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- Actor MonsterRandomSpawner : RandomSpawner {
- DropItem "Zombieman" 255 6
- DropItem "ShotgunGuy" 255 5
- DropItem "DoomImp" 255 3
- DropItem "Demon" 255 1
- }
- Actor MonsterSpawner 19821 {
- Health 500 // Has as much health as a Hell Knight
- Radius 50
- Height 50
- +Shootable +Solid // Remove +Solid if you want the player to pass through the spawner
- States {
- Spawn:
- TNT1 A Random (17, 70) // Change "Random (17, 70)" to a number if this is for Zandronum
- // or if you want a fixed spawn rate.
- Summon:
- TNT1 A 0 A_SpawnItemEx ("MonsterRandomSpawner")
- TNT1 A 0 A_SpawnItemEx ("TeleportFog")
- Goto Spawn
- }
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