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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
- receiver = game.Players.Vfen
- path = receiver.Backpack
- t = Instance.new("Tool")
- t.GripForward = Vector3.new(-0, 0.000006, -1)
- t.GripPos = Vector3.new(0, -0.3, -0.5)
- t.GripRight = Vector3.new(1, 0, -0)
- t.GripUp = Vector3.new(0, 1, 0.000006)
- t.Name = "VI Portal gun"
- t.Enabled = true
- t.Parent = path
- h = Instance.new("Part")
- h.BrickColor = BrickColor.White()
- h.Size = Vector3.new(1,1,2)
- h.Name = "Handle"
- h.Parent = t
- s = Instance.new("Sound")
- s.SoundId = "rbxasset://sounds/bass.wav"
- s.Volume = 0.5
- s.Name = "failure"
- s.Parent = h
- s = Instance.new("Sound")
- s.SoundId = "rbxasset://sounds/electronicpingshort.wav"
- s.Volume = 0.5
- s.Name = "fire"
- s.Parent = h
- s = Instance.new("Script")
- s.Source = [[function tele(hit)
- if (script.Parent.Parent:findFirstChild("PortalB") ~= nil and hit.Parent:findFirstChild("Torso") ~= nil) then
- if (hit.Parent.Torso:findFirstChild("t") ~= nil) then return end
- hit.Parent.Torso.CFrame = CFrame.new(script.Parent.Parent.PortalB.Position)
- h = Instance.new("Humanoid")
- h.Name = "t"
- h.Parent = hit.Parent.Torso
- wait(0.5)
- h:remove()
- end
- end
- script.Parent.Touched:connect(tele)
- ]]
- s.Disabled = true
- s.Name = "PortalScriptA"
- s.Parent = t
- s = Instance.new("Script")
- s.Source = [[function tele(hit)
- if (script.Parent.Parent:findFirstChild("PortalA") ~= nil and hit.Parent:findFirstChild("Torso") ~= nil) then
- if (hit.Parent.Torso:findFirstChild("t") ~= nil) then return end
- hit.Parent.Torso.CFrame = CFrame.new(script.Parent.Parent.PortalA.Position)
- h = Instance.new("Humanoid")
- h.Name = "t"
- h.Parent = hit.Parent.Torso
- wait(0.5)
- h:remove()
- end
- end
- script.Parent.Touched:connect(tele)
- ]]
- s.Disabled = true
- s.Name = "PortalScriptB"
- s.Parent = t
- s = Instance.new("LocalScript")
- s.Source = [[local Tool = script.Parent;
- enabled = true
- function onButton1Down(mouse)
- targ = mouse.Target
- if (targ == nil) then return end
- if (targ.Name == "NoP") then
- script.Parent.Handle.failure:play()
- return
- end
- Hit = mouse.hit
- if Hit==nil then return end
- I = Instance.new("Part")
- I.Parent = script.Parent.Parent
- I.CFrame = Hit
- I.Anchored = true
- I.CanCollide = false
- I.Shape = "Ball"
- I.Size = Vector3.new(4,4,4)
- I.Transparency = 0.5
- I.Reflectance = 0.1
- if (script.B.Value == true) then
- p = script.Parent.Parent:findFirstChild("PortalA")
- if (p ~= nil) then p:remove() end
- I.BrickColor = BrickColor.Blue()
- I.Name = "PortalA"
- s = script.Parent.PortalScriptA:clone()
- s.Disabled = false
- s.Parent = I
- else
- p = script.Parent.Parent:findFirstChild("PortalB")
- if (p ~= nil) then p:remove() end
- I.BrickColor = BrickColor.Red()
- I.Name = "PortalB"
- s = script.Parent.PortalScriptB:clone()
- s.Disabled = false
- s.Parent = I
- end
- script.B.Value = not script.B.Value
- script.Parent.Handle.fire:play()
- if not enabled then
- return
- end
- enabled = false
- mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
- wait(.3)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- Tool.Equipped:connect(onEquippedLocal)
- ]]
- v = Instance.new("BoolValue")
- v.Value = false
- v.Name = "B"
- v.Parent = s
- s.Name = "Local Gui"
- s.Parent = t
- --Removing this message or editing it's content is punishable by law.
- msg = Instance.new("Message")
- msg.Text = "VolcanoINC's portal gun loaded for " .. receiver.Name
- msg.Parent = game.Workspace
- wait(3)
- msg.Parent = nil
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