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- plr = game.Players.LocalPlayer
- char = plr.Character
- -- Color
- local bdycolors = char["Body Colors"]
- bdycolors.HeadColor = BrickColor.new("Black")
- bdycolors.LeftArmColor = BrickColor.new("Lily white")
- bdycolors.RightArmColor = BrickColor.new("Lily white")
- bdycolors.LeftLegColor = BrickColor.new("Lily white")
- bdycolors.RightLegColor = BrickColor.new("Lily white")
- bdycolors.TorsoColor = BrickColor.new("Lily white")
- char.Head.face.Texture = "http://www.roblox.com/asset/?id=0"
- char.Humanoid.WalkSpeed = 30
- local You = "Subaru112" local head = workspace[You].Head:Clone() local model = Instance.new("Model",char) local humanoid = Instance.new("Humanoid",model) head.Parent = model model.Name = "vaccum_cleaner" humanoid.MaxHealth = 0
- local tors = char.vaccum_cleaner.Head
- local parta = char.Torso
- local attachmenta = Instance.new("Attachment",parta)
- attachmenta.Position = Vector3.new(0,0,0)
- local partb = tors
- local attachmentb = Instance.new("Attachment",tors)
- attachmenta.Position = Vector3.new(0,0,0)
- local rope = Instance.new("RopeConstraint",parta)
- rope.Attachment0 = attachmenta
- rope.Attachment1 = attachmentb
- rope.Visible = true
- rope.Length = 60
- wait(0.1)
- -- the thing that follows you
- local part = Instance.new("Part",char)
- part.Transparency = 1
- part.Size = Vector3.new(1, 1, 1)
- part.CanCollide = false
- local weld = Instance.new("Weld",part)
- weld.Part0 = part
- weld.Part1 = char.HumanoidRootPart
- wait(0.1)
- local w = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- w.Part0 = char.vaccum_cleaner.Head
- w.Part1 = game.Players.LocalPlayer.Character["Part"]
- w.C0 = CFrame.new(0, 2.5, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- wait(0.1)
- char.vaccum_cleaner.Head.Anchored = true
- weld:Destroy()
- --Hat Remove
- for _, child in pairs(char:GetChildren()) do
- if child.ClassName == 'Accessory' then
- child:Destroy()
- end
- end
- wait(0.1)
- function onTouched(brick)
- local humn = brick.Parent:FindFirstChildOfClass("Humanoid")
- if humn then
- for i,v in pairs(humn.Parent:GetChildren()) do
- if v.ClassName == "Part" then
- v:Destroy()
- end
- end
- end
- end
- char.Head.Touched:connect(onTouched)
- h = Instance.new("Hat")
- p = Instance.new("Part")
- h.Name = "Hat"
- p.Parent = h
- p.Position = char.Head.Position
- p.Name = "Handle"
- p.formFactor = 0
- p.Size = Vector3.new(1.2, 0.8, 1.4)
- p.BottomSurface = 0
- p.TopSurface = 0
- p.Locked = true
- m = Instance.new("SpecialMesh")
- m.Parent= p
- m.MeshType = "FileMesh"
- m.MeshId = "rbxassetid://548432501"
- m.TextureId = "rbxassetid://548432511"
- m.Scale = Vector3.new(1.5,2,1.5)
- h.Parent = char
- h.AttachmentPos = Vector3.new(0, 3.265, 0.2)
- h.AttachmentUp = Vector3.new(0, 1, 0)
- h.AttachmentRight = Vector3.new(1, 0, 0)
- h.AttachmentForward = Vector3.new(0, 0, -1)
- -- Transparency
- char["Left Arm"].Transparency = 1
- char["Left Leg"].Transparency = 1
- char["Right Arm"].Transparency = 1
- char["Right Leg"].Transparency = 1
- char["Head"].Transparency = 1
- char.Torso.Transparency = 1
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