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Tkap1

Untitled

Jul 10th, 2024
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  1. damage
  2. {
  3. .target_stat = e_stat_damage,
  4. .bonus_type = e_stat_bonus_type_more,
  5. .weight = 1.0,
  6. .values = {3, 15},
  7. }
  8.  
  9. orb_damage
  10. {
  11. .target_stat = e_stat_orb_damage,
  12. .bonus_type = e_stat_bonus_type_more,
  13. .weight = 1.0,
  14. .values = {5, 20},
  15. }
  16.  
  17. bleed_damage
  18. {
  19. .target_stat = e_stat_bleed_damage,
  20. .bonus_type = e_stat_bonus_type_more,
  21. .weight = 1.0,
  22. .values = {5, 20},
  23. }
  24.  
  25. poison_damage
  26. {
  27. .target_stat = e_stat_poison_damage,
  28. .bonus_type = e_stat_bonus_type_more,
  29. .weight = 1.0,
  30. .values = {5, 20},
  31. }
  32.  
  33. chain_lightning_damage
  34. {
  35. .target_stat = e_stat_chain_lightning_damage,
  36. .bonus_type = e_stat_bonus_type_more,
  37. .weight = 1.0,
  38. .values = {5, 20},
  39. }
  40.  
  41. crit_chance
  42. {
  43. .target_stat = e_stat_crit_chance,
  44. .bonus_type = e_stat_bonus_type_base,
  45. .weight = 1.0,
  46. .values = {0.5f, 1.5f},
  47. }
  48.  
  49. range
  50. {
  51. .target_stat = e_stat_range,
  52. .bonus_type = e_stat_bonus_type_more,
  53. .weight = 1.0,
  54. .values = {10, 40},
  55. }
  56.  
  57. execute
  58. {
  59. .target_stat = e_stat_execute,
  60. .bonus_type = e_stat_bonus_type_base,
  61. .weight = 0.4,
  62. .values = {1, 5},
  63. }
  64.  
  65. orb
  66. {
  67. .target_stat = e_stat_orb,
  68. .bonus_type = e_stat_bonus_type_base,
  69. .weight = 0.2,
  70. .values = {1, 3},
  71. }
  72.  
  73. placement
  74. {
  75. .target_stat = e_stat_placements,
  76. .bonus_type = e_stat_bonus_type_base,
  77. .weight = 0.2,
  78. .values = {1, 2},
  79. }
  80.  
  81. projectile
  82. {
  83. .target_stat = e_stat_projectiles,
  84. .bonus_type = e_stat_bonus_type_base,
  85. .weight = 0.1,
  86. .values = {1, 1},
  87. }
  88.  
  89. chain
  90. {
  91. .target_stat = e_stat_chain,
  92. .bonus_type = e_stat_bonus_type_base,
  93. .weight = 0.1,
  94. .values = {1, 1},
  95. }
  96.  
  97. pierce
  98. {
  99. .target_stat = e_stat_pierce,
  100. .bonus_type = e_stat_bonus_type_base,
  101. .weight = 0.1,
  102. .values = {1, 1},
  103. }
  104.  
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