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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local FXHub = Instance.new("ScreenGui")
- local Resources = Instance.new("Folder")
- local CloggerHolder = Instance.new("Frame")
- local Chat = Instance.new("Frame")
- local ChatScrolling = Instance.new("ScrollingFrame")
- local Template = Instance.new("TextLabel")
- local Notification = Instance.new("Frame")
- local Placeholder = Instance.new("TextLabel")
- local PlaceHolderExtender = Instance.new("Frame")
- local PlaceHolderColor = Instance.new("TextButton")
- local DragHolder = Instance.new("TextLabel")
- local Selector = Instance.new("ScrollingFrame")
- local Player = Instance.new("TextLabel")
- local Movement = Instance.new("TextLabel")
- local Combat = Instance.new("TextLabel")
- local TrinketBot = Instance.new("TextLabel")
- local Pathing = Instance.new("TextLabel")
- local Looted_Areas = Instance.new("TextLabel")
- local World = Instance.new("TextLabel")
- local Settings = Instance.new("TextLabel")
- local Automation = Instance.new("TextLabel")
- local ESP = Instance.new("TextLabel")
- local Seperator = Instance.new("Frame")
- local MainArea = Instance.new("Frame")
- local Player_Main = Instance.new("Frame")
- local NoClipText = Instance.new("TextLabel")
- local NoClipButton = Instance.new("TextButton")
- local Frame = Instance.new("Frame")
- local CharacterHeader = Instance.new("TextLabel")
- local ResetButton = Instance.new("TextButton")
- local Frame_2 = Instance.new("Frame")
- local CharacterButtonsHeader = Instance.new("TextLabel")
- local GeneralNofall = Instance.new("TextButton")
- local GeneralNofall_2 = Instance.new("TextLabel")
- local TrinketPickupButton = Instance.new("TextButton")
- local TrinketPickupText = Instance.new("TextLabel")
- local NoFallButton = Instance.new("TextButton")
- local NoFallText = Instance.new("TextLabel")
- local Day1Button = Instance.new("TextButton")
- local IngredientPickupButton = Instance.new("TextButton")
- local IngredientPickup = Instance.new("TextLabel")
- local Movement_Main = Instance.new("Frame")
- local SpeedButton = Instance.new("TextButton")
- local SpeedText = Instance.new("TextLabel")
- local FlyText = Instance.new("TextLabel")
- local FlyButton = Instance.new("TextButton")
- local FlyKeyBind = Instance.new("TextButton")
- local AutoFallText = Instance.new("TextLabel")
- local AutoFallButton = Instance.new("TextButton")
- local MovementHeader = Instance.new("TextLabel")
- local Frame_3 = Instance.new("Frame")
- local MaxRange = Instance.new("TextButton")
- local SliderShow = Instance.new("Frame")
- local Player_Main_2 = Instance.new("Folder")
- local Settings_Main = Instance.new("Frame")
- local HotKeyHeader = Instance.new("TextLabel")
- local HideGuiSetButton = Instance.new("TextButton")
- local Frame_4 = Instance.new("Frame")
- local HideGuiHeader = Instance.new("TextLabel")
- local HideGuiHeader_2 = Instance.new("TextLabel")
- local InstantLogSetKey = Instance.new("TextButton")
- local HideChatHeader = Instance.new("TextLabel")
- local ChatLoggerSetKey = Instance.new("TextButton")
- local savesettingsbutton = Instance.new("TextButton")
- local loadsettingsButton = Instance.new("TextButton")
- local HotKeyHeader_2 = Instance.new("TextLabel")
- local ESP_Main = Instance.new("Frame")
- local Frame_5 = Instance.new("Frame")
- local ESPButton = Instance.new("TextButton")
- local ESPtext = Instance.new("TextLabel")
- local ESPHeader = Instance.new("TextLabel")
- local World_Main = Instance.new("Frame")
- local Frame_6 = Instance.new("Frame")
- local WorldHeader = Instance.new("TextLabel")
- local NoFogButton = Instance.new("TextButton")
- local NofogText = Instance.new("TextLabel")
- local FullBrightButton = Instance.new("TextButton")
- local FullBrightText = Instance.new("TextLabel")
- local TrinketEspTExt = Instance.new("TextLabel")
- local TrinketEspButton = Instance.new("TextButton")
- local Combat_Main = Instance.new("Frame")
- local Frame_7 = Instance.new("Frame")
- local CombatHeader = Instance.new("TextLabel")
- local AttachToBackText = Instance.new("TextLabel")
- local AttachKeyBind = Instance.new("TextButton")
- local LooksFrame = Instance.new("Frame")
- --Properties:
- FXHub.Name = "FXHub"
- FXHub.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- FXHub.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- FXHub.DisplayOrder = 1
- FXHub.ResetOnSpawn = false
- Resources.Name = "Resources"
- Resources.Parent = FXHub
- CloggerHolder.Name = "CloggerHolder"
- CloggerHolder.Parent = FXHub
- CloggerHolder.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CloggerHolder.BorderColor3 = Color3.fromRGB(0, 0, 0)
- CloggerHolder.BorderSizePixel = 0
- CloggerHolder.ClipsDescendants = true
- CloggerHolder.Position = UDim2.new(0.263468027, 0, 0.368380338, 0)
- CloggerHolder.Size = UDim2.new(0, 321, 0, 203)
- Chat.Name = "Chat"
- Chat.Parent = CloggerHolder
- Chat.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Chat.Position = UDim2.new(-0.0430621989, 0, -0.0754010305, 0)
- Chat.Size = UDim2.new(0, 225, 0, 252)
- ChatScrolling.Name = "ChatScrolling"
- ChatScrolling.Parent = Chat
- ChatScrolling.Active = true
- ChatScrolling.BackgroundColor3 = Color3.fromRGB(120, 120, 120)
- ChatScrolling.BorderSizePixel = 0
- ChatScrolling.Position = UDim2.new(0.0577777773, 0, 0.0607397892, 0)
- ChatScrolling.Size = UDim2.new(0, 323, 0, 204)
- ChatScrolling.CanvasSize = UDim2.new(0, 0, 1, 0)
- ChatScrolling.ScrollBarThickness = 6
- Template.Name = "Template"
- Template.Parent = ChatScrolling
- Template.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Template.BackgroundTransparency = 1.000
- Template.Position = UDim2.new(0, 5, 0, 5)
- Template.Size = UDim2.new(0, 200, 0, 20)
- Template.Visible = false
- Template.Font = Enum.Font.SourceSans
- Template.Text = "Placeholder: Placeholder"
- Template.TextColor3 = Color3.fromRGB(255, 255, 255)
- Template.TextSize = 14.000
- Template.TextXAlignment = Enum.TextXAlignment.Left
- Notification.Name = "Notification"
- Notification.Parent = FXHub
- Notification.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Notification.BackgroundTransparency = 1.000
- Notification.Position = UDim2.new(0.00673400657, 0, 0.0261248183, 0)
- Notification.Size = UDim2.new(0, 322, 0, 35)
- Placeholder.Name = "Placeholder"
- Placeholder.Parent = Notification
- Placeholder.BackgroundColor3 = Color3.fromRGB(65, 65, 65)
- Placeholder.BorderSizePixel = 0
- Placeholder.Position = UDim2.new(0.0900621116, 0, 0.857142866, 0)
- Placeholder.Size = UDim2.new(0, 270, 0, 22)
- Placeholder.Visible = false
- Placeholder.Font = Enum.Font.SourceSans
- Placeholder.Text = "Placeholder"
- Placeholder.TextColor3 = Color3.fromRGB(255, 255, 255)
- Placeholder.TextSize = 18.000
- Placeholder.TextXAlignment = Enum.TextXAlignment.Left
- PlaceHolderExtender.Name = "PlaceHolderExtender"
- PlaceHolderExtender.Parent = Notification
- PlaceHolderExtender.BackgroundColor3 = Color3.fromRGB(65, 65, 65)
- PlaceHolderExtender.BorderSizePixel = 0
- PlaceHolderExtender.Position = UDim2.new(0.0341614932, 0, 0.857142866, 0)
- PlaceHolderExtender.Size = UDim2.new(0, 18, 0, 22)
- PlaceHolderExtender.Visible = false
- PlaceHolderColor.Name = "PlaceHolderColor"
- PlaceHolderColor.Parent = Notification
- PlaceHolderColor.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- PlaceHolderColor.BorderSizePixel = 0
- PlaceHolderColor.Position = UDim2.new(-0.0155279506, 0, 0.857142866, 0)
- PlaceHolderColor.Size = UDim2.new(0, 16, 0, 22)
- PlaceHolderColor.Visible = false
- PlaceHolderColor.AutoButtonColor = false
- PlaceHolderColor.Font = Enum.Font.SourceSans
- PlaceHolderColor.Text = ""
- PlaceHolderColor.TextColor3 = Color3.fromRGB(0, 0, 0)
- PlaceHolderColor.TextSize = 14.000
- DragHolder.Name = "DragHolder"
- DragHolder.Parent = FXHub
- DragHolder.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DragHolder.BackgroundTransparency = 1.000
- DragHolder.Position = UDim2.new(0.500841737, 0, 0.139332369, 0)
- DragHolder.Selectable = true
- DragHolder.Size = UDim2.new(0, 200, 0, 50)
- DragHolder.Font = Enum.Font.SourceSans
- DragHolder.Text = "FXHub"
- DragHolder.TextColor3 = Color3.fromRGB(0, 0, 0)
- DragHolder.TextSize = 37.000
- DragHolder.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- DragHolder.TextWrapped = true
- Selector.Name = "Selector"
- Selector.Parent = DragHolder
- Selector.BackgroundColor3 = Color3.fromRGB(89, 86, 79)
- Selector.BackgroundTransparency = 0.050
- Selector.BorderSizePixel = 0
- Selector.LayoutOrder = 1
- Selector.Position = UDim2.new(0.273528576, 0, 0.996079385, 0)
- Selector.Size = UDim2.new(0, 464, 0, 338)
- Selector.CanvasSize = UDim2.new(0, 0, 8.75, 0)
- Selector.ScrollBarThickness = 4
- Player.Name = "Player"
- Player.Parent = Selector
- Player.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- Player.BorderSizePixel = 0
- Player.ClipsDescendants = true
- Player.LayoutOrder = 1
- Player.Position = UDim2.new(0.768509448, 0, 0.0145778265, 0)
- Player.Selectable = true
- Player.Size = UDim2.new(0, 100, 0, 37)
- Player.Font = Enum.Font.SourceSans
- Player.Text = "Player"
- Player.TextColor3 = Color3.fromRGB(255, 255, 255)
- Player.TextSize = 14.000
- Player.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- Movement.Name = "Movement"
- Movement.Parent = Selector
- Movement.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- Movement.BorderSizePixel = 0
- Movement.ClipsDescendants = true
- Movement.LayoutOrder = 1
- Movement.Position = UDim2.new(0.768999994, 0, 0.115000002, 0)
- Movement.Selectable = true
- Movement.Size = UDim2.new(0, 100, 0, 37)
- Movement.Font = Enum.Font.SourceSans
- Movement.Text = "Movement"
- Movement.TextColor3 = Color3.fromRGB(255, 255, 255)
- Movement.TextSize = 14.000
- Movement.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- Combat.Name = "Combat"
- Combat.Parent = Selector
- Combat.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- Combat.BorderSizePixel = 0
- Combat.ClipsDescendants = true
- Combat.LayoutOrder = 1
- Combat.Position = UDim2.new(0.768999994, 0, 0.215000004, 0)
- Combat.Selectable = true
- Combat.Size = UDim2.new(0, 100, 0, 37)
- Combat.Font = Enum.Font.SourceSans
- Combat.Text = "Combat"
- Combat.TextColor3 = Color3.fromRGB(255, 255, 255)
- Combat.TextSize = 14.000
- Combat.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- TrinketBot.Name = "Trinket Bot"
- TrinketBot.Parent = Selector
- TrinketBot.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- TrinketBot.BorderSizePixel = 0
- TrinketBot.ClipsDescendants = true
- TrinketBot.LayoutOrder = 1
- TrinketBot.Position = UDim2.new(0.768999994, 0, 0.514999986, 0)
- TrinketBot.Selectable = true
- TrinketBot.Size = UDim2.new(0, 100, 0, 37)
- TrinketBot.Font = Enum.Font.SourceSans
- TrinketBot.Text = "Trinket Bot"
- TrinketBot.TextColor3 = Color3.fromRGB(255, 255, 255)
- TrinketBot.TextSize = 14.000
- TrinketBot.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- Pathing.Name = "Pathing"
- Pathing.Parent = Selector
- Pathing.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- Pathing.BorderSizePixel = 0
- Pathing.ClipsDescendants = true
- Pathing.LayoutOrder = 1
- Pathing.Position = UDim2.new(0.768999994, 0, 0.714999974, 0)
- Pathing.Selectable = true
- Pathing.Size = UDim2.new(0, 100, 0, 37)
- Pathing.Font = Enum.Font.SourceSans
- Pathing.Text = "Pathing"
- Pathing.TextColor3 = Color3.fromRGB(255, 255, 255)
- Pathing.TextSize = 14.000
- Pathing.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- Looted_Areas.Name = "Looted_Areas"
- Looted_Areas.Parent = Selector
- Looted_Areas.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- Looted_Areas.BorderSizePixel = 0
- Looted_Areas.ClipsDescendants = true
- Looted_Areas.LayoutOrder = 1
- Looted_Areas.Position = UDim2.new(0.768999994, 0, 0.61500001, 0)
- Looted_Areas.Selectable = true
- Looted_Areas.Size = UDim2.new(0, 100, 0, 37)
- Looted_Areas.Font = Enum.Font.SourceSans
- Looted_Areas.Text = "Looted Areas"
- Looted_Areas.TextColor3 = Color3.fromRGB(255, 255, 255)
- Looted_Areas.TextSize = 14.000
- Looted_Areas.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- World.Name = "World"
- World.Parent = Selector
- World.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- World.BorderSizePixel = 0
- World.ClipsDescendants = true
- World.LayoutOrder = 1
- World.Position = UDim2.new(0.768999994, 0, 0.414999992, 0)
- World.Selectable = true
- World.Size = UDim2.new(0, 100, 0, 37)
- World.Font = Enum.Font.SourceSans
- World.Text = "World"
- World.TextColor3 = Color3.fromRGB(255, 255, 255)
- World.TextSize = 14.000
- World.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- Settings.Name = "Settings"
- Settings.Parent = Selector
- Settings.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- Settings.BorderSizePixel = 0
- Settings.ClipsDescendants = true
- Settings.LayoutOrder = 1
- Settings.Position = UDim2.new(0.768999994, 0, 0.915000021, 0)
- Settings.Selectable = true
- Settings.Size = UDim2.new(0, 100, 0, 37)
- Settings.Font = Enum.Font.SourceSans
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.fromRGB(255, 255, 255)
- Settings.TextSize = 14.000
- Settings.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- Automation.Name = "Automation"
- Automation.Parent = Selector
- Automation.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- Automation.BorderSizePixel = 0
- Automation.ClipsDescendants = true
- Automation.LayoutOrder = 1
- Automation.Position = UDim2.new(0.768999994, 0, 0.814999998, 0)
- Automation.Selectable = true
- Automation.Size = UDim2.new(0, 100, 0, 37)
- Automation.Font = Enum.Font.SourceSans
- Automation.Text = "Automation"
- Automation.TextColor3 = Color3.fromRGB(255, 255, 255)
- Automation.TextSize = 14.000
- Automation.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- ESP.Name = "ESP"
- ESP.Parent = Selector
- ESP.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- ESP.BorderSizePixel = 0
- ESP.ClipsDescendants = true
- ESP.LayoutOrder = 1
- ESP.Position = UDim2.new(0.768999994, 0, 0.314999998, 0)
- ESP.Selectable = true
- ESP.Size = UDim2.new(0, 100, 0, 37)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.fromRGB(255, 255, 255)
- ESP.TextSize = 14.000
- ESP.TextStrokeColor3 = Color3.fromRGB(76, 76, 76)
- Seperator.Name = "Seperator"
- Seperator.Parent = Selector
- Seperator.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
- Seperator.BackgroundTransparency = 0.300
- Seperator.BorderSizePixel = 0
- Seperator.Position = UDim2.new(0.743534446, 0, 0.0125529189, 0)
- Seperator.Size = UDim2.new(0, 3, 0, 432)
- MainArea.Name = "MainArea"
- MainArea.Parent = DragHolder
- MainArea.BackgroundColor3 = Color3.fromRGB(48, 48, 48)
- MainArea.BorderSizePixel = 0
- MainArea.Position = UDim2.new(0.273528606, 0, 1.11628127, 0)
- MainArea.Size = UDim2.new(0, 339, 0, 324)
- Player_Main.Name = "Player_Main"
- Player_Main.Parent = MainArea
- Player_Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Player_Main.BackgroundTransparency = 1.000
- Player_Main.Size = UDim2.new(0, 339, 0, 324)
- Player_Main.Visible = false
- NoClipText.Name = "NoClipText"
- NoClipText.Parent = Player_Main
- NoClipText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- NoClipText.BackgroundTransparency = 1.000
- NoClipText.Position = UDim2.new(0.0324483737, 0, 0.138888896, 0)
- NoClipText.Size = UDim2.new(0, 104, 0, 29)
- NoClipText.Font = Enum.Font.SourceSans
- NoClipText.Text = "Noclip"
- NoClipText.TextColor3 = Color3.fromRGB(255, 255, 255)
- NoClipText.TextSize = 16.000
- NoClipButton.Name = "NoClipButton"
- NoClipButton.Parent = Player_Main
- NoClipButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- NoClipButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- NoClipButton.BorderSizePixel = 3
- NoClipButton.Position = UDim2.new(0.0324483775, 0, 0.160493821, 0)
- NoClipButton.Size = UDim2.new(0, 19, 0, 14)
- NoClipButton.AutoButtonColor = false
- NoClipButton.Font = Enum.Font.SourceSans
- NoClipButton.Text = ""
- NoClipButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- NoClipButton.TextSize = 14.000
- Frame.Parent = Player_Main
- Frame.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.0324483775, 0, 0.117283948, 0)
- Frame.Size = UDim2.new(0, 242, 0.00999999978, 0)
- CharacterHeader.Name = "CharacterHeader"
- CharacterHeader.Parent = Player_Main
- CharacterHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CharacterHeader.BackgroundTransparency = 1.000
- CharacterHeader.Position = UDim2.new(-3.7252903e-09, 0, 0.027777778, 0)
- CharacterHeader.Size = UDim2.new(0, 104, 0, 29)
- CharacterHeader.Font = Enum.Font.SourceSans
- CharacterHeader.Text = "Character"
- CharacterHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- CharacterHeader.TextSize = 16.000
- ResetButton.Name = "ResetButton"
- ResetButton.Parent = Player_Main
- ResetButton.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
- ResetButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- ResetButton.BorderSizePixel = 3
- ResetButton.Position = UDim2.new(0.0501474924, 0, 0.737654328, 0)
- ResetButton.Size = UDim2.new(0, 198, 0, 28)
- ResetButton.Font = Enum.Font.SourceSans
- ResetButton.Text = "Reset"
- ResetButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- ResetButton.TextSize = 14.000
- Frame_2.Parent = Player_Main
- Frame_2.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0.0324483775, 0, 0.703703701, 0)
- Frame_2.Size = UDim2.new(0, 242, 0.00999999978, 0)
- CharacterButtonsHeader.Name = "CharacterButtonsHeader"
- CharacterButtonsHeader.Parent = Player_Main
- CharacterButtonsHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CharacterButtonsHeader.BackgroundTransparency = 1.000
- CharacterButtonsHeader.Position = UDim2.new(0.0678466037, 0, 0.614197552, 0)
- CharacterButtonsHeader.Size = UDim2.new(0, 104, 0, 29)
- CharacterButtonsHeader.Font = Enum.Font.SourceSans
- CharacterButtonsHeader.Text = "Character Buttons"
- CharacterButtonsHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- CharacterButtonsHeader.TextSize = 16.000
- GeneralNofall.Name = "GeneralNofall"
- GeneralNofall.Parent = Player_Main
- GeneralNofall.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GeneralNofall.BorderColor3 = Color3.fromRGB(0, 0, 0)
- GeneralNofall.BorderSizePixel = 3
- GeneralNofall.Position = UDim2.new(0.0324483775, 0, 0.246913582, 0)
- GeneralNofall.Size = UDim2.new(0, 19, 0, 14)
- GeneralNofall.AutoButtonColor = false
- GeneralNofall.Font = Enum.Font.SourceSans
- GeneralNofall.Text = ""
- GeneralNofall.TextColor3 = Color3.fromRGB(0, 0, 0)
- GeneralNofall.TextSize = 14.000
- GeneralNofall_2.Name = "GeneralNofall"
- GeneralNofall_2.Parent = Player_Main
- GeneralNofall_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GeneralNofall_2.BackgroundTransparency = 1.000
- GeneralNofall_2.Position = UDim2.new(0.10619469, 0, 0.222222224, 0)
- GeneralNofall_2.Size = UDim2.new(0, 98, 0, 29)
- GeneralNofall_2.Font = Enum.Font.SourceSans
- GeneralNofall_2.Text = "General Nofall"
- GeneralNofall_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- GeneralNofall_2.TextSize = 16.000
- TrinketPickupButton.Name = "TrinketPickupButton"
- TrinketPickupButton.Parent = Player_Main
- TrinketPickupButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TrinketPickupButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TrinketPickupButton.BorderSizePixel = 3
- TrinketPickupButton.Position = UDim2.new(0.0324483812, 0, 0.42592594, 0)
- TrinketPickupButton.Size = UDim2.new(0, 19, 0, 14)
- TrinketPickupButton.AutoButtonColor = false
- TrinketPickupButton.Font = Enum.Font.SourceSans
- TrinketPickupButton.Text = ""
- TrinketPickupButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TrinketPickupButton.TextSize = 14.000
- TrinketPickupText.Name = "TrinketPickupText"
- TrinketPickupText.Parent = Player_Main
- TrinketPickupText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TrinketPickupText.BackgroundTransparency = 1.000
- TrinketPickupText.Position = UDim2.new(0.156342179, 0, 0.401234597, 0)
- TrinketPickupText.Size = UDim2.new(0, 104, 0, 29)
- TrinketPickupText.Font = Enum.Font.SourceSans
- TrinketPickupText.Text = "Auto Trinket Pickup"
- TrinketPickupText.TextColor3 = Color3.fromRGB(255, 255, 255)
- TrinketPickupText.TextSize = 16.000
- NoFallButton.Name = "NoFallButton"
- NoFallButton.Parent = Player_Main
- NoFallButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- NoFallButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- NoFallButton.BorderSizePixel = 3
- NoFallButton.Position = UDim2.new(0.0324483775, 0, 0.336419761, 0)
- NoFallButton.Size = UDim2.new(0, 19, 0, 14)
- NoFallButton.AutoButtonColor = false
- NoFallButton.Font = Enum.Font.SourceSans
- NoFallButton.Text = ""
- NoFallButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- NoFallButton.TextSize = 14.000
- NoFallText.Name = "NoFallText"
- NoFallText.Parent = Player_Main
- NoFallText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- NoFallText.BackgroundTransparency = 1.000
- NoFallText.Position = UDim2.new(0.0884955674, 0, 0.311728388, 0)
- NoFallText.Size = UDim2.new(0, 104, 0, 29)
- NoFallText.Font = Enum.Font.SourceSans
- NoFallText.Text = "Rogue Nofall"
- NoFallText.TextColor3 = Color3.fromRGB(255, 255, 255)
- NoFallText.TextSize = 16.000
- Day1Button.Name = "Day1Button"
- Day1Button.Parent = Player_Main
- Day1Button.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
- Day1Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
- Day1Button.BorderSizePixel = 3
- Day1Button.Position = UDim2.new(0.654867291, 0, 0.737654328, 0)
- Day1Button.Size = UDim2.new(0, 98, 0, 28)
- Day1Button.Font = Enum.Font.SourceSans
- Day1Button.Text = "Enable Day 1"
- Day1Button.TextColor3 = Color3.fromRGB(255, 255, 255)
- Day1Button.TextSize = 14.000
- IngredientPickupButton.Name = "IngredientPickupButton"
- IngredientPickupButton.Parent = Player_Main
- IngredientPickupButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- IngredientPickupButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- IngredientPickupButton.BorderSizePixel = 3
- IngredientPickupButton.Position = UDim2.new(0.0324483812, 0, 0.515432119, 0)
- IngredientPickupButton.Size = UDim2.new(0, 19, 0, 14)
- IngredientPickupButton.AutoButtonColor = false
- IngredientPickupButton.Font = Enum.Font.SourceSans
- IngredientPickupButton.Text = ""
- IngredientPickupButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- IngredientPickupButton.TextSize = 14.000
- IngredientPickup.Name = "IngredientPickup"
- IngredientPickup.Parent = Player_Main
- IngredientPickup.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- IngredientPickup.BackgroundTransparency = 1.000
- IngredientPickup.Position = UDim2.new(0.18879056, 0, 0.490740776, 0)
- IngredientPickup.Size = UDim2.new(0, 104, 0, 29)
- IngredientPickup.Font = Enum.Font.SourceSans
- IngredientPickup.Text = "Auto Ingredient Pickup"
- IngredientPickup.TextColor3 = Color3.fromRGB(255, 255, 255)
- IngredientPickup.TextSize = 16.000
- Movement_Main.Name = "Movement_Main"
- Movement_Main.Parent = MainArea
- Movement_Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Movement_Main.BackgroundTransparency = 1.000
- Movement_Main.Size = UDim2.new(0, 339, 0, 324)
- Movement_Main.Visible = false
- SpeedButton.Name = "SpeedButton"
- SpeedButton.Parent = Movement_Main
- SpeedButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SpeedButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- SpeedButton.BorderSizePixel = 3
- SpeedButton.Position = UDim2.new(0.0324483775, 0, 0.166666657, 0)
- SpeedButton.Size = UDim2.new(0, 19, 0, 14)
- SpeedButton.AutoButtonColor = false
- SpeedButton.Font = Enum.Font.SourceSans
- SpeedButton.Text = ""
- SpeedButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- SpeedButton.TextSize = 14.000
- SpeedText.Name = "SpeedText"
- SpeedText.Parent = Movement_Main
- SpeedText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SpeedText.BackgroundTransparency = 1.000
- SpeedText.Position = UDim2.new(0.0323008858, 0, 0.145864204, 0)
- SpeedText.Size = UDim2.new(0, 104, 0, 29)
- SpeedText.Font = Enum.Font.SourceSans
- SpeedText.Text = "Speed"
- SpeedText.TextColor3 = Color3.fromRGB(255, 255, 255)
- SpeedText.TextSize = 16.000
- FlyText.Name = "FlyText"
- FlyText.Parent = Movement_Main
- FlyText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FlyText.BackgroundTransparency = 1.000
- FlyText.Position = UDim2.new(0.0323008858, 0, 0.235370368, 0)
- FlyText.Size = UDim2.new(0, 104, 0, 29)
- FlyText.Font = Enum.Font.SourceSans
- FlyText.Text = "Fly"
- FlyText.TextColor3 = Color3.fromRGB(255, 255, 255)
- FlyText.TextSize = 16.000
- FlyButton.Name = "FlyButton"
- FlyButton.Parent = Movement_Main
- FlyButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FlyButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- FlyButton.BorderSizePixel = 3
- FlyButton.Position = UDim2.new(0.0324483775, 0, 0.256172836, 0)
- FlyButton.Size = UDim2.new(0, 19, 0, 14)
- FlyButton.AutoButtonColor = false
- FlyButton.Font = Enum.Font.SourceSans
- FlyButton.Text = ""
- FlyButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- FlyButton.TextSize = 14.000
- FlyKeyBind.Name = "FlyKeyBind"
- FlyKeyBind.Parent = Movement_Main
- FlyKeyBind.BackgroundColor3 = Color3.fromRGB(48, 48, 48)
- FlyKeyBind.BorderColor3 = Color3.fromRGB(0, 0, 0)
- FlyKeyBind.Position = UDim2.new(0.852507353, 0, 0.231481493, 0)
- FlyKeyBind.Size = UDim2.new(0, 29, 0, 29)
- FlyKeyBind.Font = Enum.Font.SourceSans
- FlyKeyBind.Text = "?"
- FlyKeyBind.TextColor3 = Color3.fromRGB(255, 255, 255)
- FlyKeyBind.TextSize = 14.000
- AutoFallText.Name = "AutoFallText"
- AutoFallText.Parent = Movement_Main
- AutoFallText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- AutoFallText.BackgroundTransparency = 1.000
- AutoFallText.Position = UDim2.new(0.0529498532, 0, 0.324876547, 0)
- AutoFallText.Size = UDim2.new(0, 104, 0, 29)
- AutoFallText.Font = Enum.Font.SourceSans
- AutoFallText.Text = "AutoFall"
- AutoFallText.TextColor3 = Color3.fromRGB(255, 255, 255)
- AutoFallText.TextSize = 16.000
- AutoFallButton.Name = "AutoFallButton"
- AutoFallButton.Parent = Movement_Main
- AutoFallButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- AutoFallButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- AutoFallButton.BorderSizePixel = 3
- AutoFallButton.Position = UDim2.new(0.0324483775, 0, 0.345678985, 0)
- AutoFallButton.Size = UDim2.new(0, 19, 0, 14)
- AutoFallButton.AutoButtonColor = false
- AutoFallButton.Font = Enum.Font.SourceSans
- AutoFallButton.Text = ""
- AutoFallButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- AutoFallButton.TextSize = 14.000
- MovementHeader.Name = "MovementHeader"
- MovementHeader.Parent = Movement_Main
- MovementHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MovementHeader.BackgroundTransparency = 1.000
- MovementHeader.Position = UDim2.new(-3.7252903e-09, 0, 0.027777778, 0)
- MovementHeader.Size = UDim2.new(0, 104, 0, 29)
- MovementHeader.Font = Enum.Font.SourceSans
- MovementHeader.Text = "Movement"
- MovementHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- MovementHeader.TextSize = 16.000
- Frame_3.Parent = Movement_Main
- Frame_3.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0.0324483775, 0, 0.117283948, 0)
- Frame_3.Size = UDim2.new(0, 242, 0.00999999978, 0)
- MaxRange.Name = "MaxRange"
- MaxRange.Parent = Movement_Main
- MaxRange.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MaxRange.BorderSizePixel = 0
- MaxRange.Position = UDim2.new(0.268436581, 0, 0.262345672, 0)
- MaxRange.Size = UDim2.new(0, 150, 0, 10)
- MaxRange.AutoButtonColor = false
- MaxRange.Font = Enum.Font.SourceSans
- MaxRange.Text = ""
- MaxRange.TextColor3 = Color3.fromRGB(0, 0, 0)
- MaxRange.TextSize = 14.000
- SliderShow.Name = "SliderShow"
- SliderShow.Parent = Movement_Main
- SliderShow.BackgroundColor3 = Color3.fromRGB(8, 86, 95)
- SliderShow.BorderSizePixel = 0
- SliderShow.Position = UDim2.new(0.267999977, 0, 0.261999995, 0)
- SliderShow.Size = UDim2.new(0, 75, 0, 10)
- Player_Main_2.Name = "Player_Main"
- Player_Main_2.Parent = MainArea
- Settings_Main.Name = "Settings_Main"
- Settings_Main.Parent = MainArea
- Settings_Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Settings_Main.BackgroundTransparency = 1.000
- Settings_Main.Size = UDim2.new(0, 339, 0, 324)
- Settings_Main.Visible = false
- HotKeyHeader.Name = "HotKeyHeader"
- HotKeyHeader.Parent = Settings_Main
- HotKeyHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HotKeyHeader.BackgroundTransparency = 1.000
- HotKeyHeader.Position = UDim2.new(-3.7252903e-09, 0, 0.027777778, 0)
- HotKeyHeader.Size = UDim2.new(0, 104, 0, 29)
- HotKeyHeader.Font = Enum.Font.SourceSans
- HotKeyHeader.Text = "Hotkeys"
- HotKeyHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- HotKeyHeader.TextSize = 16.000
- HideGuiSetButton.Name = "HideGuiSetButton"
- HideGuiSetButton.Parent = Settings_Main
- HideGuiSetButton.BackgroundColor3 = Color3.fromRGB(48, 48, 48)
- HideGuiSetButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- HideGuiSetButton.Position = UDim2.new(0.867256641, 0, 0.163580254, 0)
- HideGuiSetButton.Size = UDim2.new(0, 29, 0, 29)
- HideGuiSetButton.Font = Enum.Font.SourceSans
- HideGuiSetButton.Text = "?"
- HideGuiSetButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- HideGuiSetButton.TextSize = 14.000
- Frame_4.Parent = Settings_Main
- Frame_4.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(0.0324483775, 0, 0.117283948, 0)
- Frame_4.Size = UDim2.new(0, 242, 0.00999999978, 0)
- HideGuiHeader.Name = "HideGuiHeader"
- HideGuiHeader.Parent = Settings_Main
- HideGuiHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HideGuiHeader.BackgroundTransparency = 1.000
- HideGuiHeader.Position = UDim2.new(-3.7252903e-09, 0, 0.163580239, 0)
- HideGuiHeader.Size = UDim2.new(0, 104, 0, 29)
- HideGuiHeader.Font = Enum.Font.SourceSans
- HideGuiHeader.Text = "Hide Gui"
- HideGuiHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- HideGuiHeader.TextSize = 16.000
- HideGuiHeader_2.Name = "HideGuiHeader"
- HideGuiHeader_2.Parent = Settings_Main
- HideGuiHeader_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HideGuiHeader_2.BackgroundTransparency = 1.000
- HideGuiHeader_2.Position = UDim2.new(-3.7252903e-09, 0, 0.274691343, 0)
- HideGuiHeader_2.Size = UDim2.new(0, 104, 0, 29)
- HideGuiHeader_2.Font = Enum.Font.SourceSans
- HideGuiHeader_2.Text = "Instant Log"
- HideGuiHeader_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- HideGuiHeader_2.TextSize = 16.000
- InstantLogSetKey.Name = "InstantLogSetKey"
- InstantLogSetKey.Parent = Settings_Main
- InstantLogSetKey.BackgroundColor3 = Color3.fromRGB(48, 48, 48)
- InstantLogSetKey.BorderColor3 = Color3.fromRGB(0, 0, 0)
- InstantLogSetKey.Position = UDim2.new(0.867256641, 0, 0.274691373, 0)
- InstantLogSetKey.Size = UDim2.new(0, 29, 0, 29)
- InstantLogSetKey.Font = Enum.Font.SourceSans
- InstantLogSetKey.Text = "?"
- InstantLogSetKey.TextColor3 = Color3.fromRGB(255, 255, 255)
- InstantLogSetKey.TextSize = 14.000
- HideChatHeader.Name = "HideChatHeader"
- HideChatHeader.Parent = Settings_Main
- HideChatHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HideChatHeader.BackgroundTransparency = 1.000
- HideChatHeader.Position = UDim2.new(0.0324483737, 0, 0.385802448, 0)
- HideChatHeader.Size = UDim2.new(0, 104, 0, 29)
- HideChatHeader.Font = Enum.Font.SourceSans
- HideChatHeader.Text = "Chatlogger Toggle"
- HideChatHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- HideChatHeader.TextSize = 16.000
- ChatLoggerSetKey.Name = "ChatLoggerSetKey"
- ChatLoggerSetKey.Parent = Settings_Main
- ChatLoggerSetKey.BackgroundColor3 = Color3.fromRGB(48, 48, 48)
- ChatLoggerSetKey.BorderColor3 = Color3.fromRGB(0, 0, 0)
- ChatLoggerSetKey.Position = UDim2.new(0.867256641, 0, 0.385802507, 0)
- ChatLoggerSetKey.Size = UDim2.new(0, 29, 0, 29)
- ChatLoggerSetKey.Font = Enum.Font.SourceSans
- ChatLoggerSetKey.Text = "?"
- ChatLoggerSetKey.TextColor3 = Color3.fromRGB(255, 255, 255)
- ChatLoggerSetKey.TextSize = 14.000
- savesettingsbutton.Name = "savesettingsbutton"
- savesettingsbutton.Parent = Settings_Main
- savesettingsbutton.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
- savesettingsbutton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- savesettingsbutton.BorderSizePixel = 3
- savesettingsbutton.Position = UDim2.new(0.0589970499, 0, 0.688271642, 0)
- savesettingsbutton.Size = UDim2.new(0, 298, 0, 28)
- savesettingsbutton.Font = Enum.Font.SourceSans
- savesettingsbutton.Text = "Save Settings"
- savesettingsbutton.TextColor3 = Color3.fromRGB(255, 255, 255)
- savesettingsbutton.TextSize = 14.000
- loadsettingsButton.Name = "loadsettingsButton"
- loadsettingsButton.Parent = Settings_Main
- loadsettingsButton.BackgroundColor3 = Color3.fromRGB(63, 63, 63)
- loadsettingsButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- loadsettingsButton.BorderSizePixel = 3
- loadsettingsButton.Position = UDim2.new(0.0589970499, 0, 0.790123463, 0)
- loadsettingsButton.Size = UDim2.new(0, 298, 0, 28)
- loadsettingsButton.Font = Enum.Font.SourceSans
- loadsettingsButton.Text = "Load Settings"
- loadsettingsButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- loadsettingsButton.TextSize = 14.000
- HotKeyHeader_2.Name = "HotKeyHeader"
- HotKeyHeader_2.Parent = Settings_Main
- HotKeyHeader_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HotKeyHeader_2.BackgroundTransparency = 1.000
- HotKeyHeader_2.Position = UDim2.new(-3.7252903e-09, 0, 0.027777778, 0)
- HotKeyHeader_2.Size = UDim2.new(0, 104, 0, 29)
- HotKeyHeader_2.Font = Enum.Font.SourceSans
- HotKeyHeader_2.Text = "Hotkeys"
- HotKeyHeader_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- HotKeyHeader_2.TextSize = 16.000
- ESP_Main.Name = "ESP_Main"
- ESP_Main.Parent = MainArea
- ESP_Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ESP_Main.BackgroundTransparency = 1.000
- ESP_Main.Size = UDim2.new(0, 339, 0, 324)
- ESP_Main.Visible = false
- Frame_5.Parent = ESP_Main
- Frame_5.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- Frame_5.BorderSizePixel = 0
- Frame_5.Position = UDim2.new(0.0324483775, 0, 0.117283948, 0)
- Frame_5.Size = UDim2.new(0, 242, 0.00999999978, 0)
- ESPButton.Name = "ESPButton"
- ESPButton.Parent = ESP_Main
- ESPButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ESPButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- ESPButton.BorderSizePixel = 3
- ESPButton.Position = UDim2.new(0.0324483775, 0, 0.166666657, 0)
- ESPButton.Size = UDim2.new(0, 19, 0, 14)
- ESPButton.AutoButtonColor = false
- ESPButton.Font = Enum.Font.SourceSans
- ESPButton.Text = ""
- ESPButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- ESPButton.TextSize = 14.000
- ESPtext.Name = "ESPtext"
- ESPtext.Parent = ESP_Main
- ESPtext.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ESPtext.BackgroundTransparency = 1.000
- ESPtext.Position = UDim2.new(0.0323008858, 0, 0.142777786, 0)
- ESPtext.Size = UDim2.new(0, 104, 0, 29)
- ESPtext.Font = Enum.Font.SourceSans
- ESPtext.Text = "ESP"
- ESPtext.TextColor3 = Color3.fromRGB(255, 255, 255)
- ESPtext.TextSize = 16.000
- ESPHeader.Name = "ESPHeader"
- ESPHeader.Parent = ESP_Main
- ESPHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ESPHeader.BackgroundTransparency = 1.000
- ESPHeader.Position = UDim2.new(-3.7252903e-09, 0, 0.027777778, 0)
- ESPHeader.Size = UDim2.new(0, 104, 0, 29)
- ESPHeader.Font = Enum.Font.SourceSans
- ESPHeader.Text = "ESP"
- ESPHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- ESPHeader.TextSize = 16.000
- World_Main.Name = "World_Main"
- World_Main.Parent = MainArea
- World_Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- World_Main.BackgroundTransparency = 1.000
- World_Main.Size = UDim2.new(0, 339, 0, 324)
- World_Main.Visible = false
- Frame_6.Parent = World_Main
- Frame_6.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- Frame_6.BorderSizePixel = 0
- Frame_6.Position = UDim2.new(0.0324483775, 0, 0.117283948, 0)
- Frame_6.Size = UDim2.new(0, 242, 0.00999999978, 0)
- WorldHeader.Name = "WorldHeader"
- WorldHeader.Parent = World_Main
- WorldHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- WorldHeader.BackgroundTransparency = 1.000
- WorldHeader.Position = UDim2.new(-3.7252903e-09, 0, 0.027777778, 0)
- WorldHeader.Size = UDim2.new(0, 104, 0, 29)
- WorldHeader.Font = Enum.Font.SourceSans
- WorldHeader.Text = "World"
- WorldHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- WorldHeader.TextSize = 16.000
- NoFogButton.Name = "NoFogButton"
- NoFogButton.Parent = World_Main
- NoFogButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- NoFogButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- NoFogButton.BorderSizePixel = 3
- NoFogButton.Position = UDim2.new(0.0324483775, 0, 0.160493821, 0)
- NoFogButton.Size = UDim2.new(0, 19, 0, 14)
- NoFogButton.AutoButtonColor = false
- NoFogButton.Font = Enum.Font.SourceSans
- NoFogButton.Text = ""
- NoFogButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- NoFogButton.TextSize = 14.000
- NofogText.Name = "NofogText"
- NofogText.Parent = World_Main
- NofogText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- NofogText.BackgroundTransparency = 1.000
- NofogText.Position = UDim2.new(0.0324483737, 0, 0.138888896, 0)
- NofogText.Size = UDim2.new(0, 104, 0, 29)
- NofogText.Font = Enum.Font.SourceSans
- NofogText.Text = "Nofog"
- NofogText.TextColor3 = Color3.fromRGB(255, 255, 255)
- NofogText.TextSize = 16.000
- FullBrightButton.Name = "FullBrightButton"
- FullBrightButton.Parent = World_Main
- FullBrightButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FullBrightButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- FullBrightButton.BorderSizePixel = 3
- FullBrightButton.Position = UDim2.new(0.0324483775, 0, 0.25, 0)
- FullBrightButton.Size = UDim2.new(0, 19, 0, 14)
- FullBrightButton.AutoButtonColor = false
- FullBrightButton.Font = Enum.Font.SourceSans
- FullBrightButton.Text = ""
- FullBrightButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- FullBrightButton.TextSize = 14.000
- FullBrightText.Name = "FullBrightText"
- FullBrightText.Parent = World_Main
- FullBrightText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FullBrightText.BackgroundTransparency = 1.000
- FullBrightText.Position = UDim2.new(0.0501474887, 0, 0.225308657, 0)
- FullBrightText.Size = UDim2.new(0, 104, 0, 29)
- FullBrightText.Font = Enum.Font.SourceSans
- FullBrightText.Text = "Fullbright"
- FullBrightText.TextColor3 = Color3.fromRGB(255, 255, 255)
- FullBrightText.TextSize = 16.000
- TrinketEspTExt.Name = "TrinketEspTExt"
- TrinketEspTExt.Parent = World_Main
- TrinketEspTExt.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TrinketEspTExt.BackgroundTransparency = 1.000
- TrinketEspTExt.Position = UDim2.new(0.0501474887, 0, 0.314814836, 0)
- TrinketEspTExt.Size = UDim2.new(0, 104, 0, 29)
- TrinketEspTExt.Font = Enum.Font.SourceSans
- TrinketEspTExt.Text = "Trinket ESP"
- TrinketEspTExt.TextColor3 = Color3.fromRGB(255, 255, 255)
- TrinketEspTExt.TextSize = 16.000
- TrinketEspButton.Name = "TrinketEspButton"
- TrinketEspButton.Parent = World_Main
- TrinketEspButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TrinketEspButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TrinketEspButton.BorderSizePixel = 3
- TrinketEspButton.Position = UDim2.new(0.0324483775, 0, 0.339506179, 0)
- TrinketEspButton.Size = UDim2.new(0, 19, 0, 14)
- TrinketEspButton.AutoButtonColor = false
- TrinketEspButton.Font = Enum.Font.SourceSans
- TrinketEspButton.Text = ""
- TrinketEspButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TrinketEspButton.TextSize = 14.000
- Combat_Main.Name = "Combat_Main"
- Combat_Main.Parent = MainArea
- Combat_Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Combat_Main.BackgroundTransparency = 1.000
- Combat_Main.Size = UDim2.new(0, 339, 0, 324)
- Frame_7.Parent = Combat_Main
- Frame_7.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- Frame_7.BorderSizePixel = 0
- Frame_7.Position = UDim2.new(0.0324483775, 0, 0.117283948, 0)
- Frame_7.Size = UDim2.new(0, 242, 0.00999999978, 0)
- CombatHeader.Name = "CombatHeader"
- CombatHeader.Parent = Combat_Main
- CombatHeader.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CombatHeader.BackgroundTransparency = 1.000
- CombatHeader.Position = UDim2.new(-3.7252903e-09, 0, 0.027777778, 0)
- CombatHeader.Size = UDim2.new(0, 104, 0, 29)
- CombatHeader.Font = Enum.Font.SourceSans
- CombatHeader.Text = "Combat"
- CombatHeader.TextColor3 = Color3.fromRGB(255, 255, 255)
- CombatHeader.TextSize = 16.000
- AttachToBackText.Name = "AttachToBackText"
- AttachToBackText.Parent = Combat_Main
- AttachToBackText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- AttachToBackText.BackgroundTransparency = 1.000
- AttachToBackText.Position = UDim2.new(0.0323008858, 0, 0.139691368, 0)
- AttachToBackText.Size = UDim2.new(0, 104, 0, 29)
- AttachToBackText.Font = Enum.Font.SourceSans
- AttachToBackText.Text = "Attach to Back"
- AttachToBackText.TextColor3 = Color3.fromRGB(255, 255, 255)
- AttachToBackText.TextSize = 16.000
- AttachKeyBind.Name = "AttachKeyBind"
- AttachKeyBind.Parent = Combat_Main
- AttachKeyBind.BackgroundColor3 = Color3.fromRGB(48, 48, 48)
- AttachKeyBind.BorderColor3 = Color3.fromRGB(0, 0, 0)
- AttachKeyBind.Position = UDim2.new(0.855457187, 0, 0.141975313, 0)
- AttachKeyBind.Size = UDim2.new(0, 29, 0, 29)
- AttachKeyBind.Font = Enum.Font.SourceSans
- AttachKeyBind.Text = "?"
- AttachKeyBind.TextColor3 = Color3.fromRGB(255, 255, 255)
- AttachKeyBind.TextSize = 14.000
- LooksFrame.Name = "LooksFrame"
- LooksFrame.Parent = DragHolder
- LooksFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- LooksFrame.Position = UDim2.new(0.277436733, 0, 0.868048668, 0)
- LooksFrame.Size = UDim2.new(0, 464, 0, 0)
- -- Module Scripts:
- local fake_module_scripts = {}
- do -- FXHub.player_Handler
- local script = Instance.new('ModuleScript', FXHub)
- script.Name = "player_Handler"
- local function module_script()
- local player_Handler = {}
- local dis = function(x1,x2,y1,y2)
- return math.sqrt(((x2-x1)*(x2-x1))+((y2-y1)*(y2-y1)))
- end
- local dis2 = function(x1,x2,y1,y2,z1,z2)
- return math.sqrt(((x2-x1)*(x2-x1))+((y2-y1)*(y2-y1))+((z2-z1)*(z2-z1)))
- end
- local UIS = game:GetService("UserInputService")
- local plr = game:GetService("Players").LocalPlayer
- if not plr.Character:FindFirstChild("Humanoid") then repeat wait() until plr.Character:FindFirstChild("Humanoid") end
- local noclip = false
- local speed = false
- local fly_On = false
- local nofall_On = false
- local nofall_rogue = false
- local nofog_On = false
- local fullbright_On = false
- local autoFall_On = false
- local ingr_pickup = false
- local hide_gui_key = nil
- local gui_hidden = false
- local fly_key = nil
- local hide_chat = nil
- local instant_log_key = nil
- local hotkey_changed = false
- local speed_Speed = 0
- local fly_Speed = 0
- local attach_to_back = false
- local trinket_pickup = false
- local trinket_esp = false
- local enabled_day1 = false
- local player_esp = false
- local player_names = {}
- local function iname(plr2,name)
- table.insert(player_names, {p=plr2,n=name})
- end
- player_Handler._Save = function()
- local a,b = pcall(function()
- local clip = "\nNoclip=" .. tostring(noclip)
- local spee = "\nspeed2=" .. tostring(speed)
- local flyon = "\nflyon=" .. tostring(fly_On)
- local nofall = "\nnofall=" .. tostring(nofall_On)
- local nofallr = "\nroguenofall=" .. tostring(nofall_rogue)
- local nof = "\nnofog=" .. tostring(nofog_On)
- local fb = "\nfullbright=" .. tostring(fullbright_On)
- local autof = "\nautofall=" .. tostring(autoFall_On)
- local hu = "\nhideui=" .. tostring(hide_gui_key)
- local fk = "\nflykey=" .. tostring(fly_key)
- local hc = "\nchatlogger=" .. tostring(hide_chat)
- local ilc = "\ninstantlog=" .. tostring(instant_log_key)
- local spsp = "\nspeedspeed=" .. tostring(speed_Speed)
- local fsp = "\nfly_speed=" .. fly_Speed/14
- local trin = "\ntrinketpickup=" .. tostring(trinket_pickup)
- local tri = "\ntrinketesp=" .. tostring(trinket_esp)
- local pesp = "\nesp=" .. tostring(player_esp)
- local ipu = "\nipu=" .. tostring(ingr_pickup)
- local together = (clip .. spee .. flyon .. nofall .. nofallr .. nof .. fb .. autof .. hu .. fk .. hc .. ilc .. spsp .. fsp .. trin .. tri .. pesp)
- writefile("SaveSettingsFXHUB.lua", together)
- end)
- end
- player_Handler._Load = function()
- local a,b = pcall(function()
- local file = isfile("SaveSettingsFXHUB.lua")
- if not file then
- elseif file then
- local data = loadfile("SaveSettingsFXHUB.lua")
- data()
- noclip = Noclip
- speed = speed2
- fly_On = flyon
- nofall_On = nofall
- nofall_rogue = roguenofall
- nofog_On = nofog
- fullbright_On = fullbright
- autoFall_On = autofall
- hide_gui_key = hideui
- fly_key = flykey
- hide_chat = chatlogger
- instant_log_key =instantlog
- ingr_pickup = ipu
- speed_Speed = speedspeed
- fly_Speed = fly_speed
- trinket_pickup = trinketpickup
- trinket_esp = trinketesp
- player_esp = esp
- end
- end)
- end
- player_Handler.Change_Value = function(variable,value)
- if variable == "noclip" then
- noclip = value
- elseif variable == "speed" then
- speed = value
- elseif variable == "fly" then
- fly_On = value
- elseif variable == "hide_gui_key" then
- hotkey_changed = true
- hide_gui_key = value
- elseif variable == "fly_key" then
- hotkey_changed = true
- fly_key = value
- elseif variable == "instant_log_key" then
- hotkey_changed = true
- instant_log_key = value
- elseif variable == "autoFall" then
- autoFall_On = value
- elseif variable == "nofog" then
- nofog_On = value
- elseif variable == "fullbright" then
- fullbright_On = value
- elseif variable == "nofall" then
- nofall_On = value
- elseif variable == "chat_log_key" then
- hide_chat = value
- hotkey_changed = true
- elseif variable == "flyspeed" then
- fly_Speed = value/100
- elseif variable == "trinket_pickup" then
- trinket_pickup = value
- elseif variable == "nofall_rogue" then
- nofall_rogue = value
- elseif variable == "trinket_esp" then
- trinket_esp = value
- elseif variable == "esp_on" then
- player_esp = value
- elseif variable == "day1" then
- enabled_day1 = true
- elseif variable == "ingr_pickup" then
- ingr_pickup = value
- elseif variable == "attach_key" then
- hotkey_changed = true
- attach_to_back = value
- print(tostring(value))
- end
- end
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- local a,b = pcall(function()
- local name = nil
- local char = v.Character
- for _,z in pairs(char:GetChildren()) do
- if z:FindFirstChild("Head") or z:FindFirstChildOfClass("Humanoid") then
- name = z.Name
- end
- end
- iname(v,name)
- end)
- end
- game.Players.PlayerAdded:Connect(function(v)
- local a,b = pcall(function()
- local name = nil
- local char = v.Character
- for _,z in pairs(char:GetChildren()) do
- if z:FindFirstChild("Head") or z:FindFirstChildOfClass("Humanoid") then
- name = z.Name
- end
- end
- iname(v,name)
- end)
- end)
- local just_Jumped = false
- local chat_hidden = false
- local justJumped_Timer = 0
- local attached = false
- local attacher = nil
- local closest = 0
- UIS.InputBegan:Connect(function(key,typing)
- if not typing and hotkey_changed == false then
- if key.KeyCode == attach_to_back and attached == false then
- local p,o = pcall(function()
- for _,aplr in pairs(game:GetService("Players"):GetChildren()) do
- local v = aplr.Character
- if v:FindFirstChild("HumanoidRootPart") then
- local a = plr.Character.HumanoidRootPart.Position
- local b = v.HumanoidRootPart.Position
- local distance = dis2(a.X,b.X,a.Y,b.Y,a.Z,b.Z)
- if distance <= 25 then
- if closest == 0 or distance < closest then
- closest = distance
- end
- end
- end
- end
- end)
- local p,o = pcall(function()
- for _,aplr in pairs(game:GetService("Players"):GetChildren()) do
- local v = aplr.Character
- if v:FindFirstChild("HumanoidRootPart") then
- local a = plr.Character.HumanoidRootPart.Position
- local b = v.HumanoidRootPart.Position
- local distance = dis2(a.X,b.X,a.Y,b.Y,a.Z,b.Z)
- if distance <= 25 then
- attacher = v
- attached = true
- spawn(function()
- wait(1)
- local temp1 = false
- v.Humanoid.Died:Connect(function()
- temp1 = true
- attacher = nil
- closest = 0
- attached = false
- end)
- while task.wait(0.1) do
- if UIS:IsKeyDown(attach_to_back) and temp1 == false then
- attacher = nil
- closest = 0
- attached = false
- break
- elseif temp1 == true then
- break
- end
- end
- end)
- plr.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame + v.HumanoidRootPart.CFrame.lookVector * Vector3.new(-5,0,0)
- end
- end
- end
- end)
- end
- if key.KeyCode == hide_gui_key then
- if gui_hidden == false then
- gui_hidden = true
- script.Parent.DragHolder.Visible = false
- elseif gui_hidden == true then
- gui_hidden = false
- script.Parent.DragHolder.Visible = true
- end
- elseif key.KeyCode == fly_key then
- if fly_On == false then
- fly_On = true
- script.Parent.DragHolder.MainArea.Movement_Main.FlyButton.BackgroundColor3 = Color3.fromRGB(0,0,255)
- elseif fly_On == true then
- fly_On = false
- script.Parent.DragHolder.MainArea.Movement_Main.FlyButton.BackgroundColor3 = Color3.fromRGB(255,255,255)
- end
- elseif key.KeyCode == instant_log_key then
- plr:Kick("Instant Logged.")
- elseif key.KeyCode == hide_chat then
- if chat_hidden == false then
- script:FindFirstAncestor("FXHub").CloggerHolder.Visible = false
- chat_hidden = true
- elseif chat_hidden == true then
- script:FindFirstAncestor("FXHub").CloggerHolder.Visible = true
- chat_hidden = false
- end
- end
- elseif hotkey_changed == true then
- hotkey_changed = false
- end
- end)
- local seconds_falling = 0
- local timer_for_check = 0
- local blacklisted_items = {}
- local function insert(name)
- table.insert(blacklisted_items,{n=name})
- end
- items = {}
- items["rbxassetid://60791940"] = "Scroll"
- items["rbxassetid://2877143560"] = "Jewel"
- items["rbxassetid://2637545558"] = "Ring"
- items["rbxassetid://13116112"] = "Goblet"
- items["rbxassetid://5196577540"] = "Old Amulet"
- items["rbxassetid://5204003946"] = "Goblet"
- items["rbxassetid://5204453430"] = "Scroll"
- items["rbxassetid://5196782997"] = "Old Ring"
- items["rbxassetid://%2060791940%20"] = "Scroll"
- items["rbxassetid://%202877143560%20"] = "Jewel"
- items["rbxassetid://%202637545558%20"] = "Ring"
- items["rbxassetid://%2013116112%20"] = "Goblet"
- items["rbxassetid://%205196577540%20"] = "Amulet"
- items["rbxassetid://%205204003946%20"] = "Goblet"
- items["rbxassetid://%205204453430%20"] = "Scroll"
- items["rbxassetid://%205196782997%20"] = "Old Ring"
- items["rbxassetid://5196776695"] = "Ring"
- items["rbxassetid://%205196776695%20"] = "Ring"
- items["rbxassetid://5196551436"] = "Amulet"
- items["rbxassetid://%202877143560%20"] = "Sapphire"
- insert("Blood Thorne")
- insert("Blood Thorn")
- insert("BloodThorn")
- insert("BloodThorne")
- insert("HumanoidRootPart")
- insert("Moss Plant")
- insert("Crown Flower")
- insert("Lava Flower")
- insert("Dire Flower")
- insert("Tellbloom")
- insert("Scroom")
- insert("Periashroom")
- insert("Trote")
- insert("Zombie Scroom")
- insert("Glow Scroom")
- insert("Snowschroom")
- insert("Freeleaf")
- insert("Orcher Leaf")
- insert("Potato")
- insert("Polar Plant")
- insert("Canewood")
- insert("Uncanny Tentacle")
- insert("Strange Tentacle")
- insert("Vile Seed")
- insert("Desert Mist")
- insert("Acorn Light")
- insert("Ice Jar")
- insert("Creely")
- insert("UnionOperation")
- local moved_nofall = false
- local trinket_timer = 0
- local player_esp_timer = 0
- local esp_destroyed_player = nil
- local esp_destroyed_trinket = nil
- local ing_timer = 0
- local alreadyset_day1 = false
- local loadedA = false
- local was_before = false
- game:GetService("RunService").Heartbeat:Connect(function(dt)
- ing_timer = ing_timer + 1/dt
- if attached == true and game:GetService("Players"):GetPlayerFromCharacter(attacher).Name ~= plr.Name then
- local v = attacher
- was_before = true
- plr.Character.HumanoidRootPart.CFrame = v:FindFirstChild("Torso").CFrame + v:FindFirstChild("Torso").CFrame.lookVector * Vector3.new(-2.5,0,-2.5)
- elseif attached == false and was_before == true then
- end
- if enabled_day1 == true and alreadyset_day1 == false then
- alreadyset_day1 = true
- local a,b = pcall(function()
- local holder = plr.Character:FindFirstChild("ManaAbilities")
- if not holder:FindFirstChild("ManaSprint") then
- local run = Instance.new("Color3Value")
- run.Value = Color3.fromRGB(255,255,255)
- run.Name = "ManaSprint"
- run.Parent = holder
- end
- if not holder:FindFirstChild("CanClimb") then
- local climb = Instance.new("Folder")
- climb.Name = "CanClimb"
- climb.Parent = holder
- end
- end)
- end
- local Mouse = plr:GetMouse()
- local mx = Mouse.X
- local my = Mouse.Y
- player_esp_timer = player_esp_timer + dt
- trinket_timer = trinket_timer + dt
- if trinket_timer >= 1 and trinket_esp == true then
- trinket_timer = 0
- esp_destroyed_trinket = false
- for _,v in pairs(workspace:GetChildren()) do
- if v:IsA("MeshPart") then
- local temp = false
- for x,z in pairs(v:GetChildren()) do
- if z:IsA("ClickDetector") then
- temp = true
- elseif z:FindFirstChildOfClass("ClickDetector") then
- temp = true
- end
- end
- if not v:FindFirstChild("Already_ESPd") and temp == true then
- local check = Instance.new("Folder")
- check.Name = "Already_ESPd"
- check.Parent = v
- local ESP = Instance.new("BillboardGui")
- ESP.Name = "ESP_Trinket"
- ESP.AlwaysOnTop = true
- ESP.DistanceStep = false
- ESP.Parent = v
- ESP.Size = UDim2.new(0,10,0,10)
- local ESP_Frame = Instance.new("Frame")
- ESP_Frame.Parent = ESP
- ESP_Frame.Position = UDim2.new(0,0,0,7.5)
- ESP_Frame.Size = UDim2.new(0.5,10,0.5,10)
- ESP_Frame.Transparency = 0.5
- ESP_Frame.BorderColor3 = Color3.fromRGB(0,0,0)
- local bevel = Instance.new("UIStroke")
- bevel.Parent = ESP_Frame
- bevel.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
- bevel.LineJoinMode = Enum.LineJoinMode.Bevel
- bevel.Thickness = 2.5
- bevel.Color = Color3.fromRGB(0,0,0)
- local ESP_Name = Instance.new("TextLabel")
- ESP_Name.Parent = ESP
- ESP_Name.BorderSizePixel = 0
- ESP_Name.Size = UDim2.new(0.5,20,0,10)
- ESP_Name.Position = UDim2.new(0,-7,0,-9)
- ESP_Name.BackgroundTransparency = 1
- ESP_Name.TextColor3 = Color3.fromRGB(0,0,0)
- ESP_Name.Text = "Trinket"
- local succes, failure = pcall(function()
- local test = items[v.MeshId]
- if test == nil then
- ESP_Frame.BackgroundColor3 = Color3.new(0.372549, 0, 0.407843)
- ESP_Name.Text = "Artifact"
- elseif test ~= nil then
- ESP_Name.Text = test
- end
- end)
- spawn(function()
- while wait(0.1) do
- local hp = plr.Character.HumanoidRootPart.Position
- local vp = v.Position
- bevel.Transparency = 0.75 - 0.75*(30/dis2(hp.X,vp.X,hp.Y,vp.Y,hp.Z,vp.Z))
- ESP_Frame.Transparency = 0.75 - 0.75*(30/dis2(hp.X,vp.X,hp.Y,vp.Y,hp.Z,vp.Z))
- ESP_Name.TextTransparency = 0.75 - 0.75*(30/dis2(hp.X,vp.X,hp.Y,vp.Y,hp.Z,vp.Z))
- end
- end)
- end
- elseif v:IsA("Part") then
- local temp = false
- for x,z in pairs(v:GetChildren()) do
- if z:IsA("ClickDetector") then
- temp = true
- elseif z:FindFirstChildOfClass("ClickDetector") then
- temp = true
- end
- end
- if not v:FindFirstChild("Already_ESPd") and temp == true then
- local check = Instance.new("Folder")
- check.Name = "Already_ESPd"
- check.Parent = v
- local ESP = Instance.new("BillboardGui")
- ESP.Name = "ESP_Trinket"
- ESP.AlwaysOnTop = true
- ESP.DistanceStep = false
- ESP.Parent = v
- ESP.Size = UDim2.new(0,10,0,10)
- local ESP_Frame = Instance.new("Frame")
- ESP_Frame.Parent = ESP
- ESP_Frame.Position = UDim2.new(0,0,0,7.5)
- ESP_Frame.Size = UDim2.new(0.5,10,0.5,10)
- ESP_Frame.Transparency = 0.5
- ESP_Frame.BorderColor3 = Color3.fromRGB(0,0,0)
- local bevel = Instance.new("UIStroke")
- bevel.Parent = ESP_Frame
- bevel.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
- bevel.LineJoinMode = Enum.LineJoinMode.Bevel
- bevel.Thickness = 2.5
- bevel.Color = Color3.fromRGB(0,0,0)
- local ESP_Name = Instance.new("TextLabel")
- ESP_Name.Parent = ESP
- ESP_Name.BorderSizePixel = 0
- ESP_Name.Size = UDim2.new(0.5,20,0,10)
- ESP_Name.Position = UDim2.new(0,-7,0,-9)
- ESP_Name.BackgroundTransparency = 1
- ESP_Name.TextColor3 = Color3.fromRGB(0,0,0)
- ESP_Name.Text = "Trinket"
- local succes, failure = pcall(function()
- local test = items[v:FindFirstChildOfClass("Mesh").MeshId]
- if test == nil then
- ESP_Frame.BorderColor3 = Color3.new(0.372549, 0, 0.407843)
- ESP_Name.Text = "Artifact"
- elseif test ~= nil then
- ESP_Name.Text = test
- end
- end)
- if v:FindFirstChildOfClass("SpecialMesh") and v:FindFirstChildOfClass("SpecialMesh").MeshType == Enum.MeshType.Sphere then
- ESP_Name.Text = "Opal"
- end
- spawn(function()
- while wait(0.1) do
- local hp = plr.Character.HumanoidRootPart.Position
- local vp = v.Position
- bevel.Transparency = 0.75 - 0.75*(30/dis2(hp.X,vp.X,hp.Y,vp.Y,hp.Z,vp.Z))
- ESP_Frame.Transparency = 0.75 - 0.75*(30/dis2(hp.X,vp.X,hp.Y,vp.Y,hp.Z,vp.Z))
- ESP_Name.TextTransparency = 0.75 - 0.75*(30/dis2(hp.X,vp.X,hp.Y,vp.Y,hp.Z,vp.Z))
- end
- end)
- end
- end
- end
- elseif trinket_esp == false and esp_destroyed_trinket == false then
- trinket_timer = 0
- esp_destroyed_trinket = true
- local success, failure = pcall(function()
- for _,v in pairs(workspace:GetChildren()) do
- if v:FindFirstChild("Already_ESPd") then
- v:FindFirstChild("ESP_Trinket"):Destroy()
- v:FindFirstChild("Already_ESPd"):Destroy()
- end
- end
- end)
- end
- if player_esp_timer >= 1 and player_esp == true then
- esp_destroyed_player = false
- player_esp_timer = 0
- local success, failure = pcall(function()
- for _,m in pairs(workspace:FindFirstChild("Live"):GetChildren()) do
- local success, failure = pcall(function()
- local v = game:GetService("Players"):GetPlayerFromCharacter(m)
- if not v.Character:FindFirstChild("Already_ESPd") then
- if v.Name ~= game:GetService("Players").LocalPlayer.Character.Name then
- local check = Instance.new("Folder")
- check.Parent = v.Character
- check.Name = "Already_ESPd"
- local ESP = Instance.new("BillboardGui")
- ESP.Name = "ESP_Player"
- ESP.Adornee = v.Character.Head
- ESP.AlwaysOnTop = true
- ESP.DistanceStep = false
- ESP.Parent = v.Character.Torso
- ESP.Size = UDim2.new(5,0,7.5,0)
- local ESP_Frame = Instance.new("Frame")
- ESP_Frame.Parent = ESP
- ESP_Frame.Position = UDim2.new(0,0,0,16.5)
- ESP_Frame.Size = UDim2.new(0.5,10,0.5,10)
- ESP_Frame.Transparency = 0.5
- ESP_Frame.BorderColor3 = Color3.fromRGB(0,0,0)
- local bevel = Instance.new("UIStroke")
- bevel.Parent = ESP_Frame
- bevel.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
- bevel.LineJoinMode = Enum.LineJoinMode.Bevel
- bevel.Thickness = 2.5
- bevel.Transparency = 0.5
- bevel.Color = Color3.fromRGB(0,0,0)
- local ESP_Name = Instance.new("TextLabel")
- ESP_Name.Parent = ESP
- ESP_Name.BorderSizePixel = 0
- ESP_Name.Size = UDim2.new(0.5,20,0,10)
- ESP_Name.Position = UDim2.new(0,-7,0,-9)
- ESP_Name.BackgroundTransparency = 1
- ESP_Name.TextColor3 = Color3.fromRGB(0, 2, 35)
- ESP_Name.Text = 'placeholder'
- ESP_Name.Visible = false
- local ESP_Name2 = Instance.new("TextLabel")
- ESP_Name2.Parent = ESP
- ESP_Name2.BorderSizePixel = 0
- ESP_Name2.Size = UDim2.new(0.5,20,0,10)
- ESP_Name2.Position = UDim2.new(0,-7,0,1)
- ESP_Name2.BackgroundTransparency = 1
- ESP_Name2.TextColor3 = Color3.fromRGB(0, 115, 138)
- ESP_Name2.Text = v.Name
- ESP_Name2.Visible = true
- local a,b = pcall(function()
- local name = ""
- for p,n in pairs(player_names) do
- if n.p.Character.Name == v.Name then
- ESP_Name.Visible = true
- ESP_Name.Text = n.n
- end
- end
- end)
- if not a then print(b) end
- spawn(function()
- while task.wait(0.1) do
- if not ESP then
- break
- else
- ESP_Frame.BackgroundColor3 = Color3.new(0+0.5*(v.Character.Humanoid.MaxHealth/v.Character.Humanoid.Health),0 + 1/(v.Character.Humanoid.MaxHealth/v.Character.Humanoid.Health),0)
- end
- end
- end)
- end
- end
- end)
- end
- end)
- elseif player_esp == false and esp_destroyed_player == false then
- player_esp_timer = 0
- esp_destroyed_player = true
- for _,v in pairs(workspace:FindFirstChild("Live"):GetChildren()) do
- v.Torso:FindFirstChild("ESP_Player"):Destroy()
- v:FindFirstChild("Already_ESPd"):Destroy()
- end
- end
- if nofall_rogue == true and moved_nofall == false then
- moved_nofall = true
- game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes.ApplyFallDamage.Parent = game.ReplicatedStorage
- elseif nofall_rogue == false and moved_nofall == true then
- moved_nofall = false
- game.ReplicatedStorage.ApplyFallDamage.Parent = game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes
- end
- local Origin = plr.Character.HumanoidRootPart
- local withinRadius = workspace:GetPartBoundsInRadius(Origin.Position, 12.5)
- local PlrRay = Ray.new(Origin.CFrame.Position, Origin.CFrame.Position + Vector3.new(0,-10000,0))
- local hit, position = workspace:FindPartOnRay(PlrRay, plr.Character)
- local distance_from_ground = Origin.Position.Y - position.Y
- timer_for_check = timer_for_check + dt
- if timer_for_check > 0.1 and trinket_pickup == true then
- timer_for_check = 0
- for _,v in pairs(withinRadius) do
- if v:FindFirstChildOfClass("ClickDetector") and not v:FindFirstChild("Humanoid") or v.Parent:FindFirstChild("Humanoid") and not v:FindFirstAncestor("Stations") and not v:FindFirstAncestor("SmithingStation") and not v:FindFirstAncestor("AlchemyStation") and trinket_pickup == true then
- local temp = false
- for x,z in pairs(blacklisted_items) do
- if v.Name == z.n then
- temp = true
- end
- end
- if temp == false then
- local success, failure = pcall(function()
- fireclickdetector(v:FindFirstChildOfClass("ClickDetector"))
- end)
- end
- end
- end
- end
- if ing_timer > 0.1 and ingr_pickup == true then
- ing_timer = 0
- for _,v in pairs(withinRadius) do
- if v:IsA("UnionOperation") and v:FindFirstChildOfClass("ClickDetector") and not v:FindFirstAncestor("Stations") and not v:FindFirstAncestor("SmithingStation") and not v:FindFirstAncestor("AlchemyStation") then
- local success, failure = pcall(function()
- fireclickdetector(v:FindFirstChildOfClass("ClickDetector"))
- end)
- end
- end
- end
- if nofog_On == true then
- game.Lighting.FogEnd = 1000000
- game.Lighting.FogStart = 1000000
- end
- if UIS:IsKeyDown(Enum.KeyCode.Space) and plr.Character.Humanoid:GetState() ~= Enum.HumanoidStateType.Freefall then
- just_Jumped = true
- justJumped_Timer = 1.5
- end
- if plr.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then
- seconds_falling = seconds_falling + dt
- else
- seconds_falling = 0
- end
- if justJumped_Timer > 0 then
- justJumped_Timer = justJumped_Timer - dt
- end
- if justJumped_Timer <= 0 then
- just_Jumped = false
- justJumped_Timer = 0
- end
- if seconds_falling >= 10 then
- seconds_falling = 10
- end
- if fullbright_On == true then
- game.Lighting.Brightness = 3
- game.Lighting.ClockTime = 12
- game.Lighting.Ambient = Color3.fromRGB(255, 255, 255)
- game.Lighting.GlobalShadows = false
- elseif fullbright_On == false then
- game.Lighting.GlobalShadows = true
- end
- if noclip == true then
- if plr.Character then
- for _,v in pairs(plr.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end
- if nofall_On == true and just_Jumped == false and plr.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall and distance_from_ground > 5 then
- if plr.Character and plr.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then
- local amount_to_fall = (9.7*seconds_falling)/((1/dt)/10)
- if fly_On == true and autoFall_On == true then
- local char = plr.Character
- char.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(char.HumanoidRootPart.AssemblyLinearVelocity.X,0,char.HumanoidRootPart.AssemblyLinearVelocity.Y)
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame - Vector3.new(0,amount_to_fall,0)
- elseif fly_On == true and autoFall_On == false then
- local char = plr.Character
- char.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(char.HumanoidRootPart.AssemblyLinearVelocity.X,0,char.HumanoidRootPart.AssemblyLinearVelocity.Y)
- elseif fly_On == false then
- local char = plr.Character
- char.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(char.HumanoidRootPart.AssemblyLinearVelocity.X,0,char.HumanoidRootPart.AssemblyLinearVelocity.Y)
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame - Vector3.new(0,amount_to_fall,0)
- end
- end
- end
- if fly_On == true then
- if autoFall_On == false then
- seconds_falling = 0
- local char = plr.Character
- char.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(char.HumanoidRootPart.AssemblyLinearVelocity.X,0,char.HumanoidRootPart.AssemblyLinearVelocity.Y)
- elseif autoFall_On == true and plr.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall and distance_from_ground > 5 and not UIS:IsKeyDown(Enum.KeyCode.Space) then
- local amount_to_fall = (9.7*0.1/((0.5/dt)/10))
- local char = plr.Character
- char.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(char.HumanoidRootPart.AssemblyLinearVelocity.X,0,char.HumanoidRootPart.AssemblyLinearVelocity.Y)
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame - Vector3.new(0,amount_to_fall*1.2,0)
- end
- if UIS:IsKeyDown(Enum.KeyCode.W) then
- seconds_falling = 0
- local char = plr.Character
- if autoFall_On == true and distance_from_ground > 5 then
- local amount_to_fall = (9.7*0.1/((0.5/dt)/10))
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame - Vector3.new(0,amount_to_fall*1.2,0)
- end
- char.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(char.HumanoidRootPart.AssemblyLinearVelocity.X,0,char.HumanoidRootPart.AssemblyLinearVelocity.Y)
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame + game.Workspace.CurrentCamera.CFrame.lookVector * fly_Speed/dt
- end
- if UIS:IsKeyDown(Enum.KeyCode.S) then
- seconds_falling = 0
- local char = plr.Character
- if autoFall_On == true and distance_from_ground > 5 then
- local amount_to_fall = (9.7*0.1/((0.5/dt)/10))
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame - Vector3.new(0,amount_to_fall*1.2,0)
- end
- char.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(char.HumanoidRootPart.AssemblyLinearVelocity.X,0,char.HumanoidRootPart.AssemblyLinearVelocity.Y)
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame - game.Workspace.CurrentCamera.CFrame.lookVector * fly_Speed/dt
- end
- if UIS:IsKeyDown(Enum.KeyCode.Space) then
- seconds_falling = 0
- local char = plr.Character
- char.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(char.HumanoidRootPart.AssemblyLinearVelocity.X,0,char.HumanoidRootPart.AssemblyLinearVelocity.Y)
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame + Vector3.new(0,fly_Speed/dt,0)
- end
- end
- if speed == true then
- end
- end)
- plr.Character.Humanoid.Died:Connect(function()
- if not plr.Character:FindFirstChild("Humanoid") then repeat wait() until plr.Character:FindFirstChild("Humanoid") end
- moved_nofall = false
- attached = false
- attacher = nil
- closest = 0
- nofall_rogue = false
- fly_On = false
- alreadyset_day1 = false
- end)
- return player_Handler
- end
- fake_module_scripts[script] = module_script
- end
- -- Scripts:
- local function THPP_fake_script() -- ChatScrolling.CheckChat
- local script = Instance.new('LocalScript', ChatScrolling)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local plr = game:GetService("Players").LocalPlayer
- local current = 0
- local spectating = nil
- local parent = script.Parent
- local template = parent.Template
- script:FindFirstAncestor("Chat").MouseLeave:Connect(function()
- local success, failure = pcall(function()
- workspace:FindFirstChildOfClass("Camera").CameraSubject = plr.Character.Humanoid
- end)
- end)
- local make = function(message,name)
- if current == 0 then
- local template2 = template:Clone()
- template2.Parent = parent
- template2.Name = current
- template2.Visible = true
- template2.TextColor3 = Color3.fromRGB(50, 50, 50)
- template2.Text = name .. ": " .. message
- current = current + 1
- spawn(function()
- template2.MouseEnter:Connect(function()
- template2.TextColor3 = Color3.fromRGB(0,0,255)
- if not game:GetService("Players"):FindFirstChild(name) then
- local char = workspace:FindFirstChild("Live"):FindFirstChild(name)
- local lplr = game:GetService("Players"):GetPlayerFromCharacter(char)
- workspace:FindFirstChildOfClass("Camera").CameraSubject = char.Humanoid
- else
- local lplr = game:GetService("Players"):FindFirstChild(name)
- local char = lplr.Character
- workspace:FindFirstChildOfClass("Camera").CameraSubject = char.Humanoid
- end
- end)
- template2.MouseLeave:Connect(function()
- template2.TextColor3 = Color3.fromRGB(50, 50, 50)
- end)
- end)
- else
- if current >= 12 then
- parent.CanvasSize = parent.CanvasSize + UDim2.new(0,0,0,20)
- end
- if current >= 10 then
- parent.CanvasPosition = parent.CanvasPosition + Vector2.new(0,20)
- end
- local template2 = template:Clone()
- template2.Parent = parent
- template2.Name = current
- local displacement = 20 * current
- template2.Position = (template2.Position + UDim2.new(0,0,0,displacement))
- template2.Visible = true
- template2.Text = name .. ": " .. message
- current = current + 1
- template2.TextColor3 = Color3.fromRGB(50, 50, 50)
- spawn(function()
- template2.MouseEnter:Connect(function()
- template2.TextColor3 = Color3.fromRGB(0,0,255)
- if not game:GetService("Players"):FindFirstChild(name) then
- local char = workspace:FindFirstChild("Live"):FindFirstChild(name)
- local lplr = game:GetService("Players"):GetPlayerFromCharacter(char)
- workspace:FindFirstChildOfClass("Camera").CameraSubject = char.Humanoid
- else
- local lplr = game:GetService("Players"):FindFirstChild(name)
- local char = lplr.Character
- workspace:FindFirstChildOfClass("Camera").CameraSubject = char.Humanoid
- end
- end)
- template2.MouseLeave:Connect(function()
- template2.TextColor3 = Color3.fromRGB(50, 50, 50)
- end)
- end)
- end
- end
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- task.spawn(function()
- coroutine.resume(coroutine.create(function()
- local ChatEvents = ReplicatedStorage:WaitForChild("DefaultChatSystemChatEvents", math.huge)
- local OnMessageEvent = ChatEvents:WaitForChild("OnMessageDoneFiltering", math.huge).OnClientEvent:Connect(function(data)
- if data ~= nil then
- local player = tostring(data.FromSpeaker)
- local message = tostring(data.Message)
- make(message,player)
- end
- end)
- end))
- end)
- end
- coroutine.wrap(THPP_fake_script)()
- local function YMYRORE_fake_script() -- CloggerHolder.Drag
- local script = Instance.new('LocalScript', CloggerHolder)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local UserInputService = game:GetService("UserInputService")
- local runService = (game:GetService("RunService"));
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- function Lerp(a, b, m)
- return a + (b - a) * m
- end;
- local lastMousePos
- local lastGoalPos
- local DRAG_SPEED = (8); -- // The speed of the UI darg.
- function Update(dt)
- if not (startPos) then return end;
- if not (dragging) and (lastGoalPos) then
- gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
- return
- end;
- local delta = (lastMousePos - UserInputService:GetMouseLocation())
- local xGoal = (startPos.X.Offset - delta.X);
- local yGoal = (startPos.Y.Offset - delta.Y);
- lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
- gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
- end;
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- lastMousePos = UserInputService:GetMouseLocation()
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- runService.Heartbeat:Connect(Update)
- end
- coroutine.wrap(YMYRORE_fake_script)()
- local function CEXQPTG_fake_script() -- CloggerHolder.Bevel
- local script = Instance.new('LocalScript', CloggerHolder)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local parent = script.Parent
- local bevel = Instance.new("UIStroke")
- bevel.Parent = parent
- bevel.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
- bevel.LineJoinMode = Enum.LineJoinMode.Bevel
- bevel.Thickness = 2.5
- bevel.Color = Color3.fromRGB(0,0,0)
- end
- coroutine.wrap(CEXQPTG_fake_script)()
- local function PQZIQAY_fake_script() -- Notification.Notification_Handler
- local script = Instance.new('LocalScript', Notification)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local notification_level = 0
- local illusionists = {}
- local mod_notification = function(name,rank)
- local parent = script.Parent
- local nameArea = parent.Placeholder
- local colorArea = parent.PlaceHolderColor
- local nameExtender = parent.PlaceHolderExtender
- local nA2 = nameArea:Clone()
- nA2.Parent = parent
- local cA2 = colorArea:Clone()
- cA2.Parent = parent
- local nE2 = nameExtender:Clone()
- nE2.Parent = parent
- local already_subtracted = false
- local destroy_cA2 = cA2.MouseButton1Down:Connect(function()
- if not already_subtracted == true then
- notification_level = notification_level - 1
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- end
- end)
- nE2.Visible = true
- nA2.Visible = true
- cA2.Visible = true
- nE2.Name = "nE2:" .. notification_level
- nA2.Name = "nA2:" .. notification_level
- cA2.Name = "cA2:" .. notification_level
- nE2.Position = nE2.Position + UDim2.new(0,0,0.8*notification_level,0)
- nA2.Position = nA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- cA2.Position = cA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- notification_level = notification_level + 1
- nA2.Text = rank .. " has joined: " .. name
- cA2.BackgroundColor3 = Color3.fromRGB(255,0,0)
- spawn(function()
- wait(15)
- if not already_subtracted == true then
- notification_level = notification_level - 1
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- destroy_cA2:Disconnect()
- end
- end)
- end
- local observe_notifier = function(name)
- local parent = script.Parent
- local nameArea = parent.Placeholder
- local colorArea = parent.PlaceHolderColor
- local nameExtender = parent.PlaceHolderExtender
- local nA2 = nameArea:Clone()
- nA2.Parent = parent
- local cA2 = colorArea:Clone()
- cA2.Parent = parent
- local nE2 = nameExtender:Clone()
- nE2.Parent = parent
- local already_subtracted = false
- local destroy_cA2 = cA2.MouseButton1Down:Connect(function()
- if not already_subtracted == true then
- if notification_level - 1 < 0 then
- notification_level = 0
- else
- notification_level = notification_level - 1
- end
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- end
- end)
- nE2.Visible = true
- nA2.Visible = true
- cA2.Visible = true
- nE2.Name = "nE2:" .. notification_level
- nA2.Name = "nA2:" .. notification_level
- cA2.Name = "cA2:" .. notification_level
- nE2.Position = nE2.Position + UDim2.new(0,0,0.8*notification_level,0)
- nA2.Position = nA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- cA2.Position = cA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- notification_level = notification_level + 1
- nA2.Text = name .. " has equiped observe."
- cA2.BackgroundColor3 = Color3.fromRGB(65, 148, 184)
- spawn(function()
- wait(15)
- if not already_subtracted == true then
- if notification_level - 1 < 0 then
- notification_level = 0
- else
- notification_level = notification_level - 1
- end
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- destroy_cA2:Disconnect()
- end
- end)
- end
- local illusionist_notifier = function(name)
- local parent = script.Parent
- local nameArea = parent.Placeholder
- local colorArea = parent.PlaceHolderColor
- local nameExtender = parent.PlaceHolderExtender
- local nA2 = nameArea:Clone()
- nA2.Parent = parent
- local cA2 = colorArea:Clone()
- cA2.Parent = parent
- local nE2 = nameExtender:Clone()
- nE2.Parent = parent
- local already_subtracted = false
- local destroy_cA2 = cA2.MouseButton1Down:Connect(function()
- if not already_subtracted == true then
- if notification_level - 1 < 0 then
- notification_level = 0
- else
- notification_level = notification_level - 1
- end
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- end
- end)
- nE2.Visible = true
- nA2.Visible = true
- cA2.Visible = true
- nE2.Name = "nE2:" .. notification_level
- nA2.Name = "nA2:" .. notification_level
- cA2.Name = "cA2:" .. notification_level
- nE2.Position = nE2.Position + UDim2.new(0,0,0.8*notification_level,0)
- nA2.Position = nA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- cA2.Position = cA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- notification_level = notification_level + 1
- nA2.Text = "Illusionist Detected: " .. name
- cA2.BackgroundColor3 = Color3.fromRGB(0,255,0)
- spawn(function()
- wait(15)
- if not already_subtracted == true then
- if notification_level - 1 < 0 then
- notification_level = 0
- else
- notification_level = notification_level - 1
- end
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- destroy_cA2:Disconnect()
- end
- end)
- end
- local is_observing = function(name)
- local parent = script.Parent
- local nameArea = parent.Placeholder
- local colorArea = parent.PlaceHolderColor
- local nameExtender = parent.PlaceHolderExtender
- local nA2 = nameArea:Clone()
- nA2.Parent = parent
- local cA2 = colorArea:Clone()
- cA2.Parent = parent
- local nE2 = nameExtender:Clone()
- nE2.Parent = parent
- local already_subtracted = false
- local destroy_cA2 = cA2.MouseButton1Down:Connect(function()
- if not already_subtracted == true then
- if notification_level - 1 < 0 then
- notification_level = 0
- else
- notification_level = notification_level - 1
- end
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- end
- end)
- nE2.Visible = true
- nA2.Visible = true
- cA2.Visible = true
- nE2.Name = "nE2:" .. notification_level
- nA2.Name = "nA2:" .. notification_level
- cA2.Name = "cA2:" .. notification_level
- nE2.Position = nE2.Position + UDim2.new(0,0,0.8*notification_level,0)
- nA2.Position = nA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- cA2.Position = cA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- notification_level = notification_level + 1
- nA2.Text = name .. " is observing."
- cA2.BackgroundColor3 = Color3.fromRGB(255, 149, 0)
- spawn(function()
- wait(15)
- if not already_subtracted == true then
- if notification_level - 1 < 0 then
- notification_level = 0
- else
- notification_level = notification_level - 1
- end
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- destroy_cA2:Disconnect()
- end
- end)
- end
- local is_observing_ = function(name,ob)
- local parent = script.Parent
- local nameArea = parent.Placeholder
- local colorArea = parent.PlaceHolderColor
- local nameExtender = parent.PlaceHolderExtender
- local nA2 = nameArea:Clone()
- nA2.Parent = parent
- local cA2 = colorArea:Clone()
- cA2.Parent = parent
- local nE2 = nameExtender:Clone()
- nE2.Parent = parent
- local already_subtracted = false
- local destroy_cA2 = cA2.MouseButton1Down:Connect(function()
- if not already_subtracted == true then
- if notification_level - 1 < 0 then
- notification_level = 0
- else
- notification_level = notification_level - 1
- end
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- end
- end)
- nE2.Visible = true
- nA2.Visible = true
- cA2.Visible = true
- nE2.Name = "nE2:" .. notification_level
- nA2.Name = "nA2:" .. notification_level
- cA2.Name = "cA2:" .. notification_level
- nE2.Position = nE2.Position + UDim2.new(0,0,0.8*notification_level,0)
- nA2.Position = nA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- cA2.Position = cA2.Position + UDim2.new(0,0,0.8*notification_level,0)
- notification_level = notification_level + 1
- nA2.Text = name .. " is observing " .. ob
- cA2.BackgroundColor3 = Color3.fromRGB(255, 149, 0)
- spawn(function()
- wait(15)
- if not already_subtracted == true then
- if notification_level - 1 < 0 then
- notification_level = 0
- else
- notification_level = notification_level - 1
- end
- nE2:Destroy()
- nA2:Destroy()
- cA2:Destroy()
- destroy_cA2:Disconnect()
- end
- end)
- end
- while wait(0.1) do
- success, failure = pcall(function()
- for _,v in pairs(game.Workspace.Live:GetChildren()) do
- if game.Players:GetPlayerFromCharacter(v) then
- local lplr = game.Players:GetPlayerFromCharacter(v)
- if lplr.Backpack:FindFirstChild("Observe") and not v:FindFirstChild("Notified_3") then
- local temp = Instance.new("Folder")
- temp.Parent = v
- temp.Name = "Notified_3"
- illusionist_notifier(lplr.Name)
- end
- end
- if v:FindFirstChild("Observe") and not v:FindFirstChild("Notified_1") then
- local temp = Instance.new("Folder")
- temp.Parent = v
- temp.Name = "Notified_1"
- observe_notifier(v.Name)
- end
- if v:FindFirstChild("Observing") and not v:FindFirstChild("Notified_2") and v:FindFirstChild("Observe") then
- local temp2 = Instance.new("Folder")
- temp2.Parent = v
- temp2.Name = "Notified_2"
- is_observing(v.Name)
- end
- if not v:FindFirstChild("Observe") and v:FindFirstChild("Notified_1") then
- local temp = Instance.new("Folder")
- temp.Parent = v
- temp.Name = "Notified_3"
- v:FindFirstChild("Notified_1"):Destroy()
- end
- if not v:FindFirstChild("Observe") and v:FindFirstChild("Notified_2") then
- if not v:FindFirstChild("Notified_1") then
- local temp = Instance.new("Folder")
- temp.Parent = v
- temp.Name = "Notified_3"
- end
- v:FindFirstChild("Notified_2"):Destroy()
- end
- end
- end)
- if not success then print(failure) end
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- local rank = v:GetRoleInGroup(15131884)
- local rank2 = v:GetRoleInGroup(4556484)
- if rank == "Junior Moderator" or rank == "Moderator" or rank == "Senior Moderator" or rank == "Head Moderator" or rank == "Contributer" or rank == "Owner" or rank == "Developer" then
- mod_notification(v.Name,rank)
- end
- if rank2 == "Junior Mod" or rank2 == "Moderator" or rank2 == "Senior Moderator" or rank2 == "Head Moderator" or rank2 == "Contributer" or rank2 == "Owner" or rank2 == "Developer" or rank2 == "Developers" then
- mod_notification(v.Name,rank)
- end
- end
- game.Players.PlayerAdded:Connect(function(v)
- local rank = v:GetRoleInGroup(15131884)
- local rank2 = v:GetRoleInGroup(4556484)
- if rank == "Junior Moderator" or rank == "Moderator" or rank == "Senior Moderator" or rank == "Head Moderator" or rank == "Contributer" or rank == "Owner" or rank == "Developer" then
- mod_notification(v.Name,rank)
- end
- if rank2 == "Junior Mod" or rank2 == "Moderator" or rank2 == "Senior Moderator" or rank2 == "Head Moderator" or rank2 == "Contributer" or rank2 == "Owner" or rank2 == "Developer" or rank2 == "Developers" then
- mod_notification(v.Name,rank)
- end
- end)
- local player_names = {}
- local function iname(plr,name)
- table.insert(player_names, {p=plr,n=name})
- end
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- local a,b = pcall(function()
- local name = nil
- local char = v.Character
- for _,z in pairs(char:GetChildren()) do
- if z:FindFirstChild("Head") or z:FindFirstChildOfClass("Humanoid") then
- name = z.Name
- end
- end
- iname(v,name)
- end)
- end
- game.Players.PlayerAdded:Connect(function(v)
- local a,b = pcall(function()
- local name = nil
- local char = v.Character
- for _,z in pairs(char:GetChildren()) do
- if z:FindFirstChild("Head") or z:FindFirstChildOfClass("Humanoid") then
- name = z.Name
- end
- end
- iname(v,name)
- end)
- end)
- local find_ = function(player,message)
- local a,b = pcall(function()
- local found_player = ""
- local player_has_been_found = false
- for _,v in pairs(player_names) do
- if string.find(v.n, message) then
- found_player = v.n
- player_has_been_found = true
- end
- end
- if game:GetService("Players"):FindFirstChild(player) then
- local lplr = game:GetService("Players"):FindFirstChild(player)
- elseif workspace:FindFirstChild("Live"):FindFirstChild(player) then
- local lplr = workspace:FindFirstChild("Live"):FindFirstChild(player)
- local char = lplr.Character
- if char:FindFirstChild("Observing") then
- if player_has_been_found then
- is_observing_(lplr.Name,found_player)
- end
- end
- end
- end)
- end
- task.spawn(function()
- coroutine.resume(coroutine.create(function()
- local ChatEvents = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents", math.huge)
- local OnMessageEvent = ChatEvents:WaitForChild("OnMessageDoneFiltering", math.huge).OnClientEvent:Connect(function(data)
- if data ~= nil then
- local player = tostring(data.FromSpeaker)
- local message = tostring(data.Message)
- find_(player,message)
- end
- end)
- end))
- end)
- -- Mods
- -- SmallEquadorianMan
- end
- coroutine.wrap(PQZIQAY_fake_script)()
- local function TITKQK_fake_script() -- Player.LocalScript
- local script = Instance.new('LocalScript', Player)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- script.Parent.MouseEnter:Connect(function()
- script.Parent.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- folder.Name = "Player_Main"
- for i,v in pairs(father:GetChildren()) do
- if v:IsA("Frame") then
- if v.Name == active then
- v.Visible = false
- end
- if v.Name == "Player_Main" then
- v.Visible = true
- end
- end
- end
- end)
- while wait(0.1) do
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- if folder.Name ~= script.Parent.Name .. "_Main" then
- script.Parent.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- end
- end
- end
- coroutine.wrap(TITKQK_fake_script)()
- local function YAWQGNA_fake_script() -- Movement.LocalScript
- local script = Instance.new('LocalScript', Movement)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- script.Parent.MouseEnter:Connect(function()
- script.Parent.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- folder.Name = "Movement_Main"
- for i,v in pairs(father:GetChildren()) do
- if v:IsA("Frame") then
- if v.Name == active then
- v.Visible = false
- end
- if v.Name == "Movement_Main" then
- v.Visible = true
- end
- end
- end
- end)
- while wait(0.1) do
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- if folder.Name ~= script.Parent.Name .. "_Main" then
- script.Parent.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- end
- end
- end
- coroutine.wrap(YAWQGNA_fake_script)()
- local function JGORTVH_fake_script() -- Combat.LocalScript
- local script = Instance.new('LocalScript', Combat)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- script.Parent.MouseEnter:Connect(function()
- script.Parent.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- folder.Name = "Combat_Main"
- for i,v in pairs(father:GetChildren()) do
- if v:IsA("Frame") then
- if v.Name == active then
- v.Visible = false
- end
- if v.Name == "Combat_Main" then
- v.Visible = true
- end
- end
- end
- end)
- while wait(0.1) do
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- if folder.Name ~= script.Parent.Name .. "_Main" then
- script.Parent.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- end
- end
- end
- coroutine.wrap(JGORTVH_fake_script)()
- local function YCXYF_fake_script() -- World.LocalScript
- local script = Instance.new('LocalScript', World)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- script.Parent.MouseEnter:Connect(function()
- script.Parent.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- folder.Name = "World_Main"
- for i,v in pairs(father:GetChildren()) do
- if v:IsA("Frame") then
- if v.Name == active then
- v.Visible = false
- end
- if v.Name == "World_Main" then
- v.Visible = true
- end
- end
- end
- end)
- while wait(0.1) do
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- if folder.Name ~= script.Parent.Name .. "_Main" then
- script.Parent.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- end
- end
- end
- coroutine.wrap(YCXYF_fake_script)()
- local function LGHGYHH_fake_script() -- Settings.LocalScript
- local script = Instance.new('LocalScript', Settings)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- script.Parent.MouseEnter:Connect(function()
- script.Parent.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- folder.Name = "Settings_Main"
- for i,v in pairs(father:GetChildren()) do
- if v:IsA("Frame") then
- if v.Name == active then
- v.Visible = false
- end
- if v.Name == "Settings_Main" then
- v.Visible = true
- end
- end
- end
- end)
- while wait(0.1) do
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- if folder.Name ~= script.Parent.Name .. "_Main" then
- script.Parent.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- end
- end
- end
- coroutine.wrap(LGHGYHH_fake_script)()
- local function EWHBCH_fake_script() -- ESP.LocalScript
- local script = Instance.new('LocalScript', ESP)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- script.Parent.MouseEnter:Connect(function()
- script.Parent.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- folder.Name = "ESP_Main"
- for i,v in pairs(father:GetChildren()) do
- if v:IsA("Frame") then
- if v.Name == active then
- v.Visible = false
- end
- if v.Name == "ESP_Main" then
- v.Visible = true
- end
- end
- end
- end)
- while wait(0.1) do
- local father = script:FindFirstAncestor("DragHolder").MainArea
- local active
- local folder
- for _,v in pairs(father:GetChildren()) do
- if v:IsA("Folder") then
- active = v.Name
- folder = v
- end
- end
- if folder.Name ~= script.Parent.Name .. "_Main" then
- script.Parent.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- end
- end
- end
- coroutine.wrap(EWHBCH_fake_script)()
- local function ITFXVLF_fake_script() -- Selector.Bevel
- local script = Instance.new('LocalScript', Selector)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local parent = script.Parent
- local bevel = Instance.new("UIStroke")
- bevel.Parent = parent
- bevel.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
- bevel.LineJoinMode = Enum.LineJoinMode.Bevel
- bevel.Thickness = 2.5
- bevel.Color = Color3.fromRGB(0,0,0)
- end
- coroutine.wrap(ITFXVLF_fake_script)()
- local function FIXYG_fake_script() -- NoClipButton.LocalScript
- local script = Instance.new('LocalScript', NoClipButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local noClip_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if noClip_OnValue == false then
- noClip_OnValue = true
- player_Handler.Change_Value("noclip",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif noClip_OnValue == true then
- noClip_OnValue = false
- player_Handler.Change_Value("noclip",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(FIXYG_fake_script)()
- local function ZDYIYT_fake_script() -- ResetButton.LocalScript
- local script = Instance.new('LocalScript', ResetButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- script.Parent.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer
- if plr.Character then
- for _,v in pairs(plr.Character:GetChildren()) do
- if v:IsA("Part") then
- v:Destroy()
- end
- end
- end
- end)
- end
- coroutine.wrap(ZDYIYT_fake_script)()
- local function CQZTQNA_fake_script() -- GeneralNofall.LocalScript
- local script = Instance.new('LocalScript', GeneralNofall)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local noClip_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if noClip_OnValue == false then
- noClip_OnValue = true
- player_Handler.Change_Value("nofall",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif noClip_OnValue == true then
- noClip_OnValue = false
- player_Handler.Change_Value("nofall",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(CQZTQNA_fake_script)()
- local function QPNZG_fake_script() -- TrinketPickupButton.LocalScript
- local script = Instance.new('LocalScript', TrinketPickupButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local trinket_pickup_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if trinket_pickup_OnValue == false then
- trinket_pickup_OnValue = true
- player_Handler.Change_Value("trinket_pickup",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif trinket_pickup_OnValue == true then
- trinket_pickup_OnValue = false
- player_Handler.Change_Value("trinket_pickup",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(QPNZG_fake_script)()
- local function XLQAKQO_fake_script() -- NoFallButton.LocalScript
- local script = Instance.new('LocalScript', NoFallButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local noClip_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if noClip_OnValue == false then
- noClip_OnValue = true
- player_Handler.Change_Value("nofall_rogue",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif noClip_OnValue == true then
- noClip_OnValue = false
- player_Handler.Change_Value("nofall_rogue",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(XLQAKQO_fake_script)()
- local function XUGJPS_fake_script() -- Day1Button.LocalScript
- local script = Instance.new('LocalScript', Day1Button)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- ph = require(script:FindFirstAncestor("FXHub").player_Handler)
- script.Parent.MouseButton1Down:Connect(function()
- ph.Change_Value("day1")
- end)
- end
- coroutine.wrap(XUGJPS_fake_script)()
- local function SYLG_fake_script() -- IngredientPickupButton.LocalScript
- local script = Instance.new('LocalScript', IngredientPickupButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local trinket_pickup_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if trinket_pickup_OnValue == false then
- trinket_pickup_OnValue = true
- player_Handler.Change_Value("ingr_pickup",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif trinket_pickup_OnValue == true then
- trinket_pickup_OnValue = false
- player_Handler.Change_Value("ingr_pickup",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(SYLG_fake_script)()
- local function QSYZS_fake_script() -- SpeedButton.LocalScript
- local script = Instance.new('LocalScript', SpeedButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local speed_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if speed_OnValue == false then
- speed_OnValue = true
- player_Handler.Change_Value("speed",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif speed_OnValue == true then
- speed_OnValue = false
- player_Handler.Change_Value("speed",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(QSYZS_fake_script)()
- local function ETXA_fake_script() -- FlyButton.LocalScript
- local script = Instance.new('LocalScript', FlyButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local fly_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if fly_OnValue == false then
- fly_OnValue = true
- player_Handler.Change_Value("fly",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif fly_OnValue == true then
- fly_OnValue = false
- player_Handler.Change_Value("fly",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- script.Parent.Changed:Connect(function(prop)
- if script.Parent.BackgroundColor3 == Color3.fromRGB(255, 255, 255) then
- fly_OnValue = false
- player_Handler.Change_Value("fly",false)
- elseif script.Parent.BackgroundColor3 == Color3.fromRGB(0, 0, 255) then
- fly_OnValue = true
- player_Handler.Change_Value("fly",true)
- end
- end)
- game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- fly_OnValue = false
- player_Handler.Change_Value("fly",false)
- end)
- end
- coroutine.wrap(ETXA_fake_script)()
- local function EVVZNDP_fake_script() -- FlyKeyBind.LocalScript
- local script = Instance.new('LocalScript', FlyKeyBind)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local UIS = game:GetService("UserInputService")
- local father = script:FindFirstAncestor("FXHub")
- ph = require(father.player_Handler)
- local gui_keybind_checking = false
- script.Parent.MouseEnter:Connect(function()
- gui_keybind_checking = true
- end)
- script.Parent.MouseLeave:Connect(function()
- gui_keybind_checking = false
- end)
- UIS.InputBegan:Connect(function(key, typing)
- if gui_keybind_checking then
- ph.Change_Value("fly_key",key.KeyCode)
- script.Parent.Text = key.KeyCode.Name
- end
- end)
- end
- coroutine.wrap(EVVZNDP_fake_script)()
- local function KTDXFXJ_fake_script() -- AutoFallButton.LocalScript
- local script = Instance.new('LocalScript', AutoFallButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local autoFall_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if autoFall_OnValue == false then
- autoFall_OnValue = true
- player_Handler.Change_Value("autoFall",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif autoFall_OnValue == true then
- autoFall_OnValue = false
- player_Handler.Change_Value("autoFall",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(KTDXFXJ_fake_script)()
- local function SOVHO_fake_script() -- MaxRange.LocalScript
- local script = Instance.new('LocalScript', MaxRange)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- ph = require(script:FindFirstAncestor("FXHub").player_Handler)
- local fly_slider_clicked = false
- local player = game.Players.LocalPlayer
- local Max_Speed = 5
- script.Parent.MouseButton1Down:Connect(function()
- fly_slider_clicked = true
- end)
- script.Parent.MouseButton1Up:Connect(function()
- fly_slider_clicked = false
- end)
- script.Parent.MouseLeave:Connect(function()
- fly_slider_clicked = false
- end)
- game:GetService("RunService").RenderStepped:Connect(function()
- if fly_slider_clicked == true then
- local mouse = player:GetMouse()
- local distance = -(script.Parent.AbsolutePosition.X - mouse.X)
- local new_speed = Max_Speed/(150/distance)
- if distance < 0 then
- script.Parent.Parent.SliderShow.Size = UDim2.new(0, 1,0, 10)
- ph.Change_Value("flyspeed", 1)
- elseif distance > 150 then
- ph.Change_Value("flyspeed", 5)
- script.Parent.Parent.SliderShow.Size = UDim2.new(0, 150,0, 10)
- else
- ph.Change_Value("flyspeed", new_speed)
- script.Parent.Parent.SliderShow.Size = UDim2.new(0, distance,0, 10)
- end
- end
- end)
- end
- coroutine.wrap(SOVHO_fake_script)()
- local function MFDFMV_fake_script() -- HideGuiSetButton.LocalScript
- local script = Instance.new('LocalScript', HideGuiSetButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local UIS = game:GetService("UserInputService")
- local father = script:FindFirstAncestor("FXHub")
- ph = require(father.player_Handler)
- local gui_keybind_checking = false
- script.Parent.MouseEnter:Connect(function()
- gui_keybind_checking = true
- end)
- script.Parent.MouseLeave:Connect(function()
- gui_keybind_checking = false
- end)
- UIS.InputBegan:Connect(function(key, typing)
- if gui_keybind_checking then
- ph.Change_Value("hide_gui_key",key.KeyCode)
- script.Parent.Text = key.KeyCode.Name
- end
- end)
- end
- coroutine.wrap(MFDFMV_fake_script)()
- local function DUWM_fake_script() -- InstantLogSetKey.LocalScript
- local script = Instance.new('LocalScript', InstantLogSetKey)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local UIS = game:GetService("UserInputService")
- local father = script:FindFirstAncestor("FXHub")
- ph = require(father.player_Handler)
- local gui_keybind_checking = false
- script.Parent.MouseEnter:Connect(function()
- gui_keybind_checking = true
- end)
- script.Parent.MouseLeave:Connect(function()
- gui_keybind_checking = false
- end)
- UIS.InputBegan:Connect(function(key, typing)
- if gui_keybind_checking then
- ph.Change_Value("instant_log_key",key.KeyCode)
- script.Parent.Text = key.KeyCode.Name
- end
- end)
- end
- coroutine.wrap(DUWM_fake_script)()
- local function PRJUO_fake_script() -- ChatLoggerSetKey.LocalScript
- local script = Instance.new('LocalScript', ChatLoggerSetKey)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local UIS = game:GetService("UserInputService")
- local father = script:FindFirstAncestor("FXHub")
- ph = require(father.player_Handler)
- local gui_keybind_checking = false
- script.Parent.MouseEnter:Connect(function()
- gui_keybind_checking = true
- end)
- script.Parent.MouseLeave:Connect(function()
- gui_keybind_checking = false
- end)
- UIS.InputBegan:Connect(function(key, typing)
- if gui_keybind_checking then
- ph.Change_Value("chat_log_key",key.KeyCode)
- script.Parent.Text = key.KeyCode.Name
- end
- end)
- end
- coroutine.wrap(PRJUO_fake_script)()
- local function YMUTQ_fake_script() -- savesettingsbutton.LocalScript
- local script = Instance.new('LocalScript', savesettingsbutton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- ph = require(script:FindFirstAncestor("FXHub").player_Handler)
- script.Parent.MouseButton1Down:Connect(function()
- ph._Save()
- end)
- end
- coroutine.wrap(YMUTQ_fake_script)()
- local function HFNEHJF_fake_script() -- loadsettingsButton.LocalScript
- local script = Instance.new('LocalScript', loadsettingsButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- ph = require(script:FindFirstAncestor("FXHub").player_Handler)
- script.Parent.MouseButton1Down:Connect(function()
- ph._Load()
- end)
- end
- coroutine.wrap(HFNEHJF_fake_script)()
- local function NYMMW_fake_script() -- ESPButton.LocalScript
- local script = Instance.new('LocalScript', ESPButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local speed_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if speed_OnValue == false then
- speed_OnValue = true
- player_Handler.Change_Value("esp_on",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif speed_OnValue == true then
- speed_OnValue = false
- player_Handler.Change_Value("esp_on",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(NYMMW_fake_script)()
- local function YCJNSLB_fake_script() -- NoFogButton.LocalScript
- local script = Instance.new('LocalScript', NoFogButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local noClip_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if noClip_OnValue == false then
- noClip_OnValue = true
- player_Handler.Change_Value("nofog",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif noClip_OnValue == true then
- noClip_OnValue = false
- player_Handler.Change_Value("nofog",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(YCJNSLB_fake_script)()
- local function IZBK_fake_script() -- FullBrightButton.LocalScript
- local script = Instance.new('LocalScript', FullBrightButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local noClip_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if noClip_OnValue == false then
- noClip_OnValue = true
- player_Handler.Change_Value("fullbright",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif noClip_OnValue == true then
- noClip_OnValue = false
- player_Handler.Change_Value("fullbright",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(IZBK_fake_script)()
- local function QTZFXH_fake_script() -- TrinketEspButton.LocalScript
- local script = Instance.new('LocalScript', TrinketEspButton)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local father = script:FindFirstAncestor("FXHub")
- player_Handler = require(father.player_Handler)
- local noClip_OnValue = false
- script.Parent.MouseButton1Click:Connect(function()
- if noClip_OnValue == false then
- noClip_OnValue = true
- player_Handler.Change_Value("trinket_esp",true)
- script.Parent.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- elseif noClip_OnValue == true then
- noClip_OnValue = false
- player_Handler.Change_Value("trinket_esp",false)
- script.Parent.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- end
- end)
- end
- coroutine.wrap(QTZFXH_fake_script)()
- local function PGDY_fake_script() -- AttachKeyBind.LocalScript
- local script = Instance.new('LocalScript', AttachKeyBind)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local UIS = game:GetService("UserInputService")
- local father = script:FindFirstAncestor("FXHub")
- ph = require(father.player_Handler)
- local gui_keybind_checking = false
- script.Parent.MouseEnter:Connect(function()
- gui_keybind_checking = true
- end)
- script.Parent.MouseLeave:Connect(function()
- gui_keybind_checking = false
- end)
- UIS.InputBegan:Connect(function(key, typing)
- if gui_keybind_checking then
- ph.Change_Value("attach_key",key.KeyCode)
- script.Parent.Text = key.KeyCode.Name
- end
- end)
- end
- coroutine.wrap(PGDY_fake_script)()
- local function FVFZ_fake_script() -- MainArea.Loader
- local script = Instance.new('LocalScript', MainArea)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local parent = script.Parent
- for _,v in ipairs(parent:GetChildren()) do
- if v:IsA("Frame") then
- if v.Name == "Player_Main" then
- parent.Parent.Selector.Player.BackgroundColor3 = Color3.fromRGB(25,25,25)
- v.Visible = true
- else
- v.Visible = false
- end
- end
- end
- end
- coroutine.wrap(FVFZ_fake_script)()
- local function RWTSU_fake_script() -- DragHolder.Drag
- local script = Instance.new('LocalScript', DragHolder)
- local req = require
- local require = function(obj)
- local fake = fake_module_scripts[obj]
- if fake then
- return fake()
- end
- return req(obj)
- end
- local UserInputService = game:GetService("UserInputService")
- local runService = (game:GetService("RunService"));
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- function Lerp(a, b, m)
- return a + (b - a) * m
- end;
- local lastMousePos
- local lastGoalPos
- local DRAG_SPEED = (8); -- // The speed of the UI darg.
- function Update(dt)
- if not (startPos) then return end;
- if not (dragging) and (lastGoalPos) then
- gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
- return
- end;
- local delta = (lastMousePos - UserInputService:GetMouseLocation())
- local xGoal = (startPos.X.Offset - delta.X);
- local yGoal = (startPos.Y.Offset - delta.Y);
- lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
- gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
- end;
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- lastMousePos = UserInputService:GetMouseLocation()
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- runService.Heartbeat:Connect(Update)
- end
- coroutine.wrap(RWTSU_fake_script)()
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