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- #include <LiquidCrystal.h>
- // LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
- LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
- void setup() {
- lcd.begin(16, 2);
- }
- void loop() {
- lcd.clear();
- lcd.setCursor(0, 0);
- lcd.print("Hello World");
- lcd.setCursor(0, 1);
- delay(500);
- }
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