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Rocnzrgkkabf

impulse reach

Mar 24th, 2021
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  1. FOR GARBO GAMES WITH NO GOOD ANTI
  2.  
  3. _G.Reach = "99999999999999"
  4.  
  5. _G.KeyBindHigher = "r"
  6.  
  7. _G.KeyBindLower = "e"
  8.  
  9. _G.ReachOff = false -- Set this to true if you want to disable the reach lol
  10.  
  11.  
  12.  
  13. game:GetService"RunService".Stepped:Connect(function()
  14.  
  15. if _G.ReachOff then return end
  16.  
  17. pcall(function()
  18.  
  19. Sword = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle
  20.  
  21. for i,v in pairs(game.Players:GetPlayers()) do
  22.  
  23. if v ~= game.Players.LocalPlayer and v.Character:FindFirstChild("Left Arm") then
  24.  
  25. if (game.Players.LocalPlayer.Character.Torso.Position - v.Character.Torso.Position).Magnitude <= _G.Reach then
  26.  
  27. v.Character['Left Arm']:BreakJoints()
  28.  
  29. v.Character['Left Arm'].Transparency = 1
  30.  
  31. v.Character['Left Arm'].CanCollide = false
  32.  
  33. v.Character['Left Arm'].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(1,0,-3.5)
  34.  
  35. v.Character['Left Leg']:BreakJoints()
  36.  
  37. v.Character['Left Leg'].Transparency = 1
  38.  
  39. v.Character['Left Leg'].CanCollide = false
  40.  
  41. v.Character['Left Leg'].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(1,0,-3.5)
  42.  
  43. end
  44.  
  45. end
  46.  
  47. end
  48.  
  49. end)
  50.  
  51.  
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