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rrixh

99 fail impossible obby skript by lulaslollipop

May 1st, 2023 (edited)
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text 2.56 KB | Gaming | 0 0
  1. local Workspace = game:GetService("Workspace")
  2. local Players = game:GetService("Players")
  3. local Player = Players.LocalPlayer
  4. local Tiles = Workspace:WaitForChild("Map"):WaitForChild("Game"):WaitForChild("Tiles")
  5. local Original = Color3.fromRGB(198, 237, 255)
  6.  
  7. --// Remember Broken Glass \\--
  8. Tiles.DescendantAdded:Connect(function(A_1)
  9. if A_1.Name == "GlassShatter" then
  10. -- Set Color
  11. A_1.Parent.Color = Color3.new(60,0, 100)
  12. -- Get Lane
  13. local Lane = A_1.Parent.Parent.Name
  14. if Lane == "Right" then
  15. Lane = "Left"
  16. else
  17. Lane = "Right"
  18. end
  19. -- Set Sibling Color
  20. local Number = A_1.Parent.Name:match("%d+")
  21. Tiles[Lane]["Tile" .. Number].Color = Color3.new(0, 1, 0)
  22. end
  23. end)
  24.  
  25. --// Remember Stepped Glass \\--
  26. for _, A_1 in next, Tiles:GetDescendants() do
  27. if A_1:IsA("TouchTransmitter") then
  28. local Part = A_1.Parent
  29. Part.Touched:Connect(function(A_2)
  30. -- Check if already broken
  31. if A_2.Transparency == 1 then
  32. return
  33. end
  34. -- Timer
  35. local Timer = tick() + 0.5
  36. repeat
  37. task.wait()
  38. until tick() - Timer > 0 or Part.Transparency == 1
  39. -- Get Lane
  40. local Lane = A_1.Parent.Parent.Name
  41. if Lane == "Right" then
  42. Lane = "Left"
  43. else
  44. Lane = "Right"
  45. end
  46. -- Check if broke
  47. if Part.Transparency == 1 then
  48. -- Set Glass Color
  49. Part.Color = Color3.new(1, 0, 0)
  50. -- Set Sibling Color
  51. local Number = A_1.Parent.Name:match("%d+")
  52. Tiles[Lane]["Tile" .. Number].Color = Color3.new(60,0,100)
  53. elseif A_2.Parent.Humanoid.Health == 100 then
  54. -- Set Glass Color
  55. Part.Color = Color3.new(60,0,100)
  56. -- Set Sibling Color
  57. local Number = A_1.Parent.Name:match("%d+")
  58. Tiles[Lane]["Tile" .. Number].Color = Color3.new(1, 0, 0)
  59. end
  60. end)
  61. end
  62. end
  63.  
  64. --// UI Library \\--
  65. local uwuRRIXH = loadstring(game:HttpGet("https://raw.githubusercontent.com/rrixh/uwuware/main/mobileware",true))();local lulaslollipop="lulaslollipop 🍭";
  66. local uwu=uwuRRIXH:CreateWindow[[Memory Skript]];
  67.  
  68. uwu:AddButton({text = "Reset Kolors",
  69. callback = function()
  70. for _, A_1 in next, Tiles:GetDescendants() do
  71. if A_1:IsA[[BasePart]] then
  72. A_1.Color = Original
  73. end
  74. end
  75. end})
  76.  
  77. uwu:AddFolder(lulaslollipop);
  78. uwuRRIXH:Init();
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