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Mz_TH_edit

Untitled

Jun 3rd, 2018
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  1. repeat wait()
  2.  
  3. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  4.  
  5.  
  6. --- MADE BY OOKYAMA, GIVE CREDIT! :)BY edit 5mzazatv
  7.  
  8. local num = 0
  9. local p = game.Players.LocalPlayer
  10. local char = p.Character
  11. local rad = math.rad
  12. local hum = char.Humanoid
  13.  
  14. local EM = Enum.Material
  15. local CF = CFrame
  16. local V3 = Vector3
  17. local Ins = Instance
  18. local Col = Color3
  19. local UD = UDim
  20. local UD2 = UDim2
  21. local mr = math.rad
  22. local mra = math.random
  23. local mh = math.huge
  24.  
  25. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  26.  
  27. human = char.Humanoid
  28. hrp = char.HumanoidRootPart
  29. anim = human.Animator
  30.  
  31.  
  32. -- HAIR
  33.  
  34.  
  35.  
  36.  
  37. local txt2 = Instance.new("BillboardGui", char)
  38. txt2.Adornee = char.Head
  39. txt2.Name = "_status2"
  40. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  41. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  42. local text2 = Instance.new("TextLabel", txt2)
  43. text2.Size = UDim2.new(15, 0,2, 0)
  44. text2.FontSize = "Size24"
  45. text2.TextScaled = true
  46. text2.TextTransparency = 0
  47. text2.BackgroundTransparency = 1
  48. text2.TextTransparency = 0
  49. text2.TextStrokeTransparency = 0
  50. text2.Font = Enum.Font.SciFi
  51. text2.TextStrokeColor3 = Color3.new(0,0,0)
  52. text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  53. text2.Text = "Nooby "..p.Name
  54. v2=Instance.new("Part")
  55. v2.Name = "ColorBrick"
  56. v2.Parent= char
  57. v2.FormFactor="Symmetric"
  58. v2.Anchored=true
  59. v2.CanCollide=false
  60. v2.BottomSurface="Smooth"
  61. v2.TopSurface="Smooth"
  62. v2.Size=Vector3.new(10,5,3)
  63. v2.Transparency=1
  64. v2.CFrame=char.HumanoidRootPart.CFrame
  65. v2.BrickColor=BrickColor.new("Lime green")
  66. v2.Transparency=1
  67. v2.Shape="Block"
  68.  
  69.  
  70.  
  71. coroutine.resume(coroutine.create(function()
  72. while wait() do
  73. for i = 1,50 do
  74. wait()
  75. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  76. end
  77. for i = 1,50 do
  78. wait()
  79. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  80. end
  81. for i = 1,50 do
  82. wait()
  83. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  84. end
  85.  
  86. end
  87. end))
  88.  
  89.  
  90.  
  91.  
  92.  
  93. local Mode = "Noob"
  94.  
  95.  
  96.  
  97.  
  98. coroutine.resume(coroutine.create(function()
  99. while wait() do
  100. if char:FindFirstChild("Eye1") ~= nil then
  101. local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  102. local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  103.  
  104. for i = 1, 10 do
  105. wait()
  106. Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  107. Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  108. end
  109. for i = 1, 10 do
  110. wait()
  111. Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  112. Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  113. end
  114. wait(2)
  115. end
  116. end
  117. end))
  118.  
  119.  
  120.  
  121. local namee = "Nooby "..p.Name
  122. local chatDB = false
  123.  
  124. function chatfunc(msg)
  125. coroutine.resume(coroutine.create(function()
  126. if not chatDB then
  127. chatDB = true
  128. for i = 1,#msg do
  129. wait()
  130. text2.Text = string.sub(msg, 1, i)
  131. end
  132. wait(2)
  133. if Mode == "Guest" then
  134. namee = "Guesty "..p.Name
  135. elseif Mode == "Guest666" then
  136. namee = "The Awakened "..p.Name
  137. end
  138. for i = 1,#namee do
  139. wait()
  140. text2.Text = string.sub(namee, 1, i)
  141. end
  142. chatDB = false -- So you can use right after it is done.
  143. end
  144. end))
  145. end
  146.  
  147.  
  148.  
  149. local Theme = Instance.new("Sound", char)
  150. Theme.Looped = true
  151. Theme.SoundId = "rbxassetid://265241849"
  152. Theme:Play()
  153.  
  154. local clerp = function(a, b, t)
  155. return a:lerp(b, t)
  156. end
  157.  
  158. -------------------------------------
  159. local Head = char.Head
  160. local RArm = char["Right Arm"]
  161. local LArm = char["Left Arm"]
  162. local Torso = char.Torso
  163. local LLeg = char["Left Leg"]
  164. local RLeg = char["Right Leg"]
  165. -------------------------------------
  166.  
  167. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  168. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  169. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  170. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  171. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  172. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  173. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  174. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  175. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  176. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  177. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  178. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  179. RS = Torso:FindFirstChild("Right Shoulder")
  180. LS = Torso:FindFirstChild("Left Shoulder")
  181. RH = Torso:FindFirstChild("Right Hip")
  182. LH = Torso:FindFirstChild("Left Hip")
  183. RJ = hrp:FindFirstChild("RootJoint")
  184. NK = Torso:FindFirstChild("Neck")
  185. local RunS = game:GetService("RunService")
  186. local Mouse = p:GetMouse()
  187. local animen = true
  188. local Player = game.Players.localPlayer
  189. local Character = Player.Character
  190. local Humanoid = Character.Humanoid
  191. local LeftArm = Character["Left Arm"]
  192. local RightArm = Character["Right Arm"]
  193. local LeftLeg = Character["Left Leg"]
  194. local RightLeg = Character["Right Leg"]
  195. local Head = Character.Head
  196. local Torso = Character.Torso
  197. local Camera = game.Workspace.CurrentCamera
  198. local RootPart = Character.HumanoidRootPart
  199. local RootJoint = RootPart.RootJoint
  200. local Pause = false
  201. local attack = false
  202. local LOL = false
  203. local Anim = 'Idle'
  204. local attacktype = 1
  205. local delays = false
  206. local play = true
  207. local targetted = nil
  208. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  209. local velocity = RootPart.Velocity.y
  210. local sine = 0
  211. local change = 1
  212. local doe = 0
  213. local Create = LoadLibrary("RbxUtility").Create
  214. Humanoid.WalkSpeed = 80
  215.  
  216.  
  217.  
  218.  
  219.  
  220.  
  221. local TrailSoundStart = Instance.new("Sound", char)
  222. TrailSoundStart.Looped = false
  223. TrailSoundStart.Volume = 0.4
  224. TrailSoundStart.SoundId = "rbxassetid://905876599"
  225.  
  226. local TrailSound = Instance.new("Sound", char)
  227. TrailSound.Looped = true
  228. TrailSound.Volume = 0.4
  229. TrailSound.SoundId = "rbxassetid://379557765"
  230.  
  231. local StepSound = Instance.new("Sound", char)
  232. StepSound.Looped = false
  233. StepSound.Volume = 0.7
  234. StepSound.SoundId = "rbxassetid://289556450"
  235.  
  236. local TransformationSound = Instance.new("Sound", char)
  237. TransformationSound.Looped = false
  238. TransformationSound.Volume = 0.5
  239. TransformationSound.SoundId = "rbxassetid://165969964"
  240.  
  241. local ShadowTravel = Instance.new("Sound", char)
  242. ShadowTravel.Looped = true
  243. ShadowTravel.Volume = 1
  244. ShadowTravel.SoundId = "rbxassetid://362395087"
  245.  
  246. local NeckSnap = Instance.new("Sound", char)
  247. NeckSnap.Looped = false
  248. NeckSnap.Volume = 1
  249. NeckSnap.SoundId = "rbxassetid://198606040"
  250.  
  251.  
  252.  
  253.  
  254.  
  255. function findNearestTorso(pos)
  256. local list = game.Workspace:children()
  257. local torso = nil
  258. local dist = 150
  259. local temp = nil
  260. local human = nil
  261. local temp2 = nil
  262. for x = 1, #list do
  263. temp2 = list[x]
  264. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  265. temp = temp2:findFirstChild("HumanoidRootPart")
  266. human = temp2:findFirstChildOfClass("Humanoid")
  267. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  268. if (temp.Position - pos).magnitude < dist then
  269. torso = temp
  270. dist = (temp.Position - pos).magnitude
  271. end
  272. end
  273. end
  274. end
  275. return torso.Parent.Name
  276. end
  277.  
  278.  
  279.  
  280.  
  281. function findNearestTorso2(pos)
  282. local list = game.Workspace:children()
  283. local torso = nil
  284. local dist = 150
  285. local temp = nil
  286. local human = nil
  287. local temp2 = nil
  288. for x = 1, #list do
  289. temp2 = list[x]
  290. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  291. temp = temp2:findFirstChild("HumanoidRootPart")
  292. human = temp2:findFirstChildOfClass("Humanoid")
  293. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  294. if (temp.Position - pos).magnitude < dist then
  295. torso = temp
  296. dist = (temp.Position - pos).magnitude
  297. end
  298. end
  299. end
  300. end
  301. return torso
  302. end
  303.  
  304.  
  305. function NoobStep()
  306. StepSound:Play()
  307. if Mode == "Guest" then
  308. chatfunc("GUEST STEP!!11!1!")
  309. elseif Mode == "Noob" then
  310. chatfunc("NOOB STEP!!111!!")
  311. end
  312.  
  313. Head1.Name = "Headdd"
  314. Arm1.Name = "Armmm1"
  315. Arm2.Name = "Armmm2"
  316. NeonTorsopls.Name = "Torsooo"
  317. Leg1.Name = "Leggg1"
  318. Leg2.Name = "Leggg2"
  319.  
  320. NeonTorsopls.Parent = char
  321. Arm1.Parent = char
  322. Arm2.Parent = char
  323. Head1.Parent = char
  324. Leg1.Parent = char
  325. Leg2.Parent = char
  326. Head1:ClearAllChildren()
  327. Arm1:ClearAllChildren()
  328. Leg1:ClearAllChildren()
  329. Leg2:ClearAllChildren()
  330. NeonTorsopls:ClearAllChildren()
  331. Arm2:ClearAllChildren()
  332.  
  333. NeonTorsopls.CFrame = Torso.CFrame
  334. Arm1.CFrame = RightArm.CFrame
  335. Arm2.CFrame = LeftArm.CFrame
  336. Head1.CFrame = Head.CFrame
  337. Leg1.CFrame = RightLeg.CFrame
  338. Leg2.CFrame = LeftLeg.CFrame
  339.  
  340. Leg1.Material = "Neon"
  341. Arm1.Material = "Neon"
  342. Arm2.Material = "Neon"
  343. Leg2.Material = "Neon"
  344. NeonTorsopls.Material = "Neon"
  345. Head1.Material = "Neon"
  346.  
  347. Head1.Anchored = true
  348. NeonTorsopls.Anchored = true
  349. Arm1.Anchored = true
  350. Arm2.Anchored = true
  351. Leg1.Anchored = true
  352. Leg2.Anchored = true
  353.  
  354. Leg2.CanCollide = false
  355. Leg1.CanCollide = false
  356. Head1.CanCollide = false
  357. NeonTorsopls.CanCollide = false
  358. Arm1.CanCollide = false
  359. Arm2.CanCollide = false
  360.  
  361.  
  362. coroutine.resume(coroutine.create(function()
  363. for i = 1,300 do
  364. game:GetService("RunService").RenderStepped:wait()
  365. Arm1.Transparency = Arm1.Transparency + 0.01
  366. Arm2.Transparency = Arm2.Transparency + 0.01
  367. Head1.Transparency = Head1.Transparency + 0.01
  368. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  369. Leg1.Transparency = Leg1.Transparency + 0.01
  370. Leg2.Transparency = Leg2.Transparency + 0.01
  371. if Head1.Transparency >= 1 then
  372. Leg1:Destroy()
  373. Leg2:Destroy()
  374. Head1:Destroy()
  375. Arm1:Destroy()
  376. Arm2:Destroy()
  377. NeonTorsopls:Destroy()
  378. end
  379. end
  380. end))
  381.  
  382. Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  383. end
  384.  
  385.  
  386. local TrailEnabled = false
  387.  
  388. function EnableTrail()
  389. if Mode == "Noob" or Mode == "Guest" then
  390. TrailSoundStart:Play()
  391. chatfunc("Be Confuuse!!111!!")
  392. TrailSound:Play()
  393. while wait() and TrailEnabled == true do
  394. local NeonTorsopls = Torso:Clone()
  395. local Arm1 = RightArm:Clone()
  396. local Arm2 = LeftArm:Clone()
  397. local Head1 = Head:Clone()
  398. local Leg1 = RightLeg:Clone()
  399. local Leg2 = LeftLeg:Clone()
  400.  
  401. Head1.Name = "Headdd"
  402. Arm1.Name = "Armmm1"
  403. Arm2.Name = "Armmm2"
  404. NeonTorsopls.Name = "Torsooo"
  405. Leg1.Name = "Leggg1"
  406. Leg2.Name = "Leggg2"
  407.  
  408. NeonTorsopls.Parent = char
  409. Arm1.Parent = char
  410. Arm2.Parent = char
  411. Head1.Parent = char
  412. Leg1.Parent = char
  413. Leg2.Parent = char
  414. Head1:ClearAllChildren()
  415. Arm1:ClearAllChildren()
  416. Leg1:ClearAllChildren()
  417. Leg2:ClearAllChildren()
  418. NeonTorsopls:ClearAllChildren()
  419. Arm2:ClearAllChildren()
  420.  
  421. NeonTorsopls.CFrame = Torso.CFrame
  422. Arm1.CFrame = RightArm.CFrame
  423. Arm2.CFrame = LeftArm.CFrame
  424. Head1.CFrame = Head.CFrame
  425. Leg1.CFrame = RightLeg.CFrame
  426. Leg2.CFrame = LeftLeg.CFrame
  427.  
  428. Leg1.Material = "Neon"
  429. Arm1.Material = "Neon"
  430. Arm2.Material = "Neon"
  431. Leg2.Material = "Neon"
  432. NeonTorsopls.Material = "Neon"
  433. Head1.Material = "Neon"
  434.  
  435. Head1.Anchored = true
  436. NeonTorsopls.Anchored = true
  437. Arm1.Anchored = true
  438. Arm2.Anchored = true
  439. Leg1.Anchored = true
  440. Leg2.Anchored = true
  441.  
  442. Leg2.CanCollide = false
  443. Leg1.CanCollide = false
  444. Head1.CanCollide = false
  445. NeonTorsopls.CanCollide = false
  446. Arm1.CanCollide = false
  447. Arm2.CanCollide = false
  448.  
  449. coroutine.resume(coroutine.create(function()
  450. for i = 1,300 do
  451. game:GetService("RunService").RenderStepped:wait()
  452. Arm1.Transparency = Arm1.Transparency + 0.01
  453. Arm2.Transparency = Arm2.Transparency + 0.01
  454. Head1.Transparency = Head1.Transparency + 0.01
  455. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  456. Leg1.Transparency = Leg1.Transparency + 0.01
  457. Leg2.Transparency = Leg2.Transparency + 0.01
  458. if Head1.Transparency >= 1 then
  459. Leg1:Destroy()
  460. Leg2:Destroy()
  461. Head1:Destroy()
  462. Arm1:Destroy()
  463. Arm2:Destroy()
  464. NeonTorsopls:Destroy()
  465. end
  466. end
  467. end))
  468. end
  469.  
  470. elseif Mode == "Guest666" then
  471. chatfunc("Shadow Travel...")
  472. ShadowTravel:Play()
  473. while wait() and TrailEnabled == true do
  474. local NeonTorsopls = Torso:Clone()
  475. local Arm1 = RightArm:Clone()
  476. local Arm2 = LeftArm:Clone()
  477. local Head1 = Head:Clone()
  478. local Leg1 = RightLeg:Clone()
  479. local Leg2 = LeftLeg:Clone()
  480.  
  481. Head1.Name = "Headdd"
  482. Arm1.Name = "Armmm1"
  483. Arm2.Name = "Armmm2"
  484. NeonTorsopls.Name = "Torsooo"
  485. Leg1.Name = "Leggg1"
  486. Leg2.Name = "Leggg2"
  487.  
  488. NeonTorsopls.Parent = char
  489. Arm1.Parent = char
  490. Arm2.Parent = char
  491. Head1.Parent = char
  492. Leg1.Parent = char
  493. Leg2.Parent = char
  494. Head1:ClearAllChildren()
  495. Arm1:ClearAllChildren()
  496. Leg1:ClearAllChildren()
  497. Leg2:ClearAllChildren()
  498. NeonTorsopls:ClearAllChildren()
  499. Arm2:ClearAllChildren()
  500.  
  501. NeonTorsopls.CFrame = Torso.CFrame
  502. Arm1.CFrame = RightArm.CFrame
  503. Arm2.CFrame = LeftArm.CFrame
  504. Head1.CFrame = Head.CFrame
  505. Leg1.CFrame = RightLeg.CFrame
  506. Leg2.CFrame = LeftLeg.CFrame
  507.  
  508. Leg1.Material = "Neon"
  509. Arm1.Material = "Neon"
  510. Arm2.Material = "Neon"
  511. Leg2.Material = "Neon"
  512. NeonTorsopls.Material = "Neon"
  513. Head1.Material = "Neon"
  514.  
  515. Head1.Anchored = true
  516. NeonTorsopls.Anchored = true
  517. Arm1.Anchored = true
  518. Arm2.Anchored = true
  519. Leg1.Anchored = true
  520. Leg2.Anchored = true
  521.  
  522. Leg2.CanCollide = false
  523. Leg1.CanCollide = false
  524. Head1.CanCollide = false
  525. NeonTorsopls.CanCollide = false
  526. Arm1.CanCollide = false
  527. Arm2.CanCollide = false
  528.  
  529. coroutine.resume(coroutine.create(function()
  530. for i = 1,300 do
  531. game:GetService("RunService").RenderStepped:wait()
  532. Arm1.Transparency = Arm1.Transparency + 0.1
  533. Arm2.Transparency = Arm2.Transparency + 0.1
  534. Head1.Transparency = Head1.Transparency + 0.1
  535. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  536. Leg1.Transparency = Leg1.Transparency + 0.1
  537. Leg2.Transparency = Leg2.Transparency + 0.1
  538. if Head1.Transparency >= 1 then
  539. Leg1:Destroy()
  540. Leg2:Destroy()
  541. Head1:Destroy()
  542. Arm1:Destroy()
  543. Arm2:Destroy()
  544. NeonTorsopls:Destroy()
  545. end
  546. end
  547. end))
  548. end
  549.  
  550.  
  551.  
  552.  
  553. end
  554. end
  555.  
  556. AnimEnabled = true
  557.  
  558. Mouse.KeyDown:Connect(function(k)
  559. if k == "9" then
  560. chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  561.  
  562. elseif k == "8" then
  563. chatfunc("PLS NO!11!!")
  564.  
  565. elseif k == "7" then
  566. chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  567.  
  568. elseif k == "6" then
  569. chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  570.  
  571. elseif k == "5" then
  572. chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  573.  
  574. elseif k == "4" then
  575. chatfunc("I Will Straighten U Out!!111!1")
  576.  
  577. elseif k == "e" then
  578. NoobStep()
  579.  
  580. elseif k == "q" then
  581. if TrailEnabled == false then
  582. TrailEnabled = true
  583. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  584. EnableTrail()
  585.  
  586. elseif TrailEnabled == true then
  587. TrailSound:Stop()
  588. ShadowTravel:Stop()
  589. TrailEnabled = false
  590. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  591. end
  592.  
  593. end
  594. end)
  595.  
  596.  
  597.  
  598. Humanoid.Animator.Parent = nil
  599. Character.Animate.Parent = nil
  600.  
  601.  
  602.  
  603. local newMotor = function(part0, part1, c0, c1)
  604. local w = Create('Motor'){
  605. Parent = part0,
  606. Part0 = part0,
  607. Part1 = part1,
  608. C0 = c0,
  609. C1 = c1,
  610. }
  611. return w
  612. end
  613. function clerp(a, b, t)
  614. return a:lerp(b, t)
  615. end
  616.  
  617. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  618. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  619.  
  620. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  621. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  622. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  623. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  624. RootJoint.C1 = CFrame.new(0, 0, 0)
  625. RootJoint.C0 = CFrame.new(0, 0, 0)
  626. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  627. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  628.  
  629. local rarmc1 = RW.C1
  630. local larmc1 = LW.C1
  631. local rlegc1 = RH.C1
  632. local llegc1 = LH.C1
  633.  
  634. local resetc1 = false
  635.  
  636.  
  637.  
  638. function PlayAnimationFromTable(table, speed, bool)
  639. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  640. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  641. RW.C0 = clerp(RW.C0, table[3], speed)
  642. LW.C0 = clerp(LW.C0, table[4], speed)
  643. RH.C0 = clerp(RH.C0, table[5], speed)
  644. LH.C0 = clerp(LH.C0, table[6], speed)
  645. if bool == true then
  646. if resetc1 == false then
  647. resetc1 = true
  648. RootJoint.C1 = RootJoint.C1
  649. Torso.Neck.C1 = Torso.Neck.C1
  650. RW.C1 = rarmc1
  651. LW.C1 = larmc1
  652. RH.C1 = rlegc1
  653. LH.C1 = llegc1
  654. end
  655. end
  656. end
  657.  
  658.  
  659.  
  660. function NoobBullets()
  661. chatfunc("TAIST THEESE SUKKERS!!11!!")
  662. AnimEnabled = false
  663. char.Humanoid.WalkSpeed = 0
  664.  
  665. coroutine.resume(coroutine.create(function()
  666. for f = 1,150 do
  667.  
  668. PlayAnimationFromTable({
  669. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  670. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  671. CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm
  672. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  673. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  674. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  675. }, .3, false)
  676.  
  677. game:GetService("RunService").RenderStepped:wait()
  678. local random = math.random(-50, 50)
  679. local random2 = math.random(-65, 65)
  680. local random3 = math.random(-45, 45)
  681.  
  682.  
  683. local Bullet = Instance.new("Part", char)
  684. Bullet.Shape = "Ball"
  685. Bullet.BrickColor = BrickColor.new("New Yeller")
  686. Bullet.Anchored = true
  687. Bullet.CanCollide = false
  688. Bullet.Material = "Neon"
  689. Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  690. Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  691.  
  692. coroutine.resume(coroutine.create(function()
  693. for o = 1,150 do
  694. game:GetService("RunService").RenderStepped:wait()
  695. Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  696. Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  697. end
  698. wait(1)
  699. Bullet.Anchored = false
  700. local bv = Instance.new("BodyVelocity")
  701. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  702. bv.velocity = Mouse.Hit.lookVector *100
  703. bv.Parent = Bullet
  704. local Fired = true
  705. Bullet.Touched:Connect(function(hit)
  706. if Fired == true then
  707.  
  708. if hit.Parent.Name == char.Name then return end
  709. Bullet.Anchored = true
  710. coroutine.wrap(function()
  711. for o = 1,150 do
  712. game:GetService("RunService").RenderStepped:wait()
  713. Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  714. end
  715. end)
  716.  
  717. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  718. hit.Parent:BreakJoints()
  719.  
  720. for _, y in pairs(hit.Parent:GetChildren()) do
  721. if y:IsA("MeshPart") or y:IsA("Part") then
  722. y.Anchored = true
  723. y.Material = "Neon"
  724. y:ClearAllChildren()
  725. else
  726. y:Destroy()
  727. end
  728. end
  729. end
  730. Bullet:Destroy()
  731. AnimEnabled = true
  732. char.Humanoid.WalkSpeed = 80
  733. end
  734. end)
  735. end))
  736.  
  737.  
  738.  
  739.  
  740.  
  741. end
  742. end))
  743. end
  744.  
  745.  
  746. function Transform()
  747. if Mode == "Guest" then
  748. char.Humanoid.WalkSpeed = 0
  749. char.Humanoid.JumpPower = 0
  750.  
  751. local Part = Instance.new("Part", char)
  752. Part.Anchored = true
  753. Part.CanCollide = false
  754. Part.Position = Torso.Position
  755. Part.Size = Vector3.new(1,1,1)
  756. Part.Material = "Neon"
  757. local Mesh = Instance.new("SpecialMesh", Part)
  758. Mesh.MeshType = "Sphere"
  759.  
  760. coroutine.resume(coroutine.create(function()
  761. for i = 1,10 do
  762. game:GetService("RunService").RenderStepped:wait()
  763. for i = 1,30 do
  764. game:GetService("RunService").RenderStepped:wait(0.00000001)
  765. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  766. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  767. end
  768.  
  769. for i = 1,30 do
  770. game:GetService("RunService").RenderStepped:wait(0.00000001)
  771. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  772. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  773. end
  774. end
  775. Theme.SoundId = "rbxassetid://305952044"
  776. TransformationSound:Play()
  777. local shirt = Instance.new("Shirt", char)
  778. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  779. BC.HeadColor = BrickColor.new("Light stone grey")
  780. BC.RightArmColor = BrickColor.new("Really black")
  781. BC.LeftArmColor = BrickColor.new("Really black")
  782. BC.RightLegColor = BrickColor.new("Really black")
  783. BC.LeftLegColor = BrickColor.new("Really black")
  784. BC.TorsoColor = BrickColor.new("Really black")
  785. Mesh.MeshType = "Cylinder"
  786. Part.Position = Torso.Position
  787. Part.Orientation = Vector3.new(0,0,90)
  788. for i = 1,200 do
  789. game:GetService("RunService").RenderStepped:wait(0.00000001)
  790. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  791. Part.Transparency = Part.Transparency + 0.005
  792. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  793. end
  794. chatfunc("Im Even Stronger Now!11!!")
  795. char.Humanoid.WalkSpeed = 200
  796. char.Humanoid.JumpPower = 30
  797. end))
  798.  
  799.  
  800.  
  801.  
  802.  
  803. elseif Mode == "Guest666" then
  804. char.Humanoid.WalkSpeed = 0
  805. char.Humanoid.JumpPower = 0
  806.  
  807. local Part = Instance.new("Part", char)
  808. Part.Anchored = true
  809. Part.CanCollide = false
  810. Part.Position = Torso.Position
  811. Part.Size = Vector3.new(1,1,1)
  812. Part.Material = "Neon"
  813. local Mesh = Instance.new("SpecialMesh", Part)
  814. Mesh.MeshType = "Sphere"
  815.  
  816. coroutine.resume(coroutine.create(function()
  817. coroutine.resume(coroutine.create(function()
  818. for i = 1,10 do
  819. game:GetService("RunService").RenderStepped:wait()
  820. for i = 1,70 do
  821. game:GetService("RunService").RenderStepped:wait(0.00000001)
  822. Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  823. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  824. end
  825.  
  826. for i = 1,70 do
  827. game:GetService("RunService").RenderStepped:wait(0.00000001)
  828. Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  829. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  830. end
  831. end
  832. end))
  833. for i = 1,50 do
  834. wait(math.random(0.0001, 1))
  835. local random = math.random(-5, 5)
  836. local random2 = math.random(-5, 5)
  837. local random3 = math.random(-5, 5)
  838. local Part2 = Instance.new("Part", char)
  839. Part2.Anchored = true
  840. Part2.CanCollide = false
  841. Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  842. Part2.Size = Vector3.new(1,1,1)
  843. Part2.BrickColor = BrickColor.new("Really red")
  844. Part2.Material = "Neon"
  845. Part2.Orientation = Vector3.new(0,0,90)
  846. local Mesh2 = Instance.new("SpecialMesh", Part2)
  847. Mesh2.MeshType = "Cylinder"
  848. Mesh2.Scale = Vector3.new(0.1, 10, 10)
  849. coroutine.resume(coroutine.create(function()
  850. for i = 1,200 do
  851. game:GetService("RunService").RenderStepped:wait()
  852. Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  853. Part2.Transparency = Part2.Transparency + 0.005
  854. if Part2.Transparency >= 1 then
  855. Part2:Destroy()
  856. end
  857. end
  858. end))
  859. end
  860. TransformationSound:Play()
  861.  
  862. Theme.SoundId = "rbxassetid://289016480"
  863.  
  864. local Part3 = Instance.new("Part", char)
  865. Part3.Anchored = false
  866. Part3.CanCollide = false
  867. Part3.Position = Torso.Position
  868. Part3.Size = Vector3.new(0.2,0.2,0.2)
  869. Part3.Material = "Neon"
  870. Part3.BrickColor = BrickColor.new("Really red")
  871. Part3.Name = "Eye1"
  872. local Mesh3 = Instance.new("SpecialMesh", Part3)
  873. Mesh3.MeshType = "Sphere"
  874. local EyeWeld1 = Instance.new("Weld", Part3)
  875. EyeWeld1.Part0 = char.Head
  876. EyeWeld1.Part1 = Part3
  877. EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  878.  
  879. local Part4 = Instance.new("Part", char)
  880. Part4.Anchored = false
  881. Part4.CanCollide = false
  882. Part4.Position = Torso.Position
  883. Part4.Size = Vector3.new(0.2,0.2,0.2)
  884. Part4.Material = "Neon"
  885. Part4.BrickColor = BrickColor.new("Really red")
  886. Part4.Name = "Eye2"
  887. local Mesh4 = Instance.new("SpecialMesh", Part4)
  888. Mesh4.MeshType = "Sphere"
  889. local EyeWeld2 = Instance.new("Weld", Part4)
  890. EyeWeld2.Part0 = char.Head
  891. EyeWeld2.Part1 = Part4
  892. EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  893.  
  894. char.Head.face:Destroy()
  895. local shirt = Instance.new("Shirt", char)
  896. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  897. BC.HeadColor = BrickColor.new("Really black")
  898. BC.RightArmColor = BrickColor.new("Really black")
  899. BC.LeftArmColor = BrickColor.new("Really black")
  900. BC.RightLegColor = BrickColor.new("Really black")
  901. BC.LeftLegColor = BrickColor.new("Really black")
  902. BC.TorsoColor = BrickColor.new("Really black")
  903. Mesh.MeshType = "Cylinder"
  904. Part.Position = Torso.Position
  905. Part.Orientation = Vector3.new(0,0,90)
  906.  
  907. for i = 1,250 do
  908. game:GetService("RunService").RenderStepped:wait(0.00000001)
  909. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  910. Part.Transparency = Part.Transparency + 0.005
  911. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  912. end
  913. chatfunc("I'm Gonna Kill You.")
  914. char.Humanoid.WalkSpeed = 3
  915. char.Humanoid.JumpPower = 30
  916. end))
  917. end
  918. end
  919.  
  920.  
  921.  
  922. function WipeOut()
  923. char.Humanoid.WalkSpeed = 0
  924. char.Humanoid.JumpPower = 0
  925.  
  926. local Torsoo = findNearestTorso2(char.Torso.Position)
  927. for _, o in pairs(Torsoo.Parent:GetChildren()) do
  928. if o:IsA("Part") or o:IsA("MeshPart") then
  929. o.Anchored = true
  930. end
  931. end
  932. char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  933. AnimEnabled = false
  934.  
  935. for i = 1,10 do
  936. wait()
  937. PlayAnimationFromTable({
  938. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  939. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  940.  
  941. CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  942. CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  943.  
  944. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  945. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  946. }, .3, false)
  947. end
  948. chatfunc("Shhh.... Don't Move.")
  949. wait(2)
  950. coroutine.resume(coroutine.create(function()
  951. for i = 1,10 do
  952. wait()
  953. PlayAnimationFromTable({
  954. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  955. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  956.  
  957. CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  958. CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  959.  
  960. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  961. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  962. }, .8, false)
  963. end
  964. end))
  965. NeckSnap:Play()
  966. for u = 1,10 do
  967. wait()
  968. Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  969. end
  970. wait(2)
  971. chatfunc("Go To Sleep.")
  972. Torsoo.Parent.Head.Anchored = false
  973. AnimEnabled = true
  974. human.JumpPower = 30
  975. human.WalkSpeed = 3
  976. end
  977.  
  978.  
  979.  
  980. Mouse.KeyDown:Connect(function(kk)
  981. if kk == "r" then
  982. NoobBullets()
  983. elseif kk == "x" then
  984. if Mode == "Guest666" then
  985. WipeOut()
  986. end
  987. elseif kk == "f" then
  988. if Mode == "Noob" then
  989. chatfunc("BEHOLD!1!")
  990. wait(1)
  991. Mode = "Guest"
  992. Transform()
  993. elseif Mode == "Guest" then
  994. chatfunc("Now Im Angry...")
  995. Mode = "Guest666"
  996. Transform()
  997. end
  998. end
  999. end)
  1000.  
  1001.  
  1002.  
  1003.  
  1004. ArtificialHB = Create("BindableEvent", script){
  1005. Parent = script,
  1006. Name = "Heartbeat",
  1007. }
  1008.  
  1009. script:WaitForChild("Heartbeat")
  1010.  
  1011. frame = 1 / 30
  1012. tf = 0
  1013. allowframeloss = false
  1014. tossremainder = false
  1015. lastframe = tick()
  1016. script.Heartbeat:Fire()
  1017.  
  1018. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1019. tf = tf + s
  1020. if tf >= frame then
  1021. if allowframeloss then
  1022. script.Heartbeat:Fire()
  1023. lastframe = tick()
  1024. else
  1025. for i = 1, math.floor(tf / frame) do
  1026. script.Heartbeat:Fire()
  1027. end
  1028. lastframe = tick()
  1029. end
  1030. if tossremainder then
  1031. tf = 0
  1032. else
  1033. tf = tf - frame * math.floor(tf / frame)
  1034. end
  1035. end
  1036. end)
  1037.  
  1038. function swait(num)
  1039. if num == 0 or num == nil then
  1040. ArtificialHB.Event:wait()
  1041. else
  1042. for i = 0, num do
  1043. ArtificialHB.Event:wait()
  1044. end
  1045. end
  1046. end
  1047.  
  1048.  
  1049.  
  1050.  
  1051.  
  1052. New = function(Object, Parent, Name, Data)
  1053. local Object = Instance.new(Object)
  1054. for Index, Value in pairs(Data or {}) do
  1055. Object[Index] = Value
  1056. end
  1057. Object.Parent = Parent
  1058. Object.Name = Name
  1059. return Object
  1060. end
  1061. function rayCast(Position, Direction, Range, Ignore)
  1062. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1063. end
  1064.  
  1065.  
  1066.  
  1067.  
  1068. coroutine.wrap(function()
  1069. while 1 do
  1070. swait()
  1071. if doe <= 360 then
  1072. doe = doe + 2
  1073. else
  1074. doe = 0
  1075. end
  1076. end
  1077. end)()
  1078. while true do
  1079. swait()
  1080.  
  1081. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1082. velocity = RootPart.Velocity.y
  1083. sine = sine + change
  1084. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1085. if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  1086. if Mode == "Guest666" then
  1087.  
  1088. Anim = "Jump"
  1089.  
  1090. PlayAnimationFromTable({
  1091. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1092. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  1093. CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm
  1094. CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  1095.  
  1096. CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  1097. CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  1098. }, .3, false)
  1099.  
  1100. elseif Mode == "Noob" or Mode == "Guest" then
  1101. Anim = "Jump"
  1102.  
  1103. PlayAnimationFromTable({
  1104. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1105. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  1106. CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm
  1107. CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  1108. CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  1109. CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  1110. }, .3, false)
  1111. end
  1112.  
  1113. elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  1114. if Mode == "Guest666" then
  1115.  
  1116. Anim = "Fall"
  1117. PlayAnimationFromTable({
  1118. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1119. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1120. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm
  1121. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  1122. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  1123. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  1124. }, .3, false)
  1125.  
  1126. elseif Mode == "Guest" or Mode == "Noob" then
  1127.  
  1128. Anim = "Fall"
  1129.  
  1130. PlayAnimationFromTable({
  1131. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1132. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1133. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm
  1134. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  1135. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  1136. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  1137. }, .3, false)
  1138. end
  1139.  
  1140. elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  1141. if Mode == "Guest666" then
  1142.  
  1143. Anim = "Idle"
  1144. change = 1
  1145. PlayAnimationFromTable({
  1146. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  1147. CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  1148. CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm
  1149. CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  1150. CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  1151. CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  1152. }, .3, false)
  1153.  
  1154.  
  1155. elseif Mode == "Guest" or Mode == "Noob" then
  1156.  
  1157.  
  1158. Anim = "Idle"
  1159. change = 1
  1160. PlayAnimationFromTable({
  1161. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  1162. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  1163. CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm
  1164. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1165. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  1166. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  1167. }, .3, false)
  1168. end
  1169.  
  1170.  
  1171. elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  1172. if Mode == "Guest666" then
  1173.  
  1174. Anim = "Walk"
  1175. PlayAnimationFromTable({
  1176. CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1177. CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head
  1178.  
  1179. CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1180. CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1181.  
  1182. CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1183. CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1184. }, .3, false)
  1185.  
  1186.  
  1187. elseif Mode == "Noob" or Mode == "Guest" then
  1188.  
  1189. Anim = "Walk"
  1190. PlayAnimationFromTable({
  1191. CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1192. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head
  1193.  
  1194. CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1195. CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1196.  
  1197. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1198. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1199. }, .3, false)
  1200. end
  1201. end
  1202.  
  1203. end
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