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Jun 5th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Model2 = Instance.new("Model")
  22. Part3 = Instance.new("Part")
  23. Model4 = Instance.new("Model")
  24. Part5 = Instance.new("Part")
  25. Model6 = Instance.new("Model")
  26. Part7 = Instance.new("Part")
  27. CylinderMesh8 = Instance.new("CylinderMesh")
  28. Part9 = Instance.new("Part")
  29. CylinderMesh10 = Instance.new("CylinderMesh")
  30. Part11 = Instance.new("Part")
  31. SpecialMesh12 = Instance.new("SpecialMesh")
  32. Part13 = Instance.new("Part")
  33. SpecialMesh14 = Instance.new("SpecialMesh")
  34. Part15 = Instance.new("Part")
  35. SpecialMesh16 = Instance.new("SpecialMesh")
  36. Part17 = Instance.new("Part")
  37. SpecialMesh18 = Instance.new("SpecialMesh")
  38. Part19 = Instance.new("Part")
  39. SpecialMesh20 = Instance.new("SpecialMesh")
  40. Part21 = Instance.new("Part")
  41. SpecialMesh22 = Instance.new("SpecialMesh")
  42. Part23 = Instance.new("Part")
  43. SpecialMesh24 = Instance.new("SpecialMesh")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. Part27 = Instance.new("Part")
  47. SpecialMesh28 = Instance.new("SpecialMesh")
  48. Part29 = Instance.new("Part")
  49. SpecialMesh30 = Instance.new("SpecialMesh")
  50. Part31 = Instance.new("Part")
  51. SpecialMesh32 = Instance.new("SpecialMesh")
  52. Part33 = Instance.new("Part")
  53. SpecialMesh34 = Instance.new("SpecialMesh")
  54. Part35 = Instance.new("Part")
  55. CylinderMesh36 = Instance.new("CylinderMesh")
  56. Part37 = Instance.new("Part")
  57. CylinderMesh38 = Instance.new("CylinderMesh")
  58. Part39 = Instance.new("Part")
  59. CylinderMesh40 = Instance.new("CylinderMesh")
  60. PointLight41 = Instance.new("PointLight")
  61. Part42 = Instance.new("Part")
  62. CylinderMesh43 = Instance.new("CylinderMesh")
  63. Part44 = Instance.new("Part")
  64. CylinderMesh45 = Instance.new("CylinderMesh")
  65. PointLight46 = Instance.new("PointLight")
  66. Part47 = Instance.new("Part")
  67. CylinderMesh48 = Instance.new("CylinderMesh")
  68. Part49 = Instance.new("Part")
  69. SpecialMesh50 = Instance.new("SpecialMesh")
  70. Part51 = Instance.new("Part")
  71. BlockMesh52 = Instance.new("BlockMesh")
  72. PointLight53 = Instance.new("PointLight")
  73. Part54 = Instance.new("Part")
  74. SpecialMesh55 = Instance.new("SpecialMesh")
  75. PointLight56 = Instance.new("PointLight")
  76. Part57 = Instance.new("Part")
  77. SpecialMesh58 = Instance.new("SpecialMesh")
  78. Part59 = Instance.new("Part")
  79. SpecialMesh60 = Instance.new("SpecialMesh")
  80. Part61 = Instance.new("Part")
  81. BlockMesh62 = Instance.new("BlockMesh")
  82. Part63 = Instance.new("Part")
  83. SpecialMesh64 = Instance.new("SpecialMesh")
  84. Part65 = Instance.new("Part")
  85. SpecialMesh66 = Instance.new("SpecialMesh")
  86. Part67 = Instance.new("Part")
  87. SpecialMesh68 = Instance.new("SpecialMesh")
  88. Part69 = Instance.new("Part")
  89. SpecialMesh70 = Instance.new("SpecialMesh")
  90. PointLight71 = Instance.new("PointLight")
  91. Part72 = Instance.new("Part")
  92. BlockMesh73 = Instance.new("BlockMesh")
  93. Part74 = Instance.new("Part")
  94. SpecialMesh75 = Instance.new("SpecialMesh")
  95. PointLight76 = Instance.new("PointLight")
  96. Part77 = Instance.new("Part")
  97. CylinderMesh78 = Instance.new("CylinderMesh")
  98. Part79 = Instance.new("Part")
  99. SpecialMesh80 = Instance.new("SpecialMesh")
  100. Part81 = Instance.new("Part")
  101. CylinderMesh82 = Instance.new("CylinderMesh")
  102. Part83 = Instance.new("Part")
  103. SpecialMesh84 = Instance.new("SpecialMesh")
  104. Part85 = Instance.new("Part")
  105. SpecialMesh86 = Instance.new("SpecialMesh")
  106. Part87 = Instance.new("Part")
  107. SpecialMesh88 = Instance.new("SpecialMesh")
  108. Part89 = Instance.new("Part")
  109. SpecialMesh90 = Instance.new("SpecialMesh")
  110. Part91 = Instance.new("Part")
  111. BlockMesh92 = Instance.new("BlockMesh")
  112. Part93 = Instance.new("Part")
  113. BlockMesh94 = Instance.new("BlockMesh")
  114. Part95 = Instance.new("Part")
  115. CylinderMesh96 = Instance.new("CylinderMesh")
  116. Part97 = Instance.new("Part")
  117. CylinderMesh98 = Instance.new("CylinderMesh")
  118. Part99 = Instance.new("Part")
  119. CylinderMesh100 = Instance.new("CylinderMesh")
  120. Part101 = Instance.new("Part")
  121. CylinderMesh102 = Instance.new("CylinderMesh")
  122. Part103 = Instance.new("Part")
  123. CylinderMesh104 = Instance.new("CylinderMesh")
  124. Part105 = Instance.new("Part")
  125. CylinderMesh106 = Instance.new("CylinderMesh")
  126. Part107 = Instance.new("Part")
  127. CylinderMesh108 = Instance.new("CylinderMesh")
  128. Part109 = Instance.new("Part")
  129. CylinderMesh110 = Instance.new("CylinderMesh")
  130. Part111 = Instance.new("Part")
  131. CylinderMesh112 = Instance.new("CylinderMesh")
  132. Part113 = Instance.new("Part")
  133. SpecialMesh114 = Instance.new("SpecialMesh")
  134. Part115 = Instance.new("Part")
  135. CylinderMesh116 = Instance.new("CylinderMesh")
  136. Part117 = Instance.new("Part")
  137. CylinderMesh118 = Instance.new("CylinderMesh")
  138. Part119 = Instance.new("Part")
  139. SpecialMesh120 = Instance.new("SpecialMesh")
  140. Part121 = Instance.new("Part")
  141. CylinderMesh122 = Instance.new("CylinderMesh")
  142. Part123 = Instance.new("Part")
  143. CylinderMesh124 = Instance.new("CylinderMesh")
  144. Part125 = Instance.new("Part")
  145. SpecialMesh126 = Instance.new("SpecialMesh")
  146. Part127 = Instance.new("Part")
  147. CylinderMesh128 = Instance.new("CylinderMesh")
  148. Part129 = Instance.new("Part")
  149. CylinderMesh130 = Instance.new("CylinderMesh")
  150. Part131 = Instance.new("Part")
  151. CylinderMesh132 = Instance.new("CylinderMesh")
  152. Part133 = Instance.new("Part")
  153. CylinderMesh134 = Instance.new("CylinderMesh")
  154. Part135 = Instance.new("Part")
  155. CylinderMesh136 = Instance.new("CylinderMesh")
  156. Part137 = Instance.new("Part")
  157. BlockMesh138 = Instance.new("BlockMesh")
  158. Part139 = Instance.new("Part")
  159. CylinderMesh140 = Instance.new("CylinderMesh")
  160. Part141 = Instance.new("Part")
  161. CylinderMesh142 = Instance.new("CylinderMesh")
  162. Part143 = Instance.new("Part")
  163. CylinderMesh144 = Instance.new("CylinderMesh")
  164. Part145 = Instance.new("Part")
  165. SpecialMesh146 = Instance.new("SpecialMesh")
  166. Part147 = Instance.new("Part")
  167. SpecialMesh148 = Instance.new("SpecialMesh")
  168. Part149 = Instance.new("Part")
  169. CylinderMesh150 = Instance.new("CylinderMesh")
  170. Part151 = Instance.new("Part")
  171. CylinderMesh152 = Instance.new("CylinderMesh")
  172. Part153 = Instance.new("Part")
  173. CylinderMesh154 = Instance.new("CylinderMesh")
  174. Part155 = Instance.new("Part")
  175. CylinderMesh156 = Instance.new("CylinderMesh")
  176. Part157 = Instance.new("Part")
  177. CylinderMesh158 = Instance.new("CylinderMesh")
  178. Part159 = Instance.new("Part")
  179. CylinderMesh160 = Instance.new("CylinderMesh")
  180. Part161 = Instance.new("Part")
  181. CylinderMesh162 = Instance.new("CylinderMesh")
  182. Part163 = Instance.new("Part")
  183. CylinderMesh164 = Instance.new("CylinderMesh")
  184. Part165 = Instance.new("Part")
  185. CylinderMesh166 = Instance.new("CylinderMesh")
  186. Part167 = Instance.new("Part")
  187. CylinderMesh168 = Instance.new("CylinderMesh")
  188. Part169 = Instance.new("Part")
  189. CylinderMesh170 = Instance.new("CylinderMesh")
  190. Part171 = Instance.new("Part")
  191. CylinderMesh172 = Instance.new("CylinderMesh")
  192. PointLight173 = Instance.new("PointLight")
  193. Part174 = Instance.new("Part")
  194. CylinderMesh175 = Instance.new("CylinderMesh")
  195. PointLight176 = Instance.new("PointLight")
  196. Part177 = Instance.new("Part")
  197. CylinderMesh178 = Instance.new("CylinderMesh")
  198. Part179 = Instance.new("Part")
  199. CylinderMesh180 = Instance.new("CylinderMesh")
  200. Part181 = Instance.new("Part")
  201. CylinderMesh182 = Instance.new("CylinderMesh")
  202. Part183 = Instance.new("Part")
  203. SpecialMesh184 = Instance.new("SpecialMesh")
  204. Part185 = Instance.new("Part")
  205. CylinderMesh186 = Instance.new("CylinderMesh")
  206. Part187 = Instance.new("Part")
  207. CylinderMesh188 = Instance.new("CylinderMesh")
  208. Part189 = Instance.new("Part")
  209. CylinderMesh190 = Instance.new("CylinderMesh")
  210. Part191 = Instance.new("Part")
  211. CylinderMesh192 = Instance.new("CylinderMesh")
  212. Part193 = Instance.new("Part")
  213. CylinderMesh194 = Instance.new("CylinderMesh")
  214. Part195 = Instance.new("Part")
  215. CylinderMesh196 = Instance.new("CylinderMesh")
  216. Part197 = Instance.new("Part")
  217. CylinderMesh198 = Instance.new("CylinderMesh")
  218. Part199 = Instance.new("Part")
  219. CylinderMesh200 = Instance.new("CylinderMesh")
  220. Part201 = Instance.new("Part")
  221. Part202 = Instance.new("Part")
  222. CylinderMesh203 = Instance.new("CylinderMesh")
  223. Part204 = Instance.new("Part")
  224. CylinderMesh205 = Instance.new("CylinderMesh")
  225. Part206 = Instance.new("Part")
  226. CylinderMesh207 = Instance.new("CylinderMesh")
  227. Part208 = Instance.new("Part")
  228. CylinderMesh209 = Instance.new("CylinderMesh")
  229. Part210 = Instance.new("Part")
  230. CylinderMesh211 = Instance.new("CylinderMesh")
  231. Part212 = Instance.new("Part")
  232. CylinderMesh213 = Instance.new("CylinderMesh")
  233. Part214 = Instance.new("Part")
  234. CylinderMesh215 = Instance.new("CylinderMesh")
  235. Part216 = Instance.new("Part")
  236. CylinderMesh217 = Instance.new("CylinderMesh")
  237. Part218 = Instance.new("Part")
  238. CylinderMesh219 = Instance.new("CylinderMesh")
  239. Part220 = Instance.new("Part")
  240. CylinderMesh221 = Instance.new("CylinderMesh")
  241. Part222 = Instance.new("Part")
  242. CylinderMesh223 = Instance.new("CylinderMesh")
  243. Model224 = Instance.new("Model")
  244. Part225 = Instance.new("Part")
  245. Model226 = Instance.new("Model")
  246. Part227 = Instance.new("Part")
  247. Part228 = Instance.new("Part")
  248. Script229 = Instance.new("Script")
  249. Script230 = Instance.new("Script")
  250. Script231 = Instance.new("Script")
  251. Script232 = Instance.new("Script")
  252. SpecialMesh233 = Instance.new("SpecialMesh")
  253. Script234 = Instance.new("Script")
  254. Model235 = Instance.new("Model")
  255. Model236 = Instance.new("Model")
  256. Model237 = Instance.new("Model")
  257. Part238 = Instance.new("Part")
  258. Model239 = Instance.new("Model")
  259. Part240 = Instance.new("Part")
  260. Model241 = Instance.new("Model")
  261. Part242 = Instance.new("Part")
  262. CylinderMesh243 = Instance.new("CylinderMesh")
  263. Part244 = Instance.new("Part")
  264. CylinderMesh245 = Instance.new("CylinderMesh")
  265. Part246 = Instance.new("Part")
  266. CylinderMesh247 = Instance.new("CylinderMesh")
  267. Part248 = Instance.new("Part")
  268. CylinderMesh249 = Instance.new("CylinderMesh")
  269. Part250 = Instance.new("Part")
  270. CylinderMesh251 = Instance.new("CylinderMesh")
  271. Part252 = Instance.new("Part")
  272. CylinderMesh253 = Instance.new("CylinderMesh")
  273. Part254 = Instance.new("Part")
  274. CylinderMesh255 = Instance.new("CylinderMesh")
  275. Part256 = Instance.new("Part")
  276. CylinderMesh257 = Instance.new("CylinderMesh")
  277. Part258 = Instance.new("Part")
  278. CylinderMesh259 = Instance.new("CylinderMesh")
  279. Part260 = Instance.new("Part")
  280. CylinderMesh261 = Instance.new("CylinderMesh")
  281. Part262 = Instance.new("Part")
  282. CylinderMesh263 = Instance.new("CylinderMesh")
  283. Part264 = Instance.new("Part")
  284. CylinderMesh265 = Instance.new("CylinderMesh")
  285. Part266 = Instance.new("Part")
  286. CylinderMesh267 = Instance.new("CylinderMesh")
  287. Part268 = Instance.new("Part")
  288. CylinderMesh269 = Instance.new("CylinderMesh")
  289. Part270 = Instance.new("Part")
  290. CylinderMesh271 = Instance.new("CylinderMesh")
  291. Part272 = Instance.new("Part")
  292. CylinderMesh273 = Instance.new("CylinderMesh")
  293. Part274 = Instance.new("Part")
  294. CylinderMesh275 = Instance.new("CylinderMesh")
  295. Part276 = Instance.new("Part")
  296. CylinderMesh277 = Instance.new("CylinderMesh")
  297. Part278 = Instance.new("Part")
  298. CylinderMesh279 = Instance.new("CylinderMesh")
  299. Part280 = Instance.new("Part")
  300. SpecialMesh281 = Instance.new("SpecialMesh")
  301. Part282 = Instance.new("Part")
  302. SpecialMesh283 = Instance.new("SpecialMesh")
  303. Part284 = Instance.new("Part")
  304. SpecialMesh285 = Instance.new("SpecialMesh")
  305. Part286 = Instance.new("Part")
  306. SpecialMesh287 = Instance.new("SpecialMesh")
  307. Part288 = Instance.new("Part")
  308. SpecialMesh289 = Instance.new("SpecialMesh")
  309. Part290 = Instance.new("Part")
  310. SpecialMesh291 = Instance.new("SpecialMesh")
  311. Part292 = Instance.new("Part")
  312. SpecialMesh293 = Instance.new("SpecialMesh")
  313. Part294 = Instance.new("Part")
  314. SpecialMesh295 = Instance.new("SpecialMesh")
  315. Part296 = Instance.new("Part")
  316. SpecialMesh297 = Instance.new("SpecialMesh")
  317. Part298 = Instance.new("Part")
  318. SpecialMesh299 = Instance.new("SpecialMesh")
  319. Part300 = Instance.new("Part")
  320. SpecialMesh301 = Instance.new("SpecialMesh")
  321. Part302 = Instance.new("Part")
  322. SpecialMesh303 = Instance.new("SpecialMesh")
  323. Part304 = Instance.new("Part")
  324. CylinderMesh305 = Instance.new("CylinderMesh")
  325. Part306 = Instance.new("Part")
  326. SpecialMesh307 = Instance.new("SpecialMesh")
  327. Part308 = Instance.new("Part")
  328. SpecialMesh309 = Instance.new("SpecialMesh")
  329. Part310 = Instance.new("Part")
  330. SpecialMesh311 = Instance.new("SpecialMesh")
  331. Part312 = Instance.new("Part")
  332. SpecialMesh313 = Instance.new("SpecialMesh")
  333. Part314 = Instance.new("Part")
  334. CylinderMesh315 = Instance.new("CylinderMesh")
  335. Part316 = Instance.new("Part")
  336. SpecialMesh317 = Instance.new("SpecialMesh")
  337. Part318 = Instance.new("Part")
  338. SpecialMesh319 = Instance.new("SpecialMesh")
  339. Part320 = Instance.new("Part")
  340. SpecialMesh321 = Instance.new("SpecialMesh")
  341. Part322 = Instance.new("Part")
  342. SpecialMesh323 = Instance.new("SpecialMesh")
  343. Part324 = Instance.new("Part")
  344. BlockMesh325 = Instance.new("BlockMesh")
  345. Part326 = Instance.new("Part")
  346. SpecialMesh327 = Instance.new("SpecialMesh")
  347. Part328 = Instance.new("Part")
  348. SpecialMesh329 = Instance.new("SpecialMesh")
  349. Part330 = Instance.new("Part")
  350. CylinderMesh331 = Instance.new("CylinderMesh")
  351. Part332 = Instance.new("Part")
  352. CylinderMesh333 = Instance.new("CylinderMesh")
  353. Part334 = Instance.new("Part")
  354. CylinderMesh335 = Instance.new("CylinderMesh")
  355. Part336 = Instance.new("Part")
  356. CylinderMesh337 = Instance.new("CylinderMesh")
  357. Part338 = Instance.new("Part")
  358. CylinderMesh339 = Instance.new("CylinderMesh")
  359. Part340 = Instance.new("Part")
  360. CylinderMesh341 = Instance.new("CylinderMesh")
  361. Part342 = Instance.new("Part")
  362. CylinderMesh343 = Instance.new("CylinderMesh")
  363. Part344 = Instance.new("Part")
  364. CylinderMesh345 = Instance.new("CylinderMesh")
  365. Part346 = Instance.new("Part")
  366. CylinderMesh347 = Instance.new("CylinderMesh")
  367. Part348 = Instance.new("Part")
  368. CylinderMesh349 = Instance.new("CylinderMesh")
  369. Part350 = Instance.new("Part")
  370. SpecialMesh351 = Instance.new("SpecialMesh")
  371. Part352 = Instance.new("Part")
  372. CylinderMesh353 = Instance.new("CylinderMesh")
  373. Part354 = Instance.new("Part")
  374. CylinderMesh355 = Instance.new("CylinderMesh")
  375. Part356 = Instance.new("Part")
  376. SpecialMesh357 = Instance.new("SpecialMesh")
  377. Part358 = Instance.new("Part")
  378. CylinderMesh359 = Instance.new("CylinderMesh")
  379. Part360 = Instance.new("Part")
  380. CylinderMesh361 = Instance.new("CylinderMesh")
  381. Part362 = Instance.new("Part")
  382. BlockMesh363 = Instance.new("BlockMesh")
  383. Part364 = Instance.new("Part")
  384. CylinderMesh365 = Instance.new("CylinderMesh")
  385. Part366 = Instance.new("Part")
  386. BlockMesh367 = Instance.new("BlockMesh")
  387. Part368 = Instance.new("Part")
  388. CylinderMesh369 = Instance.new("CylinderMesh")
  389. Part370 = Instance.new("Part")
  390. CylinderMesh371 = Instance.new("CylinderMesh")
  391. Part372 = Instance.new("Part")
  392. CylinderMesh373 = Instance.new("CylinderMesh")
  393. Part374 = Instance.new("Part")
  394. CylinderMesh375 = Instance.new("CylinderMesh")
  395. Part376 = Instance.new("Part")
  396. SpecialMesh377 = Instance.new("SpecialMesh")
  397. Part378 = Instance.new("Part")
  398. SpecialMesh379 = Instance.new("SpecialMesh")
  399. Part380 = Instance.new("Part")
  400. CylinderMesh381 = Instance.new("CylinderMesh")
  401. Part382 = Instance.new("Part")
  402. SpecialMesh383 = Instance.new("SpecialMesh")
  403. Part384 = Instance.new("Part")
  404. CylinderMesh385 = Instance.new("CylinderMesh")
  405. Part386 = Instance.new("Part")
  406. CylinderMesh387 = Instance.new("CylinderMesh")
  407. Part388 = Instance.new("Part")
  408. Part389 = Instance.new("Part")
  409. CylinderMesh390 = Instance.new("CylinderMesh")
  410. Part391 = Instance.new("Part")
  411. CylinderMesh392 = Instance.new("CylinderMesh")
  412. Part393 = Instance.new("Part")
  413. SpecialMesh394 = Instance.new("SpecialMesh")
  414. Part395 = Instance.new("Part")
  415. SpecialMesh396 = Instance.new("SpecialMesh")
  416. Part397 = Instance.new("Part")
  417. SpecialMesh398 = Instance.new("SpecialMesh")
  418. Part399 = Instance.new("Part")
  419. SpecialMesh400 = Instance.new("SpecialMesh")
  420. Part401 = Instance.new("Part")
  421. SpecialMesh402 = Instance.new("SpecialMesh")
  422. Part403 = Instance.new("Part")
  423. SpecialMesh404 = Instance.new("SpecialMesh")
  424. Part405 = Instance.new("Part")
  425. SpecialMesh406 = Instance.new("SpecialMesh")
  426. Part407 = Instance.new("Part")
  427. CylinderMesh408 = Instance.new("CylinderMesh")
  428. Part409 = Instance.new("Part")
  429. CylinderMesh410 = Instance.new("CylinderMesh")
  430. Part411 = Instance.new("Part")
  431. SpecialMesh412 = Instance.new("SpecialMesh")
  432. Part413 = Instance.new("Part")
  433. SpecialMesh414 = Instance.new("SpecialMesh")
  434. Part415 = Instance.new("Part")
  435. SpecialMesh416 = Instance.new("SpecialMesh")
  436. Part417 = Instance.new("Part")
  437. SpecialMesh418 = Instance.new("SpecialMesh")
  438. Part419 = Instance.new("Part")
  439. CylinderMesh420 = Instance.new("CylinderMesh")
  440. Part421 = Instance.new("Part")
  441. SpecialMesh422 = Instance.new("SpecialMesh")
  442. Part423 = Instance.new("Part")
  443. CylinderMesh424 = Instance.new("CylinderMesh")
  444. Part425 = Instance.new("Part")
  445. CylinderMesh426 = Instance.new("CylinderMesh")
  446. Part427 = Instance.new("Part")
  447. CylinderMesh428 = Instance.new("CylinderMesh")
  448. Part429 = Instance.new("Part")
  449. CylinderMesh430 = Instance.new("CylinderMesh")
  450. Part431 = Instance.new("Part")
  451. SpecialMesh432 = Instance.new("SpecialMesh")
  452. Part433 = Instance.new("Part")
  453. SpecialMesh434 = Instance.new("SpecialMesh")
  454. Part435 = Instance.new("Part")
  455. SpecialMesh436 = Instance.new("SpecialMesh")
  456. Part437 = Instance.new("Part")
  457. CylinderMesh438 = Instance.new("CylinderMesh")
  458. Part439 = Instance.new("Part")
  459. CylinderMesh440 = Instance.new("CylinderMesh")
  460. Part441 = Instance.new("Part")
  461. CylinderMesh442 = Instance.new("CylinderMesh")
  462. Part443 = Instance.new("Part")
  463. CylinderMesh444 = Instance.new("CylinderMesh")
  464. Part445 = Instance.new("Part")
  465. CylinderMesh446 = Instance.new("CylinderMesh")
  466. Part447 = Instance.new("Part")
  467. CylinderMesh448 = Instance.new("CylinderMesh")
  468. Part449 = Instance.new("Part")
  469. CylinderMesh450 = Instance.new("CylinderMesh")
  470. Part451 = Instance.new("Part")
  471. CylinderMesh452 = Instance.new("CylinderMesh")
  472. Part453 = Instance.new("Part")
  473. CylinderMesh454 = Instance.new("CylinderMesh")
  474. Part455 = Instance.new("Part")
  475. CylinderMesh456 = Instance.new("CylinderMesh")
  476. Part457 = Instance.new("Part")
  477. CylinderMesh458 = Instance.new("CylinderMesh")
  478. Part459 = Instance.new("Part")
  479. CylinderMesh460 = Instance.new("CylinderMesh")
  480. Model461 = Instance.new("Model")
  481. Part462 = Instance.new("Part")
  482. Model463 = Instance.new("Model")
  483. Part464 = Instance.new("Part")
  484. Part465 = Instance.new("Part")
  485. Script466 = Instance.new("Script")
  486. Script467 = Instance.new("Script")
  487. Script468 = Instance.new("Script")
  488. Script469 = Instance.new("Script")
  489. SpecialMesh470 = Instance.new("SpecialMesh")
  490. Script471 = Instance.new("Script")
  491. Model0.Name = "Advisor"
  492. Model0.Parent = mas
  493. Model1.Parent = Model0
  494. Model2.Name = "Arm1"
  495. Model2.Parent = Model1
  496. Part3.Name = "Middle"
  497. Part3.Parent = Model2
  498. Part3.BrickColor = BrickColor.new("Pastel brown")
  499. Part3.Transparency = 1
  500. Part3.Rotation = Vector3.new(-22.2699986, 0.049999997, 0.889999986)
  501. Part3.Anchored = true
  502. Part3.FormFactor = Enum.FormFactor.Symmetric
  503. Part3.Size = Vector3.new(1, 2, 1)
  504. Part3.CFrame = CFrame.new(-251.031631, -28.0306816, -233.467957, 0.999878109, -0.0155868987, 0.00092177029, 0.0140748918, 0.925297141, 0.378981858, -0.00676006312, -0.378922731, 0.925403655)
  505. Part3.Color = Color3.new(1, 0.8, 0.6)
  506. Part3.Position = Vector3.new(-251.031631, -28.0306816, -233.467957)
  507. Part3.Orientation = Vector3.new(-22.2699986, 0.0599999987, 0.870000005)
  508. Part3.Color = Color3.new(1, 0.8, 0.6)
  509. Model4.Name = "Leg1"
  510. Model4.Parent = Model1
  511. Part5.Name = "Middle"
  512. Part5.Parent = Model4
  513. Part5.BrickColor = BrickColor.new("Pastel brown")
  514. Part5.Transparency = 1
  515. Part5.Rotation = Vector3.new(-22.2699986, 0.049999997, 0.889999986)
  516. Part5.Anchored = true
  517. Part5.FormFactor = Enum.FormFactor.Symmetric
  518. Part5.Size = Vector3.new(1, 2, 1)
  519. Part5.CFrame = CFrame.new(-250.000473, -29.8683949, -232.716278, 0.999878168, -0.0155862756, 0.00092149619, 0.0140744196, 0.925297022, 0.378982097, -0.00675957743, -0.378922909, 0.925403595)
  520. Part5.Color = Color3.new(1, 0.8, 0.6)
  521. Part5.Position = Vector3.new(-250.000473, -29.8683949, -232.716278)
  522. Part5.Orientation = Vector3.new(-22.2699986, 0.0599999987, 0.870000005)
  523. Part5.Color = Color3.new(1, 0.8, 0.6)
  524. Model6.Name = "Chest"
  525. Model6.Parent = Model1
  526. Part7.Name = "10PercentCylinderMesh"
  527. Part7.Parent = Model6
  528. Part7.Material = Enum.Material.Metal
  529. Part7.BrickColor = BrickColor.new("Dark stone grey")
  530. Part7.Rotation = Vector3.new(-25.3199997, -47.2599983, -141.139999)
  531. Part7.Anchored = true
  532. Part7.FormFactor = Enum.FormFactor.Custom
  533. Part7.Size = Vector3.new(0.680000067, 2.58999944, 0.640000045)
  534. Part7.CFrame = CFrame.new(-252.356293, -27.1772709, -236.271103, -0.528527081, 0.425795764, -0.734409392, -0.81169349, -0.506838083, 0.290291041, -0.248621926, 0.749541938, 0.613493323)
  535. Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  536. Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  537. Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  538. Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  539. Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  540. Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  541. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  542. Part7.Position = Vector3.new(-252.356293, -27.1772709, -236.271103)
  543. Part7.Orientation = Vector3.new(-16.8799992, -50.1299973, -121.979996)
  544. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  545. CylinderMesh8.Parent = Part7
  546. CylinderMesh8.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  547. CylinderMesh8.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  548. Part9.Name = "WandmeshThinnest"
  549. Part9.Parent = Model6
  550. Part9.Material = Enum.Material.Metal
  551. Part9.BrickColor = BrickColor.new("Really black")
  552. Part9.Rotation = Vector3.new(-51.7999992, 26.3599987, -164.910004)
  553. Part9.Anchored = true
  554. Part9.FormFactor = Enum.FormFactor.Custom
  555. Part9.Size = Vector3.new(0.200000003, 0.430000007, 0.689999998)
  556. Part9.CFrame = CFrame.new(-253.179199, -29.147953, -236.570724, -0.865152895, 0.23321487, 0.443983436, 0.175963864, -0.687851667, 0.704199374, 0.469624519, 0.687365174, 0.554059505)
  557. Part9.BottomSurface = Enum.SurfaceType.Smooth
  558. Part9.TopSurface = Enum.SurfaceType.Smooth
  559. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  560. Part9.Position = Vector3.new(-253.179199, -29.147953, -236.570724)
  561. Part9.Orientation = Vector3.new(-44.7599983, 38.7099991, 165.649994)
  562. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  563. CylinderMesh10.Parent = Part9
  564. CylinderMesh10.Scale = Vector3.new(1, 1, 0.0500000007)
  565. CylinderMesh10.Scale = Vector3.new(1, 1, 0.0500000007)
  566. Part11.Parent = Model6
  567. Part11.BrickColor = BrickColor.new("Dark stone grey")
  568. Part11.Rotation = Vector3.new(3.23000002, -87.3899994, 35.5400009)
  569. Part11.Anchored = true
  570. Part11.FormFactor = Enum.FormFactor.Custom
  571. Part11.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  572. Part11.CFrame = CFrame.new(-249.867584, -25.6386948, -234.914612, 0.0371139459, -0.0265088081, -0.998959422, 0.534508824, 0.845158994, -0.0025690964, 0.844347596, -0.533857346, 0.0455363765)
  573. Part11.BottomSurface = Enum.SurfaceType.Smooth
  574. Part11.TopSurface = Enum.SurfaceType.Smooth
  575. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  576. Part11.Position = Vector3.new(-249.867584, -25.6386948, -234.914612)
  577. Part11.Orientation = Vector3.new(0.149999991, -87.3899994, 32.3099976)
  578. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  579. SpecialMesh12.Parent = Part11
  580. SpecialMesh12.MeshType = Enum.MeshType.Sphere
  581. Part13.Parent = Model6
  582. Part13.BrickColor = BrickColor.new("Dark stone grey")
  583. Part13.Rotation = Vector3.new(3.23000002, -87.3899994, 35.5400009)
  584. Part13.Anchored = true
  585. Part13.FormFactor = Enum.FormFactor.Custom
  586. Part13.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  587. Part13.CFrame = CFrame.new(-249.596512, -25.6551323, -234.913696, 0.0371146835, -0.0265089981, -0.998959303, 0.534509361, 0.845158637, -0.00256883772, 0.844347179, -0.533857763, 0.045537103)
  588. Part13.BottomSurface = Enum.SurfaceType.Smooth
  589. Part13.TopSurface = Enum.SurfaceType.Smooth
  590. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  591. Part13.Position = Vector3.new(-249.596512, -25.6551323, -234.913696)
  592. Part13.Orientation = Vector3.new(0.149999991, -87.3899994, 32.3099976)
  593. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  594. SpecialMesh14.Parent = Part13
  595. SpecialMesh14.MeshType = Enum.MeshType.Sphere
  596. Part15.Parent = Model6
  597. Part15.BrickColor = BrickColor.new("Dark stone grey")
  598. Part15.Rotation = Vector3.new(-10.75, -84.3699951, 21.5699997)
  599. Part15.Anchored = true
  600. Part15.FormFactor = Enum.FormFactor.Custom
  601. Part15.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  602. Part15.CFrame = CFrame.new(-249.717239, -25.6412182, -234.926941, 0.0911830962, -0.0360502973, -0.995181382, 0.53389281, 0.845354259, 0.0182948858, 0.840621293, -0.532988369, 0.096329011)
  603. Part15.BottomSurface = Enum.SurfaceType.Smooth
  604. Part15.TopSurface = Enum.SurfaceType.Smooth
  605. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  606. Part15.Position = Vector3.new(-249.717239, -25.6412182, -234.926941)
  607. Part15.Orientation = Vector3.new(-1.04999995, -84.4700012, 32.2700005)
  608. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  609. SpecialMesh16.Parent = Part15
  610. SpecialMesh16.MeshType = Enum.MeshType.Sphere
  611. Part17.Parent = Model6
  612. Part17.BrickColor = BrickColor.new("Black")
  613. Part17.Rotation = Vector3.new(-10.75, -84.3699951, 21.5699997)
  614. Part17.Anchored = true
  615. Part17.FormFactor = Enum.FormFactor.Custom
  616. Part17.Size = Vector3.new(0.569999695, 0.599999964, 0.810000181)
  617. Part17.CFrame = CFrame.new(-249.731476, -25.6443157, -234.869659, 0.0911813676, -0.03605178, -0.995181561, 0.533893347, 0.845353961, 0.018292753, 0.840621173, -0.532988727, 0.096328333)
  618. Part17.BottomSurface = Enum.SurfaceType.Smooth
  619. Part17.TopSurface = Enum.SurfaceType.Smooth
  620. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  621. Part17.Position = Vector3.new(-249.731476, -25.6443157, -234.869659)
  622. Part17.Orientation = Vector3.new(-1.04999995, -84.4700012, 32.2700005)
  623. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  624. SpecialMesh18.Parent = Part17
  625. SpecialMesh18.MeshType = Enum.MeshType.Sphere
  626. Part19.Parent = Model6
  627. Part19.BrickColor = BrickColor.new("Dark stone grey")
  628. Part19.Rotation = Vector3.new(-10.75, -84.3699951, 21.5699997)
  629. Part19.Anchored = true
  630. Part19.FormFactor = Enum.FormFactor.Custom
  631. Part19.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  632. Part19.CFrame = CFrame.new(-249.097214, -25.6362896, -234.940521, 0.0911817029, -0.0360518992, -0.995181501, 0.533892334, 0.845354557, 0.0182927232, 0.84062171, -0.532987714, 0.096328713)
  633. Part19.BottomSurface = Enum.SurfaceType.Smooth
  634. Part19.TopSurface = Enum.SurfaceType.Smooth
  635. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  636. Part19.Position = Vector3.new(-249.097214, -25.6362896, -234.940521)
  637. Part19.Orientation = Vector3.new(-1.04999995, -84.4700012, 32.2700005)
  638. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  639. SpecialMesh20.Parent = Part19
  640. SpecialMesh20.MeshType = Enum.MeshType.Sphere
  641. Part21.Parent = Model6
  642. Part21.BrickColor = BrickColor.new("Dark stone grey")
  643. Part21.Rotation = Vector3.new(-10.75, -84.3699951, 21.5699997)
  644. Part21.Anchored = true
  645. Part21.FormFactor = Enum.FormFactor.Custom
  646. Part21.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  647. Part21.CFrame = CFrame.new(-248.957306, -25.6419106, -234.959885, 0.0911832228, -0.0360503383, -0.995181382, 0.53389287, 0.845354199, 0.0182949137, 0.840621293, -0.532988369, 0.0963291451)
  648. Part21.BottomSurface = Enum.SurfaceType.Smooth
  649. Part21.TopSurface = Enum.SurfaceType.Smooth
  650. Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  651. Part21.Position = Vector3.new(-248.957306, -25.6419106, -234.959885)
  652. Part21.Orientation = Vector3.new(-1.04999995, -84.4700012, 32.2700005)
  653. Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  654. SpecialMesh22.Parent = Part21
  655. SpecialMesh22.MeshType = Enum.MeshType.Sphere
  656. Part23.Parent = Model6
  657. Part23.BrickColor = BrickColor.new("Dark stone grey")
  658. Part23.Rotation = Vector3.new(-10.75, -84.3699951, 21.5699997)
  659. Part23.Anchored = true
  660. Part23.FormFactor = Enum.FormFactor.Custom
  661. Part23.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  662. Part23.CFrame = CFrame.new(-248.827026, -25.6583843, -234.953278, 0.0911852345, -0.0360510498, -0.995181203, 0.533894718, 0.845353007, 0.018295614, 0.840619922, -0.532990277, 0.0963311717)
  663. Part23.BottomSurface = Enum.SurfaceType.Smooth
  664. Part23.TopSurface = Enum.SurfaceType.Smooth
  665. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  666. Part23.Position = Vector3.new(-248.827026, -25.6583843, -234.953278)
  667. Part23.Orientation = Vector3.new(-1.04999995, -84.4700012, 32.2799988)
  668. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  669. SpecialMesh24.Parent = Part23
  670. SpecialMesh24.MeshType = Enum.MeshType.Sphere
  671. Part25.Parent = Model6
  672. Part25.BrickColor = BrickColor.new("Black")
  673. Part25.Rotation = Vector3.new(-10.75, -84.3699951, 21.5699997)
  674. Part25.Anchored = true
  675. Part25.FormFactor = Enum.FormFactor.Custom
  676. Part25.Size = Vector3.new(0.569999695, 0.599999964, 0.810000181)
  677. Part25.CFrame = CFrame.new(-248.991562, -25.6451244, -234.902054, 0.091181241, -0.0360516012, -0.995181561, 0.533893704, 0.845353782, 0.0182928685, 0.840620995, -0.532989085, 0.096328117)
  678. Part25.BottomSurface = Enum.SurfaceType.Smooth
  679. Part25.TopSurface = Enum.SurfaceType.Smooth
  680. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  681. Part25.Position = Vector3.new(-248.991562, -25.6451244, -234.902054)
  682. Part25.Orientation = Vector3.new(-1.04999995, -84.4700012, 32.2700005)
  683. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  684. SpecialMesh26.Parent = Part25
  685. SpecialMesh26.MeshType = Enum.MeshType.Sphere
  686. Part27.Parent = Model6
  687. Part27.BrickColor = BrickColor.new("Black")
  688. Part27.Rotation = Vector3.new(-10.75, -84.3699951, 21.5699997)
  689. Part27.Anchored = true
  690. Part27.FormFactor = Enum.FormFactor.Custom
  691. Part27.Size = Vector3.new(1.3099997, 0.459999979, 1.63000023)
  692. Part27.CFrame = CFrame.new(-249.360687, -25.8905258, -234.915863, 0.0911815539, -0.0360520929, -0.995181441, 0.533892751, 0.845354319, 0.0182925146, 0.840621531, -0.532988071, 0.0963286683)
  693. Part27.BottomSurface = Enum.SurfaceType.Smooth
  694. Part27.TopSurface = Enum.SurfaceType.Smooth
  695. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  696. Part27.Position = Vector3.new(-249.360687, -25.8905258, -234.915863)
  697. Part27.Orientation = Vector3.new(-1.04999995, -84.4700012, 32.2700005)
  698. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  699. SpecialMesh28.Parent = Part27
  700. SpecialMesh28.MeshType = Enum.MeshType.Sphere
  701. Part29.Parent = Model6
  702. Part29.BrickColor = BrickColor.new("Black")
  703. Part29.Rotation = Vector3.new(-48.579998, 21.0299988, 22.4200001)
  704. Part29.Anchored = true
  705. Part29.FormFactor = Enum.FormFactor.Custom
  706. Part29.Size = Vector3.new(1.3099997, 0.459999979, 1.62000012)
  707. Part29.CFrame = CFrame.new(-249.942886, -26.0713463, -234.882996, 0.862837076, -0.355968893, 0.358917564, 0.00352096558, 0.714230835, 0.699907541, -0.50548327, -0.60263586, 0.617512107)
  708. Part29.BottomSurface = Enum.SurfaceType.Smooth
  709. Part29.TopSurface = Enum.SurfaceType.Smooth
  710. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  711. Part29.Position = Vector3.new(-249.942886, -26.0713463, -234.882996)
  712. Part29.Orientation = Vector3.new(-44.4199982, 30.1700001, 0.280000001)
  713. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  714. SpecialMesh30.Parent = Part29
  715. SpecialMesh30.MeshType = Enum.MeshType.Sphere
  716. Part31.Parent = Model6
  717. Part31.BrickColor = BrickColor.new("Black")
  718. Part31.Rotation = Vector3.new(-31.2799988, -0.370000005, -27.0299988)
  719. Part31.Anchored = true
  720. Part31.FormFactor = Enum.FormFactor.Custom
  721. Part31.Size = Vector3.new(1.3099997, 0.47999993, 1.8900001)
  722. Part31.CFrame = CFrame.new(-248.730759, -26.036005, -234.780731, 0.890778065, 0.454392135, -0.00650789682, -0.385336041, 0.762838662, 0.519223869, 0.240895703, -0.460005403, 0.854613543)
  723. Part31.BottomSurface = Enum.SurfaceType.Smooth
  724. Part31.TopSurface = Enum.SurfaceType.Smooth
  725. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  726. Part31.Position = Vector3.new(-248.730759, -26.036005, -234.780731)
  727. Part31.Orientation = Vector3.new(-31.2799988, -0.439999998, -26.7999992)
  728. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  729. SpecialMesh32.Parent = Part31
  730. SpecialMesh32.MeshType = Enum.MeshType.Sphere
  731. Part33.Name = "Backstuff"
  732. Part33.Parent = Model6
  733. Part33.BrickColor = BrickColor.new("Black")
  734. Part33.Rotation = Vector3.new(-21.3400002, 0.0700000003, 0.199999988)
  735. Part33.Anchored = true
  736. Part33.FormFactor = Enum.FormFactor.Symmetric
  737. Part33.Size = Vector3.new(3.97999954, 4.08999968, 2.1099999)
  738. Part33.CFrame = CFrame.new(-249.270065, -26.5373535, -232.342377, 0.999992967, -0.00355466059, 0.00117733143, 0.00288260449, 0.931446493, 0.363866925, -0.00239004474, -0.363860965, 0.931450188)
  739. Part33.BottomSurface = Enum.SurfaceType.Smooth
  740. Part33.TopSurface = Enum.SurfaceType.Smooth
  741. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  742. Part33.Position = Vector3.new(-249.270065, -26.5373535, -232.342377)
  743. Part33.Orientation = Vector3.new(-21.3400002, 0.0700000003, 0.179999992)
  744. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  745. SpecialMesh34.Parent = Part33
  746. SpecialMesh34.MeshType = Enum.MeshType.Sphere
  747. Part35.Name = "BackStuff"
  748. Part35.Parent = Model6
  749. Part35.BrickColor = BrickColor.new("Black")
  750. Part35.Rotation = Vector3.new(-104.489998, -25.4399986, -86.409996)
  751. Part35.Anchored = true
  752. Part35.FormFactor = Enum.FormFactor.Symmetric
  753. Part35.Size = Vector3.new(1.4000001, 1.20000005, 1)
  754. Part35.CFrame = CFrame.new(-248.013519, -25.6036777, -232.485306, 0.0565296151, 0.901290059, -0.429512203, 0.275780559, 0.399366736, 0.87432909, 0.959556997, -0.167876586, -0.225982219)
  755. Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  756. Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  757. Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  758. Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  759. Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  760. Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  761. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  762. Part35.Position = Vector3.new(-248.013519, -25.6036777, -232.485306)
  763. Part35.Orientation = Vector3.new(-60.9699974, -117.75, 34.6300011)
  764. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  765. CylinderMesh36.Parent = Part35
  766. CylinderMesh36.Scale = Vector3.new(1, 1, 0.5)
  767. CylinderMesh36.Scale = Vector3.new(1, 1, 0.5)
  768. Part37.Name = "Backstuff"
  769. Part37.Parent = Model6
  770. Part37.BrickColor = BrickColor.new("Black")
  771. Part37.Rotation = Vector3.new(-104.489998, -25.4399986, -86.409996)
  772. Part37.Anchored = true
  773. Part37.FormFactor = Enum.FormFactor.Symmetric
  774. Part37.Size = Vector3.new(1.4000001, 1.20000005, 1.60000002)
  775. Part37.CFrame = CFrame.new(-248.167282, -25.6441536, -232.483627, 0.0565305948, 0.901290178, -0.429511756, 0.275781453, 0.399365842, 0.874329269, 0.959556639, -0.167877689, -0.225982755)
  776. Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  778. Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  779. Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  780. Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  781. Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  782. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  783. Part37.Position = Vector3.new(-248.167282, -25.6441536, -232.483627)
  784. Part37.Orientation = Vector3.new(-60.9699974, -117.75, 34.6300011)
  785. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  786. CylinderMesh38.Parent = Part37
  787. Part39.Name = "Backstuff"
  788. Part39.Parent = Model6
  789. Part39.BrickColor = BrickColor.new("Teal")
  790. Part39.Rotation = Vector3.new(61.0399971, -35.5999985, 86.0699997)
  791. Part39.Anchored = true
  792. Part39.FormFactor = Enum.FormFactor.Symmetric
  793. Part39.Size = Vector3.new(1.4000001, 1.20000005, 1)
  794. Part39.CFrame = CFrame.new(-250.401474, -25.5489578, -232.517578, 0.0557754114, -0.811213017, -0.582104802, 0.448085248, 0.541334152, -0.711467147, 0.892252862, -0.22115162, 0.39367646)
  795. Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  796. Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  797. Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  798. Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  799. Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  800. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  801. Part39.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  802. Part39.Position = Vector3.new(-250.401474, -25.5489578, -232.517578)
  803. Part39.Orientation = Vector3.new(45.3499985, -55.9300003, 39.6199989)
  804. Part39.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  805. CylinderMesh40.Parent = Part39
  806. PointLight41.Parent = Part39
  807. PointLight41.Color = Color3.new(0, 1, 1)
  808. PointLight41.Brightness = 8
  809. PointLight41.Range = 5
  810. PointLight41.Color = Color3.new(0, 1, 1)
  811. Part42.Name = "Backstuff"
  812. Part42.Parent = Model6
  813. Part42.BrickColor = BrickColor.new("Black")
  814. Part42.Rotation = Vector3.new(61.0399971, -35.5999985, 86.0699997)
  815. Part42.Anchored = true
  816. Part42.FormFactor = Enum.FormFactor.Symmetric
  817. Part42.Size = Vector3.new(1.4000001, 1.20000005, 1)
  818. Part42.CFrame = CFrame.new(-250.49826, -25.4803905, -232.530487, 0.0557760559, -0.811206341, -0.582093894, 0.448083669, 0.541331291, -0.711464345, 0.892250001, -0.22114411, 0.393681616)
  819. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  820. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  821. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  822. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  823. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  824. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  825. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  826. Part42.Position = Vector3.new(-250.49826, -25.4803905, -232.530487)
  827. Part42.Orientation = Vector3.new(45.3499985, -55.9300003, 39.6199989)
  828. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  829. CylinderMesh43.Parent = Part42
  830. CylinderMesh43.Scale = Vector3.new(1, 1, 0.5)
  831. CylinderMesh43.Scale = Vector3.new(1, 1, 0.5)
  832. Part44.Name = "Backstuff"
  833. Part44.Parent = Model6
  834. Part44.BrickColor = BrickColor.new("Teal")
  835. Part44.Rotation = Vector3.new(-104.489998, -25.4399986, -86.409996)
  836. Part44.Anchored = true
  837. Part44.FormFactor = Enum.FormFactor.Symmetric
  838. Part44.Size = Vector3.new(1.4000001, 1.20000005, 1)
  839. Part44.CFrame = CFrame.new(-248.121353, -25.6574917, -232.478271, 0.0565291606, 0.901289105, -0.42951411, 0.275780469, 0.399368703, 0.874328196, 0.959556997, -0.167876631, -0.225981951)
  840. Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  841. Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  842. Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  843. Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  844. Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  845. Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  846. Part44.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  847. Part44.Position = Vector3.new(-248.121353, -25.6574917, -232.478271)
  848. Part44.Orientation = Vector3.new(-60.9699974, -117.75, 34.6300011)
  849. Part44.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  850. CylinderMesh45.Parent = Part44
  851. PointLight46.Parent = Part44
  852. PointLight46.Color = Color3.new(0, 1, 1)
  853. PointLight46.Brightness = 8
  854. PointLight46.Range = 5
  855. PointLight46.Color = Color3.new(0, 1, 1)
  856. Part47.Name = "Backstuff"
  857. Part47.Parent = Model6
  858. Part47.BrickColor = BrickColor.new("Black")
  859. Part47.Rotation = Vector3.new(61.0399971, -35.5999985, 86.0699997)
  860. Part47.Anchored = true
  861. Part47.FormFactor = Enum.FormFactor.Symmetric
  862. Part47.Size = Vector3.new(1.4000001, 1.20000005, 1.60000002)
  863. Part47.CFrame = CFrame.new(-250.392181, -25.5930748, -232.500717, 0.0557763949, -0.811207354, -0.582092404, 0.448083103, 0.541330218, -0.711465478, 0.89225024, -0.221142754, 0.393681794)
  864. Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  865. Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  866. Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  867. Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  868. Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  869. Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  870. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  871. Part47.Position = Vector3.new(-250.392181, -25.5930748, -232.500717)
  872. Part47.Orientation = Vector3.new(45.3499985, -55.9300003, 39.6199989)
  873. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  874. CylinderMesh48.Parent = Part47
  875. Part49.Name = "Front"
  876. Part49.Parent = Model6
  877. Part49.Material = Enum.Material.SmoothPlastic
  878. Part49.BrickColor = BrickColor.new("Dark stone grey")
  879. Part49.Rotation = Vector3.new(45.2799988, -8.17000008, 25.4399986)
  880. Part49.Anchored = true
  881. Part49.FormFactor = Enum.FormFactor.Custom
  882. Part49.Size = Vector3.new(0.689999998, 0.48999989, 0.839999676)
  883. Part49.CFrame = CFrame.new(-250.171341, -27.8528538, -235.326385, 0.893856943, -0.425233036, -0.142115191, 0.21107389, 0.678757548, -0.703374803, 0.395559937, 0.598719656, 0.696467638)
  884. Part49.BottomSurface = Enum.SurfaceType.Smooth
  885. Part49.TopSurface = Enum.SurfaceType.Smooth
  886. Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
  887. Part49.Position = Vector3.new(-250.171341, -27.8528538, -235.326385)
  888. Part49.Orientation = Vector3.new(44.7000008, -11.5299997, 17.2700005)
  889. Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
  890. SpecialMesh50.Parent = Part49
  891. SpecialMesh50.MeshType = Enum.MeshType.Sphere
  892. Part51.Name = "Front"
  893. Part51.Parent = Model6
  894. Part51.BrickColor = BrickColor.new("Toothpaste")
  895. Part51.Rotation = Vector3.new(58.1999969, -11.2799997, 10.54)
  896. Part51.Anchored = true
  897. Part51.FormFactor = Enum.FormFactor.Custom
  898. Part51.Size = Vector3.new(0.200000003, 0.200000003, 1.10000002)
  899. Part51.CFrame = CFrame.new(-250.214325, -28.4205112, -236.191422, 0.964158952, -0.179330319, -0.19554612, -0.0670361668, 0.548446357, -0.833494306, 0.256717384, 0.816729546, 0.5167678)
  900. Part51.Color = Color3.new(0, 1, 1)
  901. Part51.Position = Vector3.new(-250.214325, -28.4205112, -236.191422)
  902. Part51.Orientation = Vector3.new(56.4599991, -20.7299995, -6.96999979)
  903. Part51.Color = Color3.new(0, 1, 1)
  904. BlockMesh52.Parent = Part51
  905. BlockMesh52.Scale = Vector3.new(1, 0.5, 0.5)
  906. BlockMesh52.Scale = Vector3.new(1, 0.5, 0.5)
  907. PointLight53.Parent = Part51
  908. PointLight53.Color = Color3.new(0, 1, 1)
  909. PointLight53.Range = 3
  910. PointLight53.Color = Color3.new(0, 1, 1)
  911. Part54.Name = "Front"
  912. Part54.Parent = Model6
  913. Part54.BrickColor = BrickColor.new("Teal")
  914. Part54.Rotation = Vector3.new(-127.809998, -5.69000006, -14.7599993)
  915. Part54.Anchored = true
  916. Part54.FormFactor = Enum.FormFactor.Symmetric
  917. Part54.Size = Vector3.new(1, 1, 1)
  918. Part54.CFrame = CFrame.new(-250.376419, -28.1397591, -235.899948, 0.962248087, 0.253466904, -0.0991624147, 0.231915668, -0.572870493, 0.786151767, 0.142456234, -0.779470384, -0.610026419)
  919. Part54.BottomSurface = Enum.SurfaceType.Smooth
  920. Part54.TopSurface = Enum.SurfaceType.Smooth
  921. Part54.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  922. Part54.Position = Vector3.new(-250.376419, -28.1397591, -235.899948)
  923. Part54.Orientation = Vector3.new(-51.829998, -170.769989, 157.959991)
  924. Part54.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  925. SpecialMesh55.Parent = Part54
  926. SpecialMesh55.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  927. SpecialMesh55.MeshType = Enum.MeshType.Sphere
  928. SpecialMesh55.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  929. PointLight56.Parent = Part54
  930. PointLight56.Color = Color3.new(0, 1, 1)
  931. PointLight56.Range = 7
  932. PointLight56.Color = Color3.new(0, 1, 1)
  933. Part57.Name = "Front"
  934. Part57.Parent = Model6
  935. Part57.Material = Enum.Material.SmoothPlastic
  936. Part57.BrickColor = BrickColor.new("Really black")
  937. Part57.Rotation = Vector3.new(-33.5900002, -7.94999981, 1.01999998)
  938. Part57.Anchored = true
  939. Part57.FormFactor = Enum.FormFactor.Custom
  940. Part57.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  941. Part57.CFrame = CFrame.new(-250.257294, -28.3209648, -235.930557, 0.990242243, -0.0177090541, -0.13822709, 0.0913494527, 0.831553519, 0.547881424, 0.10524077, -0.555162311, 0.825057089)
  942. Part57.BottomSurface = Enum.SurfaceType.Smooth
  943. Part57.TopSurface = Enum.SurfaceType.Smooth
  944. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  945. Part57.Position = Vector3.new(-250.257294, -28.3209648, -235.930557)
  946. Part57.Orientation = Vector3.new(-33.2199974, -9.51000023, 6.26999998)
  947. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  948. SpecialMesh58.Parent = Part57
  949. SpecialMesh58.MeshType = Enum.MeshType.Sphere
  950. Part59.Name = "Front"
  951. Part59.Parent = Model6
  952. Part59.Material = Enum.Material.SmoothPlastic
  953. Part59.BrickColor = BrickColor.new("Really black")
  954. Part59.Rotation = Vector3.new(-33.5900002, -7.94999981, 1.01999998)
  955. Part59.Anchored = true
  956. Part59.FormFactor = Enum.FormFactor.Custom
  957. Part59.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  958. Part59.CFrame = CFrame.new(-250.220383, -28.1564369, -236.030838, 0.990241945, -0.0177122075, -0.138228685, 0.0913528651, 0.831553757, 0.54788053, 0.10524039, -0.555161834, 0.825057507)
  959. Part59.BottomSurface = Enum.SurfaceType.Smooth
  960. Part59.TopSurface = Enum.SurfaceType.Smooth
  961. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  962. Part59.Position = Vector3.new(-250.220383, -28.1564369, -236.030838)
  963. Part59.Orientation = Vector3.new(-33.2199974, -9.51000023, 6.26999998)
  964. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  965. SpecialMesh60.Parent = Part59
  966. SpecialMesh60.MeshType = Enum.MeshType.Sphere
  967. Part61.Name = "Front"
  968. Part61.Parent = Model6
  969. Part61.BrickColor = BrickColor.new("Black")
  970. Part61.Rotation = Vector3.new(58.1999969, -11.2799997, 99.9399948)
  971. Part61.Anchored = true
  972. Part61.FormFactor = Enum.FormFactor.Custom
  973. Part61.Size = Vector3.new(0.270000011, 0.419999987, 1.12)
  974. Part61.CFrame = CFrame.new(-250.23175, -28.3666, -236.1138, -0.16922684, -0.965985775, -0.195534766, 0.547719896, 0.0727626979, -0.833491802, 0.819368899, -0.248147443, 0.516776145)
  975. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  976. Part61.Position = Vector3.new(-250.23175, -28.3666, -236.1138)
  977. Part61.Orientation = Vector3.new(56.4599991, -20.7299995, 82.4300003)
  978. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  979. BlockMesh62.Parent = Part61
  980. BlockMesh62.Scale = Vector3.new(1, 0.5, 0.5)
  981. BlockMesh62.Scale = Vector3.new(1, 0.5, 0.5)
  982. Part63.Name = "Front"
  983. Part63.Parent = Model6
  984. Part63.Material = Enum.Material.SmoothPlastic
  985. Part63.BrickColor = BrickColor.new("Mid gray")
  986. Part63.Rotation = Vector3.new(-39.4500008, -0.00999999978, 0.209999993)
  987. Part63.Anchored = true
  988. Part63.FormFactor = Enum.FormFactor.Custom
  989. Part63.Size = Vector3.new(2.17999935, 2.38000011, 0.629999995)
  990. Part63.CFrame = CFrame.new(-249.29689, -28.2122593, -235.186417, 0.999993205, -0.00368845742, -0.000175834444, 0.00295969727, 0.772122502, 0.635466993, -0.00220812671, -0.635463178, 0.772128105)
  991. Part63.BottomSurface = Enum.SurfaceType.Smooth
  992. Part63.TopSurface = Enum.SurfaceType.Smooth
  993. Part63.Color = Color3.new(0.803922, 0.803922, 0.803922)
  994. Part63.Position = Vector3.new(-249.29689, -28.2122593, -235.186417)
  995. Part63.Orientation = Vector3.new(-39.4500008, -0.00999999978, 0.219999999)
  996. Part63.Color = Color3.new(0.803922, 0.803922, 0.803922)
  997. SpecialMesh64.Parent = Part63
  998. SpecialMesh64.MeshType = Enum.MeshType.Sphere
  999. Part65.Name = "Front"
  1000. Part65.Parent = Model6
  1001. Part65.Material = Enum.Material.SmoothPlastic
  1002. Part65.BrickColor = BrickColor.new("Dark stone grey")
  1003. Part65.Rotation = Vector3.new(-31.4200001, 0.0199999996, 0.209999993)
  1004. Part65.Anchored = true
  1005. Part65.FormFactor = Enum.FormFactor.Custom
  1006. Part65.Size = Vector3.new(0.950000048, 1.20000017, 0.629999995)
  1007. Part65.CFrame = CFrame.new(-249.317245, -28.3232536, -235.821335, 0.999993205, -0.00367606641, 0.000341769221, 0.00295902812, 0.853399932, 0.5212484, -0.00220780959, -0.52124387, 0.853404939)
  1008. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1009. Part65.TopSurface = Enum.SurfaceType.Smooth
  1010. Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1011. Part65.Position = Vector3.new(-249.317245, -28.3232536, -235.821335)
  1012. Part65.Orientation = Vector3.new(-31.4200001, 0.0199999996, 0.199999988)
  1013. Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1014. SpecialMesh66.Parent = Part65
  1015. SpecialMesh66.MeshType = Enum.MeshType.Sphere
  1016. Part67.Name = "Front"
  1017. Part67.Parent = Model6
  1018. Part67.Material = Enum.Material.SmoothPlastic
  1019. Part67.Rotation = Vector3.new(-31.4200001, 0.0199999996, 0.209999993)
  1020. Part67.Anchored = true
  1021. Part67.FormFactor = Enum.FormFactor.Symmetric
  1022. Part67.Size = Vector3.new(2.24999952, 2.57000017, 3.39999962)
  1023. Part67.CFrame = CFrame.new(-249.304611, -27.7624245, -234.563828, 0.999993205, -0.00367592298, 0.00034181276, 0.00295888376, 0.853400052, 0.521248221, -0.00220777118, -0.521243632, 0.853405058)
  1024. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1025. Part67.TopSurface = Enum.SurfaceType.Smooth
  1026. Part67.Position = Vector3.new(-249.304611, -27.7624245, -234.563828)
  1027. Part67.Orientation = Vector3.new(-31.4200001, 0.0199999996, 0.199999988)
  1028. SpecialMesh68.Parent = Part67
  1029. SpecialMesh68.MeshType = Enum.MeshType.Sphere
  1030. Part69.Name = "Front"
  1031. Part69.Parent = Model6
  1032. Part69.BrickColor = BrickColor.new("Teal")
  1033. Part69.Rotation = Vector3.new(-124.18, -5.67999983, -5.07999992)
  1034. Part69.Anchored = true
  1035. Part69.FormFactor = Enum.FormFactor.Symmetric
  1036. Part69.Size = Vector3.new(1, 1, 1)
  1037. Part69.CFrame = CFrame.new(-250.133591, -28.477375, -236.522507, 0.991175652, 0.0881792828, -0.0989711508, 0.131338805, -0.552389503, 0.823174298, 0.0179162975, -0.828909099, -0.559096396)
  1038. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1039. Part69.TopSurface = Enum.SurfaceType.Smooth
  1040. Part69.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1041. Part69.Position = Vector3.new(-250.133591, -28.477375, -236.522507)
  1042. Part69.Orientation = Vector3.new(-55.3999977, -169.959991, 166.62999)
  1043. Part69.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1044. SpecialMesh70.Parent = Part69
  1045. SpecialMesh70.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  1046. SpecialMesh70.MeshType = Enum.MeshType.Sphere
  1047. SpecialMesh70.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  1048. PointLight71.Parent = Part69
  1049. PointLight71.Color = Color3.new(0, 1, 1)
  1050. PointLight71.Range = 7
  1051. PointLight71.Color = Color3.new(0, 1, 1)
  1052. Part72.Name = "Front"
  1053. Part72.Parent = Model6
  1054. Part72.BrickColor = BrickColor.new("Black")
  1055. Part72.Rotation = Vector3.new(58.1999969, -11.2799997, 99.9399948)
  1056. Part72.Anchored = true
  1057. Part72.FormFactor = Enum.FormFactor.Custom
  1058. Part72.Size = Vector3.new(0.550000012, 0.419999987, 0.889999986)
  1059. Part72.CFrame = CFrame.new(-250.271027, -28.1403446, -235.865921, -0.16922541, -0.965985477, -0.195537418, 0.547721267, 0.0727653354, -0.83349061, 0.819368184, -0.248147801, 0.516777039)
  1060. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1061. Part72.Position = Vector3.new(-250.271027, -28.1403446, -235.865921)
  1062. Part72.Orientation = Vector3.new(56.4599991, -20.7299995, 82.4300003)
  1063. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1064. BlockMesh73.Parent = Part72
  1065. BlockMesh73.Scale = Vector3.new(1, 0.5, 0.5)
  1066. BlockMesh73.Scale = Vector3.new(1, 0.5, 0.5)
  1067. Part74.Name = "Front"
  1068. Part74.Parent = Model6
  1069. Part74.BrickColor = BrickColor.new("Teal")
  1070. Part74.Rotation = Vector3.new(-127.809998, -5.69000006, 0)
  1071. Part74.Anchored = true
  1072. Part74.FormFactor = Enum.FormFactor.Symmetric
  1073. Part74.Size = Vector3.new(1, 1, 1)
  1074. Part74.CFrame = CFrame.new(-250.172974, -28.6205387, -236.394363, 0.9950701, 6.53753232e-05, -0.0991748795, 0.0783929005, -0.613043666, 0.786150157, -0.0607471392, -0.790049016, -0.610026538)
  1075. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1076. Part74.TopSurface = Enum.SurfaceType.Smooth
  1077. Part74.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1078. Part74.Position = Vector3.new(-250.172974, -28.6205387, -236.394363)
  1079. Part74.Orientation = Vector3.new(-51.829998, -170.769989, 172.709991)
  1080. Part74.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1081. SpecialMesh75.Parent = Part74
  1082. SpecialMesh75.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  1083. SpecialMesh75.MeshType = Enum.MeshType.Sphere
  1084. SpecialMesh75.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  1085. PointLight76.Parent = Part74
  1086. PointLight76.Color = Color3.new(0, 1, 1)
  1087. PointLight76.Range = 7
  1088. PointLight76.Color = Color3.new(0, 1, 1)
  1089. Part77.Name = "Front"
  1090. Part77.Parent = Model6
  1091. Part77.BrickColor = BrickColor.new("Black")
  1092. Part77.Rotation = Vector3.new(172.169998, -0.099999994, 179.809998)
  1093. Part77.Anchored = true
  1094. Part77.FormFactor = Enum.FormFactor.Plate
  1095. Part77.Size = Vector3.new(1, 0.400000006, 1)
  1096. Part77.CFrame = CFrame.new(-249.327957, -28.1975765, -236.268677, -0.999992967, -0.00326499529, -0.00181519834, -0.00298737828, 0.990680754, -0.13617301, 0.00224292185, -0.136166766, -0.990683556)
  1097. Part77.BackSurface = Enum.SurfaceType.Weld
  1098. Part77.BottomSurface = Enum.SurfaceType.Weld
  1099. Part77.FrontSurface = Enum.SurfaceType.Weld
  1100. Part77.LeftSurface = Enum.SurfaceType.Weld
  1101. Part77.RightSurface = Enum.SurfaceType.Weld
  1102. Part77.TopSurface = Enum.SurfaceType.Weld
  1103. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1104. Part77.Position = Vector3.new(-249.327957, -28.1975765, -236.268677)
  1105. Part77.Orientation = Vector3.new(7.82999992, -179.899994, -0.170000002)
  1106. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1107. CylinderMesh78.Parent = Part77
  1108. CylinderMesh78.Scale = Vector3.new(0.5, 0, 1)
  1109. CylinderMesh78.Scale = Vector3.new(0.5, 0, 1)
  1110. Part79.Parent = Model6
  1111. Part79.BrickColor = BrickColor.new("Black")
  1112. Part79.Rotation = Vector3.new(30.6799984, -87.6800003, 62.9300003)
  1113. Part79.Anchored = true
  1114. Part79.FormFactor = Enum.FormFactor.Custom
  1115. Part79.Size = Vector3.new(0.730000019, 0.959999919, 0.379999995)
  1116. Part79.CFrame = CFrame.new(-249.329483, -25.7429008, -234.86264, 0.0184228867, -0.0360476039, -0.999180317, 0.533812225, 0.84535116, -0.0206554532, 0.845402539, -0.53299427, 0.0348164439)
  1117. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1118. Part79.TopSurface = Enum.SurfaceType.Smooth
  1119. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1120. Part79.Position = Vector3.new(-249.329483, -25.7429008, -234.86264)
  1121. Part79.Orientation = Vector3.new(1.17999995, -88, 32.2700005)
  1122. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1123. SpecialMesh80.Parent = Part79
  1124. SpecialMesh80.MeshType = Enum.MeshType.Sphere
  1125. Part81.Name = "Front"
  1126. Part81.Parent = Model6
  1127. Part81.BrickColor = BrickColor.new("Black")
  1128. Part81.Rotation = Vector3.new(164.929993, -0.0799999982, 179.800003)
  1129. Part81.Anchored = true
  1130. Part81.FormFactor = Enum.FormFactor.Plate
  1131. Part81.Size = Vector3.new(1, 0.400000006, 1)
  1132. Part81.CFrame = CFrame.new(-249.320236, -28.2565956, -236.270599, -0.999992967, -0.00346422871, -0.00138414791, -0.00298529351, 0.965616584, -0.259953916, 0.00223713159, -0.259948075, -0.96562016)
  1133. Part81.BackSurface = Enum.SurfaceType.Weld
  1134. Part81.BottomSurface = Enum.SurfaceType.Weld
  1135. Part81.FrontSurface = Enum.SurfaceType.Weld
  1136. Part81.LeftSurface = Enum.SurfaceType.Weld
  1137. Part81.RightSurface = Enum.SurfaceType.Weld
  1138. Part81.TopSurface = Enum.SurfaceType.Weld
  1139. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1140. Part81.Position = Vector3.new(-249.320236, -28.2565956, -236.270599)
  1141. Part81.Orientation = Vector3.new(15.0699997, -179.919998, -0.179999992)
  1142. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1143. CylinderMesh82.Parent = Part81
  1144. CylinderMesh82.Scale = Vector3.new(0.5, 0, 1)
  1145. CylinderMesh82.Scale = Vector3.new(0.5, 0, 1)
  1146. Part83.Name = "Front"
  1147. Part83.Parent = Model6
  1148. Part83.BrickColor = BrickColor.new("Black")
  1149. Part83.Rotation = Vector3.new(-31.4200001, 0.0199999996, 0.209999993)
  1150. Part83.Anchored = true
  1151. Part83.FormFactor = Enum.FormFactor.Custom
  1152. Part83.Size = Vector3.new(0.600000024, 0.7900002, 0.569999993)
  1153. Part83.CFrame = CFrame.new(-249.320709, -28.3047581, -236.123993, 0.999993145, -0.00367238931, 0.000347971189, 0.00295263506, 0.853401542, 0.521246016, -0.00221121288, -0.521241486, 0.853406489)
  1154. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1155. Part83.TopSurface = Enum.SurfaceType.Smooth
  1156. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1157. Part83.Position = Vector3.new(-249.320709, -28.3047581, -236.123993)
  1158. Part83.Orientation = Vector3.new(-31.4200001, 0.0199999996, 0.199999988)
  1159. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1160. SpecialMesh84.Parent = Part83
  1161. SpecialMesh84.MeshType = Enum.MeshType.Sphere
  1162. Part85.Name = "Front"
  1163. Part85.Parent = Model6
  1164. Part85.BrickColor = BrickColor.new("Black")
  1165. Part85.Rotation = Vector3.new(-31.4200001, 0.0199999996, 0.209999993)
  1166. Part85.Anchored = true
  1167. Part85.FormFactor = Enum.FormFactor.Custom
  1168. Part85.Size = Vector3.new(0.200000003, 0.589999974, 0.469999999)
  1169. Part85.CFrame = CFrame.new(-249.506165, -28.4661503, -235.968033, 0.999993265, -0.00367242191, 0.000347957015, 0.00295270234, 0.853399754, 0.521249473, -0.00221117935, -0.521245182, 0.853404582)
  1170. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1171. Part85.TopSurface = Enum.SurfaceType.Smooth
  1172. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1173. Part85.Position = Vector3.new(-249.506165, -28.4661503, -235.968033)
  1174. Part85.Orientation = Vector3.new(-31.4200001, 0.0199999996, 0.199999988)
  1175. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1176. SpecialMesh86.Parent = Part85
  1177. SpecialMesh86.MeshType = Enum.MeshType.Sphere
  1178. Part87.Name = "Front"
  1179. Part87.Parent = Model6
  1180. Part87.BrickColor = BrickColor.new("Black")
  1181. Part87.Rotation = Vector3.new(-31.4200001, 0.0199999996, 0.209999993)
  1182. Part87.Anchored = true
  1183. Part87.FormFactor = Enum.FormFactor.Custom
  1184. Part87.Size = Vector3.new(0.200000003, 0.589999974, 0.469999999)
  1185. Part87.CFrame = CFrame.new(-249.116241, -28.4606304, -235.970673, 0.999993265, -0.00367233134, 0.000347442663, 0.00295288814, 0.853398621, 0.521251321, -0.00221069949, -0.521247029, 0.853403449)
  1186. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1187. Part87.TopSurface = Enum.SurfaceType.Smooth
  1188. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1189. Part87.Position = Vector3.new(-249.116241, -28.4606304, -235.970673)
  1190. Part87.Orientation = Vector3.new(-31.4200001, 0.0199999996, 0.199999988)
  1191. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1192. SpecialMesh88.Parent = Part87
  1193. SpecialMesh88.MeshType = Enum.MeshType.Sphere
  1194. Part89.Name = "Front"
  1195. Part89.Parent = Model6
  1196. Part89.Material = Enum.Material.SmoothPlastic
  1197. Part89.Rotation = Vector3.new(-31.4200001, 0.0199999996, 0.209999993)
  1198. Part89.Anchored = true
  1199. Part89.FormFactor = Enum.FormFactor.Symmetric
  1200. Part89.Size = Vector3.new(2.87999964, 3.03999996, 2.88999963)
  1201. Part89.CFrame = CFrame.new(-249.301697, -27.5754604, -234.490158, 0.999993145, -0.00367239118, 0.000347957015, 0.00295263529, 0.853399515, 0.521249294, -0.00221121311, -0.521244764, 0.853404462)
  1202. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1203. Part89.TopSurface = Enum.SurfaceType.Smooth
  1204. Part89.Position = Vector3.new(-249.301697, -27.5754604, -234.490158)
  1205. Part89.Orientation = Vector3.new(-31.4200001, 0.0199999996, 0.199999988)
  1206. SpecialMesh90.Parent = Part89
  1207. SpecialMesh90.MeshType = Enum.MeshType.Sphere
  1208. Part91.Parent = Model6
  1209. Part91.BrickColor = BrickColor.new("Dark stone grey")
  1210. Part91.Rotation = Vector3.new(59.1699982, 87.9799957, 102.989998)
  1211. Part91.Anchored = true
  1212. Part91.FormFactor = Enum.FormFactor.Custom
  1213. Part91.Size = Vector3.new(0.200000003, 0.550000012, 0.799999952)
  1214. Part91.CFrame = CFrame.new(-249.325592, -28.8715935, -233.448395, -0.00792009756, -0.0343446136, 0.9993788, 0.306532085, -0.951379538, -0.0302657969, 0.951827645, 0.306102157, 0.0180627666)
  1215. Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1216. Part91.Position = Vector3.new(-249.325592, -28.8715935, -233.448395)
  1217. Part91.Orientation = Vector3.new(1.73000002, 88.9599991, 162.139999)
  1218. Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1219. BlockMesh92.Parent = Part91
  1220. BlockMesh92.Scale = Vector3.new(1, 0.5, 0.5)
  1221. BlockMesh92.Scale = Vector3.new(1, 0.5, 0.5)
  1222. Part93.Parent = Model6
  1223. Part93.BrickColor = BrickColor.new("Dark stone grey")
  1224. Part93.Rotation = Vector3.new(59.1699982, 87.9799957, 102.989998)
  1225. Part93.Anchored = true
  1226. Part93.FormFactor = Enum.FormFactor.Custom
  1227. Part93.Size = Vector3.new(0.200000003, 0.550000012, 0.799999952)
  1228. Part93.CFrame = CFrame.new(-249.32901, -28.7854061, -233.182358, -0.00791982282, -0.0343449488, 0.999378741, 0.306529135, -0.951380014, -0.0302662458, 0.95182842, 0.306098968, 0.0180624891)
  1229. Part93.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1230. Part93.Position = Vector3.new(-249.32901, -28.7854061, -233.182358)
  1231. Part93.Orientation = Vector3.new(1.73000002, 88.9599991, 162.139999)
  1232. Part93.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1233. BlockMesh94.Parent = Part93
  1234. BlockMesh94.Scale = Vector3.new(1, 0.5, 0.5)
  1235. BlockMesh94.Scale = Vector3.new(1, 0.5, 0.5)
  1236. Part95.Name = "WandmeshThinnest"
  1237. Part95.Parent = Model6
  1238. Part95.Material = Enum.Material.Metal
  1239. Part95.BrickColor = BrickColor.new("Really black")
  1240. Part95.Rotation = Vector3.new(-48.2099991, -1.25, 179.73999)
  1241. Part95.Anchored = true
  1242. Part95.FormFactor = Enum.FormFactor.Custom
  1243. Part95.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  1244. Part95.CFrame = CFrame.new(-249.094971, -30.0116539, -235.170898, -0.999750376, -0.00446166471, -0.0218949411, -0.0133511815, -0.666442692, 0.745436728, -0.0179176126, 0.745542824, 0.666216791)
  1245. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1246. Part95.TopSurface = Enum.SurfaceType.Smooth
  1247. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1248. Part95.Position = Vector3.new(-249.094971, -30.0116539, -235.170898)
  1249. Part95.Orientation = Vector3.new(-48.2000008, -1.88, -178.849991)
  1250. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1251. CylinderMesh96.Parent = Part95
  1252. CylinderMesh96.Scale = Vector3.new(1, 1, 0.0500000007)
  1253. CylinderMesh96.Scale = Vector3.new(1, 1, 0.0500000007)
  1254. Part97.Name = "WandmeshThinnest"
  1255. Part97.Parent = Model6
  1256. Part97.Material = Enum.Material.Metal
  1257. Part97.BrickColor = BrickColor.new("Really black")
  1258. Part97.Rotation = Vector3.new(-40.5299988, -1.27999997, 179.909988)
  1259. Part97.Anchored = true
  1260. Part97.FormFactor = Enum.FormFactor.Custom
  1261. Part97.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  1262. Part97.CFrame = CFrame.new(-249.102081, -29.66436, -235.508087, -0.999750316, -0.00149474852, -0.0222998876, -0.0133535406, -0.760143697, 0.649618506, -0.0179221462, 0.649754167, 0.75993365)
  1263. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1264. Part97.TopSurface = Enum.SurfaceType.Smooth
  1265. Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1266. Part97.Position = Vector3.new(-249.102081, -29.66436, -235.508087)
  1267. Part97.Orientation = Vector3.new(-40.5099983, -1.67999995, -178.98999)
  1268. Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1269. CylinderMesh98.Parent = Part97
  1270. CylinderMesh98.Scale = Vector3.new(1, 1, 0.0500000007)
  1271. CylinderMesh98.Scale = Vector3.new(1, 1, 0.0500000007)
  1272. Part99.Name = "WandmeshThinnest"
  1273. Part99.Parent = Model6
  1274. Part99.Material = Enum.Material.Metal
  1275. Part99.BrickColor = BrickColor.new("Really black")
  1276. Part99.Rotation = Vector3.new(-27.1599998, -1.25999999, -179.789993)
  1277. Part99.Anchored = true
  1278. Part99.FormFactor = Enum.FormFactor.Custom
  1279. Part99.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  1280. Part99.CFrame = CFrame.new(-249.109558, -29.262516, -235.770035, -0.999750137, 0.00369668449, -0.0220475513, -0.0133548575, -0.889670134, 0.45640856, -0.0179278497, 0.456588924, 0.889497161)
  1281. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1282. Part99.TopSurface = Enum.SurfaceType.Smooth
  1283. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1284. Part99.Position = Vector3.new(-249.109558, -29.262516, -235.770035)
  1285. Part99.Orientation = Vector3.new(-27.1599998, -1.41999996, -179.139999)
  1286. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1287. CylinderMesh100.Parent = Part99
  1288. CylinderMesh100.Scale = Vector3.new(1, 1, 0.0500000007)
  1289. CylinderMesh100.Scale = Vector3.new(1, 1, 0.0500000007)
  1290. Part101.Name = "WandmeshThinnest"
  1291. Part101.Parent = Model6
  1292. Part101.Material = Enum.Material.Metal
  1293. Part101.BrickColor = BrickColor.new("Really black")
  1294. Part101.Rotation = Vector3.new(-22.7099991, -1.24000001, -179.690002)
  1295. Part101.Anchored = true
  1296. Part101.FormFactor = Enum.FormFactor.Custom
  1297. Part101.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  1298. Part101.CFrame = CFrame.new(-249.117218, -28.8166924, -235.974213, -0.999750197, 0.00539695518, -0.0216924828, -0.0133544421, -0.922409832, 0.385981649, -0.0179262348, 0.386174887, 0.922251403)
  1299. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1300. Part101.TopSurface = Enum.SurfaceType.Smooth
  1301. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1302. Part101.Position = Vector3.new(-249.117218, -28.8166924, -235.974213)
  1303. Part101.Orientation = Vector3.new(-22.6999989, -1.35000002, -179.169998)
  1304. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1305. CylinderMesh102.Parent = Part101
  1306. CylinderMesh102.Scale = Vector3.new(1, 1, 0.0500000007)
  1307. CylinderMesh102.Scale = Vector3.new(1, 1, 0.0500000007)
  1308. Part103.Name = "WandmeshThinnest"
  1309. Part103.Parent = Model6
  1310. Part103.Material = Enum.Material.Metal
  1311. Part103.BrickColor = BrickColor.new("Dark stone grey")
  1312. Part103.Rotation = Vector3.new(-17.6599998, -14.7999992, -177.860001)
  1313. Part103.Anchored = true
  1314. Part103.FormFactor = Enum.FormFactor.Custom
  1315. Part103.Size = Vector3.new(0.200000003, 0.370000005, 0.689999998)
  1316. Part103.CFrame = CFrame.new(-245.702347, -29.3354282, -236.592041, -0.966174126, 0.0361155383, -0.255383372, -0.113000557, -0.949338853, 0.2932446, -0.231856614, 0.312180579, 0.921297252)
  1317. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part103.TopSurface = Enum.SurfaceType.Smooth
  1319. Part103.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1320. Part103.Position = Vector3.new(-245.702347, -29.3354282, -236.592041)
  1321. Part103.Orientation = Vector3.new(-17.0499992, -15.4899998, -173.209991)
  1322. Part103.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1323. CylinderMesh104.Parent = Part103
  1324. CylinderMesh104.Scale = Vector3.new(1, 1, 0.0500000007)
  1325. CylinderMesh104.Scale = Vector3.new(1, 1, 0.0500000007)
  1326. Part105.Name = "WandmeshThinnest"
  1327. Part105.Parent = Model6
  1328. Part105.Material = Enum.Material.Metal
  1329. Part105.BrickColor = BrickColor.new("Really black")
  1330. Part105.Rotation = Vector3.new(-48.6299973, -13.8400002, 174.300003)
  1331. Part105.Anchored = true
  1332. Part105.FormFactor = Enum.FormFactor.Custom
  1333. Part105.Size = Vector3.new(0.200000003, 0.430000007, 0.689999998)
  1334. Part105.CFrame = CFrame.new(-245.691345, -29.0560169, -236.786331, -0.966166556, -0.0964122266, -0.239221364, -0.11299558, -0.675530851, 0.728622198, -0.231849477, 0.731001318, 0.641781151)
  1335. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1336. Part105.TopSurface = Enum.SurfaceType.Smooth
  1337. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1338. Part105.Position = Vector3.new(-245.691345, -29.0560169, -236.786331)
  1339. Part105.Orientation = Vector3.new(-46.7700005, -20.4399986, -170.5)
  1340. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1341. CylinderMesh106.Parent = Part105
  1342. CylinderMesh106.Scale = Vector3.new(1, 1, 0.0500000007)
  1343. CylinderMesh106.Scale = Vector3.new(1, 1, 0.0500000007)
  1344. Part107.Name = "WandmeshThinnest"
  1345. Part107.Parent = Model6
  1346. Part107.Material = Enum.Material.Metal
  1347. Part107.BrickColor = BrickColor.new("Really black")
  1348. Part107.Rotation = Vector3.new(-33.1699982, -14.8299999, 178.149994)
  1349. Part107.Anchored = true
  1350. Part107.FormFactor = Enum.FormFactor.Custom
  1351. Part107.Size = Vector3.new(0.200000003, 0.75999999, 0.689999998)
  1352. Part107.CFrame = CFrame.new(-245.618591, -29.5919323, -236.818314, -0.966164231, -0.0312125236, -0.256031752, -0.112999819, -0.841094017, 0.528954148, -0.231856734, 0.539988399, 0.80910778)
  1353. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1354. Part107.TopSurface = Enum.SurfaceType.Smooth
  1355. Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1356. Part107.Position = Vector3.new(-245.618591, -29.5919323, -236.818314)
  1357. Part107.Orientation = Vector3.new(-31.9299984, -17.5599995, -172.349991)
  1358. Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1359. CylinderMesh108.Parent = Part107
  1360. CylinderMesh108.Scale = Vector3.new(1, 1, 0.0500000007)
  1361. CylinderMesh108.Scale = Vector3.new(1, 1, 0.0500000007)
  1362. Part109.Name = "WandmeshThinnest"
  1363. Part109.Parent = Model6
  1364. Part109.Material = Enum.Material.Metal
  1365. Part109.BrickColor = BrickColor.new("Really black")
  1366. Part109.Rotation = Vector3.new(-33.1699982, -14.8299999, 178.149994)
  1367. Part109.Anchored = true
  1368. Part109.FormFactor = Enum.FormFactor.Custom
  1369. Part109.Size = Vector3.new(0.200000003, 0.779999971, 0.689999998)
  1370. Part109.CFrame = CFrame.new(-245.576431, -29.5949802, -236.800018, -0.966166079, -0.0312113985, -0.256025612, -0.112997271, -0.841093957, 0.528954268, -0.231850982, 0.539987803, 0.809109628)
  1371. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1372. Part109.TopSurface = Enum.SurfaceType.Smooth
  1373. Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1374. Part109.Position = Vector3.new(-245.576431, -29.5949802, -236.800018)
  1375. Part109.Orientation = Vector3.new(-31.9299984, -17.5599995, -172.349991)
  1376. Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1377. CylinderMesh110.Parent = Part109
  1378. CylinderMesh110.Scale = Vector3.new(1, 1, 0.0500000007)
  1379. CylinderMesh110.Scale = Vector3.new(1, 1, 0.0500000007)
  1380. Part111.Name = "WandmeshThinnest"
  1381. Part111.Parent = Model6
  1382. Part111.Material = Enum.Material.Metal
  1383. Part111.BrickColor = BrickColor.new("Really black")
  1384. Part111.Rotation = Vector3.new(-145, 0.399999976, 178.789993)
  1385. Part111.Anchored = true
  1386. Part111.FormFactor = Enum.FormFactor.Custom
  1387. Part111.Size = Vector3.new(0.200000003, 0.569999993, 1.26999998)
  1388. Part111.CFrame = CFrame.new(-249.463135, -30.1579647, -234.078827, -0.999751151, -0.0211771913, 0.00699222879, -0.013337696, 0.819041789, 0.573579311, -0.0178736858, 0.573343158, -0.819120646)
  1389. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1390. Part111.TopSurface = Enum.SurfaceType.Smooth
  1391. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1392. Part111.Position = Vector3.new(-249.463135, -30.1579647, -234.078827)
  1393. Part111.Orientation = Vector3.new(-35, 179.509995, -0.930000007)
  1394. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1395. CylinderMesh112.Parent = Part111
  1396. CylinderMesh112.Scale = Vector3.new(1, 1, 0.0500000007)
  1397. CylinderMesh112.Scale = Vector3.new(1, 1, 0.0500000007)
  1398. Part113.Parent = Model6
  1399. Part113.Material = Enum.Material.Concrete
  1400. Part113.BrickColor = BrickColor.new("Medium green")
  1401. Part113.Rotation = Vector3.new(5.25999975, 0.140000001, 0.159999996)
  1402. Part113.Anchored = true
  1403. Part113.FormFactor = Enum.FormFactor.Symmetric
  1404. Part113.Size = Vector3.new(4.10999966, 3.68999982, 5.32999945)
  1405. Part113.CFrame = CFrame.new(-249.285141, -26.3606644, -231.50708, 0.999993145, -0.00274399132, 0.0024792254, 0.00295956922, 0.995791197, -0.0916040614, -0.00221742992, 0.0916107744, 0.995792449)
  1406. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1407. Part113.TopSurface = Enum.SurfaceType.Smooth
  1408. Part113.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1409. Part113.Position = Vector3.new(-249.285141, -26.3606644, -231.50708)
  1410. Part113.Orientation = Vector3.new(5.25999975, 0.140000001, 0.170000002)
  1411. Part113.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1412. SpecialMesh114.Parent = Part113
  1413. SpecialMesh114.MeshType = Enum.MeshType.Sphere
  1414. Part115.Name = "WandmeshThinnest"
  1415. Part115.Parent = Model6
  1416. Part115.Material = Enum.Material.Metal
  1417. Part115.BrickColor = BrickColor.new("Really black")
  1418. Part115.Rotation = Vector3.new(-22.7099991, -1.24000001, -179.690002)
  1419. Part115.Anchored = true
  1420. Part115.FormFactor = Enum.FormFactor.Custom
  1421. Part115.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  1422. Part115.CFrame = CFrame.new(-249.497101, -28.8220119, -235.971588, -0.999750078, 0.0053955745, -0.0216886774, -0.013351514, -0.922413468, 0.385973662, -0.0179233402, 0.38616693, 0.92225498)
  1423. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1424. Part115.TopSurface = Enum.SurfaceType.Smooth
  1425. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1426. Part115.Position = Vector3.new(-249.497101, -28.8220119, -235.971588)
  1427. Part115.Orientation = Vector3.new(-22.6999989, -1.35000002, -179.169998)
  1428. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1429. CylinderMesh116.Parent = Part115
  1430. CylinderMesh116.Scale = Vector3.new(1, 1, 0.0500000007)
  1431. CylinderMesh116.Scale = Vector3.new(1, 1, 0.0500000007)
  1432. Part117.Name = "WandmeshThinnest"
  1433. Part117.Parent = Model6
  1434. Part117.Material = Enum.Material.Metal
  1435. Part117.BrickColor = BrickColor.new("Really black")
  1436. Part117.Rotation = Vector3.new(-109.809998, -0.370000005, 178.779999)
  1437. Part117.Anchored = true
  1438. Part117.FormFactor = Enum.FormFactor.Custom
  1439. Part117.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  1440. Part117.CFrame = CFrame.new(-249.459335, -30.4175377, -234.323715, -0.99975127, -0.0213443413, -0.00649150833, -0.0133393947, 0.33867535, 0.940809309, -0.0178824477, 0.94066149, -0.338876009)
  1441. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1442. Part117.TopSurface = Enum.SurfaceType.Smooth
  1443. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1444. Part117.Position = Vector3.new(-249.459335, -30.4175377, -234.323715)
  1445. Part117.Orientation = Vector3.new(-70.1899948, -178.899994, -2.25999999)
  1446. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1447. CylinderMesh118.Parent = Part117
  1448. CylinderMesh118.Scale = Vector3.new(1, 1, 0.0500000007)
  1449. CylinderMesh118.Scale = Vector3.new(1, 1, 0.0500000007)
  1450. Part119.Parent = Model6
  1451. Part119.BrickColor = BrickColor.new("Black")
  1452. Part119.Rotation = Vector3.new(-31.2799988, -0.370000005, -1.24000001)
  1453. Part119.Anchored = true
  1454. Part119.FormFactor = Enum.FormFactor.Symmetric
  1455. Part119.Size = Vector3.new(4.06999969, 4.04999971, 1.0200001)
  1456. Part119.CFrame = CFrame.new(-249.308456, -27.136795, -233.703705, 0.999743402, 0.0216969419, -0.00651111593, -0.0151632838, 0.85450381, 0.51922375, 0.0168293417, -0.518991828, 0.854613483)
  1457. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1458. Part119.TopSurface = Enum.SurfaceType.Smooth
  1459. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1460. Part119.Position = Vector3.new(-249.308456, -27.136795, -233.703705)
  1461. Part119.Orientation = Vector3.new(-31.2799988, -0.439999998, -1.01999998)
  1462. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1463. SpecialMesh120.Parent = Part119
  1464. SpecialMesh120.MeshType = Enum.MeshType.Sphere
  1465. Part121.Name = "WandmeshThinnest"
  1466. Part121.Parent = Model6
  1467. Part121.Material = Enum.Material.Metal
  1468. Part121.BrickColor = BrickColor.new("Really black")
  1469. Part121.Rotation = Vector3.new(-77.0499954, -0.969999969, 179.169998)
  1470. Part121.Anchored = true
  1471. Part121.FormFactor = Enum.FormFactor.Custom
  1472. Part121.Size = Vector3.new(0.200000003, 0.399999976, 1.26999998)
  1473. Part121.CFrame = CFrame.new(-249.463303, -30.40868, -234.554382, -0.999750733, -0.0144472085, -0.0170143358, -0.0133415377, -0.224327773, 0.974422634, -0.0178944375, 0.974406898, 0.224079028)
  1474. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1475. Part121.TopSurface = Enum.SurfaceType.Smooth
  1476. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1477. Part121.Position = Vector3.new(-249.463303, -30.40868, -234.554382)
  1478. Part121.Orientation = Vector3.new(-77.0099945, -4.33999968, -176.599991)
  1479. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1480. CylinderMesh122.Parent = Part121
  1481. CylinderMesh122.Scale = Vector3.new(1, 1, 0.0500000007)
  1482. CylinderMesh122.Scale = Vector3.new(1, 1, 0.0500000007)
  1483. Part123.Name = "WandmeshThinnest"
  1484. Part123.Parent = Model6
  1485. Part123.Material = Enum.Material.Metal
  1486. Part123.BrickColor = BrickColor.new("Really black")
  1487. Part123.Rotation = Vector3.new(-48.2099991, -1.25, 179.73999)
  1488. Part123.Anchored = true
  1489. Part123.FormFactor = Enum.FormFactor.Custom
  1490. Part123.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  1491. Part123.CFrame = CFrame.new(-249.474915, -30.017025, -235.168304, -0.999750376, -0.00446165353, -0.0218951795, -0.0133513203, -0.666444719, 0.74543488, -0.0179177988, 0.745541155, 0.666218698)
  1492. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1493. Part123.TopSurface = Enum.SurfaceType.Smooth
  1494. Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1495. Part123.Position = Vector3.new(-249.474915, -30.017025, -235.168304)
  1496. Part123.Orientation = Vector3.new(-48.2000008, -1.88, -178.849991)
  1497. Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1498. CylinderMesh124.Parent = Part123
  1499. CylinderMesh124.Scale = Vector3.new(1, 1, 0.0500000007)
  1500. CylinderMesh124.Scale = Vector3.new(1, 1, 0.0500000007)
  1501. Part125.Parent = Model6
  1502. Part125.BrickColor = BrickColor.new("Black")
  1503. Part125.Rotation = Vector3.new(-37.2799988, 0, 14.9799995)
  1504. Part125.Anchored = true
  1505. Part125.FormFactor = Enum.FormFactor.Symmetric
  1506. Part125.Size = Vector3.new(3.03999972, 2.56999969, 1.20000005)
  1507. Part125.CFrame = CFrame.new(-249.403961, -26.544241, -234.074814, 0.96602577, -0.258445799, -3.75357704e-05, 0.205670998, 0.768674672, 0.605672061, -0.156504542, -0.585102499, 0.795714378)
  1508. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1509. Part125.TopSurface = Enum.SurfaceType.Smooth
  1510. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1511. Part125.Position = Vector3.new(-249.403961, -26.544241, -234.074814)
  1512. Part125.Orientation = Vector3.new(-37.2799988, 0, 14.9799995)
  1513. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1514. SpecialMesh126.Parent = Part125
  1515. SpecialMesh126.MeshType = Enum.MeshType.Sphere
  1516. Part127.Name = "WandmeshThinnest"
  1517. Part127.Parent = Model6
  1518. Part127.Material = Enum.Material.Metal
  1519. Part127.BrickColor = BrickColor.new("Really black")
  1520. Part127.Rotation = Vector3.new(-171.119995, 0.889999986, -177.940002)
  1521. Part127.Anchored = true
  1522. Part127.FormFactor = Enum.FormFactor.Custom
  1523. Part127.Size = Vector3.new(0.200000003, 1.15999985, 1.26999998)
  1524. Part127.CFrame = CFrame.new(-249.454834, -29.3837147, -233.854034, -0.999238133, 0.0359308757, 0.0156187676, 0.0379114896, 0.987301409, 0.154281795, -0.00987984519, 0.154755443, -0.987904489)
  1525. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1526. Part127.TopSurface = Enum.SurfaceType.Smooth
  1527. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1528. Part127.Position = Vector3.new(-249.454834, -29.3837147, -233.854034)
  1529. Part127.Orientation = Vector3.new(-8.88000011, 179.089996, 2.20000005)
  1530. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1531. CylinderMesh128.Parent = Part127
  1532. CylinderMesh128.Scale = Vector3.new(1, 1, 0.0500000007)
  1533. CylinderMesh128.Scale = Vector3.new(1, 1, 0.0500000007)
  1534. Part129.Name = "WandmeshThinnest"
  1535. Part129.Parent = Model6
  1536. Part129.Material = Enum.Material.Metal
  1537. Part129.BrickColor = BrickColor.new("Really black")
  1538. Part129.Rotation = Vector3.new(-77.0499954, -0.969999969, 179.169998)
  1539. Part129.Anchored = true
  1540. Part129.FormFactor = Enum.FormFactor.Custom
  1541. Part129.Size = Vector3.new(0.200000003, 0.399999976, 1.26999998)
  1542. Part129.CFrame = CFrame.new(-249.083405, -30.4033337, -234.556976, -0.999750912, -0.0144468499, -0.0170140062, -0.0133413831, -0.224325478, 0.974423409, -0.0178940333, 0.974407673, 0.224076524)
  1543. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1544. Part129.TopSurface = Enum.SurfaceType.Smooth
  1545. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1546. Part129.Position = Vector3.new(-249.083405, -30.4033337, -234.556976)
  1547. Part129.Orientation = Vector3.new(-77.0099945, -4.33999968, -176.599991)
  1548. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1549. CylinderMesh130.Parent = Part129
  1550. CylinderMesh130.Scale = Vector3.new(1, 1, 0.0500000007)
  1551. CylinderMesh130.Scale = Vector3.new(1, 1, 0.0500000007)
  1552. Part131.Name = "WandmeshThinnest"
  1553. Part131.Parent = Model6
  1554. Part131.Material = Enum.Material.Metal
  1555. Part131.BrickColor = BrickColor.new("Really black")
  1556. Part131.Rotation = Vector3.new(-109.809998, -0.370000005, 178.779999)
  1557. Part131.Anchored = true
  1558. Part131.FormFactor = Enum.FormFactor.Custom
  1559. Part131.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  1560. Part131.CFrame = CFrame.new(-249.079422, -30.4122581, -234.326233, -0.999751091, -0.0213474594, -0.00649414957, -0.0133428695, 0.338672012, 0.940809965, -0.0178845171, 0.940662324, -0.338872522)
  1561. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1562. Part131.TopSurface = Enum.SurfaceType.Smooth
  1563. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1564. Part131.Position = Vector3.new(-249.079422, -30.4122581, -234.326233)
  1565. Part131.Orientation = Vector3.new(-70.1899948, -178.899994, -2.25999999)
  1566. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1567. CylinderMesh132.Parent = Part131
  1568. CylinderMesh132.Scale = Vector3.new(1, 1, 0.0500000007)
  1569. CylinderMesh132.Scale = Vector3.new(1, 1, 0.0500000007)
  1570. Part133.Name = "WandmeshThinnest"
  1571. Part133.Parent = Model6
  1572. Part133.Material = Enum.Material.Metal
  1573. Part133.BrickColor = BrickColor.new("Really black")
  1574. Part133.Rotation = Vector3.new(-145, 0.399999976, 178.789993)
  1575. Part133.Anchored = true
  1576. Part133.FormFactor = Enum.FormFactor.Custom
  1577. Part133.Size = Vector3.new(0.200000003, 0.569999993, 1.26999998)
  1578. Part133.CFrame = CFrame.new(-249.083145, -30.1526337, -234.08136, -0.99975127, -0.0211796798, 0.00699279411, -0.0133395223, 0.819044411, 0.573575079, -0.0178755447, 0.573339105, -0.819123268)
  1579. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1580. Part133.TopSurface = Enum.SurfaceType.Smooth
  1581. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1582. Part133.Position = Vector3.new(-249.083145, -30.1526337, -234.08136)
  1583. Part133.Orientation = Vector3.new(-35, 179.509995, -0.930000007)
  1584. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1585. CylinderMesh134.Parent = Part133
  1586. CylinderMesh134.Scale = Vector3.new(1, 1, 0.0500000007)
  1587. CylinderMesh134.Scale = Vector3.new(1, 1, 0.0500000007)
  1588. Part135.Name = "WandmeshThinnest"
  1589. Part135.Parent = Model6
  1590. Part135.Material = Enum.Material.Metal
  1591. Part135.BrickColor = BrickColor.new("Really black")
  1592. Part135.Rotation = Vector3.new(-171.119995, 0.889999986, 169.089996)
  1593. Part135.Anchored = true
  1594. Part135.FormFactor = Enum.FormFactor.Custom
  1595. Part135.Size = Vector3.new(0.200000003, 1.0999999, 1.26999998)
  1596. Part135.CFrame = CFrame.new(-249.182602, -29.4051151, -233.828613, -0.981798649, -0.189283043, 0.0156045342, -0.184674919, 0.970615327, 0.1542788, -0.0443483032, 0.148588583, -0.987904608)
  1597. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1598. Part135.TopSurface = Enum.SurfaceType.Smooth
  1599. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1600. Part135.Position = Vector3.new(-249.182602, -29.4051151, -233.828613)
  1601. Part135.Orientation = Vector3.new(-8.86999989, 179.099991, -10.7699995)
  1602. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1603. CylinderMesh136.Parent = Part135
  1604. CylinderMesh136.Scale = Vector3.new(1, 1, 0.0500000007)
  1605. CylinderMesh136.Scale = Vector3.new(1, 1, 0.0500000007)
  1606. Part137.Parent = Model6
  1607. Part137.BrickColor = BrickColor.new("Black")
  1608. Part137.Rotation = Vector3.new(59.1699982, 87.9799957, 102.989998)
  1609. Part137.Anchored = true
  1610. Part137.FormFactor = Enum.FormFactor.Plate
  1611. Part137.Size = Vector3.new(1, 0.550000012, 1)
  1612. Part137.CFrame = CFrame.new(-249.326431, -28.8737831, -233.523239, -0.00792113226, -0.0343422033, 0.9993788, 0.306523114, -0.951382518, -0.0302633569, 0.951830566, 0.306093276, 0.0180627257)
  1613. Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1614. Part137.Position = Vector3.new(-249.326431, -28.8737831, -233.523239)
  1615. Part137.Orientation = Vector3.new(1.73000002, 88.9599991, 162.139999)
  1616. Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1617. BlockMesh138.Parent = Part137
  1618. BlockMesh138.Scale = Vector3.new(1, 0.5, 0.5)
  1619. BlockMesh138.Scale = Vector3.new(1, 0.5, 0.5)
  1620. Part139.Name = "WandmeshThinnest"
  1621. Part139.Parent = Model6
  1622. Part139.Material = Enum.Material.Metal
  1623. Part139.BrickColor = BrickColor.new("Really black")
  1624. Part139.Rotation = Vector3.new(-55.8799973, -1.20999992, 179.580002)
  1625. Part139.Anchored = true
  1626. Part139.FormFactor = Enum.FormFactor.Custom
  1627. Part139.Size = Vector3.new(0.200000003, 0.399999976, 1.26999998)
  1628. Part139.CFrame = CFrame.new(-249.467453, -30.267622, -234.871536, -0.999750495, -0.00733996928, -0.0210984573, -0.0133491252, -0.560993552, 0.827713013, -0.0179114901, 0.827788234, 0.560755253)
  1629. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1630. Part139.TopSurface = Enum.SurfaceType.Smooth
  1631. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1632. Part139.Position = Vector3.new(-249.467453, -30.267622, -234.871536)
  1633. Part139.Orientation = Vector3.new(-55.8600006, -2.14999986, -178.639999)
  1634. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1635. CylinderMesh140.Parent = Part139
  1636. CylinderMesh140.Scale = Vector3.new(1, 1, 0.0500000007)
  1637. CylinderMesh140.Scale = Vector3.new(1, 1, 0.0500000007)
  1638. Part141.Name = "WandmeshThinnest"
  1639. Part141.Parent = Model6
  1640. Part141.Material = Enum.Material.Metal
  1641. Part141.BrickColor = BrickColor.new("Really black")
  1642. Part141.Rotation = Vector3.new(-40.5299988, -1.27999997, 179.909988)
  1643. Part141.Anchored = true
  1644. Part141.FormFactor = Enum.FormFactor.Custom
  1645. Part141.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  1646. Part141.CFrame = CFrame.new(-249.482178, -29.6697464, -235.505447, -0.999750257, -0.0014956902, -0.0222971532, -0.0133510539, -0.760142505, 0.649619341, -0.0179206394, 0.649754763, 0.759932697)
  1647. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1648. Part141.TopSurface = Enum.SurfaceType.Smooth
  1649. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1650. Part141.Position = Vector3.new(-249.482178, -29.6697464, -235.505447)
  1651. Part141.Orientation = Vector3.new(-40.5099983, -1.67999995, -178.98999)
  1652. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1653. CylinderMesh142.Parent = Part141
  1654. CylinderMesh142.Scale = Vector3.new(1, 1, 0.0500000007)
  1655. CylinderMesh142.Scale = Vector3.new(1, 1, 0.0500000007)
  1656. Part143.Name = "WandmeshThinnest"
  1657. Part143.Parent = Model6
  1658. Part143.Material = Enum.Material.Metal
  1659. Part143.BrickColor = BrickColor.new("Really black")
  1660. Part143.Rotation = Vector3.new(-27.1599998, -1.25999999, -179.789993)
  1661. Part143.Anchored = true
  1662. Part143.FormFactor = Enum.FormFactor.Custom
  1663. Part143.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  1664. Part143.CFrame = CFrame.new(-249.489609, -29.2678604, -235.767349, -0.999750197, 0.00369496644, -0.0220453925, -0.0133524183, -0.889668465, 0.456412315, -0.0179266632, 0.45659253, 0.889495492)
  1665. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1666. Part143.TopSurface = Enum.SurfaceType.Smooth
  1667. Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1668. Part143.Position = Vector3.new(-249.489609, -29.2678604, -235.767349)
  1669. Part143.Orientation = Vector3.new(-27.1599998, -1.41999996, -179.139999)
  1670. Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1671. CylinderMesh144.Parent = Part143
  1672. CylinderMesh144.Scale = Vector3.new(1, 1, 0.0500000007)
  1673. CylinderMesh144.Scale = Vector3.new(1, 1, 0.0500000007)
  1674. Part145.Parent = Model6
  1675. Part145.Material = Enum.Material.Concrete
  1676. Part145.BrickColor = BrickColor.new("Medium green")
  1677. Part145.Rotation = Vector3.new(-31.1499996, 0.0199999996, 0.209999993)
  1678. Part145.Anchored = true
  1679. Part145.FormFactor = Enum.FormFactor.Symmetric
  1680. Part145.Size = Vector3.new(3.7099998, 3.68999982, 5.32999945)
  1681. Part145.CFrame = CFrame.new(-249.291306, -26.8362408, -233.40863, 0.999993265, -0.00367415743, 0.000367668021, 0.00295439153, 0.855851829, 0.517212868, -0.00221499079, -0.517208278, 0.855856776)
  1682. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1683. Part145.TopSurface = Enum.SurfaceType.Smooth
  1684. Part145.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1685. Part145.Position = Vector3.new(-249.291306, -26.8362408, -233.40863)
  1686. Part145.Orientation = Vector3.new(-31.1499996, 0.0199999996, 0.199999988)
  1687. Part145.Color = Color3.new(0.631373, 0.768628, 0.54902)
  1688. SpecialMesh146.Parent = Part145
  1689. SpecialMesh146.MeshType = Enum.MeshType.Sphere
  1690. Part147.Parent = Model6
  1691. Part147.BrickColor = BrickColor.new("Black")
  1692. Part147.Rotation = Vector3.new(-39.4599991, 1.8499999, -0.00999999978)
  1693. Part147.Anchored = true
  1694. Part147.FormFactor = Enum.FormFactor.Symmetric
  1695. Part147.Size = Vector3.new(3.11999965, 3.30999994, 2.11999989)
  1696. Part147.CFrame = CFrame.new(-249.301514, -27.7587204, -234.712936, 0.999481201, 0.000250091136, 0.0322069041, -0.0206620805, 0.772059858, 0.635213971, -0.0247067939, -0.635549903, 0.771664441)
  1697. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1698. Part147.TopSurface = Enum.SurfaceType.Smooth
  1699. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1700. Part147.Position = Vector3.new(-249.301514, -27.7587204, -234.712936)
  1701. Part147.Orientation = Vector3.new(-39.4399986, 2.38999987, -1.52999997)
  1702. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1703. SpecialMesh148.Parent = Part147
  1704. SpecialMesh148.Scale = Vector3.new(1, 1, 0.5)
  1705. SpecialMesh148.MeshType = Enum.MeshType.Sphere
  1706. SpecialMesh148.Scale = Vector3.new(1, 1, 0.5)
  1707. Part149.Name = "WandmeshThinnest"
  1708. Part149.Parent = Model6
  1709. Part149.Material = Enum.Material.Metal
  1710. Part149.BrickColor = BrickColor.new("Really black")
  1711. Part149.Rotation = Vector3.new(-55.8799973, -1.20999992, 179.580002)
  1712. Part149.Anchored = true
  1713. Part149.FormFactor = Enum.FormFactor.Custom
  1714. Part149.Size = Vector3.new(0.200000003, 0.399999976, 1.26999998)
  1715. Part149.CFrame = CFrame.new(-249.087708, -30.2623501, -234.874054, -0.999750614, -0.00734087639, -0.0210952554, -0.0133460807, -0.560987651, 0.827716649, -0.0179103445, 0.827791631, 0.560749769)
  1716. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1717. Part149.TopSurface = Enum.SurfaceType.Smooth
  1718. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1719. Part149.Position = Vector3.new(-249.087708, -30.2623501, -234.874054)
  1720. Part149.Orientation = Vector3.new(-55.8600006, -2.14999986, -178.639999)
  1721. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1722. CylinderMesh150.Parent = Part149
  1723. CylinderMesh150.Scale = Vector3.new(1, 1, 0.0500000007)
  1724. CylinderMesh150.Scale = Vector3.new(1, 1, 0.0500000007)
  1725. Part151.Name = "10PercentCylinderMesh"
  1726. Part151.Parent = Model6
  1727. Part151.Material = Enum.Material.Metal
  1728. Part151.BrickColor = BrickColor.new("Dark stone grey")
  1729. Part151.Rotation = Vector3.new(-3.30999994, 52.5299988, 22)
  1730. Part151.Anchored = true
  1731. Part151.FormFactor = Enum.FormFactor.Custom
  1732. Part151.Size = Vector3.new(0.200000003, 0.439999342, 0.519999981)
  1733. Part151.CFrame = CFrame.new(-245.613449, -29.2106438, -236.960052, 0.564002514, -0.227890134, 0.793707371, 0.331552058, 0.942790151, 0.0350981951, -0.756298721, 0.243363768, 0.607294261)
  1734. Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1735. Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1736. Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1737. Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1738. Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1739. Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1740. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1741. Part151.Position = Vector3.new(-245.613449, -29.2106438, -236.960052)
  1742. Part151.Orientation = Vector3.new(-2.00999999, 52.579998, 19.3799992)
  1743. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1744. CylinderMesh152.Parent = Part151
  1745. CylinderMesh152.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1746. CylinderMesh152.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1747. Part153.Name = "10PercentCylinderMesh"
  1748. Part153.Parent = Model6
  1749. Part153.Material = Enum.Material.Metal
  1750. Part153.BrickColor = BrickColor.new("Dark stone grey")
  1751. Part153.Rotation = Vector3.new(-3.30999994, 52.5299988, 7)
  1752. Part153.Anchored = true
  1753. Part153.FormFactor = Enum.FormFactor.Custom
  1754. Part153.Size = Vector3.new(0.200000003, 0.829999387, 0.519999981)
  1755. Part153.CFrame = CFrame.new(-245.654388, -28.9157753, -236.928558, 0.603753686, -0.0741446838, 0.793715417, 0.0762388781, 0.996471882, 0.0350926667, -0.793516994, 0.0393246375, 0.607276261)
  1756. Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1757. Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1758. Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1759. Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1760. Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1761. Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1762. Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1763. Part153.Position = Vector3.new(-245.654388, -28.9157753, -236.928558)
  1764. Part153.Orientation = Vector3.new(-2.00999999, 52.579998, 4.38000011)
  1765. Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1766. CylinderMesh154.Parent = Part153
  1767. CylinderMesh154.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1768. CylinderMesh154.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1769. Part155.Name = "10PercentCylinderMesh"
  1770. Part155.Parent = Model6
  1771. Part155.Material = Enum.Material.Metal
  1772. Part155.BrickColor = BrickColor.new("Black")
  1773. Part155.Rotation = Vector3.new(-3.30999994, 52.5299988, 22)
  1774. Part155.Anchored = true
  1775. Part155.FormFactor = Enum.FormFactor.Custom
  1776. Part155.Size = Vector3.new(0.680000067, 1.16999936, 0.639999986)
  1777. Part155.CFrame = CFrame.new(-245.706787, -28.6673851, -236.876617, 0.563998759, -0.227896407, 0.793705702, 0.331550658, 0.942784488, 0.0351049602, -0.756293654, 0.243354738, 0.60728848)
  1778. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1780. Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1781. Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1782. Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1783. Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1784. Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1785. Part155.Position = Vector3.new(-245.706787, -28.6673851, -236.876617)
  1786. Part155.Orientation = Vector3.new(-2.00999999, 52.579998, 19.3799992)
  1787. Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1788. CylinderMesh156.Parent = Part155
  1789. CylinderMesh156.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1790. CylinderMesh156.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1791. Part157.Name = "10PercentCylinderMesh"
  1792. Part157.Parent = Model6
  1793. Part157.Material = Enum.Material.Metal
  1794. Part157.Rotation = Vector3.new(-3.30999994, 52.5299988, 22)
  1795. Part157.Anchored = true
  1796. Part157.FormFactor = Enum.FormFactor.Custom
  1797. Part157.Size = Vector3.new(0.280000061, 3.21999931, 0.439999998)
  1798. Part157.CFrame = CFrame.new(-245.85199, -28.0713367, -236.725616, 0.563998759, -0.227896273, 0.793706775, 0.331551582, 0.942786813, 0.0351054966, -0.756297112, 0.243357435, 0.607290447)
  1799. Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1801. Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1802. Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1803. Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1804. Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1805. Part157.Position = Vector3.new(-245.85199, -28.0713367, -236.725616)
  1806. Part157.Orientation = Vector3.new(-2.00999999, 52.579998, 19.3799992)
  1807. CylinderMesh158.Parent = Part157
  1808. CylinderMesh158.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1809. CylinderMesh158.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1810. Part159.Name = "10PercentCylinderMesh"
  1811. Part159.Parent = Model6
  1812. Part159.Material = Enum.Material.Metal
  1813. Part159.BrickColor = BrickColor.new("Black")
  1814. Part159.Rotation = Vector3.new(-3.30999994, 52.5299988, 22)
  1815. Part159.Anchored = true
  1816. Part159.FormFactor = Enum.FormFactor.Custom
  1817. Part159.Size = Vector3.new(0.680000067, 2.48999929, 0.639999986)
  1818. Part159.CFrame = CFrame.new(-246.005249, -27.4327049, -236.558044, 0.563986003, -0.227894217, 0.793715358, 0.331555188, 0.942782521, 0.0351035446, -0.756300867, 0.243362531, 0.607275665)
  1819. Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1821. Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1822. Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1823. Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1824. Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1825. Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1826. Part159.Position = Vector3.new(-246.005249, -27.4327049, -236.558044)
  1827. Part159.Orientation = Vector3.new(-2.00999999, 52.579998, 19.3799992)
  1828. Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1829. CylinderMesh160.Parent = Part159
  1830. CylinderMesh160.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1831. CylinderMesh160.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1832. Part161.Name = "10PercentCylinderMesh"
  1833. Part161.Parent = Model6
  1834. Part161.Material = Enum.Material.Metal
  1835. Part161.BrickColor = BrickColor.new("Dark stone grey")
  1836. Part161.Rotation = Vector3.new(-23.1599998, 45.0499992, 142.029999)
  1837. Part161.Anchored = true
  1838. Part161.FormFactor = Enum.FormFactor.Custom
  1839. Part161.Size = Vector3.new(1.08000004, 2.18999958, 1.24000001)
  1840. Part161.CFrame = CFrame.new(-246.320099, -27.2651997, -236.14444, -0.557016253, -0.434642434, 0.707685649, 0.785053313, -0.553583384, 0.27791521, 0.270969272, 0.710374177, 0.649572432)
  1841. Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1842. Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1843. Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1844. Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1848. Part161.Position = Vector3.new(-246.320099, -27.2651997, -236.14444)
  1849. Part161.Orientation = Vector3.new(-16.1399994, 47.4500008, 125.189995)
  1850. Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1851. CylinderMesh162.Parent = Part161
  1852. CylinderMesh162.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1853. CylinderMesh162.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1854. Part163.Name = "10PercentCylinderMesh"
  1855. Part163.Parent = Model6
  1856. Part163.Material = Enum.Material.Metal
  1857. Part163.BrickColor = BrickColor.new("Black")
  1858. Part163.Rotation = Vector3.new(-112.339996, 53.3400002, -89.909996)
  1859. Part163.Anchored = true
  1860. Part163.FormFactor = Enum.FormFactor.Symmetric
  1861. Part163.Size = Vector3.new(1, 3.61999941, 1)
  1862. Part163.CFrame = CFrame.new(-247.949036, -26.5428505, -235.359955, 0.000937918026, 0.597122014, 0.802149892, 0.378980547, -0.742525697, 0.552294672, 0.925404191, 0.303481162, -0.226994082)
  1863. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1864. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1865. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1870. Part163.Position = Vector3.new(-247.949036, -26.5428505, -235.359955)
  1871. Part163.Orientation = Vector3.new(-33.5200005, 105.799995, 152.959991)
  1872. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1873. CylinderMesh164.Parent = Part163
  1874. CylinderMesh164.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1875. CylinderMesh164.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1876. Part165.Name = "WandmeshThinnest"
  1877. Part165.Parent = Model6
  1878. Part165.Material = Enum.Material.Metal
  1879. Part165.BrickColor = BrickColor.new("Really black")
  1880. Part165.Rotation = Vector3.new(-35.1499977, 29.289999, -172.729996)
  1881. Part165.Anchored = true
  1882. Part165.FormFactor = Enum.FormFactor.Custom
  1883. Part165.Size = Vector3.new(0.200000003, 0.779999971, 0.689999998)
  1884. Part165.CFrame = CFrame.new(-253.336288, -29.6792336, -236.558105, -0.86514318, 0.110360391, 0.489232004, 0.175970942, -0.846673608, 0.502173364, 0.469639838, 0.520542443, 0.713073671)
  1885. Part165.BottomSurface = Enum.SurfaceType.Smooth
  1886. Part165.TopSurface = Enum.SurfaceType.Smooth
  1887. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1888. Part165.Position = Vector3.new(-253.336288, -29.6792336, -236.558105)
  1889. Part165.Orientation = Vector3.new(-30.1399994, 34.4500008, 168.259995)
  1890. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1891. CylinderMesh166.Parent = Part165
  1892. CylinderMesh166.Scale = Vector3.new(1, 1, 0.0500000007)
  1893. CylinderMesh166.Scale = Vector3.new(1, 1, 0.0500000007)
  1894. Part167.Name = "Middlelol"
  1895. Part167.Parent = Model6
  1896. Part167.Material = Enum.Material.Metal
  1897. Part167.BrickColor = BrickColor.new("Black")
  1898. Part167.Rotation = Vector3.new(-23.1599998, 45.0499992, 142.039993)
  1899. Part167.Anchored = true
  1900. Part167.FormFactor = Enum.FormFactor.Custom
  1901. Part167.Size = Vector3.new(1, 5.03999949, 1)
  1902. Part167.CFrame = CFrame.new(-246.670288, -27.8450909, -235.499695, -0.557027936, -0.434642196, 0.70767957, 0.78505075, -0.553593278, 0.277924597, 0.27097255, 0.710375786, 0.64958477)
  1903. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1904. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1907. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1908. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1909. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1910. Part167.Position = Vector3.new(-246.670288, -27.8450909, -235.499695)
  1911. Part167.Orientation = Vector3.new(-16.1399994, 47.4500008, 125.189995)
  1912. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1913. CylinderMesh168.Parent = Part167
  1914. CylinderMesh168.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1915. CylinderMesh168.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  1916. Part169.Name = "10PercentCylinderMesh"
  1917. Part169.Parent = Model6
  1918. Part169.Material = Enum.Material.Metal
  1919. Part169.BrickColor = BrickColor.new("Dark stone grey")
  1920. Part169.Rotation = Vector3.new(61.8999977, 53.9599991, 82.1999969)
  1921. Part169.Anchored = true
  1922. Part169.FormFactor = Enum.FormFactor.Symmetric
  1923. Part169.Size = Vector3.new(1, 2.09999967, 1)
  1924. Part169.CFrame = CFrame.new(-248.881073, -26.5168648, -235.185516, 0.0798549354, -0.582856297, 0.808641911, 0.563548744, -0.642745674, -0.518932402, 0.822214067, 0.497148514, 0.277141511)
  1925. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1926. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1927. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1928. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1929. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1930. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1931. Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1932. Part169.Position = Vector3.new(-248.881073, -26.5168648, -235.185516)
  1933. Part169.Orientation = Vector3.new(31.2600002, 71.0800018, 138.759995)
  1934. Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1935. CylinderMesh170.Parent = Part169
  1936. CylinderMesh170.Scale = Vector3.new(0.5, 0.5, 0.5)
  1937. CylinderMesh170.Scale = Vector3.new(0.5, 0.5, 0.5)
  1938. Part171.Name = "10PercentCylinderMesh"
  1939. Part171.Parent = Model6
  1940. Part171.BrickColor = BrickColor.new("Teal")
  1941. Part171.Rotation = Vector3.new(67.6699982, -44.7999992, 95.6699982)
  1942. Part171.Anchored = true
  1943. Part171.FormFactor = Enum.FormFactor.Symmetric
  1944. Part171.Size = Vector3.new(1.4000001, 1, 1)
  1945. Part171.CFrame = CFrame.new(-250.292953, -26.0639076, -234.377426, -0.0700570941, -0.706145704, -0.704592288, 0.442464173, 0.611047745, -0.65638876, 0.894045651, -0.357741535, 0.269635946)
  1946. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1947. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1948. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1949. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1950. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. Part171.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1953. Part171.Position = Vector3.new(-250.292953, -26.0639076, -234.377426)
  1954. Part171.Orientation = Vector3.new(41.0299988, -69.0599976, 35.9099998)
  1955. Part171.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1956. CylinderMesh172.Parent = Part171
  1957. PointLight173.Parent = Part171
  1958. PointLight173.Color = Color3.new(0, 1, 1)
  1959. PointLight173.Brightness = 8
  1960. PointLight173.Range = 5
  1961. PointLight173.Color = Color3.new(0, 1, 1)
  1962. Part174.Name = "10PercentCylinderMesh"
  1963. Part174.Parent = Model6
  1964. Part174.BrickColor = BrickColor.new("Teal")
  1965. Part174.Rotation = Vector3.new(-112.220001, -45.2000008, -83.159996)
  1966. Part174.Anchored = true
  1967. Part174.FormFactor = Enum.FormFactor.Symmetric
  1968. Part174.Size = Vector3.new(1.4000001, 1.20000005, 1)
  1969. Part174.CFrame = CFrame.new(-248.431961, -26.2329273, -234.418243, 0.0838691145, 0.699574053, -0.709621668, 0.453724921, 0.607217729, 0.652244806, 0.887189269, -0.376675874, -0.266486764)
  1970. Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1972. Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1976. Part174.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1977. Part174.Position = Vector3.new(-248.431961, -26.2329273, -234.418243)
  1978. Part174.Orientation = Vector3.new(-40.7099991, -110.579994, 36.7700005)
  1979. Part174.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1980. CylinderMesh175.Parent = Part174
  1981. PointLight176.Parent = Part174
  1982. PointLight176.Color = Color3.new(0, 1, 1)
  1983. PointLight176.Brightness = 8
  1984. PointLight176.Range = 5
  1985. PointLight176.Color = Color3.new(0, 1, 1)
  1986. Part177.Name = "10PercentCylinderMesh"
  1987. Part177.Parent = Model6
  1988. Part177.BrickColor = BrickColor.new("Black")
  1989. Part177.Rotation = Vector3.new(-112.220001, -45.2000008, -83.159996)
  1990. Part177.Anchored = true
  1991. Part177.FormFactor = Enum.FormFactor.Symmetric
  1992. Part177.Size = Vector3.new(1.4000001, 1.20000005, 1.60000002)
  1993. Part177.CFrame = CFrame.new(-248.479996, -26.2342205, -234.417633, 0.0838684365, 0.699568808, -0.709626436, 0.453728765, 0.607219577, 0.65223819, 0.887184441, -0.376680136, -0.266487926)
  1994. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1999. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2000. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2001. Part177.Position = Vector3.new(-248.479996, -26.2342205, -234.417633)
  2002. Part177.Orientation = Vector3.new(-40.7099991, -110.579994, 36.7700005)
  2003. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2004. CylinderMesh178.Parent = Part177
  2005. Part179.Name = "10PercentCylinderMesh"
  2006. Part179.Parent = Model6
  2007. Part179.BrickColor = BrickColor.new("Black")
  2008. Part179.Rotation = Vector3.new(67.6699982, -44.7999992, 95.6699982)
  2009. Part179.Anchored = true
  2010. Part179.FormFactor = Enum.FormFactor.Symmetric
  2011. Part179.Size = Vector3.new(1.4000001, 1.20000005, 1.60000002)
  2012. Part179.CFrame = CFrame.new(-250.209885, -26.2083664, -234.307938, -0.0700598359, -0.706149757, -0.704587996, 0.442466915, 0.611041784, -0.656392395, 0.894043982, -0.357743621, 0.269638419)
  2013. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2014. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2015. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2016. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2018. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2019. Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2020. Part179.Position = Vector3.new(-250.209885, -26.2083664, -234.307938)
  2021. Part179.Orientation = Vector3.new(41.0299988, -69.0599976, 35.9099998)
  2022. Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2023. CylinderMesh180.Parent = Part179
  2024. Part181.Name = "10PercentCylinderMesh"
  2025. Part181.Parent = Model6
  2026. Part181.BrickColor = BrickColor.new("Black")
  2027. Part181.Rotation = Vector3.new(-112.329994, 44.7999992, -89.9199982)
  2028. Part181.Anchored = true
  2029. Part181.FormFactor = Enum.FormFactor.Symmetric
  2030. Part181.Size = Vector3.new(1.4000001, 1.20000005, 1)
  2031. Part181.CFrame = CFrame.new(-250.286713, -26.0537796, -234.41214, 0.000930259936, 0.709619939, 0.704584062, 0.379100442, -0.65224123, 0.656402528, 0.925355077, 0.266497493, -0.269623995)
  2032. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2033. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2034. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2035. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2036. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2037. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2039. Part181.Position = Vector3.new(-250.286713, -26.0537796, -234.41214)
  2040. Part181.Orientation = Vector3.new(-41.0299988, 110.939995, 149.830002)
  2041. Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2042. CylinderMesh182.Parent = Part181
  2043. CylinderMesh182.Scale = Vector3.new(1, 1, 0.5)
  2044. CylinderMesh182.Scale = Vector3.new(1, 1, 0.5)
  2045. Part183.Name = "Head"
  2046. Part183.Parent = Model6
  2047. Part183.BrickColor = BrickColor.new("Pastel brown")
  2048. Part183.Transparency = 1
  2049. Part183.Rotation = Vector3.new(-22.2699986, 0.049999997, 0.889999986)
  2050. Part183.Anchored = true
  2051. Part183.FormFactor = Enum.FormFactor.Symmetric
  2052. Part183.Size = Vector3.new(2, 1, 1)
  2053. Part183.CFrame = CFrame.new(-249.350616, -28.1450977, -233.424271, 0.999878287, -0.0155766644, 0.000915574899, 0.0140677355, 0.925295293, 0.378986537, -0.00675052311, -0.378927529, 0.925401747)
  2054. Part183.TopSurface = Enum.SurfaceType.Smooth
  2055. Part183.Color = Color3.new(1, 0.8, 0.6)
  2056. Part183.Position = Vector3.new(-249.350616, -28.1450977, -233.424271)
  2057. Part183.Orientation = Vector3.new(-22.2699986, 0.0599999987, 0.870000005)
  2058. Part183.Color = Color3.new(1, 0.8, 0.6)
  2059. SpecialMesh184.Parent = Part183
  2060. SpecialMesh184.Scale = Vector3.new(1.25, 1.25, 1.25)
  2061. SpecialMesh184.Scale = Vector3.new(1.25, 1.25, 1.25)
  2062. Part185.Name = "10PercentCylinderMesh"
  2063. Part185.Parent = Model6
  2064. Part185.Material = Enum.Material.Metal
  2065. Part185.BrickColor = BrickColor.new("Dark stone grey")
  2066. Part185.Rotation = Vector3.new(-129.330002, 40.1499977, -85.3399963)
  2067. Part185.Anchored = true
  2068. Part185.FormFactor = Enum.FormFactor.Symmetric
  2069. Part185.Size = Vector3.new(1, 2.09999967, 1)
  2070. Part185.CFrame = CFrame.new(-249.851288, -26.4705448, -235.171402, 0.0621629879, 0.761823893, 0.644794643, 0.591092765, -0.548659503, 0.591254652, 0.804204643, 0.344379306, -0.484414876)
  2071. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2077. Part185.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2078. Part185.Position = Vector3.new(-249.851288, -26.4705448, -235.171402)
  2079. Part185.Orientation = Vector3.new(-36.25, 126.919998, 132.869995)
  2080. Part185.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2081. CylinderMesh186.Parent = Part185
  2082. CylinderMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  2083. CylinderMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  2084. Part187.Name = "10PercentCylinderMesh"
  2085. Part187.Parent = Model6
  2086. Part187.Material = Enum.Material.Metal
  2087. Part187.BrickColor = BrickColor.new("Dark stone grey")
  2088. Part187.Rotation = Vector3.new(-25.3199997, -47.2599983, -141.139999)
  2089. Part187.Anchored = true
  2090. Part187.FormFactor = Enum.FormFactor.Custom
  2091. Part187.Size = Vector3.new(1.08000004, 2.28999949, 1.24000001)
  2092. Part187.CFrame = CFrame.new(-252.267746, -27.396328, -236.07251, -0.528518021, 0.425779372, -0.734425366, -0.811694741, -0.50683862, 0.29028666, -0.248637035, 0.749550998, 0.613476157)
  2093. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. Part187.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2100. Part187.Position = Vector3.new(-252.267746, -27.396328, -236.07251)
  2101. Part187.Orientation = Vector3.new(-16.8799992, -50.1299973, -121.979996)
  2102. Part187.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2103. CylinderMesh188.Parent = Part187
  2104. CylinderMesh188.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2105. CylinderMesh188.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2106. Part189.Name = "WandmeshThinnest"
  2107. Part189.Parent = Model6
  2108. Part189.Material = Enum.Material.Metal
  2109. Part189.BrickColor = BrickColor.new("Really black")
  2110. Part189.Rotation = Vector3.new(-35.1499977, 29.289999, -172.729996)
  2111. Part189.Anchored = true
  2112. Part189.FormFactor = Enum.FormFactor.Custom
  2113. Part189.Size = Vector3.new(0.200000003, 0.75999999, 0.689999998)
  2114. Part189.CFrame = CFrame.new(-253.290344, -29.678091, -236.58107, -0.865146875, 0.110353567, 0.489226878, 0.175974935, -0.846671879, 0.502174914, 0.469631374, 0.520546734, 0.713076055)
  2115. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2116. Part189.TopSurface = Enum.SurfaceType.Smooth
  2117. Part189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2118. Part189.Position = Vector3.new(-253.290344, -29.678091, -236.58107)
  2119. Part189.Orientation = Vector3.new(-30.1399994, 34.4500008, 168.259995)
  2120. Part189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2121. CylinderMesh190.Parent = Part189
  2122. CylinderMesh190.Scale = Vector3.new(1, 1, 0.0500000007)
  2123. CylinderMesh190.Scale = Vector3.new(1, 1, 0.0500000007)
  2124. Part191.Name = "10PercentCylinderMesh"
  2125. Part191.Parent = Model6
  2126. Part191.Material = Enum.Material.Metal
  2127. Part191.BrickColor = BrickColor.new("Dark stone grey")
  2128. Part191.Rotation = Vector3.new(126.799995, 67.6299973, -129.589996)
  2129. Part191.Anchored = true
  2130. Part191.FormFactor = Enum.FormFactor.Custom
  2131. Part191.Size = Vector3.new(0.200000003, 0.829999387, 0.519999981)
  2132. Part191.CFrame = CFrame.new(-253.225464, -29.0123405, -236.717804, -0.24256292, 0.293275774, 0.924744785, -0.0103204735, 0.952378333, -0.304746628, -0.970081806, -0.0834635645, -0.227985144)
  2133. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2139. Part191.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2140. Part191.Position = Vector3.new(-253.225464, -29.0123405, -236.717804)
  2141. Part191.Orientation = Vector3.new(17.7399998, 103.849998, -0.620000005)
  2142. Part191.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2143. CylinderMesh192.Parent = Part191
  2144. CylinderMesh192.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2145. CylinderMesh192.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2146. Part193.Name = "10PercentCylinderMesh"
  2147. Part193.Parent = Model6
  2148. Part193.Material = Enum.Material.Metal
  2149. Part193.BrickColor = BrickColor.new("Dark stone grey")
  2150. Part193.Rotation = Vector3.new(126.799995, 67.6299973, -114.589996)
  2151. Part193.Anchored = true
  2152. Part193.FormFactor = Enum.FormFactor.Custom
  2153. Part193.Size = Vector3.new(0.200000003, 0.439999342, 0.519999981)
  2154. Part193.CFrame = CFrame.new(-253.316849, -29.2970066, -236.720383, -0.158381104, 0.346048504, 0.924751818, 0.236517549, 0.922602534, -0.304736137, -0.958631754, 0.17045559, -0.227969348)
  2155. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2156. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2157. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2158. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2159. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2160. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. Part193.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2162. Part193.Position = Vector3.new(-253.316849, -29.2970066, -236.720383)
  2163. Part193.Orientation = Vector3.new(17.7399998, 103.849998, 14.3800001)
  2164. Part193.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2165. CylinderMesh194.Parent = Part193
  2166. CylinderMesh194.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2167. CylinderMesh194.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2168. Part195.Name = "10PercentCylinderMesh"
  2169. Part195.Parent = Model6
  2170. Part195.Material = Enum.Material.Metal
  2171. Part195.Rotation = Vector3.new(126.799995, 67.6299973, -114.589996)
  2172. Part195.Anchored = true
  2173. Part195.FormFactor = Enum.FormFactor.Custom
  2174. Part195.Size = Vector3.new(0.280000061, 3.21999931, 0.439999998)
  2175. Part195.CFrame = CFrame.new(-252.923141, -28.1855259, -236.579575, -0.158393547, 0.346048623, 0.924749672, 0.236523136, 0.922602236, -0.30473271, -0.958628297, 0.170456991, -0.227982759)
  2176. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2177. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2178. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2179. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. Part195.Position = Vector3.new(-252.923141, -28.1855259, -236.579575)
  2183. Part195.Orientation = Vector3.new(17.7399998, 103.849998, 14.3800001)
  2184. CylinderMesh196.Parent = Part195
  2185. CylinderMesh196.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2186. CylinderMesh196.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2187. Part197.Name = "10PercentCylinderMesh"
  2188. Part197.Parent = Model6
  2189. Part197.Material = Enum.Material.Metal
  2190. Part197.BrickColor = BrickColor.new("Black")
  2191. Part197.Rotation = Vector3.new(126.799995, 67.6299973, -114.589996)
  2192. Part197.Anchored = true
  2193. Part197.FormFactor = Enum.FormFactor.Custom
  2194. Part197.Size = Vector3.new(0.680000067, 1.16999936, 0.639999986)
  2195. Part197.CFrame = CFrame.new(-253.139374, -28.7695045, -236.686905, -0.158381134, 0.346046597, 0.924752533, 0.236518413, 0.922602952, -0.304734081, -0.958631575, 0.170456856, -0.227969304)
  2196. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2197. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2198. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2200. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2203. Part197.Position = Vector3.new(-253.139374, -28.7695045, -236.686905)
  2204. Part197.Orientation = Vector3.new(17.7399998, 103.849998, 14.3800001)
  2205. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2206. CylinderMesh198.Parent = Part197
  2207. CylinderMesh198.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2208. CylinderMesh198.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2209. Part199.Name = "10PercentCylinderMesh"
  2210. Part199.Parent = Model6
  2211. Part199.Material = Enum.Material.Metal
  2212. Part199.BrickColor = BrickColor.new("Black")
  2213. Part199.Rotation = Vector3.new(126.799995, 67.6299973, -114.589996)
  2214. Part199.Anchored = true
  2215. Part199.FormFactor = Enum.FormFactor.Custom
  2216. Part199.Size = Vector3.new(0.680000067, 2.48999929, 0.639999986)
  2217. Part199.CFrame = CFrame.new(-252.686111, -27.5606537, -236.463623, -0.158397362, 0.346064448, 0.924742997, 0.236523032, 0.922597289, -0.30474782, -0.95862776, 0.17045179, -0.227989152)
  2218. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2225. Part199.Position = Vector3.new(-252.686111, -27.5606537, -236.463623)
  2226. Part199.Orientation = Vector3.new(17.7399998, 103.849998, 14.3800001)
  2227. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2228. CylinderMesh200.Parent = Part199
  2229. CylinderMesh200.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2230. CylinderMesh200.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2231. Part201.Name = "Middle"
  2232. Part201.Parent = Model6
  2233. Part201.BrickColor = BrickColor.new("Pastel brown")
  2234. Part201.Transparency = 1
  2235. Part201.Rotation = Vector3.new(-22.2699986, 0.049999997, 0.889999986)
  2236. Part201.Anchored = true
  2237. Part201.FormFactor = Enum.FormFactor.Symmetric
  2238. Part201.Size = Vector3.new(2, 2, 1)
  2239. Part201.CFrame = CFrame.new(-249.327209, -29.533329, -232.855682, 0.999878287, -0.0155761223, 0.00092263252, 0.0140646286, 0.925299227, 0.378977031, -0.00675670383, -0.378917933, 0.925405622)
  2240. Part201.Color = Color3.new(1, 0.8, 0.6)
  2241. Part201.Position = Vector3.new(-249.327209, -29.533329, -232.855682)
  2242. Part201.Orientation = Vector3.new(-22.2699986, 0.0599999987, 0.870000005)
  2243. Part201.Color = Color3.new(1, 0.8, 0.6)
  2244. Part202.Name = "10PercentCylinderMesh"
  2245. Part202.Parent = Model6
  2246. Part202.Material = Enum.Material.Metal
  2247. Part202.BrickColor = BrickColor.new("Black")
  2248. Part202.Rotation = Vector3.new(-21.2099991, -49.7799988, -138.190002)
  2249. Part202.Anchored = true
  2250. Part202.FormFactor = Enum.FormFactor.Custom
  2251. Part202.Size = Vector3.new(1, 5.03999949, 1)
  2252. Part202.CFrame = CFrame.new(-251.895615, -27.961956, -235.358078, -0.481335789, 0.430496395, -0.763537049, -0.827409029, -0.510678172, 0.233671069, -0.289327085, 0.744231641, 0.60200429)
  2253. Part202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. Part202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. Part202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. Part202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. Part202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2258. Part202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2260. Part202.Position = Vector3.new(-251.895615, -27.961956, -235.358078)
  2261. Part202.Orientation = Vector3.new(-13.5099993, -51.75, -121.68)
  2262. Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2263. CylinderMesh203.Parent = Part202
  2264. CylinderMesh203.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2265. CylinderMesh203.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2266. Part204.Name = "10PercentCylinderMesh"
  2267. Part204.Parent = Model6
  2268. Part204.Material = Enum.Material.Metal
  2269. Part204.BrickColor = BrickColor.new("Black")
  2270. Part204.Rotation = Vector3.new(-30.5499992, 39.8499985, 96.0099945)
  2271. Part204.Anchored = true
  2272. Part204.FormFactor = Enum.FormFactor.Custom
  2273. Part204.Size = Vector3.new(1, 0.689999998, 1)
  2274. Part204.CFrame = CFrame.new(-251.40744, -28.5701771, -234.502792, -0.0804275721, -0.763502002, 0.640777647, 0.890563667, 0.233695909, 0.390233964, -0.44769153, 0.60203886, 0.661151588)
  2275. Part204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2276. Part204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. Part204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. Part204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. Part204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. Part204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2281. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2282. Part204.Position = Vector3.new(-251.40744, -28.5701771, -234.502792)
  2283. Part204.Orientation = Vector3.new(-22.9699993, 44.0999985, 75.2999954)
  2284. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2285. CylinderMesh205.Parent = Part204
  2286. CylinderMesh205.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2287. CylinderMesh205.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2288. Part206.Name = "10PercentCylinderMesh"
  2289. Part206.Parent = Model6
  2290. Part206.Material = Enum.Material.Metal
  2291. Part206.BrickColor = BrickColor.new("Black")
  2292. Part206.Rotation = Vector3.new(-10.04, 85.1100006, 167.889999)
  2293. Part206.Anchored = true
  2294. Part206.FormFactor = Enum.FormFactor.Symmetric
  2295. Part206.Size = Vector3.new(1, 3.22999954, 1)
  2296. Part206.CFrame = CFrame.new(-251.369507, -27.8527641, -234.760117, -0.0833746418, -0.0178925414, 0.996357679, 0.376443952, -0.926320136, 0.0148658026, 0.92268014, 0.376312226, 0.0839671567)
  2297. Part206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2298. Part206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. Part206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. Part206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2302. Part206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2303. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2304. Part206.Position = Vector3.new(-251.369507, -27.8527641, -234.760117)
  2305. Part206.Orientation = Vector3.new(-0.849999964, 85.1800003, 157.87999)
  2306. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2307. CylinderMesh207.Parent = Part206
  2308. CylinderMesh207.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2309. CylinderMesh207.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2310. Part208.Name = "10PercentCylinderMesh"
  2311. Part208.Parent = Model6
  2312. Part208.Material = Enum.Material.Metal
  2313. Part208.BrickColor = BrickColor.new("Black")
  2314. Part208.Rotation = Vector3.new(67.8099976, 56.8600006, 91.1800003)
  2315. Part208.Anchored = true
  2316. Part208.FormFactor = Enum.FormFactor.Symmetric
  2317. Part208.Size = Vector3.new(1, 3.61999941, 1)
  2318. Part208.CFrame = CFrame.new(-250.878189, -26.5907917, -235.250916, -0.0112545965, -0.546629131, 0.837299168, 0.361642867, -0.782895148, -0.506250501, 0.932248771, 0.29710561, 0.206495687)
  2319. Part208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. Part208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2321. Part208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2322. Part208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2323. Part208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2324. Part208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2325. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2326. Part208.Position = Vector3.new(-250.878189, -26.5907917, -235.250916)
  2327. Part208.Orientation = Vector3.new(30.4099998, 76.1500015, 155.209991)
  2328. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2329. CylinderMesh209.Parent = Part208
  2330. CylinderMesh209.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2331. CylinderMesh209.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2332. Part210.Name = "WandmeshThinnest"
  2333. Part210.Parent = Model6
  2334. Part210.Material = Enum.Material.Metal
  2335. Part210.BrickColor = BrickColor.new("Dark stone grey")
  2336. Part210.Rotation = Vector3.new(-17.8999996, 30.0699997, 178.669998)
  2337. Part210.Anchored = true
  2338. Part210.FormFactor = Enum.FormFactor.Custom
  2339. Part210.Size = Vector3.new(0.200000003, 0.370000005, 0.689999998)
  2340. Part210.CFrame = CFrame.new(-253.139572, -29.4585743, -236.375046, -0.865142703, -0.0200293679, 0.501125693, 0.175978482, -0.947794616, 0.265926778, 0.469637901, 0.318251967, 0.823502243)
  2341. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2342. Part210.TopSurface = Enum.SurfaceType.Smooth
  2343. Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2344. Part210.Position = Vector3.new(-253.139572, -29.4585743, -236.375046)
  2345. Part210.Orientation = Vector3.new(-15.4200001, 31.3199997, 169.479996)
  2346. Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2347. CylinderMesh211.Parent = Part210
  2348. CylinderMesh211.Scale = Vector3.new(1, 1, 0.0500000007)
  2349. CylinderMesh211.Scale = Vector3.new(1, 1, 0.0500000007)
  2350. Part212.Name = "10PercentCylinderMesh"
  2351. Part212.Parent = Model6
  2352. Part212.Material = Enum.Material.Metal
  2353. Part212.BrickColor = BrickColor.new("Black")
  2354. Part212.Rotation = Vector3.new(164.339996, 44.5599976, -99.3699951)
  2355. Part212.Anchored = true
  2356. Part212.FormFactor = Enum.FormFactor.Custom
  2357. Part212.Size = Vector3.new(1, 0.689999998, 1)
  2358. Part212.CFrame = CFrame.new(-247.245316, -28.5235748, -234.56012, -0.11606013, 0.702970147, 0.701685846, 0.919193447, 0.343678772, -0.192271531, -0.376315653, 0.622669935, -0.686053038)
  2359. Part212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2360. Part212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2361. Part212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. Part212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2363. Part212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2364. Part212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2365. Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2366. Part212.Position = Vector3.new(-247.245316, -28.5235748, -234.56012)
  2367. Part212.Orientation = Vector3.new(11.0900002, 134.349991, 69.5)
  2368. Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2369. CylinderMesh213.Parent = Part212
  2370. CylinderMesh213.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2371. CylinderMesh213.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2372. Part214.Name = "10PercentCylinderMesh"
  2373. Part214.Parent = Model6
  2374. Part214.Material = Enum.Material.Metal
  2375. Part214.BrickColor = BrickColor.new("Black")
  2376. Part214.Rotation = Vector3.new(-112.729996, 83.3300018, -89.5400009)
  2377. Part214.Anchored = true
  2378. Part214.FormFactor = Enum.FormFactor.Symmetric
  2379. Part214.Size = Vector3.new(1, 3.22999954, 1)
  2380. Part214.CFrame = CFrame.new(-247.327774, -27.7833958, -234.863235, 0.000932910887, 0.116064794, 0.993241251, 0.378981978, -0.919190764, 0.107055709, 0.925403595, 0.37632066, -0.0448439904)
  2381. Part214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2382. Part214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2383. Part214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2384. Part214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2385. Part214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2386. Part214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2387. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2388. Part214.Position = Vector3.new(-247.327774, -27.7833958, -234.863235)
  2389. Part214.Orientation = Vector3.new(-6.1500001, 92.5899963, 157.589996)
  2390. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2391. CylinderMesh215.Parent = Part214
  2392. CylinderMesh215.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2393. CylinderMesh215.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2394. Part216.Name = "10PercentCylinderMesh"
  2395. Part216.Parent = Model6
  2396. Part216.Material = Enum.Material.Metal
  2397. Part216.BrickColor = BrickColor.new("Black")
  2398. Part216.Rotation = Vector3.new(-128.550003, 41.9199982, -85.6500015)
  2399. Part216.Anchored = true
  2400. Part216.FormFactor = Enum.FormFactor.Custom
  2401. Part216.Size = Vector3.new(1, 3.0199995, 0.600000024)
  2402. Part216.CFrame = CFrame.new(-249.873245, -26.5038567, -235.170105, 0.056410905, 0.741904259, 0.66812861, 0.581832647, -0.568244934, 0.581866443, 0.811349928, 0.355915397, -0.463719308)
  2403. Part216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2404. Part216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2405. Part216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2406. Part216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2407. Part216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2408. Part216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2409. Part216.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2410. Part216.Position = Vector3.new(-249.873245, -26.5038567, -235.170105)
  2411. Part216.Orientation = Vector3.new(-35.579998, 124.759995, 134.319992)
  2412. Part216.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2413. CylinderMesh217.Parent = Part216
  2414. CylinderMesh217.Scale = Vector3.new(0.5, 0.5, 0.5)
  2415. CylinderMesh217.Scale = Vector3.new(0.5, 0.5, 0.5)
  2416. Part218.Name = "10PercentCylinderMesh"
  2417. Part218.Parent = Model6
  2418. Part218.Material = Enum.Material.Metal
  2419. Part218.BrickColor = BrickColor.new("Black")
  2420. Part218.Rotation = Vector3.new(61.8899994, 53.9599991, 82.1999969)
  2421. Part218.Anchored = true
  2422. Part218.FormFactor = Enum.FormFactor.Custom
  2423. Part218.Size = Vector3.new(1, 2.70999956, 0.600000024)
  2424. Part218.CFrame = CFrame.new(-248.791489, -26.4194202, -235.262329, 0.0798540488, -0.582856774, 0.808641672, 0.563553393, -0.642742872, -0.518930793, 0.822210968, 0.497151494, 0.277145326)
  2425. Part218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. Part218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2427. Part218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2428. Part218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2429. Part218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2430. Part218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2431. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2432. Part218.Position = Vector3.new(-248.791489, -26.4194202, -235.262329)
  2433. Part218.Orientation = Vector3.new(31.2600002, 71.0800018, 138.759995)
  2434. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2435. CylinderMesh219.Parent = Part218
  2436. CylinderMesh219.Scale = Vector3.new(0.5, 0.5, 0.5)
  2437. CylinderMesh219.Scale = Vector3.new(0.5, 0.5, 0.5)
  2438. Part220.Name = "10PercentCylinderMesh"
  2439. Part220.Parent = Model6
  2440. Part220.Material = Enum.Material.Metal
  2441. Part220.BrickColor = BrickColor.new("Dark stone grey")
  2442. Part220.Rotation = Vector3.new(-23.1599998, 45.0499992, 142.029999)
  2443. Part220.Anchored = true
  2444. Part220.FormFactor = Enum.FormFactor.Custom
  2445. Part220.Size = Vector3.new(1.08000004, 2.3799994, 0.840000093)
  2446. Part220.CFrame = CFrame.new(-246.210541, -27.0528049, -236.351837, -0.557012975, -0.434647679, 0.707684934, 0.785054624, -0.553585172, 0.277907729, 0.270971924, 0.710369527, 0.649576306)
  2447. Part220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2448. Part220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2449. Part220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2450. Part220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2451. Part220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2452. Part220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2453. Part220.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2454. Part220.Position = Vector3.new(-246.210541, -27.0528049, -236.351837)
  2455. Part220.Orientation = Vector3.new(-16.1399994, 47.4500008, 125.189995)
  2456. Part220.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2457. CylinderMesh221.Parent = Part220
  2458. CylinderMesh221.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2459. CylinderMesh221.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2460. Part222.Name = "10PercentCylinderMesh"
  2461. Part222.Parent = Model6
  2462. Part222.BrickColor = BrickColor.new("Black")
  2463. Part222.Rotation = Vector3.new(-112.220001, -45.2000008, -83.159996)
  2464. Part222.Anchored = true
  2465. Part222.FormFactor = Enum.FormFactor.Symmetric
  2466. Part222.Size = Vector3.new(1.4000001, 1.20000005, 1)
  2467. Part222.CFrame = CFrame.new(-248.348251, -26.1524487, -234.451324, 0.0838542581, 0.699566066, -0.709630847, 0.453727067, 0.607228458, 0.652231157, 0.887186766, -0.376671016, -0.26649335)
  2468. Part222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. Part222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2470. Part222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2471. Part222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2472. Part222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2473. Part222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2474. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2475. Part222.Position = Vector3.new(-248.348251, -26.1524487, -234.451324)
  2476. Part222.Orientation = Vector3.new(-40.7099991, -110.579994, 36.7700005)
  2477. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2478. CylinderMesh223.Parent = Part222
  2479. CylinderMesh223.Scale = Vector3.new(1, 1, 0.5)
  2480. CylinderMesh223.Scale = Vector3.new(1, 1, 0.5)
  2481. Model224.Name = "Leg2"
  2482. Model224.Parent = Model1
  2483. Part225.Name = "Middle"
  2484. Part225.Parent = Model224
  2485. Part225.BrickColor = BrickColor.new("Pastel brown")
  2486. Part225.Transparency = 1
  2487. Part225.Rotation = Vector3.new(-22.2699986, 0.049999997, 0.889999986)
  2488. Part225.Anchored = true
  2489. Part225.FormFactor = Enum.FormFactor.Symmetric
  2490. Part225.Size = Vector3.new(1, 2, 1)
  2491. Part225.CFrame = CFrame.new(-249.000702, -29.854208, -232.723099, 0.999878168, -0.01558623, 0.000920076098, 0.0140749523, 0.925298989, 0.37897709, -0.0067581702, -0.378917962, 0.925405562)
  2492. Part225.Color = Color3.new(1, 0.8, 0.6)
  2493. Part225.Position = Vector3.new(-249.000702, -29.854208, -232.723099)
  2494. Part225.Orientation = Vector3.new(-22.2699986, 0.0599999987, 0.870000005)
  2495. Part225.Color = Color3.new(1, 0.8, 0.6)
  2496. Model226.Name = "Arm2"
  2497. Model226.Parent = Model1
  2498. Part227.Name = "Middle"
  2499. Part227.Parent = Model226
  2500. Part227.BrickColor = BrickColor.new("Pastel brown")
  2501. Part227.Transparency = 1
  2502. Part227.Rotation = Vector3.new(-22.2699986, 0.049999997, 0.889999986)
  2503. Part227.Anchored = true
  2504. Part227.FormFactor = Enum.FormFactor.Symmetric
  2505. Part227.Size = Vector3.new(1, 2, 1)
  2506. Part227.CFrame = CFrame.new(-248.031967, -27.988224, -233.488052, 0.999878228, -0.0155850621, 0.000909382361, 0.0140778804, 0.925296485, 0.37898317, -0.00674792565, -0.378924161, 0.925403118)
  2507. Part227.Color = Color3.new(1, 0.8, 0.6)
  2508. Part227.Position = Vector3.new(-248.031967, -27.988224, -233.488052)
  2509. Part227.Orientation = Vector3.new(-22.2699986, 0.0599999987, 0.870000005)
  2510. Part227.Color = Color3.new(1, 0.8, 0.6)
  2511. Part228.Name = "TheButton"
  2512. Part228.Parent = Model1
  2513. Part228.BrickColor = BrickColor.new("Bright red")
  2514. Part228.Rotation = Vector3.new(157.729996, -0.049999997, 179.110001)
  2515. Part228.Anchored = true
  2516. Part228.FormFactor = Enum.FormFactor.Plate
  2517. Part228.Size = Vector3.new(4, 0.400000006, 3)
  2518. Part228.CFrame = CFrame.new(-249.485153, -32.297802, -235.504181, -0.999878228, -0.0155812958, -0.000920652354, -0.0140701188, 0.925296426, -0.378983498, 0.00675693061, -0.3789244, -0.925402939)
  2519. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2520. Part228.TopSurface = Enum.SurfaceType.Smooth
  2521. Part228.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2522. Part228.Position = Vector3.new(-249.485153, -32.297802, -235.504181)
  2523. Part228.Orientation = Vector3.new(22.2699986, -179.940002, -0.870000005)
  2524. Part228.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2525. Script229.Name = "Torso"
  2526. Script229.Parent = Part228
  2527. table.insert(cors,sandbox(Script229,function()
  2528. function onTouched(hit)
  2529. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  2530. local g = script.Parent.Parent.Chest:clone()
  2531. g.Parent = hit.Parent
  2532. local C = g:GetChildren()
  2533. for i=1, #C do
  2534. if C[i].className == "Part" then
  2535. local W = Instance.new("Weld")
  2536. W.Part0 = g.Middle
  2537. W.Part1 = C[i]
  2538. local CJ = CFrame.new(g.Middle.Position)
  2539. local C0 = g.Middle.CFrame:inverse()*CJ
  2540. local C1 = C[i].CFrame:inverse()*CJ
  2541. W.C0 = C0
  2542. W.C1 = C1
  2543. W.Parent = g.Middle
  2544. end
  2545. local Y = Instance.new("Weld")
  2546. Y.Part0 = hit.Parent.Torso
  2547. Y.Part1 = g.Middle
  2548. Y.C0 = CFrame.new(0, 0, 0)
  2549. Y.Parent = Y.Part0
  2550. end
  2551.  
  2552. local h = g:GetChildren()
  2553. for i = 1, # h do
  2554. h[i].Anchored = false
  2555. h[i].CanCollide = false
  2556. end
  2557.  
  2558. end
  2559. end
  2560.  
  2561. script.Parent.Touched:connect(onTouched)
  2562. end))
  2563. Script230.Name = "Arms"
  2564. Script230.Parent = Part228
  2565. table.insert(cors,sandbox(Script230,function()
  2566. function onTouched(hit)
  2567. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  2568. local g = script.Parent.Parent.Arm1:clone()
  2569. g.Parent = hit.Parent
  2570. local C = g:GetChildren()
  2571. for i=1, #C do
  2572. if C[i].className == "Part" then
  2573. local W = Instance.new("Weld")
  2574. W.Part0 = g.Middle
  2575. W.Part1 = C[i]
  2576. local CJ = CFrame.new(g.Middle.Position)
  2577. local C0 = g.Middle.CFrame:inverse()*CJ
  2578. local C1 = C[i].CFrame:inverse()*CJ
  2579. W.C0 = C0
  2580. W.C1 = C1
  2581. W.Parent = g.Middle
  2582. end
  2583. local Y = Instance.new("Weld")
  2584. Y.Part0 = hit.Parent["Left Arm"]
  2585. Y.Part1 = g.Middle
  2586. Y.C0 = CFrame.new(0, 0, 0)
  2587. Y.Parent = Y.Part0
  2588. end
  2589.  
  2590. local h = g:GetChildren()
  2591. for i = 1, # h do
  2592. h[i].Anchored = false
  2593. h[i].CanCollide = false
  2594. end
  2595.  
  2596. end
  2597.  
  2598. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  2599. local g = script.Parent.Parent.Arm2:clone()
  2600. g.Parent = hit.Parent
  2601. local C = g:GetChildren()
  2602. for i=1, #C do
  2603. if C[i].className == "Part" then
  2604. local W = Instance.new("Weld")
  2605. W.Part0 = g.Middle
  2606. W.Part1 = C[i]
  2607. local CJ = CFrame.new(g.Middle.Position)
  2608. local C0 = g.Middle.CFrame:inverse()*CJ
  2609. local C1 = C[i].CFrame:inverse()*CJ
  2610. W.C0 = C0
  2611. W.C1 = C1
  2612. W.Parent = g.Middle
  2613. end
  2614. local Y = Instance.new("Weld")
  2615. Y.Part0 = hit.Parent["Right Arm"]
  2616. Y.Part1 = g.Middle
  2617. Y.C0 = CFrame.new(0, 0, 0)
  2618. Y.Parent = Y.Part0
  2619. end
  2620.  
  2621. local h = g:GetChildren()
  2622. for i = 1, # h do
  2623. h[i].Anchored = false
  2624. h[i].CanCollide = false
  2625. end
  2626.  
  2627. end
  2628. end
  2629.  
  2630. script.Parent.Touched:connect(onTouched)
  2631. end))
  2632. Script231.Name = "Legs"
  2633. Script231.Parent = Part228
  2634. table.insert(cors,sandbox(Script231,function()
  2635. function onTouched(hit)
  2636. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  2637. local g = script.Parent.Parent.Leg1:clone()
  2638. g.Parent = hit.Parent
  2639. local C = g:GetChildren()
  2640. for i=1, #C do
  2641. if C[i].className == "Part" then
  2642. local W = Instance.new("Weld")
  2643. W.Part0 = g.Middle
  2644. W.Part1 = C[i]
  2645. local CJ = CFrame.new(g.Middle.Position)
  2646. local C0 = g.Middle.CFrame:inverse()*CJ
  2647. local C1 = C[i].CFrame:inverse()*CJ
  2648. W.C0 = C0
  2649. W.C1 = C1
  2650. W.Parent = g.Middle
  2651. end
  2652. local Y = Instance.new("Weld")
  2653. Y.Part0 = hit.Parent["Left Leg"]
  2654. Y.Part1 = g.Middle
  2655. Y.C0 = CFrame.new(0, 0, 0)
  2656. Y.Parent = Y.Part0
  2657. end
  2658.  
  2659. local h = g:GetChildren()
  2660. for i = 1, # h do
  2661. h[i].Anchored = false
  2662. h[i].CanCollide = false
  2663. end
  2664.  
  2665. end
  2666.  
  2667. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  2668. local g = script.Parent.Parent.Leg2:clone()
  2669. g.Parent = hit.Parent
  2670. local C = g:GetChildren()
  2671. for i=1, #C do
  2672. if C[i].className == "Part" then
  2673. local W = Instance.new("Weld")
  2674. W.Part0 = g.Middle
  2675. W.Part1 = C[i]
  2676. local CJ = CFrame.new(g.Middle.Position)
  2677. local C0 = g.Middle.CFrame:inverse()*CJ
  2678. local C1 = C[i].CFrame:inverse()*CJ
  2679. W.C0 = C0
  2680. W.C1 = C1
  2681. W.Parent = g.Middle
  2682. end
  2683. local Y = Instance.new("Weld")
  2684. Y.Part0 = hit.Parent["Right Leg"]
  2685. Y.Part1 = g.Middle
  2686. Y.C0 = CFrame.new(0, 0, 0)
  2687. Y.Parent = Y.Part0
  2688. end
  2689.  
  2690. local h = g:GetChildren()
  2691. for i = 1, # h do
  2692. h[i].Anchored = false
  2693. h[i].CanCollide = false
  2694. end
  2695.  
  2696. end
  2697. end
  2698.  
  2699. script.Parent.Touched:connect(onTouched)
  2700. end))
  2701. Script232.Name = "WalkSpeed Script"
  2702. Script232.Parent = Part228
  2703. table.insert(cors,sandbox(Script232,function()
  2704. local debounce = false
  2705.  
  2706. function onTouch(part)
  2707.  
  2708. local human = part.Parent:findFirstChild("Humanoid")
  2709. if (human ~= nil) and debounce == false then
  2710.  
  2711. debounce = true
  2712.  
  2713. human.WalkSpeed = 20 -- or whatever number
  2714.  
  2715. wait(2)
  2716. debounce = false
  2717. end
  2718. end
  2719.  
  2720.  
  2721. script.Parent.Touched:connect(onTouch)
  2722.  
  2723. end))
  2724. SpecialMesh233.Parent = Part228
  2725. SpecialMesh233.MeshType = Enum.MeshType.Torso
  2726. Script234.Name = "Invisble"
  2727. Script234.Parent = Part228
  2728. table.insert(cors,sandbox(Script234,function()
  2729. -- UAEmaple
  2730.  
  2731.  
  2732.  
  2733. function onTouch(part)
  2734. local human = part.Parent:findFirstChild("Humanoid")
  2735. if human ~= nil then
  2736. part.Parent:findFirstChild("Head").Transparency = 1
  2737. part.Parent:findFirstChild("Torso").Transparency = 1
  2738. part.Parent:findFirstChild("Left Arm").Transparency = 1
  2739. part.Parent:findFirstChild("Right Arm").Transparency = 1
  2740. part.Parent:findFirstChild("Left Leg").Transparency = 1
  2741. part.Parent:findFirstChild("Right Leg").Transparency = 1
  2742. if part.Parent:findFirstChild("Head"):findFirstChild("face") == nil then return end
  2743. part.Parent:findFirstChild("Head"):findFirstChild("face"):remove()
  2744. if part.Parent:findFirstChild("Torso"):findFirstChild("roblox") == nil then return end
  2745. part.Parent:findFirstChild("Torso"):findFirstChild("roblox"):remove()
  2746. end
  2747. end
  2748. script.Parent.Touched:connect(onTouch)
  2749. end))
  2750. Model235.Name = "Advisor"
  2751. Model235.Parent = mas
  2752. Model236.Parent = Model235
  2753. Model237.Name = "Arm1"
  2754. Model237.Parent = Model236
  2755. Part238.Name = "Middle"
  2756. Part238.Parent = Model237
  2757. Part238.BrickColor = BrickColor.new("Pastel brown")
  2758. Part238.Transparency = 1
  2759. Part238.Rotation = Vector3.new(-19.3299999, 11.2399998, 12.3000002)
  2760. Part238.Anchored = true
  2761. Part238.FormFactor = Enum.FormFactor.Symmetric
  2762. Part238.Size = Vector3.new(1, 2, 1)
  2763. Part238.CFrame = CFrame.new(-237.263763, -28.6321373, -239.73085, 0.9583112, -0.208954722, 0.19498989, 0.137957454, 0.935727835, 0.324707389, -0.250298679, -0.284254283, 0.925526738)
  2764. Part238.Color = Color3.new(1, 0.8, 0.6)
  2765. Part238.Position = Vector3.new(-237.263763, -28.6321373, -239.73085)
  2766. Part238.Orientation = Vector3.new(-18.9499989, 11.8999996, 8.38999939)
  2767. Part238.Color = Color3.new(1, 0.8, 0.6)
  2768. Model239.Name = "Leg1"
  2769. Model239.Parent = Model236
  2770. Part240.Name = "Middle"
  2771. Part240.Parent = Model239
  2772. Part240.BrickColor = BrickColor.new("Pastel brown")
  2773. Part240.Transparency = 1
  2774. Part240.Rotation = Vector3.new(-19.3299999, 11.2399998, 12.3000002)
  2775. Part240.Anchored = true
  2776. Part240.FormFactor = Enum.FormFactor.Symmetric
  2777. Part240.Size = Vector3.new(1, 2, 1)
  2778. Part240.CFrame = CFrame.new(-235.88649, -30.3675251, -239.412033, 0.958317935, -0.208959907, 0.194983885, 0.137959301, 0.935736954, 0.324704528, -0.250299513, -0.28425014, 0.925540686)
  2779. Part240.Color = Color3.new(1, 0.8, 0.6)
  2780. Part240.Position = Vector3.new(-235.88649, -30.3675251, -239.412033)
  2781. Part240.Orientation = Vector3.new(-18.9499989, 11.8999996, 8.38999939)
  2782. Part240.Color = Color3.new(1, 0.8, 0.6)
  2783. Model241.Name = "Chest"
  2784. Model241.Parent = Model236
  2785. Part242.Name = "WandmeshThinnest"
  2786. Part242.Parent = Model241
  2787. Part242.Material = Enum.Material.Metal
  2788. Part242.BrickColor = BrickColor.new("Really black")
  2789. Part242.Rotation = Vector3.new(-48.8400002, 16.8299999, -157.039993)
  2790. Part242.Anchored = true
  2791. Part242.FormFactor = Enum.FormFactor.Custom
  2792. Part242.Size = Vector3.new(0.200000003, 0.430000007, 0.689999998)
  2793. Part242.CFrame = CFrame.new(-234.89064, -28.5009327, -243.492706, -0.881380916, 0.373380899, 0.289478004, -0.0560751855, -0.691079974, 0.720636785, 0.469112247, 0.61890161, 0.630034685)
  2794. Part242.BottomSurface = Enum.SurfaceType.Smooth
  2795. Part242.TopSurface = Enum.SurfaceType.Smooth
  2796. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2797. Part242.Position = Vector3.new(-234.89064, -28.5009327, -243.492706)
  2798. Part242.Orientation = Vector3.new(-46.1100006, 24.6800003, -175.360001)
  2799. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2800. CylinderMesh243.Parent = Part242
  2801. CylinderMesh243.Scale = Vector3.new(1, 1, 0.0500000007)
  2802. CylinderMesh243.Scale = Vector3.new(1, 1, 0.0500000007)
  2803. Part244.Name = "10PercentCylinderMesh"
  2804. Part244.Parent = Model241
  2805. Part244.Material = Enum.Material.Metal
  2806. Part244.BrickColor = BrickColor.new("Black")
  2807. Part244.Rotation = Vector3.new(-143.699997, 67.9300003, -53.9199982)
  2808. Part244.Anchored = true
  2809. Part244.FormFactor = Enum.FormFactor.Symmetric
  2810. Part244.Size = Vector3.new(1, 3.22999954, 1)
  2811. Part244.CFrame = CFrame.new(-234.395447, -27.1731243, -241.148804, 0.221276566, 0.303687543, 0.926743627, 0.328347027, -0.918023825, 0.22242713, 0.918302953, 0.255060494, -0.302842021)
  2812. Part244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. Part244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. Part244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2815. Part244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2816. Part244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2817. Part244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2818. Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2819. Part244.Position = Vector3.new(-234.395447, -27.1731243, -241.148804)
  2820. Part244.Orientation = Vector3.new(-12.8499994, 108.099998, 160.319992)
  2821. Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2822. CylinderMesh245.Parent = Part244
  2823. CylinderMesh245.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2824. CylinderMesh245.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2825. Part246.Name = "WandmeshThinnest"
  2826. Part246.Parent = Model241
  2827. Part246.Material = Enum.Material.Metal
  2828. Part246.BrickColor = BrickColor.new("Really black")
  2829. Part246.Rotation = Vector3.new(-34.7599983, 24.4099998, -161.25)
  2830. Part246.Anchored = true
  2831. Part246.FormFactor = Enum.FormFactor.Custom
  2832. Part246.Size = Vector3.new(0.200000003, 0.75999999, 0.689999998)
  2833. Part246.CFrame = CFrame.new(-238.710892, -29.6018372, -242.42868, -0.86226964, 0.292762876, 0.413308978, -0.0409520455, -0.853674948, 0.519245207, 0.504834354, 0.430784822, 0.748075128)
  2834. Part246.BottomSurface = Enum.SurfaceType.Smooth
  2835. Part246.TopSurface = Enum.SurfaceType.Smooth
  2836. Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2837. Part246.Position = Vector3.new(-238.710892, -29.6018372, -242.42868)
  2838. Part246.Orientation = Vector3.new(-31.2799988, 28.9200001, -177.25)
  2839. Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2840. CylinderMesh247.Parent = Part246
  2841. CylinderMesh247.Scale = Vector3.new(1, 1, 0.0500000007)
  2842. CylinderMesh247.Scale = Vector3.new(1, 1, 0.0500000007)
  2843. Part248.Name = "10PercentCylinderMesh"
  2844. Part248.Parent = Model241
  2845. Part248.Material = Enum.Material.Metal
  2846. Part248.BrickColor = BrickColor.new("Dark stone grey")
  2847. Part248.Rotation = Vector3.new(161.849991, 83.1899948, -143.48999)
  2848. Part248.Anchored = true
  2849. Part248.FormFactor = Enum.FormFactor.Custom
  2850. Part248.Size = Vector3.new(0.200000003, 0.439999342, 0.519999981)
  2851. Part248.CFrame = CFrame.new(-238.778214, -29.2181282, -242.544586, -0.0955094993, 0.0707038343, 0.992936015, 0.316775739, 0.947805762, -0.0370239019, -0.943702877, 0.311004221, -0.112918787)
  2852. Part248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. Part248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2854. Part248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. Part248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2856. Part248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2857. Part248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2858. Part248.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2859. Part248.Position = Vector3.new(-238.778214, -29.2181282, -242.544586)
  2860. Part248.Orientation = Vector3.new(2.11999989, 96.4899979, 18.4799995)
  2861. Part248.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2862. CylinderMesh249.Parent = Part248
  2863. CylinderMesh249.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2864. CylinderMesh249.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2865. Part250.Name = "Middlelol"
  2866. Part250.Parent = Model241
  2867. Part250.Material = Enum.Material.Metal
  2868. Part250.BrickColor = BrickColor.new("Black")
  2869. Part250.Rotation = Vector3.new(-97.7599945, 77.7999954, -138.160004)
  2870. Part250.Anchored = true
  2871. Part250.FormFactor = Enum.FormFactor.Custom
  2872. Part250.Size = Vector3.new(1, 5.03999949, 1)
  2873. Part250.CFrame = CFrame.new(-238.43045, -27.831356, -240.790436, -0.157577455, 0.141076088, 0.977407277, 0.811616123, -0.545378149, 0.209555328, 0.562616348, 0.826271117, -0.0285615921)
  2874. Part250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2875. Part250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2876. Part250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2877. Part250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2878. Part250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2879. Part250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2880. Part250.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2881. Part250.Position = Vector3.new(-238.43045, -27.831356, -240.790436)
  2882. Part250.Orientation = Vector3.new(-12.0999994, 91.6699982, 123.899994)
  2883. Part250.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2884. CylinderMesh251.Parent = Part250
  2885. CylinderMesh251.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2886. CylinderMesh251.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2887. Part252.Name = "WandmeshThinnest"
  2888. Part252.Parent = Model241
  2889. Part252.Material = Enum.Material.Metal
  2890. Part252.BrickColor = BrickColor.new("Really black")
  2891. Part252.Rotation = Vector3.new(-34.7599983, 24.4099998, -161.25)
  2892. Part252.Anchored = true
  2893. Part252.FormFactor = Enum.FormFactor.Custom
  2894. Part252.Size = Vector3.new(0.200000003, 0.779999971, 0.689999998)
  2895. Part252.CFrame = CFrame.new(-238.668335, -29.6085415, -242.445679, -0.86226964, 0.292758524, 0.413325399, -0.0409459546, -0.853693664, 0.519227982, 0.504851162, 0.430767894, 0.748087168)
  2896. Part252.BottomSurface = Enum.SurfaceType.Smooth
  2897. Part252.TopSurface = Enum.SurfaceType.Smooth
  2898. Part252.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2899. Part252.Position = Vector3.new(-238.668335, -29.6085415, -242.445679)
  2900. Part252.Orientation = Vector3.new(-31.2799988, 28.9200001, -177.25)
  2901. Part252.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2902. CylinderMesh253.Parent = Part252
  2903. CylinderMesh253.Scale = Vector3.new(1, 1, 0.0500000007)
  2904. CylinderMesh253.Scale = Vector3.new(1, 1, 0.0500000007)
  2905. Part254.Name = "WandmeshThinnest"
  2906. Part254.Parent = Model241
  2907. Part254.Material = Enum.Material.Metal
  2908. Part254.BrickColor = BrickColor.new("Really black")
  2909. Part254.Rotation = Vector3.new(-49.7700005, 18.8699989, -155.679993)
  2910. Part254.Anchored = true
  2911. Part254.FormFactor = Enum.FormFactor.Custom
  2912. Part254.Size = Vector3.new(0.200000003, 0.430000007, 0.689999998)
  2913. Part254.CFrame = CFrame.new(-238.70285, -29.0630302, -242.367935, -0.862272084, 0.389756531, 0.323472589, -0.0409451127, -0.690226972, 0.72248286, 0.504852235, 0.609705269, 0.611113966)
  2914. Part254.BottomSurface = Enum.SurfaceType.Smooth
  2915. Part254.TopSurface = Enum.SurfaceType.Smooth
  2916. Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2917. Part254.Position = Vector3.new(-238.70285, -29.0630302, -242.367935)
  2918. Part254.Orientation = Vector3.new(-46.2599983, 27.8899994, -176.610001)
  2919. Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2920. CylinderMesh255.Parent = Part254
  2921. CylinderMesh255.Scale = Vector3.new(1, 1, 0.0500000007)
  2922. CylinderMesh255.Scale = Vector3.new(1, 1, 0.0500000007)
  2923. Part256.Name = "10PercentCylinderMesh"
  2924. Part256.Parent = Model241
  2925. Part256.Material = Enum.Material.Metal
  2926. Part256.BrickColor = BrickColor.new("Black")
  2927. Part256.Rotation = Vector3.new(161.849991, 83.1899948, -143.48999)
  2928. Part256.Anchored = true
  2929. Part256.FormFactor = Enum.FormFactor.Custom
  2930. Part256.Size = Vector3.new(0.680000067, 1.16999936, 0.639999986)
  2931. Part256.CFrame = CFrame.new(-238.749481, -28.6738186, -242.431763, -0.0954951048, 0.070685029, 0.992938817, 0.316757798, 0.9478122, -0.0370126367, -0.943710446, 0.310988903, -0.112898499)
  2932. Part256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2933. Part256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2934. Part256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2935. Part256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2936. Part256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2937. Part256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2938. Part256.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2939. Part256.Position = Vector3.new(-238.749481, -28.6738186, -242.431763)
  2940. Part256.Orientation = Vector3.new(2.11999989, 96.4899979, 18.4799995)
  2941. Part256.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2942. CylinderMesh257.Parent = Part256
  2943. CylinderMesh257.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2944. CylinderMesh257.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2945. Part258.Name = "10PercentCylinderMesh"
  2946. Part258.Parent = Model241
  2947. Part258.Material = Enum.Material.Metal
  2948. Part258.BrickColor = BrickColor.new("Black")
  2949. Part258.Rotation = Vector3.new(161.849991, 83.1899948, -143.48999)
  2950. Part258.Anchored = true
  2951. Part258.FormFactor = Enum.FormFactor.Custom
  2952. Part258.Size = Vector3.new(0.680000067, 2.2299993, 0.639999986)
  2953. Part258.CFrame = CFrame.new(-238.665924, -27.5542068, -242.065033, -0.0955047533, 0.0707034171, 0.99293673, 0.316777319, 0.947805405, -0.0370247737, -0.943702996, 0.311006159, -0.112914242)
  2954. Part258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2955. Part258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2956. Part258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2957. Part258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2958. Part258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2959. Part258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2960. Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2961. Part258.Position = Vector3.new(-238.665924, -27.5542068, -242.065033)
  2962. Part258.Orientation = Vector3.new(2.11999989, 96.4899979, 18.4799995)
  2963. Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2964. CylinderMesh259.Parent = Part258
  2965. CylinderMesh259.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2966. CylinderMesh259.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  2967. Part260.Name = "WandmeshThinnest"
  2968. Part260.Parent = Model241
  2969. Part260.Material = Enum.Material.Metal
  2970. Part260.BrickColor = BrickColor.new("Dark stone grey")
  2971. Part260.Rotation = Vector3.new(-18.5900002, 28.3599987, -168.479996)
  2972. Part260.Anchored = true
  2973. Part260.FormFactor = Enum.FormFactor.Custom
  2974. Part260.Size = Vector3.new(0.200000003, 0.370000005, 0.689999998)
  2975. Part260.CFrame = CFrame.new(-238.595322, -29.3496437, -242.213181, -0.862269521, 0.175812513, 0.475007296, -0.0409490205, -0.958984971, 0.280595303, 0.504845679, 0.22248061, 0.834084272)
  2976. Part260.BottomSurface = Enum.SurfaceType.Smooth
  2977. Part260.TopSurface = Enum.SurfaceType.Smooth
  2978. Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2979. Part260.Position = Vector3.new(-238.595322, -29.3496437, -242.213181)
  2980. Part260.Orientation = Vector3.new(-16.2999992, 29.6599998, -177.550003)
  2981. Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2982. CylinderMesh261.Parent = Part260
  2983. CylinderMesh261.Scale = Vector3.new(1, 1, 0.0500000007)
  2984. CylinderMesh261.Scale = Vector3.new(1, 1, 0.0500000007)
  2985. Part262.Name = "10PercentCylinderMesh"
  2986. Part262.Parent = Model241
  2987. Part262.Material = Enum.Material.Metal
  2988. Part262.BrickColor = BrickColor.new("Dark stone grey")
  2989. Part262.Rotation = Vector3.new(161.849991, 83.1899948, -158.48999)
  2990. Part262.Anchored = true
  2991. Part262.FormFactor = Enum.FormFactor.Custom
  2992. Part262.Size = Vector3.new(0.200000003, 0.829999387, 0.519999981)
  2993. Part262.CFrame = CFrame.new(-238.764618, -28.9233952, -242.498169, -0.110554561, 0.0435749441, 0.992936015, 0.060665369, 0.997497797, -0.0370245129, -0.992040992, 0.0561524332, -0.112918578)
  2994. Part262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2995. Part262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2996. Part262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2997. Part262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2998. Part262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2999. Part262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3000. Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3001. Part262.Position = Vector3.new(-238.764618, -28.9233952, -242.498169)
  3002. Part262.Orientation = Vector3.new(2.11999989, 96.4899979, 3.48000002)
  3003. Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3004. CylinderMesh263.Parent = Part262
  3005. CylinderMesh263.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3006. CylinderMesh263.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3007. Part264.Name = "10PercentCylinderMesh"
  3008. Part264.Parent = Model241
  3009. Part264.Material = Enum.Material.Metal
  3010. Part264.Rotation = Vector3.new(161.839996, 83.1899948, -143.48999)
  3011. Part264.Anchored = true
  3012. Part264.FormFactor = Enum.FormFactor.Custom
  3013. Part264.Size = Vector3.new(0.280000061, 3.21999931, 0.439999998)
  3014. Part264.CFrame = CFrame.new(-238.706848, -28.0743523, -242.236526, -0.0954972953, 0.0706966668, 0.992937684, 0.316752613, 0.947813332, -0.0370235778, -0.943711698, 0.310982317, -0.112904109)
  3015. Part264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3016. Part264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3017. Part264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3018. Part264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. Part264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. Part264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3021. Part264.Position = Vector3.new(-238.706848, -28.0743523, -242.236526)
  3022. Part264.Orientation = Vector3.new(2.11999989, 96.4899979, 18.4799995)
  3023. CylinderMesh265.Parent = Part264
  3024. CylinderMesh265.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3025. CylinderMesh265.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3026. Part266.Name = "10PercentCylinderMesh"
  3027. Part266.Parent = Model241
  3028. Part266.Material = Enum.Material.Metal
  3029. Part266.BrickColor = BrickColor.new("Dark stone grey")
  3030. Part266.Rotation = Vector3.new(-97.7599945, 77.7999954, -138.160004)
  3031. Part266.Anchored = true
  3032. Part266.FormFactor = Enum.FormFactor.Custom
  3033. Part266.Size = Vector3.new(1.08000004, 2.3799994, 0.840000093)
  3034. Part266.CFrame = CFrame.new(-238.595551, -27.2233124, -241.687912, -0.157574892, 0.141082257, 0.977399111, 0.811611414, -0.545365274, 0.209563285, 0.562600136, 0.826265454, -0.0285647139)
  3035. Part266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3036. Part266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3037. Part266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3038. Part266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. Part266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3040. Part266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3041. Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3042. Part266.Position = Vector3.new(-238.595551, -27.2233124, -241.687912)
  3043. Part266.Orientation = Vector3.new(-12.0999994, 91.6699982, 123.899994)
  3044. Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3045. CylinderMesh267.Parent = Part266
  3046. CylinderMesh267.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3047. CylinderMesh267.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3048. Part268.Name = "Backstuff"
  3049. Part268.Parent = Model241
  3050. Part268.BrickColor = BrickColor.new("Black")
  3051. Part268.Rotation = Vector3.new(58.9499969, -22.2600002, 73.8199997)
  3052. Part268.Anchored = true
  3053. Part268.FormFactor = Enum.FormFactor.Symmetric
  3054. Part268.Size = Vector3.new(1.4000001, 1.20000005, 1)
  3055. Part268.CFrame = CFrame.new(-237.002609, -25.3691177, -237.865738, 0.2578637, -0.888839602, -0.378831983, 0.404907078, 0.455417037, -0.792905331, 0.877275825, 0.0510725826, 0.477313459)
  3056. Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3057. Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3058. Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3059. Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3060. Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3061. Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3062. Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3063. Part268.Position = Vector3.new(-237.002609, -25.3691177, -237.865738)
  3064. Part268.Orientation = Vector3.new(52.4599991, -38.4399986, 41.6399994)
  3065. Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3066. CylinderMesh269.Parent = Part268
  3067. CylinderMesh269.Scale = Vector3.new(1, 1, 0.5)
  3068. CylinderMesh269.Scale = Vector3.new(1, 1, 0.5)
  3069. Part270.Name = "Backstuff"
  3070. Part270.Parent = Model241
  3071. Part270.BrickColor = BrickColor.new("Really red")
  3072. Part270.Rotation = Vector3.new(58.9499969, -22.2600002, 73.8199997)
  3073. Part270.Anchored = true
  3074. Part270.FormFactor = Enum.FormFactor.Symmetric
  3075. Part270.Size = Vector3.new(1.4000001, 1.20000005, 1)
  3076. Part270.CFrame = CFrame.new(-236.899185, -25.4274044, -237.884201, 0.257865041, -0.888839424, -0.378831387, 0.404911578, 0.455417484, -0.792902887, 0.877273262, 0.0510715321, 0.477318108)
  3077. Part270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3078. Part270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3079. Part270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3080. Part270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3081. Part270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3082. Part270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3083. Part270.Color = Color3.new(1, 0, 0)
  3084. Part270.Position = Vector3.new(-236.899185, -25.4274044, -237.884201)
  3085. Part270.Orientation = Vector3.new(52.4599991, -38.4399986, 41.6399994)
  3086. Part270.Color = Color3.new(1, 0, 0)
  3087. CylinderMesh271.Parent = Part270
  3088. Part272.Name = "Backstuff"
  3089. Part272.Parent = Model241
  3090. Part272.BrickColor = BrickColor.new("Black")
  3091. Part272.Rotation = Vector3.new(58.9499969, -22.2600002, 73.8199997)
  3092. Part272.Anchored = true
  3093. Part272.FormFactor = Enum.FormFactor.Symmetric
  3094. Part272.Size = Vector3.new(1.4000001, 1.20000005, 1.60000002)
  3095. Part272.CFrame = CFrame.new(-236.880905, -25.4711533, -237.874268, 0.257847816, -0.888841808, -0.378838003, 0.404904813, 0.455414534, -0.792908251, 0.877281785, 0.0510592088, 0.47730428)
  3096. Part272.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3097. Part272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3098. Part272.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3099. Part272.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3100. Part272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3101. Part272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3102. Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3103. Part272.Position = Vector3.new(-236.880905, -25.4711533, -237.874268)
  3104. Part272.Orientation = Vector3.new(52.4599991, -38.4399986, 41.6399994)
  3105. Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3106. CylinderMesh273.Parent = Part272
  3107. Part274.Name = "10PercentCylinderMesh"
  3108. Part274.Parent = Model241
  3109. Part274.Material = Enum.Material.Metal
  3110. Part274.BrickColor = BrickColor.new("Black")
  3111. Part274.Rotation = Vector3.new(-40.8799973, 49.329998, 116.099998)
  3112. Part274.Anchored = true
  3113. Part274.FormFactor = Enum.FormFactor.Custom
  3114. Part274.Size = Vector3.new(1, 0.689999998, 1)
  3115. Part274.CFrame = CFrame.new(-238.121338, -28.4397812, -239.764847, -0.286689401, -0.585306346, 0.758464932, 0.897370517, 0.113228261, 0.42656672, -0.33553499, 0.80289799, 0.492768466)
  3116. Part274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3117. Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3118. Part274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3119. Part274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3120. Part274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3121. Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3122. Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3123. Part274.Position = Vector3.new(-238.121338, -28.4397812, -239.764847)
  3124. Part274.Orientation = Vector3.new(-25.25, 56.9899979, 82.8099976)
  3125. Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3126. CylinderMesh275.Parent = Part274
  3127. CylinderMesh275.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3128. CylinderMesh275.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3129. Part276.Name = "10PercentCylinderMesh"
  3130. Part276.Parent = Model241
  3131. Part276.Material = Enum.Material.Metal
  3132. Part276.BrickColor = BrickColor.new("Black")
  3133. Part276.Rotation = Vector3.new(-146.389999, 76.9899979, -51.5200005)
  3134. Part276.Anchored = true
  3135. Part276.FormFactor = Enum.FormFactor.Symmetric
  3136. Part276.Size = Vector3.new(1, 3.22999954, 1)
  3137. Part276.CFrame = CFrame.new(-238.226074, -27.7106533, -239.962646, 0.140169576, 0.176328391, 0.974322319, 0.31629464, -0.940458834, 0.124692567, 0.938278079, 0.29067862, -0.187589139)
  3138. Part276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3139. Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3140. Part276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3141. Part276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3142. Part276.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3143. Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3144. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3145. Part276.Position = Vector3.new(-238.226074, -27.7106533, -239.962646)
  3146. Part276.Orientation = Vector3.new(-7.15999985, 100.900002, 161.410004)
  3147. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3148. CylinderMesh277.Parent = Part276
  3149. CylinderMesh277.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3150. CylinderMesh277.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3151. Part278.Name = "10PercentCylinderMesh"
  3152. Part278.Parent = Model241
  3153. Part278.Material = Enum.Material.Metal
  3154. Part278.BrickColor = BrickColor.new("Black")
  3155. Part278.Rotation = Vector3.new(99.4399948, 65, 59.6999969)
  3156. Part278.Anchored = true
  3157. Part278.FormFactor = Enum.FormFactor.Symmetric
  3158. Part278.Size = Vector3.new(1, 3.61999941, 1)
  3159. Part278.CFrame = CFrame.new(-238.013977, -26.3752422, -240.463806, 0.213190719, -0.364893973, 0.906336188, 0.309404492, -0.854706883, -0.416891158, 0.926754236, 0.369284332, -0.0693177283)
  3160. Part278.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3161. Part278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3162. Part278.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3163. Part278.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3164. Part278.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3165. Part278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3166. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3167. Part278.Position = Vector3.new(-238.013977, -26.3752422, -240.463806)
  3168. Part278.Orientation = Vector3.new(24.6399994, 94.3699951, 160.099991)
  3169. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3170. CylinderMesh279.Parent = Part278
  3171. CylinderMesh279.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3172. CylinderMesh279.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  3173. Part280.Name = "Front"
  3174. Part280.Parent = Model241
  3175. Part280.Material = Enum.Material.SmoothPlastic
  3176. Part280.BrickColor = BrickColor.new("Really black")
  3177. Part280.Rotation = Vector3.new(-29.0499992, 2.52999997, 14.54)
  3178. Part280.Anchored = true
  3179. Part280.FormFactor = Enum.FormFactor.Custom
  3180. Part280.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  3181. Part280.CFrame = CFrame.new(-237.048767, -27.0722866, -241.23674, 0.96703738, -0.250889838, 0.0441663489, 0.198765934, 0.851579905, 0.48515439, -0.159329191, -0.460359335, 0.873361111)
  3182. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3183. Part280.TopSurface = Enum.SurfaceType.Smooth
  3184. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3185. Part280.Position = Vector3.new(-237.048767, -27.0722866, -241.23674)
  3186. Part280.Orientation = Vector3.new(-29.0199986, 2.89999986, 13.1399994)
  3187. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3188. SpecialMesh281.Parent = Part280
  3189. SpecialMesh281.MeshType = Enum.MeshType.Sphere
  3190. Part282.Name = "Front"
  3191. Part282.Parent = Model241
  3192. Part282.BrickColor = BrickColor.new("Really red")
  3193. Part282.Rotation = Vector3.new(-107.479996, -11.5900002, 11.6700001)
  3194. Part282.Anchored = true
  3195. Part282.FormFactor = Enum.FormFactor.Symmetric
  3196. Part282.Size = Vector3.new(1, 1, 1)
  3197. Part282.CFrame = CFrame.new(-237.342422, -27.7348461, -241.543503, 0.959385574, -0.198097631, -0.200947911, 0.126981586, -0.332867414, 0.934413612, -0.251986235, -0.921961367, -0.294177026)
  3198. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3199. Part282.TopSurface = Enum.SurfaceType.Smooth
  3200. Part282.Color = Color3.new(1, 0, 0)
  3201. Part282.Position = Vector3.new(-237.342422, -27.7348461, -241.543503)
  3202. Part282.Orientation = Vector3.new(-69.1299973, -145.660004, 159.119995)
  3203. Part282.Color = Color3.new(1, 0, 0)
  3204. SpecialMesh283.Parent = Part282
  3205. SpecialMesh283.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  3206. SpecialMesh283.MeshType = Enum.MeshType.Sphere
  3207. SpecialMesh283.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  3208. Part284.Name = "Front"
  3209. Part284.Parent = Model241
  3210. Part284.Material = Enum.Material.SmoothPlastic
  3211. Part284.BrickColor = BrickColor.new("Really black")
  3212. Part284.Rotation = Vector3.new(-29.0499992, 2.52999997, 14.54)
  3213. Part284.Anchored = true
  3214. Part284.FormFactor = Enum.FormFactor.Custom
  3215. Part284.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  3216. Part284.CFrame = CFrame.new(-237.079437, -26.6924515, -241.016693, 0.967033327, -0.250875413, 0.0441721231, 0.198757082, 0.851573527, 0.485150903, -0.159321904, -0.460358351, 0.87334764)
  3217. Part284.BottomSurface = Enum.SurfaceType.Smooth
  3218. Part284.TopSurface = Enum.SurfaceType.Smooth
  3219. Part284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3220. Part284.Position = Vector3.new(-237.079437, -26.6924515, -241.016693)
  3221. Part284.Orientation = Vector3.new(-29.0199986, 2.89999986, 13.1399994)
  3222. Part284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3223. SpecialMesh285.Parent = Part284
  3224. SpecialMesh285.MeshType = Enum.MeshType.Sphere
  3225. Part286.Name = "Front"
  3226. Part286.Parent = Model241
  3227. Part286.Material = Enum.Material.SmoothPlastic
  3228. Part286.BrickColor = BrickColor.new("Really black")
  3229. Part286.Rotation = Vector3.new(-29.0499992, 2.52999997, 14.54)
  3230. Part286.Anchored = true
  3231. Part286.FormFactor = Enum.FormFactor.Custom
  3232. Part286.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  3233. Part286.CFrame = CFrame.new(-237.347107, -27.0755959, -240.81427, 0.967031538, -0.250883877, 0.0441626981, 0.198766813, 0.851564467, 0.485162616, -0.159320548, -0.460370243, 0.873341501)
  3234. Part286.BottomSurface = Enum.SurfaceType.Smooth
  3235. Part286.TopSurface = Enum.SurfaceType.Smooth
  3236. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3237. Part286.Position = Vector3.new(-237.347107, -27.0755959, -240.81427)
  3238. Part286.Orientation = Vector3.new(-29.0199986, 2.88999987, 13.1399994)
  3239. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3240. SpecialMesh287.Parent = Part286
  3241. SpecialMesh287.MeshType = Enum.MeshType.Sphere
  3242. Part288.Name = "Front"
  3243. Part288.Parent = Model241
  3244. Part288.BrickColor = BrickColor.new("Really red")
  3245. Part288.Rotation = Vector3.new(-107.479996, -11.5900002, 11.6700001)
  3246. Part288.Anchored = true
  3247. Part288.FormFactor = Enum.FormFactor.Symmetric
  3248. Part288.Size = Vector3.new(1, 1, 1)
  3249. Part288.CFrame = CFrame.new(-237.334366, -27.3487625, -241.336151, 0.959391892, -0.198091894, -0.200957373, 0.126982421, -0.332881778, 0.934417307, -0.25199157, -0.921969712, -0.294189245)
  3250. Part288.BottomSurface = Enum.SurfaceType.Smooth
  3251. Part288.TopSurface = Enum.SurfaceType.Smooth
  3252. Part288.Color = Color3.new(1, 0, 0)
  3253. Part288.Position = Vector3.new(-237.334366, -27.3487625, -241.336151)
  3254. Part288.Orientation = Vector3.new(-69.1299973, -145.660004, 159.119995)
  3255. Part288.Color = Color3.new(1, 0, 0)
  3256. SpecialMesh289.Parent = Part288
  3257. SpecialMesh289.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  3258. SpecialMesh289.MeshType = Enum.MeshType.Sphere
  3259. SpecialMesh289.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  3260. Part290.Name = "Front"
  3261. Part290.Parent = Model241
  3262. Part290.BrickColor = BrickColor.new("Really red")
  3263. Part290.Rotation = Vector3.new(-107.470001, -11.5900002, 11.6700001)
  3264. Part290.Anchored = true
  3265. Part290.FormFactor = Enum.FormFactor.Symmetric
  3266. Part290.Size = Vector3.new(1, 1, 1)
  3267. Part290.CFrame = CFrame.new(-237.085938, -26.9686642, -241.532043, 0.959385931, -0.198097154, -0.200945362, 0.126982063, -0.332857013, 0.934416771, -0.251983643, -0.921964586, -0.29416728)
  3268. Part290.BottomSurface = Enum.SurfaceType.Smooth
  3269. Part290.TopSurface = Enum.SurfaceType.Smooth
  3270. Part290.Color = Color3.new(1, 0, 0)
  3271. Part290.Position = Vector3.new(-237.085938, -26.9686642, -241.532043)
  3272. Part290.Orientation = Vector3.new(-69.1299973, -145.660004, 159.119995)
  3273. Part290.Color = Color3.new(1, 0, 0)
  3274. SpecialMesh291.Parent = Part290
  3275. SpecialMesh291.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  3276. SpecialMesh291.MeshType = Enum.MeshType.Sphere
  3277. SpecialMesh291.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  3278. Part292.Parent = Model241
  3279. Part292.BrickColor = BrickColor.new("Dark stone grey")
  3280. Part292.Rotation = Vector3.new(20.8599987, -70.4000015, 49.3799973)
  3281. Part292.Anchored = true
  3282. Part292.FormFactor = Enum.FormFactor.Custom
  3283. Part292.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  3284. Part292.CFrame = CFrame.new(-237.045593, -25.3327599, -240.337357, 0.218414515, -0.254678488, -0.942055702, 0.490977049, 0.862956583, -0.119468793, 0.843377113, -0.436421365, 0.313521206)
  3285. Part292.BottomSurface = Enum.SurfaceType.Smooth
  3286. Part292.TopSurface = Enum.SurfaceType.Smooth
  3287. Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3288. Part292.Position = Vector3.new(-237.045593, -25.3327599, -240.337357)
  3289. Part292.Orientation = Vector3.new(6.85999966, -71.5899963, 29.6399994)
  3290. Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3291. SpecialMesh293.Parent = Part292
  3292. SpecialMesh293.MeshType = Enum.MeshType.Sphere
  3293. Part294.Parent = Model241
  3294. Part294.BrickColor = BrickColor.new("Black")
  3295. Part294.Rotation = Vector3.new(15.5499992, -67.8699951, 44.3999977)
  3296. Part294.Anchored = true
  3297. Part294.FormFactor = Enum.FormFactor.Custom
  3298. Part294.Size = Vector3.new(0.569999695, 0.599999964, 0.810000181)
  3299. Part294.CFrame = CFrame.new(-236.901932, -25.3250504, -240.331238, 0.269128323, -0.263572454, -0.926343739, 0.496747196, 0.862010777, -0.100954436, 0.825136781, -0.432980895, 0.362918556)
  3300. Part294.BottomSurface = Enum.SurfaceType.Smooth
  3301. Part294.TopSurface = Enum.SurfaceType.Smooth
  3302. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3303. Part294.Position = Vector3.new(-236.901932, -25.3250504, -240.331238)
  3304. Part294.Orientation = Vector3.new(5.78999996, -68.6100006, 29.9499989)
  3305. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3306. SpecialMesh295.Parent = Part294
  3307. SpecialMesh295.MeshType = Enum.MeshType.Sphere
  3308. Part296.Parent = Model241
  3309. Part296.BrickColor = BrickColor.new("Dark stone grey")
  3310. Part296.Rotation = Vector3.new(20.8599987, -70.4000015, 49.3799973)
  3311. Part296.Anchored = true
  3312. Part296.FormFactor = Enum.FormFactor.Custom
  3313. Part296.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  3314. Part296.CFrame = CFrame.new(-236.784134, -25.317831, -240.410492, 0.218415618, -0.254673719, -0.942045271, 0.490964413, 0.862956643, -0.119466849, 0.84337908, -0.436409026, 0.313516527)
  3315. Part296.BottomSurface = Enum.SurfaceType.Smooth
  3316. Part296.TopSurface = Enum.SurfaceType.Smooth
  3317. Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3318. Part296.Position = Vector3.new(-236.784134, -25.317831, -240.410492)
  3319. Part296.Orientation = Vector3.new(6.85999966, -71.5899963, 29.6399994)
  3320. Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3321. SpecialMesh297.Parent = Part296
  3322. SpecialMesh297.MeshType = Enum.MeshType.Sphere
  3323. Part298.Parent = Model241
  3324. Part298.BrickColor = BrickColor.new("Dark stone grey")
  3325. Part298.Rotation = Vector3.new(15.5499992, -67.8699951, 44.3999977)
  3326. Part298.Anchored = true
  3327. Part298.FormFactor = Enum.FormFactor.Custom
  3328. Part298.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  3329. Part298.CFrame = CFrame.new(-236.904907, -25.3172817, -240.389633, 0.269126773, -0.26357317, -0.926344931, 0.496750951, 0.862009943, -0.100954391, 0.825136364, -0.43298471, 0.36291796)
  3330. Part298.BottomSurface = Enum.SurfaceType.Smooth
  3331. Part298.TopSurface = Enum.SurfaceType.Smooth
  3332. Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3333. Part298.Position = Vector3.new(-236.904907, -25.3172817, -240.389633)
  3334. Part298.Orientation = Vector3.new(5.78999996, -68.6100006, 29.9499989)
  3335. Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3336. SpecialMesh299.Parent = Part298
  3337. SpecialMesh299.MeshType = Enum.MeshType.Sphere
  3338. Part300.Name = "Front"
  3339. Part300.Parent = Model241
  3340. Part300.Material = Enum.Material.SmoothPlastic
  3341. Part300.Rotation = Vector3.new(-28.789999, 10.7799997, 13.5499992)
  3342. Part300.Anchored = true
  3343. Part300.FormFactor = Enum.FormFactor.Symmetric
  3344. Part300.Size = Vector3.new(2.24999952, 2.57000017, 3.39999962)
  3345. Part300.CFrame = CFrame.new(-236.205551, -27.3931618, -240.324326, 0.955033779, -0.230148003, 0.187043577, 0.117733188, 0.873106837, 0.473155677, -0.27219674, -0.429839581, 0.860927165)
  3346. Part300.BottomSurface = Enum.SurfaceType.Smooth
  3347. Part300.TopSurface = Enum.SurfaceType.Smooth
  3348. Part300.Position = Vector3.new(-236.205551, -27.3931618, -240.324326)
  3349. Part300.Orientation = Vector3.new(-28.2399998, 12.2599993, 7.67999983)
  3350. SpecialMesh301.Parent = Part300
  3351. SpecialMesh301.MeshType = Enum.MeshType.Sphere
  3352. Part302.Name = "Front"
  3353. Part302.Parent = Model241
  3354. Part302.Material = Enum.Material.SmoothPlastic
  3355. Part302.Rotation = Vector3.new(-36.7000008, 8.80000019, 14.8999996)
  3356. Part302.Anchored = true
  3357. Part302.FormFactor = Enum.FormFactor.Custom
  3358. Part302.Size = Vector3.new(2.17999935, 2.38000011, 1.15999985)
  3359. Part302.CFrame = CFrame.new(-236.311371, -27.7451229, -240.878143, 0.955033183, -0.254039258, 0.153025523, 0.117739879, 0.798356056, 0.590587616, -0.272199571, -0.545998991, 0.792363167)
  3360. Part302.BottomSurface = Enum.SurfaceType.Smooth
  3361. Part302.TopSurface = Enum.SurfaceType.Smooth
  3362. Part302.Position = Vector3.new(-236.311371, -27.7451229, -240.878143)
  3363. Part302.Orientation = Vector3.new(-36.2000008, 10.9299994, 8.38999939)
  3364. SpecialMesh303.Parent = Part302
  3365. SpecialMesh303.MeshType = Enum.MeshType.Sphere
  3366. Part304.Name = "Front"
  3367. Part304.Parent = Model241
  3368. Part304.BrickColor = BrickColor.new("Black")
  3369. Part304.Rotation = Vector3.new(174.98999, -15.2799997, 171.889999)
  3370. Part304.Anchored = true
  3371. Part304.FormFactor = Enum.FormFactor.Plate
  3372. Part304.Size = Vector3.new(1, 0.400000006, 1)
  3373. Part304.CFrame = CFrame.new(-236.659134, -27.7402363, -241.99028, -0.955007613, -0.136097699, -0.263539225, -0.117778122, 0.989471018, -0.0842023566, 0.272221416, -0.0493633077, -0.960986018)
  3374. Part304.BackSurface = Enum.SurfaceType.Weld
  3375. Part304.BottomSurface = Enum.SurfaceType.Weld
  3376. Part304.FrontSurface = Enum.SurfaceType.Weld
  3377. Part304.LeftSurface = Enum.SurfaceType.Weld
  3378. Part304.RightSurface = Enum.SurfaceType.Weld
  3379. Part304.TopSurface = Enum.SurfaceType.Weld
  3380. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3381. Part304.Position = Vector3.new(-236.659134, -27.7402363, -241.99028)
  3382. Part304.Orientation = Vector3.new(4.82999992, -164.660004, -6.78999996)
  3383. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3384. CylinderMesh305.Parent = Part304
  3385. CylinderMesh305.Scale = Vector3.new(0.5, 0, 1)
  3386. CylinderMesh305.Scale = Vector3.new(0.5, 0, 1)
  3387. Part306.Parent = Model241
  3388. Part306.BrickColor = BrickColor.new("Black")
  3389. Part306.Rotation = Vector3.new(15.5499992, -67.8699951, 44.3999977)
  3390. Part306.Anchored = true
  3391. Part306.FormFactor = Enum.FormFactor.Custom
  3392. Part306.Size = Vector3.new(1.3099997, 0.459999979, 1.63000023)
  3393. Part306.CFrame = CFrame.new(-236.536499, -25.5246544, -240.495758, 0.269125998, -0.263576537, -0.926344275, 0.496756285, 0.862006962, -0.100955643, 0.825133562, -0.432988971, 0.362919569)
  3394. Part306.BottomSurface = Enum.SurfaceType.Smooth
  3395. Part306.TopSurface = Enum.SurfaceType.Smooth
  3396. Part306.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3397. Part306.Position = Vector3.new(-236.536499, -25.5246544, -240.495758)
  3398. Part306.Orientation = Vector3.new(5.78999996, -68.6100006, 29.9499989)
  3399. Part306.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3400. SpecialMesh307.Parent = Part306
  3401. SpecialMesh307.MeshType = Enum.MeshType.Sphere
  3402. Part308.Parent = Model241
  3403. Part308.BrickColor = BrickColor.new("Black")
  3404. Part308.Rotation = Vector3.new(24.3899994, -70.6500015, 52.6800003)
  3405. Part308.Anchored = true
  3406. Part308.FormFactor = Enum.FormFactor.Custom
  3407. Part308.Size = Vector3.new(0.7299999, 1.15999985, 0.379999995)
  3408. Part308.CFrame = CFrame.new(-236.453461, -25.5494881, -240.355377, 0.200910851, -0.263571262, -0.943493426, 0.488070697, 0.86201179, -0.136882529, 0.849389613, -0.432981879, 0.30182606)
  3409. Part308.BottomSurface = Enum.SurfaceType.Smooth
  3410. Part308.TopSurface = Enum.SurfaceType.Smooth
  3411. Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3412. Part308.Position = Vector3.new(-236.453461, -25.5494881, -240.355377)
  3413. Part308.Orientation = Vector3.new(7.86999989, -72.2600021, 29.5199986)
  3414. Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3415. SpecialMesh309.Parent = Part308
  3416. SpecialMesh309.MeshType = Enum.MeshType.Sphere
  3417. Part310.Name = "Front"
  3418. Part310.Parent = Model241
  3419. Part310.BrickColor = BrickColor.new("Black")
  3420. Part310.Rotation = Vector3.new(-28.789999, 10.7799997, 13.5499992)
  3421. Part310.Anchored = true
  3422. Part310.FormFactor = Enum.FormFactor.Custom
  3423. Part310.Size = Vector3.new(0.200000003, 0.589999974, 0.469999999)
  3424. Part310.CFrame = CFrame.new(-236.720154, -28.0419559, -241.673965, 0.955017149, -0.23014006, 0.187047198, 0.117736921, 0.87309581, 0.473126143, -0.272195101, -0.429815888, 0.860924363)
  3425. Part310.BottomSurface = Enum.SurfaceType.Smooth
  3426. Part310.TopSurface = Enum.SurfaceType.Smooth
  3427. Part310.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3428. Part310.Position = Vector3.new(-236.720154, -28.0419559, -241.673965)
  3429. Part310.Orientation = Vector3.new(-28.2399998, 12.2599993, 7.67999983)
  3430. Part310.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3431. SpecialMesh311.Parent = Part310
  3432. SpecialMesh311.MeshType = Enum.MeshType.Sphere
  3433. Part312.Name = "Front"
  3434. Part312.Parent = Model241
  3435. Part312.Material = Enum.Material.SmoothPlastic
  3436. Part312.BrickColor = BrickColor.new("Dark stone grey")
  3437. Part312.Rotation = Vector3.new(-28.789999, 10.7799997, 13.5499992)
  3438. Part312.Anchored = true
  3439. Part312.FormFactor = Enum.FormFactor.Custom
  3440. Part312.Size = Vector3.new(0.950000048, 1.20000017, 0.629999995)
  3441. Part312.CFrame = CFrame.new(-236.513, -27.8882275, -241.573959, 0.955032051, -0.230148569, 0.187046975, 0.117744684, 0.873099804, 0.47314018, -0.272201508, -0.429826349, 0.860931218)
  3442. Part312.BottomSurface = Enum.SurfaceType.Smooth
  3443. Part312.TopSurface = Enum.SurfaceType.Smooth
  3444. Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3445. Part312.Position = Vector3.new(-236.513, -27.8882275, -241.573959)
  3446. Part312.Orientation = Vector3.new(-28.2399998, 12.2599993, 7.67999983)
  3447. Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3448. SpecialMesh313.Parent = Part312
  3449. SpecialMesh313.MeshType = Enum.MeshType.Sphere
  3450. Part314.Name = "Front"
  3451. Part314.Parent = Model241
  3452. Part314.BrickColor = BrickColor.new("Black")
  3453. Part314.Rotation = Vector3.new(167.599991, -14.1399994, 170.009995)
  3454. Part314.Anchored = true
  3455. Part314.FormFactor = Enum.FormFactor.Plate
  3456. Part314.Size = Vector3.new(1, 0.400000006, 1)
  3457. Part314.CFrame = CFrame.new(-236.646591, -27.7990665, -241.999481, -0.95502317, -0.168230966, -0.244277805, -0.117768429, 0.970979333, -0.20827058, 0.272219777, -0.170121789, -0.947102606)
  3458. Part314.BackSurface = Enum.SurfaceType.Weld
  3459. Part314.BottomSurface = Enum.SurfaceType.Weld
  3460. Part314.FrontSurface = Enum.SurfaceType.Weld
  3461. Part314.LeftSurface = Enum.SurfaceType.Weld
  3462. Part314.RightSurface = Enum.SurfaceType.Weld
  3463. Part314.TopSurface = Enum.SurfaceType.Weld
  3464. Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3465. Part314.Position = Vector3.new(-236.646591, -27.7990665, -241.999481)
  3466. Part314.Orientation = Vector3.new(12.0199995, -165.539993, -6.92000008)
  3467. Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3468. CylinderMesh315.Parent = Part314
  3469. CylinderMesh315.Scale = Vector3.new(0.5, 0, 1)
  3470. CylinderMesh315.Scale = Vector3.new(0.5, 0, 1)
  3471. Part316.Name = "Front"
  3472. Part316.Parent = Model241
  3473. Part316.Material = Enum.Material.SmoothPlastic
  3474. Part316.Rotation = Vector3.new(-28.789999, 10.7799997, 13.5499992)
  3475. Part316.Anchored = true
  3476. Part316.FormFactor = Enum.FormFactor.Symmetric
  3477. Part316.Size = Vector3.new(2.87999964, 3.03999996, 2.88999963)
  3478. Part316.CFrame = CFrame.new(-236.200714, -27.2112694, -240.239777, 0.955032229, -0.230147108, 0.187047973, 0.117744371, 0.873102367, 0.473135531, -0.272201091, -0.429821908, 0.860933542)
  3479. Part316.BottomSurface = Enum.SurfaceType.Smooth
  3480. Part316.TopSurface = Enum.SurfaceType.Smooth
  3481. Part316.Position = Vector3.new(-236.200714, -27.2112694, -240.239777)
  3482. Part316.Orientation = Vector3.new(-28.2399998, 12.2599993, 7.67999983)
  3483. SpecialMesh317.Parent = Part316
  3484. SpecialMesh317.MeshType = Enum.MeshType.Sphere
  3485. Part318.Name = "Front"
  3486. Part318.Parent = Model241
  3487. Part318.Material = Enum.Material.SmoothPlastic
  3488. Part318.BrickColor = BrickColor.new("Really black")
  3489. Part318.Rotation = Vector3.new(-29.0499992, 2.52999997, 14.54)
  3490. Part318.Anchored = true
  3491. Part318.FormFactor = Enum.FormFactor.Custom
  3492. Part318.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  3493. Part318.CFrame = CFrame.new(-237.316833, -27.4561005, -241.035233, 0.967020392, -0.250869632, 0.0441649705, 0.198766336, 0.85156399, 0.485123217, -0.159307867, -0.460337222, 0.873353004)
  3494. Part318.BottomSurface = Enum.SurfaceType.Smooth
  3495. Part318.TopSurface = Enum.SurfaceType.Smooth
  3496. Part318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3497. Part318.Position = Vector3.new(-237.316833, -27.4561005, -241.035233)
  3498. Part318.Orientation = Vector3.new(-29.0199986, 2.88999987, 13.1399994)
  3499. Part318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3500. SpecialMesh319.Parent = Part318
  3501. SpecialMesh319.MeshType = Enum.MeshType.Sphere
  3502. Part320.Name = "Front"
  3503. Part320.Parent = Model241
  3504. Part320.BrickColor = BrickColor.new("Black")
  3505. Part320.Rotation = Vector3.new(-28.789999, 10.7799997, 13.5499992)
  3506. Part320.Anchored = true
  3507. Part320.FormFactor = Enum.FormFactor.Custom
  3508. Part320.Size = Vector3.new(0.600000024, 0.7900002, 0.569999993)
  3509. Part320.CFrame = CFrame.new(-236.602051, -27.8532009, -241.861542, 0.955031991, -0.230147123, 0.187047958, 0.117744356, 0.873102248, 0.473135501, -0.272201061, -0.429821908, 0.860933423)
  3510. Part320.BottomSurface = Enum.SurfaceType.Smooth
  3511. Part320.TopSurface = Enum.SurfaceType.Smooth
  3512. Part320.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3513. Part320.Position = Vector3.new(-236.602051, -27.8532009, -241.861542)
  3514. Part320.Orientation = Vector3.new(-28.2399998, 12.2599993, 7.67999983)
  3515. Part320.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3516. SpecialMesh321.Parent = Part320
  3517. SpecialMesh321.MeshType = Enum.MeshType.Sphere
  3518. Part322.Name = "Backstuff"
  3519. Part322.Parent = Model241
  3520. Part322.BrickColor = BrickColor.new("Black")
  3521. Part322.Rotation = Vector3.new(-18.7399998, 12.9799995, 11.4699993)
  3522. Part322.Anchored = true
  3523. Part322.FormFactor = Enum.FormFactor.Symmetric
  3524. Part322.Size = Vector3.new(3.97999954, 4.08999968, 2.1099999)
  3525. Part322.CFrame = CFrame.new(-235.673843, -26.287899, -238.103226, 0.954975367, -0.193856597, 0.224623114, 0.117675245, 0.942419112, 0.31306839, -0.272376806, -0.272529721, 0.922807038)
  3526. Part322.BottomSurface = Enum.SurfaceType.Smooth
  3527. Part322.TopSurface = Enum.SurfaceType.Smooth
  3528. Part322.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3529. Part322.Position = Vector3.new(-235.673843, -26.287899, -238.103226)
  3530. Part322.Orientation = Vector3.new(-18.2399998, 13.6799994, 7.11999989)
  3531. Part322.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3532. SpecialMesh323.Parent = Part322
  3533. SpecialMesh323.MeshType = Enum.MeshType.Sphere
  3534. Part324.Parent = Model241
  3535. Part324.BrickColor = BrickColor.new("Really red")
  3536. Part324.Rotation = Vector3.new(-161.860001, 74.4199982, -32.2900009)
  3537. Part324.Anchored = true
  3538. Part324.FormFactor = Enum.FormFactor.Custom
  3539. Part324.Size = Vector3.new(0.200000003, 0.550000012, 0.799999952)
  3540. Part324.CFrame = CFrame.new(-235.80925, -28.5544739, -239.337753, 0.227094546, 0.143511102, 0.963262975, 0.254088104, -0.963582575, 0.0836532712, 0.940170348, 0.225741804, -0.255282223)
  3541. Part324.Color = Color3.new(1, 0, 0)
  3542. Part324.Position = Vector3.new(-235.80925, -28.5544739, -239.337753)
  3543. Part324.Orientation = Vector3.new(-4.79999971, 104.839996, 165.229996)
  3544. Part324.Color = Color3.new(1, 0, 0)
  3545. BlockMesh325.Parent = Part324
  3546. BlockMesh325.Scale = Vector3.new(1, 0.5, 0.5)
  3547. BlockMesh325.Scale = Vector3.new(1, 0.5, 0.5)
  3548. Part326.Parent = Model241
  3549. Part326.BrickColor = BrickColor.new("Black")
  3550. Part326.Rotation = Vector3.new(-51.8799973, 26.5599995, 40.0999985)
  3551. Part326.Anchored = true
  3552. Part326.FormFactor = Enum.FormFactor.Custom
  3553. Part326.Size = Vector3.new(1.3099997, 0.459999979, 1.62000012)
  3554. Part326.CFrame = CFrame.new(-237.067123, -25.7723579, -240.321671, 0.684222162, -0.576117158, 0.44717896, 0.128537834, 0.698827565, 0.703666151, -0.717887819, -0.423971772, 0.552205861)
  3555. Part326.BottomSurface = Enum.SurfaceType.Smooth
  3556. Part326.TopSurface = Enum.SurfaceType.Smooth
  3557. Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3558. Part326.Position = Vector3.new(-237.067123, -25.7723579, -240.321671)
  3559. Part326.Orientation = Vector3.new(-44.7199974, 39, 10.4200001)
  3560. Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3561. SpecialMesh327.Parent = Part326
  3562. SpecialMesh327.MeshType = Enum.MeshType.Sphere
  3563. Part328.Parent = Model241
  3564. Part328.BrickColor = BrickColor.new("Black")
  3565. Part328.Rotation = Vector3.new(-37.1800003, 10.5999994, 14.75)
  3566. Part328.Anchored = true
  3567. Part328.FormFactor = Enum.FormFactor.Symmetric
  3568. Part328.Size = Vector3.new(3.11999965, 3.30999994, 2.11999989)
  3569. Part328.CFrame = CFrame.new(-236.244553, -27.3809776, -240.468781, 0.95055598, -0.250295699, 0.183876127, 0.0954131931, 0.798751473, 0.594059527, -0.295559466, -0.547135234, 0.783149242)
  3570. Part328.BottomSurface = Enum.SurfaceType.Smooth
  3571. Part328.TopSurface = Enum.SurfaceType.Smooth
  3572. Part328.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3573. Part328.Position = Vector3.new(-236.244553, -27.3809776, -240.468781)
  3574. Part328.Orientation = Vector3.new(-36.4500008, 13.21, 6.80999994)
  3575. Part328.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3576. SpecialMesh329.Parent = Part328
  3577. SpecialMesh329.Scale = Vector3.new(1, 1, 0.5)
  3578. SpecialMesh329.MeshType = Enum.MeshType.Sphere
  3579. SpecialMesh329.Scale = Vector3.new(1, 1, 0.5)
  3580. Part330.Name = "WandmeshThinnest"
  3581. Part330.Parent = Model241
  3582. Part330.Material = Enum.Material.Metal
  3583. Part330.BrickColor = BrickColor.new("Really black")
  3584. Part330.Rotation = Vector3.new(-33.9300003, 22.1000004, -162.039993)
  3585. Part330.Anchored = true
  3586. Part330.FormFactor = Enum.FormFactor.Custom
  3587. Part330.Size = Vector3.new(0.200000003, 0.779999971, 0.689999998)
  3588. Part330.CFrame = CFrame.new(-234.845932, -29.0432644, -243.571594, -0.881368518, 0.285721719, 0.376239717, -0.056080725, -0.854029655, 0.517193258, 0.469096005, 0.434736133, 0.768742085)
  3589. Part330.BottomSurface = Enum.SurfaceType.Smooth
  3590. Part330.TopSurface = Enum.SurfaceType.Smooth
  3591. Part330.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3592. Part330.Position = Vector3.new(-234.845932, -29.0432644, -243.571594)
  3593. Part330.Orientation = Vector3.new(-31.1399994, 26.0799999, -176.23999)
  3594. Part330.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3595. CylinderMesh331.Parent = Part330
  3596. CylinderMesh331.Scale = Vector3.new(1, 1, 0.0500000007)
  3597. CylinderMesh331.Scale = Vector3.new(1, 1, 0.0500000007)
  3598. Part332.Name = "WandmeshThinnest"
  3599. Part332.Parent = Model241
  3600. Part332.Material = Enum.Material.Metal
  3601. Part332.BrickColor = BrickColor.new("Really black")
  3602. Part332.Rotation = Vector3.new(-72.5999985, -2.73000002, -163.830002)
  3603. Part332.Anchored = true
  3604. Part332.FormFactor = Enum.FormFactor.Custom
  3605. Part332.Size = Vector3.new(0.200000003, 0.399999976, 1.26999998)
  3606. Part332.CFrame = CFrame.new(-236.100494, -30.0385418, -240.487549, -0.959368408, 0.278119743, -0.0477146953, -0.126983762, -0.274481326, 0.953178704, 0.251998097, 0.920508444, 0.298657566)
  3607. Part332.BottomSurface = Enum.SurfaceType.Smooth
  3608. Part332.TopSurface = Enum.SurfaceType.Smooth
  3609. Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3610. Part332.Position = Vector3.new(-236.100494, -30.0385418, -240.487549)
  3611. Part332.Orientation = Vector3.new(-72.4000015, -9.07999992, -155.169998)
  3612. Part332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3613. CylinderMesh333.Parent = Part332
  3614. CylinderMesh333.Scale = Vector3.new(1, 1, 0.0500000007)
  3615. CylinderMesh333.Scale = Vector3.new(1, 1, 0.0500000007)
  3616. Part334.Name = "WandmeshThinnest"
  3617. Part334.Parent = Model241
  3618. Part334.Material = Enum.Material.Metal
  3619. Part334.BrickColor = BrickColor.new("Really black")
  3620. Part334.Rotation = Vector3.new(-104.57, -10.9899998, -167.759995)
  3621. Part334.Anchored = true
  3622. Part334.FormFactor = Enum.FormFactor.Custom
  3623. Part334.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  3624. Part334.CFrame = CFrame.new(-235.669769, -30.0097122, -240.372604, -0.959375799, 0.208073288, -0.190635353, -0.126981467, 0.285015434, 0.950088918, 0.252020448, 0.935692608, -0.247003302)
  3625. Part334.BottomSurface = Enum.SurfaceType.Smooth
  3626. Part334.TopSurface = Enum.SurfaceType.Smooth
  3627. Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3628. Part334.Position = Vector3.new(-235.669769, -30.0097122, -240.372604)
  3629. Part334.Orientation = Vector3.new(-71.8199997, -142.339996, -24.0100002)
  3630. Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3631. CylinderMesh335.Parent = Part334
  3632. CylinderMesh335.Scale = Vector3.new(1, 1, 0.0500000007)
  3633. CylinderMesh335.Scale = Vector3.new(1, 1, 0.0500000007)
  3634. Part336.Name = "WandmeshThinnest"
  3635. Part336.Parent = Model241
  3636. Part336.Material = Enum.Material.Metal
  3637. Part336.BrickColor = BrickColor.new("Really black")
  3638. Part336.Rotation = Vector3.new(-167.639999, -15.8999996, 165.979996)
  3639. Part336.Anchored = true
  3640. Part336.FormFactor = Enum.FormFactor.Custom
  3641. Part336.Size = Vector3.new(0.200000003, 1.0999999, 1.26999998)
  3642. Part336.CFrame = CFrame.new(-235.727066, -29.0479126, -239.786987, -0.933086216, -0.23296307, -0.274027467, -0.293521762, 0.933542609, 0.205801964, 0.207867727, 0.272475153, -0.939457178)
  3643. Part336.BottomSurface = Enum.SurfaceType.Smooth
  3644. Part336.TopSurface = Enum.SurfaceType.Smooth
  3645. Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3646. Part336.Position = Vector3.new(-235.727066, -29.0479126, -239.786987)
  3647. Part336.Orientation = Vector3.new(-11.8800001, -163.73999, -17.4499989)
  3648. Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3649. CylinderMesh337.Parent = Part336
  3650. CylinderMesh337.Scale = Vector3.new(1, 1, 0.0500000007)
  3651. CylinderMesh337.Scale = Vector3.new(1, 1, 0.0500000007)
  3652. Part338.Name = "WandmeshThinnest"
  3653. Part338.Parent = Model241
  3654. Part338.Material = Enum.Material.Metal
  3655. Part338.BrickColor = BrickColor.new("Really black")
  3656. Part338.Rotation = Vector3.new(-19.8500004, 11.4200001, -168.169998)
  3657. Part338.Anchored = true
  3658. Part338.FormFactor = Enum.FormFactor.Custom
  3659. Part338.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  3660. Part338.CFrame = CFrame.new(-236.678909, -28.3948364, -241.710403, -0.959380984, 0.200945854, 0.198083714, -0.126992345, -0.934396327, 0.332863599, 0.251974046, 0.294176519, 0.921960115)
  3661. Part338.BottomSurface = Enum.SurfaceType.Smooth
  3662. Part338.TopSurface = Enum.SurfaceType.Smooth
  3663. Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3664. Part338.Position = Vector3.new(-236.678909, -28.3948364, -241.710403)
  3665. Part338.Orientation = Vector3.new(-19.4399986, 12.1300001, -172.259995)
  3666. Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3667. CylinderMesh339.Parent = Part338
  3668. CylinderMesh339.Scale = Vector3.new(1, 1, 0.0500000007)
  3669. CylinderMesh339.Scale = Vector3.new(1, 1, 0.0500000007)
  3670. Part340.Name = "WandmeshThinnest"
  3671. Part340.Parent = Model241
  3672. Part340.Material = Enum.Material.Metal
  3673. Part340.BrickColor = BrickColor.new("Really black")
  3674. Part340.Rotation = Vector3.new(-140.449997, -16, -176.410004)
  3675. Part340.Anchored = true
  3676. Part340.FormFactor = Enum.FormFactor.Custom
  3677. Part340.Size = Vector3.new(0.200000003, 0.569999993, 1.26999998)
  3678. Part340.CFrame = CFrame.new(-235.992172, -29.8127728, -240.011353, -0.959363282, 0.060145393, -0.275716543, -0.126974627, 0.780555606, 0.612066031, 0.252022117, 0.62221396, -0.741194844)
  3679. Part340.BottomSurface = Enum.SurfaceType.Smooth
  3680. Part340.TopSurface = Enum.SurfaceType.Smooth
  3681. Part340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3682. Part340.Position = Vector3.new(-235.992172, -29.8127728, -240.011353)
  3683. Part340.Orientation = Vector3.new(-37.7399979, -159.599991, -9.23999977)
  3684. Part340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3685. CylinderMesh341.Parent = Part340
  3686. CylinderMesh341.Scale = Vector3.new(1, 1, 0.0500000007)
  3687. CylinderMesh341.Scale = Vector3.new(1, 1, 0.0500000007)
  3688. Part342.Name = "WandmeshThinnest"
  3689. Part342.Parent = Model241
  3690. Part342.Material = Enum.Material.Metal
  3691. Part342.BrickColor = BrickColor.new("Really black")
  3692. Part342.Rotation = Vector3.new(-104.57, -10.9899998, -167.759995)
  3693. Part342.Anchored = true
  3694. Part342.FormFactor = Enum.FormFactor.Custom
  3695. Part342.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  3696. Part342.CFrame = CFrame.new(-236.031708, -30.0587692, -240.268158, -0.959378898, 0.208073005, -0.190632463, -0.12697047, 0.285015285, 0.950103998, 0.252016485, 0.93569535, -0.247003227)
  3697. Part342.BottomSurface = Enum.SurfaceType.Smooth
  3698. Part342.TopSurface = Enum.SurfaceType.Smooth
  3699. Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3700. Part342.Position = Vector3.new(-236.031708, -30.0587692, -240.268158)
  3701. Part342.Orientation = Vector3.new(-71.8199997, -142.339996, -24.0100002)
  3702. Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3703. CylinderMesh343.Parent = Part342
  3704. CylinderMesh343.Scale = Vector3.new(1, 1, 0.0500000007)
  3705. CylinderMesh343.Scale = Vector3.new(1, 1, 0.0500000007)
  3706. Part344.Name = "WandmeshThinnest"
  3707. Part344.Parent = Model241
  3708. Part344.Material = Enum.Material.Metal
  3709. Part344.BrickColor = BrickColor.new("Really black")
  3710. Part344.Rotation = Vector3.new(-72.5999985, -2.73000002, -163.830002)
  3711. Part344.Anchored = true
  3712. Part344.FormFactor = Enum.FormFactor.Custom
  3713. Part344.Size = Vector3.new(0.200000003, 0.399999976, 1.26999998)
  3714. Part344.CFrame = CFrame.new(-235.738647, -29.9900494, -240.593353, -0.959382474, 0.27812168, -0.0477136187, -0.12697427, -0.274484307, 0.953198969, 0.252001077, 0.92051667, 0.298652351)
  3715. Part344.BottomSurface = Enum.SurfaceType.Smooth
  3716. Part344.TopSurface = Enum.SurfaceType.Smooth
  3717. Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3718. Part344.Position = Vector3.new(-235.738647, -29.9900494, -240.593353)
  3719. Part344.Orientation = Vector3.new(-72.4000015, -9.07999992, -155.179993)
  3720. Part344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3721. CylinderMesh345.Parent = Part344
  3722. CylinderMesh345.Scale = Vector3.new(1, 1, 0.0500000007)
  3723. CylinderMesh345.Scale = Vector3.new(1, 1, 0.0500000007)
  3724. Part346.Name = "WandmeshThinnest"
  3725. Part346.Parent = Model241
  3726. Part346.Material = Enum.Material.Metal
  3727. Part346.BrickColor = BrickColor.new("Really black")
  3728. Part346.Rotation = Vector3.new(-52.2799988, 3.19999981, -163.919998)
  3729. Part346.Anchored = true
  3730. Part346.FormFactor = Enum.FormFactor.Custom
  3731. Part346.Size = Vector3.new(0.200000003, 0.399999976, 1.26999998)
  3732. Part346.CFrame = CFrame.new(-236.205902, -29.8833122, -240.779266, -0.959384739, 0.276583582, 0.0559055284, -0.126976594, -0.60010004, 0.789815426, 0.25199154, 0.750615001, 0.61084044)
  3733. Part346.BottomSurface = Enum.SurfaceType.Smooth
  3734. Part346.TopSurface = Enum.SurfaceType.Smooth
  3735. Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3736. Part346.Position = Vector3.new(-236.205902, -29.8833122, -240.779266)
  3737. Part346.Orientation = Vector3.new(-52.1699982, 5.23000002, -168.050003)
  3738. Part346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3739. CylinderMesh347.Parent = Part346
  3740. CylinderMesh347.Scale = Vector3.new(1, 1, 0.0500000007)
  3741. CylinderMesh347.Scale = Vector3.new(1, 1, 0.0500000007)
  3742. Part348.Name = "WandmeshThinnest"
  3743. Part348.Parent = Model241
  3744. Part348.Material = Enum.Material.Metal
  3745. Part348.BrickColor = BrickColor.new("Really black")
  3746. Part348.Rotation = Vector3.new(-44.8799973, 5.29999971, -164.470001)
  3747. Part348.Anchored = true
  3748. Part348.FormFactor = Enum.FormFactor.Custom
  3749. Part348.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  3750. Part348.CFrame = CFrame.new(-236.319687, -29.6194401, -241.04364, -0.959385872, 0.266644955, 0.0923110694, -0.126981542, -0.700131059, 0.702661455, 0.251986325, 0.662382841, 0.7055493)
  3751. Part348.BottomSurface = Enum.SurfaceType.Smooth
  3752. Part348.TopSurface = Enum.SurfaceType.Smooth
  3753. Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3754. Part348.Position = Vector3.new(-236.319687, -29.6194401, -241.04364)
  3755. Part348.Orientation = Vector3.new(-44.6399994, 7.44999981, -169.720001)
  3756. Part348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3757. CylinderMesh349.Parent = Part348
  3758. CylinderMesh349.Scale = Vector3.new(1, 1, 0.0500000007)
  3759. CylinderMesh349.Scale = Vector3.new(1, 1, 0.0500000007)
  3760. Part350.Parent = Model241
  3761. Part350.BrickColor = BrickColor.new("Black")
  3762. Part350.Rotation = Vector3.new(-28.5699997, 10.4299994, 12.0500002)
  3763. Part350.Anchored = true
  3764. Part350.FormFactor = Enum.FormFactor.Symmetric
  3765. Part350.Size = Vector3.new(4.06999969, 4.04999971, 1.0200001)
  3766. Part350.CFrame = CFrame.new(-236.030075, -26.8195133, -239.450577, 0.961802483, -0.205371946, 0.181030542, 0.0987512842, 0.876985073, 0.470274568, -0.255339772, -0.434425473, 0.863776743)
  3767. Part350.BottomSurface = Enum.SurfaceType.Smooth
  3768. Part350.TopSurface = Enum.SurfaceType.Smooth
  3769. Part350.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3770. Part350.Position = Vector3.new(-236.030075, -26.8195133, -239.450577)
  3771. Part350.Orientation = Vector3.new(-28.0499992, 11.8400002, 6.42000008)
  3772. Part350.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3773. SpecialMesh351.Parent = Part350
  3774. SpecialMesh351.MeshType = Enum.MeshType.Sphere
  3775. Part352.Name = "WandmeshThinnest"
  3776. Part352.Parent = Model241
  3777. Part352.Material = Enum.Material.Metal
  3778. Part352.BrickColor = BrickColor.new("Really black")
  3779. Part352.Rotation = Vector3.new(-140.449997, -16, -176.410004)
  3780. Part352.Anchored = true
  3781. Part352.FormFactor = Enum.FormFactor.Custom
  3782. Part352.Size = Vector3.new(0.200000003, 0.569999993, 1.26999998)
  3783. Part352.CFrame = CFrame.new(-235.630234, -29.7639294, -240.116623, -0.959360898, 0.0601534396, -0.275716692, -0.12697342, 0.780540228, 0.612082064, 0.252025098, 0.622226596, -0.741178751)
  3784. Part352.BottomSurface = Enum.SurfaceType.Smooth
  3785. Part352.TopSurface = Enum.SurfaceType.Smooth
  3786. Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3787. Part352.Position = Vector3.new(-235.630234, -29.7639294, -240.116623)
  3788. Part352.Orientation = Vector3.new(-37.7399979, -159.589996, -9.23999977)
  3789. Part352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3790. CylinderMesh353.Parent = Part352
  3791. CylinderMesh353.Scale = Vector3.new(1, 1, 0.0500000007)
  3792. CylinderMesh353.Scale = Vector3.new(1, 1, 0.0500000007)
  3793. Part354.Name = "WandmeshThinnest"
  3794. Part354.Parent = Model241
  3795. Part354.Material = Enum.Material.Metal
  3796. Part354.BrickColor = BrickColor.new("Really black")
  3797. Part354.Rotation = Vector3.new(-37.4199982, 7.29999971, -165.289993)
  3798. Part354.Anchored = true
  3799. Part354.FormFactor = Enum.FormFactor.Custom
  3800. Part354.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  3801. Part354.CFrame = CFrame.new(-236.453156, -29.2564468, -241.334976, -0.959368348, 0.251895368, 0.12714009, -0.126978785, -0.78780508, 0.602694154, 0.25197947, 0.562060297, 0.787785113)
  3802. Part354.BottomSurface = Enum.SurfaceType.Smooth
  3803. Part354.TopSurface = Enum.SurfaceType.Smooth
  3804. Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3805. Part354.Position = Vector3.new(-236.453156, -29.2564468, -241.334976)
  3806. Part354.Orientation = Vector3.new(-37.0599976, 9.17000008, -170.839996)
  3807. Part354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3808. CylinderMesh355.Parent = Part354
  3809. CylinderMesh355.Scale = Vector3.new(1, 1, 0.0500000007)
  3810. CylinderMesh355.Scale = Vector3.new(1, 1, 0.0500000007)
  3811. Part356.Parent = Model241
  3812. Part356.Material = Enum.Material.Concrete
  3813. Part356.Rotation = Vector3.new(-28.5199986, 10.8400002, 13.5)
  3814. Part356.Anchored = true
  3815. Part356.FormFactor = Enum.FormFactor.Symmetric
  3816. Part356.Size = Vector3.new(3.7099998, 3.68999982, 5.32999945)
  3817. Part356.CFrame = CFrame.new(-235.961227, -26.5314465, -239.146301, 0.955011725, -0.229261324, 0.188136116, 0.117739081, 0.875316322, 0.468998343, -0.272203892, -0.425745845, 0.862934589)
  3818. Part356.BottomSurface = Enum.SurfaceType.Smooth
  3819. Part356.TopSurface = Enum.SurfaceType.Smooth
  3820. Part356.Position = Vector3.new(-235.961227, -26.5314465, -239.146301)
  3821. Part356.Orientation = Vector3.new(-27.9699993, 12.3000002, 7.65999985)
  3822. SpecialMesh357.Parent = Part356
  3823. SpecialMesh357.MeshType = Enum.MeshType.Sphere
  3824. Part358.Name = "WandmeshThinnest"
  3825. Part358.Parent = Model241
  3826. Part358.Material = Enum.Material.Metal
  3827. Part358.BrickColor = BrickColor.new("Really black")
  3828. Part358.Rotation = Vector3.new(-52.2799988, 3.19999981, -163.919998)
  3829. Part358.Anchored = true
  3830. Part358.FormFactor = Enum.FormFactor.Custom
  3831. Part358.Size = Vector3.new(0.200000003, 0.399999976, 1.26999998)
  3832. Part358.CFrame = CFrame.new(-235.84343, -29.8332214, -240.884064, -0.959364474, 0.276580453, 0.0559007376, -0.126981586, -0.600082099, 0.789795935, 0.251988173, 0.750603616, 0.610820472)
  3833. Part358.BottomSurface = Enum.SurfaceType.Smooth
  3834. Part358.TopSurface = Enum.SurfaceType.Smooth
  3835. Part358.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3836. Part358.Position = Vector3.new(-235.84343, -29.8332214, -240.884064)
  3837. Part358.Orientation = Vector3.new(-52.1699982, 5.23000002, -168.050003)
  3838. Part358.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3839. CylinderMesh359.Parent = Part358
  3840. CylinderMesh359.Scale = Vector3.new(1, 1, 0.0500000007)
  3841. CylinderMesh359.Scale = Vector3.new(1, 1, 0.0500000007)
  3842. Part360.Name = "WandmeshThinnest"
  3843. Part360.Parent = Model241
  3844. Part360.Material = Enum.Material.Metal
  3845. Part360.BrickColor = BrickColor.new("Really black")
  3846. Part360.Rotation = Vector3.new(-24.2799988, 10.4799995, -167.330002)
  3847. Part360.Anchored = true
  3848. Part360.FormFactor = Enum.FormFactor.Custom
  3849. Part360.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  3850. Part360.CFrame = CFrame.new(-236.57135, -28.8463745, -241.55304, -0.959368706, 0.215711236, 0.181887478, -0.126987264, -0.905734777, 0.404375136, 0.251971602, 0.364845634, 0.896329343)
  3851. Part360.BottomSurface = Enum.SurfaceType.Smooth
  3852. Part360.TopSurface = Enum.SurfaceType.Smooth
  3853. Part360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3854. Part360.Position = Vector3.new(-236.57135, -28.8463745, -241.55304)
  3855. Part360.Orientation = Vector3.new(-23.8500004, 11.4699993, -172.019989)
  3856. Part360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3857. CylinderMesh361.Parent = Part360
  3858. CylinderMesh361.Scale = Vector3.new(1, 1, 0.0500000007)
  3859. CylinderMesh361.Scale = Vector3.new(1, 1, 0.0500000007)
  3860. Part362.Parent = Model241
  3861. Part362.BrickColor = BrickColor.new("Really black")
  3862. Part362.Rotation = Vector3.new(-161.860001, 74.4199982, -32.2900009)
  3863. Part362.Anchored = true
  3864. Part362.FormFactor = Enum.FormFactor.Plate
  3865. Part362.Size = Vector3.new(1, 0.550000012, 1)
  3866. Part362.CFrame = CFrame.new(-235.830963, -28.5528221, -239.412521, 0.227090046, 0.143510282, 0.963243783, 0.254081786, -0.963558197, 0.0836575776, 0.940150738, 0.225742161, -0.255279988)
  3867. Part362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3868. Part362.Position = Vector3.new(-235.830963, -28.5528221, -239.412521)
  3869. Part362.Orientation = Vector3.new(-4.79999971, 104.839996, 165.229996)
  3870. Part362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3871. BlockMesh363.Parent = Part362
  3872. BlockMesh363.Scale = Vector3.new(1, 0.5, 0.5)
  3873. BlockMesh363.Scale = Vector3.new(1, 0.5, 0.5)
  3874. Part364.Name = "WandmeshThinnest"
  3875. Part364.Parent = Model241
  3876. Part364.Material = Enum.Material.Metal
  3877. Part364.BrickColor = BrickColor.new("Really black")
  3878. Part364.Rotation = Vector3.new(-167.639999, -15.8999996, 178.949997)
  3879. Part364.Anchored = true
  3880. Part364.FormFactor = Enum.FormFactor.Custom
  3881. Part364.Size = Vector3.new(0.200000003, 1.15999985, 1.26999998)
  3882. Part364.CFrame = CFrame.new(-235.995819, -29.0557327, -239.736023, -0.961567223, -0.0175771639, -0.274013042, -0.0764838532, 0.975598931, 0.205809742, 0.263711452, 0.218861461, -0.939450204)
  3883. Part364.BottomSurface = Enum.SurfaceType.Smooth
  3884. Part364.TopSurface = Enum.SurfaceType.Smooth
  3885. Part364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3886. Part364.Position = Vector3.new(-235.995819, -29.0557327, -239.736023)
  3887. Part364.Orientation = Vector3.new(-11.8800001, -163.73999, -4.48000002)
  3888. Part364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3889. CylinderMesh365.Parent = Part364
  3890. CylinderMesh365.Scale = Vector3.new(1, 1, 0.0500000007)
  3891. CylinderMesh365.Scale = Vector3.new(1, 1, 0.0500000007)
  3892. Part366.Parent = Model241
  3893. Part366.BrickColor = BrickColor.new("Really black")
  3894. Part366.Rotation = Vector3.new(-161.860001, 74.4199982, -32.2900009)
  3895. Part366.Anchored = true
  3896. Part366.FormFactor = Enum.FormFactor.Custom
  3897. Part366.Size = Vector3.new(0.200000003, 0.550000012, 0.799999952)
  3898. Part366.CFrame = CFrame.new(-235.746872, -28.4822197, -239.075577, 0.227089763, 0.143508956, 0.963243902, 0.254079819, -0.963558853, 0.0836568475, 0.940151274, 0.225740284, -0.255279273)
  3899. Part366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3900. Part366.Position = Vector3.new(-235.746872, -28.4822197, -239.075577)
  3901. Part366.Orientation = Vector3.new(-4.79999971, 104.839996, 165.229996)
  3902. Part366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3903. BlockMesh367.Parent = Part366
  3904. BlockMesh367.Scale = Vector3.new(1, 0.5, 0.5)
  3905. BlockMesh367.Scale = Vector3.new(1, 0.5, 0.5)
  3906. Part368.Name = "WandmeshThinnest"
  3907. Part368.Parent = Model241
  3908. Part368.Material = Enum.Material.Metal
  3909. Part368.BrickColor = BrickColor.new("Dark stone grey")
  3910. Part368.Rotation = Vector3.new(-18.039999, 25.9399986, -168.539993)
  3911. Part368.Anchored = true
  3912. Part368.FormFactor = Enum.FormFactor.Custom
  3913. Part368.Size = Vector3.new(0.200000003, 0.370000005, 0.689999998)
  3914. Part368.CFrame = CFrame.new(-234.786514, -28.7858334, -243.335785, -0.881368935, 0.178612709, 0.437366426, -0.0560809821, -0.958785772, 0.278541416, 0.469094276, 0.220967069, 0.855063617)
  3915. Part368.BottomSurface = Enum.SurfaceType.Smooth
  3916. Part368.TopSurface = Enum.SurfaceType.Smooth
  3917. Part368.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3918. Part368.Position = Vector3.new(-234.786514, -28.7858334, -243.335785)
  3919. Part368.Orientation = Vector3.new(-16.1700001, 27.0900002, -176.649994)
  3920. Part368.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3921. CylinderMesh369.Parent = Part368
  3922. CylinderMesh369.Scale = Vector3.new(1, 1, 0.0500000007)
  3923. CylinderMesh369.Scale = Vector3.new(1, 1, 0.0500000007)
  3924. Part370.Name = "WandmeshThinnest"
  3925. Part370.Parent = Model241
  3926. Part370.Material = Enum.Material.Metal
  3927. Part370.BrickColor = BrickColor.new("Really black")
  3928. Part370.Rotation = Vector3.new(-44.8799973, 5.29999971, -164.470001)
  3929. Part370.Anchored = true
  3930. Part370.FormFactor = Enum.FormFactor.Custom
  3931. Part370.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  3932. Part370.CFrame = CFrame.new(-235.957275, -29.5691338, -241.147339, -0.959367692, 0.26663658, 0.0923155993, -0.126976132, -0.700127602, 0.702637196, 0.251983464, 0.66236496, 0.705540836)
  3933. Part370.BottomSurface = Enum.SurfaceType.Smooth
  3934. Part370.TopSurface = Enum.SurfaceType.Smooth
  3935. Part370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3936. Part370.Position = Vector3.new(-235.957275, -29.5691338, -241.147339)
  3937. Part370.Orientation = Vector3.new(-44.6399994, 7.44999981, -169.720001)
  3938. Part370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3939. CylinderMesh371.Parent = Part370
  3940. CylinderMesh371.Scale = Vector3.new(1, 1, 0.0500000007)
  3941. CylinderMesh371.Scale = Vector3.new(1, 1, 0.0500000007)
  3942. Part372.Name = "WandmeshThinnest"
  3943. Part372.Parent = Model241
  3944. Part372.Material = Enum.Material.Metal
  3945. Part372.BrickColor = BrickColor.new("Really black")
  3946. Part372.Rotation = Vector3.new(-37.4199982, 7.29999971, -165.289993)
  3947. Part372.Anchored = true
  3948. Part372.FormFactor = Enum.FormFactor.Custom
  3949. Part372.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  3950. Part372.CFrame = CFrame.new(-236.091309, -29.2076778, -241.440155, -0.959367692, 0.251901567, 0.127132341, -0.126985312, -0.787796617, 0.602703691, 0.251978457, 0.562069118, 0.787778914)
  3951. Part372.BottomSurface = Enum.SurfaceType.Smooth
  3952. Part372.TopSurface = Enum.SurfaceType.Smooth
  3953. Part372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3954. Part372.Position = Vector3.new(-236.091309, -29.2076778, -241.440155)
  3955. Part372.Orientation = Vector3.new(-37.0599976, 9.17000008, -170.839996)
  3956. Part372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3957. CylinderMesh373.Parent = Part372
  3958. CylinderMesh373.Scale = Vector3.new(1, 1, 0.0500000007)
  3959. CylinderMesh373.Scale = Vector3.new(1, 1, 0.0500000007)
  3960. Part374.Name = "WandmeshThinnest"
  3961. Part374.Parent = Model241
  3962. Part374.Material = Enum.Material.Metal
  3963. Part374.BrickColor = BrickColor.new("Really black")
  3964. Part374.Rotation = Vector3.new(-33.9300003, 22.1000004, -162.039993)
  3965. Part374.Anchored = true
  3966. Part374.FormFactor = Enum.FormFactor.Custom
  3967. Part374.Size = Vector3.new(0.200000003, 0.75999999, 0.689999998)
  3968. Part374.CFrame = CFrame.new(-234.889297, -29.03825, -243.557968, -0.881367862, 0.285725325, 0.376238167, -0.0560791418, -0.854024053, 0.517202735, 0.469097078, 0.434744626, 0.768736124)
  3969. Part374.BottomSurface = Enum.SurfaceType.Smooth
  3970. Part374.TopSurface = Enum.SurfaceType.Smooth
  3971. Part374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3972. Part374.Position = Vector3.new(-234.889297, -29.03825, -243.557968)
  3973. Part374.Orientation = Vector3.new(-31.1399994, 26.0799999, -176.23999)
  3974. Part374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3975. CylinderMesh375.Parent = Part374
  3976. CylinderMesh375.Scale = Vector3.new(1, 1, 0.0500000007)
  3977. CylinderMesh375.Scale = Vector3.new(1, 1, 0.0500000007)
  3978. Part376.Parent = Model241
  3979. Part376.Material = Enum.Material.Concrete
  3980. Part376.Rotation = Vector3.new(8.5199995, 16.7099991, 4.36000013)
  3981. Part376.Anchored = true
  3982. Part376.FormFactor = Enum.FormFactor.Symmetric
  3983. Part376.Size = Vector3.new(4.10999966, 3.69999981, 5.32999945)
  3984. Part376.CFrame = CFrame.new(-235.473831, -26.1523323, -237.284958, 0.955008566, -0.0728849024, 0.287483126, 0.117743745, 0.982844472, -0.14196226, -0.27220431, 0.169424519, 0.947206497)
  3985. Part376.BottomSurface = Enum.SurfaceType.Smooth
  3986. Part376.TopSurface = Enum.SurfaceType.Smooth
  3987. Part376.Position = Vector3.new(-235.473831, -26.1523323, -237.284958)
  3988. Part376.Orientation = Vector3.new(8.15999985, 16.8799992, 6.82999992)
  3989. SpecialMesh377.Parent = Part376
  3990. SpecialMesh377.MeshType = Enum.MeshType.Sphere
  3991. Part378.Parent = Model241
  3992. Part378.BrickColor = BrickColor.new("Black")
  3993. Part378.Rotation = Vector3.new(-34.5699997, 9.35999966, 29.3299999)
  3994. Part378.Anchored = true
  3995. Part378.FormFactor = Enum.FormFactor.Symmetric
  3996. Part378.Size = Vector3.new(3.03999972, 2.56999969, 1.20000005)
  3997. Part378.CFrame = CFrame.new(-236.281494, -26.2218056, -239.731293, 0.860249519, -0.483264267, 0.162562653, 0.322905004, 0.763110638, 0.559816658, -0.394592702, -0.429089516, 0.812513828)
  3998. Part378.BottomSurface = Enum.SurfaceType.Smooth
  3999. Part378.TopSurface = Enum.SurfaceType.Smooth
  4000. Part378.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4001. Part378.Position = Vector3.new(-236.281494, -26.2218056, -239.731293)
  4002. Part378.Orientation = Vector3.new(-34.0400009, 11.3099995, 22.9399986)
  4003. Part378.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4004. SpecialMesh379.Parent = Part378
  4005. SpecialMesh379.MeshType = Enum.MeshType.Sphere
  4006. Part380.Name = "10PercentCylinderMesh"
  4007. Part380.Parent = Model241
  4008. Part380.BrickColor = BrickColor.new("Really red")
  4009. Part380.Rotation = Vector3.new(62.0399971, -32.3899994, 80.5499954)
  4010. Part380.Anchored = true
  4011. Part380.FormFactor = Enum.FormFactor.Symmetric
  4012. Part380.Size = Vector3.new(1.4000001, 1, 1)
  4013. Part380.CFrame = CFrame.new(-237.260941, -25.8335304, -239.742111, 0.138595834, -0.833004355, -0.535626113, 0.384794682, 0.543646514, -0.745910168, 0.912537217, -0.102725744, 0.395882607)
  4014. Part380.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4015. Part380.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4016. Part380.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4017. Part380.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4018. Part380.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4019. Part380.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4020. Part380.Color = Color3.new(1, 0, 0)
  4021. Part380.Position = Vector3.new(-237.260941, -25.8335304, -239.742111)
  4022. Part380.Orientation = Vector3.new(48.2399979, -53.5299988, 35.2900009)
  4023. Part380.Color = Color3.new(1, 0, 0)
  4024. CylinderMesh381.Parent = Part380
  4025. Part382.Name = "Head"
  4026. Part382.Parent = Model241
  4027. Part382.Transparency = 1
  4028. Part382.Rotation = Vector3.new(-19.6700001, 12.79, 12.3699999)
  4029. Part382.Anchored = true
  4030. Part382.FormFactor = Enum.FormFactor.Symmetric
  4031. Part382.Size = Vector3.new(2, 1, 1)
  4032. Part382.CFrame = CFrame.new(-235.896515, -27.8378124, -239.251465, 0.952571809, -0.208861336, 0.221339941, 0.12890178, 0.935735762, 0.328329712, -0.275678009, -0.284227461, 0.918263912)
  4033. Part382.TopSurface = Enum.SurfaceType.Smooth
  4034. Part382.Position = Vector3.new(-235.896515, -27.8378124, -239.251465)
  4035. Part382.Orientation = Vector3.new(-19.1700001, 13.5499992, 7.83999968)
  4036. SpecialMesh383.Parent = Part382
  4037. SpecialMesh383.Scale = Vector3.new(1.25, 1.25, 1.25)
  4038. SpecialMesh383.Scale = Vector3.new(1.25, 1.25, 1.25)
  4039. Part384.Name = "10PercentCylinderMesh"
  4040. Part384.Parent = Model241
  4041. Part384.BrickColor = BrickColor.new("Black")
  4042. Part384.Rotation = Vector3.new(62.0399971, -32.3899994, 80.5499954)
  4043. Part384.Anchored = true
  4044. Part384.FormFactor = Enum.FormFactor.Symmetric
  4045. Part384.Size = Vector3.new(1.4000001, 1.20000005, 1.60000002)
  4046. Part384.CFrame = CFrame.new(-237.149078, -25.9679489, -239.710876, 0.138595611, -0.833004653, -0.535626054, 0.384795219, 0.543646455, -0.745910347, 0.912537038, -0.102725945, 0.395882875)
  4047. Part384.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4048. Part384.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4049. Part384.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4050. Part384.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4051. Part384.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4052. Part384.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4053. Part384.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4054. Part384.Position = Vector3.new(-237.149078, -25.9679489, -239.710876)
  4055. Part384.Orientation = Vector3.new(48.2399979, -53.5299988, 35.2900009)
  4056. Part384.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4057. CylinderMesh385.Parent = Part384
  4058. Part386.Name = "10PercentCylinderMesh"
  4059. Part386.Parent = Model241
  4060. Part386.BrickColor = BrickColor.new("Black")
  4061. Part386.Rotation = Vector3.new(-117.959999, 32.3899994, -74.8099976)
  4062. Part386.Anchored = true
  4063. Part386.FormFactor = Enum.FormFactor.Symmetric
  4064. Part386.Size = Vector3.new(1.4000001, 1.20000005, 1)
  4065. Part386.CFrame = CFrame.new(-237.26593, -25.8189049, -239.775787, 0.221232086, 0.814956903, 0.535633385, 0.328464866, -0.579420388, 0.745912373, 0.918241084, 0.0109163029, -0.395870566)
  4066. Part386.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4067. Part386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4068. Part386.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4069. Part386.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4070. Part386.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4071. Part386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4072. Part386.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4073. Part386.Position = Vector3.new(-237.26593, -25.8189049, -239.775787)
  4074. Part386.Orientation = Vector3.new(-48.2399979, 126.469994, 150.449997)
  4075. Part386.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4076. CylinderMesh387.Parent = Part386
  4077. CylinderMesh387.Scale = Vector3.new(1, 1, 0.5)
  4078. CylinderMesh387.Scale = Vector3.new(1, 1, 0.5)
  4079. Part388.Name = "Middle"
  4080. Part388.Parent = Model241
  4081. Part388.BrickColor = BrickColor.new("Really red")
  4082. Part388.Transparency = 1
  4083. Part388.Rotation = Vector3.new(-19.6700001, 12.79, 12.3699999)
  4084. Part388.Anchored = true
  4085. Part388.FormFactor = Enum.FormFactor.Symmetric
  4086. Part388.Size = Vector3.new(2, 2, 1)
  4087. Part388.CFrame = CFrame.new(-235.583115, -29.2418728, -238.824982, 0.952571809, -0.208864033, 0.221336767, 0.128898084, 0.935735404, 0.328329086, -0.275680244, -0.284226745, 0.918264508)
  4088. Part388.Color = Color3.new(1, 0, 0)
  4089. Part388.Position = Vector3.new(-235.583115, -29.2418728, -238.824982)
  4090. Part388.Orientation = Vector3.new(-19.1700001, 13.5499992, 7.83999968)
  4091. Part388.Color = Color3.new(1, 0, 0)
  4092. Part389.Name = "10PercentCylinderMesh"
  4093. Part389.Parent = Model241
  4094. Part389.Material = Enum.Material.Metal
  4095. Part389.BrickColor = BrickColor.new("Dark stone grey")
  4096. Part389.Rotation = Vector3.new(-130.770004, 25.1599998, -75.5499954)
  4097. Part389.Anchored = true
  4098. Part389.FormFactor = Enum.FormFactor.Symmetric
  4099. Part389.Size = Vector3.new(1, 2.09999967, 1)
  4100. Part389.CFrame = CFrame.new(-237.021179, -26.1424084, -240.656479, 0.225868523, 0.876502812, 0.425127149, 0.552067876, -0.474720955, 0.685475111, 0.802626133, 0.0798764899, -0.591104925)
  4101. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4102. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4103. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4104. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4105. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4106. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4107. Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4108. Part389.Position = Vector3.new(-237.021179, -26.1424084, -240.656479)
  4109. Part389.Orientation = Vector3.new(-43.2700005, 144.279999, 130.690002)
  4110. Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4111. CylinderMesh390.Parent = Part389
  4112. CylinderMesh390.Scale = Vector3.new(0.5, 0.5, 0.5)
  4113. CylinderMesh390.Scale = Vector3.new(0.5, 0.5, 0.5)
  4114. Part391.Name = "10PercentCylinderMesh"
  4115. Part391.Parent = Model241
  4116. Part391.Material = Enum.Material.Metal
  4117. Part391.BrickColor = BrickColor.new("Black")
  4118. Part391.Rotation = Vector3.new(-130.479996, 27.0100002, -75.4799957)
  4119. Part391.Anchored = true
  4120. Part391.FormFactor = Enum.FormFactor.Custom
  4121. Part391.Size = Vector3.new(1, 3.0199995, 0.600000024)
  4122. Part391.CFrame = CFrame.new(-237.037964, -26.1782932, -240.652191, 0.223321006, 0.862507284, 0.454109788, 0.541842461, -0.497100085, 0.677726567, 0.810270667, 0.0947098732, -0.578347325)
  4123. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4124. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4125. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4126. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4127. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4128. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4129. Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4130. Part391.Position = Vector3.new(-237.037964, -26.1782932, -240.652191)
  4131. Part391.Orientation = Vector3.new(-42.6699982, 141.860001, 132.529999)
  4132. Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4133. CylinderMesh392.Parent = Part391
  4134. CylinderMesh392.Scale = Vector3.new(0.5, 0.5, 0.5)
  4135. CylinderMesh392.Scale = Vector3.new(0.5, 0.5, 0.5)
  4136. Part393.Name = "Front"
  4137. Part393.Parent = Model241
  4138. Part393.BrickColor = BrickColor.new("Really red")
  4139. Part393.Rotation = Vector3.new(-107.470001, -11.5999994, 11.6599998)
  4140. Part393.Anchored = true
  4141. Part393.FormFactor = Enum.FormFactor.Symmetric
  4142. Part393.Size = Vector3.new(1, 1, 1)
  4143. Part393.CFrame = CFrame.new(-237.093292, -27.3547859, -241.739838, 0.959387302, -0.197928444, -0.201015443, 0.127127945, -0.332827032, 0.934387326, -0.251837015, -0.921981335, -0.294147223)
  4144. Part393.BottomSurface = Enum.SurfaceType.Smooth
  4145. Part393.TopSurface = Enum.SurfaceType.Smooth
  4146. Part393.Color = Color3.new(1, 0, 0)
  4147. Part393.Position = Vector3.new(-237.093292, -27.3547859, -241.739838)
  4148. Part393.Orientation = Vector3.new(-69.1299973, -145.649994, 159.089996)
  4149. Part393.Color = Color3.new(1, 0, 0)
  4150. SpecialMesh394.Parent = Part393
  4151. SpecialMesh394.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4152. SpecialMesh394.MeshType = Enum.MeshType.Sphere
  4153. SpecialMesh394.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4154. Part395.Name = "Front"
  4155. Part395.Parent = Model241
  4156. Part395.Material = Enum.Material.SmoothPlastic
  4157. Part395.BrickColor = BrickColor.new("Really black")
  4158. Part395.Rotation = Vector3.new(-30.9599991, 9.81999969, 14.75)
  4159. Part395.Anchored = true
  4160. Part395.FormFactor = Enum.FormFactor.Custom
  4161. Part395.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  4162. Part395.CFrame = CFrame.new(-236.071274, -26.5464382, -241.312012, 0.952883303, -0.250894278, 0.170506343, 0.133518755, 0.851570845, 0.506966472, -0.272384763, -0.460311234, 0.844934464)
  4163. Part395.BottomSurface = Enum.SurfaceType.Smooth
  4164. Part395.TopSurface = Enum.SurfaceType.Smooth
  4165. Part395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4166. Part395.Position = Vector3.new(-236.071274, -26.5464382, -241.312012)
  4167. Part395.Orientation = Vector3.new(-30.4599991, 11.4099998, 8.90999985)
  4168. Part395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4169. SpecialMesh396.Parent = Part395
  4170. SpecialMesh396.MeshType = Enum.MeshType.Sphere
  4171. Part397.Name = "Front"
  4172. Part397.Parent = Model241
  4173. Part397.Material = Enum.Material.SmoothPlastic
  4174. Part397.BrickColor = BrickColor.new("Really black")
  4175. Part397.Rotation = Vector3.new(-31.9499989, 13.46, 14.9499998)
  4176. Part397.Anchored = true
  4177. Part397.FormFactor = Enum.FormFactor.Custom
  4178. Part397.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  4179. Part397.CFrame = CFrame.new(-235.72229, -26.8363972, -241.291885, 0.939629436, -0.250859201, 0.232751459, 0.0998790637, 0.851565063, 0.514661312, -0.327301294, -0.460341066, 0.825199485)
  4180. Part397.BottomSurface = Enum.SurfaceType.Smooth
  4181. Part397.TopSurface = Enum.SurfaceType.Smooth
  4182. Part397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4183. Part397.Position = Vector3.new(-235.72229, -26.8363972, -241.291885)
  4184. Part397.Orientation = Vector3.new(-30.9699993, 15.75, 6.69000006)
  4185. Part397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4186. SpecialMesh398.Parent = Part397
  4187. SpecialMesh398.MeshType = Enum.MeshType.Sphere
  4188. Part399.Name = "Front"
  4189. Part399.Parent = Model241
  4190. Part399.BrickColor = BrickColor.new("Really red")
  4191. Part399.Rotation = Vector3.new(-107.479996, -11.5900002, 11.6700001)
  4192. Part399.Anchored = true
  4193. Part399.FormFactor = Enum.FormFactor.Symmetric
  4194. Part399.Size = Vector3.new(1, 1, 1)
  4195. Part399.CFrame = CFrame.new(-235.86113, -27.1310139, -241.768036, 0.959370613, -0.198084652, -0.200941786, 0.126991883, -0.33288455, 0.934385478, -0.251969606, -0.921927094, -0.294203967)
  4196. Part399.BottomSurface = Enum.SurfaceType.Smooth
  4197. Part399.TopSurface = Enum.SurfaceType.Smooth
  4198. Part399.Color = Color3.new(1, 0, 0)
  4199. Part399.Position = Vector3.new(-235.86113, -27.1310139, -241.768036)
  4200. Part399.Orientation = Vector3.new(-69.1299973, -145.669998, 159.119995)
  4201. Part399.Color = Color3.new(1, 0, 0)
  4202. SpecialMesh400.Parent = Part399
  4203. SpecialMesh400.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4204. SpecialMesh400.MeshType = Enum.MeshType.Sphere
  4205. SpecialMesh400.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4206. Part401.Name = "Front"
  4207. Part401.Parent = Model241
  4208. Part401.BrickColor = BrickColor.new("Really red")
  4209. Part401.Rotation = Vector3.new(-107.479996, -11.5900002, 11.6700001)
  4210. Part401.Anchored = true
  4211. Part401.FormFactor = Enum.FormFactor.Symmetric
  4212. Part401.Size = Vector3.new(1, 1, 1)
  4213. Part401.CFrame = CFrame.new(-236.170761, -26.8450642, -241.795837, 0.959371209, -0.198090598, -0.200933069, 0.126989514, -0.332855403, 0.934396207, -0.251968533, -0.921936333, -0.294175893)
  4214. Part401.BottomSurface = Enum.SurfaceType.Smooth
  4215. Part401.TopSurface = Enum.SurfaceType.Smooth
  4216. Part401.Color = Color3.new(1, 0, 0)
  4217. Part401.Position = Vector3.new(-236.170761, -26.8450642, -241.795837)
  4218. Part401.Orientation = Vector3.new(-69.1299973, -145.669998, 159.119995)
  4219. Part401.Color = Color3.new(1, 0, 0)
  4220. SpecialMesh402.Parent = Part401
  4221. SpecialMesh402.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4222. SpecialMesh402.MeshType = Enum.MeshType.Sphere
  4223. SpecialMesh402.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4224. Part403.Parent = Model241
  4225. Part403.BrickColor = BrickColor.new("Dark stone grey")
  4226. Part403.Rotation = Vector3.new(15.5199995, -67.8699951, 44.3799973)
  4227. Part403.Anchored = true
  4228. Part403.FormFactor = Enum.FormFactor.Custom
  4229. Part403.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  4230. Part403.CFrame = CFrame.new(-236.186172, -25.2289314, -240.627151, 0.26927349, -0.263483196, -0.926323712, 0.49678877, 0.862007618, -0.100792989, 0.825043797, -0.433043867, 0.363001525)
  4231. Part403.BottomSurface = Enum.SurfaceType.Smooth
  4232. Part403.TopSurface = Enum.SurfaceType.Smooth
  4233. Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4234. Part403.Position = Vector3.new(-236.186172, -25.2289314, -240.627151)
  4235. Part403.Orientation = Vector3.new(5.77999973, -68.5999985, 29.9599991)
  4236. Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4237. SpecialMesh404.Parent = Part403
  4238. SpecialMesh404.MeshType = Enum.MeshType.Sphere
  4239. Part405.Parent = Model241
  4240. Part405.BrickColor = BrickColor.new("Dark stone grey")
  4241. Part405.Rotation = Vector3.new(15.5499992, -67.8699951, 44.3999977)
  4242. Part405.Anchored = true
  4243. Part405.FormFactor = Enum.FormFactor.Custom
  4244. Part405.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  4245. Part405.CFrame = CFrame.new(-236.315765, -25.2409611, -240.57077, 0.269112527, -0.263578534, -0.926343381, 0.49675256, 0.862007082, -0.100976229, 0.825118065, -0.432987005, 0.362900466)
  4246. Part405.BottomSurface = Enum.SurfaceType.Smooth
  4247. Part405.TopSurface = Enum.SurfaceType.Smooth
  4248. Part405.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4249. Part405.Position = Vector3.new(-236.315765, -25.2409611, -240.57077)
  4250. Part405.Orientation = Vector3.new(5.79999971, -68.6100006, 29.9499989)
  4251. Part405.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4252. SpecialMesh406.Parent = Part405
  4253. SpecialMesh406.MeshType = Enum.MeshType.Sphere
  4254. Part407.Name = "BackStuff"
  4255. Part407.Parent = Model241
  4256. Part407.BrickColor = BrickColor.new("Black")
  4257. Part407.Rotation = Vector3.new(-92.0499954, -33.8699989, -69.2699966)
  4258. Part407.Anchored = true
  4259. Part407.FormFactor = Enum.FormFactor.Symmetric
  4260. Part407.Size = Vector3.new(1.4000001, 1.20000005, 1)
  4261. Part407.CFrame = CFrame.new(-234.600983, -25.210474, -238.505798, 0.293919832, 0.776584685, -0.557256401, 0.230620772, 0.508181691, 0.829807758, 0.927591205, -0.37240386, -0.0297366008)
  4262. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4263. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4264. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4265. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4266. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4267. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4268. Part407.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4269. Part407.Position = Vector3.new(-234.600983, -25.210474, -238.505798)
  4270. Part407.Orientation = Vector3.new(-56.079998, -93.0499954, 24.4099998)
  4271. Part407.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4272. CylinderMesh408.Parent = Part407
  4273. CylinderMesh408.Scale = Vector3.new(1, 1, 0.5)
  4274. CylinderMesh408.Scale = Vector3.new(1, 1, 0.5)
  4275. Part409.Name = "Backstuff"
  4276. Part409.Parent = Model241
  4277. Part409.BrickColor = BrickColor.new("Really red")
  4278. Part409.Rotation = Vector3.new(-92.0499954, -33.8800011, -69.2799988)
  4279. Part409.Anchored = true
  4280. Part409.FormFactor = Enum.FormFactor.Symmetric
  4281. Part409.Size = Vector3.new(1.4000001, 1.20000005, 1)
  4282. Part409.CFrame = CFrame.new(-234.698013, -25.2764854, -238.474747, 0.293790936, 0.776539803, -0.557386816, 0.230580881, 0.508341491, 0.829721034, 0.927642047, -0.372279167, -0.0297137946)
  4283. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4284. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4285. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4286. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4287. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4288. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4289. Part409.Color = Color3.new(1, 0, 0)
  4290. Part409.Position = Vector3.new(-234.698013, -25.2764854, -238.474747)
  4291. Part409.Orientation = Vector3.new(-56.0699997, -93.0499954, 24.3999996)
  4292. Part409.Color = Color3.new(1, 0, 0)
  4293. CylinderMesh410.Parent = Part409
  4294. Part411.Name = "Front"
  4295. Part411.Parent = Model241
  4296. Part411.BrickColor = BrickColor.new("Black")
  4297. Part411.Rotation = Vector3.new(-28.789999, 10.7699995, 13.5499992)
  4298. Part411.Anchored = true
  4299. Part411.FormFactor = Enum.FormFactor.Custom
  4300. Part411.Size = Vector3.new(0.200000003, 0.589999974, 0.469999999)
  4301. Part411.CFrame = CFrame.new(-236.349426, -27.9923611, -241.78273, 0.955046237, -0.230115652, 0.186924338, 0.117791772, 0.873108208, 0.473098934, -0.27206409, -0.429810643, 0.86095196)
  4302. Part411.BottomSurface = Enum.SurfaceType.Smooth
  4303. Part411.TopSurface = Enum.SurfaceType.Smooth
  4304. Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4305. Part411.Position = Vector3.new(-236.349426, -27.9923611, -241.78273)
  4306. Part411.Orientation = Vector3.new(-28.2399998, 12.25, 7.67999983)
  4307. Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4308. SpecialMesh412.Parent = Part411
  4309. SpecialMesh412.MeshType = Enum.MeshType.Sphere
  4310. Part413.Parent = Model241
  4311. Part413.BrickColor = BrickColor.new("Dark stone grey")
  4312. Part413.Rotation = Vector3.new(15.5499992, -67.8699951, 44.3999977)
  4313. Part413.Anchored = true
  4314. Part413.FormFactor = Enum.FormFactor.Custom
  4315. Part413.Size = Vector3.new(0.379999697, 0.599999964, 0.200000003)
  4316. Part413.CFrame = CFrame.new(-236.059418, -25.2312927, -240.657211, 0.269112498, -0.263578653, -0.926343322, 0.496752828, 0.862006962, -0.100976162, 0.825118184, -0.432987183, 0.362900525)
  4317. Part413.BottomSurface = Enum.SurfaceType.Smooth
  4318. Part413.TopSurface = Enum.SurfaceType.Smooth
  4319. Part413.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4320. Part413.Position = Vector3.new(-236.059418, -25.2312927, -240.657211)
  4321. Part413.Orientation = Vector3.new(5.79999971, -68.6100006, 29.9499989)
  4322. Part413.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4323. SpecialMesh414.Parent = Part413
  4324. SpecialMesh414.MeshType = Enum.MeshType.Sphere
  4325. Part415.Parent = Model241
  4326. Part415.BrickColor = BrickColor.new("Black")
  4327. Part415.Rotation = Vector3.new(15.5199995, -67.8699951, 44.3799973)
  4328. Part415.Anchored = true
  4329. Part415.FormFactor = Enum.FormFactor.Custom
  4330. Part415.Size = Vector3.new(0.569999695, 0.599999964, 0.810000181)
  4331. Part415.CFrame = CFrame.new(-236.203705, -25.239996, -240.563202, 0.269272625, -0.263505429, -0.926317573, 0.496790171, 0.862004519, -0.100813396, 0.82504344, -0.433036685, 0.36301136)
  4332. Part415.BottomSurface = Enum.SurfaceType.Smooth
  4333. Part415.TopSurface = Enum.SurfaceType.Smooth
  4334. Part415.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4335. Part415.Position = Vector3.new(-236.203705, -25.239996, -240.563202)
  4336. Part415.Orientation = Vector3.new(5.78999996, -68.5999985, 29.9599991)
  4337. Part415.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4338. SpecialMesh416.Parent = Part415
  4339. SpecialMesh416.MeshType = Enum.MeshType.Sphere
  4340. Part417.Parent = Model241
  4341. Part417.BrickColor = BrickColor.new("Black")
  4342. Part417.Rotation = Vector3.new(-28.5599995, 10.4200001, -13.7299995)
  4343. Part417.Anchored = true
  4344. Part417.FormFactor = Enum.FormFactor.Custom
  4345. Part417.Size = Vector3.new(1.3099997, 0.47999993, 1.8900001)
  4346. Part417.CFrame = CFrame.new(-235.883331, -25.605032, -240.548172, 0.955387115, 0.233485878, 0.180905938, -0.29251945, 0.832658172, 0.470242798, -0.0408313312, -0.502176225, 0.863797665)
  4347. Part417.BottomSurface = Enum.SurfaceType.Smooth
  4348. Part417.TopSurface = Enum.SurfaceType.Smooth
  4349. Part417.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4350. Part417.Position = Vector3.new(-235.883331, -25.605032, -240.548172)
  4351. Part417.Orientation = Vector3.new(-28.0499992, 11.8299999, -19.3599987)
  4352. Part417.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4353. SpecialMesh418.Parent = Part417
  4354. SpecialMesh418.MeshType = Enum.MeshType.Sphere
  4355. Part419.Name = "Backstuff"
  4356. Part419.Parent = Model241
  4357. Part419.BrickColor = BrickColor.new("Black")
  4358. Part419.Rotation = Vector3.new(-92.0499954, -33.8800011, -69.2799988)
  4359. Part419.Anchored = true
  4360. Part419.FormFactor = Enum.FormFactor.Symmetric
  4361. Part419.Size = Vector3.new(1.4000001, 1.20000005, 1.60000002)
  4362. Part419.CFrame = CFrame.new(-234.744843, -25.268219, -238.465424, 0.293790996, 0.776539803, -0.557386875, 0.230581045, 0.508341372, 0.829721034, 0.927642167, -0.372279286, -0.0297138244)
  4363. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4364. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4365. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4366. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4367. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4368. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4369. Part419.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4370. Part419.Position = Vector3.new(-234.744843, -25.268219, -238.465424)
  4371. Part419.Orientation = Vector3.new(-56.0699997, -93.0499954, 24.3999996)
  4372. Part419.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4373. CylinderMesh420.Parent = Part419
  4374. Part421.Name = "Front"
  4375. Part421.Parent = Model241
  4376. Part421.BrickColor = BrickColor.new("Really red")
  4377. Part421.Rotation = Vector3.new(-107.479996, -11.5900002, 11.6599998)
  4378. Part421.Anchored = true
  4379. Part421.FormFactor = Enum.FormFactor.Symmetric
  4380. Part421.Size = Vector3.new(1, 1, 1)
  4381. Part421.CFrame = CFrame.new(-235.869522, -27.517168, -241.976547, 0.959398508, -0.197952852, -0.200939059, 0.127042681, -0.332838148, 0.934395313, -0.251838028, -0.921972573, -0.294175178)
  4382. Part421.BottomSurface = Enum.SurfaceType.Smooth
  4383. Part421.TopSurface = Enum.SurfaceType.Smooth
  4384. Part421.Color = Color3.new(1, 0, 0)
  4385. Part421.Position = Vector3.new(-235.869522, -27.517168, -241.976547)
  4386. Part421.Orientation = Vector3.new(-69.1299973, -145.660004, 159.110001)
  4387. Part421.Color = Color3.new(1, 0, 0)
  4388. SpecialMesh422.Parent = Part421
  4389. SpecialMesh422.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4390. SpecialMesh422.MeshType = Enum.MeshType.Sphere
  4391. SpecialMesh422.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4392. Part423.Name = "WandmeshThinnest"
  4393. Part423.Parent = Model241
  4394. Part423.Material = Enum.Material.Metal
  4395. Part423.BrickColor = BrickColor.new("Really black")
  4396. Part423.Rotation = Vector3.new(-19.8500004, 11.4299994, -168.169998)
  4397. Part423.Anchored = true
  4398. Part423.FormFactor = Enum.FormFactor.Custom
  4399. Part423.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  4400. Part423.CFrame = CFrame.new(-236.316284, -28.3450069, -241.81456, -0.959371209, 0.200929418, 0.19809483, -0.126988456, -0.934401751, 0.33284077, 0.251969278, 0.29416132, 0.921941161)
  4401. Part423.BottomSurface = Enum.SurfaceType.Smooth
  4402. Part423.TopSurface = Enum.SurfaceType.Smooth
  4403. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4404. Part423.Position = Vector3.new(-236.316284, -28.3450069, -241.81456)
  4405. Part423.Orientation = Vector3.new(-19.4399986, 12.1300001, -172.259995)
  4406. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4407. CylinderMesh424.Parent = Part423
  4408. CylinderMesh424.Scale = Vector3.new(1, 1, 0.0500000007)
  4409. CylinderMesh424.Scale = Vector3.new(1, 1, 0.0500000007)
  4410. Part425.Name = "10PercentCylinderMesh"
  4411. Part425.Parent = Model241
  4412. Part425.Material = Enum.Material.Metal
  4413. Part425.BrickColor = BrickColor.new("Black")
  4414. Part425.Rotation = Vector3.new(161.729996, 85.5899963, -142.839996)
  4415. Part425.Anchored = true
  4416. Part425.FormFactor = Enum.FormFactor.Custom
  4417. Part425.Size = Vector3.new(0.680000067, 2.2299993, 0.639999986)
  4418. Part425.CFrame = CFrame.new(-234.884888, -26.9944019, -243.17453, -0.0612662137, 0.0464288443, 0.997044683, 0.32431829, 0.945649445, -0.0240925699, -0.943961263, 0.321877182, -0.0729876384)
  4419. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4420. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4421. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4422. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4423. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4424. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4425. Part425.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4426. Part425.Position = Vector3.new(-234.884888, -26.9944019, -243.17453)
  4427. Part425.Orientation = Vector3.new(1.38, 94.1899948, 18.9300003)
  4428. Part425.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4429. CylinderMesh426.Parent = Part425
  4430. CylinderMesh426.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4431. CylinderMesh426.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4432. Part427.Name = "Middlelol"
  4433. Part427.Parent = Model241
  4434. Part427.Material = Enum.Material.Metal
  4435. Part427.BrickColor = BrickColor.new("Black")
  4436. Part427.Rotation = Vector3.new(-146.179993, 74.5699997, -90.9700012)
  4437. Part427.Anchored = true
  4438. Part427.FormFactor = Enum.FormFactor.Custom
  4439. Part427.Size = Vector3.new(1, 5.03999949, 1)
  4440. Part427.CFrame = CFrame.new(-234.471191, -27.2467327, -241.95401, -0.00451314449, 0.266039103, 0.963955462, 0.839800835, -0.522318542, 0.148099765, 0.542882442, 0.810190439, -0.221054658)
  4441. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4442. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4443. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4444. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4445. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4446. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4447. Part427.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4448. Part427.Position = Vector3.new(-234.471191, -27.2467327, -241.95401)
  4449. Part427.Orientation = Vector3.new(-8.5199995, 102.919998, 121.879997)
  4450. Part427.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4451. CylinderMesh428.Parent = Part427
  4452. CylinderMesh428.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4453. CylinderMesh428.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4454. Part429.Name = "10PercentCylinderMesh"
  4455. Part429.Parent = Model241
  4456. Part429.Material = Enum.Material.Metal
  4457. Part429.BrickColor = BrickColor.new("Dark stone grey")
  4458. Part429.Rotation = Vector3.new(-146.179993, 74.5699997, -90.9700012)
  4459. Part429.Anchored = true
  4460. Part429.FormFactor = Enum.FormFactor.Custom
  4461. Part429.Size = Vector3.new(1.08000004, 2.3799994, 0.840000093)
  4462. Part429.CFrame = CFrame.new(-234.772522, -26.6545162, -242.835693, -0.00451013912, 0.266035408, 0.963956475, 0.839767277, -0.522369802, 0.148108989, 0.542934299, 0.810158551, -0.221043974)
  4463. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4464. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4465. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4466. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4467. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4469. Part429.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4470. Part429.Position = Vector3.new(-234.772522, -26.6545162, -242.835693)
  4471. Part429.Orientation = Vector3.new(-8.5199995, 102.919998, 121.879997)
  4472. Part429.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4473. CylinderMesh430.Parent = Part429
  4474. CylinderMesh430.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4475. CylinderMesh430.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4476. Part431.Name = "Front"
  4477. Part431.Parent = Model241
  4478. Part431.Material = Enum.Material.SmoothPlastic
  4479. Part431.BrickColor = BrickColor.new("Really black")
  4480. Part431.Rotation = Vector3.new(-30.9599991, 9.81999969, 14.75)
  4481. Part431.Anchored = true
  4482. Part431.FormFactor = Enum.FormFactor.Custom
  4483. Part431.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  4484. Part431.CFrame = CFrame.new(-236.079315, -26.9325466, -241.521088, 0.952869892, -0.250945181, 0.170506999, 0.133561656, 0.851560593, 0.506972849, -0.27241084, -0.460303068, 0.844931006)
  4485. Part431.BottomSurface = Enum.SurfaceType.Smooth
  4486. Part431.TopSurface = Enum.SurfaceType.Smooth
  4487. Part431.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4488. Part431.Position = Vector3.new(-236.079315, -26.9325466, -241.521088)
  4489. Part431.Orientation = Vector3.new(-30.4599991, 11.4099998, 8.90999985)
  4490. Part431.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4491. SpecialMesh432.Parent = Part431
  4492. SpecialMesh432.MeshType = Enum.MeshType.Sphere
  4493. Part433.Name = "Front"
  4494. Part433.Parent = Model241
  4495. Part433.BrickColor = BrickColor.new("Really red")
  4496. Part433.Rotation = Vector3.new(-107.479996, -11.5900002, 11.6700001)
  4497. Part433.Anchored = true
  4498. Part433.FormFactor = Enum.FormFactor.Symmetric
  4499. Part433.Size = Vector3.new(1, 1, 1)
  4500. Part433.CFrame = CFrame.new(-236.179031, -27.2310505, -242.004562, 0.95937109, -0.198086113, -0.200938597, 0.126989841, -0.332878232, 0.934388161, -0.251969069, -0.921929479, -0.294198155)
  4501. Part433.BottomSurface = Enum.SurfaceType.Smooth
  4502. Part433.TopSurface = Enum.SurfaceType.Smooth
  4503. Part433.Color = Color3.new(1, 0, 0)
  4504. Part433.Position = Vector3.new(-236.179031, -27.2310505, -242.004562)
  4505. Part433.Orientation = Vector3.new(-69.1299973, -145.669998, 159.119995)
  4506. Part433.Color = Color3.new(1, 0, 0)
  4507. SpecialMesh434.Parent = Part433
  4508. SpecialMesh434.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4509. SpecialMesh434.MeshType = Enum.MeshType.Sphere
  4510. SpecialMesh434.Scale = Vector3.new(0.0900000036, 0.150000006, 0.0900000036)
  4511. Part435.Name = "Front"
  4512. Part435.Parent = Model241
  4513. Part435.Material = Enum.Material.SmoothPlastic
  4514. Part435.BrickColor = BrickColor.new("Really black")
  4515. Part435.Rotation = Vector3.new(-31.9499989, 13.46, 14.9499998)
  4516. Part435.Anchored = true
  4517. Part435.FormFactor = Enum.FormFactor.Custom
  4518. Part435.Size = Vector3.new(0.200000003, 0.200000003, 1.26999998)
  4519. Part435.CFrame = CFrame.new(-235.730011, -27.2220364, -241.50087, 0.939629197, -0.250855416, 0.232757211, 0.0998807997, 0.851577818, 0.514640391, -0.3273018, -0.460320234, 0.825211406)
  4520. Part435.BottomSurface = Enum.SurfaceType.Smooth
  4521. Part435.TopSurface = Enum.SurfaceType.Smooth
  4522. Part435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4523. Part435.Position = Vector3.new(-235.730011, -27.2220364, -241.50087)
  4524. Part435.Orientation = Vector3.new(-30.9699993, 15.75, 6.69000006)
  4525. Part435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4526. SpecialMesh436.Parent = Part435
  4527. SpecialMesh436.MeshType = Enum.MeshType.Sphere
  4528. Part437.Name = "10PercentCylinderMesh"
  4529. Part437.Parent = Model241
  4530. Part437.Material = Enum.Material.Metal
  4531. Part437.BrickColor = BrickColor.new("Black")
  4532. Part437.Rotation = Vector3.new(-120.899994, 40.5999985, -73.0499954)
  4533. Part437.Anchored = true
  4534. Part437.FormFactor = Enum.FormFactor.Symmetric
  4535. Part437.Size = Vector3.new(1, 3.61999941, 1)
  4536. Part437.CFrame = CFrame.new(-235.24762, -25.987175, -241.356369, 0.221402168, 0.726291358, 0.650760591, 0.328389347, -0.683867455, 0.651537836, 0.918227792, 0.0694556832, -0.389908701)
  4537. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4538. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4539. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4540. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4541. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4542. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4543. Part437.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4544. Part437.Position = Vector3.new(-235.24762, -25.987175, -241.356369)
  4545. Part437.Orientation = Vector3.new(-40.6599998, 120.93, 154.349991)
  4546. Part437.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4547. CylinderMesh438.Parent = Part437
  4548. CylinderMesh438.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4549. CylinderMesh438.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4550. Part439.Name = "10PercentCylinderMesh"
  4551. Part439.Parent = Model241
  4552. Part439.Material = Enum.Material.Metal
  4553. Part439.Rotation = Vector3.new(161.800003, 85.5999985, -142.910004)
  4554. Part439.Anchored = true
  4555. Part439.FormFactor = Enum.FormFactor.Custom
  4556. Part439.Size = Vector3.new(0.280000061, 3.21999931, 0.439999998)
  4557. Part439.CFrame = CFrame.new(-234.912872, -27.5122242, -243.351883, -0.0611946285, 0.0462675095, 0.997056842, 0.324385971, 0.945629954, -0.0239576399, -0.943943024, 0.321958363, -0.0728694797)
  4558. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4559. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4560. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4561. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4562. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4563. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4564. Part439.Position = Vector3.new(-234.912872, -27.5122242, -243.351883)
  4565. Part439.Orientation = Vector3.new(1.37, 94.1800003, 18.9300003)
  4566. CylinderMesh440.Parent = Part439
  4567. CylinderMesh440.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4568. CylinderMesh440.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4569. Part441.Name = "10PercentCylinderMesh"
  4570. Part441.Parent = Model241
  4571. Part441.BrickColor = BrickColor.new("Really red")
  4572. Part441.Rotation = Vector3.new(-91.0799942, -54.579998, -60.7899971)
  4573. Part441.Anchored = true
  4574. Part441.FormFactor = Enum.FormFactor.Symmetric
  4575. Part441.Size = Vector3.new(1.4000001, 1.20000005, 1)
  4576. Part441.CFrame = CFrame.new(-235.47789, -25.7839832, -240.298416, 0.282781243, 0.50585258, -0.814957321, 0.413982153, 0.702076674, 0.579416156, 0.865250051, -0.501217723, -0.0108855702)
  4577. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4578. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4579. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4580. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4581. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4582. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4583. Part441.Color = Color3.new(1, 0, 0)
  4584. Part441.Position = Vector3.new(-235.47789, -25.7839832, -240.298416)
  4585. Part441.Orientation = Vector3.new(-35.4099998, -90.7699966, 30.5299988)
  4586. Part441.Color = Color3.new(1, 0, 0)
  4587. CylinderMesh442.Parent = Part441
  4588. Part443.Name = "10PercentCylinderMesh"
  4589. Part443.Parent = Model241
  4590. Part443.Material = Enum.Material.Metal
  4591. Part443.BrickColor = BrickColor.new("Black")
  4592. Part443.Rotation = Vector3.new(171.679993, 18.7399998, -108.279999)
  4593. Part443.Anchored = true
  4594. Part443.FormFactor = Enum.FormFactor.Custom
  4595. Part443.Size = Vector3.new(1, 0.689999998, 1)
  4596. Part443.CFrame = CFrame.new(-234.148666, -27.9025841, -240.917603, -0.297109753, 0.899191618, 0.321228981, 0.924949467, 0.354571611, -0.136980593, -0.237071067, 0.256422609, -0.937037945)
  4597. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4598. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4599. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4600. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4601. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4602. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4603. Part443.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4604. Part443.Position = Vector3.new(-234.148666, -27.9025841, -240.917603)
  4605. Part443.Orientation = Vector3.new(7.86999989, 161.080002, 69.0299988)
  4606. Part443.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4607. CylinderMesh444.Parent = Part443
  4608. CylinderMesh444.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4609. CylinderMesh444.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4610. Part445.Name = "10PercentCylinderMesh"
  4611. Part445.Parent = Model241
  4612. Part445.BrickColor = BrickColor.new("Black")
  4613. Part445.Rotation = Vector3.new(-91.0699997, -54.579998, -60.7899971)
  4614. Part445.Anchored = true
  4615. Part445.FormFactor = Enum.FormFactor.Symmetric
  4616. Part445.Size = Vector3.new(1.4000001, 1.20000005, 1)
  4617. Part445.CFrame = CFrame.new(-235.414749, -25.6922474, -240.345398, 0.282841444, 0.505794406, -0.814972699, 0.414009869, 0.702077329, 0.579395771, 0.865217149, -0.501275778, -0.0108330846)
  4618. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4619. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4620. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4621. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4622. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4623. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4624. Part445.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4625. Part445.Position = Vector3.new(-235.414749, -25.6922474, -240.345398)
  4626. Part445.Orientation = Vector3.new(-35.4099998, -90.7599945, 30.5299988)
  4627. Part445.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4628. CylinderMesh446.Parent = Part445
  4629. CylinderMesh446.Scale = Vector3.new(1, 1, 0.5)
  4630. CylinderMesh446.Scale = Vector3.new(1, 1, 0.5)
  4631. Part447.Name = "10PercentCylinderMesh"
  4632. Part447.Parent = Model241
  4633. Part447.Material = Enum.Material.Metal
  4634. Part447.BrickColor = BrickColor.new("Black")
  4635. Part447.Rotation = Vector3.new(89.3199997, 64.1199951, 55)
  4636. Part447.Anchored = true
  4637. Part447.FormFactor = Enum.FormFactor.Custom
  4638. Part447.Size = Vector3.new(1, 2.70999956, 0.600000024)
  4639. Part447.CFrame = CFrame.new(-236.037567, -25.9663944, -241.02565, 0.250344783, -0.357491016, 0.899741948, 0.525820851, -0.730132043, -0.436389625, 0.812924206, 0.582342505, 0.00519742724)
  4640. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4641. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4642. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4643. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4644. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4645. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4646. Part447.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4647. Part447.Position = Vector3.new(-236.037567, -25.9663944, -241.02565)
  4648. Part447.Orientation = Vector3.new(25.8699989, 89.6699982, 144.23999)
  4649. Part447.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4650. CylinderMesh448.Parent = Part447
  4651. CylinderMesh448.Scale = Vector3.new(0.5, 0.5, 0.5)
  4652. CylinderMesh448.Scale = Vector3.new(0.5, 0.5, 0.5)
  4653. Part449.Name = "10PercentCylinderMesh"
  4654. Part449.Parent = Model241
  4655. Part449.BrickColor = BrickColor.new("Black")
  4656. Part449.Rotation = Vector3.new(-91.0799942, -54.579998, -60.7999992)
  4657. Part449.Anchored = true
  4658. Part449.FormFactor = Enum.FormFactor.Symmetric
  4659. Part449.Size = Vector3.new(1.4000001, 1.20000005, 1.60000002)
  4660. Part449.CFrame = CFrame.new(-235.523361, -25.7909527, -240.284958, 0.282749593, 0.505856633, -0.814965904, 0.413976043, 0.702090383, 0.579403996, 0.865263224, -0.501194537, -0.0109025203)
  4661. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4662. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4663. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4664. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4665. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4666. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4667. Part449.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4668. Part449.Position = Vector3.new(-235.523361, -25.7909527, -240.284958)
  4669. Part449.Orientation = Vector3.new(-35.4099998, -90.7699966, 30.5299988)
  4670. Part449.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4671. CylinderMesh450.Parent = Part449
  4672. Part451.Name = "10PercentCylinderMesh"
  4673. Part451.Parent = Model241
  4674. Part451.Material = Enum.Material.Metal
  4675. Part451.BrickColor = BrickColor.new("Dark stone grey")
  4676. Part451.Rotation = Vector3.new(89.3199997, 64.1199951, 55)
  4677. Part451.Anchored = true
  4678. Part451.FormFactor = Enum.FormFactor.Symmetric
  4679. Part451.Size = Vector3.new(1, 2.09999967, 1)
  4680. Part451.CFrame = CFrame.new(-236.093231, -26.0759907, -240.935379, 0.250344753, -0.357491404, 0.89974165, 0.525820494, -0.730132043, -0.436389863, 0.812924325, 0.582342148, 0.00519755017)
  4681. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4682. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4683. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4684. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4685. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4686. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4687. Part451.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4688. Part451.Position = Vector3.new(-236.093231, -26.0759907, -240.935379)
  4689. Part451.Orientation = Vector3.new(25.8699989, 89.6699982, 144.23999)
  4690. Part451.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4691. CylinderMesh452.Parent = Part451
  4692. CylinderMesh452.Scale = Vector3.new(0.5, 0.5, 0.5)
  4693. CylinderMesh452.Scale = Vector3.new(0.5, 0.5, 0.5)
  4694. Part453.Name = "WandmeshThinnest"
  4695. Part453.Parent = Model241
  4696. Part453.Material = Enum.Material.Metal
  4697. Part453.BrickColor = BrickColor.new("Really black")
  4698. Part453.Rotation = Vector3.new(-24.2799988, 10.4699993, -167.330002)
  4699. Part453.Anchored = true
  4700. Part453.FormFactor = Enum.FormFactor.Custom
  4701. Part453.Size = Vector3.new(0.200000003, 0.579999983, 1.26999998)
  4702. Part453.CFrame = CFrame.new(-236.209335, -28.7973366, -241.656998, -0.959390044, 0.215748698, 0.181744263, -0.127104074, -0.905745745, 0.404333264, 0.251840025, 0.364811182, 0.896373093)
  4703. Part453.BottomSurface = Enum.SurfaceType.Smooth
  4704. Part453.TopSurface = Enum.SurfaceType.Smooth
  4705. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4706. Part453.Position = Vector3.new(-236.209335, -28.7973366, -241.656998)
  4707. Part453.Orientation = Vector3.new(-23.8500004, 11.46, -172.009995)
  4708. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4709. CylinderMesh454.Parent = Part453
  4710. CylinderMesh454.Scale = Vector3.new(1, 1, 0.0500000007)
  4711. CylinderMesh454.Scale = Vector3.new(1, 1, 0.0500000007)
  4712. Part455.Name = "10PercentCylinderMesh"
  4713. Part455.Parent = Model241
  4714. Part455.Material = Enum.Material.Metal
  4715. Part455.BrickColor = BrickColor.new("Dark stone grey")
  4716. Part455.Rotation = Vector3.new(161.729996, 85.5899963, -142.849991)
  4717. Part455.Anchored = true
  4718. Part455.FormFactor = Enum.FormFactor.Custom
  4719. Part455.Size = Vector3.new(0.200000003, 0.439999342, 0.519999981)
  4720. Part455.CFrame = CFrame.new(-234.957764, -28.654356, -243.672989, -0.0612664893, 0.0464279279, 0.99704504, 0.324318618, 0.945649624, -0.0240917206, -0.943961501, 0.321877599, -0.0729875639)
  4721. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4722. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4723. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4724. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4725. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4726. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4727. Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4728. Part455.Position = Vector3.new(-234.957764, -28.654356, -243.672989)
  4729. Part455.Orientation = Vector3.new(1.38, 94.1899948, 18.9300003)
  4730. Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4731. CylinderMesh456.Parent = Part455
  4732. CylinderMesh456.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4733. CylinderMesh456.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4734. Part457.Name = "10PercentCylinderMesh"
  4735. Part457.Parent = Model241
  4736. Part457.Material = Enum.Material.Metal
  4737. Part457.BrickColor = BrickColor.new("Dark stone grey")
  4738. Part457.Rotation = Vector3.new(161.729996, 85.5899963, -157.849991)
  4739. Part457.Anchored = true
  4740. Part457.FormFactor = Enum.FormFactor.Custom
  4741. Part457.Size = Vector3.new(0.200000003, 0.829999387, 0.519999981)
  4742. Part457.CFrame = CFrame.new(-234.948837, -28.3601875, -243.623611, -0.0711958185, 0.0289882049, 0.99704504, 0.068500936, 0.997368276, -0.0240919441, -0.995105863, 0.0665800869, -0.0729876459)
  4743. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4744. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4745. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4746. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4747. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4748. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4749. Part457.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4750. Part457.Position = Vector3.new(-234.948837, -28.3601875, -243.623611)
  4751. Part457.Orientation = Vector3.new(1.38, 94.1899948, 3.92999983)
  4752. Part457.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4753. CylinderMesh458.Parent = Part457
  4754. CylinderMesh458.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4755. CylinderMesh458.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4756. Part459.Name = "10PercentCylinderMesh"
  4757. Part459.Parent = Model241
  4758. Part459.Material = Enum.Material.Metal
  4759. Part459.BrickColor = BrickColor.new("Black")
  4760. Part459.Rotation = Vector3.new(161.830002, 85.5999985, -142.940002)
  4761. Part459.Anchored = true
  4762. Part459.FormFactor = Enum.FormFactor.Custom
  4763. Part459.Size = Vector3.new(0.680000067, 1.16999936, 0.639999986)
  4764. Part459.CFrame = CFrame.new(-234.93988, -28.1097946, -243.553818, -0.0612308495, 0.0462342948, 0.997056246, 0.324339151, 0.945647061, -0.0239179879, -0.943956852, 0.321913272, -0.0728918388)
  4765. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4766. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4767. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4768. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4769. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4770. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4771. Part459.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4772. Part459.Position = Vector3.new(-234.93988, -28.1097946, -243.553818)
  4773. Part459.Orientation = Vector3.new(1.37, 94.1800003, 18.9300003)
  4774. Part459.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4775. CylinderMesh460.Parent = Part459
  4776. CylinderMesh460.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4777. CylinderMesh460.Scale = Vector3.new(0.5, 0.5, 0.300000012)
  4778. Model461.Name = "Leg2"
  4779. Model461.Parent = Model236
  4780. Part462.Name = "Middle"
  4781. Part462.Parent = Model461
  4782. Part462.BrickColor = BrickColor.new("Pastel brown")
  4783. Part462.Transparency = 1
  4784. Part462.Rotation = Vector3.new(-19.3299999, 11.2399998, 12.3099995)
  4785. Part462.Anchored = true
  4786. Part462.FormFactor = Enum.FormFactor.Symmetric
  4787. Part462.Size = Vector3.new(1, 2, 1)
  4788. Part462.CFrame = CFrame.new(-234.928619, -30.2283688, -239.663193, 0.958298445, -0.20907101, 0.194836602, 0.138136834, 0.935685456, 0.324695528, -0.250181764, -0.284240484, 0.925533473)
  4789. Part462.Color = Color3.new(1, 0.8, 0.6)
  4790. Part462.Position = Vector3.new(-234.928619, -30.2283688, -239.663193)
  4791. Part462.Orientation = Vector3.new(-18.9499989, 11.8899994, 8.39999962)
  4792. Part462.Color = Color3.new(1, 0.8, 0.6)
  4793. Model463.Name = "Arm2"
  4794. Model463.Parent = Model236
  4795. Part464.Name = "Middle"
  4796. Part464.Parent = Model463
  4797. Part464.BrickColor = BrickColor.new("Pastel brown")
  4798. Part464.Transparency = 1
  4799. Part464.Rotation = Vector3.new(-19.3299999, 11.2399998, 12.3099995)
  4800. Part464.Anchored = true
  4801. Part464.FormFactor = Enum.FormFactor.Symmetric
  4802. Part464.Size = Vector3.new(1, 2, 1)
  4803. Part464.CFrame = CFrame.new(-234.388443, -28.2176895, -240.482361, 0.958298504, -0.209070876, 0.194836736, 0.138136715, 0.935685575, 0.32469514, -0.250181824, -0.284240216, 0.925533414)
  4804. Part464.Color = Color3.new(1, 0.8, 0.6)
  4805. Part464.Position = Vector3.new(-234.388443, -28.2176895, -240.482361)
  4806. Part464.Orientation = Vector3.new(-18.9499989, 11.8899994, 8.39999962)
  4807. Part464.Color = Color3.new(1, 0.8, 0.6)
  4808. Part465.Name = "TheButton"
  4809. Part465.Parent = Model236
  4810. Part465.BrickColor = BrickColor.new("Bright red")
  4811. Part465.Rotation = Vector3.new(160.669998, -11.2399998, 167.699997)
  4812. Part465.Anchored = true
  4813. Part465.FormFactor = Enum.FormFactor.Plate
  4814. Part465.Size = Vector3.new(4, 0.400000006, 3)
  4815. Part465.CFrame = CFrame.new(-235.840256, -32.5564804, -242.436539, -0.958298147, -0.208936319, -0.194982454, -0.137966469, 0.935716867, -0.324677467, 0.250276864, -0.284236163, -0.925509095)
  4816. Part465.BottomSurface = Enum.SurfaceType.Smooth
  4817. Part465.TopSurface = Enum.SurfaceType.Smooth
  4818. Part465.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4819. Part465.Position = Vector3.new(-235.840256, -32.5564804, -242.436539)
  4820. Part465.Orientation = Vector3.new(18.9499989, -168.099991, -8.38999939)
  4821. Part465.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4822. Script466.Name = "Torso"
  4823. Script466.Parent = Part465
  4824. table.insert(cors,sandbox(Script466,function()
  4825. function onTouched(hit)
  4826. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  4827. local g = script.Parent.Parent.Chest:clone()
  4828. g.Parent = hit.Parent
  4829. local C = g:GetChildren()
  4830. for i=1, #C do
  4831. if C[i].className == "Part" then
  4832. local W = Instance.new("Weld")
  4833. W.Part0 = g.Middle
  4834. W.Part1 = C[i]
  4835. local CJ = CFrame.new(g.Middle.Position)
  4836. local C0 = g.Middle.CFrame:inverse()*CJ
  4837. local C1 = C[i].CFrame:inverse()*CJ
  4838. W.C0 = C0
  4839. W.C1 = C1
  4840. W.Parent = g.Middle
  4841. end
  4842. local Y = Instance.new("Weld")
  4843. Y.Part0 = hit.Parent.Torso
  4844. Y.Part1 = g.Middle
  4845. Y.C0 = CFrame.new(0, 0, 0)
  4846. Y.Parent = Y.Part0
  4847. end
  4848.  
  4849. local h = g:GetChildren()
  4850. for i = 1, # h do
  4851. h[i].Anchored = false
  4852. h[i].CanCollide = false
  4853. end
  4854.  
  4855. end
  4856. end
  4857.  
  4858. script.Parent.Touched:connect(onTouched)
  4859. end))
  4860. Script467.Name = "Arms"
  4861. Script467.Parent = Part465
  4862. table.insert(cors,sandbox(Script467,function()
  4863. function onTouched(hit)
  4864. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  4865. local g = script.Parent.Parent.Arm1:clone()
  4866. g.Parent = hit.Parent
  4867. local C = g:GetChildren()
  4868. for i=1, #C do
  4869. if C[i].className == "Part" then
  4870. local W = Instance.new("Weld")
  4871. W.Part0 = g.Middle
  4872. W.Part1 = C[i]
  4873. local CJ = CFrame.new(g.Middle.Position)
  4874. local C0 = g.Middle.CFrame:inverse()*CJ
  4875. local C1 = C[i].CFrame:inverse()*CJ
  4876. W.C0 = C0
  4877. W.C1 = C1
  4878. W.Parent = g.Middle
  4879. end
  4880. local Y = Instance.new("Weld")
  4881. Y.Part0 = hit.Parent["Left Arm"]
  4882. Y.Part1 = g.Middle
  4883. Y.C0 = CFrame.new(0, 0, 0)
  4884. Y.Parent = Y.Part0
  4885. end
  4886.  
  4887. local h = g:GetChildren()
  4888. for i = 1, # h do
  4889. h[i].Anchored = false
  4890. h[i].CanCollide = false
  4891. end
  4892.  
  4893. end
  4894.  
  4895. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  4896. local g = script.Parent.Parent.Arm2:clone()
  4897. g.Parent = hit.Parent
  4898. local C = g:GetChildren()
  4899. for i=1, #C do
  4900. if C[i].className == "Part" then
  4901. local W = Instance.new("Weld")
  4902. W.Part0 = g.Middle
  4903. W.Part1 = C[i]
  4904. local CJ = CFrame.new(g.Middle.Position)
  4905. local C0 = g.Middle.CFrame:inverse()*CJ
  4906. local C1 = C[i].CFrame:inverse()*CJ
  4907. W.C0 = C0
  4908. W.C1 = C1
  4909. W.Parent = g.Middle
  4910. end
  4911. local Y = Instance.new("Weld")
  4912. Y.Part0 = hit.Parent["Right Arm"]
  4913. Y.Part1 = g.Middle
  4914. Y.C0 = CFrame.new(0, 0, 0)
  4915. Y.Parent = Y.Part0
  4916. end
  4917.  
  4918. local h = g:GetChildren()
  4919. for i = 1, # h do
  4920. h[i].Anchored = false
  4921. h[i].CanCollide = false
  4922. end
  4923.  
  4924. end
  4925. end
  4926.  
  4927. script.Parent.Touched:connect(onTouched)
  4928. end))
  4929. Script468.Name = "Legs"
  4930. Script468.Parent = Part465
  4931. table.insert(cors,sandbox(Script468,function()
  4932. function onTouched(hit)
  4933. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  4934. local g = script.Parent.Parent.Leg1:clone()
  4935. g.Parent = hit.Parent
  4936. local C = g:GetChildren()
  4937. for i=1, #C do
  4938. if C[i].className == "Part" then
  4939. local W = Instance.new("Weld")
  4940. W.Part0 = g.Middle
  4941. W.Part1 = C[i]
  4942. local CJ = CFrame.new(g.Middle.Position)
  4943. local C0 = g.Middle.CFrame:inverse()*CJ
  4944. local C1 = C[i].CFrame:inverse()*CJ
  4945. W.C0 = C0
  4946. W.C1 = C1
  4947. W.Parent = g.Middle
  4948. end
  4949. local Y = Instance.new("Weld")
  4950. Y.Part0 = hit.Parent["Left Leg"]
  4951. Y.Part1 = g.Middle
  4952. Y.C0 = CFrame.new(0, 0, 0)
  4953. Y.Parent = Y.Part0
  4954. end
  4955.  
  4956. local h = g:GetChildren()
  4957. for i = 1, # h do
  4958. h[i].Anchored = false
  4959. h[i].CanCollide = false
  4960. end
  4961.  
  4962. end
  4963.  
  4964. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  4965. local g = script.Parent.Parent.Leg2:clone()
  4966. g.Parent = hit.Parent
  4967. local C = g:GetChildren()
  4968. for i=1, #C do
  4969. if C[i].className == "Part" then
  4970. local W = Instance.new("Weld")
  4971. W.Part0 = g.Middle
  4972. W.Part1 = C[i]
  4973. local CJ = CFrame.new(g.Middle.Position)
  4974. local C0 = g.Middle.CFrame:inverse()*CJ
  4975. local C1 = C[i].CFrame:inverse()*CJ
  4976. W.C0 = C0
  4977. W.C1 = C1
  4978. W.Parent = g.Middle
  4979. end
  4980. local Y = Instance.new("Weld")
  4981. Y.Part0 = hit.Parent["Right Leg"]
  4982. Y.Part1 = g.Middle
  4983. Y.C0 = CFrame.new(0, 0, 0)
  4984. Y.Parent = Y.Part0
  4985. end
  4986.  
  4987. local h = g:GetChildren()
  4988. for i = 1, # h do
  4989. h[i].Anchored = false
  4990. h[i].CanCollide = false
  4991. end
  4992.  
  4993. end
  4994. end
  4995.  
  4996. script.Parent.Touched:connect(onTouched)
  4997. end))
  4998. Script469.Name = "WalkSpeed Script"
  4999. Script469.Parent = Part465
  5000. table.insert(cors,sandbox(Script469,function()
  5001. local debounce = false
  5002.  
  5003. function onTouch(part)
  5004.  
  5005. local human = part.Parent:findFirstChild("Humanoid")
  5006. if (human ~= nil) and debounce == false then
  5007.  
  5008. debounce = true
  5009.  
  5010. human.WalkSpeed = 20 -- or whatever number
  5011.  
  5012. wait(2)
  5013. debounce = false
  5014. end
  5015. end
  5016.  
  5017.  
  5018. script.Parent.Touched:connect(onTouch)
  5019.  
  5020. end))
  5021. SpecialMesh470.Parent = Part465
  5022. SpecialMesh470.MeshType = Enum.MeshType.Torso
  5023. Script471.Name = "Invisble"
  5024. Script471.Parent = Part465
  5025. table.insert(cors,sandbox(Script471,function()
  5026. -- UAEmaple
  5027.  
  5028.  
  5029.  
  5030. function onTouch(part)
  5031. local human = part.Parent:findFirstChild("Humanoid")
  5032. if human ~= nil then
  5033. part.Parent:findFirstChild("Head").Transparency = 1
  5034. part.Parent:findFirstChild("Torso").Transparency = 1
  5035. part.Parent:findFirstChild("Left Arm").Transparency = 1
  5036. part.Parent:findFirstChild("Right Arm").Transparency = 1
  5037. part.Parent:findFirstChild("Left Leg").Transparency = 1
  5038. part.Parent:findFirstChild("Right Leg").Transparency = 1
  5039. if part.Parent:findFirstChild("Head"):findFirstChild("face") == nil then return end
  5040. part.Parent:findFirstChild("Head"):findFirstChild("face"):remove()
  5041. if part.Parent:findFirstChild("Torso"):findFirstChild("roblox") == nil then return end
  5042. part.Parent:findFirstChild("Torso"):findFirstChild("roblox"):remove()
  5043. end
  5044. end
  5045. script.Parent.Touched:connect(onTouch)
  5046. end))
  5047. for i,v in pairs(mas:GetChildren()) do
  5048. v.Parent = workspace
  5049. pcall(function() v:MakeJoints() end)
  5050. end
  5051. mas:Destroy()
  5052. for i,v in pairs(cors) do
  5053. spawn(function()
  5054. pcall(v)
  5055. end)
  5056. end
  5057.  
  5058. local plr = game.Players.LocalPlayer
  5059. mouse = plr:GetMouse()
  5060. mouse.Button1Down:connect(function()
  5061. if plr.Character.Parent ~= workspace.Camera then
  5062. if mouse ~= nil then
  5063. if mouse.Target ~= nil then
  5064. part = mouse.Target
  5065. bp = Instance.new("BodyPosition",part)
  5066. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  5067. bp.Position = part.Position
  5068. particles = Instance.new("ParticleEmitter",part)
  5069. particles.Color = ColorSequence.new(Color3.new(0,0,0))
  5070. particles.Size = NumberSequence.new(1)
  5071. particles.Texture = "rbxassetid://292289455"
  5072. particles.VelocitySpread = 360
  5073. particles.Speed = NumberRange.new(0)
  5074. particles.RotSpeed = NumberRange.new(0)
  5075. particles.Rotation = NumberRange.new(0)
  5076. particles.Rate = 250
  5077. particles.Lifetime = NumberRange.new(.2,.4)
  5078. particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  5079. dwn = true
  5080. end
  5081. end
  5082. while dwn == true do
  5083. wait()
  5084. bp.Position = mouse.hit.p
  5085. if part then
  5086. if part.Parent:FindFirstChildOfClass("Humanoid") then
  5087. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  5088. end
  5089. end
  5090. end
  5091. end
  5092. end)
  5093. mouse.Button1Up:connect(function()
  5094. dwn = false
  5095. if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  5096. if bp then bp:Destroy() end
  5097. if particles then particles:Destroy() end
  5098. end)
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