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minecrafter523

Dominus Titan

Jun 1st, 2016
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local l = game:GetService("Lighting")
  16. local rs = game:GetService("RunService").RenderStepped
  17. local stanceToggle = "Normal"
  18. math.randomseed(os.time())
  19. hum.WalkSpeed = 7
  20. --char.Health:Destroy()
  21. hum.MaxHealth = 50000000000
  22. wait(0.1)
  23. hum.Health = 5000000000000000
  24. ----------------------------------------------------
  25. --//
  26. for i = 1,30 do
  27. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  28. end
  29. --//
  30. Debounces = {
  31. on = false;
  32. ks = false;
  33. CanAttack = true;
  34. CanJoke = true;
  35. NoIdl = false;
  36. Slashing = false;
  37. Slashed = false;
  38. Grabbing = false;
  39. Grabbed = false;
  40. }
  41. local Touche = {char.Name, }
  42. ----------------------------------------------------
  43. function lerp(a, b, t) -- Linear interpolation
  44. return a + (b - a)*t
  45. end
  46.  
  47. function slerp(a, b, t) --Spherical interpolation
  48. dot = a:Dot(b)
  49. if dot > 0.99999 or dot < -0.99999 then
  50. return t <= 0.5 and a or b
  51. else
  52. r = math.acos(dot)
  53. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  54. end
  55. end
  56.  
  57. function matrixInterpolate(a, b, t)
  58. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  59. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  60. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  61. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  62. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  63. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  64. local t = v1:Dot(v2)
  65. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  66. return CFrame.new()
  67. end
  68. return CFrame.new(
  69. v0.x, v0.y, v0.z,
  70. v1.x, v1.y, v1.z,
  71. v2.x, v2.y, v2.z,
  72. v3.x, v3.y, v3.z)
  73. end
  74. ----------------------------------------------------//Mesh setting
  75. local cmeshes = {}
  76. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  77. ll.BodyPart = 'LeftLeg'
  78. rl.BodyPart = 'RightLeg'
  79. la.BodyPart = 'LeftArm'
  80. ra.BodyPart = 'RightArm'
  81. t.BodyPart = 'Torso'
  82. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 133936488,133936439,133936505,133936439
  83. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 133936497,133936439,133936455,133936439
  84. t.MeshId,t.OverlayTextureId=133936470,133936439
  85.  
  86. ----------------------------------------------------
  87. function genWeld(a,b)
  88. local w = Instance.new("Weld",a)
  89. w.Part0 = a
  90. w.Part1 = b
  91. return w
  92. end
  93. function weld(a, b)
  94. local weld = Instance.new("Weld")
  95. weld.Name = "W"
  96. weld.Part0 = a
  97. weld.Part1 = b
  98. weld.C0 = a.CFrame:inverse() * b.CFrame
  99. weld.Parent = a
  100. return weld;
  101. end
  102. ----------------------------------------------------
  103. function Lerp(c1,c2,al)
  104. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  105. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  106. for i,v in pairs(com1) do
  107. com1[i] = v+(com2[i]-v)*al
  108. end
  109. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  110. end
  111. ----------------------------------------------------
  112. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  113. local wld = Instance.new("Weld", wp1)
  114. wld.Part0 = wp0
  115. wld.Part1 = wp1
  116. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  117. end
  118. ----------------------------------------------------
  119. for i,v in pairs(char:children()) do
  120. if v:IsA("Hat") then
  121. v:Destroy()
  122. end
  123. end
  124. for i,v in pairs(hed:children()) do
  125. if v:IsA("Sound") then
  126. v:Destroy()
  127. end
  128. end
  129. ----------------------------------------------------
  130. function HasntTouched(plrname)
  131. local ret = true
  132. for _, v in pairs(Touche) do
  133. if v == plrname then
  134. ret = false
  135. end
  136. end
  137. return ret
  138. end
  139. ----------------------------------------------------
  140. larm.Size = larm.Size * 2
  141. rarm.Size = rarm.Size * 2
  142. lleg.Size = lleg.Size * 2
  143. rleg.Size = rleg.Size * 2
  144. torso.Size = torso.Size * 2
  145. hed.Size = hed.Size * 2
  146. root.Size = root.Size * 2
  147. ----------------------------------------------------
  148. newWeld(torso, larm, -1.5, 0.5, 0)
  149. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  150. newWeld(torso, rarm, 1.5, 0.5, 0)
  151. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  152. newWeld(torso, hed, 0, 1.5, 0)
  153. newWeld(torso, lleg, -0.5, -1, 0)
  154. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  155. newWeld(torso, rleg, 0.5, -1, 0)
  156. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  157. newWeld(root, torso, 0, -1, 0)
  158. torso.Weld.C1 = CFrame.new(0, -1, 0)
  159. ----------------------------------------------------
  160.  
  161. hed.face:Remove''
  162. hed.Transparency = 0
  163. local meshx9 = Instance.new('SpecialMesh',hed)
  164. meshx9.MeshType = 'FileMesh'
  165. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://21057378'
  166. meshx9.Scale = Vector3.new(2,2,2)
  167.  
  168.  
  169.  
  170. lite = Instance.new("PointLight", torso)
  171. lite.Brightness = 14
  172. lite.Range = 10
  173. lite.Color = Color3.new(1, 0, 0)
  174. --[[local hed2 = hed:Clone()
  175. hed2.CanCollide = false
  176. hed2.Parent = char
  177. hed2:ClearAllChildren()
  178. hed2.Transparency = 1
  179. hed2.Name = "DARP"
  180. local w = Instance.new("Weld",hed2)
  181. w.Part0 = hed
  182. w.Part1 = hed2
  183. w.C0 = CFrame.new(0,0,-0.175)
  184. z=Instance.new("SurfaceGui",hed2)
  185. z.Enabled = true
  186. z.Face = "Front"
  187. z.Adornee = hed2
  188. z.CanvasSize = Vector2.new(100,100)
  189. local face = Instance.new("ImageLabel",z)
  190. face.Size = UDim2.new(1,-30,1,0)
  191. face.Position = UDim2.new(0,15,0,0)
  192. face.BackgroundTransparency = 1
  193. face.Image='rbxassetid://46282671']]--
  194. ----------------------------------------------------
  195. z = Instance.new("Sound", char)
  196. z.SoundId = "rbxassetid://242909025"--242463565
  197. z.Looped = true
  198. z.Volume = 1
  199. z.Pitch = 1
  200. wait()
  201. z:Play()
  202. ----------------------------------------------------
  203. local m = Instance.new("Model")
  204. m.Name = "Absolution"
  205. p1 = Instance.new("Part", m)
  206. p1.BrickColor = BrickColor.new("Really black")
  207. p1.FormFactor = Enum.FormFactor.Custom
  208. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  209. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  210. p1.CanCollide = false
  211. p1.Locked = true
  212. p1.Elasticity = 0
  213. p1.BottomSurface = Enum.SurfaceType.Smooth
  214. p1.TopSurface = Enum.SurfaceType.Smooth
  215. b1 = Instance.new("SpecialMesh", p1)
  216. b1.MeshType = Enum.MeshType.Wedge
  217. b1.Name = "Mesh"
  218. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  219. p2 = Instance.new("Part", m)
  220. p2.BrickColor = BrickColor.new("Really black")
  221. p2.FormFactor = Enum.FormFactor.Custom
  222. p2.Size = Vector3.new(1, 2.9000001, 1)
  223. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  224. p2.CanCollide = false
  225. p2.Locked = true
  226. p2.Elasticity = 0
  227. p2.BottomSurface = Enum.SurfaceType.Smooth
  228. p2.TopSurface = Enum.SurfaceType.Smooth
  229. b2 = Instance.new("BlockMesh", p2)
  230. b2.Name = "Mesh"
  231. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  232. p3 = Instance.new("Part", m)
  233. p3.BrickColor = BrickColor.new("Really black")
  234. p3.FormFactor = Enum.FormFactor.Custom
  235. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  236. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  237. p3.CanCollide = false
  238. p3.Locked = true
  239. p3.Elasticity = 0
  240. p3.BottomSurface = Enum.SurfaceType.Smooth
  241. p3.TopSurface = Enum.SurfaceType.Smooth
  242. b3 = Instance.new("SpecialMesh", p3)
  243. b3.MeshType = Enum.MeshType.Wedge
  244. b3.Name = "Mesh"
  245. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  246. p4 = Instance.new("Part", m)
  247. p4.BrickColor = BrickColor.new("Really black")
  248. p4.FormFactor = Enum.FormFactor.Custom
  249. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  250. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  251. p4.CanCollide = false
  252. p4.Locked = true
  253. p4.Elasticity = 0
  254. p4.BottomSurface = Enum.SurfaceType.Smooth
  255. p4.TopSurface = Enum.SurfaceType.Smooth
  256. b4 = Instance.new("SpecialMesh", p4)
  257. b4.MeshType = Enum.MeshType.Wedge
  258. b4.Name = "Mesh"
  259. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  260. p5 = Instance.new("Part", m)
  261. p5.BrickColor = BrickColor.new("Really black")
  262. p5.FormFactor = Enum.FormFactor.Custom
  263. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  264. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  265. p5.CanCollide = false
  266. p5.Locked = true
  267. p5.Elasticity = 0
  268. p5.BottomSurface = Enum.SurfaceType.Smooth
  269. p5.TopSurface = Enum.SurfaceType.Smooth
  270. b5 = Instance.new("SpecialMesh", p5)
  271. b5.MeshType = Enum.MeshType.Wedge
  272. b5.Name = "Mesh"
  273. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  274. p6 = Instance.new("Part", m)
  275. p6.Name = "Handle"
  276. p6.BrickColor = BrickColor.new(192)
  277. p6.FormFactor = Enum.FormFactor.Custom
  278. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  279. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  280. p6.CanCollide = false
  281. p6.Locked = true
  282. p6.Elasticity = 0
  283. p6.BottomSurface = Enum.SurfaceType.Smooth
  284. p6.TopSurface = Enum.SurfaceType.Smooth
  285. b6 = Instance.new("BlockMesh", p6)
  286. b6.Name = "Mesh"
  287. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  288. p7 = Instance.new("Part", m)
  289. p7.BrickColor = BrickColor.new("Really black")
  290. p7.FormFactor = Enum.FormFactor.Custom
  291. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  292. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  293. p7.CanCollide = false
  294. p7.Locked = true
  295. p7.Elasticity = 0
  296. p7.BottomSurface = Enum.SurfaceType.Smooth
  297. p7.TopSurface = Enum.SurfaceType.Smooth
  298. b7 = Instance.new("SpecialMesh", p7)
  299. b7.MeshType = Enum.MeshType.Wedge
  300. b7.Name = "Mesh"
  301. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  302. p8 = Instance.new("Part", m)
  303. p8.BrickColor = BrickColor.new("Really black")
  304. p8.FormFactor = Enum.FormFactor.Custom
  305. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  306. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  307. p8.CanCollide = false
  308. p8.Locked = true
  309. p8.Elasticity = 0
  310. p8.BottomSurface = Enum.SurfaceType.Smooth
  311. p8.TopSurface = Enum.SurfaceType.Smooth
  312. b8 = Instance.new("SpecialMesh", p8)
  313. b8.MeshType = Enum.MeshType.Wedge
  314. b8.Name = "Mesh"
  315. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  316. p9 = Instance.new("Part", m)
  317. p9.BrickColor = BrickColor.new("Really black")
  318. p9.FormFactor = Enum.FormFactor.Custom
  319. p9.Size = Vector3.new(1, 1.07999957, 1)
  320. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  321. p9.CanCollide = false
  322. p9.Locked = true
  323. p9.Elasticity = 0
  324. p9.BottomSurface = Enum.SurfaceType.Smooth
  325. p9.TopSurface = Enum.SurfaceType.Smooth
  326. b9 = Instance.new("BlockMesh", p9)
  327. b9.Name = "Mesh"
  328. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  329. p10 = Instance.new("Part", m)
  330. p10.BrickColor = BrickColor.new("Really black")
  331. p10.FormFactor = Enum.FormFactor.Custom
  332. p10.Size = Vector3.new(1, 1.41999948, 1)
  333. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  334. p10.CanCollide = false
  335. p10.Locked = true
  336. p10.Elasticity = 0
  337. p10.BottomSurface = Enum.SurfaceType.Smooth
  338. p10.TopSurface = Enum.SurfaceType.Smooth
  339. b10 = Instance.new("BlockMesh", p10)
  340. b10.Name = "Mesh"
  341. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  342. p11 = Instance.new("Part", m)
  343. p11.BrickColor = BrickColor.new("Really black")
  344. p11.FormFactor = Enum.FormFactor.Custom
  345. p11.Size = Vector3.new(1, 1.50999951, 1)
  346. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  347. p11.CanCollide = false
  348. p11.Locked = true
  349. p11.Elasticity = 0
  350. p11.BottomSurface = Enum.SurfaceType.Smooth
  351. p11.TopSurface = Enum.SurfaceType.Smooth
  352. b11 = Instance.new("BlockMesh", p11)
  353. b11.Name = "Mesh"
  354. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  355. p12 = Instance.new("Part", m)
  356. p12.Name = "BladeCenter"
  357. p12.BrickColor = BrickColor.new("Really red")
  358. p12.Material = Enum.Material.Concrete
  359. p12.FormFactor = Enum.FormFactor.Symmetric
  360. p12.Size = Vector3.new(1, 2, 2)
  361. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  362. p12.CanCollide = false
  363. p12.Locked = true
  364. p12.BottomSurface = Enum.SurfaceType.Smooth
  365. p12.TopSurface = Enum.SurfaceType.Smooth
  366. b12 = Instance.new("SpecialMesh", p12)
  367. b12.MeshType = Enum.MeshType.Brick
  368. b12.Name = "Mesh"
  369. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  370. p13 = Instance.new("Part", m)
  371. p13.BrickColor = BrickColor.new("Really black")
  372. p13.FormFactor = Enum.FormFactor.Custom
  373. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  374. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  375. p13.CanCollide = false
  376. p13.Locked = true
  377. p13.Elasticity = 0
  378. p13.BottomSurface = Enum.SurfaceType.Smooth
  379. p13.TopSurface = Enum.SurfaceType.Smooth
  380. b13 = Instance.new("BlockMesh", p13)
  381. b13.Name = "Mesh"
  382. b13.Scale = Vector3.new(1, 1, 0.400000006)
  383. p14 = Instance.new("Part", m)
  384. p14.BrickColor = BrickColor.new("Really black")
  385. p14.FormFactor = Enum.FormFactor.Custom
  386. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  387. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  388. p14.CanCollide = false
  389. p14.Locked = true
  390. p14.Elasticity = 0
  391. p14.BottomSurface = Enum.SurfaceType.Smooth
  392. p14.TopSurface = Enum.SurfaceType.Smooth
  393. b14 = Instance.new("BlockMesh", p14)
  394. b14.Name = "Mesh"
  395. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  396. p15 = Instance.new("Part", m)
  397. p15.BrickColor = BrickColor.new("Really black")
  398. p15.FormFactor = Enum.FormFactor.Custom
  399. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  400. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  401. p15.CanCollide = false
  402. p15.Locked = true
  403. p15.Elasticity = 0
  404. p15.BottomSurface = Enum.SurfaceType.Smooth
  405. p15.TopSurface = Enum.SurfaceType.Smooth
  406. b15 = Instance.new("BlockMesh", p15)
  407. b15.Name = "Mesh"
  408. b15.Scale = Vector3.new(1, 1, 0.400000006)
  409. p16 = Instance.new("Part", m)
  410. p16.BrickColor = BrickColor.new("Really black")
  411. p16.FormFactor = Enum.FormFactor.Custom
  412. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  413. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  414. p16.CanCollide = false
  415. p16.Locked = true
  416. p16.Elasticity = 0
  417. p16.BottomSurface = Enum.SurfaceType.Smooth
  418. p16.TopSurface = Enum.SurfaceType.Smooth
  419. b16 = Instance.new("BlockMesh", p16)
  420. b16.Name = "Mesh"
  421. b16.Scale = Vector3.new(1, 1, 0.400000006)
  422. p17 = Instance.new("Part", m)
  423. p17.BrickColor = BrickColor.new("Really black")
  424. p17.FormFactor = Enum.FormFactor.Custom
  425. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  426. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  427. p17.CanCollide = false
  428. p17.Locked = true
  429. p17.Elasticity = 0
  430. p17.BottomSurface = Enum.SurfaceType.Smooth
  431. p17.TopSurface = Enum.SurfaceType.Smooth
  432. b17 = Instance.new("BlockMesh", p17)
  433. b17.Name = "Mesh"
  434. b17.Scale = Vector3.new(1, 1, 0.400000006)
  435. p18 = Instance.new("WedgePart", m)
  436. p18.BrickColor = BrickColor.new("Really red")
  437. p18.Name = "BladePart1"
  438. p18.Material = Enum.Material.Concrete
  439. p18.Name = "Wedge"
  440. p18.FormFactor = Enum.FormFactor.Symmetric
  441. p18.Size = Vector3.new(1, 4, 2)
  442. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  443. p18.CanCollide = false
  444. p18.Locked = true
  445. p18.BottomSurface = Enum.SurfaceType.Smooth
  446. p18.TopSurface = Enum.SurfaceType.Smooth
  447. b18 = Instance.new("SpecialMesh", p18)
  448. b18.MeshType = Enum.MeshType.Wedge
  449. b18.Name = "Mesh"
  450. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  451. p19 = Instance.new("WedgePart", m)
  452. p19.BrickColor = BrickColor.new("Really red")
  453. p19.Name = "BladePart2"
  454. p19.Material = Enum.Material.Concrete
  455. p19.Name = "Wedge"
  456. p19.FormFactor = Enum.FormFactor.Symmetric
  457. p19.Size = Vector3.new(1, 4, 2)
  458. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  459. p19.CanCollide = false
  460. p19.Locked = true
  461. p19.BottomSurface = Enum.SurfaceType.Smooth
  462. p19.TopSurface = Enum.SurfaceType.Smooth
  463. b19 = Instance.new("SpecialMesh", p19)
  464. b19.MeshType = Enum.MeshType.Wedge
  465. b19.Name = "Mesh"
  466. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  467. p20 = Instance.new("Part", m)
  468. p20.BrickColor = BrickColor.new("Really black")
  469. p20.FormFactor = Enum.FormFactor.Custom
  470. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  471. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  472. p20.CanCollide = false
  473. p20.Locked = true
  474. p20.Elasticity = 0
  475. p20.BottomSurface = Enum.SurfaceType.Smooth
  476. p20.TopSurface = Enum.SurfaceType.Smooth
  477. b20 = Instance.new("BlockMesh", p20)
  478. b20.Name = "Mesh"
  479. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  480. p21 = Instance.new("Part", m)
  481. p21.BrickColor = BrickColor.new("Really black")
  482. p21.FormFactor = Enum.FormFactor.Custom
  483. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  484. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  485. p21.CanCollide = false
  486. p21.Locked = true
  487. p21.Elasticity = 0
  488. p21.BottomSurface = Enum.SurfaceType.Smooth
  489. p21.TopSurface = Enum.SurfaceType.Smooth
  490. b21 = Instance.new("SpecialMesh", p21)
  491. b21.MeshType = Enum.MeshType.Wedge
  492. b21.Name = "Mesh"
  493. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  494. w1 = Instance.new("Weld", p1)
  495. w1.Name = "Part_Weld"
  496. w1.Part0 = p1
  497. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  498. w1.Part1 = p2
  499. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  500. w2 = Instance.new("Weld", p2)
  501. w2.Name = "Part_Weld"
  502. w2.Part0 = p2
  503. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  504. w2.Part1 = p3
  505. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  506. w3 = Instance.new("Weld", p3)
  507. w3.Name = "Part_Weld"
  508. w3.Part0 = p3
  509. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  510. w3.Part1 = p4
  511. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  512. w4 = Instance.new("Weld", p4)
  513. w4.Name = "Part_Weld"
  514. w4.Part0 = p4
  515. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  516. w4.Part1 = p5
  517. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  518. w5 = Instance.new("Weld", p5)
  519. w5.Name = "Part_Weld"
  520. w5.Part0 = p5
  521. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  522. w5.Part1 = p6
  523. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  524. w6 = Instance.new("Weld", p6)
  525. w6.Name = "Part_Weld"
  526. w6.Part0 = p6
  527. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  528. w6.Part1 = p7
  529. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  530. w7 = Instance.new("Weld", p7)
  531. w7.Name = "Part_Weld"
  532. w7.Part0 = p7
  533. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  534. w7.Part1 = p8
  535. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  536. w8 = Instance.new("Weld", p8)
  537. w8.Name = "Part_Weld"
  538. w8.Part0 = p8
  539. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  540. w8.Part1 = p9
  541. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  542. w9 = Instance.new("Weld", p9)
  543. w9.Name = "Part_Weld"
  544. w9.Part0 = p9
  545. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  546. w9.Part1 = p10
  547. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  548. w10 = Instance.new("Weld", p10)
  549. w10.Name = "Part_Weld"
  550. w10.Part0 = p10
  551. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  552. w10.Part1 = p11
  553. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  554. w11 = Instance.new("Weld", p11)
  555. w11.Name = "Part_Weld"
  556. w11.Part0 = p11
  557. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  558. w11.Part1 = p12
  559. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  560. w12 = Instance.new("Weld", p12)
  561. w12.Name = "Part_Weld"
  562. w12.Part0 = p12
  563. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  564. w12.Part1 = p13
  565. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  566. w13 = Instance.new("Weld", p13)
  567. w13.Name = "Part_Weld"
  568. w13.Part0 = p13
  569. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  570. w13.Part1 = p14
  571. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  572. w14 = Instance.new("Weld", p14)
  573. w14.Name = "Part_Weld"
  574. w14.Part0 = p14
  575. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  576. w14.Part1 = p15
  577. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  578. w15 = Instance.new("Weld", p15)
  579. w15.Name = "Part_Weld"
  580. w15.Part0 = p15
  581. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  582. w15.Part1 = p16
  583. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  584. w16 = Instance.new("Weld", p16)
  585. w16.Name = "Part_Weld"
  586. w16.Part0 = p16
  587. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  588. w16.Part1 = p17
  589. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  590. w17 = Instance.new("Weld", p17)
  591. w17.Name = "Wedge_Weld"
  592. w17.Part0 = p17
  593. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  594. w17.Part1 = p18
  595. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  596. w18 = Instance.new("Weld", p18)
  597. w18.Name = "Wedge_Weld"
  598. w18.Part0 = p18
  599. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  600. w18.Part1 = p19
  601. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  602. w19 = Instance.new("Weld", p19)
  603. w19.Name = "Part_Weld"
  604. w19.Part0 = p19
  605. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  606. w19.Part1 = p20
  607. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  608. w20 = Instance.new("Weld", p20)
  609. w20.Name = "Part_Weld"
  610. w20.Part0 = p20
  611. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  612. w20.Part1 = p21
  613. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  614. m.Parent = char
  615. m:MakeJoints()
  616. ----------------------------------------------------
  617. local cor = Instance.new("Part", char.Absolution)
  618. cor.Name = "Thingy"
  619. cor.Locked = true
  620. cor.BottomSurface = 0
  621. cor.CanCollide = false
  622. cor.Size = Vector3.new(1, 13, 1)
  623. cor.Transparency = 1
  624. cor.TopSurface = 0
  625. corw = Instance.new("Weld", cor)
  626. corw.Part0 = rarm
  627. corw.Part1 = cor
  628. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  629. corw.C1 = CFrame.new(0, 0, 0)
  630. weld1 = Instance.new("Weld", char.Absolution)
  631. weld1.Part0 = cor
  632. weld1.Part1 = p6
  633. weld1.C0 = CFrame.new(0, 0, 0)
  634. ----------------------------------------------------
  635. hitb = Instance.new("Part", char.Absolution)
  636. hitb.Name = "Thingy2"
  637. hitb.Locked = true
  638. hitb.BottomSurface = 0
  639. hitb.CanCollide = false
  640. hitb.Size = Vector3.new(0, 8, 6)
  641. hitb.Transparency = 1
  642. hitb.TopSurface = 0
  643. weld2 = Instance.new("Weld", char.Absolution)
  644. weld2.Part0 = hitb
  645. weld2.Part1 = p12
  646. weld2.C0 = CFrame.new(0, .6, 1)
  647.  
  648.  
  649. ----------------------------------------------------
  650. function weld5(part0, part1, c0, c1)
  651. weeld=Instance.new("Weld", part0)
  652. weeld.Part0=part0
  653. weeld.Part1=part1
  654. weeld.C0=c0
  655. weeld.C1=c1
  656. return weeld
  657. end
  658. ----------------------------------------------------
  659. function newRay(start,face,range,wat)
  660. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  661. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  662. return rey,hit,pos
  663. end
  664. ----------------------------------------------------
  665. mod5 = Instance.new("Model",char)
  666.  
  667. function FindNearestTorso(Position,Distance,SinglePlayer)
  668. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  669. local List = {}
  670. for i,v in pairs(workspace:GetChildren())do
  671. if v:IsA("Model")then
  672. if v:findFirstChild("Torso")then
  673. if v ~= char then
  674. if(v.Torso.Position -Position).magnitude <= Distance then
  675. table.insert(List,v)
  676. end
  677. end
  678. end
  679. end
  680. end
  681. return List
  682. end
  683.  
  684. function Landing()
  685. part=Instance.new('Part',mod5)
  686. part.Anchored=true
  687. part.CanCollide=false
  688. part.FormFactor='Custom'
  689. part.Size=Vector3.new(.2,.2,.2)
  690. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  691. part.Transparency=.7
  692. part.BrickColor=BrickColor.new('Really black')
  693. mesh=Instance.new('SpecialMesh',part)
  694. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  695. mesh.Scale=Vector3.new(10,5,10)
  696.  
  697. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  698. if v:FindFirstChild('Humanoid') then
  699. v.Humanoid:TakeDamage(math.random(20,30))
  700. v.Humanoid.PlatformStand = true
  701. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  702. end
  703. end
  704.  
  705. coroutine.resume(coroutine.create(function()
  706. for i=0,3.8,0.05 do
  707. wait()
  708. part.CFrame=part.CFrame
  709. part.Transparency=i
  710. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  711. end
  712. part.Parent = nil
  713. end))
  714. end
  715. ----------------------------------------------------
  716. mod4 = Instance.new("Model",char)
  717.  
  718. ptez = {0.7, 0.8, 0.9, 1}
  719.  
  720. function FindNearestTorso(Position,Distance,SinglePlayer)
  721. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  722. local List = {}
  723. for i,v in pairs(workspace:GetChildren())do
  724. if v:IsA("Model")then
  725. if v:findFirstChild("Torso")then
  726. if v ~= char then
  727. if(v.Torso.Position -Position).magnitude <= Distance then
  728. table.insert(List,v)
  729. end
  730. end
  731. end
  732. end
  733. end
  734. return List
  735. end
  736.  
  737. function GroundPound()
  738. part=Instance.new('Part',mod4)
  739. part.Anchored=true
  740. part.CanCollide=false
  741. part.FormFactor='Custom'
  742. part.Size=Vector3.new(.2,.2,.2)
  743. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  744. part.Transparency=.7
  745. part.BrickColor=BrickColor.new('Really black')
  746. mesh=Instance.new('SpecialMesh',part)
  747. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  748. mesh.Scale=Vector3.new(3,3,3)
  749. part2=Instance.new('Part',mod4)
  750. part2.Anchored=true
  751. part2.CanCollide=false
  752. part2.FormFactor='Custom'
  753. part2.Size=Vector3.new(.2,.2,.2)
  754. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  755. part2.Transparency=.7
  756. part2.BrickColor=BrickColor.new('Really red')
  757. mesh2=Instance.new('SpecialMesh',part2)
  758. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  759. mesh2.Scale=Vector3.new(3,1.5,3)
  760. x = Instance.new("Sound",char)
  761. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  762. x.Pitch = ptez[math.random(1,#ptez)]
  763. x.Volume = 1
  764. wait(.1)
  765. x:Play()
  766. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  767. if v:FindFirstChild('Humanoid') then
  768. v.Humanoid:TakeDamage(math.random(8,15))
  769. end
  770. end
  771. coroutine.resume(coroutine.create(function()
  772. for i=0,0.62,0.13 do
  773. wait()
  774. part.CFrame=part.CFrame
  775. part.Transparency=i
  776. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  777. part2.CFrame=part2.CFrame
  778. part2.Transparency=i
  779. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  780. end
  781. part.Parent=nil
  782. part2.Parent=nil
  783. x:Destroy()
  784. end))
  785. end
  786. ----------------------------------------------------
  787. mod=Instance.new('Model',char)
  788.  
  789. function charge()
  790. hed.Velocity=hed.CFrame.lookVector*200
  791. part=Instance.new('Part',mod)
  792. part.Anchored=true
  793. part.CanCollide=false
  794. part.FormFactor='Custom'
  795. part.Size=Vector3.new(.2,.2,.2)
  796. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  797. part.Transparency=.7
  798. part.BrickColor=BrickColor.new('Black')
  799. mesh=Instance.new('SpecialMesh',part)
  800. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  801. mesh.Scale=Vector3.new(10,5,10)
  802. part2=part:clone()
  803. part2.Parent=mod
  804. part2.BrickColor=BrickColor.new('Bright red')
  805. mesh2=mesh:clone()
  806. mesh2.Parent=part2
  807. mesh2.Scale=Vector3.new(20,10,20)
  808. part3=part2:clone()
  809. part3.Parent = mod
  810. part3.BrickColor=BrickColor.new('Really black')
  811. mesh3=mesh2:clone()
  812. mesh2.Parent=part3
  813. mesh3.Scale=Vector3.new(30,15,30)
  814. coroutine.resume(coroutine.create(function()
  815. for i=0,1,0.1 do
  816. wait()
  817. part.CFrame=part.CFrame
  818. part.Transparency=i
  819. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  820. part2.CFrame=part2.CFrame
  821. part2.Transparency=i
  822. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  823. part3.CFrame=part3.CFrame
  824. part3.Transparency=i
  825. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  826. end
  827. part.Parent=nil
  828. part2.Parent=nil
  829. part3.Parent = nil
  830. end))
  831. end
  832. ----------------------------------------------------
  833. function FindNearestTorso(Position,Distance,SinglePlayer)
  834. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  835. local List = {}
  836. for i,v in pairs(workspace:GetChildren())do
  837. if v:IsA("Model")then
  838. if v:findFirstChild("Torso")then
  839. if v ~= char then
  840. if(v.Torso.Position -Position).magnitude <= Distance then
  841. table.insert(List,v)
  842. end
  843. end
  844. end
  845. end
  846. end
  847. return List
  848. end
  849.  
  850. mod3 = Instance.new("Model",rleg)
  851.  
  852. function Stomp()
  853. part=Instance.new('Part',mod3)
  854. part.Anchored=true
  855. part.CanCollide=false
  856. part.FormFactor='Custom'
  857. part.Size=Vector3.new(.2,.2,.2)
  858. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  859. part.Transparency=.7
  860. part.BrickColor=BrickColor.new('Bright green')
  861. mesh=Instance.new('SpecialMesh',part)
  862. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  863. mesh.Scale=Vector3.new(25,25,25)
  864. part2=part:clone()
  865. part2.Parent=mod3
  866. part2.BrickColor=BrickColor.new('Bright green')
  867. mesh2=mesh:clone()
  868. mesh2.Parent=part2
  869. mesh2.Scale=Vector3.new(15,15,15)
  870. part3=part:clone()
  871. part3.Parent=mod3
  872. part3.TopSurface=0
  873. part3.BottomSurface=0
  874. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  875. mesh3=Instance.new('SpecialMesh',part3)
  876. mesh3.MeshType = 3
  877. mesh3.Scale=Vector3.new(12,12,12)
  878. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  879. if v:FindFirstChild('Humanoid') then
  880. v.Humanoid:TakeDamage(math.random(20,60))
  881. v.Humanoid.PlatformStand = true
  882. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  883. end
  884. end
  885. coroutine.resume(coroutine.create(function()
  886. for i=0,3.8,0.05 do
  887. wait()
  888. part.CFrame=part.CFrame
  889. part.Transparency=i
  890. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  891. part2.CFrame=part2.CFrame
  892. part2.Transparency=i
  893. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  894. part3.CFrame=part3.CFrame
  895. part3.Transparency=i
  896. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  897. end
  898. end))
  899. end
  900. ----------------------------------------------------
  901.  
  902. local acos = math.acos
  903. local sqrt = math.sqrt
  904. local Vec3 = Vector3.new
  905. local fromAxisAngle = CFrame.fromAxisAngle
  906.  
  907. local function toAxisAngle(CFr)
  908. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  909. local Angle = math.acos((R00+R11+R22-1)/2)
  910. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  911. A = A == 0 and 0.00001 or A
  912. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  913. B = B == 0 and 0.00001 or B
  914. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  915. C = C == 0 and 0.00001 or C
  916. local x = (R21-R12)/sqrt(A)
  917. local y = (R02-R20)/sqrt(B)
  918. local z = (R10-R01)/sqrt(C)
  919. return Vec3(x,y,z),Angle
  920. end
  921.  
  922. function ApplyTrig(Num,Func)
  923. local Min,Max = Func(0),Func(1)
  924. local i = Func(Num)
  925. return (i-Min)/(Max-Min)
  926. --[[if Func == "sin" then
  927. return (math.sin((1-Num)*math.pi)+1)/2
  928. elseif Func == "cos" then
  929. return (math.cos((1-Num)*math.pi)+1)/2
  930. end]]
  931. end
  932.  
  933. function LerpCFrame(CFrame1,CFrame2,Num)
  934. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  935. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  936. end
  937.  
  938. function Crater(Torso,Radius)
  939. Spawn(function()
  940. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  941. local Ignore = {}
  942. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  943. if v.Character ~= nil then
  944. Ignore[#Ignore+1] = v.Character
  945. end
  946. end
  947. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  948. if Hit == nil then return end
  949. local Parts = {}
  950. for i = 1,360,10 do
  951. local P = Instance.new("Part",Torso.Parent)
  952. P.Anchored = true
  953. P.FormFactor = "Custom"
  954. P.BrickColor = Hit.BrickColor
  955. P.Material = Hit.Material
  956. P.TopSurface = "Smooth"
  957. P.BottomSurface = "Smooth"
  958. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  959. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  960. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  961. if math.random(0,5) == 0 then -- rubble
  962. local P = Instance.new("Part",Torso.Parent)
  963. P.Anchored = true
  964. P.FormFactor = "Custom"
  965. P.BrickColor = Hit.BrickColor
  966. P.Material = Hit.Material
  967. P.TopSurface = "Smooth"
  968. P.BottomSurface = "Smooth"
  969. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  970. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  971. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  972. end
  973. end
  974. for i = 0,1,0.05 do
  975. for i2,v in pairs(Parts) do
  976. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  977. end
  978. wait(0.02)
  979. end
  980. for i,v in pairs(Parts) do
  981. if v[1].Size.X > 2.1 then
  982. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  983. end
  984. v[1].Anchored = false
  985. end
  986. for i = 0,1,0.05 do
  987. for i2,v in pairs(Parts) do
  988. v[1].Transparency = i
  989. if i == 1 then
  990. v[1]:Destroy()
  991. elseif i >= 0.25 then
  992. v[1].CanCollide = false
  993. end
  994. end
  995. wait(0.02)
  996. end
  997. Parts = nil
  998. end)
  999. end
  1000.  
  1001. ----------------------------------------------------
  1002. mouse.KeyDown:connect(function(key)
  1003. if key == "r" then
  1004. larm.BrickColor = BrickColor.new("Bright red")
  1005. rarm.BrickColor = BrickColor.new("Bright red")
  1006. if Debounces.CanAttack == true then
  1007. Debounces.CanAttack = false
  1008. Debounces.on = true
  1009. Debounces.NoIdl = true
  1010. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1011. hit = ht.Parent
  1012. if ht and hit:IsA("Model") then
  1013. if hit:FindFirstChild("Humanoid") then
  1014. if hit.Name ~= p.Name then
  1015. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1016. Debounces.Slashed = true]]--
  1017. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1018. wait(1)
  1019. --Debounces.Slashed = false
  1020. --end
  1021. end
  1022. end
  1023. elseif ht and hit:IsA("Hat") then
  1024. if hit.Parent.Name ~= p.Name then
  1025. if hit.Parent:FindFirstChild("Humanoid") then
  1026. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1027. Debounces.Slashed = true]]--
  1028. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1029. wait(1)
  1030. --Debounces.Slashed = false
  1031. end
  1032. end
  1033. end
  1034. end)
  1035. q = Instance.new("Sound",hed)
  1036. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1037. q.Pitch = 0.85
  1038. q.Looped = false
  1039. q1 = Instance.new("Sound",hed)
  1040. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1041. q1.Pitch = 0.85
  1042. q1.Looped = false
  1043. q:Play()
  1044. q1:Play()
  1045. for i = 1,20 do
  1046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1052. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1053. if Debounces.on == false then break end
  1054. wait()
  1055. end
  1056. n = Instance.new("Sound",hed)
  1057. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1058. n.Pitch = 0.94
  1059. n.Looped = false
  1060. n1 = Instance.new("Sound",hed)
  1061. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1062. n1.Pitch = 0.94
  1063. n1.Looped = false
  1064. n:Play()
  1065. n1:Play()
  1066. b = Instance.new("Sound",hed)
  1067. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1068. b.Pitch = 0.94
  1069. b.Looped = false
  1070. b1 = Instance.new("Sound",hed)
  1071. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1072. b1.Pitch = 0.94
  1073. b1.Looped = false
  1074. b:Play()
  1075. b1:Play()
  1076. for i = 1,26 do
  1077. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1078. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1079. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1080. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1081. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1082. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1083. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1084. if Debounces.on == false then break end
  1085. wait()
  1086. end
  1087. wait(.5)
  1088. to:disconnect()
  1089. q:Destroy()
  1090. q1:Destroy()
  1091. n:Destroy()
  1092. n1:Destroy()
  1093. larm.BrickColor = BrickColor.new("Really black")
  1094. rarm.BrickColor = BrickColor.new("Really black")
  1095. if Debounces.CanAttack == false then
  1096. Debounces.CanAttack = true
  1097. Debounces.on = false
  1098. Debounces.NoIdl = false
  1099. end
  1100. end
  1101. end
  1102. end)
  1103. ----------------------------------------------------
  1104. mouse.KeyDown:connect(function(key)
  1105. if key == "q" then
  1106. larm.BrickColor = BrickColor.new("Bright red")
  1107. rarm.BrickColor = BrickColor.new("Bright red")
  1108. if Debounces.CanAttack == true then
  1109. Debounces.CanAttack = false
  1110. Debounces.on = true
  1111. Debounces.NoIdl = true
  1112. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1113. hit = ht.Parent
  1114. if ht and hit:IsA("Model") then
  1115. if hit:FindFirstChild("Humanoid") then
  1116. if hit.Name ~= p.Name then
  1117. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1118. Debounces.Slashed = true]]--
  1119. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1120. wait(1)
  1121. --Debounces.Slashed = false
  1122. --end
  1123. end
  1124. end
  1125. elseif ht and hit:IsA("Hat") then
  1126. if hit.Parent.Name ~= p.Name then
  1127. if hit.Parent:FindFirstChild("Humanoid") then
  1128. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1129. Debounces.Slashed = true]]--
  1130. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1131. wait(1)
  1132. --Debounces.Slashed = false
  1133. end
  1134. end
  1135. end
  1136. end)
  1137. for i = 1, 20 do
  1138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1144. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1145. if Debounces.on == false then break end
  1146. wait()
  1147. end
  1148. z = Instance.new("Sound",hed)
  1149. z.SoundId = "rbxassetid://160069154"
  1150. z.Looped = false
  1151. z.Pitch = .9
  1152. z1 = Instance.new("Sound",hed)
  1153. z1.SoundId = "rbxassetid://160069154"
  1154. z1.Looped = false
  1155. z1.Pitch = .9
  1156. wait(0.01)
  1157. z:Play()
  1158. z1:Play()
  1159. for i = 1, 12 do
  1160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1166. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1167. if Debounces.on == false then break end
  1168. wait()
  1169. end
  1170. for i = 1, 12 do
  1171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1177. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1178. if Debounces.on == false then break end
  1179. wait()
  1180. end
  1181. z = Instance.new("Sound",hed)
  1182. z.SoundId = "rbxassetid://168586621"
  1183. z.Looped = false
  1184. z.Pitch = 1
  1185. z1 = Instance.new("Sound",hed)
  1186. z1.SoundId = "rbxassetid://168586621"
  1187. z1.Looped = false
  1188. z1.Pitch = 1
  1189. wait(0.01)
  1190. z:Play()
  1191. z1:Play()
  1192. for i = 1, 12 do
  1193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1195. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1198. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1199. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1200. if Debounces.on == false then break end
  1201. wait()
  1202. end
  1203. to:disconnect()
  1204. larm.BrickColor = BrickColor.new("Really black")
  1205. rarm.BrickColor = BrickColor.new("Really black")
  1206. if Debounces.CanAttack == false then
  1207. Debounces.CanAttack = true
  1208. Debounces.on = false
  1209. Debounces.NoIdl = false
  1210. end
  1211. end
  1212. end
  1213. end)
  1214. ----------------------------------------------------
  1215. Sit = false
  1216. mouse.KeyDown:connect(function(key)
  1217. if key == "v" then
  1218. if Sit == false then
  1219. Sit = true
  1220. hum.WalkSpeed = 0.001
  1221. stanceToggle = "Sitting"
  1222. elseif Sit == true then
  1223. Sit = false
  1224. hum.WalkSpeed = 7
  1225. stanceToggle = "Normal"
  1226. end
  1227. end
  1228. end)
  1229. ----------------------------------------------------
  1230. mouse.KeyDown:connect(function(key)
  1231. if key == "t" then
  1232. if Debounces.CanAttack == true then
  1233. Debounces.CanAttack = false
  1234. Debounces.on = true
  1235. Debounces.NoIdl = true
  1236. for i = 1, 20 do
  1237. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1238. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1239. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1240. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1242. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1243. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1244. if Debounces.on == false then break end
  1245. wait()
  1246. end
  1247. Spawn(function()
  1248. local Parts = {}
  1249. for Y = -5,5 do
  1250. local P = Instance.new("Part",char)
  1251. P.Anchored = true
  1252. P.FormFactor = "Custom"
  1253. P.CanCollide = false
  1254. P.Size = Vector3.new(1,2,1)
  1255. P.TopSurface = "SmoothNoOutlines"
  1256. P.BottomSurface = "SmoothNoOutlines"
  1257. P.BrickColor = BrickColor.new("Really black")
  1258. P.Name = tostring(Y)
  1259. local i = (Y+5)/(10)
  1260. i = 1-math.cos(math.pi*i-(math.pi/2))
  1261. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1262. --[[P.Touched:connect(function(ht)
  1263. local hit = ht.Parent
  1264. if hit:FindFirstChild("Humanoid") then
  1265. hit.Humanoid:TakeDamage(math.random(20,50))
  1266. end
  1267. end)]]--
  1268. s = Instance.new("Sound",P)
  1269. s.SoundId = "rbxassetid://228343271"
  1270. s.Volume = .7
  1271. s.Pitch = 0.9
  1272. s:Play()
  1273. P.Touched:connect(function(ht)
  1274. hit = ht.Parent
  1275. if ht and hit:IsA("Model") then
  1276. if hit:FindFirstChild("Humanoid") then
  1277. if hit.Name ~= p.Name then
  1278. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1279. Debounces.Slashed = true]]--
  1280. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1281. hit:FindFirstChild("Humanoid").PlatformStand = true
  1282. wait(1)
  1283. --Debounces.Slashed = false
  1284. --end
  1285. end
  1286. end
  1287. elseif ht and hit:IsA("Hat") then
  1288. if hit.Parent.Name ~= p.Name then
  1289. if hit.Parent:FindFirstChild("Humanoid") then
  1290. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1291. Debounces.Slashed = true]]--
  1292. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1293. hit:FindFirstChild("Humanoid").PlatformStand = true
  1294. wait(1)
  1295. --Debounces.Slashed = false
  1296. --end
  1297. end
  1298. end
  1299. end
  1300. end)
  1301. Parts[#Parts+1] = P
  1302. end
  1303. local BREAKIT = false
  1304. local CParts = {}
  1305. local Rocks = {}
  1306. local LastPos = nil
  1307. for i = 1,70 do
  1308. for i2,v in pairs(Parts) do
  1309. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1310. local cf = v.CFrame
  1311. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1312. v.CFrame = cf
  1313. v.Transparency = v.Transparency+0.02
  1314. if v.Transparency >= 0.975 then BREAKIT = true end
  1315. if v.Name == "0" then
  1316. local Ignore = {}
  1317. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1318. if v.Character ~= nil then
  1319. Ignore[#Ignore+1] = v.Character
  1320. end
  1321. end
  1322. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1323. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1324. if Hit ~= nil then
  1325. if #Rocks == 0 then
  1326. for i = 1,5 do
  1327. local P = Instance.new("Part",char)
  1328. Rocks[#Rocks+1] = P
  1329. P.Anchored = true
  1330. P.FormFactor = "Custom"
  1331. P.BrickColor = Hit.BrickColor
  1332. P.Material = Hit.Material
  1333. P.TopSurface = "Smooth"
  1334. P.BottomSurface = "Smooth"
  1335. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1336. end
  1337. end
  1338. for i,P in pairs(Rocks) do
  1339. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1340. end
  1341. local P = Instance.new("Part",char)
  1342. CParts[#CParts+1] = {P,tick()}
  1343. P.Anchored = true
  1344. P.FormFactor = "Custom"
  1345. P.BrickColor = Hit.BrickColor
  1346. P.Material = Hit.Material
  1347. P.TopSurface = "Smooth"
  1348. P.BottomSurface = "Smooth"
  1349. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1350. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1351. Pos = Pos.p
  1352. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1353. local P = P:Clone()
  1354. CParts[#CParts+1] = {P,tick()}
  1355. P.Parent = char
  1356. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1357. Pos = Pos.p
  1358. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1359. if LastPos ~= nil then
  1360. local P = P:Clone()
  1361. CParts[#CParts+1] = {P,tick()}
  1362. P.Parent = char
  1363. P.BrickColor = BrickColor.new("Really black")
  1364. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1365. Pos = Pos.p
  1366. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1367. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1368. --P.Velocity = Vector3.new(0,-1000,0)
  1369. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1370. end
  1371. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1372. end
  1373. end
  1374. end
  1375. if BREAKIT then break end
  1376. wait(0.002)
  1377. end
  1378. for i,v in pairs(Rocks) do
  1379. CParts[#CParts+1] = {v,tick()}
  1380. end
  1381. for i,v in pairs(Parts) do
  1382. v:Destroy()
  1383. end
  1384. Parts = nil
  1385. while true do
  1386. local t = tick()
  1387. local p = nil
  1388. for i,v in pairs(CParts) do
  1389. if t-v[2] > 4 then
  1390. v[1].Transparency = v[1].Transparency+0.05
  1391. if v[1].Transparency >= 1 then
  1392. v[1]:Destroy()
  1393. CParts[i] = nil
  1394. end
  1395. end
  1396. p = v
  1397. end
  1398. if p == nil then break end
  1399. wait(0.002)
  1400. end
  1401. for i,v in pairs(CParts) do
  1402. v:Destroy()
  1403. end
  1404. CParts = {}
  1405. end)
  1406. for i = 1, 20 do
  1407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1413. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1414. if Debounces.on == false then break end
  1415. wait()
  1416. end
  1417. if Debounces.CanAttack == false then
  1418. Debounces.CanAttack = true
  1419. Debounces.on = false
  1420. Debounces.NoIdl = false
  1421. end
  1422. end
  1423. end
  1424. end)
  1425. ----------------------------------------------------
  1426. mouse.KeyDown:connect(function(key)
  1427. if key == "e" then
  1428. larm.BrickColor = BrickColor.new("Bright red")
  1429. rarm.BrickColor = BrickColor.new("Bright red")
  1430. if Debounces.CanAttack == true then
  1431. Debounces.CanAttack = false
  1432. Debounces.on = true
  1433. Debounces.NoIdl = true
  1434. for i = 1, 18 do
  1435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1441. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1442. if Debounces.on == false then break end
  1443. wait()
  1444. end
  1445. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1446. local rng = Instance.new("Part", char.Absolution.Handle)
  1447. rng.Anchored = true
  1448. rng.BrickColor = BrickColor.new("Really black")
  1449. rng.CanCollide = true
  1450. rng.FormFactor = 3
  1451. rng.Name = "Ring"
  1452. rng.Size = Vector3.new(1, 1, 1)
  1453. rng.CanCollide = false
  1454. rng.Transparency = 0.35
  1455. rng.TopSurface = 0
  1456. rng.BottomSurface = 0
  1457. rng.CFrame = HandCF
  1458. local rngm = Instance.new("SpecialMesh", rng)
  1459. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1460. rngm.Scale = Vector3.new(1, 1, 2)
  1461. x = Instance.new("Sound", hed)
  1462. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1463. x.Looped = false
  1464. x.Pitch = .7
  1465. x.Volume = 1
  1466. x1 = Instance.new("Sound", hed)
  1467. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1468. x1.Looped = false
  1469. x1.Pitch = .7
  1470. x1.Volume = 1
  1471. x:Play()
  1472. x1:Play()
  1473. rngto = rng.Touched:connect(function(ht)
  1474. hit = ht.Parent
  1475. if ht and hit:IsA("Model") then
  1476. if hit:FindFirstChild("Humanoid") then
  1477. if hit.Name ~= p.Name then
  1478. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1479. Debounces.Slashed = true]]--
  1480. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1481. hit:FindFirstChild("Humanoid").PlatformStand = true
  1482. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1483. --Debounces.Slashed = false
  1484. --end
  1485. end
  1486. end
  1487. elseif ht and hit:IsA("Hat") then
  1488. if hit.Parent.Name ~= p.Name then
  1489. if hit.Parent:FindFirstChild("Humanoid") then
  1490. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1491. Debounces.Slashed = true]]--
  1492. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1493. hit:FindFirstChild("Humanoid").PlatformStand = true
  1494. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1495. --Debounces.Slashed = false
  1496. end
  1497. end
  1498. end
  1499. end)
  1500. coroutine.wrap(function()
  1501. for i = 1, 60, 2 do
  1502. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1503. rng.Size = rngm.Scale
  1504. rng.CFrame = HandCF
  1505. rng.Transparency = i/60
  1506. wait()
  1507. end
  1508. wait()
  1509. rng:Destroy()
  1510. end)()
  1511. for i = 1, 18 do
  1512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1518. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1519. if Debounces.on == false then break end
  1520. wait()
  1521. end
  1522. larm.BrickColor = BrickColor.new("Really black")
  1523. rarm.BrickColor = BrickColor.new("Really black")
  1524. x:Destroy()
  1525. x1:Destroy()
  1526. if Debounces.CanAttack == false then
  1527. Debounces.CanAttack = true
  1528. Debounces.on = false
  1529. Debounces.NoIdl = false
  1530. end
  1531. end
  1532. end
  1533. end)
  1534. ----------------------------------------------------
  1535. mouse.KeyDown:connect(function(key)
  1536. if key == "y" then
  1537. if Debounces.CanAttack == true then
  1538. Debounces.CanAttack = false
  1539. Debounces.on = true
  1540. Debounces.NoIdl = true
  1541. for i = 1, 15 do
  1542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1548. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1549. if Debounces.on == false then break end
  1550. wait()
  1551. end
  1552. x = Instance.new("Sound",char)
  1553. x.SoundId = "rbxassetid://228343271"
  1554. x.Pitch = 1
  1555. x.Volume = .8
  1556. wait(.1)
  1557. x:Play()
  1558. Debounces.on = false
  1559. Debounces.Here = false
  1560. shot = shot + 1
  1561. local rng = Instance.new("Part", char)
  1562. rng.Anchored = true
  1563. rng.BrickColor = BrickColor.new("Really black")
  1564. rng.CanCollide = false
  1565. rng.FormFactor = 3
  1566. rng.Name = "Ring"
  1567. rng.Size = Vector3.new(1, 1, 1)
  1568. rng.Transparency = 0.35
  1569. rng.TopSurface = 0
  1570. rng.BottomSurface = 0
  1571. rng2 = rng:clone()
  1572. rng3 = rng2:clone()
  1573. rng4 = rng2:clone()
  1574. local rngm = Instance.new("SpecialMesh", rng)
  1575. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1576. rngm.Scale = Vector3.new(10, 10, 1)
  1577. rngm2 = rngm:clone()
  1578. rngm2.Scale = Vector3.new(5, 5, 1)
  1579. rngm3=rngm2:clone()
  1580. rngm3.Parent = rng3
  1581. rngm3.Scale = Vector3.new(8, 8, 1)
  1582. rngm4 = rngm2:clone()
  1583. rngm4.Parent = rng4
  1584. rngm4.Scale = Vector3.new(6, 6, 1)
  1585. local bem = Instance.new("Part", char)
  1586. bem.Anchored = true
  1587. bem.BrickColor = BrickColor.new("Really black")
  1588. bem.CanCollide = false
  1589. bem.FormFactor = 3
  1590. bem.Name = "Beam" .. shot
  1591. bem.Size = Vector3.new(1, 1, 1)
  1592. bem.Transparency = 0.35
  1593. bem.TopSurface = 0
  1594. bem.BottomSurface = 0
  1595. local bemm = Instance.new("SpecialMesh", bem)
  1596. bemm.MeshType = 4
  1597. bemm.Scale = Vector3.new(1, 4, 4)
  1598. local out = Instance.new("Part", char)
  1599. out.Anchored = true
  1600. out.BrickColor = BrickColor.new("Really black")
  1601. out.CanCollide = false
  1602. out.FormFactor = 3
  1603. out.Name = "Out"
  1604. out.Size = Vector3.new(4, 4, 4)
  1605. out.Transparency = 0.35
  1606. out.TopSurface = 0
  1607. out.BottomSurface = 0
  1608. local outm = Instance.new("SpecialMesh", out)
  1609. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1610. outm.Scale = Vector3.new(4, 4, 4)
  1611. local bnd = Instance.new("Part", char)
  1612. bnd.Anchored = true
  1613. bnd.BrickColor = BrickColor.new("Really black")
  1614. bnd.CanCollide = false
  1615. bnd.FormFactor = 3
  1616. bnd.Name = "Bend"
  1617. bnd.Size = Vector3.new(1, 1, 1)
  1618. bnd.Transparency = 1
  1619. bnd.TopSurface = 0
  1620. bnd.BottomSurface = 0
  1621. local bndm = Instance.new("SpecialMesh", bnd)
  1622. bndm.MeshType = 3
  1623. bndm.Scale = Vector3.new(8, 8, 8)
  1624. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1625. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1626. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1627. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1628. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1629. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1630. Debounces.Shewt = true
  1631. coroutine.wrap(function()
  1632. for i = 1, 20, 0.2 do
  1633. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1634. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1635. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1636. rng.Transparency = i/20
  1637. rng3.Transparency = 1/16
  1638. rng4.Transparency = i/12
  1639. wait()
  1640. end
  1641. wait()
  1642. rng:Destroy()
  1643. end)()
  1644. if Debounces.Shewt == true then
  1645. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1646. hit = ht.Parent
  1647. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1648. if HasntTouched(hit.Name) == true and deb == false then
  1649. deb = true
  1650. coroutine.wrap(function()
  1651. hit:FindFirstChild("Humanoid").PlatformStand = true
  1652. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1653. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1654. end)()
  1655. table.insert(Touche, hit.Name)
  1656. deb = false
  1657. end
  1658. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1659. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1660. deb = true
  1661. coroutine.wrap(function()
  1662. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1663. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1664. wait(1)
  1665. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1666. end)()
  1667. table.insert(Touche, hit.Parent.Name)
  1668. deb = false
  1669. for i, v in pairs(Touche) do
  1670. print(v)
  1671. end
  1672. end
  1673. end
  1674. end)
  1675. end
  1676. for i = 0, 260, 8 do
  1677. bem.Size = Vector3.new(i, 2, 2)
  1678. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1679. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1680. bnd.Size = Vector3.new(1,1,1)
  1681. bndm.Scale = Vector3.new(8,8,8)
  1682. if i % 10 == 0 then
  1683. local newRng = rng2:Clone()
  1684. newRng.Parent = char
  1685. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1686. local newRngm = rngm2:clone()
  1687. newRngm.Parent=newRng
  1688. coroutine.wrap(function()
  1689. for i = 1, 10, 0.2 do
  1690. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1691. newRng.Transparency = i/10
  1692. wait()
  1693. end
  1694. wait()
  1695. newRng:Destroy()
  1696. end)()
  1697. end
  1698. wait()
  1699. end
  1700. wait()
  1701. Debounces.Shewt = false
  1702. bem:Destroy()
  1703. out:Destroy()
  1704. bnd:Destroy()
  1705. Debounces.Ready = false
  1706. for i, v in pairs(Touche) do
  1707. table.remove(Touche, i)
  1708. end
  1709. wait()
  1710. table.insert(Touche, char.Name)
  1711. Debounces.NoIdl = false
  1712. if Debounces.CanAttack == false then
  1713. Debounces.CanAttack = true
  1714. end
  1715. end
  1716. end
  1717. end)
  1718. ----------------------------------------------------
  1719. sidz = {"231917888", "231917845", "231917806"}
  1720. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1721. mouse.KeyDown:connect(function(key)
  1722. if key == "f" then
  1723. larm.BrickColor = BrickColor.new("Bright red")
  1724. rarm.BrickColor = BrickColor.new("Bright red")
  1725. if Debounces.CanAttack == true then
  1726. Debounces.CanAttack = false
  1727. Debounces.on = true
  1728. Debounces.NoIdl = true
  1729. for i = 1, 10 do
  1730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1736. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1737. if Debounces.on == false then break end
  1738. wait()
  1739. end
  1740. z = Instance.new("Sound",char)
  1741. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1742. z.Pitch = ptz[math.random(1,#ptz)]
  1743. z.Volume = 1
  1744. z1 = Instance.new("Sound",char)
  1745. z1.SoundId = z.SoundId
  1746. z1.Pitch = z.Pitch
  1747. z1.Volume = 1
  1748. wait(1)
  1749. z:Play()
  1750. z1:Play()
  1751. Stomp()
  1752. for i = 1, 20 do
  1753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1759. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1760. if Debounces.on == false then break end
  1761. wait()
  1762. end
  1763. if Debounces.CanAttack == false then
  1764. Debounces.CanAttack = true
  1765. Debounces.on = false
  1766. Debounces.NoIdl = false
  1767. larm.BrickColor = BrickColor.new("Really black")
  1768. rarm.BrickColor = BrickColor.new("Really black")
  1769. end
  1770. end
  1771. end
  1772. end)
  1773. ----------------------------------------------------
  1774. mouse.KeyDown:connect(function(key)
  1775. if key == "g" then
  1776. larm.BrickColor = BrickColor.new("Bright red")
  1777. rarm.BrickColor = BrickColor.new("Bright red")
  1778. if Debounces.CanAttack == true then
  1779. Debounces.CanAttack = false
  1780. Debounces.on = true
  1781. Debounces.NoIdl = true
  1782. chrg = lleg.Touched:connect(function(ht)
  1783. hit = ht.Parent
  1784. if ht and hit:IsA("Model") then
  1785. if hit:FindFirstChild("Humanoid") then
  1786. if hit.Name ~= p.Name then
  1787. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1788. Debounces.Slashed = true]]--
  1789. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1790. hit:FindFirstChild("Humanoid").PlatformStand = true
  1791. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1792. --Debounces.Slashed = false
  1793. --end
  1794. end
  1795. end
  1796. elseif ht and hit:IsA("Hat") then
  1797. if hit.Parent.Name ~= p.Name then
  1798. if hit.Parent:FindFirstChild("Humanoid") then
  1799. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1800. Debounces.Slashed = true]]--
  1801. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1802. hit:FindFirstChild("Humanoid").PlatformStand = true
  1803. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1804. --Debounces.Slashed = false
  1805. end
  1806. end
  1807. end
  1808. end)
  1809. for i = 1, 14 do
  1810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1816. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1817. if Debounces.on == false then break end
  1818. wait()
  1819. end
  1820. charge()
  1821. z = Instance.new("Sound",char)
  1822. z.SoundId = "rbxassetid://200632875"
  1823. z.Volume = 1
  1824. z.Pitch = .8
  1825. z1 = Instance.new("Sound",char)
  1826. z1.SoundId = "rbxassetid://200632875"
  1827. z1.Volume = 1
  1828. z1.Pitch = .9
  1829. z:Play()
  1830. z1:Play()
  1831. wait(1)
  1832. z:Destroy()
  1833. z1:Destroy()
  1834. chrg:disconnect()
  1835. if Debounces.CanAttack == false then
  1836. Debounces.CanAttack = true
  1837. Debounces.on = false
  1838. Debounces.NoIdl = false
  1839. larm.BrickColor = BrickColor.new("Really black")
  1840. rarm.BrickColor = BrickColor.new("Really black")
  1841. end
  1842. end
  1843. end
  1844. end)
  1845. ----------------------------------------------------
  1846. pt = {0.7, 0.8, 0.9}
  1847. mouse.KeyDown:connect(function(key)
  1848. if key == "h" then
  1849. if Debounces.CanJoke == true then
  1850. Debounces.CanJoke = false
  1851. u = Instance.new("Sound")
  1852. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1853. u.Parent = char
  1854. u.Looped = false
  1855. u.Pitch = pt[math.random(1,#pt)]
  1856. u.Volume = 1
  1857. u2 = Instance.new("Sound")
  1858. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1859. u2.Parent = char
  1860. u2.Looped = false
  1861. u2.Pitch = u.Pitch
  1862. u2.Volume = 1
  1863. wait(.01)
  1864. u:Play()
  1865. u2:Play()
  1866. wait(6)
  1867. u:Destroy()
  1868. u2:Destroy()
  1869. if Debounces.CanJoke == false then
  1870. Debounces.CanJoke = true
  1871. end
  1872. end
  1873. end
  1874. end)
  1875. ----------------------------------------------------
  1876. mouse.KeyDown:connect(function(key)
  1877. if key == "j" then
  1878. if Debounces.CanJoke == true then
  1879. Debounces.CanJoke = false
  1880. z = Instance.new("Sound",char)
  1881. z.SoundId = "rbxassetid://135017755"
  1882. z.Pitch = .76
  1883. z.Volume = 1
  1884. wait()
  1885. z:Play()
  1886. wait(6)
  1887. z:Destroy()
  1888. if Debounces.CanJoke == false then
  1889. Debounces.CanJoke = true
  1890. end
  1891. end
  1892. end
  1893. end)
  1894. ----------------------------------------------------
  1895. mouse.KeyDown:connect(function(key)
  1896. if key == "k" then
  1897. if Debounces.CanJoke == true then
  1898. Debounces.CanJoke = false
  1899. z = Instance.new("Sound",char)
  1900. z.SoundId = "rbxassetid://135017578"
  1901. z.Pitch = .76
  1902. z.Volume = 1
  1903. wait()
  1904. z:Play()
  1905. wait(4)
  1906. z:Destroy()
  1907. if Debounces.CanJoke == false then
  1908. Debounces.CanJoke = true
  1909. end
  1910. end
  1911. end
  1912. end)
  1913. ----------------------------------------------------
  1914. mouse.KeyDown:connect(function(key)
  1915. if key == "x" then
  1916. if Debounces.CanAttack == true then
  1917. Debounces.CanAttack = false
  1918. Debounces.NoIdl = true
  1919. Debounces.on = true
  1920. Debounces.ks = true
  1921. for i = 1, 10 do
  1922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1928. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1929. if Debounces.on == false then break end
  1930. wait()
  1931. end
  1932. z = Instance.new("Sound",hed)
  1933. z.SoundId = "rbxassetid://169445092"
  1934. z.Volume = 1
  1935. wait(0.1)
  1936. z:Play()
  1937. kik = rleg.Touched:connect(function(ht)
  1938. hit = ht.Parent
  1939. if ht and hit:IsA("Model") then
  1940. if hit:FindFirstChild("Humanoid") then
  1941. if hit.Name ~= p.Name then
  1942. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1943. Debounces.Slashed = true]]--
  1944. if Debounces.ks==true then
  1945. z = Instance.new("Sound",hed)
  1946. z.SoundId = "rbxassetid://169380525"
  1947. z.Volume = 1
  1948. z:Play()
  1949. Debounces.ks=false
  1950. end
  1951. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1952. hit:FindFirstChild("Humanoid").PlatformStand = true
  1953. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1954. --Debounces.Slashed = false
  1955. --end
  1956. end
  1957. end
  1958. elseif ht and hit:IsA("Hat") then
  1959. if hit.Parent.Name ~= p.Name then
  1960. if hit.Parent:FindFirstChild("Humanoid") then
  1961. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1962. Debounces.Slashed = true]]--
  1963. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1964. hit:FindFirstChild("Humanoid").PlatformStand = true
  1965. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1966. --Debounces.Slashed = false
  1967. --end
  1968. end
  1969. end
  1970. end
  1971. end)
  1972. for i = 1, 8 do
  1973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  1974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  1975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  1976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  1977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  1978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  1979. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1980. if Debounces.on == false then break end
  1981. wait()
  1982. end
  1983. kik:disconnect()
  1984. if Debounces.CanAttack == false then
  1985. Debounces.CanAttack = true
  1986. Debounces.on = false
  1987. Debounces.NoIdl = false
  1988. end
  1989. end
  1990. end
  1991. end)
  1992. ----------------------------------------------------
  1993. mouse.KeyDown:connect(function(key)
  1994. if key == "c" then
  1995. if Debounces.CanAttack == true then
  1996. Debounces.CanAttack = false
  1997. Debounces.NoIdl = true
  1998. Debounces.on = true
  1999. SIDZ = {"231917744", "231917742"}
  2000. PTZ = {0.7, 0.8, 0.9, 1}
  2001. for i = 1, 20 do
  2002. wait()
  2003. for i,v in pairs(char.Absolution:children()) do
  2004. if v:IsA("Part") or v:IsA("WedgePart") then
  2005. v.Transparency = v.Transparency + 0.05
  2006. end
  2007. end
  2008. end
  2009. function FindNearestTorso(Position,Distance,SinglePlayer)
  2010. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2011. local List = {}
  2012. for i,v in pairs(workspace:GetChildren())do
  2013. if v:IsA("Model")then
  2014. if v:findFirstChild("Torso")then
  2015. if v ~= char then
  2016. if(v.Torso.Position -Position).magnitude <= Distance then
  2017. table.insert(List,v)
  2018. end
  2019. end
  2020. end
  2021. end
  2022. end
  2023. return List
  2024. end
  2025. GroundPound()
  2026. for i = 1, 5 do
  2027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2029. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2030. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2033. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2034. if Debounces.on == false then break end
  2035. wait()
  2036. end
  2037. GroundPound()
  2038. for i = 1, 5 do
  2039. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2040. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2041. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2045. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2046. if Debounces.on == false then break end
  2047. wait()
  2048. end
  2049. GroundPound()
  2050. for i = 1, 5 do
  2051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2057. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2058. if Debounces.on == false then break end
  2059. wait()
  2060. end
  2061. GroundPound()
  2062. for i = 1, 5 do
  2063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2065. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2069. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2070. if Debounces.on == false then break end
  2071. wait()
  2072. end
  2073. GroundPound()
  2074. for i = 1, 5 do
  2075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2081. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2082. if Debounces.on == false then break end
  2083. wait()
  2084. end
  2085. GroundPound()
  2086. for i = 1, 5 do
  2087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2093. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2094. if Debounces.on == false then break end
  2095. wait()
  2096. end
  2097. for i = 1, 18 do
  2098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2104. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2105. if Debounces.on == false then break end
  2106. wait()
  2107. end
  2108. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2109. if v:FindFirstChild('Humanoid') then
  2110. v.Humanoid:TakeDamage(math.random(20,60))
  2111. v.Humanoid.PlatformStand = true
  2112. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2113. end
  2114. end
  2115. x = Instance.new("Sound",char)
  2116. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2117. x.Pitch = PTZ[math.random(1,#PTZ)]
  2118. x.Volume = 1
  2119. wait(0.1)
  2120. x:Play()
  2121. Crater(hed,20)
  2122. for i = 1, 14 do
  2123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2129. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2130. if Debounces.on == false then break end
  2131. wait()
  2132. end
  2133. if Debounces.CanAttack == false then
  2134. Debounces.CanAttack = true
  2135. Debounces.on = false
  2136. Debounces.NoIdl = false
  2137. for i = 1, 20 do
  2138. wait()
  2139. for i,v in pairs(char.Absolution:children()) do
  2140. if v:IsA("Part") or v:IsA("WedgePart") then
  2141. v.Transparency = v.Transparency - 0.05
  2142. end
  2143. end
  2144. end
  2145. end
  2146. end
  2147. end
  2148. end)
  2149. ----------------------------------------------------176349813
  2150. mouse.KeyDown:connect(function(key)
  2151. if key == "b" then
  2152. hum.WalkSpeed = 0.01
  2153. if Debounces.CanAttack == true then
  2154. Debounces.CanAttack = false
  2155. Debounces.NoIdl = true
  2156. Debounces.on = true
  2157. for i = 1,20 do
  2158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2160. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2161. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2162. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2163. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2164. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2165. if Debounces.on == false then break end
  2166. wait()
  2167. end
  2168. wait(1)
  2169. v = Instance.new("Sound")
  2170. v.SoundId = "rbxassetid://181384451"
  2171. v.Parent = char
  2172. v.Looped = false
  2173. v.Pitch = 1.04
  2174. v.Volume = 1
  2175. wait(.01)
  2176. v:Play()
  2177.  
  2178. if Daytime == true then
  2179. Daytime = false
  2180. l.TimeOfDay = 24
  2181. else
  2182. Daytime = true
  2183. l.TimeOfDay = 12
  2184. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2185. end
  2186.  
  2187. local Shockwave = function()
  2188. local rng1 = Instance.new("Part", char)
  2189. rng1.Anchored = true
  2190. rng1.BrickColor = BrickColor.new("Really black")
  2191. rng1.CanCollide = false
  2192. rng1.FormFactor = 3
  2193. rng1.Name = "Ring"
  2194. rng1.Size = Vector3.new(1, 1, 1)
  2195. rng1.Transparency = 0.35
  2196. rng1.TopSurface = 0
  2197. rng1.BottomSurface = 0
  2198. local rngm1 = Instance.new("SpecialMesh", rng)
  2199. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2200. rngm1.Scale = Vector3.new(10, 10, 1)
  2201. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2202. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2203. Wave.Name = "Shockwave"
  2204. Wave.BrickColor = BrickColor.new("Really black")
  2205. Wave.Size = Vector3.new(1, 1, 1)
  2206. Wave.Shape = "Ball"
  2207. Wave.CanCollide = false
  2208. Wave.Anchored = true
  2209. Wave.TopSurface = 0
  2210. Wave.BottomSurface = 0
  2211. Wave.Touched:connect(function(hit)
  2212. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2213. local Occlude = true
  2214. local NotOccludes = {
  2215. char.Name;
  2216. "Wings";
  2217. "Scythe";
  2218. "Thingy";
  2219. "Thingy2"; -- put all of the names in a table pls
  2220. }
  2221. for i,v in pairs(NotOccludes) do
  2222. if hit.Parent.Name == v then
  2223. Occlude = false
  2224. end
  2225. end
  2226. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2227. if Occlude then
  2228. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2229. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2230. end
  2231. end
  2232. end)
  2233.  
  2234. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2235.  
  2236. coroutine.wrap(function()
  2237. for i = 1, 20, 0.2 do
  2238. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2239. rng1.Transparency = i/20
  2240. wait()
  2241. end
  2242. wait()
  2243. rng1:Destroy()
  2244. end)()
  2245.  
  2246. Delay(0, function()
  2247.  
  2248. if Daytime == false then
  2249. for i = 1, 50, 1 do
  2250. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2251. Wave.CFrame = char.Torso.CFrame
  2252. local t = i / 50
  2253. Wave.Transparency = t
  2254. wait()
  2255. end
  2256. else
  2257. for i = 1, 50, 1 do
  2258. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2259. Wave.CFrame = char.Torso.CFrame
  2260. local t = i / 50
  2261. Wave.Transparency = t
  2262. wait()
  2263. end
  2264. end
  2265. Wave:Destroy()
  2266. end)
  2267. Delay(0, function()
  2268. while wait() do
  2269. if Wave ~= nil then
  2270. Wave.CFrame = char.Torso.CFrame
  2271. else
  2272. break
  2273. end
  2274. end
  2275. end)
  2276. end
  2277. Shockwave()
  2278. for i = 1, 15 do
  2279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2285. if Debounces.on == false then break end
  2286. wait()
  2287. end
  2288. for i = 1, 15 do
  2289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2295. if Debounces.on == false then break end
  2296. wait()
  2297. end
  2298. for i = 1, 15 do
  2299. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2305. if Debounces.on == false then break end
  2306. wait()
  2307. end
  2308. for i = 1, 15 do
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2315. if Debounces.on == false then break end
  2316. wait()
  2317. end
  2318. for i = 1, 15 do
  2319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2325. if Debounces.on == false then break end
  2326. wait()
  2327. end
  2328. for i = 1, 15 do
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2335. if Debounces.on == false then break end
  2336. wait()
  2337. end
  2338. wait(1.4)
  2339. Debounces.NoIdl = false
  2340. hum.WalkSpeed = 5
  2341. Debounces.on = false
  2342. wait()
  2343. if Debounces.CanAttack == false then
  2344. Debounces.CanAttack = true
  2345. v:Destroy()
  2346. end
  2347. end
  2348. end
  2349. end)
  2350. ----------------------------------------------------
  2351. mouse.KeyDown:connect(function(key)
  2352. if key == "m" then
  2353. hum.WalkSpeed = 0
  2354. if Debounces.CanAttack == true then
  2355. Debounces.CanAttack = false
  2356. Debounces.on = true
  2357. Debounces.NoIdl = true
  2358. --[[x = Instance.new("Sound",char)
  2359. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2360. x.Looped = false
  2361. x.Pitch = 1.1
  2362. x.Volume = 1
  2363. x:Play()
  2364. x2 = Instance.new("Sound",char)
  2365. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2366. x2.Looped = false
  2367. x2.Pitch = .7
  2368. x2.Volume = 1
  2369. wait(.1)
  2370. x:Play()
  2371. x2:Play()
  2372. for i = 1, 20 do
  2373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2379. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2380. if Debounces.on == false then break end
  2381. wait()
  2382. x:Destroy()
  2383. x2:Destroy()
  2384. end
  2385. wait(1)]]--
  2386. local rng = Instance.new("Part", char)
  2387. rng.Anchored = true
  2388. rng.BrickColor = BrickColor.new("Really black")
  2389. rng.CanCollide = false
  2390. rng.FormFactor = 3
  2391. rng.Name = "Ring"
  2392. rng.Size = Vector3.new(1, 1, 1)
  2393. rng.Transparency = 0.35
  2394. rng.TopSurface = 0
  2395. rng.BottomSurface = 0
  2396. rng.Position = torso.Position - Vector3.new(0,2,0)
  2397. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2398. local rngm = Instance.new("SpecialMesh", rng)
  2399. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2400. rngm.Scale = Vector3.new(1, 1, 2)
  2401. x = Instance.new("Sound",char)
  2402. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2403. x.Looped = false
  2404. x.Pitch = .7
  2405. x.Volume = 1
  2406. x:Play()
  2407. coroutine.wrap(function()
  2408. for i = 1, 60, 2 do
  2409. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2410. rng.Transparency = i/60
  2411. wait()
  2412. end
  2413. wait()
  2414. rng:Destroy()
  2415. end)()
  2416. hum.WalkSpeed = 50
  2417. BV = Instance.new("BodyVelocity", torso)
  2418. BV.maxForce = Vector3.new(0,200000,0)
  2419. BV.P = 100000
  2420. BV.velocity = Vector3.new(0,800,0)
  2421. for i = 1, 20 do
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2428. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2429. if Debounces.on == false then break end
  2430. wait()
  2431. end
  2432. x:Destroy()
  2433. BV:Destroy()
  2434. --[[for i = 1, 30 do
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2441. if Debounces.on == false then break end
  2442. wait()
  2443. end]]--
  2444. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2445. for i = 1, 30 do
  2446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2452. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2453. if Debounces.on == false then break end
  2454. wait()
  2455. end
  2456. end
  2457. Debounces.on = false
  2458. Debounces.NoIdl = false
  2459. local ry,ht,ps=nil,nil,nil
  2460. while ht==nil do
  2461. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2462. wait()
  2463. end
  2464. z = Instance.new("Sound",char)
  2465. z.SoundId = "rbxassetid://142070127"
  2466. z.Volume = 1
  2467. wait(.1)
  2468. z:Play()
  2469. Landing()
  2470. hum.WalkSpeed = 8
  2471. if Debounces.CanAttack == false then
  2472. Debounces.CanAttack = true
  2473. end
  2474. end
  2475. end
  2476. end)
  2477. ----------------------------------------------------
  2478. Grab = false
  2479. mouse.KeyDown:connect(function(key)
  2480. if key == "z" then
  2481. larm.BrickColor = BrickColor.new("Bright red")
  2482. rarm.BrickColor = BrickColor.new("Bright red")
  2483. Debounces.on = true
  2484. Debounces.NoIdl = true
  2485. if Grab == false then
  2486. gp = nil
  2487. con1=larm.Touched:connect(function(hit) -- this is grab
  2488. ht = hit.Parent
  2489. hum1=ht:FindFirstChild('Humanoid')
  2490. if hum1 ~= nil then
  2491. hum1.PlatformStand=true
  2492. gp = ht
  2493. Grab = true
  2494. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2495. asd.Parent = larm
  2496. asd.Name = "asd"
  2497. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2498. elseif hum1 == nil then
  2499. con1:disconnect()
  2500. wait() return
  2501. end
  2502. end)
  2503. for i = 1, 18 do
  2504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2510. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. con1:disconnect()
  2515. Debounces.on = false
  2516. Debounces.NoIdl = false
  2517. elseif Grab == true then
  2518. Grab = false
  2519. for i = 1, 20 do
  2520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2523. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2524. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2525. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2526. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2527. if Debounces.on == false then end
  2528. wait()
  2529. end
  2530. if gp ~= nil then
  2531. for i,v in pairs(larm:GetChildren()) do
  2532. if v.Name == "asd" and v:IsA("Weld") then
  2533. v:Remove()
  2534. end
  2535. end
  2536. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2537. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2538. bv.P = 125000
  2539. bv.velocity = char.Head.CFrame.lookVector * 200
  2540. for i = 1, 12 do
  2541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2542. if Debounces.on == false then end
  2543. wait()
  2544. end
  2545. ht=nil
  2546. Spawn(function()
  2547. wait(0.5)
  2548. bv:Destroy()
  2549. end)
  2550. Debounces.on = false
  2551. Debounces.NoIdl = false
  2552. elseif ht == nil then wait()
  2553. Grab = false
  2554. Debounces.on = false
  2555. Debounces.NoIdl = false
  2556. end
  2557. end
  2558. end
  2559. end)
  2560. ----------------------------------------------------
  2561. mouse.KeyDown:connect(function(key)
  2562. if string.byte(key) == 52 then
  2563. char.Humanoid.WalkSpeed = 21
  2564. end
  2565. end)
  2566. mouse.KeyUp:connect(function(key)
  2567. if string.byte(key) == 52 then
  2568. char.Humanoid.WalkSpeed = 5
  2569. end
  2570. end)
  2571. ----------------------------------------------------
  2572. local animpose = "Idle"
  2573. local lastanimpose = "Idle"
  2574. local sine = 0
  2575. local change = 1
  2576. local val = 0
  2577. local ffing = false
  2578. ----------------------------------------------------
  2579. --[[x = Instance.new("Sound", char)
  2580. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2581. x.Looped = true
  2582. x.Volume = 1
  2583. x.Pitch = 1
  2584. local footsteps = false]]--
  2585. -------------------------------
  2586. game:GetService("RunService").RenderStepped:connect(function()
  2587. --[[if char.Humanoid.Jump == true then
  2588. jump = true
  2589. else
  2590. jump = false
  2591. end]]
  2592. char.Humanoid.FreeFalling:connect(function(f)
  2593. if f then
  2594. ffing = true
  2595. else
  2596. ffing = false
  2597. end
  2598. end)
  2599. sine = sine + change
  2600. if jumpn == true then
  2601. animpose = "Jumping"
  2602. elseif ffing == true then
  2603. animpose = "Freefalling"
  2604. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2605. animpose = "Idle"
  2606. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2607. animpose = "Walking"
  2608. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2609. animpose = "Running"
  2610. end
  2611. if animpose ~= lastanimpose then
  2612. sine = 0
  2613. if Debounces.NoIdl == false then
  2614. if animpose == "Idle" then
  2615. for i = 1, 2 do
  2616. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2617. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2618. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2619. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2621. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2622. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2623. end
  2624. elseif animpose == "Walking" then
  2625. for i = 1, 2 do
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2632. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2633. end
  2634. elseif animpose == "Running" then
  2635. for i = 1, 2 do
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2642. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2643. end
  2644. wait()
  2645. end
  2646. else
  2647. end
  2648. end
  2649. lastanimpose = animpose
  2650. if Debounces.NoIdl == false then
  2651. if animpose == "Idle" then
  2652. if stanceToggle == "Normal" then
  2653. change = 0.5
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2660. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2661. elseif stanceToggle == "Sitting" then
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2668. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2669. end
  2670. elseif animpose == "Walking" then
  2671. if stanceToggle == "Normal" then
  2672. change = 1
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2679. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2680. end
  2681. elseif animpose == "Running" then
  2682. change = 1
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2689. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2690. end
  2691. end
  2692. --[[if animpose == "Walking" then
  2693. if footsteps == false then
  2694. x:Play()
  2695. footsteps = true
  2696. end
  2697. x.Pitch = 1.1
  2698. elseif animpose == "Idle" then
  2699. x:Stop()
  2700. footsteps = false
  2701. elseif animpose == "Running" then
  2702. x.Pitch = 1.2
  2703. if footsteps == false then
  2704. x:Play()
  2705. footsteps = true
  2706. end
  2707. end]]--
  2708. end)
  2709. print'[Horseless Headless Horsemann loaded]\n\tHHH by Control22 and TheDeathOfGodsBane, original script from TheDarkRevenant'
  2710. warn'[Do not use under Control22\'s permission]'
  2711. print'[Meshes by ROBLOX and utilized by Control22]\n\t\t[idea by TheDeathOfGodsBane]'
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