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- for (int L = 0; L < entities.size(); L++) {
- if ((entities.get(L) instanceof fs)) {//for every EntityItem, change this to EntityLiving
- fs a = (fs)entities.get(L);
- if (outputItem(world, i, j, k, dx, dz, a.a, random))
- a.H();//a.remove();
- }
- }
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