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Zach_script_stealer2

Rainbow blade FE

Mar 12th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. script.Parent = nil
  172. name = 'Rainbow Blade'
  173. PLAYERS = game:GetService('Players')
  174. ply = PLAYERS.LocalPlayer
  175. char = ply.Character
  176. pcall(function() char:FindFirstChild("legetdgq"):Remove() end)
  177. m = Instance.new("Model",char) m.Name = "legetdgq"
  178. hop = Instance.new("HopperBin",ply.Backpack)
  179. hop.Name = name
  180. debris = game:GetService("Debris")
  181.  
  182. cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new
  183. floatforce = 196.25
  184.  
  185. torso,head = char.Torso,char.Head
  186. attacking = false
  187.  
  188. rs = torso["Right Shoulder"]
  189. ls = torso["Left Shoulder"]
  190. rh = torso["Right Hip"]
  191. lh = torso["Left Hip"]
  192. neck = torso["Neck"]
  193. rw,lw = nil,nil
  194. rhw,lhw = nil,nil
  195. local orgc1 = rs.C1
  196.  
  197. rarm = char["Right Arm"]
  198. larm = char["Left Arm"]
  199. rleg = char["Right Leg"]
  200. lleg = char["Left Leg"]
  201.  
  202. asset = 'rbxassetid://'
  203. normposr = cfn(1.5,.5,0)
  204. normposl = cfn(-1.5,.5,0)
  205. normposl2 = cfn(.5,-1.5,0)
  206. normposr2 = cfn(-.5,-1.5,0)
  207. normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)
  208.  
  209. holdpos = normposr*ang(math.pi/2,0,0)
  210. holdpos2 = normposl*ang(math.pi/2,0,0)
  211. for i = 0,1 do --------UTILITIES START-------
  212. function genNew(ClassName, Parent, Properties)
  213. local nObj = Instance.new(ClassName, Parent)
  214. if Properties["FormFactor"] then
  215. nObj["FormFactor"] = Properties["FormFactor"]
  216. end
  217. for Prop, Value in pairs(Properties) do
  218. nObj[Prop] = Value
  219. end
  220. return nObj
  221. end
  222.  
  223. T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  224. if typee == 'wedge' then
  225. c = Instance.new("WedgePart",m)
  226. elseif typee == 'seat' then
  227. c = Instance.new("Seat",m)
  228. elseif typee == 'vseat' then
  229. c = Instance.new("VehicleSeat",m)
  230. else
  231. c = Instance.new("Part",m)
  232. end
  233. c.TopSurface,c.BottomSurface = 0,0
  234. c.Locked = true
  235. c.formFactor = "Custom"
  236. c.Size = Vector3.new(x,y,z)
  237. if color ~= "random" then
  238. c.BrickColor = BrickColor.new(color)
  239. else c.BrickColor = BrickColor:random()
  240. end
  241. c.Transparency = transparency
  242. c.CanCollide = cancollide
  243. if anchored ~= nil then c.Anchored = anchored end
  244. if parent ~= nil then c.Parent = parent end
  245. return c
  246. end
  247. ,
  248. ["C"] = function(func) coroutine.resume(coroutine.create(func)) end
  249. ,
  250. ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent)
  251. w = Instance.new("Motor",m)
  252. if parent ~= nil then w.Parent = parent end
  253. w.Part0,w.Part1 = part0,part1
  254. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  255. return w
  256. end
  257. ,
  258. ["BG"] = function(parent)
  259. local c = Instance.new("BodyGyro",parent)
  260. c.P = 20e+003
  261. c.cframe = parent.CFrame
  262. c.maxTorque = Vector3.new(c.P,c.P,c.P)
  263. return c
  264. end
  265. ,
  266. ["BP"] = function(parent,position)
  267. local bp = Instance.new("BodyPosition",parent)
  268. bp.maxForce = Vector3.new()*math.huge
  269. bp.position = position
  270. return bp
  271. end
  272. ,
  273. ["F"] = function(parent,size,heat,color,secondcolor,enabled)
  274. f = Instance.new("Fire",parent)
  275. f.Size = size
  276. f.Heat = heat
  277. if enabled ~= nil then f.Enabled = enabled end
  278. if color ~= nil then f.Color = BrickColor.new(color).Color end
  279. if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end
  280. return f
  281. end
  282. ,
  283.  
  284. ["FM"] = function(parent,meshid,x,y,z,meshtexture)
  285. if meshid == "cylinder" then
  286. mesh = Instance.new("CylinderMesh",parent)
  287. mesh.Scale = Vector3.new(x,y,z)
  288. return mesh
  289. elseif meshid == 'block' then
  290. mesh = Instance.new("SpecialMesh",parent)
  291. mesh.MeshId = 'rbxassetid://9856898'
  292. mesh.Scale = v3n(x*parent.Size.x,y*parent.Size.y,z*parent.Size.z)*2
  293. if meshtexture then mesh.TextureId = 'rbxassetid://'..textureids[meshtexture] end
  294. return mesh
  295. end
  296. mesh = Instance.new("SpecialMesh",parent)
  297.  
  298. if meshid == 'wedge' then
  299. mesh.MeshType = 'Wedge'
  300. elseif meshid == 'sphere' then
  301. mesh.MeshType = 3
  302. elseif type(meshid) == "number" then
  303. mesh.MeshId = "rbxassetid://"..meshid
  304. else
  305. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  306. end
  307. mesh.Scale = Vector3.new(x,y,z)
  308. if meshtexture then
  309. if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else
  310. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  311. end
  312. return mesh
  313. end,
  314.  
  315. ["Dec"] = function(parent,face,id,transparency)
  316. c = Instance.new("Decal",parent)
  317. c.Face = face
  318. c.Texture = id
  319. if transparency then c.Transparency = transparency end
  320. return c
  321. end,
  322. ["S"] = function(id,pitch,volume,parent)
  323. cur = nil
  324. found = false
  325. if type(id) == 'string' then
  326. for i,v in pairs(char.Head:children()) do
  327. if v:IsA("Sound") and v.Name == id and not found then
  328. cur = v
  329. if parent then cur = v:Clone() cur.Parent = parent end
  330. cur.Pitch = pitch
  331. if volume then cur.Volume = volume end
  332. cur:Play()
  333. found = true
  334. return cur
  335. end
  336. end
  337. elseif type(id) == 'number' then
  338. local a = char.Head:FindFirstChild('exteo')
  339. a.SoundId = 'rbxassetid://'..id
  340. a.Pitch = pitch
  341. if volume then a.Volume = volume end
  342. a:Play()
  343. return a
  344. end
  345. end
  346. }
  347. function FindHumanoid(a,b)
  348. for i,v in pairs(a:children()) do
  349. if v:IsA('Humanoid') then
  350. if not b then
  351. if v.Parent ~= char then return v end
  352. else return v end
  353. end
  354. end
  355. end
  356. function damage(hit,amount,delay) ---- VAHINKO DAMAGE
  357. hum = FindHumanoid(hit)
  358. if hum then
  359. if delay then
  360. local found = CheckTag(hum,'tag')
  361. if not found then
  362. local a = AddTag(hum,'tag')
  363. debris:AddItem(a,delay)
  364. hum.Health = hum.Health - amount
  365. end
  366. else hum.Health = hum.Health - amount
  367. end
  368. return hum
  369. end
  370. end
  371.  
  372. rtorso = torso
  373.  
  374. lock = {["R"] =
  375. function(a)
  376. if a == 1 then
  377. rabrick = T.P(1.1,1.1,1.1,"White",1,false,false)
  378. rw = T.W(rabrick,rtorso,1.5,.5,0,0,0,0)
  379. T.W(rarm,rabrick,0,-.5,0,0,0,0)
  380. elseif a == 2 then
  381. rlbrick = T.P(1,1,1,"White",1,false,false)
  382. rhw = T.W(rlbrick,rtorso,-.5,-1.5,0,0,0,0)
  383. T.W(rleg,rlbrick,0,-.5,0,0,0,0)
  384. elseif a == 0 then
  385. rs.Parent = rtorso
  386. rw.Parent = nil
  387. rabrick:Destroy() rabrick = nil
  388. elseif a == -1 then
  389. rhw.Parent = nil
  390. rh.Parent = rtorso
  391. rlbrick:Destroy() rlbrick = nil
  392. end
  393. end
  394. , ["L"] = function(a)
  395. if a == 1 then
  396. labrick = T.P(1,1,1,"White",1,false,false)
  397. lw = T.W(labrick,rtorso,-1.5,.5,0,0,0,0)
  398. T.W(larm,labrick,0,-.5,0,0,0,0)
  399. elseif a == 2 then
  400. llbrick = T.P(1,1,1,"White",1,false,false)
  401. lhw = T.W(llbrick,rtorso,.5,-1.5,0,0,0,0)
  402. T.W(lleg,llbrick,0,-.5,0,0,0,0)
  403. elseif a == 0 then
  404. ls.Parent = rtorso
  405. lw.Parent = nil
  406. labrick:Destroy() labrick = nil
  407. elseif a == -1 then
  408. lhw.Parent = nil
  409. lh.Parent = rtorso
  410. llbrick:Destroy() llbrick = nil
  411. end
  412. end
  413. }
  414. cfn,ang = CFrame.new,CFrame.Angles
  415. function spaas(position,radius,number,number2,color)
  416. mode = Instance.new("Model",m)
  417.  
  418. for i = 1,number2 do
  419. pos = position+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
  420. mag = (position-pos).magnitude
  421.  
  422. col = color or 'Toothpaste'
  423. local laz = T.P(.1,mag,.1,col,0,false,true,mode)
  424.  
  425. T.FM(laz,'cylinder',.3,1,.3)
  426. laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0)
  427.  
  428. cframe = (laz.CFrame*cfn(0,-mag/2,0)).p
  429. pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
  430. mag2 = (cframe-pos2).magnitude
  431. local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
  432. T.FM(laz2,'cylinder',.3,1,.3)
  433. laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
  434.  
  435. previo = laz2
  436. for i = 1,number do
  437. cframe = (previo.CFrame*cfn(0,-mag/2,0)).p
  438. pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
  439. mag2 = (cframe-pos2).magnitude
  440.  
  441. local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
  442. T.FM(laz2,'cylinder',.3,1,.3)
  443. laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
  444.  
  445. previo = laz2
  446. end
  447.  
  448. end
  449. debris:AddItem(mode,.1)
  450. return mode
  451. end
  452.  
  453. function lightning(startpos,endpos,times,offse,livetime,col,dmg)
  454. local curpos = startpos
  455. for i = 1,times do
  456. mag = (startpos-endpos).magnitude offs = {-offse,offse}
  457. offset = v3n(offs[M.R(1,2)],offs[M.R(1,2)],offs[M.R(1,2)])
  458. laz = T.P(.1,.1,mag/times,col,0,false,true,m)
  459. if dmg then laz.Touched:connect(function(hit) damage(hit.Parent,dmg[1],dmg[2]) end) end
  460. apos = (cfn(curpos,endpos)*cfn(0,0,-mag/times)).p+offset
  461. if times == i then
  462. mag2 = (curpos-endpos).magnitude
  463. laz.Size = v3n(.1,.1,mag2)
  464. laz.CFrame = cfn(curpos,endpos)*cfn(0,0,-mag2/2)
  465. else
  466. laz.CFrame = cfn(curpos,apos)*cfn(0,0,-mag/times/2)
  467. end
  468. curpos = laz.CFrame*cfn(0,0,-mag/times/2).p debris:AddItem(laz,livetime)
  469. end
  470. end
  471.  
  472. ------MESHIDS---
  473. meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
  474. ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761,
  475. ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605,
  476. ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557,
  477. ["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549,['cheese'] = 1090700,["pan"] = 24342877,["ketchup"] = 29690481,
  478. ["duck"] = 9419831,["unicorn"]=84003494,["luatophat"] = 42157240}---some meshids
  479. textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153,
  480. ["cheese"] = 1090703}
  481. soundids = {["bell"] = 20005706,["flintlock"] = 13510352,["falcon"] = 1387390,['sensa'] = 4700455,
  482. ['midas'] = 17385513;
  483. ['spark'] = 10756118;
  484. ['boom'] = 10730819;
  485. ['plank'] = 10548112;
  486. ['harmonica1'] = 33069371;
  487. ['harmonica2'] = 33069412;
  488. ['thump'] = 10730819;
  489. ['hit'] = 2801263;
  490. ['crunch'] = 15047813;
  491. ['Piano'] = 11998796;
  492. }
  493.  
  494. function AddTag(object,tagname) local tag = Instance.new("BoolValue",object) tag.Name = tagname return tag end
  495. function CheckTag(object,tagname) local found = object:FindFirstChild(tagname) if found then return found else return _ end end
  496. function RemoveTag(object,tagname) local found = CheckTag(object,tagname) if found then found:Remove() end end
  497. for i,v in pairs(soundids) do ---Remove sounds
  498. for _,q in pairs(char.Head:children()) do
  499. if q.Name == i then q:Remove() end
  500. end
  501. end
  502. for i,v in pairs(soundids) do ----Add sounds
  503. sound = Instance.new("Sound")
  504. sound.SoundId = "http://www.roblox.com/asset/?id="..v
  505. sound.Name = i
  506. sound.Parent = char.Head
  507. end
  508. genNew('Sound',char.Head,{
  509. Name = 'slash';
  510. SoundId = 'rbxasset://sounds//swordslash.wav'
  511. })
  512.  
  513. waitbp = function(a,r) while (a.Parent.Position-a.position).magnitude > r do wait() end end
  514.  
  515. M = {["R"] = function(a,b) return math.random(a,b) end,
  516. ["Cos"] = function(a) return math.cos(a) end,
  517. ["Sin"] = function(a) return math.sin(a) end,
  518. ["D"] = function(a) return math.rad(a) end
  519. }
  520.  
  521. function findground(position,radius,ignore)
  522. if ignore then
  523. ig = ignore table.insert(ig,m)
  524. else ig = {m}
  525. end
  526. local ray = Ray.new(position.p,position.p+(position.p-v3n(0,200,0)).unit*radius)
  527. local obj,pos2 = Workspace:FindPartOnRayWithIgnoreList(ray,ig)
  528. if obj and pos2 then return obj,pos2 else return nil end
  529. end
  530.  
  531. rweld = _
  532. faketorso = _
  533. function faketor()
  534. if rtorso == torso then
  535. torso.Transparency = 1
  536. faketorso = T.P(2,2,1,torso.BrickColor.Name,0,false,false,char)
  537. rweld = T.W(faketorso,torso,0,0,0,0,0,0)
  538. rtorso = faketorso
  539. for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
  540. elseif rtorso ~= torso then
  541. rtorso = torso
  542. for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
  543. faketorso:Remove()
  544. rweld:Remove()
  545. torso.Transparency = 0
  546. end
  547. dec.Parent = rtorso
  548. end
  549.  
  550. function calcp(a,b) --- Direction CFrame
  551. return cfn(a,v3n(b.x,a.y,b.z))
  552. end
  553.  
  554. --------ANIMATING FUNCTION--------
  555. tw = function(Weld, Stop, Step,a)
  556. local func = function()
  557. local Start = Weld.C0
  558. local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  559. local Stop = Stop
  560. local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  561.  
  562. for i = 0, 1, Step or .1 do
  563. Weld.C0 = CFrame.new( (Start.p.X * (1 - i)) + (Stop.p.X * i),
  564. (Start.p.Y * (1 - i)) + (Stop.p.Y * i),
  565. (Start.p.Z * (1 - i)) + (Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  566. (X1 * (1 - i)) + (X2 * i), (Y1 * (1 - i)) + (Y2 * i),
  567. (Z1 * (1 - i)) + (Z2 * i) )
  568. wait()
  569. end
  570.  
  571. Weld.C0 = Stop
  572. end
  573. if a then T.C(function() func() end) else func() end
  574. end
  575. ------------------------------------
  576.  
  577. function weldall(q)
  578. if q == 1 then a,b = 1,2 else a,b = -1,0 end
  579. for i = a,b do lock.R(i) lock.L(i) end
  580. end
  581. function FindPlayers(a,b,c) --- Finds Players near a part
  582. list = {}
  583. for i,v in pairs(Workspace:children()) do
  584. if v:IsA("Model") then
  585. for _,q in pairs(v:children()) do
  586. if q:IsA("Humanoid") then
  587. if c and q.Parent ~= char then
  588. if (q.Torso.Position-a).magnitude < b then
  589. table.insert(list,v)
  590. end
  591. elseif not c then
  592. if (q.Torso.Position-a).magnitude < b then
  593. table.insert(list,v)
  594. end
  595. end
  596. end
  597. end
  598. end
  599. end
  600. return list
  601. end
  602. end
  603. sword = Instance.new("Model",m)
  604. hdl = T.P(.3,1,.3,'Brown',0,false,false,sword)
  605.  
  606. blade = T.P(0,4,1,'White',0,false,false,sword)
  607. T.W(blade,hdl,0,2.5,0,0,0,0) T.FM(blade,'block',.2,1,1,'rainbow')
  608. cougar = T.P(.4,.1,1.1,'New Yeller',0,false,false,sword)
  609. T.W(cougar,hdl,0,.5,0,0,0,0)
  610. sheath = T.P(.1,1,.5,'Brown',0,false,false)
  611. T.W(sheath,torso,1.1,-1,0,M.D(-60),0,M.D(10))
  612. hw = T.W(hdl,sheath,0,1,0,math.pi,0,0) sheathposition = hw.C1
  613. handposition = cfn(0,-1,0)*ang(math.pi/2,0,0)
  614. tip = T.P(0,1,1,'White',0,false,false,sword)
  615. T.FM(tip,'wedge',.2,1,1)
  616. T.W(tip,blade,0,2.5,0,0,0,0)
  617. for i,v in pairs({'Top','Bottom','Back','Front','Left','Right'}) do
  618. T.Dec(tip,v,asset..textureids['rainbow'])
  619. end
  620.  
  621. function trace() decs = {}
  622. for i,v in pairs(sword:children()) do
  623. local cl = v:Clone()
  624. cl.Parent = m
  625. cl.Anchored = true
  626. for i,v in pairs(cl:children()) do if v:IsA("Decal") then table.insert(decs,v) end end
  627. cl.Transparency = .5
  628. for _,v in pairs(decs) do v.Transparency = .5 end
  629. T.C(function() for i = .5,1,.05 do
  630. cl.Transparency = i wait()
  631. for _,v in pairs(decs) do v.Transparency = i end
  632. end cl:Remove() end)
  633. end
  634. end
  635.  
  636. np = cfn()*ang(M.D(-40),M.D(10),0)
  637. r = .5
  638. function Connect(func)
  639. con1 = blade.Touched:connect(function(hit) func(hit) end)
  640. con2 = tip.Touched:connect(function(hit) func(hit) end)
  641. return con1,con2
  642. end
  643. function Stab() local pw = hw.C1
  644. T.C(function() for i = 0,1,.2 do wait() hw.C1 = pw*ang(M.D(-90*i),0,0) end
  645. for i = 1,0,-.2 do wait() hw.C1 = pw*ang(M.D(-90*i),0,0) end end)
  646. c1,c2 = Connect(function(hit) local hum = damage(hit.Parent,9000,9999) if hum then spaas(hum.Torso.Position,3,3,3,'random') end end)
  647. tw(rw,cfn()*ang(M.D(-90),0,0),.2)
  648. tw(rw,np,.2)
  649. c1:disconnect() c2:disconnect()
  650. end
  651.  
  652. function Portal() pw = hw.C1 len = 0
  653. T.C(function() for i = 0,1,.1 do hw.C1 = pw*ang(-math.pi/2*i,0,0) wait() end end)
  654. --hw.C1 = pw*ang(-math.pi/2,0,0)
  655. tw(rw,cfn()*ang(M.D(-110),M.D(-30),0),.2) local stpos = (torso.CFrame*cfn(-2,2,-4)).p
  656. p = T.P(.1,1,.1,'Black',.5,false,true) T.FM(p,'sphere',1,1,1) local p3 = p
  657. T.C(function() for i = 0,1.1,.2 do
  658. local stcf = (torso.CFrame*cfn(-2,2,-4)) stpos = stcf.p
  659. ep = (torso.CFrame*cfn(4*i,-4*i,-4)).p
  660. mag = (stpos-ep).magnitude
  661. p.Size = v3n(0,mag,.5*i)
  662. p.CFrame = cfn(stpos,ep)*cfn(0,0,-mag/2)*ang(math.pi/2,0,0)
  663. wait()
  664. end end)
  665. tw(rw,cfn()*ang(M.D(-70),M.D(30),0))
  666. cf = p.CFrame
  667. local p = T.P(.7,1,.7,'Black',.5,false,true) T.FM(p,'cylinder',1,1,1)
  668. local p2 = T.P(1,1,1,'Black',.5,false,true)
  669. T.FM(p2,37241605,3,3,3)
  670. ray = Ray.new(cf.p,cf.p+(cf.p-(cf.p+torso.CFrame.lookVector*-1)).unit*50)
  671. local obj,pos = Workspace:FindPartOnRayWithIgnoreList(ray,{m,sword,char})
  672. if obj and pos then len = (cf.p-pos).magnitude else len = 50 end
  673. for i = 0,1,.1 do p.Size = v3n(.7,len*i,.7)
  674. p.CFrame = cf*cfn(-len/2*i,0,0)*ang(0,0,math.pi/2)
  675. p2.CFrame = p.CFrame*cfn(0,p.Size.y/2+1,1)*ang(math.pi/2,0,0)
  676. wait()
  677. end
  678. ef = T.P(1,1,1,'Black',0,false,true)
  679. ef.CFrame = p2.CFrame
  680. msh = T.FM(ef,'sphere',1,1,1)
  681. for i,v in pairs(FindPlayers(ef.Position,15)) do damage(v,9000,9999) end
  682. for i = 0,50,2.5 do
  683. msh.Scale = v3n(i,i,i)
  684. ef.Transparency = i/50
  685. wait()
  686. end ef:Remove()
  687. hw.C1 = pw
  688. tw(rw,np)
  689. T.C(function() for i = .5,1,.05 do p.Transparency,p2.Transparency,p3.Transparency = i,i,i wait() end p:Remove() p2:Remove() p3:Remove() end)
  690. end
  691. function part(mouse)
  692. t= T.P(30,30,30,'White',0,true,true,Workspace)
  693. t.CFrame = cfn(mouse.hit.p+v3n(0,15,0))
  694. T.FM(t,'block',1,1,1,'rainbow')
  695. end
  696.  
  697. function Whirlwind()
  698. bg = T.BG(head) pw = hw.C1
  699. tw(rw,cfn()*ang(M.D(-90),M.D(90),0))
  700. hw.C1 = pw*ang(-math.pi/2,-math.pi/2,0)
  701. for i = 1,360*5,60 do
  702. bg.cframe = bg.cframe*ang(0,M.D(60),0)
  703. wait()
  704. pcall(function()
  705. for i,v in pairs(FindPlayers(torso.Position,20)) do local hum = damage(v,9000,9999)
  706. if hum then
  707. if not CheckTag(hum.Torso,'muforce') then
  708. bf = Instance.new("BodyVelocity",hum.Torso)
  709. bf.Name = 'muforce'
  710. bf.maxForce = v3n()*math.huge
  711. bf.velocity = calcp(torso.Position,hum.Torso.Position).lookVector*100
  712. debris:AddItem(bf,1)
  713. end
  714. end
  715. end end)
  716. end
  717. bg:Remove()
  718. hw.C1 = pw
  719. tw(rw,np)
  720. end
  721.  
  722. function Slash()
  723. con = blade.Touched:connect(function(hit) damage(hit.Parent,9000,9999) end)
  724. tw(rw,cfn()*ang(M.D(-100),M.D(-10),M.D(-70)),1/3)
  725. T.C(function()for i = 0,3 do trace() wait() end end)
  726. tw(rw,cfn()*ang(M.D(60),M.D(-10),M.D(-70)),1/3)
  727. tw(rw,np,.1)
  728. con:disconnect()
  729. end
  730. function Equip() if attacking then return end
  731. attacking = true
  732. tw(rw,cfn()*ang(M.D(-40),M.D(10),0),.1,'')
  733. hw.Part1 = rarm
  734. T.C(function() for i = 0,1,.1 do
  735. hw.C1 = handposition*ang(M.D(180*i),0,0) wait() end
  736. end)
  737. attacking = false
  738. end
  739. function Unequip() if attacking then return end
  740. attacking = true
  741. tw(rw,cfn()*ang(M.D(-130),M.D(-20),M.D(10)),.1) pw = hw.C1
  742. for i = 0,1,.1 do
  743. hw.C1 = pw*ang(M.D(-195*i),0,M.D(8))
  744. wait()
  745. end
  746. tw(rw,cfn()*ang(M.D(-40),M.D(-20),M.D(5)),.1) pw = hw.C1
  747. hw.Part1 = sheath hw.C1 = sheathposition
  748. tw(rw,cfn(),.1)
  749. attacking = false
  750. end
  751.  
  752. -----------ZOMBIE MAKER FUNCTION------------
  753. function Exorcism()
  754. pos = torso.Position+torso.CFrame.lookVector*3+v3n(0,-3,0)
  755.  
  756. person = Instance.new("Model",Workspace)
  757. person.Name = 'Zombie'
  758.  
  759. ----PARTS-------
  760. local hed = T.P(1,1,1,'White',0,true,false,person) hed.Name = 'Head'
  761. Instance.new("SpecialMesh",hed).Scale = v3n(1.25,1.25,1.25)
  762. local tor = T.P(2,2,1,'White',0,true,false,person) tor.Name = 'Torso'
  763. local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Arm'
  764. q = T.W(ar,tor,-.5,0.5,0,0,math.pi/2,0,tor)
  765. q.C0 = cfn(1,0.5,0)*ang(0,math.pi/2,0)
  766. local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Arm'
  767. q2 = T.W(ar,tor,.5,0.5,0,0,math.pi/2,0,tor)
  768. q2.C0 = cfn(-1,0.5,0)*ang(0,math.pi/2,0)
  769.  
  770. local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Leg'
  771. T.W(ar,tor,-.5,-2,0,0,0,0,tor)
  772. local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Leg'
  773. T.W(ar,tor,.5,-2,0,0,0,0,tor)
  774.  
  775. T.W(hed,tor,0,1.5,0,0,0,0,tor)
  776.  
  777. ----PARTS-------
  778.  
  779. q.MaxVelocity = .1
  780. q.DesiredAngle = math.pi/2
  781. q2.MaxVelocity = .1
  782. q2.DesiredAngle = math.pi/2
  783.  
  784. local hum = Instance.new("Humanoid",person)
  785. Instance.new("Skin",person).SkinColor = BrickColor.new('Earth green')
  786. tor.CFrame = calcp(torso.Position+torso.CFrame.lookVector*5,torso.Position)
  787.  
  788. shirt = Instance.new('Shirt',person)
  789. shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=79001892'
  790.  
  791. pants = Instance.new('Pants',person)
  792. pants.PantsTemplate = 'http://www.roblox.com/asset/?id=79001892'
  793. crown = T.P(1,1,1,'White',0,false,false)
  794. T.FM(crown,1031410,1,1,1,1031417)
  795. T.W(crown,hed,-.2,.85,0,0,0,M.D(20),person)
  796. face = T.Dec(hed,'Front','http://www.roblox.com/asset/?id=65180938')
  797.  
  798. ---DYING---
  799. hum.Died:connect(function() wait(2) hum.Parent:Remove() end)
  800. ---DYING---
  801. end
  802. -----------ZOMBIE MAKER FUNCTION------------
  803. function Logg()
  804. lock.L(1)
  805. logeh = Instance.new("Model",m)
  806. tw(lw,cfn()*ang(M.D(-90),M.D(-70),0))
  807. plank = T.P(1,2,1,'Brown',0,true,false,logeh)
  808. T.FM(plank,'cylinder',1,1,1)
  809. plank2 = T.P(.9,2.01,.9,'Nougat',0,true,false,logeh)
  810. T.FM(plank2,'cylinder',1,1,1)
  811. T.W(plank2,plank,0,0,0,0,0,0)
  812. wld = T.W(plank,larm,0,-1.5,0,math.pi/2,0,0) holding = true
  813. while holding do wait() end
  814. plank.Touched:connect(function(hit) local hum = damage(hit.Parent,9000,9999)
  815. if hum then hum.PlatformStand = true end end)
  816. tw(lw,cfn(0,.5,0)*ang(M.D(-90),M.D(40),0),1/3) wait(.1)
  817. wld:Remove()
  818. debris:AddItem(logeh,2)
  819. tw(lw,cfn())
  820. end
  821. klist = {
  822. {'f',function() Stab() end};
  823. {'e',function() Portal() end};
  824. {'q',function(a) part(a) end};
  825. {'r',function() Whirlwind() end};
  826. {'c',function() Logg() end,''};
  827. {'t',function() Exorcism() end};
  828. }
  829.  
  830. hop.Deselected:connect(function() Unequip() lock.R(0) end)
  831. hop.Selected:connect(function(mouse)
  832. lock.R(1) Equip()
  833. mouse.Button1Up:connect(function() holding = false end)
  834. mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end)
  835. mouse.KeyDown:connect(function(key)
  836. if attacking then return end
  837. for i,v in pairs(klist) do
  838. if key == v[1] then attacking = true v[2](mouse) attacking = false end
  839. end
  840. end)
  841. mouse.Button1Down:connect(function() if attacking then return end attacking = true Slash(mouse) attacking = false end)
  842. end)
  843. --mediafire
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