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  1. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  2. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3. UnityEngine.Logger:Log(LogType, Object)
  4. UnityEngine.Debug:LogError(Object)
  5. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  6. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  7. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  8. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  9. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  10. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  11. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  12. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  13. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  14. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  15.  
  16. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  17.  
  18. > Task :IronSource:processReleaseManifest
  19.  
  20. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  21. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  22. UnityEngine.Logger:Log(LogType, Object)
  23. UnityEngine.Debug:LogError(Object)
  24. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  25. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  26. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  27. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  28. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  29. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  30. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  31. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  32. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  33. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  34.  
  35. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  36.  
  37. > Task :preReleaseBuild
  38.  
  39. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  40. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  41. UnityEngine.Logger:Log(LogType, Object)
  42. UnityEngine.Debug:LogError(Object)
  43. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  44. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  45. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  46. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  47. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  48. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  49. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  50. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  51. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  52. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  53.  
  54. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  55.  
  56. > Task :Firebase:compileReleaseAidl NO-SOURCE
  57.  
  58. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  59. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  60. UnityEngine.Logger:Log(LogType, Object)
  61. UnityEngine.Debug:LogError(Object)
  62. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  63. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  64. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  65. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  66. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  67. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  68. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  69. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  70. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  71. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  72.  
  73. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  74.  
  75. > Task :GoogleMobileAdsPlugin:compileReleaseAidl NO-SOURCE
  76.  
  77. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  78. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  79. UnityEngine.Logger:Log(LogType, Object)
  80. UnityEngine.Debug:LogError(Object)
  81. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  82. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  83. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  84. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  85. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  86. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  87. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  88. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  89. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  90. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  91.  
  92. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  93.  
  94. > Task :IronSource:compileReleaseAidl NO-SOURCE
  95.  
  96. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  97. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  98. UnityEngine.Logger:Log(LogType, Object)
  99. UnityEngine.Debug:LogError(Object)
  100. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  101. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  102. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  103. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  104. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  105. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  106. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  107. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  108. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  109. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  110.  
  111. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  112.  
  113. > Task :compileReleaseAidl NO-SOURCE
  114.  
  115. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  116. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  117. UnityEngine.Logger:Log(LogType, Object)
  118. UnityEngine.Debug:LogError(Object)
  119. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  120. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  121. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  122. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  123. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  124. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  125. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  126. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  127. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  128. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  129.  
  130. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  131.  
  132. > Task :Firebase:packageReleaseRenderscript NO-SOURCE
  133.  
  134. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  135. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  136. UnityEngine.Logger:Log(LogType, Object)
  137. UnityEngine.Debug:LogError(Object)
  138. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  139. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  140. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  141. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  142. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  143. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  144. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  145. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  146. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  147. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  148.  
  149. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  150.  
  151. > Task :GoogleMobileAdsPlugin:packageReleaseRenderscript NO-SOURCE
  152.  
  153. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  154. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  155. UnityEngine.Logger:Log(LogType, Object)
  156. UnityEngine.Debug:LogError(Object)
  157. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  158. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  159. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  160. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  161. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  162. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  163. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  164. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  165. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  166. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  167.  
  168. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  169.  
  170. > Task :IronSource:packageReleaseRenderscript NO-SOURCE
  171.  
  172. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  173. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  174. UnityEngine.Logger:Log(LogType, Object)
  175. UnityEngine.Debug:LogError(Object)
  176. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  177. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  178. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  179. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  180. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  181. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  182. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  183. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  184. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  185. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  186.  
  187. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  188.  
  189. > Task :compileReleaseRenderscript NO-SOURCE
  190.  
  191. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  192. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  193. UnityEngine.Logger:Log(LogType, Object)
  194. UnityEngine.Debug:LogError(Object)
  195. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  196. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  197. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  198. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  199. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  200. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  201. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  202. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  203. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  204. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  205.  
  206. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  207.  
  208. > Task :checkReleaseManifest
  209.  
  210. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  211. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  212. UnityEngine.Logger:Log(LogType, Object)
  213. UnityEngine.Debug:LogError(Object)
  214. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  215. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  216. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  217. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  218. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  219. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  220. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  221. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  222. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  223. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  224.  
  225. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  226.  
  227. > Task :generateReleaseBuildConfig
  228.  
  229. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  230. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  231. UnityEngine.Logger:Log(LogType, Object)
  232. UnityEngine.Debug:LogError(Object)
  233. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  234. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  235. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  236. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  237. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  238. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  239. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  240. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  241. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  242. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  243.  
  244. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  245.  
  246. > Task :injectCrashlyticsMappingFileIdRelease
  247.  
  248. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  249. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  250. UnityEngine.Logger:Log(LogType, Object)
  251. UnityEngine.Debug:LogError(Object)
  252. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  253. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  254. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  255. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  256. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  257. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  258. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  259. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  260. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  261. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  262.  
  263. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  264.  
  265. > Task :prepareLintJar
  266.  
  267. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  268. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  269. UnityEngine.Logger:Log(LogType, Object)
  270. UnityEngine.Debug:LogError(Object)
  271. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  272. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  273. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  274. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  275. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  276. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  277. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  278. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  279. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  280. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  281.  
  282. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  283.  
  284. > Task :generateReleaseSources
  285.  
  286. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  287. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  288. UnityEngine.Logger:Log(LogType, Object)
  289. UnityEngine.Debug:LogError(Object)
  290. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  291. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  292. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  293. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  294. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  295. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  296. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  297. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  298. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  299. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  300.  
  301. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  302.  
  303. > Task :Firebase:compileReleaseRenderscript NO-SOURCE
  304.  
  305. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  306. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  307. UnityEngine.Logger:Log(LogType, Object)
  308. UnityEngine.Debug:LogError(Object)
  309. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  310. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  311. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  312. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  313. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  314. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  315. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  316. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  317. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  318. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  319.  
  320. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  321.  
  322. > Task :Firebase:generateReleaseBuildConfig
  323.  
  324. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  325. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  326. UnityEngine.Logger:Log(LogType, Object)
  327. UnityEngine.Debug:LogError(Object)
  328. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  329. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  330. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  331. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  332. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  333. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  334. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  335. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  336. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  337. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  338.  
  339. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  340.  
  341. > Task :Firebase:generateReleaseResValues
  342.  
  343. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  344. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  345. UnityEngine.Logger:Log(LogType, Object)
  346. UnityEngine.Debug:LogError(Object)
  347. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  348. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  349. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  350. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  351. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  352. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  353. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  354. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  355. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  356. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  357.  
  358. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  359.  
  360. > Task :Firebase:generateReleaseResources
  361.  
  362. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  363. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  364. UnityEngine.Logger:Log(LogType, Object)
  365. UnityEngine.Debug:LogError(Object)
  366. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  367. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  368. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  369. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  370. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  371. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  372. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  373. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  374. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  375. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  376.  
  377. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  378.  
  379. > Task :Firebase:packageReleaseResources
  380.  
  381. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  382. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  383. UnityEngine.Logger:Log(LogType, Object)
  384. UnityEngine.Debug:LogError(Object)
  385. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  386. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  387. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  388. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  389. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  390. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  391. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  392. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  393. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  394. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  395.  
  396. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  397.  
  398. > Task :Firebase:generateReleaseRFile
  399.  
  400. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  401. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  402. UnityEngine.Logger:Log(LogType, Object)
  403. UnityEngine.Debug:LogError(Object)
  404. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  405. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  406. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  407. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  408. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  409. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  410. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  411. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  412. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  413. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  414.  
  415. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  416.  
  417. > Task :Firebase:prepareLintJar
  418.  
  419. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  420. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  421. UnityEngine.Logger:Log(LogType, Object)
  422. UnityEngine.Debug:LogError(Object)
  423. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  424. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  425. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  426. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  427. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  428. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  429. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  430. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  431. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  432. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  433.  
  434. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  435.  
  436. > Task :Firebase:generateReleaseSources
  437.  
  438. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  439. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  440. UnityEngine.Logger:Log(LogType, Object)
  441. UnityEngine.Debug:LogError(Object)
  442. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  443. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  444. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  445. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  446. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  447. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  448. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  449. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  450. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  451. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  452.  
  453. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  454.  
  455. > Task :Firebase:javaPreCompileRelease
  456.  
  457. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  458. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  459. UnityEngine.Logger:Log(LogType, Object)
  460. UnityEngine.Debug:LogError(Object)
  461. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  462. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  463. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  464. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  465. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  466. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  467. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  468. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  469. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  470. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  471.  
  472. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  473.  
  474. > Task :Firebase:compileReleaseJavaWithJavac
  475.  
  476. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  477. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  478. UnityEngine.Logger:Log(LogType, Object)
  479. UnityEngine.Debug:LogError(Object)
  480. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  481. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  482. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  483. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  484. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  485. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  486. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  487. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  488. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  489. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  490.  
  491. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  492.  
  493. > Task :Firebase:bundleLibCompileRelease
  494.  
  495. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  496. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  497. UnityEngine.Logger:Log(LogType, Object)
  498. UnityEngine.Debug:LogError(Object)
  499. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  500. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  501. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  502. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  503. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  504. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  505. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  506. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  507. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  508. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  509.  
  510. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  511.  
  512. > Task :GoogleMobileAdsPlugin:compileReleaseRenderscript NO-SOURCE
  513.  
  514. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  515. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  516. UnityEngine.Logger:Log(LogType, Object)
  517. UnityEngine.Debug:LogError(Object)
  518. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  519. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  520. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  521. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  522. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  523. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  524. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  525. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  526. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  527. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  528.  
  529. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  530.  
  531. > Task :GoogleMobileAdsPlugin:generateReleaseBuildConfig
  532.  
  533. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  534. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  535. UnityEngine.Logger:Log(LogType, Object)
  536. UnityEngine.Debug:LogError(Object)
  537. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  538. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  539. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  540. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  541. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  542. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  543. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  544. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  545. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  546. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  547.  
  548. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  549.  
  550. > Task :GoogleMobileAdsPlugin:generateReleaseResValues
  551.  
  552. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  553. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  554. UnityEngine.Logger:Log(LogType, Object)
  555. UnityEngine.Debug:LogError(Object)
  556. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  557. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  558. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  559. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  560. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  561. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  562. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  563. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  564. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  565. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  566.  
  567. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  568.  
  569. > Task :GoogleMobileAdsPlugin:generateReleaseResources
  570.  
  571. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  572. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  573. UnityEngine.Logger:Log(LogType, Object)
  574. UnityEngine.Debug:LogError(Object)
  575. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  576. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  577. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  578. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  579. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  580. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  581. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  582. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  583. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  584. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  585.  
  586. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  587.  
  588. > Task :GoogleMobileAdsPlugin:packageReleaseResources
  589.  
  590. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  591. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  592. UnityEngine.Logger:Log(LogType, Object)
  593. UnityEngine.Debug:LogError(Object)
  594. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  595. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  596. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  597. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  598. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  599. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  600. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  601. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  602. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  603. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  604.  
  605. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  606.  
  607. > Task :GoogleMobileAdsPlugin:generateReleaseRFile
  608.  
  609. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  610. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  611. UnityEngine.Logger:Log(LogType, Object)
  612. UnityEngine.Debug:LogError(Object)
  613. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  614. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  615. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  616. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  617. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  618. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  619. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  620. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  621. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  622. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  623.  
  624. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  625.  
  626. > Task :GoogleMobileAdsPlugin:prepareLintJar
  627.  
  628. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  629. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  630. UnityEngine.Logger:Log(LogType, Object)
  631. UnityEngine.Debug:LogError(Object)
  632. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  633. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  634. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  635. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  636. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  637. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  638. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  639. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  640. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  641. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  642.  
  643. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  644.  
  645. > Task :GoogleMobileAdsPlugin:generateReleaseSources
  646.  
  647. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  648. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  649. UnityEngine.Logger:Log(LogType, Object)
  650. UnityEngine.Debug:LogError(Object)
  651. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  652. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  653. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  654. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  655. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  656. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  657. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  658. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  659. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  660. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  661.  
  662. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  663.  
  664. > Task :GoogleMobileAdsPlugin:javaPreCompileRelease
  665.  
  666. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  667. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  668. UnityEngine.Logger:Log(LogType, Object)
  669. UnityEngine.Debug:LogError(Object)
  670. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  671. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  672. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  673. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  674. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  675. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  676. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  677. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  678. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  679. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  680.  
  681. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  682.  
  683. > Task :GoogleMobileAdsPlugin:compileReleaseJavaWithJavac
  684.  
  685. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  686. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  687. UnityEngine.Logger:Log(LogType, Object)
  688. UnityEngine.Debug:LogError(Object)
  689. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  690. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  691. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  692. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  693. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  694. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  695. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  696. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  697. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  698. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  699.  
  700. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  701.  
  702. > Task :GoogleMobileAdsPlugin:bundleLibCompileRelease
  703.  
  704. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  705. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  706. UnityEngine.Logger:Log(LogType, Object)
  707. UnityEngine.Debug:LogError(Object)
  708. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  709. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  710. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  711. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  712. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  713. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  714. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  715. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  716. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  717. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  718.  
  719. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  720.  
  721. > Task :IronSource:compileReleaseRenderscript NO-SOURCE
  722.  
  723. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  724. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  725. UnityEngine.Logger:Log(LogType, Object)
  726. UnityEngine.Debug:LogError(Object)
  727. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  728. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  729. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  730. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  731. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  732. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  733. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  734. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  735. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  736. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  737.  
  738. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  739.  
  740. > Task :IronSource:generateReleaseBuildConfig
  741.  
  742. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  743. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  744. UnityEngine.Logger:Log(LogType, Object)
  745. UnityEngine.Debug:LogError(Object)
  746. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  747. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  748. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  749. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  750. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  751. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  752. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  753. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  754. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  755. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  756.  
  757. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  758.  
  759. > Task :IronSource:generateReleaseResValues
  760.  
  761. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  762. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  763. UnityEngine.Logger:Log(LogType, Object)
  764. UnityEngine.Debug:LogError(Object)
  765. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  766. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  767. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  768. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  769. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  770. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  771. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  772. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  773. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  774. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  775.  
  776. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  777.  
  778. > Task :IronSource:generateReleaseResources
  779.  
  780. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  781. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  782. UnityEngine.Logger:Log(LogType, Object)
  783. UnityEngine.Debug:LogError(Object)
  784. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  785. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  786. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  787. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  788. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  789. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  790. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  791. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  792. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  793. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  794.  
  795. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  796.  
  797. > Task :IronSource:packageReleaseResources
  798.  
  799. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  800. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  801. UnityEngine.Logger:Log(LogType, Object)
  802. UnityEngine.Debug:LogError(Object)
  803. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  804. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  805. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  806. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  807. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  808. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  809. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  810. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  811. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  812. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  813.  
  814. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  815.  
  816. > Task :IronSource:generateReleaseRFile
  817.  
  818. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  819. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  820. UnityEngine.Logger:Log(LogType, Object)
  821. UnityEngine.Debug:LogError(Object)
  822. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  823. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  824. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  825. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  826. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  827. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  828. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  829. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  830. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  831. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  832.  
  833. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  834.  
  835. > Task :IronSource:prepareLintJar
  836.  
  837. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  838. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  839. UnityEngine.Logger:Log(LogType, Object)
  840. UnityEngine.Debug:LogError(Object)
  841. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  842. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  843. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  844. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  845. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  846. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  847. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  848. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  849. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  850. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  851.  
  852. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  853.  
  854. > Task :IronSource:generateReleaseSources
  855.  
  856. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  857. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  858. UnityEngine.Logger:Log(LogType, Object)
  859. UnityEngine.Debug:LogError(Object)
  860. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  861. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  862. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  863. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  864. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  865. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  866. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  867. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  868. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  869. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  870.  
  871. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  872.  
  873. > Task :IronSource:javaPreCompileRelease
  874.  
  875. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  876. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  877. UnityEngine.Logger:Log(LogType, Object)
  878. UnityEngine.Debug:LogError(Object)
  879. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  880. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  881. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  882. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  883. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  884. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  885. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  886. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  887. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  888. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  889.  
  890. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  891.  
  892. > Task :IronSource:compileReleaseJavaWithJavac
  893.  
  894. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  895. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  896. UnityEngine.Logger:Log(LogType, Object)
  897. UnityEngine.Debug:LogError(Object)
  898. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  899. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  900. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  901. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  902. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  903. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  904. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  905. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  906. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  907. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  908.  
  909. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  910.  
  911. > Task :IronSource:bundleLibCompileRelease
  912.  
  913. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  914. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  915. UnityEngine.Logger:Log(LogType, Object)
  916. UnityEngine.Debug:LogError(Object)
  917. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  918. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  919. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  920. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  921. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  922. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  923. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  924. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  925. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  926. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  927.  
  928. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  929.  
  930. > Task :javaPreCompileRelease
  931.  
  932. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  933. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  934. UnityEngine.Logger:Log(LogType, Object)
  935. UnityEngine.Debug:LogError(Object)
  936. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  937. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  938. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  939. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  940. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  941. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  942. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  943. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  944. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  945. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  946.  
  947. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  948.  
  949. > Task :mainApkListPersistenceRelease
  950.  
  951. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  952. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  953. UnityEngine.Logger:Log(LogType, Object)
  954. UnityEngine.Debug:LogError(Object)
  955. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  956. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  957. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  958. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  959. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  960. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  961. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  962. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  963. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  964. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  965.  
  966. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  967.  
  968. > Task :generateReleaseResValues
  969.  
  970. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  971. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  972. UnityEngine.Logger:Log(LogType, Object)
  973. UnityEngine.Debug:LogError(Object)
  974. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  975. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  976. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  977. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  978. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  979. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  980. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  981. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  982. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  983. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  984.  
  985. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  986.  
  987. > Task :generateReleaseResources
  988.  
  989. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  990. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  991. UnityEngine.Logger:Log(LogType, Object)
  992. UnityEngine.Debug:LogError(Object)
  993. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  994. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  995. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  996. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  997. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  998. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  999. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1000. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1001. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1002. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1003.  
  1004. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1005.  
  1006. > Task :mergeReleaseResources
  1007.  
  1008. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1009. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1010. UnityEngine.Logger:Log(LogType, Object)
  1011. UnityEngine.Debug:LogError(Object)
  1012. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1013. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1014. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1015. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1016. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1017. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1018. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1019. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1020. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1021. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1022.  
  1023. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1024.  
  1025. > Task :createReleaseCompatibleScreenManifests
  1026.  
  1027. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1028. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1029. UnityEngine.Logger:Log(LogType, Object)
  1030. UnityEngine.Debug:LogError(Object)
  1031. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1032. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1033. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1034. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1035. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1036. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1037. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1038. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1039. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1040. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1041.  
  1042. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1043.  
  1044. > Task :processReleaseManifest
  1045.  
  1046. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1047. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1048. UnityEngine.Logger:Log(LogType, Object)
  1049. UnityEngine.Debug:LogError(Object)
  1050. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1051. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1052. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1053. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1054. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1055. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1056. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1057. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1058. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1059. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1060.  
  1061. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1062.  
  1063. > Task :processReleaseResources
  1064.  
  1065. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1066. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1067. UnityEngine.Logger:Log(LogType, Object)
  1068. UnityEngine.Debug:LogError(Object)
  1069. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1070. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1071. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1072. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1073. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1074. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1075. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1076. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1077. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1078. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1079.  
  1080. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1081.  
  1082.  
  1083.  
  1084. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1085. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1086. UnityEngine.Logger:Log(LogType, Object)
  1087. UnityEngine.Debug:LogError(Object)
  1088. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1089. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1090. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1091. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1092. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1093. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1094. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1095. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1096. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1097. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1098.  
  1099. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1100.  
  1101. > Task :compileReleaseJavaWithJavac FAILED
  1102.  
  1103. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1104. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1105. UnityEngine.Logger:Log(LogType, Object)
  1106. UnityEngine.Debug:LogError(Object)
  1107. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1108. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1109. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1110. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1111. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1112. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1113. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1114. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1115. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1116. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1117.  
  1118. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1119.  
  1120.  
  1121.  
  1122. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1123. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1124. UnityEngine.Logger:Log(LogType, Object)
  1125. UnityEngine.Debug:LogError(Object)
  1126. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1127. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1128. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1129. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1130. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1131. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1132. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1133. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1134. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1135. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1136.  
  1137. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1138.  
  1139. Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
  1140.  
  1141. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1142. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1143. UnityEngine.Logger:Log(LogType, Object)
  1144. UnityEngine.Debug:LogError(Object)
  1145. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1146. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1147. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1148. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1149. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1150. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1151. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1152. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1153. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1154. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1155.  
  1156. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1157.  
  1158. Use '--warning-mode all' to show the individual deprecation warnings.
  1159.  
  1160. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1161. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1162. UnityEngine.Logger:Log(LogType, Object)
  1163. UnityEngine.Debug:LogError(Object)
  1164. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1165. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1166. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1167. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1168. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1169. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1170. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1171. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1172. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1173. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1174.  
  1175. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1176.  
  1177. See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
  1178.  
  1179. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1180. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1181. UnityEngine.Logger:Log(LogType, Object)
  1182. UnityEngine.Debug:LogError(Object)
  1183. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1184. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1185. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1186. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1187. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1188. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1189. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1190. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1191. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1192. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1193.  
  1194. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1195.  
  1196. 43 actionable tasks: 43 executed
  1197.  
  1198. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1199. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1200. UnityEngine.Logger:Log(LogType, Object)
  1201. UnityEngine.Debug:LogError(Object)
  1202. UnityEditor.Android.GradleInvokationException:ParseAndShowException()
  1203. UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
  1204. UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
  1205. UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
  1206. UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
  1207. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1208. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1209. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1210. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1211. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1212.  
  1213. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs Line: 281)
  1214.  
  1215. Uploading Crash Report
  1216. CommandInvokationFailure: Gradle build failed.
  1217. /Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
  1218.  
  1219. stderr[
  1220. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationUtilities.java:10: error: package android.support.annotation does not exist
  1221. import android.support.annotation.Keep;
  1222. ^
  1223. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationUtilities.java:14: error: cannot find symbol
  1224. @Keep
  1225. ^
  1226. symbol: class Keep
  1227. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/NotificationChannelWrapper.java:3: error: package android.support.annotation does not exist
  1228. import android.support.annotation.Keep;
  1229. ^
  1230. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/NotificationChannelWrapper.java:7: error: cannot find symbol
  1231. @Keep
  1232. ^
  1233. symbol: class Keep
  1234. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationManager.java:20: error: package android.support.annotation does not exist
  1235. import android.support.annotation.Keep;
  1236. ^
  1237. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationManager.java:32: error: cannot find symbol
  1238. @Keep
  1239. ^
  1240. symbol: class Keep
  1241. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/NotificationCallback.java:4: error: package android.support.annotation does not exist
  1242. import android.support.annotation.Keep;
  1243. ^
  1244. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/NotificationCallback.java:6: error: cannot find symbol
  1245. @Keep
  1246. ^
  1247. symbol: class Keep
  1248. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationManagerOreo.java:7: error: package android.support.annotation does not exist
  1249. import android.support.annotation.Keep;
  1250. ^
  1251. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationManagerOreo.java:12: error: cannot find symbol
  1252. @Keep
  1253. ^
  1254. symbol: class Keep
  1255. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationRestartOnBootReceiver.java:7: error: package android.support.annotation does not exist
  1256. import android.support.annotation.Keep;
  1257. ^
  1258. /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationRestartOnBootReceiver.java:13: error: cannot find symbol
  1259. @Keep
  1260. ^
  1261. symbol: class Keep
  1262. Note: /Users/buildagent/.jenkins/workspace/Office Riot/project/officeRiot/Temp/gradleOut/src/main/java/com/unity/androidnotifications/UnityNotificationManager.java uses or overrides a deprecated API.
  1263. Note: Recompile with -Xlint:deprecation for details.
  1264. 12 errors
  1265.  
  1266. FAILURE: Build failed with an exception.
  1267.  
  1268. * What went wrong:
  1269. Execution failed for task ':compileReleaseJavaWithJavac'.
  1270. > Compilation failed; see the compiler error output for details.
  1271.  
  1272. * Try:
  1273. Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
  1274.  
  1275. * Get more help at https://help.gradle.org
  1276.  
  1277. BUILD FAILED in 9s
  1278. ]
  1279. stdout[
  1280. > Task :preBuild UP-TO-DATE
  1281. > Task :Firebase:preBuild UP-TO-DATE
  1282. > Task :Firebase:preReleaseBuild UP-TO-DATE
  1283. > Task :Firebase:checkReleaseManifest
  1284. > Task :Firebase:processReleaseManifest
  1285. > Task :GoogleMobileAdsPlugin:preBuild UP-TO-DATE
  1286. > Task :GoogleMobileAdsPlugin:preReleaseBuild UP-TO-DATE
  1287. > Task :GoogleMobileAdsPlugin:checkReleaseManifest
  1288. > Task :GoogleMobileAdsPlugin:processReleaseManifest
  1289. > Task :IronSource:preBuild UP-TO-DATE
  1290. > Task :IronSource:preReleaseBuild UP-TO-DATE
  1291. > Task :IronSource:checkReleaseManifest
  1292. > Task :IronSource:processReleaseManifest
  1293. > Task :preReleaseBuild
  1294. > Task :Firebase:compileReleaseAidl NO-SOURCE
  1295. > Task :GoogleMobileAdsPlugin:compileReleaseAidl NO-SOURCE
  1296. > Task :IronSource:compileReleaseAidl NO-SOURCE
  1297. > Task :compileReleaseAidl NO-SOURCE
  1298. > Task :Firebase:packageReleaseRenderscript NO-SOURCE
  1299. > Task :GoogleMobileAdsPlugin:packageReleaseRenderscript NO-SOURCE
  1300. > Task :IronSource:packageReleaseRenderscript NO-SOURCE
  1301. > Task :compileReleaseRenderscript NO-SOURCE
  1302. > Task :checkReleaseManifest
  1303. > Task :generateReleaseBuildConfig
  1304. > Task :injectCrashlyticsMappingFileIdRelease
  1305. > Task :prepareLintJar
  1306. > Task :generateReleaseSources
  1307. > Task :Firebase:compileReleaseRenderscript NO-SOURCE
  1308. > Task :Firebase:generateReleaseBuildConfig
  1309. > Task :Firebase:generateReleaseResValues
  1310. > Task :Firebase:generateReleaseResources
  1311. > Task :Firebase:packageReleaseResources
  1312. > Task :Firebase:generateReleaseRFile
  1313. > Task :Firebase:prepareLintJar
  1314. > Task :Firebase:generateReleaseSources
  1315. > Task :Firebase:javaPreCompileRelease
  1316. > Task :Firebase:compileReleaseJavaWithJavac
  1317. > Task :Firebase:bundleLibCompileRelease
  1318. > Task :GoogleMobileAdsPlugin:compileReleaseRenderscript NO-SOURCE
  1319. > Task :GoogleMobileAdsPlugin:generateReleaseBuildConfig
  1320. > Task :GoogleMobileAdsPlugin:generateReleaseResValues
  1321. > Task :GoogleMobileAdsPlugin:generateReleaseResources
  1322. > Task :GoogleMobileAdsPlugin:packageReleaseResources
  1323. > Task :GoogleMobileAdsPlugin:generateReleaseRFile
  1324. > Task :GoogleMobileAdsPlugin:prepareLintJar
  1325. > Task :GoogleMobileAdsPlugin:generateReleaseSources
  1326. > Task :GoogleMobileAdsPlugin:javaPreCompileRelease
  1327. > Task :GoogleMobileAdsPlugin:compileReleaseJavaWithJavac
  1328. > Task :GoogleMobileAdsPlugin:bundleLibCompileRelease
  1329. > Task :IronSource:compileReleaseRenderscript NO-SOURCE
  1330. > Task :IronSource:generateReleaseBuildConfig
  1331. > Task :IronSource:generateReleaseResValues
  1332. > Task :IronSource:generateReleaseResources
  1333. > Task :IronSource:packageReleaseResources
  1334. > Task :IronSource:generateReleaseRFile
  1335. > Task :IronSource:prepareLintJar
  1336. > Task :IronSource:generateReleaseSources
  1337. > Task :IronSource:javaPreCompileRelease
  1338. > Task :IronSource:compileReleaseJavaWithJavac
  1339. > Task :IronSource:bundleLibCompileRelease
  1340. > Task :javaPreCompileRelease
  1341. > Task :mainApkListPersistenceRelease
  1342. > Task :generateReleaseResValues
  1343. > Task :generateReleaseResources
  1344. > Task :mergeReleaseResources
  1345. > Task :createReleaseCompatibleScreenManifests
  1346. > Task :processReleaseManifest
  1347. > Task :processReleaseResources
  1348.  
  1349. > Task :compileReleaseJavaWithJavac FAILED
  1350.  
  1351. Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
  1352. Use '--warning-mode all' to show the individual deprecation warnings.
  1353. See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
  1354. 43 actionable tasks: 43 executed
  1355. ]
  1356. exit code: 1
  1357. at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00031] in <5557b445b4634c46b2ec8376c040bd34>:0
  1358. at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00015] in <5557b445b4634c46b2ec8376c040bd34>:0
  1359. at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000a] in <5557b445b4634c46b2ec8376c040bd34>:0
  1360. at UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) [0x0001f] in <5557b445b4634c46b2ec8376c040bd34>:0
  1361. at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x00029] in <5557b445b4634c46b2ec8376c040bd34>:0
  1362. Rethrow as GradleInvokationException: Gradle build failed
  1363. at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0004d] in <5557b445b4634c46b2ec8376c040bd34>:0
  1364. at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000a8] in <5557b445b4634c46b2ec8376c040bd34>:0
  1365. at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <5557b445b4634c46b2ec8376c040bd34>:0
  1366. Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
  1367. at UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) [0x0001e] in <5557b445b4634c46b2ec8376c040bd34>:0
  1368. at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00110] in <5557b445b4634c46b2ec8376c040bd34>:0
  1369. at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <5557b445b4634c46b2ec8376c040bd34>:0
  1370. at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <5557b445b4634c46b2ec8376c040bd34>:0
  1371. at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281
  1372. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1373. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1374. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1375. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1376. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1377.  
  1378. (Filename: <5557b445b4634c46b2ec8376c040bd34> Line: 0)
  1379.  
  1380. Unloading 530 Unused Serialized files (Serialized files now loaded: 0)
  1381. System memory in use before: 437.6 MB.
  1382. System memory in use after: 413.5 MB.
  1383.  
  1384. Unloading 1436 unused Assets to reduce memory usage. Loaded Objects now: 3571.
  1385. Total: 382.166354 ms (FindLiveObjects: 0.988844 ms CreateObjectMapping: 0.209482 ms MarkObjects: 377.334826 ms DeleteObjects: 3.631636 ms)
  1386.  
  1387. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1388. Loaded scene 'Temp/__Backupscenes/0.backup'
  1389. Deserialize: 2.314 ms
  1390. Integration: 71.269 ms
  1391. Integration of assets: 0.005 ms
  1392. Thread Wait Time: 20.334 ms
  1393. Total Operation Time: 93.922 ms
  1394. System memory in use before: 401.5 MB.
  1395. System memory in use after: 401.8 MB.
  1396.  
  1397. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3571.
  1398. Total: 348.580895 ms (FindLiveObjects: 0.968060 ms CreateObjectMapping: 0.176942 ms MarkObjects: 347.420462 ms DeleteObjects: 0.013921 ms)
  1399.  
  1400. [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for editor after player build.
  1401. Assembly for Assembly Definition File 'Assets/AudienceNetwork/Editor/AudienceNetwork.Editor.asmdef' will not be compiled, because it has no scripts associated with it.
  1402. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1403. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1404. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  1405. UnityEngine.Debug:LogWarningFormat(String, Object[])
  1406. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(ScriptAssemblySettings, String, EditorScriptCompilationOptions, TargetAssembly[]&, String[]&) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1338)
  1407. UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1263)
  1408. UnityEditor.Scripting.ScriptCompilation.<CompileScripts>c__AnonStorey3:<>m__0() (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
  1409. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:97)
  1410. UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:310)
  1411. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  1412. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  1413. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  1414. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  1415. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:93)
  1416.  
  1417. (Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs Line: 1338)
  1418.  
  1419. - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
  1420. - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll
  1421. - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
  1422. - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
  1423. - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll
  1424. - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
  1425. - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll
  1426. - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
  1427. - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll
  1428. - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
  1429. - Starting compile Library/ScriptAssemblies/Spine.dll
  1430. - Starting compile Library/ScriptAssemblies/Zenject.dll
  1431. - Starting compile Library/ScriptAssemblies/IronSource.dll
  1432. - Starting compile Library/ScriptAssemblies/Unnynet.dll
  1433. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  1434. - Starting compile Library/ScriptAssemblies/Unity.ResourceManager.dll
  1435. - Starting compile Library/ScriptAssemblies/AudienceNetwork.dll
  1436. - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll
  1437. - Starting compile Library/ScriptAssemblies/Google.Admob.dll
  1438. - Starting compile Library/ScriptAssemblies/Unity.Purchasing.dll
  1439. - Starting compile Library/ScriptAssemblies/AppsFlyer.dll
  1440. - Starting compile Library/ScriptAssemblies/DOTween.Modules.dll
  1441. - Finished compile Library/ScriptAssemblies/IronSource.dll
  1442. - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
  1443. - Finished compile Library/ScriptAssemblies/Spine.dll
  1444. - Finished compile Library/ScriptAssemblies/AudienceNetwork.dll
  1445. - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
  1446. - Starting compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
  1447. - Finished compile Library/ScriptAssemblies/Unity.ResourceManager.dll
  1448. - Starting compile Library/ScriptAssemblies/Unity.Addressables.dll
  1449. - Finished compile Library/ScriptAssemblies/Unnynet.dll
  1450. - Finished compile Library/ScriptAssemblies/Unity.Purchasing.dll
  1451. - Starting compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
  1452. - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
  1453. - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll
  1454. - Finished compile Library/ScriptAssemblies/Google.Admob.dll
  1455. - Finished compile Library/ScriptAssemblies/AppsFlyer.dll
  1456. - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
  1457. - Starting compile Library/ScriptAssemblies/Unity.UDP.Editor.dll
  1458. - Starting compile Library/ScriptAssemblies/UnityEditor.CacheServer.dll
  1459. - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Generated.dll
  1460. - Starting compile Library/ScriptAssemblies/Spine.Editor.dll
  1461. - Finished compile Library/ScriptAssemblies/DOTween.Modules.dll
  1462. - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  1463. - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.dll
  1464. - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
  1465. - Finished compile Library/ScriptAssemblies/Zenject.dll
  1466. - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
  1467. - Finished compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
  1468. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  1469. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  1470. - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll
  1471. - Finished compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
  1472. - Starting compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
  1473. - Finished compile Library/ScriptAssemblies/Unity.Addressables.dll
  1474. - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll
  1475. - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
  1476. - Starting compile Library/ScriptAssemblies/Google.Admob.Editor.dll
  1477. - Finished compile Library/ScriptAssemblies/UnityEditor.CacheServer.dll
  1478. - Starting compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll
  1479. - Finished compile Library/ScriptAssemblies/Unity.UDP.Editor.dll
  1480. - Starting compile Library/ScriptAssemblies/Unnynet.Editor.dll
  1481. - Finished compile Library/ScriptAssemblies/Unity.NotificationsSamples.dll
  1482. - Starting compile Library/ScriptAssemblies/OfficeRiot.dll
  1483. - Finished compile Library/ScriptAssemblies/Spine.Editor.dll
  1484. - Starting compile Library/ScriptAssemblies/IronSource.Editor.dll
  1485. - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
  1486. - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll
  1487. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  1488. - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll
  1489. - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
  1490. - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  1491. - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll
  1492. - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll
  1493. - Starting compile Library/ScriptAssemblies/Unity.Purchasing.Editor.dll
  1494. - Starting compile Library/ScriptAssemblies/Unity.Notifications.dll
  1495. - Finished compile Library/ScriptAssemblies/Google.Admob.Editor.dll
  1496. - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
  1497. - Finished compile Library/ScriptAssemblies/Unnynet.Editor.dll
  1498. - Finished compile Library/ScriptAssemblies/Unity.ScriptableBuildPipeline.Editor.dll
  1499. - Starting compile Library/ScriptAssemblies/Unity.Addressables.Editor.dll
  1500. - Finished compile Library/ScriptAssemblies/IronSource.Editor.dll
  1501. - Finished compile Library/ScriptAssemblies/Unity.Purchasing.Editor.dll
  1502. - Finished compile Library/ScriptAssemblies/Unity.Notifications.dll
  1503. - Finished compile Library/ScriptAssemblies/OfficeRiot.dll
  1504. - Starting compile Library/ScriptAssemblies/Tests.dll
  1505. - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll
  1506. - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll
  1507. - Finished compile Library/ScriptAssemblies/Unity.Addressables.Editor.dll
  1508. - Starting compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
  1509. - Finished compile Library/ScriptAssemblies/Tests.dll
  1510. - Finished compile Library/ScriptAssemblies/OfficeRiot.Editor.dll
  1511. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  1512. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  1513. Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0660: 'BigFloat' defines operator == or operator != but does not override Object.Equals(object o)
  1514. Assets/Scripts/Libs/BigFloat/BigFloat.cs(6,19): warning CS0661: 'BigFloat' defines operator == or operator != but does not override Object.GetHashCode()
  1515. Assets/Scripts/Gameplay/Slot/SkinsController/SlotSkinController.cs(31,13): warning CS0618: 'Skeleton.FlipX' is obsolete: 'Use ScaleX instead. FlipX is when ScaleX is negative.'
  1516. Assets/Scripts/Gameplay/Blogger/FloorBlogger.cs(20,31): warning CS0414: The field 'FloorBlogger.t_appear' is assigned but its value is never used
  1517. Assets/Plugins/NotificationsSamples/GameNotificationsManager.cs(78,25): warning CS0649: Field 'GameNotificationsManager.mode' is never assigned to, and will always have its default value
  1518. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(131,38): warning CS0649: Field 'UniWebView.listener' is never assigned to, and will always have its default value null
  1519. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(191,18): warning CS0649: Field 'UniWebView.started' is never assigned to, and will always have its default value false
  1520. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(74,20): warning CS0649: Field 'UnnyNetBase.m_WebView' is never assigned to, and will always have its default value null
  1521. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(71,14): warning CS0414: The field 'UnnyNetBase.m_AutoUpdateFrame' is assigned but its value is never used
  1522. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(70,14): warning CS0414: The field 'UnnyNetBase.m_ActivateOnShake' is assigned but its value is never used
  1523. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(80,14): warning CS0414: The field 'UnnyNetBase.m_WebViewVisible' is assigned but its value is never used
  1524. Assets/UnnyNet/UniWebView/Script/UnnyNetBase.cs(67,23): warning CS0414: The field 'UnnyNetBase.m_Current' is assigned but its value is never used
  1525. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(130,20): warning CS0414: The field 'UniWebView.id' is assigned but its value is never used
  1526. Assets/UnnyNet/UniWebView/Script/UniWebView.cs(139,18): warning CS0414: The field 'UniWebView.showOnStart' is assigned but its value is never used
  1527. Build failed
  1528. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
  1529. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1530. UnityEngine.Logger:Log(LogType, Object)
  1531. UnityEngine.Debug:LogError(Object)
  1532. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilderAddressable.cs:98)
  1533.  
  1534. (Filename: Assets/Editor/Building/ProjectBuilderAddressable.cs Line: 98)
  1535.  
  1536. Batchmode quit successfully invoked - shutting down!
  1537. [Performance] Application.InitializeProject : 1 samples, Peak. 28.0 s (1.0x), Avg. 28.0 s, Total. 28.03 s (7.2%)
  1538. [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 1.94 ms (1.0x), Avg. 1.94 ms, Total. 1.939 ms (0.0%)
  1539. [Performance] Application.AcquireProjectLock : 1 samples, Peak. 171 ms (1.0x), Avg. 171 ms, Total. 170.9 ms (0.0%)
  1540. [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 47.0 ms (1.0x), Avg. 47.0 ms, Total. 46.99 ms (0.0%)
  1541. [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 180 ms (1.0x), Avg. 180 ms, Total. 180.0 ms (0.0%)
  1542. [Performance] CurlRequestCheck : 4 samples, Peak. 65.3 us (2.3x), Avg. 28.1 us, Total. 112.3 us (0.0%)
  1543. [Performance] PackageManager::RunRequestSynchronously : 48 samples, Peak. 95.3 us (6.9x), Avg. 13.7 us, Total. 659.4 us (0.0%)
  1544. [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 40.1 ms (1.0x), Avg. 40.1 ms, Total. 40.07 ms (0.0%)
  1545. [Performance] Application.GI.Initialize : 1 samples, Peak. 312 ms (1.0x), Avg. 312 ms, Total. 311.8 ms (0.1%)
  1546. [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.61 ms (1.0x), Avg. 2.61 ms, Total. 2.615 ms (0.0%)
  1547. [Performance] Application.LoadMonoAssembliesAndRecompileIfNecessary : 1 samples, Peak. 13.5 s (1.0x), Avg. 13.5 s, Total. 13.46 s (3.5%)
  1548. [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 288 us (1.0x), Avg. 288 us, Total. 288.0 us (0.0%)
  1549. [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 197 ms (1.0x), Avg. 197 ms, Total. 196.7 ms (0.1%)
  1550. [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 430 us (1.0x), Avg. 430 us, Total. 430.1 us (0.0%)
  1551. [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 6.33 ms (1.0x), Avg. 6.33 ms, Total. 6.335 ms (0.0%)
  1552. [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 1.01 ms (1.0x), Avg. 1.01 ms, Total. 1.008 ms (0.0%)
  1553. [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 43.3 ms (1.0x), Avg. 43.3 ms, Total. 43.26 ms (0.0%)
  1554. [Performance] Application.ExecuteStartups : 1 samples, Peak. 343 ms (1.0x), Avg. 343 ms, Total. 342.8 ms (0.1%)
  1555. [Performance] Application.editorInitializingProject : 1 samples, Peak. 16.7 us (1.0x), Avg. 16.7 us, Total. 16.68 us (0.0%)
  1556. [Performance] Application.WriteEditorInstanceJsonFile : 1 samples, Peak. 212 us (1.0x), Avg. 212 us, Total. 211.9 us (0.0%)
  1557. [Performance] Application.CheckForAvailableDiskSpaceInProjectLocationAndEmitW : 1 samples, Peak. 16.5 us (1.0x), Avg. 16.5 us, Total. 16.50 us (0.0%)
  1558. [Performance] GUIView.RepaintAll.PlayerLoopController : 5 samples, Peak. 268 ns (1.3x), Avg. 210 ns, Total. 1.052 us (0.0%)
  1559. [Performance] SceneVisibilityState.ClearScene : 4 samples, Peak. 253 ns (1.4x), Avg. 184 ns, Total. 737.0 ns (0.0%)
  1560. [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 855 us (1.0x), Avg. 855 us, Total. 854.7 us (0.0%)
  1561. [Performance] SceneVisibilityState::GameObjectChangedScene_Impl : 39 samples, Peak. 431 ns (8.7x), Avg. 49.5 ns, Total. 1.929 us (0.0%)
  1562. Refresh: detecting if any assets need to be imported or removed ...
  1563.  
  1564. Hashing assets (1 files)... 0.000 seconds
  1565. file read: 0.000 seconds (0.001 MB)
  1566. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  1567. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  1568. hash: 0.000 seconds
  1569. ----- Compute hash(es) for 1 asset(s).
  1570. ----- Asset named Assets/Plugins/Android/GoogleMobileAdsPlugin/AndroidManifest.xml is skipped as no actual change.
  1571.  
  1572. Updating Assets/StreamingAssets/aa - GUID: bdfba051933284d5dbbf2d6ad2d1185f...
  1573. done. [Time: 3.485585 ms]
  1574. Updating Assets/StreamingAssets/aa/Android - GUID: bd2044a0388e8495987cbd406a900b0c...
  1575. done. [Time: 1.494160 ms]
  1576. Updating Assets/StreamingAssets/aa/Android/settings.json - GUID: 2bef4fcc233714e4c82ac501ed67a27d...
  1577. ----- Compute hash for Assets/StreamingAssets/aa/Android/settings.json.
  1578. done. [Time: 161.697911 ms]
  1579. Updating Assets/StreamingAssets/aa/Android/link.xml - GUID: 7abe40b45715341b6a11da9f2b5aa8fc...
  1580. ----- Compute hash for Assets/StreamingAssets/aa/Android/link.xml.
  1581. done. [Time: 148.837281 ms]
  1582. Updating Assets/StreamingAssets/aa/Android/catalog.json - GUID: 80cfe160f94634439980b5632d29f4ed...
  1583. ----- Compute hash for Assets/StreamingAssets/aa/Android/catalog.json.
  1584. done. [Time: 2.795048 ms]
  1585. Updating Assets/StreamingAssets/aa/Android/Android - GUID: f5f188966e61e4c34bdd034266a5c1ba...
  1586. done. [Time: 1.374517 ms]
  1587. Updating Assets/StreamingAssets/aa/Android/Android/buildings_assets_all_3eb31f67835a2110e9fd70108284f802.bundle - GUID: 245f8d5d9afd8480fba9239248e49ae8...
  1588. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/buildings_assets_all_3eb31f67835a2110e9fd70108284f802.bundle.
  1589. done. [Time: 219.805666 ms]
  1590. Updating Assets/StreamingAssets/aa/Android/Android/floors_assets_all_b3d58ed5d886dff6f6471e14f495aec1.bundle - GUID: 8b9aed7cf28dd4db3b3fe30075afa17d...
  1591. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/floors_assets_all_b3d58ed5d886dff6f6471e14f495aec1.bundle.
  1592. done. [Time: 9.452158 ms]
  1593. Updating Assets/StreamingAssets/aa/Android/Android/bloggers_assets_all_8476ce95587c0ff06145e996ce08f7a5.bundle - GUID: 9cf9e88e6e5d44929855c15dc91ba43c...
  1594. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/bloggers_assets_all_8476ce95587c0ff06145e996ce08f7a5.bundle.
  1595. done. [Time: 2.804313 ms]
  1596. Updating Assets/StreamingAssets/aa/Android/Android/tmp_assets_all_569ba9dd9af569f4e1d408b20e413501.bundle - GUID: 9fe4ccb798f694dd9b8bd9ccedf197f4...
  1597. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/tmp_assets_all_569ba9dd9af569f4e1d408b20e413501.bundle.
  1598. done. [Time: 3.532933 ms]
  1599. Updating Assets/StreamingAssets/aa/Android/Android/backgrounds_assets_all_01c6b36e9656a83c2cef4a72d115ad58.bundle - GUID: a62ab32d02cf2424299032e7816eed49...
  1600. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/backgrounds_assets_all_01c6b36e9656a83c2cef4a72d115ad58.bundle.
  1601. done. [Time: 6.030777 ms]
  1602. Updating Assets/StreamingAssets/aa/Android/Android/gui_assets_all_6d1bb8f45660dec402ade23f77ed6fc9.bundle - GUID: b39f3ecfbfa464872b7679071009bb0c...
  1603. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/gui_assets_all_6d1bb8f45660dec402ade23f77ed6fc9.bundle.
  1604. done. [Time: 3.428521 ms]
  1605. Updating Assets/StreamingAssets/aa/Android/Android/scenes_scenes_all_55b84d14f8e35b34ed1d55e6c3c41293.bundle - GUID: b4512beffea2c42f1ba4a0e29e81519a...
  1606. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/scenes_scenes_all_55b84d14f8e35b34ed1d55e6c3c41293.bundle.
  1607. done. [Time: 14.072514 ms]
  1608. Updating Assets/StreamingAssets/aa/Android/Android/collection_photos_assets_all_4938c273b056da55db655670ad23b432.bundle - GUID: cd3a3e5ead40847f082b220748039c78...
  1609. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/collection_photos_assets_all_4938c273b056da55db655670ad23b432.bundle.
  1610. done. [Time: 13.830975 ms]
  1611. Updating Assets/StreamingAssets/aa/Android/Android/defaultlocalgroup_unitybuiltinshaders_421079221e1d43d9369d54bcca8b20b8.bundle - GUID: e41f3f299ea894e359f9bb09417b1e14...
  1612. ----- Compute hash for Assets/StreamingAssets/aa/Android/Android/defaultlocalgroup_unitybuiltinshaders_421079221e1d43d9369d54bcca8b20b8.bundle.
  1613. done. [Time: 2.202872 ms]
  1614. Unloading 161 Unused Serialized files (Serialized files now loaded: 0)
  1615. System memory in use before: 415.4 MB.
  1616. System memory in use after: 415.6 MB.
  1617.  
  1618. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 3571.
  1619. Total: 385.432926 ms (FindLiveObjects: 0.562502 ms CreateObjectMapping: 0.176937 ms MarkObjects: 384.573053 ms DeleteObjects: 0.119114 ms)
  1620.  
  1621. Refreshing native plugins compatible for Editor in 16.15 ms, found 3 plugins.
  1622. Preloading 0 native plugins for Editor in 0.00 ms.
  1623. Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
  1624. Preloading 0 native plugins for Editor in 0.00 ms.
  1625.  
  1626. Refresh Completed time: 1.149613s
  1627. Asset Scan time: 0.080756s
  1628. Asset Hashing: 0.000585s [0.6 KB, 1.026198 mb/s]
  1629. Asset Import (Scripting) time: 0.596008s (count: 15)
  1630. Post Processs Assets (Scripting) time: 0.000000s
  1631. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  1632. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  1633. Post Process Assets (Non Scripting) time: 0.015495s
  1634. Dependent Assets to Import Queue time: 0.001313s
  1635.  
  1636.  
  1637. Hashing assets (1 files)... 0.000 seconds
  1638. file read: 0.000 seconds (0.001 MB)
  1639. wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  1640. wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  1641. hash: 0.000 seconds
  1642. Updating Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset - GUID: d1ce00750ea82744680d56a8b3d86d6e...
  1643. done. [Time: 1.661810 ms]
  1644. Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
  1645. Preloading 0 native plugins for Editor in 0.00 ms.
  1646. Refresh: detecting if any assets need to be imported or removed ...
  1647.  
  1648. Refresh Completed time: 0.063998s
  1649. Asset Scan time: 0.063715s
  1650. Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
  1651. Asset Import (Scripting) time: 0.000000s (count: 0)
  1652. Post Processs Assets (Scripting) time: 0.000000s
  1653. Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  1654. Asset Import (Non Scripting) time: 0.000000s (count: 0)
  1655. Post Process Assets (Non Scripting) time: 0.000000s
  1656. Dependent Assets to Import Queue time: 0.000000s
  1657.  
  1658. [Package Manager] Server::Kill -- Server was shutdown
  1659. Cleanup mono
  1660. debugger-agent: Unable to listen on 28
  1661. [usbmuxd] Stop listen thread
  1662. [usbmuxd] Error:
  1663. [usbmuxd] Listen thread exiting
  1664. Exiting batchmode successfully now!
  1665. NOT FOUND RESULT FILE
  1666. Build step 'Execute shell' marked build as failure
  1667. Finished: FAILURE
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