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- print("Pick up that can.")
- wait(1)
- workspace.CurrentCamera:ClearAllChildren()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Humanoid") then
- v.PlatformStand = false
- v.NameOcclusion = "NoOcclusion"
- v.DisplayDistanceType = "None"
- v.MaxHealth = math.huge
- v.Health = math.huge
- end
- end
- Offffu = false
- ES = false
- Debounce = false
- KNIPED = false
- ATACK = false
- EWE = false
- local AT = Instance.new("Attachment")
- AT.Parent = game.Players.LocalPlayer.Character.Torso
- AT.Name = "TorquePos"
- local deny = {"No."}
- local NoLift = {"No."}
- Choke = false
- RemakeJoints = false
- Secks = false
- GAS = false
- script.Archivable = false
- Hulmet = Instance.new("Part")
- Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
- Hulmet.Parent = game.Players.LocalPlayer.Character
- Hulmet.Name = "Helmet"
- Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
- Hulmet.Material = Enum.Material.Metal
- Hulmet.BrickColor = BrickColor.new("Really black")
- MSHE = Instance.new("SpecialMesh")
- MSHE.Parent = Hulmet
- MSHE.MeshId = "rbxassetid://1011491872"
- WULD = Instance.new("Weld")
- WULD.Parent = Hulmet
- WULD.Part0 = Hulmet
- WULD.Part1 = game.Players.LocalPlayer.Character.Head
- WULD.C1 = CFrame.Angles(0,-.7,0)
- WULD.C0 = CFrame.new(0,-.6,0)
- char049 = game.Players.LocalPlayer.Character
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Shirt") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Pants") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("ShirtGraphic") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- end)
- pcall(function()
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("CharacterMesh") then
- v:Destroy()
- end
- end
- end)
- wait()
- for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
- wait()
- shirt = Instance.new("Shirt", char049)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", char049)
- pants.Name = "Pants"
- char049.Shirt.ShirtTemplate = "rbxassetid://766861384"
- char049.Pants.PantsTemplate = "rbxassetid://243651286"
- HEIL = false
- Standby = false
- Create = LoadLibrary("RbxUtility").Create
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- CFuncs = {
- ["Part"] = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Weld"] = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end;
- };
- ["ParticleEmitter"] = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return fp
- end;
- };
- CreateTemplate = {
- };
- }
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if game.Players.LocalPlayer.Character:FindFirstChild("TalkingBillBoard")~= nil then
- game.Players.LocalPlayer.Character:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",game.Players.LocalPlayer.Character)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = game.Players.LocalPlayer.Character.Head
- naeeym2.Name = "TalkingBillBoard"
- naeeym2.AlwaysOnTop = true
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Fantasy"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(0,0,0)
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- local tecks3 = Instance.new("TextLabel",naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.BorderSizePixel = 0
- tecks3.Text = ""
- tecks3.Font = "Fantasy"
- tecks3.TextSize = 30
- tecks3.TextStrokeTransparency = 0
- tecks3.TextColor3 = Color3.new(0,0,0)
- tecks3.TextStrokeColor3 = Color3.new(0,0,0)
- tecks3.Size = UDim2.new(1,0,0.5,0)
- for i = 1,string.len(text),1 do
- CFuncs["Sound"].Create("rbxassetid://417445954", workspace, .3, .5)
- tecks2.Text = string.sub(text,1,i)
- tecks3.Text = string.sub(text,1,i)
- wait(0.01)
- end
- wait(2)
- for i = 1, 50 do
- wait()
- tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks2.Rotation = tecks2.Rotation - .8
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks2.TextTransparency = tecks2.TextTransparency + .04
- tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks3.Rotation = tecks2.Rotation + .8
- tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks3.TextTransparency = tecks2.TextTransparency + .04
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- chatfunc("GuyWithBigPancake, Lieutenant in the script police force..")
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("CFrameValue")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("CFrameValue")
- o11 = Instance.new("Weld")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("CFrameValue")
- o15 = Instance.new("Weld")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("CFrameValue")
- o19 = Instance.new("Weld")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("CFrameValue")
- o23 = Instance.new("Weld")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("CFrameValue")
- o27 = Instance.new("Weld")
- o28 = Instance.new("Part")
- o29 = Instance.new("CFrameValue")
- o30 = Instance.new("Weld")
- o31 = Instance.new("Part")
- o32 = Instance.new("CFrameValue")
- o33 = Instance.new("Weld")
- o34 = Instance.new("Part")
- o35 = Instance.new("SpecialMesh")
- o36 = Instance.new("CFrameValue")
- o37 = Instance.new("Weld")
- weldtoarm = Instance.new("Weld")
- o2.Name = "svatic1"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Deep orange")
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o4.Name = "svatic2"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o6.Name = "qRelativeCFrameWeldValue"
- o6.Parent = o4
- o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Name = "qCFrameWeldThingy"
- o7.Parent = o4
- o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Part0 = o2
- o7.Part1 = o4
- o8.Name = "svatic3"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o10.Name = "qRelativeCFrameWeldValue"
- o10.Parent = o8
- o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Name = "qCFrameWeldThingy"
- o11.Parent = o8
- o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Part0 = o2
- o11.Part1 = o8
- o12.Name = "svatic4"
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o14.Name = "qRelativeCFrameWeldValue"
- o14.Parent = o12
- o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Name = "qCFrameWeldThingy"
- o15.Parent = o12
- o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Part0 = o2
- o15.Part1 = o12
- o16.Name = "svatic5"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o18.Name = "qRelativeCFrameWeldValue"
- o18.Parent = o16
- o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Name = "qCFrameWeldThingy"
- o19.Parent = o16
- o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Part0 = o2
- o19.Part1 = o16
- o20.Name = "svatic6"
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o22.Name = "qRelativeCFrameWeldValue"
- o22.Parent = o20
- o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Name = "qCFrameWeldThingy"
- o23.Parent = o20
- o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Part0 = o2
- o23.Part1 = o20
- o24.Name = "svatic7"
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o26.Name = "qRelativeCFrameWeldValue"
- o26.Parent = o24
- o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Name = "qCFrameWeldThingy"
- o27.Parent = o24
- o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Part0 = o2
- o27.Part1 = o24
- o28.Name = "Right Arm"
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Really black")
- o28.Transparency = 1
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o28.FormFactor = Enum.FormFactor.Symmetric
- o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
- o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Name = "qRelativeCFrameWeldValue"
- o29.Parent = o28
- o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "Armlet1"
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Really black")
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o31.FormFactor = Enum.FormFactor.Symmetric
- o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
- o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o32.Name = "qRelativeCFrameWeldValue"
- o32.Parent = o31
- o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o33.Name = "qCFrameWeldThingy"
- o33.Parent = o31
- o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o33.Part0 = o2
- o33.Part1 = o31
- o34.Name = "Armlet2"
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new("Really black")
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
- o34.Shape = Enum.PartType.Cylinder
- o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
- o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o35.MeshType = Enum.MeshType.Cylinder
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o36.Name = "qRelativeCFrameWeldValue"
- o36.Parent = o34
- o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Name = "qCFrameWeldThingy"
- o37.Parent = o34
- o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Part0 = o2
- o37.Part1 = o34
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("BlockMesh")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("CylinderMesh")
- local o6 = Instance.new("Weld")
- local o7 = Instance.new("CFrameValue")
- local o8 = Instance.new("Part")
- local o9 = Instance.new("Weld")
- local o10 = Instance.new("CFrameValue")
- local o11 = Instance.new("Part")
- local o12 = Instance.new("Weld")
- local o13 = Instance.new("CFrameValue")
- local o14 = Instance.new("Part")
- local o15 = Instance.new("Weld")
- local o16 = Instance.new("CFrameValue")
- local o17 = Instance.new("Part")
- local o18 = Instance.new("Weld")
- local o19 = Instance.new("CFrameValue")
- local o20 = Instance.new("Part")
- local o21 = Instance.new("CylinderMesh")
- local o22 = Instance.new("Weld")
- local o23 = Instance.new("CFrameValue")
- local o24 = Instance.new("Part")
- local o25 = Instance.new("SpecialMesh")
- local o26 = Instance.new("Weld")
- local o27 = Instance.new("CFrameValue")
- local o28 = Instance.new("Part")
- local o29 = Instance.new("CylinderMesh")
- local o30 = Instance.new("Weld")
- local o31 = Instance.new("CFrameValue")
- local o32 = Instance.new("Part")
- local o33 = Instance.new("CylinderMesh")
- local o34 = Instance.new("Weld")
- local o35 = Instance.new("CFrameValue")
- local o36 = Instance.new("Part")
- local o37 = Instance.new("CylinderMesh")
- local o38 = Instance.new("Weld")
- local o39 = Instance.new("CFrameValue")
- o1.Name = "Comms"
- o1.Parent = game.Players.LocalPlayer.Character
- o2.Name = "Middle"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Grey")
- o2.Transparency = 1
- o2.Position = Vector3.new(-151.377625, 7.23252487, -20.0267048)
- o2.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2, 2, 1)
- o2.CFrame = CFrame.new(-151.377625, 7.23252487, -20.0267048, -0.999998927, -0.00113316474, 0.000926469686, -0.00113288034, 0.999999285, 0.000307338516, -0.000926817302, 0.000306287926, -0.999999523)
- o2.LeftSurface = Enum.SurfaceType.Weld
- o2.RightSurface = Enum.SurfaceType.Weld
- o2.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o2.Position = Vector3.new(-151.377625, 7.23252487, -20.0267048)
- o2.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o2.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o3.Parent = o2
- o3.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- o3.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Earth green")
- o4.Reflectance = 0.10000000149012
- o4.Position = Vector3.new(-151.776779, 7.73249578, -21.4468441)
- o4.Rotation = Vector3.new(90.0199966, 0.0599999987, -179.949997)
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 0.400000006, 1)
- o4.CFrame = CFrame.new(-151.776779, 7.73249578, -21.4468441, -0.999998927, 0.000926513458, 0.00113316474, -0.00113288034, 0.000307294977, -0.999999285, -0.000926861016, -0.999999523, -0.000306244096)
- o4.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o4.Position = Vector3.new(-151.776779, 7.73249578, -21.4468441)
- o4.Orientation = Vector3.new(89.9300003, 105.120003, -74.8199997)
- o4.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o5.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o6.Name = "qCFrameWeldThingy"
- o6.Parent = o4
- o6.C1 = CFrame.new(-0.399902344, -1.41992188, 0.499987841, 1, 1.08112734e-18, 4.37113883e-08, -4.37113883e-08, -4.35959713e-08, 1, 1.77635684e-15, -1, -4.38268053e-08)
- o6.Part0 = o2
- o6.Part1 = o4
- o7.Name = "qRelativeCFrameWeldValue"
- o7.Parent = o4
- o7.Value = CFrame.new(-0.399902344, -1.41992188, 0.499987841, 1, 1.08112734e-18, 4.37113883e-08, -4.37113883e-08, -4.35959713e-08, 1, 1.77635684e-15, -1, -4.38268053e-08)
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Earth green")
- o8.Position = Vector3.new(-151.27684, 7.53296614, -21.1266136)
- o8.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o8.FormFactor = Enum.FormFactor.Plate
- o8.Size = Vector3.new(1, 1.60000002, 1)
- o8.CFrame = CFrame.new(-151.27684, 7.53296614, -21.1266136, -0.999998927, -0.00113316474, 0.000926513399, -0.00113288034, 0.999999285, 0.000307338691, -0.000926861016, 0.00030628781, -0.999999523)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o8.Position = Vector3.new(-151.27684, 7.53296614, -21.1266136)
- o8.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o8.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o9.Name = "qCFrameWeldThingy"
- o9.Parent = o8
- o9.C1 = CFrame.new(0.100097656, -0.299989939, -1.10009384, 1, 1.08112734e-18, 4.37113883e-08, 2.04119781e-27, 1, 1.15417023e-10, -4.37113883e-08, 1.15417037e-10, 1)
- o9.Part0 = o2
- o9.Part1 = o8
- o10.Name = "qRelativeCFrameWeldValue"
- o10.Parent = o8
- o10.Value = CFrame.new(0.100097656, -0.299989939, -1.10009384, 1, 1.08112734e-18, 4.37113883e-08, 2.04119781e-27, 1, 1.15417023e-10, -4.37113883e-08, 1.15417037e-10, 1)
- o11.Parent = o1
- o11.BrickColor = BrickColor.new("Earth green")
- o11.Position = Vector3.new(-151.276505, 7.23289824, -21.1267052)
- o11.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o11.FormFactor = Enum.FormFactor.Plate
- o11.Size = Vector3.new(2, 2, 1)
- o11.CFrame = CFrame.new(-151.276505, 7.23289824, -21.1267052, -0.999998927, -0.00113316474, 0.000926513399, -0.00113288034, 0.999999285, 0.000307338458, -0.000926861016, 0.000306288042, -0.999999523)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o11.Position = Vector3.new(-151.276505, 7.23289824, -21.1267052)
- o11.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o11.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o12.Name = "qCFrameWeldThingy"
- o12.Parent = o11
- o12.C1 = CFrame.new(0.100097656, 7.82012939e-05, -1.10009384, 1, 1.08112734e-18, 4.37113883e-08, 2.04119781e-27, 1, 1.15417023e-10, -4.37113883e-08, 1.15417037e-10, 1)
- o12.Part0 = o2
- o12.Part1 = o11
- o13.Name = "qRelativeCFrameWeldValue"
- o13.Parent = o11
- o13.Value = CFrame.new(0.100097656, 7.82012939e-05, -1.10009384, 1, 1.08112734e-18, 4.37113883e-08, 2.04119781e-27, 1, 1.15417023e-10, -4.37113883e-08, 1.15417037e-10, 1)
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("Earth green")
- o14.Position = Vector3.new(-150.877518, 8.03345966, -21.1260891)
- o14.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o14.FormFactor = Enum.FormFactor.Plate
- o14.Size = Vector3.new(1, 0.400000006, 1)
- o14.CFrame = CFrame.new(-150.877518, 8.03345966, -21.1260891, -0.999998927, -0.00113316474, 0.000926513399, -0.00113288034, 0.999999285, 0.000307338691, -0.000926861016, 0.00030628781, -0.999999523)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o14.Position = Vector3.new(-150.877518, 8.03345966, -21.1260891)
- o14.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o14.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o15.Name = "qCFrameWeldThingy"
- o15.Parent = o14
- o15.C1 = CFrame.new(0.5, -0.800030947, -1.10009384, 1, 1.08112734e-18, 4.37113883e-08, 2.04119781e-27, 1, 1.15417023e-10, -4.37113883e-08, 1.15417037e-10, 1)
- o15.Part0 = o2
- o15.Part1 = o14
- o16.Name = "qRelativeCFrameWeldValue"
- o16.Parent = o14
- o16.Value = CFrame.new(0.5, -0.800030947, -1.10009384, 1, 1.08112734e-18, 4.37113883e-08, 2.04119781e-27, 1, 1.15417023e-10, -4.37113883e-08, 1.15417037e-10, 1)
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Dark stone grey")
- o17.Position = Vector3.new(-151.772415, 8.032444, -21.1219177)
- o17.Rotation = Vector3.new(-179.979996, 0.0500000007, 179.940002)
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(0.99000001, 0.404081643, 0.980204105)
- o17.CFrame = CFrame.new(-151.772415, 8.032444, -21.1219177, -0.999998927, -0.00113316474, 0.000926513399, -0.00113288034, 0.999999285, 0.000307338691, -0.000926861016, 0.00030628781, -0.999999523)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o17.Position = Vector3.new(-151.772415, 8.032444, -21.1219177)
- o17.Orientation = Vector3.new(-0.0199999996, 179.949997, -0.0599999987)
- o17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o18.Name = "qCFrameWeldThingy"
- o18.Parent = o17
- o18.C1 = CFrame.new(-0.394897461, -0.800030947, -1.09509277, 1, 1.08112734e-18, 4.37113883e-08, 2.04119781e-27, 1, 1.15417023e-10, -4.37113883e-08, 1.15417037e-10, 1)
- o18.Part0 = o2
- o18.Part1 = o17
- o19.Name = "qRelativeCFrameWeldValue"
- o19.Parent = o17
- o19.Value = CFrame.new(-0.394897461, -0.800030947, -1.09509277, 1, 1.08112734e-18, 4.37113883e-08, 2.04119781e-27, 1, 1.15417023e-10, -4.37113883e-08, 1.15417037e-10, 1)
- o20.Parent = o1
- o20.BrickColor = BrickColor.new("Earth green")
- o20.Reflectance = 0.10000000149012
- o20.Position = Vector3.new(-151.957703, 8.13224411, -21.1270599)
- o20.Rotation = Vector3.new(0.0199999996, -0.0500000007, -179.940002)
- o20.FormFactor = Enum.FormFactor.Plate
- o20.Size = Vector3.new(1, 0.400000006, 1)
- o20.CFrame = CFrame.new(-151.957703, 8.13224411, -21.1270599, -0.999998927, 0.00113316486, -0.000926513225, -0.00113288034, -0.999999285, -0.000307489681, -0.000926861016, -0.0003064388, 0.999999523)
- o20.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o20.Position = Vector3.new(-151.957703, 8.13224411, -21.1270599)
- o20.Orientation = Vector3.new(0.0199999996, -0.0500000007, -179.940002)
- o20.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o21.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- o22.Name = "qCFrameWeldThingy"
- o22.Parent = o20
- o22.C1 = CFrame.new(-0.580078125, 0.900038958, 1.10009384, 1, 1.08112734e-18, 4.37113883e-08, -7.10542736e-15, -1, 1.5088041e-07, 4.37113883e-08, -1.51111195e-07, -1)
- o22.Part0 = o2
- o22.Part1 = o20
- o23.Name = "qRelativeCFrameWeldValue"
- o23.Parent = o20
- o23.Value = CFrame.new(-0.580078125, 0.900038958, 1.10009384, 1, 1.08112734e-18, 4.37113883e-08, -7.10542736e-15, -1, 1.5088041e-07, 4.37113883e-08, -1.51111195e-07, -1)
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Black")
- o24.Reflectance = 0.10000000149012
- o24.Position = Vector3.new(-150.789215, 9.40421486, -21.1255875)
- o24.Rotation = Vector3.new(129.289993, -89.9199982, 129.270004)
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(1, 2.14000082, 0.200000003)
- o24.CFrame = CFrame.new(-150.789215, 9.40421486, -21.1255875, -0.000926469686, -0.00113316474, -0.999998927, -0.000307338632, 0.999999285, -0.00113288034, 0.999999523, 0.00030628781, -0.000926817302)
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o24.Position = Vector3.new(-150.789215, 9.40421486, -21.1255875)
- o24.Orientation = Vector3.new(0.0599999987, -90.0500031, -0.0199999996)
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.400000006, 1, 0.400000006)
- o25.Scale = Vector3.new(0.400000006, 1, 0.400000006)
- o26.Name = "qCFrameWeldThingy"
- o26.Parent = o24
- o26.C1 = CFrame.new(1.10009384, -2.17068529, 0.58984375, -1.01810846e-16, -1.15417023e-10, -1, 2.04119781e-27, 1, 1.15417023e-10, 1, 1.99563359e-27, 1.01810846e-16)
- o26.Part0 = o2
- o26.Part1 = o24
- o27.Name = "qRelativeCFrameWeldValue"
- o27.Parent = o24
- o27.Value = CFrame.new(1.10009384, -2.17068529, 0.58984375, -1.01810846e-16, -1.15417023e-10, -1, 2.04119781e-27, 1, 1.15417023e-10, 1, 1.99563359e-27, 1.01810846e-16)
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Really black")
- o28.Reflectance = 0.10000000149012
- o28.Position = Vector3.new(-151.176376, 7.53320551, -21.5361881)
- o28.Rotation = Vector3.new(129.289993, -89.9199982, -140.729996)
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o28.CFrame = CFrame.new(-151.176376, 7.53320551, -21.5361881, -0.00113312108, 0.000926513458, -0.999998927, 0.999999285, 0.000307294977, -0.00113283668, 0.000306244125, -0.999999523, -0.000926861016)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(-151.176376, 7.53320551, -21.5361881)
- o28.Orientation = Vector3.new(0.0599999987, -90.0500031, 89.9800034)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- o29.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(-0.299989939, -1.50976181, 0.200195313, -4.37113883e-08, 1, 4.38268017e-08, -4.37113883e-08, -4.35959713e-08, 1, 1, 4.37113883e-08, 4.37113918e-08)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "qRelativeCFrameWeldValue"
- o31.Parent = o28
- o31.Value = CFrame.new(-0.299989939, -1.50976181, 0.200195313, -4.37113883e-08, 1, 4.38268017e-08, -4.37113883e-08, -4.35959713e-08, 1, 1, 4.37113883e-08, 4.37113918e-08)
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Earth green")
- o32.Reflectance = 0.10000000149012
- o32.Position = Vector3.new(-150.777847, 8.3335619, -21.1258106)
- o32.Rotation = Vector3.new(129.289993, -89.9199982, 129.270004)
- o32.FormFactor = Enum.FormFactor.Custom
- o32.Size = Vector3.new(1.20000005, 0.200000003, 1.20000005)
- o32.CFrame = CFrame.new(-150.777847, 8.3335619, -21.1258106, -0.000926469686, -0.00113316474, -0.999998927, -0.000307338574, 0.999999285, -0.00113288034, 0.999999523, 0.000306287868, -0.000926817302)
- o32.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o32.Position = Vector3.new(-150.777847, 8.3335619, -21.1258106)
- o32.Orientation = Vector3.new(0.0599999987, -90.0500031, -0.0199999996)
- o32.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o33.Parent = o32
- o33.Scale = Vector3.new(0.300000012, 1, 0.300000012)
- o33.Scale = Vector3.new(0.300000012, 1, 0.300000012)
- o34.Name = "qCFrameWeldThingy"
- o34.Parent = o32
- o34.C1 = CFrame.new(1.09999847, -1.10001993, 0.600006104, -4.36332148e-17, -4.9464443e-11, -1, 5.56708202e-28, 1, 4.9464443e-11, 1, 5.56708202e-28, 4.36332148e-17)
- o34.Part0 = o2
- o34.Part1 = o32
- o35.Name = "qRelativeCFrameWeldValue"
- o35.Parent = o32
- o35.Value = CFrame.new(1.09999847, -1.10001993, 0.600006104, -4.36332148e-17, -4.9464443e-11, -1, 5.56708202e-28, 1, 4.9464443e-11, 1, 5.56708202e-28, 4.36332148e-17)
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Really black")
- o36.Reflectance = 0.10000000149012
- o36.Position = Vector3.new(-150.776917, 7.53366423, -21.5563297)
- o36.Rotation = Vector3.new(129.289993, -89.9199982, -140.729996)
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o36.CFrame = CFrame.new(-150.776917, 7.53366423, -21.5563297, -0.00113312108, 0.000926513458, -0.999998927, 0.999999285, 0.000307294977, -0.00113283668, 0.000306244125, -0.999999523, -0.000926861016)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o36.Position = Vector3.new(-150.776917, 7.53366423, -21.5563297)
- o36.Orientation = Vector3.new(0.0599999987, -90.0500031, 89.9800034)
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o37.Parent = o36
- o37.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- o37.Scale = Vector3.new(1.20000005, 1, 1.20000005)
- o38.Name = "qCFrameWeldThingy"
- o38.Parent = o36
- o38.C1 = CFrame.new(-0.299989939, -1.53027344, 0.599624634, -4.37113883e-08, 1, 4.38268017e-08, -4.37113883e-08, -4.35959713e-08, 1, 1, 4.37113883e-08, 4.37113918e-08)
- o38.Part0 = o2
- o38.Part1 = o36
- o39.Name = "qRelativeCFrameWeldValue"
- o39.Parent = o36
- o39.Value = CFrame.new(-0.299989939, -1.53027344, 0.599624634, -4.37113883e-08, 1, 4.38268017e-08, -4.37113883e-08, -4.35959713e-08, 1, 1, 4.37113883e-08, 4.37113918e-08)
- weldtounob = Instance.new("Weld")
- weldtounob.Parent = o2
- weldtounob.Part0 = game.Players.LocalPlayer.Character.Torso
- weldtounob.Part1 = o2
- GasMask = true
- xd = Instance.new("Tool")
- xd.CanBeDropped = false
- xdd = Instance.new("Part")
- xddd = Instance.new("Part")
- xdddd = Instance.new("Part")
- xdddddddd = Instance.new("Part")
- xddddddddd = Instance.new("Part")
- xd0 = Instance.new("Part")
- xd.Name = "Pepper spray.."
- xd.Parent = game.Players.LocalPlayer.Backpack
- xdd.Parent = xd
- xdd.Material = Enum.Material.SmoothPlastic
- xdd.BrickColor = BrickColor.new("Deep orange")
- xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
- xdd.Rotation = Vector3.new(-0, 0, -90)
- xdd.CanCollide = false
- xdd.Shape = Enum.PartType.Cylinder
- xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
- xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdd.Color = Color3.new(255,0,0)
- xddd.Parent = xd
- xddd.Material = Enum.Material.SmoothPlastic
- xddd.BrickColor = BrickColor.new("Really black")
- xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
- xddd.Rotation = Vector3.new(-0, 0, 90)
- xddd.CanCollide = false
- xddd.Shape = Enum.PartType.Cylinder
- xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
- xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- xdddd.Parent = xd
- xdddd.Material = Enum.Material.SmoothPlastic
- xdddd.BrickColor = BrickColor.new("Dark stone grey")
- xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
- xdddd.CanCollide = false
- xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
- smoek = Instance.new("ParticleEmitter")
- smoek.Name = "Smoke"
- smoek.Parent = xdddd
- smoek.Size = NumberSequence.new(2,2)
- smoek.Texture = "rbxassetid://249338959"
- smoek.Acceleration = Vector3.new(1, 0, 0)
- smoek.Lifetime = NumberRange.new(.2,.2)
- smoek.Rate = 2421341231324523975762387562389754623985628975462398546293875692389745623987562938765238975628
- smoek.RotSpeed = NumberRange.new(300,300)
- smoek.Speed = NumberRange.new(40,40)
- smoek.VelocitySpread = 15
- smoek.Transparency = NumberSequence.new(.8,.9)
- xdddddddd.Parent = xd
- xdddddddd.Material = Enum.Material.SmoothPlastic
- xdddddddd.BrickColor = BrickColor.new("Deep orange")
- xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
- xdddddddd.Rotation = Vector3.new(-0, 0, 90)
- xdddddddd.CanCollide = false
- xdddddddd.Shape = Enum.PartType.Cylinder
- xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
- xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xdddddddd.Color = Color3.new(255,0,0)
- xddddddddd.Parent = xd
- xddddddddd.Material = Enum.Material.SmoothPlastic
- xddddddddd.BrickColor = BrickColor.new("Black")
- xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
- xddddddddd.Rotation = Vector3.new(-0, 0, 90)
- xddddddddd.CanCollide = false
- xddddddddd.Shape = Enum.PartType.Cylinder
- xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
- xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
- xd0.Name = "Handle"
- xd0.Parent = xd
- xd0.BrickColor = BrickColor.new("Earth green")
- xd0.Transparency = 1
- xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
- xd0.Rotation = Vector3.new(0, 90, 0)
- xd0.CanCollide = false
- xd0.FormFactor = Enum.FormFactor.Custom
- xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
- xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0)
- xd0.BottomSurface = Enum.SurfaceType.Smooth
- xd0.TopSurface = Enum.SurfaceType.Smooth
- xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
- KILLPART = Instance.new("Part")
- KILLPART.Size = Vector3.new(32,32,32)
- KILLPART.Name = "TOUCHPART"
- KILLPART.Anchored = true
- KILLPART.BrickColor = BrickColor.new("Black")
- KILLPART.Transparency = 1
- KILLPART.CanCollide = false
- KILLPART.CFrame = xd0.CFrame
- KILLPART.Parent = game.Players.LocalPlayer.Character
- KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Gas = Instance.new("Sound")
- Gas.Parent = xd0
- Gas.Volume = 0.1
- Gas.Looped = true
- Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
- Gas.Pitch = 1
- Gas.Name = "Sound"
- ison = false
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(xd.Handle, A)
- A.Anchored = false
- A.CanCollide = true
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(xd)
- end
- function XDdd ()
- ison = true
- GAS = true
- chatfunc("Welp, I warned ya' Scrub.")
- wait()
- rwe = Instance.new("Weld")
- rwe.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- rwe.Name = "WELDTOURARMLOL"
- rwe.Part0 = game.Players.LocalPlayer.Character["Torso"]
- rwe.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rwe.C1 = CFrame.new(-1.43950653, 0.217779636, 0.53635788, 0.928022563, 0.0229669493, 0.371815324, -0.173021078, 0.910485029, 0.375606865, -0.329905778, -0.412903517, 0.848924518)
- wait()
- repeat
- wait()
- aa=game.Players.LocalPlayer.Character["Right Arm"].RightGrip:Clone()
- aa.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- until rwe == nil
- end
- function Xddd ()
- ison = false
- GAS = false
- game.Players.LocalPlayer.Character["Right Arm"].WELDTOURARMLOL:Destroy()
- rmweld= Instance.new("Motor6D")
- rmweld.Parent = game.Players.LocalPlayer.Character["Torso"]
- rmweld.Part0 = game.Players.LocalPlayer.Character["Torso"]
- rmweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rmweld.Name = "Right Shoulder"
- rmweld.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- rmweld.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- rmweld.MaxVelocity = 0.10000000149012
- end function lol () xdg = true Gas.Playing = true KILLPART.Parent = game.Players.LocalPlayer.Character while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end
- function Posijew ()
- KILLPART.CFrame = xd0.CFrame
- end function loln () KILLPART.Parent = game.Players.LocalPlayer.Character Gas.Playing = false xdg = false end
- xdg = false
- xd.Equipped:connect(XDdd)
- xd.Unequipped:connect(Xddd)
- xd.Equipped:connect(Finale)
- xd.Equipped:connect(lol)
- xd.Unequipped:connect(loln)
- xd.Unequipped:connect(Finale)
- Finale()
- function Kill (Part)
- if GAS == true then
- for i,v in pairs(Part.Parent:GetChildren()) do
- if v:IsA("Humanoid") then
- if v.Name == "Dick" then
- else
- v.Health = 0 end
- end end
- end end
- KILLPART.Touched:connect(Kill)
- if GasMask == true then
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("SpecialMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("Part")
- o17 = Instance.new("Part")
- o1.Name = "MODEL"
- o2.Name = "Middle"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Pastel brown")
- o2.Transparency = 1
- o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
- o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(1, 0.8, 0.6)
- o3.Parent = o2
- o3.Scale = Vector3.new(6.25, 6.25, 6.25)
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "Lense 1"
- o4.Parent = o1
- o4.Material = Enum.Material.Metal
- o4.Transparency = 0.050000011920929
- o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
- o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Shape = Enum.PartType.Cylinder
- o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
- o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Name = "Lense2"
- o5.Parent = o1
- o5.Material = Enum.Material.Metal
- o5.Transparency = 0.050000011920929
- o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
- o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
- o5.Anchored = true
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Custom
- o5.Shape = Enum.PartType.Cylinder
- o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
- o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Name = "Handle"
- o6.Parent = o1
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
- o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(1, 0.400000006, 1)
- o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008)
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
- o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
- o7.MeshType = Enum.MeshType.FileMesh
- o8.Name = "Straps"
- o8.Parent = o1
- o8.Material = Enum.Material.Fabric
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
- o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
- o8.Anchored = true
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Shape = Enum.PartType.Cylinder
- o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
- o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Name = "Ring2"
- o9.Parent = o1
- o9.BrickColor = BrickColor.new("Dark stone grey")
- o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
- o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
- o9.Anchored = true
- o9.CanCollide = false
- o9.FormFactor = Enum.FormFactor.Custom
- o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
- o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o10.Parent = o9
- o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
- o10.MeshType = Enum.MeshType.FileMesh
- o11.Name = "Straps"
- o11.Parent = o1
- o11.Material = Enum.Material.Fabric
- o11.BrickColor = BrickColor.new("Really black")
- o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
- o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
- o11.Anchored = true
- o11.CanCollide = false
- o11.FormFactor = Enum.FormFactor.Custom
- o11.Shape = Enum.PartType.Cylinder
- o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
- o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Name = "Ring1"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Dark stone grey")
- o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
- o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
- o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o13.Parent = o12
- o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Name = "Breather"
- o14.Parent = o1
- o14.Material = Enum.Material.Metal
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
- o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
- o14.Anchored = true
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Shape = Enum.PartType.Cylinder
- o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
- o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Name = "Breather123"
- o15.Parent = o1
- PENIS = o15
- o15.Material = Enum.Material.Metal
- o15.BrickColor = BrickColor.new("Really black")
- o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
- o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Shape = Enum.PartType.Cylinder
- o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
- o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Name = "Breather"
- o16.Parent = o1
- o16.Material = Enum.Material.Metal
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
- o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
- o16.Anchored = true
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Shape = Enum.PartType.Cylinder
- o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
- o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Name = "Breather"
- o17.Parent = o1
- o17.Material = Enum.Material.Metal
- o17.BrickColor = BrickColor.new("Really black")
- o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
- o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
- o17.Anchored = true
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Shape = Enum.PartType.Cylinder
- o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
- o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- if hit.Parent:findFirstChild("Dick") ~= nil and hit.Parent:findFirstChild("Face") == nil then
- local g = o1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- g.Middle.Transparency = 1
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Head
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- onTouched(game.Players.LocalPlayer.Character.Head)
- end
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(Nazikey)
- if Nazikey == "q" and HEIL == false and Standby == false then
- Standby = true
- ao1 = Instance.new("Weld")
- ao1.Name = "qCFrameWeldThingy"
- ao1.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- ao1.C1 = CFrame.new(1.5, 0.670220256, 0.470133305, 1, 0, 0, 0, -0.340440512, 0.940266073, 0, -0.940266013, -0.340440542)
- ao1.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- ao1.Part0 = game.Players.LocalPlayer.Character["Torso"]
- chatfunc("FREEZE! YOU ARE UNDER ARREST, YOU HAVE THE RIGHT TO REMAIN SILENT!")
- wait(1)
- Standby = false
- HEIL = true
- end
- end)
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(Nazikey)
- if Nazikey == "q" and HEIL == true and Standby == false then
- Standby = true
- ao1:Destroy()
- aso1 = Instance.new("Motor6D")
- aso1.Name = "Left Shoulder"
- aso1.Parent = game.Players.LocalPlayer.Character
- aso1.Part0 = game.Players.LocalPlayer.Character["Torso"]
- aso1.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- aso1.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- aso1.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- aso1.MaxVelocity = 0.10000000149012
- wait(1)
- Standby = false
- HEIL = false
- end
- end)
- function onChatted(msg)
- chatfunc(msg)
- end
- game.Players.LocalPlayer.Chatted:connect(onChatted)
- a =Instance.new("ForceField",game.Players.LocalPlayer.Character)
- a.Visible = false
- ko1 = Instance.new("Tool")
- ko2 = Instance.new("Part")
- ko3 = Instance.new("SpecialMesh")
- ko1.Name = "Handcuffs"
- ko1.ToolTip = "If you need to jail some bad scripts, use this. Lieutenant Pancake.."
- ko1.Parent = game.Players.LocalPlayer.Backpack
- ko1.GripForward = Vector3.new(0.516, -0.731, -0.447)
- ko1.GripPos = Vector3.new(0, 0, 0)
- ko1.GripRight = Vector3.new(0.817, 0.577, -0)
- ko1.GripUp = Vector3.new(-0.258, 0.365, -0.894)
- ko2.Name = "Handle"
- ko2.Parent = ko1
- ko2.Position = Vector3.new(-8.63891602, 3.46599722, 11.8730764)
- ko2.Rotation = Vector3.new(-89.5599976, -1.22000003, 64.8300018)
- ko2.Velocity = Vector3.new(-2.6699802e-16, 0, -9.00922507e-17)
- ko2.CanCollide = false
- ko2.FormFactor = Enum.FormFactor.Custom
- ko2.Size = Vector3.new(1.34934628, 1.24865007, 0.59563154)
- ko2.CFrame = CFrame.new(-8.63891602, 3.46599722, 11.8730764, 0.42520842, -0.904846132, -0.0212447792, 0.0159687921, -0.0159687921, 0.999744892, -0.904954553, -0.42543906, 0.0076592355)
- ko2.Position = Vector3.new(-8.63891602, 3.46599722, 11.8730764)
- ko2.Orientation = Vector3.new(-88.7099991, -70.1699982, 135)
- ko3.Parent = ko2
- ko3.MeshId = "http://www.roblox.com/asset/?id=88046657"
- ko3.Scale = Vector3.new(1.25, 1.25, 1.25)
- ko3.TextureId = "http://www.roblox.com/asset/?id=88046679"
- ko3.MeshType = Enum.MeshType.FileMesh
- ko3.Scale = Vector3.new(1.25, 1.25, 1.25)
- ko1.Equipped:connect(function(m)
- m.Button1Down:connect(function()
- if m.Target~=nil then
- --print(m.Target:GetFullName())
- p=nil
- _,p=pcall(function() return game.Players[m.Target.Parent.Name] end)
- --print(p)
- --print(m.Target.Parent.Name)
- if p~=nil then
- local detained=p
- chatfunc("Stop talking, you are being arrested for the better good.")
- coroutine.wrap(function()
- local c=p
- while p==c do wait() pcall(function()
- pcall(function()
- for i, v in pairs(p.Character:children()) do
- if v:IsA("Humanoid")then
- if v.Name == "Dick" then else
- p.Character.Head.Anchored,p.Character.Head.CFrame=true,game.Players.LocalPlayer.Character.Head.CFrame*CFrame.new(0,0,-5)
- end
- end
- end
- end)
- end)
- --print('END OF DETAIN LOOP')
- pcall(function() c.Character.Head.Anchored=false end)
- end
- end)()
- else --print('no p')
- end
- end
- end)
- end)
- shodanio = Instance.new("Tool")
- shio1 = Instance.new("Part")
- shio2 = Instance.new("SpecialMesh")
- shodanio.Name = "Your Knife"
- shodanio.Parent = game.Players.LocalPlayer.Backpack
- shodanio.TextureId = "rbxassetid://207414025"
- shodanio.GripForward = Vector3.new(0.709005952, 0.456599832, 0.537426531)
- shodanio.GripPos = Vector3.new(-0.200000003, -0.5, 0.100000001)
- shodanio.GripRight = Vector3.new(-0.677205563, 0.22823669, 0.699500203)
- shodanio.GripUp = Vector3.new(-0.19673121, 0.859898031, -0.471033096)
- shodanio.ToolTip = "This is your only self-defense weapon."
- shio1.Name = "Handle"
- shio1.Parent = shodanio
- shio1.BrickColor = BrickColor.new("Really black")
- shio1.Position = Vector3.new(21.1252537, 4.90351295, -17.4292831)
- shio1.Rotation = Vector3.new(-47.1599998, 72.2600021, 0.819999993)
- shio1.CanCollide = false
- shio1.Size = Vector3.new(0.570000052, 1.80999982, 0.100000009)
- shio1.CFrame = CFrame.new(21.1252537, 4.90351295, -17.4292831, 0.304745227, -0.00437635183, 0.952423692, -0.688487232, 0.689963102, 0.22346428, -0.658115208, -0.723831236, 0.207249701)
- shio1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- shio1.Position = Vector3.new(21.1252537, 4.90351295, -17.4292831)
- shio1.Orientation = Vector3.new(-12.9099998, 77.7200012, -44.9399986)
- shio1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- shio2.Parent = shio1
- shio2.MeshId = "rbxassetid://25166054"
- shio2.Scale = Vector3.new(0.00999999978, 0.00999999978, 0.00999999978)
- shio2.MeshType = Enum.MeshType.FileMesh
- shio2.Scale = Vector3.new(0.00999999978, 0.00999999978, 0.00999999978)
- shodanio.Equipped:connect(function()
- local SND = Instance.new("Sound")
- SND.Parent = shio1
- SND.SoundId = "rbxassetid://608618332"
- SND.PlayOnRemove = true
- wait(.1)
- SND:Destroy()
- KNIPED = true
- o10 = Instance.new("Weld")
- o11 = Instance.new("CFrameValue")
- o13 = Instance.new("Weld")
- o14 = Instance.new("CFrameValue")
- o10.Name = "qCFrameWeldThingy"
- o10.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- o10.C1 = CFrame.new(1.47942162, 0.253675461, -0.989979267, 0.926165819, 0.0532538369, 0.373335451, -0.377114445, 0.130787581, 0.91688484, -3.7252903e-09, -0.989979088, 0.141213775)
- o10.C0 = CFrame.new(0,1.5,0)
- o10.Part0 = game.Players.LocalPlayer.Character.Torso
- o10.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- o11.Name = "qRelativeCFrameWeldValue"
- o11.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- o11.Value = CFrame.new(1.47942162, 0.253675461, -0.989979267, 0.926165819, 0.0532538369, 0.373335451, -0.377114445, 0.130787581, 0.91688484, -3.7252903e-09, -0.989979088, 0.141213775)
- o13.Name = "qCFrameWeldThingy"
- o13.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- o13.C1 = CFrame.new(-0.06899786, 0.0721435547, -1.73576927, 0.568966389, 0.780035675, -0.260424674, 0.354608625, 0.0530088954, 0.933510303, 0.741976023, -0.623485744, -0.246447071)
- o13.C0 = CFrame.new(0,1.5,0)
- o13.Part0 = game.Players.LocalPlayer.Character.Torso
- o13.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- o14.Name = "qRelativeCFrameWeldValue"
- o14.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- o14.Value = CFrame.new(-0.06899786, 0.0721435547, -1.73576927, 0.568966389, 0.780035675, -0.260424674, 0.354608625, 0.0530088954, 0.933510303, 0.741976023, -0.623485744, -0.246447071)
- end)
- shodanio.Unequipped:connect(function()
- wait(.2)
- local SND = Instance.new("Sound")
- SND.Parent = shio1
- SND.SoundId = "rbxassetid://608618332"
- SND.PlayOnRemove = true
- wait(.1)
- SND:Destroy()
- KNIPED = false
- o10:Destroy()
- o11:Destroy()
- o13:Destroy()
- o14:Destroy()
- local o7 = Instance.new("Motor6D")
- local o8 = Instance.new("Motor6D")
- o7.Name = "Left Shoulder"
- o7.Parent = game.Players.LocalPlayer.Character.Torso
- o7.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- o7.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- o7.Part0 = game.Players.LocalPlayer.Character.Torso
- o7.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- o7.MaxVelocity = 0.10000000149012
- o8.Name = "Right Shoulder"
- o8.Parent = game.Players.LocalPlayer.Character.Torso
- o8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o8.Part0 = game.Players.LocalPlayer.Character.Torso
- o8.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- o8.MaxVelocity = 0.10000000149012
- end)
- EWE = false
- Debounce = false
- game.Players.LocalPlayer:GetMouse().Button1Down:connect(function()
- if KNIPED == true and ATACK == false and EWE == false then
- EWE = true
- o10.C1 = CFrame.new(1.47941971, 1.10494518, -0.821447372, 0.926165819, 0.0532538369, 0.373335451, -0.240676075, 0.845621467, 0.476443946, -0.290328026, -0.531119823, 0.796002567)
- o11.Value = CFrame.new(1.47941971, 1.10494518, -0.821447372, 0.926165819, 0.0532538369, 0.373335451, -0.240676075, 0.845621467, 0.476443946, -0.290328026, -0.531119823, 0.796002567)
- o13.C1 = CFrame.new(-0.0689969063, -0.623306274, -1.35078812, 0.568966389, 0.780035615, -0.260424674, 0.701693177, -0.295354694, 0.648375571, 0.428838491, -0.551643014, -0.71539253)
- o14.Value = CFrame.new(-0.0689969063, -0.623306274, -1.35078812, 0.568966389, 0.780035615, -0.260424674, 0.701693177, -0.295354694, 0.648375571, 0.428838491, -0.551643014, -0.71539253)
- shodanio.GripForward = Vector3.new(0.999, -0.035, -0.007)
- shodanio.GripPos = Vector3.new(-0.2, -0.5, 0.1)
- shodanio.GripRight = Vector3.new(0, 0.196, -0.981)
- shodanio.GripUp = Vector3.new(-0.036, -0.98, -0.196)
- ATACK = true
- game.Players.LocalPlayer.Character.Dick.JumpPower = 15
- wait(.1)
- game.Players.LocalPlayer.Character.Dick.Jump = true
- local TORQUE = Instance.new("Torque")
- TORQUE.Parent = game.Players.LocalPlayer.Character.Torso
- TORQUE.Attachment0 = AT
- TORQUE.Torque = Vector3.new(0, 200000, 0)
- TORQUE.Enabled = true
- wait(.05)
- game.Players.LocalPlayer.Character.Dick.JumpPower = 50
- TORQUE:Destroy()
- ATACK = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C1 = CFrame.new(0, 0, 0, -0.403074712, -0.915167093, 0, 0, 0, 1, -0.915167093, 0.403074712, 0)
- end
- end)
- game.Players.LocalPlayer:GetMouse().Button1Up:connect(function()
- if KNIPED == true and ATACK == false and EWE == true then
- ATACK = true
- EWE = false
- shodanio.GripForward = Vector3.new(0.951, 0.308, 0)
- shodanio.GripPos = Vector3.new(-0.2, -0.5, 0.1)
- shodanio.GripRight = Vector3.new(0, 0, 1)
- shodanio.GripUp = Vector3.new(-0.308, 0.951, 0)
- o10.C1 = CFrame.new(1.41301823, 0.0853495598, 0.494428158, 0.938678324, 0.0513189547, 0.340953499, -0.344794095, 0.139712349, 0.928222597, 0, -0.988854587, 0.148840427)
- o11.Value = CFrame.new(1.41301823, 0.0853495598, 0.494428158, 0.938678324, 0.0513189547, 0.340953499, -0.344794095, 0.139712349, 0.928222597, 0, -0.988854587, 0.148840427)
- o13.C1 = CFrame.new(-1.19023156, -0.0163340569, -0.449222565, 0.539222777, 0.823833048, -0.174724758, 0.652251244, -0.277294189, 0.705461025, 0.532735348, -0.494361669, -0.68687427)
- o14.Value = CFrame.new(-1.19023156, -0.0163340569, -0.449222565, 0.539222777, 0.823833048, -0.174724758, 0.652251244, -0.277294189, 0.705461025, 0.532735348, -0.494361669, -0.68687427)
- o10.C0 = CFrame.new(0,0,0)
- o13.C0 = CFrame.new(0,0,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- game.Players.LocalPlayer.Character.Dick.JumpPower = 15
- wait(.1)
- game.Players.LocalPlayer.Character.Dick.Jump = true
- local TORQUE = Instance.new("Torque")
- TORQUE.Parent = game.Players.LocalPlayer.Character.Torso
- TORQUE.Attachment0 = AT
- TORQUE.Torque = Vector3.new(0, -200000, 0)
- TORQUE.Enabled = true
- wait(.05)
- game.Players.LocalPlayer.Character.Dick.JumpPower = 50
- TORQUE:Destroy()
- shodanio.GripForward = Vector3.new(0.709005952, 0.456599832, 0.537426531)
- shodanio.GripPos = Vector3.new(-0.200000003, -0.5, 0.100000001)
- shodanio.GripRight = Vector3.new(-0.677205563, 0.22823669, 0.699500203)
- shodanio.GripUp = Vector3.new(-0.19673121, 0.859898031, -0.471033096)
- o10.C0 = CFrame.new(0,1.5,0)
- o13.C0 = CFrame.new(0,1.5,0)
- o10.Name = "qCFrameWeldThingy"
- o10.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- o10.C1 = CFrame.new(1.47942162, 0.253675461, -0.989979267, 0.926165819, 0.0532538369, 0.373335451, -0.377114445, 0.130787581, 0.91688484, -3.7252903e-09, -0.989979088, 0.141213775)
- o10.C0 = CFrame.new(0,1.5,0)
- o10.Part0 = game.Players.LocalPlayer.Character.Torso
- o10.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- o11.Name = "qRelativeCFrameWeldValue"
- o11.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- o11.Value = CFrame.new(1.47942162, 0.253675461, -0.989979267, 0.926165819, 0.0532538369, 0.373335451, -0.377114445, 0.130787581, 0.91688484, -3.7252903e-09, -0.989979088, 0.141213775)
- o13.Name = "qCFrameWeldThingy"
- o13.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- o13.C1 = CFrame.new(-0.06899786, 0.0721435547, -1.73576927, 0.568966389, 0.780035675, -0.260424674, 0.354608625, 0.0530088954, 0.933510303, 0.741976023, -0.623485744, -0.246447071)
- o13.C0 = CFrame.new(0,1.5,0)
- o13.Part0 = game.Players.LocalPlayer.Character.Torso
- o13.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- o14.Name = "qRelativeCFrameWeldValue"
- o14.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- o14.Value = CFrame.new(-0.06899786, 0.0721435547, -1.73576927, 0.568966389, 0.780035675, -0.260424674, 0.354608625, 0.0530088954, 0.933510303, 0.741976023, -0.623485744, -0.246447071)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- wait(.1)
- ATACK = false
- end
- end)
- shio1.Touched:connect(function(tuoch)
- if ATACK == true and Debounce == false then
- --print("STABBY STAB")
- chatfunc("Let that be a lesson to you, Abusive scum.")
- Debounce = true
- CFuncs["Sound"].Create("rbxassetid://202427593",tuoch, 1, 1)
- local Victimm = tuoch.Parent
- Debounce = false
- pcall(function()
- for i, v in pairs(tuoch.Parent:children()) do
- if v:IsA("Humanoid")then
- if v.Name == "Dick" then else
- v.Name = "Humanoid2" end
- end
- end
- end)
- local Victimm = tuoch.Parent
- tuoch.Parent.Humanoid2.PlatformStand = true
- local player = Victimm
- local char = Victimm
- local rg = char
- CFuncs["Sound"].Create("rbxassetid://605536910",tuoch, 1, 1)
- char.Archivable = true
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- rg.Torso:BreakJoints()
- local TorsoPointNeckAttachment = Instance.new("Attachment")
- TorsoPointNeckAttachment.Name = "TorsoPointNeckAttachment"
- TorsoPointNeckAttachment.Parent = rg.Torso
- TorsoPointNeckAttachment.Position = Vector3.new(0,1,0)
- TorsoPointNeckAttachment.Axis = Vector3.new(1,0,0)
- TorsoPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local HeadPointNeckAttachment= Instance.new("Attachment")
- HeadPointNeckAttachment.Name = "HeadPointNeckAttachment"
- HeadPointNeckAttachment.Parent = rg.Head
- HeadPointNeckAttachment.Position = Vector3.new(0,-0.5,0)
- HeadPointNeckAttachment.Axis = Vector3.new(1,0,0)
- HeadPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local LeftArmPointAttachment = Instance.new("Attachment")
- LeftArmPointAttachment.Name = "LeftArmPointAttachment"
- LeftArmPointAttachment.Parent = rg["Left Arm"]
- LeftArmPointAttachment.Position = Vector3.new(0,0.5,0)
- LeftArmPointAttachment.Axis = Vector3.new(1,0,0)
- LeftArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local RightArmPointAttachment = Instance.new("Attachment")
- RightArmPointAttachment.Name = "RightArmPointAttachment"
- RightArmPointAttachment.Parent = rg["Right Arm"]
- RightArmPointAttachment.Position = Vector3.new(0,0.5,0)
- RightArmPointAttachment.Axis = Vector3.new(1,0,0)
- RightArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local LeftLegPointAttachment = Instance.new("Attachment")
- LeftLegPointAttachment.Name = "LeftLegPointAttachment"
- LeftLegPointAttachment.Parent = rg["Left Leg"]
- LeftLegPointAttachment.Position = Vector3.new(0,1,0)
- LeftLegPointAttachment.Axis = Vector3.new(1,0,0)
- LeftLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local RightLegPointAttachment = Instance.new("Attachment")
- RightLegPointAttachment.Name = "RightLegPointAttachment"
- RightLegPointAttachment.Parent = rg["Right Leg"]
- RightLegPointAttachment.Position = Vector3.new(0,1,0)
- RightLegPointAttachment.Axis = Vector3.new(1,0,0)
- RightLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local LeftHipPointAttachment = Instance.new("Attachment")
- LeftHipPointAttachment.Name = "LeftHipPointAttachment"
- LeftHipPointAttachment.Parent = rg.Torso
- LeftHipPointAttachment.Position = Vector3.new(-0.5,-1,0)
- LeftHipPointAttachment.Axis = Vector3.new(1,0,0)
- LeftHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local RightHipPointAttachment = Instance.new("Attachment")
- RightHipPointAttachment.Name = "RightHipPointAttachment"
- RightHipPointAttachment.Parent = rg.Torso
- RightHipPointAttachment.Position = Vector3.new(0.5,-1,0)
- RightHipPointAttachment.Axis = Vector3.new(1,0,0)
- RightHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local LeftShoulderPointAttachment = Instance.new("Attachment")
- LeftShoulderPointAttachment.Name = "LeftShoulderPointAttachment"
- LeftShoulderPointAttachment.Parent = rg.Torso
- LeftShoulderPointAttachment.Position = Vector3.new(-1.5,0.5,0)
- LeftShoulderPointAttachment.Axis = Vector3.new(1,0,0)
- LeftShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local RightShoulderPointAttachment = Instance.new("Attachment")
- RightShoulderPointAttachment.Name = "RightShoulderPointAttachment"
- RightShoulderPointAttachment.Parent = rg.Torso
- RightShoulderPointAttachment.Position = Vector3.new(1.5,0.5,0)
- RightShoulderPointAttachment.Axis = Vector3.new(1,0,0)
- RightShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local n = Instance.new("BallSocketConstraint", rg.Torso)
- n.Name = "BallSocketNeck"
- n.Attachment0 = TorsoPointNeckAttachment
- n.Attachment1 = HeadPointNeckAttachment
- n.Restitution = 0
- n.UpperAngle = 90
- n.Enabled = true
- n.LimitsEnabled = false
- local rs = Instance.new("BallSocketConstraint", rg.Torso)
- rs.Name = "BallSocketRightShoulder"
- rs.Attachment0 = RightShoulderPointAttachment
- rs.Attachment1 = RightArmPointAttachment
- rs.Restitution = 0
- rs.UpperAngle = 90
- rs.Enabled = true
- rs.LimitsEnabled = false
- local ls = Instance.new("BallSocketConstraint", rg.Torso)
- ls.Name = "BallSocketLeftShoulder"
- ls.Attachment0 = LeftShoulderPointAttachment
- ls.Attachment1 = LeftArmPointAttachment
- ls.Restitution = 0
- ls.UpperAngle = 90
- ls.Enabled = true
- ls.LimitsEnabled = false
- local rh = Instance.new("BallSocketConstraint", rg.Torso)
- rh.Name = "BallSocketRightHip"
- rh.Attachment0 = RightHipPointAttachment
- rh.Attachment1 = RightLegPointAttachment
- rh.Restitution = 0
- rh.UpperAngle = 90
- rh.Enabled = true
- rh.LimitsEnabled = false
- local lh = Instance.new("BallSocketConstraint", rg.Torso)
- lh.Name = "BallSocketLeftHip"
- lh.Attachment0 = LeftHipPointAttachment
- lh.Attachment1 = LeftLegPointAttachment
- lh.Restitution = 0
- lh.UpperAngle = 90
- lh.Enabled = true
- char.Humanoid2.PlatformStand = true
- char.Humanoid2.AutoRotate = false
- rg.Parent = game.Workspace
- pcall(function()
- for i, v in pairs(rg.Head:children()) do
- if v:IsA("Decal")then
- v.Texture = "http://www.roblox.com/asset/?id=778409313"
- end
- end
- end)
- pcall(function()
- for i, v in pairs(rg:children()) do
- if v:IsA("Part")then
- if v.Name == "HumanoidRootPart" then
- v:destroy() end
- end
- end
- end)
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- local cors = {}
- local mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "Collidable Limbs"
- local oo1 = Instance.new("Part")
- local oo2 = Instance.new("Part")
- local oo3 = Instance.new("Part")
- local oo4 = Instance.new("Part")
- local oo5 = Instance.new("Part")
- local oo6 = Instance.new("Part")
- local w1 = Instance.new("Weld")
- local w2 = Instance.new("Weld")
- local w3 = Instance.new("Weld")
- local w4 = Instance.new("Weld")
- local w5 = Instance.new("Weld")
- local w6 = Instance.new("Weld")
- oo1.Name = "CHead"
- w1.Parent = oo1
- w1.Part0 = w1.Parent
- w1.Part1 = rg["Head"]
- oo1.Parent = mas
- oo1.Material = Enum.Material.SmoothPlastic
- oo1.BrickColor = BrickColor.new("Institutional white")
- oo1.Transparency = 1
- oo1.Position = rg.Head.Position
- oo1.Velocity = Vector3.new(0, -9.19685173, 0)
- oo1.Locked = true
- oo1.FormFactor = Enum.FormFactor.Symmetric
- oo1.Size = Vector3.new(1, 1, 1)
- oo1.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo1.BottomSurface = Enum.SurfaceType.Smooth
- oo1.TopSurface = Enum.SurfaceType.Smooth
- oo1.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo1.Position = Vector3.new(0, 4.50001812, 0)
- oo1.CanCollide = false
- oo2.Name = "CT"
- w2.Parent = oo2
- w2.Part0 = w2.Parent
- w2.Part1 = rg["Torso"]
- oo2.Parent = mas
- oo2.CanCollide = true
- oo2.Material = Enum.Material.SmoothPlastic
- oo2.BrickColor = BrickColor.new("Institutional white")
- oo2.Transparency = 1
- oo2.Position = rg.Torso.Position
- oo2.Velocity = Vector3.new(0, -9.19685173, 0)
- oo2.Locked = true
- oo2.Anchored = false
- oo2.FormFactor = Enum.FormFactor.Symmetric
- oo2.Size = Vector3.new(2, 2, 1)
- oo2.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo2.BottomSurface = Enum.SurfaceType.Smooth
- oo2.TopSurface = Enum.SurfaceType.Smooth
- oo2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo2.Position = Vector3.new(0, 3.00001788, 0)
- oo3.Name = "CLA"
- oo3.CanCollide = true
- w3.Parent = oo3
- w3.Part0 = w3.Parent
- w3.Part1 = rg["Left Arm"]
- w3.C0 = CFrame.new(0, 0, 0)
- w3.C1 = CFrame.new(0, -0.2, 0)
- oo3.Parent = mas
- oo3.Material = Enum.Material.SmoothPlastic
- oo3.BrickColor = BrickColor.new("Institutional white")
- oo3.Transparency = 1
- oo3.Position = rg["Left Arm"].Position
- oo3.Velocity = Vector3.new(0, -9.19685173, 0)
- oo3.CanCollide = true
- oo3.Locked = true
- oo3.FormFactor = Enum.FormFactor.Symmetric
- oo3.Size = Vector3.new(1, 1.40, 1)
- oo3.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo3.BottomSurface = Enum.SurfaceType.Smooth
- oo3.TopSurface = Enum.SurfaceType.Smooth
- oo3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
- oo4.Name = "CRA"
- w4.Parent = oo4
- w4.Part0 = w4.Parent
- w4.Part1 = rg["Right Arm"]
- w4.C0 = CFrame.new(0, 0, 0)
- w4.C1 = CFrame.new(0, -0.2, 0)
- oo4.Parent = mas
- oo4.CanCollide = true
- oo4.Material = Enum.Material.SmoothPlastic
- oo4.BrickColor = BrickColor.new("Institutional white")
- oo4.Transparency = 1
- oo4.Position = Vector3.new(1.5, 3.00001788, 0)
- oo4.Velocity = Vector3.new(0, -9.19685173, 0)
- oo4.CanCollide = true
- oo4.Locked = true
- oo4.FormFactor = Enum.FormFactor.Symmetric
- oo4.Size = Vector3.new(1, 1.40, 1)
- oo4.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo4.BottomSurface = Enum.SurfaceType.Smooth
- oo4.TopSurface = Enum.SurfaceType.Smooth
- oo4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo4.Position = rg["Right Arm"].Position
- oo5.Name = "CLL"
- oo5.Parent = mas
- w5.Parent = oo5
- w5.Part0 = w5.Parent
- w5.Part1 = rg["Left Leg"]
- w5.C0 = CFrame.new(0, 0, 0)
- w5.C1 = CFrame.new(0, -0.2, 0)
- oo5.Material = Enum.Material.SmoothPlastic
- oo5.BrickColor = BrickColor.new("Institutional white")
- oo5.Transparency = 1
- oo5.CanCollide = true
- oo5.Position = rg["Left Leg"].Position
- oo5.Velocity = Vector3.new(0, -9.19685173, 0)
- oo5.CanCollide = true
- oo5.Locked = true
- oo5.FormFactor = Enum.FormFactor.Symmetric
- oo5.Size = Vector3.new(1, 1.65, 1)
- oo5.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo5.BottomSurface = Enum.SurfaceType.Smooth
- oo5.TopSurface = Enum.SurfaceType.Smooth
- oo5.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
- oo6.Name = "CRL"
- oo6.Parent = mas
- oo6.Material = Enum.Material.SmoothPlastic
- oo6.BrickColor = BrickColor.new("Institutional white")
- oo6.Transparency = 1
- oo6.Position = rg["Right Leg"].Position
- oo6.Velocity = Vector3.new(0, -9.19685173, 0)
- oo6.CanCollide = true
- oo6.Locked = true
- oo6.FormFactor = Enum.FormFactor.Symmetric
- oo6.Size = Vector3.new(1, 1.65, 1)
- oo6.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo6.BottomSurface = Enum.SurfaceType.Smooth
- oo6.TopSurface = Enum.SurfaceType.Smooth
- oo6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo6.Position = Vector3.new(0.5, 1.00001788, 0)
- oo6.CanCollide = true
- w6.Parent = oo6
- w6.Part0 = w6.Parent
- w6.Part1 = rg["Right Leg"]
- w6.C0 = CFrame.new(0, 0, 0)
- w6.C1 = CFrame.new(0, -0.2, 0)
- mas.Parent = rg
- mas:MakeJoints()
- raggeeh = rg
- raggeeh.Head.Anchored = true
- raggeeh.Humanoid2.PlatformStand = true
- local TUURS = raggeeh.Torso
- local CPU = Instance.new("Model")
- CPU.Parent = raggeeh
- raggeeh.Parent = game:GetService("Workspace")
- raggeeh.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 100
- raggeeh.Parent = game:GetService("Workspace")
- raggeeh.Parent = game:GetService("Workspace")
- wait()
- raggeeh.Head.Anchored = false
- local FOLDARR = Instance.new("Model")
- FOLDARR.Parent = raggeeh
- FOLDARR.Name = "BLUDDDDDDDDDDD"
- local FLUIDS = Instance.new("Model")
- FLUIDS.Name = Victimm.Name.."'s fluids"
- FLUIDS.Parent = FOLDARR
- raggeeh.Humanoid2.Name = "Humanoid2"
- Debounce = false
- raggeeh.Humanoid2.Health = .1
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- aso1 = Instance.new("Script")
- aso1.Name = "PS"
- aso1.Parent = mas
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- Create = LoadLibrary("RbxUtility").Create
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- CFuncs = {
- ["Part"] = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Weld"] = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end;
- };
- ["ParticleEmitter"] = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return fp
- end;
- };
- CreateTemplate = {
- };
- }
- while wait() do
- pcall(function()
- for i, v in pairs(script.Parent.Parent:GetChildren()) do
- if v:IsA("Part") then
- v.Touched:Connect(function(Thing)
- if Thing.Name == "Left Arm" then
- elseif Thing.Name == "Right Arm" then
- elseif Thing.Name == "Torso" then
- elseif Thing.Name == "Head" then
- elseif Thing.Name == "Left Leg" then
- elseif Thing.Name == "Right Leg" then
- elseif Thing.Name == "CLA" then
- elseif Thing.Name == "CRA" then
- elseif Thing.Name == "CT" then
- elseif Thing.Name == "CHead" then
- elseif Thing.Name == "CLL" then
- elseif Thing.Name == "CRL" then
- elseif Thing.Name == "HumanoidRootPart" then
- elseif Thing.Name == "Handle" then
- elseif Thing.Name == "LeftFoot" then
- elseif Thing.Name == "LeftHand" then
- elseif Thing.Name == "Head" then
- elseif Thing.Name == "UpperTorso" then
- elseif Thing.Name == "LowerTorso" then
- elseif Thing.Name == "LeftUpperLeg" then
- elseif Thing.Name == "LeftLowerLeg" then
- elseif Thing.Name == "RightUpperLeg" then
- elseif Thing.Name == "RightLowerLeg" then
- elseif Thing.Name == "RightFoot" then
- elseif Thing.Name == "RightHand" then
- elseif Thing.Name == "RighUpperArm" then
- elseif Thing.Name == "RightLowerArm" then
- elseif Thing.Name == "LeftUpperArm" then
- elseif Thing.Name == "LeftLowerArm" then
- elseif Thing.Name == "HumanoidRootPart" then
- elseif Debounce == false and Thing.Material == Enum.Material.Plastic then
- CFuncs["Sound"].Create("rbxassetid://220025741",script.Parent.Parent,1,1)
- Debounce = true
- wait(.25)
- Debounce = false
- elseif Debounce == false and Thing.Material == Enum.Material.Grass then
- CFuncs["Sound"].Create("rbxassetid://263441908",script.Parent.Parent,1,1)
- Debounce = true
- wait(.25)
- Debounce = false
- elseif Debounce == false and Thing.Material == Enum.Material.DiamondPlate then
- CFuncs["Sound"].Create("rbxassetid://933780081",script.Parent.Parent,1,1)
- Debounce = true
- wait(.25)
- Debounce = false
- elseif Debounce == false and Thing.Material == Enum.Material.Metal then
- CFuncs["Sound"].Create("rbxassetid://138259748",script.Parent.Parent,1,1)
- Debounce = true
- wait(.25)
- Debounce = false
- elseif Debounce == false and Thing.Material == Enum.Material.CorrodedMetal then
- CFuncs["Sound"].Create("rbxassetid://933780081",script.Parent.Parent,1,1)
- Debounce = true
- wait(.25)
- Debounce = false
- elseif Debounce == false and Thing.Material == Enum.Material.Ice then
- CFuncs["Sound"].Create("rbxassetid://260433487",script.Parent.Parent,1,.9)
- Debounce = true
- wait(.25)
- Debounce = false
- elseif Debounce == false then
- CFuncs["Sound"].Create("rbxassetid://220025741",script.Parent.Parent,1,1)
- Debounce = true
- wait(.25)
- Debounce = false
- end
- end)
- end
- end
- end)
- script.Parent.PlatformStand = true script.Parent.WalkSpeed = 0 script.Parent.JumpPower = 0 script.Parent.AutoRotate = false script.Parent:UnequipTools() end
- end,aso1)
- end))
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = raggeeh.Humanoid2
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(asd)
- if asd == "/fixjoints"
- then
- RemakeJoints = true
- end
- end)
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- BlockMesh3 = Instance.new("BlockMesh")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- Weld6 = Instance.new("Weld")
- CFrameValue7 = Instance.new("CFrameValue")
- Part8 = Instance.new("Part")
- CylinderMesh9 = Instance.new("CylinderMesh")
- Weld10 = Instance.new("Weld")
- CFrameValue11 = Instance.new("CFrameValue")
- Part12 = Instance.new("Part")
- BlockMesh13 = Instance.new("BlockMesh")
- Weld14 = Instance.new("Weld")
- CFrameValue15 = Instance.new("CFrameValue")
- Part16 = Instance.new("Part")
- CylinderMesh17 = Instance.new("CylinderMesh")
- Weld18 = Instance.new("Weld")
- CFrameValue19 = Instance.new("CFrameValue")
- Model0.Name = "RadioZU"
- Model0.Parent = game.Players.LocalPlayer.Character
- Part1.Name = "Midel"
- Part1.Parent = Model0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.Transparency = 1
- Part1.Rotation = Vector3.new(-0.099999994, -0.140000001, 0.0199999996)
- Part1.Size = Vector3.new(2, 1.67999995, 1)
- Part1.CFrame = CFrame.new(-0.755025029, 0.84126699, 4.95177889, 0.999996781, -0.00037937882, -0.00251362217, 0.000383676495, 0.99999845, 0.00170949276, 0.00251296978, -0.00171045167, 0.999995351)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Position = Vector3.new(-0.755025029, 0.84126699, 4.95177889)
- Part1.Orientation = Vector3.new(-0.099999994, -0.140000001, 0.0199999996)
- Part2.Name = "midelradiozu"
- Radio_Middle = Part2
- Part2.Parent = Model0
- Part2.Material = Enum.Material.Metal
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.Rotation = Vector3.new(0.529999971, -0.879999995, -1.04999995)
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.Size = Vector3.new(0.354150534, 0.635161936, 0.230967745)
- Part2.CFrame = CFrame.new(-1.47971559, 1.29020143, 4.40762138, 0.999715269, 0.0183183942, -0.0152924545, -0.0184617005, 0.999786556, -0.00928292423, 0.0151191354, 0.00956259109, 0.9998402)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Position = Vector3.new(-1.47971559, 1.29020143, 4.40762138)
- Part2.Orientation = Vector3.new(0.529999971, -0.879999995, -1.05999994)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh3.Parent = Part2
- Sound4.Name = "EquipSound"
- Sound4.Parent = Part2
- Sound4.Pitch = 1.1499999761581
- Sound4.SoundId = "http://roblox.com/asset/?id=10209636"
- Sound4.Volume = 1
- Sound5.Name = "Alert"
- Sound5.Parent = Part2
- Sound5.Pitch = 0.69999998807907
- Sound5.SoundId = "http://www.roblox.com/asset/?id=28518380"
- Sound5.Volume = 0.40000000596046
- Weld6.Name = "qCFrameWeldThingy"
- Weld6.Parent = Part2
- Weld6.C1 = CFrame.new(0.74099952, -0.43035984, 0.53715539, 0.999742925, -0.0188668054, 0.0125745991, 0.0187259596, 0.999761701, 0.0112256296, -0.0127833989, -0.0109872874, 0.999858201)
- Weld6.Part0 = Part1
- Weld6.Part1 = Part2
- CFrameValue7.Name = "qRelativeCFrameWeldValue"
- CFrameValue7.Parent = Part2
- CFrameValue7.Value = CFrame.new(0.74099952, -0.43035984, 0.53715539, 0.999742925, -0.0188668054, 0.0125745991, 0.0187259596, 0.999761701, 0.0112256296, -0.0127833989, -0.0109872874, 0.999858201)
- Part8.Name = "Light"
- Radio_Light = Part8
- Part8.Parent = Model0
- Part8.Material = Enum.Material.Neon
- Part8.BrickColor = BrickColor.new("Forest green")
- Part8.Reflectance = 0.10000000149012
- Part8.Transparency = 0.39999997615814
- Part8.Rotation = Vector3.new(50.6800003, 88.6299973, 39.8600006)
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.Size = Vector3.new(0.230967745, 0.230967745, 0.230967745)
- Part8.CFrame = CFrame.new(-1.55203056, 1.50704026, 4.33784962, 0.0183184352, -0.0152923148, 0.999715269, 0.999786556, -0.0092829708, -0.0184617396, 0.00956263579, 0.9998402, 0.0151189938)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(1, 0, 0)
- Part8.Position = Vector3.new(-1.55203056, 1.50704026, 4.33784962)
- Part8.Orientation = Vector3.new(1.05999994, 89.1299973, 90.5299988)
- Part8.Color = Color3.new(1, 0, 0)
- CylinderMesh9.Parent = Part8
- CylinderMesh9.Offset = Vector3.new(0, -0.020833334, 0)
- CylinderMesh9.Scale = Vector3.new(0.50000006, 0.208333343, 0.50000006)
- CylinderMesh9.Scale = Vector3.new(0.50000006, 0.208333343, 0.50000006)
- Weld10.Name = "qCFrameWeldThingy"
- Weld10.Parent = Part8
- Weld10.C1 = CFrame.new(-0.645160437, 0.607823014, 0.818351865, 0.0187260006, 0.999761701, 0.0112256743, -0.0127832592, -0.010987334, 0.999858201, 0.999742925, -0.0188668445, 0.0125744585)
- Weld10.Part0 = Part1
- Weld10.Part1 = Part8
- CFrameValue11.Name = "qRelativeCFrameWeldValue"
- CFrameValue11.Parent = Part8
- CFrameValue11.Value = CFrame.new(-0.645160437, 0.607823014, 0.818351865, 0.0187260006, 0.999761701, 0.0112256743, -0.0127832592, -0.010987334, 0.999858201, 0.999742925, -0.0188668445, 0.0125744585)
- Part12.Parent = Model0
- Part12.Material = Enum.Material.Metal
- Part12.BrickColor = BrickColor.new("Really black")
- Part12.Rotation = Vector3.new(0.529999971, -0.879999995, -1.04999995)
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.Size = Vector3.new(0.230967745, 0.230967745, 0.230967745)
- Part12.CFrame = CFrame.new(-1.52321947, 1.63280272, 4.41821718, 0.999715269, 0.0183183961, -0.0152925607, -0.0184617024, 0.999786556, -0.00928292237, 0.0151192397, 0.00956259109, 0.9998402)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part12.Position = Vector3.new(-1.52321947, 1.63280272, 4.41821718)
- Part12.Orientation = Vector3.new(0.529999971, -0.879999995, -1.05999994)
- Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh13.Parent = Part12
- BlockMesh13.Offset = Vector3.new(0, -0.020833334, 0)
- BlockMesh13.Scale = Vector3.new(0.833333373, 0.208333343, 0.833333373)
- BlockMesh13.Scale = Vector3.new(0.833333373, 0.208333343, 0.833333373)
- Weld14.Name = "qCFrameWeldThingy"
- Weld14.Parent = Part12
- Weld14.C1 = CFrame.new(0.790655851, -0.772192478, 0.529076099, 0.999742925, -0.0188668072, 0.0125747044, 0.0187259614, 0.999761701, 0.0112256296, -0.0127835041, -0.0109872855, 0.999858201)
- Weld14.Part0 = Part1
- Weld14.Part1 = Part12
- CFrameValue15.Name = "qRelativeCFrameWeldValue"
- CFrameValue15.Parent = Part12
- CFrameValue15.Value = CFrame.new(0.790655851, -0.772192478, 0.529076099, 0.999742925, -0.0188668072, 0.0125747044, 0.0187259614, 0.999761701, 0.0112256296, -0.0127835041, -0.0109872855, 0.999858201)
- Part16.Parent = Model0
- Part16.Material = Enum.Material.Metal
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.Rotation = Vector3.new(0.529999971, -0.879999995, -1.04999995)
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.Size = Vector3.new(0.230967745, 0.230967745, 0.230967745)
- Part16.CFrame = CFrame.new(-1.53273463, 1.75298595, 4.43074036, 0.999715269, 0.0183183961, -0.0152925961, -0.0184617024, 0.999786556, -0.00928292144, 0.0151192751, 0.00956259109, 0.9998402)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Position = Vector3.new(-1.53273463, 1.75298595, 4.43074036)
- Part16.Orientation = Vector3.new(0.529999971, -0.879999995, -1.05999994)
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh17.Parent = Part16
- CylinderMesh17.Scale = Vector3.new(0.0829999968, 3.33299994, 0.0829999968)
- CylinderMesh17.Scale = Vector3.new(0.0829999968, 3.33299994, 0.0829999968)
- Weld18.Name = "qCFrameWeldThingy"
- Weld18.Parent = Part16
- Weld18.C1 = CFrame.new(0.802197814, -0.892295361, 0.517525375, 0.999742925, -0.0188668072, 0.0125747398, 0.0187259614, 0.999761701, 0.0112256296, -0.0127835395, -0.0109872846, 0.999858201)
- Weld18.Part0 = Part1
- Weld18.Part1 = Part16
- CFrameValue19.Name = "qRelativeCFrameWeldValue"
- CFrameValue19.Parent = Part16
- CFrameValue19.Value = CFrame.new(0.802197814, -0.892295361, 0.517525375, 0.999742925, -0.0188668072, 0.0125747398, 0.0187259614, 0.999761701, 0.0112256296, -0.0127835395, -0.0109872846, 0.999858201)
- musec = Instance.new("Sound")
- musec.Parent = workspace.CurrentCamera
- musec.SoundId = "rbxassetid://345868687"
- musec.Volume = .5
- musec:Play(loop)
- Ghosting_Weld = Instance.new("Weld")
- Ghosting_Weld.Parent = Part1
- Ghosting_Weld.Part0 = Part1
- Ghosting_Weld.Part1 = game.Players.LocalPlayer.Character.Torso
- radModel0 = Instance.new("Model")
- radStringValue1 = Instance.new("StringValue")
- radStringValue2 = Instance.new("StringValue")
- radStringValue3 = Instance.new("StringValue")
- radStringValue4 = Instance.new("StringValue")
- radStringValue5 = Instance.new("StringValue")
- radStringValue6 = Instance.new("StringValue")
- radStringValue7 = Instance.new("StringValue")
- radModel0.Name = "Oni0nRadioNetwork"
- radModel0.Parent = script
- radStringValue1.Name = "Line1"
- radStringValue1.Value = "Lieutenant Pancake is now on duty."
- radStringValue1.Parent = radModel0
- radStringValue2.Name = "Line2"
- radStringValue2.Value = "Officer Jones is requesting backup, 5th avenue."
- radStringValue2.Parent = radModel0
- radStringValue3.Name = "Line3"
- radStringValue3.Value = "Dispatch has entered the radio channel."
- radStringValue3.Parent = radModel0
- radStringValue4.Name = "Line4"
- radStringValue4.Value = "Sergeant Albert is on a chase, code 8:1"
- radStringValue4.Parent = radModel0
- radStringValue5.Name = "Line5"
- radStringValue5.Value = "Man down! MAN DOWN!"
- radStringValue5.Parent = radModel0
- radStringValue6.Name = "Line6"
- radStringValue6.Value = "Requesting backup at bank, over."
- radStringValue6.Parent = radModel0
- radStringValue7.Name = "Line7"
- radStringValue7.Value = "Script brought to you by GuyWithBigPancake."
- radStringValue7.Parent = radModel0
- OnValue = Instance.new("BoolValue")
- OnValue.Name = "On"
- OnValue.Parent = script
- wait()
- char = game.Players.LocalPlayer.Character
- if game:GetService("ReplicatedStorage"):findFirstChild("Oni0nRadioNetwork") == nil then
- script.Oni0nRadioNetwork:Clone().Parent = game:GetService("ReplicatedStorage")
- end
- wait()
- script.Oni0nRadioNetwork:Remove()
- wait(.3)
- Part8.BrickColor = BrickColor.new("Forest green")
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if (key == "p") then
- Toggle()
- end
- end)
- wait(1)
- function Toggle()
- if Offffu == false then
- Offffu = true
- script.On.Value = true
- Radio_Light.BrickColor = BrickColor.new("Lime green")
- elseif Offffu == true then
- Offffu = false
- script.On.Value = false
- Radio_Light.BrickColor = BrickColor.new("Forest green")
- end
- Radio_Middle.Alert.Volume = 0.4
- Radio_Middle.Alert:Play()
- end
- local OxygenAttachment1 = Instance.new("Attachment")
- OxygenAttachment1.Parent = PENIS
- OxygenAttachment1.Name = "TANK1"
- OxygenAttachment1.Visible = false
- OxygenAttachment1.Position = Vector3.new(0.004, -0.02, -0)
- local RopeConstraint0 = Instance.new("RopeConstraint")
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Oni0n = Instance.new("ScreenGui")
- Oni0n.Name = "Oni0nRadio"
- Oni0n.Parent = mas
- Frame0 = Instance.new("Frame")
- TextLabel1 = Instance.new("TextLabel")
- TextLabel2 = Instance.new("TextLabel")
- TextLabel3 = Instance.new("TextLabel")
- TextLabel4 = Instance.new("TextLabel")
- TextLabel5 = Instance.new("TextLabel")
- TextLabel6 = Instance.new("TextLabel")
- TextLabel7 = Instance.new("TextLabel")
- TextLabel8 = Instance.new("TextLabel")
- ObjectValue9 = Instance.new("ObjectValue")
- LocalScript10 = Instance.new("LocalScript")
- LocalScript11 = Instance.new("LocalScript")
- Script12 = Instance.new("Script")
- Script13 = Instance.new("Script")
- Frame0.Parent = Oni0n
- Frame0.Size = UDim2.new(-0.349999994, 0, -0.25, 0)
- Frame0.Style = Enum.FrameStyle.RobloxRound
- Frame0.Position = UDim2.new(0.975000024, 0, 0.899999976, 0)
- Frame0.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame0.BorderColor3 = Color3.new(0, 0, 0)
- Frame0.BorderSizePixel = 0
- TextLabel1.Name = "Title"
- TextLabel1.Parent = Frame0
- TextLabel1.Transparency = 0.80000001192093
- TextLabel1.Size = UDim2.new(1, 0, 0.200000003, 0)
- TextLabel1.Text = "Police Radio."
- TextLabel1.Active = true
- TextLabel1.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel1.BackgroundTransparency = 0.80000001192093
- TextLabel1.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel1.Font = Enum.Font.ArialBold
- TextLabel1.FontSize = Enum.FontSize.Size24
- TextLabel1.TextColor3 = Color3.new(255, 0, 0)
- TextLabel1.TextScaled = true
- TextLabel1.TextTransparency = 0.20000000298023
- TextLabel1.TextWrapped = true
- TextLabel2.Name = "Line1"
- TextLabel2.Parent = Frame0
- TextLabel2.Transparency = 0.80000001192093
- TextLabel2.Size = UDim2.new(1, 0, 0.0799999982, 0)
- TextLabel2.Text = "NONE"
- TextLabel2.Position = UDim2.new(0, 0, 0.25, 0)
- TextLabel2.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel2.BackgroundTransparency = 0.80000001192093
- TextLabel2.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel2.Font = Enum.Font.ArialBold
- TextLabel2.TextColor3 = Color3.new(255, 0, 0)
- TextLabel2.TextScaled = true
- TextLabel2.TextTransparency = 0.20000000298023
- TextLabel2.TextWrapped = true
- TextLabel2.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel3.Name = "Line2"
- TextLabel3.Parent = Frame0
- TextLabel3.Transparency = 0.80000001192093
- TextLabel3.Size = UDim2.new(1, 0, 0.0799999982, 0)
- TextLabel3.Text = "NONE"
- TextLabel3.Position = UDim2.new(0, 0, 0.349999994, 0)
- TextLabel3.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel3.BackgroundTransparency = 0.80000001192093
- TextLabel3.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel3.Font = Enum.Font.ArialBold
- TextLabel3.TextColor3 = Color3.new(255, 0, 0)
- TextLabel3.TextScaled = true
- TextLabel3.TextTransparency = 0.20000000298023
- TextLabel3.TextWrapped = true
- TextLabel3.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel4.Name = "Line3"
- TextLabel4.Parent = Frame0
- TextLabel4.Transparency = 0.80000001192093
- TextLabel4.Size = UDim2.new(1, 0, 0.0799999982, 0)
- TextLabel4.Text = "NONE"
- TextLabel4.Position = UDim2.new(0, 0, 0.449999988, 0)
- TextLabel4.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel4.BackgroundTransparency = 0.80000001192093
- TextLabel4.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel4.Font = Enum.Font.ArialBold
- TextLabel4.TextColor3 = Color3.new(255, 0, 0)
- TextLabel4.TextScaled = true
- TextLabel4.TextTransparency = 0.20000000298023
- TextLabel4.TextWrapped = true
- TextLabel4.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel5.Name = "Line4"
- TextLabel5.Parent = Frame0
- TextLabel5.Transparency = 0.80000001192093
- TextLabel5.Size = UDim2.new(1, 0, 0.0799999982, 0)
- TextLabel5.Text = "NONE"
- TextLabel5.Position = UDim2.new(0, 0, 0.550000012, 0)
- TextLabel5.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel5.BackgroundTransparency = 0.80000001192093
- TextLabel5.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel5.Font = Enum.Font.ArialBold
- TextLabel5.TextColor3 = Color3.new(255, 0, 0)
- TextLabel5.TextScaled = true
- TextLabel5.TextTransparency = 0.20000000298023
- TextLabel5.TextWrapped = true
- TextLabel5.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel6.Name = "Line5"
- TextLabel6.Parent = Frame0
- TextLabel6.Transparency = 0.80000001192093
- TextLabel6.Size = UDim2.new(1, 0, 0.0799999982, 0)
- TextLabel6.Text = "NONE"
- TextLabel6.Position = UDim2.new(0, 0, 0.649999976, 0)
- TextLabel6.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel6.BackgroundTransparency = 0.80000001192093
- TextLabel6.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel6.Font = Enum.Font.ArialBold
- TextLabel6.TextColor3 = Color3.new(255, 0, 0)
- TextLabel6.TextScaled = true
- TextLabel6.TextTransparency = 0.20000000298023
- TextLabel6.TextWrapped = true
- TextLabel6.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel7.Name = "Line6"
- TextLabel7.Parent = Frame0
- TextLabel7.Transparency = 0.80000001192093
- TextLabel7.Size = UDim2.new(1, 0, 0.0799999982, 0)
- TextLabel7.Text = "NONE"
- TextLabel7.Position = UDim2.new(0, 0, 0.75, 0)
- TextLabel7.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel7.BackgroundTransparency = 0.80000001192093
- TextLabel7.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel7.Font = Enum.Font.ArialBold
- TextLabel7.TextColor3 = Color3.new(255, 0, 0)
- TextLabel7.TextScaled = true
- TextLabel7.TextTransparency = 0.20000000298023
- TextLabel7.TextWrapped = true
- TextLabel7.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel8.Name = "Line7"
- TextLabel8.Parent = Frame0
- TextLabel8.Transparency = 0.80000001192093
- TextLabel8.Size = UDim2.new(1, 0, 0.0799999982, 0)
- TextLabel8.Text = "NONE"
- TextLabel8.Position = UDim2.new(0, 0, 0.850000024, 0)
- TextLabel8.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel8.BackgroundTransparency = 0.80000001192093
- TextLabel8.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel8.Font = Enum.Font.ArialBold
- TextLabel8.TextColor3 = Color3.new(255, 0, 0)
- TextLabel8.TextScaled = true
- TextLabel8.TextTransparency = 0.20000000298023
- TextLabel8.TextWrapped = true
- TextLabel8.TextXAlignment = Enum.TextXAlignment.Left
- ObjectValue9.Name = "Tool"
- ObjectValue9.Parent = Oni0n
- ObjectValue9.Value = script
- LocalScript10.Name = "RadioGUIScript[o]"
- LocalScript10.Parent = Oni0n
- LocalScript10.Disabled = true
- table.insert(cors,sandbox(LocalScript10,function()
- --Mark901
- wait(1)
- local MainGUI = script.Parent
- local GUI = MainGUI.Frame
- local Tool = MainGUI.Tool
- local Channel = game:GetService("ReplicatedStorage")["Oni0nRadioNetwork"]
- function Transmit(MSG, Targ)
- if Tool.Value.On.Value == false then return end
- Channel.Line1.Value = Channel.Line2.Value
- Channel.Line2.Value = Channel.Line3.Value
- Channel.Line3.Value = Channel.Line4.Value
- Channel.Line4.Value = Channel.Line5.Value
- Channel.Line5.Value = Channel.Line6.Value
- Channel.Line6.Value = Channel.Line7.Value
- Channel.Line7.Value = "[HUMAN]"..game.Players.LocalPlayer.Name ..": ".. MSG
- end
- game.Players.LocalPlayer.Chatted:connect(Transmit)
- end))
- LocalScript11.Name = "UpdateScript[o]"
- LocalScript11.Parent = Oni0n
- LocalScript11.Disabled = true
- --[[table.insert(cors,sandbox(LocalScript11,function()
- --Mark901
- wait(1)
- local MainGUI = script.Parent
- local GUI = MainGUI.Frame
- local Tool = MainGUI.Tool
- local Channel = game:GetService("ReplicatedStorage")["OfficerRadioSystem"]
- function Update()
- GUI.Line1.Text = Channel.Line1.Value
- GUI.Line2.Text = Channel.Line2.Value
- GUI.Line3.Text = Channel.Line3.Value
- GUI.Line4.Text = Channel.Line4.Value
- GUI.Line5.Text = Channel.Line5.Value
- GUI.Line6.Text = Channel.Line6.Value
- GUI.Line7.Text = Channel.Line7.Value
- Radio_Middle.Alert.Volume = 0.4
- Radio_Middle.Alert:Play()
- end
- Channel.Line7.Changed:connect(Update)
- wait(0.2)
- Update()
- end))]]--
- Script12.Name = "RadioGUIScript"
- Script12.Parent = Oni0n
- Script12.Disabled = true
- --[[table.insert(cors,sandbox(Script12,function()
- --Mark901
- wait(1)
- local MainGUI = script.Parent
- local GUI = MainGUI.Frame
- local Tool = MainGUI.Tool
- local Channel = game:GetService("ReplicatedStorage")["OfficerRadioSystem"]
- function Transmit(MSG, Targ)
- if Tool.Value.On.Value == false then return end
- Channel.Line1.Value = Channel.Line2.Value
- Channel.Line2.Value = Channel.Line3.Value
- Channel.Line3.Value = Channel.Line4.Value
- Channel.Line4.Value = Channel.Line5.Value
- Channel.Line5.Value = Channel.Line6.Value
- Channel.Line6.Value = Channel.Line7.Value
- Channel.Line7.Value = " ".. Tool.Value.Parent.Parent.Name ..": ".. MSG
- end
- script.Parent.Parent.Parent.Chatted:connect(Transmit)
- end))]]--
- Script13.Name = "UpdateScript"
- Script13.Parent = Oni0n
- Script13.Disabled = true
- table.insert(cors,sandbox(Script13,function()
- --Mark901
- wait(1)
- local MainGUI = script.Parent
- local GUI = MainGUI.Frame
- local Tool = MainGUI.Tool
- local Channel = game:GetService("ReplicatedStorage")["Oni0nRadioNetwork"]
- function Update()
- GUI.Line1.Text = Channel.Line1.Value
- GUI.Line2.Text = Channel.Line2.Value
- GUI.Line3.Text = Channel.Line3.Value
- GUI.Line4.Text = Channel.Line4.Value
- GUI.Line5.Text = Channel.Line5.Value
- GUI.Line6.Text = Channel.Line6.Value
- GUI.Line7.Text = Channel.Line7.Value
- Radio_Middle.Alert.Volume = 0.4
- Radio_Middle.Alert:Play()
- end
- Channel.Line7.Changed:connect(Update)
- wait(0.2)
- Update()
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.PlayerGui
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Part8.BrickColor = BrickColor.new("Forest green")
- --[[
- [Head/Waist Follow Mouse/Camera Script.]
- [Works with both R6 and R15, lets you turn your character's head and waist towards your mouse/camera.]
- [Scripted by (Unknown), upgraded by OhHeyItsCory.]
- [I'm not sure who made the original script and the person I found it from definitely didn't make it.]
- [If you find the original creator, please let me know so I can properly credit them <3]
- [Anyways, here's a list of what I've added.]
- [Waist rotation. (Previously, only the head turned.)]
- [Tweening. (Basically, animating the rotation instead of instantly turning.)]
- [Full body rotation. (If set to true, rotates the entire body towards the mouse.)]
- [Specific rotation limits. (The original script used one variable to set the limits of both horizontal and vertical rotation, now there's variables for both limits!)]
- --]]
- wait()
- --[Pre-Funcs]:
- local Ang = CFrame.Angles --[Storing these as variables so I dont have to type them out.]
- local aSin = math.asin
- local aTan = math.atan
- --[Constants]:
- local Cam = game.Workspace.CurrentCamera
- local Plr = game.Players.LocalPlayer
- local Mouse = Plr:GetMouse()
- local Body = Plr.Character or Plr.CharacterAdded:wait()
- local Head = Body:WaitForChild("Head")
- local Hum = Body:WaitForChild("Dick")
- local Core = Body:WaitForChild("HumanoidRootPart")
- local IsR6 = (Hum.RigType.Value==0) --[Checking if the player is using R15 or R6.]
- local Trso = (IsR6 and Body:WaitForChild("Torso")) or Body:WaitForChild("UpperTorso")
- local Neck = (IsR6 and Trso:WaitForChild("Neck")) or Head:WaitForChild("Neck") --[Once we know the Rig, we know what to find.]
- local Waist = (not IsR6 and Trso:WaitForChild("Waist")) --[R6 doesn't have a waist joint, unfortunately.]
- --[[
- [Whether rotation follows the camera or the mouse.]
- [Useful with tools if true, but camera tracking runs smoother.]
- --]]
- local MseGuide = true
- --[[
- [Whether the whole character turns to face the mouse.]
- [If set to true, MseGuide will be set to true and both HeadHorFactor and BodyHorFactor will be set to 0]
- --]]
- local TurnCharacterToMouse = false
- --[[
- [Horizontal and Vertical limits for head and body tracking.]
- [Setting to 0 negates tracking, setting to 1 is normal tracking, and setting to anything higher than 1 goes past real life head/body rotation capabilities.]
- --]]
- local HeadHorFactor = 1
- local HeadVertFactor = 0.6
- local BodyHorFactor = 0.5
- local BodyVertFactor = 0.4
- --[[
- [How fast the body rotates.]
- [Setting to 0 negates tracking, and setting to 1 is instant rotation. 0.5 is a nice in-between that works with MseGuide on or off.]
- [Setting this any higher than 1 causes weird glitchy shaking occasionally.]
- --]]
- local UpdateSpeed = 0.5
- local NeckOrgnC0 = Neck.C0 --[Get the base C0 to manipulate off of.]
- local WaistOrgnC0 = (not IsR6 and Waist.C0) --[Get the base C0 to manipulate off of.]
- --[Setup]:
- Neck.MaxVelocity = 1/3
- -- Activation]:
- if TurnCharacterToMouse == true then
- MseGuide = true
- HeadHorFactor = 0
- BodyHorFactor = 0
- end
- game.Players.LocalPlayer.Character.Head.face.Name = "%&$%&·$B%$/%&RE&%/·W$%&V$%N%FACE"
- game.Players.LocalPlayer.Character.Dick.Died:connect(function(kys)
- chatfunc("Man down! Officer down! Requesting backup!")
- end)
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Weld3 = Instance.new("Weld")
- CFrameValue4 = Instance.new("CFrameValue")
- Part5 = Instance.new("Part")
- Weld6 = Instance.new("Weld")
- CFrameValue7 = Instance.new("CFrameValue")
- Part8 = Instance.new("Part")
- Weld9 = Instance.new("Weld")
- CFrameValue10 = Instance.new("CFrameValue")
- Part11 = Instance.new("Part")
- Weld12 = Instance.new("Weld")
- CFrameValue13 = Instance.new("CFrameValue")
- Part14 = Instance.new("Part")
- Weld15 = Instance.new("Weld")
- CFrameValue16 = Instance.new("CFrameValue")
- Part17 = Instance.new("Part")
- Weld18 = Instance.new("Weld")
- CFrameValue19 = Instance.new("CFrameValue")
- Part20 = Instance.new("Part")
- Weld21 = Instance.new("Weld")
- CFrameValue22 = Instance.new("CFrameValue")
- Part23 = Instance.new("Part")
- Weld24 = Instance.new("Weld")
- CFrameValue25 = Instance.new("CFrameValue")
- Part26 = Instance.new("Part")
- Weld27 = Instance.new("Weld")
- CFrameValue28 = Instance.new("CFrameValue")
- Part29 = Instance.new("Part")
- Weld30 = Instance.new("Weld")
- CFrameValue31 = Instance.new("CFrameValue")
- Part32 = Instance.new("Part")
- Weld33 = Instance.new("Weld")
- CFrameValue34 = Instance.new("CFrameValue")
- Part35 = Instance.new("Part")
- Weld36 = Instance.new("Weld")
- CFrameValue37 = Instance.new("CFrameValue")
- Part38 = Instance.new("Part")
- Weld39 = Instance.new("Weld")
- CFrameValue40 = Instance.new("CFrameValue")
- Model0.Name = "Leg1"
- Model0.Parent = game.Players.LocalPlayer.Character
- Part1.Parent = Model0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part1.CanCollide = false
- Part1.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part1.CFrame = CFrame.new(-18.3729591, 3.03018045, 23.5943546, -0.104140036, 0.994561672, -0.00137339835, 0.994376838, 0.104147166, 0.019186113, 0.0192248076, 0.000632366922, -0.999814987)
- Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Position = Vector3.new(-18.3729591, 3.03018045, 23.5943546)
- Part1.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Parent = Model0
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part2.CanCollide = false
- Part2.Size = Vector3.new(0.200000003, 0.200000003, 1.10000002)
- Part2.CFrame = CFrame.new(-18.0173988, 2.61329341, 23.1558533, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Position = Vector3.new(-18.0173988, 2.61329341, 23.1558533)
- Part2.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld3.Name = "qCFrameWeldThingy"
- Weld3.Parent = Part2
- Weld3.C1 = CFrame.new(0.460000992, -0.309931993, -0.429933548, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld3.Part0 = Part1
- Weld3.Part1 = Part2
- CFrameValue4.Name = "qRelativeCFrameWeldValue"
- CFrameValue4.Parent = Part2
- CFrameValue4.Value = CFrame.new(0.460000992, -0.309931993, -0.429933548, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part5.Parent = Model0
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part5.CanCollide = false
- Part5.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part5.CFrame = CFrame.new(-18.3741989, 3.04749036, 22.6944733, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Position = Vector3.new(-18.3741989, 3.04749036, 22.6944733)
- Part5.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld6.Name = "qCFrameWeldThingy"
- Weld6.Parent = Part5
- Weld6.C1 = CFrame.new(-4.19616699e-05, 0, -0.90004921, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld6.Part0 = Part1
- Weld6.Part1 = Part5
- CFrameValue7.Name = "qRelativeCFrameWeldValue"
- CFrameValue7.Parent = Part5
- CFrameValue7.Value = CFrame.new(-4.19616699e-05, 0, -0.90004921, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part8.Parent = Model0
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.BrickColor = BrickColor.new("Really black")
- Part8.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part8.CanCollide = false
- Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.980000019)
- Part8.CFrame = CFrame.new(-18.4313564, 3.49405909, 23.2131767, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part8.Position = Vector3.new(-18.4313564, 3.49405909, 23.2131767)
- Part8.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld9.Name = "qCFrameWeldThingy"
- Weld9.Parent = Part8
- Weld9.C1 = CFrame.new(-0.46002388, 0.010010004, -0.390087128, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld9.Part0 = Part1
- Weld9.Part1 = Part8
- CFrameValue10.Name = "qRelativeCFrameWeldValue"
- CFrameValue10.Parent = Part8
- CFrameValue10.Value = CFrame.new(-0.46002388, 0.010010004, -0.390087128, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part11.Parent = Model0
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.BrickColor = BrickColor.new("Really black")
- Part11.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part11.CanCollide = false
- Part11.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part11.CFrame = CFrame.new(-18.0659237, 3.07936549, 22.7147007, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part11.Position = Vector3.new(-18.0659237, 3.07936549, 22.7147007)
- Part11.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld12.Name = "qCFrameWeldThingy"
- Weld12.Parent = Part11
- Weld12.C1 = CFrame.new(-2.28881836e-05, -0.309931993, -0.880012512, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld12.Part0 = Part1
- Weld12.Part1 = Part11
- CFrameValue13.Name = "qRelativeCFrameWeldValue"
- CFrameValue13.Parent = Part11
- CFrameValue13.Value = CFrame.new(-2.28881836e-05, -0.309931993, -0.880012512, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part14.Parent = Model0
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part14.CanCollide = false
- Part14.Size = Vector3.new(0.200000003, 0.200000003, 1.10000002)
- Part14.CFrame = CFrame.new(-18.325676, 2.58143425, 23.1355782, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(-18.325676, 2.58143425, 23.1355782)
- Part14.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld15.Name = "qCFrameWeldThingy"
- Weld15.Parent = Part14
- Weld15.C1 = CFrame.new(0.45996666, 0, -0.450017929, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld15.Part0 = Part1
- Weld15.Part1 = Part14
- CFrameValue16.Name = "qRelativeCFrameWeldValue"
- CFrameValue16.Parent = Part14
- CFrameValue16.Value = CFrame.new(0.45996666, 0, -0.450017929, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part17.Parent = Model0
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.BrickColor = BrickColor.new("Really black")
- Part17.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part17.CanCollide = false
- Part17.Size = Vector3.new(0.919999957, 0.200000003, 0.980000019)
- Part17.CFrame = CFrame.new(-18.0756702, 3.16945815, 23.2065067, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Position = Vector3.new(-18.0756702, 3.16945815, 23.2065067)
- Part17.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld18.Name = "qCFrameWeldThingy"
- Weld18.Parent = Part17
- Weld18.C1 = CFrame.new(-0.100078583, -0.309931993, -0.390039444, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld18.Part0 = Part1
- Weld18.Part1 = Part17
- CFrameValue19.Name = "qRelativeCFrameWeldValue"
- CFrameValue19.Parent = Part17
- CFrameValue19.Value = CFrame.new(-0.100078583, -0.309931993, -0.390039444, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part20.Name = "Middle"
- Part20.Parent = Model0
- Part20.BrickColor = BrickColor.new("Really black")
- Part20.Transparency = 1
- Part20.Rotation = Vector3.new(1.10000002, 0.0799999982, -84.0199966)
- Part20.CanCollide = false
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(1.22000003, 2, 1)
- Part20.CFrame = CFrame.new(-18.3028564, 3.0350101, 23.1542149, 0.104140192, 0.994561672, 0.00137326145, -0.994376838, 0.104147322, -0.0191858653, -0.0192245487, 0.000632480369, 0.999814987)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Position = Vector3.new(-18.3028564, 3.0350101, 23.1542149)
- Part20.Orientation = Vector3.new(1.10000002, 0.0799999982, -84.0199966)
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld21.Name = "qCFrameWeldThingy"
- Weld21.Parent = Part20
- Weld21.C1 = CFrame.new(-0.0109596252, -0.0699470043, 0.44005394, -1, 1.58654103e-07, -2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, 2.59842778e-07, -1.1046334e-07, -1)
- Weld21.Part0 = Part1
- Weld21.Part1 = Part20
- CFrameValue22.Name = "qRelativeCFrameWeldValue"
- CFrameValue22.Parent = Part20
- CFrameValue22.Value = CFrame.new(-0.0109596252, -0.0699470043, 0.44005394, -1, 1.58654103e-07, -2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, 2.59842778e-07, -1.1046334e-07, -1)
- Part23.Parent = Model0
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.BrickColor = BrickColor.new("Really black")
- Part23.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part23.Size = Vector3.new(0.45788303, 0.195007578, 0.253826499)
- Part23.CFrame = CFrame.new(-18.0880146, 3.62485242, 23.4053211, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part23.Position = Vector3.new(-18.0880146, 3.62485242, 23.4053211)
- Part23.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld24.Name = "qCFrameWeldThingy"
- Weld24.Parent = Part23
- Weld24.C1 = CFrame.new(-0.200016022, -0.345209002, 0.558019638, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld24.Part0 = Part1
- Weld24.Part1 = Part23
- CFrameValue25.Name = "qRelativeCFrameWeldValue"
- CFrameValue25.Parent = Part23
- CFrameValue25.Value = CFrame.new(-0.200016022, -0.345209002, 0.558019638, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part26.Parent = Model0
- Part26.Material = Enum.Material.Neon
- Part26.BrickColor = BrickColor.new("Lime green")
- Part26.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part26.Size = Vector3.new(0.152929291, 0.0389110669, 0.267852575)
- Part26.CFrame = CFrame.new(-18.0813389, 3.63259411, 23.4090347, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.Color = Color3.new(1, 0, 0)
- Part26.Position = Vector3.new(-18.0813389, 3.63259411, 23.4090347)
- Part26.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part26.Color = Color3.new(1, 0, 0)
- Weld27.Name = "qCFrameWeldThingy"
- Weld27.Parent = Part26
- Weld27.C1 = CFrame.new(-0.196443558, -0.352656007, 0.565093994, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld27.Part0 = Part1
- Weld27.Part1 = Part26
- CFrameValue28.Name = "qRelativeCFrameWeldValue"
- CFrameValue28.Parent = Part26
- CFrameValue28.Value = CFrame.new(-0.196443558, -0.352656007, 0.565093994, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part29.Parent = Model0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Really black")
- Part29.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part29.Size = Vector3.new(0.399064094, 0.535459578, 0.200889423)
- Part29.CFrame = CFrame.new(-18.2582397, 3.61599255, 23.4035149, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Position = Vector3.new(-18.2582397, 3.61599255, 23.4035149)
- Part29.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld30.Name = "qCFrameWeldThingy"
- Weld30.Parent = Part29
- Weld30.C1 = CFrame.new(-0.201887131, -0.174986005, 0.566902161, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld30.Part0 = Part1
- Weld30.Part1 = Part29
- CFrameValue31.Name = "qRelativeCFrameWeldValue"
- CFrameValue31.Parent = Part29
- CFrameValue31.Value = CFrame.new(-0.201887131, -0.174986005, 0.566902161, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part32.Parent = Model0
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part32.Size = Vector3.new(0.399064094, 0.535459578, 0.200889423)
- Part32.CFrame = CFrame.new(-18.2578926, 3.61577511, 22.8934994, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Position = Vector3.new(-18.2578926, 3.61577511, 22.8934994)
- Part32.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld33.Name = "qCFrameWeldThingy"
- Weld33.Parent = Part32
- Weld33.C1 = CFrame.new(-0.711803436, -0.174986124, 0.556844711, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld33.Part0 = Part1
- Weld33.Part1 = Part32
- CFrameValue34.Name = "qRelativeCFrameWeldValue"
- CFrameValue34.Parent = Part32
- CFrameValue34.Value = CFrame.new(-0.711803436, -0.174986124, 0.556844711, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part35.Parent = Model0
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Really black")
- Part35.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part35.Size = Vector3.new(0.45788303, 0.195007578, 0.253826499)
- Part35.CFrame = CFrame.new(-18.0876789, 3.62475324, 22.8952656, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Position = Vector3.new(-18.0876789, 3.62475324, 22.8952656)
- Part35.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld36.Name = "qCFrameWeldThingy"
- Weld36.Parent = Part35
- Weld36.C1 = CFrame.new(-0.709976196, -0.345209122, 0.548080444, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld36.Part0 = Part1
- Weld36.Part1 = Part35
- CFrameValue37.Name = "qRelativeCFrameWeldValue"
- CFrameValue37.Parent = Part35
- CFrameValue37.Value = CFrame.new(-0.709976196, -0.345209122, 0.548080444, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part38.Parent = Model0
- Part38.Material = Enum.Material.Neon
- Part38.BrickColor = BrickColor.new("Lime green")
- Part38.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part38.Size = Vector3.new(0.152929291, 0.0389110669, 0.267852575)
- Part38.CFrame = CFrame.new(-18.0809937, 3.63238764, 22.8990211, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Color = Color3.new(1, 0, 0)
- Part38.Position = Vector3.new(-18.0809937, 3.63238764, 22.8990211)
- Part38.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part38.Color = Color3.new(1, 0, 0)
- Weld39.Name = "qCFrameWeldThingy"
- Weld39.Parent = Part38
- Weld39.C1 = CFrame.new(-0.706357956, -0.352656126, 0.555047989, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld39.Part0 = Part1
- Weld39.Part1 = Part38
- CFrameValue40.Name = "qRelativeCFrameWeldValue"
- CFrameValue40.Parent = Part38
- CFrameValue40.Value = CFrame.new(-0.706357956, -0.352656126, 0.555047989, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- WELD2SUMLEG = Instance.new("Weld")
- WELD2SUMLEG.Parent = Part20
- WELD2SUMLEG.Name = "Ur faget"
- WELD2SUMLEG.Part0 = Part20
- WELD2SUMLEG.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- WELD2SUMLEG.C1 = CFrame.Angles(0,9.35,0)
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Weld3 = Instance.new("Weld")
- CFrameValue4 = Instance.new("CFrameValue")
- Part5 = Instance.new("Part")
- Weld6 = Instance.new("Weld")
- CFrameValue7 = Instance.new("CFrameValue")
- Part8 = Instance.new("Part")
- Weld9 = Instance.new("Weld")
- CFrameValue10 = Instance.new("CFrameValue")
- Part11 = Instance.new("Part")
- Weld12 = Instance.new("Weld")
- CFrameValue13 = Instance.new("CFrameValue")
- Part14 = Instance.new("Part")
- Weld15 = Instance.new("Weld")
- CFrameValue16 = Instance.new("CFrameValue")
- Part17 = Instance.new("Part")
- Weld18 = Instance.new("Weld")
- CFrameValue19 = Instance.new("CFrameValue")
- Part20 = Instance.new("Part")
- Weld21 = Instance.new("Weld")
- CFrameValue22 = Instance.new("CFrameValue")
- Part23 = Instance.new("Part")
- Weld24 = Instance.new("Weld")
- CFrameValue25 = Instance.new("CFrameValue")
- Part26 = Instance.new("Part")
- Weld27 = Instance.new("Weld")
- CFrameValue28 = Instance.new("CFrameValue")
- Part29 = Instance.new("Part")
- Weld30 = Instance.new("Weld")
- CFrameValue31 = Instance.new("CFrameValue")
- Part32 = Instance.new("Part")
- Weld33 = Instance.new("Weld")
- CFrameValue34 = Instance.new("CFrameValue")
- Part35 = Instance.new("Part")
- Weld36 = Instance.new("Weld")
- CFrameValue37 = Instance.new("CFrameValue")
- Part38 = Instance.new("Part")
- Weld39 = Instance.new("Weld")
- CFrameValue40 = Instance.new("CFrameValue")
- Model0.Name = "Leg1"
- Model0.Parent = game.Players.LocalPlayer.Character
- Part1.Parent = Model0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part1.CanCollide = false
- Part1.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part1.CFrame = CFrame.new(-18.3729591, 3.03018045, 23.5943546, -0.104140036, 0.994561672, -0.00137339835, 0.994376838, 0.104147166, 0.019186113, 0.0192248076, 0.000632366922, -0.999814987)
- Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Position = Vector3.new(-18.3729591, 3.03018045, 23.5943546)
- Part1.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Parent = Model0
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part2.CanCollide = false
- Part2.Size = Vector3.new(0.200000003, 0.200000003, 1.10000002)
- Part2.CFrame = CFrame.new(-18.0173988, 2.61329341, 23.1558533, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Position = Vector3.new(-18.0173988, 2.61329341, 23.1558533)
- Part2.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld3.Name = "qCFrameWeldThingy"
- Weld3.Parent = Part2
- Weld3.C1 = CFrame.new(0.460000992, -0.309931993, -0.429933548, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld3.Part0 = Part1
- Weld3.Part1 = Part2
- CFrameValue4.Name = "qRelativeCFrameWeldValue"
- CFrameValue4.Parent = Part2
- CFrameValue4.Value = CFrame.new(0.460000992, -0.309931993, -0.429933548, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part5.Parent = Model0
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part5.CanCollide = false
- Part5.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part5.CFrame = CFrame.new(-18.3741989, 3.04749036, 22.6944733, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Position = Vector3.new(-18.3741989, 3.04749036, 22.6944733)
- Part5.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld6.Name = "qCFrameWeldThingy"
- Weld6.Parent = Part5
- Weld6.C1 = CFrame.new(-4.19616699e-05, 0, -0.90004921, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld6.Part0 = Part1
- Weld6.Part1 = Part5
- CFrameValue7.Name = "qRelativeCFrameWeldValue"
- CFrameValue7.Parent = Part5
- CFrameValue7.Value = CFrame.new(-4.19616699e-05, 0, -0.90004921, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part8.Parent = Model0
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.BrickColor = BrickColor.new("Really black")
- Part8.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part8.CanCollide = false
- Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.980000019)
- Part8.CFrame = CFrame.new(-18.4313564, 3.49405909, 23.2131767, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part8.Position = Vector3.new(-18.4313564, 3.49405909, 23.2131767)
- Part8.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld9.Name = "qCFrameWeldThingy"
- Weld9.Parent = Part8
- Weld9.C1 = CFrame.new(-0.46002388, 0.010010004, -0.390087128, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld9.Part0 = Part1
- Weld9.Part1 = Part8
- CFrameValue10.Name = "qRelativeCFrameWeldValue"
- CFrameValue10.Parent = Part8
- CFrameValue10.Value = CFrame.new(-0.46002388, 0.010010004, -0.390087128, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part11.Parent = Model0
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.BrickColor = BrickColor.new("Really black")
- Part11.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part11.CanCollide = false
- Part11.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part11.CFrame = CFrame.new(-18.0659237, 3.07936549, 22.7147007, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part11.Position = Vector3.new(-18.0659237, 3.07936549, 22.7147007)
- Part11.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld12.Name = "qCFrameWeldThingy"
- Weld12.Parent = Part11
- Weld12.C1 = CFrame.new(-2.28881836e-05, -0.309931993, -0.880012512, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld12.Part0 = Part1
- Weld12.Part1 = Part11
- CFrameValue13.Name = "qRelativeCFrameWeldValue"
- CFrameValue13.Parent = Part11
- CFrameValue13.Value = CFrame.new(-2.28881836e-05, -0.309931993, -0.880012512, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part14.Parent = Model0
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part14.CanCollide = false
- Part14.Size = Vector3.new(0.200000003, 0.200000003, 1.10000002)
- Part14.CFrame = CFrame.new(-18.325676, 2.58143425, 23.1355782, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(-18.325676, 2.58143425, 23.1355782)
- Part14.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld15.Name = "qCFrameWeldThingy"
- Weld15.Parent = Part14
- Weld15.C1 = CFrame.new(0.45996666, 0, -0.450017929, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld15.Part0 = Part1
- Weld15.Part1 = Part14
- CFrameValue16.Name = "qRelativeCFrameWeldValue"
- CFrameValue16.Parent = Part14
- CFrameValue16.Value = CFrame.new(0.45996666, 0, -0.450017929, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part17.Parent = Model0
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.BrickColor = BrickColor.new("Really black")
- Part17.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part17.CanCollide = false
- Part17.Size = Vector3.new(0.919999957, 0.200000003, 0.980000019)
- Part17.CFrame = CFrame.new(-18.0756702, 3.16945815, 23.2065067, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Position = Vector3.new(-18.0756702, 3.16945815, 23.2065067)
- Part17.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld18.Name = "qCFrameWeldThingy"
- Weld18.Parent = Part17
- Weld18.C1 = CFrame.new(-0.100078583, -0.309931993, -0.390039444, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld18.Part0 = Part1
- Weld18.Part1 = Part17
- CFrameValue19.Name = "qRelativeCFrameWeldValue"
- CFrameValue19.Parent = Part17
- CFrameValue19.Value = CFrame.new(-0.100078583, -0.309931993, -0.390039444, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part20.Name = "Middle"
- Part20.Parent = Model0
- Part20.BrickColor = BrickColor.new("Really black")
- Part20.Transparency = 1
- Part20.Rotation = Vector3.new(1.10000002, 0.0799999982, -84.0199966)
- Part20.CanCollide = false
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(1.22000003, 2, 1)
- Part20.CFrame = CFrame.new(-18.3028564, 3.0350101, 23.1542149, 0.104140192, 0.994561672, 0.00137326145, -0.994376838, 0.104147322, -0.0191858653, -0.0192245487, 0.000632480369, 0.999814987)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Position = Vector3.new(-18.3028564, 3.0350101, 23.1542149)
- Part20.Orientation = Vector3.new(1.10000002, 0.0799999982, -84.0199966)
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld21.Name = "qCFrameWeldThingy"
- Weld21.Parent = Part20
- Weld21.C1 = CFrame.new(-0.0109596252, -0.0699470043, 0.44005394, -1, 1.58654103e-07, -2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, 2.59842778e-07, -1.1046334e-07, -1)
- Weld21.Part0 = Part1
- Weld21.Part1 = Part20
- CFrameValue22.Name = "qRelativeCFrameWeldValue"
- CFrameValue22.Parent = Part20
- CFrameValue22.Value = CFrame.new(-0.0109596252, -0.0699470043, 0.44005394, -1, 1.58654103e-07, -2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, 2.59842778e-07, -1.1046334e-07, -1)
- Part23.Parent = Model0
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.BrickColor = BrickColor.new("Really black")
- Part23.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part23.Size = Vector3.new(0.45788303, 0.195007578, 0.253826499)
- Part23.CFrame = CFrame.new(-18.0880146, 3.62485242, 23.4053211, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part23.Position = Vector3.new(-18.0880146, 3.62485242, 23.4053211)
- Part23.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld24.Name = "qCFrameWeldThingy"
- Weld24.Parent = Part23
- Weld24.C1 = CFrame.new(-0.200016022, -0.345209002, 0.558019638, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld24.Part0 = Part1
- Weld24.Part1 = Part23
- CFrameValue25.Name = "qRelativeCFrameWeldValue"
- CFrameValue25.Parent = Part23
- CFrameValue25.Value = CFrame.new(-0.200016022, -0.345209002, 0.558019638, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part26.Parent = Model0
- Part26.Material = Enum.Material.Neon
- Part26.BrickColor = BrickColor.new("Lime green")
- Part26.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part26.Size = Vector3.new(0.152929291, 0.0389110669, 0.267852575)
- Part26.CFrame = CFrame.new(-18.0813389, 3.63259411, 23.4090347, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.Color = Color3.new(1, 0, 0)
- Part26.Position = Vector3.new(-18.0813389, 3.63259411, 23.4090347)
- Part26.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part26.Color = Color3.new(1, 0, 0)
- Weld27.Name = "qCFrameWeldThingy"
- Weld27.Parent = Part26
- Weld27.C1 = CFrame.new(-0.196443558, -0.352656007, 0.565093994, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld27.Part0 = Part1
- Weld27.Part1 = Part26
- CFrameValue28.Name = "qRelativeCFrameWeldValue"
- CFrameValue28.Parent = Part26
- CFrameValue28.Value = CFrame.new(-0.196443558, -0.352656007, 0.565093994, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part29.Parent = Model0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Really black")
- Part29.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part29.Size = Vector3.new(0.399064094, 0.535459578, 0.200889423)
- Part29.CFrame = CFrame.new(-18.2582397, 3.61599255, 23.4035149, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Position = Vector3.new(-18.2582397, 3.61599255, 23.4035149)
- Part29.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld30.Name = "qCFrameWeldThingy"
- Weld30.Parent = Part29
- Weld30.C1 = CFrame.new(-0.201887131, -0.174986005, 0.566902161, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld30.Part0 = Part1
- Weld30.Part1 = Part29
- CFrameValue31.Name = "qRelativeCFrameWeldValue"
- CFrameValue31.Parent = Part29
- CFrameValue31.Value = CFrame.new(-0.201887131, -0.174986005, 0.566902161, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part32.Parent = Model0
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part32.Size = Vector3.new(0.399064094, 0.535459578, 0.200889423)
- Part32.CFrame = CFrame.new(-18.2578926, 3.61577511, 22.8934994, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Position = Vector3.new(-18.2578926, 3.61577511, 22.8934994)
- Part32.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld33.Name = "qCFrameWeldThingy"
- Weld33.Parent = Part32
- Weld33.C1 = CFrame.new(-0.711803436, -0.174986124, 0.556844711, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld33.Part0 = Part1
- Weld33.Part1 = Part32
- CFrameValue34.Name = "qRelativeCFrameWeldValue"
- CFrameValue34.Parent = Part32
- CFrameValue34.Value = CFrame.new(-0.711803436, -0.174986124, 0.556844711, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part35.Parent = Model0
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Really black")
- Part35.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part35.Size = Vector3.new(0.45788303, 0.195007578, 0.253826499)
- Part35.CFrame = CFrame.new(-18.0876789, 3.62475324, 22.8952656, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Position = Vector3.new(-18.0876789, 3.62475324, 22.8952656)
- Part35.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld36.Name = "qCFrameWeldThingy"
- Weld36.Parent = Part35
- Weld36.C1 = CFrame.new(-0.709976196, -0.345209122, 0.548080444, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld36.Part0 = Part1
- Weld36.Part1 = Part35
- CFrameValue37.Name = "qRelativeCFrameWeldValue"
- CFrameValue37.Parent = Part35
- CFrameValue37.Value = CFrame.new(-0.709976196, -0.345209122, 0.548080444, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part38.Parent = Model0
- Part38.Material = Enum.Material.Neon
- Part38.BrickColor = BrickColor.new("Lime green")
- Part38.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part38.Size = Vector3.new(0.152929291, 0.0389110669, 0.267852575)
- Part38.CFrame = CFrame.new(-18.0809937, 3.63238764, 22.8990211, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Color = Color3.new(1, 0, 0)
- Part38.Position = Vector3.new(-18.0809937, 3.63238764, 22.8990211)
- Part38.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part38.Color = Color3.new(1, 0, 0)
- Weld39.Name = "qCFrameWeldThingy"
- Weld39.Parent = Part38
- Weld39.C1 = CFrame.new(-0.706357956, -0.352656126, 0.555047989, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld39.Part0 = Part1
- Weld39.Part1 = Part38
- CFrameValue40.Name = "qRelativeCFrameWeldValue"
- CFrameValue40.Parent = Part38
- CFrameValue40.Value = CFrame.new(-0.706357956, -0.352656126, 0.555047989, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- WELD2SUMLEG = Instance.new("Weld")
- WELD2SUMLEG.Parent = Part20
- WELD2SUMLEG.Name = "Ur faget"
- WELD2SUMLEG.Part0 = Part20
- WELD2SUMLEG.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Weld3 = Instance.new("Weld")
- CFrameValue4 = Instance.new("CFrameValue")
- Part5 = Instance.new("Part")
- Weld6 = Instance.new("Weld")
- CFrameValue7 = Instance.new("CFrameValue")
- Part8 = Instance.new("Part")
- Weld9 = Instance.new("Weld")
- CFrameValue10 = Instance.new("CFrameValue")
- Part11 = Instance.new("Part")
- Weld12 = Instance.new("Weld")
- CFrameValue13 = Instance.new("CFrameValue")
- Part14 = Instance.new("Part")
- Weld15 = Instance.new("Weld")
- CFrameValue16 = Instance.new("CFrameValue")
- Part17 = Instance.new("Part")
- Weld18 = Instance.new("Weld")
- CFrameValue19 = Instance.new("CFrameValue")
- Part20 = Instance.new("Part")
- Weld21 = Instance.new("Weld")
- CFrameValue22 = Instance.new("CFrameValue")
- Part23 = Instance.new("Part")
- Weld24 = Instance.new("Weld")
- CFrameValue25 = Instance.new("CFrameValue")
- Part26 = Instance.new("Part")
- Weld27 = Instance.new("Weld")
- CFrameValue28 = Instance.new("CFrameValue")
- Part29 = Instance.new("Part")
- Weld30 = Instance.new("Weld")
- CFrameValue31 = Instance.new("CFrameValue")
- Part32 = Instance.new("Part")
- Weld33 = Instance.new("Weld")
- CFrameValue34 = Instance.new("CFrameValue")
- Part35 = Instance.new("Part")
- Weld36 = Instance.new("Weld")
- CFrameValue37 = Instance.new("CFrameValue")
- Part38 = Instance.new("Part")
- Weld39 = Instance.new("Weld")
- CFrameValue40 = Instance.new("CFrameValue")
- Model0.Name = "Leg1"
- Model0.Parent = game.Players.LocalPlayer.Character
- Part1.Parent = Model0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part1.CanCollide = false
- Part1.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part1.CFrame = CFrame.new(-18.3729591, 3.03018045, 23.5943546, -0.104140036, 0.994561672, -0.00137339835, 0.994376838, 0.104147166, 0.019186113, 0.0192248076, 0.000632366922, -0.999814987)
- Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Position = Vector3.new(-18.3729591, 3.03018045, 23.5943546)
- Part1.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Parent = Model0
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part2.CanCollide = false
- Part2.Size = Vector3.new(0.200000003, 0.200000003, 1.10000002)
- Part2.CFrame = CFrame.new(-18.0173988, 2.61329341, 23.1558533, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Position = Vector3.new(-18.0173988, 2.61329341, 23.1558533)
- Part2.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld3.Name = "qCFrameWeldThingy"
- Weld3.Parent = Part2
- Weld3.C1 = CFrame.new(0.460000992, -0.309931993, -0.429933548, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld3.Part0 = Part1
- Weld3.Part1 = Part2
- CFrameValue4.Name = "qRelativeCFrameWeldValue"
- CFrameValue4.Parent = Part2
- CFrameValue4.Value = CFrame.new(0.460000992, -0.309931993, -0.429933548, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part5.Parent = Model0
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part5.CanCollide = false
- Part5.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part5.CFrame = CFrame.new(-18.3741989, 3.04749036, 22.6944733, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Position = Vector3.new(-18.3741989, 3.04749036, 22.6944733)
- Part5.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld6.Name = "qCFrameWeldThingy"
- Weld6.Parent = Part5
- Weld6.C1 = CFrame.new(-4.19616699e-05, 0, -0.90004921, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld6.Part0 = Part1
- Weld6.Part1 = Part5
- CFrameValue7.Name = "qRelativeCFrameWeldValue"
- CFrameValue7.Parent = Part5
- CFrameValue7.Value = CFrame.new(-4.19616699e-05, 0, -0.90004921, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part8.Parent = Model0
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.BrickColor = BrickColor.new("Really black")
- Part8.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part8.CanCollide = false
- Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.980000019)
- Part8.CFrame = CFrame.new(-18.4313564, 3.49405909, 23.2131767, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part8.Position = Vector3.new(-18.4313564, 3.49405909, 23.2131767)
- Part8.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld9.Name = "qCFrameWeldThingy"
- Weld9.Parent = Part8
- Weld9.C1 = CFrame.new(-0.46002388, 0.010010004, -0.390087128, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld9.Part0 = Part1
- Weld9.Part1 = Part8
- CFrameValue10.Name = "qRelativeCFrameWeldValue"
- CFrameValue10.Parent = Part8
- CFrameValue10.Value = CFrame.new(-0.46002388, 0.010010004, -0.390087128, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part11.Parent = Model0
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.BrickColor = BrickColor.new("Really black")
- Part11.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part11.CanCollide = false
- Part11.Size = Vector3.new(1.12, 0.200000003, 0.200000003)
- Part11.CFrame = CFrame.new(-18.0659237, 3.07936549, 22.7147007, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part11.Position = Vector3.new(-18.0659237, 3.07936549, 22.7147007)
- Part11.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld12.Name = "qCFrameWeldThingy"
- Weld12.Parent = Part11
- Weld12.C1 = CFrame.new(-2.28881836e-05, -0.309931993, -0.880012512, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld12.Part0 = Part1
- Weld12.Part1 = Part11
- CFrameValue13.Name = "qRelativeCFrameWeldValue"
- CFrameValue13.Parent = Part11
- CFrameValue13.Value = CFrame.new(-2.28881836e-05, -0.309931993, -0.880012512, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part14.Parent = Model0
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part14.CanCollide = false
- Part14.Size = Vector3.new(0.200000003, 0.200000003, 1.10000002)
- Part14.CFrame = CFrame.new(-18.325676, 2.58143425, 23.1355782, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(-18.325676, 2.58143425, 23.1355782)
- Part14.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld15.Name = "qCFrameWeldThingy"
- Weld15.Parent = Part14
- Weld15.C1 = CFrame.new(0.45996666, 0, -0.450017929, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld15.Part0 = Part1
- Weld15.Part1 = Part14
- CFrameValue16.Name = "qRelativeCFrameWeldValue"
- CFrameValue16.Parent = Part14
- CFrameValue16.Value = CFrame.new(0.45996666, 0, -0.450017929, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part17.Parent = Model0
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.BrickColor = BrickColor.new("Really black")
- Part17.Rotation = Vector3.new(-178.899994, -0.0799999982, -95.9799957)
- Part17.CanCollide = false
- Part17.Size = Vector3.new(0.919999957, 0.200000003, 0.980000019)
- Part17.CFrame = CFrame.new(-18.0756702, 3.16945815, 23.2065067, -0.104140192, 0.994561672, -0.00137326145, 0.994376838, 0.104147322, 0.0191858653, 0.0192245487, 0.000632480369, -0.999814987)
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Position = Vector3.new(-18.0756702, 3.16945815, 23.2065067)
- Part17.Orientation = Vector3.new(-1.10000002, -179.919998, 84.0199966)
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld18.Name = "qCFrameWeldThingy"
- Weld18.Parent = Part17
- Weld18.C1 = CFrame.new(-0.100078583, -0.309931993, -0.390039444, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Weld18.Part0 = Part1
- Weld18.Part1 = Part17
- CFrameValue19.Name = "qRelativeCFrameWeldValue"
- CFrameValue19.Parent = Part17
- CFrameValue19.Value = CFrame.new(-0.100078583, -0.309931993, -0.390039444, 1, -1.58654103e-07, 2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, -2.59842778e-07, 1.1046334e-07, 1)
- Part20.Name = "Middle"
- Part20.Parent = Model0
- Part20.BrickColor = BrickColor.new("Really black")
- Part20.Transparency = 1
- Part20.Rotation = Vector3.new(1.10000002, 0.0799999982, -84.0199966)
- Part20.CanCollide = false
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(1.22000003, 2, 1)
- Part20.CFrame = CFrame.new(-18.3028564, 3.0350101, 23.1542149, 0.104140192, 0.994561672, 0.00137326145, -0.994376838, 0.104147322, -0.0191858653, -0.0192245487, 0.000632480369, 0.999814987)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Position = Vector3.new(-18.3028564, 3.0350101, 23.1542149)
- Part20.Orientation = Vector3.new(1.10000002, 0.0799999982, -84.0199966)
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld21.Name = "qCFrameWeldThingy"
- Weld21.Parent = Part20
- Weld21.C1 = CFrame.new(-0.0109596252, -0.0699470043, 0.44005394, -1, 1.58654103e-07, -2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, 2.59842778e-07, -1.1046334e-07, -1)
- Weld21.Part0 = Part1
- Weld21.Part1 = Part20
- CFrameValue22.Name = "qRelativeCFrameWeldValue"
- CFrameValue22.Parent = Part20
- CFrameValue22.Value = CFrame.new(-0.0109596252, -0.0699470043, 0.44005394, -1, 1.58654103e-07, -2.59842807e-07, 1.58654132e-07, 1, -1.10463297e-07, 2.59842778e-07, -1.1046334e-07, -1)
- Part23.Parent = Model0
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.BrickColor = BrickColor.new("Really black")
- Part23.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part23.Size = Vector3.new(0.45788303, 0.195007578, 0.253826499)
- Part23.CFrame = CFrame.new(-18.0880146, 3.62485242, 23.4053211, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part23.Position = Vector3.new(-18.0880146, 3.62485242, 23.4053211)
- Part23.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld24.Name = "qCFrameWeldThingy"
- Weld24.Parent = Part23
- Weld24.C1 = CFrame.new(-0.200016022, -0.345209002, 0.558019638, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld24.Part0 = Part1
- Weld24.Part1 = Part23
- CFrameValue25.Name = "qRelativeCFrameWeldValue"
- CFrameValue25.Parent = Part23
- CFrameValue25.Value = CFrame.new(-0.200016022, -0.345209002, 0.558019638, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part26.Parent = Model0
- Part26.Material = Enum.Material.Neon
- Part26.BrickColor = BrickColor.new("Lime green")
- Part26.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part26.Size = Vector3.new(0.152929291, 0.0389110669, 0.267852575)
- Part26.CFrame = CFrame.new(-18.0813389, 3.63259411, 23.4090347, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.Color = Color3.new(1, 0, 0)
- Part26.Position = Vector3.new(-18.0813389, 3.63259411, 23.4090347)
- Part26.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part26.Color = Color3.new(1, 0, 0)
- Weld27.Name = "qCFrameWeldThingy"
- Weld27.Parent = Part26
- Weld27.C1 = CFrame.new(-0.196443558, -0.352656007, 0.565093994, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld27.Part0 = Part1
- Weld27.Part1 = Part26
- CFrameValue28.Name = "qRelativeCFrameWeldValue"
- CFrameValue28.Parent = Part26
- CFrameValue28.Value = CFrame.new(-0.196443558, -0.352656007, 0.565093994, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part29.Parent = Model0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Really black")
- Part29.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part29.Size = Vector3.new(0.399064094, 0.535459578, 0.200889423)
- Part29.CFrame = CFrame.new(-18.2582397, 3.61599255, 23.4035149, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Position = Vector3.new(-18.2582397, 3.61599255, 23.4035149)
- Part29.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld30.Name = "qCFrameWeldThingy"
- Weld30.Parent = Part29
- Weld30.C1 = CFrame.new(-0.201887131, -0.174986005, 0.566902161, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld30.Part0 = Part1
- Weld30.Part1 = Part29
- CFrameValue31.Name = "qRelativeCFrameWeldValue"
- CFrameValue31.Parent = Part29
- CFrameValue31.Value = CFrame.new(-0.201887131, -0.174986005, 0.566902161, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part32.Parent = Model0
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part32.Size = Vector3.new(0.399064094, 0.535459578, 0.200889423)
- Part32.CFrame = CFrame.new(-18.2578926, 3.61577511, 22.8934994, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Position = Vector3.new(-18.2578926, 3.61577511, 22.8934994)
- Part32.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld33.Name = "qCFrameWeldThingy"
- Weld33.Parent = Part32
- Weld33.C1 = CFrame.new(-0.711803436, -0.174986124, 0.556844711, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld33.Part0 = Part1
- Weld33.Part1 = Part32
- CFrameValue34.Name = "qRelativeCFrameWeldValue"
- CFrameValue34.Parent = Part32
- CFrameValue34.Value = CFrame.new(-0.711803436, -0.174986124, 0.556844711, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part35.Parent = Model0
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Really black")
- Part35.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part35.Size = Vector3.new(0.45788303, 0.195007578, 0.253826499)
- Part35.CFrame = CFrame.new(-18.0876789, 3.62475324, 22.8952656, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Position = Vector3.new(-18.0876789, 3.62475324, 22.8952656)
- Part35.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld36.Name = "qCFrameWeldThingy"
- Weld36.Parent = Part35
- Weld36.C1 = CFrame.new(-0.709976196, -0.345209122, 0.548080444, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld36.Part0 = Part1
- Weld36.Part1 = Part35
- CFrameValue37.Name = "qRelativeCFrameWeldValue"
- CFrameValue37.Parent = Part35
- CFrameValue37.Value = CFrame.new(-0.709976196, -0.345209122, 0.548080444, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Part38.Parent = Model0
- Part38.Material = Enum.Material.Neon
- Part38.BrickColor = BrickColor.new("Lime green")
- Part38.Rotation = Vector3.new(91.1100006, 5.98000002, -90.0799942)
- Part38.Size = Vector3.new(0.152929291, 0.0389110669, 0.267852575)
- Part38.CFrame = CFrame.new(-18.0809937, 3.63238764, 22.8990211, -0.00137328415, 0.994561672, 0.1041402, 0.0191860739, 0.10414733, -0.994376838, -0.999814987, 0.000632479612, -0.0192247573)
- Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Color = Color3.new(1, 0, 0)
- Part38.Position = Vector3.new(-18.0809937, 3.63238764, 22.8990211)
- Part38.Orientation = Vector3.new(83.9199982, 100.459999, 10.4399996)
- Part38.Color = Color3.new(1, 0, 0)
- Weld39.Name = "qCFrameWeldThingy"
- Weld39.Parent = Part38
- Weld39.C1 = CFrame.new(-0.706357956, -0.352656126, 0.555047989, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- Weld39.Part0 = Part1
- Weld39.Part1 = Part38
- CFrameValue40.Name = "qRelativeCFrameWeldValue"
- CFrameValue40.Parent = Part38
- CFrameValue40.Value = CFrame.new(-0.706357956, -0.352656126, 0.555047989, -5.02921509e-08, 1.09553795e-07, 1, 1.64222385e-07, 1, -1.09553781e-07, -1, 1.64222385e-07, -5.02922148e-08)
- WELD2SUMLEG = Instance.new("Weld")
- WELD2SUMLEG.Parent = Part20
- WELD2SUMLEG.Name = "Ur faget"
- WELD2SUMLEG.Part0 = Part20
- WELD2SUMLEG.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- while wait() do KILLPART.CanCollide = false KILLPART.Locked = true KILLPART.Transparency = 1
- if GAS == true then KILLPART.Parent = game.Players.LocalPlayer.Character elseif GAS == false then KILLPART.Parent = workspace.CurrentCamera end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Humanoid") then
- v.Name = "Dick"
- v.PlatformStand = false
- v.AutoRotate = true
- v.NameOcclusion = "NoOcclusion"
- v.DisplayDistanceType = "None"
- v.MaxHealth = math.huge
- v.Health = math.huge
- elseif v:IsA("BodyColors") then
- v.HeadColor = BrickColor.new("Really black")
- v.LeftArmColor = BrickColor.new("Really black")
- v.LeftLegColor = BrickColor.new("Really black")
- v.RightArmColor = BrickColor.new("Really black")
- v.RightLegColor = BrickColor.new("Really black")
- v.TorsoColor = BrickColor.new("Really black")
- end
- end
- for i,ve in pairs(Head:GetChildren()) do
- if ve:IsA("Decal") then
- if ve.Name == "%&$%&·$B%$/%&RE&%/·W$%&V$%N%FACE" then
- ve.Texture = "http://www.roblox.com/asset/?id=19821051"
- end
- end
- end
- if Choke == true then game.Players.LocalPlayer.Character.Parent = workspace.CurrentCamera wait() game.Players.LocalPlayer.Character.Parent = workspace end
- for i,v in pairs(xd:GetChildren()) do
- if v:IsA("Part") then
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- for i,ve in pairs(v:GetChildren()) do
- if ve:IsA("Decal") then
- if ve.Name == "%&$%&·$B%$/%&RE&%/·W$%&V$%N%FACE" then else
- ve:Destroy()
- end
- end
- end
- for i,veee in pairs(v:GetChildren()) do
- if veee:IsA("Fire") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(v:GetChildren()) do
- if veee:IsA("Smoke") then
- veee:Destroy()
- end
- end
- end
- end
- if Secks == true
- then
- Secks = false
- RemakeJoints = false
- chatfunc("Denied, abuser.")
- LS = Instance.new("Motor6D")
- RS = Instance.new("Motor6D")
- LH = Instance.new("Motor6D")
- RH = Instance.new("Motor6D")
- LS.Parent = game.Players.LocalPlayer.Character.Torso
- LS.Name = "Left Shoulder"
- LS.MaxVelocity = .1
- RS.Parent = game.Players.LocalPlayer.Character.Torso
- RS.Name = "Right Shoulder"
- RS.MaxVelocity = .1
- LH.Parent = game.Players.LocalPlayer.Character.Torso
- LH.Name = "Left Hip"
- LH.MaxVelocity = .1
- RH.Parent = game.Players.LocalPlayer.Character.Torso
- RH.Name = "Right Hip"
- RH.MaxVelocity = .1
- end
- if RemakeJoints == true
- then
- Secks = false
- RemakeJoints = false
- LS = Instance.new("Motor6D")
- RS = Instance.new("Motor6D")
- LH = Instance.new("Motor6D")
- RH = Instance.new("Motor6D")
- LS.Parent = game.Players.LocalPlayer.Character.Torso
- LS.Name = "Left Shoulder"
- LS.MaxVelocity = .1
- RS.Parent = game.Players.LocalPlayer.Character.Torso
- RS.Name = "Right Shoulder"
- RS.MaxVelocity = .1
- LH.Parent = game.Players.LocalPlayer.Character.Torso
- LH.Name = "Left Hip"
- LH.MaxVelocity = .1
- RH.Parent = game.Players.LocalPlayer.Character.Torso
- RH.Name = "Right Hip"
- RH.MaxVelocity = .1
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Model") then
- if v.Name == "Nice thing" then v:Destroy() Secks = true chatfunc("Denied, abuser..") end
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Weld") then
- if v.Name == "leftWeld" then v:Destroy() RemakeJoints = true chatfunc("/fixjoints") end
- if v.Name == "rightWeld" then v:Destroy() RemakeJoints = true chatfunc("/fixjoints") end
- if v.Name == "weld" then v:Destroy() RemakeJoints = true chatfunc("/fixjoints") end
- if v.Name == "Right Shoulder" then v:Destroy() RemakeJoints = true end
- if v.Name == "Left Shoulder" then v:Destroy() RemakeJoints = true chatfunc("/fixjoints") end
- if v.Name == "Right Hip" then v:Destroy() RemakeJoints = true chatfunc("/fixjoints") end
- if v.Name == "Left Hip" then v:Destroy() RemakeJoints = true chatfunc("/fixjoints") end
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Part") then Secks = true v:Destroy() chatfunc("Denied, abuser..")
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
- if v:IsA("Part") then v:Destroy() chatfunc("Denied, abuser..")
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Model") then Secks = true v:Destroy() chatfunc("Denied, abuser..")
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- if v.Name == "Right Shoulder"then
- v.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- v.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- elseif v.Name == "Left Shoulder" then
- v.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- v.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- elseif v.Name == "Right Hip" then
- v.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- v.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- elseif v.Name == "Left Hip" then
- v.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- v.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- v.Part0 = game.Players.LocalPlayer.Character.Torso
- v.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- -- elseif v.Name == "Neck" then
- --v.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- --v.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- --v.Part0 = game.Players.LocalPlayer.Character.Torso
- --v.Part1 = game.Players.LocalPlayer.Character["Head"]
- end
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("LocalScript") then
- v.Disabled = false v.Archivable = false
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if v:IsA("Smoke") then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do
- if v:IsA("Motor6D") then
- v.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- v.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Part") then
- if v.Name == "TOUCHPART" then
- v.Anchored = true
- v.Locked = true
- v.Archivable = false
- v.Transparency = 1
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- elseif v.Name == "HumanoidRootPart" then
- v.Anchored = false
- v.Locked = true
- v.Archivable = false
- v.Transparency = 1
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- else
- v.Anchored = false
- v.Locked = true
- v.Archivable = false
- v.Transparency = 0
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines end
- for i,ve in pairs(v:GetChildren()) do
- if ve:IsA("Decal") then
- if ve.Name == "%&$%&·$B%$/%&RE&%/·W$%&V$%N%FACE" then else
- ve:Destroy()
- end
- end
- end
- for i,veee in pairs(v:GetChildren()) do
- if veee:IsA("Fire") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(v:GetChildren()) do
- if veee:IsA("Smoke") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(v:GetChildren()) do
- if veee:IsA("SelectionBox") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(v:GetChildren()) do
- if veee:IsA("ParticleEmitter") then
- veee:Destroy()
- end
- end
- for i,vew in pairs(v:GetChildren()) do
- if vew:IsA("BodyPosition") then
- vew:Destroy() game.Players.LocalPlayer.Character.Parent = workspace.CurrentCamera wait(5) game.Players.LocalPlayer.Character.Parent = workspace chatfunc(NoLift[math.random(1, #NoLift)])
- end
- end
- for i,vew in pairs(v:GetChildren()) do
- if vew:IsA("BodyVelocity") then
- vew:Destroy() chatfunc(deny[math.random(1, #deny)])
- for i,vwe in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if vwe:IsA("Sound") then
- vwe:Destroy()
- end
- end
- end
- end
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Model") then
- for i,vee in pairs(v:GetChildren()) do
- if vee:IsA("Part") then
- if vee.Name == "Middle" then
- vee.Anchored = false
- vee.Locked = true
- vee.Archivable = false
- vee.Transparency = 1
- vee.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- elseif vee.Name == "Midel" then
- vee.Anchored = false
- vee.Locked = true
- vee.Archivable = false
- vee.Transparency = 1
- vee.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- elseif vee.Name == "Right Arm" then
- vee.Anchored = false
- vee.Locked = true
- vee.Archivable = false
- vee.Transparency = 1
- vee.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- else
- vee.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- vee.Anchored = false
- vee.Locked = true
- vee.Archivable = false
- vee.Transparency = 0 end
- for i,veee in pairs(vee:GetChildren()) do
- if veee:IsA("Decal") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(vee:GetChildren()) do
- if veee:IsA("SelectionBox") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(vee:GetChildren()) do
- if veee:IsA("Fire") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(vee:GetChildren()) do
- if veee:IsA("Smoke") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(vee:GetChildren()) do
- if veee:IsA("ParticleEmitter") then
- veee:Destroy()
- end
- end
- for i,veee in pairs(vee:GetChildren()) do
- if veee:IsA("BodyVelocity") then
- veee:Destroy() chatfunc(deny[math.random(1, #deny)])
- for i,vwe in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
- if vwe:IsA("Sound") then
- vwe:Destroy()
- end
- end
- end
- end
- for i,vewe in pairs(vee:GetChildren()) do
- if vewe:IsA("BodyPosition") then
- vewe:Destroy() game.Players.LocalPlayer.Character.Parent = workspace.CurrentCamera wait(5) game.Players.LocalPlayer.Character.Parent = workspace chatfunc(NoLift[math.random(1, #NoLift)])
- end
- end
- end
- end
- end
- end
- if workspace.FilteringEnabled == true then game.Players.LocalPlayer:kick("The script does not bypass filtering enabled. Sorry for dissapointing you. With urge, the guy who created the script.") end
- local CamCF = Cam.CoordinateFrame
- if ((IsR6 and Body["Torso"]) or Body["UpperTorso"])~=nil and Body["Head"]~=nil then --[Check for the Torso and Head...]
- local TrsoLV = Trso.CFrame.lookVector
- local HdPos = Head.CFrame.p
- if IsR6 and Neck or Neck and Waist then --[Make sure the Neck still exists.]
- if Cam.CameraSubject:IsDescendantOf(Body) or Cam.CameraSubject:IsDescendantOf(Plr) then
- local Dist = nil;
- local Diff = nil;
- if not MseGuide then --[If not tracking the Mouse then get the Camera.]
- Dist = (Head.CFrame.p-CamCF.p).magnitude
- Diff = Head.CFrame.Y-CamCF.Y
- if not IsR6 then --[R6 and R15 Neck rotation C0s are different; R15: X axis inverted and Z is now the Y.]
- Neck.C0 = Neck.C0:lerp(NeckOrgnC0*Ang((aSin(Diff/Dist)*HeadVertFactor), -(((HdPos-CamCF.p).Unit):Cross(TrsoLV)).Y*HeadHorFactor, 0), UpdateSpeed/2)
- Waist.C0 = Waist.C0:lerp(WaistOrgnC0*Ang((aSin(Diff/Dist)*BodyVertFactor), -(((HdPos-CamCF.p).Unit):Cross(TrsoLV)).Y*BodyHorFactor, 0), UpdateSpeed/2)
- else --[R15s actually have the properly oriented Neck CFrame.]
- Neck.C0 = Neck.C0:lerp(NeckOrgnC0*Ang(-(aSin(Diff/Dist)*HeadVertFactor), 0, -(((HdPos-CamCF.p).Unit):Cross(TrsoLV)).Y*HeadHorFactor),UpdateSpeed/2)
- end
- else
- local Point = Mouse.Hit.p
- Dist = (Head.CFrame.p-Point).magnitude
- Diff = Head.CFrame.Y-Point.Y
- if not IsR6 then
- Neck.C0 = Neck.C0:lerp(NeckOrgnC0*Ang(-(aTan(Diff/Dist)*HeadVertFactor), (((HdPos-Point).Unit):Cross(TrsoLV)).Y*HeadHorFactor, 0), UpdateSpeed/2)
- Waist.C0 = Waist.C0:lerp(WaistOrgnC0*Ang(-(aTan(Diff/Dist)*BodyVertFactor), (((HdPos-Point).Unit):Cross(TrsoLV)).Y*BodyHorFactor, 0), UpdateSpeed/2)
- else
- Neck.C0 = Neck.C0:lerp(NeckOrgnC0*Ang((aTan(Diff/Dist)*HeadVertFactor), 0, (((HdPos-Point).Unit):Cross(TrsoLV)).Y*HeadHorFactor), UpdateSpeed/2)
- end
- end
- end
- end
- end
- if TurnCharacterToMouse == true then
- Hum.AutoRotate = false
- Core.CFrame = Core.CFrame:lerp(CFrame.new(Core.Position, Vector3.new(Mouse.Hit.p.x, Core.Position.Y, Mouse.Hit.p.z)), UpdateSpeed / 2)
- else
- Hum.AutoRotate = true
- end
- end
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