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JRKPastesBins

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Sep 24th, 2017
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  1. plr = game:GetService("Players").LocalPlayer
  2. char = plr.Character
  3. hum = char:FindFirstChildOfClass'Humanoid'
  4. hum.BodyDepthScale.Value = 1
  5. hum.BodyHeightScale.Value = 1
  6. hum.BodyWidthScale.Value = 1
  7. hum.HeadScale.Value = 1
  8. lclick = false
  9. mouse = plr:GetMouse()
  10. size = 1
  11. rlick = false
  12. human = char.Humanoid
  13. root = char.HumanoidRootPart
  14. head = char.Head
  15. lshold = char["LeftUpperArm"].LeftShoulder
  16. rshold = char["RightUpperArm"].RightShoulder
  17. lelbow = char["LeftLowerArm"].LeftElbow
  18. relbow = char["RightLowerArm"].RightElbow
  19. lelbo = lelbow.C0
  20. relbo = relbow.C0
  21. rsho = rshold.C0
  22. lsho = lshold.C0
  23. jumping = false
  24. chipmesh = ""
  25. rad = math.rad
  26. firec = 'Deep orange'
  27. shield = false
  28. disguise = ""
  29. slam = false
  30. ff=Instance.new('ForceField', char)
  31. ff.Visible = false
  32. numb = Instance.new('NumberValue')
  33. numb.Name = 'IceVal'
  34. dis = false
  35. neck = char.Head.Neck
  36. local ang = -5
  37. local ang2 = -5
  38. local sine = 0
  39. local change = 0.5
  40. arm = 0
  41. if char:FindFirstChild'Animate' then
  42. char:FindFirstChild'Animate':Destroy()
  43. end
  44. hum.Animator.Parent = nil
  45. nec = neck.C0
  46. punch = false
  47. spikek = false
  48. cooldown = true
  49. random = math.random
  50. mainc = char.Head.BrickColor
  51. chip = false
  52. colr = char.Head.BrickColor
  53. mainf = char.Head.face.Texture
  54. wings = false
  55. face = mainf
  56. lleg = char["LeftUpperLeg"].LeftHip
  57. rleg = char["RightUpperLeg"].RightHip
  58. rle = rleg.C0
  59. lle = lleg.C0
  60. lkk = char['LeftLowerLeg'].LeftKnee
  61. rkk = char['RightLowerLeg'].RightKnee
  62. rootp = char.HumanoidRootPart.CFrame
  63. lk = lkk.C0
  64. rk = rkk.C0
  65. ice = ""
  66. torso = char:FindFirstChild('UpperTorso')
  67. butf = false
  68. previ = ""
  69. jir = false
  70. legslamm = false
  71. waist = torso.Waist
  72. wais = waist.C0
  73. rtorso = char.LowerTorso.Root
  74. rtors = rtorso.C0
  75. float = false
  76. signs = false
  77. fold = Instance.new('Folder', char)
  78. sat = false
  79. asdasd = false
  80. rootpart = root
  81. fly = false
  82. fire = false
  83. canfly = false
  84. pcd = true
  85. stop = false
  86.  
  87. mode = "None"
  88. firemode = false
  89. icemode = false
  90. bothmode = false
  91. nonemode = true
  92.  
  93. speed = 50
  94. bend = 35
  95. idle = false
  96.  
  97. color = 'Baby blue'
  98.  
  99. tfreeze = {}
  100.  
  101. slidecolors = {
  102. 'Baby blue',
  103. 'Bright red'
  104. }
  105.  
  106. freezed = {}
  107. freez = {}
  108. burnt = {}
  109. ices = {}
  110. spike = {}
  111.  
  112. local Head = char.Head
  113. local plr = game.Players.LocalPlayer
  114. local chr = plr.Character
  115. local RightUpperArm = chr["RightUpperArm"]
  116. local LeftUpperArm = chr["LeftUpperArm"]
  117. local LeftUpperLeg = chr["LeftUpperLeg"]
  118. local RightUpperLeg = chr["RightUpperLeg"]
  119. local UpperTorso = chr["UpperTorso"]
  120. local LowerTorso = chr["LowerTorso"]
  121. local HRP = chr["HumanoidRootPart"]
  122. local RightLowerArm = chr["RightLowerArm"]
  123. local RightLowerLeg = chr["RightLowerLeg"]
  124. local LeftLowerLeg = chr["LeftLowerLeg"]
  125. local LeftLowerArm = chr["LeftLowerArm"]
  126. local LeftHand = chr["LeftHand"]
  127. local RightHand = chr["RightHand"]
  128. LN = LeftLowerLeg:FindFirstChild("LeftKnee")
  129. RN = RightLowerLeg:FindFirstChild("RightKnee")
  130. RH = RightUpperLeg:FindFirstChild("RightHip")
  131. LH = LeftUpperLeg:FindFirstChild("LeftHip")
  132. LE = LeftLowerArm:FindFirstChild("LeftElbow")
  133. LS = LeftUpperArm:FindFirstChild("LeftShoulder")
  134. RS = RightUpperArm:FindFirstChild("RightShoulder")
  135. RE = RightLowerArm:FindFirstChild("RightElbow")
  136. Waist = UpperTorso:FindFirstChild("Waist")
  137. local lfoot = char['LeftFoot'].LeftAnkle
  138. local rfoot = char['RightFoot'].RightAnkle
  139. local lf = lfoot.C0
  140. local rf = rfoot.C0
  141. local LeftFoot = chr["LeftFoot"]
  142. RAA = LeftFoot:FindFirstChild("LeftAnkle")
  143. local RightFoot = chr["RightFoot"]
  144. RAA = RightFoot:FindFirstChild("RightAnkle")
  145. local Root = char.LowerTorso.Root
  146. LHc0 = LH.C0
  147. RHc0 = RH.C0
  148. LSc0 = LS.C0
  149. RSc0 = RS.C0
  150. neck0 = neck.C0
  151. Rootc0 = Root.C0
  152. Waistc0 = Waist.C0
  153.  
  154. --// Sound effects
  155.  
  156. local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass)
  157. s5.Volume = 6
  158. s5.SoundId = "rbxassetid://429617891"
  159. s5.Looped = true
  160.  
  161. local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals)
  162. s6.Volume = 6
  163. s6.SoundId = "rbxassetid://174216216"
  164. s6.Looped = true
  165.  
  166. local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand)
  167. s7.Volume = 6
  168. s7.SoundId = "rbxassetid://336575096"
  169. s7.Looped = true
  170.  
  171. local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice)
  172. s8.Volume = 6
  173. s8.SoundId = "rbxassetid://138214900"
  174. s8.Looped = true
  175.  
  176. local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal)
  177. s12.Volume = 6
  178. s12.SoundId = "rbxassetid://549006073"
  179. s12.Looped = true
  180.  
  181. local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff)
  182. s13.Volume = 6
  183. s13.SoundId = "rbxassetid://156659098"
  184. s13.Looped = true
  185.  
  186. local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet)
  187. s14.Volume = 9
  188. s14.SoundId = "rbxassetid://133705377"
  189. s14.Looped = true
  190.  
  191. --// fly
  192.  
  193. local bv = Instance.new("BodyVelocity")
  194. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  195. bv.velocity = mouse.Hit.lookVector * 100
  196.  
  197. local bg = Instance.new("BodyGyro")
  198. bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  199. bg.P = 10000
  200. bg.D = 100
  201.  
  202. --// Outfit
  203.  
  204. hum.WalkSpeed = 12
  205.  
  206.  
  207. bc = char:FindFirstChild('Body Colors')
  208. bc.HeadColor = BrickColor.new('Light orange')
  209. bc.LeftArmColor = BrickColor.new('Light orange')
  210. bc.RightArmColor = BrickColor.new('Light orange')
  211. bc.LeftLegColor = BrickColor.new('Light orange')
  212. bc.RightLegColor = BrickColor.new('Light orange')
  213. bc.TorsoColor = BrickColor.new('Light orange')
  214.  
  215. local p1 = Instance.new('Part', char)
  216. p1.Anchored = false
  217. p1.CanCollide = false
  218. p1.BrickColor = BrickColor.new('Rust')
  219. local w = Instance.new('Weld', p1)
  220. w.Part0 = p1
  221. w.Part1 = char:FindFirstChild'Head'
  222. w.C0 = CFrame.new(.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  223. local m1 = Instance.new('SpecialMesh', p1)
  224. m1.MeshId = "rbxassetid://62246019"
  225. m1.TextureId = "rbxassetid://56350922"
  226. m1.Scale = Vector3.new(.62,0.7,.85)
  227.  
  228. local p1 = Instance.new('Part', char)
  229. p1.Anchored = false
  230. p1.CanCollide = false
  231. p1.BrickColor = BrickColor.new('Rust')
  232. local w = Instance.new('Weld', p1)
  233. w.Part0 = p1
  234. w.Part1 = char:FindFirstChild'Head'
  235. w.C0 = CFrame.new(-.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  236. local m1 = Instance.new('SpecialMesh', p1)
  237. m1.MeshId = "rbxassetid://62246019"
  238. m1.TextureId = "rbxassetid://267233089"
  239. m1.Scale = Vector3.new(.62,0.7,0.85)
  240.  
  241. char.Head:FindFirstChild('face').Texture = "rbxassetid://269779634"
  242.  
  243. local s = Instance.new('Shirt', char)
  244. s.ShirtTemplate = "rbxassetid://"
  245. local p2 = Instance.new('Pants', char)
  246. p2.PantsTemplate = "rbxassetid://"
  247.  
  248. local HBill = Instance.new("BillboardGui", char.Head)
  249. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  250. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  251. HBill.Size = UDim2.new(15,0,2.2,0)
  252. HBill.Name = "Display"
  253. HBill.StudsOffset = Vector3.new(0,3.5,0)
  254. HBill.AlwaysOnTop = false
  255. HBill.MaxDistance = 50
  256. HBill.Enabled = true
  257. HMain.BackgroundColor3 = BrickColor.new("Really black").Color
  258. HMain.BackgroundTransparency = 0.8
  259. HMain.Size = UDim2.new(1,0,1,0)
  260. HBarBack.Parent = HMain
  261. HBarBack.BackgroundColor3 = Color3.new(0,255,0)
  262. HBarBack.BorderColor3 = Color3.new(0,0,0)
  263. HBarBack.BorderSizePixel = .25
  264. HBarBack.BackgroundTransparency = .5
  265. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  266. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  267. HHealth.BackgroundTransparency = .7
  268. HHealth.Size = UDim2.new(1,0,1,0)
  269. HHealth.Font = "SourceSansBold"
  270. HHealth.Text = ""
  271. HHealth.TextScaled = true
  272. HHealth.TextColor3 = BrickColor.new("Really black").Color
  273. HHealth.TextStrokeTransparency = 1
  274. HName.Parent = HMain
  275. HName.BackgroundTransparency = 1
  276. HName.Size = UDim2.new(1,0,.7,0)
  277. HName.Font = "SourceSansBold"
  278. HName.Text = "Shouto Yamishiro"
  279. HName.TextScaled = true
  280. HName.TextColor3 = BrickColor.new("Cyan").Color
  281. HName.TextStrokeTransparency = 1
  282. HName.TextYAlignment = "Top"
  283.  
  284. hum.MaxHealth = "inf"
  285. hum.Health = hum.MaxHealth
  286.  
  287. --// Sfx
  288.  
  289. local s1 = Instance.new('Sound', lleg.Parent)
  290. s1.SoundId = "rbxassetid://138210320"
  291. s1.Volume = 1
  292.  
  293. local s2 = Instance.new('Sound', char.Head)
  294. s2.SoundId = "rbxassetid://959349317"
  295. s2.Volume = 0
  296. s2.Looped = true
  297.  
  298. local s3 = Instance.new('Sound', char.RightHand)
  299. s3.SoundId = "rbxassetid://260433522"
  300. s3.Volume = 1
  301. s3.Looped = false
  302.  
  303. local s4 = Instance.new('Sound', char.RightHand)
  304. s4.SoundId = "rbxassetid://304448425"
  305. s4.Volume = 1
  306. s4.Looped = false
  307.  
  308. --// Music
  309.  
  310. local s = Instance.new("Sound",char)
  311. s.Name = "BGMusic"
  312. s.SoundId = "rbxassetid://774401867"
  313. s.Pitch = 1
  314. s.Volume = 5
  315. s.Looped = true
  316. s.archivable = false
  317. s.Parent = char.Head
  318. wait(0.1)
  319. s:play()
  320.  
  321. --// Functions
  322.  
  323. s2:Stop()
  324.  
  325. coroutine.resume(coroutine.create(function()
  326. for i = 1,35 do
  327. wait()
  328. s2.Volume = s2.Volume + 0.1
  329. end
  330. end))
  331.  
  332. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  333. fire1.Texture = "rbxassetid://528256033"
  334. fire1.Rotation = NumberRange.new(4, 9)
  335. fire1.RotSpeed = NumberRange.new(5, 9)
  336. fire1.Speed = NumberRange.new(5, 7)
  337. fire1.Lifetime = NumberRange.new(0.25, .28)
  338. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  339. fire1.Rate = 200,300
  340. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  341. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  342. fire1.LightEmission = 1
  343. fire1.Size = NumberSequence.new(1.5)
  344. fire1.LightInfluence = 0
  345. fire1.SpreadAngle = Vector2.new(28, 28)
  346. fire2 = fire1:Clone()
  347. fire2.Parent = char.LeftUpperArm
  348. fire3 = fire1:Clone()
  349. fire3.Parent = char.LeftLowerArm
  350. fire4 = fire1:Clone()
  351. fire4.Parent = char.LeftHand
  352. fire5 = fire1:Clone()
  353. fire5.Parent = char.LeftUpperLeg
  354. fire6 = fire1:Clone()
  355. fire6.Parent = char.LeftLowerLeg
  356.  
  357. fire1.Enabled = false
  358. fire2.Enabled = false
  359. fire3.Enabled = false
  360. fire4.Enabled = false
  361. fire5.Enabled = false
  362. fire5.Enabled = false
  363. fire6.Enabled = false
  364.  
  365.  
  366. local fx = Instance.new("ParticleEmitter", root)
  367. fx.Texture = "http://www.roblox.com/asset/?id=258126401"
  368. fx.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color)
  369. fx.Rotation = NumberRange.new(-180, 180)
  370. fx.RotSpeed = NumberRange.new(-50, 50)
  371. fx.Speed = NumberRange.new(0)
  372. fx.Lifetime = NumberRange.new(0.625, 0.75)
  373. fx.Rate = 62.500
  374. fx.Transparency = NumberSequence.new(.5)
  375. fx.LightEmission = .5
  376. fx.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  377. fx.LightInfluence = 0
  378. fx.Enabled = false
  379. fx.SpreadAngle = Vector2.new(150)
  380.  
  381. local ice1 = Instance.new("ParticleEmitter", char.RightHand)
  382. ice1.Texture = "rbxassetid://258128463"
  383. ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392))
  384. ice1.Rotation = NumberRange.new(-180, 180)
  385. ice1.RotSpeed = NumberRange.new(-90, 90)
  386. ice1.Speed = NumberRange.new(0)
  387. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  388. ice1.Rate = 50
  389. ice1.Transparency = NumberSequence.new(.5)
  390. ice1.LightEmission = 0.125
  391. ice1.Size = NumberSequence.new(.7, 1, .7)
  392. ice1.LightInfluence = 0
  393. ice1.SpreadAngle = Vector2.new(150)
  394. ice2 = ice1:Clone()
  395. ice2.Parent = char.RightUpperArm
  396. ice3 = ice1:Clone()
  397. ice3.Parent = char.RightLowerArm
  398. ice4 = ice1:clone()
  399. ice4.Parent = char.RightHand
  400. ice5 = ice1:Clone()
  401. ice5.Parent = char.RightUpperLeg
  402. ice6 = ice1:Clone()
  403. ice6.Parent = char.RightLowerLeg
  404.  
  405. ice1.Enabled = false
  406. ice2.Enabled = false
  407. ice3.Enabled = false
  408. ice4.Enabled = false
  409. ice5.Enabled = false
  410. ice6.Enabled = false
  411.  
  412. function ice(a)
  413. local ice1 = Instance.new("ParticleEmitter", a)
  414. ice1.Texture = "rbxassetid://258128463"
  415. ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392))
  416. ice1.Rotation = NumberRange.new(-180, 180)
  417. ice1.RotSpeed = NumberRange.new(-90, 90)
  418. ice1.Speed = NumberRange.new(0)
  419. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  420. ice1.Rate = 50
  421. ice1.Transparency = NumberSequence.new(.5)
  422. ice1.LightEmission = 0.125
  423. ice1.Size = NumberSequence.new(.6, 0.9, .6)
  424. ice1.LightInfluence = 0
  425. ice1.SpreadAngle = Vector2.new(150)
  426. end
  427.  
  428. function debris(a, c)
  429. for j = 1, c do
  430. wait()
  431. local pr = Instance.new("Part")
  432. pr.Name = ""
  433. pr.Anchored = true
  434. pr.BrickColor = BrickColor.new('Light bluish green')
  435. pr.CanCollide = true
  436. pr.Material = 'Ice'
  437. pr.Transparency = 0.25
  438. pr.Size = Vector3.new(math.random(10, 14), math.random(40,60), math.random(10, 14))
  439. pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  440. pr.Parent = workspace
  441. game.Debris:AddItem(pr, 15)
  442. end
  443. end
  444.  
  445. function firer(a)
  446. local fire1 = Instance.new("ParticleEmitter", a)
  447. fire1.Texture = "rbxassetid://528256033"
  448. fire1.Rotation = NumberRange.new(4, 9)
  449. fire1.RotSpeed = NumberRange.new(5, 9)
  450. fire1.Speed = NumberRange.new(5, 7)
  451. fire1.Lifetime = NumberRange.new(0.2,0.6)
  452. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  453. fire1.Rate = 10000
  454. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  455. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  456. fire1.LightEmission = 0.860
  457. fire1.Size = NumberSequence.new(1.5)
  458. fire1.LightInfluence = 0
  459. fire1.SpreadAngle = Vector2.new(28, 28)
  460. end
  461. function fireit(a)
  462. local fire1 = Instance.new("ParticleEmitter", a)
  463. fire1.Texture = "rbxassetid://528256033"
  464. fire1.Rotation = NumberRange.new(5, 10)
  465. fire1.RotSpeed = NumberRange.new(3, 12)
  466. fire1.Speed = NumberRange.new(6, 12)
  467. fire1.Lifetime = NumberRange.new(0.2,0.6)
  468. fire1.Color = ColorSequence.new(BrickColor.new('Deep orange').Color)
  469. fire1.Rate = 100000
  470. fire1.Acceleration = Vector3.new( 0, 0, 10 )
  471. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  472. fire1.LightEmission = 1
  473. fire1.Size = NumberSequence.new(1.5)
  474. fire1.LightInfluence = 0
  475. fire1.SpreadAngle = Vector2.new(1,1)
  476. return fireit
  477. end
  478. function ic(a)
  479. local fire1 = Instance.new("ParticleEmitter", a)
  480. fire1.Texture = "http://www.roblox.com/decal/?id=528256033"
  481. fire1.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color)
  482. fire1.Rotation = NumberRange.new(-180, 180)
  483. fire1.RotSpeed = NumberRange.new(-50, 50)
  484. fire1.Speed = NumberRange.new(0)
  485. fire1.Lifetime = NumberRange.new(0.625, 0.75)
  486. fire1.Rate = 62.500
  487. fire1.Transparency = NumberSequence.new(.5)
  488. fire1.LightEmission = .5
  489. fire1.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  490. fire1.LightInfluence = 0
  491. fire1.SpreadAngle = Vector2.new(150)
  492. end
  493.  
  494. local sous = {}
  495. function scan(p)
  496. coroutine.resume(coroutine.create(function()
  497. for _,v in pairs(p:GetChildren()) do
  498. if v:IsA("BodyVelocity") or v:IsA('BodyPosition') or v:IsA('BodyGyro') then
  499. v:Destroy()
  500. end
  501. scan(v)
  502. end
  503. end))
  504. end
  505.  
  506. function tw(string)
  507. coroutine.resume(coroutine.create(function()
  508. if mode == "Fire" then
  509. HHealth.TextColor3 = BrickColor.new("Crimson").Color
  510. elseif mode == "Ice" then
  511. HHealth.TextColor3 = BrickColor.new("Baby blue").Color
  512. else
  513. HHealth.TextColor3 = BrickColor.new("Institutional white").Color
  514. end
  515. local String = string
  516. local Length = string.len(String)
  517.  
  518. for i=1,Length do
  519. wait(.05)
  520. HHealth.Text = string.sub(String,1,i)
  521. end
  522. wait(.3)
  523. HHealth.Text = ""
  524. end))
  525. end
  526.  
  527.  
  528.  
  529. function firestream()
  530. for i = 1,40 do
  531. for i = 1,30 do
  532. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(6.646),rad(0)),.03)
  533. LS.C0 = LS.C0:lerp(CFrame.new(-0.9,0.5,.05)*CFrame.Angles(rad(90.126),rad(0),rad(0)),.03)
  534. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.03)
  535. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-2.693),rad(-27.617),rad(85.313)),.03)
  536. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(90.699),rad(1.49),rad(0)),.03)
  537. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-4.526),rad(0)),.03)
  538. LH.C0 = LH.C0:lerp(CFrame.new(0, -0.275, 0.046)*CFrame.Angles(rad(80.501),rad(0),rad(0)),0.1)
  539. RH.C0 = RH.C0:lerp(CFrame.new(0.082, -0.038, 0.23)*CFrame.Angles(rad(-20.798),rad(9.339),rad(22.231)),0.1)
  540. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-82.506),rad(0),rad(0)),0.1)
  541. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-27.617),rad(0),rad(0)),0.1)
  542. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(0, -0.094, 0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  543. end
  544. end
  545. wait(1)
  546. local s = .05
  547. for i=1, 30 do
  548. local flame = Instance.new("Part", char)
  549. flame.Name = "StreamOfFlames"
  550. flame.Touched:connect(function(hit)
  551. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent.Name ~= plr.Name then
  552. hit.Parent:BreakJoints()
  553. firer(hit)
  554. end
  555. end)
  556. flame.Transparency = 1
  557. flame.Size = Vector3.new(10)
  558. flame.CanCollide = true
  559. flame.CFrame = char["LeftHand"].CFrame + Vector3.new(0,1,0)
  560. flame.Anchored = false
  561. fireit(flame)
  562. flame.ParticleEmitter.Size = NumberSequence.new(70, 70, 70, 70, 70)
  563. local bv = Instance.new("BodyVelocity", flame)
  564. bv.Velocity = plr:GetMouse().Hit.lookVector * 50
  565. bv.MaxForce = Vector3.new(1e8, 7.5, 1e8)
  566. wait(.2)
  567. end
  568. wait(1)
  569. for i,v in pairs(char:GetChildren())do
  570. if v.Name == "" or v.Name == "" or v.Name == "" then
  571. for i,a in pairs(v:GetChildren())do
  572. if a:IsA("ParticleEmitter") then
  573. if a.LightEmission == 1 then
  574. a:Destroy()
  575. end
  576. end
  577. end
  578. end
  579. if v.Name == "StreamOfFlames" then
  580. v:Destroy()
  581. end
  582. end
  583. end
  584.  
  585.  
  586. function firemove()
  587. fire1.Enabled = true
  588. fire2.Enabled = true
  589. fire3.Enabled = true
  590. fire3.Enabled = true
  591. fire4.Enabled = true
  592. fire5.Enabled = true
  593. fire6.Enabled = true
  594. wait(.6)
  595. for i = 0,1,0.1 do
  596. wait()
  597. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.036, -0.178, -0.051) * CFrame.Angles(math.rad(78), 0, math.rad(25)),i)
  598. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.143, -0.209, -0.185) * CFrame.Angles(math.rad(78), math.rad(-3), math.rad(-25)),i)
  599. lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(26)),i)
  600. relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-26)),i)
  601. end
  602. local fball = Instance.new('Part', char)
  603. firer(fball)
  604. fball.Touched:connect(function(hit)
  605. if hit.Parent and hit and hit.Parent.Name ~= plr.Name and hit.Parent:FindFirstChildOfClass'Humanoid' then
  606. local targ = hit.Parent
  607. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  608. targ:BreakJoints()
  609. local _t = 0
  610. repeat
  611. wait(.3)
  612. local _p = fball:Clone()
  613. if _p:FindFirstChild("BodyVelocity") then
  614. _p.BodyVelocity.Velocity = Vector3.new(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360))
  615. end
  616. if _p:FindFirstChildOfClass("ParticleEmitter") then
  617. _p:FindFirstChildOfClass("ParticleEmitter").Size = NumberSequence.new(.1)
  618. end
  619. _p.Size = (_p.Size/3)
  620. _p.Transparency = .5
  621. until _t == 20
  622. end
  623. end)
  624. fball.Name = 'fireball'
  625. fball.Size = Vector3.new(0.1,0.1,0.1)
  626. fball.Shape = 'Ball'
  627. fball.BrickColor = BrickColor.new'Crimson'
  628. fball.TopSurface = 0
  629. fball.BottomSurface = 0
  630. fball.Anchored = false
  631. fball.CanCollide = false
  632. fball.Material = 'Slate'
  633. local w = Instance.new('Weld', char)
  634. w.Name = 'itsjustaweldbro'
  635. w.Part0 = fball
  636. w.Part1 = char.LeftHand
  637. w.C0 = CFrame.new(0,-0.5,0)
  638. for i = 1,25 do
  639. fball.Size = fball.Size + Vector3.new(.0225,.0225,.0225)
  640. local w = Instance.new('Weld', char)
  641. w.Name = 'itsjustaweldbro'
  642. w.Part0 = fball
  643. w.Part1 = char.LeftHand
  644. w.C0 = CFrame.new(0,1.25,0)
  645. wait()
  646. end
  647. wait(.8)
  648. s4:Play()
  649. for _, a in pairs(char:children()) do
  650. if a:IsA('Weld') then
  651. a:Destroy()
  652. end
  653. end
  654. local siz = 1
  655. local bv = Instance.new("BodyVelocity")
  656. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  657. bv.velocity = mouse.Hit.lookVector * 50
  658. bv.Parent = fball
  659. wait(1)
  660. for i = 1,25 do
  661. wait()
  662. fball:FindFirstChildOfClass'ParticleEmitter'.Size = NumberSequence.new(siz)
  663. fball.Size = fball.Size + Vector3.new(2,2,2)
  664. bv.velocity = mouse.Hit.lookVector * 50
  665. siz = siz + 1
  666. end
  667. fire1.Enabled = false
  668. fire2.Enabled = false
  669. fire3.Enabled = false
  670. fire4.Enabled = false
  671. fire5.Enabled = false
  672. fire6.Enabled = false
  673. end
  674.  
  675. function fmove()
  676. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  677. fire1.Texture = "rbxassetid://528256033"
  678. fire1.Rotation = NumberRange.new(4, 9)
  679. fire1.RotSpeed = NumberRange.new(5, 9)
  680. fire1.Speed = NumberRange.new(5, 7)
  681. fire1.Lifetime = NumberRange.new(0.2,2)
  682. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  683. fire1.Rate = 10000
  684. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  685. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  686. fire1.LightEmission = 0.860
  687. fire1.Size = NumberSequence.new(5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100)
  688. fire1.LightInfluence = 0
  689. fire1.SpreadAngle = Vector2.new(0)
  690. end
  691.  
  692. function hit(b)
  693. for _,v in pairs(workspace:children()) do
  694. if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then
  695. if (v.HumanoidRootPart.Position-ice.Position).magnitude <=b then
  696. if not hit.Parent:FindFirstChild'IceVal' then
  697. local targ = v
  698. table.insert(freezed,v)
  699. local b = numb:Clone()
  700. b.Parent = targ
  701. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  702. humtarg.WalkSpeed = 0
  703. humtarg.JumpPower = 0
  704. local a = p:Clone()
  705. game:service'Debris':AddItem(a,7)
  706. a.Parent = char
  707. a.Shape = 'Block'
  708. a.Size = Vector3.new(2.56, 1, 2)
  709. if targ:FindFirstChild'Torso' then
  710. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  711. elseif targ:FindFirstChild'UpperTorso' then
  712. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  713. end
  714. end
  715. end
  716. end
  717. end
  718. end
  719.  
  720. function freeze()
  721. ice1.Enabled = true
  722. ice2.Enabled = true
  723. ice3.Enabled = true
  724. ice4.Enabled = true
  725. ice5.Enabled = true
  726. ice6.Enabled = true
  727. hum.WalkSpeed = 0
  728. hum.JumpPower = 0
  729. local p = Instance.new('Part', char)
  730. ice(p)
  731. p.Touched:connect(function(hit)
  732. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then
  733. if not hit.Parent:FindFirstChild'IceVal' then
  734. local targ = hit.Parent
  735. table.insert(freezed,targ)
  736. local b = numb:Clone()
  737. b.Parent = targ
  738. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  739. humtarg.WalkSpeed = 0
  740. humtarg.JumpPower = 0
  741. local a = p:Clone()
  742. game:service'Debris':AddItem(a,7)
  743. a.Parent = char
  744. a.Shape = 'Block'
  745. a.Size = Vector3.new(2.56, 1, 2)
  746. if targ:FindFirstChild'Torso' then
  747. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  748. elseif targ:FindFirstChild'UpperTorso' then
  749. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  750. end
  751. end
  752. end
  753. end)
  754. game:service'Debris':AddItem(p,9)
  755. p.Anchored = true
  756. p.CanCollide = false
  757. p.Shape = 'Cylinder'
  758. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  759. p.Size = Vector3.new(0.2,0,0.2)
  760. p.BrickColor = BrickColor.new('Light bluish green')
  761. p.Material = 'Ice'
  762. for i = 0,1,0.1 do
  763. wait()
  764. rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -0.887, 0.2) * CFrame.Angles(math.rad(-9.74), 0, 0),i)
  765. waist.C0 = waist.C0:lerp(wais*CFrame.new(0, -0.118, -0.201) * CFrame.Angles(math.rad(-55.634), 0, 0),i)
  766. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0, -0.11, -0.375) * CFrame.Angles(math.rad(73.625), 0, 0),i)
  767. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0, -0.308, -0.164) * CFrame.Angles(math.rad(69.5), 0, 0),i)
  768. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(57.124), 0, 0),i)
  769. lleg.C0 = lleg.C0:lerp(lle*CFrame.Angles(math.rad(17.991), 0, 0),i)
  770. rleg.C0 = rleg.C0:lerp(rle*CFrame.Angles(math.rad(3.094), 0, 0),i)
  771. lkk.C0 = lkk.C0:lerp(lk*CFrame.Angles(math.rad(-108.977), 0, 0),i)
  772. rkk.C0 = rkk.C0:lerp(rk*CFrame.new(0, -0.02, -0.057) * CFrame.Angles(math.rad(-104.622), 0, 0),i)
  773. end
  774. for i = 1,150 do
  775. wait()
  776. p.Size = p.Size + Vector3.new(0,3,3)
  777. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  778. end
  779. for i = 0,1,0.08 do
  780. wait()
  781. rtorso.C0 = rtorso.C0:lerp(rtors,i)
  782. waist.C0 = waist.C0:lerp(wais,i)
  783. lshold.C0 = lshold.C0:lerp(lsho,i)
  784. rshold.C0 = rshold.C0:lerp(rsho,i)
  785. neck.C0 = neck.C0:lerp(nec,i)
  786. lleg.C0 = lleg.C0:lerp(lle,i)
  787. rleg.C0 = rleg.C0:lerp(rle,i)
  788. lkk.C0 = lkk.C0:lerp(lk,i)
  789. rkk.C0 = rkk.C0:lerp(rk,i)
  790. end
  791. for _, a in pairs(freezed) do
  792. wait(.05)
  793. if a:FindFirstChildOfClass'NumberValue' then
  794. a:FindFirstChildOfClass'NumberValue':Destroy()
  795. end
  796. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  797. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  798. end
  799. hum.WalkSpeed = 12
  800. hum.JumpPower = 50
  801. wait(4)
  802. for _, a in pairs(freezed) do
  803. wait(.05)
  804. if a:FindFirstChildOfClass'NumberValue' then
  805. a:FindFirstChildOfClass'NumberValue':Destroy()
  806. end
  807. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  808. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  809. end
  810. end
  811.  
  812. function legslam()
  813. legslamm = true
  814. for i = 0,1,0.1 do
  815. wait()
  816. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i)
  817. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i)
  818. end
  819. for i = 0,1,0.1 do
  820. wait()
  821. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i)
  822. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.134, -0.71),i)
  823. end
  824. s1:Play()
  825. wait(.5)
  826. for i = 0,1,0.1 do
  827. wait()
  828. neck.C0 = neck.C0:lerp(nec,i)
  829. rleg.C0 = rleg.C0:lerp(rle,i)
  830. end
  831. legslamm=false
  832. end
  833.  
  834. function icemove()
  835. debris(char:FindFirstChild('HumanoidRootPart').CFrame,15)
  836. end
  837.  
  838. function spikes()
  839. local a = 10
  840. local face = ""
  841. local b = .2
  842. local c = 8
  843. legslam()
  844. wait(0.2)
  845. for i = 1,12 do
  846. local p = Instance.new('Part', char)
  847. ice(p)
  848. p.Name = 'Spike'
  849. table.insert(spike,p)
  850. local m = Instance.new('SpecialMesh', p)
  851. m.MeshId = 'rbxassetid://1033714'
  852. m.Scale = Vector3.new(5, 54, 5)
  853. p.BrickColor = BrickColor.new('Light bluish green')
  854. p.Material = 'Ice'
  855. p.Anchored = true
  856. p.CanCollide = false
  857. p.Size = Vector3.new(5,20,5)
  858. p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a
  859. p.Position = p.Position + Vector3.new(0,-27,0)
  860. p.Touched:connect(function(hit)
  861. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  862. hit.Parent:Destroy()
  863. end
  864. end)
  865. a = a + 10
  866. for i = 1,8 do
  867. wait()
  868. p.Position = p.Position + Vector3.new(0,b,0)
  869. b = b + .03
  870. end
  871. end
  872. b = .2
  873. wait(4)
  874. for _, a in pairs(spike) do
  875. for i = 1,20 do
  876. wait(.05)
  877. a.CFrame = a.CFrame * CFrame.new(0,-b,0)
  878. b = b + .08
  879. end
  880. end
  881. spike = {}
  882. b = .2
  883. for _, a in pairs(char:children()) do
  884. if a.Name == 'Spike' and a:IsA'Part' then
  885. a:Destroy()
  886. end
  887. end
  888.  
  889. end
  890. function slide()
  891. for i = 0,1,0.1 do
  892. wait()
  893. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(11.287),rad(0)),i)
  894. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(76.375),rad(4.412),rad(-19.939)),i)
  895. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(12.605),rad(0),rad(0)),i)
  896. RS.C0 = RS.C0:lerp(CFrame.new(1.2,0.5,.05)*CFrame.Angles(rad(-43.602),rad(-26.814),rad(46.696)),i)
  897. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(84.454),rad(0),rad(0)),i)
  898. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-8.881),rad(0)),i)
  899. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(14.553),rad(35.294),rad(-6.016)),i)
  900. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-8.193),rad(13.178)),i)
  901. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-11.86),rad(0),rad(0)),i)
  902. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-20.111),rad(0),rad(0)),i)
  903. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0,0)*CFrame.Angles(rad(0),rad(-19.824),rad(0)),i)
  904. end
  905. hum.WalkSpeed = 0
  906. for i = 1,65 do
  907. wait(.05)
  908. local ap = Instance.new('Part', char)
  909. ap.Anchored = true
  910. ap.CanCollide = false
  911. ap.Size = Vector3.new(0.2,0.2,0.2)
  912. ap.Transparency = 1
  913. ap.Position = rootpart.Position + rootpart.CFrame.lookVector * 2
  914. rootpart.CFrame = ap.CFrame
  915. local spart = Instance.new('Part', char)
  916. table.insert(ices,spart)
  917. spart.Touched:connect(function(hit)
  918. if hit and mode == "Ice" and hit.Parent.Name ~= plr.Name and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  919. local targ = hit.Parent
  920. table.insert(tfreeze,targ)
  921. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  922. humtarg.WalkSpeed = humtarg.WalkSpeed/2
  923. end
  924. end)
  925. spart.Name = 'IceSlide'
  926. spart.CanCollide = false
  927. spart.Material = 'Neon'
  928. spart.Anchored = true
  929. spart.Size = Vector3.new(5, 0.05, 5)
  930. spart.BrickColor = BrickColor.new(color)
  931. spart.CFrame = rootpart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,math.random(1,500),0)
  932. if mode == "Both" then
  933. local s = Instance.new("Smoke", spart)
  934. s.Opacity = .8
  935. s.Size = 2.5
  936. end
  937. end
  938. hum.WalkSpeed = 12
  939. for i = 1,25 do
  940. wait()
  941. for _, a in pairs(ices) do
  942. a.Transparency = a.Transparency + 0.1
  943. end
  944. end
  945. for _, a in pairs(ices) do
  946. a:Destroy()
  947. end
  948. for _, a in pairs(tfreeze) do
  949. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  950. end
  951. tfreeze = {}
  952. bg.Parent = script
  953. end
  954.  
  955. function flyy()
  956. fire1.Enabled = true
  957. fire2.Enabled = false
  958. fire3.Enabled = false
  959. ice1.Enabled = true
  960. ice2.Enabled = true
  961. ice3.Enabled = true
  962. bg.Parent = root
  963. bv.Parent = root
  964. hum.Sit = true
  965. end
  966.  
  967. function unfly()
  968. fire1.Enabled = false
  969. fire2.Enabled = false
  970. fire3.Enabled = false
  971. ice1.Enabled = true
  972. ice2.Enabled = true
  973. ice3.Enabled = true
  974. fly = false
  975. for i = 0,1,0.1 do
  976. wait()
  977. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  978. end
  979. bg.Parent = script
  980. bv.Parent = script
  981. hum.Sit = false
  982. end
  983.  
  984. --// Keys
  985.  
  986. mouse.Button2Down:connect(function()
  987. rclick = true
  988. end)
  989.  
  990. mouse.Button2Down:connect(function()
  991. rclick = false
  992. end)
  993.  
  994. mouse.Button1Down:connect(function()
  995. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  996. if mode == 'Ice' or mode == 'Both' then
  997. if not mouse.Target:FindFirstChild'Id' then
  998. local targ = mouse.Target
  999. table.insert(freez,targ.Parent)
  1000. local a = Instance.new('NumberValue', targ.Parent)
  1001. a.Name = 'Id'
  1002. tw('Do not resist..')
  1003. fire = true
  1004. cooldown = false
  1005. for i = 0,1,0.1 do
  1006. wait()
  1007. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(100), math.rad(0.63), math.rad(2.063)), 0.1)
  1008. end
  1009. wait(0.3)
  1010. local p = Instance.new('Part', char)
  1011. s3:Play()
  1012. ice(p)
  1013. p.Anchored = false
  1014. p.CanCollide = false
  1015. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1016. p.Transparency = 0.5
  1017. p.BrickColor = BrickColor.new'Light bluish green'
  1018. p.Material = 'Ice'
  1019. local w = Instance.new('Weld', p)
  1020. w.Part0 = p
  1021. w.Part1 = targ
  1022. if targ.Parent:FindFirstChildOfClass'Humanoid' then
  1023. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1024. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 0
  1025. end
  1026. HHealth.Text = ""
  1027. for i = 0,1,0.1 do
  1028. wait()
  1029. rshold.C0 = rshold.C0:lerp(rsho, 0.1)
  1030. end
  1031. cooldown = true
  1032. fire = false
  1033. end
  1034. end
  1035. end
  1036. end)
  1037.  
  1038. mouse.Button1Down:connect(function()
  1039. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  1040. if mode == 'Fire' then
  1041. if not mouse.Target:FindFirstChild'Id' then
  1042. local targ = mouse.Target
  1043. table.insert(burnt,targ.Parent)
  1044. if targ.Parent:FindFirstChildOfClass'NumberValue' then
  1045. targ.Parent:FindFirstChildOfClass'NumberValue':Destroy()
  1046. end
  1047. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  1048. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 50
  1049. tw('DISAPPEAR!')
  1050. fire = true
  1051. cooldown = false
  1052. local p = Instance.new('Part', char)
  1053. p.Anchored = false
  1054. p.CanCollide = false
  1055. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1056. p.Transparency = 1
  1057. p.BrickColor = BrickColor.new'Light bluish green'
  1058. p.Material = 'Ice'
  1059. local w = Instance.new('Weld', p)
  1060. w.Part0 = p
  1061. w.Part1 = targ
  1062. for i = 0,1,0.1 do
  1063. wait()
  1064. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(100), math.rad(-0.63), math.rad(-2.063)), 0.1)
  1065. end
  1066. wait(0.3)
  1067. firer(p)
  1068. wait(.3)
  1069. p:FindFirstChildOfClass'ParticleEmitter'.Enabled = false
  1070. targ:Destroy()
  1071. HHealth.Text = ""
  1072. for i = 0,1,0.1 do
  1073. wait()
  1074. lshold.C0 =lshold.C0:lerp(lsho, 0.1)
  1075. end
  1076. cooldown = true
  1077. fire = false
  1078. end
  1079. end
  1080. end
  1081. end)
  1082.  
  1083. mouse.KeyDown:connect(function(h)
  1084. if h == 'c' and cooldown and canfly == false then
  1085. cooldown = false
  1086. if mode == "None" then
  1087. mode = "Fire"
  1088. tw('FIRE MODE!')
  1089. fx.Enabled = false
  1090. ice1.Enabled = false
  1091. ice2.Enabled = false
  1092. ice3.Enabled = false
  1093. ice4.Enabled = false
  1094. ice5.Enabled = false
  1095. ice6.Enabled = false
  1096. HHealth.Text = ''
  1097. elseif mode == "Ice" then
  1098. mode = "Both"
  1099. tw('FIRE AND ICE MODE!')
  1100. fx.Enabled = true
  1101. ice1.Enabled = true
  1102. ice2.Enabled = true
  1103. ice3.Enabled = true
  1104. HHealth.Text = ''
  1105. elseif mode == "Fire" then
  1106. mode = "Ice"
  1107. tw('ICE MODE!')
  1108. HName.TextColor3 = BrickColor.new("Cyan").Color
  1109. fx.Enabled = true
  1110. ice1.Enabled = true
  1111. ice2.Enabled = true
  1112. ice3.Enabled = true
  1113. ice4.Enabled = true
  1114. ice5.Enabled = true
  1115. ice6.Enabled = true
  1116. HHealth.Text = ''
  1117. elseif mode == "Both" then
  1118. mode = "None"
  1119. tw("I shouldn't waste my energy..")
  1120. fx.Enabled = false
  1121. ice1.Enabled = false
  1122. ice2.Enabled = false
  1123. ice3.Enabled = false
  1124. ice4.Enabled = false
  1125. ice5.Enabled = false
  1126. ice6.Enabled = false
  1127. HHealth.Text = ''
  1128. end
  1129. wait(.2)
  1130. cooldown = true
  1131. end
  1132. if h == 'm' and cooldown and canfly == false then
  1133. if mode == "Ice" or mode == "Fire" or mode == "Both" then
  1134. fire = true
  1135. cooldown = false
  1136. slide()
  1137. fire = false
  1138. cooldown = true
  1139. end
  1140. end
  1141. if h == 'q' and cooldown then
  1142. if mode == "Ice" or mode == "Both" then
  1143. cooldown = false
  1144. fire = true
  1145. tw('HM!')
  1146. freeze()
  1147. HHealth.Text = ""
  1148. fire = false
  1149. cooldown = true
  1150. end
  1151. end
  1152. if h == 'f' and cooldown then
  1153. if mode == "Fire" or mode == "Both" then
  1154. cooldown = false
  1155. fire = true
  1156. tw('Die.')
  1157. firemove()
  1158. HHealth.Text = ""
  1159. fire = false
  1160. cooldown = true
  1161. end
  1162. end
  1163. if h == 't' and cooldown then
  1164. if mode == "Ice" or mode == "Both" then
  1165. cooldown = false
  1166. fire = true
  1167. tw('Hm..')
  1168. spikes()
  1169. HHealth.Text = ""
  1170. fire = false
  1171. cooldown = true
  1172. end
  1173. end
  1174. if h == 'e' and cooldown then
  1175. if mode == "Ice" or mode == "Both" then
  1176. cooldown = false
  1177. fire = true
  1178. tw('Hm.')
  1179. icemove()
  1180. HHealth.Text = ""
  1181. fire = false
  1182. cooldown = true
  1183. elseif mode == "Fire" then
  1184. cooldown = false
  1185. fire = true
  1186. tw('AAAAARGH!!!')
  1187. firestream()
  1188. wait()
  1189. HHealth.Text = ""
  1190. fire = false
  1191. cooldown = true
  1192. end
  1193. end
  1194. if h == 'r' and cooldown then
  1195. if canfly == false and mode == "Both" then
  1196. canfly = true
  1197. cooldown = false
  1198. flyy()
  1199. cooldown = true
  1200. elseif canfly and cooldown then
  1201. canfly = false
  1202. cooldown = false
  1203. unfly()
  1204. for i = 0,1,0.1 do
  1205. wait()
  1206. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  1207. end
  1208. cooldown = true
  1209. end
  1210. end
  1211. end)
  1212.  
  1213. --// Nothing
  1214.  
  1215. fire = false
  1216. legslamm = false
  1217. fly = false
  1218.  
  1219. --// Walk fx
  1220.  
  1221. game:GetService('RunService').RenderStepped:connect(function()
  1222. if mode == "None" then
  1223. fire1.Enabled = false
  1224. fire2.Enabled = false
  1225. fire3.Enabled = false
  1226. fire4.Enabled = false
  1227. fire5.Enabled = false
  1228. fire6.Enabled = false
  1229. fx.Enabled = false
  1230.  
  1231. nonemode = true
  1232. icemode = false
  1233. bothmode = false
  1234. firemode = false
  1235. elseif mode == "Fire" then
  1236. fire1.Enabled = true
  1237. fire2.Enabled = true
  1238. fire3.Enabled = true
  1239. fire4.Enabled = true
  1240. fire5.Enabled = true
  1241. fire6.Enabled = true
  1242.  
  1243. firemode = true
  1244. icemode = false
  1245. bothmode = false
  1246. nonemode = false
  1247. elseif mode == "Ice" then
  1248. fire1.Enabled = false
  1249. fire2.Enabled = false
  1250. fire3.Enabled = false
  1251. fire4.Enabled = false
  1252. fire5.Enabled = false
  1253. fire6.Enabled = false
  1254.  
  1255. icemode = true
  1256. bothmode = false
  1257. firemode = false
  1258. nonemode = false
  1259. elseif mode == "Both" then
  1260. fire1.Enabled = true
  1261. fire2.Enabled = true
  1262. fire3.Enabled = true
  1263. fire4.Enabled = true
  1264. fire5.Enabled = true
  1265. fire6.Enabled = true
  1266.  
  1267. bothmode = true
  1268. icemode = false
  1269. firemode = false
  1270. nonemode = false
  1271. end
  1272. end)
  1273.  
  1274. game:GetService('RunService').RenderStepped:connect(function()
  1275. if canfly == true then
  1276. fly = true
  1277. elseif canfly == false then
  1278. fly = false
  1279. end
  1280. end)
  1281.  
  1282. game:GetService('RunService').RenderStepped:connect(function()
  1283. if fly and idle == false and stop == false then
  1284. hum.Sit = true
  1285. bv.velocity = mouse.Hit.lookVector * 76
  1286. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1287. rtorso.C0 = rtorso.C0:lerp(rtors * CFrame.Angles(math.rad(-75), 0, 0), 0.1)
  1288. waist.C0 = waist.C0:lerp(wais * CFrame.new(0, -0.102, 0.033) * CFrame.Angles(math.rad(13.866), 0, 0), 0.1)
  1289. lshold.C0 = lshold.C0:lerp(lsho * CFrame.Angles(math.rad(-27.044), math.rad(12.319), math.rad(-23.319)), 0.1)
  1290. rshold.C0 = rshold.C0:lerp(rsho * CFrame.Angles(math.rad(-27.044), math.rad(-12.319), math.rad(23.319)), 0.1)
  1291. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(math.rad(-13.808), 0, math.rad(-4.698)), 0.1)
  1292. neck.C0 = neck.C0:lerp(nec * CFrame.Angles(math.rad(11.574), 0, 0), 0.1)
  1293. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(math.rad(-15.241), 0, math.rad(3.38)), 0.1)
  1294. end
  1295. end)
  1296.  
  1297. game:GetService('RunService').RenderStepped:connect(function()
  1298. for _, a in pairs(freez) do
  1299. if a:FindFirstChildOfClass'NumberValue' then
  1300. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1301. end
  1302. end
  1303. end)
  1304.  
  1305. game:GetService('RunService').RenderStepped:connect(function()
  1306. for _, a in pairs(freezed) do
  1307. if a:FindFirstChildOfClass'NumberValue' then
  1308. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1309. end
  1310. end
  1311. end)
  1312.  
  1313. game:GetService('RunService').RenderStepped:connect(function()
  1314. sine = change+sine
  1315. ang = ang+0.08
  1316. ang2 = ang2+0.01
  1317. rad = math.rad
  1318. sin = math.sin
  1319. arm = arm + 0.06
  1320.  
  1321. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1322. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1)
  1323. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1)
  1324. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1325. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1326. end
  1327.  
  1328. if fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1329. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1330. rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1331.  
  1332. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1)
  1333. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1)
  1334.  
  1335. elseif fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1336. lleg.C0 = lleg.C0:lerp(lle,0.1)
  1337. rleg.C0 = rleg.C0:lerp(rle,0.1)
  1338. end
  1339.  
  1340. if fly == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1341. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1342. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1343.  
  1344. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1345. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1346. end
  1347.  
  1348. if idle == false and fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1349. lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1350. rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1351. neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1)
  1352. end
  1353.  
  1354. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1355. rkk.C0 = rkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1356. lkk.C0 = lkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1357. lfoot.C0 = lfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1358. rfoot.C0 = rfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1359. end
  1360.  
  1361. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1362. idle = true
  1363. head.Neck.C0 = head.Neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(-2.922),rad(0),rad(0)),.03)
  1364. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(-25.096),rad(-15.871),rad(-50.702)),.03)
  1365. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.35,0)*CFrame.Angles(rad(14.954),rad(0),rad(0)),.03)
  1366. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-6.704),rad(-19.022),rad(50.036)),.03)
  1367. RE.C0 = RE.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(31.341),rad(0),rad(0)),.03)
  1368. Waist.C0 = Waist.C0:lerp(CFrame.new(0,-0.0001+0.03*math.sin(tick()*5),0) * Waistc0 * CFrame.Angles(0, math.rad(0), 0), 0.1)
  1369. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(0),rad(40),rad(0)),0.1)
  1370. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-40),rad(0)),0.1)
  1371. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-57.85),rad(0),rad(0)),0.1)
  1372. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)
  1373. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0.069,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  1374. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(0, -0.6, -0.343)*CFrame.Angles(rad(14.095),rad(0),rad(0)),.2)
  1375. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(-0,-0.8,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)
  1376. else
  1377. idle = false
  1378. end
  1379. end)
  1380.  
  1381. game:GetService('RunService').RenderStepped:connect(function()
  1382. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1383. end)
  1384.  
  1385. local waiting = false
  1386. game:GetService('RunService').RenderStepped:connect(function()
  1387. if waiting == false then
  1388. waiting = true
  1389. if mode == "Ice" then
  1390. HName.TextColor3 = BrickColor.new("Cyan").Color
  1391. elseif mode == "Fire" then
  1392. HName.TextColor3 = BrickColor.new("Deep orange").Color
  1393. elseif mode == "Both" then
  1394. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1395. elseif mode == "None" then
  1396. HName.TextColor3 = BrickColor.new('Institutional white').Color
  1397. end
  1398. wait(.5)
  1399. waiting = false
  1400. end
  1401. end)
  1402.  
  1403. while wait() do
  1404. if mode == "Ice" then
  1405. color = slidecolors[1]
  1406. HName.TextColor3 = BrickColor.new("Cyan").Color
  1407. elseif mode == "Fire" then
  1408. color = slidecolors[2]
  1409. HName.TextColor3 = BrickColor.new("Deep orange").Color
  1410. elseif mode == "Both" then
  1411. color = slidecolors[math.random(1,#slidecolors)]
  1412. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1413. end
  1414. end
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