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- game.Players.PlayerAdded:connect(function(plr)
- plr.CharacterAdded:connect(function(char)
- local a = Instance.new("PointLight", char.Head)
- a.Range = x --Replace x with how far you want the glow to be
- a.Brightness = x --Replace x with how bright you want it to be
- a.Color = Color3.new(x, x, x) --Set the color you want it to be (RGB value divided by 255)
- a.Shadows = true --Do you want the light to be seen through bricks?
- end)
- end)
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