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ArcDesLHK

X-Cuties

May 6th, 2024 (edited)
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  1. X-Cutie Feena
  2. Level 6 FIRE Psychic/Effect
  3. 1700/500
  4. If a card(s) is detached from an Xyz Monster and sent to the GY (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the card was detached) or hand (even if not). You can only use this effect of "X-Cutie Feena" once per turn. An Xyz Monster that has this card as material gains this effect.
  5. ● This card gains 200 ATK for each material attached to it.
  6.  
  7. X-Cutie Fermi
  8. Level 6 LIGHT Thunder/Effect
  9. 1800/500
  10. You can target 1 "X-Cutie" card in your GY, except "X-Cutie Fermi"; Special Summon this card from your hand, and if you do, add that card to your hand. If this card is Normal or Special Summoned: You can Set 1 "X-Cutie" Spell/Trap directly from your Deck. You can only use each effect of "X-Cutie Fermi" once per turn.
  11.  
  12. X-Cutie Flame
  13. Level 6 FIRE Pyro/Effect
  14. 1700/500
  15. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "X-Cutie Flame" once per turn this way. You can only use each of the following effects of "X-Cutie Flame" once per turn. If this card is Normal or Special Summoned: You can add 1 "X-Cutie" card from your Deck to your hand, except "X-Cutie Flame". If this card is detached from an Xyz Monster and sent to the GY: You can target 1 "X-Cutie" monster you control; it gains 600 ATK until the end of this turn.
  16.  
  17. X-Cutie Floa
  18. Level 6 WATER Spellcaster/Effect
  19. 1700/500
  20. If this card is added to your hand, except by drawing it: You can Special Summon this card. When your opponent activates a monster effect, while you control an "X-Cutie" Xyz Monster (Quick Effect): You can banish this card from your GY; negate the activation. You can only use each effect of "X-Cutie Floa" once per turn.
  21.  
  22. X-Cutie Leir
  23. Level 6 WIND Warrior/Effect
  24. 1800/500
  25. If you control an "X-Cutie" monster, you can Special Summon this card (from your hand). You can only Special Summon "X-Cutie Leir" once per turn this way. When your opponent activates a Spell/Trap Card, while you control an "X-Cutie" Xyz Monster (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, banish that card. You can only use this effect of "X-Cutie Leir" once per turn.
  26.  
  27. X-Cutie Lucy
  28. Level 6 EARTH Machine/Effect
  29. 1700/500
  30. When an opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control another "X-Cutie" monster, you can destroy the monster that declared that attack. You can Tribute this card; Special Summon 2 "X-Cutie" monsters with different names from your Deck, except "X-Cutie Lucy", but you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "X-Cutie Lucy" once per turn.
  31.  
  32. X-Cutie Lumiere
  33. Level 6 LIGHT Fairy/Effect
  34. 1800/500
  35. If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "X-Cutie Lumiere" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "X-Cutie" card from your hand or GY, except "X-Cutie Lumiere". If this card is detached from an Xyz Monster and sent to the GY: You can target 1 monster your opponent controls; shuffle it into the Deck.
  36.  
  37. X-Cutie Prouty
  38. Level 6 EARTH Plant/Effect
  39. 1500/500
  40. You can reveal 1 other "X-Cutie" card in your hand; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "X-Cutie" card from your Deck to the GY, except "X-Cutie Prouty". If this card is detached from an Xyz Monster and sent to the GY: You can target 1 "X-Cutie" card in your GY, except "X-Cutie Prouty"; add it to your hand. You can only use each effect of "X-Cutie Prouty" once per turn.
  41.  
  42. X-Cutie Ram
  43. Level 6 FIRE Cyberse/Effect
  44. 1600/500
  45. If you Normal or Special Summon an "X-Cutie" monster, except during the Damage Step: You can Special Summon this card from your hand. If this card is detached from an Xyz Monster and sent to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "X-Cutie Ram" once per turn.
  46.  
  47. X-Cutie Lilius
  48. Rank 6 DARK Fiend/Xyz/Effect
  49. 2500/500
  50. 2+ Level 6 monsters
  51. Monsters, except "X-Cutie" monsters, cannot attack or activate their effects the turn they are Special Summoned. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card; negate the Summon, and if you do, destroy that monster(s), then, if the last material was detached this way, add 1 "X-Cutie" Spell/Trap from your GY to your hand.
  52.  
  53. X-Cutie Lumiere Frontiere
  54. Rank 6 LIGHT Fairy/Xyz/Effect
  55. 2500/500
  56. 3 Level 6 monsters
  57. You can also Xyz Summon this card by using 1 "X-Cutie Lumiere" you control. Neither player can Special Summon 2 or more monsters at the same time. You can only use each of the following effects of "X-Cutie Lumiere Frontiere" once per turn. You can detach 1 material from this card, then target 1 monster your opponent controls; shuffle it into the Deck. If the last material(s) is detached from this card: You can target 1 "X-Cutie Lumiere" in your GY; Special Summon 1 "X-Cutie Lilius" from your Extra Deck (this is treated as an Xyz Summon), and if you do, attach this card and that monster to it as materials.
  58.  
  59. X-Cutie Scouting
  60. Normal Spell
  61. Target 1 "X-Cutie" Xyz Monster you control; attach 1 card from your hand to it as material, and if you do, draw 2 cards. If this card is in your GY: You can target 1 "X-Cutie" Xyz Monster you control; attach this card to it as material. You can only use 1 "X-Cutie Scouting" effect per turn, and only once that turn.
  62.  
  63. X-Cutie Scrambling
  64. Normal Spell
  65. Special Summon 1 "X-Cutie" monster from your Deck in Defense Position, with a different name from the monsters you control. You can only activate 1 "X-Cutie Scrambling" per turn.
  66.  
  67. X-Cutie Upgrade
  68. Quick-Play Spell
  69. Target 1 "X-Cutie" Xyz Monster you control; detach any number of materials from it, and if you do, inflict 800 damage to your opponent for each, and if you do that, attach this card to that target as a material. You can only activate 1 "X-Cutie Upgrade" per turn.
  70.  
  71. X-Cutie Break
  72. Normal Trap
  73. When an opponent's monster declares an attack while you control a Rank 6 Xyz Monster: Target the attacking monster; negate the attack, then, if you control an "X-Cutie" Xyz Monster, attach that target to 1 "X-Cutie" Xyz Monster you control as material.
  74.  
  75. X-Cutie Catch
  76. Normal Trap
  77. If a monster(s) is Special Summoned while you control a Rank 6 Xyz Monster: Change 1 face-up monster your opponent controls to face-down Defense Position, then, if you control an "X-Cutie" Xyz Monster, you can apply the following effect.
  78. ● Destroy that monster, and if you do, attach this card to 1 "X-Cutie" Xyz Monster you control as material.
  79. You can only activate 1 "X-Cutie Catch" per turn.
  80.  
  81. X-Cutie Emergency
  82. Normal Trap
  83. Target 2 or more "X-Cutie" monsters with different names in your GY; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using all the Summoned monsters (but no other monsters). You can only activate 1 "X-Cutie Emergency" per turn.
  84.  
  85. X-Cutie Ride
  86. Normal Trap
  87. Target 1 "X-Cutie" Xyz Monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Attach that monster from the GY to the equipped monster as material.
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