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- --[[ Leaked by CLarramore ]]--
- -- Ever since 3/10/2016 this script started to get popular in oxcool1's SB
- -- I am now spreading this on
- -- You can now make ur edits with this
- -- ENTIRELY OPEN SOURCED!!!! YAY!
- -- NightOwlAce dont kill me
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- m=Instance.new('Model',Character)
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=1
- pathtrans=.7
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- cloak=false
- lightcolor='Bright blue'
- local Color1= BrickColor.new("Really red")
- local fengui=it("GuiMain")
- fengui.Parent=Player.PlayerGui
- fengui.Name="WeaponGUI"
- local fenframe=it("Frame")
- fenframe.Parent=fengui
- fenframe.BackgroundColor3=Color3.new(255,255,255)
- fenframe.BackgroundTransparency=1
- fenframe.BorderColor3=Color3.new(17,17,17)
- fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
- fenframe.Position=UDim2.new(0.4,0,0.1,0)
- local fenbarmana1=it("TextLabel")
- fenbarmana1.Parent=fenframe
- fenbarmana1.Text=" "
- fenbarmana1.BackgroundTransparency=0
- fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
- fenbarmana1.SizeConstraint="RelativeXY"
- fenbarmana1.TextXAlignment="Center"
- fenbarmana1.TextYAlignment="Center"
- fenbarmana1.Position=UDim2.new(0,0,0,0)
- fenbarmana1.Size=UDim2.new(4,0,0.2,0)
- local fenbarmana2=it("TextLabel")
- fenbarmana2.Parent=fenframe
- fenbarmana2.Text=" "
- fenbarmana2.BackgroundTransparency=0
- fenbarmana2.BackgroundColor3=Color3.new(1,0,0)
- fenbarmana2.SizeConstraint="RelativeXY"
- fenbarmana2.TextXAlignment="Center"
- fenbarmana2.TextYAlignment="Center"
- fenbarmana2.Position=UDim2.new(0,0,0,0)
- fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0)
- local fenbarmana3=it("TextLabel")
- fenbarmana3.Parent=fenframe
- fenbarmana3.Text=" "
- fenbarmana3.BackgroundTransparency=0
- fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
- fenbarmana3.SizeConstraint="RelativeXY"
- fenbarmana3.TextXAlignment="Center"
- fenbarmana3.TextYAlignment="Center"
- fenbarmana3.Position=UDim2.new(0,0,0,0)
- fenbarmana3.Size=UDim2.new(0,0,0.2,0)
- local fenbarmana4=it("TextLabel")
- fenbarmana4.Parent=fenframe
- fenbarmana4.Text="Energy("..mana..")"
- fenbarmana4.BackgroundTransparency=1
- fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
- fenbarmana4.SizeConstraint="RelativeXY"
- fenbarmana4.TextXAlignment="Center"
- fenbarmana4.TextYAlignment="Center"
- fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
- fenbarmana4.Size=UDim2.new(4,0,0.2,0)
- fenbarmana4.FontSize="Size9"
- fenbarmana4.TextStrokeTransparency=0
- fenbarmana4.TextColor=BrickColor.new("White")
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=brickcolor
- fp.Name=name
- fp.Size=size
- fp.Position=Torso.Position
- NoOutline(fp)
- fp.Material="Neon"
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- if meshid~="nil" then
- mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
- end
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- return weld
- end
- local Color1= BrickColor.new("Really red")
- local bodvel=Instance.new("BodyVelocity")
- local bg=Instance.new("BodyGyro")
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
- --http://www.roblox.com/asset/?id=4770560
- game:GetService("Debris"):AddItem(prt,2)
- CF=prt.CFrame
- coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
- for i=0,1,0.2 do
- wait()
- Part.CFrame=CF*cf(0,0,-0.4)
- end
- for i=0,1,delay do
- wait()
- --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
- Mesh.Scale=Mesh.Scale
- end
- for i=0,1,0.1 do
- wait()
- Part.Transparency=i
- end
- Part.Parent=nil
- end),prt,msh,CF)
- end
- function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=false
- prt.CFrame=cframe
- msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- local wld=weld(prt,prt,Parent,cframe)
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
- for i=0,1,delay do
- wait()
- Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
- --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh,wld)
- end
- function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=false
- prt.CFrame=cframe
- msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
- for i=0,1,delay do
- wait()
- Weld.C0=euler(i*20,0,0)
- --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh,wld)
- end
- function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt2.Anchored=true
- prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
- game:GetService("Debris"):AddItem(prt2,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,0.1 do
- wait()
- Part.CFrame=Part.CFrame*cf(0,0.5,0)
- end
- Part.Parent=nil
- end),prt2,msh2)
- end
- for i=0,1,delay*2 do
- wait()
- Part.CFrame=Part.CFrame
- Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe*euler(x2,y2,z2)
- --"http://www.roblox.com/asset/?id=168892465"
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,0.03 do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function BreakEffect(brickcolor,cframe,x1,y1,z1)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
- CF=Part.CFrame
- Numbb=0
- randnumb=math.random()/10
- rand1=math.random()/10
- for i=0,1,rand1 do
- wait()
- CF=CF*cf(0,math.random()/2,0)
- --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
- Part.CFrame=CF*euler(Numbb,0,0)
- Part.Transparency=i
- Numbb=Numbb+randnumb
- end
- Part.Parent=nil
- end),prt,CF,Numbb,randnumb)
- end
- function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame*euler(0,0.7,0)
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame*cf(0,y3/2,0)
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe*cf(x,y,z)
- msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
- local num=math.random()
- local num2=math.random(-3,2)+math.random()
- local numm=0
- for i=0,1,delay*2 do
- swait()
- Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
- Part.Transparency=i
- numm=numm+0.01
- end
- Part.Parent=nil
- Mesh.Parent=nil
- end),prt,msh,x,y,z)
- end
- Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=game:service("Players").LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- blocked=false
- block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- showDamage(hit.Parent,Damage,.5,TorsoColor)
- else
- h.Health=h.Health-(Damage/2)
- showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
- end
- if Type=="Knockdown" then
- hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,10,0)
- bodyVelocity.P=1000
- bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- debounce=Instance.new("BoolValue")
- debounce.Name="DebounceHit"
- debounce.Parent=hit.Parent
- debounce.Value=true
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- CRIT=false
- hitDeb=true
- AttackPos=6
- end
- end
- showDamage=function(Char,Dealt,du,Color)
- m=Instance.new("Model")
- m.Name=tostring(Dealt)
- h=Instance.new("Humanoid")
- h.Health=0
- h.MaxHealth=0
- h.Parent=m
- c=Instance.new("Part")
- c.Transparency=0
- c.BrickColor=TorsoColor
- c.Name="Head"
- c.TopSurface=0
- c.BottomSurface=0
- c.formFactor="Plate"
- c.Size=Vector3.new(1,.4,1)
- ms=Instance.new("CylinderMesh")
- ms.Scale=Vector3.new(.8,.8,.8)
- so("http://www.roblox.com/asset/?id=199149269",c,1,1)
- if CRIT==true then
- ms.Scale=Vector3.new(1,1.25,1)
- end
- ms.Parent=c
- c.Reflectance=0
- Instance.new("BodyGyro").Parent=c
- c.Parent=m
- if Char:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
- elseif Char.Parent:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
- end
- f=Instance.new("BodyPosition")
- f.P=2000
- f.D=100
- f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- f.position=c.Position+Vector3.new(0,3,0)
- f.Parent=c
- game:GetService("Debris"):AddItem(m,.5+du)
- c.CanCollide=false
- m.Parent=workspace
- c.CanCollide=false
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- local modelzorz=Instance.new("Model")
- modelzorz.Parent=Character
- modelzorz.Name="Claw1"
- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
- Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.74455023, 0.843135834, 3.31332064, 0.866820872, 0.000393055088, -0.498619556, 0.129048944, -0.966104209, 0.223582461, -0.481630623, -0.258152217, -0.837489963))
- mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89693689, 0.0205960274, 1.83752108, 0.00084605813, 0.865680099, -0.500597, -0.999998748, 2.925843e-005, -0.00163948536, -0.00140464306, 0.500597715, 0.865678906))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0205993652, 3.97038841, -4.62090921, -0.999998689, 2.810359e-005, -0.00163501501, 0.00158691406, 0.25815019, -0.966103554, 0.0003949448, -0.966104805, -0.258149862))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18639517, -0.292996764, 3.91572571, -0.407002717, 0.123095758, -0.905094743, -0.483149111, -0.869928718, 0.098949343, -0.775187671, 0.477568328, 0.413536996))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.62196398, -0.29297936, 1.11572647, -0.835932732, 0.424737811, -0.347583354, -0.483153641, -0.869926155, 0.0989501327, -0.260344028, 0.250651836, 0.932413459))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55920649, -0.210347176, 1.642519, -0.865201712, -0.000320911407, -0.501423895, -2.98991799e-005, -0.999999881, 0.000691637397, -0.501424074, 0.000613339245, 0.865201592))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.931638, -0.0751047134, 4.50077248, -0.352038473, 0.176153034, -0.919260144, -0.86644727, -0.432817101, 0.248874903, -0.354031444, 0.884103954, 0.304995537))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34771347, -0.763819337, 1.31078529, 0.484322906, -0.259408951, -0.835546851, 0.129806682, 0.965767562, -0.224595979, 0.865206063, 0.000317394733, 0.501416266))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.85524988, -0.0749192238, 1.7092638, -0.499263257, 0.749717236, -0.434350491, -0.866449237, -0.432811975, 0.248876765, -0.00140497088, 0.500597596, 0.865678906))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.76954031, -0.210381031, 4.2438035, -0.257231236, -0.00066010654, -0.966349661, -3.04505229e-005, -0.999999762, 0.000691249967, -0.966350019, 0.000207226723, 0.257231265))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.87043977, 0.020611763, 4.62094831, 0.00159165263, 0.258152187, -0.966103137, -0.999998748, 2.89455056e-005, -0.00163969398, -0.000395349402, 0.966104329, 0.258151829))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.292981744, 4.28636312, -3.9157095, -0.48314926, -0.869928479, 0.0989517197, -0.407004297, 0.123094313, -0.905094087, 0.775186777, -0.477569282, -0.413537562))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.85442352, -0.763632059, 3.85966015, -0.269319534, -0.183654502, -0.945377231, 0.129806384, 0.96576786, -0.22459501, 0.954262853, -0.183203816, -0.236260682))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0751276016, 4.03159618, -4.50067854, -0.866445661, -0.432817698, 0.248879611, -0.352042913, 0.176151246, -0.919258773, 0.354030937, -0.884103894, -0.304995805))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
- Gearweld=weld(m,Handle,Gear,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552597046, -0.0398271084, -0.0363032818, 0.999988854, -3.23429704e-005, 0.00164097548, 3.37436795e-005, 0.999994695, -0.000689953566, -0.00164103508, 0.000689953566, 0.999993086))
- mesh("SpecialMesh",Gear,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210398674, 3.86948943, -4.24380398, -3.15159559e-005, -0.999999881, 0.00069090724, -0.257231474, -0.000659480691, -0.966349721, 0.966349959, -0.000208158046, -0.257231474))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.763661504, 3.95439076, 3.85964441, -0.129806131, -0.965767682, 0.224596098, -0.269319892, -0.1836555, -0.945376873, 0.954262733, -0.183203891, -0.236260891))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- local modelzorz2=Instance.new("Model")
- modelzorz2.Parent=Character
- modelzorz2.Name="Claw2"
- Handle2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
- Handle2weld=weld(m,Character["Torso"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.65693045, 1.66835713, 2.9684639, 0.866025746, 0.129405379, 0.482963592, -3.67555799e-006, -0.965926409, 0.258817136, 0.499999553, -0.224144042, -0.836516559))
- mesh("SpecialMesh",Handle2,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.66774845, 0.445008755, 1.50737095, 0.749997497, 0.500002265, -0.433014721, -0.433012635, 0.866024196, 0.250004709, 0.500004232, -2.02655792e-006, 0.866023183))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.70916891, 0.288796425, 1.12511444, 0.424947768, 0.836517453, -0.34591651, -0.870010257, 0.482961774, 0.0991482884, 0.250003695, 0.25881803, 0.933012009))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24143982, 0.288818121, 3.98402214, 0.123706907, 0.408494055, -0.904339194, -0.870007515, 0.482966691, 0.0991476029, 0.477266878, 0.774516642, 0.415139139))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.288883209, 4.34139919, -3.98407936, -0.870006502, 0.482969046, 0.099145025, 0.123710275, 0.408492953, -0.904339135, -0.477267861, -0.774515808, -0.415139765))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.377311707, 3.81443644, -4.17874861, 1.43051147e-006, 1.00000012, 5.58793545e-006, 0.258813858, 5.02169132e-006, -0.965927303, -0.965927362, 2.82377005e-006, -0.258813858))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.11095357, 0.452475548, 3.33581829, 0.214266971, -0.258726388, -0.941886604, 0.124996454, -0.949091196, 0.289140463, -0.968744338, -0.179685742, -0.171018958))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.445028067, 4.04179811, -4.22505188, -0.433007121, 0.86602807, 0.250001073, 0.176776409, 0.353552371, -0.918559194, -0.883886516, -0.353548348, -0.306183964))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.71447492, 0.377288342, 4.1787672, 0.258815825, 7.89761543e-007, -0.965926647, 2.11596489e-006, 1.00000012, 1.35600567e-006, 0.965926886, -2.41398811e-006, 0.258815885))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452456236, 4.21090841, 3.33576679, -0.124996543, 0.949091196, -0.289140046, 0.214267105, -0.25872606, -0.941886783, -0.968744338, -0.179685771, -0.171019137))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94182658, 0.445016861, 4.22507095, 0.176774979, 0.353554398, -0.918558657, -0.433007926, 0.866026998, 0.250003278, 0.883886337, 0.353548825, 0.306183696))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.256506443, 3.92671657, -4.59811449, -1.00000024, 2.62260437e-006, 1.4603138e-006, -7.4505806e-007, 0.258819073, -0.965925872, -2.89268792e-006, -0.965925932, -0.258819073))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.4743073, 0.377253056, 1.63544273, 0.866023183, -4.61935997e-007, -0.500004172, 1.52736902e-006, 1.00000012, 1.65402889e-006, 0.500004232, -2.21282244e-006, 0.866023183))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15870619, 0.452619314, 0.758959055, -0.533491194, -0.310006529, -0.786945462, 0.124997422, -0.949090362, 0.289142251, -0.836518347, 0.0558886975, 0.545081377))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.84976673, 0.256440639, 1.85214663, 6.2584877e-007, 0.866025329, -0.500000298, -1.00000024, 1.72108412e-006, 1.7285347e-006, 2.38418579e-006, 0.500000298, 0.866025329))
- Gear2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
- Gear2weld=weld(m,Handle2,Gear2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049841404, 0.049908638, 2.78949738e-005, 0.999990344, -5.01424074e-006, -1.49011612e-007, 5.28991222e-006, 0.999994934, 2.98023224e-008, 2.38418579e-007, -1.63912773e-007, 0.999994636))
- mesh("SpecialMesh",Gear2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.82676554, 0.256523609, 4.598104, -1.1920929e-006, 0.258818835, -0.965925872, -1.00000012, 1.46776438e-006, 1.63912773e-006, 1.83098018e-006, 0.965925872, 0.258818835))
- local modelzorz3=Instance.new("Model")
- modelzorz3.Parent=Character
- modelzorz3.Name="Eye"
- handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1.20000005))
- handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.22326851, -3.5562191, -0.038143158, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 3, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 0.950000048, 1.16999996))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 3, 0.863999963))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(3.79999995, 4, 1.39999998))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.77400017, 4.96199989, 4.73800039))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(3.79999995, 4, 1.39999998))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.4920001, 4.70400047, 4.73800039))
- Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
- Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.48671532, -1.09328079, 1, -2.52891718e-012, -6.81310423e-013, 2.53075664e-012, 0.866021812, 0.500005603, -6.74442273e-013, -0.500005603, 0.866021752))
- Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
- Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100009918, -3.09970522, 1.40989685, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
- Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100009918, -3.09970522, 1.39007568, -0.999999702, 0, 5.96046448e-008, 0, 1, 0, -5.96046448e-008, 0, -0.999999702))
- Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
- Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.61302567, 0.360752106, 1, -3.69486299e-012, 1.70532143e-012, 3.81851625e-012, 0.707111537, -0.707102001, 1.40679254e-012, 0.70710206, 0.707111537))
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- RightPad = New("Model",Character,"RightPad",{})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 1.00999999),CFrame = CFrame.new(-25.0149879, 8.87999916, 5.47998381, -1.00000644, 0, -6.00519388e-06, 0, 1, 0, 5.40169412e-06, 0, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),C1 = CFrame.new(0, 0.989999294, 0, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(-25.0149879, 8.81000042, 5.47998381, -1.00000644, 0, -6.00519388e-06, 0, 1, 0, 5.40169412e-06, 0, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),C1 = CFrame.new(0, 0.920000553, 0, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 1.01100004),CFrame = CFrame.new(-25.5049896, 8.3999958, 5.48000431, 1.36342328e-06, -1.00000644, -5.82637949e-06, -1, -1.36341475e-06, -1.53262684e-13, -6.95197762e-12, 5.22287974e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.36341737e-06, -1, -7.22621962e-12, -1.00000215, -1.36341475e-06, 5.42402267e-06, -5.62518835e-06, -1.53262684e-13, -1.00000215),C1 = CFrame.new(0.489999771, 0.509995937, -1.76429749e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.579999983, 0.519999981),CFrame = CFrame.new(-25.2649937, 9.15999889, 5.4800005, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(0.250005722, 1.26999903, -1.52587891e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.590000033, 0.200000003),CFrame = CFrame.new(-25.2549915, 9.16499805, 5.4799962, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(0.240003586, 1.27499819, -1.09672546e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.450000018, 0.200000003),CFrame = CFrame.new(-25.0749931, 9.09499836, 5.47999191, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(0.060005188, 1.20499849, -7.62939453e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.350000024, 0.329999983),CFrame = CFrame.new(-25.0099907, 9.04499817, 5.47999001, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(-0.00499725342, 1.1549983, -6.19888306e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.610000014),CFrame = CFrame.new(-24.8700027, 8.96999836, 5.47999477, 8.51605091e-06, 0, -1.00000644, 0, 1, 0, 1.00000644, 0, 7.92000174e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 8.31484795e-06, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 8.12113285e-06),C1 = CFrame.new(-0.144985199, 1.07999849, -1.1920929e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.75999999, 0.459999979),CFrame = CFrame.new(-25.7549934, 9.05999756, 5.48000765, -1.12206235e-05, 0, 1.00000644, 0, 1, 0, -1.00000644, 0, -1.06245743e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1.10194087e-05, 0, -1.00000215, 0, 1, 0, 1.00000215, 0, -1.08256936e-05),C1 = CFrame.new(0.740003586, 1.16999769, -1.95503235e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 1.89999998, 0.25),CFrame = CFrame.new(-25.6299744, 7.76999855, 5.48000383, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.614984512, -0.120001316, -1.66893005e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 1.01100004),CFrame = CFrame.new(-25.5049896, 8.09999371, 5.48000431, 1.36342328e-06, -1.00000644, -5.82637949e-06, -1, -1.36341475e-06, -1.53262684e-13, -6.95197762e-12, 5.22287974e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.36341737e-06, -1, -7.22621962e-12, -1.00000215, -1.36341475e-06, 5.42402267e-06, -5.62518835e-06, -1.53262684e-13, -1.00000215),C1 = CFrame.new(0.489999771, 0.209993839, -1.76429749e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.200000003, 1.01100004),CFrame = CFrame.new(-25.5049896, 7.39499092, 5.48000431, 1.36342328e-06, -1.00000644, -5.82637949e-06, -1, -1.36341475e-06, -1.53262684e-13, -6.95197762e-12, 5.22287974e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.36341737e-06, -1, -7.22621962e-12, -1.00000215, -1.36341475e-06, 5.42402267e-06, -5.62518835e-06, -1.53262684e-13, -1.00000215),C1 = CFrame.new(0.489999771, -0.495008945, -1.76429749e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.459999979),CFrame = CFrame.new(-25.734972, 7.23999882, 5.48000288, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.719982147, -0.650001049, -1.52587891e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.74000001),CFrame = CFrame.new(-25.8749714, 7.44999981, 5.47999811, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.859981537, -0.440000057, -9.53674316e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.939999998, 0.480000019),CFrame = CFrame.new(-25.7449799, 8.21999931, 5.4800005, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.729990005, 0.329999447, -1.23977661e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.459999979),CFrame = CFrame.new(-25.734972, 7.68000174, 5.48000288, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.719982147, -0.209998131, -1.52587891e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.74000001),CFrame = CFrame.new(-25.8749714, 7.89000273, 5.47999811, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.859981537, 2.86102295e-06, -9.53674316e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.459999979),CFrame = CFrame.new(-25.734972, 8.12000465, 5.48000288, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.719982147, 0.230004787, -1.52587891e-05, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.00999999, 0.200000003, 0.74000001),CFrame = CFrame.new(-25.8749714, 8.33000565, 5.47999811, 1.29789678e-05, 7.329065e-08, 1.00000644, 9.26305461e-07, -1, 7.32781302e-08, 1.00000644, 9.26310349e-07, -1.23903692e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1.27777457e-05, 9.26305461e-07, 1.00000215, 7.32901455e-08, -1, 9.2630637e-07, 1.00000215, 7.32781302e-08, -1.25914812e-05),C1 = CFrame.new(0.859981537, 0.440005779, -9.53674316e-06, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049839, 9.03000355, 5.06999636, -0.707100511, -0.707121789, -5.90088484e-06, -0.707117438, 0.707096159, 3.16077333e-08, 3.72462364e-06, 3.77677316e-06, -1.00000656),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.70709753, -0.707117438, 3.86685133e-06, -0.707118809, 0.707096159, 3.91900539e-06, -5.69969416e-06, 3.16077333e-08, -1.00000226),C1 = CFrame.new(0.489992142, 1.14000368, 0.409989357, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049839, 9.03000355, 5.06999636, -0.939696252, 0.342028707, -5.90088484e-06, 0.342026561, 0.939690351, -4.66146695e-08, 4.95933955e-06, -1.85531633e-06, -1.00000656),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 1.00100005),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.939692199, 0.342026561, 5.14835119e-06, 0.342027217, 0.939690351, -1.92411244e-06, -5.69969416e-06, -4.66146695e-08, -1.00000226),C1 = CFrame.new(0.489992142, 1.14000368, 0.409989357, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049839, 9.03000355, 5.06999636, -0.965928674, -0.258833885, -5.46874981e-06, -0.258832157, 0.965922356, 4.02601401e-08, 4.69329052e-06, 1.29835519e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 1.00109994),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.965924501, -0.258832157, 4.88758087e-06, -0.258832753, 0.965922356, 1.35041773e-06, -5.26756048e-06, 4.02601401e-08, -1.00000215),C1 = CFrame.new(0.489992142, 1.14000368, 0.409989357, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049839, 9.03000355, 5.06999636, 0.173647776, -0.984814227, -5.85618136e-06, -0.984808087, -0.173646703, -1.82278015e-08, -8.97326004e-07, 5.17378066e-06, -1.00000632),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 1.00119996),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.173647031, -0.984808087, -9.32253897e-07, -0.984810054, -0.173646703, 5.37186861e-06, -5.65499067e-06, -1.82278015e-08, -1.00000203),C1 = CFrame.new(0.489992142, 1.14000368, 0.409989357, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049858, 9.03000355, 5.88999748, -0.707100511, -0.707121789, -5.90088484e-06, -0.707117438, 0.707096159, 3.16077333e-08, 3.72462364e-06, 3.77677316e-06, -1.00000656),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.70709753, -0.707117438, 3.86685133e-06, -0.707118809, 0.707096159, 3.91900539e-06, -5.69969416e-06, 3.16077333e-08, -1.00000226),C1 = CFrame.new(0.489999771, 1.14000368, -0.410009861, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049858, 9.03000355, 5.88999748, -0.939696252, 0.342028707, -5.90088484e-06, 0.342026561, 0.939690351, -4.66146695e-08, 4.95933955e-06, -1.85531633e-06, -1.00000656),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 1.00100005),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.939692199, 0.342026561, 5.14835119e-06, 0.342027217, 0.939690351, -1.92411244e-06, -5.69969416e-06, -4.66146695e-08, -1.00000226),C1 = CFrame.new(0.489999771, 1.14000368, -0.410009861, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049858, 9.03000355, 5.88999748, -0.965928674, -0.258833885, -5.46874981e-06, -0.258832157, 0.965922356, 4.02601401e-08, 4.69329052e-06, 1.29835519e-06, -1.00000644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 1.00109994),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -0.965924501, -0.258832157, 4.88758087e-06, -0.258832753, 0.965922356, 1.35041773e-06, -5.26756048e-06, 4.02601401e-08, -1.00000215),C1 = CFrame.new(0.489999771, 1.14000368, -0.410009861, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- Part = New("Part",RightPad,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.5049858, 9.03000355, 5.88999748, 0.173647776, -0.984814227, -5.85618136e-06, -0.984808087, -0.173646703, -1.82278015e-08, -8.97326004e-07, 5.17378066e-06, -1.00000632),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 1.00119996),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.173647031, -0.984808087, -9.32253897e-07, -0.984810054, -0.173646703, 5.37186861e-06, -5.65499067e-06, -1.82278015e-08, -1.00000203),C1 = CFrame.new(0.489999771, 1.14000368, -0.410009861, -1.00000215, 0, 5.60283661e-06, 0, 1, 0, -5.80400229e-06, 0, -1.00000215),})
- DeathClaw = New("Model",Character,"DeathClaw",{})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 1.301, 1.00999999),CFrame = CFrame.new(-8.18999767, 2.64003253, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(2.86102295e-06, -0.359999895, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550000012, 0.25999999),CFrame = CFrame.new(-7.58999872, 2.16453266, -8.08500957, -9.61124897e-07, 6.97365886e-06, -1, 9.77374555e-08, 1, 6.97365886e-06, 1, -9.77312951e-08, -9.61124897e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -9.61124897e-07, 9.77374413e-08, 1, 6.97365886e-06, 1, -9.77313022e-08, -1, 6.97365886e-06, -9.61124897e-07),C1 = CFrame.new(0.600004673, -0.835495472, 0.0150003433, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.25000003, 0.25999999),CFrame = CFrame.new(-7.58999777, 1.77453327, -8.08500767, 9.61683781e-07, -6.97418636e-06, -1, 1.04010105e-05, -1, 6.97419773e-06, -1.00000036, -1.0356307e-05, -9.61610908e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 9.61683781e-07, 1.04010105e-05, -1.00000036, -6.97418636e-06, -1, -1.0356307e-05, -1, 6.97419773e-06, -9.61610908e-07),C1 = CFrame.new(0.600008488, -1.22549498, 0.0150022507, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550000012, 0.25999999),CFrame = CFrame.new(-8.18999958, 2.16453195, -7.51500511, -1, -1.86969225e-14, 0, 1.86969208e-14, 1, -1.42108547e-14, 0, 1.42108547e-14, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1, 1.86969208e-14, 0, -1.86969208e-14, 1, 7.10542736e-15, 0, -7.10542736e-15, -1),C1 = CFrame.new(3.81469727e-06, -0.835500479, 0.585004807, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.25000003, 0.25999999),CFrame = CFrame.new(-8.18999767, 1.77453327, -7.51500511, 1, 1.86969225e-14, 0, -1.86969208e-14, -1, -1.42108547e-14, 0, -1.42108547e-14, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -1.86969208e-14, 0, 1.86969208e-14, -1, -7.10542736e-15, 0, -7.10542736e-15, -1),C1 = CFrame.new(8.58306885e-06, -1.22549915, 0.585004807, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550000012, 0.25999999),CFrame = CFrame.new(-8.77497768, 2.16453099, -8.06999302, 0, -1.86969225e-14, 1, -1.42108547e-14, 1, -1.86969208e-14, -1, 1.42108547e-14, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0, -7.10542736e-15, -1, -1.86969208e-14, 1, 7.10542736e-15, 1, -1.86969208e-14, 0),C1 = CFrame.new(-0.584974289, -0.835505486, 0.0300168991, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.25000003, 0.25999999),CFrame = CFrame.new(-8.77498817, 1.77453351, -8.06999683, 0, 1.86969225e-14, 1, 1.42108547e-14, -1, -1.86969208e-14, 1, -1.42108547e-14, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0, 7.10542736e-15, 1, 1.86969208e-14, -1, -7.10542736e-15, 1, -1.86969208e-14, 0),C1 = CFrame.new(-0.584981918, -1.22550297, 0.0300130844, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.25000003, 0.25999999),CFrame = CFrame.new(-8.17498684, 1.77453244, -8.6399889, -1, 1.86969225e-14, 0, 1.86969208e-14, -1, 1.42108547e-14, 0, -1.42108547e-14, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1, 1.86969208e-14, 0, 1.86969208e-14, -1, -7.10542736e-15, 0, 7.10542736e-15, 1),C1 = CFrame.new(0.0150194168, -1.22549987, -0.539978981, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550000012, 0.25999999),CFrame = CFrame.new(-8.17498493, 2.16453147, -8.63999176, 1, -1.86969225e-14, 0, -1.86969208e-14, 1, 1.42108547e-14, 0, 1.42108547e-14, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -1.86969208e-14, 0, -1.86969208e-14, 1, 7.10542736e-15, 0, 7.10542736e-15, 1),C1 = CFrame.new(0.0150184631, -0.835500717, -0.539981842, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.550999999, 1.00999999),CFrame = CFrame.new(-8.19000053, 1.96503329, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(4.76837158e-06, -1.03499913, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.5, 0.5),CFrame = CFrame.new(-8.19000053, 1.78503358, -8.10000992, -4.37112426e-08, -1, 0, 1, -4.37112071e-08, 1.42108547e-14, 1.42108547e-14, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -4.37112426e-08, 1, 7.10542736e-15, -1, -4.37112071e-08, 0, 0, 7.10542736e-15, 1),C1 = CFrame.new(5.7220459e-06, -1.21499884, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.879999995, 0.25999999),CFrame = CFrame.new(-8.80498791, 3.55953217, -8.09999657, 0, 1.86969225e-14, 1, 1.42108547e-14, -1, -1.86969208e-14, 1, -1.42108547e-14, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0, 7.10542736e-15, 1, 1.86969208e-14, -1, -7.10542736e-15, 1, -1.86969208e-14, 0),C1 = CFrame.new(-0.614994049, 0.559495449, 1.33514404e-05, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.610000014, 0.559999943),CFrame = CFrame.new(-8.65498829, 4.29453278, -8.09999752, -3.88175249e-06, 6.16863917e-06, 1.00000167, -7.53802908e-07, 1, -6.168651e-06, -1.00000167, -7.53825816e-07, -3.88175249e-06),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -3.88175249e-06, -7.53802908e-07, -1.00000167, 6.16863917e-06, 1, -7.53825816e-07, 1.00000167, -6.168651e-06, -3.88175249e-06),C1 = CFrame.new(-0.464999199, 1.29449725, 1.23977661e-05, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.610000014, 0.559999943),CFrame = CFrame.new(-8.11498737, 4.29453278, -8.09999752, -1.78813934e-07, 6.16862235e-06, -1.00000012, 7.53896074e-07, 1, 6.16862371e-06, 1.00000012, -7.53894938e-07, -1.78813934e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1.78813934e-07, 7.53896074e-07, 1.00000012, 6.16862235e-06, 1, -7.53894938e-07, -1.00000012, 6.16862371e-06, -1.78813934e-07),C1 = CFrame.new(0.0750017166, 1.29450107, 1.23977661e-05, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.370000005, 0.73999989),CFrame = CFrame.new(-8.02498817, 4.17453337, -8.09999752, -1.78813934e-07, 6.16862235e-06, -1.00000012, 7.53896074e-07, 1, 6.16862371e-06, 1.00000012, -7.53894938e-07, -1.78813934e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1.78813934e-07, 7.53896074e-07, 1.00000012, 6.16862235e-06, 1, -7.53894938e-07, -1.00000012, 6.16862371e-06, -1.78813934e-07),C1 = CFrame.new(0.165000916, 1.17450213, 1.23977661e-05, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.789999962, 0.200000003),CFrame = CFrame.new(-7.90498638, 4.38453436, -7.69499397, -1.78996103e-07, 0.342027485, -0.939698875, 7.53943937e-07, 0.939689457, 0.342029005, 1.00000966, -6.47293803e-07, -4.25697635e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1.78996103e-07, 7.53943937e-07, 1.00000966, 0.342027485, 0.939689457, -6.47293803e-07, -0.939698875, 0.342029005, -4.25697635e-07),C1 = CFrame.new(0.285001755, 1.38450408, 0.405015945, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.789999962, 0.200000003),CFrame = CFrame.new(-7.90498638, 4.38453436, -8.5049963, -1.78996103e-07, 0.342027485, -0.939698875, 7.53943937e-07, 0.939689457, 0.342029005, 1.00000966, -6.47293803e-07, -4.25697635e-07),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1.78996103e-07, 7.53943937e-07, 1.00000966, 0.342027485, 0.939689457, -6.47293803e-07, -0.939698875, 0.342029005, -4.25697635e-07),C1 = CFrame.new(0.285001755, 1.38450408, -0.404986382, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.789999962, 0.439999998),CFrame = CFrame.new(-8.22774792, 4.42557859, -8.5049963, -3.11434269e-06, 0.34202829, 0.939689755, 8.30739737e-07, 0.939689636, -0.342028916, -1.00000107, -3.18491402e-07, -3.46451998e-06),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -3.11434269e-06, 8.30739737e-07, -1.00000107, 0.34202829, 0.939689636, -3.18491402e-07, 0.939689755, -0.342028916, -3.46451998e-06),C1 = CFrame.new(-0.0377607346, 1.42554593, -0.404986382, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.789999962, 0.439999998),CFrame = CFrame.new(-8.22774982, 4.42557859, -7.69499588, -3.11434269e-06, 0.34202829, 0.939689755, 8.30739737e-07, 0.939689636, -0.342028916, -1.00000107, -3.18491402e-07, -3.46451998e-06),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -3.11434269e-06, 8.30739737e-07, -1.00000107, 0.34202829, 0.939689636, -3.18491402e-07, 0.939689755, -0.342028916, -3.46451998e-06),C1 = CFrame.new(-0.0377616882, 1.42554593, 0.405014038, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.201000005, 0.550999999, 0.200000003),CFrame = CFrame.new(-8.59500027, 2.89503574, -8.1300106, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.400999993),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(-0.40500164, -0.104999542, -0.0300006866, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.201000005, 0.281000018, 0.200000003),CFrame = CFrame.new(-8.59499931, 3.06003571, -8.04001141, 1, 6.13489965e-06, 3.32129116e-06, -6.97362293e-06, 0.866024673, 0.500001252, 1.91137516e-07, -0.500001252, 0.866024673),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.400999993),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91137516e-07, 6.13489919e-06, 0.866024673, -0.500001252, 3.32129093e-06, 0.500001252, 0.866024673),C1 = CFrame.new(-0.40500164, 0.0600004196, 0.0599985123, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.201000005, 0.281000018, 0.200000003),CFrame = CFrame.new(-8.59499931, 2.73003602, -8.04001141, 1, 5.94368294e-06, -3.65236247e-06, -6.97355335e-06, 0.866026044, -0.500001729, 1.91185379e-07, 0.500001729, 0.866026044),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.400999993),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97355335e-06, 1.91185379e-07, 5.94368294e-06, 0.866026044, 0.500001729, -3.65236247e-06, -0.500001729, 0.866026044),C1 = CFrame.new(-0.404999733, -0.269999266, 0.0599985123, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.201000005, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.59499931, 2.89053583, -7.98001146, 1, 6.97355881e-06, -1.91176355e-07, -6.97355881e-06, 1, 1.86264515e-07, 1.91177477e-07, -1.86264515e-07, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.400999993),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97355881e-06, 1.91177477e-07, 6.97355881e-06, 1, -1.86264515e-07, -1.91176355e-07, 1.86264515e-07, 1),C1 = CFrame.new(-0.405000687, -0.109499454, 0.119998455, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300000012, 1.73000002, 0.300000012),CFrame = CFrame.new(-7.64528942, 2.08194613, -7.50872564, 0.57357645, -0.409576029, 0.709406495, 2.84217094e-14, 0.866025388, 0.5, -0.819152057, -0.286788225, 0.496731758),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.57357645, 2.84217094e-14, -0.819152057, -0.409576029, 0.866025388, -0.286788225, 0.709406495, 0.5, 0.496731758),C1 = CFrame.new(0.544714928, -0.918082476, 0.591284275, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-7.46966791, 1.04344952, -7.39113998, 0.573576868, 0.469845414, 0.671012759, -2.96045641e-07, 0.81915319, -0.573575616, -0.819153547, 0.328988761, 0.469848096),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.573576868, -2.96045414e-07, -0.819153547, 0.469845414, 0.81915319, 0.328988761, 0.671012759, -0.573575616, 0.469848096),C1 = CFrame.new(0.72034359, -1.95657802, 0.708869457, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-7.72338438, 0.601107359, -7.56879187, 0.573576868, 0.469845414, 0.671012759, -2.96045641e-07, 0.81915319, -0.573575616, -0.819153547, 0.328988761, 0.469848096),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.25, 0.899999976, 0.25),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.573576868, -2.96045414e-07, -0.819153547, 0.469845414, 0.81915319, 0.328988761, 0.671012759, -0.573575616, 0.469848096),C1 = CFrame.new(0.466629982, -2.39892173, 0.531217575, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300000012, 1.73000002, 0.300000012),CFrame = CFrame.new(-7.68504524, 2.08194637, -8.59320354, -0.707107365, -0.353553772, 0.612371683, -5.68434189e-14, 0.866024971, 0.500000894, -0.707106352, 0.353554249, -0.612372518),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.707107365, -5.68434189e-14, -0.707106352, -0.353553772, 0.866024971, 0.353554249, 0.612371683, 0.500000894, -0.612372518),C1 = CFrame.new(0.50495863, -0.918082476, -0.493193626, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-7.53874874, 1.0434494, -8.74573803, -0.707107365, 0.405578643, 0.579228163, -5.68434189e-14, 0.819152892, -0.573575258, -0.707106352, -0.405579239, -0.579228997),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.707107365, -5.68434189e-14, -0.707106352, 0.405578643, 0.819152892, -0.405579239, 0.579228163, -0.573575258, -0.579228997),C1 = CFrame.new(0.651262283, -1.95657837, -0.645728111, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-7.75776386, 0.601107359, -8.52672577, -0.707107365, 0.405578643, 0.579228163, -5.68434189e-14, 0.819152892, -0.573575258, -0.707106352, -0.405579239, -0.579228997),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.25, 0.899999976, 0.25),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.707107365, -5.68434189e-14, -0.707106352, 0.405578643, 0.819152892, -0.405579239, 0.579228163, -0.573575258, -0.579228997),C1 = CFrame.new(0.4322505, -2.39892197, -0.426715851, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Reflectance = 0.097999997437,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.01100004, 0.200000003, 1.01100004),CFrame = CFrame.new(-8.1899929, 3.28953266, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(2.86102295e-06, 0.289500237, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Reflectance = 0.097999997437,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.01100004, 0.200000003, 1.01100004),CFrame = CFrame.new(-8.18999863, 2.47953296, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(2.86102295e-06, -0.520499468, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.097999997437,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.00999999, 0.731000006, 1.00999999),CFrame = CFrame.new(-8.189991, 3.64503241, -8.10000992, 1, 6.97362293e-06, -1.91137744e-07, -6.97362293e-06, 1, 9.7819111e-08, 1.91138426e-07, -9.78177397e-08, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177468e-08, -1.91137744e-07, 9.78191039e-08, 1),C1 = CFrame.new(1.90734863e-06, 0.644999981, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.699999988, 0.699999988),CFrame = CFrame.new(-8.19000053, 1.78503358, -8.10000992, -4.37112426e-08, -1, 0, 1, -4.37112071e-08, 1.42108547e-14, 1.42108547e-14, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.980000019, 1, 1),MeshType = Enum.MeshType.Cylinder,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -4.37112426e-08, 1, 7.10542736e-15, -1, -4.37112071e-08, 0, 0, 7.10542736e-15, 1),C1 = CFrame.new(5.7220459e-06, -1.21499884, 0, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300000012, 1.73000002, 0.300000012),CFrame = CFrame.new(-8.76894283, 2.02194643, -8.5701561, -0.573575079, 0.409577131, -0.709406972, -3.83693077e-13, 0.86602509, 0.500000715, 0.81915313, 0.286787927, -0.496730298),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.573575079, 0, 0.81915313, 0.409577131, 0.86602509, 0.286787927, -0.709406972, 0.500000715, -0.496730298),C1 = CFrame.new(-0.578938484, -0.978090048, -0.470146179, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-8.94456291, 0.983449459, -8.68774033, -0.573575079, -0.4698461, -0.671011448, -3.83693077e-13, 0.819152832, -0.573575437, 0.81915313, -0.328988582, -0.469845563),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.573575079, 0, 0.81915313, -0.4698461, 0.819152832, -0.328988582, -0.671011448, -0.573575437, -0.469845563),C1 = CFrame.new(-0.754550934, -2.01658821, -0.587730408, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-8.69085026, 0.541107416, -8.51008987, -0.573575079, -0.4698461, -0.671011448, -3.83693077e-13, 0.819152832, -0.573575437, 0.81915313, -0.328988582, -0.469845563),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.25, 0.899999976, 0.25),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.573575079, 0, 0.81915313, -0.4698461, 0.819152832, -0.328988582, -0.671011448, -0.573575437, -0.469845563),C1 = CFrame.new(-0.500835419, -2.45892859, -0.410079956, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-8.8754797, 0.983449221, -7.33314657, 0.707107365, -0.405578345, -0.579228342, 5.68434189e-14, 0.819153309, -0.573574781, 0.707106352, 0.405578941, 0.579229236),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.707107365, 0, 0.707106352, -0.405578345, 0.819153309, 0.405578941, -0.579228342, -0.573574781, 0.579229236),C1 = CFrame.new(-0.68546772, -2.01658797, 0.766863346, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-8.65646744, 0.541107178, -7.55215645, 0.707107365, -0.405578345, -0.579228342, 5.68434189e-14, 0.819153309, -0.573574781, 0.707106352, 0.405578941, 0.579229236),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.25, 0.899999976, 0.25),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.707107365, 0, 0.707106352, -0.405578345, 0.819153309, 0.405578941, -0.579228342, -0.573574781, 0.579229236),C1 = CFrame.new(-0.466452599, -2.45892859, 0.54785347, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Part = New("Part",DeathClaw,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300000012, 1.73000002, 0.300000012),CFrame = CFrame.new(-8.72918701, 2.02194619, -7.48567963, 0.707107365, 0.353553772, -0.612371683, 5.68434189e-14, 0.866024971, 0.500000834, 0.707106352, -0.353554249, 0.612372518),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.707107365, 0, 0.707106352, 0.353553772, 0.866024971, -0.353554249, -0.612371683, 0.500000834, 0.612372518),C1 = CFrame.new(-0.539182663, -0.978090048, 0.614330292, 1, -6.97362293e-06, 1.91138426e-07, 6.97362293e-06, 1, -9.78177539e-08, -1.91137744e-07, 9.78190968e-08, 1),})
- Cope = New("Model",Character,"Cope",{})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.12, 1.50999999, 0.200000003),CFrame = CFrame.new(-12.5108576, 4.75794458, -60.8341942, -0.707105577, 0.183013588, 0.683015823, 7.1967059e-09, 0.965925276, -0.258820236, -0.707108021, -0.183012977, -0.683013499),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.707105577, 7.1967059e-09, -0.707108021, 0.183013588, 0.965925276, -0.183012977, 0.683015823, -0.258820236, -0.683013499),C1 = CFrame.new(-0.899094582, 1.68631172, 0.394245148, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.50999999, 0.200000003),CFrame = CFrame.new(-12.0904417, 4.75794458, -60.413784, -0.688464046, 0.243945822, 0.683019996, 0.0841861665, 0.962248921, -0.258821309, -0.720367908, -0.120688133, -0.683017612),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.688464046, 0.0841861665, -0.720367908, 0.243945822, 0.962248921, -0.120688133, 0.683019996, -0.258821309, -0.683017612),C1 = CFrame.new(-1.31951046, 1.68631172, -0.0261650085, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.34000003, 0.200000003),CFrame = CFrame.new(-12.2932825, 5.53767824, -60.917778, -0.183022022, -0.707111359, 0.683010638, -0.965934098, 7.79357015e-06, -0.25882265, 0.183008313, -0.707111478, -0.683013439),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.183022022, -0.965934098, 0.183008313, -0.707111359, 7.79357015e-06, -0.707111478, 0.683010638, -0.25882265, -0.683013439),C1 = CFrame.new(-1.11666965, 2.46604538, 0.477828979, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.34000003, 0.200000003),CFrame = CFrame.new(-13.4190331, 5.53767776, -61.394001, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634),C1 = CFrame.new(0.00908088684, 2.4660449, 0.954051971, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.12, 1.50999999, 0.200000003),CFrame = CFrame.new(-13.5137796, 4.75794411, -61.1810532, -1, 0, 0, 0, 0.965925336, -0.2588211, 0, -0.2588211, -0.965925336),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.965925336, -0.2588211, 0, -0.2588211, -0.965925336),C1 = CFrame.new(0.103827477, 1.68631124, 0.741104126, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.12, 1.50999999, 0.200000003),CFrame = CFrame.new(-13.1237831, 4.75794411, -61.1810532, -0.984807611, 1.83434778e-09, 0.173648655, -0.0449439324, 0.965925813, -0.254889071, -0.167731613, -0.258821219, -0.95125097),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.984807611, -0.0449439324, -0.167731613, 1.83434778e-09, 0.965925813, -0.258821219, 0.173648655, -0.254889071, -0.95125097),C1 = CFrame.new(-0.286169052, 1.68631124, 0.741104126, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.63999999, 0.200000003),CFrame = CFrame.new(-14.5331249, 5.53767729, -60.7941742, 0.198266998, -0.642790914, -0.739939213, -0.965925992, -1.77039135e-06, -0.258818686, 0.166364998, 0.766041636, -0.62088877),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.198266998, -0.965925992, 0.166364998, -0.642790914, -1.77039135e-06, 0.766041636, -0.739939213, -0.258818686, -0.62088877),C1 = CFrame.new(1.12317276, 2.46604443, 0.354225159, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.63, 0.200000003),CFrame = CFrame.new(-14.7642698, 4.81450081, -60.2110023, -0.598598123, -0.306875378, -0.739939809, -0.167731732, 0.951251864, -0.258820742, 0.783295155, -0.0308170337, -0.620888591),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.598598123, -0.167731732, 0.783295155, -0.306875378, 0.951251864, -0.0308170337, -0.739939809, -0.258820742, -0.620888591),C1 = CFrame.new(1.35431767, 1.74286795, -0.228946686, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.12, 1.50999999, 0.200000003),CFrame = CFrame.new(-14.3344688, 4.75794411, -60.6996193, -0.642785966, -0.198266983, -0.739943564, 0, 0.965925992, -0.258818686, 0.766045868, -0.166365013, -0.620883644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.642785966, 0, 0.766045868, -0.198266983, 0.965925992, -0.166365013, -0.739943564, -0.258818686, -0.620883644),C1 = CFrame.new(0.924516678, 1.68631124, 0.259670258, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.21000004, 1, 0.200000003),CFrame = CFrame.new(-14.4139519, 5.00425529, -60.7075691, -0.642785966, -0.198266983, -0.739943564, 0, 0.965925992, -0.258818686, 0.766045868, -0.166365013, -0.620883644),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.642785966, 0, 0.766045868, -0.198266983, 0.965925992, -0.166365013, -0.739943564, -0.258818686, -0.620883644),C1 = CFrame.new(1.00399971, 1.93262243, 0.267620087, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000036, 1, 0.200000003),CFrame = CFrame.new(-13.9671764, 5.00734234, -61.2220955, -0.812395632, -0.198267475, -0.548365176, -0.0669871718, 0.965927482, -0.249999762, 0.579246223, -0.166365072, -0.797995448),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.812395632, -0.0669871718, 0.579246223, -0.198267475, 0.965927482, -0.166365072, -0.548365176, -0.249999762, -0.797995448),C1 = CFrame.new(0.557224274, 1.93570948, 0.782146454, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.75, 3.67000008, 0.200000003),CFrame = CFrame.new(-13.3958569, 2.37965941, -61.6678925, -1, -2.99003489e-08, 8.21505353e-08, 0, 0.939692616, 0.342020124, -8.74227766e-08, 0.342020124, -0.939692616),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, -8.74227766e-08, -2.99003489e-08, 0.939692616, 0.342020124, 8.21505353e-08, 0.342020124, -0.939692616),C1 = CFrame.new(-0.0140953064, -0.691973448, 1.22794342, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 3.67000008, 0.979999959),CFrame = CFrame.new(-12.1235914, 2.38609958, -61.6355209, -4.10752676e-08, -1.49501744e-08, -1, -0.342020124, 0.939692616, 0, 0.939692616, 0.342020124, -4.37113812e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -4.10752676e-08, -0.342020124, 0.939692616, -1.49501744e-08, 0.939692616, 0.342020124, -1, 0, -4.37113812e-08),C1 = CFrame.new(-1.28636074, -0.685533285, 1.1955719, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 3.70000005, 0.980000019),CFrame = CFrame.new(-14.6920738, 2.36851025, -61.6310654, -0.0871554241, -2.81773873e-06, 0.996194839, 0.340713918, 0.939694345, 0.0298111532, -0.936118603, 0.342015594, -0.0818984881),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.0871554241, 0.340713918, -0.936118603, -2.81773873e-06, 0.939694345, 0.342015594, 0.996194839, 0.0298111532, -0.0818984881),C1 = CFrame.new(1.28212166, -0.703122616, 1.19111633, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.870000005, 3.63999987, 0.201000005),CFrame = CFrame.new(-13.3358564, 2.39375472, -61.6627617, -1, -2.99003489e-08, 8.21505353e-08, 0, 0.939692616, 0.342020124, -8.74227766e-08, 0.342020124, -0.939692616),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, -8.74227766e-08, -2.99003489e-08, 0.939692616, 0.342020124, 8.21505353e-08, 0.342020124, -0.939692616),C1 = CFrame.new(-0.074095726, -0.677878141, 1.22281265, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.24000001, 1.56999993, 0.200000003),CFrame = CFrame.new(-13.3808556, 4.66274691, -61.2750282, -1, -2.4096984e-08, -8.40361665e-08, 0, 0.96126169, -0.275637358, 8.74227766e-08, -0.275637358, -0.96126169),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, -2.4096984e-08, 0.96126169, -0.275637358, -8.40361665e-08, -0.275637358, -0.96126169),C1 = CFrame.new(-0.0290966034, 1.59111404, 0.835079193, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1, 0.201000005),CFrame = CFrame.new(-13.2908545, 4.75274706, -61.3350258, -1, -2.4096984e-08, -8.40361665e-08, 0, 0.96126169, -0.275637358, 8.74227766e-08, -0.275637358, -0.96126169),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, -2.4096984e-08, 0.96126169, -0.275637358, -8.40361665e-08, -0.275637358, -0.96126169),C1 = CFrame.new(-0.11909771, 1.6811142, 0.895076752, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.460000038, 0.201000005),CFrame = CFrame.new(-13.5057449, 4.41605902, -61.2384834, -0.500001013, -0.866025865, -1.44586159e-06, -0.832477212, 0.480631381, -0.275635749, 0.238707557, -0.137816548, -0.961265504),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.500001013, -0.832477212, 0.238707557, -0.866025865, 0.480631381, -0.137816548, -1.44586159e-06, -0.275635749, -0.961265504),C1 = CFrame.new(0.0957927704, 1.34442616, 0.798534393, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.460000038, 0.201000005),CFrame = CFrame.new(-13.4393587, 5.05592775, -61.4219513, -0.70710361, 0.707110703, -1.38169844e-06, 0.679718614, 0.679716527, -0.275636435, -0.194904223, -0.194906846, -0.961266994),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.70710361, 0.679718614, -0.194904223, 0.707110703, 0.679716527, -0.194906846, -1.38169844e-06, -0.275636435, -0.961266994),C1 = CFrame.new(0.0294065475, 1.98429489, 0.982002258, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.460000038, 0.201000005),CFrame = CFrame.new(-13.6257429, 4.76211357, -61.3377113, -1, 3.58333796e-06, -2.31007533e-07, 3.50820073e-06, 0.961262047, -0.275636137, -7.65638788e-07, -0.275636166, -0.961261988),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 3.50820073e-06, -7.65638788e-07, 3.58333796e-06, 0.961262047, -0.275636166, -2.31007533e-07, -0.275636137, -0.961261988),C1 = CFrame.new(0.215790749, 1.69048071, 0.897762299, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.00999999, 0.200000003),CFrame = CFrame.new(-14.0363855, 5.09921694, -61.3817978, 0.254890978, 0.0449410602, -0.965926588, 0.0784736574, 0.994665086, 0.0669859275, 0.963782966, -0.0928734913, 0.250003755),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.254890978, 0.0784736574, 0.963782966, 0.0449410602, 0.994665086, -0.0928734913, -0.965926588, 0.0669859275, 0.250003755),C1 = CFrame.new(0.626433372, 2.02758408, 0.941848755, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.00999999, 0.200000003),CFrame = CFrame.new(-14.0210648, 4.36388063, -61.125576, 0.243211791, -0.0885253623, -0.965925157, 0.565291286, 0.822167099, 0.0669853985, 0.788221896, -0.56232065, 0.250003368),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0.243211791, 0.565291286, 0.788221896, -0.0885253623, 0.822167099, -0.56232065, -0.965925157, 0.0669853985, 0.250003368),C1 = CFrame.new(0.611112595, 1.29224777, 0.685626984, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.00999999, 0.200000003),CFrame = CFrame.new(-12.7239122, 5.12921667, -61.4298668, -0.26114887, 0.0853560343, -0.961517394, 0.0784739628, 0.994663239, 0.0669848695, 0.962103546, -0.0579610579, -0.266453356),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.26114887, 0.0784739628, 0.962103546, 0.0853560343, 0.994663239, -0.0579610579, -0.961517394, 0.0669848695, -0.266453356),C1 = CFrame.new(-0.686039925, 2.05758381, 0.989917755, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.00999999, 0.200000003),CFrame = CFrame.new(-12.8387537, 4.39387989, -61.2003136, -0.183483064, 0.204494253, -0.961517632, 0.565291166, 0.822167277, 0.0669848621, 0.804226279, -0.531246781, -0.266452581),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.183483064, 0.565291166, 0.804226279, 0.204494253, 0.822167277, -0.531246781, -0.961517632, 0.0669848621, -0.266452581),C1 = CFrame.new(-0.571198463, 1.32224703, 0.760364532, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.34000003, 0.200000003),CFrame = CFrame.new(-13.4190331, 5.47764301, -61.50214, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.901109993),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634),C1 = CFrame.new(0.00908088684, 2.40601015, 1.06219101, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.270000011, 3.6400001, 0.201100007),CFrame = CFrame.new(-13.3358564, 2.39375472, -61.6627617, -1, -2.99003489e-08, 8.21505353e-08, 0, 0.939692616, 0.342020124, -8.74227766e-08, 0.342020124, -0.939692616),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, -8.74227766e-08, -2.99003489e-08, 0.939692616, 0.342020124, 8.21505353e-08, 0.342020124, -0.939692616),C1 = CFrame.new(-0.074095726, -0.677878141, 1.22281265, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.270000011, 1.93000019, 0.201100007),CFrame = CFrame.new(-13.6704454, 3.05360031, -61.4225998, -0.906307578, 0.42261827, 9.00617749e-08, 0.397131681, 0.851650298, 0.342019916, 0.14454405, 0.309975445, -0.93969208),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.906307578, 0.397131681, 0.14454405, 0.42261827, 0.851650298, 0.309975445, 9.00617749e-08, 0.342019916, -0.93969208),C1 = CFrame.new(0.260493279, -0.0180325508, 0.982650757, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.270000011, 1.96000016, 0.201100007),CFrame = CFrame.new(-13.0408983, 3.05865288, -61.4207687, -0.939690292, -0.342029512, -4.38403504e-07, -0.321403384, 0.883021832, 0.342015594, -0.116978958, 0.321387708, -0.93969357),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -0.939690292, -0.321403384, -0.116978958, -0.342029512, 0.883021832, 0.321387708, -4.38403504e-07, 0.342015594, -0.93969357),C1 = CFrame.new(-0.369053841, -0.0129799843, 0.980819702, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.270000011, 0.200000003, 0.201199993),CFrame = CFrame.new(-13.3358564, 1.0030086, -62.1689529, -1, -2.99003489e-08, 8.21505353e-08, 0, 0.939692616, 0.342020124, -8.74227766e-08, 0.342020124, -0.939692616),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, -8.74227766e-08, -2.99003489e-08, 0.939692616, 0.342020124, 8.21505353e-08, 0.342020124, -0.939692616),C1 = CFrame.new(-0.074095726, -2.06862426, 1.72900391, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.270000011, 0.200000003, 0.201199993),CFrame = CFrame.new(-13.3358564, 1.51044154, -61.9842644, -1, -2.99003489e-08, 8.21505353e-08, 0, 0.939692616, 0.342020124, -8.74227766e-08, 0.342020124, -0.939692616),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, -8.74227766e-08, -2.99003489e-08, 0.939692616, 0.342020124, 8.21505353e-08, 0.342020124, -0.939692616),C1 = CFrame.new(-0.074095726, -1.56119132, 1.54431534, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.270000011, 0.200000003, 0.201199993),CFrame = CFrame.new(-13.3358564, 2.01787543, -61.799572, -1, -2.99003489e-08, 8.21505353e-08, 0, 0.939692616, 0.342020124, -8.74227766e-08, 0.342020124, -0.939692616),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, -8.74227766e-08, -2.99003489e-08, 0.939692616, 0.342020124, 8.21505353e-08, 0.342020124, -0.939692616),C1 = CFrame.new(-0.074095726, -1.05375743, 1.35962296, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- Part = New("Part",Cope,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.270000011, 0.200000003, 0.201199993),CFrame = CFrame.new(-13.3358564, 2.49711919, -61.6251411, -1, -2.99003489e-08, 8.21505353e-08, 0, 0.939692616, 0.342020124, -8.74227766e-08, 0.342020124, -0.939692616),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -1, 0, -8.74227766e-08, -2.99003489e-08, 0.939692616, 0.342020124, 8.21505353e-08, 0.342020124, -0.939692616),C1 = CFrame.new(-0.074095726, -0.574513674, 1.18519211, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),})
- for i,v in pairs(DeathClaw:children'') do
- if v:IsA("Part") then
- v.CanCollide=false
- end
- end
- for i,v in pairs(RightPad:children'') do
- if v:IsA("Part") then
- v.CanCollide=false
- end
- end
- for i,v in pairs(Cope:children'') do
- if v:IsA("Part") then
- v.CanCollide=false
- end
- end
- shirt = Instance.new("Shirt", Character)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", Character)
- pants.Name = "Pants"
- Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=767103318"
- Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=766851457"
- local moosick = it("Sound",Torso)
- moosick.SoundId = "rbxassetid://1106939993"
- moosick.Looped = true
- moosick.Pitch = 1
- moosick.Volume = 4
- moosick:Play()
- anim = Character:findFirstChild("Animate")
- if anim then
- anim:Destroy()
- end
- local particleemitter = Instance.new("ParticleEmitter", Handle)
- particleemitter.VelocitySpread = 180
- particleemitter.Lifetime = NumberRange.new(0.1)
- particleemitter.Speed = NumberRange.new(2)
- particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
- particleemitter.RotSpeed = NumberRange.new(-45, 45)
- particleemitter.Rate = 300
- particleemitter.Rotation = NumberRange.new(-45, 45)
- particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
- particleemitter.LightEmission = 0
- particleemitter.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.8, 0, 0))
- local particleemitter = Instance.new("ParticleEmitter", Handle2)
- particleemitter.VelocitySpread = 180
- particleemitter.Lifetime = NumberRange.new(0.1)
- particleemitter.Speed = NumberRange.new(2)
- particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
- particleemitter.RotSpeed = NumberRange.new(-45, 45)
- particleemitter.Rate = 300
- particleemitter.Rotation = NumberRange.new(-45, 45)
- particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
- particleemitter.LightEmission = 0
- particleemitter.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.8, 0, 0))
- local particleemitter = Instance.new("ParticleEmitter", handle)
- particleemitter.VelocitySpread = 180
- particleemitter.Lifetime = NumberRange.new(0.1)
- particleemitter.Speed = NumberRange.new(2)
- particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 7.563)})
- particleemitter.RotSpeed = NumberRange.new(-45, 45)
- particleemitter.Rate = 300
- particleemitter.Rotation = NumberRange.new(-45, 45)
- particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
- particleemitter.LightEmission = 0.8
- particleemitter.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.8, 0, 0))
- local light = Instance.new("PointLight", Character.Torso)
- light.Color = Color3.new(255,255,255)
- light.Brightness = 5
- light.Range = 15
- particleemitter.Enabled = true
- local Footsteps = it("Sound",Character.Torso)
- Footsteps.SoundId = "rbxassetid://142665235"
- Footsteps.Looped = true
- Footsteps.Pitch = 0.8
- Footsteps.Volume = 0.3
- local Footsteps2 = it("Sound",Character.Torso)
- Footsteps2.SoundId = "rbxassetid://142665235"
- Footsteps2.Looped = true
- Footsteps2.Pitch = 1
- Footsteps2.Volume = 0.4
- local cam = game.Workspace.CurrentCamera
- --cam.CameraSubject = Character
- for i,v in pairs(Head:children()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- mouse.Button1Down:connect(function()
- if attack==false and attacktype==1 then
- attacktype=2
- attackone()
- elseif attack==false and attacktype==2 then
- attacktype=3
- attacktwo()
- elseif attack==false and attacktype==3 then
- attacktype=4
- attackthree()
- elseif attack==false and attacktype==4 then
- attacktype=1
- attackfour()
- end
- end)
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if k=='e' then
- if attack==false and mana>=20 then
- Push()
- end
- elseif k=='g' then
- if attack==false and mana>=50 then
- Twirl()
- end
- elseif k=='v' then
- if attack==false and mana>=25 then
- MagicJump()
- end
- elseif k=='q' then
- if attack==false then
- idle=1000
- end
- elseif k=='h' then
- if attack==false then
- mana=100
- end
- elseif k=='y' then
- if attack==false and mana>=100 then
- Shred()
- end
- elseif k=='f' then
- if attack==false and mana>=40 then
- Spin()
- end
- elseif k=='r' then
- if attack==false and mana>=20 then
- Clap()
- end
- elseif k=='t' then
- if attack==false then
- Hai()
- end
- elseif k=='0' then
- if attack==false then
- Humanoid.WalkSpeed=(56)
- end
- elseif k=='j' then
- if attack==false then
- Humanoid.Health = 1
- print("Congrats, you commited suicide.")
- end
- end
- end)
- function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- TrailDeb = false
- function equipanim()
- attack=true
- Humanoid.WalkSpeed = 0
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- coroutine.wrap(function()
- local Old = Handle2.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle2.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- so("http://www.roblox.com/asset/?id=200632370",Torso,1,0.5)
- for i=0,1,0.005 do
- swait()
- moosick.Volume = 4
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,100-100*i)*euler(0,0,0+90*i),.2)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
- LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
- end
- for i=0,1,0.005 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2.5)*euler(0,0,0+90*i),.2)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
- LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
- end
- so("http://www.roblox.com/asset/?id=342565500",Character,1,0.9)
- so("http://www.roblox.com/asset/?id=342565500",Character,1,0.9)
- for i=0,1,0.005 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5+1*i)*angles(math.rad(-15),math.rad(0),math.rad(0)),0.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25),math.rad(0),math.rad(0)),0.1)
- handleweld.C0=clerp(handleweld.C0,cf(0,0+1*i,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0-1*i,0,0)*angles(math.rad(90),math.rad(15),math.rad(0)),0.1)
- Handleweld.C0=clerp(Handleweld.C0,cf(0+1*i,0,0)*angles(math.rad(90),math.rad(-15),math.rad(0)),0.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
- end
- for i=0,1,0.04 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
- end
- --dmgstop()
- attack=false
- Humanoid.WalkSpeed = 12
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function attackone()
- attack=true
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
- for i=0,1,0.08 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(-10)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(10)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(-3,1,2)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle,1,.9)
- so("http://www.roblox.com/asset/?id=159972643",Torso,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(20)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-8)*angles(math.rad(-85),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(80,1.8,1.5),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
- end
- --dmgstop()
- attack=false
- con1:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function attacktwo()
- attack=true
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle2.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle2.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
- for i=0,1,0.08 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
- so("http://www.roblox.com/asset/?id=159972627",Torso,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(10,1,-5)*angles(math.rad(0),math.rad(-80),math.rad(20)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
- end
- --dmgstop()
- attack=false
- con1:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function attackthree()
- attack=true
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Up",RootPart,.2,1) end)
- for i=0,1,0.08 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(3,7,-1)*angles(math.rad(20),math.rad(0),math.rad(-120)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(0.5,-1.3,-0.1),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
- so("http://www.roblox.com/asset/?id=159882477",Torso,1,1)
- for i=0,1,0.05 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(2,4,-3)*angles(math.rad(120),math.rad(0),math.rad(-120)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(2,-1.3,0.1),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
- end
- --dmgstop()
- attack=false
- con1:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function attackfour()
- attack=true
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle2.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle2.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
- con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
- for i=0,1,0.08 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
- end
- if anim then
- anim.Disabled=true
- end
- so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.7)
- so("http://www.roblox.com/asset/?id=159882584",Torso,1,1)
- for i=0,1,0.04 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*50
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(-5),math.rad(0),math.rad(0+360*i)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- --dmgstop()
- attack=false
- con1:disconnect()
- con2:disconnect()
- if anim then
- anim.Disabled=false
- end
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function BlastEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2)
- local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.05 do
- wait()
- prt.Transparency = i
- msh.Scale = msh.Scale + vt(x2, y2, z2)
- end
- prt.Parent = nil
- end))
- end
- function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= magni and c.Name ~= Player.Name then
- Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, .2, 1, 3)
- end
- end
- end
- end
- end
- function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 2)
- coroutine.resume(coroutine.create(function(Part, Mesh)
- for i = 0, 1, delay do
- swait()
- Part.CFrame = Part.CFrame
- Part.Transparency = i
- Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
- end
- Part.Parent = nil
- end), prt, msh)
- end
- function MagicJump()
- if Anim == "Idle" or Anim == "Walk" or Anim == "Run" then
- attack=true
- mana=mana-25
- --[[ Humanoid.WalkSpeed = 0
- for i=0,1,0.01 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.2)*angles(math.rad(45),math.rad(0),math.rad(45)),.1)
- Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-15),math.rad(15),math.rad(-45)),.1)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(45)),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(15),math.rad(-30)),.1)
- RH.C0=clerp(RH.C0,cf(0.5,-1.25,0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(15),math.rad(-60),math.rad(-15)),.1)
- LH.C0=clerp(LH.C0,cf(-1,0.1,-0.8)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(40),math.rad(0),math.rad(-30)),.1)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(45)),.1)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,0,-6)*angles(math.rad(-15),math.rad(-60),math.rad(45)),.1)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(60),math.rad(45)),.1)
- end]]--
- Humanoid.Jump = true
- Torso.Velocity = vt(0, 150, 0)
- Humanoid.WalkSpeed = 64
- so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
- so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
- for i=0,1,0.05 do
- swait()
- Neck.C0=clerp(Neck.C0,necko*euler(0.5,0,0),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0+8*i,0,0),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
- RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
- RH.C0=clerp(RH.C0,cf(1,0,-1)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
- LH.C0=clerp(LH.C0,cf(-1,0,-1)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(60),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(-60),math.rad(0)),.2)
- end
- for i=0,1,0.02 do
- swait()
- Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
- RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
- LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
- end
- Humanoid.WalkSpeed = 0
- swait(8)
- so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
- so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
- local hit,pos=rayCast(Torso.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
- if hit~=nil then
- swait(2)
- local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
- ref.Anchored=true
- ref.CFrame=cf(pos)
- game:GetService("Debris"):AddItem(ref,3)
- for i=1,10 do
- local Col=BrickColor.new("Really black")
- local groundpart=part(3,Character,"SmoothPlastic",0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
- groundpart.Anchored=true
- groundpart.CanCollide=false
- groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local Col2= BrickColor.new("Really red")
- local groundpart2=part(3,Character,"SmoothPlastic",0,0,Col2,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
- groundpart2.Anchored=true
- groundpart2.CanCollide=false
- groundpart2.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- game:GetService("Debris"):AddItem(groundpart,5)
- game:GetService("Debris"):AddItem(groundpart2,5)
- end
- BlastEffect(TorsoColor,cf(pos),1,1,1,1.4,1.4,1.4)
- BlastEffect(BrickColor.new("Really black"),cf(pos),.9,.9,.9,1.2,1.2,1.2)
- MagicCircle(BrickColor.new("Really black"),cf(pos),5,5,5,5,5,5,0.05)
- MagicCircle(TorsoColor,cf(pos),6,6,6,6,6,6,0.05)
- for i=0,1,0.06 do
- swait()
- Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*angles(math.rad(50),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(-30)),.3)
- LW.C0=clerp(LW.C0,cf(-1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(30)),.3)
- RH.C0=clerp(RH.C0,cf(1, -.5, -.5)*angles(math.rad(50),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1, -1, -.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
- end
- end
- swait(20)
- Humanoid.WalkSpeed = 12
- --dmgstop()
- attack=false
- end
- end
- function Spin()
- attack=true
- mana=mana-40
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle2.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle2.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- Footsteps:Stop()
- Footsteps2:Stop()
- con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
- con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
- so("http://www.roblox.com/asset/?id=159882497",Torso,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- if anim then
- anim.Disabled=true
- end
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*100
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*100
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*100
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- --dmgstop()
- Humanoid.WalkSpeed=12
- attack=false
- con1:disconnect()
- con2:disconnect()
- if anim then
- anim.Disabled=false
- end
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function Twirl()
- mana=mana-50
- attack=true
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle2.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle2.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- Footsteps:Stop()
- Footsteps2:Stop()
- con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
- con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
- so("http://www.roblox.com/asset/?id=159882598",Torso,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- if anim then
- anim.Disabled=true
- end
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*80
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*80
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*80
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*80
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- --dmgstop()
- Humanoid.WalkSpeed=12
- attack=false
- con1:disconnect()
- con2:disconnect()
- if anim then
- anim.Disabled=false
- end
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function Shred()
- attack=true
- mana=mana-100
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle2.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle2.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- Footsteps:Stop()
- Footsteps2:Stop()
- con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end)
- con2=Gear.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end)
- so("http://www.roblox.com/asset/?id=159882578",Torso,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- if anim then
- anim.Disabled=true
- end
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*20
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0+40*i)),.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*40
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(41+80*i)),.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*60
- so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
- so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(82+120*i)),.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- so("http://www.roblox.com/asset/?id=159882625",Torso,1,1)
- so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
- so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
- so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
- so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
- for i=0,1,0.05 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*80
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(124+160*i)),.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- for i=0,1,0.005 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*100
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(168+4200*i)),.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
- end
- --dmgstop()
- Humanoid.WalkSpeed=12
- attack=false
- con1:disconnect()
- con2:disconnect()
- if anim then
- anim.Disabled=false
- end
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function Push()
- attack=true
- mana=mana-20
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle2.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle2.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
- con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(-5,0,-10)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(5,0,-10)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
- so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
- so("http://www.roblox.com/asset/?id=159882481",Torso,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(-4,0,-20)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(4,0,-20)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
- end
- --dmgstop()
- attack=false
- con1:disconnect()
- con2:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function Clap()
- attack=true
- mana=mana-20
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Handle2.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle2.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- coroutine.wrap(function()
- local Old = Handle.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Handle.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
- con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
- so("http://www.roblox.com/asset/?id=159882584",Torso,1,0.9)
- for i=0,1,0.08 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(-40),math.rad(20)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(5,1,-5)*angles(math.rad(0),math.rad(40),math.rad(-20)),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-30,0,20),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
- so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
- for i=0,1,0.08 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(4,1,-5)*angles(math.rad(0),math.rad(-43),math.rad(20)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-5)*angles(math.rad(0),math.rad(43),math.rad(-20)),.2)
- LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
- RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
- end
- --dmgstop()
- attack=false
- con1:disconnect()
- con2:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function Hai()
- attack=true
- Humanoid.WalkSpeed=0
- so("http://www.roblox.com/asset/?id=159882567",Torso,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.5)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
- end
- so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
- end
- --dmgstop()
- Humanoid.WalkSpeed=12
- attack=false
- end
- function Die()
- attack=true
- Footsteps:Stop()
- Footsteps2:Stop()
- local Fire = it("Sound",Character.Torso)
- Fire.SoundId = "rbxassetid://491229510"
- Fire.Looped = true
- Fire.Pitch = 1
- Fire.Volume = 2
- local Fire2 = it("Sound",Handle2)
- Fire2.SoundId = "rbxassetid://491229510"
- Fire2.Looped = true
- Fire2.Pitch = 1
- Fire2.Volume = 2
- local Fire3 = it("Sound",Handle)
- Fire3.SoundId = "rbxassetid://491229510"
- Fire3.Looped = true
- Fire3.Pitch = 1
- Fire3.Volume = 2
- local Fire4 = it("Sound",handle)
- Fire4.SoundId = "rbxassetid://491229510"
- Fire4.Looped = true
- Fire4.Pitch = 1
- Fire4.Volume = 2
- local fire = Instance.new("ParticleEmitter", Character.Torso)
- fire.Lifetime = NumberRange.new(0.5)
- fire.Speed = NumberRange.new(1, 3)
- fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
- fire.Rate = 0
- fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
- fire.LightEmission = 0.6
- fire.Texture = "http://www.roblox.com/asset/?id=242911609"
- fire.Color = ColorSequence.new(Color3.fromRGB(42,0,0), Color3.fromRGB(142,0,0))
- local fire2 = Instance.new("ParticleEmitter", Handle)
- fire2.Lifetime = NumberRange.new(0.5)
- fire2.Speed = NumberRange.new(1, 3)
- fire2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
- fire2.Rate = 0
- fire2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
- fire2.LightEmission = 0.6
- fire2.Texture = "http://www.roblox.com/asset/?id=242911609"
- fire2.Color = ColorSequence.new(Color3.fromRGB(42,0,0), Color3.fromRGB(142,0,0))
- local fire3 = Instance.new("ParticleEmitter", Handle2)
- fire3.Lifetime = NumberRange.new(0.5)
- fire3.Speed = NumberRange.new(1, 3)
- fire3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
- fire3.Rate = 0
- fire3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
- fire3.LightEmission = 0.6
- fire3.Texture = "http://www.roblox.com/asset/?id=242911609"
- fire3.Color = ColorSequence.new(Color3.fromRGB(42,0,0), Color3.fromRGB(142,0,0))
- local fire4 = Instance.new("ParticleEmitter", handle)
- fire4.Lifetime = NumberRange.new(0.5)
- fire4.Speed = NumberRange.new(1, 3)
- fire4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
- fire4.Rate = 0
- fire4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
- fire4.LightEmission = 0.6
- fire4.Texture = "http://www.roblox.com/asset/?id=242911609"
- fire4.Color = ColorSequence.new(Color3.fromRGB(42,0,0), Color3.fromRGB(142,0,0))
- Humanoid.WalkSpeed = 0
- so("http://www.roblox.com/asset/?id=282343776",Head,2,1)
- so("http://www.roblox.com/asset/?id=880951531",Head,2,1)
- for i=0,1,0.08 do
- swait()
- Torso.Velocity=RootPart.CFrame.lookVector*-30
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,0)*angles(math.rad(-45),math.rad(0),math.rad(90)),.2)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(45)),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
- end
- for i=0,1,0.005 do
- swait()
- moosick:Stop()
- light.Range=15-10*i
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
- handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- end
- light.Range=0
- for i=0,1,0.01 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
- handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- end
- so("http://www.roblox.com/asset/?id=1252948426",Head,3,0.9)
- fire.Rate = 1000
- fire2.Rate = 1000
- fire3.Rate = 1000
- fire4.Rate = 1000
- Fire:Play()
- Fire2:Play()
- Fire3:Play()
- Fire4:Play()
- for i=0,1,0.005 do
- swait()
- Character.Head.face.Transparency = 0+1*i
- LeftArm.Transparency=0+1*i
- RightArm.Transparency=0+1*i
- LeftLeg.Transparency=0+1*i
- RightLeg.Transparency=0+1*i
- Head.Transparency=0+1*i
- Torso.Transparency=0+1*i
- for _,v in pairs(Character:children()) do
- if v:IsA("Hat") then
- v.Handle.Transparency = 0+1*i
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
- handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- end
- end
- --dmgstop()
- end
- Humanoid.Health = 0
- end
- equipanim()
- local sine = 0
- local change = 1
- local val = 0
- local mananum=0
- while true do
- swait()
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if Anim=="Idle" and attack==false then
- idle=idle+1
- else
- idle=0
- end
- if Humanoid.Health <=20 then
- if attack == false then
- Humanoid.Health = math.huge
- Die()
- end
- end
- if idle>=1000 then
- if attack==false then
- --Sheath()
- end
- end
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- Footsteps:Stop()
- Footsteps2:Stop()
- Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.25,0,0.5),.3)
- RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.25,0,-0.5),.3)
- LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- RH.C0=clerp(RH.C0,cf(1,0,-.75)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- Footsteps:Stop()
- Footsteps2:Stop()
- Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
- RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
- LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- change=0.5
- if idle>=1000 then
- if attack==false then
- Footsteps:Stop()
- Footsteps2:Stop()
- Humanoid.WalkSpeed=12
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(0),math.rad(50)),.1)
- Neck.C0=clerp(Neck.C0,necko*angles(math.rad(5+2*math.cos(sine/5.5)),math.rad(-5-2*math.cos(sine/5.5)),math.rad(-50)),.1)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
- RW.C0=clerp(RW.C0,cf(0.8,0.3,-0.5)*angles(math.rad(70),math.rad(0),math.rad(-85)),.5)
- LW.C0=clerp(LW.C0,cf(-0.6,0.5,-0.7)*angles(math.rad(70),math.rad(0),math.rad(85)),.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- handleweld.C0=clerp(handleweld.C0,cf(3.2,-1,-2)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
- Handleweld.C0=clerp(Handleweld.C0,cf(-2,-1.5+1*math.cos(sine/50),6)*angles(math.rad(60),math.rad(-25),math.rad(-90)),.4)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(5,1.5-0.5*math.cos(sine/50),-5)*angles(math.rad(-110),math.rad(25),math.rad(60)),.3)
- end
- else
- if attack==false then
- Footsteps:Stop()
- Footsteps2:Stop()
- Humanoid.WalkSpeed=12
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(6),math.rad(0),math.rad(0)),.3)
- Neck.C0=clerp(Neck.C0,necko*angles(math.rad(3+3*math.cos(sine/36)),math.rad(0),math.rad(0)),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(16-6*math.cos(sine/28))),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16+6*math.cos(sine/28))),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(16)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1.1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(24)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0-1*math.cos(sine/40),0-0.5*math.cos(sine/20),0)*angles(math.rad(-5+5*math.cos(sine/20)),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0-1*math.cos(sine/30),0,0-1*math.cos(sine/30))*angles(math.rad(0+8*math.cos(sine/30)),math.rad(0),math.rad(0-8*math.cos(sine/30))),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0+1*math.cos(sine/36),0,0+1*math.cos(sine/36))*angles(math.rad(0-12*math.cos(sine/36)),math.rad(0),math.rad(0-12*math.cos(sine/36))),.2)
- end
- end
- elseif torvel>2 and torvel<22 and hitfloor~=nil then
- Anim="Walk"
- if attack==false then
- change=0.8
- --[[RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(35),math.rad(0),math.rad(15*math.cos(sine/10))),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- --Handleweld.C0=clerp(--Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.1,0,0),.2)
- --RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-0.1,0,0.2),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-5),math.rad(-25),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
- RH.C0=clerp(RH.C0,RHC0,.3)
- LH.C0=clerp(LH.C0,LHC0,.3)
- Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- ]]--
- Footsteps:Play()
- Footsteps2:Stop()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(10+1*math.cos(sine/2.5)),math.rad(0),math.rad(1-5*math.cos(sine/5))),.3)
- Neck.C0=clerp(Neck.C0,necko*euler(0+0.075*math.cos(sine/2.5),0,0)*angles(math.rad(0),math.rad(0),math.rad(1+5*math.cos(sine/5))),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RW.C0=clerp(RW.C0,cf(1.4+0.25*math.cos(sine/5),0.5+0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*angles(math.rad(20-60*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
- LW.C0=clerp(LW.C0,cf(-1.4+0.25*math.cos(sine/5),0.5-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*angles(math.rad(20+60*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
- RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-30),math.rad(0-1*math.cos(sine/30))),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(30),math.rad(0-3*math.cos(sine/36))),.2)
- end
- elseif torvel>=22 and hitfloor~=nil then
- Anim="Run"
- change=1
- if attack==false then
- Footsteps:Stop()
- Footsteps2:Play()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(20+1*math.cos(sine/2.5)),math.rad(0),math.rad(0)),.3)
- Neck.C0=clerp(Neck.C0,necko*euler(-0.2+0.075*math.cos(sine/2.5),0,0),.3)
- Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(24)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-24)),.3)
- RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
- Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-60),math.rad(0-1*math.cos(sine/30))),.2)
- Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(60),math.rad(0-3*math.cos(sine/36))),.2)
- end
- end
- end
- fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true)
- fenbarmana4.Text="<{[Mana]}> <{[(| "..mana.." |)]}> <{[Mana]}>"
- if mana>=100 then
- mana=100
- else
- if mananum<=8 then
- mananum=mananum+1
- else
- mananum=0
- mana=mana+1
- end
- end
- end
- -- ~CLarramore
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