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Fik_1221

SPELL

May 10th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --[[
  154. Stand: The King/Jade Emperor
  155. User: FujiWara Chujo
  156. ]]
  157. local Cn=CFrame.new
  158. local CA=CFrame.Angles
  159. local mr=math.rad
  160. local rn=math.random
  161. local mc=math.cos
  162. local Vn=Vector3.new
  163. local NR=NumberRange.new
  164. local NSeq=NumberSequence.new
  165. local plrs=game:service"Players"
  166. local wrk=game:service"Workspace"
  167. local deb=game:service"Debris"
  168. local IS=game:GetService("InsertService")
  169. local p=plrs.LocalPlayer
  170. local cam=wrk.CurrentCamera
  171. local char=p.Character
  172. local mouse=p:GetMouse()
  173. local lam=char["Left Arm"]
  174. local ram=char["Right Arm"]
  175. local llg=char["Left Leg"]
  176. local rlg=char["Right Leg"]
  177. local hed=char.Head
  178. local tor=char.Torso
  179. local larm = lam
  180. local rarm = ram
  181. local lleg = llg
  182. local rleg = rlg
  183. local torso = tor
  184. local hrp=char.HumanoidRootPart
  185. local PlayerSpeed = char.Humanoid.WalkSpeed
  186. local on=false
  187. local noRig=false
  188. local curws=16
  189. local sine=0
  190. local ift={}
  191. local ifxd=false
  192. local run=false
  193. local stance="Cane"
  194. local Speed = 16
  195. local Health = 9000
  196.  
  197. PlayerSpeed = 16
  198. --[[
  199. ypcall(function()
  200. char.Shirt:Destroy()
  201. char.Pants:Destroy()
  202. shirt = Instance.new("Shirt", char)
  203. shirt.Name = "Shirt"
  204. pants = Instance.new("Pants", char)
  205. pants.Name = "Pants"
  206. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=260998937"
  207. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=260361888"
  208. end)
  209. ]]
  210. Debounces = {
  211. CanAttack = true;
  212. NoIdl = false;
  213. Slashing = false;
  214. Slashed = false;
  215. RPunch = false;
  216. RPunched = false;
  217. LPunch = false;
  218. LPunched = false;
  219. }
  220.  
  221. local trappedTorsos = {}
  222.  
  223. ---Functions
  224.  
  225. function FndHm(flnm)
  226. for i,v in pairs(flnm:GetChildren()) do
  227. if v:IsA("Humanoid") then
  228. return v
  229. end
  230. end
  231. end
  232. local hum=FndHm(char)
  233. --hum.Name=""
  234.  
  235.  
  236. function chrDes(inst)
  237. local ret=nil
  238. for _,v in pairs(game.Players:GetChildren()) do
  239. if inst:IsDescendantOf(v) then
  240. ret=v
  241. break
  242. end
  243. end
  244. return ret
  245. end
  246.  
  247. --
  248. function get(a)
  249. local cont={}
  250. for i,v in pairs(a:GetChildren()) do
  251. if v==char then
  252. else
  253. table.insert(cont,v)
  254. pcall(function()
  255. for _,b in pairs(get(v)) do
  256. table.insert(cont,b)
  257. end
  258. end)
  259. end
  260. end
  261. return cont
  262. end
  263. for _,v in pairs(get(game.Workspace)) do
  264. if v:IsA("Sparkles") or v:IsA("Fire") then
  265. v:Destroy()
  266. end
  267. end
  268.  
  269. --
  270. function inT(qur,tbl)
  271. local a=false
  272. for i,v in pairs(tbl) do
  273. if v==qur then
  274. a=true
  275. break
  276. else
  277. a=false
  278. end
  279. end
  280. return a
  281. end
  282.  
  283. --
  284. function Tween(a,b,c)
  285. return a+(b-a)*c
  286. end
  287.  
  288. --
  289. function Avg(a,b)
  290. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  291. end
  292.  
  293. --
  294. function Lerp(c1,c2,tim)
  295. local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  296. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  297. for i,v in pairs(com1) do
  298. com1[i]=v+(com2[i]-v)*tim
  299. end
  300. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  301. end
  302.  
  303. function RLerp(c1,c2,tim)
  304. return c1:lerp(c2,tim)
  305. end
  306.  
  307. --
  308. function ALerp(c1,c2,tim)
  309. local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  310. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  311. for i,v in pairs(com1) do
  312. com1[i]=v+(com2[i]-v)*tim
  313. end
  314. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  315. end
  316.  
  317. --
  318. function Lerprs(ud,ud2,al)
  319. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  320. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  321. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  322. return UDim2.new(x,y,z,w)
  323. end
  324.  
  325. --
  326. function newAnim(wld)
  327. local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  328. asd.getFrames=function()
  329. local num=0
  330. for _,v in pairs(asd) do
  331. pcall(function()
  332. num=num+v.Length
  333. end)
  334. end
  335. return num
  336. end
  337. return asd
  338. end
  339.  
  340. --
  341. function newKF(tab,c0,lng,off)
  342. off=off or 1
  343. table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  344. end
  345.  
  346. --
  347. function runKF(tab)
  348. tab.Int=tab.Int+1
  349. if tab.Int>=tab[tab.Frame].Length then
  350. tab.Frame=tab.Frame+1
  351. tab.Int=0
  352. if tab.Frame>#tab then
  353. tab.Frame=1
  354. end
  355. end
  356. tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  357. end
  358.  
  359. --
  360. function nwPrt(prnt,siz,cf,col)
  361. local prt=Instance.new("Part")
  362. prt.Parent=prnt
  363. prt.FormFactor=3
  364. prt.Name="Part"
  365. prt.Size=siz
  366. prt.CanCollide=false
  367. prt.Anchored=true
  368. prt.Locked=true
  369. prt.TopSurface=10
  370. prt.BottomSurface=10
  371. prt.FrontSurface=10
  372. prt.BackSurface=10
  373. prt.LeftSurface=10
  374. prt.RightSurface=10
  375. prt:BreakJoints()
  376. prt.CFrame=cf or CFrame.new(30,10,30)
  377. prt.Material="SmoothPlastic"
  378. prt.BrickColor=BrickColor.new(col)
  379. m=Instance.new("SpecialMesh",prt)
  380. m.MeshType=6
  381. return prt
  382. end
  383.  
  384. --
  385. function nwWdg(prnt,siz,cf,col)
  386. local prt=Instance.new("WedgePart")
  387. prt.Parent=prnt
  388. prt.FormFactor=3
  389. prt.Name="Part"
  390. prt.Size=siz
  391. prt.CanCollide=false
  392. prt.Anchored=false
  393. prt.Locked=true
  394. prt.TopSurface=0
  395. prt.BottomSurface=0
  396. prt:BreakJoints()
  397. prt.CFrame=cf or CFrame.new(30,10,30)
  398. prt.Material="SmoothPlastic"
  399. prt.BrickColor=BrickColor.new(col)
  400. return prt
  401. end
  402.  
  403. --
  404. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  405. local gui=Instance.new(clsnm,prnt)
  406. gui.Size=siz or UDim2.new(0,100,0,100)
  407. gui.Position=pos or UDim2.new(0,0,0,0)
  408. gui.BorderSizePixel=bsp or 0
  409. gui.BackgroundColor3=bc or Color3.new(0,0,0)
  410. gui.BackgroundTransparency=bt or 1
  411. return gui
  412. end
  413.  
  414. --
  415. function nwWld(wp0,wp1,wc0)
  416. wld = Instance.new("Weld",wp1)
  417. wld.Part0=wp0
  418. wld.Part1=wp1
  419. wld.C0=wc0 or Cn(0,0,0)
  420. return wld
  421. end
  422.  
  423. function newWeld(wp0,wp1,wc0x,wc0y,wc0z)
  424. local wld = Instance.new("Weld",wp1)
  425. wld.Part0 = wp0
  426. wld.Part1 = wp1
  427. wld.C0 = CFrame.new(wc0x,wc0y,wc0z)
  428. end
  429.  
  430. --
  431. function nwSnd(prnt,pch,vol,id)
  432. local s=Instance.new("Sound",prnt)
  433. s.Pitch=pch
  434. s.Volume=vol
  435. s.SoundId="rbxassetid://"..id
  436. s.PlayOnRemove=true
  437. return s
  438. end
  439.  
  440. --
  441. function newRay(start,face,range,wat)
  442. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  443. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  444. return rey,hit,pos
  445. end
  446.  
  447. function nooutline(part)
  448. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  449. end
  450.  
  451. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  452. local fp=it("Part")
  453. fp.formFactor=formfactor
  454. fp.Parent=parent
  455. fp.Reflectance=reflectance
  456. fp.Transparency=transparency
  457. fp.CanCollide=false
  458. fp.Locked=true
  459. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  460. fp.Name=name
  461. fp.Size=size
  462. fp.Position=Character.Torso.Position
  463. nooutline(fp)
  464. fp.Material=material
  465. fp:BreakJoints()
  466. return fp
  467. end
  468.  
  469. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  470. local mesh=it(Mesh)
  471. mesh.Parent=part
  472. if Mesh=="SpecialMesh" then
  473. mesh.MeshType=meshtype
  474. mesh.MeshId=meshid
  475. end
  476. mesh.Offset=offset
  477. mesh.Scale=scale
  478. return mesh
  479. end
  480.  
  481. function weld(parent,part0,part1,c0,c1)
  482. local weld=it("Weld")
  483. weld.Parent=parent
  484. weld.Part0=part0
  485. weld.Part1=part1
  486. weld.C0=c0
  487. weld.C1=c1
  488. return weld
  489. end
  490. TfwTimeStopped = false
  491. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  492. if hit.Parent==nil then
  493. return
  494. end
  495. h=hit.Parent:FindFirstChild("Humanoid")
  496. for _,v in pairs(hit.Parent:children()) do
  497. if v:IsA("Humanoid") then
  498. h=v
  499. end
  500. end
  501. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  502. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  503. end
  504. if hit.Parent.className=="Hat" then
  505. hit=hit.Parent.Parent:findFirstChild("Head")
  506. end
  507. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  508. if hit.Parent:findFirstChild("DebounceHit")~=nil then
  509. if hit.Parent.DebounceHit.Value==true then
  510. return
  511. end
  512. end
  513. --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  514. return
  515. end]]
  516. --hs(hit,1.2)
  517. c=Instance.new("ObjectValue")
  518. c.Name="creator"
  519. c.Value=game:service("Players").LocalPlayer
  520. c.Parent=h
  521. game:GetService("Debris"):AddItem(c,.5)
  522. Damage=math.random(minim,maxim)
  523. --h:TakeDamage(Damage)
  524. blocked=false
  525. block=hit.Parent:findFirstChild("Block")
  526. if block~=nil then
  527. print(block.className)
  528. if block.className=="NumberValue" then
  529. if block.Value>0 then
  530. blocked=true
  531. if decreaseblock==nil then
  532. block.Value=block.Value-1
  533. end
  534. end
  535. end
  536. if block.className=="IntValue" then
  537. if block.Value>0 then
  538. blocked=true
  539. if decreaseblock~=nil then
  540. block.Value=block.Value-1
  541. end
  542. end
  543. end
  544. end
  545. if blocked==false then
  546. --h:TakeDamage(Damage)
  547. if TfwTimeStopped == false then
  548. h.Health=h.Health-Damage
  549. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "MUDA", 1.5, Part.BrickColor.Color)
  550. elseif TfwTimeStopped == true then
  551. repeat wait() until TfwTimeStopped == false
  552. h.Health=h.Health-0.1
  553. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "MUDA", 1.5, Part.BrickColor.Color)
  554. end
  555. else
  556. h.Health=h.Health-(Damage/2)
  557. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  558. end
  559. if Type=="Knockdown" then
  560. hum=hit.Parent.Humanoid
  561. hum.PlatformStand=true
  562. coroutine.resume(coroutine.create(function(HHumanoid)
  563. swait(1)
  564. HHumanoid.PlatformStand=false
  565. end),hum)
  566. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  567. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  568. local bodvol=Instance.new("BodyVelocity")
  569. bodvol.velocity=angle*knockback
  570. bodvol.P=500
  571. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  572. bodvol.Parent=hit
  573. rl = Instance.new("BodyAngularVelocity")
  574. rl.P = 3000
  575. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  576. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  577. rl.Parent = hit
  578. game:GetService("Debris"):AddItem(bodvol,.5)
  579. game:GetService("Debris"):AddItem(rl,.5)
  580. elseif Type=="Attract" then
  581. hum=hit.Parent.Humanoid
  582. hum.PlatformStand=true
  583. coroutine.resume(coroutine.create(function(HHumanoid)
  584. swait(1)
  585. HHumanoid.PlatformStand=false
  586. end),hum)
  587. local angle=(hit.Position-(Property.Position-Vector3.new(0,0,0))).unit
  588. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  589. local bodvol=Instance.new("BodyVelocity")
  590. bodvol.velocity=-angle*-knockback
  591. bodvol.P=500
  592. bodvol.maxForce=Vector3.new(-8e+003, -8e+003, -8e+003)
  593. bodvol.Parent=hit
  594. rl = Instance.new("BodyAngularVelocity")
  595. rl.P = 3000
  596. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  597. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  598. rl.Parent = hit
  599. game:GetService("Debris"):AddItem(bodvol,.5)
  600. game:GetService("Debris"):AddItem(rl,.5)
  601. elseif Type=="MUDA" then
  602. hum=hit.Parent.Humanoid
  603. hum.PlatformStand=true
  604. coroutine.resume(coroutine.create(function(HHumanoid)
  605. swait(1)
  606. HHumanoid.PlatformStand=false
  607. end),hum)
  608. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  609. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  610. local bodvol=Instance.new("BodyVelocity")
  611. bodvol.velocity=angle*knockback
  612. bodvol.P=500
  613. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  614. bodvol.Parent=hit
  615. rl = Instance.new("BodyAngularVelocity")
  616. rl.P = 3000
  617. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  618. rl.angularvelocity = Vector3.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  619. rl.Parent = hit
  620. game:GetService("Debris"):AddItem(bodvol,.5)
  621. game:GetService("Debris"):AddItem(rl,.5)
  622. elseif Type == "Killer Queen" then
  623. hum=hit.Parent.Humanoid
  624. hum.PlatformStand=true
  625. coroutine.resume(coroutine.create(function(HHumanoid)
  626. swait(1)
  627. HHumanoid.PlatformStand=false
  628. end),hum)
  629. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  630. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  631. local bodvol=Instance.new("BodyVelocity")
  632. bodvol.velocity=angle*knockback
  633. bodvol.P=500
  634. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  635. bodvol.Parent=hit
  636. rl = Instance.new("BodyAngularVelocity")
  637. rl.P = 3000
  638. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  639. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  640. rl.Parent = hit
  641. game:GetService("Debris"):AddItem(bodvol,.5)
  642. game:GetService("Debris"):AddItem(rl,.5)
  643. wait(3)
  644. KillerQueen = Instance.new("Explosion",hit)
  645. KillerQueen.Position = hit.Position
  646. elseif Type=="Normal" then
  647. vp=Instance.new("BodyVelocity")
  648. vp.P=500
  649. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  650. --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  651. if KnockbackType==1 then
  652. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  653. elseif KnockbackType==2 then
  654. vp.velocity=Property.CFrame.lookVector*knockback
  655. end
  656. if knockback>0 then
  657. vp.Parent=hit.Parent.Torso
  658. end
  659. game:GetService("Debris"):AddItem(vp,.5)
  660. elseif Type=="Up" then
  661. local bodyVelocity=Instance.new("BodyVelocity")
  662. bodyVelocity.velocity=vt(0,60,0)
  663. bodyVelocity.P=5000
  664. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  665. bodyVelocity.Parent=hit
  666. game:GetService("Debris"):AddItem(bodyVelocity,1)
  667. rl=Instance.new("BodyAngularVelocity")
  668. rl.P=3000
  669. rl.maxTorque=Vector3.new(500000,500000,500000)
  670. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  671. rl.Parent=hit
  672. game:GetService("Debris"):AddItem(rl,.5)
  673. elseif Type=="Snare" then
  674. bp=Instance.new("BodyPosition")
  675. bp.P=2000
  676. bp.D=100
  677. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  678. bp.position=hit.Parent.Torso.Position
  679. bp.Parent=hit.Parent.Torso
  680. game:GetService("Debris"):AddItem(bp,1)
  681. elseif Type=="Target" then
  682. local Targetting = false
  683. if Targetting==false then
  684. ZTarget=hit.Parent.Torso
  685. coroutine.resume(coroutine.create(function(Part)
  686. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  687. swait(5)
  688. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  689. end),ZTarget)
  690. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  691. local targetgui=Instance.new("BillboardGui")
  692. targetgui.Parent=ZTarget
  693. targetgui.Size=UDim2.new(10,100,10,100)
  694. local targ=Instance.new("ImageLabel")
  695. targ.Parent=targetgui
  696. targ.BackgroundTransparency=1
  697. targ.Image="rbxassetid://4834067"
  698. targ.Size=UDim2.new(1,0,1,0)
  699. cam.CameraType="Scriptable"
  700. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  701. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  702. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  703. Targetting=true
  704. RocketTarget=ZTarget
  705. for i=1,Property do
  706. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  707. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  708. swait()
  709. end
  710. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  711. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  712. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  713. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  714. end
  715. Targetting=false
  716. RocketTarget=nil
  717. targetgui.Parent=nil
  718. cam.CameraType="Custom"
  719. end
  720. end
  721. local debounce=Instance.new("BoolValue")
  722. debounce.Name="DebounceHit"
  723. debounce.Parent=hit.Parent
  724. debounce.Value=true
  725. game:GetService("Debris"):AddItem(debounce,Delay)
  726. c=Instance.new("ObjectValue")
  727. c.Name="creator"
  728. c.Value=Player
  729. c.Parent=h
  730. game:GetService("Debris"):AddItem(c,.5)
  731. end
  732. end
  733.  
  734. function ShowDamage(Pos, Text, Time, Color)
  735. local Rate = (1 / 30)
  736. local Pos = (Pos or Vector3.new(0, 0, 0))
  737. local Text = (Text or "")
  738. local Time = (Time or 2)
  739. local Color = (Color or Color3.new(1, 0, 0))
  740. local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  741. EffectPart.Anchored = true
  742. local BillboardGui = Instance.new("BillboardGui")
  743. BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  744. BillboardGui.Adornee = EffectPart
  745. local TextLabel = Instance.new("TextLabel")
  746. TextLabel.BackgroundTransparency = 1
  747. TextLabel.Size = UDim2.new(3, 3, 3, 3)
  748. TextLabel.Text = Text
  749. TextLabel.TextColor3 = Color
  750. TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  751. TextLabel.TextScaled = true
  752. TextLabel.TextStrokeTransparency = 0
  753. TextLabel.Font = Enum.Font.SourceSansBold
  754. TextLabel.Parent = BillboardGui
  755. BillboardGui.Parent = EffectPart
  756. game.Debris:AddItem(EffectPart, (Time + 0.1))
  757. EffectPart.Parent = game:GetService("Workspace")
  758. Delay(0, function()
  759. local Frames = (Time / Rate)
  760. for Frame = 1, Frames do
  761. wait(Rate)
  762. local Percent = (Frame / Frames)
  763. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  764. TextLabel.TextTransparency = Percent
  765. TextLabel.TextStrokeTransparency = Percent
  766. end
  767. if EffectPart and EffectPart.Parent then
  768. EffectPart:Destroy()
  769. end
  770. end)
  771. end
  772.  
  773. Player = p
  774. workspace[Player.Name].Archivable=true
  775. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  776. pchar.Parent=workspace[Player.Name]
  777. torso=pchar.Torso
  778. humane=pchar.Humanoid
  779. pchar.Name= "The King"
  780. pl=pchar
  781. humane.MaxHealth=Health
  782. wait()
  783. humane.Health=Health
  784. humane.WalkSpeed=Speed
  785.  
  786. pchar.Head.face:remove()
  787.  
  788. --m:ClearAllChildren()
  789. ---Weld
  790.  
  791. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  792. law.C1=CFrame.new(0,0.5,0)
  793. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  794. raw.C1=CFrame.new(0,0.5,0)
  795. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  796. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  797. llw.C1=CFrame.new(0,1,0)
  798. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  799. rlw.C1=CFrame.new(0,1,0)
  800. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  801. tow.C1=CFrame.new(0,-1,0)
  802.  
  803. local hrp2 = pchar.HumanoidRootPart
  804. local tor2 = torso
  805. local hed2 = pchar.Head
  806. local lam2=pchar["Left Arm"]
  807. local ram2=pchar["Right Arm"]
  808. local llg2=pchar["Left Leg"]
  809. local rlg2=pchar["Right Leg"]
  810.  
  811. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  812. law2.C1=CFrame.new(0,0.5,0)
  813. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  814. raw2.C1=CFrame.new(0,0.5,0)
  815. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  816. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  817. llw2.C1=CFrame.new(0,1,0)
  818. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  819. rlw2.C1=CFrame.new(0,1,0)
  820. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  821. tow2.C1=CFrame.new(0,-1,0)
  822.  
  823.  
  824. local laD=CFrame.new(-1.5,0.5,0)
  825. local raD=CFrame.new(1.5,0.5,0)
  826. local hD=CFrame.new(0,1.5,0)
  827. local tD=CFrame.new(0,-1,0)
  828. local llD=CFrame.new(-0.5,-1,0)
  829. local rlD=CFrame.new(0.5,-1,0)
  830.  
  831. ---Build
  832.  
  833. ---Animations
  834.  
  835. --Idle
  836. local heid=newAnim(hew)
  837. newKF(heid,hD*CA(mr(-5.5),0,0),50,0.3)
  838. newKF(heid,hD*CA(mr(-4),0,0),40,0.3)
  839. local toid=newAnim(tow)
  840. newKF(toid,tD*Cn(0,2.0125,0)*CA(mr(6),0,0),50,0.3)
  841. newKF(toid,tD*Cn(0,3.0125,0)*CA(mr(5),0,0),40,0.3)
  842. local laid=newAnim(law)
  843. newKF(laid,laD*Cn(0,0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  844. newKF(laid,laD*Cn(0,-0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  845. newKF(laid,laD*Cn(0,0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  846. newKF(laid,laD*Cn(0,-0.0125,0)*CA(mr(-20),0,mr(0)),10,0.2)
  847. local raid=newAnim(raw)
  848. newKF(raid,raD*Cn(0,-0.0125,0)*CA(mr(20),0,mr(0)),50,0.3)
  849. newKF(raid,raD*Cn(0,0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  850. local llid=newAnim(llw)
  851. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  852. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  853. local rlid=newAnim(rlw)
  854. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  855. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  856.  
  857. local heid2=newAnim(hew2)
  858. newKF(heid2,hD*CA(mr(16),0,0),40,0.3)
  859. newKF(heid2,hD*CA(mr(14),0,0),40,0.3)
  860. local toid2=newAnim(tow2)
  861. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  862. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  863. local laid2=newAnim(law2)
  864. newKF(laid2,laD*Cn(0.5,0.0125,-1)*CA(mr(20),mr(50),mr(20)),50,0.3)
  865. newKF(laid2,laD*Cn(0.5,-0.0125,-1)*CA(mr(20),mr(50),mr(20)),40,0.3)
  866. local raid2=newAnim(raw2)
  867. newKF(raid2,raD*Cn(-0.5,-0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),50,0.3)
  868. newKF(raid2,raD*Cn(-0.5,0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),40,0.3)
  869. local llid2=newAnim(llw2)
  870. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  871. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  872. local rlid2=newAnim(rlw2)
  873. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  874. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  875.  
  876. --Walk
  877. local hewk=newAnim(hew)
  878. newKF(hewk,hD*CA(mr(5),mr(0),0),10,0.2)
  879. newKF(hewk,hD*CA(mr(5),0,0),10,0.2)
  880. newKF(hewk,hD*CA(mr(5),mr(0),0),10,0.2)
  881. newKF(hewk,hD*CA(mr(5),0,0),10,0.2)
  882. local towk=newAnim(tow)
  883. newKF(towk,tD*Cn(0,2.0125,0)*CA(mr(-5),mr(0),0),50,0.4)
  884. newKF(towk,tD*Cn(0,3.0125,0)*CA(mr(-5),mr(0),0),40,0.4)
  885. local lawk=newAnim(law)
  886. newKF(lawk,laD*CA(mr(-40),0,0),20,0.4)
  887. local rawk=newAnim(raw)
  888. newKF(rawk,raD*CA(mr(-40),0,0),20,0.4)
  889. local llwk=newAnim(llw)
  890. newKF(llwk,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  891. newKF(llwk,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  892. local rlwk=newAnim(rlw)
  893. newKF(rlwk,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  894. newKF(rlwk,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  895.  
  896.  
  897. --Sprint
  898. local hesp=newAnim(hew)
  899. newKF(hesp,hD*CA(mr(5),mr(0),0),10,0.2)
  900. newKF(hesp,hD*CA(mr(5),0,0),10,0.2)
  901. newKF(hesp,hD*CA(mr(5),mr(0),0),10,0.2)
  902. newKF(hesp,hD*CA(mr(5),0,0),10,0.2)
  903. local tosp=newAnim(tow)
  904. newKF(tosp,tD*Cn(0,2.0125,0)*CA(mr(-5),mr(10),0),10,0.4)
  905. newKF(tosp,tD*Cn(0,3.0125,0)*CA(mr(-5),mr(-10),0),10,0.4)
  906. local lasp=newAnim(law)
  907. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  908. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  909. local rasp=newAnim(raw)
  910. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  911. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  912. local llsp=newAnim(llw)
  913. newKF(llsp,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  914. newKF(llsp,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  915. local rlsp=newAnim(rlw)
  916. newKF(rlsp,rlD*Cn(0,0.0125,0)*CA(mr(-6),0,0),50,0.3)
  917. newKF(rlsp,rlD*Cn(0,-0.0125,0)*CA(mr(-5),0,mr(0)),40,0.3)
  918.  
  919. --Jump
  920. local hejp=newAnim(hew)
  921. newKF(hejp,hD*CA(mr(60),0,0),8,0.6)
  922. newKF(hejp,hD*CA(mr(60),0,0),8,0.6)
  923. local tojp=newAnim(tow)
  924. newKF(tojp,tD*CA(mr(0),0,0),8,0.6)
  925. newKF(tojp,tD*CA(mr(0),0,0),8,0.6)
  926. local lajp=newAnim(law)
  927. newKF(lajp,laD*CA(mr(0),0,mr(-5)),16,0.4)
  928. newKF(lajp,laD*CA(mr(0),0,mr(-5)),16,0.4)
  929. local rajp=newAnim(raw)
  930. newKF(rajp,raD*CA(mr(0),0,mr(5)),16,0.4)
  931. newKF(rajp,raD*CA(mr(0),0,mr(5)),16,0.4)
  932. local lljp=newAnim(llw)
  933. newKF(lljp,llD*CA(0,0,mr(-5)),16,0.4)
  934. newKF(lljp,llD*CA(0,0,mr(-5)),16,0.4)
  935. local rljp=newAnim(rlw)
  936. newKF(rljp,rlD*CA(0,0,mr(5)),16,0.4)
  937. newKF(rljp,rlD*CA(0,0,mr(5)),16,0.4)
  938.  
  939. --Freefall
  940. local heff=newAnim(hew)
  941. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  942. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  943. local toff=newAnim(tow)
  944. newKF(toff,tD*CA(mr(0),0,0),8,0.6)
  945. newKF(toff,tD*CA(mr(0),0,0),8,0.6)
  946. local laff=newAnim(law)
  947. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  948. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  949. local raff=newAnim(raw)
  950. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  951. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  952. local llff=newAnim(llw)
  953. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  954. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  955. local rlff=newAnim(rlw)
  956. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  957. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  958.  
  959. --Time Has Stopped
  960. local hesp2=newAnim(hew)
  961. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  962. local tosp2=newAnim(tow)
  963. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  964. local lasp2=newAnim(law)
  965. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  966. local rasp2=newAnim(raw)
  967. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  968. local llsp2=newAnim(llw)
  969. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  970. local rlsp2=newAnim(rlw)
  971. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  972.  
  973. local hesp3=newAnim(hew2)
  974. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  975. local tosp3=newAnim(tow2)
  976. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  977. local lasp3=newAnim(law2)
  978. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  979. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  980. local rasp3=newAnim(raw2)
  981. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  982. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  983. local llsp3=newAnim(llw2)
  984. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  985. local rlsp3=newAnim(rlw2)
  986. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  987.  
  988. local hesp4=newAnim(hew2)
  989. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  990. local tosp4=newAnim(tow2)
  991. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  992. local lasp4=newAnim(law2)
  993. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  994. local rasp4=newAnim(raw2)
  995. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  996. local llsp4=newAnim(llw2)
  997. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  998. local rlsp4=newAnim(rlw2)
  999. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  1000.  
  1001. --Let time flow again
  1002. local hetoki=newAnim(hew)
  1003. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  1004. local totoki=newAnim(tow)
  1005. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1006. local latoki=newAnim(law)
  1007. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  1008. local ratoki=newAnim(raw)
  1009. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1010. local lltoki=newAnim(llw)
  1011. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1012. local rltoki=newAnim(rlw)
  1013. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1014. --//Example of Keyframe
  1015. --[[
  1016. local hesp2=newAnim(hew)
  1017. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  1018. local tosp2=newAnim(tow)
  1019. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1020. local lasp2=newAnim(law)
  1021. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1022. local rasp2=newAnim(raw)
  1023. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1024. local llsp2=newAnim(llw)
  1025. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1026. local rlsp2=newAnim(rlw)
  1027. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1028. ]]
  1029. function onDamage(Part)
  1030. if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  1031. Part.Anchored = true
  1032. if Part:findFirstChild("Mesh") ~= nil then
  1033. z = Part:findFirstChild("Mesh")
  1034. for i = 1,5 do
  1035. z.Scale = z.Scale + Vector3.new(1,1,1)
  1036. wait(0.05)
  1037. end
  1038. end
  1039. end
  1040. end
  1041.  
  1042. function trappedTorsos:isTrapped(t)
  1043. for nildata, index in next,self do
  1044. if index==t then
  1045. return true
  1046. end
  1047. end
  1048. return false
  1049. end
  1050.  
  1051. function trappedTorsos:Capture(hit)
  1052. if hit:isA'BasePart' then
  1053. if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  1054. table.insert(trappedTorsos, hit)
  1055. hit.Anchored = true --trapped!
  1056. --print'trapped!'
  1057. end
  1058. end
  1059. end
  1060.  
  1061. function trappedTorsos:ReleasePart(hit)
  1062. if hit:isA'BasePart' then
  1063. if trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  1064. table.remove(trappedTorsos, hit)
  1065. hit.Anchored = false --trapped!
  1066. --print'trapped!'
  1067. end
  1068. end
  1069. end
  1070.  
  1071. function trappedTorsos:Trip(hit)
  1072. if hit:isA'BasePart' then
  1073. if not hit:IsDescendantOf(char) then
  1074. hit.Parent.Humanoid.PlatformStand = true
  1075. end
  1076. end
  1077. end
  1078.  
  1079. function trappedTorsos:Repel(hit)
  1080. if hit:isA'BasePart' then
  1081. if not hit:IsDescendantOf(char) then
  1082. Damagefunc(torso,hit,5,15,math.random(100,100),"Knockdown",RootPart,.2,1)
  1083. end
  1084. end
  1085. end
  1086.  
  1087. function trappedTorsos:Attract(hit)
  1088. if hit:isA'BasePart' then
  1089. if not hit:IsDescendantOf(char) then
  1090. Damagefunc(torso,hit,5,15,math.random(100,100),"Attact",RootPart,.2,1)
  1091. end
  1092. end
  1093. end
  1094.  
  1095. function trappedTorsos:Target(hit)
  1096. if hit:isA'BasePart' then
  1097. if not hit:IsDescendantOf(char) then
  1098. Target = hit
  1099. end
  1100. end
  1101. end
  1102.  
  1103. function trappedTorsos:Release()
  1104. for i,v in next, self do
  1105. if type(v)=='userdata' then
  1106. if v:isA('BasePart') then
  1107. v.Anchored = false
  1108. self[i] = nil
  1109. end
  1110. end
  1111. end
  1112. end
  1113.  
  1114. --Za Warudo
  1115. Attacking = false
  1116. WasOn = true
  1117. function TheWorld(Mode)
  1118. if Mode == "Time Stop" then
  1119. if WasOn == true and StandOn == false then
  1120. StandOn = true
  1121. WasOn = false
  1122. end
  1123. wait()
  1124. local TimeStop = Instance.new("Sound",tor)
  1125. TimeStop.SoundId = "rbxassetid://520743795"
  1126. TimeStop.Looped = false
  1127. TimeStop.Volume = 1
  1128. local AreaOfEffect = Instance.new("Part",char)
  1129. AreaOfEffect.Position = tor.Position
  1130. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1131. AreaOfEffect.Anchored = true
  1132. AreaOfEffect.CanCollide = false
  1133. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1134. AreaOfEffect.Transparency = 0.9
  1135. AreaOfEffect.Shape = "Ball"
  1136. AreaOfEffect.Material = "Neon"
  1137. TimeStop:Play()
  1138. for i = 1,10 do
  1139. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1140. AreaOfEffect.CFrame = char.Torso.CFrame
  1141. wait()
  1142. end
  1143. coroutine.wrap(function()
  1144. do local me={}
  1145.  
  1146. me.plrs = game:service'Workspace':children''
  1147.  
  1148. function me:getNear(mag)
  1149. local rtn = {}
  1150.  
  1151. for k,v in next,me.plrs do
  1152. local chxr = v
  1153.  
  1154. if chxr then
  1155. if chxr:findFirstChild'Torso' then
  1156. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1157.  
  1158. if pos<=mag then
  1159. for a,b in pairs(chxr:children()) do
  1160. if b:IsA("BasePart") then
  1161. table.insert(rtn, b)
  1162. end
  1163. end
  1164. end
  1165. end
  1166. end
  1167. end
  1168. return rtn
  1169. end
  1170.  
  1171. for no, torso in ipairs(me:getNear(25)) do
  1172. --print(torso:GetFullName())
  1173. --print(torso:GetFullName())
  1174. trappedTorsos:Capture(torso)
  1175. end
  1176.  
  1177.  
  1178. end
  1179. end)()
  1180. AreaOfEffect:Destroy()
  1181. workspace.Gravity = 70
  1182. for i,v in pairs(char:children()) do
  1183. if v:IsA("Part") then
  1184. v.Anchored = false
  1185. end
  1186. if v:IsA("Hat") then
  1187. v.Handle.Anchored = false
  1188. end
  1189. end
  1190. for i,v in pairs(pchar:children()) do
  1191. if v:IsA("Part") then
  1192. v.Anchored = false
  1193. end
  1194. if v:IsA("Hat") then
  1195. v.Handle.Anchored = false
  1196. end
  1197. end
  1198. if WasOn == false then
  1199. StandOn = false
  1200. WasOn = true
  1201. end
  1202. hum.WalkSpeed = 16
  1203. end
  1204. if Mode == "Light Gravity" then
  1205. LightGrav = true
  1206. if WasOn == true and StandOn == false then
  1207. StandOn = true
  1208. WasOn = false
  1209. end
  1210. wait()
  1211. local TimeStop = Instance.new("Sound",char)
  1212. TimeStop.SoundId = "rbxassetid://520743795"
  1213. TimeStop.Looped = false
  1214. TimeStop.Volume = 1
  1215. local AreaOfEffect = Instance.new("Part",char)
  1216. AreaOfEffect.Position = tor.Position
  1217. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1218. AreaOfEffect.Anchored = true
  1219. AreaOfEffect.CanCollide = false
  1220. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1221. AreaOfEffect.Transparency = 0.9
  1222. AreaOfEffect.Shape = "Ball"
  1223. AreaOfEffect.Material = "Neon"
  1224. TimeStop:Play()
  1225. for i = 1,10 do
  1226. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1227. AreaOfEffect.CFrame = char.Torso.CFrame
  1228. wait()
  1229. end
  1230. AreaOfEffect:Destroy()
  1231. workspace.Gravity = -196.2
  1232. for i,v in pairs(char:children()) do
  1233. if v:IsA("Part") then
  1234. v.Anchored = false
  1235. end
  1236. if v:IsA("Hat") then
  1237. v.Handle.Anchored = false
  1238. end
  1239. end
  1240. for i,v in pairs(pchar:children()) do
  1241. if v:IsA("Part") then
  1242. v.Anchored = false
  1243. end
  1244. if v:IsA("Hat") then
  1245. v.Handle.Anchored = false
  1246. end
  1247. end
  1248. if WasOn == false then
  1249. StandOn = false
  1250. WasOn = true
  1251. end
  1252. HeavyGrav = false
  1253. NormalGrav = false
  1254. hum.WalkSpeed = 16
  1255. end
  1256. if Mode == "Normal Gravity" then
  1257. NormalGrav = true
  1258. LightGrav = false
  1259. HeavyGrav = false
  1260. if WasOn == true and StandOn == false then
  1261. StandOn = true
  1262. WasOn = false
  1263. end
  1264. wait()
  1265. local TimeStop = Instance.new("Sound",char)
  1266. TimeStop.SoundId = "rbxassetid://520743795"
  1267. TimeStop.Looped = false
  1268. TimeStop.Volume = 1
  1269. local AreaOfEffect = Instance.new("Part",char)
  1270. AreaOfEffect.Position = tor.Position
  1271. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1272. AreaOfEffect.Anchored = true
  1273. AreaOfEffect.CanCollide = false
  1274. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1275. AreaOfEffect.Transparency = 0.9
  1276. AreaOfEffect.Shape = "Ball"
  1277. AreaOfEffect.Material = "Neon"
  1278. TimeStop:Play()
  1279. for i = 1,10 do
  1280. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1281. AreaOfEffect.CFrame = char.Torso.CFrame
  1282. wait()
  1283. end
  1284. AreaOfEffect:Destroy()
  1285. workspace.Gravity = 196.2
  1286. for i,v in pairs(char:children()) do
  1287. if v:IsA("Part") then
  1288. v.Anchored = false
  1289. end
  1290. if v:IsA("Hat") then
  1291. v.Handle.Anchored = false
  1292. end
  1293. end
  1294. for i,v in pairs(pchar:children()) do
  1295. if v:IsA("Part") then
  1296. v.Anchored = false
  1297. end
  1298. if v:IsA("Hat") then
  1299. v.Handle.Anchored = false
  1300. end
  1301. end
  1302. if WasOn == false then
  1303. StandOn = false
  1304. WasOn = true
  1305. end
  1306. hum.WalkSpeed = 16
  1307. end
  1308. if Mode == "Heavy Gravity" then
  1309. HeavyGrav = true
  1310. if WasOn == true and StandOn == false then
  1311. StandOn = true
  1312. WasOn = false
  1313. end
  1314. wait()
  1315. local TimeStop = Instance.new("Sound",char)
  1316. TimeStop.SoundId = "rbxassetid://520743795"
  1317. TimeStop.Looped = false
  1318. TimeStop.Volume = 1
  1319. local AreaOfEffect = Instance.new("Part",char)
  1320. AreaOfEffect.Position = tor.Position
  1321. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1322. AreaOfEffect.Anchored = true
  1323. AreaOfEffect.CanCollide = false
  1324. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1325. AreaOfEffect.Transparency = 0.9
  1326. AreaOfEffect.Shape = "Ball"
  1327. AreaOfEffect.Material = "Neon"
  1328. TimeStop:Play()
  1329. for i = 1,10 do
  1330. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1331. AreaOfEffect.CFrame = char.Torso.CFrame
  1332. wait()
  1333. end
  1334. coroutine.wrap(function()
  1335. do local me={}
  1336.  
  1337. me.plrs = game:service'Workspace':children''
  1338.  
  1339. function me:getNear(mag)
  1340. local rtn = {}
  1341.  
  1342. for k,v in next,me.plrs do
  1343. local chxr = v
  1344.  
  1345. if chxr then
  1346. if chxr:findFirstChild'Torso' then
  1347. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1348.  
  1349. if pos<=mag then
  1350. for a,b in pairs(chxr:children()) do
  1351. if b:IsA("BasePart") then
  1352. table.insert(rtn, b)
  1353. end
  1354. end
  1355. end
  1356. end
  1357. end
  1358. end
  1359. return rtn
  1360. end
  1361.  
  1362. for no, torso in ipairs(me:getNear(5555)) do
  1363. --print(torso:GetFullName())
  1364. --print(torso:GetFullName())
  1365. trappedTorsos:Trip(torso)
  1366. end
  1367.  
  1368.  
  1369. end
  1370. end)()
  1371. AreaOfEffect:Destroy()
  1372. workspace.Gravity = math.huge
  1373. for i,v in pairs(char:children()) do
  1374. if v:IsA("Part") then
  1375. v.Anchored = false
  1376. end
  1377. if v:IsA("Hat") then
  1378. v.Handle.Anchored = false
  1379. end
  1380. end
  1381. for i,v in pairs(pchar:children()) do
  1382. if v:IsA("Part") then
  1383. v.Anchored = false
  1384. end
  1385. if v:IsA("Hat") then
  1386. v.Handle.Anchored = false
  1387. end
  1388. end
  1389. if WasOn == false then
  1390. StandOn = false
  1391. WasOn = true
  1392. end
  1393. NormalGrav = false
  1394. LightGrav = false
  1395. hum.WalkSpeed = 16
  1396. end
  1397. if Mode == "World Time Stop" then
  1398. if WasOn == true and StandOn == false then
  1399. StandOn = true
  1400. WasOn = false
  1401. end
  1402. wait()
  1403. local TimeStop = Instance.new("Sound",char)
  1404. TimeStop.SoundId = "rbxassetid://520743795"
  1405. TimeStop.Looped = false
  1406. TimeStop.Volume = 1
  1407. local AreaOfEffect = Instance.new("Part",char)
  1408. AreaOfEffect.Position = tor.Position
  1409. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1410. AreaOfEffect.Anchored = true
  1411. AreaOfEffect.CanCollide = false
  1412. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1413. AreaOfEffect.Transparency = 0.9
  1414. AreaOfEffect.Shape = "Ball"
  1415. AreaOfEffect.Material = "Neon"
  1416. TimeStop:Play()
  1417. for i = 1,10 do
  1418. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1419. AreaOfEffect.CFrame = char.Torso.CFrame
  1420. wait()
  1421. end
  1422. coroutine.wrap(function()
  1423. do local me={}
  1424.  
  1425. me.plrs = game:service'Workspace':children''
  1426.  
  1427. function me:getNear(mag)
  1428. local rtn = {}
  1429.  
  1430. for k,v in next,me.plrs do
  1431. local chxr = v
  1432.  
  1433. if chxr then
  1434. if chxr:findFirstChild'Torso' then
  1435. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1436.  
  1437. if pos<=mag then
  1438. for a,b in pairs(chxr:children()) do
  1439. if b:IsA("BasePart") then
  1440. table.insert(rtn, b)
  1441. end
  1442. end
  1443. end
  1444. end
  1445. end
  1446. end
  1447. return rtn
  1448. end
  1449.  
  1450. for no, torso in ipairs(me:getNear(5555)) do
  1451. --print(torso:GetFullName())
  1452. --print(torso:GetFullName())
  1453. trappedTorsos:Capture(torso)
  1454. end
  1455.  
  1456.  
  1457. end
  1458. end)()
  1459. AreaOfEffect:Destroy()
  1460. workspace.Gravity = 70
  1461. for i,v in pairs(char:children()) do
  1462. if v:IsA("Part") then
  1463. v.Anchored = false
  1464. end
  1465. if v:IsA("Hat") then
  1466. v.Handle.Anchored = false
  1467. end
  1468. end
  1469. for i,v in pairs(pchar:children()) do
  1470. if v:IsA("Part") then
  1471. v.Anchored = false
  1472. end
  1473. if v:IsA("Hat") then
  1474. v.Handle.Anchored = false
  1475. end
  1476. end
  1477. if WasOn == false then
  1478. StandOn = false
  1479. WasOn = true
  1480. end
  1481. hum.WalkSpeed = 16
  1482. end
  1483. if Mode == "Time Start" then
  1484. local TimeStop = Instance.new("Sound",tor)
  1485. TimeStop.SoundId = "rbxassetid://520743795"
  1486. TimeStop.Looped = false
  1487. TimeStop.Volume = 1
  1488. TimeStop:Play()
  1489. local AreaOfEffect2 = Instance.new("Part",tor)
  1490. AreaOfEffect2.Position = tor.Position
  1491. AreaOfEffect2.Size = Vector3.new(0.01,0.01,0.01)
  1492. AreaOfEffect2.Anchored = true
  1493. AreaOfEffect2.CanCollide = false
  1494. AreaOfEffect2.Transparency = 1
  1495. AreaOfEffect2.BrickColor = BrickColor.new("Institutional white")
  1496. AreaOfEffect2.Transparency = 0.99
  1497. AreaOfEffect2.Shape = "Ball"
  1498. AreaOfEffect2.Material = "Neon"
  1499. AreaOfEffect2.Touched:connect(function(hit)
  1500. if hit ~= "Base" then
  1501. --hit.Anchored = false
  1502. end
  1503. end)
  1504. for i = 1,10 do
  1505. AreaOfEffect2.Size = AreaOfEffect2.Size + Vector3.new(4.1,4.1,4.1)
  1506. AreaOfEffect2.CFrame = char.Torso.CFrame
  1507. wait()
  1508. end
  1509. trappedTorsos:Release()
  1510. AreaOfEffect2:Destroy()
  1511. TfwTimeStopped = false
  1512. workspace.Gravity = 196.2
  1513. end
  1514. if Mode == "Repel" then
  1515. if WasOn == true and StandOn == false then
  1516. StandOn = true
  1517. WasOn = false
  1518. end
  1519. wait()
  1520. local TimeStop = Instance.new("Sound",char)
  1521. TimeStop.SoundId = "rbxassetid://520743795"
  1522. TimeStop.Looped = false
  1523. TimeStop.Volume = 1
  1524. local AreaOfEffect = Instance.new("Part",char)
  1525. AreaOfEffect.Position = tor.Position
  1526. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1527. AreaOfEffect.Anchored = true
  1528. AreaOfEffect.CanCollide = false
  1529. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1530. AreaOfEffect.Transparency = 0.9
  1531. AreaOfEffect.Shape = "Ball"
  1532. AreaOfEffect.Material = "Neon"
  1533. TimeStop:Play()
  1534. for i = 1,10 do
  1535. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1536. AreaOfEffect.CFrame = char.Torso.CFrame
  1537. wait()
  1538. end
  1539. coroutine.wrap(function()
  1540. do local me={}
  1541.  
  1542. me.plrs = game:service'Workspace':children''
  1543.  
  1544. function me:getNear(mag)
  1545. local rtn = {}
  1546.  
  1547. for k,v in next,me.plrs do
  1548. local chxr = v
  1549.  
  1550. if chxr then
  1551. if chxr:findFirstChild'Torso' then
  1552. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1553.  
  1554. if pos<=mag then
  1555. for a,b in pairs(chxr:children()) do
  1556. if b:IsA("BasePart") then
  1557. table.insert(rtn, b)
  1558. end
  1559. end
  1560. end
  1561. end
  1562. end
  1563. end
  1564. return rtn
  1565. end
  1566.  
  1567. for no, torso in ipairs(me:getNear(5555)) do
  1568. --print(torso:GetFullName())
  1569. --print(torso:GetFullName())
  1570. trappedTorsos:Repel(torso)
  1571. end
  1572.  
  1573.  
  1574. end
  1575. end)()
  1576. AreaOfEffect:Destroy()
  1577. for i,v in pairs(char:children()) do
  1578. if v:IsA("Part") then
  1579. v.Anchored = false
  1580. end
  1581. if v:IsA("Hat") then
  1582. v.Handle.Anchored = false
  1583. end
  1584. end
  1585. for i,v in pairs(pchar:children()) do
  1586. if v:IsA("Part") then
  1587. v.Anchored = false
  1588. end
  1589. if v:IsA("Hat") then
  1590. v.Handle.Anchored = false
  1591. end
  1592. end
  1593. if WasOn == false then
  1594. StandOn = false
  1595. WasOn = true
  1596. end
  1597. end
  1598. if Mode == "Attract" then
  1599. if WasOn == true and StandOn == false then
  1600. StandOn = true
  1601. WasOn = false
  1602. end
  1603. wait()
  1604. local TimeStop = Instance.new("Sound",char)
  1605. TimeStop.SoundId = "rbxassetid://520743795"
  1606. TimeStop.Looped = false
  1607. TimeStop.Volume = 1
  1608. local AreaOfEffect = Instance.new("Part",char)
  1609. AreaOfEffect.Position = tor.Position
  1610. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1611. AreaOfEffect.Anchored = true
  1612. AreaOfEffect.CanCollide = false
  1613. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1614. AreaOfEffect.Transparency = 0.9
  1615. AreaOfEffect.Shape = "Ball"
  1616. AreaOfEffect.Material = "Neon"
  1617. TimeStop:Play()
  1618. for i = 1,10 do
  1619. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1620. AreaOfEffect.CFrame = char.Torso.CFrame
  1621. wait()
  1622. end
  1623. coroutine.wrap(function()
  1624. do local me={}
  1625.  
  1626. me.plrs = game:service'Workspace':children''
  1627.  
  1628. function me:getNear(mag)
  1629. local rtn = {}
  1630.  
  1631. for k,v in next,me.plrs do
  1632. local chxr = v
  1633.  
  1634. if chxr then
  1635. if chxr:findFirstChild'Torso' then
  1636. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1637.  
  1638. if pos<=mag then
  1639. for a,b in pairs(chxr:children()) do
  1640. if b:IsA("BasePart") then
  1641. table.insert(rtn, b)
  1642. end
  1643. end
  1644. end
  1645. end
  1646. end
  1647. end
  1648. return rtn
  1649. end
  1650.  
  1651. for no, torso in ipairs(me:getNear(5555)) do
  1652. --print(torso:GetFullName())
  1653. --print(torso:GetFullName())
  1654. trappedTorsos:Attract(torso)
  1655. end
  1656.  
  1657.  
  1658. end
  1659. end)()
  1660. AreaOfEffect:Destroy()
  1661. for i,v in pairs(char:children()) do
  1662. if v:IsA("Part") then
  1663. v.Anchored = false
  1664. end
  1665. if v:IsA("Hat") then
  1666. v.Handle.Anchored = false
  1667. end
  1668. end
  1669. for i,v in pairs(pchar:children()) do
  1670. if v:IsA("Part") then
  1671. v.Anchored = false
  1672. end
  1673. if v:IsA("Hat") then
  1674. v.Handle.Anchored = false
  1675. end
  1676. end
  1677. if WasOn == false then
  1678. StandOn = false
  1679. WasOn = true
  1680. end
  1681. end
  1682. if Mode == "Target" then
  1683. hum.Health = AnotherOneBitesZaDusto
  1684. if WasOn == true and StandOn == false then
  1685. StandOn = true
  1686. WasOn = false
  1687. end
  1688. wait()
  1689. local TimeStop = Instance.new("Sound",char)
  1690. TimeStop.SoundId = "rbxassetid://520743795"
  1691. TimeStop.Looped = false
  1692. TimeStop.Volume = 1
  1693. local AreaOfEffect = Instance.new("Part",char)
  1694. AreaOfEffect.Position = tor.Position
  1695. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1696. AreaOfEffect.Anchored = true
  1697. AreaOfEffect.CanCollide = false
  1698. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1699. AreaOfEffect.Transparency = 0.9
  1700. AreaOfEffect.Shape = "Ball"
  1701. AreaOfEffect.Material = "Neon"
  1702. TimeStop:Play()
  1703. for i = 1,10 do
  1704. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1705. AreaOfEffect.CFrame = char.Torso.CFrame
  1706. wait()
  1707. end
  1708. coroutine.wrap(function()
  1709. do local me={}
  1710.  
  1711. me.plrs = game:service'Workspace':children''
  1712.  
  1713. function me:getNear(mag)
  1714. local rtn = {}
  1715.  
  1716. for k,v in next,me.plrs do
  1717. local chxr = v
  1718.  
  1719. if chxr then
  1720. if chxr:findFirstChild'Torso' then
  1721. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1722.  
  1723. if pos<=mag then
  1724. for a,b in pairs(chxr:children()) do
  1725. if b:IsA("BasePart") then
  1726. table.insert(rtn, b)
  1727. end
  1728. end
  1729. end
  1730. end
  1731. end
  1732. end
  1733. return rtn
  1734. end
  1735.  
  1736. for no, torso in ipairs(me:getNear(5555)) do
  1737. --print(torso:GetFullName())
  1738. --print(torso:GetFullName())
  1739. trappedTorsos:Target(torso)
  1740. end
  1741. end
  1742. end)()
  1743. AreaOfEffect:Destroy()
  1744. for i,v in pairs(char:children()) do
  1745. if v:IsA("Part") then
  1746. v.Anchored = false
  1747. end
  1748. if v:IsA("Hat") then
  1749. v.Handle.Anchored = false
  1750. end
  1751. end
  1752. for i,v in pairs(pchar:children()) do
  1753. if v:IsA("Part") then
  1754. v.Anchored = false
  1755. end
  1756. if v:IsA("Hat") then
  1757. v.Handle.Anchored = false
  1758. end
  1759. end
  1760. if WasOn == false then
  1761. StandOn = false
  1762. WasOn = true
  1763. end
  1764. end
  1765. end
  1766.  
  1767. LightGrav = false
  1768. NormalGrav = true
  1769. HeavyGrav = false
  1770.  
  1771. Rapid = false
  1772. TimeStopped = false
  1773. OneSecond = false
  1774. Cha = char
  1775. Character = char
  1776. it=Instance.new
  1777. vt=Vector3.new
  1778. cn=CFrame.new
  1779. euler=CFrame.fromEulerAnglesXYZ
  1780. angles=CFrame.Angles
  1781. RootPart = hrp
  1782. mouse.KeyDown:connect(function(key)
  1783. if key == "q" then
  1784. if TimeStopped == false and Attacking == false then
  1785. TheWorld("Time Stop")
  1786. TimeStopped = true
  1787. TfwTimeStopped = true
  1788. elseif TimeStopped == true and Attacking == false then
  1789. TheWorld("Time Start")
  1790. TimeStopped = false
  1791. end
  1792. end
  1793. if key == "p" and TimeStopped == false and Attacking == false then
  1794. TheWorld("World Time Stop")
  1795. TimeStopped = true
  1796. TfwTimeStopped = true
  1797. end
  1798. if key == "z" then
  1799. TheWorld("Light Gravity")
  1800. end
  1801. if key == "x" then
  1802. TheWorld("Normal Gravity")
  1803. end
  1804. if key == "c" then
  1805. TheWorld("Heavy Gravity")
  1806. end
  1807. if key == "f" then
  1808. TheWorld("Repel")
  1809. end
  1810. if key == "g" then
  1811. TheWorld("Attract")
  1812. end
  1813. if key == "v" then
  1814. TheWorld("Target")
  1815. end
  1816. if key == "[" then
  1817. ControlledWorlds = false
  1818. end
  1819. if key == "]" then
  1820. ControlledWorlds = true
  1821. end
  1822. if key == "e" then
  1823. Rapid = true
  1824. Attacking = true
  1825. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"MUDA",RootPart,.2,1) end)
  1826. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"MUDA",RootPart,.2,1) end)
  1827. while Rapid == true do
  1828. for i = 1, 3 do
  1829. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1830. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1831. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1832. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1833. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1834. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1835. wait()
  1836. end
  1837. for i = 1, 3 do
  1838. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1839. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1840. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1841. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1842. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1843. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1844. wait()
  1845. end
  1846. for i = 1, 3 do
  1847. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1848. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1849. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1850. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1851. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1852. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1853. wait()
  1854. end
  1855. for i = 1, 3 do
  1856. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1857. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1858. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1859. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1860. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1861. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1862. wait()
  1863. end
  1864. end
  1865. con1:disconnect()
  1866. con2:disconnect()
  1867. Attacking = false
  1868. end
  1869. if key == "r" and Attacking == false then
  1870. con1 = ram2.Touched:connect(function(hit)
  1871. trappedTorsos:Capture(hit)
  1872. end)
  1873. ItsHot = false
  1874. Attacking = true
  1875. for i = 1, 3 do
  1876. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1877. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1878. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1879. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1880. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1881. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1882. wait()
  1883. end
  1884. wait(1)
  1885. con1:disconnect()
  1886. Attacking = false
  1887. end
  1888. if key == "t" and Attacking == false then
  1889. con1 = ram2.Touched:connect(function(hit)
  1890. trappedTorsos:ReleasePart()
  1891. end)
  1892. ItsHot = false
  1893. Attacking = true
  1894. for i = 1, 3 do
  1895. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(90,95)),math.rad(math.random(20,20)),math.rad(20)), 1.7)
  1896. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1897. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1898. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1899. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1900. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1901. wait()
  1902. end
  1903. wait(3)
  1904. Attacking = false
  1905. con1:disconnect()
  1906. end
  1907. end)
  1908.  
  1909. mouse.KeyUp:connect(function(key)
  1910. if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1911. Rapid = false
  1912. end
  1913. end)
  1914.  
  1915. for i, v in pairs(pchar:GetChildren()) do
  1916. if v:IsA('Hat') then
  1917. v.Handle.Transparency=1
  1918. end
  1919. if v:IsA("Part") then
  1920. v.Material = "Neon"
  1921. v.BrickColor = BrickColor.new("Gold")
  1922. end
  1923. end
  1924.  
  1925. -------------------------------Sprint
  1926. mouse.KeyDown:connect(function(key)
  1927. if string.byte(key) == 48 then
  1928. hum.WalkSpeed = 48
  1929. end
  1930. end)
  1931. mouse.KeyUp:connect(function(key)
  1932. if string.byte(key) == 48 then
  1933. hum.WalkSpeed=16
  1934. end
  1935. end)
  1936. -------------------------------------
  1937. hum.FreeFalling:connect(function(f)
  1938. if f then
  1939. ffing=true
  1940. else
  1941. ffing=false
  1942. end
  1943. end)
  1944. hum.Jumping:connect(function(j)
  1945. if j then
  1946. jjing=true
  1947. else
  1948. jjing=false
  1949. end
  1950. end)
  1951. function Lerping(c1,c2,al)
  1952. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1953. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1954. for i,v in pairs(com1) do
  1955. com1[i] = v+(com2[i]-v)*al
  1956. end
  1957. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1958. end
  1959.  
  1960. m = Instance.new("Model",char)
  1961.  
  1962. Handle = Instance.new("Part", m)
  1963. Handle:BreakJoints()
  1964. Handle.TopSurface = "Smooth"
  1965. Handle.Material = "SmoothPlastic"
  1966. Handle.Name = 'Handle'
  1967. Handle.Anchored = true
  1968. Handle.Transparency = 0 Handle.BottomSurface = "Smooth"
  1969. Handle.FormFactor = "Custom" Handle.CanCollide = false
  1970. Handle.BrickColor = BrickColor.new("Really black")
  1971. Handle.Size = Vector3.new(2.31999993, 0.34799999, 0.200000003)
  1972.  
  1973. Part = Instance.new("Part", m)
  1974. Part:BreakJoints()
  1975. Part.TopSurface = "Smooth"
  1976. Part.Material = "SmoothPlastic"
  1977. Part.Name = 'Part'
  1978. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1979. Part.FormFactor = "Custom" Part.CanCollide = false
  1980. Part.BrickColor = BrickColor.new("Really black")
  1981. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  1982. Partweld = Instance.new("Motor6D")
  1983. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1984. Partweld.C1 = CFrame.new(-0.697142124, -0.240707397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  1985. Partweld.Parent = Part
  1986. PartMesh = Instance.new("BlockMesh",Part)
  1987. PartMesh.Name = "Mesh"
  1988. PartMesh.Offset = Vector3.new(0, 0, 0)
  1989. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  1990.  
  1991. Part = Instance.new("Part", m)
  1992. Part:BreakJoints()
  1993. Part.TopSurface = "Smooth"
  1994. Part.Material = "SmoothPlastic"
  1995. Part.Name = 'Part'
  1996. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  1997. Part.FormFactor = "Custom" Part.CanCollide = false
  1998. Part.BrickColor = BrickColor.new("Really black")
  1999. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2000. Partweld = Instance.new("Motor6D")
  2001. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2002. Partweld.C1 = CFrame.new(3.81469727e-006, -0.232005119, 1.97199249, 0.999999762, -2.87769808e-013, 5.96046448e-008, 5.25801624e-013, 0.999991417, 2.84217094e-014, 0, -1.17239551e-013, 0.999991238)
  2003. Partweld.Parent = Part
  2004. PartMesh = Instance.new("BlockMesh",Part)
  2005. PartMesh.Name = "Mesh"
  2006. PartMesh.Offset = Vector3.new(0, 0, 0)
  2007. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2008.  
  2009. Part = Instance.new("Part", m)
  2010. Part:BreakJoints()
  2011. Part.TopSurface = "Smooth"
  2012. Part.Material = "SmoothPlastic"
  2013. Part.Name = 'Part'
  2014. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2015. Part.FormFactor = "Custom" Part.CanCollide = false
  2016. Part.BrickColor = BrickColor.new("Really black")
  2017. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2018. Partweld = Instance.new("Motor6D")
  2019. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2020. Partweld.C1 = CFrame.new(-0.697060108, -0.237798691, 0.696979523, 0.707100153, -7.8854832e-008, -0.707074642, 6.79929997e-008, 0.999963224, -4.47018209e-008, 0.707100153, -2.54248249e-008, 0.707074702)
  2021. Partweld.Parent = Part
  2022. PartMesh = Instance.new("BlockMesh",Part)
  2023. PartMesh.Name = "Mesh"
  2024. PartMesh.Offset = Vector3.new(0, 0, 0)
  2025. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2026.  
  2027. Part = Instance.new("Part", m)
  2028. Part:BreakJoints()
  2029. Part.TopSurface = "Smooth"
  2030. Part.Material = "SmoothPlastic"
  2031. Part.Name = 'Part'
  2032. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2033. Part.FormFactor = "Custom" Part.CanCollide = false
  2034. Part.BrickColor = BrickColor.new("Really black")
  2035. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2036. Partweld = Instance.new("Motor6D")
  2037. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2038. Partweld.C1 = CFrame.new(-1.21799088, -0.231980324, 0.985839844, 0.999999762, 5.87768056e-010, 1.80602074e-005, -5.86997118e-010, 0.999974251, -6.33293951e-009, -1.80006027e-005, 6.33261976e-009, 0.99997437)
  2039. Partweld.Parent = Part
  2040. PartMesh = Instance.new("BlockMesh",Part)
  2041. PartMesh.Name = "Mesh"
  2042. PartMesh.Offset = Vector3.new(0, 0, 0)
  2043. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2044.  
  2045. Part = Instance.new("Part", m)
  2046. Part:BreakJoints()
  2047. Part.TopSurface = "Smooth"
  2048. Part.Material = "SmoothPlastic"
  2049. Part.Name = 'Part'
  2050. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2051. Part.FormFactor = "Custom" Part.CanCollide = false
  2052. Part.BrickColor = BrickColor.new("Really black")
  2053. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2054. Partweld = Instance.new("Motor6D")
  2055. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2056. Partweld.C1 = CFrame.new(0.000141143799, 1.8119812e-005, -1.21799469, 1.81794167e-005, -1.78968406e-007, -0.999964833, 6.0702348e-007, 0.999964714, -1.78957677e-007, 0.999999702, -6.06998185e-007, 1.82688236e-005)
  2057. Partweld.Parent = Part
  2058. PartMesh = Instance.new("BlockMesh",Part)
  2059. PartMesh.Name = "Mesh"
  2060. PartMesh.Offset = Vector3.new(0, 0, 0)
  2061. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2062.  
  2063. Part = Instance.new("Part", m)
  2064. Part:BreakJoints()
  2065. Part.TopSurface = "Smooth"
  2066. Part.Material = "SmoothPlastic"
  2067. Part.Name = 'Part'
  2068. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2069. Part.FormFactor = "Custom" Part.CanCollide = false
  2070. Part.BrickColor = BrickColor.new("Really black")
  2071. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2072. Partweld = Instance.new("Motor6D")
  2073. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2074. Partweld.C1 = CFrame.new(-1.21799469, 0.232003212, 0.985847473, 0.999999762, 5.66021896e-010, 1.80602074e-005, -5.65410829e-010, 0.999973297, -6.33274055e-009, -1.80006027e-005, 6.3324741e-009, 0.999973238)
  2075. Partweld.Parent = Part
  2076. PartMesh = Instance.new("BlockMesh",Part)
  2077. PartMesh.Name = "Mesh"
  2078. PartMesh.Offset = Vector3.new(0, 0, 0)
  2079. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2080.  
  2081. Part = Instance.new("Part", m)
  2082. Part:BreakJoints()
  2083. Part.TopSurface = "Smooth"
  2084. Part.Material = "SmoothPlastic"
  2085. Part.Name = 'Part'
  2086. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2087. Part.FormFactor = "Custom" Part.CanCollide = false
  2088. Part.BrickColor = BrickColor.new("Mid gray")
  2089. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2090. Partweld = Instance.new("Motor6D")
  2091. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2092. Partweld.C1 = CFrame.new(3.81469727e-006, -0.115989685, 0.985801697, 0.999999762, 6.05332673e-010, 1.80602074e-005, -6.04796213e-010, 0.999982834, -6.33284003e-009, -1.80006027e-005, 6.33262687e-009, 0.999982953)
  2093. Partweld.Parent = Part
  2094. PartMesh = Instance.new("BlockMesh",Part)
  2095. PartMesh.Name = "Mesh"
  2096. PartMesh.Offset = Vector3.new(0, 0, 0)
  2097. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2098.  
  2099. Part = Instance.new("Part", m)
  2100. Part:BreakJoints()
  2101. Part.TopSurface = "Smooth"
  2102. Part.Material = "SmoothPlastic"
  2103. Part.Name = 'Part'
  2104. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2105. Part.FormFactor = "Custom" Part.CanCollide = false
  2106. Part.BrickColor = BrickColor.new("Institutional white")
  2107. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2108. Partweld = Instance.new("Motor6D")
  2109. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2110. Partweld.C1 = CFrame.new(1.52587891e-005, 0.226189613, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  2111. Partweld.Parent = Part
  2112. PartMesh = Instance.new("BlockMesh",Part)
  2113. PartMesh.Name = "Mesh"
  2114. PartMesh.Offset = Vector3.new(0, 0, 0)
  2115. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  2116.  
  2117. Part = Instance.new("Part", m)
  2118. Part:BreakJoints()
  2119. Part.TopSurface = "Smooth"
  2120. Part.Material = "SmoothPlastic"
  2121. Part.Name = 'Part'
  2122. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2123. Part.FormFactor = "Custom" Part.CanCollide = false
  2124. Part.BrickColor = BrickColor.new("Institutional white")
  2125. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2126. Partweld = Instance.new("Motor6D")
  2127. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2128. Partweld.C1 = CFrame.new(1.52587891e-005, -0.237810135, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  2129. Partweld.Parent = Part
  2130. PartMesh = Instance.new("BlockMesh",Part)
  2131. PartMesh.Name = "Mesh"
  2132. PartMesh.Offset = Vector3.new(0, 0, 0)
  2133. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  2134.  
  2135. Part = Instance.new("Part", m)
  2136. Part:BreakJoints()
  2137. Part.TopSurface = "Smooth"
  2138. Part.Material = "SmoothPlastic"
  2139. Part.Name = 'Part'
  2140. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2141. Part.FormFactor = "Custom" Part.CanCollide = false
  2142. Part.BrickColor = BrickColor.new("Really black")
  2143. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2144. Partweld = Instance.new("Motor6D")
  2145. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2146. Partweld.C1 = CFrame.new(-0.985813141, -0.237781525, 0, 1.80006027e-005, 1.57576963e-007, -0.999979973, 8.91885605e-008, 0.99998039, 2.61884452e-007, 0.999999166, -8.91910901e-008, 1.80602074e-005)
  2147. Partweld.Parent = Part
  2148. PartMesh = Instance.new("BlockMesh",Part)
  2149. PartMesh.Name = "Mesh"
  2150. PartMesh.Offset = Vector3.new(0, 0, 0)
  2151. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2152.  
  2153. Part = Instance.new("Part", m)
  2154. Part:BreakJoints()
  2155. Part.TopSurface = "Smooth"
  2156. Part.Material = "SmoothPlastic"
  2157. Part.Name = 'Part'
  2158. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2159. Part.FormFactor = "Custom" Part.CanCollide = false
  2160. Part.BrickColor = BrickColor.new("Really black")
  2161. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2162. Partweld = Instance.new("Motor6D")
  2163. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2164. Partweld.C1 = CFrame.new(-5.7220459e-005, 0.223287582, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2165. Partweld.Parent = Part
  2166. PartMesh = Instance.new("BlockMesh",Part)
  2167. PartMesh.Name = "Mesh"
  2168. PartMesh.Offset = Vector3.new(0, 0, 0)
  2169. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2170.  
  2171. Part = Instance.new("Part", m)
  2172. Part:BreakJoints()
  2173. Part.TopSurface = "Smooth"
  2174. Part.Material = "SmoothPlastic"
  2175. Part.Name = 'Part'
  2176. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2177. Part.FormFactor = "Custom" Part.CanCollide = false
  2178. Part.BrickColor = BrickColor.new("Really black")
  2179. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2180. Partweld = Instance.new("Motor6D")
  2181. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2182. Partweld.C1 = CFrame.new(-0.985980988, 0.22618866, 0, -8.94069672e-008, 1.63911707e-007, -0.999990642, 8.97813663e-008, 0.999991119, 2.68218798e-007, 0.999999285, -8.97803574e-008, 5.96046448e-008)
  2183. Partweld.Parent = Part
  2184. PartMesh = Instance.new("BlockMesh",Part)
  2185. PartMesh.Name = "Mesh"
  2186. PartMesh.Offset = Vector3.new(0, 0, 0)
  2187. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2188.  
  2189. Part = Instance.new("Part", m)
  2190. Part:BreakJoints()
  2191. Part.TopSurface = "Smooth"
  2192. Part.Material = "SmoothPlastic"
  2193. Part.Name = 'Part'
  2194. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2195. Part.FormFactor = "Custom" Part.CanCollide = false
  2196. Part.BrickColor = BrickColor.new("Really black")
  2197. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2198. Partweld = Instance.new("Motor6D")
  2199. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2200. Partweld.C1 = CFrame.new(-0.697110176, 0.226187706, 0.697032928, 0.707100391, -7.8857461e-008, -0.707094431, 6.79927936e-008, 0.999991119, -4.4702837e-008, 0.707100332, -2.54258214e-008, 0.707094312)
  2201. Partweld.Parent = Part
  2202. PartMesh = Instance.new("BlockMesh",Part)
  2203. PartMesh.Name = "Mesh"
  2204. PartMesh.Offset = Vector3.new(0, 0, 0)
  2205. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2206.  
  2207. Part = Instance.new("Part", m)
  2208. Part:BreakJoints()
  2209. Part.TopSurface = "Smooth"
  2210. Part.Material = "SmoothPlastic"
  2211. Part.Name = 'Part'
  2212. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2213. Part.FormFactor = "Custom" Part.CanCollide = false
  2214. Part.BrickColor = BrickColor.new("Institutional white")
  2215. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2216. Partweld = Instance.new("Motor6D")
  2217. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2218. Partweld.C1 = CFrame.new(-0.697163582, 0.226187706, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2219. Partweld.Parent = Part
  2220. PartMesh = Instance.new("BlockMesh",Part)
  2221. PartMesh.Name = "Mesh"
  2222. PartMesh.Offset = Vector3.new(0, 0, 0)
  2223. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2224.  
  2225. Part = Instance.new("Part", m)
  2226. Part:BreakJoints()
  2227. Part.TopSurface = "Smooth"
  2228. Part.Material = "SmoothPlastic"
  2229. Part.Name = 'Part'
  2230. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2231. Part.FormFactor = "Custom" Part.CanCollide = false
  2232. Part.BrickColor = BrickColor.new("Really black")
  2233. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2234. Partweld = Instance.new("Motor6D")
  2235. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2236. Partweld.C1 = CFrame.new(-5.7220459e-005, -0.240706444, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2237. Partweld.Parent = Part
  2238. PartMesh = Instance.new("BlockMesh",Part)
  2239. PartMesh.Name = "Mesh"
  2240. PartMesh.Offset = Vector3.new(0, 0, 0)
  2241. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2242.  
  2243. Part = Instance.new("Part", m)
  2244. Part:BreakJoints()
  2245. Part.TopSurface = "Smooth"
  2246. Part.Material = "SmoothPlastic"
  2247. Part.Name = 'Part'
  2248. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2249. Part.FormFactor = "Custom" Part.CanCollide = false
  2250. Part.BrickColor = BrickColor.new("Really black")
  2251. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2252. Partweld = Instance.new("Motor6D")
  2253. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2254. Partweld.C1 = CFrame.new(3.81469727e-006, 0.23197937, -1.52587891e-005, 0.999999762, 2.23820962e-013, 5.96046448e-008, 7.10542736e-015, 0.999991417, -1.03028697e-013, 0, 1.0658141e-014, 0.999991238)
  2255. Partweld.Parent = Part
  2256. PartMesh = Instance.new("BlockMesh",Part)
  2257. PartMesh.Name = "Mesh"
  2258. PartMesh.Offset = Vector3.new(0, 0, 0)
  2259. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2260.  
  2261. Part = Instance.new("Part", m)
  2262. Part:BreakJoints()
  2263. Part.TopSurface = "Smooth"
  2264. Part.Material = "SmoothPlastic"
  2265. Part.Name = 'Part'
  2266. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2267. Part.FormFactor = "Custom" Part.CanCollide = false
  2268. Part.BrickColor = BrickColor.new("Institutional white")
  2269. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2270. Partweld = Instance.new("Motor6D")
  2271. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2272. Partweld.C1 = CFrame.new(-0.697163105, -0.237812042, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2273. Partweld.Parent = Part
  2274. PartMesh = Instance.new("BlockMesh",Part)
  2275. PartMesh.Name = "Mesh"
  2276. PartMesh.Offset = Vector3.new(0, 0, 0)
  2277. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2278.  
  2279. Part = Instance.new("Part", m)
  2280. Part:BreakJoints()
  2281. Part.TopSurface = "Smooth"
  2282. Part.Material = "SmoothPlastic"
  2283. Part.Name = 'Part'
  2284. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2285. Part.FormFactor = "Custom" Part.CanCollide = false
  2286. Part.BrickColor = BrickColor.new("Institutional white")
  2287. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2288. Partweld = Instance.new("Motor6D")
  2289. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2290. Partweld.C1 = CFrame.new(0, 0.232005119, 0.985790253, 0.999999762, 6.06398487e-010, 1.80602074e-005, -6.05488992e-010, 0.999969959, -6.3331953e-009, -1.80006027e-005, 6.33281516e-009, 0.99996984)
  2291. Partweld.Parent = Part
  2292. PartMesh = Instance.new("BlockMesh",Part)
  2293. PartMesh.Name = "Mesh"
  2294. PartMesh.Offset = Vector3.new(0, 0, 0)
  2295. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2296.  
  2297. Part = Instance.new("Part", m)
  2298. Part:BreakJoints()
  2299. Part.TopSurface = "Smooth"
  2300. Part.Material = "SmoothPlastic"
  2301. Part.Name = 'Part'
  2302. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2303. Part.FormFactor = "Custom" Part.CanCollide = false
  2304. Part.BrickColor = BrickColor.new("Really black")
  2305. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2306. Partweld = Instance.new("Motor6D")
  2307. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2308. Partweld.C1 = CFrame.new(-0.697142363, 0.223291397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2309. Partweld.Parent = Part
  2310. PartMesh = Instance.new("BlockMesh",Part)
  2311. PartMesh.Name = "Mesh"
  2312. PartMesh.Offset = Vector3.new(0, 0, 0)
  2313. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2314.  
  2315. Part = Instance.new("Part", m)
  2316. Part:BreakJoints()
  2317. Part.TopSurface = "Smooth"
  2318. Part.Material = "SmoothPlastic"
  2319. Part.Name = 'Part'
  2320. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2321. Part.FormFactor = "Custom" Part.CanCollide = false
  2322. Part.BrickColor = BrickColor.new("Mid gray")
  2323. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2324. Partweld = Instance.new("Motor6D")
  2325. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2326. Partweld.C1 = CFrame.new(0, 0.115994453, 0.985679626, 0.999999762, 6.06839023e-010, 1.80602074e-005, -6.06164008e-010, 0.999978542, -6.33337294e-009, -1.79708004e-005, 6.33308517e-009, 0.999978423)
  2327. Partweld.Parent = Part
  2328. PartMesh = Instance.new("BlockMesh",Part)
  2329. PartMesh.Name = "Mesh"
  2330. PartMesh.Offset = Vector3.new(0, 0, 0)
  2331. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2332.  
  2333. Part = Instance.new("Part", m)
  2334. Part:BreakJoints()
  2335. Part.TopSurface = "Smooth"
  2336. Part.Material = "SmoothPlastic"
  2337. Part.Name = 'Part'
  2338. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2339. Part.FormFactor = "Custom" Part.CanCollide = false
  2340. Part.BrickColor = BrickColor.new("Mid gray")
  2341. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2342. Partweld = Instance.new("Motor6D")
  2343. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2344. Partweld.C1 = CFrame.new(0, -5.7220459e-006, 0.985614777, 0.999999762, 6.06938499e-010, 1.80602074e-005, -6.06267037e-010, 0.999978542, -6.33343333e-009, -1.79708004e-005, 6.33315622e-009, 0.999978423)
  2345. Partweld.Parent = Part
  2346. PartMesh = Instance.new("BlockMesh",Part)
  2347. PartMesh.Name = "Mesh"
  2348. PartMesh.Offset = Vector3.new(0, 0, 0)
  2349. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2350.  
  2351. Part = Instance.new("Part", m)
  2352. Part:BreakJoints()
  2353. Part.TopSurface = "Smooth"
  2354. Part.Material = "SmoothPlastic"
  2355. Part.Name = 'Part'
  2356. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2357. Part.FormFactor = "Custom" Part.CanCollide = false
  2358. Part.BrickColor = BrickColor.new("Institutional white")
  2359. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2360. Partweld = Instance.new("Motor6D")
  2361. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2362. Partweld.C1 = CFrame.new(-3.81469727e-006, -0.231994629, 0.98563385, 0.999999762, 5.88961768e-010, 1.80602074e-005, -5.88052274e-010, 0.999969959, -6.33351505e-009, -1.80006027e-005, 6.3331278e-009, 0.99996984)
  2363. Partweld.Parent = Part
  2364. PartMesh = Instance.new("BlockMesh",Part)
  2365. PartMesh.Name = "Mesh"
  2366. PartMesh.Offset = Vector3.new(0, 0, 0)
  2367. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2368.  
  2369. Part = Instance.new("Part", m)
  2370. Part:BreakJoints()
  2371. Part.TopSurface = "Smooth"
  2372. Part.Material = "SmoothPlastic"
  2373. Part.Name = 'Part'
  2374. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2375. Part.FormFactor = "Custom" Part.CanCollide = false
  2376. Part.BrickColor = BrickColor.new("Really black")
  2377. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2378. Partweld = Instance.new("Motor6D")
  2379. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2380. Partweld.C1 = CFrame.new(-7.62939453e-006, -0.231983185, -0.000392913818, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2381. Partweld.Parent = Part
  2382. PartMesh = Instance.new("BlockMesh",Part)
  2383. PartMesh.Name = "Mesh"
  2384. PartMesh.Offset = Vector3.new(0, 0, 0)
  2385. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2386.  
  2387. Part = Instance.new("Part", m)
  2388. Part:BreakJoints()
  2389. Part.TopSurface = "Smooth"
  2390. Part.Material = "SmoothPlastic"
  2391. Part.Name = 'Part'
  2392. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2393. Part.FormFactor = "Custom" Part.CanCollide = false
  2394. Part.BrickColor = BrickColor.new("Really black")
  2395. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2396. Partweld = Instance.new("Motor6D")
  2397. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2398. Partweld.C1 = CFrame.new(0.000408172607, 1.71661377e-005, 1.2179985, 1.81794167e-005, -1.78972357e-007, -0.999982238, 6.07028539e-007, 0.999982357, -1.78961514e-007, 0.999999702, -6.07014329e-007, 1.82688236e-005)
  2399. Partweld.Parent = Part
  2400. PartMesh = Instance.new("BlockMesh",Part)
  2401. PartMesh.Name = "Mesh"
  2402. PartMesh.Offset = Vector3.new(0, 0, 0)
  2403. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2404.  
  2405. Part = Instance.new("Part", m)
  2406. Part:BreakJoints()
  2407. Part.TopSurface = "Smooth"
  2408. Part.Material = "SmoothPlastic"
  2409. Part.Name = 'Part'
  2410. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2411. Part.FormFactor = "Custom" Part.CanCollide = false
  2412. Part.BrickColor = BrickColor.new("Really black")
  2413. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2414. Partweld = Instance.new("Motor6D")
  2415. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2416. Partweld.C1 = CFrame.new(1.21799469, -0.231983185, 0.985591888, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2417. Partweld.Parent = Part
  2418. PartMesh = Instance.new("BlockMesh",Part)
  2419. PartMesh.Name = "Mesh"
  2420. PartMesh.Offset = Vector3.new(0, 0, 0)
  2421. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2422.  
  2423. Part = Instance.new("Part", m)
  2424. Part:BreakJoints()
  2425. Part.TopSurface = "Smooth"
  2426. Part.Material = "SmoothPlastic"
  2427. Part.Name = 'Part'
  2428. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2429. Part.FormFactor = "Custom" Part.CanCollide = false
  2430. Part.BrickColor = BrickColor.new("Really black")
  2431. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2432. Partweld = Instance.new("Motor6D")
  2433. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2434. Partweld.C1 = CFrame.new(1.21799469, 0.232002258, 0.985588074, 0.999999762, 5.78641135e-010, 1.80602074e-005, -5.78168624e-010, 0.999980927, -6.33353991e-009, -1.79708004e-005, 6.33334807e-009, 0.999980807)
  2435. Partweld.Parent = Part
  2436. PartMesh = Instance.new("BlockMesh",Part)
  2437. PartMesh.Name = "Mesh"
  2438. PartMesh.Offset = Vector3.new(0, 0, 0)
  2439. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2440.  
  2441. Part = Instance.new("Part", m)
  2442. Part:BreakJoints()
  2443. Part.TopSurface = "Smooth"
  2444. Part.Material = "SmoothPlastic"
  2445. Part.Name = 'Part'
  2446. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2447. Part.FormFactor = "Custom" Part.CanCollide = false
  2448. Part.BrickColor = BrickColor.new("Really black")
  2449. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2450. Partweld = Instance.new("Motor6D")
  2451. Partweld.Part0 = Handle Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2452. Partweld.C1 = CFrame.new(3.81469727e-006, 0.231988907, 1.97200775, 0.999999762, 1.69357861e-011, 5.96046448e-008, -1.6701307e-011, 0.999991179, 2.27373675e-013, 2.98023224e-008, -3.23296945e-013, 0.99999094)
  2453. Partweld.Parent = Part
  2454. PartMesh = Instance.new("BlockMesh",Part)
  2455. PartMesh.Name = "Mesh"
  2456. PartMesh.Offset = Vector3.new(0, 0, 0)
  2457. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2458.  
  2459. HandleMesh = Instance.new("BlockMesh",Handle)
  2460. HandleMesh.Name = "Mesh"
  2461. HandleMesh.Offset = Vector3.new(0, 0, 0)
  2462. HandleMesh.Scale = Vector3.new(1, 1, 0.579999983)
  2463.  
  2464. m2 = Instance.new("Model",char)
  2465.  
  2466. Handle2 = Instance.new("Part", m2)
  2467. Handle2:BreakJoints()
  2468. Handle2.TopSurface = "Smooth"
  2469. Handle2.Material = "SmoothPlastic"
  2470. Handle2.Name = 'Handle2'
  2471. Handle2.Anchored = true
  2472. Handle2.Transparency = 0
  2473. Handle2.BottomSurface = "Smooth"
  2474. Handle2.FormFactor = "Custom"
  2475. Handle2.CanCollide = false
  2476. Handle2.BrickColor = BrickColor.new("Institutional white")
  2477. Handle2.Size = Vector3.new(2.31999993, 0.34799999, 0.200000003)
  2478.  
  2479. Part = Instance.new("Part", m2)
  2480. Part:BreakJoints()
  2481. Part.TopSurface = "Smooth"
  2482. Part.Material = "SmoothPlastic"
  2483. Part.Name = 'Part'
  2484. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2485. Part.FormFactor = "Custom" Part.CanCollide = false
  2486. Part.BrickColor = BrickColor.new("Institutional white")
  2487. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2488. Partweld = Instance.new("Motor6D")
  2489. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2490. Partweld.C1 = CFrame.new(-0.697142124, -0.240707397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2491. Partweld.Parent = Part
  2492. PartMesh = Instance.new("BlockMesh",Part)
  2493. PartMesh.Name = "Mesh"
  2494. PartMesh.Offset = Vector3.new(0, 0, 0)
  2495. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2496.  
  2497. Part = Instance.new("Part", m2)
  2498. Part:BreakJoints()
  2499. Part.TopSurface = "Smooth"
  2500. Part.Material = "SmoothPlastic"
  2501. Part.Name = 'Part'
  2502. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2503. Part.FormFactor = "Custom" Part.CanCollide = false
  2504. Part.BrickColor = BrickColor.new("Institutional white")
  2505. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2506. Partweld = Instance.new("Motor6D")
  2507. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2508. Partweld.C1 = CFrame.new(3.81469727e-006, -0.232005119, 1.97199249, 0.999999762, -2.87769808e-013, 5.96046448e-008, 5.25801624e-013, 0.999991417, 2.84217094e-014, 0, -1.17239551e-013, 0.999991238)
  2509. Partweld.Parent = Part
  2510. PartMesh = Instance.new("BlockMesh",Part)
  2511. PartMesh.Name = "Mesh"
  2512. PartMesh.Offset = Vector3.new(0, 0, 0)
  2513. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2514.  
  2515. Part = Instance.new("Part", m2)
  2516. Part:BreakJoints()
  2517. Part.TopSurface = "Smooth"
  2518. Part.Material = "SmoothPlastic"
  2519. Part.Name = 'Part'
  2520. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2521. Part.FormFactor = "Custom" Part.CanCollide = false
  2522. Part.BrickColor = BrickColor.new("Institutional white")
  2523. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2524. Partweld = Instance.new("Motor6D")
  2525. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2526. Partweld.C1 = CFrame.new(-0.697060108, -0.237798691, 0.696979523, 0.707100153, -7.8854832e-008, -0.707074642, 6.79929997e-008, 0.999963224, -4.47018209e-008, 0.707100153, -2.54248249e-008, 0.707074702)
  2527. Partweld.Parent = Part
  2528. PartMesh = Instance.new("BlockMesh",Part)
  2529. PartMesh.Name = "Mesh"
  2530. PartMesh.Offset = Vector3.new(0, 0, 0)
  2531. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2532.  
  2533. Part = Instance.new("Part", m2)
  2534. Part:BreakJoints()
  2535. Part.TopSurface = "Smooth"
  2536. Part.Material = "SmoothPlastic"
  2537. Part.Name = 'Part'
  2538. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2539. Part.FormFactor = "Custom" Part.CanCollide = false
  2540. Part.BrickColor = BrickColor.new("Institutional white")
  2541. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2542. Partweld = Instance.new("Motor6D")
  2543. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2544. Partweld.C1 = CFrame.new(-1.21799088, -0.231980324, 0.985839844, 0.999999762, 5.87768056e-010, 1.80602074e-005, -5.86997118e-010, 0.999974251, -6.33293951e-009, -1.80006027e-005, 6.33261976e-009, 0.99997437)
  2545. Partweld.Parent = Part
  2546. PartMesh = Instance.new("BlockMesh",Part)
  2547. PartMesh.Name = "Mesh"
  2548. PartMesh.Offset = Vector3.new(0, 0, 0)
  2549. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2550.  
  2551. Part = Instance.new("Part", m2)
  2552. Part:BreakJoints()
  2553. Part.TopSurface = "Smooth"
  2554. Part.Material = "SmoothPlastic"
  2555. Part.Name = 'Part'
  2556. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2557. Part.FormFactor = "Custom" Part.CanCollide = false
  2558. Part.BrickColor = BrickColor.new("Institutional white")
  2559. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2560. Partweld = Instance.new("Motor6D")
  2561. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2562. Partweld.C1 = CFrame.new(0.000141143799, 1.8119812e-005, -1.21799469, 1.81794167e-005, -1.78968406e-007, -0.999964833, 6.0702348e-007, 0.999964714, -1.78957677e-007, 0.999999702, -6.06998185e-007, 1.82688236e-005)
  2563. Partweld.Parent = Part
  2564. PartMesh = Instance.new("BlockMesh",Part)
  2565. PartMesh.Name = "Mesh"
  2566. PartMesh.Offset = Vector3.new(0, 0, 0)
  2567. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2568.  
  2569. Part = Instance.new("Part", m2)
  2570. Part:BreakJoints()
  2571. Part.TopSurface = "Smooth"
  2572. Part.Material = "SmoothPlastic"
  2573. Part.Name = 'Part'
  2574. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2575. Part.FormFactor = "Custom" Part.CanCollide = false
  2576. Part.BrickColor = BrickColor.new("Institutional white")
  2577. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2578. Partweld = Instance.new("Motor6D")
  2579. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2580. Partweld.C1 = CFrame.new(-1.21799469, 0.232003212, 0.985847473, 0.999999762, 5.66021896e-010, 1.80602074e-005, -5.65410829e-010, 0.999973297, -6.33274055e-009, -1.80006027e-005, 6.3324741e-009, 0.999973238)
  2581. Partweld.Parent = Part
  2582. PartMesh = Instance.new("BlockMesh",Part)
  2583. PartMesh.Name = "Mesh"
  2584. PartMesh.Offset = Vector3.new(0, 0, 0)
  2585. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2586.  
  2587. Part = Instance.new("Part", m2)
  2588. Part:BreakJoints()
  2589. Part.TopSurface = "Smooth"
  2590. Part.Material = "SmoothPlastic"
  2591. Part.Name = 'Part'
  2592. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2593. Part.FormFactor = "Custom" Part.CanCollide = false
  2594. Part.BrickColor = BrickColor.new("Mid gray")
  2595. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2596. Partweld = Instance.new("Motor6D")
  2597. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2598. Partweld.C1 = CFrame.new(3.81469727e-006, -0.115989685, 0.985801697, 0.999999762, 6.05332673e-010, 1.80602074e-005, -6.04796213e-010, 0.999982834, -6.33284003e-009, -1.80006027e-005, 6.33262687e-009, 0.999982953)
  2599. Partweld.Parent = Part
  2600. PartMesh = Instance.new("BlockMesh",Part)
  2601. PartMesh.Name = "Mesh"
  2602. PartMesh.Offset = Vector3.new(0, 0, 0)
  2603. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2604.  
  2605. Part = Instance.new("Part", m2)
  2606. Part:BreakJoints()
  2607. Part.TopSurface = "Smooth"
  2608. Part.Material = "SmoothPlastic"
  2609. Part.Name = 'Part'
  2610. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2611. Part.FormFactor = "Custom" Part.CanCollide = false
  2612. Part.BrickColor = BrickColor.new("Really black")
  2613. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2614. Partweld = Instance.new("Motor6D")
  2615. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2616. Partweld.C1 = CFrame.new(1.52587891e-005, 0.226189613, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  2617. Partweld.Parent = Part
  2618. PartMesh = Instance.new("BlockMesh",Part)
  2619. PartMesh.Name = "Mesh"
  2620. PartMesh.Offset = Vector3.new(0, 0, 0)
  2621. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  2622.  
  2623. Part = Instance.new("Part", m2)
  2624. Part:BreakJoints()
  2625. Part.TopSurface = "Smooth"
  2626. Part.Material = "SmoothPlastic"
  2627. Part.Name = 'Part'
  2628. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2629. Part.FormFactor = "Custom" Part.CanCollide = false
  2630. Part.BrickColor = BrickColor.new("Really black")
  2631. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2632. Partweld = Instance.new("Motor6D")
  2633. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2634. Partweld.C1 = CFrame.new(1.52587891e-005, -0.237810135, 0.985958099, 0.99999094, -4.17435785e-007, -8.94069672e-008, 4.17436127e-007, 0.999991119, 2.08614694e-007, -2.98023224e-008, -2.83119846e-007, 0.999982476)
  2635. Partweld.Parent = Part
  2636. PartMesh = Instance.new("BlockMesh",Part)
  2637. PartMesh.Name = "Mesh"
  2638. PartMesh.Offset = Vector3.new(0, 0, 0)
  2639. PartMesh.Scale = Vector3.new(1, 0.811999977, 1)
  2640.  
  2641. Part = Instance.new("Part", m2)
  2642. Part:BreakJoints()
  2643. Part.TopSurface = "Smooth"
  2644. Part.Material = "SmoothPlastic"
  2645. Part.Name = 'Part'
  2646. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2647. Part.FormFactor = "Custom" Part.CanCollide = false
  2648. Part.BrickColor = BrickColor.new("Institutional white")
  2649. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2650. Partweld = Instance.new("Motor6D")
  2651. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2652. Partweld.C1 = CFrame.new(-0.985813141, -0.237781525, 0, 1.80006027e-005, 1.57576963e-007, -0.999979973, 8.91885605e-008, 0.99998039, 2.61884452e-007, 0.999999166, -8.91910901e-008, 1.80602074e-005)
  2653. Partweld.Parent = Part
  2654. PartMesh = Instance.new("BlockMesh",Part)
  2655. PartMesh.Name = "Mesh"
  2656. PartMesh.Offset = Vector3.new(0, 0, 0)
  2657. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2658.  
  2659. Part = Instance.new("Part", m2)
  2660. Part:BreakJoints()
  2661. Part.TopSurface = "Smooth"
  2662. Part.Material = "SmoothPlastic"
  2663. Part.Name = 'Part'
  2664. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2665. Part.FormFactor = "Custom" Part.CanCollide = false
  2666. Part.BrickColor = BrickColor.new("Institutional white")
  2667. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2668. Partweld = Instance.new("Motor6D")
  2669. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2670. Partweld.C1 = CFrame.new(-5.7220459e-005, 0.223287582, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2671. Partweld.Parent = Part
  2672. PartMesh = Instance.new("BlockMesh",Part)
  2673. PartMesh.Name = "Mesh"
  2674. PartMesh.Offset = Vector3.new(0, 0, 0)
  2675. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2676.  
  2677. Part = Instance.new("Part", m2)
  2678. Part:BreakJoints()
  2679. Part.TopSurface = "Smooth"
  2680. Part.Material = "SmoothPlastic"
  2681. Part.Name = 'Part'
  2682. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2683. Part.FormFactor = "Custom" Part.CanCollide = false
  2684. Part.BrickColor = BrickColor.new("Institutional white")
  2685. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2686. Partweld = Instance.new("Motor6D")
  2687. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2688. Partweld.C1 = CFrame.new(-0.985980988, 0.22618866, 0, -8.94069672e-008, 1.63911707e-007, -0.999990642, 8.97813663e-008, 0.999991119, 2.68218798e-007, 0.999999285, -8.97803574e-008, 5.96046448e-008)
  2689. Partweld.Parent = Part
  2690. PartMesh = Instance.new("BlockMesh",Part)
  2691. PartMesh.Name = "Mesh"
  2692. PartMesh.Offset = Vector3.new(0, 0, 0)
  2693. PartMesh.Scale = Vector3.new(1, 0.69599998, 1)
  2694.  
  2695. Part = Instance.new("Part", m2)
  2696. Part:BreakJoints()
  2697. Part.TopSurface = "Smooth"
  2698. Part.Material = "SmoothPlastic"
  2699. Part.Name = 'Part'
  2700. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2701. Part.FormFactor = "Custom" Part.CanCollide = false
  2702. Part.BrickColor = BrickColor.new("Institutional white")
  2703. Part.Size = Vector3.new(1.15999997, 0.200000003, 1.15999997)
  2704. Partweld = Instance.new("Motor6D")
  2705. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2706. Partweld.C1 = CFrame.new(-0.697110176, 0.226187706, 0.697032928, 0.707100391, -7.8857461e-008, -0.707094431, 6.79927936e-008, 0.999991119, -4.4702837e-008, 0.707100332, -2.54258214e-008, 0.707094312)
  2707. Partweld.Parent = Part
  2708. PartMesh = Instance.new("BlockMesh",Part)
  2709. PartMesh.Name = "Mesh"
  2710. PartMesh.Offset = Vector3.new(0, 0, 0)
  2711. PartMesh.Scale = Vector3.new(1, 0.696000099, 1)
  2712.  
  2713. Part = Instance.new("Part", m2)
  2714. Part:BreakJoints()
  2715. Part.TopSurface = "Smooth"
  2716. Part.Material = "SmoothPlastic"
  2717. Part.Name = 'Part'
  2718. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2719. Part.FormFactor = "Custom" Part.CanCollide = false
  2720. Part.BrickColor = BrickColor.new("Really black")
  2721. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2722. Partweld = Instance.new("Motor6D")
  2723. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2724. Partweld.C1 = CFrame.new(-0.697163582, 0.226187706, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2725. Partweld.Parent = Part
  2726. PartMesh = Instance.new("BlockMesh",Part)
  2727. PartMesh.Name = "Mesh"
  2728. PartMesh.Offset = Vector3.new(0, 0, 0)
  2729. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2730.  
  2731. Part = Instance.new("Part", m2)
  2732. Part:BreakJoints()
  2733. Part.TopSurface = "Smooth"
  2734. Part.Material = "SmoothPlastic"
  2735. Part.Name = 'Part'
  2736. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2737. Part.FormFactor = "Custom" Part.CanCollide = false
  2738. Part.BrickColor = BrickColor.new("Institutional white")
  2739. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2740. Partweld = Instance.new("Motor6D")
  2741. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2742. Partweld.C1 = CFrame.new(-5.7220459e-005, -0.240706444, 0.985862732, 0.999999285, -4.17447836e-007, 5.96046448e-008, 4.17451417e-007, 0.999991119, 2.08614694e-007, 8.94069672e-008, -8.94065408e-008, 0.999990642)
  2743. Partweld.Parent = Part
  2744. PartMesh = Instance.new("BlockMesh",Part)
  2745. PartMesh.Name = "Mesh"
  2746. PartMesh.Offset = Vector3.new(0, 0, 0)
  2747. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2748.  
  2749. Part = Instance.new("Part", m2)
  2750. Part:BreakJoints()
  2751. Part.TopSurface = "Smooth"
  2752. Part.Material = "SmoothPlastic"
  2753. Part.Name = 'Part'
  2754. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2755. Part.FormFactor = "Custom" Part.CanCollide = false
  2756. Part.BrickColor = BrickColor.new("Institutional white")
  2757. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2758. Partweld = Instance.new("Motor6D")
  2759. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2760. Partweld.C1 = CFrame.new(3.81469727e-006, 0.23197937, -1.52587891e-005, 0.999999762, 2.23820962e-013, 5.96046448e-008, 7.10542736e-015, 0.999991417, -1.03028697e-013, 0, 1.0658141e-014, 0.999991238)
  2761. Partweld.Parent = Part
  2762. PartMesh = Instance.new("BlockMesh",Part)
  2763. PartMesh.Name = "Mesh"
  2764. PartMesh.Offset = Vector3.new(0, 0, 0)
  2765. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2766.  
  2767. Part = Instance.new("Part", m2)
  2768. Part:BreakJoints()
  2769. Part.TopSurface = "Smooth"
  2770. Part.Material = "SmoothPlastic"
  2771. Part.Name = 'Part'
  2772. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2773. Part.FormFactor = "Custom" Part.CanCollide = false
  2774. Part.BrickColor = BrickColor.new("Really black")
  2775. Part.Size = Vector3.new(0.579999983, 0.200000003, 0.579999983)
  2776. Partweld = Instance.new("Motor6D")
  2777. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2778. Partweld.C1 = CFrame.new(-0.697163105, -0.237812042, 0.697189331, 0.707100332, -7.88574468e-008, -0.707094491, 6.7967342e-008, 0.999991119, -4.47028512e-008, 0.707100451, 4.37624692e-009, 0.707094193)
  2779. Partweld.Parent = Part
  2780. PartMesh = Instance.new("BlockMesh",Part)
  2781. PartMesh.Name = "Mesh"
  2782. PartMesh.Offset = Vector3.new(0, 0, 0)
  2783. PartMesh.Scale = Vector3.new(1, 0.812000036, 1)
  2784.  
  2785. Part = Instance.new("Part", m2)
  2786. Part:BreakJoints()
  2787. Part.TopSurface = "Smooth"
  2788. Part.Material = "SmoothPlastic"
  2789. Part.Name = 'Part'
  2790. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2791. Part.FormFactor = "Custom" Part.CanCollide = false
  2792. Part.BrickColor = BrickColor.new("Really black")
  2793. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2794. Partweld = Instance.new("Motor6D")
  2795. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2796. Partweld.C1 = CFrame.new(0, 0.232005119, 0.985790253, 0.999999762, 6.06398487e-010, 1.80602074e-005, -6.05488992e-010, 0.999969959, -6.3331953e-009, -1.80006027e-005, 6.33281516e-009, 0.99996984)
  2797. Partweld.Parent = Part
  2798. PartMesh = Instance.new("BlockMesh",Part)
  2799. PartMesh.Name = "Mesh"
  2800. PartMesh.Offset = Vector3.new(0, 0, 0)
  2801. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2802.  
  2803. Part = Instance.new("Part", m2)
  2804. Part:BreakJoints()
  2805. Part.TopSurface = "Smooth"
  2806. Part.Material = "SmoothPlastic"
  2807. Part.Name = 'Part'
  2808. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2809. Part.FormFactor = "Custom" Part.CanCollide = false
  2810. Part.BrickColor = BrickColor.new("Institutional white")
  2811. Part.Size = Vector3.new(0.34799999, 0.200000003, 0.34799999)
  2812. Partweld = Instance.new("Motor6D")
  2813. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2814. Partweld.C1 = CFrame.new(-0.697142363, 0.223291397, 0.697052002, 0.707106292, -6.45096577e-007, -0.707100093, 7.29660428e-007, 0.999991119, -4.4702773e-008, 0.707106292, -4.72456946e-007, 0.707100153)
  2815. Partweld.Parent = Part
  2816. PartMesh = Instance.new("BlockMesh",Part)
  2817. PartMesh.Name = "Mesh"
  2818. PartMesh.Offset = Vector3.new(0, 0, 0)
  2819. PartMesh.Scale = Vector3.new(1, 0.898999929, 1)
  2820.  
  2821. Part = Instance.new("Part", m2)
  2822. Part:BreakJoints()
  2823. Part.TopSurface = "Smooth"
  2824. Part.Material = "SmoothPlastic"
  2825. Part.Name = 'Part'
  2826. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2827. Part.FormFactor = "Custom" Part.CanCollide = false
  2828. Part.BrickColor = BrickColor.new("Mid gray")
  2829. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2830. Partweld = Instance.new("Motor6D")
  2831. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2832. Partweld.C1 = CFrame.new(0, 0.115994453, 0.985679626, 0.999999762, 6.06839023e-010, 1.80602074e-005, -6.06164008e-010, 0.999978542, -6.33337294e-009, -1.79708004e-005, 6.33308517e-009, 0.999978423)
  2833. Partweld.Parent = Part
  2834. PartMesh = Instance.new("BlockMesh",Part)
  2835. PartMesh.Name = "Mesh"
  2836. PartMesh.Offset = Vector3.new(0, 0, 0)
  2837. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2838.  
  2839. Part = Instance.new("Part", m2)
  2840. Part:BreakJoints()
  2841. Part.TopSurface = "Smooth"
  2842. Part.Material = "SmoothPlastic"
  2843. Part.Name = 'Part'
  2844. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2845. Part.FormFactor = "Custom" Part.CanCollide = false
  2846. Part.BrickColor = BrickColor.new("Mid gray")
  2847. Part.Size = Vector3.new(2.31999969, 0.200000003, 1.8560003)
  2848. Partweld = Instance.new("Motor6D")
  2849. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2850. Partweld.C1 = CFrame.new(0, -5.7220459e-006, 0.985614777, 0.999999762, 6.06938499e-010, 1.80602074e-005, -6.06267037e-010, 0.999978542, -6.33343333e-009, -1.79708004e-005, 6.33315622e-009, 0.999978423)
  2851. Partweld.Parent = Part
  2852. PartMesh = Instance.new("BlockMesh",Part)
  2853. PartMesh.Name = "Mesh"
  2854. PartMesh.Offset = Vector3.new(0, 0, 0)
  2855. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2856.  
  2857. Part = Instance.new("Part", m2)
  2858. Part:BreakJoints()
  2859. Part.TopSurface = "Smooth"
  2860. Part.Material = "SmoothPlastic"
  2861. Part.Name = 'Part'
  2862. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2863. Part.FormFactor = "Custom" Part.CanCollide = false
  2864. Part.BrickColor = BrickColor.new("Really black")
  2865. Part.Size = Vector3.new(2.31999993, 0.200000003, 1.85600007)
  2866. Partweld = Instance.new("Motor6D")
  2867. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2868. Partweld.C1 = CFrame.new(-3.81469727e-006, -0.231994629, 0.98563385, 0.999999762, 5.88961768e-010, 1.80602074e-005, -5.88052274e-010, 0.999969959, -6.33351505e-009, -1.80006027e-005, 6.3331278e-009, 0.99996984)
  2869. Partweld.Parent = Part
  2870. PartMesh = Instance.new("BlockMesh",Part)
  2871. PartMesh.Name = "Mesh"
  2872. PartMesh.Offset = Vector3.new(0, 0, 0)
  2873. PartMesh.Scale = Vector3.new(1, 0.579999983, 1)
  2874.  
  2875. Part = Instance.new("Part", m2)
  2876. Part:BreakJoints()
  2877. Part.TopSurface = "Smooth"
  2878. Part.Material = "SmoothPlastic"
  2879. Part.Name = 'Part'
  2880. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2881. Part.FormFactor = "Custom" Part.CanCollide = false
  2882. Part.BrickColor = BrickColor.new("Institutional white")
  2883. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2884. Partweld = Instance.new("Motor6D")
  2885. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2886. Partweld.C1 = CFrame.new(-7.62939453e-006, -0.231983185, -0.000392913818, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2887. Partweld.Parent = Part
  2888. PartMesh = Instance.new("BlockMesh",Part)
  2889. PartMesh.Name = "Mesh"
  2890. PartMesh.Offset = Vector3.new(0, 0, 0)
  2891. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2892.  
  2893. Part = Instance.new("Part", m2)
  2894. Part:BreakJoints()
  2895. Part.TopSurface = "Smooth"
  2896. Part.Material = "SmoothPlastic"
  2897. Part.Name = 'Part'
  2898. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2899. Part.FormFactor = "Custom" Part.CanCollide = false
  2900. Part.BrickColor = BrickColor.new("Institutional white")
  2901. Part.Size = Vector3.new(0.200000003, 0.34799999, 0.200000003)
  2902. Partweld = Instance.new("Motor6D")
  2903. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2904. Partweld.C1 = CFrame.new(0.000408172607, 1.71661377e-005, 1.2179985, 1.81794167e-005, -1.78972357e-007, -0.999982238, 6.07028539e-007, 0.999982357, -1.78961514e-007, 0.999999702, -6.07014329e-007, 1.82688236e-005)
  2905. Partweld.Parent = Part
  2906. PartMesh = Instance.new("BlockMesh",Part)
  2907. PartMesh.Name = "Mesh"
  2908. PartMesh.Offset = Vector3.new(0, 0, 0)
  2909. PartMesh.Scale = Vector3.new(0.579999983, 1, 0.579999983)
  2910.  
  2911. Part = Instance.new("Part", m2)
  2912. Part:BreakJoints()
  2913. Part.TopSurface = "Smooth"
  2914. Part.Material = "SmoothPlastic"
  2915. Part.Name = 'Part'
  2916. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2917. Part.FormFactor = "Custom" Part.CanCollide = false
  2918. Part.BrickColor = BrickColor.new("Institutional white")
  2919. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2920. Partweld = Instance.new("Motor6D")
  2921. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2922. Partweld.C1 = CFrame.new(1.21799469, -0.231983185, 0.985591888, 0.999999762, 5.89174931e-010, 1.80602074e-005, -5.88627813e-010, 0.999982834, -6.33369623e-009, -1.79708004e-005, 6.33347597e-009, 0.999982774)
  2923. Partweld.Parent = Part
  2924. PartMesh = Instance.new("BlockMesh",Part)
  2925. PartMesh.Name = "Mesh"
  2926. PartMesh.Offset = Vector3.new(0, 0, 0)
  2927. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2928.  
  2929. Part = Instance.new("Part", m2)
  2930. Part:BreakJoints()
  2931. Part.TopSurface = "Smooth"
  2932. Part.Material = "SmoothPlastic"
  2933. Part.Name = 'Part'
  2934. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2935. Part.FormFactor = "Custom" Part.CanCollide = false
  2936. Part.BrickColor = BrickColor.new("Institutional white")
  2937. Part.Size = Vector3.new(0.200000003, 0.200000003, 2.0880003)
  2938. Partweld = Instance.new("Motor6D")
  2939. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2940. Partweld.C1 = CFrame.new(1.21799469, 0.232002258, 0.985588074, 0.999999762, 5.78641135e-010, 1.80602074e-005, -5.78168624e-010, 0.999980927, -6.33353991e-009, -1.79708004e-005, 6.33334807e-009, 0.999980807)
  2941. Partweld.Parent = Part
  2942. PartMesh = Instance.new("BlockMesh",Part)
  2943. PartMesh.Name = "Mesh"
  2944. PartMesh.Offset = Vector3.new(0, 0, 0)
  2945. PartMesh.Scale = Vector3.new(0.579999983, 0.579999983, 1)
  2946.  
  2947. Part = Instance.new("Part", m2)
  2948. Part:BreakJoints()
  2949. Part.TopSurface = "Smooth"
  2950. Part.Material = "SmoothPlastic"
  2951. Part.Name = 'Part'
  2952. Part.Transparency = 0 Part.BottomSurface = "Smooth"
  2953. Part.FormFactor = "Custom" Part.CanCollide = false
  2954. Part.BrickColor = BrickColor.new("Institutional white")
  2955. Part.Size = Vector3.new(2.31999993, 0.200000003, 0.200000003)
  2956. Partweld = Instance.new("Motor6D")
  2957. Partweld.Part0 = Handle2 Partweld.Part1 = Part Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2958. Partweld.C1 = CFrame.new(3.81469727e-006, 0.231988907, 1.97200775, 0.999999762, 1.69357861e-011, 5.96046448e-008, -1.6701307e-011, 0.999991179, 2.27373675e-013, 2.98023224e-008, -3.23296945e-013, 0.99999094)
  2959. Partweld.Parent = Part
  2960. PartMesh = Instance.new("BlockMesh",Part)
  2961. PartMesh.Name = "Mesh"
  2962. PartMesh.Offset = Vector3.new(0, 0, 0)
  2963. PartMesh.Scale = Vector3.new(1, 0.579999983, 0.579999983)
  2964.  
  2965. HandleMesh = Instance.new("BlockMesh",Handle2)
  2966. HandleMesh.Name = "Mesh"
  2967. HandleMesh.Offset = Vector3.new(0, 0, 0)
  2968. HandleMesh.Scale = Vector3.new(1, 1, 0.579999983)
  2969.  
  2970.  
  2971. CubesOfPower = Instance.new("Model",Workspace.Terrain)
  2972.  
  2973. World = Instance.new("Part",CubesOfPower)
  2974. World.Size = Vector3.new(3,3,3)
  2975. World.Anchored = true
  2976. World.Position = workspace.Base.Position
  2977. World.Material = "SmoothPlastic"
  2978. World.Reflectance = 1
  2979.  
  2980. World2 = Instance.new("Part",CubesOfPower)
  2981. World2.Size = Vector3.new(3,3,3)
  2982. World2.Anchored = true
  2983. World2.Position = workspace.Base.Position
  2984. World2.Material = "SmoothPlastic"
  2985. World2.Reflectance = 1
  2986.  
  2987. World3 = Instance.new("Part",CubesOfPower)
  2988. World3.Size = Vector3.new(3,3,3)
  2989. World3.Anchored = true
  2990. World3.Position = workspace.Base.Position
  2991. World3.Material = "SmoothPlastic"
  2992. World3.Reflectance = 1
  2993.  
  2994. World4 = Instance.new("Part",CubesOfPower)
  2995. World4.Size = Vector3.new(3,3,3)
  2996. World4.Anchored = true
  2997. World4.Position = workspace.Base.Position
  2998. World4.Material = "SmoothPlastic"
  2999. World4.Reflectance = 1
  3000.  
  3001. WorldX = Instance.new("Part",CubesOfPower)
  3002. WorldX.Size = Vector3.new(3,3,3)
  3003. WorldX.Anchored = true
  3004. WorldX.Position = workspace.Base.Position
  3005. WorldX.Material = "SmoothPlastic"
  3006. WorldX.Reflectance = 1
  3007.  
  3008. World2X = Instance.new("Part",CubesOfPower)
  3009. World2X.Size = Vector3.new(3,3,3)
  3010. World2X.Anchored = true
  3011. World2X.Position = workspace.Base.Position
  3012. World2X.Material = "SmoothPlastic"
  3013. World2X.Reflectance = 1
  3014.  
  3015. World3X = Instance.new("Part",CubesOfPower)
  3016. World3X.Size = Vector3.new(3,3,3)
  3017. World3X.Anchored = true
  3018. World3X.Position = workspace.Base.Position
  3019. World3X.Material = "SmoothPlastic"
  3020. World3X.Reflectance = 1
  3021.  
  3022. World4X = Instance.new("Part",CubesOfPower)
  3023. World4X.Size = Vector3.new(3,3,3)
  3024. World4X.Anchored = true
  3025. World4X.Position = workspace.Base.Position
  3026. World4X.Material = "SmoothPlastic"
  3027. World4X.Reflectance = 1
  3028.  
  3029. Target = nil
  3030.  
  3031. World.Touched:connect(function(hit)
  3032. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  3033. end)
  3034. World2.Touched:connect(function(hit)
  3035. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  3036. end)
  3037. World3.Touched:connect(function(hit)
  3038. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  3039. end)
  3040. World4.Touched:connect(function(hit)
  3041. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  3042. end)
  3043. WorldX.Touched:connect(function(hit)
  3044. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  3045. end)
  3046. World2X.Touched:connect(function(hit)
  3047. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  3048. end)
  3049. World3X.Touched:connect(function(hit)
  3050. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  3051. end)
  3052. World4X.Touched:connect(function(hit)
  3053. Damagefunc(torso,hit,0,0,math.random(100,100),"Knockdown",RootPart,.2,1)
  3054. end)
  3055.  
  3056. StandOn = false
  3057. local hrprv=0
  3058. angle = 0
  3059. angle2 = 0
  3060. angle3 = 0
  3061. anglespeed = 2
  3062. anglespeed2 = 1
  3063. anglespeed3 = .4
  3064. MyHealth = hum.Health
  3065. MyMaxHealth = hum.MaxHealth
  3066. MyMaxHealth = humane.Health
  3067. MyHealth = humane.Health
  3068. humane.Name = "The Worldo"
  3069. ItsHot = true
  3070. ControlledWorlds = true
  3071. jjing=false
  3072. Light = false
  3073. Dark = true
  3074. game:GetService("RunService").Stepped:connect(function()
  3075. for i, v in pairs(pchar:GetChildren()) do
  3076. if v:IsA("Part") then
  3077. v.BrickColor = BrickColor.new("Really black")
  3078. end
  3079. end
  3080. for i,v in ipairs(m:children()) do
  3081. if v:isA'Part' then
  3082. v.CanCollide = false
  3083. v.Reflectance = 0
  3084. if Light == true then
  3085. v.Transparency = 0
  3086. else
  3087. v.Transparency = 1
  3088. end
  3089. end
  3090. end
  3091.  
  3092. for i,v in ipairs(m2:children()) do
  3093. if v:isA'Part' then
  3094. v.CanCollide = false
  3095. v.Reflectance = 0
  3096. if Dark == true then
  3097. v.Transparency = 0
  3098. else
  3099. v.Transparency = 1
  3100. end
  3101. end
  3102. end
  3103. angle = ((angle % 100) + anglespeed/10)
  3104. angle2 = ((angle2 % 100) + anglespeed2/10)
  3105. angle3 = ((angle3 % 100) + anglespeed3/10)
  3106. hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  3107. sine=sine+1
  3108. if HeavyGrav == true then
  3109. hum.JumpPower = math.huge
  3110. else
  3111. hum.JumpPower = 50
  3112. end
  3113. if StandOn == false then
  3114. for i,v in pairs(pchar:children()) do
  3115. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  3116. v.Transparency = 1
  3117. end
  3118. end
  3119. elseif StandOn == true then
  3120. for i,v in pairs(pchar:children()) do
  3121. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  3122. v.Transparency = 1
  3123. end
  3124. end
  3125. end
  3126. MyHealth = humane.Health
  3127. humane.Health = MyHealth
  3128. if hum.Sit==true then
  3129. animpose="Sitting"
  3130. elseif hrp.Velocity.y > 1 then
  3131. animpose = "Jumping"
  3132. elseif ffing==true then
  3133. animpose="Freefalling"
  3134. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  3135. animpose="Idle"
  3136. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  3137. animpose="Walking"
  3138. elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  3139. animpose="Sprinting"
  3140. end
  3141. if ControlledWorlds == true then
  3142. Handle.CFrame = RLerp(Handle.CFrame,tor.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),.04)
  3143. Handle2.CFrame = RLerp(Handle2.CFrame,tor.CFrame*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine))*CFrame.new(2,2+math.sin(-angle3)*.2,-3)*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine)),.04)
  3144. World.CFrame = RLerp(World.CFrame,workspace.Base.CFrame*CFrame.new(100,10+math.sin(angle3)*.2,0)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.94)
  3145. World2.CFrame = RLerp(World2.CFrame,workspace.Base.CFrame*CFrame.new(-100,10+math.sin(angle3)*.2,0)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.59)
  3146. World3.CFrame = RLerp(World3.CFrame,workspace.Base.CFrame*CFrame.new(0,10+math.sin(angle3)*.2,100)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.04)
  3147. World4.CFrame = RLerp(World4.CFrame,workspace.Base.CFrame*CFrame.new(0,10+math.sin(angle3)*.2,-100)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.34)
  3148. WorldX.CFrame = RLerp(WorldX.CFrame,workspace.Base.CFrame*CFrame.new(50,10+math.sin(angle3)*.2,50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.64)
  3149. World2X.CFrame = RLerp(World2X.CFrame,workspace.Base.CFrame*CFrame.new(-50,10+math.sin(angle3)*.2,50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.742)
  3150. World3X.CFrame = RLerp(World3X.CFrame,workspace.Base.CFrame*CFrame.new(50,10+math.sin(angle3)*.2,-50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.49)
  3151. World4X.CFrame = RLerp(World4X.CFrame,workspace.Base.CFrame*CFrame.new(-50,10+math.sin(angle3)*.2,-50)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(math.cos(angle3),math.sin(angle),math.sin(angle2)),.5)
  3152. elseif ControlledWorlds == false then
  3153. Handle.CFrame = RLerp(Handle.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),.04)
  3154. Handle2.CFrame = RLerp(Handle2.CFrame,Target.CFrame*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine))*CFrame.new(2,2+math.sin(-angle3)*.2,-3)*CFrame.Angles(math.rad(-sine),math.rad(-sine),math.rad(-sine)),.04)
  3155. World.CFrame = RLerp(World.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.04)
  3156. World2.CFrame = RLerp(World2.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.44)
  3157. World3.CFrame = RLerp(World3.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.1)
  3158. World4.CFrame = RLerp(World4.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.094)
  3159. WorldX.CFrame = RLerp(WorldX.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.6)
  3160. World2X.CFrame = RLerp(World2X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.9)
  3161. World3X.CFrame = RLerp(World3X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.2)
  3162. World4X.CFrame = RLerp(World4X.CFrame,Target.CFrame*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine))*CFrame.new(2,2+math.sin(angle3)*.2,-3)*CFrame.Angles(math.rad(sine),math.rad(sine),math.rad(sine)),0.05)
  3163. end
  3164. if Attacking == false then
  3165. torso.CFrame = hrp.CFrame*CFrame.new(0,0,3)
  3166. runKF(heid2)
  3167. runKF(toid2)
  3168. runKF(laid2)
  3169. runKF(raid2)
  3170. runKF(llid2)
  3171. runKF(rlid2)
  3172. end
  3173. if noRig==false then
  3174. if animpose=="Idle" then
  3175. runKF(heid)
  3176. runKF(toid)
  3177. runKF(laid)
  3178. runKF(raid)
  3179. runKF(llid)
  3180. runKF(rlid)
  3181. elseif animpose=="Walking" then
  3182. runKF(hewk)
  3183. runKF(towk)
  3184. runKF(lawk)
  3185. runKF(rawk)
  3186. runKF(llwk)
  3187. runKF(rlwk)
  3188. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  3189. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  3190. ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  3191. elseif animpose=="Sprinting" then
  3192. runKF(hesp)
  3193. runKF(tosp)
  3194. runKF(lasp)
  3195. runKF(rasp)
  3196. runKF(llsp)
  3197. runKF(rlsp)
  3198. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  3199. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  3200. --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  3201. elseif animpose=="Freefalling" then
  3202. runKF(heff)
  3203. runKF(toff)
  3204. runKF(laff)
  3205. runKF(raff)
  3206. runKF(llff)
  3207. runKF(rlff)
  3208. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  3209. elseif animpose=="Jumping" then
  3210. runKF(hejp)
  3211. runKF(tojp)
  3212. runKF(lajp)
  3213. runKF(rajp)
  3214. runKF(lljp)
  3215. runKF(rljp)
  3216. end
  3217. end
  3218. end)
  3219.  
  3220. print(hum.JumpPower)
  3221.  
  3222. AnotherOneBitesZaDusto = 1000
  3223. hum.MaxHealth = 1000
  3224. wait()
  3225. hum.Health = 1000
  3226. function Switching()
  3227. if Light == true then
  3228. Light = false
  3229. Dark = true
  3230. elseif Dark == true then
  3231. Light = true
  3232. Dark = false
  3233. end
  3234. end
  3235. while wait(100) do
  3236. AnotherOneBitesZaDusto = hum.Health
  3237. print'Changed'
  3238. Switching()
  3239. end
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