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ArcDesLHK

Sparking Wildfire

Jun 10th, 2024
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  1. Ohm, Tiger of the Sparking Wildfire
  2. Level 7 LIGHT Thunder/Bigbang/Effect
  3. 2400/0
  4. 2+ Positive Thunder monsters
  5. While this card was Bigbang Summoned using only "Sparking Wildfire" monsters as material, this card gains 600 ATK. Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can target 1 card on the field; destroy it, and if you do, if that card is a monster, inflict 1000 damage to your opponent. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ohm, Tiger of the Sparking Wildfire" once per turn.
  6.  
  7. Ampere, Lion of the Sparking Wildfire
  8. Level 8 LIGHT Thunder/Bigbang/Effect
  9. 3000/0
  10. 2+ Positive Thunder monsters
  11. While this card was Bigbang Summoned using only "Sparking Wildfire" monsters as material, this card cannot be destroyed by card effects. Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can declare 1 card type (Monster/Spell/Trap); destroy all cards on the field with the declared card type. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ampere, Lion of the Sparking Wildfire" once per turn.
  12.  
  13. Edison, Panther of the Sparking Wildfire
  14. Level 6 LIGHT Thunder/Effect
  15. 2200/0
  16. You can Normal Summon this card without Tributing. If this card is Summoned: Inflict 600 damage to your opponent. If this card you control would be used as material for a Thunder Bigbang Monster, 1 "Sparking Wildfire" monster in your hand can be used as the other material. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Edison, Panther of the Sparking Wildfire" once per turn.
  17.  
  18. Tesla, Jaguar of the Sparking Wildfire
  19. Level 5 LIGHT Thunder/Effect
  20. 2000/0
  21. You can Normal Summon this card without Tributing. If this card is Summoned: Inflict 500 damage to your opponent. You can only use each of the following effects of "Tesla, Jaguar of the Sparking Wildfire" once per turn. If this card is sent to the GY as material for the Bigbang Summon of a Thunder Bigbang Monster: You can inflict damage to your opponent equal to half that monster's ATK. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field.
  22.  
  23. Faraday, Fox of the Sparking Wildfire
  24. Level 4 LIGHT Thunder/Effect
  25. 1800/0
  26. If you control a "Sparking Wildfire" monster, you can Special Summon this card (from your hand). You can only Special Summon "Faraday, Fox of the Sparking Wildfire" once per turn this way. If this card is Summoned: Inflict 400 damage to your opponent. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Faraday, Fox of the Sparking Wildfire" once per turn.
  27.  
  28. Franklin, Wolf of the Sparking Wildfire
  29. Level 4 LIGHT Thunder/Effect
  30. 1700/0
  31. If you control no monsters, you can Special Summon this card (from your hand). If this card is Summoned: Inflict 400 damage to your opponent. Once per turn: You can send 1 "Sparking Wildfire" monster from your Deck to the GY, except "Franklin, Wolf of the Sparking Wildfire". If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Franklin, Wolf of the Sparking Wildfire" once per turn.
  32.  
  33. Henry, Jackal of the Sparking Wildfire
  34. Level 3 LIGHT Thunder/Effect
  35. 1300/0
  36. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Henry, Jackal of the Sparking Wildfire" once per turn this way. If this card is Summoned: Inflict 300 damage to your opponent. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Henry, Jackal of the Sparking Wildfire" once per turn.
  37.  
  38. Maxwell, Rabbit of the Sparking Wildfire
  39. Level 2 LIGHT Thunder/Effect
  40. 800/0
  41. If this card is Summoned: Inflict 200 damage to your opponent. During your Main Phase, you can Normal Summon 1 "Sparking Wildfire" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Maxwell, Rabbit of the Sparking Wildfire" once per turn.
  42.  
  43. Oersted, Raven of the Sparking Wildfire
  44. Level 3 LIGHT Thunder/Effect
  45. 1200/0
  46. If this card is Summoned: Inflict 300 damage to your opponent. You can only use each of the following effects of "Oersted, Raven of the Sparking Wildfire" once per turn. You can reveal this card and 1 Thunder monster in your hand; Special Summon 1 of them and discard the other. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can add this card to your hand.
  47.  
  48. Volta, Cobra of the Sparking Wildfire
  49. Level 3 LIGHT Thunder/Effect
  50. 1400/0
  51. If this card is Summoned: Inflict 300 damage to your opponent. You can only use each of the following effects of "Volta, Cobra of the Sparking Wildfire" once per turn. If this card is added from your GY to your hand by a card effect: You can Special Summon it from your hand. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can add this card to your hand.
  52.  
  53. The Sparking Wildfire
  54. Field Spell
  55. When this card is activated: You can add 1 "Sparking Wildfire" monster from your Deck to your hand. When a monster is destroyed by battle involving your "Sparking Wildfire" monster, and sent to the GY: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to half its ATK, then 1 Thunder monster you control gains ATK equal to the damage inflicted to your opponent. You can only use this effect of "The Sparking Wildfire" once per turn.
  56.  
  57. Habitat of the Sparking Wildfire
  58. Normal Spell
  59. Target 1 Thunder monster you control; send 1 "Sparking Wildfire" monster from your Deck to the GY, then you can inflict damage to your opponent equal to that monster's Level x 200. You can only activate 1 "Habitat of the Sparking Wildfire" per turn.
  60.  
  61. Survival of the Sparking Wildfire
  62. Continuous Spell
  63. When this card is activated: You can send 1 "Sparking Wildfire" monster from your Deck to the GY. If a Bigbang Monster(s) you control is destroyed by battle or an card effect: You can target 1 "Sparking Wildfire" monster in your GY, except a Bigbang Monster; Special Summon it. You can only use this effect of "Survival of the Sparking Wildfire" once per turn. You can only activate 1 "Survival of the Sparking Wildfire" per turn.
  64.  
  65. Rod of the Sparking Wildfire
  66. Equip Spell
  67. Equip only to a "Sparking Wildfire" Bigbang Monster. If effect damage is inflicted by the effect of a "Sparking Wildfire" card: The equipped monster gains ATK equal to the damage inflicted. If the equipped monster is destroyed by your opponent's card and sent to the GY, and this card is sent to your GY as a result: You can Special Summon that monster.
  68.  
  69. Repulsion of the Sparking Wildfire
  70. Counter Trap
  71. When a monster effect is activated, while you control a "Sparking Wildfire" Bigbang Monster: Negate the activation, and if you do, inflict damage to your opponent equal to half its ATK. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. You can only use 1 "Repulsion of the Sparking Wildfire" effect per turn, and only once that turn.
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