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ArcDesLHK

com Union

Jun 23rd, 2024
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  1. Karen.com Union
  2. Level 9 DARK Cyberse/Effect
  3. 2800/2500
  4. Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 ".com Union" monsters with different names. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; banish it, also Special Summon it to your field during the End Phase of this turn. You can only use this effect of "Karen.com Union" once per turn.
  5.  
  6. sjw.com Union
  7. Level 8 DARK Cyberse/Effect
  8. 2700/2500
  9. When your opponent activates a monster effect on the field (Quick Effect): You can banish that monster, also Special Summon it to your field during the End Phase of this turn. You can only use this effect of "sjw.com Union" once per turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 other monster; this card's ATK becomes double its original ATK during that damage calculation only.
  10.  
  11. Walt.com Union
  12. Level 4 DARK Cyberse/Effect
  13. 1700/1600
  14. If this card is Normal or Special Summoned: You can add 1 ".com Union" card from your Deck to your hand, except "Walt.com Union". You can only use this effect of "Walt.com Union" once per turn. Cannot be destroyed by battle. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make that opponent's monster lose 1000 ATK/DEF.
  15.  
  16. Eugene.com Union
  17. Level 3 DARK Cyberse/Effect
  18. 1400/600
  19. Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 ".com Union" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Cannot be destroyed by battle. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can change that monster to face-down Defense Position.
  20.  
  21. Pablo.com Union
  22. Level 4 DARK Cyberse/Effect
  23. 1000/1900
  24. During your Battle Step (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Pablo.com Union" once per turn. Cannot be destroyed by battle. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can target that opponent's monster; it cannot attack.
  25.  
  26. Lester.com Union
  27. Level 6 DARK Cyberse/Effect
  28. 2400/2100
  29. If this card is Summoned: You can target 1 face-up monster your opponent controls; banish it. Once per turn, during your next Standby Phase after this card was destroyed by battle or card effect and sent to the GY: You can target the monster that was banished by this card's effect; Special Summon that monster to your field.
  30.  
  31. Ralph.com Union
  32. Level 3 DARK Cyberse/Effect
  33. 1300/700
  34. You can reveal 1 other ".com Union" card in your hand; Special Summon this card from your hand. You can only use this effect of "Ralph.com Union" once per turn. Cannot be destroyed by battle. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can target that opponent's monster; negate its effects.
  35.  
  36. Theodore.com Union
  37. Level 6 DARK Cyberse/Effect
  38. 2200/2200
  39. You can Normal Summon this card without Tributing. When this card is destroyed by battle and sent to the GY: You can target 1 face-up monster your opponent controls; banish it. Once per turn, during your next Standby Phase after this card was destroyed by battle and sent to the GY: You can target the monster that was banished by this card's effect; Special Summon that monster to your field.
  40.  
  41. Charles.com Union
  42. Level 5 DARK Cyberse/Effect
  43. 1600/0
  44. If you control no monsters, you can Special Summon this card (from your hand). Gains 1600 ATK while you control a monster that your opponent owns. Once per turn, if your opponent controls more monsters than you do: You can target 1 monster your opponent controls; banish it. Once per turn, during the End Phase, if the previous effect was activated this turn: You can target the monster that was banished by this card's effect; Special Summon that monster to your field.
  45.  
  46. Social.com Union
  47. Normal Spell
  48. Special Summon 1 Level 4 or lower ".com Union" monster from your hand, then add 1 Level 5 or higher ".com Union" monster or 1 ".com Union" Spell/Trap from your Deck to your hand, except "Social.com Union". You can only activate 1 "Social.com Union" per turn.
  49.  
  50. Server.com Union
  51. Continuous Trap
  52. If a face-up ".com Union" monster(s) you control is destroyed by battle or card effect: You can target 1 face-up monster your opponent controls; banish it. You can send this face-up card from your field to the GY and Tribute 1 ".com Union" monster, then target 1 of your opponent's monsters with ATK less than or equal to the Tributed monster's ATK; Special Summon it to your hand. You can only use 1 "Server.com Union" effect per turn, and only once that turn.
  53.  
  54. Wing.com Union
  55. Counter Trap
  56. When your opponent activates a monster effect on the field: Tribute 1 ".com Union" monster; negate the activation, and if you do, banish that card, then, you can Special Summon the monster banished by this effect to your field, but negate its effects. You can only activate 1 "Wing.com Union" per turn.
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