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FuntimeArtic

glock edit

Aug 26th, 2017
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  1. wait(1)
  2. ---------------------------[[[ VARIABLES ]]]---------------------------
  3.  
  4. local plr = game.Players.LocalPlayer
  5. local chr = plr.Character
  6. local mou = plr:GetMouse()
  7. local leftarm = false
  8. local active = false
  9. local curkey = "f"
  10. local stunneds = {}
  11.  
  12. ---------------------------[[[ PARTS ]]]---------------------------
  13.  
  14. -- 1 - Glock
  15. obj1 = Instance.new("Model")
  16. obj1.Name = "Glock"
  17. obj1.Parent = chr
  18.  
  19. -- 2 - Part
  20. obj2 = Instance.new("Part")
  21. obj2.CFrame = CFrame.new(Vector3.new(14.25, 3.51428652, 46.8584824)) * CFrame.Angles(0.69812995195389, 0, -0)
  22. obj2.TopSurface = Enum.SurfaceType.Smooth
  23. obj2.BottomSurface = Enum.SurfaceType.Smooth
  24. obj2.Material = Enum.Material.Metal
  25. obj2.Size = Vector3.new(0.300000012, 0.200000003, 0.200000003)
  26. obj2.Anchored = true
  27. obj2.BrickColor = BrickColor.new("Really blue")
  28. obj2.Friction = 0.30000001192093
  29. obj2.Shape = Enum.PartType.Block
  30. obj2.CanCollide = false
  31. obj2.Parent = obj1
  32.  
  33. -- 3 - Top
  34. obj3 = Instance.new("Part")
  35. obj3.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.1499977)) * CFrame.Angles(-0, 0, -0)
  36. obj3.TopSurface = Enum.SurfaceType.Smooth
  37. obj3.BottomSurface = Enum.SurfaceType.Smooth
  38. obj3.Material = Enum.Material.Metal
  39. obj3.Size = Vector3.new(0.300000012, 0.300000012, 1.5)
  40. obj3.Anchored = true
  41. obj3.BrickColor = BrickColor.new("Lime green")
  42. obj3.Friction = 0.30000001192093
  43. obj3.Shape = Enum.PartType.Block
  44. obj3.CanCollide = false
  45. obj3.Name = "Top"
  46. obj3.Parent = obj1
  47.  
  48. -- 4 - Top
  49. obj4 = Instance.new("Part")
  50. obj4.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0)
  51. obj4.TopSurface = Enum.SurfaceType.Smooth
  52. obj4.BottomSurface = Enum.SurfaceType.Smooth
  53. obj4.Material = Enum.Material.Metal
  54. obj4.Size = Vector3.new(0.200000003, 0.299999982, 0.300000012)
  55. obj4.Anchored = true
  56. obj4.BrickColor = BrickColor.new("Lime green")
  57. obj4.Friction = 0.30000001192093
  58. obj4.Shape = Enum.PartType.Cylinder
  59. obj4.Name = "Top"
  60. obj4.CanCollide = false
  61. obj4.Parent = obj1
  62.  
  63. -- 5 - Part
  64. obj5 = Instance.new("Part")
  65. obj5.CFrame = CFrame.new(Vector3.new(14.25, 3.35359001, 47.1499939)) * CFrame.Angles(-1.5707978010178, 0, -0)
  66. obj5.TopSurface = Enum.SurfaceType.Smooth
  67. obj5.BottomSurface = Enum.SurfaceType.Smooth
  68. obj5.Material = Enum.Material.Metal
  69. obj5.Size = Vector3.new(0.300000012, 0.200000003, 0.299999982)
  70. obj5.Anchored = true
  71. obj5.BrickColor = BrickColor.new("Really blue")
  72. obj5.Friction = 0.30000001192093
  73. obj5.Shape = Enum.PartType.Block
  74. obj5.CanCollide = false
  75. obj5.Parent = obj1
  76.  
  77. -- 6 - Part
  78. obj6 = Instance.new("Part")
  79. obj6.CFrame = CFrame.new(Vector3.new(14.25, 3.5999999, 47.1499977)) * CFrame.Angles(-0, 0, -0)
  80. obj6.TopSurface = Enum.SurfaceType.Smooth
  81. obj6.BottomSurface = Enum.SurfaceType.Smooth
  82. obj6.Material = Enum.Material.Metal
  83. obj6.Size = Vector3.new(0.300000012, 0.200000003, 1.5)
  84. obj6.Anchored = true
  85. obj6.BrickColor = BrickColor.new("Really blue")
  86. obj6.CanCollide = false
  87. obj6.Friction = 0.30000001192093
  88. obj6.Shape = Enum.PartType.Block
  89. obj6.Parent = obj1
  90.  
  91. -- 7 - Part
  92. obj7 = Instance.new("Part")
  93. obj7.CFrame = CFrame.new(Vector3.new(14.25, 3.60000014, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0)
  94. obj7.TopSurface = Enum.SurfaceType.Smooth
  95. obj7.BottomSurface = Enum.SurfaceType.Smooth
  96. obj7.Material = Enum.Material.Metal
  97. obj7.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
  98. obj7.Anchored = true
  99. obj7.BrickColor = BrickColor.new("Really blue")
  100. obj7.CanCollide = false
  101. obj7.Friction = 0.30000001192093
  102. obj7.Shape = Enum.PartType.Cylinder
  103. obj7.Parent = obj1
  104.  
  105. -- 8 - Part
  106. obj8 = Instance.new("Part")
  107. obj8.CFrame = CFrame.new(Vector3.new(14.25, 3.15358996, 46.8499985)) * CFrame.Angles(1.1920913323138e-007, 0, -0)
  108. obj8.TopSurface = Enum.SurfaceType.Smooth
  109. obj8.BottomSurface = Enum.SurfaceType.Smooth
  110. obj8.Material = Enum.Material.Metal
  111. obj8.Size = Vector3.new(0.300000012, 0.200000003, 0.699999988)
  112. obj8.Anchored = true
  113. obj8.BrickColor = BrickColor.new("Really blue")
  114. obj8.Friction = 0.30000001192093
  115. obj8.CanCollide = false
  116. obj8.Shape = Enum.PartType.Block
  117. obj8.Parent = obj1
  118.  
  119. -- 9 - Part
  120. obj9 = Instance.new("Part")
  121. obj9.CFrame = CFrame.new(Vector3.new(14.25, 3.27858996, 46.5067024)) * CFrame.Angles(-1.0471963882446, 0, -0)
  122. obj9.TopSurface = Enum.SurfaceType.Smooth
  123. obj9.BottomSurface = Enum.SurfaceType.Smooth
  124. obj9.Material = Enum.Material.Metal
  125. obj9.Size = Vector3.new(0.300000012, 0.300000012, 0.699999988)
  126. obj9.Anchored = true
  127. obj9.BrickColor = BrickColor.new("Really blue")
  128. obj9.CanCollide = false
  129. obj9.Friction = 0.30000001192093
  130. obj9.Shape = Enum.PartType.Block
  131. obj9.Parent = obj1
  132.  
  133. local previous = nil
  134. for i,v in pairs(obj1:GetChildren()) do
  135. if v:IsA('BasePart') then
  136. if previous then
  137. local weld = Instance.new('Weld',v)
  138. weld.Part0 = v
  139. weld.Part1 = previous
  140. weld.C0 = v.CFrame:inverse() * previous.CFrame
  141. previous.Anchored = false
  142. end
  143. previous = v
  144. end
  145. end
  146. previous.Anchored = false
  147.  
  148. ---------------------------[[[ FUNCTIONS ]]]---------------------------
  149.  
  150. function notify(msg,forever)
  151. local doit = coroutine.wrap(function()
  152. for i,v in pairs(plr.PlayerGui:GetChildren()) do
  153. if v.Name == "Notification" and v:IsA('ScreenGui') then
  154. v:Destroy()
  155. end
  156. end
  157. local gui = Instance.new('ScreenGui',plr.PlayerGui)
  158. gui.Name = "Notification"
  159. local frame = Instance.new('Frame',gui)
  160. frame.Position = UDim2.new(0,0,0,0)
  161. frame.Size = UDim2.new(1,0,0.2,0)
  162. frame.BackgroundTransparency = 1
  163. local txt = Instance.new('TextLabel',frame)
  164. txt.TextColor3 = Color3.new(255,255,255)
  165. txt.TextStrokeColor3 = Color3.new(0, 0, 0)
  166. txt.TextStrokeTransparency = 0
  167. txt.BackgroundTransparency = 1
  168. txt.Text = ""
  169. txt.Size = UDim2.new(1,0,0.3,0)
  170. txt.Position = UDim2.new(0,0,0.4,0)
  171. txt.TextScaled = true
  172. txt.Font = "Code"
  173. txt.TextXAlignment = "Center"
  174. local tap = Instance.new("Sound")
  175. tap.Parent = plr.Backpack
  176. tap.SoundId = "rbxassetid://147982968"
  177. tap.TimePosition = 0.1
  178. local str = msg
  179. local len = string.len(str)
  180. for i=1,len do
  181. txt.Text = string.sub(str,1,i)
  182. local pitche = math.random(2, 4)
  183. tap.PlaybackSpeed = pitche
  184. tap:Play()
  185. wait(0.05)
  186. end
  187. if forever == false then
  188. wait(1)
  189. while txt.TextTransparency < 1 do
  190. txt.TextTransparency = txt.TextTransparency + 0.1
  191. txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1
  192. wait()
  193. end
  194. gui:Destroy()
  195. end
  196. end)
  197. doit()
  198. end
  199.  
  200.  
  201. function damage(playa,hita)
  202. local hitz = hita.Name
  203. local heyy = hitz
  204. if hitz == "Right Arm" then
  205. local Limb = playa:FindFirstChild("Right Arm")
  206. local ters = playa:FindFirstChild('Torso')
  207. if Limb and ters then
  208. if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
  209. for i,v in pairs(Limb:GetChildren()) do
  210. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  211. v:Destroy()
  212. end
  213. end
  214. Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
  215. local Joint = Instance.new("Glue")
  216. Joint.Name = "RightShoulder"
  217. Joint.Part0 = ters
  218. Joint.Part1 = Limb
  219. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  220. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  221. Joint.Parent = ters
  222.  
  223. local B = Instance.new("Part")
  224. B.TopSurface = 0
  225. B.BottomSurface = 0
  226. B.formFactor = "Symmetric"
  227. B.Size = Vector3.new(1, 1, 1)
  228. B.Transparency = 1
  229. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  230. B.Parent = playa
  231. local W = Instance.new("Weld")
  232. W.Part0 = Limb
  233. W.Part1 = B
  234. W.C0 = CFrame.new(0, -0.5, 0)
  235. W.Parent = Limb
  236. end
  237. elseif hitz == "Left Arm" then
  238. local Limb = playa:FindFirstChild("Left Arm")
  239. local ters = playa:FindFirstChild('Torso')
  240. if Limb and ters then
  241. if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
  242. for i,v in pairs(Limb:GetChildren()) do
  243. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  244. v:Destroy()
  245. end
  246. end
  247. Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
  248. local Joint = Instance.new("Glue")
  249. Joint.Name = "LeftShoulder"
  250. Joint.Part0 = ters
  251. Joint.Part1 = Limb
  252. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  253. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  254. Joint.Parent = ters
  255. local B = Instance.new("Part")
  256. B.TopSurface = 0
  257. B.BottomSurface = 0
  258. B.formFactor = "Symmetric"
  259. B.Size = Vector3.new(1, 1, 1)
  260. B.Transparency = 1
  261. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  262. B.Parent = playa
  263. local W = Instance.new("Weld")
  264. W.Part0 = ters
  265. W.Part1 = B
  266. W.C0 = CFrame.new(0, -0.5, 0)
  267. W.Parent = Limb
  268. end
  269. elseif hitz == "Right Leg" then
  270. local Limb = playa:FindFirstChild("Right Leg")
  271. local ters = playa:FindFirstChild('Torso')
  272. if Limb and ters then
  273. if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
  274. for i,v in pairs(Limb:GetChildren()) do
  275. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  276. v:Destroy()
  277. end
  278. end
  279. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  280. local Joint = Instance.new("Glue")
  281. Joint.Name = "Right Hip"
  282. Joint.Part0 = ters
  283. Joint.Part1 = Limb
  284. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  285. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  286. Joint.Parent = ters
  287. local B = Instance.new("Part")
  288. B.TopSurface = 0
  289. B.BottomSurface = 0
  290. B.formFactor = "Symmetric"
  291. B.Size = Vector3.new(1, 1, 1)
  292. B.Transparency = 1
  293. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  294. B.Parent = playa
  295. local W = Instance.new("Weld")
  296. W.Part0 = Limb
  297. W.Part1 = B
  298. W.C0 = CFrame.new(0, -0.5, 0)
  299. W.Parent = Limb
  300. if playa:FindFirstChildOfClass('Humanoid') then
  301. local hum = playa:FindFirstChildOfClass('Humanoid')
  302. local target = playa
  303. if target:FindFirstChild('HumanoidRootPart') then
  304. target.HumanoidRootPart:Destroy()
  305. end
  306. local found = false
  307. for i,v in pairs(stunneds) do
  308. if v == hum then
  309. found = true
  310. end
  311. end
  312. if found == false then
  313. table.insert(stunneds,hum)
  314. end
  315. end
  316. end
  317. elseif hitz == "Left Leg" then
  318. local Limb = playa:FindFirstChild("Left Leg")
  319. local ters = playa:FindFirstChild('Torso')
  320. if Limb and ters then
  321. if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
  322. for i,v in pairs(Limb:GetChildren()) do
  323. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  324. v:Destroy()
  325. end
  326. end
  327. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  328. Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
  329. local Joint = Instance.new("Glue")
  330. Joint.Name = "LeftHip"
  331. Joint.Part0 = ters
  332. Joint.Part1 = Limb
  333. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  334. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  335. Joint.Parent = ters
  336.  
  337. local B = Instance.new("Part")
  338. B.TopSurface = 0
  339. B.BottomSurface = 0
  340. B.formFactor = "Symmetric"
  341. B.Size = Vector3.new(1, 1, 1)
  342. B.Transparency = 1
  343. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  344. B.Parent = playa
  345. local W = Instance.new("Weld")
  346. W.Part0 = Limb
  347. W.Part1 = B
  348. W.C0 = CFrame.new(0, -0.5, 0)
  349. W.Parent = Limb
  350. Limb.CanCollide = false
  351. if playa:FindFirstChildOfClass('Humanoid') then
  352. local hum = playa:FindFirstChildOfClass('Humanoid')
  353. local target = playa
  354. if target:FindFirstChild('HumanoidRootPart') then
  355. target.HumanoidRootPart:Destroy()
  356. end
  357. local found = false
  358. for i,v in pairs(stunneds) do
  359. if v == hum then
  360. found = true
  361. end
  362. end
  363. if found == false then
  364. table.insert(stunneds,hum)
  365. end
  366. end
  367. end
  368. else
  369. local playa2 = playa
  370. playa.Archivable = true
  371. local playa = playa:Clone()
  372. playa.Archivable = false
  373. playa2:Destroy()
  374. playa.Parent = workspace
  375. local Gibs = game.Workspace
  376. print(playa)
  377. local Torso = playa.Torso
  378. local Head = playa:FindFirstChild("Head")
  379. local function Scan(ch)
  380. local e
  381. for e = 1,#ch do
  382. Scan(ch[e]:GetChildren())
  383. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  384. ch[e]:remove()
  385. end
  386. end
  387. end
  388. Scan(playa:GetChildren())
  389. if playa:FindFirstChild('HumanoidRootPart') then
  390. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  391. end
  392. local hum2 = playa:FindFirstChildOfClass("Humanoid")
  393.  
  394.  
  395. if hum2 ~= nil then
  396. hum2.Name = "Humanoid2"
  397. hum2.PlatformStand = true
  398. hum2.Health = 0
  399. end
  400. local ch = playa:GetChildren()
  401. local i
  402. for i = 1,#ch do
  403. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  404. ch[i]:remove()
  405. end
  406. end
  407.  
  408. if Head then
  409. local Neck = Instance.new("Weld")
  410. Neck.Name = "Neck"
  411. Neck.Part0 = Torso
  412. Neck.Part1 = Head
  413. Neck.C0 = CFrame.new(0, 1.5, 0)
  414. Neck.C1 = CFrame.new()
  415. Neck.Parent = Torso
  416. end
  417. local Limb = playa:FindFirstChild("Right Arm")
  418. if Limb then
  419.  
  420. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  421. local Joint = Instance.new("Glue")
  422. Joint.Name = "RightShoulder"
  423. Joint.Part0 = Torso
  424. Joint.Part1 = Limb
  425. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  426. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  427. Joint.Parent = Torso
  428.  
  429. local B = Instance.new("Part")
  430. B.TopSurface = 0
  431. B.BottomSurface = 0
  432. B.formFactor = "Symmetric"
  433. B.Size = Vector3.new(1, 1, 1)
  434. B.Transparency = 1
  435. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  436. B.Parent = playa
  437. local W = Instance.new("Weld")
  438. W.Part0 = Limb
  439. W.Part1 = B
  440. W.C0 = CFrame.new(0, -0.5, 0)
  441. W.Parent = Limb
  442. end
  443. local Limb = playa:FindFirstChild("Left Arm")
  444. if Limb then
  445.  
  446. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  447. local Joint = Instance.new("Glue")
  448. Joint.Name = "LeftShoulder"
  449. Joint.Part0 = Torso
  450. Joint.Part1 = Limb
  451. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  452. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  453. Joint.Parent = Torso
  454.  
  455. local B = Instance.new("Part")
  456. B.TopSurface = 0
  457. B.BottomSurface = 0
  458. B.formFactor = "Symmetric"
  459. B.Size = Vector3.new(1, 1, 1)
  460. B.Transparency = 1
  461. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  462. B.Parent = playa
  463. local W = Instance.new("Weld")
  464. W.Part0 = Limb
  465. W.Part1 = B
  466. W.C0 = CFrame.new(0, -0.5, 0)
  467. W.Parent = Limb
  468. end
  469. local Limb = playa:FindFirstChild("Right Leg")
  470. if Limb then
  471.  
  472. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  473. local Joint = Instance.new("Glue")
  474. Joint.Name = "RightHip"
  475. Joint.Part0 = Torso
  476. Joint.Part1 = Limb
  477. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  478. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  479. Joint.Parent = Torso
  480.  
  481. local B = Instance.new("Part")
  482. B.TopSurface = 0
  483. B.BottomSurface = 0
  484. B.formFactor = "Symmetric"
  485. B.Size = Vector3.new(1, 1, 1)
  486. B.Transparency = 1
  487. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  488. B.Parent = playa
  489. local W = Instance.new("Weld")
  490. W.Part0 = Limb
  491. W.Part1 = B
  492. W.C0 = CFrame.new(0, -0.5, 0)
  493. W.Parent = Limb
  494. end
  495. local Limb = playa:FindFirstChild("Left Leg")
  496. if Limb then
  497.  
  498. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  499. local Joint = Instance.new("Glue")
  500. Joint.Name = "LeftHip"
  501. Joint.Part0 = Torso
  502. Joint.Part1 = Limb
  503. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  504. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  505. Joint.Parent = Torso
  506.  
  507. local B = Instance.new("Part")
  508. B.TopSurface = 0
  509. B.BottomSurface = 0
  510. B.formFactor = "Symmetric"
  511. B.Size = Vector3.new(1, 1, 1)
  512. B.Transparency = 1
  513. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  514. B.Parent = playa
  515. local W = Instance.new("Weld")
  516. W.Part0 = Limb
  517. W.Part1 = B
  518. W.C0 = CFrame.new(0, -0.5, 0)
  519. W.Parent = Limb
  520. end
  521. --[
  522. local Bar = Instance.new("Part")
  523. Bar.TopSurface = 0
  524. Bar.BottomSurface = 0
  525. Bar.formFactor = "Symmetric"
  526. Bar.Size = Vector3.new(1, 1, 1)
  527. Bar.Transparency = 1
  528. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  529. Bar.Parent = playa
  530. local Weld = Instance.new("Weld")
  531. Weld.Part0 = Torso
  532. Weld.Part1 = Bar
  533. Weld.C0 = CFrame.new(0, 0.5, 0)
  534. Weld.Parent = Torso
  535. --]]
  536. playa.Parent = Gibs
  537. game.Debris:AddItem(playa, 12)
  538. end
  539. end
  540.  
  541.  
  542. function calculate()
  543. if leftarm and chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Left Shoulder") and chr:FindFirstChild('Left Arm') then
  544. local Head = plr.Character.Head
  545. local RightShoulder = plr.Character.Torso["Left Shoulder"]
  546. local RightArm = plr.Character["Left Arm"]
  547. local MousePosition = mou.Hit.p
  548. local ToMouse = (MousePosition - Head.Position).unit
  549. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  550. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((-Head.Size.X / 2) + (-RightArm.Size.X / 2)), ((-Head.Size.Y / 2) - (-RightArm.Size.Z / 2)), 0)))
  551. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(-1 ,0, -1)).unit
  552. local Look = (Head.CFrame.lookVector * Vector3.new(-1, 0, -1)).unit
  553. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  554. if tostring(LateralAngle) == "-1.#IND" then
  555. LateralAngle = 0
  556. end
  557. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  558. --[[
  559. if LateralAngle > (math.pi / 2) then
  560. LateralAngle = (math.pi / 2)
  561. if chr:FindFirstChild('Torso') then
  562. local Torso = chr.Torso
  563. local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p)
  564. if Point.Z > 0 then
  565. if Point.X > 0 then
  566. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0)
  567. elseif Point.X < 0 then
  568. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0)
  569. end
  570. end
  571. end
  572. end
  573. ]]--
  574. print(LateralAngle)
  575. warn(math.pi / 2)
  576. if Cross.Y < 0 then
  577. LateralAngle = -LateralAngle
  578. end
  579. return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  580. elseif chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Right Shoulder") and chr:FindFirstChild('Right Arm') then
  581. local Head = plr.Character.Head
  582. local RightShoulder = plr.Character.Torso["Right Shoulder"]
  583. local RightArm = plr.Character["Right Arm"]
  584. local MousePosition = mou.Hit.p
  585. local ToMouse = (MousePosition - Head.Position).unit
  586. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  587. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  588. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  589. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  590. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  591. if tostring(LateralAngle) == "-1.#IND" then
  592. LateralAngle = 0
  593. end
  594. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  595. if LateralAngle > (math.pi / 2) then
  596. LateralAngle = (math.pi / 2)
  597. if chr:FindFirstChild('Torso') then
  598. local Torso = chr.Torso
  599. local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p)
  600. if Point.Z > 0 then
  601. if Point.X > 0 then
  602. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0)
  603. elseif Point.X < 0 then
  604. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0)
  605. end
  606. end
  607. end
  608. end
  609. if Cross.Y < 0 then
  610. LateralAngle = -LateralAngle
  611. end
  612. return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  613. end
  614. end
  615.  
  616. function fire()
  617. if mou.Target then
  618. local humanoid = mou.Target.Parent:FindFirstChildOfClass("Humanoid")
  619. if not humanoid then
  620. humanoid = mou.Target.Parent.Parent:FindFirstChildOfClass("Humanoid")
  621. end
  622. if humanoid then
  623. local coru = coroutine.wrap(function()
  624. damage(humanoid.Parent,mou.Target)
  625. end)
  626. coru()
  627. end
  628. end
  629. local beam = Instance.new("Part", workspace)
  630. beam.BrickColor = BrickColor.new("Hot pink")
  631. beam.FormFactor = "Custom"
  632. beam.Material = "Neon"
  633. beam.Transparency = 0.25
  634. beam.Anchored = true
  635. beam.Locked = true
  636. beam.CanCollide = false
  637. local distance = (obj4.CFrame.p - mou.Hit.p).magnitude
  638. beam.Size = Vector3.new(0.2, 0.2, distance)
  639. beam.CFrame = CFrame.new(obj4.CFrame.p, mou.Hit.p) * CFrame.new(0, 0, -distance / 2)
  640. game:GetService("Debris"):AddItem(beam, 0.05)
  641. local sound = Instance.new('Sound',obj4)
  642. sound.SoundId = 'rbxassetid://679798995'
  643. sound.Volume = 3
  644. sound.EmitterSize = 40
  645. sound.MaxDistance = 450
  646. sound:Play()
  647. game:GetService("Debris"):AddItem(beam, sound.TimeLength)
  648. end
  649.  
  650. ---------------------------[[[ SCRIPT ]]]---------------------------
  651. if chr:FindFirstChild('Left Arm') == nil or chr:FindFirstChild('Torso') == nil or chr.Torso:FindFirstChild('Left Shoulder') == nil then
  652. leftarm = false
  653. end
  654. local weldas = Instance.new('Weld',obj2)
  655. if leftarm and chr:FindFirstChild('Left Arm') then
  656. weldas.Part0 = obj2
  657. weldas.Part1 = chr["Left Arm"]
  658. weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180))
  659. elseif chr:FindFirstChild('Right Arm') then
  660. weldas.Part0 = obj2
  661. weldas.Part1 = chr["Right Arm"]
  662. weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180))
  663. end
  664.  
  665.  
  666. if leftarm and chr:FindFirstChild('Left Arm') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild('Left Shoulder') then
  667. chr:FindFirstChild('Left Arm').AncestryChanged:connect(function(me,par)
  668. if par ~= chr and chr:FindFirstChild('Right Arm') then
  669. if obj2 and obj2:FindFirstChildOfClass('Weld') then
  670. obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"]
  671. end
  672. leftarm = false
  673. end
  674. end)
  675. chr.Torso:FindFirstChild('Left Shoulder').AncestryChanged:connect(function(me,par)
  676. if par ~= chr:FindFirstChild('Torso') and chr:FindFirstChild('Right Arm') then
  677. if obj2 and obj2:FindFirstChildOfClass('Weld') then
  678. obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"]
  679. end
  680. end
  681. leftarm = false
  682. end)
  683. elseif leftarm then
  684. if obj2 and obj2:FindFirstChildOfClass('Weld') and chr:FindFirstChild('Right Arm') then
  685. obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"]
  686. end
  687. end
  688.  
  689. mou.KeyDown:connect(function(key)
  690. if key == string.lower(curkey) then
  691. active = not active
  692. end
  693. end)
  694.  
  695. plr.Chatted:connect(function(msg)
  696. if string.lower(string.sub(msg,1,5)) == "!bind" then
  697. curkey = string.lower(string.sub(msg,7,7))
  698. notify([[Changed key for equip/unequip to "]]..curkey..[[".]],false)
  699. end
  700. end)
  701.  
  702. game:GetService('RunService').Stepped:connect(function()
  703. if active and chr:FindFirstChild('Torso') then
  704. if leftarm then
  705. chr.Torso["Left Shoulder"].C0 = calculate()
  706. else
  707. chr.Torso["Right Shoulder"].C0 = calculate()
  708. end
  709. weldas.Part1 = chr["Right Arm"]
  710. weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180))
  711. elseif chr:FindFirstChild('Torso') and (chr.Torso:FindFirstChild('Left Shoulder') or chr.Torso:FindFirstChild('Right Shoulder')) then
  712. if leftarm then
  713. chr.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.Angles(0,-math.pi/2,0)
  714. else
  715. chr.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.Angles(0,math.pi/2,0)
  716. end
  717. weldas.Part1 = chr.Torso
  718. weldas.C0 = CFrame.new(-1,0,-1)*CFrame.Angles(math.rad(-90),0,0)
  719. end
  720. for i,v in pairs(stunneds) do
  721. v.PlatformStand = true
  722. end
  723. end)
  724.  
  725. mou.Button1Down:connect(function()
  726. if active then
  727. fire()
  728. end
  729. end)
  730.  
  731. notify([[Chat "!bind [key]" to bind a different key to equip/unequip. Current key is "f".]],false)
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