BlastingStone

Supernatural Ruler (FINAL VER.)

May 19th, 2018
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  1. --Edited by Blasting1Stone--
  2.  
  3. Player = game.Players.LocalPlayer
  4. Character = Player.Character
  5. PlayerGui = Player.PlayerGui
  6. Backpack = Player.Backpack
  7. Torso = Character.Torso
  8. Head = Character.Head
  9. Humanoid = Character.Humanoid
  10. LeftArm = Character["Left Arm"]
  11. LeftLeg = Character["Left Leg"]
  12. RightArm = Character["Right Arm"]
  13. RightLeg = Character["Right Leg"]
  14. Character = Player.Character
  15. PlayerGui = Player.PlayerGui
  16. Backpack = Player.Backpack
  17. Torso = Character.Torso
  18. Head = Character.Head
  19. Humanoid = Character.Humanoid
  20. LeftArm = Character["Left Arm"]
  21. LeftLeg = Character["Left Leg"]
  22. RightArm = Character["Right Arm"]
  23. RightLeg = Character["Right Leg"]
  24. LS = Torso["Left Shoulder"]
  25. LH = Torso["Left Hip"]
  26. RS = Torso["Right Shoulder"]
  27. RH = Torso["Right Hip"]
  28. Neck = Torso.Neck
  29. attacktype = 1
  30. vt = Vector3.new
  31. cf = CFrame.new
  32. euler = CFrame.fromEulerAnglesXYZ
  33. angles = CFrame.Angles
  34. necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  35. necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  36. LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  37. LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  38. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  39. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  40. RootPart = Character.HumanoidRootPart
  41. RootJoint = RootPart.RootJoint
  42. RootCF = euler(-1.57, 0, 3.14)
  43. attack = false
  44. equipped = true
  45. local Anim = "Idle"
  46. local Effects = {}
  47. cam = workspace.CurrentCamera
  48. ZTarget = nil
  49. RocketTarget = nil
  50. local RbxUtility = LoadLibrary("RbxUtility")
  51. local Create = RbxUtility.Create
  52. local m = Create("Model"){
  53.     Parent = Character,
  54.     Name = "WeaponModel",
  55. }
  56. mouse = Player:GetMouse()
  57.  
  58. z = Instance.new("Sound", Character)
  59. z.SoundId = "rbxassetid://183973343"
  60. z.Looped = false
  61. z.Pitch = 1
  62. z.Volume = 7
  63. wait(.1)
  64. z:Play()
  65. ----------------------------------------------------
  66. cn,ca,bc,v3,r = CFrame.new,CFrame.Angles,BrickColor.new,Vector3.new,function(a)return (math.random()-.5)*2*(a or 1) end
  67. deg,nf,c3,ins,ma,pi,mr = math.deg,math.floor,Color3.new,Instance.new,math.abs,math.pi,math.rad
  68. local part = function(prnt,cfr,siz,col,anc,canc,tra,mat,typ)
  69.                 local p = ins(typ or "Part")
  70.                 p.FormFactor = "Custom"
  71.                 p.Material = mat
  72.                 p.Transparency = tra
  73.                 p.CanCollide = canc
  74.                 p.Anchored = anc
  75.                 p.BrickColor = bc(col)
  76.                 p.Size = siz
  77.                 p.CFrame = cfr
  78.                 p.Parent = prnt
  79.                 p.Locked = true
  80.                 p.TopSurface,p.BottomSurface = 0,0
  81.                 p:BreakJoints()
  82.                 return p
  83. end
  84. local mesh = function(typ,prnt,scal,mtyp,mid,mtx)
  85.                 local m = ins(typ or "SpecialMesh")
  86.                 if mtyp then m.MeshType = mtyp end
  87.                 if mid then m.MeshId = mid end
  88.                 if mtx then m.TextureId = mtx end
  89.                 if scal then m.Scale = scal end
  90.                 m.Parent = prnt
  91.                 return m
  92. end
  93. function cylinderOpen(cf,col,col2)
  94.         local p = part(Character,cf,v3(0,1000,0),col,true,false,.1,"Granite")
  95.         local pm = mesh("CylinderMesh",p)
  96.         local p2 = part(Character,cf,v3(0,1000,0),col2,true,false,.1,"Granite")
  97.         local p2m = mesh("CylinderMesh",p2)
  98.         Spawn(function()
  99.                         for i=.1,1.1,.0125 do
  100.                                         p.Transparency = i
  101.                                         p2.Transparency = i
  102.                                         pm.Scale = pm.Scale + v3(.8,0,.8)
  103.                                         p2m.Scale = p2m.Scale + v3(.5,0,.5)
  104.                                         wait()
  105.                         end
  106.                         p:Destroy()
  107.                         p2:Destroy()
  108.         end)
  109. end
  110.  
  111. function expandDong()
  112.         local nTarg = Torso
  113.         local Orbi = Instance.new('Part')
  114.         Orbi.Size = Vector3.new(3,3,3)
  115.         Orbi.CanCollide = false
  116.         Orbi.Locked = true
  117.         Orbi.Shape = 'Ball'
  118.         Orbi.Anchored = true
  119.         Orbi.Transparency = .6
  120.         Orbi.TopSurface,Orbi.BottomSurface = 0,0
  121.         Orbi.Name = 'Expand Dong'
  122.         Orbi.BrickColor = BrickColor.new('Bright Yellow')
  123.        
  124.         local OrbiMesh = Instance.new('SpecialMesh',Orbi)
  125.         OrbiMesh.Name = 'Dxpand Eong'
  126.         OrbiMesh.Scale = Vector3.new(2, 2, 2)
  127.         OrbiMesh.MeshType = 'Sphere'
  128.         Orbi.Parent = Character
  129.         ypcall(function()
  130.                 for i = 3,.35,-1 do
  131.                         OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(.7, .7, .7)
  132.                         Orbi.CFrame = nTarg.CFrame
  133.                 end
  134.                 for i = .6,1,.05 do
  135.                 wait(0.04)
  136.                         Orbi.Transparency = i
  137.                 end
  138.                 Orbi:Destroy()
  139.         end)
  140. end
  141.  
  142.  
  143. function expandDong2()
  144.         local nTarg = Torso
  145.         local Orbi = Instance.new('Part')
  146.         Orbi.Size = Vector3.new(3,3,3)
  147.         Orbi.CanCollide = false
  148.         Orbi.Locked = true
  149.         Orbi.Shape = 'Ball'
  150.         Orbi.Anchored = true
  151.         Orbi.Transparency = .6
  152.         Orbi.TopSurface,Orbi.BottomSurface = 0,0
  153.         Orbi.Name = 'Expand Dong'
  154.         Orbi.BrickColor = BrickColor.new('Cool yellow')
  155.        
  156.         local OrbiMesh = Instance.new('SpecialMesh',Orbi)
  157.         OrbiMesh.Name = 'Dxpand Eong'
  158.         OrbiMesh.Scale = Vector3.new(2.5, 2.5, 2.5)
  159.         OrbiMesh.MeshType = 'Sphere'
  160.         Orbi.Parent = Character
  161.         ypcall(function()
  162.                 for i = 3,0,-1 do
  163.                         OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(.7, .7, .7)
  164.                         Orbi.CFrame = nTarg.CFrame
  165.                 end
  166.                 for i = .6,1,.05 do
  167.                 wait(0.04)
  168.                         Orbi.Transparency = i
  169.                 end
  170.                 Orbi:Destroy()
  171.         end)
  172. end
  173. cylinderOpen(Torso.CFrame,"Bright yellow","Cool yellow")
  174. expandDong2()
  175. expandDong()
  176.  
  177. wait(1)
  178. local p = game.Players.LocalPlayer
  179. repeat wait() until p
  180. local char = p.Character
  181. repeat wait() until char
  182. local mouse = p:GetMouse()
  183. local larm = char["Left Arm"]
  184. local rarm = char["Right Arm"]
  185. local lleg = char["Left Leg"]
  186. local rleg = char["Right Leg"]
  187. local hed = char.Head
  188. local chatServ = game:GetService("Chat")
  189. local torso = char.Torso
  190. local hum = char.Humanoid
  191. local cam = game.Workspace.CurrentCamera
  192. local root = char.HumanoidRootPart
  193. local deb = false
  194. local shot = 0
  195. local l = game:GetService("Lighting")
  196. local rs = game:GetService("RunService").RenderStepped
  197. local insServ = game:GetService("InsertService")
  198. local debServ = game:GetService("Debris")
  199. local stanceToggle = "Normal"
  200. math.randomseed(os.time())
  201. hum.WalkSpeed = 80
  202. debServ:AddItem(char:WaitForChild("Health"), 0)
  203. char:WaitForChild("Animate").Disabled = true
  204. debServ:AddItem(hum:WaitForChild("Animator"), 0)
  205. hum.MaxHealth = math.huge
  206. wait(0.1)
  207. hum.Health = hum.MaxHealth
  208. ----------------------------------------------------
  209. local shIRT = char:FindFirstChild("Shirt")
  210. local pANTS = char:FindFirstChild("Pants")
  211. if shIRT then
  212.     shIRT:Destroy()
  213. end
  214. if pANTS then
  215.     pANTS:Destroy()
  216. end
  217. shirt = Instance.new("Shirt", char)
  218. shirt.Name = "Shirt"
  219. pants = Instance.new("Pants", char)
  220. pants.Name = "Pants"
  221. char.Shirt.ShirtTemplate = "https://www.roblox.com/asset/?id=1245398486"
  222. char.Pants.PantsTemplate = "https://www.roblox.com/asset/?id=223663392"
  223. char.Humanoid.JumpPower = 150
  224. ----------------------------------------------------
  225. Debounces = {
  226. on = false;
  227. ks = false;
  228. CanAttack = true;
  229. CanJoke = true;
  230. NoIdl = false;
  231. Slashing = false;
  232. Slashed = false;
  233. Grabbing = false;
  234. Grabbed = false;
  235. }
  236. local Touche = {char.Name, }
  237. ----------------------------------------------------
  238. function lerp(a, b, t) -- Linear interpolation
  239.     return a + (b - a)*t
  240. end
  241.  
  242. function slerp(a, b, t) --Spherical interpolation
  243.     dot = a:Dot(b)
  244.     if dot > 0.99999 or dot < -0.99999 then
  245.         return t <= 0.5 and a or b
  246.     else
  247.         r = math.acos(dot)
  248.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  249.     end
  250. end
  251.  
  252. function matrixInterpolate(a, b, t)
  253.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  254.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  255.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  256.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  257.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  258.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  259.     local t = v1:Dot(v2)
  260.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  261.         return CFrame.new()
  262.     end
  263.     return CFrame.new(
  264.     v0.x, v0.y, v0.z,
  265.     v1.x, v1.y, v1.z,
  266.     v2.x, v2.y, v2.z,
  267.     v3.x, v3.y, v3.z)
  268. end
  269. ----------------------------------------------------
  270. function genWeld(a,b)
  271.     local w = Instance.new("Weld",a)
  272.     w.Part0 = a
  273.     w.Part1 = b
  274.     return w
  275. end
  276. function weld(a, b)
  277.     local weld = Instance.new("Weld")
  278.     weld.Name = "W"
  279.     weld.Part0 = a
  280.     weld.Part1 = b
  281.     weld.C0 = a.CFrame:inverse() * b.CFrame
  282.     weld.Parent = a
  283.     return weld;
  284. end
  285. ----------------------------------------------------
  286. function Lerp(c1,c2,al)
  287.     local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  288.     local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  289.     for i,v in pairs(com1) do
  290.         com1[i] = v+(com2[i]-v)*al
  291.     end
  292.     return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  293. end
  294. ----------------------------------------------------
  295. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  296.     local wld = Instance.new("Motor6D", wp1)
  297.     wld.Name = "Weld"
  298.     wld.Part0 = wp0
  299.     wld.Part1 = wp1
  300.     wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  301. end
  302. ----------------------------------------------------
  303. for i,v in pairs(char:children()) do
  304.     if v:IsA("Hat") then
  305.         debServ:AddItem(v, 0)
  306.     end
  307. end
  308. for i,v in pairs(hed:children()) do
  309.     if v:IsA("Sound") then
  310.         debServ:AddItem(v, 0)
  311.     end
  312. end
  313. ----------------------------------------------------
  314. function HasntTouched(plrname)
  315.     local ret = true
  316.     for _, v in pairs(Touche) do
  317.         if v == plrname then
  318.             ret = false
  319.         end
  320.     end
  321.     return ret
  322. end
  323. ----------------------------------------------------
  324. larm.Size = larm.Size * 2
  325. rarm.Size = rarm.Size * 2
  326. lleg.Size = lleg.Size * 2
  327. rleg.Size = rleg.Size * 2
  328. torso.Size = torso.Size * 2
  329. hed.Size = hed.Size * 2
  330. root.Size = root.Size * 2
  331. ----------------------------------------------------
  332. newWeld(torso, larm, -1.5, 0.5, 0)
  333. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  334. newWeld(torso, rarm, 1.5, 0.5, 0)
  335. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  336. newWeld(torso, hed, 0, 1.5, 0)
  337. newWeld(torso, lleg, -0.5, -1, 0)
  338. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  339. newWeld(torso, rleg, 0.5, -1, 0)
  340. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  341. newWeld(root, torso, 0, -1, 0)
  342. torso.Weld.C1 = CFrame.new(0, -1, 0)
  343. ----------------------------------------------------
  344. local HBill = Instance.new("BillboardGui", hed)
  345. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  346. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  347. HBill.Size = UDim2.new(20,0,2.2,0)
  348. HBill.StudsOffset = Vector3.new(0,4,0)
  349. HBill.AlwaysOnTop = true
  350. HMain.BackgroundColor3 = Color3.new(0/255, 0, 0/255)
  351. HMain.BackgroundTransparency = 0.6
  352. HMain.Size = UDim2.new(1,0,1,0)
  353. HBarBack.Parent = HMain
  354. HBarBack.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
  355. HBarBack.BorderColor3 = Color3.new(0,0,0)
  356. HBarBack.BorderSizePixel = 2
  357. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  358. HBarBack.Size = UDim2.new(.95, 0, .25, 0)
  359. HBar.Parent = HBarBack
  360. HBar.BackgroundColor3 = Color3.new(0, 0/255, 225)
  361. HBar.BorderColor3 = Color3.new(0,0,0)
  362. HBar.Size = UDim2.new(.5,0,1,0)
  363. HHealth.BackgroundTransparency = 1
  364. HHealth.Size = UDim2.new(1,0,1,0)
  365. HHealth.Font = "Fantasy"
  366. HHealth.Text = "[10/10]"
  367. HHealth.TextScaled = true
  368. HHealth.TextColor3 = Color3.new(1,1,1)
  369. HName.Parent = HMain
  370. HName.BackgroundTransparency = 1
  371. HName.Size = UDim2.new(1,0,.35,0)
  372. HName.Font = "Fantasy"
  373. HName.Text = "Supernatural Ruler"
  374. HName.TextScaled = true
  375. HName.TextColor3 = Color3.new(1/255, 1/255, 0/255)
  376. HName.TextStrokeColor3 = Color3.new(1,1,1)
  377. HName.TextStrokeTransparency = 0
  378. HName.TextYAlignment = "Top"
  379. rs:connect(function()
  380.     HHealth.Text = "HP - "..hum.Health.." / "..hum.MaxHealth.."."
  381.     HBar:TweenSize(UDim2.new((hum.Health/hum.MaxHealth),0,1,0), _, "Linear", .4)
  382. end)
  383.  
  384. local DHandle = Instance.new("Part")
  385. local DMesh = Instance.new("SpecialMesh")
  386. local DWeld = Instance.new("Weld")
  387. DHandle.Parent = char
  388. DHandle.Name = "Handle"
  389. DHandle.CanCollide = false
  390. DHandle.Locked = true
  391. DHandle.Size = Vector3.new(1.93, 1.77, 1.6)
  392. DMesh.Parent = DHandle
  393. DMesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
  394. DMesh.TextureId = "http://www.roblox.com/asset/?id=83944043"
  395. DMesh.Scale = DMesh.Scale * 1.8
  396. DWeld.Parent = DHandle
  397. DWeld.Name = "no"
  398. DWeld.Part0 = hed
  399. DWeld.Part1 = DHandle
  400. DWeld.C0 = CFrame.new(0,0,-0.7) * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0)
  401. hed.face.Texture = "rbxassetid://0"
  402. hed.Transparency = 1
  403. local eye1 = Instance.new("Part")
  404. eye1.BrickColor = BrickColor.new("Bright yellow")
  405. eye1.Material = "Neon"
  406. eye1.Transparency = 1
  407. eye1.Name = "oi"
  408. eye1.Size = Vector3.new(.1,.1,.1)
  409. eye1.CanCollide = false
  410. eye1.Anchored = false
  411. eye1.Locked = true
  412. eye1.CFrame = hed.CFrame
  413. local eye1weld = Instance.new("Weld")
  414. eye1weld.Parent = DHandle
  415. eye1weld.Name = "nooo"
  416. eye1weld.Part0 = DHandle
  417. eye1weld.Part1 = eye1
  418. eye1weld.C0 = CFrame.new(0.6,0.58,-0.8) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(20), math.rad(0))
  419. eye1.Parent = DHandle
  420. local eye2 = Instance.new("Part")
  421. eye2.BrickColor = BrickColor.new("Bright yellow")
  422. eye2.Material = "Neon"
  423. eye2.Transparency = 1
  424. eye2.Name = "oi"
  425. eye2.Size = Vector3.new(.1,.1,.1)
  426. eye2.CanCollide = false
  427. eye2.Anchored = false
  428. eye2.Locked = true
  429. eye2.CFrame = hed.CFrame
  430. local eye2weld = Instance.new("Weld")
  431. eye2weld.Parent = DHandle
  432. eye2weld.Name = "nooo"
  433. eye2weld.Part0 = DHandle
  434. eye2weld.Part1 = eye2
  435. eye2weld.C0 = CFrame.new(-0.6,0.58,-0.8) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(-20), math.rad(0))
  436. eye2.Parent = DHandle
  437.                 local transPoints = {
  438.                         NumberSequenceKeypoint.new(0,.469,0),
  439.                         NumberSequenceKeypoint.new(.217,.375,.0187),
  440.                         NumberSequenceKeypoint.new(.381,.262,0),
  441.                         NumberSequenceKeypoint.new(.574,.462,.05),
  442.                         NumberSequenceKeypoint.new(.757,.769,.0315),
  443.                         NumberSequenceKeypoint.new(1,1,0),
  444.                 }
  445.                 local sizePoints = {
  446.                         NumberSequenceKeypoint.new(0,0,0),
  447.                         NumberSequenceKeypoint.new(.107,.55,0),
  448.                         NumberSequenceKeypoint.new(.326,.712,0),
  449.                         NumberSequenceKeypoint.new(.984,.23,0),
  450.                         NumberSequenceKeypoint.new(1,0,0),
  451.                 }
  452. local ESize = NumberSequence.new(sizePoints)
  453. local ETransparency = NumberSequence.new(transPoints)
  454. local Glow = Instance.new("ParticleEmitter")
  455. Glow.Color = ColorSequence.new(eye1.BrickColor.Color)
  456. Glow.LightEmission = .5
  457. Glow.Size = ESize
  458. Glow.Name = "noice"
  459. Glow.Transparency = ETransparency
  460. Glow.EmissionDirection = "Left"
  461. Glow.LockedToPart = true
  462. Glow.VelocityInheritance = 1
  463. Glow.LockedToPart = true
  464. Glow.Rate = 200
  465. Glow.Texture = "http://www.roblox.com/asset/?id=37332909"
  466. Glow.Lifetime = NumberRange.new(0.5)
  467. Glow.RotSpeed = NumberRange.new(100)
  468. Glow.Speed = NumberRange.new(10)
  469. Glow.VelocitySpread = 5
  470. Glow.Parent = eye1
  471. local Glow2 = Glow:Clone()
  472. Glow2.Parent = eye2
  473. Glow2.EmissionDirection = "Right"
  474. ----------------------------------------------------
  475. z = Instance.new("Sound", char)
  476. z.SoundId = "rbxassetid://1275543036"
  477. z.Looped = true
  478. z.Pitch = 1
  479. z.Volume = 1.0
  480. wait(.01)
  481. z:Play()
  482. ----------------------------------------------------
  483. local m = Instance.new("Model")
  484. m.Name = "Absolution"
  485. p1 = Instance.new("Part", m)
  486. p1.BrickColor = BrickColor.new("Fire Yellow")
  487. p1.FormFactor = Enum.FormFactor.Custom
  488. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  489. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  490. p1.CanCollide = false
  491. p1.Locked = true
  492. p1.Elasticity = 0
  493. p1.BottomSurface = Enum.SurfaceType.Smooth
  494. p1.TopSurface = Enum.SurfaceType.Smooth
  495. b1 = Instance.new("SpecialMesh", p1)
  496. b1.MeshType = Enum.MeshType.Wedge
  497. b1.Name = "Mesh"
  498. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  499. p2 = Instance.new("Part", m)
  500. p2.BrickColor = BrickColor.new("Bright yellow")
  501. p2.Material = "Neon"
  502. p2.FormFactor = Enum.FormFactor.Custom
  503. p2.Size = Vector3.new(1, 2.9000001, 1)
  504. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  505. p2.CanCollide = false
  506. p2.Locked = true
  507. p2.Elasticity = 0
  508. p2.BottomSurface = Enum.SurfaceType.Smooth
  509. p2.TopSurface = Enum.SurfaceType.Smooth
  510. b2 = Instance.new("BlockMesh", p2)
  511. b2.Name = "Mesh"
  512. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  513. p3 = Instance.new("Part", m)
  514. p3.BrickColor = BrickColor.new("Fire Yellow")
  515. p3.FormFactor = Enum.FormFactor.Custom
  516. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  517. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  518. p3.CanCollide = false
  519. p3.Locked = true
  520. p3.Elasticity = 0
  521. p3.BottomSurface = Enum.SurfaceType.Smooth
  522. p3.TopSurface = Enum.SurfaceType.Smooth
  523. b3 = Instance.new("SpecialMesh", p3)
  524. b3.MeshType = Enum.MeshType.Wedge
  525. b3.Name = "Mesh"
  526. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  527. p4 = Instance.new("Part", m)
  528. p4.BrickColor = BrickColor.new("Fire Yellow")
  529. p4.FormFactor = Enum.FormFactor.Custom
  530. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  531. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  532. p4.CanCollide = false
  533. p4.Locked = true
  534. p4.Elasticity = 0
  535. p4.BottomSurface = Enum.SurfaceType.Smooth
  536. p4.TopSurface = Enum.SurfaceType.Smooth
  537. b4 = Instance.new("SpecialMesh", p4)
  538. b4.MeshType = Enum.MeshType.Wedge
  539. b4.Name = "Mesh"
  540. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  541. p5 = Instance.new("Part", m)
  542. p5.BrickColor = BrickColor.new("Fire Yellow")
  543. p5.FormFactor = Enum.FormFactor.Custom
  544. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  545. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  546. p5.CanCollide = false
  547. p5.Locked = true
  548. p5.Elasticity = 0
  549. p5.BottomSurface = Enum.SurfaceType.Smooth
  550. p5.TopSurface = Enum.SurfaceType.Smooth
  551. b5 = Instance.new("SpecialMesh", p5)
  552. b5.MeshType = Enum.MeshType.Wedge
  553. b5.Name = "Mesh"
  554. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  555. p6 = Instance.new("Part", m)
  556. p6.Name = "Handle"
  557. p6.BrickColor = BrickColor.new("Bright yellow")
  558. p6.Material = "Neon"
  559. p6.FormFactor = Enum.FormFactor.Custom
  560. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  561. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  562. p6.CanCollide = false
  563. p6.Locked = true
  564. p6.Elasticity = 0
  565. p6.BottomSurface = Enum.SurfaceType.Smooth
  566. p6.TopSurface = Enum.SurfaceType.Smooth
  567. b6 = Instance.new("BlockMesh", p6)
  568. b6.Name = "Mesh"
  569. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  570. p7 = Instance.new("Part", m)
  571. p7.BrickColor = BrickColor.new("Fire Yellow")
  572. p7.FormFactor = Enum.FormFactor.Custom
  573. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  574. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  575. p7.CanCollide = false
  576. p7.Locked = true
  577. p7.Elasticity = 0
  578. p7.BottomSurface = Enum.SurfaceType.Smooth
  579. p7.TopSurface = Enum.SurfaceType.Smooth
  580. b7 = Instance.new("SpecialMesh", p7)
  581. b7.MeshType = Enum.MeshType.Wedge
  582. b7.Name = "Mesh"
  583. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  584. p8 = Instance.new("Part", m)
  585. p8.BrickColor = BrickColor.new("Fire Yellow")
  586. p8.FormFactor = Enum.FormFactor.Custom
  587. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  588. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  589. p8.CanCollide = false
  590. p8.Locked = true
  591. p8.Elasticity = 0
  592. p8.BottomSurface = Enum.SurfaceType.Smooth
  593. p8.TopSurface = Enum.SurfaceType.Smooth
  594. b8 = Instance.new("SpecialMesh", p8)
  595. b8.MeshType = Enum.MeshType.Wedge
  596. b8.Name = "Mesh"
  597. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  598. p9 = Instance.new("Part", m)
  599. p9.BrickColor = BrickColor.new("Bright yellow")
  600. p9.Material = "Neon"
  601. p9.FormFactor = Enum.FormFactor.Custom
  602. p9.Size = Vector3.new(1, 1.07999957, 1)
  603. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  604. p9.CanCollide = false
  605. p9.Locked = true
  606. p9.Elasticity = 0
  607. p9.BottomSurface = Enum.SurfaceType.Smooth
  608. p9.TopSurface = Enum.SurfaceType.Smooth
  609. b9 = Instance.new("BlockMesh", p9)
  610. b9.Name = "Mesh"
  611. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  612. p10 = Instance.new("Part", m)
  613. p10.BrickColor = BrickColor.new("Bright yellow")
  614. p10.Material = "Neon"
  615. p10.FormFactor = Enum.FormFactor.Custom
  616. p10.Size = Vector3.new(1, 1.41999948, 1)
  617. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  618. p10.CanCollide = false
  619. p10.Locked = true
  620. p10.Elasticity = 0
  621. p10.BottomSurface = Enum.SurfaceType.Smooth
  622. p10.TopSurface = Enum.SurfaceType.Smooth
  623. b10 = Instance.new("BlockMesh", p10)
  624. b10.Name = "Mesh"
  625. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  626. p11 = Instance.new("Part", m)
  627. p11.BrickColor = BrickColor.new("Bright yellow")
  628. p11.Material = "Neon"
  629. p11.FormFactor = Enum.FormFactor.Custom
  630. p11.Size = Vector3.new(1, 1.50999951, 1)
  631. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  632. p11.CanCollide = false
  633. p11.Locked = true
  634. p11.Elasticity = 0
  635. p11.BottomSurface = Enum.SurfaceType.Smooth
  636. p11.TopSurface = Enum.SurfaceType.Smooth
  637. b11 = Instance.new("BlockMesh", p11)
  638. b11.Name = "Mesh"
  639. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  640. p12 = Instance.new("Part", m)
  641. p12.Name = "BladeCenter"
  642. p12.BrickColor = BrickColor.new("Fire Yellow")
  643. p12.Material = "Pebble"
  644. p12.FormFactor = Enum.FormFactor.Symmetric
  645. p12.Size = Vector3.new(1, 2, 2)
  646. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  647. p12.CanCollide = false
  648. p12.Locked = true
  649. p12.BottomSurface = Enum.SurfaceType.Smooth
  650. p12.TopSurface = Enum.SurfaceType.Smooth
  651. b12 = Instance.new("SpecialMesh", p12)
  652. b12.MeshType = Enum.MeshType.Brick
  653. b12.Name = "Mesh"
  654. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  655. p13 = Instance.new("Part", m)
  656. p13.BrickColor = BrickColor.new("Bright yellow")
  657. p13.Material = "Neon"
  658. p13.FormFactor = Enum.FormFactor.Custom
  659. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  660. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  661. p13.CanCollide = false
  662. p13.Locked = true
  663. p13.Elasticity = 0
  664. p13.BottomSurface = Enum.SurfaceType.Smooth
  665. p13.TopSurface = Enum.SurfaceType.Smooth
  666. b13 = Instance.new("BlockMesh", p13)
  667. b13.Name = "Mesh"
  668. b13.Scale = Vector3.new(1, 1, 0.400000006)
  669. p14 = Instance.new("Part", m)
  670. p14.BrickColor = BrickColor.new("Bright yellow")
  671. p14.Material = "Neon"
  672. p14.FormFactor = Enum.FormFactor.Custom
  673. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  674. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  675. p14.CanCollide = false
  676. p14.Locked = true
  677. p14.Elasticity = 0
  678. p14.BottomSurface = Enum.SurfaceType.Smooth
  679. p14.TopSurface = Enum.SurfaceType.Smooth
  680. b14 = Instance.new("BlockMesh", p14)
  681. b14.Name = "Mesh"
  682. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  683. p15 = Instance.new("Part", m)
  684. p15.BrickColor = BrickColor.new("Bright yellow")
  685. p15.Material = "Neon"
  686. p15.FormFactor = Enum.FormFactor.Custom
  687. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  688. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  689. p15.CanCollide = false
  690. p15.Locked = true
  691. p15.Elasticity = 0
  692. p15.BottomSurface = Enum.SurfaceType.Smooth
  693. p15.TopSurface = Enum.SurfaceType.Smooth
  694. b15 = Instance.new("BlockMesh", p15)
  695. b15.Name = "Mesh"
  696. b15.Scale = Vector3.new(1, 1, 0.400000006)
  697. p16 = Instance.new("Part", m)
  698. p16.BrickColor = BrickColor.new("Bright yellow")
  699. p16.Material = "Neon"
  700. p16.FormFactor = Enum.FormFactor.Custom
  701. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  702. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  703. p16.CanCollide = false
  704. p16.Locked = true
  705. p16.Elasticity = 0
  706. p16.BottomSurface = Enum.SurfaceType.Smooth
  707. p16.TopSurface = Enum.SurfaceType.Smooth
  708. b16 = Instance.new("BlockMesh", p16)
  709. b16.Name = "Mesh"
  710. b16.Scale = Vector3.new(1, 1, 0.400000006)
  711. p17 = Instance.new("Part", m)
  712. p17.BrickColor = BrickColor.new("Bright yellow")
  713. p17.Material = "Neon"
  714. p17.FormFactor = Enum.FormFactor.Custom
  715. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  716. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  717. p17.CanCollide = false
  718. p17.Locked = true
  719. p17.Elasticity = 0
  720. p17.BottomSurface = Enum.SurfaceType.Smooth
  721. p17.TopSurface = Enum.SurfaceType.Smooth
  722. b17 = Instance.new("BlockMesh", p17)
  723. b17.Name = "Mesh"
  724. b17.Scale = Vector3.new(1, 1, 0.400000006)
  725. p18 = Instance.new("WedgePart", m)
  726. p18.BrickColor = BrickColor.new("Fire Yellow")
  727. p18.Name = "BladePart1"
  728. p18.Material = "Pebble"
  729. p18.Name = "Wedge"
  730. p18.FormFactor = Enum.FormFactor.Symmetric
  731. p18.Size = Vector3.new(1, 4, 2)
  732. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  733. p18.CanCollide = false
  734. p18.Locked = true
  735. p18.BottomSurface = Enum.SurfaceType.Smooth
  736. p18.TopSurface = Enum.SurfaceType.Smooth
  737. b18 = Instance.new("SpecialMesh", p18)
  738. b18.MeshType = Enum.MeshType.Wedge
  739. b18.Name = "Mesh"
  740. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  741. p19 = Instance.new("WedgePart", m)
  742. p19.BrickColor = BrickColor.new("Fire Yellow")
  743. p19.Name = "BladePart2"
  744. p19.Material = "Pebble"
  745. p19.Name = "Wedge"
  746. p19.FormFactor = Enum.FormFactor.Symmetric
  747. p19.Size = Vector3.new(1, 4, 2)
  748. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  749. p19.CanCollide = false
  750. p19.Locked = true
  751. p19.BottomSurface = Enum.SurfaceType.Smooth
  752. p19.TopSurface = Enum.SurfaceType.Smooth
  753. b19 = Instance.new("SpecialMesh", p19)
  754. b19.MeshType = Enum.MeshType.Wedge
  755. b19.Name = "Mesh"
  756. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  757. p20 = Instance.new("Part", m)
  758. p20.BrickColor = BrickColor.new("Bright yellow")
  759. p20.Material = "Neon"
  760. p20.FormFactor = Enum.FormFactor.Custom
  761. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  762. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  763. p20.CanCollide = false
  764. p20.Locked = true
  765. p20.Elasticity = 0
  766. p20.BottomSurface = Enum.SurfaceType.Smooth
  767. p20.TopSurface = Enum.SurfaceType.Smooth
  768. b20 = Instance.new("BlockMesh", p20)
  769. b20.Name = "Mesh"
  770. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  771. p21 = Instance.new("Part", m)
  772. p21.BrickColor = BrickColor.new("Fire Yellow")
  773. p21.FormFactor = Enum.FormFactor.Custom
  774. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  775. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  776. p21.CanCollide = false
  777. p21.Locked = true
  778. p21.Elasticity = 0
  779. p21.BottomSurface = Enum.SurfaceType.Smooth
  780. p21.TopSurface = Enum.SurfaceType.Smooth
  781. b21 = Instance.new("SpecialMesh", p21)
  782. b21.MeshType = Enum.MeshType.Wedge
  783. b21.Name = "Mesh"
  784. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  785. w1 = Instance.new("Weld", p1)
  786. w1.Name = "Part_Weld"
  787. w1.Part0 = p1
  788. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  789. w1.Part1 = p2
  790. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  791. w2 = Instance.new("Weld", p2)
  792. w2.Name = "Part_Weld"
  793. w2.Part0 = p2
  794. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  795. w2.Part1 = p3
  796. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  797. w3 = Instance.new("Weld", p3)
  798. w3.Name = "Part_Weld"
  799. w3.Part0 = p3
  800. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  801. w3.Part1 = p4
  802. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  803. w4 = Instance.new("Weld", p4)
  804. w4.Name = "Part_Weld"
  805. w4.Part0 = p4
  806. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  807. w4.Part1 = p5
  808. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  809. w5 = Instance.new("Weld", p5)
  810. w5.Name = "Part_Weld"
  811. w5.Part0 = p5
  812. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  813. w5.Part1 = p6
  814. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  815. w6 = Instance.new("Weld", p6)
  816. w6.Name = "Part_Weld"
  817. w6.Part0 = p6
  818. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  819. w6.Part1 = p7
  820. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  821. w7 = Instance.new("Weld", p7)
  822. w7.Name = "Part_Weld"
  823. w7.Part0 = p7
  824. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  825. w7.Part1 = p8
  826. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  827. w8 = Instance.new("Weld", p8)
  828. w8.Name = "Part_Weld"
  829. w8.Part0 = p8
  830. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  831. w8.Part1 = p9
  832. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  833. w9 = Instance.new("Weld", p9)
  834. w9.Name = "Part_Weld"
  835. w9.Part0 = p9
  836. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  837. w9.Part1 = p10
  838. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  839. w10 = Instance.new("Weld", p10)
  840. w10.Name = "Part_Weld"
  841. w10.Part0 = p10
  842. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  843. w10.Part1 = p11
  844. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  845. w11 = Instance.new("Weld", p11)
  846. w11.Name = "Part_Weld"
  847. w11.Part0 = p11
  848. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  849. w11.Part1 = p12
  850. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  851. w12 = Instance.new("Weld", p12)
  852. w12.Name = "Part_Weld"
  853. w12.Part0 = p12
  854. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  855. w12.Part1 = p13
  856. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  857. w13 = Instance.new("Weld", p13)
  858. w13.Name = "Part_Weld"
  859. w13.Part0 = p13
  860. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  861. w13.Part1 = p14
  862. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  863. w14 = Instance.new("Weld", p14)
  864. w14.Name = "Part_Weld"
  865. w14.Part0 = p14
  866. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  867. w14.Part1 = p15
  868. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  869. w15 = Instance.new("Weld", p15)
  870. w15.Name = "Part_Weld"
  871. w15.Part0 = p15
  872. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  873. w15.Part1 = p16
  874. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  875. w16 = Instance.new("Weld", p16)
  876. w16.Name = "Part_Weld"
  877. w16.Part0 = p16
  878. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  879. w16.Part1 = p17
  880. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  881. w17 = Instance.new("Weld", p17)
  882. w17.Name = "Wedge_Weld"
  883. w17.Part0 = p17
  884. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  885. w17.Part1 = p18
  886. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  887. w18 = Instance.new("Weld", p18)
  888. w18.Name = "Wedge_Weld"
  889. w18.Part0 = p18
  890. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  891. w18.Part1 = p19
  892. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  893. w19 = Instance.new("Weld", p19)
  894. w19.Name = "Part_Weld"
  895. w19.Part0 = p19
  896. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  897. w19.Part1 = p20
  898. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  899. w20 = Instance.new("Weld", p20)
  900. w20.Name = "Part_Weld"
  901. w20.Part0 = p20
  902. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  903. w20.Part1 = p21
  904. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  905. m.Parent = char
  906. m:MakeJoints()
  907. ----------------------------------------------------
  908. local cor = Instance.new("Part", char.Absolution)
  909. cor.Name = "Thingy"
  910. cor.Locked = true
  911. cor.BottomSurface = 0
  912. cor.CanCollide = false
  913. cor.Size = Vector3.new(1, 13, 1)
  914. cor.Transparency = 1
  915. cor.TopSurface = 0
  916. corw = Instance.new("Weld", cor)
  917. corw.Part0 = rarm
  918. corw.Part1 = cor
  919. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  920. corw.C1 = CFrame.new(0, 0, 0)
  921. weld1 = Instance.new("Weld", char.Absolution)
  922. weld1.Part0 = cor
  923. weld1.Part1 = p6
  924. weld1.C0 = CFrame.new(0, 0, 0)
  925. ----------------------------------------------------
  926. hitb = Instance.new("Part", char.Absolution)
  927. hitb.Name = "Thingy2"
  928. hitb.Locked = true
  929. hitb.BottomSurface = 0
  930. hitb.CanCollide = false
  931. hitb.Size = Vector3.new(0, 8, 6)
  932. hitb.Transparency = 1
  933. hitb.TopSurface = 0
  934. weld2 = Instance.new("Weld", char.Absolution)
  935. weld2.Part0 = hitb
  936. weld2.Part1 = p12
  937. weld2.C0 = CFrame.new(0, .6, 1)
  938. ----------------------------------------------------
  939. local m = Instance.new("Model")
  940. m.Name = "Claw"
  941. m.Parent = char
  942.  
  943. ----------------------------------------------------
  944.  
  945. local cor2 = Instance.new("Part", char.Claw)
  946. cor2.Name = "Thingy"
  947. cor2.Locked = true
  948. cor2.BottomSurface = 0
  949. cor2.CanCollide = false
  950. cor2.Size = Vector3.new(2, 2, 2)
  951. cor2.Transparency = 1
  952. cor2.TopSurface = 0
  953. corw2 = Instance.new("Weld", cor2)
  954. corw2.Part0 = larm
  955. corw2.Part1 = cor2
  956. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  957. corw2.C1 = CFrame.new(0, 0, 0)
  958. weld2 = Instance.new("Weld", char.Claw)
  959. weld2.Part0 = cor2
  960. weld2.Part1 = larm
  961. weld2.C0 = CFrame.new(0, 0, 0)
  962. ----------------------------------------------------
  963. function weld5(part0, part1, c0, c1)
  964.     weeld=Instance.new("Weld", part0)
  965.     weeld.Part0=part0
  966.     weeld.Part1=part1
  967.     weeld.C0=c0
  968.     weeld.C1=c1
  969.     return weeld
  970. end
  971. ----------------------------------------------------
  972. function newRay(start,face,range,wat)
  973.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  974.     hit,pos=workspace:FindPartOnRayWithIgnoreList(rey,wat)
  975.     return rey,hit,pos
  976. end
  977. ----------------------------------------------------
  978. mod5 = Instance.new("Model",char)
  979.  
  980.  
  981. local TextEvent = Instance.new("RemoteEvent")
  982. TextEvent.Parent = char
  983. TextEvent.Name = "TextEvent"
  984.  
  985. local TextTable = {}
  986.  
  987. function AdvanceText()
  988.     for i, v in pairs(TextTable) do
  989.         if v~= nil then
  990.             if v.StudsOffset.Y >=5 then
  991.                 v.Time.Counter.Value = v.Time.Counter.Value+0.1
  992.                 if v.Time.Counter.Value >= v.Time.Value then
  993.                     v.WHYYYYYYYY.TextTransparency = v.WHYYYYYYYY.TextTransparency+0.15
  994.                     v.WHYYYYYYYY.TextStrokeTransparency = v.WHYYYYYYYY.TextStrokeTransparency+0.15
  995.                     if v.WHYYYYYYYY.TextTransparency >= 1 then
  996.                         debServ:AddItem(v.Parent,1)
  997.                         table.remove(TextTable, i)
  998.                     end
  999.                 end
  1000.             else
  1001.                 v.StudsOffset = Vector3.new(0,v.StudsOffset.Y+0.15, 0)
  1002.             end
  1003.         end
  1004.     end
  1005. end
  1006.  
  1007. rs:connect(function()
  1008.     AdvanceText()
  1009. end)
  1010.  
  1011. function MakeText(text, font, duration, tcr, tcg, tcb, scr, scg, scb, cFrame)
  1012.     local tpart = Instance.new("Part")
  1013.     tpart.Parent = char
  1014.     tpart.Transparency = 1
  1015.     tpart.Name = "hoi hoi"
  1016.     tpart.Anchored = true
  1017.     tpart.CanCollide = false
  1018.     tpart.Locked = true
  1019.     tpart.Size = Vector3.new(.2,.2,.2)
  1020.     tpart.CFrame = cFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3))
  1021.     local bill = Instance.new("BillboardGui")
  1022.     bill.Parent = tpart
  1023.     bill.AlwaysOnTop = true
  1024.     bill.Name = "HUHHHHHNAAAA"
  1025.     bill.Size = UDim2.new(4, 0, 4, 0)
  1026.     bill.StudsOffset = Vector3.new(0, 1, 0)
  1027.     local tem = Instance.new("NumberValue", bill)
  1028.     tem.Value = duration
  1029.     tem.Name = "Time"
  1030.     local counter = Instance.new("NumberValue", tem)
  1031.     counter.Value = 0
  1032.     counter.Name = "Counter"
  1033.     local textl = Instance.new("TextLabel")
  1034.     textl.Parent = bill
  1035.     textl.Name = "WHYYYYYYYY"
  1036.     textl.BackgroundTransparency = 1
  1037.     textl.Size = UDim2.new(1, 0, 1, 0)
  1038.     textl.Font = font
  1039.     textl.Text = text
  1040.     textl.TextColor3 = Color3.new(0/255, 0/255, 255/255)
  1041.     textl.TextScaled = true
  1042.     textl.TextStrokeColor3 = Color3.new(0/255, 0/255, 225/255)
  1043.     textl.TextStrokeTransparency = 0
  1044.     table.insert(TextTable, bill)
  1045. end
  1046.  
  1047. function FindNearestTorso(Position,Distance,SinglePlayer)
  1048.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1049.         local List = {}
  1050.         for i,v in pairs(workspace:GetChildren())do
  1051.             if v:IsA("Model")then
  1052.                 if v:findFirstChild("Torso")then
  1053.                     if v ~= char then
  1054.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1055.                             table.insert(List,v)
  1056.                         end
  1057.                     end
  1058.                 end
  1059.             end
  1060.         end
  1061.     return List
  1062. end
  1063.  
  1064. function Landing()
  1065.     part=Instance.new('Part',mod5)
  1066.     part.Anchored=true
  1067.     part.CanCollide=false
  1068.     part.FormFactor='Custom'
  1069.     part.Size=Vector3.new(.2,.2,.2)
  1070.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1071.     part.Transparency=.7
  1072.     part.BrickColor=BrickColor.new('Bright yellow')
  1073.     mesh=Instance.new('SpecialMesh',part)
  1074.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1075.     mesh.Scale=Vector3.new(10,5,10)
  1076.  
  1077.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1078.         if v:FindFirstChild('Humanoid') then
  1079.             v.Humanoid.PlatformStand = true
  1080.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 300
  1081.             local damfam = math.random(100, 200)
  1082.             v.Humanoid.Health = v.Humanoid.Health-damfam
  1083.             local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1084.             MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1085.         end
  1086.     end
  1087.  
  1088.     coroutine.resume(coroutine.create(function()
  1089.         for i=0,3.8,0.05 do
  1090.             wait()
  1091.             part.CFrame=part.CFrame
  1092.             part.Transparency=i
  1093.             mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1094.             end
  1095.         part.Parent = nil
  1096.     end))
  1097. end
  1098. ----------------------------------------------------
  1099. mod4 = Instance.new("Model",char)
  1100.  
  1101. ptez = {0.7, 0.8, 0.9, 1}
  1102.  
  1103. function FindNearestTorso(Position,Distance,SinglePlayer)
  1104.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1105.         local List = {}
  1106.         for i,v in pairs(workspace:GetChildren())do
  1107.             if v:IsA("Model")then
  1108.                 if v:findFirstChild("Torso")then
  1109.                     if v ~= char then
  1110.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1111.                             table.insert(List,v)
  1112.                         end
  1113.                     end
  1114.                 end
  1115.             end
  1116.         end
  1117.     return List
  1118. end
  1119.  
  1120. function GroundPound()
  1121.     chatServ:Chat(hed, "Die..", 2)
  1122.     part=Instance.new('Part',mod4)
  1123.     part.Anchored=true
  1124.     part.CanCollide=false
  1125.     part.FormFactor='Custom'
  1126.     part.Size=Vector3.new(.2,.2,.2)
  1127.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1128.     part.Transparency=.7
  1129.     part.BrickColor=BrickColor.new('Bright yellow')
  1130.     mesh=Instance.new('SpecialMesh',part)
  1131.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1132.     mesh.Scale=Vector3.new(3,3,3)
  1133.     part2=Instance.new('Part',mod4)
  1134.     part2.Anchored=true
  1135.     part2.CanCollide=false
  1136.     part2.FormFactor='Custom'
  1137.     part2.Size=Vector3.new(.2,.2,.2)
  1138.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1139.     part2.Transparency=.7
  1140.     part2.BrickColor=BrickColor.new('Fire Yellow')
  1141.     mesh2=Instance.new('SpecialMesh',part2)
  1142.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1143.     mesh2.Scale=Vector3.new(3,1.5,3)
  1144.     x = Instance.new("Sound",char)
  1145.     x.SoundId = "http://www.roblox.com/asset/?id=165969964"
  1146.     x.Pitch = ptez[math.random(1,#ptez)]
  1147.     x.Volume = 1
  1148.     wait(.1)
  1149.     x:Play()
  1150.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,30))do
  1151.         if v:FindFirstChild('Humanoid') then
  1152.             local damfam = math.random(666, 699)
  1153.             v.Humanoid.Health = v.Humanoid.Health-damfam
  1154.             local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1155.             MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1156.         end
  1157.     end
  1158.     coroutine.resume(coroutine.create(function()
  1159.         for i=0,0.62,0.13 do
  1160.             wait()
  1161.             part.CFrame=part.CFrame
  1162.             part.Transparency=i
  1163.             mesh.Scale=mesh.Scale+Vector3.new(3.8,3.8,3.8)
  1164.             part2.CFrame=part2.CFrame
  1165.             part2.Transparency=i
  1166.             mesh2.Scale=mesh2.Scale+Vector3.new(3.8,3.6,3.8)
  1167.         end
  1168.         part.Parent=nil
  1169.         part2.Parent=nil
  1170.         x:Destroy()
  1171.     end))
  1172. end
  1173. ----------------------------------------------------
  1174. mod=Instance.new('Model',char)
  1175.  
  1176. function charge()
  1177.     hed.Velocity=char.HumanoidRootPart.CFrame.lookVector*500
  1178.     part=Instance.new('Part',mod)
  1179.     part.Anchored=true
  1180.     part.CanCollide=false
  1181.     part.FormFactor='Custom'
  1182.     part.Size=Vector3.new(.2,.2,.2)
  1183.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1184.     part.Transparency=.7
  1185.     part.BrickColor=BrickColor.new('New Yeller')
  1186.     mesh=Instance.new('SpecialMesh',part)
  1187.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1188.     mesh.Scale=Vector3.new(10,5,10)
  1189.     part2=part:clone()
  1190.     part2.Parent=mod
  1191.     part2.BrickColor=BrickColor.new('Bright yellow')
  1192.     mesh2=mesh:clone()
  1193.     mesh2.Parent=part2
  1194.     mesh2.Scale=Vector3.new(20,10,20)
  1195.     part3=part2:clone()
  1196.     part3.Parent = mod
  1197.     part3.BrickColor=BrickColor.new('White')
  1198.     mesh3=mesh2:clone()
  1199.     mesh2.Parent=part3
  1200.     mesh3.Scale=Vector3.new(30,15,30)
  1201.     coroutine.resume(coroutine.create(function()
  1202.         for i=0,1,0.1 do
  1203.             wait()
  1204.             part.CFrame=part.CFrame
  1205.             part.Transparency=i
  1206.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1207.             part2.CFrame=part2.CFrame
  1208.             part2.Transparency=i
  1209.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1210.             part3.CFrame=part3.CFrame
  1211.             part3.Transparency=i
  1212.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1213.             end
  1214.         part.Parent=nil
  1215.         part2.Parent=nil
  1216.         part3.Parent = nil
  1217.     end))
  1218. end
  1219. ----------------------------------------------------
  1220. function FindNearestTorso(Position,Distance,SinglePlayer)
  1221.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1222.         local List = {}
  1223.         for i,v in pairs(workspace:GetChildren())do
  1224.             if v:IsA("Model")then
  1225.                 if v:findFirstChild("Torso")then
  1226.                     if v ~= char then
  1227.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1228.                             table.insert(List,v)
  1229.                         end
  1230.                     end
  1231.                 end
  1232.             end
  1233.         end
  1234.     return List
  1235. end
  1236.  
  1237. mod3 = Instance.new("Model",rleg)
  1238.  
  1239. function Stomp()
  1240.     part=Instance.new('Part',mod3)
  1241.     part.Anchored=true
  1242.     part.CanCollide=false
  1243.     part.FormFactor='Custom'
  1244.     part.Size=Vector3.new(.2,.2,.2)
  1245.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1246.     part.Transparency=.7
  1247.     part.BrickColor=BrickColor.new('Bright yellow')
  1248.     mesh=Instance.new('SpecialMesh',part)
  1249.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1250.     mesh.Scale=Vector3.new(50,50,50)
  1251.     part2=part:clone()
  1252.     part2.Parent=mod3
  1253.     part2.BrickColor=BrickColor.new('Bright yellow')
  1254.     mesh2=mesh:clone()
  1255.     mesh2.Parent=part2
  1256.     mesh2.Scale=Vector3.new(30,30,30)
  1257.     part3=part:clone()
  1258.     part3.BrickColor = BrickColor.new("Fire Yellow")
  1259.     part3.Parent=mod3
  1260.     part3.TopSurface=0
  1261.     part3.BottomSurface=0
  1262.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1263.     mesh3=Instance.new('SpecialMesh',part3)
  1264.     mesh3.MeshType = 3
  1265.     mesh3.Scale=Vector3.new(20,20,20)
  1266.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,100))do
  1267.         if v:FindFirstChild('Humanoid') then
  1268.             v.Humanoid.PlatformStand = true
  1269.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 1000
  1270.             local damfam = 1000
  1271.             v.Humanoid.Health = v.Humanoid.Health-damfam
  1272.             local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1273.             MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1274.         end
  1275.     end
  1276.     coroutine.resume(coroutine.create(function()
  1277.         for i=0,3.8,0.05 do
  1278.             wait()
  1279.             part.CFrame=part.CFrame
  1280.             part.Transparency=i
  1281.             mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1282.             part2.CFrame=part2.CFrame
  1283.             part2.Transparency=i
  1284.             mesh2.Scale=mesh2.Scale+Vector3.new(2,2,2)
  1285.             part3.CFrame=part3.CFrame
  1286.             part3.Transparency=i
  1287.             mesh3.Scale=mesh3.Scale+Vector3.new(3,3,3)
  1288.         end
  1289.     end))
  1290. end
  1291. ----------------------------------------------------
  1292.  
  1293. local acos = math.acos
  1294. local sqrt = math.sqrt
  1295. local Vec3 = Vector3.new
  1296. local fromAxisAngle = CFrame.fromAxisAngle
  1297.  
  1298. local function toAxisAngle(CFr)
  1299.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1300.         local Angle = math.acos((R00+R11+R22-1)/2)
  1301.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1302.         A = A == 0 and 0.00001 or A
  1303.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1304.         B = B == 0 and 0.00001 or B
  1305.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1306.         C = C == 0 and 0.00001 or C
  1307.         local x = (R21-R12)/sqrt(A)
  1308.         local y = (R02-R20)/sqrt(B)
  1309.         local z = (R10-R01)/sqrt(C)
  1310.         return Vec3(x,y,z),Angle
  1311. end
  1312.  
  1313. function ApplyTrig(Num,Func)
  1314.         local Min,Max = Func(0),Func(1)
  1315.         local i = Func(Num)
  1316.         return (i-Min)/(Max-Min)
  1317.         --[[if Func == "sin" then
  1318.                 return (math.sin((1-Num)*math.pi)+1)/2
  1319.         elseif Func == "cos" then
  1320.                 return (math.cos((1-Num)*math.pi)+1)/2
  1321.         end]]
  1322. end
  1323.  
  1324. function LerpCFrame(CFrame1,CFrame2,Num)
  1325.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1326.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1327. end
  1328.  
  1329. function Crater(Torso,Radius)
  1330.         chatServ:Chat(hed, "Just die!", 2)
  1331.         Spawn(function()
  1332.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1333.         local Ignore = {}
  1334.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1335.                 if v.Character ~= nil then
  1336.                         Ignore[#Ignore+1] = v.Character
  1337.                 end
  1338.         end
  1339.         local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1340.         if Hit == nil then return end
  1341.         local Parts = {}
  1342.         for i = 1,360,10 do
  1343.                 local P = Instance.new("Part",Torso.Parent)
  1344.                 P.Anchored = true
  1345.                 P.FormFactor = "Custom"
  1346.                 P.BrickColor = Hit.BrickColor
  1347.                 P.Material = Hit.Material
  1348.                 P.TopSurface = "Smooth"
  1349.                 P.BottomSurface = "Smooth"
  1350.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1351.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1352.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1353.                 if math.random(0,5) == 0 then -- rubble
  1354.                         local P = Instance.new("Part",Torso.Parent)
  1355.                         P.Anchored = true
  1356.                         P.FormFactor = "Custom"
  1357.                         P.BrickColor = Hit.BrickColor
  1358.                         P.Material = Hit.Material
  1359.                         P.TopSurface = "Smooth"
  1360.                         P.BottomSurface = "Smooth"
  1361.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1362.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1363.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1364.                 end
  1365.         end
  1366.         for i = 0,1,0.05 do
  1367.                 for i2,v in pairs(Parts) do
  1368.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1369.                 end
  1370.                 wait(0.02)
  1371.         end
  1372.         for i,v in pairs(Parts) do
  1373.                 if v[1].Size.X > 2.1 then
  1374.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1375.                 end
  1376.                 v[1].Anchored = false
  1377.         end
  1378.         for i = 0,1,0.05 do
  1379.                 for i2,v in pairs(Parts) do
  1380.                         v[1].Transparency = i
  1381.                         if i == 1 then
  1382.                                 v[1]:Destroy()
  1383.                         elseif i >= 0.25 then
  1384.                                 v[1].CanCollide = false
  1385.                         end
  1386.                 end
  1387.                 wait(0.02)
  1388.         end
  1389.         Parts = nil
  1390.         end)
  1391. end
  1392.  
  1393. ----------------------------------------------------
  1394. mouse.KeyDown:connect(function(key)
  1395.     if key == "r" then
  1396.         if Debounces.CanAttack == true then
  1397.         chatServ:Chat(hed, "Take..", 2)
  1398.         Debounces.CanAttack = false
  1399.         Debounces.on = true
  1400.         Debounces.NoIdl = true
  1401. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1402.         hit = ht.Parent
  1403.         if ht and hit:IsA("Model") then
  1404.                 if hit:FindFirstChild("Humanoid") then
  1405.                     if hit.Name ~= p.Name then
  1406.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1407.                                 Debounces.Slashed = true]]--
  1408.                                     local damfam = 500
  1409.                                     hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1410.                                     local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1411.                                     MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1412.                                 wait(1)
  1413.                                 --Debounces.Slashed = false
  1414.                         --end
  1415.                     end
  1416.                 end
  1417.         elseif ht and hit:IsA("Hat") then
  1418.             if hit.Parent.Name ~= p.Name then
  1419.                 if hit.Parent:FindFirstChild("Humanoid") then
  1420.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1421.                                 Debounces.Slashed = true]]--
  1422.                                 local damfam = 500
  1423.                                 hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-damfam
  1424.                                 local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1425.                                 MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1426.                                 wait(1)
  1427.                     --Debounces.Slashed = false
  1428.                 end
  1429.             end
  1430.         end    
  1431.     end)
  1432. q = Instance.new("Sound",hed)
  1433. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1434. q.Pitch = 0.85
  1435. q.Looped = false
  1436. q1 = Instance.new("Sound",hed)
  1437. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1438. q1.Pitch = 0.85
  1439. q1.Looped = false
  1440. q:Play()
  1441. q1:Play()
  1442.     for i = 1,10 do
  1443.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1444.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1445.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1446.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1447.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1448.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1449.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1450.         if Debounces.on == false then break end
  1451.     wait()
  1452. end
  1453. chatServ:Chat(hed, "This!", 2)
  1454. n = Instance.new("Sound",hed)
  1455. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1456. n.Pitch = 0.94
  1457. n.Looped = false
  1458. n1 = Instance.new("Sound",hed)
  1459. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1460. n1.Pitch = 0.94
  1461. n1.Looped = false
  1462. n:Play()
  1463. n1:Play()
  1464. b = Instance.new("Sound",hed)
  1465. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1466. b.Pitch = 0.94
  1467. b.Looped = false
  1468. b1 = Instance.new("Sound",hed)
  1469. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1470. b1.Pitch = 0.94
  1471. b1.Looped = false
  1472. b:Play()
  1473. b1:Play()
  1474.     for i = 1,6 do
  1475.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1476.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1477.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1478.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1479.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1480.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1481.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1482.         if Debounces.on == false then break end
  1483.     wait()
  1484. end
  1485. wait(.01)
  1486. to:disconnect()
  1487. q:Destroy()
  1488. q1:Destroy()
  1489. n:Destroy()
  1490. n1:Destroy()
  1491.     if Debounces.CanAttack == false then
  1492.         Debounces.CanAttack = true
  1493.         Debounces.on = false
  1494.         Debounces.NoIdl = false
  1495.             end
  1496.         end
  1497.     end
  1498. end)
  1499. ----------------------------------------------------
  1500. mouse.Button1Down:connect(function()
  1501.         if Debounces.CanAttack == true then
  1502.         Debounces.CanAttack = false
  1503.         Debounces.on = true
  1504.         Debounces.NoIdl = true
  1505. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1506.         hit = ht.Parent
  1507.         if ht and hit:IsA("Model") then
  1508.                 if hit:FindFirstChild("Humanoid") then
  1509.                     if hit.Name ~= p.Name then
  1510.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1511.                                 Debounces.Slashed = true]]--
  1512.                                      local damfam = 999999
  1513.                                     hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1514.                                     local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1515.                                     MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1516.                                 wait(1)
  1517.                                 --Debounces.Slashed = false
  1518.                         --end
  1519.                     end
  1520.                 end
  1521.         elseif ht and hit:IsA("Hat") then
  1522.             if hit.Parent.Name ~= p.Name then
  1523.                 if hit.Parent:FindFirstChild("Humanoid") then
  1524.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1525.                                 Debounces.Slashed = true]]--
  1526.                                  local damfam = 300
  1527.                                     hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-damfam
  1528.                                     local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1529.                                     MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1530.                                 wait(1)
  1531.                     --Debounces.Slashed = false
  1532.                 end
  1533.             end
  1534.         end    
  1535.     end)
  1536.         for i = 1, 10 do
  1537.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1538.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1539.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1540.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1541.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1542.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1543.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1544.         if Debounces.on == false then break end
  1545.         wait()
  1546.     end
  1547.     z = Instance.new("Sound",hed)
  1548.     z.SoundId = "rbxassetid://160069154"
  1549.     z.Looped = false
  1550.     z.Pitch = .9
  1551.     z1 = Instance.new("Sound",hed)
  1552.     z1.SoundId = "rbxassetid://160069154"
  1553.     z1.Looped = false
  1554.     z1.Pitch = .9
  1555.     wait(0.01)
  1556.     z:Play()
  1557.     z1:Play()
  1558.         for i = 1, 7 do
  1559.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1560.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1561.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1562.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1563.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1564.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1565.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1566.         if Debounces.on == false then break end
  1567.         wait()
  1568.     end
  1569.         for i = 1, 7 do
  1570.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1571.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1572.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1573.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1574.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1575.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1576.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1577.         if Debounces.on == false then break end
  1578.         wait()
  1579.     end
  1580.     z = Instance.new("Sound",hed)
  1581.     z.SoundId = "rbxassetid://168586621"
  1582.     z.Looped = false
  1583.     z.Pitch = 1
  1584.     z1 = Instance.new("Sound",hed)
  1585.     z1.SoundId = "rbxassetid://168586621"
  1586.     z1.Looped = false
  1587.     z1.Pitch = 1
  1588.     wait(0.01)
  1589.     z:Play()
  1590.     z1:Play()
  1591.         for i = 1, 7 do
  1592.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1593.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1594.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1595.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1596.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1597.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1598.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1599.         if Debounces.on == false then break end
  1600.         wait()
  1601.     end
  1602. to:disconnect()
  1603.     if Debounces.CanAttack == false then
  1604.         Debounces.CanAttack = true
  1605.         Debounces.on = false
  1606.         Debounces.NoIdl = false
  1607.             end
  1608.         end
  1609. end)
  1610. ----------------------------------------------------
  1611. Sit = false
  1612.  
  1613. local DomFold = Instance.new("Folder")
  1614. DomFold.Parent = char
  1615.  
  1616. mouse.KeyDown:connect(function(key)
  1617.     if key == "v" then
  1618.         if Sit == false then
  1619.             Sit = true
  1620.             hum.WalkSpeed = 0.001
  1621.             chatServ:Chat(hed, "Sigh..", 2)
  1622.             stanceToggle = "Sitting"
  1623.             repeat hum.Health = hum.Health+1337 wait() until Sit == false
  1624.     elseif Sit == true then
  1625.         Sit = false
  1626.             hum.WalkSpeed = 80
  1627.             stanceToggle = "Normal"
  1628.             local say = math.random(1,10)
  1629.             if say == 1 then
  1630.                 chatServ:Chat(hed, "Lets get started.. NOW!", 2)
  1631.             elseif say == 2 then
  1632.                 chatServ:Chat(hed, "Wakey, wakey!", 2)
  1633.             elseif say == 3 then
  1634.                 chatServ:Chat(hed, "Time for a massacre!", 2)
  1635.             elseif say == 4 then
  1636.                 chatServ:Chat(hed, "I feel... refreshed.", 2)
  1637.             elseif say == 5 then
  1638.                 chatServ:Chat(hed, "Nap time is over!", 2)
  1639.             elseif say == 6 then
  1640.                 chatServ:Chat(hed, "Prepare yourself..", 2)
  1641.             elseif say == 7 then
  1642.                 chatServ:Chat(hed, "It's not over..", 2)
  1643.             elseif say == 8 then
  1644.                 chatServ:Chat(hed, "Hmph.", 2)
  1645.             elseif say == 9 then
  1646.                 chatServ:Chat(hed, "Ready to meet your maker?", 2)
  1647.             elseif say == 10 then
  1648.                 chatServ:Chat(hed, "Huh..", 2)
  1649.             end
  1650.         end
  1651.     end
  1652. end)
  1653. ----------------------------------------------------
  1654. mouse.KeyDown:connect(function(key)
  1655.     if key == "t" then
  1656.         if Debounces.CanAttack == true then
  1657.         chatServ:Chat(hed, "How about...", 2)
  1658.         Debounces.CanAttack = false
  1659.         Debounces.on = true
  1660.         Debounces.NoIdl = true
  1661.         for i = 1, 15 do
  1662.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1663.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1664.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1665.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1666.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1667.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1668.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1669.             if Debounces.on == false then break end
  1670.             wait()
  1671.         end
  1672.         chatServ:Chat(hed, "THIS!", 2)
  1673.         Spawn(function()
  1674.             local Parts = {}
  1675.             for Y = -5,5 do
  1676.                 local P = Instance.new("Part",char)
  1677.                 P.Anchored = true
  1678.                 P.FormFactor = "Custom"
  1679.                 P.CanCollide = false
  1680.                 P.Size = Vector3.new(1,2,1)
  1681.                 P.TopSurface = "SmoothNoOutlines"
  1682.                 P.BottomSurface = "SmoothNoOutlines"
  1683.                 P.BrickColor = BrickColor.new("Bright yellow")
  1684.                 P.Material = "Neon"
  1685.                 P.Name = tostring(Y)
  1686.                 local i = (Y+5)/(10)
  1687.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1688.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1689.                 P.Touched:connect(function(ht)
  1690.                     local hit = ht.Parent
  1691.                     if hit:FindFirstChild("Humanoid") then
  1692.                         local damfam = 400
  1693.                         hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1694.                         local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1695.                         MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1696.                     end
  1697.                 end)
  1698.         s = Instance.new("Sound",P)
  1699.         s.SoundId = "rbxassetid://228343271"
  1700.         s.Volume = .7
  1701.         s.Pitch = 0.9
  1702.         s:Play()
  1703. P.Touched:connect(function(ht)
  1704.         hit = ht.Parent
  1705.         if ht and hit:IsA("Model") then
  1706.                 if hit:FindFirstChild("Humanoid") then
  1707.                     if hit.Name ~= p.Name then
  1708.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1709.                                 Debounces.Slashed = true]]--
  1710.                                     local damfam = 400
  1711.                                     hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1712.                                     local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1713.                                     MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1714.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1715.                                 wait(1)
  1716.                                 --Debounces.Slashed = false
  1717.                         --end
  1718.                 end
  1719.                 end
  1720.         elseif ht and hit:IsA("Hat") then
  1721.             if hit.Parent.Name ~= p.Name then
  1722.                 if hit.Parent:FindFirstChild("Humanoid") then
  1723.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1724.                                 Debounces.Slashed = true]]--
  1725.                                 local damfam = 400
  1726.                                 v.Humanoid.Health = v.Humanoid.Health-damfam
  1727.                                 local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1728.                                 MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1729.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1730.                                 wait(1)
  1731.                     --Debounces.Slashed = false
  1732.                 --end
  1733.             end
  1734.         end
  1735.     end
  1736. end)
  1737.                 Parts[#Parts+1] = P
  1738.             end
  1739.             local BREAKIT = false
  1740.             local CParts = {}
  1741.             local Rocks = {}
  1742.             local LastPos = nil
  1743.             for i = 1,70 do
  1744.                 for i2,v in pairs(Parts) do
  1745.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1746.                     local cf = v.CFrame
  1747.                     v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1748.                     v.CFrame = cf
  1749.                     v.Transparency = v.Transparency+0.02
  1750.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1751.                     if v.Name == "0" then
  1752.                         local Ignore = {}
  1753.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1754.                             if v.Character ~= nil then
  1755.                                 Ignore[#Ignore+1] = v.Character
  1756.                             end
  1757.                         end
  1758.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1759.                         local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1760.                         if Hit ~= nil then
  1761.                             if #Rocks == 0 then
  1762.                                 for i = 1,5 do
  1763.                                     local P = Instance.new("Part",char)
  1764.                                     Rocks[#Rocks+1] = P
  1765.                                     P.Anchored = true
  1766.                                     P.FormFactor = "Custom"
  1767.                                     P.BrickColor = Hit.BrickColor
  1768.                                     P.Material = Hit.Material
  1769.                                     P.TopSurface = "Smooth"
  1770.                                     P.BottomSurface = "Smooth"
  1771.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1772.                                 end
  1773.                             end
  1774.                             for i,P in pairs(Rocks) do
  1775.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1776.                             end
  1777.                             local P = Instance.new("Part",char)
  1778.                             CParts[#CParts+1] = {P,tick()}
  1779.                             P.Anchored = true
  1780.                             P.FormFactor = "Custom"
  1781.                             P.BrickColor = Hit.BrickColor
  1782.                             P.Material = Hit.Material
  1783.                             P.TopSurface = "Smooth"
  1784.                             P.BottomSurface = "Smooth"
  1785.                             P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1786.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1787.                             Pos = Pos.p
  1788.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1789.                             local P = P:Clone()
  1790.                             CParts[#CParts+1] = {P,tick()}
  1791.                             P.Parent = char
  1792.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1793.                             Pos = Pos.p
  1794.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1795.                             if LastPos ~= nil then
  1796.                                 local P = P:Clone()
  1797.                                 CParts[#CParts+1] = {P,tick()}
  1798.                                 P.Parent = char
  1799.                                 P.BrickColor = BrickColor.new("Bright yellow")
  1800.                                 P.Material = "Neon"
  1801.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1802.                                 Pos = Pos.p
  1803.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1804.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1805.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1806.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1807.                             end
  1808.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1809.                         end
  1810.                     end
  1811.                 end
  1812.                 if BREAKIT then break end
  1813.                 wait(0.002)
  1814.             end
  1815.             for i,v in pairs(Rocks) do
  1816.                 CParts[#CParts+1] = {v,tick()}
  1817.             end
  1818.             for i,v in pairs(Parts) do
  1819.                 v:Destroy()
  1820.             end
  1821.             Parts = nil
  1822.             while true do
  1823.                 local t = tick()
  1824.                 local p = nil
  1825.                 for i,v in pairs(CParts) do
  1826.                     if t-v[2] > 4 then
  1827.                         v[1].Transparency = v[1].Transparency+0.05
  1828.                         if v[1].Transparency >= 1 then
  1829.                             v[1]:Destroy()
  1830.                             CParts[i] = nil
  1831.                         end
  1832.                     end
  1833.                     p = v
  1834.                 end
  1835.                 if p == nil then break end
  1836.                 wait(0.002)
  1837.             end
  1838.             for i,v in pairs(CParts) do
  1839.                 v:Destroy()
  1840.             end
  1841.             CParts = {}
  1842.         end)
  1843.         for i = 1, 20 do
  1844.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1845.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1846.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1847.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1848.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1849.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1850.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1851.             if Debounces.on == false then break end
  1852.             wait()
  1853.         end
  1854.     if Debounces.CanAttack == false then
  1855.         Debounces.CanAttack = true
  1856.         Debounces.on = false
  1857.         Debounces.NoIdl = false
  1858.             end
  1859.         end
  1860.     end
  1861. end)
  1862. ----------------------------------------------------
  1863. mouse.KeyDown:connect(function(key)
  1864.     if key == "e" then
  1865.         if Debounces.CanAttack == true then
  1866.         Debounces.CanAttack = false
  1867.         Debounces.on = true
  1868.         Debounces.NoIdl = true
  1869.         for i = 1, 10 do
  1870.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1871.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1872.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1873.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1874.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1875.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1876.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1877.         if Debounces.on == false then break end
  1878.             wait()
  1879.         end
  1880.         local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1881.         local rng = Instance.new("Part", char.Absolution.Handle)
  1882.         rng.Anchored = true
  1883.         rng.BrickColor = BrickColor.new("Bright yellow")
  1884.         rng.CanCollide = true
  1885.         rng.FormFactor = 3
  1886.         rng.Name = "Ring"
  1887.         rng.Size = Vector3.new(20, 10, 20)
  1888.         rng.CanCollide = false
  1889.         rng.Transparency = 0.35
  1890.         rng.TopSurface = 0
  1891.         rng.BottomSurface = 0
  1892.         rng.CFrame = HandCF
  1893.         local rngm = Instance.new("SpecialMesh", rng)
  1894.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1895.         rngm.Scale = Vector3.new(1, 1, 2)
  1896.             x = Instance.new("Sound", hed)
  1897.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1898.             x.Looped = false
  1899.             x.Pitch = .7
  1900.             x.Volume = 1
  1901.             x1 = Instance.new("Sound", hed)
  1902.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1903.             x1.Looped = false
  1904.             x1.Pitch = .7
  1905.             x1.Volume = 1
  1906.             x:Play()
  1907.             x1:Play()
  1908.             rngto = rng.Touched:connect(function(ht)
  1909.             hit = ht.Parent
  1910.             if ht and hit:IsA("Model") then
  1911.                     if hit:FindFirstChild("Humanoid") then
  1912.                         if hit.Name ~= p.Name then
  1913.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1914.                                     Debounces.Slashed = true]]--
  1915.                                     local damfam = 999999
  1916.                                     hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1917.                                     local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1918.                                     MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1919.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1920.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -420
  1921.                                     --Debounces.Slashed = false
  1922.                             --end
  1923.                         end
  1924.                     end
  1925.             elseif ht and hit:IsA("Hat") then
  1926.                 if hit.Parent.Name ~= p.Name then
  1927.                     if hit.Parent:FindFirstChild("Humanoid") then
  1928.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1929.                                     Debounces.Slashed = true]]--
  1930.                                     local damfam = 300
  1931.                                     hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1932.                                     local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1933.                                     MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1934.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1935.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1936.                         --Debounces.Slashed = false
  1937.                     end
  1938.                 end
  1939.             end    
  1940.         end)
  1941.                 coroutine.wrap(function()
  1942.                 for i = 1, 60, 2 do
  1943.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1944.                 rng.Size = rngm.Scale
  1945.                 rng.CFrame = HandCF
  1946.                 rng.Transparency = i/60
  1947.                 wait()
  1948.                 end
  1949.                 wait()
  1950.                 rng:Destroy()
  1951.                 end)()
  1952.         for i = 1, 18 do
  1953.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1954.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1955.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1956.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1957.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1958.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1959.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1960.         if Debounces.on == false then break end
  1961.             wait()
  1962.         end
  1963.         x:Destroy()
  1964.         x1:Destroy()
  1965.     if Debounces.CanAttack == false then
  1966.         Debounces.CanAttack = true
  1967.         Debounces.on = false
  1968.         Debounces.NoIdl = false
  1969.             end
  1970.         end
  1971.     end
  1972. end)
  1973. ----------------------------------------------------
  1974. mouse.KeyDown:connect(function(key)
  1975.     if key == "y" then
  1976.         if Debounces.CanAttack == true then
  1977.             Debounces.CanAttack = false
  1978.             Debounces.on = true
  1979.             Debounces.NoIdl = true
  1980.                 for i = 1, 8 do
  1981.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1982.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1983.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1984.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1985.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1986.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1987.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1988.                     if Debounces.on == false then break end
  1989.                     wait()
  1990.                 end
  1991.                 x = Instance.new("Sound",char)
  1992.                 x.SoundId = "rbxassetid://228343271"
  1993.                 x.Pitch = 1
  1994.                 x.Volume = .8
  1995.                 wait(.1)
  1996.                 x:Play()
  1997.                 Debounces.on = false
  1998.                 Debounces.Here = false
  1999.                 shot = shot + 1
  2000. local rng = Instance.new("Part", char)
  2001. rng.Anchored = true
  2002. rng.BrickColor = BrickColor.new("Bright yellow")
  2003. rng.CanCollide = false
  2004. rng.FormFactor = 3
  2005. rng.Name = "Ring"
  2006. rng.Size = Vector3.new(1, 1, 1)
  2007. rng.Transparency = 0.35
  2008. rng.TopSurface = 0
  2009. rng.BottomSurface = 0
  2010. rng2 = rng:clone()
  2011. rng3 = rng2:clone()
  2012. rng4 = rng2:clone()
  2013. local rngm = Instance.new("SpecialMesh", rng)
  2014. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2015. rngm.Scale = Vector3.new(10, 10, 1)
  2016. rngm2 = rngm:clone()
  2017. rngm2.Scale = Vector3.new(5, 5, 1)
  2018. rngm3=rngm2:clone()
  2019. rngm3.Parent = rng3
  2020. rngm3.Scale = Vector3.new(8, 8, 1)
  2021. rngm4 = rngm2:clone()
  2022. rngm4.Parent = rng4
  2023. rngm4.Scale = Vector3.new(6, 6, 1)
  2024. local bem = Instance.new("Part", char)
  2025. bem.Anchored = true
  2026. bem.BrickColor = BrickColor.new("Bright yellow")
  2027. bem.CanCollide = false
  2028. bem.FormFactor = 3
  2029. bem.Name = "Beam" .. shot
  2030. bem.Size = Vector3.new(1, 1, 1)
  2031. bem.Transparency = 0.35
  2032. bem.TopSurface = 0
  2033. bem.BottomSurface = 0
  2034. local bemm = Instance.new("SpecialMesh", bem)
  2035. bemm.MeshType = 4
  2036. bemm.Scale = Vector3.new(1, 4, 4)
  2037. local out = Instance.new("Part", char)
  2038. out.Anchored = true
  2039. out.BrickColor = BrickColor.new("Bright yellow")
  2040. out.CanCollide = false
  2041. out.FormFactor = 3
  2042. out.Name = "Out"
  2043. out.Size = Vector3.new(4, 4, 4)
  2044. out.Transparency = 0.35
  2045. out.TopSurface = 0
  2046. out.BottomSurface = 0
  2047. local outm = Instance.new("SpecialMesh", out)
  2048. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2049. outm.Scale = Vector3.new(4, 4, 4)
  2050. local bnd = Instance.new("Part", char)
  2051. bnd.Anchored = true
  2052. bnd.BrickColor = BrickColor.new("Bright yellow")
  2053. bnd.CanCollide = false
  2054. bnd.FormFactor = 3
  2055. bnd.Name = "Bend"
  2056. bnd.Size = Vector3.new(1, 1, 1)
  2057. bnd.Transparency = 1
  2058. bnd.TopSurface = 0
  2059. bnd.BottomSurface = 0
  2060. local bndm = Instance.new("SpecialMesh", bnd)
  2061. bndm.MeshType = 3
  2062. bndm.Scale = Vector3.new(8, 8, 8)
  2063. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2064. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2065. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2066. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2067. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2068. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2069. Debounces.Shewt = true
  2070. coroutine.wrap(function()
  2071. for i = 1, 20, 0.2 do
  2072. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2073. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2074. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2075. rng.Transparency = i/20
  2076. rng3.Transparency = 1/16
  2077. rng4.Transparency = i/12
  2078. wait()
  2079. end
  2080. wait()
  2081. rng:Destroy()
  2082. end)()
  2083. if Debounces.Shewt == true then
  2084. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2085.     hit = ht.Parent
  2086.     if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2087.         if HasntTouched(hit.Name) == true and deb == false then
  2088.             deb = true
  2089.             coroutine.wrap(function()
  2090.                 hit:FindFirstChild("Humanoid").PlatformStand = true
  2091.                 hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2092.                 local damfam = 666
  2093.                 hit.Humanoid.Health = hit.Humanoid.Health-damfam
  2094.                 local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2095.                 MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2096.             end)()
  2097.             table.insert(Touche, hit.Name)
  2098.             deb = false
  2099.         end
  2100.     elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2101.         if HasntTouched(hit.Parent.Name) == true and deb == false then
  2102.             deb = true
  2103.             coroutine.wrap(function()
  2104.                 hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2105.                 hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2106.                 wait(1)
  2107.                 hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2108.             end)()
  2109.             table.insert(Touche, hit.Parent.Name)
  2110.             deb = false
  2111.             for i, v in pairs(Touche) do
  2112.                 print(v)
  2113.             end
  2114.         end
  2115.     end
  2116. end)
  2117. end
  2118. for i = 0, 260, 8 do
  2119.     bem.Size = Vector3.new(i, 2, 2)
  2120.     bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2121.     bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2122.     bnd.Size = Vector3.new(1,1,1)
  2123.     bndm.Scale = Vector3.new(8,8,8)
  2124.     if i % 10 == 0 then
  2125.         local newRng = rng2:Clone()
  2126.         newRng.Parent = char
  2127.         newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2128.         local newRngm = rngm2:clone()
  2129.         newRngm.Parent=newRng
  2130.         coroutine.wrap(function()
  2131.             for i = 1, 10, 0.2 do
  2132.                 newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2133.                 newRng.Transparency = i/10
  2134.                 wait()
  2135.             end
  2136.             wait()
  2137.             newRng:Destroy()
  2138.         end)()
  2139.     end
  2140. wait()
  2141. end
  2142. wait()
  2143. Debounces.Shewt = false
  2144. bem:Destroy()
  2145. out:Destroy()
  2146. bnd:Destroy()
  2147. Debounces.Ready = false
  2148. for i, v in pairs(Touche) do
  2149.     table.remove(Touche, i)
  2150. end
  2151. wait()
  2152. table.insert(Touche, char.Name)
  2153. Debounces.NoIdl = false
  2154. if Debounces.CanAttack == false then
  2155.     Debounces.CanAttack = true
  2156. end
  2157. end
  2158. end
  2159. end)
  2160. ----------------------------------------------------
  2161. sidz = {"231917888", "231917845", "231917806"}
  2162. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2163. mouse.KeyDown:connect(function(key)
  2164.     if key == "f" then
  2165.         if Debounces.CanAttack == true then
  2166.             Debounces.CanAttack = false
  2167.             Debounces.on = true
  2168.             Debounces.NoIdl = true
  2169.                 for i = 1, 5 do
  2170.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2171.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2172.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2173.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2174.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2175.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2176.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2177.                     if Debounces.on == false then break end
  2178.                     wait()
  2179.                 end
  2180.                 z = Instance.new("Sound",char)
  2181.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2182.                 z.Pitch = ptz[math.random(1,#ptz)]
  2183.                 z.Volume = 1
  2184.                 z1 = Instance.new("Sound",char)
  2185.                 z1.SoundId = z.SoundId
  2186.                 z1.Pitch = z.Pitch
  2187.                 z1.Volume = 1
  2188.                 wait(1)
  2189.                 z:Play()
  2190.                 z1:Play()
  2191.                 chatServ:Chat(hed, "Die!", 2)
  2192.                 Stomp()
  2193.                 for i = 1, 10 do
  2194.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2195.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2196.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2197.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2198.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2199.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2200.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2201.                     if Debounces.on == false then break end
  2202.                     wait()
  2203.                 end
  2204.         if Debounces.CanAttack == false then
  2205.             Debounces.CanAttack = true
  2206.             Debounces.on = false
  2207.             Debounces.NoIdl = false
  2208.             end
  2209.         end
  2210.     end
  2211. end)    
  2212. ----------------------------------------------------
  2213. mouse.KeyDown:connect(function(key)
  2214.     if key == "g" then
  2215.         if Debounces.CanAttack == true then
  2216.         Debounces.CanAttack = false
  2217.         Debounces.on = true
  2218.         Debounces.NoIdl = true
  2219.         chrg = lleg.Touched:connect(function(ht)
  2220.         hit = ht.Parent
  2221.             if ht and hit:IsA("Model") then
  2222.                     if hit:FindFirstChild("Humanoid") then
  2223.                         if hit.Name ~= p.Name then
  2224.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2225.                                     Debounces.Slashed = true]]--
  2226.                                     local damfam = 666
  2227.                                     hit.Humanoid.Health = hit.Humanoid.Health-damfam
  2228.                                     local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2229.                                     MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2230.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2231.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -200
  2232.                                     --Debounces.Slashed = false
  2233.                             --end
  2234.                         end
  2235.                     end
  2236.             elseif ht and hit:IsA("Hat") then
  2237.                 if hit.Parent.Name ~= p.Name then
  2238.                     if hit.Parent:FindFirstChild("Humanoid") then
  2239.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2240.                                     Debounces.Slashed = true]]--
  2241.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2242.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2243.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -200
  2244.                         --Debounces.Slashed = false
  2245.                     end
  2246.                 end
  2247.             end    
  2248.         end)
  2249.         for i = 1, 14 do
  2250.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2251.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2252.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2253.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2254.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2255.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2256.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2257.             if Debounces.on == false then break end
  2258.             wait()
  2259.         end
  2260.         charge()
  2261.         chatServ:Chat(hed, "Hurrah!", 2)
  2262.         z = Instance.new("Sound",char)
  2263.         z.SoundId = "rbxassetid://200632875"
  2264.         z.Volume = 1
  2265.         z.Pitch = .8
  2266.         z1 = Instance.new("Sound",char)
  2267.         z1.SoundId = "rbxassetid://200632875"
  2268.         z1.Volume = 1
  2269.         z1.Pitch = .9
  2270.         z:Play()
  2271.         z1:Play()
  2272.         wait(1)
  2273.         z:Destroy()
  2274.         z1:Destroy()
  2275.         chrg:disconnect()
  2276.         if Debounces.CanAttack == false then
  2277.             Debounces.CanAttack = true
  2278.             Debounces.on = false
  2279.             Debounces.NoIdl = false
  2280.             end
  2281.         end
  2282.     end
  2283. end)
  2284. ----------------------------------------------------
  2285. mouse.KeyDown:connect(function(key)
  2286.     if key == "h" then
  2287.             if Debounces.CanJoke == true then
  2288.                 Debounces.CanJoke = false
  2289.                 z = Instance.new("Sound", workspace)
  2290.                 z.SoundId = "rbxassetid://135017755"
  2291.                 z.Pitch = 1
  2292.                 z.Volume = 5
  2293.                 wait()
  2294.                 z:Play()
  2295.                 chatServ:Chat(hed, "How does it feel", 2)
  2296.                 wait(1.4)
  2297.                 chatServ:Chat(hed, "Knowing you have failed", 2)
  2298.                 wait(2)
  2299.                 chatServ:Chat(hed, "Those who depended on you?", 2)
  2300.                 wait(2)
  2301.                 z:Destroy()
  2302.             if Debounces.CanJoke == false then
  2303.                 Debounces.CanJoke = true
  2304.             end
  2305.         end
  2306.     end
  2307. end)
  2308. ----------------------------------------------------
  2309. mouse.KeyDown:connect(function(key)
  2310.     if key == "j" then
  2311.             if Debounces.CanJoke == true then
  2312.                 Debounces.CanJoke = false
  2313.                 z = Instance.new("Sound",char)
  2314.                 z.SoundId = "rbxassetid://135017578"
  2315.                 chatServ:Chat(hed, "Can you feel your death approaching?", 2)
  2316.                 z.Pitch = .76
  2317.                 z.Volume = 5
  2318.                 wait()
  2319.                 z:Play()
  2320.                 wait(4)
  2321.                 z:Destroy()
  2322.             if Debounces.CanJoke == false then
  2323.                 Debounces.CanJoke = true
  2324.             end
  2325.         end
  2326.     end
  2327. end)
  2328. ----------------------------------------------------
  2329. mouse.KeyDown:connect(function(key)
  2330.     if key == "k" then
  2331.             if Debounces.CanJoke == true then
  2332.                 Debounces.CanJoke = false
  2333.                 z = Instance.new("Sound", workspace)
  2334.                 z.SoundId = "rbxassetid://135014184"
  2335.                 z.Pitch = 1
  2336.                 z.Volume = 5
  2337.                 wait()
  2338.                 z:Play()
  2339.                 chatServ:Chat(hed, "All that you have known", 2)
  2340.                 wait(2.5)
  2341.                 chatServ:Chat(hed, "All that you have ever loved", 2)
  2342.                 wait(2.5)
  2343.                 chatServ:Chat(hed, "Shall die along with you!", 2)
  2344.                 wait(2.5)
  2345.                 z.Volume = 0
  2346.                 z:Destroy()
  2347.             if Debounces.CanJoke == false then
  2348.                 Debounces.CanJoke = true
  2349.             end
  2350.         end
  2351.     end
  2352. end)
  2353. ----------------------------------------------------
  2354. mouse.KeyDown:connect(function(key)
  2355.     if key == "x" then
  2356.         if Debounces.CanAttack == true then
  2357.             Debounces.CanAttack = false
  2358.             Debounces.NoIdl = true
  2359.             Debounces.on = true
  2360.             Debounces.ks = true
  2361.         for i = 1, 5 do
  2362.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2363.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2364.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2365.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2366.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2367.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2368.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2369.             if Debounces.on == false then break end
  2370.             wait()
  2371.         end
  2372.         z = Instance.new("Sound",hed)
  2373.         z.SoundId = "rbxassetid://169445092"
  2374.         z.Volume = 1
  2375.         wait(0.1)
  2376.         z:Play()
  2377.         kik = rleg.Touched:connect(function(ht)
  2378.         hit = ht.Parent
  2379.             if ht and hit:IsA("Model") then
  2380.                     if hit:FindFirstChild("Humanoid") then
  2381.                         if hit.Name ~= p.Name then
  2382.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2383.                                     Debounces.Slashed = true]]--
  2384.                                     if Debounces.ks==true then
  2385.                                     z = Instance.new("Sound",hed)
  2386.                                     z.SoundId = "rbxassetid://169380525"
  2387.                                     z.Volume = 1
  2388.                                     z:Play()
  2389.                                     Debounces.ks=false
  2390.                                     end
  2391.                                     local damfam = 1
  2392.                                     hit.Humanoid.Health = hit.Humanoid.Health-damfam
  2393.                                     local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2394.                                     MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2395.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2396.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -7000
  2397.                             --Debounces.Slashed = false
  2398.                         --end
  2399.                     end
  2400.                 end
  2401.             elseif ht and hit:IsA("Hat") then
  2402.                 if hit.Parent.Name ~= p.Name then
  2403.                     if hit.Parent:FindFirstChild("Humanoid") then
  2404.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2405.                                     Debounces.Slashed = true]]--
  2406.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2407.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2408.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -00
  2409.                             --Debounces.Slashed = false
  2410.                         --end
  2411.                     end
  2412.                 end
  2413.             end    
  2414.         end)
  2415.         chatServ:Chat(hed, "Outta my way!", 2)
  2416.         for i = 1, 8 do
  2417.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2418.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2419.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2420.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2421.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2422.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2423.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2424.             if Debounces.on == false then break end
  2425.             wait()
  2426.         end
  2427.         kik:disconnect()
  2428.         if Debounces.CanAttack == false then
  2429.             Debounces.CanAttack = true
  2430.             Debounces.on = false
  2431.             Debounces.NoIdl = false
  2432.             end
  2433.         end
  2434.     end
  2435. end)
  2436. ----------------------------------------------------
  2437. local slow = false
  2438. mouse.KeyDown:connect(function(key)
  2439.     if key == "n" then
  2440.         if not slow then
  2441.             slow = true
  2442.             hum.WalkSpeed = 8
  2443.         else
  2444.             slow = false
  2445.             hum.WalkSpeed = 80
  2446.         end
  2447.     end
  2448. end)
  2449.  
  2450. mouse.KeyDown:connect(function(key)
  2451.     if key == "c" then
  2452.         if Debounces.CanAttack == true then
  2453.             Debounces.CanAttack = false
  2454.             Debounces.NoIdl = true
  2455.             Debounces.on = true
  2456.             SIDZ = {"231917744", "231917742"}
  2457.             PTZ = {0.7, 0.8, 0.9, 1}
  2458.                 for i = 1, 20 do
  2459.                     wait()
  2460.                         for i,v in pairs(char.Absolution:children()) do
  2461.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2462.                         v.Transparency = v.Transparency + 0.05
  2463.                         end
  2464.                     end
  2465.                 end
  2466.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2467.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2468.                         local List = {}
  2469.                         for i,v in pairs(workspace:GetChildren())do
  2470.                             if v:IsA("Model")then
  2471.                                 if v:findFirstChild("Torso")then
  2472.                                     if v ~= char then
  2473.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2474.                                             table.insert(List,v)
  2475.                                         end
  2476.                                     end
  2477.                                 end
  2478.                             end
  2479.                         end
  2480.                     return List
  2481.                 end
  2482.                 GroundPound()
  2483.                 for i = 1, 5 do
  2484.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2485.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2486.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2487.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2488.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2489.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2490.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2491.                     if Debounces.on == false then break end
  2492.                     wait()
  2493.                 end
  2494.                 GroundPound()
  2495.                 for i = 1, 5 do
  2496.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2497.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2498.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2499.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2500.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2501.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2502.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2503.                     if Debounces.on == false then break end
  2504.                     wait()
  2505.                 end
  2506.                 GroundPound()
  2507.                 for i = 1, 5 do
  2508.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2509.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2510.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2511.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2512.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2513.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2514.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2515.                     if Debounces.on == false then break end
  2516.                     wait()
  2517.                 end
  2518.                 GroundPound()
  2519.                 for i = 1, 5 do
  2520.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2521.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2522.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2523.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2524.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2525.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2526.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2527.                     if Debounces.on == false then break end
  2528.                     wait()
  2529.                 end
  2530.                 GroundPound()
  2531.                 for i = 1, 5 do
  2532.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2533.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2534.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2535.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2536.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2537.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2538.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2539.                     if Debounces.on == false then break end
  2540.                     wait()
  2541.                 end
  2542.                 GroundPound()
  2543.                 for i = 1, 5 do
  2544.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2545.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2546.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2547.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2548.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2549.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2550.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2551.                     if Debounces.on == false then break end
  2552.                     wait()
  2553.                 end
  2554.                 for i = 1, 8 do
  2555.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2556.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2557.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2558.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2559.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2560.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2561.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2562.                     if Debounces.on == false then break end
  2563.                     wait()
  2564.                 end
  2565.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2566.                     if v:FindFirstChild('Humanoid') then
  2567.                         local damfam = math.random(9000,99999)
  2568.                         v.Humanoid.Health = v.Humanoid.Health-damfam
  2569.                         local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2570.                         MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2571.                         v.Humanoid.PlatformStand = true
  2572.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2573.                     end
  2574.                 end
  2575.                 x = Instance.new("Sound",char)
  2576.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2577.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2578.                 x.Volume = 1
  2579.                 wait(0.1)
  2580.                 x:Play()
  2581.                 Crater(hed,20)
  2582.                 for i = 1, 6 do
  2583.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2584.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2585.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2586.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2587.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2588.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2589.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2590.                     if Debounces.on == false then break end
  2591.                     wait()
  2592.                 end
  2593.             if Debounces.CanAttack == false then
  2594.                 Debounces.CanAttack = true
  2595.                 Debounces.on = false
  2596.                 Debounces.NoIdl = false
  2597.                 for i = 1, 20 do
  2598.                     wait()
  2599.                         for i,v in pairs(char.Absolution:children()) do
  2600.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2601.                         v.Transparency = v.Transparency - 0.05
  2602.                         end
  2603.                     end
  2604.                 end
  2605.             end
  2606.         end
  2607.     end
  2608. end)
  2609. ----------------------------------------------------176349813
  2610. mouse.KeyDown:connect(function(key)
  2611.     if key == "b" then
  2612.         hum.WalkSpeed = 0.01
  2613.         if Debounces.CanAttack == true then
  2614.             Debounces.CanAttack = false
  2615.             Debounces.NoIdl = true
  2616.             Debounces.on = true
  2617.             for i = 1,5 do
  2618.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2619.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2620.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2621.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2622.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2623.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2624.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2625.             if Debounces.on == false then break end
  2626.             wait()
  2627.             end
  2628.         wait(1)
  2629.         v = Instance.new("Sound")
  2630.         v.SoundId = "rbxassetid://528145698"
  2631.         v.Parent = char
  2632.         v.Looped = false
  2633.         v.Pitch = 1.04
  2634.         v.Volume = 7
  2635.         wait(0.1)
  2636.         v:Play()
  2637.        
  2638.         if Daytime == true then
  2639.             Daytime = false
  2640.             l.TimeOfDay = 24
  2641.         else
  2642.             Daytime = true
  2643.             l.TimeOfDay = 12
  2644.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2645.         end
  2646.        
  2647.             local Shockwave = function()
  2648.                 local rng1 = Instance.new("Part", char)
  2649.                 rng1.Anchored = true
  2650.                 rng1.BrickColor = BrickColor.new("Bright yellow")
  2651.                 rng1.Material = "Neon"
  2652.                 rng1.CanCollide = false
  2653.                 rng1.FormFactor = 3
  2654.                 rng1.Name = "Ring"
  2655.                 rng1.Size = Vector3.new(1, 1, 1)
  2656.                 rng1.Transparency = 0.35
  2657.                 rng1.TopSurface = 0
  2658.                 rng1.BottomSurface = 0
  2659.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2660.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2661.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2662.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2663.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2664.                 Wave.Name = "Shockwave"
  2665.                 Wave.BrickColor = BrickColor.new("Bright yellow")
  2666.                 Wave.Material = "Neon"
  2667.                 Wave.Size = Vector3.new(1, 1, 1)
  2668.                 Wave.Shape = "Ball"
  2669.                 Wave.CanCollide = false
  2670.                 Wave.Anchored = true
  2671.                 Wave.TopSurface = 0
  2672.                 Wave.BottomSurface = 0
  2673.                 Wave.Touched:connect(function(hit)
  2674.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2675.                         local Occlude = true
  2676.                         local NotOccludes = {
  2677.                             char.Name;
  2678.                             "Wings";
  2679.                             "Scythe";
  2680.                             "Thingy";
  2681.                             "Thingy2"; -- put all of the names in a table pls
  2682.                         }
  2683.                         for i,v in pairs(NotOccludes) do
  2684.                             if hit.Parent.Name == v then
  2685.                                 Occlude = false
  2686.                             end
  2687.                         end
  2688.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2689.                         if Occlude then
  2690.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 10000
  2691.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -12000
  2692.                         end
  2693.                     end
  2694.                 end)
  2695.                
  2696.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2697.                
  2698.                 coroutine.wrap(function()
  2699.                     for i = 1, 5, 0.2 do
  2700.                         rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2701.                         rng1.Transparency = i/20
  2702.                     wait()
  2703.                     end
  2704.                     wait()
  2705.                     rng1:Destroy()
  2706.                 end)()
  2707.                
  2708.                 Delay(0, function()
  2709.  
  2710.                     if Daytime == false then
  2711.                        for i = 1, 50, 5 do
  2712.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2713.                             Wave.CFrame = char.Torso.CFrame
  2714.                             local t = i / 50
  2715.                             Wave.Transparency = t
  2716.                             wait()
  2717.                         end
  2718.                     else
  2719.                         for i = 1, 50, 5 do
  2720.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2721.                             Wave.CFrame = char.Torso.CFrame
  2722.                             local t = i / 50
  2723.                             Wave.Transparency = t
  2724.                             wait()
  2725.                         end
  2726.                     end
  2727.                     Wave:Destroy()
  2728.                 end)
  2729.                 Delay(0, function()
  2730.                     while wait() do
  2731.                         if Wave ~= nil then
  2732.                             Wave.CFrame = char.Torso.CFrame
  2733.                         else
  2734.                             break
  2735.                         end
  2736.                     end
  2737.                 end)
  2738.             end
  2739.         Shockwave()
  2740.         for i = 1, 5 do
  2741.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2742.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2743.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2744.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2745.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2746.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2747.             if Debounces.on == false then break end
  2748.             wait()
  2749.         end
  2750.         for i = 1, 5 do
  2751.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2752.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2753.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2754.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2755.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2756.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2757.             if Debounces.on == false then break end
  2758.             wait()
  2759.         end
  2760.         for i = 1, 5 do
  2761.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2762.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2763.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2764.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2765.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2766.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2767.             if Debounces.on == false then break end
  2768.             wait()
  2769.         end
  2770.         for i = 1, 5 do
  2771.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2772.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2773.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2774.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2775.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2776.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2777.             if Debounces.on == false then break end
  2778.             wait()
  2779.         end
  2780.         for i = 1, 5 do
  2781.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2782.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2783.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2784.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2785.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2786.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2787.             if Debounces.on == false then break end
  2788.             wait()
  2789.         end
  2790.         for i = 1, 5 do
  2791.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2792.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2793.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2794.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2795.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2796.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2797.             if Debounces.on == false then break end
  2798.             wait()
  2799.         end
  2800.         wait(.5)
  2801.         Debounces.NoIdl = false
  2802.         hum.WalkSpeed = 80
  2803.         Debounces.on = false
  2804.         wait()
  2805.         if Debounces.CanAttack == false then
  2806.             Debounces.CanAttack = true
  2807.             v:Destroy()
  2808.             end
  2809.         end
  2810.     end
  2811. end)
  2812. ----------------------------------------------------
  2813. mouse.KeyDown:connect(function(key)
  2814.     if key == "m" then
  2815. hum.WalkSpeed = 0
  2816.         if Debounces.CanAttack == true then
  2817.         chatServ:Chat(hed, "Ha!", 2)
  2818.         Debounces.CanAttack = false
  2819.         Debounces.on = true
  2820.         Debounces.NoIdl = true
  2821.             --[[x = Instance.new("Sound",char)
  2822.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2823.             x.Looped = false
  2824.             x.Pitch = 1.1
  2825.             x.Volume = 1
  2826.             x:Play()
  2827.             x2 = Instance.new("Sound",char)
  2828.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2829.             x2.Looped = false
  2830.             x2.Pitch = .7
  2831.             x2.Volume = 1
  2832.             wait(.1)
  2833.             x:Play()
  2834.             x2:Play()
  2835.         for i = 1, 20 do
  2836.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2837.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2838.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2839.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2840.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2841.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2842.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2843.             if Debounces.on == false then break end
  2844.                 wait()
  2845.             x:Destroy()
  2846.             x2:Destroy()
  2847.             end
  2848.             wait(1)]]--
  2849.         local rng = Instance.new("Part", char)
  2850.         rng.Anchored = true
  2851.         rng.BrickColor = BrickColor.new("Bright yellow")
  2852.         rng.CanCollide = false
  2853.         rng.FormFactor = 3
  2854.         rng.Name = "Ring"
  2855.         rng.Size = Vector3.new(1, 1, 1)
  2856.         rng.Transparency = 0.35
  2857.         rng.TopSurface = 0
  2858.         rng.BottomSurface = 0
  2859.         rng.Position = torso.Position - Vector3.new(0,2,0)
  2860.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2861.         local rngm = Instance.new("SpecialMesh", rng)
  2862.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2863.         rngm.Scale = Vector3.new(1, 1, 2)
  2864.             x = Instance.new("Sound",char)
  2865.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2866.             x.Looped = false
  2867.             x.Pitch = .7
  2868.             x.Volume = 1
  2869.             x:Play()
  2870.                 coroutine.wrap(function()
  2871.                 for i = 1, 60, 2 do
  2872.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2873.                 rng.Transparency = i/60
  2874.                 wait()
  2875.                 end
  2876.                 wait()
  2877.                 rng:Destroy()
  2878.                 end)()
  2879.             hum.WalkSpeed = 300
  2880.         BV = Instance.new("BodyVelocity", torso)
  2881.         BV.maxForce = Vector3.new(0,20000000,0)
  2882.         BV.P = 100000
  2883.         BV.velocity = Vector3.new(0,800,0)
  2884.     for i = 1, 20 do
  2885.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2886.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2887.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2888.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2889.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2890.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2891.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2892.         if Debounces.on == false then break end
  2893.         wait()
  2894.     end
  2895. x:Destroy()
  2896. BV:Destroy()
  2897.     --[[for i = 1, 30 do
  2898.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2899.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2900.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2901.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2902.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2903.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2904.         if Debounces.on == false then break end
  2905.         wait()
  2906.     end]]--
  2907. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2908.     for i = 1, 20 do
  2909.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2910.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2911.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2912.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2913.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2914.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2915.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2916.         if Debounces.on == false then break end
  2917.         wait()
  2918.     end
  2919. end
  2920. Debounces.on = false
  2921. Debounces.NoIdl = false
  2922. local ry,ht,ps=nil,nil,nil
  2923. while ht==nil do
  2924.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2925.     wait()
  2926. end
  2927. z = Instance.new("Sound",char)
  2928. z.SoundId = "rbxassetid://142070127"
  2929. z.Volume = 1
  2930. wait(.1)
  2931. z:Play()
  2932. Landing()
  2933. hum.WalkSpeed = 80
  2934. if Debounces.CanAttack == false then
  2935. Debounces.CanAttack = true
  2936. end
  2937. end
  2938. end
  2939. end)
  2940. ----------------------------------------------------
  2941. mouse.KeyDown:connect(function(key)
  2942.     if key == "l" then
  2943.             if Debounces.CanJoke == true then
  2944.                 Debounces.CanJoke = false
  2945.                 z = Instance.new("Sound", workspace)
  2946.                 z.SoundId = "rbxassetid://415859013"
  2947.                 z.Pitch = 0.8
  2948.                 z.Volume = 5
  2949.                 wait()
  2950.                 z:Play()
  2951.                 chatServ:Chat(hed, "Pathetic.", 2)
  2952.                 wait(2)
  2953.                 z:Destroy()
  2954.             if Debounces.CanJoke == false then
  2955.                 Debounces.CanJoke = true
  2956.             end
  2957.         end
  2958.     end
  2959. end)
  2960. ----------------------------------------------------
  2961. Grab = false
  2962. mouse.KeyDown:connect(function(key)
  2963.     if key == "z" then
  2964.         Debounces.on = true
  2965.         Debounces.NoIdl = true
  2966.         if Grab == false then
  2967.         chatServ:Chat(hed, "Come here..", 2)
  2968.         gp = nil
  2969.         con1=larm.Touched:connect(function(hit) -- this is grab
  2970.             ht = hit.Parent
  2971.             hum1=ht:FindFirstChild('Humanoid')
  2972.             if hum1 ~= nil then
  2973.                 chatServ:Chat(hed, "Gotcha!", 2)
  2974.                 hum1.PlatformStand=true
  2975.                 gp = ht
  2976.                 Grab = true
  2977.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2978.                 asd.Parent = larm
  2979.                 asd.Name = "asd"
  2980.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2981.             elseif hum1 == nil then
  2982.                 con1:disconnect()
  2983.                 wait() return
  2984.             end
  2985.         end)
  2986.         for i = 1, 18 do
  2987.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2988.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2989.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2990.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2991.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2992.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2993.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2994.             if Debounces.on == false then break end
  2995.             wait()
  2996.         end
  2997.     con1:disconnect()
  2998.     Debounces.on = false
  2999.     Debounces.NoIdl = false
  3000.     elseif Grab == true then
  3001.         Grab = false
  3002.     for i = 1, 20 do
  3003.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3004.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3005.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3006.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3007.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3008.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3009.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3010.         if Debounces.on == false then end
  3011.         wait()
  3012.     end
  3013.     chatServ:Chat(hed, "Bye-bye!", 2)
  3014.         if gp ~= nil then
  3015.         for i,v in pairs(larm:GetChildren()) do
  3016.             if v.Name == "asd" and v:IsA("Weld") then
  3017.                 v:Remove()
  3018.             end
  3019.         end
  3020.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3021.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  3022.         bv.P = 125000
  3023.         bv.velocity = char.HumanoidRootPart.CFrame.lookVector * 200
  3024.         for i = 1, 12 do
  3025.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3026.             if Debounces.on == false then end
  3027.             wait()
  3028.         end
  3029.         ht=nil
  3030.         Spawn(function()
  3031.             wait(0.5)
  3032.             bv:Destroy()
  3033.         end)
  3034.         Debounces.on = false
  3035.         Debounces.NoIdl = false
  3036.         elseif ht == nil then wait()
  3037.         Grab = false
  3038.         Debounces.on = false
  3039.         Debounces.NoIdl = false
  3040.             end
  3041.         end
  3042.     end
  3043. end)
  3044. ----------------------------------------------------
  3045. ----------------------------------------------------
  3046. local animpose = "Idle"
  3047. local lastanimpose = "Idle"
  3048. local sine = 0
  3049. local change = 1
  3050. local val = 0
  3051. local ffing = false
  3052. ----------------------------------------------------
  3053. --[[x = Instance.new("Sound", char)
  3054. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3055. x.Looped = true
  3056. x.Volume = 1
  3057. x.Pitch = 1
  3058. local footsteps = false]]--
  3059. -------------------------------
  3060. game:GetService("RunService").RenderStepped:connect(function()
  3061. --[[if char.Humanoid.Jump == true then
  3062. jump = true
  3063. else
  3064. jump = false
  3065. end]]
  3066. char.Humanoid.FreeFalling:connect(function(f)
  3067. if f then
  3068. ffing = true
  3069. else
  3070. ffing = false
  3071. end
  3072. end)
  3073. sine = sine + change
  3074. if jumpn == true then
  3075. animpose = "Jumping"
  3076. elseif ffing == true then
  3077. animpose = "Freefalling"
  3078. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3079. animpose = "Idle"
  3080. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3081. animpose = "Walking"
  3082. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3083. animpose = "Running"
  3084. end
  3085. if animpose ~= lastanimpose then
  3086. sine = 0
  3087. if Debounces.NoIdl == false then
  3088. if animpose == "Idle" then
  3089. for i = 1, 2 do
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3096. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3097. end
  3098. elseif animpose == "Walking" then
  3099. for i = 1, 2 do
  3100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3106. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3107. end
  3108. elseif animpose == "Running" then
  3109. for i = 1, 2 do
  3110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3115. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3116. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3117. end
  3118. wait()
  3119. end
  3120. else
  3121. end
  3122. end
  3123. lastanimpose = animpose
  3124. if Debounces.NoIdl == false then
  3125. if animpose == "Idle" then
  3126. if stanceToggle == "Normal" then
  3127. change = 0.5
  3128. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3129. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3130. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3131. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3132. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3133. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3134. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3135. elseif stanceToggle == "Sitting" then
  3136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3142. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3143. end
  3144. elseif animpose == "Walking" then
  3145. if stanceToggle == "Normal" then
  3146. change = 1
  3147. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3148. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3149. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3150. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3151. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3153. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3154. end
  3155. elseif animpose == "Running" then
  3156. change = 1
  3157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3163. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3164. end
  3165. end
  3166. end)
  3167. hed.Transparency = 1
  3168.  
  3169. local Player = game:service("Players").LocalPlayer
  3170.  
  3171. local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
  3172.  
  3173.  
  3174. -------------------------------------------------------------------------------------
  3175. -------------------------------------------------------------------------------------
  3176.  
  3177. local Color = ColorSequence.new(Color3.new(0,0,255), Color3.new(255,255,255))
  3178.  
  3179. local Num = 0.5
  3180.  
  3181. local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
  3182. local Size = 0.8
  3183. local Rate = 300
  3184. -------------------------------------------------------------------------------------
  3185. local Player = game:service'Players'.LocalPlayer
  3186. local Character = Player.Character
  3187. Torso = Character:WaitForChild'Torso'
  3188.  
  3189. local Wing1 = Instance.new("Part",Character)
  3190. Wing1.FormFactor = Enum.FormFactor.Custom
  3191. Wing1.Size = Vector3.new(.2, .2, .2)
  3192. Wing1.Name = "WIng_1"
  3193.  
  3194. local fire = Instance.new("ParticleEmitter", Wing1)
  3195. fire.VelocitySpread = 0
  3196. fire.Lifetime = NumberRange.new(2)
  3197. fire.Acceleration = Vector3.new(0, 2, 2)
  3198. fire.RotSpeed = NumberRange.new(10)
  3199. fire.Rate = Rate
  3200. fire.Rotation = NumberRange.new(151515)
  3201. fire.Name = "Fire"
  3202. fire.LightEmission = 0.78
  3203. fire.LockedToPart = true
  3204. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3205. fire.Color = Color
  3206. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3207.  
  3208. local Wing2 = Wing1:Clone()
  3209. Wing2.Parent = Torso
  3210. local x,y,z = 0,-1,-6
  3211.  
  3212. Wld = function(a,b,cf)
  3213. local Weld = Instance.new('Weld',a)
  3214. Weld.Part0 = a
  3215. Weld.Part1 = b
  3216. Weld.C1 = cf
  3217. return Weld
  3218. end
  3219.  
  3220. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  3221. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  3222.  
  3223.  
  3224. game:service'RunService'.Stepped:connect(function()
  3225. --z = 6+math.sin(tick()*2)
  3226. y = -1+math.sin(tick()*Num)*Num2
  3227. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3228. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3229. end)
  3230. ------------------------------------------------------------------------------------------------
  3231. local Player = game:service'Players'.LocalPlayer
  3232. local Character = Player.Character
  3233. Torso = Character:WaitForChild'Torso'
  3234.  
  3235. local Wing1 = Instance.new("Part",Character)
  3236. Wing1.FormFactor = Enum.FormFactor.Custom
  3237. Wing1.Size = Vector3.new(.2, .2, .2)
  3238. Wing1.Name = "WIng_1"
  3239.  
  3240. local fire = Instance.new("ParticleEmitter", Wing1)
  3241. fire.VelocitySpread = 0
  3242. fire.Lifetime = NumberRange.new(2.5)
  3243. fire.Acceleration = Vector3.new(0, 4, 4)
  3244. fire.RotSpeed = NumberRange.new(10)
  3245. fire.Rate = Rate
  3246. fire.Rotation = NumberRange.new(151515)
  3247. fire.Name = "Fire"
  3248. fire.LightEmission = 0.78
  3249. fire.LockedToPart = true
  3250. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3251. fire.Color = Color
  3252. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3253.  
  3254. local Wing2 = Wing1:Clone()
  3255. Wing2.Parent = Torso
  3256. local x,y,z = 0,-1,-6
  3257.  
  3258. Wld = function(a,b,cf)
  3259. local Weld = Instance.new('Weld',a)
  3260. Weld.Part0 = a
  3261. Weld.Part1 = b
  3262. Weld.C1 = cf
  3263. return Weld
  3264. end
  3265.  
  3266. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  3267. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  3268.  
  3269. print'Loaded'
  3270.  
  3271. game:service'RunService'.Stepped:connect(function()
  3272. --z = 6+math.sin(tick()*2)
  3273. y = -1+math.sin(tick()*Num)*Num2
  3274. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3275. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3276. end)
  3277.  
  3278. ------------------------------------------------------------------------------------------------
  3279. local Player = game:service'Players'.LocalPlayer
  3280. local Character = Player.Character
  3281. Torso = Character:WaitForChild'Torso'
  3282.  
  3283. local Wing1 = Instance.new("Part",Character)
  3284. Wing1.FormFactor = Enum.FormFactor.Custom
  3285. Wing1.Size = Vector3.new(.2, .2, .2)
  3286. Wing1.Name = "WIng_1"
  3287.  
  3288. local fire = Instance.new("ParticleEmitter", Wing1)
  3289. fire.VelocitySpread = 0
  3290. fire.Lifetime = NumberRange.new(2.8)
  3291. fire.Acceleration = Vector3.new(0, 4, 4)
  3292. fire.RotSpeed = NumberRange.new(10)
  3293. fire.Rate = Rate
  3294. fire.Rotation = NumberRange.new(151515)
  3295. fire.Name = "Fire"
  3296. fire.LightEmission = 0.78
  3297. fire.LockedToPart = true
  3298. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3299. fire.Color = Color
  3300. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3301.  
  3302. local Wing2 = Wing1:Clone()
  3303. Wing2.Parent = Torso
  3304. local x,y,z = 0,-1,-6
  3305.  
  3306. Wld = function(a,b,cf)
  3307. local Weld = Instance.new('Weld',a)
  3308. Weld.Part0 = a
  3309. Weld.Part1 = b
  3310. Weld.C1 = cf
  3311. return Weld
  3312. end
  3313.  
  3314. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  3315. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  3316.  
  3317. print'Loaded'
  3318.  
  3319. game:service'RunService'.Stepped:connect(function()
  3320. --z = 6+math.sin(tick()*2)
  3321. y = -1+math.sin(tick()*Num)*Num2
  3322. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3323. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3324. end)
  3325.  
  3326. ------------------------------------------------------------------------------------------------
  3327. local Player = game:service'Players'.LocalPlayer
  3328. local Character = Player.Character
  3329. Torso = Character:WaitForChild'Torso'
  3330.  
  3331. local Wing1 = Instance.new("Part",Character)
  3332. Wing1.FormFactor = Enum.FormFactor.Custom
  3333. Wing1.Size = Vector3.new(.2, .2, .2)
  3334. Wing1.Name = "WIng_1"
  3335.  
  3336. local fire = Instance.new("ParticleEmitter", Wing1)
  3337. fire.VelocitySpread = 0
  3338. fire.Lifetime = NumberRange.new(3)
  3339. fire.Acceleration = Vector3.new(0, 4, 4)
  3340. fire.RotSpeed = NumberRange.new(10)
  3341. fire.Rate = Rate
  3342. fire.Rotation = NumberRange.new(151515)
  3343. fire.Name = "Fire"
  3344. fire.LightEmission = 0.78
  3345. fire.LockedToPart = true
  3346. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3347. fire.Color = Color
  3348. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3349.  
  3350. local Wing2 = Wing1:Clone()
  3351. Wing2.Parent = Torso
  3352. local x,y,z = 0,-1,-6
  3353.  
  3354. Wld = function(a,b,cf)
  3355. local Weld = Instance.new('Weld',a)
  3356. Weld.Part0 = a
  3357. Weld.Part1 = b
  3358. Weld.C1 = cf
  3359. return Weld
  3360. end
  3361.  
  3362. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  3363. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  3364.  
  3365. print'Loaded'
  3366.  
  3367. game:service'RunService'.Stepped:connect(function()
  3368. --z = 6+math.sin(tick()*2)
  3369. y = -1+math.sin(tick()*Num)*Num2
  3370. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3371. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3372. end)
  3373.  
  3374. ------------------------------------------------------------------------------------------------
  3375. local Player = game:service'Players'.LocalPlayer
  3376. local Character = Player.Character
  3377. Torso = Character:WaitForChild'Torso'
  3378.  
  3379. local Wing1 = Instance.new("Part",Character)
  3380. Wing1.FormFactor = Enum.FormFactor.Custom
  3381. Wing1.Size = Vector3.new(.2, .2, .2)
  3382. Wing1.Name = "WIng_1"
  3383.  
  3384. local fire = Instance.new("ParticleEmitter", Wing1)
  3385. fire.VelocitySpread = 0
  3386. fire.Lifetime = NumberRange.new(3.1)
  3387. fire.Acceleration = Vector3.new(0, 4, 4)
  3388. fire.RotSpeed = NumberRange.new(10)
  3389. fire.Rate = Rate
  3390. fire.Rotation = NumberRange.new(151515)
  3391. fire.Name = "Fire"
  3392. fire.LightEmission = 0.78
  3393. fire.LockedToPart = true
  3394. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3395. fire.Color = Color
  3396. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3397.  
  3398. local Wing2 = Wing1:Clone()
  3399. Wing2.Parent = Torso
  3400. local x,y,z = 0,-1,-6
  3401.  
  3402. Wld = function(a,b,cf)
  3403. local Weld = Instance.new('Weld',a)
  3404. Weld.Part0 = a
  3405. Weld.Part1 = b
  3406. Weld.C1 = cf
  3407. return Weld
  3408. end
  3409.  
  3410. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  3411. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  3412.  
  3413. print'Loaded'
  3414.  
  3415. game:service'RunService'.Stepped:connect(function()
  3416. --z = 6+math.sin(tick()*2)
  3417. y = -1+math.sin(tick()*Num)*Num2
  3418. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3419. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3420. end)
  3421.            
  3422.            
  3423.    
  3424. --Edited by Blasting1Stone--
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