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- function chat(msg)
- game:service'ReplicatedStorage'.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, 'All')
- end
- function killP(Target)
- if Target and Target.Character then
- local LocalPlayer = game.Players.LocalPlayer
- local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
- local Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("UpperTorso")
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- Torso.Anchored = true
- local tool = Instance.new("Tool", LocalPlayer.Backpack)
- local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
- local hathandle = hat.Handle
- hathandle.Parent = tool
- hathandle.Massless = true
- tool.GripPos = Vector3.new(0, 9e99, 0)
- tool.Parent = LocalPlayer.Character
- repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
- tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
- Torso.Anchored = false
- repeat LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Target.Character:FindFirstChild("HumanoidRootPart").CFrame wait()
- until Target.Character == nil or Target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (Target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude - Target.Character:FindFirstChild("Humanoid").WalkSpeed) > (Target.Character:FindFirstChild("Humanoid").WalkSpeed + 20)
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- hathandle.Parent = hat
- hathandle.Massless = false
- tool:Destroy()
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- else
- print("player not found")
- end
- end
- function build(player)
- local gui = Instance.new("ScreenGui")
- gui.Parent = player.PlayerGui
- button= Instance.new("TextButton")
- button.Draggable = true
- button.Parent = gui
- button.Position = UDim2.new(0.05,0,0.101,0)
- button.Size = UDim2.new(0,176,0,26)
- button.Active = true
- button.BackgroundColor3 = Color3.fromRGB(58,58,58)
- button.BorderColor3 = Color3.fromRGB(91,91,91)
- button.BorderSizePixel = 5
- button.Visible = true
- button.Font = Enum.Font.GothamBold
- button.Text = "Mess around V0.0.2"
- button.TextColor3 = Color3.new(0,255,85)
- button.TextScaled = true
- frame = Instance.new("Frame")
- frame.Parent = button
- frame.BackgroundColor3 = Color3.fromRGB(54,54,54)
- frame.BorderColor3 = Color3.fromRGB(93,93,93)
- frame.BorderSizePixel = 5
- frame.Position = UDim2.new(0,0,1.231,0)
- frame.Size = UDim2.new(0,176,0,197)
- frame.Visible = true
- frame.Selectable = false
- seiz = Instance.new("TextButton")
- seiz.Parent = frame
- seiz.Active = true
- seiz.BackgroundColor3 = Color3.fromRGB(58,58,58)
- seiz.BorderColor3 = Color3.fromRGB(91,91,91)
- seiz.BorderSizePixel = 3
- seiz.Visible = true
- seiz.Font = Enum.Font.GothamBold
- seiz.Text = "Seizure"
- seiz.TextColor3 = Color3.fromRGB(0,255,85)
- seiz.TextScaled = true
- seiz.Position = UDim2.new(0.051,0,0.03,0)
- seiz.Size = UDim2.new(0,159,0,30)
- timer = Instance.new("TextBox")
- timer.Parent = seiz
- timer.Text = "Time"
- timer.Active = true
- timer.BackgroundColor3 = Color3.fromRGB(58,58,58)
- timer.BorderColor3 = Color3.fromRGB(91,91,91)
- timer.BorderSizePixel = 3
- timer.Visible = true
- timer.Font = Enum.Font.GothamBold
- timer.TextColor3 = Color3.fromRGB(0,255,85)
- timer.TextScaled = true
- timer.Size = UDim2.new(0,80,0,23)
- timer.Position = UDim2.new(0,0,1.33,0)
- intense = Instance.new("TextBox")
- intense.Parent = seiz
- intense.Text = "Intensity"
- intense.Active = true
- intense.BackgroundColor3 = Color3.fromRGB(58,58,58)
- intense.BorderColor3 = Color3.fromRGB(91,91,91)
- intense.BorderSizePixel = 3
- intense.Visible = true
- intense.Font = Enum.Font.GothamBold
- intense.TextColor3 = Color3.fromRGB(0,255,85)
- intense.TextScaled = true
- intense.Size = UDim2.new(0,80,0,23)
- intense.Position = UDim2.new(0.497, 0,1.333, 0)
- kill = Instance.new("TextButton")
- kill.Parent = frame
- kill.Active = true
- kill.BackgroundColor3 = Color3.fromRGB(58,58,58)
- kill.BorderColor3 = Color3.fromRGB(91,91,91)
- kill.BorderSizePixel = 3
- kill.Visible = true
- kill.Font = Enum.Font.GothamBold
- kill.Text = "Kill"
- kill.TextColor3 = Color3.fromRGB(0,255,85)
- kill.TextScaled = true
- kill.Position = UDim2.new(0.051,0,0.421,0)
- kill.Size = UDim2.new(0,159,0,30)
- killN = Instance.new("TextBox")
- killN.Parent = frame
- killN.Active = true
- killN.BackgroundColor3 = Color3.fromRGB(58,58,58)
- killN.BorderColor3 = Color3.fromRGB(91,91,91)
- killN.BorderSizePixel = 3
- killN.Visible = true
- killN.Font = Enum.Font.GothamBold
- killN.Text = "Player Name"
- killN.TextColor3 = Color3.fromRGB(0,255,85)
- killN.TextScaled = true
- killN.Position = UDim2.new(0.045, 0,0.609, 0)
- killN.Size = UDim2.new(0, 159,0, 22)
- end
- build(game.Players.LocalPlayer)
- local db = false
- local db2 = false
- function Seizure(timee,intensity,char)
- local chats = {
- "I dont feel so good...",
- "Why am i seeing flashing lights!?",
- "I feel like shaking...",
- "I feel pain in my head",
- "My ears are ringing, help",
- "I think im about to go into shock",
- "Well i didnt know robloxians can have seizures",
- "I feel weak",
- "someone, help",
- "I feel like screaming",
- "im going to explode, i think",
- "i am about to enter a state of shock and have a seizure, so please, do not step on my flopping character",
- "I can only see red..!",
- "My mouth is forming bubbles",
- "I see spiders crawling out from the walls!"
- }
- local rando = math.random(1,#chats)
- local text = chats[rando]
- chat(text)
- wait((#text/12))
- char.Humanoid.PlatformStand = true
- local catch = tick()
- while wait() do
- char.HumanoidRootPart.Velocity = char.HumanoidRootPart.Velocity+Vector3.new(0,(intensity),0)
- local rando = math.random(-(intensity/2),(intensity/2))
- char.HumanoidRootPart.RotVelocity = char.HumanoidRootPart.RotVelocity+Vector3.new(rando,rando,rando)
- local getTime = (tick()-catch)
- if getTime>=timee then
- break
- end
- wait((intensity/100))
- end
- char.Humanoid.PlatformStand = false
- end
- seiz.MouseButton1Click:Connect(function()
- local intensity = tonumber(intense.Text)
- local amnt = tonumber(timer.Text)
- if amnt and intensity then
- local char = game.Players.LocalPlayer.Character
- repeat wait() char = game.Players.LocalPlayer.Character until char
- if db == false then db = true
- Seizure(amnt,intensity,char)
- db = false
- end
- end
- end)
- button.MouseButton1Click:Connect(function()
- if frame.Visible == false then
- frame.Visible = true
- else
- if frame.Visible == true then
- frame.Visible = false
- end
- end
- end)
- kill.MouseButton1Click:Connect(function()
- local name = killN.Text
- if name then
- name = string.lower(name)
- local all = game.Players:GetChildren()
- for i = 1,#all do
- local nameP = all[i].Name
- if string.lower(string.sub(nameP,1,#name)) == name then
- if db2==false then db2 = true
- killP(game.Players[nameP])
- db2 = false
- break
- end
- end
- end
- end
- end)
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