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SansTheHackerYT

FE roject 44033514

Jan 26th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --Updated as of 19/4/2018--
  153. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  154. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  155. --WIP(because nothing is perfect)--
  156. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  157. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  158. --RIP Forums 12/4/17--
  159. Player=game:GetService("Players").LocalPlayer
  160. Character=Player.Character
  161. Character.Humanoid.Name = "noneofurbusiness"
  162. hum = Character.noneofurbusiness
  163. LeftArm=Character["Left Arm"]
  164. LeftLeg=Character["Left Leg"]
  165. RightArm=Character["Right Arm"]
  166. RightLeg=Character["Right Leg"]
  167. Root=Character["HumanoidRootPart"]
  168. Head=Character["Head"]
  169. Torso=Character["Torso"]
  170. attacking = false
  171. walking = false
  172. position = "Idle"
  173. local sine = 0
  174. removeuseless = game:GetService("Debris")
  175. local change = 2
  176. debounce = false
  177. tauntdebounce = false
  178. mouse = Player:GetMouse()
  179. sID = rbxassetid
  180. create = Instance.new
  181. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  182. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  183. local soundtable3 = {834001797,834001752,834001699,834001828}
  184. rdnm3 = #soundtable3
  185. rdnm = #soundtable
  186. rototota = false
  187. rdnm2 = #soundtable
  188. rototota = false
  189. i = 1
  190. running = false
  191. damagedebounce = false
  192. comingouttoplay = true
  193. transf1 = false
  194. balldebounce = false
  195. donttransform = false
  196. damageall={}
  197. Repeater={}
  198. Repeater2={}
  199. nonmeshRepeater={}
  200. nonmeshRepeater2={}
  201. dmgii={}
  202. DamageAll2={}
  203. SlowlyFade={}
  204. TheEnd={}
  205. TheEnd2={}
  206. TheEnd3={}
  207. Extreme={}
  208. ExtremeM={}
  209. TheEnd4={}
  210. UpMover={}
  211. openshocktable={}
  212. LessSize={}
  213. ForwardMover={}
  214.  
  215. punchexplosion = Instance.new("Sound", LeftArm)
  216. punchexplosion.SoundId = "rbxassetid://909258891"
  217. punchexplosion.Looped = false
  218. punchexplosion.Volume = 2
  219.  
  220. punchexplosion2 = Instance.new("Sound", LeftArm)
  221. punchexplosion2.SoundId = "rbxassetid://907528019"
  222. punchexplosion2.Looped = false
  223. punchexplosion2.Volume = 2
  224.  
  225. punchexplosion3 = Instance.new("Sound", LeftArm)
  226. punchexplosion3.SoundId = "rbxassetid://564533374"
  227. punchexplosion3.Looped = false
  228. punchexplosion3.Volume = 2
  229.  
  230. punchcharge = Instance.new("Sound", LeftArm)
  231. punchcharge.SoundId = "rbxassetid://909253995"
  232. punchcharge.Looped = false
  233. punchcharge.Volume = 2
  234.  
  235. punchcharge2 = Instance.new("Sound", LeftArm)
  236. punchcharge2.SoundId = "rbxassetid://907532684"
  237. punchcharge2.Looped = false
  238. punchcharge2.Volume = 2
  239.  
  240. LSSJ = Instance.new("Sound", Torso)
  241. LSSJ.SoundId = "rbxassetid://1412058990"
  242. LSSJ.Volume = 8
  243.  
  244. punchcharge3 = Instance.new("Sound", LeftArm)
  245. punchcharge3.SoundId = "rbxassetid://1177784554"
  246. punchcharge3.Looped = false
  247. punchcharge3.Volume = 2
  248.  
  249. boomswoosh = Instance.new("Sound", Torso)
  250. boomswoosh.SoundId = "rbxassetid://633627961"
  251. boomswoosh.Looped = false
  252. boomswoosh.Volume = 1.5
  253.  
  254. TheEndSound = Instance.new("Sound", Torso)
  255. TheEndSound.SoundId = "rbxassetid://264358562"
  256. TheEndSound.Looped = false
  257. TheEndSound.Volume = 3
  258.  
  259. TheEndSound2 = Instance.new("Sound", Torso)
  260. TheEndSound2.SoundId = "rbxassetid://907530407"
  261. TheEndSound2.Looped = true
  262. TheEndSound2.Volume = 3
  263.  
  264. ROOOAAAAH = Instance.new("Sound", Torso)
  265. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  266. ROOOAAAAH.Looped = false
  267. ROOOAAAAH.Volume = 2
  268.  
  269. x0412 = Instance.new("Sound", Torso)
  270. x0412.SoundId = "rbxassetid://962379106"
  271. x0412.Looped = false
  272. x0412.Volume = 8
  273.  
  274. local HEADLERP = Instance.new("ManualWeld")
  275. HEADLERP.Parent = Head
  276. HEADLERP.Part0 = Head
  277. HEADLERP.Part1 = Torso
  278. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  279.  
  280. local TORSOLERP = Instance.new("ManualWeld")
  281. TORSOLERP.Parent = Torso
  282. TORSOLERP.Part0 = Torso
  283. TORSOLERP.Part1 = Torso
  284. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  285.  
  286. local ROOTLERP = Instance.new("ManualWeld")
  287. ROOTLERP.Parent = Root
  288. ROOTLERP.Part0 = Root
  289. ROOTLERP.Part1 = Torso
  290. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  291.  
  292. local RIGHTARMLERP = Instance.new("ManualWeld")
  293. RIGHTARMLERP.Parent = RightArm
  294. RIGHTARMLERP.Part0 = RightArm
  295. RIGHTARMLERP.Part1 = Torso
  296. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  297.  
  298. local LEFTARMLERP = Instance.new("ManualWeld")
  299. LEFTARMLERP.Parent = LeftArm
  300. LEFTARMLERP.Part0 = LeftArm
  301. LEFTARMLERP.Part1 = Torso
  302. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  303.  
  304. local RIGHTLEGLERP = Instance.new("ManualWeld")
  305. RIGHTLEGLERP.Parent = RightLeg
  306. RIGHTLEGLERP.Part0 = RightLeg
  307. RIGHTLEGLERP.Part1 = Torso
  308. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  309.  
  310. local LEFTLEGLERP = Instance.new("ManualWeld")
  311. LEFTLEGLERP.Parent = LeftLeg
  312. LEFTLEGLERP.Part0 = LeftLeg
  313. LEFTLEGLERP.Part1 = Torso
  314. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  315.  
  316. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  317. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  318. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  319. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  320. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  321. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  322.  
  323. local function weldBetween(a, b)
  324. local weld = Instance.new("ManualWeld", a)
  325. weld.Part0 = a
  326. weld.Part1 = b
  327. weld.C0 = a.CFrame:inverse() * b.CFrame
  328. return weld
  329. end
  330.  
  331. godmode = coroutine.wrap(function()
  332. while true do
  333. hum.MaxHealth = math.huge
  334. wait(0.0000001)
  335. hum.Health = math.huge
  336. wait()
  337. end
  338. end)
  339. godmode()
  340. ff = Instance.new("ForceField", Character)
  341. ff.Visible = false
  342.  
  343. while comingouttoplay do
  344. hum.WalkSpeed = 0
  345. for i = 1, 15 do
  346. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  347. wait()
  348. end
  349. Root.Anchored = true
  350. smallrift = Instance.new("Part", Torso)
  351. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  352. smallrift.Material = "Neon"
  353. smallrift.Transparency = 1
  354. smallrift.Anchored = true
  355. smallrift.CanCollide = false
  356. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  357. smallriftdecal = Instance.new("Decal", smallrift)
  358. smallriftdecal.Face = "Top"
  359. smallriftdecal.Texture = "rbxassetid://702583926"
  360. local sm = weldBetween(smallrift, Root)
  361. sm.C0 = CFrame.new(0, 0, 0)
  362. sound = Instance.new("Sound", smallrift)
  363. sound.Volume = 1
  364. sound.Pitch = 1.2
  365. sound.SoundId = "rbxassetid://344894344"
  366. sound:Play()
  367. local rotete = coroutine.wrap(function()
  368. while comingouttoplay do
  369. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  370. wait()
  371. end
  372. end)
  373. rotete()
  374. for i = 1, 50 do
  375. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  376. wait()
  377. end
  378. wait(1)
  379. for _,n in pairs(Character:GetChildren()) do
  380. if n:IsA("Accessory") then n:Remove() end
  381. end
  382. for _,x in pairs(Character:GetChildren()) do
  383. if x:IsA("Decal") then x:Remove() end
  384. end
  385. Torso.BrickColor = BrickColor.new("Really black")
  386. Head.BrickColor = BrickColor.new("Really black")
  387. shirt = Instance.new("Shirt", Character)
  388. shirt.Name = "Shirt"
  389. pants = Instance.new("Pants", Character)
  390. pants.Name = "Pants"
  391. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  392. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  393.  
  394. local DarkReaper = Instance.new("Part",Character)
  395. DarkReaper.Size = Vector3.new(2,2,2)
  396. DarkReaper.CFrame = Head.CFrame
  397. DarkReaper.CanCollide = false
  398. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  399. DarkReaperWeld.Part0 = DarkReaper
  400. DarkReaperWeld.Part1 = Head
  401. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  402. mdark = Instance.new("SpecialMesh", DarkReaper)
  403. mdark.MeshType = "FileMesh"
  404. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  405. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  406. mdark.VertexColor = Vector3.new(1,1,1)
  407.  
  408. local DarkReaperANTLERS = Instance.new("Part",Character)
  409. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  410. DarkReaperANTLERS.CFrame = Head.CFrame
  411. DarkReaperANTLERS.CanCollide = false
  412. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  413. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  414. DarkReaperWeld2.Part1 = Head
  415. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  416. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  417. mdark2.MeshType = "FileMesh"
  418. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  419. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  420. mdark2.VertexColor = Vector3.new(255,0,0)
  421.  
  422. HandCannonTop1 = Instance.new("Part", LeftArm)
  423. HandCannonTop1.CanCollide = false
  424. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  425. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  426. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  427. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  428. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  429. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  430. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  431. HandCannonTop1.Material = "Metal"
  432. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  433. weld2.C0 = CFrame.new(0, .9, 0)
  434.  
  435. FixedER = Instance.new("Part", LeftArm)
  436. FixedER.CanCollide = false
  437. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  438. FixedER.BottomSurface = "SmoothNoOutlines"
  439. FixedER.TopSurface = "SmoothNoOutlines"
  440. FixedER.LeftSurface = "SmoothNoOutlines"
  441. FixedER.RightSurface = "SmoothNoOutlines"
  442. FixedER.FrontSurface = "SmoothNoOutlines"
  443. FixedER.BackSurface = "SmoothNoOutlines"
  444. FixedER.Material = "Metal"
  445. local weldFixedER = weldBetween(FixedER, LeftArm)
  446. weldFixedER.C0 = CFrame.new(0, .7, 0)
  447.  
  448.  
  449. FixedER4 = Instance.new("Part", LeftArm)
  450. FixedER4.CanCollide = false
  451. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  452. FixedER4.BottomSurface = "SmoothNoOutlines"
  453. FixedER4.TopSurface = "SmoothNoOutlines"
  454. FixedER4.LeftSurface = "SmoothNoOutlines"
  455. FixedER4.RightSurface = "SmoothNoOutlines"
  456. FixedER4.FrontSurface = "SmoothNoOutlines"
  457. FixedER4.BackSurface = "SmoothNoOutlines"
  458. FixedER4.Material = "Metal"
  459. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  460. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  461.  
  462. FixedER5 = Instance.new("Part", LeftArm)
  463. FixedER5.CanCollide = false
  464. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  465. FixedER5.BottomSurface = "SmoothNoOutlines"
  466. FixedER5.TopSurface = "SmoothNoOutlines"
  467. FixedER5.LeftSurface = "SmoothNoOutlines"
  468. FixedER5.RightSurface = "SmoothNoOutlines"
  469. FixedER5.FrontSurface = "SmoothNoOutlines"
  470. FixedER5.BackSurface = "SmoothNoOutlines"
  471. FixedER5.Material = "Metal"
  472. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  473. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  474.  
  475. FixedER2 = Instance.new("Part", LeftArm)
  476. FixedER2.CanCollide = false
  477. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  478. FixedER2.BottomSurface = "SmoothNoOutlines"
  479. FixedER2.TopSurface = "SmoothNoOutlines"
  480. FixedER2.LeftSurface = "SmoothNoOutlines"
  481. FixedER2.RightSurface = "SmoothNoOutlines"
  482. FixedER2.FrontSurface = "SmoothNoOutlines"
  483. FixedER2.BackSurface = "SmoothNoOutlines"
  484. FixedER2.Material = "Metal"
  485. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  486. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  487.  
  488.  
  489. FixedER3 = Instance.new("Part", LeftArm)
  490. FixedER3.CanCollide = false
  491. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  492. FixedER3.BottomSurface = "SmoothNoOutlines"
  493. FixedER3.TopSurface = "SmoothNoOutlines"
  494. FixedER3.LeftSurface = "SmoothNoOutlines"
  495. FixedER3.RightSurface = "SmoothNoOutlines"
  496. FixedER3.FrontSurface = "SmoothNoOutlines"
  497. FixedER3.BackSurface = "SmoothNoOutlines"
  498. FixedER3.Material = "Metal"
  499. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  500. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  501.  
  502. HandCannonTop2 = Instance.new("Part", LeftArm)
  503. HandCannonTop2.CanCollide = false
  504. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  505. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  506. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  507. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  508. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  509. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  510. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  511. HandCannonTop2.Material = "Metal"
  512. HandCannonTop2.Transparency = 1
  513. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  514. weld3.C0 = CFrame.new(0, -.8, 0)
  515.  
  516. HandCannonTop3 = Instance.new("Part", LeftArm)
  517. HandCannonTop3.CanCollide = false
  518. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  519. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  520. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  521. HandCannonTop3.Material = "Metal"
  522. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  523. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  524. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  525. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  526. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  527. weld4.C0 = CFrame.new(0, 0, 0)
  528.  
  529. secretpart = Instance.new("Part", LeftArm)
  530. secretpart.CanCollide = false
  531. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  532. secretpart.BottomSurface = "SmoothNoOutlines"
  533. secretpart.TopSurface = "SmoothNoOutlines"
  534. secretpart.Material = "Metal"
  535. secretpart.BrickColor = BrickColor.new("Really black")
  536. secretpart.LeftSurface = "SmoothNoOutlines"
  537. secretpart.RightSurface = "SmoothNoOutlines"
  538. secretpart.FrontSurface = "SmoothNoOutlines"
  539. secretpart.BackSurface = "SmoothNoOutlines"
  540. local secret = weldBetween(secretpart, LeftArm)
  541. secret.C0 = CFrame.new(0, 0, 0)
  542.  
  543. HandCannonTop4 = Instance.new("Part", LeftArm)
  544. HandCannonTop4.CanCollide = false
  545. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  546. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  547. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  548. HandCannonTop4.Material = "Granite"
  549. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  550. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  551. weld5.C0 = CFrame.new(0, 0, 0)
  552.  
  553. HandCannonTop5 = Instance.new("Part", LeftArm)
  554. HandCannonTop5.CanCollide = false
  555. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  556. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  557. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  558. HandCannonTop5.Material = "Granite"
  559. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  560. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  561. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  562.  
  563. HandCannonTop6 = Instance.new("Part", LeftArm)
  564. HandCannonTop6.CanCollide = false
  565. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  566. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  567. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  568. HandCannonTop6.Material = "Granite"
  569. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  570. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  571. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  572.  
  573. HandCannonTop7 = Instance.new("Part", LeftArm)
  574. HandCannonTop7.CanCollide = false
  575. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  576. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  577. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  578. HandCannonTop7.Material = "Granite"
  579. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  580. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  581. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  582.  
  583. HandCannonTop8 = Instance.new("Part", LeftArm)
  584. HandCannonTop8.CanCollide = false
  585. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  586. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  587. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  588. HandCannonTop8.Material = "Granite"
  589. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  590. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  591. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  592.  
  593.  
  594. HandCannonTop9 = Instance.new("Part", LeftArm)
  595. HandCannonTop9.CanCollide = false
  596. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  597. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  598. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  599. HandCannonTop9.Material = "Granite"
  600. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  601. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  602. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  603.  
  604. HandCannonTop10 = Instance.new("Part", LeftArm)
  605. HandCannonTop10.CanCollide = false
  606. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  607. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  608. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  609. HandCannonTop10.Material = "Granite"
  610. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  611. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  612. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  613.  
  614. HandCannonTop11 = Instance.new("Part", LeftArm)
  615. HandCannonTop11.CanCollide = false
  616. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  617. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  618. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  619. HandCannonTop11.Material = "Granite"
  620. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  621. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  622. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  623.  
  624. HandCannonTop12 = Instance.new("Part", LeftArm)
  625. HandCannonTop12.CanCollide = false
  626. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  627. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  628. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  629. HandCannonTop12.Material = "Granite"
  630. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  631. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  632. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  633.  
  634. HandCannonTop13 = Instance.new("Part", LeftArm)
  635. HandCannonTop13.CanCollide = false
  636. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  637. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  638. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  639. HandCannonTop13.Material = "Granite"
  640. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  641. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  642. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  643.  
  644.  
  645. HandCannonTop14 = Instance.new("Part", LeftArm)
  646. HandCannonTop14.CanCollide = false
  647. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  648. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  649. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  650. HandCannonTop14.Material = "Granite"
  651. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  652. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  653. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  654.  
  655. corecircle = Instance.new("Part", LeftArm)
  656. corecircle.CanCollide = false
  657. corecircle.Size = Vector3.new(0,0,0)
  658. corecircle.Material = "Slate"
  659. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  660. corecircleMESH.Scale = Vector3.new(8,17,17)
  661. corecircleMESH.MeshType = "Cylinder"
  662. local weldcore = weldBetween(corecircle, HandCannonTop3)
  663. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  664.  
  665. corecircle2 = Instance.new("Part", LeftArm)
  666. corecircle2.CanCollide = false
  667. corecircle2.Size = Vector3.new(0,0,0)
  668. corecircle2.Material = "Fabric"
  669. corecircle2.BrickColor = BrickColor.new("Really black")
  670. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  671. corecircleMESH2.Scale = Vector3.new(7,18,18)
  672. corecircleMESH2.MeshType = "Cylinder"
  673. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  674. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  675.  
  676. TheCore = Instance.new("Part", LeftArm)
  677. TheCore.CanCollide = false
  678. TheCore.Size = Vector3.new(0,0,0)
  679. TheCore.Material = "Fabric"
  680. TheCore.BrickColor = BrickColor.new("Crimson")
  681. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  682. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  683. TheCoreMESH.MeshId = "rbxassetid://19251107"
  684. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  685. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  686.  
  687. local fidgetspinner = coroutine.wrap(function()
  688. while true do
  689. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  690. wait()
  691. end
  692. end)
  693. fidgetspinner()
  694.  
  695. Gear1 = Instance.new("Part", LeftArm)
  696. Gear1.CanCollide = false
  697. Gear1.Size = Vector3.new(1, 1, 1)
  698. Gear1.CFrame = CFrame.new(0, 1, 0)
  699. Gear1.BrickColor = BrickColor.new("Really black")
  700. GearMesh1 = Instance.new("FileMesh", Gear1)
  701. GearMesh1.MeshId = "rbxassetid://156292343"
  702. local weld6 = weldBetween(Gear1, HandCannonTop2)
  703. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  704.  
  705. Gear2 = Instance.new("Part", LeftArm)
  706. Gear2.CanCollide = false
  707. Gear2.Size = Vector3.new(1, 1, 1)
  708. Gear2.CFrame = CFrame.new(0, -1, 0)
  709. Gear2.BrickColor = BrickColor.new("Really black")
  710. GearMesh2 = Instance.new("FileMesh", Gear2)
  711. GearMesh2.MeshId = "rbxassetid://156292343"
  712. local weld7 = weldBetween(Gear2, HandCannonTop1)
  713. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  714.  
  715. EnergyCorePART = Instance.new("Part", LeftArm)
  716. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  717. EnergyCorePART.Material = "Neon"
  718. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  719. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  720. EnergyCore1.MeshType = "Sphere"
  721. EnergyCore1.Scale = Vector3.new(1,1,1)
  722. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  723. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  724.  
  725. CorruptedArm = Instance.new("Part", LeftArm)
  726. CorruptedArm.CanCollide = false
  727. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  728. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  729. CorruptedArm.TopSurface = "SmoothNoOutlines"
  730. CorruptedArm.Material = "Neon"
  731. CorruptedArm.Transparency = 0
  732. CorruptedArm.BrickColor = BrickColor.new("Really red")
  733. local weldcor = weldBetween(CorruptedArm, LeftArm)
  734. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  735.  
  736. CorruptedArm2 = Instance.new("Part", LeftArm)
  737. CorruptedArm2.CanCollide = false
  738. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  739. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  740. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  741. CorruptedArm2.Material = "Neon"
  742. CorruptedArm2.Transparency = 1
  743. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  744. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  745. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  746.  
  747. ArmorPlating = Instance.new("Part", LeftArm)
  748. ArmorPlating.CanCollide = false
  749. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  750. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  751. ArmorPlating.TopSurface = "SmoothNoOutlines"
  752. ArmorPlating.Material = "Neon"
  753. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  754. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  755. ArmorPlating.RightSurface = "SmoothNoOutlines"
  756. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  757. ArmorPlating.BackSurface = "SmoothNoOutlines"
  758. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  759. Armoring.C0 = CFrame.new(.4, 0, .53)
  760.  
  761. ArmorPlating2 = Instance.new("Part", LeftArm)
  762. ArmorPlating2.CanCollide = false
  763. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  764. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  765. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  766. ArmorPlating2.Material = "Neon"
  767. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  768. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  769. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  770. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  771. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  772. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  773. Armoring2.C0 = CFrame.new(.2, 0, .53)
  774.  
  775. ArmorPlating3 = Instance.new("Part", LeftArm)
  776. ArmorPlating3.CanCollide = false
  777. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  778. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  779. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  780. ArmorPlating3.Material = "Neon"
  781. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  782. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  783. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  784. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  785. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  786. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  787. Armoring3.C0 = CFrame.new(0, 0, .53)
  788.  
  789. ArmorPlating4 = Instance.new("Part", LeftArm)
  790. ArmorPlating4.CanCollide = false
  791. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  792. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  793. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  794. ArmorPlating4.Material = "Neon"
  795. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  796. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  797. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  798. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  799. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  800. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  801. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  802.  
  803. ArmorPlating5 = Instance.new("Part", LeftArm)
  804. ArmorPlating5.CanCollide = false
  805. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  806. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  807. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  808. ArmorPlating5.Material = "Neon"
  809. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  810. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  811. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  812. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  813. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  814. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  815. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  816.  
  817. ArmorPlating6 = Instance.new("Part", LeftArm)
  818. ArmorPlating6.CanCollide = false
  819. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  820. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  821. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  822. ArmorPlating6.Material = "Neon"
  823. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  824. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  825. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  826. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  827. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  828. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  829. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  830.  
  831. ArmorPlating7 = Instance.new("Part", LeftArm)
  832. ArmorPlating7.CanCollide = false
  833. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  834. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  835. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  836. ArmorPlating7.Material = "Neon"
  837. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  838. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  839. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  840. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  841. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  842. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  843. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  844.  
  845. ArmorPlating8 = Instance.new("Part", LeftArm)
  846. ArmorPlating8.CanCollide = false
  847. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  848. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  849. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  850. ArmorPlating8.Material = "Neon"
  851. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  852. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  853. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  854. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  855. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  856. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  857. Armoring8.C0 = CFrame.new(0, 0, -.53)
  858.  
  859. ArmorPlating9 = Instance.new("Part", LeftArm)
  860. ArmorPlating9.CanCollide = false
  861. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  862. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  863. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  864. ArmorPlating9.Material = "Neon"
  865. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  866. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  867. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  868. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  869. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  870. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  871. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  872.  
  873. ArmorPlating10 = Instance.new("Part", LeftArm)
  874. ArmorPlating10.CanCollide = false
  875. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  876. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  877. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  878. ArmorPlating10.Material = "Neon"
  879. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  880. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  881. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  882. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  883. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  884. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  885. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  886.  
  887. light = Instance.new("PointLight", Torso)
  888. light.Color = Color3.new(255,0,0)
  889. light.Range = 5
  890. light.Brightness = 50
  891.  
  892. local Switcher = coroutine.wrap(function()
  893. while true do
  894. for i = 1, 50 do
  895. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  896. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  897. wait()
  898. end
  899. for i = 1, 50 do
  900. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  901. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  902. wait()
  903. end
  904. wait()
  905. end
  906. end)
  907. Switcher()
  908. Root.Anchored = false
  909. Root.CanCollide = false
  910. local removesize = coroutine.wrap(function()
  911. while comingouttoplay do
  912. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  913. wait()
  914. end
  915. end)
  916. removesize()
  917. sound2 = Instance.new("Sound", Torso)
  918. sound2.SoundId = "rbxassetid://1292034965"
  919. sound2.Volume = 4
  920. sound2:Play()
  921. for i = 1, 10 do
  922. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  923. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  924. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  925. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  926. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  927. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  928. wait()
  929. end
  930. local shockwefe = coroutine.wrap(function()
  931. shockwave = Instance.new("Part", Torso)
  932. shockwave.Size = Vector3.new(5, 5, 5)
  933. shockwave.Transparency = 0
  934. shockwave.BrickColor = BrickColor.new("Artichoke")
  935. shockwave.Anchored = true
  936. shockwave.CanCollide = false
  937. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  938. sh1 = Instance.new("SpecialMesh", shockwave)
  939. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  940. sh1.Scale = Vector3.new(0, 0, 0)
  941. removeuseless:AddItem(shockwave,5)
  942. for i = 1, 100 do
  943. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  944. shockwave.Transparency = shockwave.Transparency + 0.05
  945. wait()
  946. end
  947. end)
  948. shockwefe()
  949. for i = 1, 15 do
  950. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  951. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  952. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  953. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  954. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  955. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  956. wait()
  957. end
  958. removeuseless:AddItem(smallrift,4)
  959. comingouttoplay = false
  960. wait()
  961. end
  962.  
  963. mouse.KeyDown:connect(function(Press)
  964. Press=Press:lower()
  965. if Press=='m' then
  966. if debounce then return end
  967. debounce = true
  968. attacking = true
  969. hum.WalkSpeed = 0
  970. maketransparencysetto = coroutine.wrap(function()
  971. brolycharge = Instance.new("Sound", Torso)
  972. brolycharge.SoundId = "rbxassetid://722133423"
  973. brolycharge.Volume = 4
  974. brolycharge:Play()
  975. Shield = Instance.new("Part", Torso)
  976. Shield.Material = "Neon"
  977. Shield.Anchored = true
  978. Shield.Transparency = 1
  979. Shield.CanCollide = false
  980. Shield.BrickColor = BrickColor.new("Crimson")
  981. Shield.Size = Vector3.new(10,10,10)
  982. ShieldShape = Instance.new("SpecialMesh", Shield)
  983. ShieldShape.MeshType = "Sphere"
  984. ShieldShape.Scale = Vector3.new(50,50,50)
  985. Shield.CFrame = Root.CFrame
  986. while Shield.Transparency > .5 do
  987. Shield.Transparency = Shield.Transparency - 0.03
  988. wait()
  989. end
  990. end)
  991. maketransparencysetto()
  992. quicklerp = coroutine.wrap(function()
  993. for i = 1, 15 do
  994. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  995. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  996. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  997. wait()
  998. end
  999. end)
  1000. quicklerp()
  1001. for i = 1, 100 do
  1002. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  1003. wait()
  1004. end
  1005. wait(.5)
  1006. ShieldShape.Scale = Vector3.new(1,1,1)
  1007. Shield.Transparency = .5
  1008. wait(.01)
  1009. Shield.Transparency = 1
  1010. wait(.01)
  1011. Shield.Transparency = .5
  1012. wait(.01)
  1013. Shield.Transparency = 1
  1014. wait(.01)
  1015. Shield.Transparency = .5
  1016. wait(.01)
  1017. Shield.Transparency = 1
  1018. wait(.01)
  1019. Shield.Transparency = .5
  1020. wait(.01)
  1021. Shield.Transparency = 1
  1022. wait(.01)
  1023. Shield.Transparency = .5
  1024. wait(.01)
  1025. Shield.Transparency = 1
  1026. wait(.01)
  1027. Shield.Transparency = .5
  1028. wait(.01)
  1029. Shield.Transparency = 1
  1030. wait(.01)
  1031. Shield.Transparency = .5
  1032. huah = Instance.new("Sound", Torso)
  1033. huah.Volume = 8
  1034. huah.SoundId = "rbxassetid://1502082459"
  1035. huah:Play()
  1036. explosionsound = Instance.new("Sound", Torso)
  1037. explosionsound.SoundId = "rbxassetid://919941001"
  1038. explosionsound.Volume = 3
  1039. explosionsound:Play()
  1040. quicklerp2 = coroutine.wrap(function()
  1041. for i = 1, 15 do
  1042. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1043. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  1044. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  1045. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1046. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1047. wait()
  1048. end
  1049. end)
  1050. quicklerp2()
  1051. Shield:Remove()
  1052. blastwave = Instance.new("Part", Torso)
  1053. blastwave.Size = Vector3.new(1, 1, 1)
  1054. blastwave.Transparency = 0
  1055. blastwave.BrickColor = BrickColor.new("Crimson")
  1056. blastwave.Material = "Neon"
  1057. blastwave.Anchored = true
  1058. blastwave.CanCollide = false
  1059. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1060. removeuseless:AddItem(blastwave,5)
  1061. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  1062. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1063. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  1064. blastwave2 = Instance.new("Part", Torso)
  1065. blastwave2.Size = Vector3.new(1, 1, 1)
  1066. blastwave2.Transparency = 0
  1067. blastwave2.BrickColor = BrickColor.new("Crimson")
  1068. blastwave2.Material = "Neon"
  1069. blastwave2.Anchored = true
  1070. blastwave2.CanCollide = false
  1071. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1072. removeuseless:AddItem(blastwave2,5)
  1073. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1074. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1075. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1076. blastwave3 = Instance.new("Part", Torso)
  1077. blastwave3.Size = Vector3.new(1, 1, 1)
  1078. blastwave3.Transparency = 0
  1079. blastwave3.BrickColor = BrickColor.new("Crimson")
  1080. blastwave3.Material = "Neon"
  1081. blastwave3.Anchored = true
  1082. blastwave3.CanCollide = false
  1083. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1084. removeuseless:AddItem(blastwave3,5)
  1085. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1086. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1087. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1088. blastwave4 = Instance.new("Part", Torso)
  1089. blastwave4.Size = Vector3.new(1, 1, 1)
  1090. blastwave4.Transparency = 0
  1091. blastwave4.BrickColor = BrickColor.new("Crimson")
  1092. blastwave4.Material = "Neon"
  1093. blastwave4.Anchored = true
  1094. blastwave4.CanCollide = false
  1095. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1096. removeuseless:AddItem(blastwave4,5)
  1097. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1098. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1099. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1100. blastwave5 = Instance.new("Part", Torso)
  1101. blastwave5.Size = Vector3.new(1, 1, 1)
  1102. blastwave5.Transparency = 0
  1103. blastwave5.BrickColor = BrickColor.new("Crimson")
  1104. blastwave5.Material = "Neon"
  1105. blastwave5.Anchored = true
  1106. blastwave5.CanCollide = false
  1107. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1108. removeuseless:AddItem(blastwave5,5)
  1109. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1110. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1111. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1112. Blastcircle = Instance.new("Part", Torso)
  1113. Blastcircle.Material = "Neon"
  1114. Blastcircle.Anchored = true
  1115. Blastcircle.Transparency = 0
  1116. Blastcircle.CanCollide = false
  1117. Blastcircle.BrickColor = BrickColor.new("Really red")
  1118. Blastcircle.Size = Vector3.new(10,10,10)
  1119. removeuseless:AddItem(Blastcircle,5)
  1120. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1121. BlastShape.MeshType = "Sphere"
  1122. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1123. Blastcircle.CFrame = Root.CFrame
  1124. Blastcircle2 = Instance.new("Part", Torso)
  1125. Blastcircle2.Material = "Neon"
  1126. Blastcircle2.Anchored = true
  1127. Blastcircle2.Transparency = 0
  1128. Blastcircle2.CanCollide = false
  1129. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1130. Blastcircle2.Size = Vector3.new(10,10,10)
  1131. removeuseless:AddItem(Blastcircle2,5)
  1132. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1133. BlastShape2.MeshType = "Sphere"
  1134. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1135. Blastcircle2.CFrame = Root.CFrame
  1136. Blastcircle3 = Instance.new("Part", Torso)
  1137. Blastcircle3.Material = "Neon"
  1138. Blastcircle3.Anchored = true
  1139. Blastcircle3.Transparency = 0
  1140. Blastcircle3.CanCollide = false
  1141. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1142. Blastcircle3.Size = Vector3.new(10,10,10)
  1143. removeuseless:AddItem(Blastcircle3,5)
  1144. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1145. BlastShape3.MeshType = "Sphere"
  1146. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1147. Blastcircle3.CFrame = Root.CFrame
  1148. Blastcircle4 = Instance.new("Part", Torso)
  1149. Blastcircle4.Material = "Neon"
  1150. Blastcircle4.Anchored = true
  1151. Blastcircle4.Transparency = 0
  1152. Blastcircle4.CanCollide = false
  1153. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1154. Blastcircle4.Size = Vector3.new(10,10,10)
  1155. removeuseless:AddItem(Blastcircle4,5)
  1156. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1157. BlastShape4.MeshType = "Sphere"
  1158. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1159. Blastcircle4.CFrame = Root.CFrame
  1160. Blastcircle5 = Instance.new("Part", Torso)
  1161. Blastcircle5.Material = "Neon"
  1162. Blastcircle5.Anchored = true
  1163. Blastcircle5.Transparency = 0
  1164. Blastcircle5.CanCollide = false
  1165. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1166. Blastcircle5.Size = Vector3.new(10,10,10)
  1167. removeuseless:AddItem(Blastcircle5,5)
  1168. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1169. BlastShape5.MeshType = "Sphere"
  1170. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1171. Blastcircle5.CFrame = Root.CFrame
  1172.  
  1173. shockwav = Instance.new("Part", Torso)
  1174. shockwav.Size = Vector3.new(1, 1, 1)
  1175. shockwav.Transparency = 0
  1176. shockwav.BrickColor = BrickColor.new("Crimson")
  1177. shockwav.Material = "Neon"
  1178. shockwav.Anchored = true
  1179. shockwav.CanCollide = false
  1180. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1181. removeuseless:AddItem(shockwav,5)
  1182. dea = Instance.new("SpecialMesh", shockwav)
  1183. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1184. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1185. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1186. shockwav2 = Instance.new("Part", Torso)
  1187. shockwav2.Size = Vector3.new(1, 1, 1)
  1188. shockwav2.Transparency = 0
  1189. shockwav2.BrickColor = BrickColor.new("Really red")
  1190. shockwav2.Material = "Neon"
  1191. shockwav2.Anchored = true
  1192. shockwav2.CanCollide = false
  1193. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1194. removeuseless:AddItem(shockwav2,5)
  1195. dea2 = Instance.new("SpecialMesh", shockwav2)
  1196. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1197. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1198. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1199. local Hit = damagealll(50,Torso.Position)
  1200. for _,v in pairs(Hit) do
  1201. local velo2 = Instance.new("BodyVelocity", v)
  1202. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1203. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1204. removeuseless:AddItem(velo2,2)
  1205. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1206. v.Humanoid:TakeDamage(math.random(48,89))
  1207. end
  1208.  
  1209. opopo = coroutine.wrap(function()
  1210. for i = 1, 100 do
  1211. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1212. shockwav.Transparency = shockwav.Transparency + 0.02
  1213. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1214. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1215. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1216. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1217. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1218. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1219. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1220. blastwave.Transparency = blastwave.Transparency + .01
  1221. blastwave2.Transparency = blastwave2.Transparency + .03
  1222. blastwave3.Transparency = blastwave3.Transparency + .02
  1223. blastwave4.Transparency = blastwave4.Transparency + .015
  1224. blastwave5.Transparency = blastwave5.Transparency + .01
  1225. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1226. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1227. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1228. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1229. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1230. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1231. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1232. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1233. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1234. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1235. wait()
  1236. end
  1237. end)
  1238. opopo()
  1239. wait(2)
  1240. hum.WalkSpeed = 13
  1241. debounce = false
  1242. attacking = false
  1243. end
  1244. end)
  1245.  
  1246. EnergyIdle = Instance.new("Sound", Torso)
  1247. EnergyIdle.SoundId = "rbxassetid://865160364"
  1248. EnergyIdle.Looped = true
  1249. EnergyIdle.Volume = .2
  1250. EnergyIdle:Play()
  1251. doommusucus = Instance.new("Sound", Torso)
  1252. doommusucus.SoundId = "rbxassetid://261681311"
  1253. doommusucus.Looped = true
  1254. doommusucus.Volume = 1.5
  1255. doommusucus:Play()
  1256. hum.WalkSpeed = 13
  1257.  
  1258. function damagealll(Radius,Position)
  1259. local Returning = {}
  1260. for _,v in pairs(workspace:GetChildren()) do
  1261. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1262. local Mag = (v.Torso.Position - Position).magnitude
  1263. if Mag < Radius then
  1264. table.insert(Returning,v)
  1265. end
  1266. end
  1267. end
  1268. return Returning
  1269. end
  1270.  
  1271. function damagealll2(Radius,Position)
  1272. local Returning = {}
  1273. while wait() do
  1274. for _,v in pairs(workspace:GetChildren()) do
  1275. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1276. local Mag = (v.Torso.Position - Position).magnitude
  1277. if Mag < Radius then
  1278. table.insert(Returning,v)
  1279. end
  1280. end
  1281. end
  1282. end
  1283. return Returning
  1284. end
  1285.  
  1286. footsteps = Instance.new("Sound", Torso)
  1287. footsteps.SoundId = "sID://320886417"
  1288. footsteps.Looped = true
  1289. footsteps.Volume = 5
  1290.  
  1291. checks1 = coroutine.wrap(function() -------Checks
  1292. while true do
  1293. if Root.Velocity.Magnitude > 0.5 and running == false then
  1294. position = "Walking"
  1295. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1296. position = "Idle2"
  1297. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1298. position = "Idle"
  1299. elseif Root.Velocity.Magnitude > 15 then
  1300. position = "Running"
  1301. else
  1302. end
  1303. wait()
  1304. end
  1305. end)
  1306. checks1()
  1307.  
  1308. mouse.KeyDown:connect(function(Press)
  1309. Press=Press:lower()
  1310. if Press=='p' then
  1311. if debounce == true then return end
  1312. debounce = true
  1313. walking = false
  1314. attacking = true
  1315. punchcharge:Play()
  1316. for i = 1, 10 do
  1317. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1318. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1319. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1320. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1321. wait()
  1322. end
  1323. punchexplosion:Play()
  1324. hitboxpert = Instance.new("Part", LeftArm)
  1325. hitboxpert.Size = Vector3.new(2, 2, 2)
  1326. hitboxpert.CanCollide = false
  1327. hitboxpert.Transparency = 1
  1328. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1329. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1330. hitboxpert.Touched:connect(function(hit)
  1331. if hit.Parent:IsA("Part") then
  1332. elseif hit.Parent:IsA("SpecialMesh") then
  1333. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1334. elseif hit.Parent:findFirstChild("Humanoid") then
  1335. if damagedebounce == true then return end
  1336. damagedebounce = true
  1337. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1338. Slachtoffer:TakeDamage(32)
  1339. end
  1340. end)
  1341. local punchplosion = coroutine.wrap(function()
  1342. plosion = Instance.new("Part", LeftArm)
  1343. plosion.Size = Vector3.new(1, 1, 1)
  1344. plosion.Transparency = 0.2
  1345. plosion.BrickColor = BrickColor.new("Crimson")
  1346. plosion.Anchored = true
  1347. plosion.CanCollide = false
  1348. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1349. dea1 = Instance.new("SpecialMesh", plosion)
  1350. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1351. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1352. for i = 1, 25 do
  1353. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1354. plosion.Transparency = plosion.Transparency + 0.07
  1355. wait()
  1356. end
  1357. end)
  1358. punchplosion()
  1359. for i = 1, 10 do
  1360. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1361. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1362. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1363. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1364. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1365. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1366. wait()
  1367. end
  1368. hitboxpert:Destroy()
  1369. hitboxweld:Destroy()
  1370. plosion:Destroy()
  1371. attacking = false
  1372. damagedebounce = false
  1373. debounce = false
  1374. end
  1375. end)
  1376.  
  1377. mouse.KeyDown:connect(function(Press)
  1378. Press=Press:lower()
  1379. if Press=='t' then
  1380. if tauntdebounce == true then return end
  1381. tauntdebounce = true
  1382. rdnm = soundtable[math.random(1,#soundtable)]
  1383. tauntsound = Instance.new("Sound", Head)
  1384. tauntsound.Volume = .8
  1385. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1386. tauntsound.Looped = false
  1387. tauntsound:Play()
  1388. wait(tauntsound.TimeLength)
  1389. wait(3)
  1390. tauntsound:Remove()
  1391. wait(1)
  1392. tauntdebounce = false
  1393. debounce = false
  1394. end
  1395. end)
  1396.  
  1397.  
  1398. mouse.KeyDown:connect(function(Press)
  1399. Press=Press:lower()
  1400. if Press=='l' then
  1401. if debounce then return end
  1402. debounce = true
  1403. attacking = true
  1404. punchcharge2:Play()
  1405. hum.WalkSpeed = 13
  1406. for i = 1, 8 do
  1407. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1408. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1409. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1410. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1411. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1412. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1413. wait()
  1414. end
  1415. local shockwavv = coroutine.wrap(function()
  1416. shockwav = Instance.new("Part", LeftArm)
  1417. shockwav.Size = Vector3.new(1, 1, 1)
  1418. shockwav.Transparency = 0
  1419. shockwav.BrickColor = BrickColor.new("Really black")
  1420. shockwav.Anchored = true
  1421. shockwav.CanCollide = false
  1422. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1423. dea2 = Instance.new("SpecialMesh", shockwav)
  1424. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1425. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1426. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1427.  
  1428. shockwav2 = Instance.new("Part", LeftArm)
  1429. shockwav2.Size = Vector3.new(1, 1, 1)
  1430. shockwav2.Transparency = 0
  1431. shockwav2.BrickColor = BrickColor.new("Crimson")
  1432. shockwav2.Anchored = true
  1433. shockwav2.CanCollide = false
  1434. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1435. dea3 = Instance.new("SpecialMesh", shockwav2)
  1436. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1437. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1438. removeuseless:AddItem(shockwav2,5)
  1439.  
  1440. shockesr = Instance.new("Part", Torso)
  1441. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1442. shockesr.Material = "Neon"
  1443. shockesr.BrickColor = BrickColor.new("Crimson")
  1444. shockesr.Transparency = 0
  1445. shockesr.Anchored = true
  1446. shockesr.CanCollide = false
  1447. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1448. shockerMESH.MeshType = "Sphere"
  1449. shockerMESH.Scale = Vector3.new(1,1,1)
  1450. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1451. removeuseless:AddItem(shockesr,5)
  1452.  
  1453. local Hit = damagealll(14,Torso.Position)
  1454. for _,v in pairs(Hit) do
  1455. local velo2 = Instance.new("BodyVelocity", v)
  1456. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1457. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1458. removeuseless:AddItem(velo2,2)
  1459. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1460. v.Humanoid:TakeDamage(30)
  1461. end
  1462.  
  1463. for i = 1, 25 do
  1464. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1465. shockwav.Transparency = shockwav.Transparency + 0.07
  1466. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1467. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1468. shockesr.Transparency = shockesr.Transparency + 0.07
  1469. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1470. wait()
  1471. end
  1472. end)
  1473. shockwavv()
  1474. punchexplosion2:Play()
  1475. chunks = Instance.new("Part", workspace)
  1476. chunks.BrickColor = BrickColor.new("Really red")
  1477. chunks.Size = Vector3.new(2, 2, 2)
  1478. chunks.Anchored = true
  1479. chunks.Material = "Neon"
  1480. chunks.TopSurface = "Smooth"
  1481. chunks.BottomSurface = "Smooth"
  1482. chunks.CanCollide = false
  1483. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1484. table.insert(SlowlyFade,chunks)
  1485. removeuseless:AddItem(chunks,5)
  1486. chunks2 = Instance.new("Part", workspace)
  1487. chunks2.BrickColor = BrickColor.new("Crimson")
  1488. chunks2.Size = Vector3.new(2, 2, 2)
  1489. chunks2.Anchored = true
  1490. chunks2.Material = "Neon"
  1491. chunks2.TopSurface = "Smooth"
  1492. chunks2.BottomSurface = "Smooth"
  1493. chunks2.CanCollide = false
  1494. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1495. table.insert(SlowlyFade,chunks2)
  1496. removeuseless:AddItem(chunks2,5)
  1497. chunks3 = Instance.new("Part", workspace)
  1498. chunks3.BrickColor = BrickColor.new("Really red")
  1499. chunks3.Size = Vector3.new(2, 2, 2)
  1500. chunks3.Anchored = true
  1501. chunks3.Material = "Neon"
  1502. chunks3.CanCollide = false
  1503. chunks3.TopSurface = "Smooth"
  1504. chunks3.BottomSurface = "Smooth"
  1505. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1506. table.insert(SlowlyFade,chunks3)
  1507. removeuseless:AddItem(chunks3,5)
  1508. chunks4 = Instance.new("Part", workspace)
  1509. chunks4.BrickColor = BrickColor.new("Crimson")
  1510. chunks4.Size = Vector3.new(2, 2, 2)
  1511. chunks4.Anchored = true
  1512. chunks4.TopSurface = "Smooth"
  1513. chunks4.BottomSurface = "Smooth"
  1514. chunks4.Material = "Neon"
  1515. chunks4.CanCollide = false
  1516. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1517. table.insert(SlowlyFade,chunks4)
  1518. removeuseless:AddItem(chunks4,5)
  1519. hum.WalkSpeed = 0
  1520. for i = 1, 15 do
  1521. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1522. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1523. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1524. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1525. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1526. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1527. wait()
  1528. end
  1529. hum.WalkSpeed = 13
  1530. attacking = false
  1531. damagedebounce = false
  1532. shockwav:Remove()
  1533. shockwav2:Remove()
  1534. shockesr:Remove()
  1535. debounce = false
  1536. end
  1537. end)
  1538.  
  1539. mouse.KeyDown:connect(function(Press)
  1540. Press=Press:lower()
  1541. if Press=='k' then
  1542. if debounce then return end
  1543. debounce = true
  1544. attacking = true
  1545. punchcharge2:Play()
  1546. hum.WalkSpeed = 0
  1547. for i = 1, 8 do
  1548. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1549. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1550. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1551. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1552. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1553. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1554. wait()
  1555. end
  1556. punchexplosion3:Play()
  1557. local wtfboomzorz = coroutine.wrap(function()
  1558. shockesr = Instance.new("Part", Torso)
  1559. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1560. shockesr.Material = "Neon"
  1561. shockesr.BrickColor = BrickColor.new("Crimson")
  1562. shockesr.Transparency = 0
  1563. shockesr.Anchored = true
  1564. shockesr.CanCollide = false
  1565. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1566. shockerMESH.MeshType = "Sphere"
  1567. shockerMESH.Scale = Vector3.new(1,1,1)
  1568. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1569. removeuseless:AddItem(shockesr,5)
  1570.  
  1571. shockwav = Instance.new("Part", LeftArm)
  1572. shockwav.Size = Vector3.new(1, 1, 1)
  1573. shockwav.Transparency = 0
  1574. shockwav.BrickColor = BrickColor.new("Really red")
  1575. shockwav.Anchored = true
  1576. shockwav.CanCollide = false
  1577. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1578. dea2 = Instance.new("SpecialMesh", shockwav)
  1579. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1580. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1581. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1582. removeuseless:AddItem(shockwav,5)
  1583.  
  1584. shockwav2 = Instance.new("Part", LeftArm)
  1585. shockwav2.Size = Vector3.new(1, 1, 1)
  1586. shockwav2.Transparency = 0
  1587. shockwav2.BrickColor = BrickColor.new("Crimson")
  1588. shockwav2.Anchored = true
  1589. shockwav2.CanCollide = false
  1590. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1591. dea3 = Instance.new("SpecialMesh", shockwav2)
  1592. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1593. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1594. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1595. removeuseless:AddItem(shockwav2,5)
  1596.  
  1597. shockwav3 = Instance.new("Part", LeftArm)
  1598. shockwav3.Size = Vector3.new(1, 1, 1)
  1599. shockwav3.Transparency = 0
  1600. shockwav3.BrickColor = BrickColor.new("Really red")
  1601. shockwav3.Anchored = true
  1602. shockwav3.CanCollide = false
  1603. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1604. dea4 = Instance.new("SpecialMesh", shockwav3)
  1605. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1606. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1607. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1608. removeuseless:AddItem(shockwav3,5)
  1609.  
  1610. local Hit = damagealll(35,Torso.Position)
  1611. for _,v in pairs(Hit) do
  1612. v:BreakJoints()
  1613. end
  1614. for i = 1, 25 do
  1615. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1616. shockwav.Transparency = shockwav.Transparency + 0.07
  1617. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1618. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1619. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1620. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1621. shockesr.Transparency = shockesr.Transparency + 0.08
  1622. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1623. wait()
  1624. end
  1625. end)
  1626. wtfboomzorz()
  1627. for i = 1, 8 do
  1628. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1629. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1630. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1631. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1632. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1633. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1634. wait()
  1635. end
  1636. for i = 1, 26 do
  1637. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1638. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1639. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1640. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1641. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1642. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1643. wait()
  1644. end
  1645. hum.WalkSpeed = 13
  1646. debounce = false
  1647. attacking = false
  1648. end
  1649. end)
  1650.  
  1651. mouse.KeyDown:connect(function(Press)
  1652. Press=Press:lower()
  1653. if Press=='o' then
  1654. if debounce then return end
  1655. debounce = true
  1656. attacking = true
  1657. hum.WalkSpeed = 0
  1658. local theendbegin = coroutine.wrap(function()
  1659. shockwav = Instance.new("Part", Torso)
  1660. shockwav.Size = Vector3.new(1, 1, 1)
  1661. shockwav.Transparency = 0
  1662. shockwav.BrickColor = BrickColor.new("Really red")
  1663. shockwav.Material = "Neon"
  1664. shockwav.Anchored = true
  1665. shockwav.CanCollide = false
  1666. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1667. dea2 = Instance.new("SpecialMesh", shockwav)
  1668. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1669. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1670. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1671. removeuseless:AddItem(shockwav,5)
  1672. shockwav2 = Instance.new("Part", Torso)
  1673. shockwav2.Size = Vector3.new(1, 1, 1)
  1674. shockwav2.Transparency = 0
  1675. shockwav2.Material = "Neon"
  1676. shockwav2.BrickColor = BrickColor.new("Crimson")
  1677. shockwav2.Anchored = true
  1678. shockwav2.CanCollide = false
  1679. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1680. dea3 = Instance.new("SpecialMesh", shockwav2)
  1681. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1682. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1683. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1684. removeuseless:AddItem(shockwav2,5)
  1685. for i = 1, 125 do
  1686. shockwav.Transparency = shockwav.Transparency + 0.03
  1687. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1688. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1689. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1690. wait()
  1691. end
  1692. end)
  1693. theendbegin()
  1694. boomswoosh:Play()
  1695. for i = 1, 50 do
  1696. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1697. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1698. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1699. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1700. wait()
  1701. end
  1702. EndOfTimes = true
  1703. local TheEnd = coroutine.wrap(function()
  1704. while EndOfTimes do
  1705. TheEndTimeWave = Instance.new("Part", Torso)
  1706. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1707. TheEndTimeWave.Transparency = 1
  1708. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1709. TheEndTimeWave.Material = "Neon"
  1710. TheEndTimeWave.Anchored = true
  1711. TheEndTimeWave.CanCollide = false
  1712. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1713. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1714. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1715. DDT.Scale = Vector3.new(50, 50, 50)
  1716. removeuseless:AddItem(TheEndTimeWave,2)
  1717. table.insert(TheEnd,TheEndTimeWave)
  1718. table.insert(TheEnd2,DDT)
  1719. wait(0.1)
  1720. end
  1721. end)
  1722. TheEnd()
  1723. local EndOrb = coroutine.wrap(function()
  1724. EnddOrb = Instance.new("Part", Torso)
  1725. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1726. EnddOrb.Material = "Neon"
  1727. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1728. EnddOrb.Transparency = 1
  1729. EnddOrb.Anchored = true
  1730. EnddOrb.CanCollide = false
  1731. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1732. EnddOrbMESH.MeshType = "Sphere"
  1733. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1734. EnddOrb.CFrame = Torso.CFrame
  1735. while EnddOrb.Transparency > 0 do
  1736. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1737. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1738. wait()
  1739. end
  1740. end)
  1741. EndOrb()
  1742. TheEndSound2:Play()
  1743. while EnddOrb.Transparency > 0 do
  1744. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1745. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1746. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1747. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1748. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1749. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1750. wait()
  1751. end
  1752. TheEndSound2:Stop()
  1753. TheEndSound:Play()
  1754. EndOfTimes = false
  1755. for i = 1, 100 do
  1756. EnddOrb.CFrame = Torso.CFrame
  1757. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1758. wait()
  1759. end
  1760. wait(2)
  1761. local dissapend = coroutine.wrap(function()
  1762. for i = 1, 100 do
  1763. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1764. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1765. wait()
  1766. end
  1767. end)
  1768. dissapend()
  1769. ROOOAAAAH:Play()
  1770. local opforr = coroutine.wrap(function()
  1771. while true do
  1772. if loowki then break end
  1773. TheEndTimeWave2 = Instance.new("Part", Torso)
  1774. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1775. TheEndTimeWave2.Transparency = 0.4
  1776. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1777. TheEndTimeWave2.Material = "Neon"
  1778. TheEndTimeWave2.Anchored = true
  1779. TheEndTimeWave2.CanCollide = false
  1780. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1781. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1782. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1783. DDT2.Scale = Vector3.new(1, 1, 1)
  1784. removeuseless:AddItem(TheEndTimeWave2,3)
  1785. table.insert(TheEnd4,TheEndTimeWave2)
  1786. table.insert(TheEnd3,DDT2)
  1787. EnddOrb2 = Instance.new("Part", Torso)
  1788. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1789. EnddOrb2.Material = "Neon"
  1790. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1791. EnddOrb2.Transparency = 0
  1792. EnddOrb2.Anchored = true
  1793. EnddOrb2.CanCollide = false
  1794. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1795. EnddOrbMESH2.MeshType = "Sphere"
  1796. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1797. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1798. removeuseless:AddItem(EnddOrb2,2)
  1799. table.insert(TheEnd2,EnddOrbMESH2)
  1800. table.insert(SlowlyFade,EnddOrb2)
  1801. wait(0.1)
  1802. end
  1803. end)
  1804. opforr()
  1805. for i = 1, 20 do
  1806. local Hit = damagealll(60,Torso.Position)
  1807. for _,v in pairs(Hit) do
  1808. v.Humanoid:TakeDamage(3)
  1809. end
  1810. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1811. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1812. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1813. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1814. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1815. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1816. wait()
  1817. end
  1818. local damgog = coroutine.wrap(function()
  1819. while true do
  1820. if loowki then return end
  1821. local Hit = damagealll(60,Torso.Position)
  1822. for _,v in pairs(Hit) do
  1823. v.Humanoid:TakeDamage(1)
  1824. end
  1825. wait()
  1826. end
  1827. end)
  1828. damgog()
  1829. wait(ROOOAAAAH.TimeLength)
  1830. loowki = true
  1831. wait(.5)
  1832. for i = 1, 40 do
  1833. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1834. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1835. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1836. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1837. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1838. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1839. wait()
  1840. end
  1841. for i = 1, 100 do
  1842. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1843. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1844. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1845. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1846. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1847. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1848. wait()
  1849. end
  1850. attacking = false
  1851. debounce = false
  1852. loowki = false
  1853. EndOfTimes = false
  1854. hum.WalkSpeed = 13
  1855. end
  1856. end)
  1857.  
  1858. mouse.KeyDown:connect(function(Press)
  1859. Press=Press:lower()
  1860. if Press=='j' then
  1861. if debounce then return end
  1862. debounce = true
  1863. attacking = true
  1864. zorro = true
  1865. local timereft = coroutine.wrap(function()
  1866. shockesr = Instance.new("Part", Torso)
  1867. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1868. shockesr.Material = "Neon"
  1869. shockesr.BrickColor = BrickColor.new("Crimson")
  1870. shockesr.Transparency = 0
  1871. shockesr.Anchored = true
  1872. shockesr.CanCollide = false
  1873. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1874. shockerMESH.MeshType = "Cylinder"
  1875. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1876. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1877. riftopen = Instance.new("Sound", shockesr)
  1878. riftopen.SoundId = "rbxassetid://93724183"
  1879. riftopen.Looped = false
  1880. riftopen.Volume = 2
  1881. riftopen:Play()
  1882. while zorro do
  1883. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1884. wait()
  1885. end
  1886. end)
  1887. timereft()
  1888. for i = 1, 50 do
  1889. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1890. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1891. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1892. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1893. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1894. wait()
  1895. end
  1896. zorro = false
  1897. punchcharge3:Play()
  1898. for i = 1, 10 do
  1899. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1900. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1901. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1902. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1903. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1904. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1905. wait()
  1906. end
  1907. astral = true
  1908. local astralshocks = coroutine.wrap(function()
  1909. while astral do
  1910. Astralshock = Instance.new("Part", Torso)
  1911. Astralshock.Size = Vector3.new(1, 1, 1)
  1912. Astralshock.Transparency = 0
  1913. Astralshock.BrickColor = BrickColor.new("Really red")
  1914. Astralshock.Material = "Neon"
  1915. Astralshock.Anchored = true
  1916. Astralshock.CanCollide = false
  1917. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1918. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1919. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1920. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1921. table.insert(TheEnd3,DDTASTRAL)
  1922. table.insert(SlowlyFade,Astralshock)
  1923. removeuseless:AddItem(Astralshock,2)
  1924. wait(0.3)
  1925. end
  1926. end)
  1927. local astralshocks2 = coroutine.wrap(function()
  1928. while astral do
  1929. Astralshock2 = Instance.new("Part", Torso)
  1930. Astralshock2.Size = Vector3.new(1, 1, 1)
  1931. Astralshock2.Transparency = 0
  1932. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1933. Astralshock2.Material = "Neon"
  1934. Astralshock2.Anchored = true
  1935. Astralshock2.CanCollide = false
  1936. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1937. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1938. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1939. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1940. table.insert(UpMover,Astralshock2)
  1941. table.insert(SlowlyFade,Astralshock2)
  1942. removeuseless:AddItem(Astralshock2,2)
  1943. wait(0.2)
  1944. end
  1945. end)
  1946. astralshocks2()
  1947. astralshocks()
  1948. riftopen2 = Instance.new("Sound", shockesr)
  1949. riftopen2.SoundId = "rbxassetid://907527750"
  1950. riftopen2.Looped = false
  1951. riftopen2.Volume = 2
  1952. riftopen2:Play()
  1953. local fofp = coroutine.wrap(function()
  1954. riftopen3 = Instance.new("Sound", shockesr)
  1955. riftopen3.SoundId = "rbxassetid://1190833720"
  1956. riftopen3.Looped = false
  1957. riftopen3.Volume = 0
  1958. removeuseless:AddItem(riftopen3,10)
  1959. removeuseless:AddItem(shockesr,6)
  1960. riftopen3:Play()
  1961. while riftopen3.Volume < 3 do
  1962. riftopen3.Volume = riftopen3.Volume + 0.2
  1963. wait()
  1964. end
  1965. while astral do
  1966. wait()
  1967. end
  1968. while riftopen3.Volume > 0 do
  1969. riftopen3.Volume = riftopen3.Volume - 0.1
  1970. wait()
  1971. end
  1972. end)
  1973. fofp()
  1974. local astraldmg = coroutine.wrap(function()
  1975. for i = 1, 5 do
  1976. local Hit = damagealll(20,shockesr.Position)
  1977. for _,v in pairs(Hit) do
  1978. v.Humanoid:TakeDamage(25)
  1979. end
  1980. wait(1)
  1981. end
  1982. end)
  1983. astraldmg()
  1984. while shockesr.Transparency < 1 do
  1985. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1986. shockesr.Transparency = shockesr.Transparency + 0.02
  1987. wait()
  1988. end
  1989. astral = false
  1990. debounce = false
  1991. attacking = false
  1992. riftopen:Remove()
  1993. riftopen2:Remove()
  1994. end
  1995. end)
  1996.  
  1997. mouse.KeyDown:connect(function(Press)
  1998. Press=Press:lower()
  1999. if Press=='r' then
  2000. if debounce then return end
  2001. debounce = true
  2002. attacking = true
  2003. borb = true
  2004. hum.WalkSpeed = 0
  2005. punchcharge:Play()
  2006. for i = 1, 8 do
  2007. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  2008. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  2009. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  2010. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2011. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  2012. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2013. wait()
  2014. end
  2015. BlackPowerBall = Instance.new("Part", Torso)
  2016. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  2017. BlackPowerBall.Anchored = true
  2018. BlackPowerBall.Shape = 0
  2019. BlackPowerBall.Material = "Neon"
  2020. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  2021. BlackPowerBall.CanCollide = false
  2022. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  2023. local increasesizeball = coroutine.wrap(function()
  2024. for i = 1, 20 do
  2025. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  2026. wait()
  2027. end
  2028. end)
  2029. increasesizeball()
  2030. OMEGABLASTER = Instance.new("Sound", RightArm)
  2031. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  2032. OMEGABLASTER.Pitch = 1.5
  2033. OMEGABLASTER.Volume = 2
  2034. OMEGABLASTER:Play()
  2035. for i = 1, 25 do
  2036. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  2037. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  2038. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2039. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2040. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2041. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2042. wait()
  2043. end
  2044. for i = 1, 8 do
  2045. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  2046. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2047. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2048. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2049. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2050. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2051. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2052. wait()
  2053. end
  2054. local shootthemballs = coroutine.wrap(function()
  2055. BlackPowerBall.Anchored = false
  2056. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  2057. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2058. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  2059. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  2060. wait()
  2061. end)
  2062. shootthemballs()
  2063. for i = 1, 12 do
  2064. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2065. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2066. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2067. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2068. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2069. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2070. wait()
  2071. end
  2072. BlackPowerBall.Touched:connect(function(OnHit)
  2073. if hitters == true then return end
  2074. hitters = true
  2075. BlackPowerBall.Anchored = true
  2076. BlackPowerBall.Transparency = 1
  2077. local Hit = damagealll(32,BlackPowerBall.Position)
  2078. for _,v in pairs(Hit) do
  2079. v.Humanoid:TakeDamage(40)
  2080. end
  2081. explosivesound = Instance.new("Sound", BlackPowerBall)
  2082. explosivesound.SoundId = "rbxassetid://400765078"
  2083. explosivesound.Looped = false
  2084. explosivesound.Volume = 2
  2085. explosivesound.Pitch = 2
  2086. explosivesound:Play()
  2087. for i = 1, 3 do
  2088. ExplosionBall = Instance.new("Part", Torso)
  2089. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2090. ExplosionBall.Anchored = true
  2091. ExplosionBall.Shape = 0
  2092. ExplosionBall.Material = "Neon"
  2093. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2094. ExplosionBall.CanCollide = false
  2095. ExplosionBall.Size = BlackPowerBall.Size
  2096. ExplosionBallshock = Instance.new("Part", Torso)
  2097. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2098. ExplosionBallshock.Transparency = 0
  2099. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2100. ExplosionBallshock.Material = "Neon"
  2101. ExplosionBallshock.Anchored = true
  2102. ExplosionBallshock.CanCollide = false
  2103. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2104. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2105. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2106. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2107. table.insert(Extreme,ExplosionBall)
  2108. table.insert(SlowlyFade,ExplosionBall)
  2109. table.insert(SlowlyFade,ExplosionBallshock)
  2110. table.insert(ExtremeM,ExplosionBallshockDDT)
  2111. removeuseless:AddItem(ExplosionBall,2)
  2112. removeuseless:AddItem(ExplosionBallshock,2)
  2113. wait(0.1)
  2114. end
  2115. borb = false
  2116. hitters = false
  2117. end)
  2118. hum.WalkSpeed = 13
  2119. local time = coroutine.wrap(function()
  2120. for i = 1, 100 do
  2121. if borb == false then break end
  2122. wait()
  2123. end
  2124. BlackPowerBall:Remove()
  2125. debounce = false
  2126. balldebounce = false
  2127. hitters = false
  2128. end)
  2129. time()
  2130. attacking = false
  2131. while wait() do
  2132. if borb == false then break end
  2133. wait()
  2134. end
  2135. balldebounce = false
  2136. debounce = false
  2137. hitters = false
  2138. end
  2139. end)
  2140.  
  2141. mouse.KeyDown:connect(function(Press)
  2142. Press=Press:lower()
  2143. if Press=='h' then
  2144. if debounce == true then return end
  2145. debounce = true
  2146. walking = false
  2147. hit = false
  2148. attacking = true
  2149. punchcharge:Play()
  2150. bbm = Instance.new("Sound", Torso)
  2151. bbm.SoundId = "rbxassetid://1412100204"
  2152. bbm.Volume = 6
  2153. bbm:Play()
  2154. hum.WalkSpeed = 0
  2155. local createnergyblast = coroutine.wrap(function()
  2156. BlastWave = Instance.new("Part", Torso)
  2157. BlastWave.Material = "Neon"
  2158. BlastWave.Anchored = true
  2159. BlastWave.CanCollide = false
  2160. BlastWave.BrickColor = BrickColor.new("Crimson")
  2161. BlastWave.Size = Vector3.new(.1,.1,.1)
  2162. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2163. BlastShape.MeshType = "Sphere"
  2164. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2165. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2166. end)
  2167. createnergyblast()
  2168. local sizeincrease = coroutine.wrap(function()
  2169. for i = 1, 45 do
  2170. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2171. wait()
  2172. end
  2173. end)
  2174. sizeincrease()
  2175. local RetrEnergy2 = coroutine.wrap(function()
  2176. for i = 1, 10 do
  2177. circlescircles = Instance.new("Part", Torso)
  2178. circlescircles.Size = Vector3.new(1, 1, 1)
  2179. circlescircles.Transparency = 0.2
  2180. circlescircles.BrickColor = BrickColor.new("Really red")
  2181. circlescircles.Material = "Neon"
  2182. circlescircles.Anchored = true
  2183. circlescircles.CanCollide = false
  2184. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2185. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2186. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2187. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2188. removeuseless:AddItem(circlescircles,1)
  2189. table.insert(nonmeshRepeater2,circlescircles)
  2190. table.insert(TheEnd2,circlescirclesmesh)
  2191. wait(.1)
  2192. end
  2193. end)
  2194. RetrEnergy2()
  2195. local RetrEnergy = coroutine.wrap(function()
  2196. for i = 1, 7 do
  2197. RetrEnergy1 = Instance.new("Part", Torso)
  2198. RetrEnergy1.Material = "Neon"
  2199. RetrEnergy1.Anchored = true
  2200. RetrEnergy1.CanCollide = false
  2201. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2202. RetrEnergy1.Transparency = 0.5
  2203. RetrEnergy1.Size = Vector3.new(10,10,10)
  2204. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2205. RetrEnergy1Shape.MeshType = "Sphere"
  2206. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2207. RetrEnergy1.CFrame = BlastWave.CFrame
  2208. table.insert(LessSize,RetrEnergy1)
  2209. table.insert(Repeater2,RetrEnergy1)
  2210. removeuseless:AddItem(RetrEnergy1,2)
  2211. wait(0.2)
  2212. end
  2213. end)
  2214. RetrEnergy()
  2215. for i = 1, 10 do
  2216. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2217. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2218. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2219. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2220. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2221. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2222. wait()
  2223. end
  2224. wait(1)
  2225. local shocks = coroutine.wrap(function()
  2226. while BlastWave.Transparency < 1 do
  2227. shockoftheblast = Instance.new("Part", Torso)
  2228. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2229. shockoftheblast.Transparency = 0
  2230. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2231. shockoftheblast.Material = "Neon"
  2232. shockoftheblast.Anchored = true
  2233. shockoftheblast.CanCollide = false
  2234. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2235. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2236. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2237. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2238. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2239. removeuseless:AddItem(shockoftheblast,.5)
  2240. table.insert(ForwardMover,shockoftheblast)
  2241. table.insert(nonmeshRepeater2,shockoftheblast)
  2242. wait(.1)
  2243. end
  2244. end)
  2245. shocks()
  2246. x0412:Play()
  2247. ReaperLaunch = Instance.new("Sound", LeftArm)
  2248. ReaperLaunch.Volume = 3
  2249. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2250. ReaperLaunch:Play()
  2251. hum.WalkSpeed = 2
  2252. TheBeam = Instance.new("Part", LeftArm)
  2253. TheBeam.CanCollide = false
  2254. TheBeam.Size = Vector3.new(1,3,3)
  2255. TheBeam.Material = "Neon"
  2256. TheBeam.Anchored = true
  2257. TheBeam.BrickColor = BrickColor.new("Crimson")
  2258. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2259. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2260. TheBeamMESH.MeshType = "Cylinder"
  2261. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2262. TheBeam.Touched:connect(function(hit)
  2263. if hit.Parent:IsA("Part") then
  2264. elseif hit.Parent:IsA("SpecialMesh") then
  2265. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2266. elseif hit.Parent:findFirstChild("Humanoid") then
  2267. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2268. Slachtoffer:TakeDamage(30)
  2269. wait(.6)
  2270. end
  2271. end)
  2272. for i = 1, 100 do
  2273. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2274. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2275. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2276. wait()
  2277. end
  2278. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2279. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2280. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2281. wait()
  2282. end
  2283. debounce = false
  2284. attacking = false
  2285. TheBeam:Remove()
  2286. BlastWave:Remove()
  2287. end
  2288. end)
  2289.  
  2290. mouse.KeyDown:connect(function(Press)
  2291. Press=Press:lower()
  2292. if Press=='q' then
  2293. if debounce then return end
  2294. debounce = true
  2295. attacking = true
  2296. open = true
  2297. nepo = true
  2298. hum.WalkSpeed = 0
  2299. bigrift = Instance.new("Part", Torso)
  2300. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2301. bigrift.Material = "Neon"
  2302. bigrift.Transparency = 1
  2303. bigrift.Anchored = true
  2304. bigrift.CanCollide = false
  2305. bigriftdecal = Instance.new("Decal", bigrift)
  2306. bigriftdecal.Face = "Top"
  2307. bigriftdecal.Texture = "rbxassetid://702583926"
  2308. local bigriftopen = coroutine.wrap(function()
  2309. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2310. while open do
  2311. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2312. wait()
  2313. end
  2314. end)
  2315. bigriftopen()
  2316. local rotate = coroutine.wrap(function()
  2317. while nepo do
  2318. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2319. wait()
  2320. end
  2321. end)
  2322. rotate()
  2323. for i = 1, 15 do
  2324. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2325. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2326. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2327. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2328. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2329. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2330. wait()
  2331. end
  2332. open = false
  2333. for i = 1, 8 do
  2334. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2335. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2336. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2337. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2338. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2339. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2340. wait()
  2341. end
  2342. local openshocks = coroutine.wrap(function()
  2343. for i = 1, 2 do
  2344. openshock2 = Instance.new("Part", Torso)
  2345. openshock2.Size = Vector3.new(1, 1, 1)
  2346. openshock2.Transparency = 0
  2347. openshock2.BrickColor = BrickColor.new("Really red")
  2348. openshock2.Material = "Neon"
  2349. openshock2.Anchored = true
  2350. openshock2.CanCollide = false
  2351. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2352. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2353. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2354. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2355. removeuseless:AddItem(openshock2,2)
  2356. table.insert(TheEnd3,DDTopenshock2)
  2357. table.insert(SlowlyFade,openshock2)
  2358. openshock = Instance.new("Part", Torso)
  2359. openshock.Size = Vector3.new(1, 1, 1)
  2360. openshock.Transparency = 0
  2361. openshock.BrickColor = BrickColor.new("Really red")
  2362. openshock.Material = "Neon"
  2363. openshock.Anchored = true
  2364. openshock.CanCollide = false
  2365. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2366. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2367. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2368. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2369. removeuseless:AddItem(openshock,2)
  2370. table.insert(TheEnd3,DDTopenshock)
  2371. table.insert(SlowlyFade,openshock)
  2372. wait(.2)
  2373. end
  2374. end)
  2375. openshocks()
  2376. wreckingbrick = Instance.new("Part", Torso)
  2377. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2378. wreckingbrick.Material = "Neon"
  2379. wreckingbrick.Transparency = 0
  2380. wreckingbrick.Anchored = true
  2381. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2382. wreckingbrick.CanCollide = false
  2383. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2384. iffalsedontspin = true
  2385. local rotq = coroutine.wrap(function()
  2386. while iffalsedontspin do
  2387. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2388. wait()
  2389. end
  2390. end)
  2391. rotq()
  2392. swooshsound = Instance.new("Sound", wreckingbrick)
  2393. swooshsound.Volume = 1
  2394. swooshsound.SoundId = "rbxassetid://148894535"
  2395. swooshsound.Looped = false
  2396. swooshsound:Play()
  2397. removeuseless:AddItem(swooshsound,2)
  2398. for i = 1, 10 do
  2399. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2400. wait()
  2401. end
  2402. for i = 1, 8 do
  2403. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2404. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2405. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2406. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2407. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2408. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2409. wait()
  2410. end
  2411. local removeportal = coroutine.wrap(function()
  2412. for i = 1, 20 do
  2413. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2414. wait()
  2415. end
  2416. nepo = false
  2417. bigrift:Remove()
  2418. end)
  2419. removeportal()
  2420. wait(.5)
  2421. iffalsedontspin = false
  2422. wreckingbrick.Anchored = false
  2423. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2424. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2425. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2426. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2427. removeuseless:AddItem(wreckingbrick,5)
  2428. function onTouchedBrick(part)
  2429. local h = part.Parent:findFirstChild("Humanoid")
  2430. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2431. if hit then return end
  2432. hit = true
  2433. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2434. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2435. heavyhitimpact.Volume = 1
  2436. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2437. heavyhitimpact.Looped = false
  2438. heavyhitimpact:Play()
  2439. removeuseless:AddItem(heavyhitimpact,2)
  2440. h.Health = h.Health - 35
  2441. wait(1)
  2442. hit = false
  2443. end
  2444. end
  2445. wreckingbrick.Touched:connect(onTouchedBrick)
  2446. for i = 1, 10 do
  2447. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2448. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2449. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2450. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2451. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2452. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2453. wait()
  2454. end
  2455. for i = 1, 2 do
  2456. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2457. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2458. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2459. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2460. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2461. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2462. wait()
  2463. end
  2464. attacking = false
  2465. hum.WalkSpeed = 13
  2466. wait(0.3)
  2467. debounce = false
  2468. end
  2469. end)
  2470.  
  2471. mouse.KeyDown:connect(function(Press)
  2472. Press=Press:lower()
  2473. if Press=='x' then
  2474. if debounce then return end
  2475. debounce = true
  2476. attacking = true
  2477. notbreakeffect = true
  2478. hum.WalkSpeed = 0
  2479. step = Instance.new("Sound", Torso)
  2480. step.SoundId = "rbxassetid://337064700"
  2481. step.Volume = 2
  2482. step:Play()
  2483. for i = 1, 12 do
  2484. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2485. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2486. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2487. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2488. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2489. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2490. wait()
  2491. end
  2492. knockbackhitbox = Instance.new("Part", Torso)
  2493. knockbackhitbox.Size = Vector3.new(5,5,3)
  2494. knockbackhitbox.Transparency = 1
  2495. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2496. local flyposition = coroutine.wrap(function()
  2497. for i = 1, 10 do
  2498. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2499. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2500. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2501. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2502. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2503. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2504. wait()
  2505. end
  2506. end)
  2507. local aftereffect = coroutine.wrap(function()
  2508. while notbreakeffect do
  2509. leftarmeffect = Instance.new("Part", Torso)
  2510. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2511. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2512. leftarmeffect.Material = "Neon"
  2513. leftarmeffect.Anchored = true
  2514. leftarmeffect.CanCollide = false
  2515. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2516. table.insert(SlowlyFade,leftarmeffect)
  2517. removeuseless:AddItem(leftarmeffect,2)
  2518. rightarmeffect = Instance.new("Part", Torso)
  2519. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2520. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2521. rightarmeffect.Material = "Neon"
  2522. rightarmeffect.Anchored = true
  2523. rightarmeffect.CanCollide = false
  2524. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2525. table.insert(SlowlyFade,rightarmeffect)
  2526. removeuseless:AddItem(rightarmeffect,2)
  2527. leftlegeffect = Instance.new("Part", Torso)
  2528. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2529. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2530. leftlegeffect.Material = "Neon"
  2531. leftlegeffect.Anchored = true
  2532. leftlegeffect.CanCollide = false
  2533. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2534. table.insert(SlowlyFade,leftlegeffect)
  2535. removeuseless:AddItem(leftlegeffect,2)
  2536. rightlegeffect = Instance.new("Part", Torso)
  2537. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2538. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2539. rightlegeffect.Material = "Neon"
  2540. rightlegeffect.Anchored = true
  2541. rightlegeffect.CanCollide = false
  2542. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2543. table.insert(SlowlyFade,rightlegeffect)
  2544. removeuseless:AddItem(rightlegeffect,2)
  2545. wait()
  2546. end
  2547. end)
  2548. local sawnicboomzor = coroutine.wrap(function()
  2549. while notbreakeffect do
  2550. openshock2 = Instance.new("Part", Torso)
  2551. openshock2.Size = Vector3.new(1, 1, 1)
  2552. openshock2.Transparency = 0
  2553. openshock2.BrickColor = BrickColor.new("Really red")
  2554. openshock2.Material = "Neon"
  2555. openshock2.Anchored = true
  2556. openshock2.CanCollide = false
  2557. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2558. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2559. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2560. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2561. removeuseless:AddItem(openshock2,2)
  2562. table.insert(TheEnd3,DDTopenshock2)
  2563. table.insert(SlowlyFade,openshock2)
  2564. wait(0.1)
  2565. end
  2566. end)
  2567. local knockback = coroutine.wrap(function()
  2568. knockbackhitbox.Touched:connect(function(hit)
  2569. if hit.Parent:IsA("Part") then
  2570. elseif hit.Parent:IsA("SpecialMesh") then
  2571. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2572. elseif hit.Parent:findFirstChild("Humanoid") then
  2573. if damagedebounce == true then return end
  2574. damagedebounce = true
  2575. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2576. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2577. dmgsound.SoundId = "rbxassetid://553324113"
  2578. dmgsound.Volume = 2
  2579. dmgsound:Play()
  2580. removeuseless:AddItem(dmgsound,2)
  2581. knockbacktarget:TakeDamage(10)
  2582. end
  2583. end)
  2584. end)
  2585. knockback()
  2586. aftereffect()
  2587. flyposition()
  2588. sawnicboomzor()
  2589. energy = Instance.new("Sound", Torso)
  2590. energy.Volume = 2
  2591. energy.SoundId = "rbxassetid://601621838"
  2592. energy:Play()
  2593. removeuseless:AddItem(energy,3)
  2594. energy2 = Instance.new("Sound", Torso)
  2595. energy2.Volume = 2
  2596. energy2.SoundId = "rbxassetid://303858412"
  2597. energy2:Play()
  2598. removeuseless:AddItem(energy2,3)
  2599. local fly = Instance.new("BodyVelocity", Torso)
  2600. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2601. fly.Velocity = Root.CFrame.lookVector * 90
  2602. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2603. wait(.7)
  2604. hum.WalkSpeed = 13
  2605. notbreakeffect = false
  2606. fly:Remove()
  2607. attacking = false
  2608. debounce = false
  2609. knockbackhitbox:Remove()
  2610. damagedebounce = false
  2611. end
  2612. end)
  2613.  
  2614. mouse.KeyDown:connect(function(Press)
  2615. Press=Press:lower()
  2616. if Press=='c' then
  2617. if debounce == true then return end
  2618. debounce = true
  2619. attacking = true
  2620. hum.WalkSpeed = 0
  2621. coercion = Instance.new("Part", Torso)
  2622. coercion.BrickColor = BrickColor.new("Crimson")
  2623. coercion.Anchored = true
  2624. coercion.Shape = 0
  2625. coercion.Material = "Neon"
  2626. coercion.Size = Vector3.new(25,25,25)
  2627. coercion.CanCollide = false
  2628. coercion.Transparency = 1
  2629. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2630. local coercion1 = coroutine.wrap(function()
  2631. for i = 1, 5 do
  2632. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2633. coercion.Transparency = coercion.Transparency - 0.25
  2634. wait()
  2635. end
  2636. end)
  2637. punchcharge:Play()
  2638. coercion1()
  2639. for i = 1, 8 do
  2640. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2641. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2642. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2643. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2644. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2645. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2646. wait()
  2647. end
  2648. local coercion2 = coroutine.wrap(function()
  2649. for i = 1, 12 do
  2650. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2651. coercion.Transparency = coercion.Transparency + 0.1
  2652. wait()
  2653. end
  2654. end)
  2655. coercion2()
  2656. xboom = Instance.new("Sound", Torso)
  2657. xboom.SoundId = "rbxassetid://400765078"
  2658. xboom.Volume = 2
  2659. xboom:Play()
  2660. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2661. sound23 = Instance.new("Sound", Torso)
  2662. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2663. sound23.Volume = 4
  2664. sound23:Play()
  2665. local Hit = damagealll(20,Torso.Position)
  2666. for _,v in pairs(Hit) do
  2667. v.Humanoid:TakeDamage(15)
  2668. end
  2669. for i = 1, 12 do
  2670. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2671. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2672. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2673. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2674. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2675. wait()
  2676. end
  2677. debounce = false
  2678. attacking = false
  2679. coercion:Remove()
  2680. hum.WalkSpeed = 13
  2681. end
  2682. end)
  2683.  
  2684. mouse.KeyDown:connect(function(Press)
  2685. Press=Press:lower()
  2686. if Press=='v' then
  2687. if debounce then return end
  2688. if transf1 == false then
  2689. print("You are not ready to transform!")
  2690. elseif transf1 and donttransform == false then
  2691. debounce = true
  2692. attacking = true
  2693. hum.WalkSpeed = 0
  2694. local timechange = coroutine.wrap(function()
  2695. game.Lighting.Brightness = -1
  2696. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2697. wait(.1)
  2698. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2699. wait(0.1)
  2700. game.Lighting.Ambient = Color3.new(2,2,2)
  2701. wait(0.1)
  2702. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2703. wait(0.1)
  2704. game.Lighting.Ambient = Color3.new(1,1,1)
  2705. wait(0.1)
  2706. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2707. wait(0.1)
  2708. game.Lighting.Ambient = Color3.new(0,0,0)
  2709. wait(10)
  2710. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2711. wait(0.1)
  2712. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2713. wait(0.1)
  2714. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2715. end)
  2716. local timechange2 = coroutine.wrap(function()
  2717. minutesAfterMidnight = -400
  2718. for i = 1, 100 do
  2719. minutesAfterMidnight = minutesAfterMidnight + 5
  2720. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2721. wait()
  2722. end
  2723. end)
  2724. timechange2()
  2725. local lri = coroutine.wrap(function()
  2726. light:Remove()
  2727. light = Instance.new("PointLight", Torso)
  2728. light.Color = Color3.new(0,255,0)
  2729. light.Range = 5
  2730. light.Brightness = 50
  2731. for i = 1, 150 do
  2732. light.Range = light.Range + 0.02
  2733. light.Brightness = light.Brightness + 0.05
  2734. wait()
  2735. end
  2736. end)
  2737. lri()
  2738. CorruptedArm3 = Instance.new("Part", LeftArm)
  2739. CorruptedArm3.CanCollide = false
  2740. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2741. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2742. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2743. CorruptedArm3.Material = "Neon"
  2744. CorruptedArm3.Transparency = 1
  2745. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2746. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2747. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2748. sao = coroutine.wrap(function()
  2749. for i = 1, 100 do
  2750. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2751. wait()
  2752. end
  2753. end)
  2754. sao()
  2755. for i = 1, 100 do
  2756. doommusucus.Volume = doommusucus.Volume - 0.02
  2757. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2758. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2759. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2760. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2761. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2762. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2763. wait()
  2764. end
  2765. for i = 1, 10 do
  2766. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2767. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2768. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2769. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2770. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2771. wait()
  2772. end
  2773. lssj = true
  2774. LSSJ:Play()
  2775. for i = 1, 40 do
  2776. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2777. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2778. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2779. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2780. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2781. wait()
  2782. end
  2783. rjjj = coroutine.wrap(function()
  2784. for i = 1, 62 do
  2785. unleashingpower = Instance.new("Part", Torso)
  2786. unleashingpower.Size = Vector3.new(1, 1, 1)
  2787. unleashingpower.Transparency = 0.5
  2788. unleashingpower.BrickColor = BrickColor.Random()
  2789. unleashingpower.Material = "Neon"
  2790. unleashingpower.Anchored = true
  2791. unleashingpower.CanCollide = false
  2792. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2793. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2794. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2795. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2796. removeuseless:AddItem(unleashingpower,2)
  2797. table.insert(Extreme,unleashingpower)
  2798. table.insert(nonmeshRepeater2,unleashingpower)
  2799. table.insert(ExtremeM,unleashingpowermesh)
  2800. unleashingpower2 = Instance.new("Part", Torso)
  2801. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2802. unleashingpower2.Transparency = 0.5
  2803. unleashingpower2.Shape = 0
  2804. unleashingpower2.BrickColor = BrickColor.Random()
  2805. unleashingpower2.Material = "Neon"
  2806. unleashingpower2.Anchored = true
  2807. unleashingpower2.CanCollide = false
  2808. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2809. removeuseless:AddItem(unleashingpower2,2)
  2810. table.insert(Extreme,unleashingpower2)
  2811. table.insert(nonmeshRepeater2,unleashingpower2)
  2812. wait()
  2813. end
  2814. end)
  2815. rjjj()
  2816. mcs = coroutine.wrap(function()
  2817. while lssj do
  2818. light.Range = light.Range + 5
  2819. light.Brightness = light.Brightness + 5
  2820. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2821. sine = sine + change
  2822. change = 4
  2823. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2824. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2825. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2826. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2827. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2828. wait()
  2829. end
  2830. end)
  2831. mcs()
  2832. wait(4)
  2833. lssj = false
  2834. light.Range = 50
  2835. light.Brightness = 9001
  2836. light.Color = Color3.new(255,0,0)
  2837. unleashingpower3 = Instance.new("Part", Torso)
  2838. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2839. unleashingpower3.Transparency = 0
  2840. unleashingpower3.Shape = 0
  2841. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2842. unleashingpower3.Material = "Neon"
  2843. unleashingpower3.Anchored = true
  2844. unleashingpower3.CanCollide = false
  2845. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2846. table.insert(Extreme,unleashingpower3)
  2847. wait(1)
  2848. HandCannonTop1:Remove()
  2849. FixedER:Remove()
  2850. FixedER4:Remove()
  2851. FixedER5:Remove()
  2852. FixedER2:Remove()
  2853. FixedER3:Remove()
  2854. HandCannonTop2:Remove()
  2855. HandCannonTop3:Remove()
  2856. secretpart:Remove()
  2857. HandCannonTop4:Remove()
  2858. HandCannonTop5:Remove()
  2859. HandCannonTop6:Remove()
  2860. HandCannonTop7:Remove()
  2861. HandCannonTop8:Remove()
  2862. HandCannonTop9:Remove()
  2863. HandCannonTop10:Remove()
  2864. HandCannonTop11:Remove()
  2865. HandCannonTop12:Remove()
  2866. HandCannonTop13:Remove()
  2867. HandCannonTop14:Remove()
  2868. corecircle:Remove()
  2869. corecircle2:Remove()
  2870. TheCore:Remove()
  2871. Gear1:Remove()
  2872. Gear2:Remove()
  2873. EnergyCorePART:Remove()
  2874. CorruptedArm:Remove()
  2875. CorruptedArm2:Remove()
  2876. ArmorPlating:Remove()
  2877. ArmorPlating2:Remove()
  2878. ArmorPlating3:Remove()
  2879. ArmorPlating4:Remove()
  2880. ArmorPlating5:Remove()
  2881. ArmorPlating6:Remove()
  2882. ArmorPlating7:Remove()
  2883. ArmorPlating8:Remove()
  2884. ArmorPlating9:Remove()
  2885. ArmorPlating10:Remove()
  2886. CorruptedArm3:Remove()
  2887. unleashingpower5 = Instance.new("Part", Torso)
  2888. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2889. unleashingpower5.Transparency = 0.5
  2890. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2891. unleashingpower5.Material = "Neon"
  2892. unleashingpower5.Anchored = true
  2893. unleashingpower5.CanCollide = false
  2894. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2895. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2896. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2897. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2898. unleashingpower6 = Instance.new("Part", Torso)
  2899. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2900. unleashingpower6.Transparency = 0.5
  2901. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2902. unleashingpower6.Material = "Neon"
  2903. unleashingpower6.Anchored = true
  2904. unleashingpower6.CanCollide = false
  2905. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2906. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2907. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2908. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2909. quickcour = coroutine.wrap(function()
  2910. while wait() do
  2911. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2912. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2913. end
  2914. end)
  2915. quickcour()
  2916. light.Range = 10
  2917. light.Brightness = 25
  2918. light.Color = Color3.new(255,0,0)
  2919. unleashingpower4 = Instance.new("Part", Torso)
  2920. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2921. unleashingpower4.Transparency = 0
  2922. unleashingpower4.Shape = 0
  2923. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2924. unleashingpower4.Material = "Neon"
  2925. unleashingpower4.Anchored = true
  2926. unleashingpower4.CanCollide = false
  2927. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2928. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2929. wait(1)
  2930. table.insert(nonmeshRepeater2,unleashingpower3)
  2931. removeuseless:AddItem(unleashingpower3,3)
  2932. wait(1)
  2933. unleashingpower7 = Instance.new("Part", Torso)
  2934. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2935. unleashingpower7.Transparency = 0
  2936. unleashingpower7.Shape = 0
  2937. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2938. unleashingpower7.Material = "Neon"
  2939. unleashingpower7.Anchored = true
  2940. unleashingpower7.CanCollide = false
  2941. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2942. table.insert(Extreme,unleashingpower7)
  2943. table.insert(nonmeshRepeater2,unleashingpower7)
  2944. removeuseless:AddItem(unleashingpower7,3)
  2945. wait(2)
  2946. unleashingpower8 = Instance.new("Part", Torso)
  2947. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2948. unleashingpower8.Transparency = 0
  2949. unleashingpower8.Shape = 0
  2950. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2951. unleashingpower8.Material = "Neon"
  2952. unleashingpower8.Anchored = true
  2953. unleashingpower8.CanCollide = false
  2954. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2955. table.insert(Extreme,unleashingpower8)
  2956. table.insert(nonmeshRepeater2,unleashingpower8)
  2957. removeuseless:AddItem(unleashingpower8,3)
  2958. wait(2)
  2959. unleashingpower9 = Instance.new("Part", Torso)
  2960. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2961. unleashingpower9.Transparency = 0
  2962. unleashingpower9.Shape = 0
  2963. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2964. unleashingpower9.Material = "Neon"
  2965. unleashingpower9.Anchored = true
  2966. unleashingpower9.CanCollide = false
  2967. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2968. table.insert(Extreme,unleashingpower9)
  2969. table.insert(nonmeshRepeater2,unleashingpower9)
  2970. removeuseless:AddItem(unleashingpower9,3)
  2971. wait(2)
  2972. table.insert(Extreme,unleashingpower4)
  2973. table.insert(nonmeshRepeater2,unleashingpower4)
  2974. removeuseless:AddItem(unleashingpower4,3)
  2975. wait(.1)
  2976. arti = coroutine.wrap(function()
  2977. for i = 1, 10 do
  2978. unleashingpower10 = Instance.new("Part", Torso)
  2979. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2980. unleashingpower10.Transparency = 0.5
  2981. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2982. unleashingpower10.Material = "Neon"
  2983. unleashingpower10.Anchored = true
  2984. unleashingpower10.CanCollide = false
  2985. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2986. un = Instance.new("SpecialMesh", unleashingpower10)
  2987. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2988. un.Scale = Vector3.new(15, 15, 15)
  2989. removeuseless:AddItem(unleashingpower10,2)
  2990. table.insert(Extreme,unleashingpower10)
  2991. table.insert(nonmeshRepeater2,unleashingpower10)
  2992. table.insert(ExtremeM,un)
  2993. wait()
  2994. end
  2995. end)
  2996. arti()
  2997. dso = coroutine.wrap(function()
  2998. for i = 1, 100 do
  2999. LSSJ.Volume = LSSJ.Volume - 0.4
  3000. wait()
  3001. end
  3002. end)
  3003. dso()
  3004. removeuseless:AddItem(unleashingpower6,2)
  3005. table.insert(Extreme,unleashingpower6)
  3006. table.insert(nonmeshRepeater2,unleashingpower6)
  3007. removeuseless:AddItem(unleashingpower5,2)
  3008. table.insert(Extreme,unleashingpower5)
  3009. table.insert(nonmeshRepeater2,unleashingpower5)
  3010. doommusucus.SoundId = "rbxassetid://296414388"
  3011. laugh = Instance.new("Sound", Torso)
  3012. laugh.SoundId = "rbxassetid://179774173"
  3013. laugh.Volume = 2.5
  3014. laugh:Play()
  3015. for i = 1, 10 do
  3016. doommusucus.Volume = doommusucus.Volume + 0.11
  3017. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3018. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  3019. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  3020. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3021. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3022. wait()
  3023. end
  3024. for i = 1, 10 do
  3025. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3026. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3027. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3028. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3029. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3030. wait()
  3031. end
  3032. for i = 1, 15 do
  3033. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3034. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3035. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3036. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3037. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3038. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3039. wait()
  3040. end
  3041. wait(1)
  3042. hum.WalkSpeed = 13
  3043. LSSJn = true
  3044. donttransform = true
  3045. attacking = false
  3046. debounce = false
  3047. end
  3048. end
  3049. end)
  3050.  
  3051. mouse.KeyDown:connect(function(Press)
  3052. Press=Press:lower()
  3053. if Press=='b' then
  3054. if debounce == true then return end
  3055. debounce = true
  3056. walking = false
  3057. attacking = true
  3058. fpg = false
  3059. gpf = true
  3060. for i = 1, 5 do
  3061. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3062. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3063. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3064. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3065. wait()
  3066. end
  3067. wind = Instance.new("Part", Torso)
  3068. wind.BrickColor = BrickColor.new("Crimson")
  3069. wind.Size = Vector3.new(5,5,5)
  3070. wind.CanCollide = false
  3071. wind.Transparency = 1
  3072. wind.Material = "Neon"
  3073. windmesh = Instance.new("SpecialMesh", wind)
  3074. windmesh.Scale = Vector3.new(2,2,2)
  3075. windmesh.MeshId = "rbxassetid://168892432"
  3076. windweld = weldBetween(wind, Torso)
  3077. wind2 = Instance.new("Part", Torso)
  3078. wind2.BrickColor = BrickColor.new("Crimson")
  3079. wind2.Size = Vector3.new(5,5,5)
  3080. wind2.CanCollide = false
  3081. wind2.Transparency = 1
  3082. wind2.Material = "Neon"
  3083. windmesh2 = Instance.new("SpecialMesh", wind2)
  3084. windmesh2.Scale = Vector3.new(4,4,4)
  3085. windmesh2.MeshId = "rbxassetid://168892432"
  3086. windweld2 = weldBetween(wind2, wind)
  3087. quickcourou = coroutine.wrap(function()
  3088. m = 1
  3089. for i = 1, 5 do
  3090. wind.Transparency = wind.Transparency - 0.1
  3091. wind2.Transparency = wind2.Transparency - 0.04
  3092. wait()
  3093. end
  3094. end)
  3095. quickcourou()
  3096. eORBleft = Instance.new("Part", Torso)
  3097. eORBleft.Size = Vector3.new(1, 1, 1)
  3098. eORBleft.Transparency = 0
  3099. eORBleft.Shape = 0
  3100. eORBleft.BrickColor = BrickColor.New("Really red")
  3101. eORBleft.Material = "Neon"
  3102. eORBleft.Anchored = false
  3103. eORBleft.CanCollide = false
  3104. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3105. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3106. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3107. eORBright = Instance.new("Part", Torso)
  3108. eORBright.Size = Vector3.new(1, 1, 1)
  3109. eORBright.Transparency = 0
  3110. eORBright.Shape = 0
  3111. eORBright.BrickColor = BrickColor.New("Really red")
  3112. eORBright.Material = "Neon"
  3113. eORBright.Anchored = false
  3114. eORBright.CanCollide = false
  3115. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3116. eorbweld2 = weldBetween(eORBright, RightArm)
  3117. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3118. hev = Instance.new("Part", Torso)
  3119. hev.Size = Vector3.new(15, 15, 15)
  3120. hev.Transparency = 0
  3121. hev.Shape = 0
  3122. hev.BrickColor = BrickColor.New("Really red")
  3123. hev.Material = "Neon"
  3124. hev.Anchored = true
  3125. hev.CanCollide = false
  3126. hev2 = Instance.new("Part", Torso)
  3127. hev2.Size = Vector3.new(15, 15, 15)
  3128. hev2.Transparency = 0
  3129. hev2.Shape = 0
  3130. hev2.BrickColor = BrickColor.New("Really red")
  3131. hev2.Material = "Neon"
  3132. hev2.Anchored = true
  3133. hev2.CanCollide = false
  3134. quickcour2 = coroutine.wrap(function()
  3135. while gpf do
  3136. local Hit = damagealll(8,Torso.Position)
  3137. for _,v in pairs(Hit) do
  3138. local velo2 = Instance.new("BodyVelocity", v)
  3139. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3140. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3141. removeuseless:AddItem(velo2,2)
  3142. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3143. v.Humanoid:TakeDamage(10)
  3144. wait(.5)
  3145. end
  3146. wait()
  3147. end
  3148. end)
  3149. quickcour2()
  3150. quickcour = coroutine.wrap(function()
  3151. removeuseless:AddItem(hev,2)
  3152. removeuseless:AddItem(hev2,2)
  3153. for i = 1, 50 do
  3154. hev.Size = hev.Size - Vector3.new(1,1,1)
  3155. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3156. hev.CFrame = eORBleft.CFrame
  3157. hev2.CFrame = eORBright.CFrame
  3158. wait()
  3159. end
  3160. end)
  3161. quickcour()
  3162. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3163. particlemiter1.Enabled = true
  3164. particlemiter1.Texture = "rbxassetid://1415728949"
  3165. particlemiter1.Lifetime = NumberRange.new(2.5)
  3166. particlemiter1.Size = NumberSequence.new(1,0)
  3167. particlemiter1.Rate = 20
  3168. particlemiter1.RotSpeed = NumberRange.new(70)
  3169. particlemiter1.Speed = NumberRange.new(0)
  3170. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3171. particlemiter2.Enabled = true
  3172. particlemiter2.Texture = "rbxassetid://1415728949"
  3173. particlemiter2.Lifetime = NumberRange.new(2.5)
  3174. particlemiter2.Size = NumberSequence.new(1,0)
  3175. particlemiter2.Rate = 20
  3176. particlemiter2.RotSpeed = NumberRange.new(70)
  3177. particlemiter2.Speed = NumberRange.new(0)
  3178. t = 1
  3179. for i = 1, 5 do
  3180. t = t + 1
  3181. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3182. wait()
  3183. end
  3184. sound = Instance.new("Sound", Torso)
  3185. sound.SoundId = "rbxassetid://730531499"
  3186. sound.Volume = 3
  3187. sound.Pitch = math.random(.8,1)
  3188. sound:Play()
  3189. for i = 1, 5 do
  3190. hum.WalkSpeed = 15
  3191. t = t + 2
  3192. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3193. wait()
  3194. end
  3195. sound2 = Instance.new("Sound", Torso)
  3196. sound2.SoundId = "rbxassetid://93186995"
  3197. sound2.Volume = 3
  3198. sound2.Pitch = math.random(.8,1)
  3199. sound2:Play()
  3200. for i = 1, 5 do
  3201. hum.WalkSpeed = 16
  3202. t = t + 3
  3203. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3204. wait()
  3205. end
  3206. sound3 = Instance.new("Sound", Torso)
  3207. sound3.SoundId = "rbxassetid://178090362"
  3208. sound3.Volume = 3
  3209. sound3.Pitch = math.random(.8,1)
  3210. sound3:Play()
  3211. for i = 1, 5 do
  3212. hum.WalkSpeed = 18
  3213. t = t + 4
  3214. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3215. wait()
  3216. end
  3217. sound4 = Instance.new("Sound", Torso)
  3218. sound4.SoundId = "rbxassetid://152091992"
  3219. sound4.Volume = 3
  3220. sound4.Pitch = 1
  3221. sound4.Looped = true
  3222. sound4:Play()
  3223. for i = 1, 5 do
  3224. hum.WalkSpeed = 20
  3225. t = t + 5
  3226. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3227. wait()
  3228. end
  3229. for i = 1, 5 do
  3230. hum.WalkSpeed = 25
  3231. t = t + 10
  3232. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3233. wait()
  3234. end
  3235. for i = 1, 5 do
  3236. hum.WalkSpeed = 30
  3237. t = t + 20
  3238. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3239. wait()
  3240. end
  3241. for i = 1, 5 do
  3242. hum.WalkSpeed = 35
  3243. t = t + 30
  3244. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3245. wait()
  3246. end
  3247. for i = 1, 150 do
  3248. hum.WalkSpeed = 40
  3249. t = t + 40
  3250. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3251. wait()
  3252. end
  3253. fpg = true
  3254. gpf = false
  3255. removeuseless:AddItem(sound4,5)
  3256. removeuseless:AddItem(eORBright,1)
  3257. removeuseless:AddItem(eORBleft,1)
  3258. removeuseless:AddItem(wind,1)
  3259. removeuseless:AddItem(wind2,1)
  3260. attacking = false
  3261. debounce = false
  3262. quikcour = coroutine.wrap(function()
  3263. while fpg do
  3264. wind.Transparency = wind.Transparency + 0.06
  3265. wind2.Transparency = wind2.Transparency + .06
  3266. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3267. eORBright.Transparency = eORBright.Transparency + 0.07
  3268. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3269. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3270. sound4.Volume = sound4.Volume - 0.05
  3271. eORBright.Anchored = true
  3272. eORBleft.Anchored = true
  3273. wait()
  3274. end
  3275. end)
  3276. quikcour()
  3277. end
  3278. end)
  3279.  
  3280. mouse.KeyDown:connect(function(Press)
  3281. Press=Press:lower()
  3282. if Press=='n' then
  3283. if debounce == true then return end
  3284. debounce = true
  3285. attacking = true
  3286. damageallow2 = true
  3287. combowombo = true
  3288. hum.WalkSpeed = 10
  3289. hitbox1 = Instance.new("Part", RightArm)
  3290. hitbox1.Size = Vector3.new(2,2,1)
  3291. hitbox1.Transparency = 1
  3292. hitbox1.CanCollide = false
  3293. local hitbox1w = weldBetween(hitbox1, RightArm)
  3294. hitbox1w.C0 = CFrame.new(0,2,0)
  3295. hitbox2 = Instance.new("Part", LeftArm)
  3296. hitbox2.Size = Vector3.new(2,2,1)
  3297. hitbox2.Transparency = 1
  3298. hitbox2.CanCollide = false
  3299. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3300. hitbox2w.C0 = CFrame.new(0,2,0)
  3301. impactsound = Instance.new("Sound", nil)
  3302. impactsound.Volume = 3
  3303. impactsound.SoundId = "rbxassetid://281156569"
  3304. impactsound2 = Instance.new("Sound", nil)
  3305. impactsound2.Volume = 3
  3306. impactsound2.SoundId = "rbxassetid://281156569"
  3307. hitbox1.Touched:connect(function(hit1)
  3308. if hit1.Parent:IsA("Part") then
  3309. elseif hit1.Parent:IsA("SpecialMesh") then
  3310. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3311. elseif hit1.Parent:findFirstChild("Humanoid") then
  3312. if damageallow1 then return end
  3313. damageallow1 = true
  3314. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3315. impactsound.Parent = Slachtoffer.Torso
  3316. impactsound:Play()
  3317. Slachtoffer:TakeDamage(5)
  3318. end
  3319. end)
  3320. hitbox2.Touched:connect(function(hit2)
  3321. if hit2.Parent:IsA("Part") then
  3322. elseif hit2.Parent:IsA("SpecialMesh") then
  3323. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3324. elseif hit2.Parent:findFirstChild("Humanoid") then
  3325. if damageallow2 then return end
  3326. damageallow2 = true
  3327. impactsound2.Parent = Slachtoffer.Torso
  3328. impactsound2:Play()
  3329. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3330. Slachtoffer:TakeDamage(5)
  3331. end
  3332. end)
  3333. punchsound = Instance.new("Sound", Torso)
  3334. punchsound.Volume = 3
  3335. punchsound.SoundId = "rbxassetid://515339961"
  3336. punchsound2 = Instance.new("Sound", Torso)
  3337. punchsound2.Volume = 3
  3338. punchsound2.SoundId = "rbxassetid://515339961"
  3339. punchsound2.Pitch = .9
  3340. while combowombo do
  3341. damageallow1 = false
  3342. punchsound:Play()
  3343. for i = 1, 3 do
  3344. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3345. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3346. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3347. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3348. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3349. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3350. wait()
  3351. end
  3352. damageallow2 = false
  3353. punchsound2:Play()
  3354. for i = 1, 3 do
  3355. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3356. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3357. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3358. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3359. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3360. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3361. wait()
  3362. end
  3363. wait()
  3364. end
  3365. hitbox1:Remove()
  3366. hitbox2:Remove()
  3367. attacking = false
  3368. debounce = false
  3369. end
  3370. end)
  3371.  
  3372. mouse.KeyDown:connect(function(Press)
  3373. Press=Press:lower()
  3374. if Press=='e' then
  3375. if debounce == true then return end
  3376. debounce = true
  3377. walking = false
  3378. attacking = true
  3379. ll = false
  3380. hum.WalkSpeed = 0
  3381. smallrift = Instance.new("Part", Torso)
  3382. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3383. smallrift.Material = "Neon"
  3384. smallrift.Transparency = 1
  3385. smallrift.Anchored = true
  3386. smallrift.CanCollide = false
  3387. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3388. smallriftdecal = Instance.new("Decal", smallrift)
  3389. smallriftdecal.Face = "Top"
  3390. smallriftdecal.Texture = "rbxassetid://702583926"
  3391. removeuseless:AddItem(smallrift,5)
  3392. smallrift2 = Instance.new("Part", Torso)
  3393. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3394. smallrift2.Material = "Neon"
  3395. smallrift2.Transparency = 1
  3396. smallrift2.Anchored = true
  3397. smallrift2.CanCollide = false
  3398. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3399. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3400. smallriftdecal2.Face = "Top"
  3401. smallriftdecal2.Texture = "rbxassetid://702583926"
  3402. removeuseless:AddItem(smallrift2,5)
  3403. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3404. luagh = Instance.new("Sound", Torso)
  3405. luagh.SoundId = "rbxassetid://"..rdnm3
  3406. luagh.Looped = false
  3407. luagh.Volume = 2
  3408. luagh:Play()
  3409. removeuseless:AddItem(luagh,10)
  3410. poop1 = coroutine.wrap(function()
  3411. for i = 1, 25 do
  3412. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3413. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3414. wait()
  3415. end
  3416. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3417. for i = 1, 25 do
  3418. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3419. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3420. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3421. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3422. wait()
  3423. end
  3424. for i = 1, 25 do
  3425. ll = true
  3426. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3427. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3428. wait()
  3429. end
  3430. end)
  3431. poop1()
  3432. for i = 1, 15 do
  3433. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3434. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3435. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3436. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3437. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3438. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3439. wait()
  3440. end
  3441. wait(1)
  3442. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3443. for i = 1, 15 do
  3444. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3445. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3446. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3447. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3448. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3449. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3450. wait()
  3451. end
  3452. hum.WalkSpeed = 13
  3453. debounce = false
  3454. attacking = false
  3455. ll = false
  3456. end
  3457. end)
  3458.  
  3459. mouse.KeyUp:connect(function(Press)
  3460. Press=Press:lower()
  3461. if Press=='n' then
  3462. combowombo = false
  3463. end
  3464. end)
  3465.  
  3466. mouse.KeyDown:connect(function(Press)
  3467. Press=Press:lower()
  3468. if Press=='0' then
  3469. if debounce then return end
  3470. debounce = true
  3471. running = true
  3472. hum.WalkSpeed = 28
  3473. end
  3474. end)
  3475.  
  3476. mouse.KeyUp:connect(function(Press)
  3477. Press=Press:lower()
  3478. if Press=='0' then
  3479. debounce = false
  3480. running = false
  3481. hum.WalkSpeed = 13
  3482. end
  3483. end)
  3484.  
  3485. doit = coroutine.wrap(function()
  3486. while wait() do
  3487. for _,v in pairs(Repeater) do
  3488. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3489. end
  3490.  
  3491. for _,v in pairs(openshocktable) do
  3492. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3493. end
  3494.  
  3495. for _,v in pairs(nonmeshRepeater) do
  3496. v.Size = v.Size + Vector3.new(2, 2, 2)
  3497. end
  3498.  
  3499. for _,v in pairs(Extreme) do
  3500. v.Size = v.Size + Vector3.new(6, 6, 6)
  3501. end
  3502.  
  3503. for _,v in pairs(LessSize) do
  3504. v.Size = v.Size - Vector3.new(1, 1, 1)
  3505. end
  3506.  
  3507. for _,v in pairs(nonmeshRepeater2) do
  3508. v.Transparency = v.Transparency + 0.05
  3509. end
  3510.  
  3511. for _,v in pairs(Repeater2) do
  3512. v.Transparency = v.Transparency + 0.01
  3513. end
  3514.  
  3515. for _,v in pairs(TheEnd) do
  3516. v.Transparency = v.Transparency - 0.008
  3517. end
  3518.  
  3519. for _,v in pairs(TheEnd2) do
  3520. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3521. end
  3522.  
  3523. for _,v in pairs(TheEnd3) do
  3524. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3525. end
  3526.  
  3527. for _,v in pairs(ExtremeM) do
  3528. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3529. end
  3530.  
  3531. for _,v in pairs(TheEnd4) do
  3532. v.Transparency = v.Transparency + 0.009
  3533. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3534. end
  3535.  
  3536. for _,v in pairs(SlowlyFade) do
  3537. v.Transparency = v.Transparency + 0.05
  3538. end
  3539.  
  3540. for _,v in pairs(UpMover) do
  3541. v.Position = v.Position + Vector3.new(0, 3, 0)
  3542. end
  3543.  
  3544. for _,v in pairs(ForwardMover) do
  3545. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3546. end
  3547.  
  3548. for _,v in pairs(DamageAll2) do
  3549. if attackdebounce then return end
  3550. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3551. Slachtoffer:TakeDamage(20)
  3552. end
  3553. end
  3554. end)
  3555. doit()
  3556.  
  3557. vcoroutine = coroutine.wrap(function()
  3558. wait(1)
  3559. transf1 = true
  3560. end)
  3561. vcoroutine()
  3562.  
  3563. local anims = coroutine.wrap(function()
  3564. while true do
  3565. settime = 0.05
  3566. sine = sine + change
  3567. if position == "Walking" and attacking == false and running == false then
  3568. change = 2.2
  3569. walking = true
  3570. hum.WalkSpeed = 13
  3571. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3572. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3573. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3574. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3575. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3576. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3577. elseif position == "Idle" and attacking == false and running == false then
  3578. walking = false
  3579. change = .9
  3580. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3581. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3582. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3583. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3584. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3585. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3586. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3587. elseif position == "Idle2" and attacking == false and running == false then
  3588. change = .7
  3589. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3590. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3591. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3592. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3593. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3594. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3595. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3596. elseif position == "Running" and attacking == false then
  3597. change = 2
  3598. hum.WalkSpeed = 26
  3599. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3600. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3601. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3602. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3603. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3604. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3605. end
  3606. wait()
  3607. end
  3608. end)
  3609. anims()
  3610. print("Project 44033514 loaded, made by Supr14.")
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