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- local Player = game.Players.LocalPlayer
- Player.Chatted:connect(function(cht)
- if cht:match("Demon!") then
- wait(0.1)
- local lplr = game.Players.LocalPlayer
- local chara = lplr.Character
- function rm()
- for i,v in pairs(chara:GetDescendants()) do
- if v:IsA("BasePart") then
- if v.Name == ("Handle") or v.Name == ("Head") then
- if chara.Head:FindFirstChild("OriginalSize") then
- chara.Head.OriginalSize:Destroy()
- end
- else
- for i,cav in pairs(v:GetDescendants()) do
- if cav:IsA("Attachment") then
- if cav:FindFirstChild("OriginalPosition") then
- cav.OriginalPosition:Destroy()
- end
- end
- end
- if v:FindFirstChild("OriginalSize") then
- v:FindFirstChild("OriginalSize"):Destroy()
- end
- if v:FindFirstChild("AvatarPartScaleType") then
- v:FindFirstChild("AvatarPartScaleType"):Destroy()
- end
- end
- end
- end
- end
- rm()
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid.BodyProportionScale:Destroy()
- wait(1)
- rm()
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid.BodyHeightScale:Destroy()
- wait(1)
- rm()
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid.BodyWidthScale:Destroy()
- wait(1)
- rm()
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid.BodyDepthScale:Destroy()
- wait(1)
- rm()
- wait()
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid.HeadScale:Destroy()
- wait(1)
- end
- end)
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