simhwui

Untitled

Jan 31st, 2016
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  1. --------------------------------------------------------
  2.  
  3. pls = game:GetService'Players'
  4. rs = game:GetService'RunService'
  5. uinps = game:GetService'UserInputService'
  6. lp = pls.LocalPlayer
  7. mouse = lp:GetMouse()
  8. c = lp.Character
  9. human = c.Humanoid
  10. human.MaxHealth = 50
  11. wait()
  12. human.Health = 50
  13. c.Health:Destroy()
  14.  
  15. --------------------------------------------------------
  16.  
  17. Debounces = {
  18. AnimationCycles = 0;
  19. FPS = 0;
  20. scalingDamage = false;
  21. damageLevel = 0;
  22. attackNumber = 0;
  23. isAttacking = false;
  24. isMoving = false;
  25. isSprinting = false;
  26. isBoosting = false;
  27. isPassive = false;
  28. isTyping = false;
  29. }
  30.  
  31. --------------------------------------------------------
  32.  
  33. numLerp = function(start, goal, alpha)
  34. return(((goal - start) * alpha) + start)
  35. end
  36.  
  37. CFrameZero = function()
  38. return CFrame.new(Vector3.new())
  39. end
  40.  
  41. rad = function(value)
  42. return math.rad(value)
  43. end
  44.  
  45. CFAngles = function(Vector)
  46. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  47. end
  48.  
  49. --------------------------------------------------------
  50.  
  51. AnimStat = {
  52. lerpSpeed = .2;
  53. lerpSpeed2 = .35;
  54. lerpTween = 0;
  55. }
  56.  
  57. Joints = {
  58. c.HumanoidRootPart.RootJoint;
  59. c.Torso.Neck;
  60. c.Torso['Left Shoulder'];
  61. c.Torso['Right Shoulder'];
  62. c.Torso['Left Hip'];
  63. c.Torso['Right Hip'];
  64. }
  65.  
  66. JointTargets = {
  67. CFrameZero();
  68. CFrameZero();
  69. CFrameZero();
  70. CFrameZero();
  71. CFrameZero();
  72. CFrameZero();
  73. }
  74.  
  75. --------------------------------------------------------
  76.  
  77. BodyColors = {
  78. HeadColor = BrickColor.new("Institutional white");
  79. LeftArmColor = BrickColor.new("Institutional white");
  80. RightArmColor = BrickColor.new("Institutional white");
  81. LeftLegColor = BrickColor.new("Institutional white");
  82. RightLegColor = BrickColor.new("Institutional white");
  83. TorsoColor = BrickColor.new("Mid gray");
  84. }
  85.  
  86. Customs = {
  87. Face = "http://www.roblox.com/asset/?id=8560915";
  88. Shirt = "http://www.roblox.com/asset/?id=334781688";
  89. Pants = "http://www.roblox.com/asset/?id=335237283";
  90. }
  91.  
  92. --------------------------------------------------------
  93.  
  94. prepareCharacter = function()
  95. local transPoints = {
  96. NumberSequenceKeypoint.new(0,.819,.0375),
  97. NumberSequenceKeypoint.new(.207,.594,.0187),
  98. NumberSequenceKeypoint.new(.4,.55,.031),
  99. NumberSequenceKeypoint.new(.57,.619,.05),
  100. NumberSequenceKeypoint.new(.76,.8,.0375),
  101. NumberSequenceKeypoint.new(1,1,0),
  102. }
  103. local sizePoints = {
  104. NumberSequenceKeypoint.new(0,.687,0),
  105. NumberSequenceKeypoint.new(.111,.875,0),
  106. NumberSequenceKeypoint.new(.327,1.19,0),
  107. NumberSequenceKeypoint.new(.646,1.56,0),
  108. NumberSequenceKeypoint.new(.805,1.37,0),
  109. NumberSequenceKeypoint.new(.905,1.06,0),
  110. NumberSequenceKeypoint.new(.968,.938,0),
  111. NumberSequenceKeypoint.new(.984,1.13,0),
  112. NumberSequenceKeypoint.new(1,1.62,0),
  113. }
  114. local Size = NumberSequence.new(sizePoints)
  115. local Transparency = NumberSequence.new(transPoints)
  116. rayModel = Instance.new("Model",c)
  117. efxBlock = Instance.new("Part",c)
  118. efxBlock.BrickColor = BrickColor.new("Cyan")
  119. efxBlock.Material = "Neon"
  120. efxBlock.FormFactor = "Custom"
  121. efxBlock.Transparency = .3
  122. efxBlock.Size = Vector3.new(.3,.3,.3)
  123. local mesh = Instance.new("SpecialMesh",efxBlock)
  124. mesh.MeshType = Enum.MeshType.Sphere
  125. mesh.Scale = Vector3.new(1,1,1)
  126. light = Instance.new("PointLight",c.Head)
  127. light.Range = 10
  128. light.Color = Color3.new(0,200/255,1)
  129. light.Shadows = false
  130. local particles = Instance.new("ParticleEmitter",efxBlock)
  131. particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255))
  132. particles.LightEmission = .95
  133. particles.Size = Size
  134. particles.Name = "Fire"
  135. particles.Transparency = Transparency
  136. particles.LockedToPart = true
  137. particles.VelocityInheritance = .5
  138. particles.LockedToPart = true
  139. particles.Rate = 70
  140. particles.Texture = "rbxassetid://56561915"
  141. particles.Lifetime = NumberRange.new(2,2)
  142. particles.RotSpeed = NumberRange.new(100,100)
  143. particles.Speed = NumberRange.new(7,7)
  144. script.Parent = efxBlock
  145. fire = particles
  146. local offset = Vector3.new(-0.11, .23, -0.5)
  147. local weld = Instance.new("Weld",c.Head)
  148. weld.Part0 = c.Head
  149. weld.Part1 = efxBlock
  150. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  151. efxBlock.Parent = c
  152. local music = Instance.new("Sound",c)
  153. music.SoundId = "rbxassetid://316012176"
  154. music.Looped = true
  155. music.Volume = 0
  156. fight = music
  157. local music2 = Instance.new("Sound",c)
  158. music2.SoundId = "rbxassetid://316014309"
  159. music2.Looped = true
  160. music2.Volume = 0
  161. sans = music2
  162. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  163. pointGyro.P = 1e7
  164. pointGyro.D = 1e3
  165. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  166. animator = c.Humanoid:FindFirstChild("Animator")
  167. if animator then
  168. animator:Destroy()
  169. end
  170. c.Torso.roblox:Destroy()
  171. for i,v in pairs (c.Head:children()) do
  172. if v.ClassName == "Sound" then
  173. v:Destroy()
  174. end
  175. end
  176. for i = 1,#Joints do
  177. Joints[i].C1 = CFrame.new(Vector3.new())
  178. end
  179. human.WalkSpeed = 0
  180. human.JumpPower = 0
  181. end
  182.  
  183. uinps.InputBegan:connect(function(InputObject)
  184. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  185. Debounces.isPassive = not Debounces.isPassive
  186. end
  187. end)
  188.  
  189. setJointCFrames = function(table)
  190. for i = 1,#table do
  191. JointTargets[i] = table[i]
  192. end
  193. AnimationCycles = 0
  194. end
  195.  
  196. setLerp = function(speed)
  197. AnimStat.lerpSpeed = speed
  198. end
  199.  
  200. setTween = function(tween)
  201. AnimStat.lerpTween = tween
  202. end
  203.  
  204. takeDamage = function(position,damage,distance,platformStand)
  205. for i,v in pairs (pls:children()) do
  206. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  207. local torso = v.Character:FindFirstChild("Torso")
  208. if torso and (torso.Position - position).magnitude < distance then
  209. v.Character.Humanoid:TakeDamage(damage)
  210. if platformStand == true then
  211. v.Character.PlatformStand = platformStand
  212. end
  213. end
  214. end
  215. end
  216. end
  217.  
  218. --------------------------------------------------------
  219.  
  220. prepareCharacter()
  221.  
  222. --------------------------------------------------------
  223.  
  224. spawn(function()
  225. local sine = 0
  226. while wait() do
  227. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  228. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  229. setLerp(.1)
  230. if Debounces.isPassive == true then
  231. setJointCFrames({
  232. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  233. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  234. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  235. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  236. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  237. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  238. })
  239. else
  240. setJointCFrames({
  241. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  242. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  243. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  244. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  245. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  246. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  247. })
  248. end
  249. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  250. sine = sine + math.rad(12)
  251. human.WalkSpeed = 15
  252. setLerp(.15)
  253. setJointCFrames({
  254. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  255. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  256. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  257. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  258. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  259. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  260. })
  261. end
  262. if Debounces.scalingDamage == true then
  263. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  264. end
  265. end
  266. end)
  267.  
  268. human.Changed:connect(function(prop)
  269. if prop == "MoveDirection" then
  270. if human.MoveDirection.magnitude > .02 then
  271. Debounces.isMoving = true
  272. else
  273. Debounces.isMoving = false
  274. end
  275. end
  276. end)
  277.  
  278. uinps.InputBegan:connect(function(InputObject)
  279. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  280. Debounces.isBoosting = true
  281. Debounces.damageLevel = 10
  282. Debounces.scalingDamage = true
  283. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  284. setLerp(.15)
  285. setJointCFrames({
  286. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  287. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  288. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  289. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  290. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  291. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  292. })
  293. local boostSpeed = 250
  294. local efx = Instance.new("Sound",c.Head)
  295. efx.SoundId = "rbxassetid://200632875"
  296. efx.Pitch = math.random(1100,1300)/1000
  297. efx.Volume = .5
  298. efx:Play()
  299. spawn(function()
  300. wait(5)
  301. efx:Destroy()
  302. end)
  303. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  304. vel.P = 1e3
  305. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  306. wait(.15)
  307. vel.P = 1000
  308. vel.MaxForce = Vector3.new(3000,0,3000)
  309. vel.Velocity = Vector3.new()
  310. wait(.3)
  311. setLerp(.3)
  312. setJointCFrames({
  313. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  314. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  315. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  316. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  317. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  318. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  319. })
  320. wait(.2)
  321. vel:Destroy()
  322. Debounces.damageLevel = 0
  323. Debounces.scalingDamage = false
  324. Debounces.isBoosting = false
  325. end
  326. end)
  327.  
  328. uinps.InputBegan:connect(function(InputObject)
  329. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  330. Debounces.isBoosting = true
  331. Debounces.damageLevel = 10
  332. Debounces.scalingDamage = true
  333. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  334. setLerp(.15)
  335. setJointCFrames({
  336. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  337. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  338. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  339. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  340. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  341. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  342. })
  343. local boostSpeed = 250
  344. local efx = Instance.new("Sound",c.Head)
  345. efx.SoundId = "rbxassetid://200632875"
  346. efx.Pitch = math.random(1100,1300)/1000
  347. efx.Volume = .5
  348. efx:Play()
  349. spawn(function()
  350. wait(5)
  351. efx:Destroy()
  352. end)
  353. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  354. vel.P = 1e3
  355. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  356. wait(.15)
  357. vel.P = 1000
  358. vel.MaxForce = Vector3.new(3000,0,3000)
  359. vel.Velocity = Vector3.new()
  360. wait(.3)
  361. setLerp(.3)
  362. setJointCFrames({
  363. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  364. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  365. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  366. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  367. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  368. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  369. })
  370. wait(.2)
  371. vel:Destroy()
  372. Debounces.damageLevel = 0
  373. Debounces.scalingDamage = false
  374. Debounces.isBoosting = false
  375. end
  376. end)
  377.  
  378. uinps.InputBegan:connect(function(InputObject)
  379. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  380. Debounces.isBoosting = true
  381. Debounces.damageLevel = 10
  382. Debounces.scalingDamage = true
  383. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  384. setLerp(.15)
  385. setJointCFrames({
  386. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  387. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  388. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  389. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  390. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  391. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  392. })
  393. local boostSpeed = 250
  394. local efx = Instance.new("Sound",c.Head)
  395. efx.SoundId = "rbxassetid://200632875"
  396. efx.Pitch = math.random(1100,1300)/1000
  397. efx.Volume = .5
  398. efx:Play()
  399. spawn(function()
  400. wait(5)
  401. efx:Destroy()
  402. end)
  403. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  404. vel.P = 1e3
  405. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  406. wait(.15)
  407. vel.P = 1000
  408. vel.MaxForce = Vector3.new(3000,0,3000)
  409. vel.Velocity = Vector3.new()
  410. wait(.3)
  411. setLerp(.3)
  412. setJointCFrames({
  413. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  414. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  415. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  416. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  417. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  418. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  419. })
  420. wait(.2)
  421. vel:Destroy()
  422. Debounces.damageLevel = 0
  423. Debounces.scalingDamage = false
  424. Debounces.isBoosting = false
  425. end
  426. end)
  427.  
  428. uinps.InputBegan:connect(function(InputObject)
  429. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  430. Debounces.isBoosting = true
  431. Debounces.damageLevel = 10
  432. Debounces.scalingDamage = true
  433. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  434. setLerp(.15)
  435. setJointCFrames({
  436. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  437. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  438. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  439. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  440. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  441. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  442. })
  443. local boostSpeed = 150
  444. local boostSpeed = 250
  445. local efx = Instance.new("Sound",c.Head)
  446. efx.SoundId = "rbxassetid://200632875"
  447. efx.Pitch = math.random(1100,1300)/1000
  448. efx.Volume = .5
  449. efx:Play()
  450. spawn(function()
  451. wait(5)
  452. efx:Destroy()
  453. end)
  454. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  455. vel.P = 1e3
  456. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  457. wait(.15)
  458. vel.P = 1000
  459. vel.MaxForce = Vector3.new(3000,0,3000)
  460. vel.Velocity = Vector3.new()
  461. wait(.3)
  462. setLerp(.3)
  463. setJointCFrames({
  464. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  465. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  466. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  467. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  468. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  469. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  470. })
  471. wait(.2)
  472. vel:Destroy()
  473. Debounces.damageLevel = 0
  474. Debounces.scalingDamage = false
  475. Debounces.isBoosting = false
  476. end
  477. end)
  478.  
  479. uinps.InputBegan:connect(function(InputObject)
  480. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  481. local isLooping = true
  482. uinps.InputEnded:connect(function(InputObject2)
  483. if InputObject2.KeyCode == Enum.KeyCode.Q then
  484. isLooping = false
  485. end
  486. end)
  487. while true do
  488. if isLooping == false then
  489. break
  490. end
  491. Debounces.attackNumber = Debounces.attackNumber + 1
  492. local aimPos = mouse.Hit.p
  493. local head = Instance.new("Part",c)
  494. head.Size = Vector3.new(12,.2,12)
  495. head.CanCollide = false
  496. head.Anchored = true
  497. head.Transparency = 1
  498. for i = 1,2 do
  499. local decal = Instance.new("Decal",head)
  500. decal.Texture = "rbxassetid://323497117"
  501. if i == 1 then
  502. decal.Face = Enum.NormalId.Top
  503. else
  504. decal.Face = Enum.NormalId.Bottom
  505. end
  506. end
  507. if Debounces.attackNumber%2 == 1 then
  508. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  509. else
  510. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  511. end
  512. spawn(function()
  513. local timer = 0
  514. while rs.RenderStepped:wait() do
  515. if timer >= 1.55 then
  516. break
  517. end
  518. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  519. timer = timer + 1/30/(Debounces.FPS/60)
  520. end
  521. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  522. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  523. local hit, pos = workspace:FindPartOnRay(ray,c)
  524. local dis = (head.CFrame.p - pos).magnitude
  525. local rayPart = Instance.new("Part",rayModel)
  526. rayPart.Material = "Neon"
  527. rayPart.FormFactor = "Custom"
  528. rayPart.BrickColor = BrickColor.new(1,1,1)
  529. rayPart.Anchored = true
  530. rayPart.CanCollide = false
  531. rayPart.Size = Vector3.new(7,7,dis + 400)
  532. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  533. rayPart.CFrame = rayCFrame
  534. head:Destroy()
  535. end)
  536. wait()
  537. local s = Instance.new("Sound",head)
  538. s.Volume = 1
  539. s.SoundId = "rbxassetid://332223043"
  540. s:Play()
  541. wait(.04)
  542. end
  543. end
  544. end)
  545.  
  546. uinps.InputBegan:connect(function(InputObj)
  547. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  548. Debounces.isAttacking = true
  549. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  550. local head = Instance.new("Part",c)
  551. head.Size = Vector3.new(18,.2,18)
  552. head.CanCollide = false
  553. head.Anchored = true
  554. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  555. head.Transparency = 1
  556. for i = 1,2 do
  557. local decal = Instance.new("Decal",head)
  558. decal.Texture = "rbxassetid://323497117"
  559. if i == 1 then
  560. decal.Face = Enum.NormalId.Top
  561. else
  562. decal.Face = Enum.NormalId.Bottom
  563. end
  564. end
  565. setLerp(.1)
  566. setJointCFrames({
  567. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  568. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  569. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  570. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  571. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  572. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  573. })
  574. spawn(function()
  575. local timer = 0
  576. while rs.RenderStepped:wait() do
  577. if timer >= 1.55/.8 then
  578. break
  579. end
  580. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  581. timer = timer + 1/30/(Debounces.FPS/60)
  582. end
  583. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  584. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  585. local hit, pos = workspace:FindPartOnRay(ray,c)
  586. local dis = (head.CFrame.p - pos).magnitude
  587. local rayPart = Instance.new("Part",rayModel)
  588. rayPart.Material = "Neon"
  589. rayPart.FormFactor = "Custom"
  590. rayPart.Name = "Punch"
  591. rayPart.BrickColor = BrickColor.new(1,1,1)
  592. rayPart.Anchored = true
  593. rayPart.CanCollide = false
  594. rayPart.Size = Vector3.new(28,28,dis + 400)
  595. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  596. rayPart.CFrame = rayCFrame
  597. head:Destroy()
  598. end)
  599. wait()
  600. local s = Instance.new("Sound",head)
  601. s.Volume = 1
  602. s.SoundId = "rbxassetid://332223043"
  603. s.Pitch = .8
  604. s:Play()
  605. wait(.75)
  606. setLerp(.17)
  607. setJointCFrames({
  608. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  609. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  610. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  611. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  612. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  613. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  614. })
  615. wait(.5)
  616. Debounces.isAttacking = false
  617. end
  618. end)
  619.  
  620. reflect = function(d,n)
  621. local i, n = -1 * d.unit, n.unit
  622. local dot = n:Dot(i)
  623. return 2*dot*n - i
  624. end
  625.  
  626. makeReflectionBeam = function(pos,look,isCrit)
  627. local ray = Ray.new(pos,look)
  628. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  629. local e = Instance.new("Part",rayModel)
  630. e.Anchored = true
  631. e.CanCollide = false
  632. e.BrickColor = BrickColor.new("White")
  633. e.Material = "Neon"
  634. e.FormFactor = "Custom"
  635. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  636. if isCrit == true then
  637. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  638. e.Name = "Punch"
  639. end
  640. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  641. local e = Instance.new("Sound",c)
  642. if isCrit == true then
  643. e.Volume = .5
  644. else
  645. e.Volume = .3
  646. e.Pitch = 1.5
  647. end
  648. e.SoundId = "rbxassetid://200632875"
  649. e:Play()
  650. spawn(function()
  651. wait(6)
  652. e:Destroy()
  653. end)
  654. wait(.05)
  655. if hit ~= nil then
  656. newDir = reflect(look.unit,norm,isCrit)
  657. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  658. end
  659. end
  660.  
  661. uinps.InputBegan:connect(function(InputObject)
  662. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  663. local isLooping = true
  664. uinps.InputEnded:connect(function(InputObject2)
  665. if InputObject2.KeyCode == Enum.KeyCode.Q then
  666. isLooping = false
  667. end
  668. end)
  669. while true do
  670. if isLooping == false then
  671. break
  672. end
  673. Debounces.attackNumber = Debounces.attackNumber + 1
  674. local aimPos = mouse.Hit.p
  675. local head = Instance.new("Part",c)
  676. head.Size = Vector3.new(12,.2,12)
  677. head.CanCollide = false
  678. head.Anchored = true
  679. head.Transparency = 1
  680. for i = 1,2 do
  681. local decal = Instance.new("Decal",head)
  682. decal.Texture = "rbxassetid://323497117"
  683. if i == 1 then
  684. decal.Face = Enum.NormalId.Top
  685. else
  686. decal.Face = Enum.NormalId.Bottom
  687. end
  688. end
  689. if Debounces.attackNumber%2 == 1 then
  690. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  691. else
  692. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  693. end
  694. spawn(function()
  695. local timer = 0
  696. while rs.RenderStepped:wait() do
  697. if timer >= 1.55 then
  698. break
  699. end
  700. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  701. timer = timer + 1/30/(Debounces.FPS/60)
  702. end
  703. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  704. head:Destroy()
  705. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  706. end)
  707.  
  708. wait()
  709. local s = Instance.new("Sound",head)
  710. s.Volume = 1
  711. s.SoundId = "rbxassetid://332223043"
  712. s.Pitch = 1.02
  713. s:Play()
  714. wait(.2)
  715. end
  716. end
  717. end)
  718.  
  719. uinps.InputBegan:connect(function(InputObj)
  720. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  721. Debounces.isAttacking = true
  722. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  723. local head = Instance.new("Part",c)
  724. head.Size = Vector3.new(18,.2,18)
  725. head.CanCollide = false
  726. head.Anchored = true
  727. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  728. head.Transparency = 1
  729. for i = 1,2 do
  730. local decal = Instance.new("Decal",head)
  731. decal.Texture = "rbxassetid://323497117"
  732. if i == 1 then
  733. decal.Face = Enum.NormalId.Top
  734. else
  735. decal.Face = Enum.NormalId.Bottom
  736. end
  737. end
  738. setLerp(.1)
  739. setJointCFrames({
  740. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  741. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  742. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  743. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  744. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  745. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  746. })
  747. spawn(function()
  748. local timer = 0
  749. while rs.RenderStepped:wait() do
  750. if timer >= 1.55/.8 then
  751. break
  752. end
  753. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  754. timer = timer + 1/30/(Debounces.FPS/60)
  755. end
  756. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  757. head:Destroy()
  758. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  759. end)
  760. wait()
  761. local s = Instance.new("Sound",head)
  762. s.Volume = 2
  763. s.SoundId = "rbxassetid://332223043"
  764. s.Pitch = .8
  765. s:Play()
  766. wait(.75)
  767. setLerp(.17)
  768. setJointCFrames({
  769. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  770. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  771. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  772. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  773. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  774. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  775. })
  776. wait(.5)
  777. Debounces.isAttacking = false
  778. end
  779. end)
  780.  
  781. uinps.InputBegan:connect(function(InputObj)
  782. if InputObj.KeyCode == Enum.KeyCode.Slash then
  783. local finishEvent = nil
  784. Debounces.isTyping = true
  785. finishEvent = uinps.InputBegan:connect(function(InputObj)
  786. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  787. Debounces.isTyping = false
  788. finishEvent:disconnect()
  789. end
  790. end)
  791. end
  792. end)
  793.  
  794. uinps.InputBegan:connect(function(InputObj)
  795. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  796. Debounces.isSprinting = true
  797. end
  798. end)
  799.  
  800. uinps.InputEnded:connect(function(InputObj)
  801. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  802. Debounces.isSprinting = false
  803. end
  804. end)
  805.  
  806. rs.RenderStepped:connect(function()
  807. Debounces.FPS = 1/rs.RenderStepped:wait()
  808. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  809. if Debounces.isPassive == false then
  810. fire.Enabled = false
  811. light.Range = 0
  812. fight:Pause()
  813. sans:Resume()
  814. efxBlock.Transparency = 1
  815. else
  816. fire.Enabled = true
  817. light.Range = 10
  818. fight:Resume()
  819. sans:Pause()
  820. efxBlock.Transparency = 0
  821. end
  822. for i,v in pairs (rayModel:children()) do
  823. if v.Transparency >= 1 then
  824. v:Destroy()
  825. else
  826. v.CanCollide = true
  827. local parts = v:GetTouchingParts()
  828. v.CanCollide = false
  829. for i = 1,#parts do
  830. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  831. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  832. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  833. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  834. end
  835. end
  836. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  837. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  838. end
  839. end
  840. for i = 1,#Joints do
  841. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  842. end
  843. local sineval = math.sin(tick() * 2) * 3
  844. fire.Acceleration = Vector3.new(sineval,1,sineval)
  845. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  846. end)
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