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- _G.upgrade = true
- while _G.upgrade do
- for _,v in pairs(game.Players.LocalPlayer.PlayerGui.MainGui.CenterUIFrame.PetInventory.PetInventoryInnerFrame.PetInventoryScrollingFrame:GetChildren()) do
- game:GetService("ReplicatedStorage").RemoteFunctions.MainRemoteFunction:InvokeServer("IncreasePetLevel", v.Name)
- wait()
- end
- end
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