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R1xu

golden clock FE

Jun 6th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --[[Clock by grgrgry21.
  87. A
  88. A A
  89. A C A
  90. A A
  91. A
  92. 507267777
  93. --]]
  94.  
  95.  
  96. wait(0.016666666666667)
  97.  
  98. script.Name = "k"
  99. local Player = owner
  100. local Character = Player.Character
  101. local Humanoid = Character.Humanoid
  102. local Effects = {}
  103. local hobb = 0
  104. local hobb2 = 0
  105. ShootEffects = {}
  106.  
  107. --[[local m = Instance.new("Model", Character)
  108. m.Name = "WeaponModel"]]
  109. local effect = Instance.new("Model", Character)
  110. effect.Name = "hb"
  111. local cf = CFrame.new
  112. local it = Instance.new
  113. vt = Vector3.new
  114. local LeftArm = Character["Left Arm"]
  115. local RightArm = Character["Right Arm"]
  116. local LeftLeg = Character["Left Leg"]
  117. local RightLeg = Character["Right Leg"]
  118. local Head = Character.Head
  119. local Torso = Character.Torso
  120. local Lighting = game.Lighting
  121. local cam = game.Workspace.CurrentCamera
  122. local RootPart = Character.HumanoidRootPart
  123. local RootJoint = RootPart.RootJoint
  124. local equipped = false
  125. local attack = false
  126. local Anim = "Idle"
  127. local idle = 0
  128. local attacktype = 1
  129. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  130. local velocity = RootPart.Velocity.y
  131. local sine = 0
  132. local change = 1
  133.  
  134. local ZAWARUDO = false
  135. local grabbed = false
  136. local cn = CFrame.new
  137. local mr = math.rad
  138. local angles = CFrame.Angles
  139. local ud = UDim2.new
  140. local c3 = Color3.new
  141. Humanoid.Animator.Parent = nil
  142. Character.Animate.Parent = nil
  143. local newMotor = function(part0, part1, c0, c1)
  144.  
  145. local w = Instance.new("Motor", part0)
  146. w.Part0 = part0
  147. w.Part1 = part1
  148. w.C0 = c0
  149. w.C1 = c1
  150. return w
  151. end
  152. aaa = Instance.new("Sound",Character) -- due le sound remov b
  153. aaa.Volume = 2
  154. aaa.PlaybackSpeed = 1
  155. aaa.SoundId = "rbxassetid://316900066"
  156. aaa:Stop()
  157. aaa.Name = "ay"
  158.  
  159. clerp = function(a, b, t)
  160.  
  161. return a:lerp(b, t)
  162. end
  163. local CC1 = Instance.new("ColorCorrectionEffect",Lighting)
  164. CC1.Saturation = -1
  165. CC1.Enabled = false
  166. local CC2 = Instance.new("ColorCorrectionEffect",Lighting)
  167. CC2.Brightness = 1
  168. CC2.Enabled = false
  169. coroutine.wrap(function()
  170. while true and wait(.5) do
  171. if CC1.Parent == nil then
  172. CC1 = Instance.new("ColorCorrectionEffect",Lighting)
  173. CC1.Saturation = -1
  174. CC1.Enabled = false
  175. elseif CC2.Parent == nil then
  176. CC2 = Instance.new("ColorCorrectionEffect",Lighting)
  177. CC2.Brightness = 1
  178. CC2.Enabled = false
  179. end
  180. end
  181. end)()
  182.  
  183.  
  184. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  185. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  186. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  187. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  188. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  189. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  190. RootJoint.C1 = CFrame.new(0, 0, 0)
  191. RootJoint.C0 = CFrame.new(0, 0, 0)
  192. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  193. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  194. local rarmc1 = RW.C1
  195. local larmc1 = LW.C1
  196. local rlegc1 = RH.C1
  197. local llegc1 = LH.C1
  198.  
  199. local resetc1 = false
  200. PlayAnimationFromTable = function(table, speed, bool)
  201.  
  202. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  203. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  204. RW.C0 = clerp(RW.C0, table[3], speed)
  205. LW.C0 = clerp(LW.C0, table[4], speed)
  206. RH.C0 = clerp(RH.C0, table[5], speed)
  207. LH.C0 = clerp(LH.C0, table[6], speed)
  208. if bool == true and resetc1 == false then
  209. resetc1 = true
  210. RootJoint.C1 = RootJoint.C1
  211. Torso.Neck.C1 = Torso.Neck.C1
  212. RW.C1 = rarmc1
  213. LW.C1 = larmc1
  214. RH.C1 = rlegc1
  215. LH.C1 = llegc1
  216.  
  217. end
  218. end
  219.  
  220.  
  221. local co1 = 15
  222. local co2 = 8
  223. local co3 = 20
  224. local co5 = 30
  225. local co4 = 32
  226. local cooldown1 = 0
  227. local cooldown2 = 0
  228. local cooldown3 = 0
  229. local cooldown4 = 0
  230. local cooldown5 = 0
  231. local skillcolorscheme = BrickColor.new("Pastel light blue").Color
  232. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  233. makeframe = function(par, trans, pos, size, color)
  234.  
  235. local frame = Instance.new("Frame", par)
  236. frame.BackgroundTransparency = trans
  237. frame.BorderSizePixel = 0
  238. frame.Position = pos
  239. frame.Size = size
  240. frame.BackgroundColor3 = color
  241. return frame
  242. end
  243.  
  244. makelabel = function(par, text)
  245.  
  246. local label = Instance.new("TextLabel", par)
  247. label.BackgroundTransparency = 1
  248. label.Size = UDim2.new(1, 0, 1, 0)
  249. label.Position = UDim2.new(0, 0, 0, 0)
  250. label.TextColor3 = Color3.new(255, 250, 190)
  251. label.TextStrokeTransparency = 0
  252. label.FontSize = Enum.FontSize.Size32
  253. label.Font = Enum.Font.SourceSansLight
  254. label.BorderSizePixel = 0
  255. label.TextScaled = true
  256. label.Text = text
  257. end
  258.  
  259. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  260. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  261. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  262. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  263. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  264. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  265. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  266. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  267. text1 = Instance.new("TextLabel", framesk1)
  268. text1.BackgroundTransparency = 1
  269. text1.Size = UDim2.new(1, 0, 1, 0)
  270. text1.Position = UDim2.new(0, 0, 0, 0)
  271. text1.TextColor3 = Color3.new(255, 250, 190)
  272. text1.TextStrokeTransparency = 0
  273. text1.FontSize = Enum.FontSize.Size18
  274. text1.Font = Enum.Font.SourceSansLight
  275. text1.BorderSizePixel = 0
  276. text1.TextScaled = true
  277. text1.Text = "[Z]\n Time Boost"
  278. text2 = Instance.new("TextLabel", framesk2)
  279. text2.BackgroundTransparency = 1
  280. text2.Size = UDim2.new(1, 0, 1, 0)
  281. text2.Position = UDim2.new(0, 0, 0, 0)
  282. text2.TextColor3 = Color3.new(255, 250, 190)
  283. text2.TextStrokeTransparency = 0
  284. text2.FontSize = Enum.FontSize.Size18
  285. text2.Font = Enum.Font.SourceSansLight
  286. text2.BorderSizePixel = 0
  287. text2.TextScaled = true
  288. text2.Text = "[X]\n Temporal Bullet"
  289. text3 = Instance.new("TextLabel", framesk3)
  290. text3.BackgroundTransparency = 1
  291. text3.Size = UDim2.new(1, 0, 1, 0)
  292. text3.Position = UDim2.new(0, 0, 0, 0)
  293. text3.TextColor3 = Color3.new(255, 250, 190)
  294. text3.TextStrokeTransparency = 0
  295. text3.FontSize = Enum.FontSize.Size18
  296. text3.Font = Enum.Font.SourceSansLight
  297. text3.BorderSizePixel = 0
  298. text3.TextScaled = false
  299. text3.Text = "[C]\n Chrono Field"
  300. text4 = Instance.new("TextLabel", framesk4)
  301. text4.BackgroundTransparency = 1
  302. text4.Size = UDim2.new(1, 0, 1, 0)
  303. text4.Position = UDim2.new(0, 0, 0, 0)
  304. text4.TextColor3 = Color3.new(255, 250, 190)
  305. text4.TextStrokeTransparency = 0
  306. text4.FontSize = Enum.FontSize.Size18
  307. text4.Font = Enum.Font.SourceSansLight
  308. text4.BorderSizePixel = 0
  309. text4.TextScaled = true
  310. text4.Text = "[V]\n ZA WARUDO"
  311. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  312. ArtificialHB.Name = "Heartbeat"
  313. Player.PlayerGui:WaitForChild("Heartbeat")
  314. frame = 0.033333333333333
  315. tf = 0
  316. allowframeloss = false
  317. tossremainder = false
  318. lastframe = tick()
  319. Player.PlayerGui.Heartbeat:Fire()
  320. local gg = false
  321. game:GetService("RunService").Heartbeat:connect(function(s, p)
  322.  
  323. if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  324. gg = true
  325. end
  326. if gg == true then
  327. return
  328. end
  329. tf = tf + s
  330. if frame <= tf then
  331. if allowframeloss then
  332. Player.PlayerGui.Heartbeat:Fire()
  333. lastframe = tick()
  334. else
  335. for i = 1, math.floor(tf / frame) do
  336. Player.PlayerGui.Heartbeat:Fire()
  337. end
  338. lastframe = tick()
  339. end
  340. if tossremainder then
  341. tf = 0
  342. else
  343. tf = tf - frame * math.floor(tf / frame)
  344. end
  345. end
  346. end
  347. )
  348. swait = function(num)
  349.  
  350. if num == 0 or num == nil then
  351. ArtificialHB.Event:wait()
  352. else
  353. for i = 0, num do
  354. ArtificialHB.Event:wait()
  355. end
  356. end
  357. end
  358.  
  359. local RbxUtility = LoadLibrary("RbxUtility")
  360. local Create = RbxUtility.Create
  361. RemoveOutlines = function(part)
  362.  
  363. part.TopSurface = 10
  364. end
  365.  
  366. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  367.  
  368. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  369. RemoveOutlines(Part)
  370. return Part
  371. end
  372.  
  373. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  374.  
  375. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  376. if Mesh == "SpecialMesh" then
  377. Msh.MeshType = MeshType
  378. Msh.MeshId = MeshId
  379. end
  380. return Msh
  381. end
  382.  
  383. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  384.  
  385. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  386. return Weld
  387. end
  388.  
  389. CFuncs = {
  390. Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  391.  
  392. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  393. RemoveOutlines(Part)
  394. return Part
  395. end
  396. }
  397. ,
  398. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  399.  
  400. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  401. if Mesh == "SpecialMesh" then
  402. Msh.MeshType = MeshType
  403. Msh.MeshId = MeshId
  404. end
  405. return Msh
  406. end
  407. }
  408. ,
  409. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  410.  
  411. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  412. if Mesh == "SpecialMesh" then
  413. Msh.MeshType = MeshType
  414. Msh.MeshId = MeshId
  415. end
  416. return Msh
  417. end
  418. }
  419. ,
  420. Weld = {Create = function(Parent, Part0, Part1, C0, C1)
  421.  
  422. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  423. return Weld
  424. end
  425. }
  426. ,
  427. Sound = {Create = function(id, par, vol, pit)
  428.  
  429. coroutine.resume(coroutine.create(function()
  430.  
  431. local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace})
  432. wait()
  433. S:play()
  434. game:GetService("Debris"):AddItem(S, 6)
  435. end
  436. ))
  437. end
  438. }
  439. ,
  440. ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  441.  
  442. local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
  443. return fp
  444. end
  445. }
  446. }
  447. rayCast = function(Position, Direction, Range, Ignore)
  448.  
  449. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  450. end
  451.  
  452. local GetNearest = function(obj, distance)
  453.  
  454. local last, lastx = distance + 1, nil
  455. for i,v in pairs(workspace:GetChildren()) do
  456. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  457. local t = v.Torso
  458. local dist = (t.Position - obj.Position).magnitude
  459. if dist <= distance and dist < last then
  460. last = dist
  461. lastx = v
  462. end
  463. end
  464. end
  465. return lastx
  466. end
  467. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  468. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  469. prt.Anchored = true
  470. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  471. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  472. local num = math.random(10, 50) / 1000
  473. game:GetService("Debris"):AddItem(prt, 10)
  474. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  475. end
  476. ------------------
  477.  
  478. New = function(Object, Parent, Name, Data)
  479. local Object = Instance.new(Object)
  480. for Index, Value in pairs(Data or {}) do
  481. Object[Index] = Value
  482. end
  483. Object.Parent = Parent
  484. Object.Name = Name
  485. return Object
  486. end
  487.  
  488. fff1 = New("Model",Character,"fff1",{})
  489. d1 = New("Part",fff1,"d1",{Transparency = 1,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(21.4104996, 13.1000175, 49.3994942, -4.37113883e-008, -1, 4.37113883e-008, -4.37113918e-008, -4.37113847e-008, -1, 1, -4.37113918e-008, -4.37113883e-008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  490. Mesh = New("CylinderMesh",d1,"Mesh",{Scale = Vector3.new(1.29999995, 1.00999999, 1.29999995),})
  491.  
  492. asda1 = Instance.new("Weld",d1)
  493. asda1.Part0 = asda1.Parent
  494. asda1.Part1 = RootPart
  495. asda1.C0 = CFrame.new(1.6,-2,0)*CFrame.Angles(-math.rad(90),0,math.rad(90))--math.rad(90)
  496. --^ main
  497. m = New("Model",Character,"m",{})
  498. ref1 = New("Part",m,"ref1",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 8.21014128e-015, -1, 0, 0, 0, 8.21014128e-015, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),})
  499.  
  500. asda2 = Instance.new("Weld",ref1)
  501. asda2.Part0 = asda2.Parent
  502. asda2.Part1 = d1
  503. --asda2.C0 = CFrame.new(1,-1.785,0)*CFrame.Angles(-math.rad(90),0,math.rad(90))
  504. --minute
  505. h = New("Model",Character,"h",{})
  506. ref2 = New("Part",h,"ref2",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 8.21014128e-015, -1, 0, 0, 0, 8.21014128e-015, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),})
  507.  
  508. asda3 = Instance.new("Weld",ref2)
  509. asda3.Part0 = asda3.Parent
  510. asda3.Part1 = d1
  511. --asda3.C0 = CFrame.new(1,-1.785,0)*CFrame.Angles(-math.rad(90),0,math.rad(90))
  512. --hour
  513. s1 = New("Model",Character,"s1",{})
  514. ref3 = New("Part",s1,"ref3",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 1.64202821e-015, -1, 0, 0, 0, 1.64202832e-015, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),})
  515.  
  516. asda4 = Instance.new("Weld",ref3)
  517. asda4.Part0 = asda4.Parent
  518. asda4.Part1 = d1
  519. --asda4.C0 = CFrame.new(1,-2.2,0)*CFrame.Angles(-math.rad(90),0,math.rad(90))
  520.  
  521. --sinstuff
  522.  
  523. s2 = New("Model",Character,"s2",{})
  524. ref4 = New("Part",s2,"ref4",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 1.64202821e-015, -1.00000024, 0, 0, 0, 1.64202853e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),})
  525.  
  526. asda5 = Instance.new("Weld",ref4)
  527. asda5.Part0 = asda5.Parent
  528. asda5.Part1 = d1 --RootJoint
  529. --asda5.C0 = CFrame.new(1,-2.2,0)*CFrame.Angles(-math.rad(90),0,math.rad(90))
  530.  
  531. --sinstuff2
  532. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.70000458, 49.3995209, 0, 1, 4.92608443e-015, -1.00000024, 0, 0, 0, 4.9260857e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  533. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  534. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),C1 = CFrame.new(3.40000057, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  535. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.5000076, 49.3995209, 0, 1, 4.92608443e-015, -1.00000024, 0, 0, 0, 4.9260857e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  536. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  537. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),C1 = CFrame.new(-3.40000153, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  538. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 13.1000061, 45.999527, -3.28405643e-015, 1, 0, -0, 0, -1.00000024, -1.00000024, 3.28405727e-015, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  539. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  540. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0, -0.200000763, -3.3999939, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  541. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 13.1000061, 52.7995224, -3.28405643e-015, 1, 0, -0, 0, -1.00000024, -1.00000024, 3.28405727e-015, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  542. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  543. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0, -0.200000763, 3.40000153, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  544. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.6958447, 51.803688, -2.32217873e-015, 1, -2.32217873e-015, 0.707107008, 0, -0.707107008, -0.707107008, 3.28405727e-015, -0.707107008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  545. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  546. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829),C1 = CFrame.new(2.4041605, -0.200000763, 2.40416718, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  547. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 15.5041714, 51.803688, -2.32217873e-015, 1, 2.32217873e-015, -0.707107008, 0, -0.707107008, -0.707107008, 3.28405727e-015, 0.707107008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  548. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  549. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(-2.40416431, -0.200000763, 2.40416718, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  550. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 15.5041676, 46.995369, -2.32217873e-015, 1, -2.32217873e-015, 0.707107008, 0, -0.707107008, -0.707107008, 3.28405727e-015, -0.707107008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  551. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  552. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829),C1 = CFrame.new(-2.40416145, -0.200000763, -2.40415192, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  553. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.6958427, 46.9953613, -2.32217873e-015, 1, 2.32217873e-015, -0.707107008, 0, -0.707107008, -0.707107008, 3.28405727e-015, 0.707107008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  554. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  555. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(2.40416241, -0.200000763, -2.40415955, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  556. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.3841534, 50.2795067, -8.49976122e-016, 1, 3.17215512e-015, -0.965926111, 0, -0.258819044, -0.258819044, 3.28405727e-015, 0.965926111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  557. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  558. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(-3.28414726, -0.200000763, 0.879985809, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  559. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 12.2200203, 52.68367, -3.17215512e-015, 1, -8.49976122e-016, 0.258819044, 0, -0.965926111, -0.965926111, 3.28405727e-015, -0.258819044),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  560. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  561. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(0.879985809, -0.200000763, 3.28414917, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  562. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.0444851, 47.6995316, -1.64202895e-015, 1, -2.84407617e-015, 0.866025567, 0, -0.500000358, -0.500000358, 3.28405727e-015, -0.866025567),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  563. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  564. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, -0.866025388),C1 = CFrame.new(-2.94447899, -0.200000763, -1.69998932, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  565. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.4000101, 46.45504, -2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  566. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  567. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, 0.500000238),C1 = CFrame.new(1.69999599, -0.200000763, -2.9444809, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  568. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.8000078, 52.3440094, -2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  569. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  570. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-1.70000172, -0.200000763, 2.94448853, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  571. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.81585693, 48.5195389, -8.49976122e-016, 1, 3.17215512e-015, -0.965926111, 0, -0.258819044, -0.258819044, 3.28405727e-015, 0.965926111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  572. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  573. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(3.28414822, -0.200000763, -0.879981995, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  574. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 13.97999, 46.1153793, -3.17215512e-015, 1, -8.49976122e-016, 0.258819044, 0, -0.965926111, -0.965926111, 3.28405727e-015, -0.258819044),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  575. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  576. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(-0.879983902, -0.200000763, -3.28414154, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  577. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.1555214, 51.0995255, -1.64202895e-015, 1, -2.84407617e-015, 0.866025567, 0, -0.500000358, -0.500000358, 3.28405727e-015, -0.866025567),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  578. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  579. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, -0.866025388),C1 = CFrame.new(2.94448376, -0.200000763, 1.70000458, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  580. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.4000101, 52.3440094, -2.84407617e-015, 1, -1.64202895e-015, 0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  581. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  582. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238),C1 = CFrame.new(1.69999599, -0.200000763, 2.94448853, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  583. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 12.2200203, 46.1153793, -3.17215512e-015, 1, 8.49976122e-016, -0.258819044, 0, -0.965926111, -0.965926111, 3.28405727e-015, 0.258819044),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  584. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  585. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, 0.258818984),C1 = CFrame.new(0.879985809, -0.200000763, -3.28414154, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  586. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.81585693, 50.2795067, 8.49976122e-016, 1, 3.17215512e-015, -0.965926111, 0, 0.258819044, 0.258819044, 3.28405727e-015, 0.965926111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  587. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  588. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(3.28414822, -0.200000763, 0.879985809, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  589. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.3841534, 48.5195389, 8.49976122e-016, 1, 3.17215512e-015, -0.965926111, 0, 0.258819044, 0.258819044, 3.28405727e-015, 0.965926111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  590. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  591. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(-3.28414726, -0.200000763, -0.879981995, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  592. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.0444946, 51.0995255, -1.64202895e-015, 1, 2.84407617e-015, -0.866025567, 0, -0.500000358, -0.500000358, 3.28405727e-015, 0.866025567),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  593. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  594. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388),C1 = CFrame.new(-2.94448853, -0.200000763, 1.70000458, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  595. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 13.97999, 52.68367, -3.17215512e-015, 1, 8.49976122e-016, -0.258819044, 0, -0.965926111, -0.965926111, 3.28405727e-015, 0.258819044),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  596. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  597. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, 0.258818984),C1 = CFrame.new(-0.879983902, -0.200000763, 3.28414917, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  598. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.800004, 46.4550476, -2.84407617e-015, 1, -1.64202895e-015, 0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  599. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  600. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238),C1 = CFrame.new(-1.6999979, -0.200000763, -2.94447327, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  601. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.1555214, 47.6995239, -1.64202895e-015, 1, 2.84407617e-015, -0.866025567, 0, -0.500000358, -0.500000358, 3.28405727e-015, 0.866025567),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  602. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),})
  603. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388),C1 = CFrame.new(2.94448376, -0.200000763, -1.69999695, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  604. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 16.7500076, 49.3995209, 0, 1, 4.92608443e-015, -1.00000024, 0, 0, 0, 4.9260857e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  605. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),})
  606. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),C1 = CFrame.new(-3.65000153, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  607. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 9.45000458, 49.3995209, 0, 1, 4.92608443e-015, -1.00000024, 0, 0, 0, 4.9260857e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  608. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),})
  609. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),C1 = CFrame.new(3.65000057, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  610. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 16.7500038, 49.099514, -1, 0, 3.28405643e-015, -0, -1.00000024, 0, -3.28405727e-015, 0, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  611. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  612. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-3.64999771, -0.200000763, -0.300006866, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  613. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 16.7500076, 49.6995239, 1, 0, -1.1920929e-007, 0, -1.00000024, 0, -1.19209318e-007, 0, -1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  614. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  615. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, -1.1920929e-007, 0, -1, 0, -1.1920929e-007, 0, -1),C1 = CFrame.new(-3.65000153, -0.200000763, 0.300003052, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  616. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 17.8000183, 49.5995255, -1, 0, -3.28405643e-015, -0, 1.00000024, -0, -3.28405727e-015, 0, -1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  617. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  618. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-4.70001221, -0.200000763, 0.200004578, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  619. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 17.8000183, 49.1995239, 1, 0, 3.28405643e-015, 0, 1.00000024, 0, 3.28405727e-015, 0, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  620. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  621. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C1 = CFrame.new(-4.70001221, -0.200000763, -0.199996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  622. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 9.45001125, 49.6995316, -1, 0, -3.28405643e-015, -0, 1.00000024, -0, -3.28405727e-015, 0, -1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  623. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  624. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(3.6499939, -0.200000763, 0.300010681, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  625. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 9.45000935, 49.0995331, 1, 0, 3.28405643e-015, 0, 1.00000024, 0, 3.28405727e-015, 0, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  626. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  627. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C1 = CFrame.new(3.6499958, -0.200000763, -0.299987793, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  628. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 8.39999294, 49.5995331, 1, 0, -3.28405643e-015, 0, -1.00000024, -0, 3.28405727e-015, 0, -1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  629. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  630. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(4.70001221, -0.200000763, 0.200012207, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  631. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 8.39999485, 49.1995239, -1, 0, 3.28405643e-015, -0, -1.00000024, 0, -3.28405727e-015, 0, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  632. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  633. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(4.7000103, -0.200000763, -0.199996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  634. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 14.9250546, 52.5605164, -2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  635. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),})
  636. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-1.82504749, -0.200000763, 3.16099548, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  637. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 11.2750511, 46.238533, -2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  638. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),})
  639. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, 0.500000238),C1 = CFrame.new(1.82495403, -0.200000763, -3.16098785, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  640. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 15.184866, 52.4105148, -1, -2.84407617e-015, 1.64202895e-015, -0, -0.500000358, -0.866025567, -3.28405727e-015, -0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  641. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  642. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-2.08485985, -0.200000763, 3.01099396, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  643. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 14.6652422, 52.7105141, 1, -2.84407617e-015, -1.64202895e-015, 0, -0.500000358, 0.866025567, 3.28405727e-015, -0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  644. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  645. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(-1.56523609, -0.200000763, 3.31099319, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  646. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 15.2768574, 53.5698624, -1, 2.84407617e-015, -1.64202895e-015, -0, 0.500000358, 0.866025567, -3.28405727e-015, 0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  647. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  648. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(-2.17685032, -0.200000763, 4.17034149, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  649. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 15.6232729, 53.369854, 1, 2.84407617e-015, 1.64202895e-015, 0, 0.500000358, -0.866025567, 3.28405727e-015, 0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  650. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  651. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-2.52326584, -0.200000763, 3.9703331, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  652. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 11.0152378, 46.3885422, -1, 2.84407617e-015, -1.64202895e-015, -0, 0.500000358, 0.866025567, -3.28405727e-015, 0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  653. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  654. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(2.0847683, -0.200000763, -3.0109787, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  655. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 11.5348558, 46.0885391, 1, 2.84407617e-015, 1.64202895e-015, 0, 0.500000358, -0.866025567, 3.28405727e-015, 0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  656. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  657. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(1.56515026, -0.200000763, -3.31098175, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  658. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 10.5768328, 45.4291992, 1, -2.84407617e-015, -1.64202895e-015, 0, -0.500000358, 0.866025567, 3.28405727e-015, -0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  659. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  660. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(2.52317238, -0.200000763, -3.97032166, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  661. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 10.9232502, 45.2291946, -1, -2.84407617e-015, 1.64202895e-015, -0, -0.500000358, -0.866025567, -3.28405727e-015, -0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  662. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  663. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(2.17675591, -0.200000763, -4.17032623, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  664. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 14.9250469, 46.238533, 2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, 0.866025567, 0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  665. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),})
  666. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, 0.866025388, 1, 0, 0, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-1.82503986, -0.200000763, -3.16098785, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  667. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 11.2750435, 52.560524, 2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, 0.866025567, 0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  668. Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),})
  669. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, 0.866025388, 1, 0, 0, 0, 0.866025388, 0.500000238),C1 = CFrame.new(1.82496166, -0.200000763, 3.16100311, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  670. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 14.6652384, 46.0885315, -1, 2.84407617e-015, 1.64202895e-015, -0, -0.500000358, 0.866025567, -3.28405727e-015, 0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  671. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  672. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-1.56523228, -0.200000763, -3.31098938, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  673. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 15.1848583, 46.3885345, 1, 2.84407617e-015, -1.64202895e-015, 0, -0.500000358, -0.866025567, 3.28405727e-015, 0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  674. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  675. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(-2.08485222, -0.200000763, -3.01098633, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  676. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 15.6232605, 45.4291916, -1, -2.84407617e-015, -1.64202895e-015, -0, 0.500000358, -0.866025567, -3.28405727e-015, -0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  677. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  678. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, -0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(-2.52325344, -0.200000763, -3.97032928, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  679. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 15.2768497, 45.2291946, 1, -2.84407617e-015, 1.64202895e-015, 0, 0.500000358, 0.866025567, 3.28405727e-015, -0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  680. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  681. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-2.17684364, -0.200000763, -4.17032623, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  682. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 11.5348644, 52.7105255, -1, -2.84407617e-015, -1.64202895e-015, -0, 0.500000358, -0.866025567, -3.28405727e-015, -0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  683. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  684. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, -0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(1.56514168, -0.200000763, 3.31100464, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  685. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 11.0152473, 52.4105225, 1, -2.84407617e-015, 1.64202895e-015, 0, 0.500000358, 0.866025567, 3.28405727e-015, -0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  686. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  687. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(2.0847578, -0.200000763, 3.01100159, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  688. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 10.9232521, 53.5698624, 1, 2.84407617e-015, -1.64202895e-015, 0, -0.500000358, -0.866025567, 3.28405727e-015, 0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  689. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  690. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(2.176754, -0.200000763, 4.17034149, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  691. r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 10.5768375, 53.3698616, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  692. Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
  693. mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(2.52316856, -0.200000763, 3.97034073, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  694.  
  695. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 15.851428, 49.2080994, 2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, 0.707106829, 0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  696. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  697. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, 0.707106829),C1 = CFrame.new(-2.75142193, -0.200000763, -0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  698. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.3585863, 49.2080994, -2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  699. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  700. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(2.74141979, -0.200000763, -0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  701. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.3585863, 49.5909424, -2.32217873e-015, 1, -2.32217873e-015, 0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, -0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  702. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  703. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829),C1 = CFrame.new(2.74141979, -0.200000763, 0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  704. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 15.851428, 49.5909424, -2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  705. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  706. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(-2.75142193, -0.200000763, 0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  707. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.218586, 49.5909424, -2.32217873e-015, 1, -2.32217873e-015, 0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, -0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  708. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  709. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829),C1 = CFrame.new(-3.11857986, -0.200000763, 0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  710. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.218586, 49.2080994, -2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  711. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  712. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(-3.11857986, -0.200000763, -0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  713. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.99142838, 49.5909424, -2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  714. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  715. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(3.10857773, -0.200000763, 0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  716. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.99142551, 49.2080994, 2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, 0.707106829, 0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  717. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  718. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, 0.707106829),C1 = CFrame.new(3.10858059, -0.200000763, -0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  719. b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 16.0328484, 49.3995209, 2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, 0.707106829, 0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  720. Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),})
  721. mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, 0.707106829),C1 = CFrame.new(-2.93284225, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  722. b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 10.182848, 49.3995209, 2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, 0.707106829, 0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  723. Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),})
  724. mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, 0.707106829),C1 = CFrame.new(2.91715813, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  725. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.3124399, 46.9253387, 3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, 0.965925872, 0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  726. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  727. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, -0.258818984),C1 = CFrame.new(-1.21243382, -0.200000763, -2.47418213, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  728. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.5660181, 51.6822815, 8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  729. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  730. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(1.533988, -0.200000763, 2.28276062, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  731. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.8975716, 51.873703, -3.17215512e-015, 1, 8.49976122e-016, -0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, 0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  732. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  733. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, 0.258818984),C1 = CFrame.new(1.20243454, -0.200000763, 2.47418213, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  734. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.6439943, 47.1167603, 8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  735. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  736. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(-1.54398823, -0.200000763, -2.28276062, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  737. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.8275738, 46.7987976, -3.17215512e-015, 1, 8.49976122e-016, -0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, 0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  738. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  739. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, 0.258818984),C1 = CFrame.new(-1.72756767, -0.200000763, -2.60072327, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  740. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.4960184, 46.6073761, 8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  741. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  742. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(-1.39601231, -0.200000763, -2.79214478, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  743. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.713994, 52.1916733, 8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  744. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  745. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(1.38601208, -0.200000763, 2.7921524, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  746. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.3824358, 52.0002518, 3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, 0.965925872, 0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  747. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  748. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, -0.258818984),C1 = CFrame.new(1.7175703, -0.200000763, 2.6007309, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  749. b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 14.5689297, 46.8639374, 3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, 0.965925872, 0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  750. Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),})
  751. mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, -0.258818984),C1 = CFrame.new(-1.46892357, -0.200000763, -2.5355835, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  752. b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 11.6439257, 51.9301834, 3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, 0.965925872, 0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  753. Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),})
  754. mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, -0.258818984),C1 = CFrame.new(1.45608044, -0.200000763, 2.53066254, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  755. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.6439943, 51.6822815, -8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, -0.258818984, -0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  756. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  757. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(-1.54398823, -0.200000763, 2.28276062, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  758. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.8975716, 46.9253387, -3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  759. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  760. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(1.20243454, -0.200000763, -2.47418213, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  761. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.5660181, 47.1167641, 8.49976122e-016, 1, -3.17215512e-015, 0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, -0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  762. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  763. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, -0.965925872),C1 = CFrame.new(1.533988, -0.200000763, -2.28275681, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  764. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.3124399, 51.8737106, -3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  765. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  766. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(-1.21243382, -0.200000763, 2.47418976, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  767. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.4960184, 52.1916733, 8.49976122e-016, 1, -3.17215512e-015, 0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, -0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  768. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  769. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, -0.965925872),C1 = CFrame.new(-1.39601231, -0.200000763, 2.7921524, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  770. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.8275738, 52.0002518, -3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  771. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  772. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(-1.72756767, -0.200000763, 2.6007309, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  773. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.3824396, 46.7987976, -3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  774. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),})
  775. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(1.71756649, -0.200000763, -2.60072327, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  776. a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.713994, 46.6073723, -8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, -0.258818984, -0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  777. Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),})
  778. mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(1.38601208, -0.200000763, -2.79214859, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  779. b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 14.5689297, 51.935112, -8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, -0.258818984, -0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  780. Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),})
  781. mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(-1.46892357, -0.200000763, 2.53559113, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  782. b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 11.6439257, 46.8688583, 0, 1, 0, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  783. Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),})
  784. mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(1.45608044, -0.200000763, -2.53066254, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  785.  
  786. d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.700000286, 0.200000003),CFrame = CFrame.new(21.6104984, 12.4900179, 49.3795242, -1, 0, 1.14941981e-014, 0, -1, 0, -1.14941981e-014, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  787. Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  788. mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 0, -1, 0, 1.64202821e-015, 0, 1),C1 = CFrame.new(0.609988213, 0.0100002289, -0.0199966431, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  789. d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.700000286, 0.200000003),CFrame = CFrame.new(21.6104984, 12.4900103, 49.4195251, 1, 0, -4.92608443e-015, 0, -1, 0, 4.92608443e-015, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  790. Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  791. mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 0, -1, 0, -1.64202821e-015, 0, -1),C1 = CFrame.new(0.609995842, 0.0100002289, 0.0200042725, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  792. d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(21.6104984, 12.8800058, 49.3795242, 1, 0, 1.14941981e-014, 0, 1, 0, 1.14941981e-014, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  793. Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  794. mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 0, 1, 0, 1.64202821e-015, 0, 1),C1 = CFrame.new(0.220000267, 0.0100002289, -0.0199966431, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  795. d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 12.7800102, 49.3295212, -1, -1.14941981e-014, 0, 0, 0, -1, -1.14941981e-014, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  796. Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  797. mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, -1.64202821e-015, 0, -1, 0, -1, 0),C1 = CFrame.new(0.31999588, 0.0100002289, -0.0699996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  798. d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(21.6104984, 12.8800097, 49.4195251, -1, 0, -1.14941981e-014, 0, 1, 0, -1.14941981e-014, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  799. Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  800. mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 0, 1, 0, -1.64202821e-015, 0, -1),C1 = CFrame.new(0.219996452, 0.0100002289, 0.0200042725, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  801. d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 12.7400103, 49.4695206, -1, 1.14941981e-014, 0, 0, 0, 1, -1.14941981e-014, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  802. Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  803. mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 1.64202821e-015, 0, 1, 0, 1, 0),C1 = CFrame.new(0.359995842, 0.0100002289, 0.0699996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  804. d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 12.7800064, 49.4695206, 1, 1.14941981e-014, 0, 0, 0, -1, 1.14941981e-014, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  805. Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  806. mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1, 0, -1, 0),C1 = CFrame.new(0.319999695, 0.0100002289, 0.0699996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  807. d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 12.7400055, 49.3295135, 1, -1.14941981e-014, 0, 0, 0, 1, 1.14941981e-014, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  808. Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  809. mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, -1.64202821e-015, 0, -1, 0, 1, 0),C1 = CFrame.new(0.36000061, 0.0100002289, -0.0700073242, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  810.  
  811. d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.2500238, 49.3795013, -1, 0, 1.14941981e-014, 0, -1, 0, -1.14941981e-014, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  812. Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  813. mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 0, -1, 0, 1.64202821e-015, 0, 1),C1 = CFrame.new(-0.150017738, 0.0100002289, -0.0200195313, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  814. d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.2500238, 49.4195023, 1, 0, -1.14941981e-014, 0, -1, 0, 1.14941981e-014, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  815. Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  816. mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 0, -1, 0, -1.64202821e-015, 0, -1),C1 = CFrame.new(-0.150017738, 0.0100002289, 0.0199813843, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  817. d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 2.00000024, 0.200000003),CFrame = CFrame.new(21.6104984, 14.0400143, 49.4195023, -1, -8.74227766e-008, -1.88682823e-014, -8.74227766e-008, 1, 8.74227695e-008, -1.1762855e-014, 8.74227766e-008, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  818. Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  819. mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-008, -1.91068547e-015, -8.74227766e-008, 1, 8.74227766e-008, -9.01611261e-015, 8.74227695e-008, -1),C1 = CFrame.new(-0.940008163, 0.0100002289, 0.0199813843, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  820. d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 2.00000024, 0.200000003),CFrame = CFrame.new(21.6104984, 14.0400181, 49.3795052, 1, 0, 4.92608443e-015, 0, 1, 0, 4.92608443e-015, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  821. Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  822. mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 0, 1, 0, 1.64202821e-015, 0, 1),C1 = CFrame.new(-0.940011978, 0.0100002289, -0.0200157166, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  823. d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.3700256, 49.4695206, 1, 1.14941981e-014, 0, 0, 0, -1, 1.14941981e-014, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  824. Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  825. mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1, 0, -1, 0),C1 = CFrame.new(-0.270019531, 0.0100002289, 0.0699996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  826. d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.3300257, 49.4695168, -1, 1.14941981e-014, 0, 0, 0, 1, -1.14941981e-014, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  827. Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  828. mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 1.64202821e-015, 0, 1, 0, 1, 0),C1 = CFrame.new(-0.230019569, 0.0100002289, 0.0699958801, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  829. d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.3700256, 49.3295021, -1, -1.14941981e-014, 0, 0, 0, -1, -1.14941981e-014, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  830. Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  831. mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, -1.64202821e-015, 0, -1, 0, -1, 0),C1 = CFrame.new(-0.270019531, 0.0100002289, -0.0700187683, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  832. d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.3300257, 49.3295021, 1, -1.14941981e-014, 0, 0, 0, 1, 1.14941981e-014, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  833. Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,})
  834. mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, -1.64202821e-015, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.230019569, 0.0100002289, -0.0700187683, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),})
  835.  
  836. Main = New("Part",fff1,"Main",{Transparency=1,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(5, 0.600000024, 5),CFrame = CFrame.new(21.4004993, 13.1000175, 49.3994942, -4.37113883e-008, -1, 4.37113883e-008, -4.37113918e-008, -4.37113847e-008, -1, 1, -4.37113918e-008, -4.37113883e-008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
  837. Mesh = New("CylinderMesh",Main,"Mesh",{})
  838. PointLight = New("PointLight",Main,"PointLight",{Color = Color3.new(1, 1, 0),Brightness = 1.5,Range = 10,Shadows = true,})
  839. mot = New("Motor",Main,"mot",{Part0 = Main,Part1 = d1})
  840.  
  841. hitaa = New("Part",RightArm,"hitaa",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(-6.89994907, -0.981778979, -19.6199532, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.8, 0.6),})
  842. mot = New("Motor",hitaa,"mot",{Part0 = hitaa,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-4.76837158e-007, -0.981797993, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  843.  
  844. hitbb = New("Part",LeftArm,"hitbb",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(-6.89994907, -0.981778979, -19.6199532, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.8, 0.6),})
  845. mot = New("Motor",hitbb,"mot",{Part0 = hitbb,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-4.76837158e-007, -0.981797993, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  846.  
  847.  
  848. for _,v in pairs(Character.fff1:children()) do
  849. if v:IsA("Part") then
  850. v.CanCollide = false
  851. end
  852. end
  853.  
  854. for _,v in pairs(Character.h:children()) do
  855. if v:IsA("Part") then
  856. v.CanCollide = false
  857. end
  858. end
  859.  
  860. for _,v in pairs(Character.m:children()) do
  861. if v:IsA("Part") then
  862. v.CanCollide = false
  863. end
  864. end
  865.  
  866. for _,v in pairs(Character.s1:children()) do
  867. if v:IsA("Part") then
  868. v.CanCollide = false
  869. end
  870. end
  871.  
  872. for _,v in pairs(Character.s2:children()) do
  873. if v:IsA("Part") then
  874. v.CanCollide = false
  875. end
  876. end
  877. reweld = function()
  878. asda1 = Instance.new("Weld",d1)
  879. asda1.Part0 = asda1.Parent
  880. asda1.Part1 = RootPart
  881. asda1.C0 = CFrame.new(1.6,-2,0)*CFrame.Angles(-math.rad(90),0,math.rad(90))
  882. end
  883.  
  884.  
  885. ------------------
  886. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  887.  
  888. if hit.Parent == nil then
  889. return
  890. end
  891. local h = hit.Parent:FindFirstChild("Humanoid")
  892. for _,v in pairs(hit.Parent:children()) do
  893. if v:IsA("Humanoid") then
  894. h = v
  895. end
  896. end
  897. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  898. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  899. return
  900. end
  901. local c = owner
  902. game:GetService("Debris"):AddItem(c, 0.5)
  903. if HitSound ~= nil and HitPitch ~= nil then
  904. CreateSound(HitSound, hit, 1, HitPitch)
  905. end
  906. local Damage = math.random(minim, maxim)
  907. local blocked = false
  908. local block = hit.Parent:findFirstChild("Block")
  909. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  910. blocked = true
  911. block.Value = block.Value - 1
  912. print(block.Value)
  913. end
  914. if blocked == false then
  915. h.Health = h.Health - Damage
  916. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  917. else
  918. h.Health = h.Health - Damage / 2
  919. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  920. end
  921. if Type == "Knockdown" then
  922. local hum = hit.Parent.Humanoid
  923. hum.PlatformStand = true
  924. coroutine.resume(coroutine.create(function(HHumanoid)
  925.  
  926. swait(1)
  927. HHumanoid.PlatformStand = false
  928. end
  929. ), hum)
  930.  
  931. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  932. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  933. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  934. game:GetService("Debris"):AddItem(bodvol, 0.5)
  935. game:GetService("Debris"):AddItem(rl, 0.5)
  936. elseif Type == "Normal" then
  937. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  938. if knockback > 0 then
  939. vp.Parent = hit.Parent.Torso
  940. end
  941. game:GetService("Debris"):AddItem(vp, 0.5)
  942. elseif Type == "Up" then
  943. local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  944. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  945. local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  946. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  947. elseif Type == "Snare" then
  948. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  949. game:GetService("Debris"):AddItem(bp, 1)
  950. elseif Type == "NerfSpeed" then
  951.  
  952. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  953. if knockback > 0 then
  954. vp.Parent = hit.Parent.Torso
  955. end
  956. hit.Parent.Humanoid.WalkSpeed = hit.Parent.Humanoid.WalkSpeed - 8
  957. coroutine.wrap(function()
  958. wait(7.5)
  959. hit.Parent.Humanoid.WalkSpeed = hit.Parent.Humanoid.WalkSpeed + 8
  960. end)()
  961. game:GetService("Debris"):AddItem(vp, 0.5)
  962.  
  963. elseif Type == "ZA" then
  964. --[[local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  965. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})]]
  966. hit.Parent.Torso.Anchored = true
  967. elseif Type == "UNZA" then
  968. --[[local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  969. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})]]
  970. hit.Parent.Torso.Anchored = false
  971. elseif Type == "Freeze" then
  972. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  973. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  974. hit.Parent.Torso.Anchored = true
  975.  
  976. coroutine.resume(coroutine.create(function(Part)
  977.  
  978.  
  979.  
  980. swait(1.5)
  981. hit.Parent.Torso.Anchored = false
  982. end), hit.Parent.Torso)
  983. game:GetService("Debris"):AddItem(BodPos, 3)
  984. game:GetService("Debris"):AddItem(BodGy, 3)
  985. end
  986. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  987. game:GetService("Debris"):AddItem(debounce, Delay)
  988. c = Instance.new("ObjectValue")
  989. c.Name = "creator"
  990. c.Value = Player
  991. c.Parent = h
  992. game:GetService("Debris"):AddItem(c, 0.5)
  993. end
  994. end
  995.  
  996. ShowDamage = function(Pos, Text, Time, Color)
  997.  
  998. local Rate = 0.033333333333333
  999. if not Pos then
  1000. local Pos = Vector3.new(0, 0, 0)
  1001. end
  1002. local Text = Text or ""
  1003. local Time = Time or 2
  1004. if not Color then
  1005. local Color = Color3.new(1, 0, 1)
  1006. end
  1007. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1008. EffectPart.Anchored = true
  1009. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  1010. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  1011. game.Debris:AddItem(EffectPart, Time + 0.1)
  1012. EffectPart.Parent = game:GetService("Workspace")
  1013. delay(0, function()
  1014.  
  1015. local Frames = Time / Rate
  1016. for Frame = 1, Frames do
  1017. wait(Rate)
  1018. local Percent = Frame / Frames
  1019. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1020. TextLabel.TextTransparency = Percent
  1021. end
  1022. if EffectPart and EffectPart.Parent then
  1023. EffectPart:Destroy()
  1024. end
  1025. end
  1026. )
  1027. end
  1028.  
  1029. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, HitSound, HitPitch)
  1030.  
  1031.  
  1032. for _,c in pairs(workspace:children()) do
  1033. local hum = c:findFirstChild("Humanoid")
  1034. if hum ~= nil then
  1035. local head = c:findFirstChild("Torso")
  1036. if head ~= nil then
  1037. local targ = head.Position - Part.Position
  1038. local mag = targ.magnitude
  1039. if mag <= magni and c.Name ~= Player.Name then
  1040. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) -- 231917784
  1041. end
  1042. end
  1043.  
  1044. end
  1045. end
  1046. end
  1047.  
  1048. EffectModel = Instance.new("Model", Character)
  1049. EffectModel.Name = "Effects"
  1050. Effects = {
  1051. Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1052.  
  1053. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1054. prt.Anchored = true
  1055. prt.CFrame = cframe
  1056. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1057. game:GetService("Debris"):AddItem(prt, 10)
  1058. if Type == 1 or Type == nil then
  1059. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  1060. else
  1061. if Type == 2 then
  1062. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  1063. end
  1064. end
  1065. end
  1066. }
  1067. ,
  1068. Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1069.  
  1070. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1071. prt.Anchored = true
  1072. prt.CFrame = cframe
  1073. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1074. game:GetService("Debris"):AddItem(prt, 10)
  1075. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1076. end
  1077. }
  1078. ,
  1079. Cylinder = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1080.  
  1081. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1082. prt.Anchored = true
  1083. prt.CFrame = cframe
  1084. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1085. game:GetService("Debris"):AddItem(prt, 10)
  1086. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1087. end
  1088. }
  1089. ,
  1090. Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1091.  
  1092. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1093. prt.Anchored = true
  1094. prt.CFrame = cframe
  1095. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1096. game:GetService("Debris"):AddItem(prt, 10)
  1097. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1098. end
  1099. }
  1100. ,
  1101. Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1102.  
  1103. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1104. prt.Anchored = true
  1105. prt.CFrame = cframe
  1106. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1107. game:GetService("Debris"):AddItem(prt, 10)
  1108. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1109. end
  1110. }
  1111. ,
  1112. Break = {Create = function(brickcolor, cframe, x1, y1, z1)
  1113.  
  1114. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1115. prt.Anchored = true
  1116. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1117. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1118. local num = math.random(10, 50) / 1000
  1119. game:GetService("Debris"):AddItem(prt, 10)
  1120. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  1121. end
  1122. }
  1123. }
  1124. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1125.  
  1126. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1127. prt.Anchored = true
  1128. prt.CFrame = cframe
  1129. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1130. game:GetService("Debris"):AddItem(prt, 10)
  1131. if Type == 1 or Type == nil then
  1132. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  1133. else
  1134. if Type == 2 then
  1135. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  1136. end
  1137. end
  1138. end
  1139.  
  1140. CreateSound = function(id, par, vol, pit)
  1141.  
  1142. coroutine.resume(coroutine.create(function()
  1143.  
  1144. local sou = Instance.new("Sound", par or workspace)
  1145. sou.Volume = vol
  1146. sou.Pitch = pit or 1
  1147. sou.SoundId = id
  1148. swait()
  1149. sou:play()
  1150. game:GetService("Debris"):AddItem(sou, 6)
  1151. end
  1152. ))
  1153. end
  1154.  
  1155. Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1156.  
  1157. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1158. prt.Anchored = true
  1159. prt.CFrame = cframe
  1160. prt.Material = "Neon"
  1161. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1162. game:GetService("Debris"):AddItem(prt, 10)
  1163. coroutine.resume(coroutine.create(function(Part, Mesh)
  1164.  
  1165. for i = 0, 1, delay do
  1166. swait()
  1167. Part.Transparency = i
  1168. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1169. end
  1170. Part.Parent = nil
  1171. end
  1172. ), prt, msh)
  1173. end
  1174.  
  1175. shoottraildd = function(mouse, partt, SpreadAmount)
  1176.  
  1177. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1178. local MainPos = partt.Position
  1179. local MainPos2 = mouse.Hit.p + SpreadVectors
  1180. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1181. local speed = 15
  1182. local num = 20
  1183. coroutine.resume(coroutine.create(function()
  1184.  
  1185. repeat
  1186. swait()
  1187. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1188. local mag = (MainPos - pos).magnitude
  1189. Laser(BrickColor.new("Pastel light blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15)
  1190. MainPos = MainPos + MouseLook.lookVector * speed
  1191. num = num - 1
  1192. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  1193. if hit ~= nil then
  1194. num = 0
  1195. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=377357848", refpart, 1, 1.2)
  1196. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1197. refpart.Anchored = true
  1198. refpart.CFrame = CFrame.new(pos)
  1199. game:GetService("Debris"):AddItem(refpart, 2)
  1200. end
  1201. do
  1202. if num <= 0 then
  1203. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1204. refpart.Anchored = true
  1205. refpart.CFrame = CFrame.new(pos)
  1206. if hit ~= nil then
  1207. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=377357848", refpart, 1, 1.2)
  1208.  
  1209. Effects.Ring.Create(BrickColor.new("Pastel light blue"), refpart.CFrame*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .4, 1, .4, 1, 1, 1, 0.03)
  1210. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, .4, 2, .4, 2, 6, 2, 0.04)
  1211. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, .5, 1, .5, 3.5, -0.1, 3.5, 0.03)
  1212. Effects.Break.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 8, 0, 0, 0, 0.02)
  1213. Effects.Break.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 8, 0, 0, 0, 0.02)
  1214. Effects.Break.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 8, 0, 0, 0, 0.02)
  1215. Effects.Break.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 8, 0, 0, 0, 0.02)
  1216. MagniDamage(refpart, 15, 4, 6, 0, "Snare")
  1217. end
  1218. game:GetService("Debris"):AddItem(refpart, 0)
  1219. end
  1220. end
  1221. until num <= 0
  1222. end
  1223. ))
  1224. end
  1225.  
  1226. attackone = function()
  1227.  
  1228. attack = true
  1229. for i = 0, .8, 0.1 do
  1230. swait()
  1231. PlayAnimationFromTable({
  1232. CFrame.new(0, -0, -0, 0.983240366, 0, -0.182314038, 0, 1, 0, 0.182314053, 0, 0.983240366) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1233. CFrame.new(8.56816769e-008, 1.49998975, 3.27825546e-007, 0.968345106, 0.0211830046, 0.248714969, 0, 0.996392667, -0.0848625675, -0.249615386, 0.0821762457, 0.964851975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. CFrame.new(1.47883904, 1.37533414, -0.118989259, 0.996842504, -0.0781434923, 0.0140943676, -0.0766539723, -0.993345499, -0.0859594867, 0.020717755, 0.0846076906, -0.996199012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(-1.46654546, -0.00545517821, 0.177010268, 0.969353974, 0.160958394, 0.185594693, -0.158087075, 0.986961246, -0.0302666947, -0.18804644, -9.81613994e-007, 0.982160091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(0.610617697, -1.99094284, 0.0384979583, 0.988270342, -0.0815663189, 0.129107922, 0.0808790103, 0.996667981, 0.0105663948, -0.129539579, -3.33413482e-007, 0.991574347) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(-0.514573693, -1.9992379, 0.0393124409, 0.9955194, 0.0519619919, 0.079001002, -0.0517990179, 0.99864912, -0.00411220873, -0.0791079402, 1.60932541e-006, 0.996866107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. }, .3, false)
  1239. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1240. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1241. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1242. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1243. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1244. end
  1245.  
  1246. local icepart1 = CreatePart(effect, "SmoothPlastic", 0.5, 0, BrickColor.new("Pastel yellow"), "Ice", vt(2, 4, 2))
  1247. icepart1.Anchored = true
  1248. icepart1.Material = Enum.Material.Neon
  1249. i1msh = CreateMesh("SpecialMesh", icepart1, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(0.7, 2, 0.7))
  1250. icepart1.CFrame = cf(d1.Position)
  1251. game:GetService("Debris"):AddItem(icepart1, 20)
  1252. MouseLook = cf(icepart1.Position, mouse.Hit.p)
  1253. table.insert(ShootEffects, {MouseLook, "ShootIce", 50, icepart1.Position, 8, 27, 0, icepart1, 7, 2})
  1254. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=243711369", RootPart, 1, 1)
  1255. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Main.CFrame, 20, 20, 20, 7,7,7, 0.04)
  1256. for i = 0, 1, 0.1 do
  1257. swait()
  1258. PlayAnimationFromTable({
  1259. CFrame.new(-0.00851282757, 0, 0.0190916806, 0.997331738, 0, 0.0730039924, 0, 1, 0, -0.073003985, 0, 0.997331738) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. CFrame.new(-1.70897692e-007, 1.49998987, -1.6912818e-006, 0.998496473, -0.0161174443, 0.0523953661, 0.0127870068, 0.997913361, 0.0632886514, -0.0533060879, -0.062523514, 0.996618986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(1.41756415, 0.446261495, -0.661091387, 0.989582777, -0.14088431, -0.0296280943, -0.022518998, 0.0517899916, -0.998404145, 0.142193913, 0.988670647, 0.0480779111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. CFrame.new(-1.46655786, -0.00545603503, 0.177008122, 0.969354093, 0.160958484, 0.18559435, -0.15808706, 0.986961246, -0.0302672647, -0.188046187, -3.66009772e-007, 0.98216033) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(0.610601902, -1.99094224, 0.0384980775, 0.988270879, -0.0815661848, 0.129104376, 0.0808790103, 0.996667922, 0.0105653116, -0.129535973, 4.46569175e-007, 0.991574824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(-0.514607847, -1.99923801, 0.0393167809, 0.99551934, 0.0519619472, 0.0790022239, -0.0517989732, 0.998649061, -0.00411218312, -0.0791091472, 1.52480789e-006, 0.996866107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. }, .3, false)
  1266. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1267. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1268. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1269. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1270. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1271. end
  1272.  
  1273. attack = false
  1274. end
  1275.  
  1276. attacktwo = function()
  1277.  
  1278. attack = true
  1279. for i = 0, .8, 0.1 do
  1280. swait()
  1281. PlayAnimationFromTable({
  1282. CFrame.new(0, -0, -0, 0.915169716, 0, -0.403068811, 0, 1, 0, 0.403068841, 0, 0.915169716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(0, 1.49998999, 0, 0.915169716, 0, 0.403068841, 0, 1, 0, -0.403068811, 0, 0.915169716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(1.72302592, 0.480873883, 0.34545505, -0.360856354, -0.932621479, 1.3820827e-006, 0.0416060127, -0.0160999689, -0.999004364, 0.931692958, -0.360497057, 0.0446124338) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(-1.60763597, 0.0917641222, 0.111390933, 0.964031518, 0.193775475, 0.181918919, -0.19041495, 0.981045961, -0.035931509, -0.185433418, -9.68575478e-007, 0.982656896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(0.549230337, -1.97915792, 0.171269327, 0.995902479, -2.57045031e-007, 0.090434432, -0.0109210024, 0.992681265, 0.120269552, -0.0897725523, -0.120764367, 0.988613605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. CFrame.new(-0.513430953, -1.99406397, -0.104594104, 0.991901577, -2.01165676e-007, 0.127009511, 0.00719299726, 0.998395145, -0.056173306, -0.126805633, 0.0566319749, 0.990309715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. }, .3, false)
  1289. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1290. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1291. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1292. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1293. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1294. end
  1295. for i = 0, 1, 0.1 do
  1296. swait()
  1297. PlayAnimationFromTable({
  1298. CFrame.new(0.0512321219, 0, 0.0664251596, 0.597703338, 0, 0.80171746, 0, 1, 0, -0.80171746, 0, 0.597703338) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. CFrame.new(-0.0930336639, 1.49998999, -0.0208555777, 0.803879023, 0, -0.594793081, 0, 1, 0, 0.594793081, 0, 0.803879023) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(1.37545145, 0.43551597, -0.697339773, 0.770106077, -0.637804031, 0.0119516104, 0.0810759738, 0.0792760402, -0.993550301, 0.632742822, 0.766108036, 0.112761557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(-1.59538281, 0.133316398, 0.058069095, 0.928464472, 0.363101572, 0.0781743824, -0.364578098, 0.931159317, 0.00501947524, -0.0709702671, -0.0331610888, 0.996927142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(0.727690279, -1.98223972, -0.035868004, 0.92835331, -0.158009529, 0.336442113, 0.164802998, 0.986290216, 0.00846458785, -0.333167076, 0.0475885421, 0.941666245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. CFrame.new(-0.607054114, -2.02382755, -0.0483864322, 0.995053411, 0.0982613564, 0.0146176517, -0.0972279757, 0.993469954, -0.0597009957, -0.020388484, 0.0579844266, 0.9981094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. }, .3, false)
  1305. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1306. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1307. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1308. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1309. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1310. end
  1311. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200633327", hitaa, 1, 1)
  1312. MagniDamage(hitaa, 5, 10, 15, 8, "Normal")
  1313. Effects.Ring.Create(BrickColor.new("Pastel yellow"), hitaa.CFrame*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3)), 1, 1, 1, .4, .4, .4, 0.07)
  1314. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), hitaa.CFrame, 3, 3, 3, 1, 1, 1, 0.07)
  1315. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), hitaa.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  1316.  
  1317. attack = false
  1318. end
  1319.  
  1320. attackthree = function()
  1321.  
  1322. attack = true
  1323. for i = 0, .8, 0.1 do
  1324. swait()
  1325. PlayAnimationFromTable({
  1326. CFrame.new(0.0512321219, 0, 0.0664251596, 0.597703338, 0, 0.80171746, 0, 1, 0, -0.80171746, 0, 0.597703338) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(-0.0930336639, 1.49998999, -0.0208555777, 0.803879023, 0, -0.594793081, 0, 1, 0, 0.594793081, 0, 0.803879023) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(1.60971248, 0.207180589, -0.495457321, 0.275419563, -0.303849936, -0.912041426, -0.0474039912, 0.943287611, -0.328574836, 0.960154772, 0.133730352, 0.245396167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(-1.78717256, 0.447586179, 0.334187806, 0.0612866357, 0.951363683, 0.301912785, -0.998120248, 0.0583484732, 0.0187498312, 0.000221760944, -0.302494347, 0.953151345) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(0.727688074, -1.98223948, -0.035872139, 0.931450605, -0.158010811, -0.327768952, 0.132881016, 0.986289978, -0.0978505537, 0.338736713, 0.0475886948, 0.939677) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(-0.519062459, -1.94417262, -0.151531458, 0.96966517, -0.0462034196, -0.240031272, 0.00256700069, 0.983844101, -0.179009229, 0.244424284, 0.172962844, 0.954117835) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. }, .3, false)
  1333. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1334. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1335. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1336. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1337. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1338. end
  1339. for i = 0, 1, 0.1 do
  1340. swait()
  1341. PlayAnimationFromTable({
  1342. CFrame.new(0.0462111123, 0, 0.202685356, 0.461550891, 0, -0.88711375, 0, 1, 0, 0.88711375, 0, 0.461550921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. CFrame.new(-0.0968333483, 1.49998999, 0.02548212, 0.18550694, 0, 0.982643008, 0, 1, 0, -0.982643008, 0, 0.18550697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344. CFrame.new(1.6466248, 0.240842074, 0.0897599757, -0.152841717, -0.389663756, -0.908185959, -0.0286720004, 0.920344889, -0.390055358, 0.987834692, -0.0335772336, -0.151839584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. CFrame.new(-1.72251821, 0.453693986, -0.312195331, 0.386920214, 0.919621527, 0.0677430406, 0.00720899832, 0.070446007, -0.997489572, -0.922085106, 0.386437207, 0.020627439) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. CFrame.new(0.7345801, -1.9846673, 0.0372933596, 0.985809922, -0.158008948, -0.0566743612, 0.15479894, 0.986290276, -0.0571744256, 0.0649315119, 0.0475899801, 0.996754408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(-0.648979306, -1.92699826, 0.116046399, 0.914659441, 0.134477407, 0.38120085, -0.123473041, 0.990915298, -0.0533050522, -0.384905994, 0.00168794766, 0.922954321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. }, .3, false)
  1349. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1350. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1351. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1352. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1353. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1354. end
  1355. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200633327", hitbb, 1, 1)
  1356. MagniDamage(hitbb, 5, 10, 15, 8, "Normal")
  1357. Effects.Ring.Create(BrickColor.new("Pastel yellow"), hitbb.CFrame*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3)), 1, 1, 1, .4, .4, .4, 0.07)
  1358. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), hitbb.CFrame, 3, 3, 3, 1, 1, 1, 0.07)
  1359. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), hitbb.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  1360.  
  1361. attack = false
  1362. end
  1363.  
  1364. speedy = function()
  1365.  
  1366. attack = true
  1367. for i = 0, 2, 0.1 do
  1368. swait()
  1369. PlayAnimationFromTable({
  1370. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(0, 1.49150038, -0.0688499361, 1, 0, 0, 0, 0.992482662, 0.122385956, 0, -0.122385956, 0.992482662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(0.725152731, 0.0744890273, -0.672266722, 0.865225017, 0.501383841, 4.32208509e-007, -0.387073994, 0.667963982, -0.635608315, -0.318684012, 0.549943984, 0.772011757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(-0.655232072, 0.0590805709, -0.61469841, 0.785735309, -0.6019665, -0.142325431, 0.451796144, 0.715657234, -0.532649159, 0.42249316, 0.354219079, 0.834283233) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(0.610615134, -1.990942, 0.0385110974, 0.9882707, -0.0815659091, 0.129105181, 0.0808790028, 0.996667981, 0.0105633158, -0.129536599, 2.48372089e-006, 0.991574824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. CFrame.new(-0.519666016, -1.9989748, -0.0244619809, 0.995519519, 0.0519621335, 0.0789999664, -0.0517989993, 0.99864912, -0.00411419664, -0.0791070238, 3.64350853e-006, 0.996866226) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. }, .1, false)
  1377. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1378. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1379. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1380. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1381. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1382. end
  1383. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Torso.CFrame, 5, 5, 5, 7, 7, 7, 0.04)
  1384. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145350", hitbb, 1.8, 1)
  1385. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083122", hitbb, 1.8, 1.1)
  1386. Humanoid.WalkSpeed = Humanoid.WalkSpeed + 8
  1387. MagniDamage(RootPart, 15, 5, 20, 0, "NerfSpeed")
  1388. for i = 0, 2.5, 0.1 do
  1389. swait()
  1390. PlayAnimationFromTable({
  1391. CFrame.new(0, -0.00939341728, 0.125396341, 1, 0, -0, 0, 0.997205973, -0.0747009963, 0, 0.0747009963, 0.997205973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. CFrame.new(0, 1.45105875, 0.0791763514, 1, 0, -0, 0, 0.996746778, -0.0805972219, -0, 0.0805972219, 0.996746778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393. CFrame.new(1.97454011, 0.509812295, -0.0234206058, 0.0669680238, -0.99768585, 0.0117595494, 0.0795672387, -0.00640839292, -0.996808946, 0.994577467, 0.0676899999, 0.0789539516) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394. CFrame.new(-1.97330952, 0.508654654, -0.107940592, 0.112083934, 0.993531048, -0.0182603225, -0.212485954, 0.00601216126, -0.977145731, -0.970714688, 0.113402396, 0.211785227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. CFrame.new(0.610615134, -1.990942, 0.0385110974, 0.9882707, -0.0815659091, 0.129105181, 0.0808790028, 0.996667981, 0.0105633158, -0.129536599, 2.48372089e-006, 0.991574824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. CFrame.new(-0.519666016, -1.9989748, -0.0244619809, 0.995519519, 0.0519621335, 0.0789999664, -0.0517989993, 0.99864912, -0.00411419664, -0.0791070238, 3.64350853e-006, 0.996866226) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397. }, .2, false)
  1398. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1399. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1400. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1401. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1402. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1403. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Torso.CFrame* CFrame.new(math.random(-15,15),-3.5,math.random(-15,15)), 3, 5, 3, 0, 5, 0, 0.055)
  1404. end
  1405.  
  1406. attack = false
  1407. wait(14)
  1408. Humanoid.WalkSpeed = Humanoid.WalkSpeed - 8
  1409. end
  1410.  
  1411. coldbullet = function()
  1412.  
  1413. attack = true
  1414. for i = 0, 1, 0.1 do
  1415. swait()
  1416. PlayAnimationFromTable({
  1417. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(0, 1.48415041, 0.0942030549, 1, 0, -0, 0, 0.986156881, -0.165814981, 0, 0.165814981, 0.986156881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(1.54259729, 1.40340829, -0.276845753, 0.991367102, -0.131115481, -1.97978102e-006, -0.124968015, -0.944881439, -0.302625418, 0.0396770053, 0.300013155, -0.953109622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-1.51970267, 0.0644921362, 0, 0.996598005, 0.082415998, 0, -0.082415998, 0.996598005, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. }, .3, false)
  1424. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1425. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1426. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1427. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)
  1428. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1429. end
  1430.  
  1431. local aaaaa = New("Part",EffectModel,"aaaaa",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.3999252, 0.0900051594, -10.1199179, 1, -1.27036265e-006, -2.38418579e-007, 1.26942575e-006, 1, 2.36354492e-010, 2.83122034e-007, 4.84627505e-010, 0.999999821),Color = Color3.new(0.686275, 0.866667, 1),})
  1432. Mesh = New("SpecialMesh",aaaaa,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1433. mots = New("Motor",aaaaa,"mot",{Part0 = aaaaa,Part1 = RootPart,C0 = CFrame.new(0, 0, 0, 0.999999762, 0.000308061455, 0.000602531713, -0.000307433715, 0.999999404, -0.00104269374, -0.000602822693, 0.00104250852, 0.999999166),C1 = CFrame.new(0.000949859619, 0.0905847028, -3.29769325, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1434. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=315746833", aaaaa, 1, 1.2)
  1435. local as1 = New("Part",EffectModel,"as1",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-48.399929, 1.29000497, -10.1199169, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),})
  1436. Mesh = New("SpecialMesh",as1,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1437. as1.CFrame = RootPart.CFrame * CFrame.new(20,0,0)
  1438. mot = New("Motor",as1,"mot",{Part0 = as1,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(1.99999619, 1.19999731, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),})
  1439. local as2 = New("Part",EffectModel,"as2",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-52.399929, 1.29000497, -10.1199179, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),})
  1440. Mesh = New("SpecialMesh",as2,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1441. mot = New("Motor",as2,"mot",{Part0 = as2,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(-2.00000381, 1.20000231, 9.53674316e-007, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),})
  1442. local as3 = New("Part",EffectModel,"as3",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-50.399929, 2.39000511, -10.1199179, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),})
  1443. Mesh = New("SpecialMesh",as3,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1444. mot = New("Motor",as3,"mot",{Part0 = as3,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(0, 2.29999995, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),})
  1445. local as4 = New("Part",EffectModel,"as4",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-50.399929, -2.10999489, -10.1199179, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),})
  1446. Mesh = New("SpecialMesh",as4,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1447. mot = New("Motor",as4,"mot",{Part0 = as4,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(-7.62939453e-006, -2.20000005, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),})
  1448. local as5 = New("Part",EffectModel,"as5",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-52.399929, -1.10999513, -10.1199179, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),})
  1449. Mesh = New("SpecialMesh",as5,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1450. mot = New("Motor",as5,"mot",{Part0 = as5,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(-2.00000381, -1.19999778, 9.53674316e-007, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),})
  1451. local as6 = New("Part",EffectModel,"as6",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-48.399929, -1.10999513, -10.1199169, 1, -1.27005035e-006, -2.5331974e-007, 1.26973805e-006, 1, -4.09272616e-012, 2.68220901e-007, 2.44199327e-010, 0.99999994),Color = Color3.new(0.686275, 0.866667, 1),})
  1452. Mesh = New("SpecialMesh",as6,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1453. mot = New("Motor",as6,"mot",{Part0 = as6,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(1.99999619, -1.20000279, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),})
  1454. wait(0.0001)
  1455. mots:Remove()
  1456. aaaaa.Anchored = true
  1457. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as1.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1458. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as2.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1459. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as3.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1460. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as4.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1461. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as5.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1462. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as6.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1463.  
  1464. for i = 0, 1, 0.1 do
  1465. swait()
  1466. PlayAnimationFromTable({
  1467. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(0, 1.48415041, 0.0942030549, 1, 0, -0, 0, 0.986156881, -0.165814981, 0, 0.165814981, 0.986156881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(1.54259729, 1.40340829, -0.276845753, 0.991367102, -0.131115481, -1.97978102e-006, -0.124968015, -0.944881439, -0.302625418, 0.0396770053, 0.300013155, -0.953109622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(-1.51970267, 0.0644921362, 0, 0.996598005, 0.082415998, 0, -0.082415998, 0.996598005, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. }, .3, false)
  1474. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1475. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1476. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1477. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)
  1478. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1479. end
  1480. for i = 0, .8, 0.1 do
  1481. swait()
  1482. PlayAnimationFromTable({
  1483. CFrame.new(-0.0534169301, -4.47034836e-007, -0.0169453733, 0.962434232, 0, -0.271515071, 0, 1, 0, 0.271515071, 0, 0.962434232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(-9.7900629e-006, 1.48415017, 0.0942019373, 0.851388931, 1.45286322e-007, 0.52453506, 0.0869760439, 0.986156821, -0.14117375, -0.517273903, 0.165815741, 0.839602947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(1.56265366, 1.3869462, 0.274677634, 0.987873316, -0.155027479, 0.00854469836, -0.14991197, -0.93805933, 0.312363833, -0.0404095203, -0.309856832, -0.949924231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(-1.51970673, 0.0644919425, -9.06500372e-006, 0.996598125, 0.0824159682, -1.57952309e-006, -0.0824159682, 0.996598005, 3.12086399e-007, 1.57952309e-006, -1.86264515e-007, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. }, .3, false)
  1490. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1491. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1492. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1493. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)
  1494. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1495. end
  1496.  
  1497. coroutine.wrap(function()
  1498. shoottraildd(mouse, as1, 0)
  1499. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as1.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1500. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1)
  1501. wait(0.000001)
  1502. as1:Remove()
  1503. wait(0.3)
  1504. shoottraildd(mouse, as2, 0)
  1505. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as2.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1506. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1)
  1507. wait(0.000001)
  1508. as2:Remove()
  1509. wait(0.3)
  1510. shoottraildd(mouse, as3, 0)
  1511. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as3.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1512. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1)
  1513. wait(0.000001)
  1514. as3:Remove()
  1515. wait(0.3)
  1516. shoottraildd(mouse, as4, 0)
  1517. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as4.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1518. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1)
  1519. wait(0.000001)
  1520. as4:Remove()
  1521. wait(0.3)
  1522. shoottraildd(mouse, as5, 0)
  1523. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as5.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1524. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1)
  1525. wait(0.000001)
  1526. as5:Remove()
  1527. wait(0.3)
  1528. shoottraildd(mouse, as6, 0)
  1529. Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as6.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05)
  1530. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1)
  1531. wait(0.000001)
  1532. as6:Remove()
  1533. wait(0.5)
  1534. aaaaa:Remove()
  1535. end)()
  1536. for i = 0, 1, 0.1 do
  1537. swait()
  1538. PlayAnimationFromTable({
  1539. CFrame.new(-0.111820459, -4.47034836e-007, 0.023071155, 0.929634094, 0, 0.36848399, 0, 1, 0, -0.36848402, 0, 0.929634094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(-0.0756670386, 1.48687446, 0.0632101893, 0.965196848, 0.0614212155, -0.254209608, -0.0433639772, 0.996161222, 0.07604222, 0.257904291, -0.0623721778, 0.964155138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(1.44207835, 0.328478098, -0.827597618, 0.974427521, -0.17347005, -0.142825827, -0.113971032, 0.166241989, -0.979476571, 0.193653479, 0.97070682, 0.142220229) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(-1.51971054, 0.0644920543, 3.54305644e-006, 0.996598125, 0.0824160054, -1.37090683e-006, -0.0824160054, 0.996598125, 2.26883776e-006, 1.51991844e-006, -2.1494925e-006, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. }, .3, false)
  1546. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1547. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1548. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1549. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)
  1550. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1551. end
  1552. attack = false
  1553. end
  1554.  
  1555. itstimetostop = function()
  1556.  
  1557. attack = true
  1558. local Partss = New("Part",EffectModel,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = RootPart.CFrame,CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1559. wait(0.000001)
  1560. Partss.Anchored = true
  1561. for i = 0, 2.5, 0.1 do
  1562. swait()
  1563. PlayAnimationFromTable({
  1564. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(7.72176281e-006, 1.49709809, -0.0341288596, 0.999996305, -1.09264441e-007, -2.76946639e-006, -1.46610135e-009, 0.999243379, -0.03889402, -2.77162098e-006, 0.0388943031, 0.99925077) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(1.58703041, 0.0667609274, 0, 0.989292264, -0.145948023, 0, 0.145948023, 0.989292264, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. CFrame.new(-1.57452953, 0.0782548338, 0, 0.987653613, 0.15665409, 0, -0.15665409, 0.987653613, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568. CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1569. CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570. }, .1, false)
  1571. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1572. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1573. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1574. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)
  1575. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1576. end
  1577.  
  1578. RootPart.CFrame = RootPart.CFrame * cn(0, 0, 35)
  1579. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Partss.CFrame, 5, 5, 5, 4, 4, 4, 0.07)
  1580. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), RootPart.CFrame, 5, 5, 5, 4, 4, 4, 0.07)
  1581. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083431", RootPart, 1, 1)
  1582. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083431", Partss, 1, 1)
  1583.  
  1584. for i = 0, 1, 0.1 do
  1585. swait()
  1586. PlayAnimationFromTable({
  1587. CFrame.new(0, 0, 0, 0.999992609, -2.93219404e-009, -5.54325197e-006, -2.93219404e-009, 1, -2.25555485e-009, -5.54325197e-006, -2.25555485e-009, 1.00001478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(7.81543258e-006, 1.49709809, -0.0341300145, 0.999992609, 4.63888114e-007, -5.50921868e-006, -2.93219404e-009, 0.996447384, 0.0842180401, -5.54325197e-006, -0.0842192918, 0.996462286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(2.02800846, 0.543468714, -0.1216157, 0.000593992707, -0.992605269, 0.121324614, 0.999999821, 0.00058961421, -7.20731914e-005, -5.54607027e-009, 0.121338286, 0.99262619) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-1.99515152, 0.474708557, -0.149513379, 0.000463999459, 0.985972464, -0.166863158, -0.999999881, 0.000457491755, -7.74242799e-005, -3.11408871e-010, 0.166855961, 0.985996306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. }, .3, false)
  1594. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1595. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1596. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1597. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)
  1598. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1599. end
  1600.  
  1601. for i = 0, .6, 0.1 do
  1602. swait()
  1603. PlayAnimationFromTable({
  1604. CFrame.new(0, 0, -0, 1, -1.07449856e-015, 0, -1.07449856e-015, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(7.62939453e-006, 1.49709415, -0.0341291353, 1, 2.27373675e-013, 3.63797881e-012, -1.07449856e-015, 0.996447265, 0.0842192993, 0, -0.0842192844, 0.996447325) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(0.84205848, 0.408117235, -0.891217828, 0.000593980891, 0.713094711, 0.701067507, 0.999999881, -0.000423589954, -0.000416394992, 3.60636214e-008, 0.701067686, -0.713094771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-0.711725891, 0.459441841, -0.873697877, -0.061717771, -0.779377222, -0.623507917, -0.996860981, 0.0791722238, -0.000290292868, 0.0495907627, 0.621532798, -0.781817019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(0.5, -1.9999882, -9.53674316e-007, 1, -1.07449856e-015, 0, -1.07449856e-015, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(-0.500007629, -1.9999882, -9.53674316e-007, 1, -1.07449856e-015, 0, -1.07449856e-015, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. }, .45, false)
  1611. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1612. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1613. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1614. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)
  1615. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1616. end
  1617. MagniDamage(Partss, 30, 15, 30, 1, "Freeze")
  1618. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083252", RootPart, 1, 1)
  1619. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083122", Partss, 2, .8)
  1620. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=228343252", Partss, 2, 1)
  1621. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Partss.CFrame, 5, 5, 5, 6, 6, 6, 0.04)
  1622. Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Partss.CFrame, 5, 5, 5, 7.5, 7.5, 7.5, 0.06)
  1623. Effects.Ring.Create(BrickColor.new("Pastel yellow"), Partss.CFrame*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 0.5, 0.5, 0.5, 2, 2, 1, 0.04)
  1624. attack = false
  1625. wait(0.5)
  1626. Partss:Remove()
  1627.  
  1628. end
  1629.  
  1630. ZA_WARUDO = function()
  1631. if ZAWARUDO == false then
  1632. attack = true
  1633. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=468760371", Character, 1.2, 1)
  1634.  
  1635. for i = 0, 5, 0.1 do
  1636. swait()
  1637. PlayAnimationFromTable({
  1638. CFrame.new(0, -0.177850813, -0.743620574, 1, 0, 0, 0, 0.744746029, 0.667348087, 0, -0.667348087, 0.744746029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(0, 1.4652698, -0.194930851, 1, 0, 0, 0, 0.949188828, 0.314707339, 0, -0.314707339, 0.949188828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(0.497361898, 0.440065473, -0.843780816, 0.0928059891, 0.891081214, -0.444253772, -0.992857218, 0.116418988, 0.0261014998, 0.0749780834, 0.438658178, 0.895520687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(-0.392023444, 0.310406357, -0.863107085, 0.344419092, -0.905194759, 0.248994127, 0.938073754, 0.321277171, -0.129610062, 0.0373262167, 0.278215051, 0.959793448) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. }, .3, false)
  1645. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1646. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  1647. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  1648. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1649. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1650.  
  1651. end
  1652. CC1.Enabled = true
  1653. CC2.Enabled = true
  1654. CC2.Brightness = 1
  1655. MagniDamage(RootPart, 9999, 0, 0, 0, "ZA")
  1656. for i = 0, 4, 0.1 do
  1657. swait()
  1658. PlayAnimationFromTable({
  1659. CFrame.new(0, -0.281110048, 0.529077351, 1, 0, -0, 0, 0.805058897, -0.593194962, 0, 0.593194962, 0.805058897) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(0, 1.33065295, 0.180981219, 1, 0, -0, 0, 0.904641747, -0.426173031, -0, 0.426173031, 0.904641747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(1.92553496, 0.908301771, 0.317027301, 0.37792623, -0.86482209, 0.330536634, -0.88082701, -0.445819765, -0.159338474, 0.2851592, -0.230927393, -0.930245638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(-1.95883834, 0.761072397, 0.179563373, 0.303336978, 0.928125501, -0.21580027, 0.914744496, -0.347061217, -0.206860423, -0.266888291, -0.134653628, -0.954274178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(0.499997318, -1.6976459, 0.593691707, 0.991746008, -0.0490451008, 0.118467622, -0.0304243304, 0.807547688, 0.589017212, -0.124556661, -0.587759733, 0.799389958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(-0.618919909, -1.69471121, 0.584955096, 0.997009993, 0.0631974638, -0.0444660001, -0.0246038102, 0.805114567, 0.592608988, 0.073251605, -0.589743018, 0.804262102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. }, .35, false)
  1666. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1667. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1668. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1669. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1670. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1671. CC2.Brightness = CC2.Brightness - 0.02
  1672. end
  1673. ZAWARUDO = true
  1674. attack = false
  1675. else
  1676.  
  1677. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=290810519", Character, 1.2, 1)
  1678. MagniDamage(RootPart, 9999, 0, 0, 0, "UNZA")
  1679. ZAWARUDO = false
  1680. CC1.Enabled = false
  1681. CC2.Enabled = false
  1682. wait(0.0001)
  1683.  
  1684. end
  1685. end
  1686.  
  1687. ROAD_CLOCKER_DA = function()
  1688. if cooldown4 >= 5 then
  1689. cooldown4 = cooldown4 - 1
  1690. else
  1691. ZAWARUDO = false
  1692. return
  1693. end
  1694. Humanoid.WalkSpeed = Humanoid.WalkSpeed - 10
  1695. attack = true
  1696. aaa:Play()
  1697. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame* CFrame.new(0,-3.5,0)*CFrame.Angles(0,math.random(-3,3),0), 2, 1.4, 2, 2, 0.5, 2, 0.04)
  1698.  
  1699. RootPart.CFrame = RootPart.CFrame * cn(0, 100, 0)
  1700. RootPart.Anchored = true
  1701. --CFuncs.Sound.Create("http://www.roblox.com/asset/?id=316900066", Character, 2, 1)
  1702. for i = 0,3.4,0.1 do
  1703. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1704. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1705. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1706. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1707. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1708. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 20, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1709. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1710. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1711. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1712. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1713. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1714.  
  1715. end
  1716.  
  1717. for i = 0, 3.4, 0.1 do
  1718. swait()
  1719. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  1720. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1721. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1722. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1723. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1724. PlayAnimationFromTable({
  1725. CFrame.new(-0.0543854274, 0.0653581619, -0.0153446486, 0.999893725, 1.32348898e-023, -0.0145949963, 1.32348898e-023, 1, 5.10784028e-023, 0.0145949963, 6.18808747e-023, 0.999893725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726. CFrame.new(-0.00310443901, 1.49623549, -0.0591216758, 0.998496592, -0.0161174126, 0.0523950122, 0.0127869993, 0.997913361, 0.0632885918, -0.0533057302, -0.0625234619, 0.996619165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(1.01680541, 1.01249492, 0.844263077, 0.860779405, 0.314063996, 0.400528312, -0.131423995, -0.623093128, 0.771027088, 0.491718322, -0.716323256, -0.495070159) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(-0.94883877, 1.11356771, 0.808953822, 0.974076867, -0.201793745, -0.102244578, -0.025124006, -0.545678854, 0.837617755, -0.224818721, -0.81333524, -0.536602974) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(0.596612215, -1.96407795, 0.30139935, 0.990056336, -0.105161816, 0.0934332013, 0.080878973, 0.968968868, 0.233576417, -0.115097173, -0.223697007, 0.967839122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. CFrame.new(-0.604411244, -1.95887828, 0.237399012, 0.985872269, 0.0906665549, -0.140839517, -0.0514130257, 0.964044213, 0.260721415, 0.159414217, -0.249797046, 0.955085814) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. }, .3, false)
  1732. end
  1733. RootPart.Anchored = false
  1734. for i = 0, 3.4, 0.1 do
  1735. swait()
  1736. PlayAnimationFromTable({
  1737. CFrame.new(-0.0543861352, 0.0800853595, -0.0558407269, 0.999893665, -1.10110406e-007, -0.0145940548, 0.00109299948, -0.997191012, 0.0748930201, -0.0145530701, -0.0749010071, -0.997084856) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1738. CFrame.new(-0.00310526788, 1.49623299, -0.059112858, 0.998496532, -0.0161143057, 0.0523945764, 0.0127840936, 0.997913718, 0.0632854253, -0.0533050522, -0.0625204593, 0.996619165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739. CFrame.new(1.56126046, 1.03657067, -0.0428321362, 0.985848427, -0.167636231, -0.00111646391, -0.16751875, -0.98486048, -0.0445811749, 0.0063738618, 0.0441373028, -0.999005079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740. CFrame.new(-1.48109519, 1.02676392, -0.0605452731, 0.991394401, 0.117286392, 0.0581491552, 0.122015491, -0.988809168, -0.0858412907, 0.0474303924, 0.0921976566, -0.994610429) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. CFrame.new(0.595261931, -1.96545184, 0.0760071874, 0.99859637, -0.0526276566, 0.00598855037, 0.0525915064, 0.99859792, 0.0060411403, -0.00629808288, -0.00571771525, 0.99996376) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742. CFrame.new(-0.603838146, -1.96648335, 0.105420589, 0.998116553, 0.0611952133, -0.00433245115, -0.060846433, 0.996493757, 0.0574300699, 0.00783170667, -0.0570582785, 0.998340189) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. }, .3, false)
  1744. asda1.C0 = clerp(asda1.C0, CFrame.new(0.400082916, 2.51000118, -0.219945937, -1.00000012, -4.91027095e-007, 0, -4.57792339e-007, 1.00000012, 3.08199378e-006, -2.98023224e-008, 3.03153502e-006, -1.00000024) * CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0), 0.6)
  1745.  
  1746. --asda1.C0 = clerp(asda1.C0, CFrame.new(-0.603838146, -1.96648335, 0.105420589, 0.998116553, 0.0611952133, -0.00433245115, -0.060846433, 0.996493757, 0.0574300699, 0.00783170667, -0.0570582785, 0.998340189) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1747. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1748. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1749. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1750. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1751. end
  1752.  
  1753. for i = 0, 33.5 do
  1754. for i = 0, 0.2, 0.1 do
  1755. swait()
  1756. PlayAnimationFromTable({
  1757. CFrame.new(0.438125938, -0.652273774, -0.41643393, 0.763427138, -0.357512295, -0.537925661, 0.645894051, 0.422568649, 0.635811806, 0, -0.832838893, 0.553515434) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. CFrame.new(0.0228356048, 1.5688957, -0.180054456, 0.985420585, -3.93390656e-006, -0.170136839, 0.0573835224, 0.941412568, 0.332339555, 0.160167634, -0.337257326, 0.927687466) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(1.73330295, 0.486301005, 0.434037954, -0.443160832, -0.896442175, 2.98023224e-006, -0.0292905867, 0.0144766271, -0.999466121, 0.89596355, -0.442924231, -0.0326727629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. CFrame.new(-1.52312505, 0.437584281, -0.565626383, 0.660413742, 0.750902057, -5.51342964e-007, -0.160599381, 0.141245484, -0.976861119, -0.733526766, 0.645132601, 0.213874876) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761. CFrame.new(0.433801413, -1.81545305, -0.376765013, 0.891345024, 0.07519418, 0.447045982, 0.13168484, 0.900675654, -0.414056271, -0.433778048, 0.427936107, 0.792910695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. CFrame.new(-0.508779526, -1.95581961, -0.00714170933, 0.631465018, -0.192457214, 0.751140594, 1.90734863e-006, 0.968708515, 0.248200849, -0.775404334, -0.156728715, 0.611705959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1763. }, .5, false)
  1764. asda1.C0 = clerp(asda1.C0, CFrame.new(0.400082916, 2.51000118, -0.219945937, -1.00000012, -4.91027095e-007, 0, -4.57792339e-007, 1.00000012, 3.08199378e-006, -2.98023224e-008, 3.03153502e-006, -1.00000024) * CFrame.new(math.random(-.8,.8), 0, math.random(-.8,.8)) * CFrame.Angles(0, 0, 0), 0.6)
  1765. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1766. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1767. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1768. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1769.  
  1770. end
  1771. Effects.Wave.Create(BrickColor.new("White"), d1.CFrame*CFrame.Angles(0,math.random(-3,3),0), 3, 2, 3, 2, 1.5, 2, 0.1)
  1772. MagniDamage(RootPart, 15, 1, 2, 0, "Snare")
  1773. for i = 0, 0.2, 0.1 do
  1774. swait()
  1775. PlayAnimationFromTable({
  1776. CFrame.new(0.0510107577, -0.761927605, -0.18478027, 0.724990964, -0.129856974, 0.676406264, -0.57642591, 0.423135787, 0.699063241, -0.376989931, -0.896712482, 0.231916681) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1777. CFrame.new(0.181300402, 1.56885433, 0.0068913335, 0.988376975, -0.0427272618, 0.145895571, 0.0462492108, 0.998712718, -0.0208326131, -0.144817621, 0.0273380429, 0.989080787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1778. CFrame.new(1.60648417, 0.375880867, -0.687566161, 0.566877961, -0.818428516, -0.0939370394, -0.185049683, -0.0153920054, -0.982608736, 0.802749097, 0.574402213, -0.160175398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779. CFrame.new(-1.51646495, 0.674804688, 0.487342864, -0.489115715, 0.833340347, -0.257506996, 0.147124082, -0.212176189, -0.966093183, -0.859721303, -0.510416627, -0.0188257247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780. CFrame.new(0.871143162, -1.9990623, 0.0637177229, 0.789155126, -0.257492602, -0.557612658, 0.300640583, 0.953621507, -0.0148819983, 0.535583377, -0.155896783, 0.829967916) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781. CFrame.new(-0.337542653, -1.902969, -0.312210649, 0.931101203, -0.180936784, -0.316721499, 0.0775390267, 0.946634352, -0.31284368, 0.356424361, 0.266730875, 0.895442128) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782. }, .5, false)
  1783. asda1.C0 = clerp(asda1.C0, CFrame.new(0.400082916, 2.51000118, -0.219945937, -1.00000012, -4.91027095e-007, 0, -4.57792339e-007, 1.00000012, 3.08199378e-006, -2.98023224e-008, 3.03153502e-006, -1.00000024) * CFrame.new(math.random(-.8,.8), 0, math.random(-.8,.8)) * CFrame.Angles(0, 0, 0), 0.6)
  1784. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1785. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1786. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1787. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1788.  
  1789. end
  1790. Effects.Wave.Create(BrickColor.new("White"), d1.CFrame*CFrame.Angles(0,math.random(-3,3),0), 3, 2, 3, 2, 1.5, 2, 0.1)
  1791. MagniDamage(RootPart, 15, 1, 2, 0, "Snare")
  1792. end
  1793. for i = 0, 11, 0.1 do
  1794. swait()
  1795. PlayAnimationFromTable({
  1796. CFrame.new(0.438125938, -0.652273774, -0.41643393, 0.763427138, -0.357512295, -0.537925661, 0.645894051, 0.422568649, 0.635811806, 0, -0.832838893, 0.553515434) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1797. CFrame.new(0.0228356048, 1.5688957, -0.180054456, 0.985420585, -3.93390656e-006, -0.170136839, 0.0573835224, 0.941412568, 0.332339555, 0.160167634, -0.337257326, 0.927687466) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1798. CFrame.new(1.73330295, 0.486301005, 0.434037954, -0.443160832, -0.896442175, 2.98023224e-006, -0.0292905867, 0.0144766271, -0.999466121, 0.89596355, -0.442924231, -0.0326727629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1799. CFrame.new(-1.52312505, 0.437584281, -0.565626383, 0.660413742, 0.750902057, -5.51342964e-007, -0.160599381, 0.141245484, -0.976861119, -0.733526766, 0.645132601, 0.213874876) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1800. CFrame.new(0.433801413, -1.81545305, -0.376765013, 0.891345024, 0.07519418, 0.447045982, 0.13168484, 0.900675654, -0.414056271, -0.433778048, 0.427936107, 0.792910695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1801. CFrame.new(-0.508779526, -1.95581961, -0.00714170933, 0.631465018, -0.192457214, 0.751140594, 1.90734863e-006, 0.968708515, 0.248200849, -0.775404334, -0.156728715, 0.611705959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1802. }, .1, false)
  1803. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1804. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1805. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1806. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1807.  
  1808. end
  1809. for i = 0, 1, 0.1 do
  1810. swait()
  1811. PlayAnimationFromTable({
  1812. CFrame.new(0.228446066, -1.48212528, -0.550315619, 0.824775159, -0.129855767, 0.55034852, -0.455873132, 0.423135728, 0.783030033, -0.334553093, -0.89671278, 0.289794058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813. CFrame.new(0.0976848304, 1.26252365, -0.239582315, 0.674241364, 0.3157444, -0.667610824, 0.127691194, 0.840538144, 0.526489139, 0.727388263, -0.440228701, 0.526407778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1814. CFrame.new(1.32592511, 0.429207683, -0.495870918, 0.817416489, -0.52062422, -0.246537656, -0.142856166, 0.231401607, -0.962312698, 0.558052361, 0.821829677, 0.114777088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1815. CFrame.new(-0.620685518, 0.468271345, -1.17272544, 0.873836577, -0.439916283, -0.20708324, -0.160386607, 0.14126873, -0.976892829, 0.459005296, 0.886858046, 0.0528891087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816. CFrame.new(0.510329783, -2.02312136, 0.541678071, 0.786354899, 0.0386069119, -0.616567731, 0.170318723, 0.94581759, 0.276443243, 0.593833148, -0.322395474, 0.737172663) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817. CFrame.new(-0.630517483, -1.95606935, 0.0893948376, 0.979490995, 0.115002185, -0.165445685, -0.110246316, 0.993189931, 0.0376783311, 0.168652013, -0.0186658204, 0.985499024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818. }, .3, false)
  1819. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1820. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1821. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1822. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1823.  
  1824.  
  1825. end
  1826. MagniDamage(RootPart, 30, 20, 20, 3, "Snare")
  1827.  
  1828. local refza = New("Part",Character,"ref",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 8.21014128e-015, -1, 0, 0, 0, 8.21014128e-015, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),})
  1829. refza.CFrame = d1.CFrame
  1830. asda1:Remove()
  1831. local zaz = Instance.new("Weld",d1)
  1832. zaz.Part0 = zaz.Parent
  1833. zaz.Part1 = refza
  1834.  
  1835. BlockEffect(BrickColor.new("White"), d1.CFrame, 1, 1, 1, 10, 10, 10, 0.03)
  1836. BlockEffect(BrickColor.new("White"), d1.CFrame, 1, 1, 1, 9, 9, 9, 0.03)
  1837. BlockEffect(BrickColor.new("White"), d1.CFrame, 1, 1, 1, 10, 10, 10, 0.03)
  1838. BlockEffect(BrickColor.new("White"), d1.CFrame, 1, 1, 1, 9, 9, 9, 0.03)
  1839. Effects.Wave.Create(BrickColor.new("White"), d1.CFrame*CFrame.Angles(0,math.random(-3,3),0), 3, 2, 3, 4, 3, 4, 0.03)
  1840. Humanoid.WalkSpeed = Humanoid.WalkSpeed + 10
  1841. for i = 0, 2.6, 0.1 do
  1842. swait()
  1843. Torso.Velocity = RootPart.CFrame.lookVector * -120
  1844. PlayAnimationFromTable({
  1845. CFrame.new(0, 0, -0, 1, 0, -0, 0, 0.848545611, -0.529122353, 0, 0.529122353, 0.848545611) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(0, 1.49387562, -0.138826936, 1, 0, -0, 0, 0.940898359, 0.338689297, -0, -0.338689327, 0.940898359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(1.82390237, 0.196082667, -0.583297253, 0.832020283, -0.510337353, 0.217481375, 0.547232866, 0.690750957, -0.472651571, 0.0909862816, 0.512268662, 0.853992105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. CFrame.new(-1.68355048, 0.120761484, -0.29691118, 0.905902386, 0.42348659, 1.60111165e-006, -0.382476956, 0.818178117, -0.429297298, -0.181802958, 0.388900876, 0.903163314) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849. CFrame.new(0.870058, -1.91794252, -0.551199377, 0.936423123, -0.350873113, 6.20790615e-007, 0.284235597, 0.758577347, -0.586319745, 0.205723375, 0.549043477, 0.810079813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1850. CFrame.new(-0.669897377, -1.74547827, -0.518977344, 0.95398134, 0.179228425, -0.240409926, -0.28491354, 0.791764855, -0.540308177, 0.0935095251, 0.58393991, 0.806393445) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1851. }, .3, false)
  1852. end
  1853. BlockEffect(BrickColor.new("Br. yellowish orange"), refza.CFrame, 1, 1, 1, 10, 10, 10, 0.01)
  1854. BlockEffect(BrickColor.new("Br. yellowish orange"), refza.CFrame, 1, 1, 1, 9, 9, 9, 0.01)
  1855. BlockEffect(BrickColor.new("Bright red"), refza.CFrame, 1, 1, 1, 10, 10, 10, 0.01)
  1856. BlockEffect(BrickColor.new("Bright red"), refza.CFrame, 1, 1, 1, 9, 9, 9, 0.01)
  1857. MagniDamage(d1, 40, 45, 45, 3, "Knockdown")
  1858. wait(0.01)
  1859. reweld()
  1860. for i = 0, 1, 0.1 do
  1861. swait()
  1862. Torso.Velocity = RootPart.CFrame.lookVector * -40
  1863. PlayAnimationFromTable({
  1864. CFrame.new(0, 0, -0, 1, 0, -0, 0, 0.848545611, -0.529122353, 0, 0.529122353, 0.848545611) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(hobb*-20), 0, 0),
  1865. CFrame.new(0, 1.49387562, -0.138826936, 1, 0, -0, 0, 0.940898359, 0.338689297, -0, -0.338689327, 0.940898359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1866. CFrame.new(1.82390237, 0.196082667, -0.583297253, 0.832020283, -0.510337353, 0.217481375, 0.547232866, 0.690750957, -0.472651571, 0.0909862816, 0.512268662, 0.853992105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1867. CFrame.new(-1.68355048, 0.120761484, -0.29691118, 0.905902386, 0.42348659, 1.60111165e-006, -0.382476956, 0.818178117, -0.429297298, -0.181802958, 0.388900876, 0.903163314) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1868. CFrame.new(0.870058, -1.91794252, -0.551199377, 0.936423123, -0.350873113, 6.20790615e-007, 0.284235597, 0.758577347, -0.586319745, 0.205723375, 0.549043477, 0.810079813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1869. CFrame.new(-0.669897377, -1.74547827, -0.518977344, 0.95398134, 0.179228425, -0.240409926, -0.28491354, 0.791764855, -0.540308177, 0.0935095251, 0.58393991, 0.806393445) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1870. }, .3, false)
  1871. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  1872. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  1873. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  1874. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  1875.  
  1876. end
  1877. zaz:Remove()
  1878. attack = false
  1879. end
  1880. mouse.Button1Down:connect(function()
  1881.  
  1882. if attack == false and attacktype == 1 then
  1883. attacktype = 2
  1884. attacktwo()
  1885. else
  1886. if attack == false and attacktype == 2 then
  1887. attacktype = 3
  1888. attackthree()
  1889. else
  1890. if attack == false and attacktype == 3 then
  1891. attacktype = 1
  1892. attackone()
  1893. end
  1894. end
  1895. end
  1896. end
  1897. )
  1898. updateskills = function()
  1899. if ZAWARUDO == true then
  1900.  
  1901. text3.Text = "[C]\n ROLL CLOCKER DAAA"
  1902. else
  1903.  
  1904. text3.Text = "[C]\n Chrono Field"
  1905. end
  1906. if cooldown1 <= co1 then
  1907. cooldown1 = cooldown1 + 0.033333333333333
  1908. end
  1909. if cooldown2 <= co2 then
  1910. cooldown2 = cooldown2 + 0.033333333333333
  1911. end
  1912. if cooldown3 <= co3 then
  1913. cooldown3 = cooldown3 + 0.033333333333333
  1914. end
  1915. if cooldown5 <= co5 then
  1916. cooldown5 = cooldown5 + 0.033333333333333
  1917. end
  1918. if cooldown4 <= co4 and ZAWARUDO == false then
  1919. cooldown4 = cooldown4 + 0.033333333333333
  1920. end
  1921.  
  1922.  
  1923. end
  1924.  
  1925. mouse.KeyDown:connect(function(k)
  1926.  
  1927. k = k:lower()
  1928. if attack == false and k == "z" and co1 <= cooldown1 then
  1929. cooldown1 = 0
  1930. speedy()
  1931. else
  1932. if attack == false and k == "x" and co2 <= cooldown2 then
  1933. cooldown2 = 0
  1934. coldbullet()
  1935. else
  1936. if attack == false and k == "c" and co3 <= cooldown3 and ZAWARUDO == false then
  1937. cooldown3 = 0
  1938. itstimetostop()
  1939. else
  1940. if attack == false and k == "v" then
  1941. ZA_WARUDO()
  1942. else
  1943. if attack == false and k == "c" and co5 <= cooldown5 and ZAWARUDO == true then
  1944. cooldown5 = 0
  1945. ROAD_CLOCKER_DA()
  1946.  
  1947. end
  1948. end
  1949. end
  1950. end
  1951. end
  1952. end
  1953. )
  1954.  
  1955. dio = function()
  1956.  
  1957. if cooldown4 <= 0 then
  1958. ZAWARUDO = false
  1959.  
  1960. MagniDamage(RootPart, 9999, 0, 0, 0, "UNZA")
  1961. ZAWARUDO = false
  1962. CC1.Enabled = false
  1963. CC2.Enabled = false
  1964. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=290810519", Character, 1.5, 1)
  1965.  
  1966. cooldown4 = 0.001
  1967. end
  1968. if ZAWARUDO == true then
  1969. cooldown4 = cooldown4 - 0.005
  1970. end
  1971. end
  1972.  
  1973. while 1 do
  1974. swait()
  1975. if hobb <= 360 then
  1976. hobb = hobb + 2
  1977. else
  1978. hobb = 0
  1979. end
  1980.  
  1981. if hobb2 <= 360 then
  1982. hobb2 = hobb2 + 2/12
  1983. else
  1984. hobb2 = 0
  1985.  
  1986.  
  1987. end
  1988.  
  1989.  
  1990. updateskills()
  1991. if ZAWARUDO == false then
  1992. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1993. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1994. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1995. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1996. else
  1997. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1998. bar3:TweenSize(UDim2.new(1 * (cooldown5 / co5), 0, 1, 0), "Out", "Quad", 0.5)
  1999. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  2000. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  2001.  
  2002. end
  2003. for i,v in pairs(Character:GetChildren()) do
  2004. if v:IsA("Part") then
  2005. v.Material = "SmoothPlastic"
  2006. else
  2007. if v:IsA("Hat") then
  2008. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2009. end
  2010. dio()
  2011. end
  2012.  
  2013. end
  2014. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2015. velocity = RootPart.Velocity.y
  2016. sine = sine + change
  2017. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  2018. if equipped == true or equipped == false then
  2019. if 1 < RootPart.Velocity.y and hit == nil then
  2020. Anim = "Jump"
  2021. if attack == false then
  2022. if ZAWARUDO == false then
  2023. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  2024. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  2025. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  2026. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  2027. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  2028. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2029. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2030. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  2031. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  2032. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2033. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2034. else
  2035. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  2036. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  2037. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  2038. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  2039. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  2040. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2041. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2042. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  2043. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  2044. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2045. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2046.  
  2047. end
  2048. end
  2049. else
  2050. if RootPart.Velocity.y < -1 and hit == nil then
  2051. Anim = "Fall"
  2052. if attack == false then
  2053. if ZAWARUDO == false then
  2054. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  2055. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  2056. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  2057. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  2058. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  2059. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2060. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  2061. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  2062. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  2063. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2064. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2065. else
  2066. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  2067. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  2068. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  2069. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  2070. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  2071. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2072. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  2073. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  2074. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  2075. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2076. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2077.  
  2078. end
  2079. end
  2080. else
  2081. if Torsovelocity < 1 and hit ~= nil then
  2082. Anim = "Idle"
  2083. if attack == false then
  2084. change = 1
  2085. if ZAWARUDO == false then
  2086. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  2087. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  2088. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  2089. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  2090. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  2091. PlayAnimationFromTable({
  2092. CFrame.new(-0.0543853901, 0+ .1 * math.cos((sine) / 10) , -0.0153465532, 0.999893546, 0, -0.0145949936, 0, 1, 0, 0.0145949936, 0, 0.999893546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2093. CFrame.new(-0.00310419453, 1.49623597, -0.0591169037, 0.998496473, -0.0161174126, 0.0523950197, 0.0127870021, 0.997913361, 0.0632885918, -0.0533057302, -0.0625234395, 0.996619046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2094. CFrame.new(0.452906311, 0.343407422+ .05 * math.cos((sine) / 10), -0.82563889, 0.241463348, 0.952254772, 0.186833009, -0.0538249873, 0.205376089, -0.977201939, -0.968916178, 0.22590217, 0.100845881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2095. CFrame.new(-0.242443532, 0.552706838+ .05 * math.cos((sine) / 10), -0.797077477, 0.412329286, -0.902833998, 0.121964745, 0.0437210128, -0.114110932, -0.992505491, 0.909985304, 0.414571434, -0.00757845864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2096. CFrame.new(0.569116831, -2.00013852- .05 * math.cos((sine) / 10), 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2097. CFrame.new(-0.560130596, -2.00817132- .05 * math.cos((sine) / 10), -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2098. }, .3, false)
  2099. else
  2100. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  2101. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05)
  2102. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05)
  2103. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  2104. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  2105. PlayAnimationFromTable({
  2106. CFrame.new(-0.0543853901, 0+ .1 * math.cos((sine) / 10) , -0.0153465532, 0.999893546, 0, -0.0145949936, 0, 1, 0, 0.0145949936, 0, 0.999893546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2107. CFrame.new(-0.00310419453, 1.49623597, -0.0591169037, 0.998496473, -0.0161174126, 0.0523950197, 0.0127870021, 0.997913361, 0.0632885918, -0.0533057302, -0.0625234395, 0.996619046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2108. CFrame.new(0.452906311, 0.343407422+ .05 * math.cos((sine) / 10), -0.82563889, 0.241463348, 0.952254772, 0.186833009, -0.0538249873, 0.205376089, -0.977201939, -0.968916178, 0.22590217, 0.100845881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2109. CFrame.new(-0.242443532, 0.552706838+ .05 * math.cos((sine) / 10), -0.797077477, 0.412329286, -0.902833998, 0.121964745, 0.0437210128, -0.114110932, -0.992505491, 0.909985304, 0.414571434, -0.00757845864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2110. CFrame.new(0.569116831, -2.00013852- .05 * math.cos((sine) / 10), 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2111. CFrame.new(-0.560130596, -2.00817132- .05 * math.cos((sine) / 10), -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2112. }, .3, false)
  2113.  
  2114. end
  2115. end
  2116. else
  2117. if 2 < Torsovelocity and hit ~= nil then
  2118. Anim = "Walk"
  2119. if attack == false then
  2120. if ZAWARUDO == false then
  2121. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  2122. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3)
  2123. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3)
  2124. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  2125. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  2126.  
  2127. PlayAnimationFromTable({
  2128. CFrame.new(0, -0.0527451783, 0.0838486254, 1, 0, 0, 0, 0.992250264, 0.12425603, 0, -0.12425603, 0.992250264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2129. CFrame.new(0, 1.53525484, 0.010611102, 1, 0, 0, 0, 0.998678744, -0.0513891429, 0, 0.0513891354, 0.998678744) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2130. CFrame.new(1.50000381, 0.0627550036, -0.0766433328, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 35 * math.cos((sine) / 3)), 0, 0),
  2131. CFrame.new(-1.49999905, 0.0627550036, -0.0766433328, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 35 * math.cos((sine) / 3)), 0, 0),
  2132. CFrame.new(0.5, -1.94821644, -0.113747716, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 35 * math.cos((sine) / 3)), 0, 0),
  2133. CFrame.new(-0.5, -1.95007682, -0.0988910645, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 35 * math.cos((sine) / 3)), 0, 0),
  2134. }, .3, false)
  2135. else
  2136. asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3)
  2137. asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0),0.00000000001), 0.05)
  2138. asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0),0.00000000001), 0.05)
  2139. asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40)
  2140. asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3)
  2141.  
  2142. PlayAnimationFromTable({
  2143. CFrame.new(0, -0.0527451783, 0.0838486254, 1, 0, 0, 0, 0.992250264, 0.12425603, 0, -0.12425603, 0.992250264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2144. CFrame.new(0, 1.53525484, 0.010611102, 1, 0, 0, 0, 0.998678744, -0.0513891429, 0, 0.0513891354, 0.998678744) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2145. CFrame.new(1.50000381, 0.0627550036, -0.0766433328, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 35 * math.cos((sine) / 3)), 0, 0),
  2146. CFrame.new(-1.49999905, 0.0627550036, -0.0766433328, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 35 * math.cos((sine) / 3)), 0, 0),
  2147. CFrame.new(0.5, -1.94821644, -0.113747716, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 35 * math.cos((sine) / 3)), 0, 0),
  2148. CFrame.new(-0.5, -1.95007682, -0.0988910645, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 35 * math.cos((sine) / 3)), 0, 0),
  2149. }, .3, false)
  2150. end
  2151. end
  2152. end
  2153. end
  2154. end
  2155. end
  2156. end
  2157. if 0 < #Effects then
  2158. for e = 1, #Effects do
  2159. if Effects[e] ~= nil then
  2160. local Thing = Effects[e]
  2161. if Thing ~= nil then
  2162. local Part = Thing[1]
  2163. local Mode = Thing[2]
  2164. local Delay = Thing[3]
  2165. local IncX = Thing[4]
  2166. local IncY = Thing[5]
  2167. local IncZ = Thing[6]
  2168. if Thing[1].Transparency <= 1 then
  2169. if Thing[2] == "Block1" then
  2170. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2171. Mesh = Thing[1].Mesh
  2172. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2173. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2174. else
  2175. if Thing[2] == "Block2" then
  2176. Thing[1].CFrame = Thing[1].CFrame
  2177. Mesh = Thing[7]
  2178. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2179. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2180. else
  2181. if Thing[2] == "Cylinder" then
  2182. Mesh = Thing[1].Mesh
  2183. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2184. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2185. else
  2186. if Thing[2] == "Blood" then
  2187. Mesh = Thing[7]
  2188. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2189. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2190. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2191. else
  2192. if Thing[2] == "Elec" then
  2193. Mesh = Thing[1].Mesh
  2194. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2195. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2196. else
  2197. if Thing[2] == "Disappear" then
  2198. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2199. else
  2200. if Thing[2] == "Shatter" then
  2201. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2202. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2203. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2204. Thing[6] = Thing[6] + Thing[5]
  2205. end
  2206. end
  2207. end
  2208. end
  2209. end
  2210. end
  2211. end
  2212. else
  2213. Part.Parent = nil
  2214. table.remove(Effects, e)
  2215. end
  2216. end
  2217. end
  2218. end
  2219.  
  2220. end
  2221. if 0 < #ShootEffects then
  2222. for e = 1, #ShootEffects do
  2223. if ShootEffects[e] ~= nil then
  2224. local Thing = ShootEffects[e]
  2225. if Thing ~= nil then
  2226. local Part = Thing[1]
  2227. local Mode = Thing[2]
  2228. local Delay = Thing[3]
  2229. local IncX = Thing[4]
  2230. local IncY = Thing[5]
  2231. local IncZ = Thing[6]
  2232. if Thing[2] == "ShootIce" then
  2233. local Look = Thing[1]
  2234. local hit, pos = rayCast(Thing[4], Look.lookVector, Thing[9], Character)
  2235. local mag = (Thing[4] - pos).magnitude
  2236. Thing[8].CFrame = CFrame.new((Thing[4] + pos) / 2, pos) * angles(-1.57, 0, 0)
  2237. Thing[4] = Thing[4] + Look.lookVector * Thing[9]
  2238. Thing[3] = Thing[3] - 1
  2239. BlockEffect(BrickColor.new("Pastel yellow"), Thing[8].CFrame, 20, 20, 20, 5, 5, 5, 0.1)
  2240. if hit ~= nil or Thing[3] <= 0 then
  2241. Thing[3] = 0
  2242. ref = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Really red"), "Reference", vt())
  2243. ref.Anchored = true
  2244. ref.CFrame = cf(pos)
  2245. game:GetService("Debris"):AddItem(ref, 1)
  2246. ref11 = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Really red"), "Reference", vt(5, 5, 5))
  2247. ref11.Anchored = true
  2248. ref11.CFrame = cf(pos)
  2249. game:GetService("Debris"):AddItem(ref11, 5)
  2250. size = 3
  2251. if Thing[10] == 2 then
  2252. freeze = true
  2253. size = 4
  2254. CreateSound("http://www.roblox.com/asset/?id=188959279", ref, 1, 1)
  2255. else
  2256. CreateSound("http://www.roblox.com/asset/?id=188959279", ref, 1, 2)
  2257. end
  2258. MagniDamage(ref, size, 10, 25, 3, "Normal")
  2259. freeze = false
  2260. for i = 1, 8 do
  2261. BreakEffect(BrickColor.new("Pastel yellow"), ref.CFrame * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100), math.random(20, 50) / 100, math.random(1, 5), math.random(20, 50) / 100)
  2262. end
  2263. if Thing[10] == 2 then
  2264. for i = 1, 5 do
  2265. BlockEffect(BrickColor.new("Pastel yellow"), cf(ref.Position), 30, 30, 30, 5, 5, 5, 0.05)
  2266. end
  2267. end
  2268. end
  2269. if Thing[3] <= 0 then
  2270. Thing[8].Transparency = 1
  2271. game:GetService("Debris"):AddItem(Thing[8], 5)
  2272. table.remove(ShootEffects, e)
  2273. end
  2274. end
  2275. end
  2276. else
  2277. Part.Parent = nil
  2278. table.remove(ShootEffects, e)
  2279. end
  2280. end
  2281. end
  2282. end
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