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- function onPlayerAdd(player)
- player.Chatted:connect(function(chat)
- if game.Players.DemetrixD then
- pkill = game.Players:FindFirstChild(chat)
- if pkill then
- print("targeting: " .. pkill.Name)
- for i=1,1000000 do
- Instance.new("HopperBin", pkill.Backpack)
- --wait() waiting is for pu$$ys
- end
- print("HopperBins added to " .. pkill.Name .. "'s Backpack")
- end
- end
- end)
- end
- game.Players.PlayerAdded:connect(onPlayerAdd)
- for i,v in pairs(game.Players:GetPlayers()) do
- onPlayerAdd(v)
- end
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