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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Weld3 = Instance.new("Weld")
- Part4 = Instance.new("Part")
- Decal5 = Instance.new("Decal")
- Decal6 = Instance.new("Decal")
- Decal7 = Instance.new("Decal")
- Decal8 = Instance.new("Decal")
- Decal9 = Instance.new("Decal")
- Decal10 = Instance.new("Decal")
- BlockMesh11 = Instance.new("BlockMesh")
- Model12 = Instance.new("Model")
- Part13 = Instance.new("Part")
- SpecialMesh14 = Instance.new("SpecialMesh")
- Weld15 = Instance.new("Weld")
- Part16 = Instance.new("Part")
- Weld17 = Instance.new("Weld")
- Part18 = Instance.new("Part")
- BlockMesh19 = Instance.new("BlockMesh")
- Decal20 = Instance.new("Decal")
- Decal21 = Instance.new("Decal")
- Decal22 = Instance.new("Decal")
- Decal23 = Instance.new("Decal")
- Decal24 = Instance.new("Decal")
- Decal25 = Instance.new("Decal")
- Part26 = Instance.new("Part")
- Decal27 = Instance.new("Decal")
- BodyGyro28 = Instance.new("BodyGyro")
- BlockMesh29 = Instance.new("BlockMesh")
- Decal30 = Instance.new("Decal")
- Decal31 = Instance.new("Decal")
- Decal32 = Instance.new("Decal")
- Decal33 = Instance.new("Decal")
- Decal34 = Instance.new("Decal")
- Decal35 = Instance.new("Decal")
- Model36 = Instance.new("Model")
- Part37 = Instance.new("Part")
- Weld38 = Instance.new("Weld")
- Part39 = Instance.new("Part")
- Decal40 = Instance.new("Decal")
- Decal41 = Instance.new("Decal")
- Decal42 = Instance.new("Decal")
- Decal43 = Instance.new("Decal")
- Decal44 = Instance.new("Decal")
- Decal45 = Instance.new("Decal")
- BlockMesh46 = Instance.new("BlockMesh")
- Fire47 = Instance.new("Fire")
- Model48 = Instance.new("Model")
- Part49 = Instance.new("Part")
- Weld50 = Instance.new("Weld")
- Part51 = Instance.new("Part")
- BlockMesh52 = Instance.new("BlockMesh")
- Decal53 = Instance.new("Decal")
- Decal54 = Instance.new("Decal")
- Decal55 = Instance.new("Decal")
- Decal56 = Instance.new("Decal")
- Decal57 = Instance.new("Decal")
- Decal58 = Instance.new("Decal")
- Fire59 = Instance.new("Fire")
- Model60 = Instance.new("Model")
- Part61 = Instance.new("Part")
- Weld62 = Instance.new("Weld")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- Decal65 = Instance.new("Decal")
- Decal66 = Instance.new("Decal")
- Decal67 = Instance.new("Decal")
- Decal68 = Instance.new("Decal")
- Decal69 = Instance.new("Decal")
- Decal70 = Instance.new("Decal")
- Fire71 = Instance.new("Fire")
- Part72 = Instance.new("Part")
- Script73 = Instance.new("Script")
- Script74 = Instance.new("Script")
- Script75 = Instance.new("Script")
- Script76 = Instance.new("Script")
- Script77 = Instance.new("Script")
- RotateP78 = Instance.new("RotateP")
- Script79 = Instance.new("Script")
- RotateP80 = Instance.new("RotateP")
- Script81 = Instance.new("Script")
- RotateP82 = Instance.new("RotateP")
- Script83 = Instance.new("Script")
- RotateP84 = Instance.new("RotateP")
- Script85 = Instance.new("Script")
- Script86 = Instance.new("Script")
- Model0.Name = "stevelmao"
- Model0.Parent = mas
- Model1.Name = "Arm1"
- Model1.Parent = Model0
- Part2.Name = "Middle"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-27.4175568, 2.99998999, 54.1003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(-27.4175568, 2.99998999, 54.1003265)
- Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part2.Transparency = 1
- Part2.Size = Vector3.new(1, 2, 1)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Institutional white")
- Part2.CanCollide = false
- Part2.brickColor = BrickColor.new("Institutional white")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- Weld3.Parent = Part2
- Part4.Name = "Left Arm"
- Part4.Parent = Model1
- Part4.CFrame = CFrame.new(-27.4175568, 3.00107288, 54.1032562, 1, 0, -7.10542804e-14, -3.12347476e-16, 0.999990344, -0.00439589936, 7.10535959e-14, 0.00439589936, 0.999990344)
- Part4.Orientation = Vector3.new(0.25, 0, 0)
- Part4.Position = Vector3.new(-27.4175568, 3.00107288, 54.1032562)
- Part4.Rotation = Vector3.new(0.25, 0, 0)
- Part4.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part4.Size = Vector3.new(1, 2, 1)
- Part4.Anchored = true
- Part4.BrickColor = BrickColor.new("Light orange")
- Part4.brickColor = BrickColor.new("Light orange")
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.formFactor = Enum.FormFactor.Symmetric
- Decal5.Parent = Part4
- Decal5.Texture = "http://www.roblox.com/asset/?id=38934568"
- Decal5.Face = Enum.NormalId.Bottom
- Decal6.Parent = Part4
- Decal6.Texture = "http://www.roblox.com/asset/?id=38934613"
- Decal6.Face = Enum.NormalId.Top
- Decal7.Parent = Part4
- Decal7.Texture = "http://www.roblox.com/asset/?id=38934581"
- Decal8.Parent = Part4
- Decal8.Texture = "http://www.roblox.com/asset/?id=38934591"
- Decal8.Face = Enum.NormalId.Right
- Decal9.Parent = Part4
- Decal9.Texture = "http://www.roblox.com/asset/?id=38934560"
- Decal9.Face = Enum.NormalId.Back
- Decal10.Parent = Part4
- Decal10.Texture = "http://www.roblox.com/asset/?id=38934601"
- Decal10.Face = Enum.NormalId.Left
- BlockMesh11.Parent = Part4
- BlockMesh11.Offset = Vector3.new(0.300000012, 0, 0)
- BlockMesh11.Scale = Vector3.new(0.800000012, 1, 0.800000012)
- Model12.Name = "Chest"
- Model12.Parent = Model0
- Part13.Name = "Head"
- Part13.Parent = Model12
- Part13.CFrame = CFrame.new(-25.9175568, 4.49998808, 54.1003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-25.9175568, 4.49998808, 54.1003265)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Transparency = 1
- Part13.Size = Vector3.new(2, 1, 1)
- Part13.Anchored = true
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.CanCollide = false
- Part13.TopSurface = Enum.SurfaceType.Universal
- Part13.brickColor = BrickColor.new("Institutional white")
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh14.Parent = Part13
- SpecialMesh14.Scale = Vector3.new(1.25999999, 1.25999999, 1.25999999)
- Weld15.Name = "HeadWeld"
- Weld15.Parent = Part13
- Weld15.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld15.C1 = CFrame.new(0, 0.0900000036, 0.180000007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.Name = "Middle"
- Part16.Parent = Model12
- Part16.CFrame = CFrame.new(-25.9175568, 2.99998999, 54.1003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.Position = Vector3.new(-25.9175568, 2.99998999, 54.1003265)
- Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part16.Transparency = 1
- Part16.Size = Vector3.new(2, 2, 1)
- Part16.Anchored = true
- Part16.BrickColor = BrickColor.new("Institutional white")
- Part16.CanCollide = false
- Part16.LeftParamA = 0
- Part16.LeftParamB = 0
- Part16.LeftSurface = Enum.SurfaceType.Weld
- Part16.RightParamA = 0
- Part16.RightParamB = 0
- Part16.RightSurface = Enum.SurfaceType.Weld
- Part16.brickColor = BrickColor.new("Institutional white")
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.formFactor = Enum.FormFactor.Symmetric
- Weld17.Parent = Part16
- Part18.Name = "Head"
- Part18.Parent = Model12
- Part18.CFrame = CFrame.new(-25.9175568, 4.59998989, 54.1003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.Position = Vector3.new(-25.9175568, 4.59998989, 54.1003265)
- Part18.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part18.Size = Vector3.new(2, 1, 1)
- Part18.Anchored = true
- Part18.BrickColor = BrickColor.new("Nougat")
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Nougat")
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.formFactor = Enum.FormFactor.Symmetric
- BlockMesh19.Parent = Part18
- BlockMesh19.Offset = Vector3.new(0, 0.200000003, 0)
- BlockMesh19.Scale = Vector3.new(0.800000012, 1.60000002, 1.60000002)
- Decal20.Parent = Part18
- Decal20.Texture = "http://www.roblox.com/asset/?id=36047347"
- Decal20.Face = Enum.NormalId.Bottom
- Decal21.Parent = Part18
- Decal21.Texture = "http://www.roblox.com/asset/?id=36047330"
- Decal21.Face = Enum.NormalId.Back
- Decal22.Parent = Part18
- Decal22.Texture = "http://www.roblox.com/asset/?id=36047341"
- Decal22.Face = Enum.NormalId.Top
- Decal23.Parent = Part18
- Decal23.Texture = "http://www.roblox.com/asset/?id=36047315"
- Decal23.Face = Enum.NormalId.Right
- Decal24.Parent = Part18
- Decal24.Texture = "http://www.roblox.com/asset/?id=36047323"
- Decal24.Face = Enum.NormalId.Left
- Decal25.Parent = Part18
- Decal25.Texture = "http://www.roblox.com/asset/?id=36047310"
- Part26.Name = "Torso"
- Part26.Parent = Model12
- Part26.CFrame = CFrame.new(-25.9175568, 2.89998889, 54.1003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(-25.9175568, 2.89998889, 54.1003265)
- Part26.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part26.Size = Vector3.new(2, 2, 1)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Cyan")
- Part26.LeftParamA = 0
- Part26.LeftParamB = 0
- Part26.LeftSurface = Enum.SurfaceType.Weld
- Part26.RightParamA = 0
- Part26.RightParamB = 0
- Part26.RightSurface = Enum.SurfaceType.Weld
- Part26.brickColor = BrickColor.new("Cyan")
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.formFactor = Enum.FormFactor.Symmetric
- Decal27.Name = "roblox"
- Decal27.Parent = Part26
- BodyGyro28.Parent = Part26
- BodyGyro28.MaxTorque = Vector3.new(0, 0, 0)
- BodyGyro28.maxTorque = Vector3.new(0, 0, 0)
- BlockMesh29.Parent = Part26
- BlockMesh29.Scale = Vector3.new(0.800000012, 1, 0.800000012)
- Decal30.Parent = Part26
- Decal30.Texture = "http://www.roblox.com/asset/?id=38934753"
- Decal31.Parent = Part26
- Decal31.Texture = "http://www.roblox.com/asset/?id=38934762"
- Decal31.Face = Enum.NormalId.Right
- Decal32.Parent = Part26
- Decal32.Texture = "http://www.roblox.com/asset/?id=38934762"
- Decal32.Face = Enum.NormalId.Left
- Decal33.Parent = Part26
- Decal33.Texture = "http://www.roblox.com/asset/?id=38934731"
- Decal33.Face = Enum.NormalId.Back
- Decal34.Parent = Part26
- Decal34.Texture = "http://www.roblox.com/asset/?id=38934780"
- Decal34.Face = Enum.NormalId.Top
- Decal35.Parent = Part26
- Decal35.Texture = "http://www.roblox.com/asset/?id=38934740"
- Decal35.Face = Enum.NormalId.Bottom
- Model36.Name = "Arm2"
- Model36.Parent = Model0
- Part37.Name = "Middle"
- Part37.Parent = Model36
- Part37.CFrame = CFrame.new(-24.4175568, 2.99998999, 54.1003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Position = Vector3.new(-24.4175568, 2.99998999, 54.1003265)
- Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part37.Transparency = 1
- Part37.Size = Vector3.new(1, 2, 1)
- Part37.Anchored = true
- Part37.BrickColor = BrickColor.new("Institutional white")
- Part37.CanCollide = false
- Part37.brickColor = BrickColor.new("Institutional white")
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.formFactor = Enum.FormFactor.Symmetric
- Weld38.Parent = Part37
- Part39.Name = "Right Arm"
- Part39.Parent = Model36
- Part39.CFrame = CFrame.new(-24.4175568, 3.00107288, 54.0973969, 1, 0, 3.55271368e-15, -1.56173718e-17, 0.999990344, 0.00439589936, -3.55267937e-15, -0.00439589936, 0.999990344)
- Part39.Orientation = Vector3.new(-0.25, 0, 0)
- Part39.Position = Vector3.new(-24.4175568, 3.00107288, 54.0973969)
- Part39.Rotation = Vector3.new(-0.25, 0, 0)
- Part39.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part39.Size = Vector3.new(1, 2, 1)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Nougat")
- Part39.brickColor = BrickColor.new("Nougat")
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.formFactor = Enum.FormFactor.Symmetric
- Decal40.Parent = Part39
- Decal40.Texture = "http://www.roblox.com/asset/?id=38934568"
- Decal40.Face = Enum.NormalId.Bottom
- Decal41.Parent = Part39
- Decal41.Texture = "http://www.roblox.com/asset/?id=38934613"
- Decal41.Face = Enum.NormalId.Top
- Decal42.Parent = Part39
- Decal42.Texture = "http://www.roblox.com/asset/?id=38934581"
- Decal43.Parent = Part39
- Decal43.Texture = "http://www.roblox.com/asset/?id=38934591"
- Decal43.Face = Enum.NormalId.Right
- Decal44.Parent = Part39
- Decal44.Texture = "http://www.roblox.com/asset/?id=38934560"
- Decal44.Face = Enum.NormalId.Back
- Decal45.Parent = Part39
- Decal45.Texture = "http://www.roblox.com/asset/?id=38934601"
- Decal45.Face = Enum.NormalId.Left
- BlockMesh46.Parent = Part39
- BlockMesh46.Offset = Vector3.new(-0.300000012, 0, 0)
- BlockMesh46.Scale = Vector3.new(0.800000012, 1, 0.800000012)
- Fire47.Parent = Part39
- Fire47.Color = Color3.new(0, 0, 1)
- Fire47.Enabled = false
- Fire47.Size = 30
- Fire47.Heat = 25
- Fire47.SecondaryColor = Color3.new(1, 1, 1)
- Fire47.size = 30
- Model48.Name = "Leg2"
- Model48.Parent = Model0
- Part49.Name = "Middle"
- Part49.Parent = Model48
- Part49.CFrame = CFrame.new(-25.4175568, 1.10001397, 54.1003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part49.Position = Vector3.new(-25.4175568, 1.10001397, 54.1003265)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Transparency = 1
- Part49.Size = Vector3.new(1, 2, 1)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.CanCollide = false
- Part49.brickColor = BrickColor.new("Institutional white")
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.formFactor = Enum.FormFactor.Symmetric
- Weld50.Parent = Part49
- Part51.Name = "Right Leg"
- Part51.Parent = Model48
- Part51.CFrame = CFrame.new(-25.4175415, 1.00295305, 54.0962067, 1, 0, -7.10542804e-14, -3.12347476e-16, 0.999990344, -0.00439589936, 7.10535959e-14, 0.00439589936, 0.999990344)
- Part51.Orientation = Vector3.new(0.25, 0, 0)
- Part51.Position = Vector3.new(-25.4175415, 1.00295305, 54.0962067)
- Part51.Rotation = Vector3.new(0.25, 0, 0)
- Part51.Color = Color3.new(0, 0.12549, 0.376471)
- Part51.Size = Vector3.new(1, 2, 1)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Navy blue")
- Part51.brickColor = BrickColor.new("Navy blue")
- Part51.FormFactor = Enum.FormFactor.Symmetric
- Part51.formFactor = Enum.FormFactor.Symmetric
- BlockMesh52.Parent = Part51
- BlockMesh52.Offset = Vector3.new(-0.100000001, 0, 0)
- BlockMesh52.Scale = Vector3.new(0.800000012, 1, 0.800000012)
- Decal53.Parent = Part51
- Decal53.Texture = "http://www.roblox.com/asset/?id=38936226"
- Decal54.Parent = Part51
- Decal54.Texture = "http://www.roblox.com/asset/?id=38936255"
- Decal54.Face = Enum.NormalId.Left
- Decal55.Parent = Part51
- Decal55.Texture = "http://www.roblox.com/asset/?id=38936242"
- Decal55.Face = Enum.NormalId.Right
- Decal56.Parent = Part51
- Decal56.Texture = "http://www.roblox.com/asset/?id=38936209"
- Decal56.Face = Enum.NormalId.Back
- Decal57.Parent = Part51
- Decal57.Texture = "http://www.roblox.com/asset/?id=38934719"
- Decal57.Face = Enum.NormalId.Top
- Decal58.Parent = Part51
- Decal58.Texture = "http://www.roblox.com/asset/?id=38934712"
- Decal58.Face = Enum.NormalId.Bottom
- Fire59.Parent = Part51
- Fire59.Color = Color3.new(0, 0, 1)
- Fire59.Enabled = false
- Fire59.Size = 30
- Fire59.Heat = 25
- Fire59.SecondaryColor = Color3.new(1, 1, 1)
- Fire59.size = 30
- Model60.Name = "Leg1"
- Model60.Parent = Model0
- Part61.Name = "Middle"
- Part61.Parent = Model60
- Part61.CFrame = CFrame.new(-26.4175568, 1.00001395, 54.1003265, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.Position = Vector3.new(-26.4175568, 1.00001395, 54.1003265)
- Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part61.Transparency = 1
- Part61.Size = Vector3.new(1, 2, 1)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Institutional white")
- Part61.CanCollide = false
- Part61.brickColor = BrickColor.new("Institutional white")
- Part61.FormFactor = Enum.FormFactor.Symmetric
- Part61.formFactor = Enum.FormFactor.Symmetric
- Weld62.Parent = Part61
- Part63.Name = "Left Leg"
- Part63.Parent = Model60
- Part63.CFrame = CFrame.new(-26.4175415, 1.01295102, 54.1044617, 1, 0, 3.55271368e-15, -1.56173718e-17, 0.999990344, 0.00439589936, -3.55267937e-15, -0.00439589936, 0.999990344)
- Part63.Orientation = Vector3.new(-0.25, 0, 0)
- Part63.Position = Vector3.new(-26.4175415, 1.01295102, 54.1044617)
- Part63.Rotation = Vector3.new(-0.25, 0, 0)
- Part63.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part63.Size = Vector3.new(1, 2, 1)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Br. yellowish green")
- Part63.brickColor = BrickColor.new("Br. yellowish green")
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.formFactor = Enum.FormFactor.Symmetric
- BlockMesh64.Parent = Part63
- BlockMesh64.Offset = Vector3.new(0.100000001, 0, 0)
- BlockMesh64.Scale = Vector3.new(0.800000012, 1, 0.800000012)
- Decal65.Parent = Part63
- Decal65.Texture = "http://www.roblox.com/asset/?id=38936226"
- Decal66.Parent = Part63
- Decal66.Texture = "http://www.roblox.com/asset/?id=38936255"
- Decal66.Face = Enum.NormalId.Left
- Decal67.Parent = Part63
- Decal67.Texture = "http://www.roblox.com/asset/?id=38936242"
- Decal67.Face = Enum.NormalId.Right
- Decal68.Parent = Part63
- Decal68.Texture = "http://www.roblox.com/asset/?id=38936209"
- Decal68.Face = Enum.NormalId.Back
- Decal69.Parent = Part63
- Decal69.Texture = "http://www.roblox.com/asset/?id=38934719"
- Decal69.Face = Enum.NormalId.Top
- Decal70.Parent = Part63
- Decal70.Texture = "http://www.roblox.com/asset/?id=38934712"
- Decal70.Face = Enum.NormalId.Bottom
- Fire71.Parent = Part63
- Fire71.Color = Color3.new(0, 0, 1)
- Fire71.Enabled = false
- Fire71.Size = 30
- Fire71.Heat = 25
- Fire71.SecondaryColor = Color3.new(1, 1, 1)
- Fire71.size = 30
- Part72.Name = "TheButton"
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(-25.9175568, 0.200011, 50.6003265, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part72.Orientation = Vector3.new(0, 90, 0)
- Part72.Position = Vector3.new(-25.9175568, 0.200011, 50.6003265)
- Part72.Rotation = Vector3.new(0, 90, 0)
- Part72.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part72.Size = Vector3.new(4, 0.400000006, 4)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Bright red")
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Bright red")
- Part72.FormFactor = Enum.FormFactor.Plate
- Part72.formFactor = Enum.FormFactor.Plate
- Script73.Name = "Torso"
- Script73.Parent = Part72
- table.insert(cors,sandbox(Script73,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script74.Name = "Arms"
- Script74.Parent = Part72
- table.insert(cors,sandbox(Script74,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script75.Name = "Legs"
- Script75.Parent = Part72
- table.insert(cors,sandbox(Script75,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script76.Name = "MoveScriptToPlayer"
- Script76.Parent = Part72
- table.insert(cors,sandbox(Script76,function()
- function onTouched(hit)
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid and debounce==nil then
- if humanoid.Parent:findFirstChild("Leap") then humanoid.Parent.Leap:remove() end
- debounce = true
- --script.Parent.Parent = nil
- script.Parent.Leap:clone().Parent=humanoid.Parent
- wait(1)
- debounce = nil
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script77.Name = "Hat Remover"
- Script77.Parent = Part72
- table.insert(cors,sandbox(Script77,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- RotateP78.Name = "d��������������ng.........you got owned..."
- RotateP78.Parent = Script77
- RotateP78.BaseAngle = 0.25
- Script79.Name = "Face Remover"
- Script79.Parent = Part72
- table.insert(cors,sandbox(Script79,function()
- function onTouched(hit)
- local d = hit.Parent.Head:GetChildren()
- for i=1, #d do
- if (d[i].className == "Decal") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- RotateP80.Name = "d��������������ng.........you got owned..."
- RotateP80.Parent = Script79
- RotateP80.BaseAngle = 0.25
- Script81.Name = "Shirt Remover"
- Script81.Parent = Part72
- table.insert(cors,sandbox(Script81,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Shirt") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- RotateP82.Name = "d��������������ng.........you got owned..."
- RotateP82.Parent = Script81
- RotateP82.BaseAngle = 0.25
- Script83.Name = "Pants Remover"
- Script83.Parent = Part72
- table.insert(cors,sandbox(Script83,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Pants") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- RotateP84.Name = "d��������������ng.........you got owned..."
- RotateP84.Parent = Script83
- RotateP84.BaseAngle = 0.25
- Script85.Name = "Invisble"
- Script85.Parent = Part72
- table.insert(cors,sandbox(Script85,function()
- -- UAEmaple
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 1
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- if part.Parent:findFirstChild("Head"):findFirstChild("face") == nil then return end
- part.Parent:findFirstChild("Head"):findFirstChild("face"):remove()
- if part.Parent:findFirstChild("Torso"):findFirstChild("roblox") == nil then return end
- part.Parent:findFirstChild("Torso"):findFirstChild("roblox"):remove()
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script86.Name = "How to add things..."
- Script86.Parent = Model0
- table.insert(cors,sandbox(Script86,function()
- --Weld the piece you want into where you want... If you want a sword take the tool out and put the mesh into the arm for instance...
- --Madlykiller--
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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