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Oct 11th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85.  
  86. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  87.  
  88.  
  89.  
  90. local char = owner
  91. for i,v in pairs(char:children()) do
  92. if v:IsA("Accessory") then
  93. v:Destroy()
  94. end
  95. end
  96. local aura = owner
  97. aura.Size = NumberSequence.new(0)
  98. aura.Lifetime = NumberRange.new(0)
  99. aura.LightEmission = 0
  100. local jun = owner
  101. local Player=owner
  102. repeat wait()
  103. until Player
  104. local Char=Player.Character
  105. repeat wait()
  106. until Char
  107. local CurrentEffects={}
  108. local CurrentDamages={}
  109. local Human=Char.Humanoid
  110. local LArm=Char["Left Arm"]
  111. local RArm=Char["Right Arm"]
  112. local LLeg=Char["Left Leg"]
  113. local RLeg=Char["Right Leg"]
  114. local Torso=Char.Torso
  115. local RS=Torso["Right Shoulder"]
  116. local LS=Torso["Left Shoulder"]
  117. local RH=Torso["Right Hip"]
  118. local LH=Torso["Left Hip"]
  119. local Head=Char.Head
  120. local Neck=Torso.Neck
  121. local RootPart=Char.HumanoidRootPart
  122. local RootJoint=RootPart.RootJoint
  123. local equipped=false
  124. local Debounce=false
  125. local Anim="Idle"
  126. local chat = game:GetService("Chat")
  127. local Lighting=game.Lighting
  128. local cf=CFrame.new
  129. local v3=Vector3.new
  130. local c3=Color3.new
  131. local it=Instance.new
  132. local angles=CFrame.Angles
  133. local rad=math.rad
  134. local ran=math.random
  135. local huge=math.huge
  136. local attacking=false
  137. local attacktype=1
  138. local Portalling=false
  139. local p = owner
  140. local char = p.Character
  141. local larm = char["Left Arm"]
  142. local rarm = char["Right Arm"]
  143. local lleg = char["Left Leg"]
  144. local rleg = char["Right Leg"]
  145. local hed = char.Head
  146. local symbolimg = "rbxassetid://349165228"
  147. local torso = char.Torso
  148. local hum = char.Humanoid
  149. local cam = game.Workspace.CurrentCamera
  150. local root = char.HumanoidRootPart
  151. local deb = false
  152. local shot = 0
  153. local debris=game:service"Debris"
  154. local l = game:GetService("Lighting")
  155. local rs = game:GetService("RunService").RenderStepped
  156. local eColors = {"Royal purple", "Really black"}
  157. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  158. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  159. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  160. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  161. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  162. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  163. r=game:service'RunService'.RenderStepped
  164. --------------------------------------------------------------------
  165.  
  166.  
  167.  
  168. local Transforming = true
  169. Human.WalkSpeed = 0
  170.  
  171.  
  172. Player:ClearCharacterAppearance()
  173. wait(0.1)
  174. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  175. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  176. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  177. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  178. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  179. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  180. Player.Character.Head.face:Destroy()
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  189. selectionBoxOfTorso.Adornee = Torso
  190. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  191. selectionBoxOfTorso.LineThickness = 0.01
  192. selectionBoxOfTorso.Transparency = 0
  193.  
  194. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  195. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  196. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  197. selectionBoxOfRightArm.LineThickness = 0.01
  198. selectionBoxOfRightArm.Transparency = 0
  199.  
  200. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  201. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  202. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  203. selectionBoxOfRightLeg.LineThickness = 0.01
  204. selectionBoxOfRightLeg.Transparency = 0
  205.  
  206. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  207. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  208. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  209. selectionBoxOfLeftArm.LineThickness = 0.01
  210. selectionBoxOfLeftArm.Transparency = 0
  211.  
  212. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  213. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  214. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  215. selectionBoxOfLeftLeg.LineThickness = 0.01
  216. selectionBoxOfLeftLeg.Transparency = 0
  217.  
  218.  
  219. LightOnBody = Instance.new("PointLight", Head)
  220. LightOnBody.Brightness = 3000
  221. LightOnBody.Range = 20
  222. LightOnBody.Color = Color3.new(0, 225, 0)
  223.  
  224.  
  225.  
  226. local p = owner
  227. local char = p.Character
  228. GodOfDestruction = owner
  229. GodOfDestruction.Name = "GodOfDestruction"
  230. humanoid = owner
  231. shirt = owner
  232. shirt.Name = "Shirt"
  233. pants = owner
  234. pants.Name = "Pants"
  235. torso = owner
  236. torso.Size = Vector3.new(2,2,1)
  237. torso.Rotation = Vector3.new(0,180,0)
  238. torso.Position = Vector3.new(0,4,0)
  239. torso.BrickColor = BrickColor.new("Really black")
  240. torso.Name = "Torso"
  241. head = owner
  242. head.Size = Vector3.new(1.25,1.25,1.25)
  243. head.BrickColor = BrickColor.new("Really black")
  244. head.Name = "Head"
  245. head.Position = Vector3.new(0,6,0)
  246. headmesh = Instance.new("SpecialMesh",head)
  247. headmesh.MeshType = "Head"
  248. larm = owner
  249. larm.Size = Vector3.new(1,2,1)
  250. larm.BrickColor = BrickColor.new("Really black")
  251. larm.Name = "Left Arm"
  252. larm.Position = Vector3.new(-2,4,0)
  253. rarm = owner
  254. rarm.Size = Vector3.new(1,2,1)
  255. rarm.BrickColor = BrickColor.new("Really black")
  256. rarm.Name = "Right Arm"
  257. rarm.Position = Vector3.new(2,4,0)
  258. lleg = owner
  259. lleg.Size = Vector3.new(1,2,1)
  260. lleg.Name = "Left Leg"
  261. lleg.Position = Vector3.new(1,2,0)
  262. lleg.BrickColor = BrickColor.new("Really black")
  263. rleg = owner
  264. rleg.Size = Vector3.new(1,2,1)
  265. rleg.Name = "Right Leg"
  266. rleg.Position = Vector3.new(-1,2,0)
  267. rleg.BrickColor = BrickColor.new("Really black")
  268. headweld = owner
  269. headweld.Part0 = owner
  270. headweld.Part1 = torso
  271. headweld.C0 = CFrame.new(0, -1.5, 0)
  272. larmweld = owner
  273. larmweld.Part0 = owner
  274. larmweld.Part1 = larm
  275. larmweld.C0 = CFrame.new(1.5, 0, 0)
  276. rarmweld = owner
  277. rarmweld.Part0 = owner
  278. rarmweld.Part1 = rarm
  279. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  280. rlegweld = owner
  281. rlegweld.Part0 = owner
  282. rlegweld.Part1 = rleg
  283. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  284. llegweld = owner
  285. llegweld.Part0 = owner
  286. llegweld.Part1 = lleg
  287. llegweld.C0 = CFrame.new(0.5, -2, 0)
  288. npctoplayer = owner
  289. npctoplayer.Part0 = owner
  290. npctoplayer.Part1 = torso
  291. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  292.  
  293.  
  294. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  295. selectionBoxOfTorso.Adornee = torso
  296. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  297. selectionBoxOfTorso.LineThickness = 0.01
  298. selectionBoxOfTorso.Transparency = 0
  299.  
  300. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  301. selectionBoxOfRightArm.Adornee =rarm
  302. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  303. selectionBoxOfRightArm.LineThickness = 0.01
  304. selectionBoxOfRightArm.Transparency = 0
  305.  
  306. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  307. selectionBoxOfRightLeg.Adornee =rleg
  308. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  309. selectionBoxOfRightLeg.LineThickness = 0.01
  310. selectionBoxOfRightLeg.Transparency = 0
  311.  
  312. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  313. selectionBoxOfLeftArm.Adornee = larm
  314. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  315. selectionBoxOfLeftArm.LineThickness = 0.01
  316. selectionBoxOfLeftArm.Transparency = 0
  317.  
  318. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  319. selectionBoxOfLeftLeg.Adornee = lleg
  320. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  321. selectionBoxOfLeftLeg.LineThickness = 0.01
  322. selectionBoxOfLeftLeg.Transparency = 0
  323.  
  324.  
  325. LightOnBody = Instance.new("PointLight", head)
  326. LightOnBody.Brightness = 3000
  327. LightOnBody.Range = 20
  328. LightOnBody.Color = Color3.new(225, 0, 0)
  329.  
  330.  
  331.  
  332.  
  333.  
  334.  
  335.  
  336.  
  337. CV="Pastel blue"
  338.  
  339. local txt = Instance.new("BillboardGui", GodOfDestruction)
  340. txt.Adornee = head
  341. txt.Name = "_status"
  342. txt.Size = UDim2.new(2, 0, 1.2, 0)
  343. txt.StudsOffset = Vector3.new(-9, 8, 0)
  344. local text = Instance.new("TextLabel", txt)
  345. text.Size = UDim2.new(10, 0, 7, 0)
  346. text.FontSize = "Size24"
  347. text.TextScaled = true
  348. text.TextTransparency = 0
  349. text.BackgroundTransparency = 1
  350. text.TextTransparency = 0
  351. text.TextStrokeTransparency = 0
  352. text.Font = "Antique"
  353. text.TextStrokeColor3 = Color3.new(225,0,0)
  354.  
  355. v=Instance.new("Part")
  356. v.Name = "ColorBrick"
  357. v.Parent=Player.Character
  358. v.FormFactor="Symmetric"
  359. v.Anchored=true
  360. v.CanCollide=false
  361. v.BottomSurface="Smooth"
  362. v.TopSurface="Smooth"
  363. v.Size=Vector3.new(10,5,3)
  364. v.Transparency=1
  365. v.CFrame=Char.Torso.CFrame
  366. v.BrickColor=BrickColor.new(CV)
  367. v.Transparency=1
  368. text.TextColor3 = Color3.new(0,0,0)
  369. v.Shape="Block"
  370. text.Text = "God Of Destruction"
  371.  
  372.  
  373.  
  374.  
  375. local ChatService = game:GetService("Chat")
  376.  
  377. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  378. wait(4)
  379. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  380. wait(4)
  381. ChatService:Chat(Head, "Lets do this...", "Green")
  382.  
  383.  
  384. local close = -10
  385. for i=1,10 do
  386. wait(0.2)
  387. close = close + 1
  388. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  389. end
  390. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  391. wait(0.1)
  392. local p = owner
  393. local char = p.Character
  394. local larm = char["Left Arm"]
  395. local rarm = char["Right Arm"]
  396. local lleg = char["Left Leg"]
  397. local rleg = char["Right Leg"]
  398. local hed = char.Head
  399. local torso = char.Torso
  400. local hum = char.Humanoid
  401. local cam = game.Workspace.CurrentCamera
  402. local root = char.HumanoidRootPart
  403. local deb = false
  404. local shot = 0
  405. local debris=game:service"Debris"
  406. local l = game:GetService("Lighting")
  407. local rs = game:GetService("RunService").RenderStepped
  408.  
  409.  
  410. Debounces = {
  411. CanAttack = true;
  412. NoIdl = false;
  413. Slashing = false;
  414. Slashed = false;
  415. RPunch = false;
  416. Invisible = false;
  417. RPunched = false;
  418. LPunch = false;
  419. LPunched = false;
  420. }
  421. local Touche = {char.Name, }
  422.  
  423.  
  424. function genWeld(a,b)
  425. local w = Instance.new("Weld",a)
  426. w.Part0 = a
  427. w.Part1 = b
  428. return w
  429. end
  430. function weld(a, b)
  431. local weld = Instance.new("Weld")
  432. weld.Name = "W"
  433. weld.Part0 = a
  434. weld.Part1 = b
  435. weld.C0 = a.CFrame:inverse() * b.CFrame
  436. weld.Parent = a
  437. return weld;
  438. end
  439. ----------------------------------------------------
  440. function Lerp(c1,c2,al)
  441. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  442. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  443. for i,v in pairs(com1) do
  444. com1[i] = v+(com2[i]-v)*al
  445. end
  446. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  447. end
  448. ----------------------------------------------------
  449. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  450. local wld = Instance.new("Weld", wp1)
  451. wld.Part0 = wp0
  452. wld.Part1 = wp1
  453. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  454. end
  455. ----------------------------------------------------
  456. function weld5(part0, part1, c0, c1)
  457. weeld=Instance.new("Weld", part0)
  458. weeld.Part0=part0
  459. weeld.Part1=part1
  460. weeld.C0=c0
  461. weeld.C1=c1
  462. return weeld
  463. end
  464. ----------------------------------------------------
  465. function HasntTouched(plrname)
  466. local ret = true
  467. for _, v in pairs(Touche) do
  468. if v == plrname then
  469. ret = false
  470. end
  471. end
  472. return ret
  473. end
  474. ----------------------------------------------------
  475.  
  476. newWeld(torso, larm, -1.5, 0.5, 0)
  477. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  478. newWeld(torso, rarm, 1.5, 0.5, 0)
  479. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  480. newWeld(torso, hed, 0, 1.5, 0)
  481. newWeld(torso, lleg, -0.5, -1, 0)
  482. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  483. newWeld(torso, rleg, 0.5, -1, 0)
  484. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  485. newWeld(root, torso, 0, -1, 0)
  486. torso.Weld.C1 = CFrame.new(0, -1, 0)
  487.  
  488.  
  489. p = Instance.new("Part")
  490. p.BrickColor = BrickColor.new("Dark indigo")
  491. p.Transparency = 1
  492. TorsoColor = p.BrickColor
  493.  
  494.  
  495. local Transforming = true
  496. hum.WalkSpeed = 0
  497.  
  498.  
  499.  
  500.  
  501. local fx = Instance.new("Part",Torso)
  502. wit = p.BrickColor.Color
  503. wit2 = Color3.new(85,0,127)
  504. local glowz = Instance.new("ParticleEmitter",fx)
  505. glowz.LightEmission = 1
  506. glowz.Texture = "rbxassetid://284205403"
  507. glowz.Color = ColorSequence.new(wit)
  508. glowz.Size = NumberSequence.new(5)
  509. glowz.Speed = NumberRange.new(25,50)
  510. glowz.LockedToPart = false
  511. glowz.Transparency = NumberSequence.new(0.75)
  512. glowz.RotSpeed = NumberRange.new(-2000,2000)
  513. glowz.Lifetime = NumberRange.new(1)
  514. glowz.Rate = 50000
  515. glowz.VelocitySpread = 9001
  516. local glowz2 = Instance.new("ParticleEmitter",fx)
  517. glowz2.LightEmission = 0.5
  518. glowz.Texture = "rbxassetid://284205403"
  519. glowz2.Color = ColorSequence.new(wit2)
  520. glowz2.Size = NumberSequence.new(5)
  521. glowz2.Speed = NumberRange.new(25,50)
  522. glowz2.LockedToPart = false
  523. glowz2.Transparency = NumberSequence.new(0.75)
  524. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  525. glowz2.Lifetime = NumberRange.new(1)
  526. glowz2.Rate = 50000
  527. glowz2.VelocitySpread = 9001
  528. fx.Anchored = true
  529. fx.Material = "Neon"
  530. fx.CanCollide = false
  531. fx.Locked = true
  532. fx.Transparency = 1
  533. fx.Material = "Neon"
  534. fx.Size = Vector3.new(1,1,1)
  535. fx.TopSurface = "SmoothNoOutlines"
  536. fx.BottomSurface = "SmoothNoOutlines"
  537. fx.BrickColor = BrickColor.new("Really black")
  538. fxm = Instance.new("SpecialMesh",fx)
  539. fxm.MeshType = "Sphere"
  540. local sa2 = Instance.new("Sound",Torso)
  541. sa2.SoundId = "rbxassetid://93724183"
  542. sa2.Pitch = 0.5
  543. sa2.Volume = 5
  544. sa2.Looped = false
  545. sa2:Play()
  546. local value = 1
  547. fxm.Scale = Vector3.new(1,1,1)
  548. for i = 1, 20 do rs:wait()
  549. value = value - 0.05
  550. fx.Transparency = fx.Transparency - (1/20)
  551. fx.CFrame = Torso.CFrame
  552. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  553. rs:wait()
  554. end
  555.  
  556.  
  557. selectionBoxOfTorso:Destroy()
  558. selectionBoxOfRightArm:Destroy()
  559. selectionBoxOfRightLeg:Destroy()
  560. selectionBoxOfLeftArm:Destroy()
  561. selectionBoxOfLeftLeg:Destroy()
  562. LightOnBody:Destroy()
  563.  
  564.  
  565. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  566. selectionBoxOfTorso.Adornee = Torso
  567. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  568. selectionBoxOfTorso.LineThickness = 0.01
  569. selectionBoxOfTorso.Transparency = 0
  570.  
  571. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  572. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  573. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  574. selectionBoxOfRightArm.LineThickness = 0.01
  575. selectionBoxOfRightArm.Transparency = 0
  576.  
  577. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  578. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  579. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  580. selectionBoxOfRightLeg.LineThickness = 0.01
  581. selectionBoxOfRightLeg.Transparency = 0
  582.  
  583. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  584. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  585. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  586. selectionBoxOfLeftArm.LineThickness = 0.01
  587. selectionBoxOfLeftArm.Transparency = 0
  588.  
  589. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  590. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  591. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  592. selectionBoxOfLeftLeg.LineThickness = 0.01
  593. selectionBoxOfLeftLeg.Transparency = 0
  594.  
  595.  
  596.  
  597.  
  598. local Orbd = Instance.new("Part", char)
  599. Orbd.Name = "Orbd"
  600. Orbd.Shape = Enum.PartType.Ball
  601. Orbd.CanCollide = false
  602.  
  603. Orbd.BrickColor = BrickColor.new("Royal purple")
  604.  
  605. Orbd.Transparency = 0
  606. Orbd.Material = "Neon"
  607. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  608. Orbd.TopSurface = Enum.SurfaceType.Smooth
  609. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  610.  
  611. local Weld = Instance.new("Weld", Orbd)
  612. Weld.Part0 = char.Head
  613. Weld.Part1 = Orbd
  614. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  615. local glov = Instance.new("PointLight", Orbd)
  616. glov.Brightness = 3000
  617. glov.Range = 20
  618. glov.Color = Color3.new(255, 0, 255)
  619.  
  620. --------------------------------------------------------
  621. local Orbvc = Instance.new("Part", char)
  622. Orbvc.Name = "Orbvc"
  623. Orbvc.Shape = Enum.PartType.Ball
  624. Orbvc.CanCollide = false
  625.  
  626. Orbvc.BrickColor = BrickColor.new("Royal purple")
  627.  
  628. Orbvc.Transparency = 0
  629. Orbvc.Material = "Neon"
  630. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  631. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  632. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  633.  
  634. local Weld = Instance.new("Weld", Orbvc)
  635. Weld.Part0 = char.Head
  636. Weld.Part1 = Orbvc
  637. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  638. local glo = Instance.new("PointLight", Orbvc)
  639. glo.Brightness = 3000
  640. glo.Range = 20
  641. glo.Color = Color3.new(255, 0, 255)
  642. ----------------------------------------------------
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650.  
  651.  
  652.  
  653. function FindNearestTorso(Position,Distance,SinglePlayer)
  654. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  655. local List = {}
  656. for i,v in pairs(workspace:GetChildren())do
  657. if v:IsA("Model")then
  658. if v:findFirstChild("Torso")then
  659. if v ~= char then
  660. if(v.Torso.Position -Position).magnitude <= Distance then
  661. table.insert(List,v)
  662. end
  663. end
  664. end
  665. end
  666. end
  667. return List
  668. end
  669.  
  670.  
  671.  
  672.  
  673. GroundWave1 = function()
  674. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  675. local Colors = {"Royal purple", "Really black"}
  676. local wave = Instance.new("Part", Torso)
  677. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  678. wave.Anchored = true
  679. wave.CanCollide = false
  680. wave.Locked = true
  681. wave.Size = Vector3.new(1, 1, 1)
  682. wave.TopSurface = "Smooth"
  683. wave.BottomSurface = "Smooth"
  684. wave.Transparency = 0.35
  685. wave.CFrame = HandCF
  686. wm = Instance.new("SpecialMesh", wave)
  687. wm.MeshId = "rbxassetid://3270017"
  688. coroutine.wrap(function()
  689. for i = 1, 30, 1 do
  690. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  691. wave.Size = wm.Scale
  692. wave.CFrame = HandCF
  693. wave.Transparency = i/30
  694. wait()
  695. end
  696. wait()
  697. wave:Destroy()
  698. end)()
  699. end
  700. ----------------------------------------------------
  701.  
  702.  
  703. GroundWave3 = function()
  704. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  705. local Colors = {"Royal purple", "Royal purple"}
  706. local wave = Instance.new("Part", torso)
  707. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  708. wave.Anchored = true
  709. wave.CanCollide = false
  710. wave.Locked = true
  711. wave.Size = Vector3.new(1, 1, 1)
  712. wave.TopSurface = "Smooth"
  713. wave.BottomSurface = "Smooth"
  714. wave.Transparency = 0.35
  715. wave.CFrame = HandCF
  716. wm = Instance.new("SpecialMesh", wave)
  717. wm.MeshId = "rbxassetid://3270017"
  718. coroutine.wrap(function()
  719. for i = 1, 14, 1 do
  720. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  721. wave.Size = wm.Scale
  722. wave.CFrame = HandCF
  723. wave.Transparency = i/14
  724. wait()
  725. end
  726. wait()
  727. wave:Destroy()
  728. end)()
  729. end
  730.  
  731.  
  732.  
  733.  
  734.  
  735. local acos = math.acos
  736. local sqrt = math.sqrt
  737. local Vec3 = Vector3.new
  738. local fromAxisAngle = CFrame.fromAxisAngle
  739.  
  740. local function toAxisAngle(CFr)
  741. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  742. local Angle = math.acos((R00+R11+R22-1)/2)
  743. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  744. A = A == 0 and 0.00001 or A
  745. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  746. B = B == 0 and 0.00001 or B
  747. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  748. C = C == 0 and 0.00001 or C
  749. local x = (R21-R12)/sqrt(A)
  750. local y = (R02-R20)/sqrt(B)
  751. local z = (R10-R01)/sqrt(C)
  752. return Vec3(x,y,z),Angle
  753. end
  754.  
  755. local acos = math.acos
  756. local sqrt = math.sqrt
  757. local Vec3 = Vector3.new
  758. local fromAxisAngle = CFrame.fromAxisAngle
  759.  
  760. local function toAxisAngle(CFr)
  761. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  762. local Angle = math.acos((R00+R11+R22-1)/2)
  763. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  764. A = A == 0 and 0.00001 or A
  765. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  766. B = B == 0 and 0.00001 or B
  767. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  768. C = C == 0 and 0.00001 or C
  769. local x = (R21-R12)/sqrt(A)
  770. local y = (R02-R20)/sqrt(B)
  771. local z = (R10-R01)/sqrt(C)
  772. return Vec3(x,y,z),Angle
  773. end
  774.  
  775. function ApplyTrig(Num,Func)
  776. local Min,Max = Func(0),Func(1)
  777. local i = Func(Num)
  778. return (i-Min)/(Max-Min)
  779. --[[if Func == "sin" then
  780. return (math.sin((1-Num)*math.pi)+1)/2
  781. elseif Func == "cos" then
  782. return (math.cos((1-Num)*math.pi)+1)/2
  783. end]]
  784. end
  785.  
  786. function LerpCFrame(CFrame1,CFrame2,Num)
  787. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  788. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  789. end
  790.  
  791.  
  792.  
  793. local togglecamshake = true
  794.  
  795. function camshake(partoz, magn, intens)
  796. if togglecamshake == true then
  797. return
  798. end
  799. for _, guy in pairs(workspace:GetChildren()) do
  800. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  801. coroutine.resume(coroutine.create(function()
  802. local humz = guy:FindFirstChild("Humanoid")
  803. local torse = guy:FindFirstChild("Torso")
  804. for _ = 1, 5 * intens do
  805. wait()
  806. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  807. end
  808. humz.CameraOffset = Vector3.new(0, 0, 0)
  809. end))
  810. end
  811. end
  812. end
  813.  
  814.  
  815. function Crater(Torso,Radius)
  816. Spawn(function()
  817. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  818. local Ignore = {}
  819. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  820. if v.Character ~= nil then
  821. Ignore[#Ignore+1] = v.Character
  822. end
  823. end
  824. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  825. if Hit == nil then return end
  826. local Parts = {}
  827. for i = 1,360,10 do
  828. local P = Instance.new("Part",Torso.Parent)
  829. P.Anchored = true
  830. P.FormFactor = "Custom"
  831. P.BrickColor = BrickColor.new("Royal purple")
  832. P.Material = "Granite"
  833. P.TopSurface = "Smooth"
  834. P.BottomSurface = "Smooth"
  835. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  836. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  837. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  838. if math.random(0,5) == 0 then -- rubble
  839. local P = Instance.new("Part",Torso.Parent)
  840. P.Anchored = true
  841. P.FormFactor = "Custom"
  842. P.BrickColor = BrickColor.new("Royal Purple")
  843. P.Material = Hit.Material
  844. P.TopSurface = "Smooth"
  845. P.BottomSurface = "Smooth"
  846. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  847. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  848. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  849. end
  850. end
  851. for i = 0,1,0.05 do
  852. for i2,v in pairs(Parts) do
  853. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  854. end
  855. wait(0.02)
  856. end
  857. for i,v in pairs(Parts) do
  858. if v[1].Size.X > 2.1 then
  859. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  860. end
  861. v[1].Anchored = false
  862. end
  863. for i = 0,1,0.05 do
  864. for i2,v in pairs(Parts) do
  865. v[1].Transparency = i
  866. if i == 1 then
  867. v[1]:Destroy()
  868. elseif i >= 0.25 then
  869. v[1].CanCollide = false
  870. end
  871. end
  872. wait(0.02)
  873. end
  874. Parts = nil
  875. end)
  876. end
  877.  
  878.  
  879.  
  880. GroundWave = function()
  881. if Transforming == true then
  882. local value = 5
  883. local value2 = 10
  884. local value3 = 20
  885. local sa2 = Instance.new("Sound",Torso)
  886. sa2.SoundId = "rbxassetid://393621716"
  887. sa2.Pitch = 1
  888. sa2.Volume = 10
  889. sa2.Looped = false
  890. sa2:Play()
  891. local wave = Instance.new("Part", Torso)
  892. local glowz = Instance.new("ParticleEmitter",wave)
  893. glowz.LightEmission = 1
  894. glowz.Texture = "rbxassetid://284205403"
  895. glowz.Color = ColorSequence.new(wit)
  896. glowz.Size = NumberSequence.new(30)
  897. glowz.Speed = NumberRange.new(25,100)
  898. glowz.LockedToPart = false
  899. glowz.Transparency = NumberSequence.new(0.75)
  900. glowz.RotSpeed = NumberRange.new(-2000,2000)
  901. glowz.Lifetime = NumberRange.new(1)
  902. glowz.Rate = 50000
  903. glowz.VelocitySpread = 9001
  904. local glowz2 = Instance.new("ParticleEmitter",wave)
  905. glowz2.LightEmission = 1
  906. glowz.Texture = "rbxassetid://284205403"
  907. glowz2.Color = ColorSequence.new(wit)
  908. glowz2.Size = NumberSequence.new(30)
  909. glowz2.Speed = NumberRange.new(25,100)
  910. glowz2.LockedToPart = false
  911. glowz2.Transparency = NumberSequence.new(0.75)
  912. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  913. glowz2.Lifetime = NumberRange.new(1)
  914. glowz2.Rate = 50000
  915. glowz2.VelocitySpread = 9001
  916. wave.BrickColor = BrickColor.new("Really black")
  917. wave.Anchored = true
  918. wave.CanCollide = false
  919. wave.Locked = true
  920. wave.Size = Vector3.new(1, 1, 1)
  921. wave.TopSurface = "Smooth"
  922. wave.BottomSurface = "Smooth"
  923. wave.Transparency = 0.35
  924. wave.CFrame = fx.CFrame
  925. wave.Material = "Neon"
  926. wm = Instance.new("SpecialMesh", wave)
  927. wm.MeshType = "Sphere"
  928. wm.Scale = Vector3.new(1,1,1)
  929. local wave2 = Instance.new("Part", Torso)
  930. wave2.BrickColor = TorsoColor
  931. wave2.Anchored = true
  932. wave2.CanCollide = false
  933. wave2.Locked = true
  934. wave2.Size = Vector3.new(1, 1, 1)
  935. wave2.TopSurface = "Smooth"
  936. wave2.BottomSurface = "Smooth"
  937. wave2.Transparency = 0.35
  938. wave2.CFrame = fx.CFrame
  939. wave2.Material = "Neon"
  940. wm2 = Instance.new("SpecialMesh", wave2)
  941. wm2.MeshType = "FileMesh"
  942. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  943. wm2.Scale = Vector3.new(1,1,1)
  944. local wave3 = Instance.new("Part", Torso)
  945. wave3.BrickColor = BrickColor.new("Really black")
  946. wave3.Anchored = true
  947. wave3.CanCollide = false
  948. wave3.Locked = true
  949. wave3.Size = Vector3.new(1, 1, 1)
  950. wave3.TopSurface = "Smooth"
  951. wave3.BottomSurface = "Smooth"
  952. wave3.Transparency = 0.35
  953. wave3.CFrame = fx.CFrame
  954. wave3.Material = "Neon"
  955. wm3 = Instance.new("SpecialMesh", wave3)
  956. wm3.MeshType = "FileMesh"
  957. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  958. wm3.Scale = Vector3.new(1,1,1)
  959. coroutine.wrap(function()
  960. for i = 1, 18, 1 do
  961. value = value - 0.5
  962. value2 = value2 - 0.75*1.5
  963. value3 = value3 - 0.475*1.5
  964. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  965. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  966. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  967. --wave.Size = wm.Scale
  968. wave.CFrame = fx.CFrame
  969. wave.Transparency = i/14
  970. --wave2.Size = wm2.Scale
  971. wave2.CFrame = fx.CFrame
  972. wave2.Rotation = Vector3.new(90, 0, 0)
  973. wave2.Transparency = i/14
  974. --wave3.Size = wm3.Scale
  975. wave3.CFrame = fx.CFrame
  976. wave3.Rotation = Vector3.new(90, 0, 0)
  977. wave3.Transparency = i/14
  978. wait()
  979. glowz.Rate = 0
  980. glowz2.Rate = 0
  981. end
  982. wait()
  983. wave:Destroy()
  984. wave2:Destroy()
  985. wave3:Destroy()
  986. end)()
  987. elseif Transforming == false then
  988. wait()
  989. end
  990. end
  991.  
  992. for i = 1, 100 do rs:wait()
  993. fx.CFrame = Torso.CFrame
  994. end
  995.  
  996. spawn(function()
  997. while wait(1) do
  998. GroundWave()
  999. end
  1000. end)
  1001.  
  1002.  
  1003.  
  1004.  
  1005.  
  1006.  
  1007. local RbxUtility = LoadLibrary("RbxUtility")
  1008. local Create = RbxUtility.Create
  1009.  
  1010. function RemoveOutlines(part)
  1011. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1012. end
  1013. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1014. local Part = Create("Part"){
  1015. Parent = Parent,
  1016. Reflectance = Reflectance,
  1017. Transparency = Transparency,
  1018. CanCollide = false,
  1019. Locked = true,
  1020. BrickColor = BrickColor.new(tostring(BColor)),
  1021. Name = Name,
  1022. Size = Size,
  1023. Material = Material,
  1024. }
  1025. RemoveOutlines(Part)
  1026. return Part
  1027. end
  1028. local Effects = {}
  1029.  
  1030.  
  1031.  
  1032. wait(2)
  1033. local Muss = Instance.new("Sound",char)
  1034. Muss.SoundId = "rbxassetid://186942568"
  1035. Muss.Pitch = 1
  1036. Muss.Volume = 0
  1037. Muss.Looped = true
  1038. Muss:Play()
  1039. Transforming = false
  1040.  
  1041.  
  1042. local value2 = 1
  1043. for i = 1, 20 do rs:wait()
  1044. value2 = value2 - 0.05
  1045. glowz.Rate = 0
  1046. glowz2.Rate = 0
  1047. fx.Transparency = fx.Transparency + (1/20)
  1048. fx.CFrame = torso.CFrame
  1049. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1050. rs:wait()
  1051. end
  1052.  
  1053.  
  1054. local Mus = Instance.new("Sound",char)
  1055. Mus.SoundId = "rbxassetid://752647397"
  1056. Mus.Pitch = 1
  1057. Mus.Volume = 40
  1058. Mus.Looped = false
  1059. wait(0.3)
  1060. Mus:Play()
  1061.  
  1062. glowz:Destroy()
  1063. glowz2:Destroy()
  1064. for i = 1,20 do
  1065.  
  1066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1071. end
  1072. wait(1)
  1073. for i = 1,20 do
  1074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1077.  
  1078. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1079. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1080.  
  1081. end
  1082.  
  1083.  
  1084. wait(5)
  1085.  
  1086. wait(1.3)
  1087. for i = 1,20 do
  1088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1089.  
  1090.  
  1091. end
  1092. wait(0.4)
  1093. for i = 1,20 do
  1094.  
  1095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1096. end
  1097. wait(0.6)
  1098. for i = 1,20 do
  1099. wait()
  1100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1105. end
  1106. wait(0.2)
  1107. for i = 1,20 do
  1108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1111.  
  1112. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1113. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1114.  
  1115. end
  1116. wait()
  1117.  
  1118. camshake(torso, 48, 6)
  1119. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1120. if v:FindFirstChild('Humanoid') then
  1121. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1122. end
  1123. end
  1124.  
  1125.  
  1126.  
  1127.  
  1128. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1129. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1130. end
  1131.  
  1132. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1133. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1134. end
  1135. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1136. TBlast.BrickColor = BrickColor.new("Pink")
  1137. TBlast.Transparency = 1
  1138. TBlast.Anchored = true
  1139. TBlast.CanCollide = false
  1140. TBlast.CFrame = root.CFrame
  1141. TBlast.Size = Vector3.new(2,2,2)
  1142. TBMesh.Parent = TBlast
  1143. TBMesh.MeshType = "Sphere"
  1144. game.Lighting.Brightness = 0
  1145. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1146. game.Lighting.TimeOfDay = 0.1
  1147. game.Lighting.FogEnd = 1000
  1148. game.Lighting.FogColor = TBlast.BrickColor.Color
  1149. game.Lighting.TimeOfDay = "00:00:00"
  1150. game.Lighting.Ambient = Color3.new(0,0,0)
  1151. game.Lighting.FogColor = Color3.new(0,0,0)
  1152. game.Lighting.FogEnd = 500
  1153. game.Lighting.FogStart = 0
  1154. game.Lighting.GlobalShadows = true
  1155.  
  1156.  
  1157.  
  1158. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1159. local valuer = 5
  1160. local valuer2 = 10
  1161. local valuer3 = 15
  1162. local sa2 = Instance.new("Sound",torso)
  1163. sa2.SoundId = "rbxassetid://130972023"
  1164. sa2.Pitch = 1
  1165. sa2.Volume = 5
  1166. sa2.Looped = false
  1167. sa2:Play()
  1168. local sar2 = Instance.new("Sound",torso)
  1169. sar2.SoundId = "rbxassetid://153274423"
  1170. sar2.Pitch = 1
  1171. sar2.Volume = 5
  1172. sar2.Looped = false
  1173. sar2:Play()
  1174. Crater(torso,67)
  1175.  
  1176. GroundWave4 = function()
  1177.  
  1178. local wave = Instance.new("Part", torso)
  1179. wave.BrickColor = BrickColor.new("Royal purple")
  1180. wave.Anchored = true
  1181. wave.CanCollide = false
  1182. wave.Locked = true
  1183. wave.Size = Vector3.new(1, 1, 1)
  1184. wave.TopSurface = "Smooth"
  1185. wave.BottomSurface = "Smooth"
  1186. wave.Transparency = 0.35
  1187. wave.CFrame = fx.CFrame
  1188. wm = Instance.new("SpecialMesh", wave)
  1189. wm.MeshType = "Sphere"
  1190. wm.Scale = Vector3.new(1,1,1)
  1191. coroutine.wrap(function()
  1192. for i = 1, 18, 1 do
  1193. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1194. --wave.Size = wm.Scale
  1195. wave.CFrame = fx.CFrame
  1196. wave.Transparency = i/14
  1197. wait()
  1198. end
  1199. wait()
  1200. wave:Destroy()
  1201. end)()
  1202.  
  1203. end
  1204.  
  1205.  
  1206.  
  1207.  
  1208.  
  1209. GroundWave1()
  1210.  
  1211.  
  1212. CV="Pastel blue"
  1213.  
  1214. local txt = Instance.new("BillboardGui", Char)
  1215. txt.Adornee = Char .Head
  1216. txt.Name = "_status"
  1217. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1218. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1219. local text = Instance.new("TextLabel", txt)
  1220. text.Size = UDim2.new(10, 0, 7, 0)
  1221. text.FontSize = "Size24"
  1222. text.TextScaled = true
  1223. text.TextTransparency = 0
  1224. text.BackgroundTransparency = 1
  1225. text.TextTransparency = 0
  1226. text.TextStrokeTransparency = 0
  1227. text.Font = "Antique"
  1228. text.TextStrokeColor3 = Color3.new(170,0,255)
  1229.  
  1230. v=Instance.new("Part")
  1231. v.Name = "ColorBrick"
  1232. v.Parent=Player.Character
  1233. v.FormFactor="Symmetric"
  1234. v.Anchored=true
  1235. v.CanCollide=false
  1236. v.BottomSurface="Smooth"
  1237. v.TopSurface="Smooth"
  1238. v.Size=Vector3.new(10,5,3)
  1239. v.Transparency=1
  1240. v.CFrame=Char.Torso.CFrame
  1241. v.BrickColor=BrickColor.new(CV)
  1242. v.Transparency=1
  1243. text.TextColor3 = Color3.new(0,0,0)
  1244. v.Shape="Block"
  1245. text.Text = "The Omni-God of Erradication"
  1246.  
  1247.  
  1248.  
  1249.  
  1250. ROW = function(out, trans, s, wt, t, ang, plus)
  1251. for i = 1, 360, 360/t do
  1252. local c = Instance.new("Part", game.Workspace)
  1253. c.FormFactor = 3
  1254. c.TopSurface = 0
  1255. c.BottomSurface = 0
  1256. c.Size = s
  1257. c.Anchored = true
  1258. c.CanCollide = wt
  1259. c.Material=workspace.Base.Material
  1260. c.Transparency = trans
  1261. c.BrickColor = workspace.Base.BrickColor
  1262. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1263. c.Locked=true
  1264. game.Debris:AddItem(c,15)
  1265. end
  1266. end
  1267.  
  1268. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1269.  
  1270.  
  1271.  
  1272.  
  1273.  
  1274.  
  1275.  
  1276. local wave = Instance.new("Part", torso)
  1277. wave.BrickColor = TorsoColor
  1278. wave.Anchored = true
  1279. wave.CanCollide = false
  1280. wave.Locked = true
  1281. wave.Size = Vector3.new(1, 1, 1)
  1282. wave.TopSurface = "Smooth"
  1283. wave.BottomSurface = "Smooth"
  1284. wave.Transparency = 0.35
  1285. wave.CFrame = HandCF
  1286. wm = Instance.new("SpecialMesh", wave)
  1287. wm.MeshId = "rbxassetid://3270017"
  1288. local wave2 = Instance.new("Part", torso)
  1289. wave2.BrickColor = BrickColor.new("Really black")
  1290. wave2.Anchored = true
  1291. wave2.CanCollide = false
  1292. wave2.Locked = true
  1293. wave2.Size = Vector3.new(1, 1, 1)
  1294. wave2.TopSurface = "Smooth"
  1295. wave2.BottomSurface = "Smooth"
  1296. wave2.Transparency = 0.35
  1297. wave2.CFrame = HandCF
  1298. wm2 = Instance.new("SpecialMesh", wave2)
  1299. wm2.MeshId = "rbxassetid://3270017"
  1300. local wave3 = Instance.new("Part", torso)
  1301. wave3.BrickColor = TorsoColor
  1302. wave3.Anchored = true
  1303. wave3.CanCollide = false
  1304. wave3.Locked = true
  1305. wave3.Size = Vector3.new(1, 1, 1)
  1306. wave3.TopSurface = "Smooth"
  1307. wave3.BottomSurface = "Smooth"
  1308. wave3.Transparency = 0.35
  1309. wave3.CFrame = HandCF
  1310. wm3 = Instance.new("SpecialMesh", wave3)
  1311. wm3.MeshId = "rbxassetid://3270017"
  1312. coroutine.wrap(function()
  1313. for i = 1, 14, 1 do
  1314. valuer = valuer - 0.35
  1315. valuer2 = valuer - 0.45
  1316. valuer3 = valuer3 - 0.475
  1317. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1318. wave.Size = wm.Scale
  1319. wave.CFrame = HandCF
  1320. wave.Transparency = i/14
  1321. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1322. wave2.Size = wm2.Scale
  1323. wave2.CFrame = HandCF
  1324. wave2.Transparency = i/14
  1325. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1326. wave3.Size = wm2.Scale
  1327. wave3.CFrame = HandCF
  1328. wave3.Transparency = i/14
  1329. wait()
  1330. end
  1331. wait()
  1332. wave:Destroy()
  1333. wave2:Destroy()
  1334. end)()
  1335.  
  1336. local torso = owner
  1337. local block = Instance.new("Part",torso)
  1338. block.Size = Vector3.new(0.1,0.1,0.1)
  1339. block.Position = block.Position + Vector3.new(2,2,2)
  1340. block.Transparency = 1
  1341. local weld = Instance.new("Weld",torso)
  1342. weld.Part0 = torso
  1343. weld.Part1 = block
  1344. weld.C0 = CFrame.new(0,5,0)
  1345. local tables = {5,4,3,2,1}
  1346. local part = Instance.new("ParticleEmitter")
  1347. part.Parent = owner
  1348. part.LockedToPart = true
  1349.  
  1350. part.Texture = "rbxassetid://300899196"
  1351. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1352. part.Transparency = NumberSequence.new(0.7)
  1353. part.Lifetime = NumberRange.new(2)
  1354. part.Rate = 30
  1355. local part2 = Instance.new("ParticleEmitter",block)
  1356. part2.Lifetime = NumberRange.new(5)
  1357. part2.Speed = NumberRange.new(0)
  1358. part2.Size = NumberSequence.new(18)
  1359. part2.LockedToPart = true
  1360. part2.Transparency = NumberSequence.new(0.5)
  1361. part2.Rate = 3
  1362. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1363. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1364. local model = Instance.new("Model",torso)
  1365.  
  1366. local ball0 = Instance.new("Part",model)
  1367. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1368. ball0.Transparency = 0.5
  1369. ball0.BrickColor = BrickColor.new("Royal purple")
  1370. ball0.Size = Vector3.new(1,1,1)
  1371. ball0mesh = Instance.new("SpecialMesh",ball0)
  1372. ball0mesh.MeshType = "Sphere"
  1373. ball0mesh.Scale = Vector3.new(1,1,1)
  1374. ballweld = Instance.new("Weld",model)
  1375. ballweld.Part0 = torso
  1376. ballweld.Part1 = ball0
  1377.  
  1378.  
  1379.  
  1380.  
  1381. for i = 1,15 do
  1382. wait(0.1)
  1383. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1384. part2.Size = NumberSequence.new(15)
  1385. for i = 1 , 3 do
  1386. wait()
  1387. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1388.  
  1389. end
  1390.  
  1391. wait(0.1)
  1392. part2.Size = NumberSequence.new(8)
  1393. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1394. ball0mesh.Scale = Vector3.new(1,1,1)
  1395.  
  1396. end
  1397.  
  1398. hum.WalkSpeed = 16
  1399. Muss.Volume = 8
  1400.  
  1401.  
  1402. Charging = true
  1403. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1404. function FDebris()
  1405. repeat
  1406. local p = Instance.new('Part',Torso)
  1407. p.formFactor = 'Custom'
  1408. p.Size = Vector3.new(1,1,1)
  1409. p.BrickColor = BrickColor.new("Dark indigo")
  1410. p.CanCollide = false
  1411. p.Transparency = 0.2
  1412. p.Anchored = true
  1413. p.Locked=true
  1414. p.Material = "Neon"
  1415. s = math.random(1,40)/10
  1416. local m = Instance.new("BlockMesh",p)
  1417. m.Scale = Vector3.new(s,s,s)
  1418. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1419. --[[coroutine.wrap(function()
  1420. wait(2)
  1421. while Charging == true do
  1422. wait(2)
  1423. GroundWave1()
  1424. wait(2)
  1425. end
  1426. end)()]]--
  1427.  
  1428. spawn(function()
  1429. while rs:wait() do
  1430. if p.Transparency >= 1 then p:Destroy() break end
  1431. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1432. p.Transparency = p.Transparency+0.01
  1433. end
  1434. end)
  1435. wait(.3)
  1436. until Charging == false
  1437. end
  1438.  
  1439.  
  1440. spawn(function()
  1441. while wait(.01)
  1442. do
  1443. FDebris()
  1444. end
  1445. end)
  1446.  
  1447.  
  1448.  
  1449. FloatPart = function()
  1450. local Part = Instance.new('Part',Torso)
  1451. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1452. Part.Anchored = true
  1453. Part.Material = 'Neon'
  1454. Part.CanCollide = false
  1455. Part.BrickColor = BrickColor.new("Royal purple")
  1456. local Mesh = Instance.new('SpecialMesh',Part)
  1457. Mesh.Scale = Vector3.new(4,4,.2)
  1458. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1459. Mesh.VertexColor = Vector3.new(0,170,255)
  1460. spawn(function()
  1461. for i = 1,30 do
  1462. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1463. Part.Transparency = Part.Transparency + .035
  1464. game["Run Service"].RenderStepped:wait()
  1465. end
  1466. Part:Destroy()
  1467. end)
  1468. end;
  1469.  
  1470. DubPart = function()
  1471. local Part = Instance.new('Part',Torso)
  1472. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1473. Part.Anchored = true
  1474. Part.CanCollide = false
  1475. Part.Material = 'Neon'
  1476. Part.BrickColor = BrickColor.new(SecondaryColor)
  1477. local Mesh = Instance.new('SpecialMesh',Part)
  1478. Mesh.Scale = Vector3.new(7,7,.2)
  1479. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1480. Mesh.VertexColor = Vector3.new(0,170,255)
  1481. spawn(function()
  1482. for i = 1,30 do
  1483. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1484. Part.Transparency = Part.Transparency + .035
  1485. game["Run Service"].RenderStepped:wait()
  1486. end
  1487. Part:Destroy()
  1488. end)
  1489. end;
  1490.  
  1491. Fade = function(Item,t)
  1492. spawn(function()
  1493. for i = 1,20 do
  1494. Item.Transparency = Item.Transparency + .05
  1495. if t then
  1496. wait(t)
  1497. else
  1498. wait()
  1499. end
  1500. end
  1501. Item:Destroy()
  1502. end)
  1503. end
  1504.  
  1505. Particle = function(PrimaryColor)
  1506. local Part = Instance.new('Part',Torso)
  1507. Part.BrickColor = BrickColor.new(PrimaryColor)
  1508. Part.Anchored = true
  1509. Part.Transparency = .3
  1510. Part.CanCollide = false
  1511. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1512. local Mesh = Instance.new('BlockMesh',Part)
  1513. Mesh.Scale = Vector3.new(.05,.1,.1)
  1514. spawn(function()
  1515. for i = 1,40 do
  1516. Part.Transparency = Part.Transparency + .0125
  1517. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1518. game["Run Service"].RenderStepped:wait()
  1519. end
  1520. Part:Destroy()
  1521. end)
  1522. end;
  1523.  
  1524. --[[spawn(function()
  1525. while wait() do
  1526. wait(.05)
  1527. FloatPart()
  1528. wait(.08)
  1529. FloatPart()
  1530. wait(.05)
  1531. DubPart()
  1532. wait(.08)
  1533. end
  1534. end)]]
  1535.  
  1536. game["Run Service"].RenderStepped:connect(function(_)
  1537. Particle("Royale purple")
  1538. Particle("Really black")
  1539. Particle("Royal purple")
  1540. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1541. end)
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556.  
  1557.  
  1558. function FindNearestTorso(Position,Distance,SinglePlayer)
  1559. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1560. local List = {}
  1561. for i,v in pairs(workspace:GetChildren())do
  1562. if v:IsA("Model")then
  1563. if v:findFirstChild("Torso")then
  1564. if v ~= char then
  1565. if(v.Torso.Position -Position).magnitude <= Distance then
  1566. table.insert(List,v)
  1567. end
  1568. end
  1569. end
  1570. end
  1571. end
  1572. return List
  1573. end
  1574.  
  1575.  
  1576.  
  1577.  
  1578. vt = Vector3.new
  1579.  
  1580.  
  1581.  
  1582. local player = owner
  1583. local pchar = player.Character
  1584. local cam = workspace.CurrentCamera
  1585.  
  1586. local rad = math.rad
  1587. bodyparts = {}
  1588. local keysDown = {}
  1589. local flySpeed = 0
  1590. local MAX_FLY_SPEED = 150
  1591.  
  1592. local canFly = false
  1593. local flyToggled = false
  1594.  
  1595. local forward, side = 0, 0
  1596. local lastForward, lastSide = 0, 0
  1597.  
  1598. local floatBP = Instance.new("BodyPosition")
  1599. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1600. local flyBV = Instance.new("BodyVelocity")
  1601. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1602. local turnBG = Instance.new("BodyGyro")
  1603. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1604.  
  1605. mouse.KeyDown:connect(function(key)
  1606. keysDown[key] = true
  1607.  
  1608. if key == "f" then
  1609. flyToggled = not flyToggled
  1610.  
  1611. if not flyToggled then
  1612. stanceToggle = "Normal"
  1613. floatBP.Parent = nil
  1614. flyBV.Parent = nil
  1615. turnBG.Parent = nil
  1616. root.Velocity = Vector3.new()
  1617. pchar.Humanoid.PlatformStand = false
  1618. end
  1619. end
  1620.  
  1621. end)
  1622. mouse.KeyUp:connect(function(key)
  1623. keysDown[key] = nil
  1624. end)
  1625.  
  1626. local function updateFly()
  1627.  
  1628.  
  1629.  
  1630.  
  1631. if not flyToggled then return end
  1632.  
  1633. lastForward = forward
  1634. lastSide = side
  1635.  
  1636. forward = 0
  1637. side = 0
  1638.  
  1639. if keysDown.w then
  1640. forward = forward + 1
  1641. end
  1642. if keysDown.s then
  1643. forward = forward - 1
  1644. end
  1645. if keysDown.a then
  1646. side = side - 1
  1647. end
  1648. if keysDown.d then
  1649. side = side + 1
  1650. end
  1651.  
  1652. canFly = (forward ~= 0 or side ~= 0)
  1653.  
  1654. if canFly then
  1655. stanceToggle = "Floating"
  1656. turnBG.Parent = root
  1657. floatBP.Parent = nil
  1658. flyBV.Parent = root
  1659.  
  1660. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1661. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1662. else
  1663. floatBP.position = root.Position
  1664. floatBP.Parent = root
  1665.  
  1666. flySpeed = flySpeed - 1
  1667. if flySpeed < 0 then flySpeed = 0 end
  1668. end
  1669.  
  1670. local camCF = cam.CoordinateFrame
  1671. local in_forward = canFly and forward or lastForward
  1672. local in_side = canFly and side or lastSide
  1673.  
  1674. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1675.  
  1676. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1677. end
  1678.  
  1679. game:service'RunService'.RenderStepped:connect(function()
  1680. if flyToggled then
  1681. pchar.Humanoid.PlatformStand = true
  1682. end
  1683. updateFly()
  1684. end)
  1685.  
  1686.  
  1687.  
  1688. mouse.KeyDown:connect(function(key)
  1689. if key == "b" then
  1690. hum.WalkSpeed = 0
  1691. if Debounces.CanAttack == true then
  1692. Debounces.CanAttack = false
  1693. Debounces.NoIdl = true
  1694. Debounces.on = true
  1695. v = Instance.new("Sound")
  1696. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1697. v.Parent = char
  1698. v.Looped = false
  1699. v.Pitch = 1
  1700. v.Volume = 3000
  1701. wait(0.01)
  1702. v:Play()
  1703. wait()
  1704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1710. if Debounces.on == false then
  1711. end
  1712. wait()
  1713. end
  1714. wait()
  1715.  
  1716.  
  1717. local function Shockwave7()
  1718. local ENERGY = Instance.new("Part", Char)
  1719. ENERGY.Name = "ENERGY"
  1720. ENERGY.CanCollide = false
  1721. ENERGY.BrickColor = BrickColor.new("Really black")
  1722. ENERGY.Transparency = 0.2
  1723. ENERGY.TopSurface = 0
  1724. ENERGY.BottomSurface = 0
  1725. ENERGY.Anchored = true
  1726. local cm = Instance.new("CylinderMesh", ENERGY)
  1727. cm.Scale = Vector3.new(1, 20, 1)
  1728. ENERGY.Size = Vector3.new(5, 20, 5)
  1729. ENERGY.CFrame = char.Torso.CFrame
  1730. ENERGY.Touched:connect(function(hit)
  1731. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1732. local Occlude = true
  1733. local NotOccludes = {
  1734. char.Name;
  1735. "Wings";
  1736. "Scythe";
  1737. "Thingy";
  1738. "Thingy2"; -- put all of the names in a table pls
  1739. }
  1740. for i,v in pairs(NotOccludes) do
  1741. if hit.Parent.Name == v then
  1742. Occlude = false
  1743. end
  1744. end
  1745. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1746. if Occlude then
  1747. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1748. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1749. end
  1750. end
  1751. end)
  1752. for i = 1, 50 do
  1753. ENERGY.CFrame = char.Torso.CFrame
  1754. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1755. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1756. wait()
  1757. end
  1758. ENERGY:Destroy()
  1759. end
  1760. Shockwave7()
  1761.  
  1762.  
  1763. pt=Instance.new('Part',torso)
  1764. pt.Anchored=true
  1765. pt.CanCollide=false
  1766. pt.Locked = true
  1767. pt.FormFactor='Custom'
  1768. pt.Size=Vector3.new(1,1,1)
  1769. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1770. pt.Transparency=.6
  1771. pt.BrickColor=BrickColor.new('Royal purple')
  1772. msh=Instance.new('SpecialMesh',pt)
  1773. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1774. msh.Scale=Vector3.new(8,4,8)
  1775. pt2=pt:clone()
  1776. pt2.Parent = torso
  1777. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1778. pt2.BrickColor=BrickColor.new("Really black")
  1779. msh2=msh:clone()
  1780. msh2.Parent=pt2
  1781. msh2.Scale=Vector3.new(10,5,10)
  1782.  
  1783. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1784. bl = Instance.new("Part", char)
  1785. bl.Locked = true
  1786. bl.Name = "Shell"
  1787. bl.BrickColor = BrickColor.new("Royal purple")
  1788. bl.Anchored = true
  1789. bl.CanCollide = false
  1790. bl.Transparency = 0
  1791. bl.Reflectance = 0
  1792. bl.BottomSurface = 0
  1793. bl.TopSurface = 0
  1794. bl.Shape = 0
  1795. blm = Instance.new("SpecialMesh",bl)
  1796. blm.MeshType = "Sphere"
  1797. blm.Scale = Vector3.new(1,1,1)
  1798. blm.MeshId = "rbxassetid://9982590"
  1799.  
  1800. coroutine.resume(coroutine.create(function()
  1801. for i=1, math.huge, 4 do
  1802. rs:wait()
  1803. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1804. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1805. bl.Transparency = bl.Transparency + 0.005
  1806. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1807. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1808. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1809. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1810. end
  1811. end))
  1812.  
  1813. for i = 1, 15 do
  1814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1820. if Debounces.on == false then
  1821. break
  1822. end
  1823. wait()
  1824. end
  1825. for i = 1, 15 do
  1826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1832. if Debounces.on == false then
  1833. break
  1834. end
  1835. wait()
  1836. end
  1837. for i = 1, 15 do
  1838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1844. if Debounces.on == false then
  1845. break
  1846. end
  1847. wait()
  1848. end
  1849. for i = 1, 15 do
  1850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1856. if Debounces.on == false then
  1857. break
  1858. end
  1859. wait()
  1860. end
  1861. for i = 1, 15 do
  1862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1868. if Debounces.on == false then
  1869. break
  1870. end
  1871. wait()
  1872. end
  1873. for i = 1, 10 do
  1874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1880. if Debounces.on == false then
  1881. break
  1882. end
  1883. wait()
  1884. end
  1885. wait(1.4)
  1886. Debounces.NoIdl = false
  1887. hum.WalkSpeed = 5
  1888. Debounces.on = false
  1889. wait()
  1890. if Debounces.CanAttack == false then
  1891. Debounces.CanAttack = true
  1892. v:Destroy()
  1893. bl:Destroy()
  1894. blm:Destroy()
  1895. pt:Destroy()
  1896. pt2:Destroy()
  1897. msh:Destroy()
  1898. msh2:Destroy()
  1899. end
  1900. end
  1901. end)
  1902.  
  1903.  
  1904.  
  1905.  
  1906.  
  1907. local grabbed = false
  1908. local cf = CFrame.new
  1909. local mr = math.rad
  1910. local angles = CFrame.Angles
  1911. local ud = UDim2.new
  1912. local c3 = Color3.new
  1913. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1914. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1915. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1916. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1917.  
  1918. clerp = function(a, b, t)
  1919. return a:lerp(b, t)
  1920. end
  1921.  
  1922. local RbxUtility = LoadLibrary("RbxUtility")
  1923. local Create = RbxUtility.Create
  1924. RemoveOutlines = function(part)
  1925. part.TopSurface = 10
  1926. end
  1927.  
  1928. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1929. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1930. RemoveOutlines(Part)
  1931. return Part
  1932. end
  1933.  
  1934. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1935. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1936. if Mesh == "SpecialMesh" then
  1937. Msh.MeshType = MeshType
  1938. Msh.MeshId = MeshId
  1939. end
  1940. return Msh
  1941. end
  1942.  
  1943.  
  1944.  
  1945.  
  1946.  
  1947.  
  1948.  
  1949. ArtificialHB = Instance.new("BindableEvent", script)
  1950. ArtificialHB.Name = "Heartbeat"
  1951. script:WaitForChild("Heartbeat")
  1952. frame = 0.033333333333333
  1953. tf = 0
  1954. allowframeloss = false
  1955. tossremainder = false
  1956. lastframe = tick()
  1957. script.Heartbeat:Fire()
  1958. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1959. tf = tf + s
  1960. if frame <= tf then
  1961. if allowframeloss then
  1962. script.Heartbeat:Fire()
  1963. lastframe = tick()
  1964. else
  1965. for i = 1, math.floor(tf / frame) do
  1966. script.Heartbeat:Fire()
  1967. end
  1968. lastframe = tick()
  1969. end
  1970. if tossremainder then
  1971. tf = 0
  1972. else
  1973. tf = tf - frame * math.floor(tf / frame)
  1974. end
  1975. end
  1976. end
  1977. )
  1978. swait = function(num)
  1979. if num == 0 or num == nil then
  1980. ArtificialHB.Event:wait()
  1981. else
  1982. for i = 0, num do
  1983. ArtificialHB.Event:wait()
  1984. end
  1985. end
  1986. end
  1987.  
  1988.  
  1989.  
  1990.  
  1991.  
  1992.  
  1993.  
  1994.  
  1995.  
  1996. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1997. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1998. return Weld
  1999. end
  2000.  
  2001. rayCast = function(Position, Direction, Range, Ignore)
  2002. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2003. end
  2004.  
  2005. CreateSound = function(id, par, vol, pit)
  2006. coroutine.resume(coroutine.create(function()
  2007. local sou = Instance.new("Sound", par or workspace)
  2008. sou.Volume = vol
  2009. sou.Pitch = pit or 1
  2010. sou.SoundId = id
  2011. swait()
  2012. sou:play()
  2013. game:GetService("Debris"):AddItem(sou, 6)
  2014. end
  2015. ))
  2016. end
  2017.  
  2018. local getclosest = function(obj, distance)
  2019. local last, lastx = distance + 1, nil
  2020. for i,v in pairs(workspace:GetChildren()) do
  2021. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2022. local t = v.Torso
  2023. local dist = t.Position - obj.Position.magnitude
  2024. if dist <= distance and dist < last then
  2025. last = dist
  2026. lastx = v
  2027. end
  2028. end
  2029. end
  2030. return lastx
  2031. end
  2032.  
  2033. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2034. if hit.Parent == nil then
  2035. return
  2036. end
  2037. local h = hit.Parent:FindFirstChild("Humanoid")
  2038. for _,v in pairs(hit.Parent:children()) do
  2039. if v:IsA("Humanoid") then
  2040. h = v
  2041. end
  2042. end
  2043. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2044. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2045. return
  2046. end
  2047. local c = owner
  2048. game:GetService("Debris"):AddItem(c, 0.5)
  2049. if HitSound ~= nil and HitPitch ~= nil then
  2050. CreateSound(HitSound, hit, 1, HitPitch)
  2051. end
  2052. local Damage = math.random(minim, maxim)
  2053. local blocked = false
  2054. local block = hit.Parent:findFirstChild("Block")
  2055. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2056. blocked = true
  2057. block.Value = block.Value - 1
  2058. print(block.Value)
  2059. end
  2060. if blocked == false then
  2061. h.Health = h.Health - Damage
  2062. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2063. else
  2064. h.Health = h.Health - Damage / 2
  2065. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2066. end
  2067. if Type == "Knockdown" then
  2068. local hum = hit.Parent.Humanoid
  2069. hum.PlatformStand = true
  2070. coroutine.resume(coroutine.create(function(HHumanoid)
  2071. swait(1)
  2072. HHumanoid.PlatformStand = false
  2073. end
  2074. ), hum)
  2075. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2076. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2077. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2078. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2079. game:GetService("Debris"):AddItem(rl, 0.5)
  2080. else
  2081. do
  2082. if Type == "Debuff" then
  2083. print'hi'
  2084. else
  2085. if Type == "Up" then
  2086. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2087. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2088. else
  2089. do
  2090. if Type == "DarkUp" then
  2091. coroutine.resume(coroutine.create(function()
  2092. for i = 0, 1, 0.1 do
  2093. swait()
  2094. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2095. end
  2096. end
  2097. ))
  2098. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2099. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2100. else
  2101. do
  2102. if Type == "Snare" then
  2103. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2104. game:GetService("Debris"):AddItem(bp, 1)
  2105. else
  2106. do
  2107. if Type == "Freeze" then
  2108. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2109. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2110. hit.Parent.Torso.Anchored = true
  2111. coroutine.resume(coroutine.create(function(Part)
  2112. swait(1.5)
  2113. Part.Anchored = false
  2114. end), hit.Parent.Torso)
  2115. game:GetService("Debris"):AddItem(BodPos, 3)
  2116. game:GetService("Debris"):AddItem(BodGy, 3)
  2117. end
  2118. do
  2119. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2120. game:GetService("Debris"):AddItem(debounce, Delay)
  2121. c = Instance.new("ObjectValue")
  2122. c.Name = "creator"
  2123. c.Value = Player
  2124. c.Parent = h
  2125. game:GetService("Debris"):AddItem(c, 0.5)
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131. end
  2132. end
  2133. end
  2134. end
  2135. end
  2136. end
  2137. end
  2138.  
  2139. ShowDamage = function(Pos, Text, Time, Color)
  2140. local Rate = 0.033333333333333
  2141. if not Pos then
  2142. local Pos = Vector3.new(0, 0, 0)
  2143. end
  2144. local Text = Text or ""
  2145. local Time = Time or 2
  2146. if not Color then
  2147. local Color = Color3.new(1, 0, 1)
  2148. end
  2149. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2150. EffectPart.Anchored = true
  2151. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2152. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2153. game.Debris:AddItem(EffectPart, Time + 0.1)
  2154. EffectPart.Parent = game:GetService("Workspace")
  2155. delay(0, function()
  2156. local Frames = Time / Rate
  2157. for Frame = 1, Frames do
  2158. wait(Rate)
  2159. local Percent = Frame / Frames
  2160. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2161. TextLabel.TextTransparency = Percent
  2162. end
  2163. if EffectPart and EffectPart.Parent then
  2164. EffectPart:Destroy()
  2165. end
  2166. end
  2167. )
  2168. end
  2169.  
  2170. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2171. for _,c in pairs(workspace:children()) do
  2172. local hum = c:findFirstChild("Humanoid")
  2173. if hum ~= nil then
  2174. local head = c:findFirstChild("Torso")
  2175. if head ~= nil then
  2176. local targ = head.Position - Part.Position
  2177. local mag = targ.magnitude
  2178. if mag <= magni and c.Name ~= Player.Name then
  2179. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2180. end
  2181. end
  2182. end
  2183. end
  2184. end
  2185.  
  2186.  
  2187.  
  2188.  
  2189.  
  2190. local effect = Instance.new("Model", Char)
  2191. effect.Name = "Effects"
  2192.  
  2193.  
  2194.  
  2195.  
  2196.  
  2197. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2198. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2199. prt.Anchored = true
  2200. prt.CFrame = cframe
  2201. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2202. game:GetService("Debris"):AddItem(prt, 10)
  2203. if Type == 1 or Type == nil then
  2204. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2205. else
  2206. if Type == 2 then
  2207. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2208. end
  2209. end
  2210. end
  2211.  
  2212.  
  2213.  
  2214.  
  2215. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2216. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2217. prt.Anchored = true
  2218. prt.CFrame = cframe
  2219. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2220. game:GetService("Debris"):AddItem(prt, 10)
  2221. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2222. end
  2223.  
  2224.  
  2225.  
  2226. local grabbing = false
  2227. WindFloor = function()
  2228.  
  2229. end
  2230.  
  2231.  
  2232.  
  2233. bc = BrickColor.new
  2234. function WindFloor2()
  2235. local shur = Instance.new("Part",char)
  2236. local gahd = Instance.new("Sound",shur)
  2237. gahd.SoundId = "rbxassetid://402981977"
  2238. gahd.Volume = 5
  2239. gahd.Pitch = 0.75
  2240. gahd:Play()
  2241. shur.Transparency = 1
  2242. shur.Material = "Neon"
  2243. shur.BrickColor = bc("Royal purple")
  2244. shur.Anchored = true
  2245. shur.CFrame = mouse.Hit
  2246. shur.Rotation = vt(0,math.random(-500,500),0)
  2247. shur.Size = vt(1,0.2,1)
  2248. shur.CanCollide = false
  2249. local dec = Instance.new("Decal",shur)
  2250. dec.Texture = symbolimg
  2251. dec.Face = "Top"
  2252. local dec2 = dec:Clone()
  2253. dec2.Parent = shur
  2254. dec2.Face = "Bottom"
  2255. local Meshshur = Instance.new("CylinderMesh",shur)
  2256. Meshshur.Scale = vt(0,1,0)
  2257. local value1 = 1*2.25
  2258. for i = 0, 50 do
  2259. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2260. value1 = value1 - 0.015*2.25
  2261. wait(0)
  2262. end
  2263. local spart = Instance.new("Part",char)
  2264. local tick = Instance.new("Sound",spart)
  2265. tick.SoundId = "rbxassetid://414516914"
  2266. tick.Volume = 2.5
  2267. tick.Pitch = 0.45
  2268. tick:Play()
  2269. spart.Size = vt(1,1,1)
  2270. spart.BrickColor = BrickColor.new("Royal purple")
  2271. spart.Transparency = 0.1
  2272. spart.Anchored = true
  2273. spart.CanCollide = false
  2274. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2275. local expld = Instance.new("Explosion", spart)
  2276. expld.BlastRadius = 27.5
  2277. expld.Position = spart.Position
  2278. local mesh = Instance.new("SpecialMesh",spart)
  2279. mesh.MeshType = "FileMesh"
  2280. mesh.Scale = vt(1,0.01,1)
  2281. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2282. local parz = spart:Clone()
  2283. local mshe = parz.Mesh
  2284. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2285. parz.CFrame = spart.CFrame
  2286. parz.Parent = char
  2287. local par2 = spart:Clone()
  2288. local msh = par2.Mesh
  2289. par2.Mesh.MeshType = "Sphere"
  2290. par2.Material = "Neon"
  2291. par2.CFrame = spart.CFrame
  2292. par2.BrickColor = BrickColor.new("Royal purple")
  2293. par2.Parent = char
  2294. local par3 = spart:Clone()
  2295. local msh3 = par2.Mesh
  2296. msh3.Scale = vt(15,0,15)
  2297. par3.Mesh.MeshType = "Sphere"
  2298. par3.Material = "Neon"
  2299. par3.CFrame = spart.CFrame
  2300. par3.BrickColor = BrickColor.new("Royal purple")
  2301. par3.Parent = char
  2302. for i = 0, 150 do
  2303. spart.Transparency = spart.Transparency + 0.01
  2304. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2305. spart.Position = spart.Position
  2306. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2307. par2.Transparency = par2.Transparency + 0.01
  2308. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2309. par2.Position = par2.Position
  2310. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2311. par3.Transparency = par2.Transparency + 0.05
  2312. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2313. par3.Position = par2.Position
  2314. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2315. parz.Transparency = par2.Transparency + 0.01
  2316. mshe.Scale = msh.Scale + vt(4,1,4)
  2317. parz.Position = parz.Position
  2318. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2319. wait(0)
  2320. end
  2321. for i = 0, 100 do
  2322. dec.Transparency = dec.Transparency + 0.015
  2323. dec2.Transparency = dec.Transparency
  2324. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2325. value1 = value1 - 0.015*2.25
  2326. wait(0)
  2327. end
  2328. shur:Destroy()
  2329. par2:Destroy()
  2330. spart:Destroy()
  2331. end
  2332.  
  2333.  
  2334.  
  2335.  
  2336.  
  2337.  
  2338.  
  2339. function BlastStorm()
  2340.  
  2341. local lag = Instance.new("Sound", workspace)
  2342. lag.SoundId = "rbxassetid://752783199"
  2343. lag.Volume = 20000
  2344. lag.Pitch = 1
  2345. lag:Play()
  2346. wait(0)
  2347. local ff = Instance.new("ForceField",char)
  2348. local shur = Instance.new("Part",char)
  2349. local gahd = Instance.new("Sound",char)
  2350. gahd.SoundId = "rbxassetid://402981977"
  2351. gahd.Volume = 2.5
  2352. gahd.Pitch = 0.6
  2353. gahd:Play()
  2354. shur.Transparency = 1
  2355. shur.Material = "Neon"
  2356. shur.BrickColor = bc("Royal purple")
  2357. shur.Anchored = true
  2358. shur.CFrame = mouse.Hit
  2359. shur.Size = vt(1,0.2,1)
  2360. shur.CanCollide = false
  2361. local dec = Instance.new("Decal",shur)
  2362. dec.Texture = symbolimg
  2363. dec.Face = "Top"
  2364. local dec2 = dec:Clone()
  2365. dec2.Parent = shur
  2366. dec2.Face = "Bottom"
  2367. local Meshshur = Instance.new("CylinderMesh",shur)
  2368. Meshshur.Scale = vt(0,1,0)
  2369. local value1 = 1*12.5
  2370. for i = 0, 50 do
  2371. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2372. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2373. value1 = value1 - 0.015*12.5
  2374. wait(0)
  2375. end
  2376.  
  2377. wait(0)
  2378. local spart = Instance.new("Part",char)
  2379. local tick = Instance.new("Sound",char)
  2380. tick.SoundId = "rbxassetid://414516914"
  2381. tick.Volume = 2.5
  2382. tick.Pitch = 0.4
  2383. tick:Play()
  2384. local tickz = Instance.new("Sound",char)
  2385. tickz.SoundId = "rbxassetid://435742675"
  2386. tickz.Volume = 1
  2387. tickz.Pitch = 1
  2388. tickz:Play()
  2389. local tickr = Instance.new("Sound",char)
  2390. tickr.SoundId = "rbxassetid://435742675"
  2391. tickr.Volume = 2.5
  2392. tickr.Pitch = 0.5
  2393. tickr:Play()
  2394. local tickel = Instance.new("Sound",char)
  2395. tickel.SoundId = "rbxassetid://2248511"
  2396. tickel.Volume = 3
  2397. tickel.Pitch = 0.2
  2398. tickel:Play()
  2399. spart.Size = vt(1,1,1)
  2400. spart.BrickColor = BrickColor.new("Royal purple")
  2401. spart.Transparency = 0.1
  2402. spart.Anchored = true
  2403. spart.CanCollide = false
  2404. spart.CFrame = mouse.Hit
  2405. local expld = Instance.new("Explosion", spart)
  2406. expld.BlastRadius = 500000
  2407. expld.Position = spart.Position
  2408. local mesh = Instance.new("SpecialMesh",spart)
  2409. mesh.MeshType = "FileMesh"
  2410. mesh.Scale = vt(1,0.01,1)
  2411. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2412. local parz = spart:Clone()
  2413. local mshe = parz.Mesh
  2414. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2415. parz.CFrame = spart.CFrame
  2416. parz.Parent = char
  2417. local par2 = spart:Clone()
  2418. local msh = par2.Mesh
  2419. par2.Mesh.MeshType = "Sphere"
  2420. par2.Material = "Neon"
  2421. par2.CFrame = spart.CFrame
  2422. par2.BrickColor = BrickColor.new("Royal purple")
  2423. par2.Parent = char
  2424. for i = 0, 200 do
  2425. spart.Transparency = spart.Transparency + 0.005
  2426. mesh.Scale = mesh.Scale + vt(10,1,10)
  2427. spart.Position = spart.Position
  2428. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2429. par2.Transparency = par2.Transparency + 0.005
  2430. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2431. par2.Position = par2.Position
  2432. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2433. parz.Transparency = par2.Transparency + 0.005
  2434. mshe.Scale = msh.Scale + vt(6,1,6)
  2435. parz.Position = parz.Position
  2436. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2437. wait(0)
  2438. end
  2439. ff:Destroy()
  2440. for i = 0, 100 do
  2441. dec.Transparency = dec.Transparency + 0.015
  2442. dec2.Transparency = dec.Transparency
  2443. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2444. value1 = value1 - 0.015*12.5
  2445. wait(0)
  2446. end
  2447. shur:Destroy()
  2448. par2:Destroy()
  2449. spart:Destroy()
  2450. tick:Destroy()
  2451. tickr:Destroy()
  2452. tickz:Destroy()
  2453. tickel:Destroy()
  2454. end
  2455.  
  2456.  
  2457.  
  2458.  
  2459.  
  2460.  
  2461.  
  2462.  
  2463. local maincolor = Color3.new(170/255,0/255,255/255)
  2464.  
  2465.  
  2466.  
  2467. function noobyisscripter()
  2468. local hitted = false
  2469. local valuesize = 5
  2470. local lb = Instance.new("Part")
  2471. lb.Parent = char
  2472. lb.Material = "Neon"
  2473. lb.BrickColor = BrickColor.new(maincolor)
  2474. lb.CanCollide = false
  2475. lb.Shape = "Ball"
  2476. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2477. lb.Anchored = false
  2478. lb.Size = vt(1,1,1)
  2479. local thing = Instance.new("SpecialMesh",lb)
  2480. thing.MeshType = "Sphere"
  2481. local trail = Instance.new("ParticleEmitter",lb)
  2482. trail.Texture = "rbxassetid://296874871"
  2483. trail.LightEmission = 0.95
  2484. trail.Color = ColorSequence.new(maincolor)
  2485. trail.Rate = 10000
  2486. trail.Lifetime = NumberRange.new(1.5)
  2487. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2488. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2489. trail.Speed = NumberRange.new(0,0)
  2490. trail.RotSpeed = NumberRange.new(-500,500)
  2491. local bv = Instance.new("BodyVelocity")
  2492. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2493. bv.velocity = mouse.Hit.lookVector *100
  2494. bv.Parent = lb
  2495. wait(0.1)
  2496. pewdiepie=lb.Touched:connect(function(hit)
  2497. if hitted == false then
  2498. local sd = Instance.new("Sound",lb)
  2499. sd.SoundId = "rbxassetid://138210320"
  2500. sd.Volume = 2.5
  2501. sd:Play()
  2502. hitted = true
  2503. trail.Rate = 0
  2504. lb.Anchored = true
  2505. local explosion = Instance.new("Explosion",lb)
  2506. explosion.BlastRadius = 10
  2507. explosion.Position = lb.Position
  2508. local ex = Instance.new("ParticleEmitter",lb)
  2509. ex.Texture = "rbxassetid://296874871"
  2510. ex.LightEmission = 0.95
  2511. ex.Color = ColorSequence.new(maincolor)
  2512. ex.Rate = 10000
  2513. ex.Lifetime = NumberRange.new(1.75)
  2514. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2515. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2516. ex.Speed = NumberRange.new(25,45)
  2517. ex.VelocitySpread = 90000
  2518. ex.RotSpeed = NumberRange.new(-500,500)
  2519. for i = 0, 19 do
  2520. wait()
  2521. valuesize = valuesize - 0.25
  2522. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2523. end
  2524. ex.Rate = 0
  2525. for i = 0, 9 do
  2526. wait()
  2527. lb.Transparency = lb.Transparency + 0.1
  2528. end
  2529. wait(5)
  2530. lb:Destroy()
  2531. end
  2532. end)
  2533. end
  2534.  
  2535.  
  2536. mouse.KeyDown:connect(function(key)
  2537. if key == "g" then
  2538. if Debounces.CanAttack == true then
  2539. Debounces.CanAttack = false
  2540. Debounces.on = true
  2541. Debounces.NoIdl = true
  2542. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2543. shot1 = Instance.new("Sound",Torso)
  2544. shot1.SoundId = "rbxassetid://200633492"
  2545. shot1.Looped = false
  2546. shot1.Pitch = 3
  2547. shot1.Volume = 400
  2548. shot1:Play()
  2549. Debounces.RPunch = true
  2550. Debounces.LPunch = true
  2551. Debounces.ks = true
  2552. Debounces.ks2 = true
  2553. for i = 1, 3 do
  2554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2560. if Debounces.on == false then break end
  2561. wait()
  2562. end
  2563. shot1 = Instance.new("Sound",Torso)
  2564. shot1.SoundId = "rbxassetid://200633492"
  2565. shot1.Looped = false
  2566. shot1.Pitch = 3
  2567. shot1.Volume = 400
  2568. shot1:Play()
  2569. wait(0.5)
  2570. noobyisscripter()
  2571. for i = 1, 3 do
  2572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2578. if Debounces.on == false then break end
  2579. wait()
  2580. end
  2581. shot1 = Instance.new("Sound",Torso)
  2582. shot1.SoundId = "rbxassetid://200633492"
  2583. shot1.Looped = false
  2584. shot1.Pitch = 3
  2585. shot1.Volume = 400
  2586. shot1:Play()
  2587. wait(0.5)
  2588. noobyisscripter()
  2589. for i = 1, 3 do
  2590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2596. if Debounces.on == false then break end
  2597. wait()
  2598. end
  2599. shot1 = Instance.new("Sound",Torso)
  2600. shot1.SoundId = "rbxassetid://200633492"
  2601. shot1.Looped = false
  2602. shot1.Pitch = 3
  2603. shot1.Volume = 400
  2604. shot1:Play()
  2605. wait(0.5)
  2606. noobyisscripter()
  2607. for i = 1, 3 do
  2608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2614. if Debounces.on == false then break end
  2615. wait()
  2616. end
  2617. shot1 = Instance.new("Sound",Torso)
  2618. shot1.SoundId = "rbxassetid://200633492"
  2619. shot1.Looped = false
  2620. shot1.Pitch = 3
  2621. shot1.Volume = 400
  2622. shot1:Play()
  2623. wait(0.5)
  2624. noobyisscripter()
  2625. for i = 1, 3 do
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2632. if Debounces.on == false then break end
  2633. wait()
  2634. end
  2635. shot1 = Instance.new("Sound",Torso)
  2636. shot1.SoundId = "rbxassetid://200633492"
  2637. shot1.Looped = false
  2638. shot1.Pitch = 3
  2639. shot1.Volume = 400
  2640. shot1:Play()
  2641. wait(0.5)
  2642. noobyisscripter()
  2643. for i = 1, 3 do
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2650. if Debounces.on == false then break end
  2651. wait()
  2652. end
  2653. shot1 = Instance.new("Sound",Torso)
  2654. shot1.SoundId = "rbxassetid://200633492"
  2655. shot1.Looped = false
  2656. shot1.Pitch = 3
  2657. shot1.Volume = 400
  2658. shot1:Play()
  2659. wait(0.5)
  2660. noobyisscripter()
  2661. for i = 1, 3 do
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2668. if Debounces.on == false then break end
  2669. wait()
  2670. end
  2671. shot1 = Instance.new("Sound",Torso)
  2672. shot1.SoundId = "rbxassetid://200633492"
  2673. shot1.Looped = false
  2674. shot1.Pitch = 3
  2675. shot1.Volume = 400
  2676. shot1:Play()
  2677. wait(0.5)
  2678. noobyisscripter()
  2679. for i = 1, 3 do
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2686. if Debounces.on == false then break end
  2687. wait()
  2688. end
  2689. shot1 = Instance.new("Sound",Torso)
  2690. shot1.SoundId = "rbxassetid://200633492"
  2691. shot1.Looped = false
  2692. shot1.Pitch = 3
  2693. shot1.Volume = 400
  2694. shot1:Play()
  2695. wait(0.5)
  2696. noobyisscripter()
  2697. for i = 1, 3 do
  2698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2704. if Debounces.on == false then break end
  2705. wait()
  2706. end
  2707. shot1 = Instance.new("Sound",Torso)
  2708. shot1.SoundId = "rbxassetid://200633492"
  2709. shot1.Looped = false
  2710. shot1.Pitch = 3
  2711. shot1.Volume = 400
  2712. shot1:Play()
  2713. wait(0.5)
  2714. noobyisscripter()
  2715. for i = 1, 3 do
  2716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2722. if Debounces.on == false then break end
  2723. wait()
  2724. end
  2725. shot1 = Instance.new("Sound",Torso)
  2726. shot1.SoundId = "rbxassetid://200633492"
  2727. shot1.Looped = false
  2728. shot1.Pitch = 3
  2729. shot1.Volume = 400
  2730. shot1:Play()
  2731. wait(0.5)
  2732. noobyisscripter()
  2733. for i = 1, 3 do
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2740. if Debounces.on == false then break end
  2741. wait()
  2742. end
  2743. shot1 = Instance.new("Sound",Torso)
  2744. shot1.SoundId = "rbxassetid://200633492"
  2745. shot1.Looped = false
  2746. shot1.Pitch = 3
  2747. shot1.Volume = 400
  2748. shot1:Play()
  2749. wait(0.5)
  2750. noobyisscripter()
  2751. for i = 1, 3 do
  2752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2758. if Debounces.on == false then break end
  2759. wait()
  2760. end
  2761. shot1 = Instance.new("Sound",Torso)
  2762. shot1.SoundId = "rbxassetid://200633492"
  2763. shot1.Looped = false
  2764. shot1.Pitch = 3
  2765. shot1.Volume = 400
  2766. shot1:Play()
  2767. wait(0.5)
  2768. noobyisscripter()
  2769. for i = 1, 3 do
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2776. if Debounces.on == false then break end
  2777. wait()
  2778. end
  2779. shot1 = Instance.new("Sound",Torso)
  2780. shot1.SoundId = "rbxassetid://200633492"
  2781. shot1.Looped = false
  2782. shot1.Pitch = 3
  2783. shot1.Volume = 400
  2784. shot1:Play()
  2785. wait(0.5)
  2786. noobyisscripter()
  2787. for i = 1, 3 do
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2794. if Debounces.on == false then break end
  2795. wait()
  2796. end
  2797. shot1 = Instance.new("Sound",Torso)
  2798. shot1.SoundId = "rbxassetid://200633492"
  2799. shot1.Looped = false
  2800. shot1.Pitch = 3
  2801. shot1.Volume = 400
  2802. shot1:Play()
  2803. wait(0.5)
  2804. noobyisscripter()
  2805. for i = 1, 3 do
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2812. if Debounces.on == false then break end
  2813. wait()
  2814. end
  2815. shot1 = Instance.new("Sound",Torso)
  2816. shot1.SoundId = "rbxassetid://200633492"
  2817. shot1.Looped = false
  2818. shot1.Pitch = 3
  2819. shot1.Volume = 400
  2820. shot1:Play()
  2821. wait(0.5)
  2822. noobyisscripter()
  2823. for i = 1, 3 do
  2824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2830. if Debounces.on == false then break end
  2831. wait()
  2832. end
  2833. shot1 = Instance.new("Sound",Torso)
  2834. shot1.SoundId = "rbxassetid://200633492"
  2835. shot1.Looped = false
  2836. shot1.Pitch = 3
  2837. shot1.Volume = 400
  2838. shot1:Play()
  2839. wait(0.5)
  2840. noobyisscripter()
  2841. for i = 1, 3 do
  2842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2848. if Debounces.on == false then break end
  2849. wait()
  2850. end
  2851. shot1 = Instance.new("Sound",Torso)
  2852. shot1.SoundId = "rbxassetid://200633492"
  2853. shot1.Looped = false
  2854. shot1.Pitch = 3
  2855. shot1.Volume = 400
  2856. shot1:Play()
  2857. wait(0.5)
  2858. noobyisscripter()
  2859. for i = 1, 3 do
  2860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2866. if Debounces.on == false then break end
  2867. wait()
  2868. end
  2869. shot1 = Instance.new("Sound",Torso)
  2870. shot1.SoundId = "rbxassetid://200633492"
  2871. shot1.Looped = false
  2872. shot1.Pitch = 3
  2873. shot1.Volume = 400
  2874. shot1:Play()
  2875. wait(0.5)
  2876. noobyisscripter()
  2877. for i = 1, 3 do
  2878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2884. if Debounces.on == false then break end
  2885. wait()
  2886. end
  2887. shot1 = Instance.new("Sound",Torso)
  2888. shot1.SoundId = "rbxassetid://200633492"
  2889. shot1.Looped = false
  2890. shot1.Pitch = 3
  2891. shot1.Volume = 400
  2892. shot1:Play()
  2893. wait(0.5)
  2894. noobyisscripter()
  2895. for i = 1, 3 do
  2896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2902. if Debounces.on == false then break end
  2903. wait()
  2904. end
  2905.  
  2906. Debounces.LPunch = false
  2907. Debounces.RPunch = false
  2908. Debounces.ks = false
  2909. Debounces.ks2 = false
  2910. if Debounces.CanAttack == false then
  2911. Debounces.CanAttack = true
  2912. Debounces.on = false
  2913. Debounces.NoIdl = false
  2914. end
  2915. end
  2916. end
  2917. end)
  2918.  
  2919.  
  2920.  
  2921.  
  2922. mouse.KeyDown:connect(function(key)
  2923. if key == "r" then
  2924.  
  2925. if Debounces.CanAttack == true then
  2926. Debounces.CanAttack = false
  2927. Debounces.NoIdl = true
  2928. Debounces.on = true
  2929. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2930. function FindNearestTorso(Position,Distance,SinglePlayer)
  2931. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2932. local List = {}
  2933. for i,v in pairs(workspace:GetChildren())do
  2934. if v:IsA("Model")then
  2935. if v:findFirstChild("Torso")then
  2936. if v ~= char then
  2937. if(v.Torso.Position -Position).magnitude <= Distance then
  2938. table.insert(List,v)
  2939. end
  2940. end
  2941. end
  2942. end
  2943. end
  2944. return List
  2945. end
  2946. z = Instance.new("Sound",hed)
  2947. z.SoundId = "rbxassetid://232213955"
  2948. z.Pitch = 1
  2949. z.Volume = 1
  2950. wait(0.2)
  2951. z:Play()
  2952. sp = Instance.new("Part",hed)
  2953. sp.Anchored = true
  2954. sp.CanCollide = false
  2955. sp.Locked = false
  2956. sp.Transparency = 0
  2957. sp.Material = "Neon"
  2958. sp.Size = Vector3.new(1,1,1)
  2959. sp.TopSurface = "SmoothNoOutlines"
  2960. sp.BottomSurface = "SmoothNoOutlines"
  2961. sp.BrickColor = BrickColor.new("Royal purple")
  2962. spm = Instance.new("SpecialMesh",sp)
  2963. spm.MeshType = "Sphere"
  2964. spm.Scale = Vector3.new(100,100,100)
  2965. sp2 = Instance.new("Part", rarm)
  2966. sp2.Name = "Energy"
  2967. sp2.BrickColor = BrickColor.new("Royal purple")
  2968. sp2.Size = Vector3.new(1,1,1)
  2969. sp2.Shape = "Ball"
  2970. sp2.CanCollide = false
  2971. sp2.Anchored = true
  2972. sp2.Locked = true
  2973. sp2.TopSurface = 0
  2974. sp2.BottomSurface = 0
  2975. sp2.Transparency = 1
  2976. spm2 = Instance.new("SpecialMesh",sp2)
  2977. spm2.MeshId = "rbxassetid://9982590"
  2978. spm2.Scale = Vector3.new(100,100,100)
  2979. for i = 1, 20 do
  2980. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2981. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2988. if Debounces.on == false then break end
  2989. rs:wait()
  2990. end
  2991. for i = 1, 100, 20 do rs:wait()
  2992. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2993. end
  2994. for i = 1, 20 do
  2995. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3002. if Debounces.on == false then break end
  3003. rs:wait()
  3004. end
  3005. sp.Transparency = 0
  3006. for i = 1, 20 do
  3007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3013. if Debounces.on == false then break end
  3014. rs:wait()
  3015. end
  3016. wait(1)
  3017. sp.Transparency = 0
  3018. sp2.Transparency = 0.84
  3019. for i = 1, 20 do
  3020. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3021. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3022. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3023. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3024. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3027. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3028. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3029. if Debounces.on == false then break end
  3030. rs:wait()
  3031. end
  3032. for i = 1, 2880, 50 do
  3033. rs:wait()
  3034. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3035. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3036. rs:wait()
  3037. end
  3038. sp:Destroy()
  3039. sp2:Destroy()
  3040. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3041. local X = Instance.new("Part",char)
  3042. local O = Instance.new("ObjectValue",X)
  3043. O.Name = "creator"
  3044. X.Locked = true
  3045. X.Name = "Shell"
  3046. X.Anchored = false
  3047. X.CanCollide = false
  3048. X.Transparency = 0
  3049. X.Reflectance = 0
  3050. X.BottomSurface = 0
  3051. X.TopSurface = 0
  3052. X.Shape = 0
  3053. local V = Instance.new("ObjectValue",X)
  3054. V.Value = char
  3055. V.Name = "creator"
  3056. X.BrickColor = BrickColor.new("Royal purple")
  3057. X.Size = Vector3.new(1,1,1)
  3058. X.Material = "Neon"
  3059. local Z = Instance.new("SpecialMesh",X)
  3060. Z.MeshType = "Sphere"
  3061. Z.Scale = Vector3.new(100,100,100)
  3062. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3063. local bv = Instance.new("BodyVelocity",X)
  3064. bv.maxForce = Vector3.new(99999,99999,99999)
  3065. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3066. bv.velocity = X.CFrame.lookVector*65
  3067.  
  3068. Explode = X.Touched:connect(function(hit)
  3069.  
  3070. local cf = X.CFrame
  3071. bv:Destroy()
  3072. X.Anchored = true
  3073. Z:Remove()
  3074. Explode:disconnect()
  3075.  
  3076. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3077. for i = 1, 360, 360/t do
  3078. local c = Instance.new("Part", game.Workspace)
  3079. c.FormFactor = 3
  3080. c.TopSurface = 0
  3081. c.BottomSurface = 0
  3082. c.Size = s
  3083. c.Anchored = true
  3084. c.CanCollide = wt
  3085. c.Material=workspace.Base.Material
  3086. c.Transparency = trans
  3087. c.BrickColor = workspace.Base.BrickColor
  3088. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3089. c.Locked=true
  3090. game.Debris:AddItem(c,25)
  3091. end
  3092. end
  3093.  
  3094. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3095.  
  3096.  
  3097. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3098. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3099. if part then
  3100. local cfremz = CFrame.new(positi)
  3101. debris(cfremz, part, 30)
  3102. end
  3103.  
  3104. X.Size = Vector3.new(6,6,6)
  3105. X.Touched:connect(function(hit) end)
  3106. X.CanCollide = false
  3107. local part3 = Instance.new("Part", rarm)
  3108. part3.Anchored=true
  3109. part3.CanCollide=false
  3110. part3.Locked = true
  3111. part3.TopSurface = "SmoothNoOutlines"
  3112. part3.BottomSurface = "SmoothNoOutlines"
  3113. part3.FormFactor='Custom'
  3114. part3.Size=Vector3.new(2,2, 2)
  3115. part3.CFrame=X.CFrame
  3116. part3.Transparency=0
  3117. part3.BrickColor=TorsoColor
  3118. local mesh3 = Instance.new("SpecialMesh",part3)
  3119. mesh3.MeshType = "Sphere"
  3120. mesh3.Scale = Vector3.new(2,2,2)
  3121. --debris:AddItem(X,8)
  3122. local part4 = Instance.new("Part", rarm)
  3123. part4.Material = "Neon"
  3124. part4.Anchored=true
  3125. part4.CanCollide=false
  3126. part4.Locked = true
  3127. part4.TopSurface = "SmoothNoOutlines"
  3128. part4.BottomSurface = "SmoothNoOutlines"
  3129. part4.FormFactor='Custom'
  3130. part4.Size=Vector3.new(2,2, 2)
  3131. part4.CFrame=X.CFrame
  3132. part4.Transparency=0
  3133. part4.BrickColor=BrickColor.new("Black")
  3134. local mesh4 = Instance.new("SpecialMesh",part4)
  3135. mesh4.MeshType = "Sphere"
  3136. mesh4.Scale = Vector3.new(1,1,1)
  3137. local part7 = Instance.new("Part", rarm)
  3138. part7.Material = "Neon"
  3139. part7.Anchored=true
  3140. part7.CanCollide=false
  3141. part7.Locked = true
  3142. part7.TopSurface = "SmoothNoOutlines"
  3143. part7.BottomSurface = "SmoothNoOutlines"
  3144. part7.FormFactor='Custom'
  3145. part7.Size=Vector3.new(2,2, 2)
  3146. part7.CFrame=X.CFrame
  3147. part7.Transparency=0
  3148. part7.BrickColor=BrickColor.new("Really black")
  3149. local mesh7 = Instance.new("SpecialMesh",part7)
  3150. mesh7.MeshType = "Sphere"
  3151. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3152. --[[X.Touched:connect(function(ht)
  3153. hit = ht.Parent
  3154. if ht and hit:IsA("Model") then
  3155. if hit:FindFirstChild("Humanoid") then
  3156. if hit.Name ~= p.Name then
  3157. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3158. wait(.3)
  3159. end
  3160. end
  3161. elseif ht and hit:IsA("Hat") then
  3162. if hit.Parent.Name ~= p.Name then
  3163. if hit.Parent:FindFirstChild("Humanoid") then
  3164. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3165. wait(.3)
  3166. end
  3167. end
  3168. end
  3169. end)
  3170. part3.Touched:connect(function(ht)
  3171. hit = ht.Parent
  3172. if ht and hit:IsA("Model") then
  3173. if hit:FindFirstChild("Humanoid") then
  3174. if hit.Name ~= p.Name then
  3175. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3176. wait(.3)
  3177. end
  3178. end
  3179. elseif ht and hit:IsA("Hat") then
  3180. if hit.Parent.Name ~= p.Name then
  3181. if hit.Parent:FindFirstChild("Humanoid") then
  3182. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3183. wait(.3)
  3184. end
  3185. end
  3186. end
  3187. end)]]--
  3188. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3189. if v:FindFirstChild('Humanoid') then
  3190. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3191. v.Humanoid.PlatformStand = true
  3192. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3193. end
  3194. end
  3195.  
  3196. local acos = math.acos
  3197. local sqrt = math.sqrt
  3198. local Vec3 = Vector3.new
  3199. local fromAxisAngle = CFrame.fromAxisAngle
  3200.  
  3201. local function toAxisAngle(CFr)
  3202. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3203. local Angle = math.acos((R00+R11+R22-1)/2)
  3204. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3205. A = A == 0 and 0.00001 or A
  3206. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3207. B = B == 0 and 0.00001 or B
  3208. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3209. C = C == 0 and 0.00001 or C
  3210. local x = (R21-R12)/sqrt(A)
  3211. local y = (R02-R20)/sqrt(B)
  3212. local z = (R10-R01)/sqrt(C)
  3213. return Vec3(x,y,z),Angle
  3214. end
  3215.  
  3216. function ApplyTrig(Num,Func)
  3217. local Min,Max = Func(0),Func(1)
  3218. local i = Func(Num)
  3219. return (i-Min)/(Max-Min)
  3220. end
  3221.  
  3222. function LerpCFrame(CFrame1,CFrame2,Num)
  3223. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3224. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3225. end
  3226.  
  3227. function Crater(Torso,Radius)
  3228. Spawn(function()
  3229. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3230. local Ignore = {}
  3231. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3232. if v.Character ~= nil then
  3233. Ignore[#Ignore+1] = v.Character
  3234. end
  3235. end
  3236. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3237. if Hit == nil then return end
  3238. local Parts = {}
  3239. for i = 1,360,10 do
  3240. local P = Instance.new("Part",Torso.Parent)
  3241. P.Anchored = true
  3242. P.FormFactor = "Custom"
  3243. P.BrickColor = Hit.BrickColor
  3244. P.Material = Hit.Material
  3245. P.TopSurface = "Smooth"
  3246. P.BottomSurface = "Smooth"
  3247. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3248. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3249. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3250. if math.random(0,5) == 0 then -- rubble
  3251. local P = Instance.new("Part",Torso.Parent)
  3252. P.Anchored = true
  3253. P.FormFactor = "Custom"
  3254. P.BrickColor = Hit.BrickColor
  3255. P.Material = Hit.Material
  3256. P.TopSurface = "Smooth"
  3257. P.BottomSurface = "Smooth"
  3258. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3259. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3260. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3261. end
  3262. end
  3263. for i = 0,1,0.05 do
  3264. for i2,v in pairs(Parts) do
  3265. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3266. end
  3267. wait(0.02)
  3268. end
  3269. for i,v in pairs(Parts) do
  3270. if v[1].Size.X > 2.1 then
  3271. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3272. end
  3273. v[1].Anchored = false
  3274. end
  3275. for i = 0,1,0.05 do
  3276. for i2,v in pairs(Parts) do
  3277. v[1].Transparency = i
  3278. if i == 1 then
  3279. v[1]:Destroy()
  3280. elseif i >= 0.25 then
  3281. v[1].CanCollide = false
  3282. end
  3283. end
  3284. wait(0.02)
  3285. end
  3286. Parts = nil
  3287. end)
  3288. end
  3289.  
  3290.  
  3291. Part = function(x,y,z,color,tr,cc,an,parent)
  3292. local p = Instance.new('Part',parent or Weapon)
  3293. p.formFactor = 'Custom'
  3294. p.Size = Vector3.new(x,y,z)
  3295. p.BrickColor = BrickColor.new(color)
  3296. p.CanCollide = cc
  3297. p.Transparency = tr
  3298. p.Anchored = an
  3299. p.TopSurface,p.BottomSurface = 0,0
  3300. p.Locked=true
  3301. p:BreakJoints()
  3302. return p end
  3303.  
  3304. Mesh = function(par,num,x,y,z)
  3305. local msh = _
  3306. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3307. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3308. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3309. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3310. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3311. end msh.Scale = Vector3.new(x,y,z)
  3312. return msh end
  3313.  
  3314. function explosion(col1,col2,cfr,sz,rng,dmg)
  3315. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3316. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3317. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3318. v1,v2,v3=sz.x,sz.y,sz.z
  3319. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3320. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3321. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3322. a.CFrame=cfr
  3323. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3324. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3325.  
  3326. Spawn(function()
  3327. while wait() do
  3328. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3329. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3330. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3331. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3332. a.Transparency=a.Transparency+0.05
  3333. a2.Transparency=a2.Transparency+0.05
  3334. a3.Transparency=a3.Transparency+0.05
  3335. end
  3336. end)
  3337. end
  3338.  
  3339. Crater(X,120)
  3340. Crater(X,220)
  3341. Crater(X,320)
  3342. z = Instance.new("Sound",workspace)
  3343. z.SoundId = "rbxassetid://231917744"
  3344. z.Pitch = .5
  3345. z.Volume = 5
  3346. z1 = Instance.new("Sound",workspace)
  3347. z1.SoundId = "rbxassetid://231917744"
  3348. z1.Pitch = .5
  3349. z1.Volume = 5
  3350. z2 = Instance.new("Sound",workspace)
  3351. z2.SoundId = "rbxassetid://231917744"
  3352. z2.Pitch = .5
  3353. z2.Volume = 5
  3354. z3 = Instance.new("Sound",workspace)
  3355. z3.SoundId = "rbxassetid://245537790"
  3356. z3.Pitch = .7
  3357. z3.Volume = 5
  3358. z4 = Instance.new("Sound",workspace)
  3359. z4.SoundId = "rbxassetid://245537790"
  3360. z4.Pitch = .7
  3361. z4.Volume = 5
  3362. z4a = Instance.new("Sound",workspace)
  3363. z4a.SoundId = "rbxassetid://419447292"
  3364. z4a.Pitch = 1
  3365. z4a.Volume = 5
  3366. z3a = Instance.new("Sound",workspace)
  3367. z3a.SoundId = "rbxassetid://421328847"
  3368. z3a.Pitch = 1
  3369. z3a.Volume = 5
  3370. wait(0.1)
  3371. z:Play()
  3372. z1:Play()
  3373. z2:Play()
  3374. z3:Play()
  3375. z4:Play()
  3376. z3a:Play()
  3377. z4a:Play()
  3378.  
  3379. local part=Instance.new('Part',rarm)
  3380. part.Anchored=true
  3381. part.CanCollide=false
  3382. part.Locked = true
  3383. part.FormFactor='Custom'
  3384. part.Size=Vector3.new(2,2,2)
  3385. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3386. part.Transparency=0
  3387. part.BrickColor=BrickColor.new('Really black')
  3388. local mesh=Instance.new('SpecialMesh',part)
  3389. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3390. mesh.Scale=Vector3.new(4,4,4)
  3391. local part2=part:clone()
  3392. part2.Parent = rarm
  3393. part2.BrickColor=TorsoColor
  3394. local part5=part:clone()
  3395. part5.Parent = rarm
  3396. part5.BrickColor=TorsoColor
  3397. local part6=part:clone()
  3398. part6.Parent = rarm
  3399. part6.BrickColor=BrickColor.new("Black")
  3400. local mesh2=mesh:clone()
  3401. mesh2.Parent=part2
  3402. mesh2.Scale=Vector3.new(6, 6, 6)
  3403. local mesh5=mesh:clone()
  3404. mesh5.Parent=part5
  3405. mesh5.Scale=Vector3.new(6, 6, 6)
  3406. local mesh6=mesh:clone()
  3407. mesh6.Parent=part6
  3408. mesh6.Scale=Vector3.new(6, 6, 6)
  3409. local blast = Instance.new("Part", rarm)
  3410. blast.BrickColor = BrickColor.new("Really black")
  3411. blast.Anchored = true
  3412. blast.CanCollide = false
  3413. blast.Locked = true
  3414. blast.Size = Vector3.new(2, 2, 2)
  3415. blast.TopSurface = "Smooth"
  3416. blast.BottomSurface = "Smooth"
  3417. blast.Transparency = 0
  3418. blast.CFrame = HandCF
  3419. local bm = Instance.new("SpecialMesh", blast)
  3420. bm.Scale = Vector3.new(10,2,10)
  3421. bm.MeshId = "rbxassetid://3270017"
  3422. local blast2 = Instance.new("Part", rarm)
  3423. blast2.BrickColor = BrickColor.new("Really black")
  3424. blast2.Anchored = true
  3425. blast2.CanCollide = false
  3426. blast2.Locked = true
  3427. blast2.Size = Vector3.new(2, 2, 2)
  3428. blast2.TopSurface = "Smooth"
  3429. blast2.BottomSurface = "Smooth"
  3430. blast2.Transparency = 0
  3431. blast2.CFrame = HandCF
  3432. local bm2 = Instance.new("SpecialMesh", blast2)
  3433. bm2.Scale = Vector3.new(6,2,6)
  3434. bm2.MeshId = "rbxassetid://3270017"
  3435. local blast3 = Instance.new("Part", rarm)
  3436. blast3.BrickColor = BrickColor.new("Really black")
  3437. blast3.Anchored = true
  3438. blast3.CanCollide = false
  3439. blast3.Locked = true
  3440. blast3.Size = Vector3.new(1, 1, 1)
  3441. blast3.TopSurface = "Smooth"
  3442. blast3.BottomSurface = "Smooth"
  3443. blast3.Transparency = 0
  3444. blast3.CFrame = HandCF
  3445. local bm3 = Instance.new("SpecialMesh", blast3)
  3446. bm3.Scale = Vector3.new(6,2,6)
  3447. bm3.MeshId = "rbxassetid://3270017"
  3448. for i = 1,120 do rs:wait()
  3449. X.Transparency = X.Transparency + (1/120)
  3450. part.Transparency = part.Transparency + (1/120)
  3451. part2.Transparency = part2.Transparency + (1/120)
  3452. part3.Transparency = part3.Transparency + (1/120)
  3453. part4.Transparency = part4.Transparency + (1/120)
  3454. part5.Transparency = part5.Transparency + (1/120)
  3455. part6.Transparency = part6.Transparency + (1/120)
  3456. part7.Transparency = part7.Transparency + (1/120)
  3457. blast.Transparency = blast.Transparency + (1/120)
  3458. blast2.Transparency = blast2.Transparency + (1/120)
  3459. blast3.Transparency = blast3.Transparency + (1/120)
  3460. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3461. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3462. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3463. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3464. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3465. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3466. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3467. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3468. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3469. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3470. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3471. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3472. X.CFrame = cf
  3473. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3474. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3475. part3.CFrame=X.CFrame
  3476. part4.CFrame=X.CFrame
  3477. part7.CFrame=X.CFrame
  3478. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3479. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3480. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3481. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3482. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3483. rs:wait()
  3484. end
  3485. X:Destroy()
  3486. part:Destroy()
  3487. part2:Destroy()
  3488. part3:Destroy()
  3489. part4:Destroy()
  3490. part5:Destroy()
  3491. part6:Destroy()
  3492. blast:Destroy()
  3493. blast2:Destroy()
  3494. blast3:Destroy()
  3495. z:Destroy()
  3496. z1:Destroy()
  3497. z2:Destroy()
  3498. z3:Destroy()
  3499. z4:Destroy()
  3500. for i = 1, 20 do
  3501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3507. if Debounces.on == false then break end
  3508. rs:wait()
  3509. end
  3510. if Debounces.CanAttack == false then
  3511. Debounces.CanAttack = true
  3512. Debounces.NoIdl = false
  3513. Debounces.on = false
  3514. end
  3515. end)
  3516. end
  3517. end
  3518. end)
  3519.  
  3520.  
  3521.  
  3522.  
  3523.  
  3524.  
  3525.  
  3526. WindFloor = function()
  3527. local useRageVer = false
  3528. local locor = 0
  3529. if TrackFunction ~= nil then
  3530. TrackFunction:disconnect()
  3531. TrackFunction = nil
  3532. end
  3533. Ult = true
  3534. Ragemode = false
  3535. CanInterrupt(false)
  3536. PlayerIsAttacking = true
  3537. local cl = 0
  3538. local clastframe = lastframe
  3539. BodyVel.velocity = Vector3.new()
  3540. local CPlane = MousePlane()
  3541. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3542. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3543. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3544. local cl = 0
  3545. DesiredWalkspeed = 0
  3546. p = Instance.new("Sound", vPlayer.Character.Torso)
  3547. p.Volume = 0.8
  3548. p.Pitch = 1
  3549. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3550. p:Play()
  3551. game:GetService("Debris"):AddItem(p, 3)
  3552. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3553. pb.Volume = 1
  3554. pb.Pitch = 0.85
  3555. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3556. pb:Play()
  3557. game:GetService("Debris"):AddItem(pb, 10)
  3558. do
  3559. for i = 1, 8 do
  3560. swait()
  3561. cl = cl + i * 0.02
  3562. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3563. if i == 4 then
  3564. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3565. pc.Mesh.MeshType = "FileMesh"
  3566. pc.Anchored = true
  3567. pc.CanCollide = false
  3568. pc.Parent = workspace
  3569. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3570. pc.Name = "Shockwave"
  3571. game:GetService("Debris"):AddItem(pc, 5)
  3572. coroutine.resume(coroutine.create(function(p)
  3573. for ii = 1, 10 do
  3574. p.Transparency = ii / 10
  3575. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3576. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3577. swait()
  3578. end
  3579. p:Remove()
  3580. end), pc)
  3581. end
  3582. end
  3583. end
  3584. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3585. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3586. cl = 0
  3587. clastframe = lastframe
  3588. for i = 1, 6 do
  3589. swait()
  3590. cl = cl + i * 0.05
  3591. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3592. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3593. eff.Parent = workspace
  3594. eff.Name = "BloodEffect"
  3595. eff.Anchored = true
  3596. eff.CanCollide = false
  3597. game:GetService("Debris"):AddItem(eff, 5)
  3598. coroutine.resume(coroutine.create(function(p, V, x)
  3599. A = vPlayer.Character.Torso.Velocity / 60
  3600. for i = 1, 12 do
  3601. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3602. p.Transparency = 0.75 + i / 48
  3603. p.CFrame = p.CFrame * V + A
  3604. swait()
  3605. end
  3606. p:Remove()
  3607. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3608. if i ~= 1 and (i ~= 4 or i == 6) then
  3609. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3610. pc.Mesh.MeshType = "FileMesh"
  3611. pc.Anchored = true
  3612. pc.CanCollide = false
  3613. pc.Parent = workspace
  3614. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3615. pc.Name = "Shockwave"
  3616. game:GetService("Debris"):AddItem(pc, 5)
  3617. coroutine.resume(coroutine.create(function(p)
  3618. for ii = 1, 7 do
  3619. p.Transparency = ii / 7
  3620. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3621. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3622. swait()
  3623. end
  3624. p:Remove()
  3625. end), pc)
  3626. end
  3627. end
  3628. swait()
  3629. for i = 1, 20 do
  3630. do
  3631. CPlane = MousePlane()
  3632. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3633. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3634. if i == 5 or i == 10 then
  3635. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3636. pc.Mesh.MeshType = "FileMesh"
  3637. pc.Anchored = true
  3638. pc.CanCollide = false
  3639. pc.Parent = workspace
  3640. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3641. pc.Name = "Shockwave"
  3642. game:GetService("Debris"):AddItem(pc, 5)
  3643. coroutine.resume(coroutine.create(function(p)
  3644. for ii = 1, 13 do
  3645. p.Transparency = ii / 13
  3646. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3647. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3648. swait()
  3649. end
  3650. p:Remove()
  3651. end), pc)
  3652. else
  3653. do
  3654. do
  3655. if i == 2 or i == 10 then
  3656. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3657. pc.Mesh.MeshType = "FileMesh"
  3658. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3659. pc.Parent = workspace
  3660. pc.Anchored = true
  3661. pc.CanCollide = false
  3662. pc.Transparency = 0.5
  3663. game:GetService("Debris"):AddItem(pc, 5)
  3664. coroutine.resume(coroutine.create(function(p)
  3665. for ii = 1, 20 do
  3666. p.Transparency = ii / 20
  3667. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3668. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3669. swait()
  3670. end
  3671. p:Remove()
  3672. end), pc)
  3673. end
  3674. if i % 4 == 0 then
  3675. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3676. applyCameraShake(v, 80 + i * 10, 4)
  3677. end
  3678. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3679. pc.Mesh.MeshType = "FileMesh"
  3680. pc.Anchored = true
  3681. pc.CanCollide = false
  3682. pc.Parent = workspace
  3683. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3684. pc.Name = "Shockwave"
  3685. game:GetService("Debris"):AddItem(pc, 5)
  3686. coroutine.resume(coroutine.create(function(p)
  3687. for ii = 1, 10 do
  3688. p.Transparency = ii / 10
  3689. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3690. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3691. swait()
  3692. end
  3693. p:Remove()
  3694. end), pc)
  3695. else
  3696. do
  3697. do
  3698. if i % 1 == 0 then
  3699. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3700. eff.Parent = workspace
  3701. eff.Name = "BloodEffect"
  3702. eff.Anchored = true
  3703. eff.CanCollide = false
  3704. game:GetService("Debris"):AddItem(eff, 5)
  3705. coroutine.resume(coroutine.create(function(p, V, x)
  3706. A = vPlayer.Character.Torso.Velocity / 60
  3707. for i = 1, 8 do
  3708. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3709. p.Transparency = 0.2
  3710. p.CFrame = p.CFrame * V + A
  3711. swait()
  3712. end
  3713. p:Remove()
  3714. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3715. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3716. eff.Parent = workspace
  3717. eff.Name = "BloodEffect"
  3718. eff.Anchored = true
  3719. eff.CanCollide = false
  3720. game:GetService("Debris"):AddItem(eff, 5)
  3721. coroutine.resume(coroutine.create(function(p, V, x)
  3722. A = vPlayer.Character.Torso.Velocity / 60
  3723. for i = 1, 12 do
  3724. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3725. p.Transparency = 0.75 + i / 48
  3726. p.CFrame = p.CFrame * V + A
  3727. swait()
  3728. end
  3729. p:Remove()
  3730. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3731. end
  3732. do
  3733. fwait()
  3734. end
  3735. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3736.  
  3737. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3738.  
  3739. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3740.  
  3741. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3742.  
  3743. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3744.  
  3745. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3746.  
  3747. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3748.  
  3749. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3750.  
  3751. end
  3752. end
  3753. end
  3754. end
  3755. end
  3756. end
  3757. end
  3758. end
  3759. cl = 0
  3760. clastframe = lastframe
  3761. for i = 1, 6 do
  3762. swait()
  3763. cl = cl + i * 0.05
  3764. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3765. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3766. pc.CanCollide = false
  3767. pc.Anchored = true
  3768. pc.Parent = workspace
  3769. game:GetService("Debris"):AddItem(pc, 5)
  3770. coroutine.resume(coroutine.create(function(p)
  3771. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3772. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3773. for i = 1, 30 do
  3774. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3775. p.Transparency = i / 30
  3776. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3777. swait()
  3778. end
  3779. p:Remove()
  3780. end), pc)
  3781. end
  3782. cl = 0
  3783. clastframe = lastframe
  3784. local Grabbee = nil
  3785. for i = 1, 15 do
  3786. fwait()
  3787. do
  3788. if i == 3 then
  3789. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3790. pc.Mesh.MeshType = "FileMesh"
  3791. pc.Anchored = true
  3792. pc.CanCollide = false
  3793. pc.Parent = workspace
  3794. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3795. pc.Name = "Shockwave"
  3796. game:GetService("Debris"):AddItem(pc, 5)
  3797. coroutine.resume(coroutine.create(function(p)
  3798. for ii = 1, 10 do
  3799. p.Transparency = ii / 10
  3800. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3801. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3802. swait()
  3803. end
  3804. p:Remove()
  3805. end), pc)
  3806. end
  3807. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3808. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3809. Grabbee = v
  3810. do break end
  3811. end
  3812. do
  3813. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3814. pc.CanCollide = false
  3815. pc.Anchored = true
  3816. pc.Parent = workspace
  3817. game:GetService("Debris"):AddItem(pc, 5)
  3818. coroutine.resume(coroutine.create(function(p)
  3819. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3820. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3821. for i = 1, 20 do
  3822. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3823. p.Transparency = i / 20
  3824. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3825. swait()
  3826. end
  3827. p:Remove()
  3828. end), pc)
  3829. do
  3830. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3831. pc.CanCollide = false
  3832. pc.Anchored = true
  3833. pc.Parent = workspace
  3834. game:GetService("Debris"):AddItem(pc, 5)
  3835. coroutine.resume(coroutine.create(function(p)
  3836. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3837. for i = 1, 20 do
  3838. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3839. p.Transparency = 0.5 + i / 40
  3840. p.CFrame = p.CFrame * R
  3841. swait()
  3842. end
  3843. p:Remove()
  3844. end), pc)
  3845. if i <= 6 then
  3846. cl = cl + i * 0.05
  3847. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3848. end
  3849. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3850.  
  3851. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3852.  
  3853. end
  3854. end
  3855. end
  3856. end
  3857. if Grabbee ~= nil then
  3858. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3859. Grabbee.Stats.Stun.Value = 999
  3860. end
  3861. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3862. cbuff.Name = "DecreaseDef"
  3863. cbuff.Value = -2
  3864. Mana.Value = Mana.Value - 10
  3865. if useRageVer == true then
  3866. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3867. else
  3868. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3869. end
  3870. local Grabdone = false
  3871. gpos = Instance.new("BodyPosition")
  3872. gpos.Name = ":<"
  3873. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3874. gpos.P = 5000
  3875. gpos.D = 600
  3876. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3877. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3878. coroutine.resume(coroutine.create(function(NNoob)
  3879. nubgyro = nil
  3880. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3881. if NNoob.Parent == nil then
  3882. break
  3883. else
  3884. if NNoob.Humanoid.Health < 0 then
  3885. break
  3886. end
  3887. end
  3888. NNoob.Humanoid.PlatformStand = true
  3889. if nubgyro == nil or nubpos == nil then
  3890. if NNoob.Torso:FindFirstChild(":>") then
  3891. NNoob.Torso[":>"]:Remove()
  3892. end
  3893. if NNoob.Torso:FindFirstChild(":<") then
  3894. NNoob.Torso[":<"]:Remove()
  3895. end
  3896. nubgyro = Instance.new("BodyGyro")
  3897. nubgyro.Name = ":>"
  3898. nubgyro.Parent = NNoob.Torso
  3899. nubgyro.P = 5000
  3900. nubgyro.D = 200
  3901. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3902. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3903. nubpos = Instance.new("BodyPosition")
  3904. nubpos.Name = ":<"
  3905. nubpos.Parent = NNoob.Torso
  3906. nubpos.P = 8000
  3907. nubpos.D = 200
  3908. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3909. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3910. else
  3911. if nubgyro.Parent == nil then
  3912. nubgyro = nil
  3913. nubpos = nil
  3914. else
  3915. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3916. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3917. end
  3918. end
  3919. swait()
  3920. end
  3921. if nubpos and nubgyro then
  3922. nubpos:Remove()
  3923. nubgyro:Remove()
  3924. if NNoob:FindFirstChild("Humanoid") then
  3925. NNoob.Humanoid.PlatformStand = false
  3926. end
  3927. end
  3928. end), Grabbee)
  3929. p = Instance.new("Sound", vPlayer.Character.Torso)
  3930. p.Volume = 1
  3931. p.Pitch = 0.9
  3932. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3933. p:Play()
  3934. game:GetService("Debris"):AddItem(p, 3)
  3935. BodyVel.velocity = Vector3.new()
  3936. cl = 0
  3937. clastframe = lastframe
  3938. for i = 1, 7 do
  3939. swait()
  3940. cl = cl + i * 0.036
  3941. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3942. end
  3943. cl = 0
  3944. clastframe = lastframe
  3945. for i = 1, 8 do
  3946. swait()
  3947. cl = cl + i * 0.028
  3948. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3949. end
  3950. p = Instance.new("Sound", vPlayer.Character.Torso)
  3951. p.Volume = 1
  3952. p.Pitch = 0.55
  3953. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3954. p:Play()
  3955. game:GetService("Debris"):AddItem(p, 3)
  3956. p = Instance.new("Sound", vPlayer.Character.Torso)
  3957. p.Volume = 1
  3958. p.Pitch = 1
  3959. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3960. p:Play()
  3961. game:GetService("Debris"):AddItem(p, 3)
  3962. p = Instance.new("Sound", vPlayer.Character.Torso)
  3963. p.Volume = 1
  3964. p.Pitch = 0.4
  3965. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3966. p:Play()
  3967. game:GetService("Debris"):AddItem(p, 3)
  3968. p = Instance.new("Sound", Grabbee.Torso)
  3969. p.Volume = 1
  3970. p.Pitch = 1
  3971. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3972. p:Play()
  3973. game:GetService("Debris"):AddItem(p, 3)
  3974. local sees = math.ceil(Mana.Value / borb)
  3975. local sees2 = (math.ceil(Corruption / borb))
  3976. local partic1, partic2 = nil, nil
  3977. partic1 = Instance.new("ParticleEmitter")
  3978. partic1.Name = "AttackParticleEmitter3"
  3979. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3980. partic1.LightEmission = 0
  3981. partic1.ZOffset = 2
  3982. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3983. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3984. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3985. partic1.Rate = 80
  3986. partic1.VelocitySpread = 180
  3987. partic1.Speed = NumberRange.new(6, 10)
  3988. partic1.Lifetime = NumberRange.new(1, 1.2)
  3989. partic1.Rotation = NumberRange.new(-180, 180)
  3990. partic1.RotSpeed = NumberRange.new(-100, 100)
  3991. partic1.Parent = Grabbee.Torso
  3992. if useRageVer then
  3993. partic2 = Instance.new("ParticleEmitter", p)
  3994. partic2.Name = "AttackParticleEmitter3"
  3995. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3996. partic2.LightEmission = 0
  3997. partic2.ZOffset = 1
  3998. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3999. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4000. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4001. partic2.Rate = 60
  4002. partic2.VelocitySpread = 180
  4003. partic2.Speed = NumberRange.new(1, 2)
  4004. partic2.Lifetime = NumberRange.new(1, 1.2)
  4005. partic2.Rotation = NumberRange.new(-180, 180)
  4006. partic2.RotSpeed = NumberRange.new(-100, 100)
  4007. partic2.Acceleration = Vector3.new(0, 10, 0)
  4008. partic2.Parent = Grabbee.Torso
  4009. end
  4010. for i = 1, borb + borb % 2 do
  4011. swait()
  4012. if i % 2 == 0 then
  4013. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4014. local st = Grabbee:FindFirstChild("Stats")
  4015. if st and st:FindFirstChild("Mana") then
  4016. if st.Mana.Value >= 3 then
  4017. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4018. st.Mana.Value = st.Mana.Value - 3
  4019. else
  4020. st.Mana.Value = 0
  4021. end
  4022. end
  4023. end
  4024. do
  4025. if sees <= Mana.Value then
  4026. Mana.Value = Mana.Value - sees
  4027. else
  4028. Mana.Value = 0
  4029. end
  4030. if useRageVer then
  4031. if sees2 <= Corruption then
  4032. Corruption = Corruption - sees2
  4033. else
  4034. Corruption = 0
  4035. end
  4036. end
  4037. if useRageVer == true and i % 2 == 0 then
  4038. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4039. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4040. end
  4041. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4042. eb.Parent = workspace
  4043. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4044. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4045. game:GetService("Debris"):AddItem(eb, 3)
  4046. coroutine.resume(coroutine.create(function(p)
  4047. local r = math.random(-3, 3) * 9
  4048. if r > -12 and r < 1 then
  4049. r = -12
  4050. else
  4051. if r < 12 and r > -1 then
  4052. r = 12
  4053. end
  4054. end
  4055. for i = 1, 12 do
  4056. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4057. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4058. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4059. swait()
  4060. end
  4061. p:Remove()
  4062. end), eb)
  4063. end
  4064. do
  4065. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4066. eff.Parent = workspace
  4067. eff.Name = "BloodEffect"
  4068. eff.Anchored = true
  4069. eff.CanCollide = false
  4070. game:GetService("Debris"):AddItem(eff, 5)
  4071. coroutine.resume(coroutine.create(function(p, V, x)
  4072. A = vPlayer.Character.Torso.Velocity / 60
  4073. for i = 1, 8 do
  4074. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4075. p.Transparency = 0.75 + i / 32
  4076. p.CFrame = p.CFrame * V + A
  4077. swait()
  4078. end
  4079. p:Remove()
  4080. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4081. if i % 5 == 0 then
  4082. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4083. applyCameraShake(v, 120, 5)
  4084. end
  4085. applyCameraShake(vPlayer.Character, 120, 5)
  4086. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4087. pc.Mesh.MeshType = "FileMesh"
  4088. pc.Anchored = true
  4089. pc.CanCollide = false
  4090. pc.Parent = workspace
  4091. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4092. pc.Name = "Shockwave"
  4093. game:GetService("Debris"):AddItem(pc, 5)
  4094. coroutine.resume(coroutine.create(function(p)
  4095. for ii = 1, 13 do
  4096. p.Transparency = ii / 13
  4097. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4098. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4099. swait()
  4100. end
  4101. p:Remove()
  4102. end), pc)
  4103. end
  4104. do
  4105. if Grabbee.Parent == nil then
  4106. break
  4107. else
  4108. if Grabbee:FindFirstChild("Humanoid") == nil then
  4109. break
  4110. end
  4111. end
  4112. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4113. eff.Parent = workspace
  4114. eff.Name = "BloodEffect"
  4115. eff.Anchored = true
  4116. eff.CanCollide = false
  4117. game:GetService("Debris"):AddItem(eff, 5)
  4118. coroutine.resume(coroutine.create(function(p, V, x)
  4119. A = vPlayer.Character.Torso.Velocity / 60
  4120. for i = 1, 12 do
  4121. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4122. p.Transparency = 0.25 + i / 48
  4123. p.CFrame = p.CFrame * V + A
  4124. swait()
  4125. end
  4126. p:Remove()
  4127. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4128. do
  4129. if i % 3 == 0 then
  4130. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4131. pc.CanCollide = false
  4132. pc.Anchored = true
  4133. pc.Parent = workspace
  4134. game:GetService("Debris"):AddItem(pc, 5)
  4135. coroutine.resume(coroutine.create(function(p)
  4136. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4137. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4138. for i = 1, 20 do
  4139. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4140. p.Transparency = i / 20
  4141. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4142. swait()
  4143. end
  4144. p:Remove()
  4145. end), pc)
  4146. end
  4147. end
  4148. end
  4149. end
  4150. end
  4151. end
  4152. cl = 0
  4153. clastframe = lastframe
  4154. for i = 1, 5 do
  4155. wait()
  4156. cl = cl + i * 0.07
  4157. if i == 3 then
  4158. Grabdone = true
  4159. partic1.Enabled = false
  4160. game:GetService("Debris"):AddItem(partic1, 5)
  4161. if partic2 then
  4162. partic2.Enabled = false
  4163. game:GetService("Debris"):AddItem(partic2, 5)
  4164. end
  4165. p = Instance.new("Sound", vPlayer.Character.Torso)
  4166. p.Volume = 1
  4167. p.Pitch = 0.95
  4168. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4169. p:Play()
  4170. game:GetService("Debris"):AddItem(p, 3)
  4171. if Grabbee:FindFirstChild("Stats") then
  4172. if Grabbee.Stats.Mana.Value >= 10 then
  4173. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4174. else
  4175. Grabbee.Stats.Mana.Value = 0
  4176. end
  4177. if Grabbee.Stats.Stunned.Value == false then
  4178. Grabbee.Stats.Stun.Value = 999
  4179. end
  4180. end
  4181. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4182. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4183. pc.Mesh.MeshType = "FileMesh"
  4184. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4185. pc.Parent = workspace
  4186. pc.Anchored = true
  4187. pc.CanCollide = false
  4188. pc.Transparency = 0.5
  4189. game:GetService("Debris"):AddItem(pc, 5)
  4190. coroutine.resume(coroutine.create(function(p)
  4191. for ii = 1, 28 do
  4192. p.Transparency = ii / 28
  4193. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4194. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4195. swait()
  4196. end
  4197. p:Remove()
  4198. end), pc)
  4199. for loel = 1, 8 do
  4200. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4201. eff.Parent = workspace
  4202. eff.Name = "BloodEffect"
  4203. eff.Anchored = true
  4204. eff.CanCollide = false
  4205. game:GetService("Debris"):AddItem(eff, 5)
  4206. coroutine.resume(coroutine.create(function(p, V, x)
  4207. for i = 1, 25 do
  4208. p.Transparency = 0.5 + i / 50
  4209. p.CFrame = p.CFrame + x / 2
  4210. swait()
  4211. end
  4212. p:Remove()
  4213. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4214. end
  4215. for loel = 1, 3 do
  4216. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4217. eff.Parent = workspace
  4218. eff.Name = "BloodEffect"
  4219. eff.Anchored = true
  4220. eff.CanCollide = false
  4221. game:GetService("Debris"):AddItem(eff, 5)
  4222. coroutine.resume(coroutine.create(function(p, V, x)
  4223. for i = 1, 25 do
  4224. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4225. p.Transparency = 0.25 + i / 18.75
  4226. p.CFrame = p.CFrame * V
  4227. swait()
  4228. end
  4229. p:Remove()
  4230. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4231. end
  4232. end
  4233. do
  4234. do
  4235. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4236. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4237.  
  4238. end
  4239. end
  4240. end
  4241. cbuff:Remove()
  4242. gpos:Remove()
  4243. else
  4244. do
  4245. for i = 1, 4 do
  4246. fwait()
  4247. BodyVel.velocity = BodyVel.velocity / 1.25
  4248. end
  4249. do
  4250. cl = 0
  4251. coroutine.resume(coroutine.create(function(p)
  4252. for i = 1, 30 do
  4253. p.Volume = 1 - i / 30
  4254. swait()
  4255. end
  4256. p:Stop()
  4257. end), pb)
  4258. clastframe = lastframe
  4259. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4260. for i = 1, 15 do
  4261. fwait()
  4262. BodyVel.velocity = BodyVel.velocity / 1.2
  4263. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4264. end
  4265. if Grabbee == nil then
  4266. Cooldowns["4"] = CooldownsB["4"] / 3
  4267. else
  4268. Cooldowns["4"] = CooldownsB["4"]
  4269. end
  4270. end
  4271. end
  4272. end
  4273. CanInterrupt(true)
  4274. PlayerIsAttacking = false
  4275. BodyVel.Parent = nil
  4276. BodyGyro.Parent = nil
  4277. Ult = false
  4278. end
  4279.  
  4280.  
  4281.  
  4282. mouse.KeyDown:connect(function(k)
  4283.  
  4284. k = k:lower()
  4285. if k == "q" then
  4286. BlastStorm()
  4287. end
  4288. if k == "e" then
  4289. WindFloor2()
  4290. end
  4291. if k == "t" then
  4292. WindFloor()
  4293. end
  4294. end)
  4295.  
  4296.  
  4297.  
  4298.  
  4299.  
  4300.  
  4301.  
  4302.  
  4303. local BC = BrickColor.new
  4304. local Col3 = Color3.new
  4305. local Inst = Instance.new
  4306. local Ud2 = UDim2.new
  4307. local FONT = "SourceSansLight"
  4308.  
  4309.  
  4310.  
  4311.  
  4312.  
  4313.  
  4314.  
  4315. Colour1 = BC("Pastel Blue")
  4316. Colour2 = BC("Black")
  4317. Colour3 = BC("Ghost grey")
  4318. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4319. Chaos_UI.Name = "Chaos UI"
  4320. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4321.  
  4322.  
  4323. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4324. Moves.BackgroundTransparency = .8
  4325. Moves.BorderSizePixel = 0
  4326. Moves.Name = "Moves"
  4327. Moves.Position = Ud2(-.2, 0, .4, 0)
  4328. Moves.Size = Ud2(.2, 0, .5, 0)
  4329. Moves.ScrollBarThickness = 8
  4330. OM.Name = "VML"
  4331. OM.Position = Ud2(.002, 0, .83, 0)
  4332. OM.Size = Ud2(.05, 0, .08, 0)
  4333. OM.Visible = false
  4334. OM.Style = "RobloxRoundButton"
  4335. OM.Font = FONT
  4336. OM.Text = "View Move List"
  4337. OM.TextColor3 = Col3(1,1,1)
  4338. OM.TextScaled = true
  4339. local Title = Inst("TextLabel", Moves)
  4340. Title.BackgroundTransparency = 1
  4341. Title.Name = "Title"
  4342. Title.Size = Ud2(1, 0, .014, 0)
  4343. Title.Font = FONT
  4344. Title.Text = "Move List"
  4345. Title.TextColor3 = Col3(1,1,1)
  4346. Title.TextScaled = true
  4347. Title.TextStrokeTransparency = 0
  4348.  
  4349. OM.Visible = true
  4350.  
  4351. function Create_Moves_In_List()
  4352. local ah = .012
  4353. local am = .012
  4354. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4355. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4356. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4357. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4358. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4359. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4360. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4361. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4362. end
  4363. Create_Moves_In_List()
  4364.  
  4365.  
  4366. local mopen = false
  4367. OM.MouseButton1Click:connect(function()
  4368. if not Debounces.UIAction and not mopen then
  4369. Debounces.UIAction = true
  4370. OM.Text = "Hide Move List"
  4371. mopen = true
  4372. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4373. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4374. wait(.3)
  4375. Debounces.UIAction = false
  4376. elseif not Debounces.UIAction and mopen then
  4377. Debounces.UIAction = true
  4378. OM.Text = "View Move List"
  4379. mopen = false
  4380. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4381. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4382. wait(.3)
  4383. Debounces.UIAction = false
  4384. end
  4385. end)
  4386.  
  4387.  
  4388.  
  4389.  
  4390.  
  4391. local animpose = "Idle"
  4392. local lastanimpose = "Idle"
  4393. local sine = 0
  4394. local change = 1
  4395. local val = 0
  4396. local ffing = false
  4397. -------------------------------
  4398. game:GetService("RunService").RenderStepped:connect(function()
  4399. --[[if char.Humanoid.Jump == true then
  4400. jump = true
  4401. else
  4402. jump = false
  4403. end]]
  4404. char.Humanoid.FreeFalling:connect(function(f)
  4405. if f then
  4406. ffing = true
  4407. else
  4408. ffing = false
  4409. end
  4410. end)
  4411. sine = sine + change
  4412. if jumpn == true then
  4413. animpose = "Jumping"
  4414. elseif ffing == true then
  4415. animpose = "Freefalling"
  4416. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4417. animpose = "Idle"
  4418. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4419. animpose = "Walking"
  4420. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4421. animpose = "Running"
  4422. end
  4423. if animpose ~= lastanimpose then
  4424. sine = 0
  4425. if Debounces.NoIdl == false then
  4426. if animpose == "Idle" then
  4427. for i = 1, 2 do
  4428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4434. end
  4435. elseif animpose == "Walking" then
  4436. for i = 1, 2 do
  4437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4443. end
  4444. elseif animpose == "Running" then
  4445. for i = 1, 2 do
  4446. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4447. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4448. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4452. wait()
  4453. end
  4454. end
  4455. else
  4456. end
  4457. end
  4458. lastanimpose = animpose
  4459. if Debounces.NoIdl == false then
  4460. if animpose == "Idle" then
  4461. change = 0.5
  4462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4465. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4469. elseif animpose == "Walking" then
  4470. change = 1
  4471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4477. elseif animpose == "Running" then
  4478. change = 1
  4479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4485. end
  4486. end
  4487. end)
  4488.  
  4489. hum.MaxHealth = math.huge
  4490. wait(3)
  4491. hum.Health = math.huge
  4492.  
  4493.  
  4494. spawn(function()
  4495. while wait(2)
  4496. do
  4497. GroundWave3()
  4498. end
  4499. end)
  4500.  
  4501.  
  4502. while true do --Loop
  4503. wait(0.04)
  4504. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4505. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4506. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4507. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4508. wait(0.04)
  4509. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4510. wait(0.04)
  4511. end
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