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GNSC4

Every Console Command In KCD2

Feb 14th, 2025 (edited)
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mIRC 232.14 KB | Gaming | 1 0
  1.     aa_maxDist = 10 []
  2.     ac_ColliderModeAI = 0 []
  3.     ac_ColliderModePlayer = 0 []
  4.     ac_debugAnimEffects = 0 []
  5.     ac_debugAnimTarget = 0 []
  6.     ac_debugColliderMode = 0 []
  7.     ac_debugEntityParams = 0 []
  8.     ac_DebugFilter = 0 []
  9.     ac_debugLeaning = 0 []
  10.     ac_debugLocations = 0 []
  11.     ac_debugLocationsGraphs = 0 []
  12.     ac_debugMotionParams = 0 []
  13.     ac_debugMovementControlMethods = 0 []
  14.     ac_debugText = 0 []
  15.     ac_debugXXXValues = 0 []
  16.     ac_disableLivingVsLivingCollisions = 1 []
  17.     ac_disableLivingVsRigidCollisions = 1 []
  18.     ac_disableSlidingContactEvents = 0 []
  19.     ac_enableExtraSolidCollider = 0 []
  20.     ac_enableProceduralLeaning = 0 []
  21.     ac_entityAnimClamp = 1 []
  22.     ac_forceSimpleMovement = 0 []
  23.     ac_frametime = 0 []
  24.     ac_groundAlignMaxFramesWithoutUpdate = 30 []
  25.     ac_groundAlignMaxFullUpdatesPerFrame = 10 []
  26.     ac_groundAlignTurnOffWhenNotMoving = 1 []
  27.     ac_groundAlignUpdateAllDistance = 30 []
  28.     ac_groundAlignUpdateNoneDistance = 100 []
  29.     ac_movementControlMethodFilter = 0 []
  30.     ac_movementControlMethodHor = 0 []
  31.     ac_movementControlMethodVer = 0 []
  32.     ac_templateMCMs = 1 []
  33.     ac_useMovementPrediction = 1 []
  34.     ac_useQueuedRotation = 0 []
  35.     ag_debugExactPos = 0 []
  36.     ag_defaultAIStance = combat []
  37.     ag_travelAngleSmoothing = 1 []
  38.     ag_travelSpeedSmoothing = 1 []
  39.     ag_turnAngleSmoothing = 1 []
  40.     ag_turnSpeedParamScale = 1 []
  41.     ag_turnSpeedSmoothing = 1 []
  42.     aim_assistAimEnabled = 0 []
  43.     aim_assistAutoCoeff = 0 []
  44.     aim_assistCrosshairDebug = 0 []
  45.     aim_assistCrosshairSize = 25 []
  46.     aim_assistMaxDistance = 0 []
  47.     aim_assistRestrictionTimeout = 0 []
  48.     aim_assistSearchBox = 0 []
  49.     aim_assistSingleCoeff = 0 []
  50.     aim_assistSnapDistance = 0 []
  51.     aim_assistTriggerEnabled = 0 []
  52.     aim_assistVerticalScale = 0 []
  53.     ai_AdjustPathsAroundDynamicObstacles = 1 []
  54.     ai_AgentStatsDist = 150 []
  55.     ai_AllowedToHit = 1 []
  56.     ai_AllowedToHitPlayer = 1 []
  57.     ai_AllTime = 0 []
  58.     ai_AmbientFireEnable = 0 []
  59.     ai_AmbientFireQuota = 2 []
  60.     ai_AmbientFireUpdateInterval = 1 []
  61.     ai_AttemptStraightPath = 1 []
  62.     ai_BannedNavSoTime = 15 []
  63.     ai_BeautifyPath = 1 []
  64.     ai_BubblesSystem = 1 []
  65.     ai_BubblesSystemAlertnessFilter = 7 []
  66.     ai_BubblesSystemDecayTime = 15 []
  67.     ai_BubblesSystemFontSize = 45 []
  68.     ai_BubblesSystemUseDepthTest = 0 []
  69.     ai_BubbleSystemAllowPrototypeDialogBubbles = 0 []
  70.     ai_BurstWhileMovingDestinationRange = 9999 []
  71.     ai_CheckGoalpipes (Command)
  72.     ai_CheckWalkabilityOptimalSectionLength = 1.75 []
  73.     ai_CodeCoverageMode = 0 []
  74.     ai_CollisionAvoidanceAgentExtraFat = 0.075 []
  75.     ai_CollisionAvoidanceAgentTimeHorizon = 2.5 []
  76.     ai_CollisionAvoidanceClampVelocitiesWithNavigationMesh = 2 []
  77.     ai_CollisionAvoidanceEnableRadiusIncrement = 1 []
  78.     ai_CollisionAvoidanceMinSpeed = 0.4 []
  79.     ai_CollisionAvoidanceObstacleTimeHorizon = 1.5 []
  80.     ai_CollisionAvoidancePathEndCutoffRange = 1.3 []
  81.     ai_CollisionAvoidanceRadiusIncrementDecreaseRate = 2 []
  82.     ai_CollisionAvoidanceRadiusIncrementIncreaseRate = 0.25 []
  83.     ai_CollisionAvoidanceRange = 5 []
  84.     ai_CollisionAvoidanceSmartObjectCutoffRange = 1 []
  85.     ai_CollisionAvoidanceTargetCutoffRange = 3 []
  86.     ai_CollisionAvoidanceTimestep = 0.1 []
  87.     ai_CollisionAvoidanceUpdateVelocities = 1 []
  88.     ai_commTest (Command)
  89.     ai_commTestStop (Command)
  90.     ai_CommunicationForceTestVoicePack = 0 []
  91.     ai_CommunicationManagerHeighThresholdForTargetPosition = 5 []
  92.     ai_CompatibilityMode = crysis2 []
  93.     ai_CoolMissesBoxHeight = 2.5 []
  94.     ai_CoolMissesBoxSize = 10 []
  95.     ai_CoolMissesCooldown = 0.25 []
  96.     ai_CoolMissesMaxLightweightEntityMass = 20 []
  97.     ai_CoolMissesMinMissDistance = 7.5 []
  98.     ai_CoolMissesProbability = 0.35 []
  99.     ai_CoverExactPositioning = 0 []
  100.     ai_CoverMaxEyeCount = 2 []
  101.     ai_CoverPredictTarget = 1 []
  102.     ai_CoverSpacing = 0.5 []
  103.     ai_CoverSystem = 1 []
  104.     ai_CrouchVisibleRange = 15 []
  105.     ai_CrowdControlInPathfind = 0 []
  106.     ai_DebugAgent (Command)
  107.     ai_DebugBehaviorSelection =  []
  108.     ai_DebugCheckWalkability = 0 []
  109.     ai_DebugCheckWalkabilityRadius = 0.5 []
  110.     ai_DebugCollisionAvoidanceForceSpeed = 0 []
  111.     ai_DebugDraw = -1 []
  112.     ai_DebugDrawAdaptiveUrgency = 0 []
  113.     ai_DebugDrawAmbientFire = 0 []
  114.     ai_DebugDrawArrowLabelsVisibilityDistance = 50 []
  115.     ai_DebugDrawAStarOpenList = 0 []
  116.     ai_DebugDrawAStarOpenListTime = 10 []
  117.     ai_DebugDrawBannedNavsos = 0 []
  118.     ai_DebugDrawCollisionAvoidance = 0 []
  119.     ai_DebugDrawCollisionAvoidanceAgentName =  []
  120.     ai_DebugDrawCollisionAvoidanceAgentsRelativeTo =  []
  121.     ai_DebugDrawCollisionAvoidanceCandidateVelocities = 0 []
  122.     ai_DebugDrawCollisionAvoidanceObstaclesForAgent = 0 []
  123.     ai_DebugDrawCommunication = 0 []
  124.     ai_DebugDrawCommunicationHistoryDepth = 5 []
  125.     ai_DebugDrawCoolMisses = 0 []
  126.     ai_DebugDrawCover = 0 []
  127.     ai_DebugDrawCoverLocations = 0 []
  128.     ai_DebugDrawCoverOccupancy = 0 []
  129.     ai_DebugDrawCoverPlanes = 0 []
  130.     ai_DebugDrawCoverSampler = 0 []
  131.     ai_DebugDrawCrowdControl = 0 []
  132.     ai_DebugDrawDamageControl = 0 []
  133.     ai_DebugDrawDamageParts = 0 []
  134.     ai_DebugDrawDynamicCoverSampler = 0 []
  135.     ai_DebugDrawDynamicHideObjectsRange = 0 []
  136.     ai_DebugDrawEnabledActors = 0 []
  137.     ai_DebugDrawEnabledPlayers = 0 []
  138.     ai_DebugDrawExpensiveAccessoryQuota = 0 []
  139.     ai_DebugDrawFireCommand = 0 []
  140.     ai_DebugDrawFlight2 = 0 []
  141.     ai_DebugDrawGroups = 0 []
  142.     ai_DebugDrawHidespotRange = 0 []
  143.     ai_DebugDrawHideSpotSearchRays = 0 []
  144.     ai_DebugDrawLightLevel = 0 []
  145.     ai_DebugDrawNavigation = 0 []
  146.     ai_DebugDrawNavigationWorldMonitor = 0 []
  147.     ai_DebugDrawPhysicsAccess = 0 []
  148.     ai_DebugDrawPlayerActions = 0 []
  149.     ai_DebugDrawReinforcements = -1 []
  150.     ai_DebugDrawStanceSize = 0 []
  151.     ai_DebugDrawVegetationCollisionDist = 0 []
  152.     ai_DebugDrawVisionMap = 0 []
  153.     ai_DebugDrawVisionMapObservables = 1 []
  154.     ai_DebugDrawVisionMapObservers = 1 []
  155.     ai_DebugDrawVisionMapObserversFOV = 0 []
  156.     ai_DebugDrawVisionMapStats = 1 []
  157.     ai_DebugDrawVisionMapVisibilityChecks = 1 []
  158.     ai_DebugDrawVolumeVoxels = 0 []
  159.     ai_DebugGlobalPerceptionScale = 0 []
  160.     ai_DebugHideSpotName = 0 []
  161.     ai_DebugInterestSystem = 0 []
  162.     ai_debugMNMAgentType (Command)
  163.     ai_DebugMovementSystem = 0 []
  164.     ai_DebugMovementSystemActor =  []
  165.     ai_DebugMovementSystemActorRequests = 0 []
  166.     ai_DebugMovementSystemUpdatedActors = 0 []
  167.     ai_DebugPathfinding = 0 []
  168.     ai_DebugPerceptionManager = 0 []
  169.     ai_DebugRangeSignaling = 0 []
  170.     ai_DebugSignalTimers = 0 []
  171.     ai_DebugTacticalPoints = 0 [DUMPTODISK]
  172.     ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK]
  173.     ai_DebugTargetSilhouette = 0 []
  174.     ai_DebugTargetTracksAgent = none []
  175.     ai_DebugTargetTracksConfig = 0 []
  176.     ai_DebugTargetTracksConfig_Filter = none []
  177.     ai_DebugTargetTracksTarget = 0 []
  178.     ai_DebugTimestamps = 1 []
  179.     ai_DebugWalkabilityCache = 0 []
  180.     ai_DrawAgentFOV = 0 []
  181.     ai_DrawAgentStats = NkcBbtGgSfdDL []
  182.     ai_DrawAgentStatsGroupFilter =  []
  183.     ai_DrawAreas = 0 []
  184.     ai_DrawAttentionTargetPositions = 0 []
  185.     ai_DrawBadAnchors = -1 []
  186.     ai_DrawBulletEvents = 0 []
  187.     ai_DrawCollisionEvents = 0 []
  188.     ai_DrawDistanceLUT = 0 []
  189.     ai_DrawExplosions = 0 []
  190.     ai_DrawFakeDamageInd = 0 []
  191.     ai_DrawFakeHitEffects = 0 []
  192.     ai_DrawFakeTracers = 0 []
  193.     ai_DrawFireEffectDecayRange = 30 []
  194.     ai_DrawFireEffectEnabled = 1 []
  195.     ai_DrawFireEffectMaxAngle = 5 []
  196.     ai_DrawFireEffectMinDistance = 7.5 []
  197.     ai_DrawFireEffectMinTargetFOV = 7.5 []
  198.     ai_DrawFireEffectTimeScale = 1 []
  199.     ai_DrawFormations = 0 []
  200.     ai_DrawGetEnclosingFailures = 0 []
  201.     ai_DrawGoals = 0 []
  202.     ai_DrawGrenadeEvents = 0 []
  203.     ai_DrawGroupTactic = 0 []
  204.     ai_DrawHidespots = 0 []
  205.     ai_DrawModifiers = 0 []
  206.     ai_DrawModularBehaviorTreeStatistics = 0 []
  207.     ai_DrawNode = none []
  208.     ai_DrawNodeLinkCutoff = 0 []
  209.     ai_DrawNodeLinkType = 0 []
  210.     ai_DrawOffset = 0.1 []
  211.     ai_DrawPath = none []
  212.     ai_DrawPathAdjustment =  []
  213.     ai_DrawPathFollower = 0 []
  214.     ai_DrawPathFollowerFilter =  []
  215.     ai_DrawPerceptionDebugging = 0 []
  216.     ai_DrawPerceptionHandlerModifiers = none []
  217.     ai_DrawPerceptionIndicators = 0 []
  218.     ai_DrawPerceptionModifiers = 0 []
  219.     ai_DrawPlayerRanges = 0 []
  220.     ai_DrawProbableTarget = 0 []
  221.     ai_DrawRadar = 0 []
  222.     ai_DrawRadarDist = 20 []
  223.     ai_DrawReadibilities = 0 []
  224.     ai_DrawRefPoints =  []
  225.     ai_DrawSelectedTargets = 0 []
  226.     ai_DrawShooting = none []
  227.     ai_DrawSmartObjects = 0 []
  228.     ai_DrawSoundEvents = 0 []
  229.     ai_DrawStats = 0 []
  230.     ai_DrawTargets = 0 []
  231.     ai_DrawTrajectory = 0 []
  232.     ai_DrawType = -1 []
  233.     ai_DrawUpdate = 0 []
  234.     ai_DynamicHidespotsEnabled = 0 []
  235.     ai_DynamicVolumeUpdateTime = 0.000175 []
  236.     ai_DynamicWaypointUpdateTime = 0.00035 []
  237.     ai_EnableCoolMisses = 1 []
  238.     ai_EnableORCA = 1 []
  239.     ai_EnablePerceptionStanceVisibleRange = 0 []
  240.     ai_EnableWarningsErrors = 1 []
  241.     ai_EnableWaterOcclusion = 1 []
  242.     ai_ExtraActorAvoidanceRadius = 0 []
  243.     ai_ExtraAvoidanceRadius = 0 []
  244.     ai_ExtraForbiddenRadiusDuringBeautification = 1 []
  245.     ai_ExtraRadiusDuringBeautification = 0.2 []
  246.     ai_ExtraVehicleAvoidanceRadiusBig = 4 []
  247.     ai_ExtraVehicleAvoidanceRadiusSmall = 0.5 []
  248.     ai_FilterAgentName =  []
  249.     ai_ForceAGAction = 0 []
  250.     ai_ForceAGSignal = 0 []
  251.     ai_ForceAllowStrafing = -1 []
  252.     ai_ForceLookAimTarget = none []
  253.     ai_ForcePosture = 0 []
  254.     ai_ForceSerializeAllObjects = 0 []
  255.     ai_ForceStance = -1 []
  256.     ai_IgnoreBulletRainStimulus = 0 []
  257.     ai_IgnorePlayer = 0 []
  258.     ai_IgnoreSoundStimulus = 0 []
  259.     ai_IgnoreVisibilityChecks = 0 []
  260.     ai_IgnoreVisualStimulus = 0 []
  261.     ai_InterestSystem = 0 []
  262.     ai_InterestSystemCastRays = 1 []
  263.     ai_IntersectionTesterQuota = 12 []
  264.     ai_IslandConnectionsSystemProfileMemory = 0 []
  265.     ai_LayerSwitchDynamicLinkBump = 8 []
  266.     ai_LayerSwitchDynamicLinkBumpDuration = 60 []
  267.     ai_LobThrowMinAllowedDistanceFromFriends = 15 []
  268.     ai_LobThrowPercentageOfDistanceToTargetUsedForInaccuracySimulation = 0 []
  269.     ai_LobThrowTimePredictionForFriendPositions = 2 []
  270.     ai_LobThrowUseRandomForInaccuracySimulation = 0 []
  271.     ai_Locate = none []
  272.     ai_LogConsoleVerbosity = 0 []
  273.     ai_LogFileVerbosity = 1 []
  274.     ai_LogModularBehaviorTreeExecutionStacks = 0 []
  275.     ai_LogSignals = 0 []
  276.     ai_MinActorDynamicObstacleAvoidanceRadius = 0.6 []
  277.     ai_MNMAllowDynamicRegenInEditor = 0 []
  278.     ai_MNMComputeConnectedIslands (Command)
  279.     ai_MNMDebugAccessibility = 0 []
  280.     ai_MNMEditorBackgroundUpdate = 1 []
  281.     ai_MNMPathfinderConcurrentRequests = 4 []
  282.     ai_MNMPathFinderDebug = 0 []
  283.     ai_MNMPathfinderMT = 1 []
  284.     ai_MNMPathfinderPositionInTrianglePredictionType = 1 []
  285.     ai_MNMPathFinderQuota = 0.001 []
  286.     ai_MNMProfileMemory = 0 []
  287.     ai_MNMRaycastImplementation = 1 []
  288.     ai_ModularBehaviorTree = 0 []
  289.     ai_MovementSystemPathReplanningEnabled = 0 []
  290.     ai_NavGenThreadJobs = 1 []
  291.     ai_NavigationSystemMT = 1 []
  292.     ai_NetworkDebug = 0 []
  293.     ai_NoUpdate = 0 []
  294.     ai_ObstacleSizeThreshold = 1.2 []
  295.     ai_OutputPersonalLogToConsole = 0 []
  296.     ai_OverlayMessageDuration = 5 [DUMPTODISK]
  297.     ai_PathfinderAvoidanceCostForGroupMates = 2 []
  298.     ai_PathfinderDangerCostForAttentionTarget = 5 []
  299.     ai_PathfinderDangerCostForExplosives = 2 []
  300.     ai_PathfinderExplosiveDangerMaxThreatDistance = 50 []
  301.     ai_PathfinderExplosiveDangerRadius = 5 []
  302.     ai_PathfinderGroupMatesAvoidanceRadius = 4 []
  303.     ai_PathfinderUpdateTime = 0.0005 []
  304.     ai_PathfindTimeLimit = 0.08 []
  305.     ai_PathStringPullingIterations = 5 []
  306.     ai_perception.landed_baseRadius = 5 []
  307.     ai_perception.landed_speedMultiplier = 1.5 []
  308.     ai_perception.movement_crouchMovingMultiplier = 2 []
  309.     ai_perception.movement_crouchRadiusDefault = 2 []
  310.     ai_perception.movement_movingSurfaceDefault = 1 []
  311.     ai_perception.movement_standingMovingMultiplier = 2.5 []
  312.     ai_perception.movement_standingRadiusDefault = 4 []
  313.     ai_perception.movement_useSurfaceType = 0 []
  314.     ai_PlayerAffectedByLight = 1 []
  315.     ai_PredictivePathFollowing = 1 []
  316.     ai_ProfileGoals = 0 []
  317.     ai_ProneVisibleRange = 6 []
  318.     ai_RayCasterQuota = 12 []
  319.     ai_RecordCommunicationStats = 0 []
  320.     ai_Recorder = 0 []
  321.     ai_Recorder_Auto = 0 []
  322.     ai_Recorder_Buffer = 1024 []
  323.     ai_Recorder_Start (Command)
  324.     ai_Recorder_Stop (Command)
  325.     ai_RecordLog = 0 []
  326.     ai_reload (Command)
  327.     ai_resetCommStats (Command)
  328.     ai_RODAliveTime = 3 []
  329.     ai_RODAmbientFireInc = 3 []
  330.     ai_RODCombatRangeMod = 0.55 []
  331.     ai_RODCoverFireTimeMod = 1 []
  332.     ai_RODDirInc = 0 []
  333.     ai_RODFakeHitChance = 0.2 []
  334.     ai_RODKillRangeMod = 0.15 []
  335.     ai_RODKillZoneInc = -4 []
  336.     ai_RODLowHealthMercyTime = 1.5 []
  337.     ai_RODMoveInc = 3 []
  338.     ai_RODReactionDarkIllumInc = 0.3 []
  339.     ai_RODReactionDirInc = 2 []
  340.     ai_RODReactionDistInc = 0.1 []
  341.     ai_RODReactionLeanInc = 0.2 []
  342.     ai_RODReactionMediumIllumInc = 0.2 []
  343.     ai_RODReactionSuperDarkIllumInc = 0.4 []
  344.     ai_RODReactionTime = 1 []
  345.     ai_RODStanceInc = 2 []
  346.     ai_SightRangeDarkIllumMod = 0.5 []
  347.     ai_SightRangeMediumIllumMod = 0.8 []
  348.     ai_SightRangeSuperDarkIllumMod = 0.25 []
  349.     ai_SimpleWayptPassability = 1 []
  350.     ai_SmartPathFollower_decelerationHuman = 7.75 []
  351.     ai_SmartPathFollower_decelerationVehicle = 1 []
  352.     ai_SmartPathFollower_LookAheadPredictionTimeForMovingAlongPathRunAndSprint = 0.25 []
  353.     ai_SmartPathFollower_LookAheadPredictionTimeForMovingAlongPathWalk = 0.1 []
  354.     ai_SmartPathFollower_useAdvancedPathShortcutting = 1 []
  355.     ai_SmartPathFollower_useAdvancedPathShortcutting_debug = 0 []
  356.     ai_SOMSpeedCombat = 0.15 []
  357.     ai_SOMSpeedRelaxed = 0.4 []
  358.     ai_SoundPerception = 1 []
  359.     ai_StatsDisplayMode = 0 []
  360.     ai_StatsTarget = none []
  361.     ai_SteepSlopeAcrossValue = 0.6 []
  362.     ai_SteepSlopeUpValue = 1 []
  363.     ai_SystemUpdate = 1 []
  364.     ai_TacticalPointsDebugDrawMode = 1 [DUMPTODISK]
  365.     ai_TacticalPointsDebugFadeMode = 2 [DUMPTODISK]
  366.     ai_TacticalPointsDebugScaling = 1 [DUMPTODISK]
  367.     ai_TacticalPointsDebugTime = 5 [DUMPTODISK]
  368.     ai_TacticalPointsWarnings = 1 [DUMPTODISK]
  369.     ai_TacticalPointUpdateTime = 0.0005 []
  370.     ai_TargetTracking = 0 []
  371.     ai_TargetTracks_GlobalTargetLimit = 0 []
  372.     ai_UpdateAllAlways = 0 []
  373.     ai_UpdateInterval = 0.13 []
  374.     ai_UpdateProxy = 1 []
  375.     ai_UseCalculationStopperCounter = 0 []
  376.     ai_UseSimplePathfindingHeuristic = 0 []
  377.     ai_UseSmartPathFollower = 1 []
  378.     ai_UseSmartPathFollower_AABB_based = 1 []
  379.     ai_UseSmartPathFollower_LookAheadDistance = 10 []
  380.     ai_VisionMapNumberOfPVSUpdatesPerFrame = 1 []
  381.     ai_VisionMapNumberOfVisibilityUpdatesPerFrame = 1 []
  382.     ai_WaterOcclusion = 0.5 []
  383.     ai_writeCommStats (Command)
  384.     aln_debug_filter =  []
  385.     aln_debug_movement = 0 []
  386.     autotest_disable_saveload = 0 []
  387.     autotest_enabled = 0 []
  388.     autotest_quit_when_done = 0 []
  389.     autotest_state_setup =  []
  390.     autotest_verbose = 1 []
  391.     a_poseAlignerAnimDrivenBlend = -1 []
  392.     a_poseAlignerBipedRaycasLength = 0.5 []
  393.     a_poseAlignerDebugDraw = 0 []
  394.     a_poseAlignerEnable = 1 []
  395.     a_poseAlignerForceLock = 0 []
  396.     a_poseAlignerForceNoIK = 0 []
  397.     a_poseAlignerForceNoIntersections = 0 []
  398.     a_poseAlignerForceNoRootOffset = 0 []
  399.     a_poseAlignerForceNoRootRotation = 0 []
  400.     a_poseAlignerForceTargetSmoothing = 0 []
  401.     a_poseAlignerForceWeightOne = 0 []
  402.     a_poseAlignerQuadrupleRaycasLength = 0.8 []
  403.     ban_remove (Command)
  404.     ban_status (Command)
  405.     ban_timeout = 30 [DUMPTODISK]
  406.     br_breakmaxworldsize = 10000 []
  407.     br_breakworldoffsetx = 0 []
  408.     br_breakworldoffsety = 0 []
  409.     bt_end_melee = 0 []
  410.     bt_end_reload = 0 []
  411.     bt_end_select = 0 []
  412.     bt_energy_decay = 2.5 []
  413.     bt_energy_max = 1 []
  414.     bt_energy_regen = 0.5 []
  415.     bt_ironsight = 0 []
  416.     bt_pitch = -0.4 []
  417.     bt_speed = 0 []
  418.     bt_time_scale = 0.2 []
  419.     capture_file_format = jpg []
  420.     capture_file_name =  []
  421.     capture_file_prefix =  []
  422.     capture_folder = CaptureOutput []
  423.     capture_frames = 0 []
  424.     capture_frames_pause = 0 []
  425.     capture_frame_once = 0 []
  426.     ca_AllowMultipleEffectsOfSameName = 1 []
  427.     ca_AnimationLODs = 1 []
  428.     ca_AnimWarningLevel = 0 []
  429.     ca_ApplyJointVelocitiesMode = 2 []
  430.     ca_AttachmentCullingRation = 1000 []
  431.     ca_AttachmentCullingRationMP = 300 []
  432.     ca_AttachmentMergingMemoryBudget = 26214400 []
  433.     ca_CharEditModel = Objects/characters/humans/skeleton/male.cdf []
  434.     ca_ClothBlending = 1 []
  435.     ca_ClothBypassSimulation = 0 []
  436.     ca_cloth_air_resistance = 0 []
  437.     ca_cloth_damping = 0 []
  438.     ca_cloth_friction = 0 []
  439.     ca_cloth_max_safe_step = 0 []
  440.     ca_cloth_max_timestep = 0 []
  441.     ca_cloth_stiffness = 0 []
  442.     ca_cloth_stiffness_norm = 0 []
  443.     ca_cloth_stiffness_tang = 0 []
  444.     ca_cloth_thickness = 0 []
  445.     ca_cloth_vars_reset = 2 []
  446.     ca_CopySkinLoad = 1 []
  447.     ca_DBAUnloadRemoveTime = 4 []
  448.     ca_DBAUnloadUnregisterTime = 2 []
  449.     ca_DeathBlendTime = 0 []
  450.     ca_DebugADIKTargets = 0 []
  451.     ca_DebugAnimationStreaming = 0 [DUMPTODISK]
  452.     ca_DebugAnimJointController = 0 [DUMPTODISK]
  453.     ca_DebugAnimMemTracking = 0 [DUMPTODISK]
  454.     ca_debugAnimProcessing = 0 []
  455.     ca_DebugAnimUpdates = 0 []
  456.     ca_DebugAnimUsage = 0 []
  457.     ca_DebugAnimUsageFilter =  []
  458.     ca_DebugCommandBuffer = 0 [DUMPTODISK]
  459.     ca_DebugCriticalErrors = 0 []
  460.     ca_DebugFacial = 0 []
  461.     ca_DebugFacialEyes = 0 []
  462.     ca_DebugModelCache = 0 []
  463.     ca_DebugSegmentation = 0 []
  464.     ca_DebugSkeletonEffects = 0 []
  465.     ca_DebugSWSkinning = 0 [DUMPTODISK]
  466.     ca_DebugText (Command)
  467.     ca_DebugTextFilter =  []
  468.     ca_DebugTextScaling = 1 []
  469.     ca_DecalSizeMultiplier = 1 []
  470.     ca_DisableAnimationUnloading = 0 []
  471.     ca_DisableAuxPhysics = 0 []
  472.     ca_disable_thread = 1 [DUMPTODISK]
  473.     ca_DoNotWaitForStreaming = 1 []
  474.     ca_DrawAimIKVEGrid = 0 []
  475.     ca_DrawAimIKVEGridIndex = -1 []
  476.     ca_DrawAimPoses = 0 []
  477.     ca_DrawAllSimulatedSockets = 0 []
  478.     ca_DrawAttachmentOBB = 0 []
  479.     ca_DrawAttachmentProjection = 0 []
  480.     ca_DrawAttachments = 1 []
  481.     ca_DrawAttachmentsMergedForShadows = 0 [REQUIRE_APP_RESTART]
  482.     ca_DrawBaseMesh = 1 []
  483.     ca_DrawBBox = 0 []
  484.     ca_DrawBinormals = 0 []
  485.     ca_DrawCC = 1 []
  486.     ca_DrawCGA = 1 []
  487.     ca_DrawCHR = 1 []
  488.     ca_DrawCloth = 1 []
  489.     ca_DrawDecalsBBoxes = 0 []
  490.     ca_DrawEmptyAttachments = 0 []
  491.     ca_DrawLocator = 0 []
  492.     ca_DrawLookIK = 0 []
  493.     ca_DrawNormals = 0 []
  494.     ca_DrawPose =  []
  495.     ca_DrawPositionPost = 0 []
  496.     ca_DrawSkeleton = 0 []
  497.     ca_DrawTangents = 0 []
  498.     ca_DrawVEGInfo = 0 []
  499.     ca_DrawWireframe = 0 []
  500.     ca_DumpUsedAnims = 0 []
  501.     ca_eyes_procedural = 1 []
  502.     ca_FacialAnimationRadius = 30 []
  503.     ca_FacialAnimationTransformTranslations = 0 []
  504.     ca_FilterAnims =  []
  505.     ca_FilterCharacters =  []
  506.     ca_FilterJoints =  []
  507.     ca_FilterMorphs =  []
  508.     ca_KeepModels = 0 []
  509.     ca_lipsync_debug = 0 []
  510.     ca_lipsync_phoneme_crossfade = 70 []
  511.     ca_lipsync_phoneme_crossfade_attenuation = 100 []
  512.     ca_lipsync_phoneme_offset = 20 []
  513.     ca_lipsync_phoneme_strength = 1 []
  514.     ca_lipsync_vertex_drag = 1.2 []
  515.     ca_LoadUncompressedChunks = 0 []
  516.     ca_LockFeetWithIK = 1 []
  517.     ca_LookIKBlendSpeed = 0.6 []
  518.     ca_LookIKEyeRotationDirectlyToBone = 0 []
  519.     ca_LookIKEyeWeightHack = 0 []
  520.     ca_MemoryDefragEnabled = 0 []
  521.     ca_MemoryDefragPoolSize = 1048576 []
  522.     ca_MemoryUsageLog = 0 []
  523.     ca_MinInPlaceCAFStreamSize = 131072 []
  524.     ca_MorphVertexFrameStateDebug = 0 [DUMPTODISK]
  525.     ca_MotionBlurMovementThreshold = 0 []
  526.     ca_NoAnim = 0 []
  527.     ca_OutputStats (Command)
  528.     ca_OverrideBlendWeightSimulation = 1 []
  529.     ca_ParametricPoolSize = 512 []
  530.     ca_physicsProcessImpact = 0 [DUMPTODISK]
  531.     ca_PrecacheAnimationSets = 0 []
  532.     ca_PreloadAllCAFs = 0 []
  533.     ca_QuadrupedIKBone1Mult = 0.33 []
  534.     ca_ReloadAllCHRPARAMS = 0 []
  535.     ca_SaveAABB = 0 []
  536.     ca_SerializeSkeletonAnim = 0 []
  537.     ca_SnapToVGrid = 0 []
  538.     ca_Stats = 0 []
  539.     ca_StatsOutputNetworkPath =  []
  540.     ca_StatsTimedOutput = -1 []
  541.     ca_StoreAnimNamesOnLoad = 0 []
  542.     ca_StreamCHR = 1 []
  543.     ca_StreamDBAInPlace = 0 []
  544.     ca_syncAllAnimationsParallel = 1 []
  545.     ca_thread = 1 [DUMPTODISK]
  546.     ca_thread0Affinity = 5 [DUMPTODISK]
  547.     ca_thread1Affinity = 3 [DUMPTODISK]
  548.     ca_UnloadAnimationCAF = 1 [DUMPTODISK]
  549.     ca_UnloadAnimationDBA = 1 []
  550.     ca_useADIKTargets = 1 []
  551.     ca_UseAimIK = 1 []
  552.     ca_UseAssetDefinedLod = 0 []
  553.     ca_UseDecals = 0 []
  554.     ca_UseFacialAnimation = 1 []
  555.     ca_UseIMG_AIM = 1 []
  556.     ca_UseIMG_CAF = 1 []
  557.     ca_UseJointMasking = 1 [DUMPTODISK]
  558.     ca_UseLookIK = 1 []
  559.     ca_UseMorph = 1 []
  560.     ca_UsePhysics = 1 []
  561.     ca_UseRecoil = 1 []
  562.     ca_UseScaling = 1 []
  563.     ca_vaBlendCullingDebug = 0 []
  564.     ca_vaBlendCullingThreshold = 0.25 []
  565.     ca_vaBlendEnable = 1 []
  566.     ca_vaBlendPostSkinning = 0 []
  567.     ca_vaEnable = 1 []
  568.     ca_Validate = 0 []
  569.     ca_vaProfile = 0 []
  570.     ca_vaScaleFactor = 1 []
  571.     ca_vaSkipVertexAnimationLOD = 0 []
  572.     ca_vaUpdateTangents = 1 []
  573.     ca_VClothMode = 1 []
  574.     cl_actorsafemode = 0 []
  575.     cl_AISystem = 0 [REQUIRE_APP_RESTART]
  576.     cl_bandwidth = 50000 []
  577.     cl_bob = 1 []
  578.     cl_camera_noise = -1 []
  579.     cl_camera_noise_freq = 2.53262 []
  580.     cl_camKeepX = 1 []
  581.     cl_camKeepY = 1 []
  582.     cl_camKeepZ = 1 []
  583.     cl_camModify = 0 []
  584.     cl_camOffsetX = 0 []
  585.     cl_camOffsetY = 0 []
  586.     cl_camOffsetZ = 0 []
  587.     cl_camRotateX = 0 []
  588.     cl_camRotateY = 0 []
  589.     cl_camRotateZ = 0 []
  590.     cl_camTranslateX = 0 []
  591.     cl_camTranslateY = 0 []
  592.     cl_camTranslateZ = 0 []
  593.     cl_cam_auto_follow_movement_speed = 0.3 []
  594.     cl_cam_auto_follow_rate = 0.2 []
  595.     cl_cam_auto_follow_threshold = 0.942478 []
  596.     cl_cam_clipping_offset_distance = 1.5 [DUMPTODISK]
  597.     cl_cam_debug = 0 [DUMPTODISK]
  598.     cl_cam_enable_lazy_cam = 1 [DUMPTODISK]
  599.     cl_cam_keyLeftRightMove_SmoothingTime = 2 [DUMPTODISK]
  600.     cl_cam_lazy_cam_distance_XY = 0.5 [DUMPTODISK]
  601.     cl_cam_lazy_cam_distance_Z = 0.25 [DUMPTODISK]
  602.     cl_cam_lazy_cam_time_XY = 0.2 [DUMPTODISK]
  603.     cl_cam_lazy_cam_time_Z = 0.5 [DUMPTODISK]
  604.     cl_cam_min_distance = 0.01 [DUMPTODISK]
  605.     cl_cam_mousePitchScale = 0.75 [DUMPTODISK]
  606.     cl_cam_mouseYawScale = 0.35 [DUMPTODISK]
  607.     cl_cam_orbit = 0 [DUMPTODISK]
  608.     cl_cam_orbit_distance = 5 [DUMPTODISK]
  609.     cl_cam_orbit_offsetX = 0 [DUMPTODISK]
  610.     cl_cam_orbit_offsetZ = 1 [DUMPTODISK]
  611.     cl_cam_orbit_slide = 1 [DUMPTODISK]
  612.     cl_cam_orbit_slidespeed = 1 [DUMPTODISK]
  613.     cl_cam_PitchMax = 2.18 [DUMPTODISK]
  614.     cl_cam_PitchMin = 0.35 [DUMPTODISK]
  615.     cl_cam_pitch_input_inertia = 0.1 [DUMPTODISK]
  616.     cl_cam_rotation_acceleration_time_pitch = 0.4 [DUMPTODISK]
  617.     cl_cam_rotation_acceleration_time_yaw = 0.5 [DUMPTODISK]
  618.     cl_cam_rotation_enable_acceleration = 1 [DUMPTODISK]
  619.     cl_cam_rotation_speed = 0.054 [DUMPTODISK]
  620.     cl_cam_tracking = 1 [DUMPTODISK]
  621.     cl_cam_tracking_allow_pitch = 0 [DUMPTODISK]
  622.     cl_cam_tracking_rotation_speed = 0.6 []
  623.     cl_cam_tracking_volume = 5000 []
  624.     cl_cam_yaw_input_inertia = 0.2 [DUMPTODISK]
  625.     cl_comment = 0 []
  626.     cl_crouchToggle = 1 [DUMPTODISK]
  627.     cl_debugSwimming = 0 []
  628.     cl_DefaultNearPlane = 0.25 []
  629.     cl_DisableHUDText = 0 []
  630.     cl_enable_tree_transparency = 1 [DUMPTODISK]
  631.     cl_ETColorOverrideB = 1 [DUMPTODISK]
  632.     cl_ETColorOverrideEnable = 0 [DUMPTODISK]
  633.     cl_ETColorOverrideG = 1 [DUMPTODISK]
  634.     cl_ETColorOverrideR = 1 [DUMPTODISK]
  635.     cl_ETFontSizeMultiplier = 1 [DUMPTODISK]
  636.     cl_ETHideAIDebug = 0 [DUMPTODISK]
  637.     cl_ETHideAll = 0 [DUMPTODISK]
  638.     cl_ETHideBehaviour = 0 [DUMPTODISK]
  639.     cl_ETHideFlowgraph = 0 [DUMPTODISK]
  640.     cl_ETHideReadability = 0 [DUMPTODISK]
  641.     cl_ETHideScriptBind = 0 [DUMPTODISK]
  642.     cl_ETLog = 0 [DUMPTODISK]
  643.     cl_ETMaxDisplayDistance = -2 [DUMPTODISK]
  644.     cl_fake_first_person = 0 [DUMPTODISK]
  645.     cl_fov = 63.0883 []
  646.     cl_fovBlendTime = 1 []
  647.     cl_headBob = 1 []
  648.     cl_headBobLimit = 0.06 []
  649.     cl_hfov = 95 []
  650.     cl_hitBlur = 0.25 []
  651.     cl_hitShake = 1.25 []
  652.     cl_initClientActor = 1 []
  653.     cl_invertCombatMouse = 0 [DUMPTODISK]
  654.     cl_invertMouse = 0 [DUMPTODISK]
  655.     cl_joy_nav_maxH = 2.05 [DUMPTODISK]
  656.     cl_joy_nav_maxV = 2 [DUMPTODISK]
  657.     cl_joy_nav_sensitivityH = 1.4 [DUMPTODISK]
  658.     cl_joy_nav_sensitivityV = 1.4 [DUMPTODISK]
  659.     cl_joy_nav_speedH = 2.05 [DUMPTODISK]
  660.     cl_joy_nav_speedV = 1.4 [DUMPTODISK]
  661.     cl_joy_nav_useHforV = 0 [DUMPTODISK]
  662.     cl_nearPlane = 0 []
  663.     cl_nearPlaneMin = 0.02 []
  664.     cl_nickname =  [DUMPTODISK]
  665.     cl_packetRate = 30 []
  666.     cl_righthand = 1 []
  667.     cl_screeneffects = 1 []
  668.     cl_sensitivity = 45 [DUMPTODISK]
  669.     cl_serveraddr = localhost [DUMPTODISK]
  670.     cl_serverpassword =  [DUMPTODISK]
  671.     cl_serverport = 64087 [DUMPTODISK]
  672.     cl_shallowWaterDepthHi = 1 []
  673.     cl_shallowWaterDepthLo = 0.3 []
  674.     cl_shallowWaterSpeedMulAI = 0.8 []
  675.     cl_shallowWaterSpeedMulPlayer = 0.6 []
  676.     cl_sprintRestingTime = 0 [DUMPTODISK]
  677.     cl_sprintShake = 0 []
  678.     cl_sprintTime = 0 [DUMPTODISK]
  679.     cl_sprintToggle = 1 [DUMPTODISK]
  680.     cl_sprintTurnOffHoldTime = 0.3 [DUMPTODISK]
  681.     cl_sprintTurnOffMode = 2 [DUMPTODISK]
  682.     cl_strengthscale = 1 []
  683.     cl_tpvAngDamping = 0.001 [DUMPTODISK]
  684.     cl_tpvAngDampingNav = 0.01 [DUMPTODISK]
  685.     cl_tpvDeltaDist = 0 [DUMPTODISK]
  686.     cl_tpvDeltaDistNav = 2.55 [DUMPTODISK]
  687.     cl_tpvDeltaVel = 12 [DUMPTODISK]
  688.     cl_tpvDeltaVelNav = 12 [DUMPTODISK]
  689.     cl_tpvDist = 3.5 []
  690.     cl_tpvFOVDamping = 0 [DUMPTODISK]
  691.     cl_tpvPosDamping = 15 [DUMPTODISK]
  692.     cl_tpvPosDampingNav = 15 [DUMPTODISK]
  693.     cl_tpvYaw = 0 []
  694.     cl_useCurrentUserNameAsDefault = 1 []
  695.     cl_ViewSystemDebug = 0 []
  696.     cl_visualLog = 0 []
  697.     cl_visualLogFolder = VisualLog []
  698.     cl_visualLogImageFormat = bmp []
  699.     cl_visualLogImageScale = 128 []
  700.     cl_voice_recording = 0 []
  701.     cl_voice_volume = 1 []
  702.     con_debug = 0 []
  703.     con_display_last_messages = 0 []
  704.     con_line_buffer_size = 1000 []
  705.     con_restricted = 0 [RESTRICTEDMODE]
  706.     con_showonload = 0 []
  707.     co_coopAnimDebug = 0 []
  708.     co_slideWhileStreaming = 0 []
  709.     co_usenewcoopanimsystem = 1 []
  710.     ctrlr_corner_smoother = 1 []
  711.     ctrlr_corner_smoother_debug = 0 []
  712.     ctrlr_corner_smoother_target_max_distance = 2.5 []
  713.     ctrl_aspectCorrection = 2 []
  714.     ctrl_Coeff_X = 12.25 []
  715.     ctrl_Coeff_Z = 25 []
  716.     ctrl_Curve_X = 3 []
  717.     ctrl_Curve_Z = 3 []
  718.     ctrl_input_smoothing = 0 []
  719.     ctrl_ZoomMode = 1 []
  720.     c_shakeMult = 1 []
  721.     d3d11_CBUpdateStats = 0 []
  722.     d3d11_forcedFeatureLevel =  [REQUIRE_APP_RESTART]
  723.     d3d11_preventDriverThreading = 0 [REQUIRE_APP_RESTART]
  724.     demo_ai = 1 []
  725.     demo_file = timedemo []
  726.     demo_finish_cmd =  []
  727.     demo_finish_memreplay_sizer = 0 []
  728.     demo_finish_memreplay_stop = 0 []
  729.     demo_fixed_timestep = 0 []
  730.     demo_game_state = 0 []
  731.     demo_max_frames = 100000 []
  732.     demo_noinfo = 0 []
  733.     demo_num_orientations = 1 []
  734.     demo_num_runs = 1 []
  735.     demo_panoramic = 0 []
  736.     demo_profile = 1 []
  737.     demo_quit = 0 []
  738.     demo_replay_entities = 0 []
  739.     demo_restart_level = 0 []
  740.     demo_savestats = 0 []
  741.     demo_save_every_frame = 0 []
  742.     demo_screenshot_frame = 0 []
  743.     demo_scroll_pause = 1 []
  744.     demo_StartDemoChain (Command)
  745.     demo_StartDemoLevel (Command)
  746.     demo_start_cmd =  []
  747.     demo_time_of_day = -1 []
  748.     demo_use_hmd_rotation = 1 []
  749.     demo_vtune = 0 []
  750.     designer_warning_enabled = 1 []
  751.     designer_warning_level_resources = 0 []
  752.     dlc_directory =  []
  753.     dt_enable = 0 []
  754.     dt_meleeTime = 0.3 []
  755.     dt_time = 0.25 []
  756.     dump_action_maps (Command)
  757.     dump_maps (Command)
  758.     dump_stats (Command)
  759.     eqp_DumpPacks (Command)
  760.     es_activateEntity =  []
  761.     es_AreaManagerUpdateBudget = 3 []
  762.     es_AudioListenerOffset (Command)
  763.     es_bboxes = 0 []
  764.     es_CharZOffsetSpeed = 2 [DUMPTODISK]
  765.     es_ClearPoolBookmarksOnLayerUnload = 1 []
  766.     es_compile_area_grid (Command)
  767.     es_deactivateEntity =  []
  768.     es_DebrisLifetimeScale = 1 []
  769.     es_debug = 0 []
  770.     es_debugAnim (Command)
  771.     es_debugDrawEntityIDs = 0 []
  772.     es_debugEntityLifetime = 0 []
  773.     es_DebugEntityUsage = 0 []
  774.     es_DebugEntityUsageFilter =  []
  775.     es_DebugEvents = 0 []
  776.     es_DebugInvalidRemoveEntity = 1 []
  777.     es_DebugPool = 0 []
  778.     es_DebugPoolFilter =  []
  779.     es_DebugTimers = 0 []
  780.     es_debug_not_seen_timeout = 0 [DUMPTODISK]
  781.     es_DisableTriggers = 0 []
  782.     es_DrawAreaDebug = 0 []
  783.     es_DrawAreaGrid = 0 []
  784.     es_DrawAreas = 0 []
  785.     es_DrawAudioProxyZRay = 0 []
  786.     es_DrawProximityTriggers = 0 []
  787.     es_dump_bookmarks (Command)
  788.     es_dump_entities (Command)
  789.     es_dump_entity_classes_in_use (Command)
  790.     es_EnablePoolUse = -1 []
  791.     es_enable_full_script_save = 0 [DUMPTODISK]
  792.     es_EntityUpdatePosDelta = 0.1 []
  793.     es_ExcludeUnusedNames = 0 []
  794.     es_FarPhysRagdollTimeout = 16 []
  795.     es_FarPhysTimeout = 4 []
  796.     es_helpers = 0 []
  797.     es_HitCharacters = 1 []
  798.     es_HitDeadBodies = 1 []
  799.     es_ImpulseScale = 0 []
  800.     es_LayerDebugInfo = 0 []
  801.     es_LayerSaveLoadSerialization = 0 []
  802.     es_log_collisions = 0 []
  803.     es_MaxImpulseAdjMass = 2000 []
  804.     es_MaxPhysDist = 100 []
  805.     es_MaxPhysDistCloth = 300 []
  806.     es_MaxPhysDistInvisible = 25 []
  807.     es_MinImpulseVel = 0 []
  808.     es_not_seen_timeout = 30 [DUMPTODISK]
  809.     es_ParallelComponentUpdate = 1 []
  810.     es_ParallelEntityUpdate = 1 []
  811.     es_PerInstanceStreaming = 1 []
  812.     es_PerInstanceStreamingClassSpawnBudget = 2 []
  813.     es_PerInstanceStreamingDebug = 0 []
  814.     es_PerInstanceStreamingDespawnHysteresis = 0.2 []
  815.     es_PerInstanceStreamingForceRemove = 0 []
  816.     es_profileentities = 0 []
  817.     es_removeEntity =  []
  818.     es_SaveLoadUseLUANoSaveFlag = 0 []
  819.     es_SortUpdatesByClass = 0 []
  820.     es_SplashThreshold = 1 []
  821.     es_SplashTimeout = 3 []
  822.     es_TestPoolSignatures = 0 []
  823.     es_UpdateAI = 1 []
  824.     es_UpdateCollision = 1 []
  825.     es_UpdateCollisionScript = 1 []
  826.     es_UpdateContainer = 1 []
  827.     es_UpdateEntities = 1 []
  828.     es_UpdatePhysics = 1 []
  829.     es_UpdateScript = 1 []
  830.     es_UpdateTimer = 1 []
  831.     es_updateType = 1 []
  832.     es_UsePhysVisibilityChecks = 1 []
  833.     es_VisCheckForUpdate = 1 []
  834.     e_3dEngineLogAlways = 0 []
  835.     e_3dEngineTempPoolSize = 8192 [REQUIRE_APP_RESTART]
  836.     e_AutoPrecacheCameraJumpDist = 16 []
  837.     e_AutoPrecacheCgf = 1 []
  838.     e_AutoPrecacheTerrainAndProcVeget = 0 []
  839.     e_AutoPrecacheTexturesAndShaders = 0 []
  840.     e_AutoViewDistRatio = 0 []
  841.     e_BBoxes = 0 []
  842.     e_BreezeAffectsRigidsWH = 0 []
  843.     e_Brushes = 1 []
  844.     e_BrushUseTerrainColor = 0 []
  845.     e_CacheNearestCubePicking = 1 []
  846.     e_CameraFreeze = 0 []
  847.     e_CameraGoto = 0 []
  848.     e_CameraRotationSpeed = 0 []
  849.     e_CGFMaxFileSize = -1 []
  850.     e_CharLodMin = 0 []
  851.     e_CharRenderLodMin = 0 []
  852.     e_CheckOcclusion = 1 []
  853.     e_CheckOcclusionJobBatchSize = 8 []
  854.     e_CheckOcclusionOutputQueueSize = 32768 []
  855.     e_CheckOctreeObjectsBoxSize = 1 []
  856.     e_ClipVolumes = 1 []
  857.     e_Clouds = 1 []
  858.     e_CoverageBuffer = 1 []
  859.     e_CoverageBufferAABBExpand = -0.1 []
  860.     e_CoverageBufferBias = 0.05 []
  861.     e_CoverageBufferCullIndividualBrushesMaxNodeSize = 16 []
  862.     e_CoverageBufferDebug = 0 []
  863.     e_CoverageBufferDebugFreeze = 0 []
  864.     e_CoverageBufferDrawOccluders = 0 []
  865.     e_CoverageBufferEarlyOut = 1 []
  866.     e_CoverageBufferEarlyOutDelay = 3 []
  867.     e_CoverageBufferOccludersViewDistRatio = 1 []
  868.     e_CoverageBufferRastPolyLimit = 60000 []
  869.     e_CoverageBufferReproj = 6 []
  870.     e_CoverageBufferShowOccluder = 0 []
  871.     e_CoverageBufferTerrain = 0 []
  872.     e_CoverageBufferTerrainExpand = 0.025 []
  873.     e_CoverCgfDebug = 0 []
  874.     e_CullVegActivation = 50 []
  875.     e_DebugDraw = 0 []
  876.     e_DebugDrawFilter =  []
  877.     e_DebugDrawMaxDistance = 1000 []
  878.     e_DebugDrawShowOnlyCompound = 0 []
  879.     e_DebugDrawShowOnlyLod = -1 []
  880.     e_DebugGeomPrep = 0 []
  881.     e_DebugLights = 0 []
  882.     e_Decals = 1 []
  883.     e_DecalsAllowGameDecals = 1 []
  884.     e_DecalsClip = 1 []
  885.     e_DecalsDeferredDynamic = 1 []
  886.     e_DecalsDeferredDynamicDepthScale = 4 []
  887.     e_DecalsForceDeferred = 0 []
  888.     e_DecalsHitCache = 1 []
  889.     e_DecalsLifeTimeScale = 2 []
  890.     e_DecalsMaxTrisInObject = 8000 []
  891.     e_DecalsMaxUpdatesPerFrame = 4 []
  892.     e_DecalsMaxValidFrames = 600 []
  893.     e_DecalsMerge = 0 []
  894.     e_DecalsNeighborMaxLifeTime = 4 []
  895.     e_DecalsOverlapping = 1 []
  896.     e_DecalsPlacementTestAreaSize = 0.08 []
  897.     e_DecalsPlacementTestMinDepth = 0.05 []
  898.     e_DecalsPreCreate = 1 []
  899.     e_DecalsRange = 20 []
  900.     e_DecalsSpawnDistRatio = 4 []
  901.     e_DefaultMaterial = 0 []
  902.     e_DeferredPhysicsEvents = 1 []
  903.     e_DeformableObjects = 1 []
  904.     e_DisplayMemoryUsageIcon = 1 []
  905.     e_DissolveUsePermanentRenderObjects = 1 []
  906.     e_DynamicDistanceShadows = 1 []
  907.     e_DynamicLights = 1 []
  908.     e_DynamicLightsConsistentSortOrder = 1 []
  909.     e_DynamicLightsForceDeferred = 1 []
  910.     e_DynamicLightsFrameIdVisTest = 1 []
  911.     e_DynamicLightsMaxCount = 512 []
  912.     e_Entities = 1 []
  913.     e_EntitySuppressionLevel = 0 []
  914.     e_ExecuteRenderAsJobMask = 33218534 []
  915.     e_Fog = 1 []
  916.     e_FogVolumes = 1 []
  917.     e_FoliageBranchesDamping = 10 []
  918.     e_FoliageBranchesStiffness = 100 []
  919.     e_FoliageBranchesTimeout = 4 []
  920.     e_FoliageBrokenBranchesDamping = 15 []
  921.     e_FoliageStiffness = 3.2 []
  922.     e_FoliageWindActivationDist = 25 []
  923.     e_ForceDetailLevelForScreenRes = 0 [DEPRECATED]
  924.     e_GeomCacheBufferSize = 32 []
  925.     e_GeomCacheDecodeAheadTime = 0.5 []
  926.     e_GeomCacheEnabled = 1 [REQUIRE_APP_RESTART]
  927.     e_GeomCacheLerpBetweenFrames = 1 []
  928.     e_GeomCacheMaxBufferAheadTime = 5 []
  929.     e_GeomCacheMaxPlaybackFromMemorySize = 0 []
  930.     e_GeomCacheMinBufferAheadTime = 2 []
  931.     e_GeomCachePreferredDiskRequestSize = 1024 []
  932.     e_GeomCaches = 1 []
  933.     e_GeomCacheUsePoolMemory = 0 []
  934.     e_GsmCastFromTerrain = 1 []
  935.     e_GsmDepthBoundsDebug = 0 []
  936.     e_GsmLodsNum = 5 []
  937.     e_GsmSizesWH = 3,10,32,120,600 []
  938.     e_GsmStats = 0 []
  939.     e_HwOcclusionCullingWater = 1 []
  940.     e_JointStrengthScale = 1 []
  941.     e_levelStartupFrameDelay = 0 []
  942.     e_levelStartupFrameNum = 0 []
  943.     e_LightIlluminanceThreshold = 0.00025 []
  944.     e_LightShadowCastSpecWH = 4 []
  945.     e_LightVolumes = 1 []
  946.     e_LightVolumesDebug = 0 []
  947.     e_LodCompMaxSize = 6 []
  948.     e_LodFaceArea = 2 []
  949.     e_LodFaceAreaPixels = 5 []
  950.     e_LodFaceAreaTargetSize = 0.0012 []
  951.     e_LodFaceAreaTargetSizeVegetationMult = 1 []
  952.     e_LodMax = 5 []
  953.     e_LodMin = 0 []
  954.     e_LodMinTtris = 300 []
  955.     e_LodRatio = 60 []
  956.     e_Lods = 1 []
  957.     e_LodsForceUse = 1 []
  958.     e_LodTransitionTime = 0.5 []
  959.     e_MaxDrawCalls = 0 []
  960.     e_MaxViewDistance = -1 []
  961.     e_MaxViewDistFullDistCamHeight = 1000 []
  962.     e_MaxViewDistSpecLerp = 1 []
  963.     e_MergedMeshes = 1 []
  964.     e_MergedMeshesActiveDist = 250 []
  965.     e_MergedMeshesBufferWH = 1 []
  966.     e_MergedMeshesBulletLifetime = 0.15 []
  967.     e_MergedMeshesBulletScale = 35 []
  968.     e_MergedMeshesBulletSpeedFactor = 0.05 []
  969.     e_MergedMeshesCullingLodRatioWH = 0.7 []
  970.     e_MergedMeshesDebug = 0 []
  971.     e_MergedMeshesDebugMaxCnt0 = 27000 []
  972.     e_MergedMeshesDebugMaxCnt1 = 40000 []
  973.     e_MergedMeshesDebugMaxCnt2 = 60000 []
  974.     e_MergedMeshesDedicatedCullingJob = 0 []
  975.     e_MergedMeshesDeformViewDistMod = 0.45 []
  976.     e_MergedMeshesDissolveRangeShadowWH = 10 []
  977.     e_MergedMeshesDissolveRangeWH = 20 []
  978.     e_MergedMeshesForceUpdate = 0 []
  979.     e_MergedMeshesInitialIterationsWH = 4 []
  980.     e_MergedMeshesInitialLongIterationWH = 30 []
  981.     e_MergedMeshesInitialPlasticityWH = 0.2 []
  982.     e_MergedMeshesInitialSimulationWH = 1 []
  983.     e_MergedMeshesInitialUpdateDistanceLodWH = 12 []
  984.     e_MergedMeshesInitialVelocityMultWH = 0.2 []
  985.     e_MergedMeshesInstanceDist = 24 []
  986.     e_MergedMeshesLodRatio = 30 []
  987.     e_MergedMeshesMaxStreamingInProgress = 32 []
  988.     e_MergedMeshesMaxTriangles = 600 []
  989.     e_MergedMeshesOutdoorOnly = 1 []
  990.     e_MergedMeshesPool = 16384 []
  991.     e_MergedMeshesPoolSpines = 32 []
  992.     e_MergedMeshesTesselationSupport = 0 []
  993.     e_MergedMeshesUseDissolveWH = 1 []
  994.     e_MergedMeshesUseSpines = 1 []
  995.     e_MergedMeshesViewDistRatio = 140 []
  996.     e_MinMassDistanceCheckRenderMeshCollision = 0.5 []
  997.     e_ObjectLayersActivation = 1 []
  998.     e_ObjectLayersActivationPhysics = 1 []
  999.     e_Objects = 1 []
  1000.     e_ObjectsTreeBBoxes = 0 []
  1001.     e_ObjectsTreeLevelsDebug = 0 []
  1002.     e_ObjectsTreeNodeMinSize = 8 []
  1003.     e_ObjectsTreeNodeSizeRatio = 0.0625 []
  1004.     e_ObjFastRegister = 1 []
  1005.     e_ObjQuality = 4 []
  1006.     e_ObjShadowCastSpec = 4 []
  1007.     e_ObjStats = 0 []
  1008.     e_OcclusionCullingViewDistRatio = 1 []
  1009.     e_OcclusionLazyHideFrames = 0 []
  1010.     e_OcclusionVolumes = 1 []
  1011.     e_OcclusionVolumesViewDistRatio = 0.05 []
  1012.     e_OnDemandMaxSize = 100000 []
  1013.     e_OnDemandPhysics = 3 []
  1014.     e_ParticleListEffects (Command)
  1015.     e_ParticleListEmitters (Command)
  1016.     e_ParticleMemory (Command)
  1017.     e_Particles = 1 []
  1018.     e_ParticlesAllowRuntimeLoad = 1 []
  1019.     e_ParticlesAnimBlend = 1 []
  1020.     e_ParticlesAudio = 1 []
  1021.     e_ParticlesCollisions = 3 []
  1022.     e_ParticlesConvertPfx1 = 0 []
  1023.     e_ParticlesCullAgainstOcclusionBuffer = 1 []
  1024.     e_ParticlesCullAgainstViewFrustum = 1 []
  1025.     e_ParticlesDebug = 0 []
  1026.     e_ParticlesDumpMemoryAfterMapLoad = 0 []
  1027.     e_ParticlesForceSeed = 0 []
  1028.     e_ParticlesGI = 1 []
  1029.     e_ParticleShadowsNumGSMs = 3 []
  1030.     e_ParticlesIndexPoolSize = 16 []
  1031.     e_ParticlesLayeredUpdateMul = 1 []
  1032.     e_ParticlesLights = 1 []
  1033.     e_ParticlesLightsViewDistRatio = 256 []
  1034.     e_ParticlesLod = 1 []
  1035.     e_ParticlesMaxDrawScreen = 2 []
  1036.     e_ParticlesMaxScreenFill = 180 []
  1037.     e_ParticlesMinDrawAlpha = 0.004 []
  1038.     e_ParticlesMinDrawPixels = 1 []
  1039.     e_ParticlesMinPhysicsDynamicBounds = 2 []
  1040.     e_ParticlesObjectCollisions = 2 []
  1041.     e_ParticlesPrecacheAssets = 1 []
  1042.     e_ParticlesPreload = 1 []
  1043.     e_ParticlesProfile = 0 []
  1044.     e_ParticlesProfiler = 0 []
  1045.     e_ParticlesProfilerCountBudget = 80000 []
  1046.     e_ParticlesProfilerOutputFolder = %USER%/ParticlesProfiler/ []
  1047.     e_ParticlesProfilerOutputName = frame []
  1048.     e_ParticlesProfilerTimingBudget = 10000 []
  1049.     e_ParticlesQuality = 4 []
  1050.     e_ParticlesSerializeNamedFields = 1 []
  1051.     e_ParticlesShadows = 1 []
  1052.     e_ParticlesSoftIntersect = 1 []
  1053.     e_ParticlesSortQuality = 1 []
  1054.     e_ParticlesUseLevelSpecificLibs = 0 []
  1055.     e_ParticlesVertexPoolSize = 256 []
  1056.     e_PermanentRenderObjectReserveTime = 4 []
  1057.     e_PermanentRenderObjects = 1 []
  1058.     e_PhysFoliage = 2 []
  1059.     e_PhysMinCellSize = 4 []
  1060.     e_PhysOceanCell = 0.5 []
  1061.     e_PhysProxyTriLimit = 5000 []
  1062.     e_Portals = 1 []
  1063.     e_PortalsBigEntitiesFix = 0 []
  1064.     e_PortalsBlend = 1 []
  1065.     e_PortalsMaxRecursion = 8 []
  1066.     e_PrecacheLevel = 0 []
  1067.     e_PreloadDecals = 1 []
  1068.     e_PreloadMaterials = 1 []
  1069.     e_PrepareDeformableObjectsAtLoadTime = 0 []
  1070.     e_ProcVegetation = 0 []
  1071.     e_ProcVegetationMaxCacheLevels = 1 [REQUIRE_APP_RESTART]
  1072.     e_ProcVegetationMaxObjectsPerSector = 2048 [REQUIRE_APP_RESTART]
  1073.     e_ProcVegetationMaxSectorsInCache = 16 [REQUIRE_APP_RESTART]
  1074.     e_ProcVegetationMaxViewDistance = 128 []
  1075.     e_Recursion = 1 []
  1076.     e_RecursionViewDistRatio = 0.1 []
  1077.     e_ReloadSurfaces (Command)
  1078.     e_Render = 1 []
  1079.     e_RenderMeshCollisionLod = 1 []
  1080.     e_RenderMeshCollisionTolerance = 0.3 []
  1081.     e_RenderMeshUpdateAsync = 1 []
  1082.     e_RNTmpDataPoolMaxFrames = 300 []
  1083.     e_Roads = 1 []
  1084.     e_Ropes = 1 []
  1085.     e_ScissorDebug = 0 []
  1086.     e_ScreenShot = 0 []
  1087.     e_ScreenShotDebug = 0 []
  1088.     e_ScreenShotFileFormat = tga []
  1089.     e_ScreenShotHeight = 1080 []
  1090.     e_ScreenShotMapCamHeight = 4000 []
  1091.     e_ScreenShotMapCenterX = 0 []
  1092.     e_ScreenShotMapCenterY = 0 []
  1093.     e_ScreenShotMapOrientation = 0 []
  1094.     e_ScreenShotMapResolution = 512 []
  1095.     e_ScreenShotMapSizeX = 1024 []
  1096.     e_ScreenShotMapSizeY = 1024 []
  1097.     e_ScreenShotMinSlices = 1 []
  1098.     e_ScreenShotQuality = 30 []
  1099.     e_ScreenShotWidth = 1920 []
  1100.     e_Shadows = 1 []
  1101.     e_ShadowsAdaptScale = 2.72 []
  1102.     e_ShadowsAutoBias = 1.3 []
  1103.     e_ShadowsAutoBiasLodScaleWH = 1,1,1,1,1 []
  1104.     e_ShadowsBlendCascades = 1 []
  1105.     e_ShadowsBlendCascadesVal = 0.75 []
  1106.     e_ShadowsCacheExtendLastCascade = 0 []
  1107.     e_ShadowsCacheJobs = 1 []
  1108.     e_ShadowsCacheMaxNodesPerFrame = 50 []
  1109.     e_ShadowsCacheObjectLod = 0 []
  1110.     e_ShadowsCacheRenderCharacters = 0 []
  1111.     e_ShadowsCacheUpdate = 2 []
  1112.     e_ShadowsCascadesCentered = 0 []
  1113.     e_ShadowsCascadesDebug = 0 []
  1114.     e_ShadowsCastFadeOutRatioLightsWH = 0.3 []
  1115.     e_ShadowsCastViewDistRatio = 0.9 []
  1116.     e_ShadowsCastViewDistRatioLights = 0.1 []
  1117.     e_ShadowsCastViewDistRatioMulInvis = 0.3 []
  1118.     e_ShadowsClouds = 1 []
  1119.     e_ShadowsConstBias = 1 []
  1120.     e_ShadowsDebug = 0 []
  1121.     e_ShadowsDoubleSidedBias = 1 []
  1122.     e_ShadowsFrustums = 0 []
  1123.     e_ShadowsLodBiasFixed = 0 []
  1124.     e_ShadowsLodBiasInvis = 0 []
  1125.     e_ShadowsMaxTexRes = 2048 []
  1126.     e_ShadowsMaxTexResSunWH = 2048 []
  1127.     e_ShadowsPerObject = 0 []
  1128.     e_ShadowsPerObjectResolutionScale = 1 []
  1129.     e_ShadowsPoolSize = 8192 []
  1130.     e_ShadowsResScale = 2.8 []
  1131.     e_ShadowsSlopeBias = 1 []
  1132.     e_ShadowsTessellateCascades = 1 []
  1133.     e_ShadowsTessellateDLights = 0 []
  1134.     e_ShadowsUpdateViewDistRatio = 100 []
  1135.     e_SkipInFrustumOptimizationWH = 0 []
  1136.     e_SkyBox = 1 []
  1137.     e_SkyQuality = 1 []
  1138.     e_SkyType = 1 []
  1139.     e_SkyUpdateRate = 15 []
  1140.     e_Sleep = 0 []
  1141.     e_SQTestBegin = 0 []
  1142.     e_SQTestCount = 0 []
  1143.     e_SQTestDelay = 5 []
  1144.     e_SQTestDistance = 80 []
  1145.     e_SQTestExitOnFinish = 0 []
  1146.     e_SQTestMip = 1 []
  1147.     e_SQTestMoveSpeed = 10 []
  1148.     e_SQTestTextureName = strfrn_advrt_boards_screen []
  1149.     e_StaticInstancing = 1 []
  1150.     e_StaticInstancingMinInstNum = 32 []
  1151.     e_StatObjBufferRenderTasks = 1 []
  1152.     e_StatObjMerge = 1 []
  1153.     e_StatObjMergeMaxTrisPerDrawCall = 500 []
  1154.     e_StatObjPreload = 1 []
  1155.     e_StatObjStoreMesh = 0 []
  1156.     e_StatObjTessellationMode = 1 []
  1157.     e_StatObjValidate = 0 []
  1158.     e_StreamAutoMipFactorMax = 1 []
  1159.     e_StreamAutoMipFactorMaxDVD = 0.5 []
  1160.     e_StreamAutoMipFactorMin = 0.5 []
  1161.     e_StreamAutoMipFactorSpeedThreshold = 0 []
  1162.     e_StreamCgf = 1 [REQUIRE_APP_RESTART]
  1163.     e_StreamCgfDebug = 0 []
  1164.     e_StreamCgfDebugFilter =  []
  1165.     e_StreamCgfDebugHeatMap = 0 []
  1166.     e_StreamCgfDebugMinObjSize = 100 []
  1167.     e_StreamCgfFastUpdateMaxDistance = 16 []
  1168.     e_StreamCgfGridUpdateDistance = 0 []
  1169.     e_StreamCgfMaxNewTasksPerUpdate = 40 []
  1170.     e_StreamCgfMaxTasksInProgress = 120 []
  1171.     e_StreamCgfPoolSize = 1280 []
  1172.     e_StreamCgfUpdatePerNodeDistance = 1 []
  1173.     e_StreamCgfVisObjPriority = 0.5 []
  1174.     e_StreamInstances = 1 []
  1175.     e_StreamInstancesDistRatio = 0.2 []
  1176.     e_StreamInstancesMaxTasks = 32 []
  1177.     e_StreamInstancesMinLoadedNodes = 128 []
  1178.     e_StreamPredictionAhead = 0.5 []
  1179.     e_StreamPredictionAheadDebug = 0 []
  1180.     e_StreamPredictionAlwaysIncludeOutside = 0 []
  1181.     e_StreamPredictionBoxRadius = 1 []
  1182.     e_StreamPredictionDistanceFar = 16 []
  1183.     e_StreamPredictionDistanceNear = 0 []
  1184.     e_StreamPredictionMaxVisAreaRecursion = 9 []
  1185.     e_StreamPredictionMinFarZoneDistance = 16 []
  1186.     e_StreamPredictionMinReportDistance = 0.25 []
  1187.     e_StreamPredictionTexelDensity = 1 []
  1188.     e_StreamPredictionUpdateFarTimeSlice = 0.18 []
  1189.     e_StreamSaveStartupResultsIntoXML = 0 []
  1190.     e_Sun = 1 []
  1191.     e_SunAngleSnapDot = 0.99999 []
  1192.     e_SunAngleSnapMinLodWH = 2 []
  1193.     e_SunAngleSnapSec = 0.9 []
  1194.     e_SunElevationClamp = 20 []
  1195.     e_surfaceTypesFile = Libs/MaterialEffects/SurfaceTypes.xml [REQUIRE_APP_RESTART]
  1196.     e_svoDebug = 0 []
  1197.     e_svoDispatchX = 64 []
  1198.     e_svoDispatchY = 16 []
  1199.     e_svoDVR = 0 []
  1200.     e_svoDVR_DistRatio = 0.5 []
  1201.     e_svoEnabled = 1 []
  1202.     e_svoLoadTree = 0 []
  1203.     e_svoMaxAreaMeshSizeKB = 65536 []
  1204.     e_svoMaxAreaSize = 32 []
  1205.     e_svoMaxBricksOnCPU = 1536 []
  1206.     e_svoMaxBrickUpdates = 8 []
  1207.     e_svoMaxNodeSize = 32 []
  1208.     e_svoMaxStreamRequests = 256 []
  1209.     e_svoMinNodeSize = 8 []
  1210.     e_svoRender = 1 []
  1211.     e_svoRootless = 1 []
  1212.     e_svoStreamVoxels = 1 []
  1213.     e_svoTI_Active = 1 []
  1214.     e_svoTI_AnalyticalGI = 0 []
  1215.     e_svoTI_AnalyticalOccluders = 0 []
  1216.     e_svoTI_AnalyticalOccludersRange = 4 []
  1217.     e_svoTI_AnalyticalOccludersSoftness = 0.5 []
  1218.     e_svoTI_Apply = 1 []
  1219.     e_svoTI_AsyncCompute = 0 []
  1220.     e_svoTI_ConeMaxLength = 30 []
  1221.     e_svoTI_ConstantAmbientDebug = 0 []
  1222.     e_svoTI_DiffuseAmplifier = 1 []
  1223.     e_svoTI_DiffuseConeWidth = 8 []
  1224.     e_svoTI_Diffuse_Cache = 0 []
  1225.     e_svoTI_Diffuse_Spr = 0 []
  1226.     e_svoTI_DualTracing = 2 []
  1227.     e_svoTI_DynLights = 1 []
  1228.     e_svoTI_EmissiveMultiplier = 4 []
  1229.     e_svoTI_ForceGIForAllLights = 0 []
  1230.     e_svoTI_GsmCascadeLod = 3 []
  1231.     e_svoTI_HalfresKernelPrimary = 0 []
  1232.     e_svoTI_HalfresKernelSecondary = 0 []
  1233.     e_svoTI_HighGlossOcclusion = 0 []
  1234.     e_svoTI_IndoorFadeInTime = 2 []
  1235.     e_svoTI_IndoorFadeOutTime = 5 []
  1236.     e_svoTI_IndoorSkyMultiplier = 0.2 []
  1237.     e_svoTI_IndoorSunMultiplier = 0.3 []
  1238.     e_svoTI_InjectionMultiplier = 1 []
  1239.     e_svoTI_IntegrationMode = 1 []
  1240.     e_svoTI_LightingUpdateDistancePriorityBonus = 20 []
  1241.     e_svoTI_LightingUpdateInViewPriorityBonus = 40 []
  1242.     e_svoTI_LowSpecMode = 1 []
  1243.     e_svoTI_MaxSyncUpdateTime = 2 []
  1244.     e_svoTI_MinLightEffectiveRadius = 1 []
  1245.     e_svoTI_MinReflectance = 0.2 []
  1246.     e_svoTI_MinVoxelOpacity = 0.01 []
  1247.     e_svoTI_NumberOfBounces = 2 []
  1248.     e_svoTI_NumStreamingThreads = 2 []
  1249.     e_svoTI_ObjectsLod = 0 []
  1250.     e_svoTI_ObjectsMaxViewDistance = 64 []
  1251.     e_svoTI_ObjectsMaxViewDistanceScale = 1 []
  1252.     e_svoTI_PointLightsBias = 0 []
  1253.     e_svoTI_PointLightsMaxDistance = 20 []
  1254.     e_svoTI_PointLightsMultiplier = 1 []
  1255.     e_svoTI_PortalsDeform = 0 []
  1256.     e_svoTI_PortalsInject = 0 []
  1257.     e_svoTI_PropagationBooster = 1 []
  1258.     e_svoTI_Reflect_Vox_Max = 500 []
  1259.     e_svoTI_Reflect_Vox_Max_Overhead = 50 []
  1260.     e_svoTI_ResScaleAir = 4 []
  1261.     e_svoTI_ResScaleBase = 2 []
  1262.     e_svoTI_ResScaleSpecular = 1 []
  1263.     e_svoTI_RsmConeMaxLength = 6 []
  1264.     e_svoTI_RsmConeMaxLengthFOVMaxMul = 10 []
  1265.     e_svoTI_RsmConeMaxLengthFOVMulEnabled = 0 []
  1266.     e_svoTI_RT_Active = 0 []
  1267.     e_svoTI_RT_MaxDistCam = 0 []
  1268.     e_svoTI_RT_MaxDistRay = 0 []
  1269.     e_svoTI_RT_MaxTexRes = 512 []
  1270.     e_svoTI_RT_MaxTrisPerVoxel = 100 []
  1271.     e_svoTI_RT_MinGloss = 0 []
  1272.     e_svoTI_RT_MinRefl = 0 []
  1273.     e_svoTI_RT_SafetyBorder = 0.25 []
  1274.     e_svoTI_Saturation = 1 []
  1275.     e_svoTI_ShadowsFromHeightmap = 1 []
  1276.     e_svoTI_ShadowsFromSun = 0 []
  1277.     e_svoTI_ShadowsSoftness = 1.25 []
  1278.     e_svoTI_SkipNonGILights = 0 []
  1279.     e_svoTI_SkyColorMultiplier = -0.8001 []
  1280.     e_svoTI_SpecularAmplifier = 1 []
  1281.     e_svoTI_SpecularFromDiffuse = 0 []
  1282.     e_svoTI_Specular_Sev = 1 []
  1283.     e_svoTI_SSAOAmount = 1 []
  1284.     e_svoTI_SSDepthTrace = 0 []
  1285.     e_svoTI_SyncUpdateLighting = 0 []
  1286.     e_svoTI_TemporalFilteringBase = 0.2 []
  1287.     e_svoTI_TraceVoxels = 1 []
  1288.     e_svoTI_TranslucentBrightness = 1 []
  1289.     e_svoTI_Troposphere_Active = 0 []
  1290.     e_svoTI_Troposphere_Brightness = 1 []
  1291.     e_svoTI_Troposphere_CloudGenTurb_Freq = 0 []
  1292.     e_svoTI_Troposphere_CloudGenTurb_Scale = 0 []
  1293.     e_svoTI_Troposphere_CloudGen_Freq = 0 []
  1294.     e_svoTI_Troposphere_CloudGen_FreqStep = 0 []
  1295.     e_svoTI_Troposphere_CloudGen_Height = 1000 []
  1296.     e_svoTI_Troposphere_CloudGen_Scale = 0 []
  1297.     e_svoTI_Troposphere_Density = 1 []
  1298.     e_svoTI_Troposphere_Ground_Height = 0 []
  1299.     e_svoTI_Troposphere_Layer0_Dens = 0 []
  1300.     e_svoTI_Troposphere_Layer0_Height = 0 []
  1301.     e_svoTI_Troposphere_Layer0_Rand = 0 []
  1302.     e_svoTI_Troposphere_Layer1_Dens = 0 []
  1303.     e_svoTI_Troposphere_Layer1_Height = 0 []
  1304.     e_svoTI_Troposphere_Layer1_Rand = 0 []
  1305.     e_svoTI_Troposphere_Snow_Height = 0 []
  1306.     e_svoTI_Troposphere_Subdivide = 0 []
  1307.     e_svoTI_UpdateGeometry = 0 []
  1308.     e_svoTI_UpdateLighting = 1 []
  1309.     e_svoTI_UseLightProbes = 0 []
  1310.     e_svoTI_VegetationMaxOpacity = 1 []
  1311.     e_svoTI_VoxelizationLODRatio = 1 []
  1312.     e_svoTI_VoxelizationMapBorder = 0 []
  1313.     e_svoTI_VoxelizationPostpone = 2 []
  1314.     e_svoTI_VoxelizeHiddenObjects = 0 []
  1315.     e_svoTI_VoxelizeUnderTerrain = 1 []
  1316.     e_svoTI_VoxelOpacityMultiplier = 1 []
  1317.     e_svoVoxDistRatio = 14 []
  1318.     e_svoVoxelPoolResolution = 128 []
  1319.     e_svoVoxGenRes = 512 []
  1320.     e_svoVoxNodeRatio = 4 []
  1321.     e_Terrain = 1 []
  1322.     e_TerrainAutoGenerateBaseTexture = 0 []
  1323.     e_TerrainAutoGenerateBaseTextureTiling = 0.0625 []
  1324.     e_TerrainBBoxes = 0 []
  1325.     e_TerrainBlendingDebug = 0 []
  1326.     e_TerrainDeformations = 0 []
  1327.     e_TerrainDetailMaterials = 1 []
  1328.     e_TerrainDetailMaterialsDebug = 0 []
  1329.     e_TerrainDetailMaterialsViewDistXY = 35 []
  1330.     e_TerrainDetailMaterialsViewDistZ = 80 []
  1331.     e_TerrainDetailMaterialsWeightedBlending = 1 []
  1332.     e_TerrainDrawThisSectorOnly = 0 []
  1333.     e_TerrainEditPostponeTexturesUpdate = 10 []
  1334.     e_TerrainIntegrateObjectsMaxHeight = 32 []
  1335.     e_TerrainIntegrateObjectsMaxVertices = 30000 []
  1336.     e_TerrainLodDistanceRatio = 0.5 []
  1337.     e_TerrainLodErrorRatio = 0.05 []
  1338.     e_TerrainMeshInstancingMinLod = 3 []
  1339.     e_TerrainMeshInstancingShadowBias = 0.5 []
  1340.     e_TerrainMeshInstancingShadowLodRatio = 0.3 []
  1341.     e_TerrainOcclusionCulling = 1 []
  1342.     e_TerrainOcclusionCullingDebug = 0 []
  1343.     e_TerrainOcclusionCullingMaxDist = 200 []
  1344.     e_TerrainOcclusionCullingMaxSteps = 50 []
  1345.     e_TerrainOcclusionCullingPrecision = 0.25 []
  1346.     e_TerrainOcclusionCullingPrecisionDistRatio = 3 []
  1347.     e_TerrainOcclusionCullingStepSize = 4 []
  1348.     e_TerrainOcclusionCullingStepSizeDelta = 1.05 []
  1349.     e_TerrainTextureLodRatio = 1 []
  1350.     e_TerrainTextureStreamingDebug = 0 []
  1351.     e_TerrainTextureStreamingPoolItemsNum = 256 [REQUIRE_LEVEL_RELOAD]
  1352.     e_Tessellation = 0 []
  1353.     e_TessellationMaxDistance = 30 []
  1354.     e_TimeOfDay = 21.1523 []
  1355.     e_TimeOfDayDebug = 2 []
  1356.     e_TimeOfDaySpeed = 15 []
  1357.     e_Vegetation = 1 []
  1358.     e_VegetationBending = 2 []
  1359.     e_VegetationBillboards = 0 []
  1360.     e_VegetationBoneInfo = 0 []
  1361.     e_VegetationMinSize = 0 [REQUIRE_LEVEL_RELOAD]
  1362.     e_VegetationUseTerrainColor = 1 []
  1363.     e_VegetationUseTerrainColorDistance = 250 []
  1364.     e_ViewDistCompMaxSize = 64 []
  1365.     e_ViewDistMin = 5 []
  1366.     e_ViewDistRatio = 140 []
  1367.     e_ViewDistRatioCustom = 60 []
  1368.     e_ViewDistRatioDetail = 30 []
  1369.     e_ViewDistRatioInteriorReflexLights = 0.9 []
  1370.     e_ViewDistRatioLargeEnvCubemap = 0.5 []
  1371.     e_ViewDistRatioLights = 24 []
  1372.     e_ViewDistRatioModifierGameDecals = 4 []
  1373.     e_ViewDistRatioPortals = 60 []
  1374.     e_ViewDistRatioSmallEnvCubemap = 1.5 []
  1375.     e_ViewDistRatioVegetation = 140 []
  1376.     e_VolObjShadowStrength = 0.4 []
  1377.     e_VolumetricFog = 1 [REQUIRE_APP_RESTART]
  1378.     e_WaterOcean = 0 []
  1379.     e_WaterOceanBottom = 1 []
  1380.     e_WaterOceanFFT = 0 []
  1381.     e_WaterRipplesDebug = 0 []
  1382.     e_WaterTessellationAmount = 10 []
  1383.     e_WaterTessellationAmountX = 10 []
  1384.     e_WaterTessellationAmountY = 10 []
  1385.     e_WaterTessellationSwathWidth = 12 []
  1386.     e_WaterVolumes = 1 []
  1387.     e_WaterWaves = 0 []
  1388.     e_WaterWavesTessellationAmount = 5 []
  1389.     e_Wind = 1 []
  1390.     e_WindAreas = 1 []
  1391.     e_WindBendingAreaStrength = 1 []
  1392.     e_WindBendingDistRatio = 0.5 []
  1393.     e_WindBendingStrength = 1 []
  1394.     fg_abortOnLoadError = 0 []
  1395.     fg_debugmodules = 0 []
  1396.     fg_debugmodules_filter =  []
  1397.     fg_iDebugNextStep = 0 [DUMPTODISK]
  1398.     fg_iEnableFlowgraphNodeDebugging = 0 [DUMPTODISK]
  1399.     fg_InspectAction (Command)
  1400.     fg_InspectEntity (Command)
  1401.     fg_Inspector (Command)
  1402.     fg_inspectorLog = 0 []
  1403.     fg_noDebugText = 1 []
  1404.     fg_profile = 0 []
  1405.     fg_SystemEnable = 1 []
  1406.     gamedata_playback (Command)
  1407.     gamedata_record (Command)
  1408.     gamedata_stop_record_or_playback (Command)
  1409.     gfx_ampserver = 0 []
  1410.     gfx_debugdraw = 0 []
  1411.     gfx_draw = 1 []
  1412.     gfx_enabled = 1 []
  1413.     gfx_inputevents_triggerrepeat = 0.05 []
  1414.     gfx_inputevents_triggerstart = 0.3 []
  1415.     gfx_loadtimethread = 1 []
  1416.     gfx_reloadonlanguagechange = 0 []
  1417.     gfx_reload_all (Command)
  1418.     gfx_uiaction_enable = 1 []
  1419.     gfx_uiaction_folder = Libs/UI/ []
  1420.     gfx_uiaction_log = 0 []
  1421.     gfx_uiaction_log_filter =  []
  1422.     gfx_uievents_editorenabled = 1 []
  1423.     goc_enable = 0 []
  1424.     goc_targetx = 0.5 []
  1425.     goc_targety = -2.5 []
  1426.     goc_targetz = 0.2 []
  1427.     gpu_particle_physics = 0 [REQUIRE_APP_RESTART]
  1428.     g_aimdebug = 0 []
  1429.     g_alignQuadruped = 1 []
  1430.     g_alignQuadrupedDebug = 0 []
  1431.     g_alignQuadrupedRotation = 0 []
  1432.     g_alignSkeletonVertical = 1 []
  1433.     g_asynclevelload = 0 []
  1434.     g_autoteambalance = 0 []
  1435.     g_battleDust_debug = 0 []
  1436.     g_battleDust_effect = misc.battledust.light []
  1437.     g_battleDust_enable = 1 []
  1438.     g_battleRange = 50 []
  1439.     g_breakageFadeDelay = 6 []
  1440.     g_breakageFadeTime = 6 []
  1441.     g_breakagelog = 0 []
  1442.     g_breakageMinAxisInertia = 0.01 []
  1443.     g_breakageNoDebrisCollisions = 0 []
  1444.     g_breakageTreeDec = 0 []
  1445.     g_breakageTreeInc = 0 []
  1446.     g_breakageTreeIncGlass = 0 []
  1447.     g_breakageTreeMax = 0 []
  1448.     g_breakage_debug = 0 []
  1449.     g_breakage_mem_limit = 0 []
  1450.     g_breakage_particles_limit = 200 []
  1451.     g_breakImpulseScale = 1 [REQUIRE_LEVEL_RELOAD]
  1452.     g_breaktimeoutframes = 140 []
  1453.     g_buddyMessagesIngame = 1 [DUMPTODISK]
  1454.     g_ColorGradingBlendTime = 3 []
  1455.     g_combatFadeTime = 17 []
  1456.     g_combatFadeTimeDelay = 7 []
  1457.     g_cutsceneSkipDelay = 0 []
  1458.     g_deathCam = 1 []
  1459.     g_debugaimlook = 0 []
  1460.     g_debugCollisionDamage = 0 [DUMPTODISK]
  1461.     g_DebugConfigureActivity (Command)
  1462.     g_debugDialogBuffers = 0 []
  1463.     g_debugDirectMPMenu = 0 []
  1464.     g_debugHits = 0 [DUMPTODISK]
  1465.     g_debugNetPlayerInput = 0 []
  1466.     g_DebugProgressAchievement (Command)
  1467.     g_debugSaveLoadMemory = 0 []
  1468.     g_DebugSetCurrentActivity (Command)
  1469.     g_DebugTimeWarp = 0 []
  1470.     g_DebugUnlockAchievement (Command)
  1471.     g_debug_fscommand = 0 []
  1472.     g_debug_minimap (Command)
  1473.     g_debug_objectives (Command)
  1474.     g_debug_spawns (Command)
  1475.     g_debug_stats = 0 []
  1476.     g_debug_teams (Command)
  1477.     g_detachCamera = 0 []
  1478.     g_difficultyHintSystem = 2 [READONLY]
  1479.     g_difficultyLevel = 0 [READONLY]
  1480.     g_difficultyRadius = 300 [READONLY]
  1481.     g_difficultyRadiusThreshold = 5 [READONLY]
  1482.     g_difficultySaveThreshold = 5 [READONLY]
  1483.     g_disableInputKeyFlowNodeInDevMode = 0 []
  1484.     g_disableSequencePlayback = 0 []
  1485.     g_disableWinKeys = 0 []
  1486.     g_disable_grab = 0 []
  1487.     g_disable_pickup = 0 []
  1488.     g_disable_throw = 0 []
  1489.     g_displayIgnoreList = 1 [DUMPTODISK]
  1490.     g_distanceForceNoIk = 0 []
  1491.     g_distanceForceNoLegRaycasts = 5 []
  1492.     g_distanceForceNoLegRaycastsQuadrupeds = 50 []
  1493.     g_dofset_limitScale = 9 []
  1494.     g_dofset_maxScale = 3 []
  1495.     g_dofset_minScale = 1 []
  1496.     g_dof_averageAdjustSpeed = 20 []
  1497.     g_dof_distAppart = 10 []
  1498.     g_dof_ironsight = 1 []
  1499.     g_dof_maxAdjustSpeed = 200 []
  1500.     g_dof_maxHitScale = 2 []
  1501.     g_dof_minAdjustSpeed = 100 []
  1502.     g_dof_minHitScale = 0.25 []
  1503.     g_dof_sampleAngle = 5 []
  1504.     g_dumpClassRegistry (Command)
  1505.     g_dump_stats (Command)
  1506.     g_ec_enable = 1 []
  1507.     g_ec_extent = 2 []
  1508.     g_ec_radiusScale = 2 []
  1509.     g_ec_removeThreshold = 20 []
  1510.     g_ec_volume = 0.75 []
  1511.     g_empStyle = 0 []
  1512.     g_enableAlternateIronSight = 0 []
  1513.     g_enableFriendlyFallAndPlay = 0 []
  1514.     g_enableitems = 1 []
  1515.     g_enableloadingscreen = 1 [DUMPTODISK]
  1516.     g_EnableLoadSave = 1 []
  1517.     g_enableMergedMeshRuntimeAreas = 0 [REQUIRE_APP_RESTART]
  1518.     g_enableMPStealthOMeter = 0 []
  1519.     g_enablePoolCache = 1 []
  1520.     g_enableSlimCheckpoints = 0 []
  1521.     g_enableSpeedLean = 0 []
  1522.     g_enableTracers = 1 []
  1523.     g_energy_scale_income = 1 []
  1524.     g_energy_scale_price = 0 []
  1525.     g_fallAndPlayThreshold = 50 []
  1526.     g_footstepSoundMaxDistance = 20 []
  1527.     g_footstepSoundMinInterval = 0.2 []
  1528.     g_footstepSoundsFollowEntity = 1 []
  1529.     g_forceFastUpdate = 0 []
  1530.     g_fpDbaManagementDebug = 0 []
  1531.     g_fpDbaManagementEnable = 1 []
  1532.     g_fraglead = 1 []
  1533.     g_fraglimit = 0 []
  1534.     g_friendlyfireratio = 1 []
  1535.     g_gameplayAnalyst = 0 [REQUIRE_APP_RESTART]
  1536.     g_glassAutoShatter = 0 []
  1537.     g_glassAutoShatterMinArea = 0 []
  1538.     g_glassAutoShatterOnExplosions = 0 []
  1539.     g_glassForceTimeout = 0 []
  1540.     g_glassForceTimeoutSpread = 0 []
  1541.     g_glassMaxPanesToBreakPerFrame = 0 []
  1542.     g_glassNoDecals = 0 []
  1543.     g_glassSystemEnable = 1 []
  1544.     g_godMode = 0 []
  1545.     g_grabLog = 0 []
  1546.     g_groundAlignAll = 1 []
  1547.     g_groundeffectsdebug = 0 []
  1548.     g_handleEvents = 1 []
  1549.     g_hitDeathReactions_debug = 0 []
  1550.     g_hitDeathReactions_disableRagdoll = 0 []
  1551.     g_hitDeathReactions_disable_ai = 1 []
  1552.     g_hitDeathReactions_enable = 1 []
  1553.     g_hitDeathReactions_logReactionAnimsOnLoading = 0 []
  1554.     g_hitDeathReactions_streaming = 1 []
  1555.     g_hitDeathReactions_useLuaDefaultFunctions = 0 []
  1556.     g_hitDeathReactions_usePrecaching = 1 []
  1557.     g_immersive = 1 []
  1558.     g_interactiveObjectDebugRender = 0 [DUMPTODISK]
  1559.     g_joint_breaking = 1 []
  1560.     g_landingBobLandTimeFactor = 0.1 []
  1561.     g_landingBobTimeFactor = 0.2 []
  1562.     g_language = english []
  1563.     g_languageAudio = english []
  1564.     g_ledgeGrabClearHeight = 0.2 []
  1565.     g_LedgeGrabManager_DebugDraw = 0 []
  1566.     g_LedgeGrabManager_DebugDrawInEditor = 0 [DUMPTODISK]
  1567.     g_LedgeGrabManager_DebugDrawInEditor_Distance = 35 []
  1568.     g_LedgeGrabManager_DebugDrawInEditor_ToleranceMax = 1.2 []
  1569.     g_LedgeGrabManager_DebugDrawInEditor_ToleranceMin = 0.7 []
  1570.     g_LedgeGrabManager_DebugDrawInEditor_UseTerrain = 0 []
  1571.     g_LedgeGrabManager_DebugDraw_Distance = 35 []
  1572.     g_ledgeGrabMovingledgeExitVelocityMult = 1.5 []
  1573.     g_loadPlayerModelOnLoad = 1 []
  1574.     g_localPacketRate = 50 []
  1575.     g_Log_Drawcalls (Command)
  1576.     g_Log_FPS (Command)
  1577.     g_Log_Frametime (Command)
  1578.     g_Log_Memory (Command)
  1579.     g_Log_VisReg (Command)
  1580.     g_meleeWhileSprinting = 0 []
  1581.     g_minplayerlimit = 2 []
  1582.     g_minteamlimit = 1 []
  1583.     g_movementTransitions_debug = 0 []
  1584.     g_movementTransitions_debugFilter =  []
  1585.     g_movementTransitions_enable = 1 []
  1586.     g_movementTransitions_log = 0 []
  1587.     g_movementTransitions_reload (Command)
  1588.     g_multiplayerEnableVehicles = 1 []
  1589.     g_no_breaking_by_objects = 0 []
  1590.     g_no_secondary_breaking = 0 []
  1591.     g_playerFallAndPlay = 0 []
  1592.     g_playerHealthValue = 100 []
  1593.     g_playerInteractorRadius = 1.8 []
  1594.     g_playerLowHealthThreshold = 40 []
  1595.     g_playerRespawns = 0 []
  1596.     g_pp_scale_income = 1 []
  1597.     g_pp_scale_price = 1 []
  1598.     g_preroundtime = 8 []
  1599.     g_procedural_breaking = 1 []
  1600.     g_ProjectilePathDebugGfx = 0 []
  1601.     g_proneAimAngleRestrict_Enable = 1 []
  1602.     g_proneNotUsableWeapon_FixType = 1 []
  1603.     g_punishFriendlyDeaths = 1 []
  1604.     g_radialBlur = 1 []
  1605.     g_resetActionmapOnStart = 0 []
  1606.     g_revivetime = 20 []
  1607.     g_roundlimit = 30 []
  1608.     g_roundtime = 2 []
  1609.     g_saveLoadBasicEntityOptimization = 1 []
  1610.     g_saveLoadDumpEntity (Command)
  1611.     g_saveLoadExtendedLog = 0 []
  1612.     g_saveLoadUseExportedEntityList = 1 []
  1613.     g_setActorModelFromLua = 0 []
  1614.     g_showBitmapUi = 1 []
  1615.     g_showIdleStats = 0 []
  1616.     g_showPlayerState = 0 [DUMPTODISK]
  1617.     g_showUpdateState = 0 []
  1618.     g_show_crosshair = 1 []
  1619.     g_show_crosshair_tp = 1 []
  1620.     g_show_fullscreen_info = 0 []
  1621.     g_skipIntro = 0 []
  1622.     g_spectatorCollisions = 1 []
  1623.     g_stanceTransitionSpeed = 15 []
  1624.     g_startFirstTime = 1 [DUMPTODISK]
  1625.     g_statisticsMode = 2 []
  1626.     g_stereoFrameworkEnable = 1 []
  1627.     g_stereoIronsightEyeDistance = 0.0064 []
  1628.     g_stereoIronsightWeaponDistance = 0.375 []
  1629.     g_suddendeathtime = 30 []
  1630.     g_syncClassRegistry = 0 []
  1631.     g_teamlock = 2 []
  1632.     g_timelimit = 60 []
  1633.     g_tk_punish = 1 []
  1634.     g_tk_punish_limit = 5 []
  1635.     g_tpview_control = 0 []
  1636.     g_tpview_enable = 0 []
  1637.     g_tpview_force_goc = 0 []
  1638.     g_tree_cut_reuse_dist = 0 []
  1639.     g_useSinglePosition = 1 []
  1640.     g_useXMLCPBinForSaveLoad = 1 [REQUIRE_LEVEL_RELOAD]
  1641.     g_vaultMinAnimationSpeed = 0.7 []
  1642.     g_vaultMinHeightDiff = 1.2 []
  1643.     g_visibilityTimeout = 0 []
  1644.     g_visibilityTimeoutTime = 30 []
  1645.     g_walkMultiplier = 1 []
  1646.     g_waterHitOnly = 0 []
  1647.     g_XMLCPBAddExtraDebugInfoToXmlDebugFiles = 0 []
  1648.     g_XMLCPBBlockQueueLimit = 6 [REQUIRE_APP_RESTART]
  1649.     g_XMLCPBGenerateXmlDebugFiles = 0 []
  1650.     g_XMLCPBSizeReportThreshold = 2048 []
  1651.     g_XMLCPBUseExtraZLibCompression = 1 []
  1652.     hit_assistMultiplayerEnabled = 0 []
  1653.     hit_assistSingleplayerEnabled = 0 []
  1654.     hr_dotAngle = 0.75 []
  1655.     hr_fovAmt = 0.03 []
  1656.     hr_fovTime = 0.05 []
  1657.     hr_rotateFactor = -0.1 []
  1658.     hr_rotateTime = 0.07 []
  1659.     http_password = password []
  1660.     http_startserver (Command)
  1661.     http_stopserver (Command)
  1662.     int_moveZoomTime = 0.1 []
  1663.     int_zoomAmount = 0.75 []
  1664.     int_zoomInTime = 5 []
  1665.     int_zoomOutTime = 0.1 []
  1666.     i_bufferedkeys = 1 []
  1667.     i_debug = 0 []
  1668.     i_debugDigitalButtons = 0 []
  1669.     i_debuggun_1 = ai_statsTarget [DUMPTODISK]
  1670.     i_debuggun_2 = ag_debug [DUMPTODISK]
  1671.     i_debug_mp_flowgraph = 0 []
  1672.     i_debug_projectiles = 0 []
  1673.     i_debug_sounds = 0 []
  1674.     i_debug_zoom_mods = 0 []
  1675.     i_dropitem (Command)
  1676.     i_forcefeedback = 1 []
  1677.     i_giveallitems (Command)
  1678.     i_giveammo (Command)
  1679.     i_givedebugitems (Command)
  1680.     i_giveitem (Command)
  1681.     i_inventory_capacity = 64 []
  1682.     i_itemSystemDebugMemStats = 0 []
  1683.     i_kinGlobalExpCorrectionFactor = 0.5 []
  1684.     i_kinGlobalExpDeviationRadius = 0.04 []
  1685.     i_kinGlobalExpJitterRadius = 0.05 []
  1686.     i_kinGlobalExpPredictionFactor = 0.5 []
  1687.     i_kinGlobalExpSmoothFactor = 0.5 []
  1688.     i_kinSkeletonMovedDistance = 0.125 []
  1689.     i_kinSkeletonSmoothType = 1 []
  1690.     i_lighteffects = 1 [DUMPTODISK]
  1691.     i_listitems (Command)
  1692.     i_lying_item_limit_mp = 64 []
  1693.     i_lying_item_limit_sp = 64 []
  1694.     i_mouse_accel = 0 [DUMPTODISK]
  1695.     i_mouse_accel_max = 100 [DUMPTODISK]
  1696.     i_mouse_buffered = 0 []
  1697.     i_mouse_inertia = 0 [DUMPTODISK]
  1698.     i_mouse_scroll_coordinate_origin = 0 []
  1699.     i_mouse_sensitivity = 1 []
  1700.     i_mouse_smooth = 0 [DUMPTODISK]
  1701.     i_particleeffects = 1 [DUMPTODISK]
  1702.     i_postScePadTrackingEvent = 1 []
  1703.     i_precache = 1 [DUMPTODISK]
  1704.     i_saveweaponposition (Command)
  1705.     i_soundeffects = 1 [DUMPTODISK]
  1706.     i_staticfiresounds = 1 [DUMPTODISK]
  1707.     i_useKinect = 0 []
  1708.     i_xinput_deadzone_handling = 1 []
  1709.     log_EnableRemoteConsole = 1 [DUMPTODISK]
  1710.     log_Filter =  [DUMPTODISK]
  1711.     log_flush (Command)
  1712.     log_IncludeTime = 0 []
  1713.     log_Module =  []
  1714.     log_SpamDelay = 0 []
  1715.     log_tick = 0 []
  1716.     log_UseFilter = 0 [DUMPTODISK]
  1717.     log_Verbosity = 0 [DUMPTODISK]
  1718.     log_VerbosityOverridesWriteToFile = 1 [DUMPTODISK]
  1719.     log_WriteToFile = 1 [DUMPTODISK]
  1720.     log_WriteToFileVerbosity = 0 [DUMPTODISK]
  1721.     lua_CodeCoverage = 0 []
  1722.     lua_debugger = 0 []
  1723.     lua_debugger_show (Command)
  1724.     lua_dump_coverage (Command)
  1725.     lua_dump_state (Command)
  1726.     lua_garbagecollect (Command)
  1727.     lua_reload_script (Command)
  1728.     lua_stackonmalloc = 0 []
  1729.     lua_StopOnError = 0 []
  1730.     mfx_Debug = 0 []
  1731.     mfx_DebugFlowGraphFX = 0 []
  1732.     mfx_DebugVisual = 0 []
  1733.     mfx_DebugVisualFilter =  []
  1734.     mfx_Enable = 1 []
  1735.     mfx_EnableAttachedEffects = 1 []
  1736.     mfx_EnableFGEffects = 1 []
  1737.     mfx_ParticleImpactThresh = 2 []
  1738.     mfx_pfx_maxDist = 35 []
  1739.     mfx_pfx_maxScale = 1.5 []
  1740.     mfx_pfx_minScale = 0.5 []
  1741.     mfx_RaisedSoundImpactThresh = 3.5 []
  1742.     mfx_Reload (Command)
  1743.     mfx_ReloadFGEffects (Command)
  1744.     mfx_SerializeFGEffects = 0 []
  1745.     mfx_SoundImpactThresh = 1.5 []
  1746.     mfx_Timeout = 0.01 []
  1747.     mn_allowEditableDatabasesInPureGame = 0 []
  1748.     mn_DebugAI (Command)
  1749.     mn_listAssets (Command)
  1750.     mn_LogToFile = 0 []
  1751.     mn_reload (Command)
  1752.     movie_physicalentity_animation_lerp = 0.85 []
  1753.     movie_timeJumpTransitionTime = 1 []
  1754.     mov_cameraPrecacheTime = 4 []
  1755.     mov_enableFakeProjection = 0 []
  1756.     mov_maxTimeStepForMovieSystem = 0.2 []
  1757.     mov_NoCutscenes = 0 []
  1758.     mov_overrideCam =  []
  1759.     m_wh_demo_positionOverride =  []
  1760.     net_active_http_connections = 0 [READONLY]
  1761.     net_debugVerboseLevel = 0 []
  1762.     net_disconnect_on_rmi_error = 0 [DUMPTODISK]
  1763.     net_inactivitytimeout = 10 []
  1764.     net_inactivitytimeoutDevmode = 10 []
  1765.     net_lanbrowser = 0 []
  1766.     net_lan_scanport_first = 64087 [DUMPTODISK]
  1767.     net_lan_scanport_num = 5 [DUMPTODISK]
  1768.     net_log = 0 []
  1769.     net_log_remote_methods = 0 [DUMPTODISK]
  1770.     net_numNetIDHighBitBits = 11 []
  1771.     net_numNetIDLowBitBits = 5 []
  1772.     net_numNetIDMediumBitBits = 9 []
  1773.     net_pb_cl_enable (Command)
  1774.     net_pb_sv_enable (Command)
  1775.     net_phys_debug = 0 []
  1776.     net_phys_lagsmooth = 0.1 []
  1777.     net_phys_pingsmooth = 0.1 []
  1778.     net_receiveQueueSize = 20971520 []
  1779.     net_sendQueueSize = 5242880 []
  1780.     net_set_cdkey (Command)
  1781.     net_stats_login =  [DUMPTODISK]
  1782.     net_stats_pass =  [DUMPTODISK]
  1783.     open_url (Command)
  1784.     osm_enabled = 0 []
  1785.     osm_fbMinScale = 0.66 []
  1786.     osm_fbScaleDeltaDown = 5 []
  1787.     osm_fbScaleDeltaUp = 1 []
  1788.     osm_historyLength = 5 []
  1789.     osm_setFBScale (Command)
  1790.     osm_targetFPS = 28 []
  1791.     osm_targetFPSTolerance = 1 []
  1792.     player_dumpFow (Command)
  1793.     player_revealFow (Command)
  1794.     pl_clientInertia = 25 []
  1795.     pl_curvingSlowdownSpeedScale = 0.5 []
  1796.     pl_debugFallDamage = 0 []
  1797.     pl_DebugFootstepSounds = 0 []
  1798.     pl_debugInterpolation = 0 []
  1799.     pl_debug_filter =  []
  1800.     pl_debug_jumping = 0 []
  1801.     pl_debug_movement = 0 []
  1802.     pl_fallDamage_Normal_SpeedFatal = 13.7 []
  1803.     pl_fallDamage_Normal_SpeedSafe = 8 []
  1804.     pl_fallDamage_SpeedBias = 1.5 []
  1805.     pl_fallHeight = 0.8 []
  1806.     pl_inputAccel = 30 []
  1807.     pl_jump_control.air_control_scale = 1 []
  1808.     pl_jump_control.air_inertia_scale = 1 []
  1809.     pl_jump_control.air_resistance_scale = 1 []
  1810.     pl_ledgeClamber.cameraBlendWeight = 1 []
  1811.     pl_ledgeClamber.debugDraw = 0 []
  1812.     pl_ledgeClamber.enableVaultFromStanding = 2 []
  1813.     pl_lookAccel = 0 []
  1814.     pl_movement.crouch_SpeedScale = 1 []
  1815.     pl_movement.ground_timeInAirToFall = 0.5 []
  1816.     pl_movement.ground_velocityToFall = 3.5 []
  1817.     pl_movement.mp_slope_speed_multiplier_downhill = 1 []
  1818.     pl_movement.mp_slope_speed_multiplier_minHill = 0 []
  1819.     pl_movement.mp_slope_speed_multiplier_uphill = 1 []
  1820.     pl_movement.power_sprint_targetFov = 55 []
  1821.     pl_movement.speedScale = 1.2 []
  1822.     pl_movement.sprintStamina_debug = 0 []
  1823.     pl_movement.sprint_SpeedScale = 1.8 []
  1824.     pl_movement.strafe_SpeedScale = 0.9 []
  1825.     pl_netAimLerpFactor = 0.5 []
  1826.     pl_netSerialiseMaxSpeed = 4 []
  1827.     pl_nightvisionModeBinocular = 4 []
  1828.     pl_playerErrorSnapDistSquare = 5 []
  1829.     pl_scaledMovement = 0 []
  1830.     pl_serialisePhysVel = 1 []
  1831.     pl_swimBackSpeedMul = 0.8 []
  1832.     pl_swimBaseSpeed = 4 []
  1833.     pl_swimJumpSpeedBaseMul = 1 []
  1834.     pl_swimJumpSpeedCost = 50 []
  1835.     pl_swimJumpSpeedSprintMul = 2.5 []
  1836.     pl_swimJumpStrengthBaseMul = 1 []
  1837.     pl_swimJumpStrengthCost = 50 []
  1838.     pl_swimJumpStrengthSprintMul = 2.5 []
  1839.     pl_swimNormalSprintSpeedMul = 1.5 []
  1840.     pl_swimSideSpeedMul = 0.9 []
  1841.     pl_swimSpeedSprintSpeedMul = 2.5 []
  1842.     pl_swimUpSprintSpeedMul = 2 []
  1843.     pl_swimVertSpeedMul = 0.5 []
  1844.     pl_velocityInterpAirControlScale = 1 []
  1845.     pl_velocityInterpAirDeltaFactor = 0.75 []
  1846.     pl_velocityInterpAlwaysSnap = 0 []
  1847.     pl_velocityInterpPathCorrection = 1 []
  1848.     pl_velocityInterpSynchJump = 2 []
  1849.     pp_LoadOnlineAttributes = 1 [REQUIRE_APP_RESTART]
  1850.     pp_RichSaveGames = 0 []
  1851.     pp_RSFDebugWrite = 1 []
  1852.     pp_RSFDebugWriteOnLoad = 0 []
  1853.     profile_additionalsub = 0 []
  1854.     profile_allthreads = 0 []
  1855.     profile_filter =  []
  1856.     profile_filter_thread =  []
  1857.     profile_graph = 0 []
  1858.     profile_graphScale = 100 []
  1859.     profile_network = 0 []
  1860.     profile_pagefaults = 0 []
  1861.     profile_peak = 10 []
  1862.     profile_peak_display = 8 []
  1863.     profile_sampler = 0 []
  1864.     profile_sampler_max_samples = 2000 []
  1865.     profile_smooth = 1 []
  1866.     profile_weighting = 1 []
  1867.     p_accuracy_LCPCG = 0.005 []
  1868.     p_accuracy_LCPCG_no_improvement = 0.05 []
  1869.     p_accuracy_MC = 0.002 []
  1870.     p_approx_caps_len = 1.2 []
  1871.     p_break_on_validation = 0 []
  1872.     p_CharacterIK = 1 []
  1873.     p_check_out_of_bounds = 3 []
  1874.     p_climbable_offset = 0.25 []
  1875.     p_collision_mode = 0 []
  1876.     p_cull_distance = 100 []
  1877.     p_damping_group_size = 8 []
  1878.     p_debug_explosions = 0 []
  1879.     p_debug_joints = 0 []
  1880.     p_DLCDebug = 0 []
  1881.     p_DLCDRegionCount = 1 []
  1882.     p_do_step = 0 []
  1883.     p_draw_cells = 0 []
  1884.     p_draw_helpers = 0 []
  1885.     p_draw_helpers_num = 0 []
  1886.     p_enforce_contacts = 1 []
  1887.     p_ent_grid_use_obb = 1 []
  1888.     p_fixed_timestep = 0 []
  1889.     p_fly_mode = 0 []
  1890.     p_force_sync = 1 []
  1891.     p_GEB_max_cells = 1024 []
  1892.     p_group_damping = 0.5 []
  1893.     p_joint_damage_accum = 2 []
  1894.     p_joint_damage_accum_threshold = 0.2 []
  1895.     p_joint_gravity_step = 1 []
  1896.     p_jump_to_profile_ent = 0 []
  1897.     p_lattice_max_iters = 100000 []
  1898.     p_limit_simple_solver_energy = 1 []
  1899.     p_list_active_objects = 0 []
  1900.     p_log_lattice_tension = 0 []
  1901.     p_max_approx_caps = 7 []
  1902.     p_max_bone_velocity = 10 []
  1903.     p_max_contacts = 150 []
  1904.     p_max_contact_gap = 0.01 []
  1905.     p_max_contact_gap_player = 0.01 []
  1906.     p_max_contact_gap_simple = 0.03 []
  1907.     p_max_debris_mass = 1e+10 []
  1908.     p_max_entity_cells = 300000 []
  1909.     p_max_LCPCG_contacts = 100 []
  1910.     p_max_LCPCG_fruitless_iters = 4 []
  1911.     p_max_LCPCG_iters = 5 []
  1912.     p_max_LCPCG_microiters = 12000 []
  1913.     p_max_LCPCG_microiters_final = 25000 []
  1914.     p_max_LCPCG_subiters = 120 []
  1915.     p_max_LCPCG_subiters_final = 250 []
  1916.     p_max_MC_iters = 6000 []
  1917.     p_max_MC_mass_ratio = 100 []
  1918.     p_max_MC_vel = 15 []
  1919.     p_max_object_splashes = 3 []
  1920.     p_max_plane_contacts = 8 []
  1921.     p_max_plane_contacts_distress = 4 []
  1922.     p_max_player_velocity = 150 []
  1923.     p_max_substeps = 5 []
  1924.     p_max_substeps_large_group = 5 []
  1925.     p_max_unproj_vel = 2.5 []
  1926.     p_max_velocity = 100 []
  1927.     p_max_world_step = 0.25 []
  1928.     p_min_LCPCG_improvement = 0.05 []
  1929.     p_min_MC_iters = 4 []
  1930.     p_min_separation_speed = 0.02 []
  1931.     p_net_debugDraw = 0 []
  1932.     p_net_extrapmax = 0.5 []
  1933.     p_net_interp = 0.1 []
  1934.     p_net_sequencefrequency = 256 []
  1935.     p_num_bodies_large_group = 100 []
  1936.     p_num_startup_overload_checks = 20 []
  1937.     p_num_threads = 1 []
  1938.     p_penalty_scale = 0.3 []
  1939.     p_players_can_break = 0 []
  1940.     p_predicted_slope_distance_in = 0.4 []
  1941.     p_predicted_slope_distance_out = 0.2 []
  1942.     p_profile = 0 []
  1943.     p_profile_entities = 0 []
  1944.     p_profile_functions = 0 []
  1945.     p_prohibit_unprojection = 1 []
  1946.     p_proxy_highlight_range = 800 []
  1947.     p_proxy_highlight_threshold = 200 []
  1948.     p_pumploggedevents_parallel = 0 []
  1949.     p_ray_fadeout = 0.2 []
  1950.     p_ray_peak_time = 0 []
  1951.     p_rope_collider_size_limit = 0 []
  1952.     p_single_step_mode = 0 []
  1953.     p_skip_redundant_colldet = 1 []
  1954.     p_sliding_time_mult = 3 []
  1955.     p_splash_dist0 = 7 []
  1956.     p_splash_dist1 = 30 []
  1957.     p_splash_force0 = 10 []
  1958.     p_splash_force1 = 100 []
  1959.     p_splash_vel0 = 4.5 []
  1960.     p_splash_vel1 = 10 []
  1961.     p_tick_breakable = 0.1 []
  1962.     p_time_granularity = 0.0001 []
  1963.     p_unproj_vel_scale = 10 []
  1964.     p_use_distance_contacts = 0 []
  1965.     p_use_unproj_vel = 0 []
  1966.     p_wireframe_distance = 40 []
  1967.     q_Quality (Command)
  1968.     q_Renderer = 3 []
  1969.     q_ShaderFX = 3 []
  1970.     q_ShaderGeneral = 3 []
  1971.     q_ShaderGlass = 3 []
  1972.     q_ShaderHDR = 3 []
  1973.     q_ShaderIce = 3 []
  1974.     q_ShaderMetal = 3 []
  1975.     q_ShaderPostProcess = 3 []
  1976.     q_ShaderShadow = 3 []
  1977.     q_ShaderTerrain = 3 []
  1978.     q_ShaderVegetation = 3 []
  1979.     q_ShaderWater = 3 []
  1980.     rcon_command (Command)
  1981.     rcon_connect (Command)
  1982.     rcon_disconnect (Command)
  1983.     rcon_password =  []
  1984.     rcon_startserver (Command)
  1985.     rcon_stopserver (Command)
  1986.     rc_debugVerboseLevel = 0 []
  1987.     r_3MonHack = 0 []
  1988.     r_3MonHackHUDFOVX = 28 []
  1989.     r_3MonHackHUDFOVY = 60 []
  1990.     r_3MonHackLeftCGFOffsetX = 0.93 []
  1991.     r_3MonHackRightCGFOffsetX = -0.93 []
  1992.     r_3PLAverageIlluminanceAttenuationMin = 0.0015 []
  1993.     r_3PLAverageIlluminanceMultiplier = 0.4 []
  1994.     r_3PLFalloffBegin = 0.0001 []
  1995.     r_3PLFalloffEnd = 0.0015 []
  1996.     r_3PLFillDirStr = 0,-5,-125 []
  1997.     r_3PLGradientAngle = 0 []
  1998.     r_3PLGradientEnd = 0.4 []
  1999.     r_3PLKeyDirStr = 0,0,90 []
  2000.     r_3PLMaxRelativeIlluminanceRatio = 1 []
  2001.     r_3PLRimDirStr = 0,15,-55 []
  2002.     r_AllowLiveMoCap = 0 []
  2003.     r_AntialiasingMode = 3 [DUMPTODISK]
  2004.     r_AntialiasingModeDebug = 0 []
  2005.     r_AntialiasingModeEditor = 1 []
  2006.     r_AntialiasingModeSCull = 1 []
  2007.     r_AntialiasingSMAAThreshold = 0.1 []
  2008.     r_AntialiasingTAAFalloffHiFreq = 10 []
  2009.     r_AntialiasingTAAFalloffLowFreq = 2 []
  2010.     r_AntialiasingTAAPattern = 1 []
  2011.     r_AntialiasingTAASharpening = 0 []
  2012.     r_AntialiasingTSAAMipBias = -0.25 []
  2013.     r_AntialiasingTSAASmoothness = 40 []
  2014.     r_AntialiasingTSAASubpixelDetection = 0.02 []
  2015.     r_auxGeom = 1 []
  2016.     r_AuxGeomAutoScaleOver1080pWH = 1 []
  2017.     r_AuxGeomFontAutoScaleMultiplierOver1080pWH = 0.8 []
  2018.     r_BreakOnError = 0 []
  2019.     r_Brightness = 0.5 [DUMPTODISK]
  2020.     r_buffer_banksize = 4 []
  2021.     r_buffer_banksize_small = 1 []
  2022.     r_buffer_enable_lockless_updates = 1 []
  2023.     r_buffer_pool_debug_log = 0 []
  2024.     r_buffer_pool_defrag_dynamic = 0 []
  2025.     r_buffer_pool_defrag_max_moves = 64 []
  2026.     r_buffer_pool_defrag_static = 0 []
  2027.     r_buffer_pool_max_allocs = 65520 []
  2028.     r_buffer_sli_workaround = 0 []
  2029.     r_buffer_staged_update_max_size = 4 []
  2030.     r_CBufferUseNativeDepth = 1 []
  2031.     r_Character_NoDeform = 0 []
  2032.     r_ChromaticAberration = 0 []
  2033.     r_ColorBits = 32 [DUMPTODISK, REQUIRE_APP_RESTART]
  2034.     r_ColorGrading = 1 []
  2035.     r_ColorGradingChartImage (Command)
  2036.     r_ColorGradingCharts = 1 []
  2037.     r_ColorGradingChartsCache = 0 []
  2038.     r_ColorGradingFilters = 1 []
  2039.     r_ColorGradingLevels = 1 []
  2040.     r_ColorGradingSelectiveColor = 1 []
  2041.     r_ColorRangeCompression = 0 []
  2042.     r_ComputeMipMapGen = 1 []
  2043.     r_ComputeSkinning = 1 []
  2044.     r_ComputeSkinningDebugDraw = 0 []
  2045.     r_ComputeSkinningMorphs = 1 []
  2046.     r_ComputeSkinningTangents = 1 []
  2047.     r_Contrast = 0.5 [DUMPTODISK]
  2048.     r_CROConstantBufferPreallocationAmount = 45000 [REQUIRE_APP_RESTART]
  2049.     r_CubemapGenerationAdditionalWaitFramesWH = 3 []
  2050.     r_CubemapGenerationTimeout = 100 []
  2051.     r_CustomResHeight = 0 [DUMPTODISK]
  2052.     r_CustomResMaxSize = 4096 [REQUIRE_APP_RESTART]
  2053.     r_CustomResPreview = 1 []
  2054.     r_CustomResWidth = 0 [DUMPTODISK]
  2055.     r_CustomVisions = 3 []
  2056.     r_D3D12AsynchronousCompute = 0 []
  2057.     r_D3D12BatchResourceBarriers = 2 []
  2058.     r_D3D12DebugLayerBreakpoints = 0 []
  2059.     r_D3D12EnableDRED = 0 [REQUIRE_APP_RESTART]
  2060.     r_D3D12EnablePIXCaptureRuntime = 0 [REQUIRE_APP_RESTART]
  2061.     r_D3D12EnablePlacedResources = 1 [REQUIRE_APP_RESTART]
  2062.     r_D3D12EnableResourceTracking = 0 [REQUIRE_APP_RESTART]
  2063.     r_D3D12EnableTiledResources = 0 [REQUIRE_APP_RESTART]
  2064.     r_D3D12HardwareComputeQueue = 1 []
  2065.     r_D3D12HardwareCopyQueue = 2 []
  2066.     r_D3D12MaxCreatedCommandLists = 256 []
  2067.     r_D3D12MaxGarbageResourceDescriptors = 700000 []
  2068.     r_D3D12MaxGarbageSamplerDescriptors = 512 []
  2069.     r_D3D12MaxHeapDecommitLatency = 512 []
  2070.     r_D3D12MaxLiveCommandLists = 100 []
  2071.     r_D3D12PIXGPUCapturerPath =  [REQUIRE_APP_RESTART]
  2072.     r_D3D12RecycleHeapMaxSize = 128 []
  2073.     r_D3D12ReleaseHeapMaxSize = 256 []
  2074.     r_D3D12SubmissionThread = 15 []
  2075.     r_D3D12UploadAllocatorSize = 2 []
  2076.     r_D3D12WaitableSwapChain = 0 [REQUIRE_APP_RESTART]
  2077.     r_DebugFontRendering = 0 []
  2078.     r_DebugGBuffer = 0 []
  2079.     r_debugGBufferCaptions = 1 []
  2080.     r_DebugLayerEffect = 0 []
  2081.     r_DebugLights = 0 []
  2082.     r_DebugLightVolumes = 0 []
  2083.     r_DebugRefraction = 0 []
  2084.     r_DebugRenderMode = 0 []
  2085.     r_DeferredDecals = 1 [DUMPTODISK]
  2086.     r_deferredDecalsDebug = 0 [DUMPTODISK]
  2087.     r_deferredDecalsMaxLimit = 1280 [DUMPTODISK]
  2088.     r_DeferredShading3PL = 3 [DUMPTODISK]
  2089.     r_DeferredShadingAmbientLights = 1 [DUMPTODISK]
  2090.     r_DeferredShadingAreaLights = 1 [DUMPTODISK]
  2091.     r_DeferredShadingEnvProbes = 1 [DUMPTODISK]
  2092.     r_DeferredShadingFilterGBuffer = 0 [DUMPTODISK]
  2093.     r_DeferredShadingLightLodRatio = 1 [DUMPTODISK]
  2094.     r_DeferredShadingLights = 1 [DUMPTODISK]
  2095.     r_DeferredShadingLightStencilRatio = 0.21 [DUMPTODISK]
  2096.     r_DeferredShadingLightVolumes = 1 [DUMPTODISK]
  2097.     r_DeferredShadingSortLights = 0 []
  2098.     r_DeferredShadingSSS = 1 [DUMPTODISK]
  2099.     r_DeferredShadingTiled = 3 [DUMPTODISK]
  2100.     r_DeferredShadingTiledDebug = 0 [DUMPTODISK]
  2101.     r_DeferredShadingTiledHairQuality = 2 [DUMPTODISK]
  2102.     r_DepthBits = 24 [DUMPTODISK, REQUIRE_APP_RESTART]
  2103.     r_DepthOfField = 2 []
  2104.     r_DepthOfFieldBokehQuality = 0 []
  2105.     r_DepthOfFieldMode = 1 []
  2106.     r_DetailDistance = 6 [DUMPTODISK]
  2107.     r_DetailTextures = 1 [DUMPTODISK]
  2108.     r_DisplayInfo = 0 [DUMPTODISK, RESTRICTEDMODE]
  2109.     r_DisplayInfoFontScale = 1 [DUMPTODISK, RESTRICTEDMODE]
  2110.     r_DisplayInfoOffsetX = 5 [DUMPTODISK, RESTRICTEDMODE]
  2111.     r_DisplayInfoTargetDrawCalls = 0 [DUMPTODISK, RESTRICTEDMODE]
  2112.     r_displayinfoTargetFPS = 30 [DUMPTODISK, RESTRICTEDMODE]
  2113.     r_DisplayInfoTargetPolygons = 0 [DUMPTODISK, RESTRICTEDMODE]
  2114.     r_dofMinZ = 0 []
  2115.     r_dofMinZBlendMult = 1 []
  2116.     r_dofMinZScale = 0 []
  2117.     r_DrawNearFarPlane = 40 []
  2118.     r_DrawNearFoV = 60 []
  2119.     r_DrawNearShadows = 1 []
  2120.     r_DrawNearZRange = 0.12 []
  2121.     r_Driver = DX12 [DUMPTODISK, REQUIRE_APP_RESTART]
  2122.     r_DuplicateLastFrameOnCameraChangeWH = 1 []
  2123.     r_DuplicateLastFrameWH = 1 []
  2124.     r_durango_async_dips = 0 []
  2125.     r_durango_async_dips_sync = 9999 []
  2126.     r_DynTexSourceSharedRTHeight = 0 []
  2127.     r_DynTexSourceSharedRTWidth = 0 []
  2128.     r_DynTexSourceUseSharedRT = 0 [REQUIRE_LEVEL_RELOAD]
  2129.     r_enableAltTab = 1 []
  2130.     r_enableAuxGeom = 1 []
  2131.     r_EnableDebugLayer = 0 []
  2132.     r_EnableFramePacing = 0 []
  2133.     r_EnableNvidiaAftermath = 1 []
  2134.     r_EnableNvidiaAftermathCallstackCollection = 0 []
  2135.     r_EnableNvidiaAftermathShaderDumps = 1 []
  2136.     r_EnableRSCResourceTrimming = 0 []
  2137.     r_enable_full_gpu_sync = 0 []
  2138.     r_EnvCMResolution = 2 [DUMPTODISK]
  2139.     r_EnvTexResolution = 3 [DUMPTODISK]
  2140.     r_EnvTexUpdateInterval = 0.05 [DUMPTODISK]
  2141.     r_ExcludeMesh =  []
  2142.     r_ExcludeShader = 0 []
  2143.     r_FlareHqShafts = 1 [DUMPTODISK]
  2144.     r_Flares = 0 [DUMPTODISK]
  2145.     r_FlaresChromaShift = 6 []
  2146.     r_FlaresEnableColorGrading = 1 []
  2147.     r_FlaresIrisShaftMaxPolyNum = 200 []
  2148.     r_FlaresTessellationRatio = 1 []
  2149.     r_FlashDynTextureResQuality = 0 []
  2150.     r_FlushToGPU = 1 []
  2151.     r_FogDepthTest = -0.001 []
  2152.     r_FogShadows = 0 []
  2153.     r_FogShadowsMode = 0 []
  2154.     r_FogShadowsWater = 1 []
  2155.     r_Fullscreen = 1 [DUMPTODISK]
  2156.     r_FullscreenNativeRes = 0 [DUMPTODISK]
  2157.     r_Gamma = 1 [DUMPTODISK]
  2158.     r_GeomCacheInstanceThreshold = 10 []
  2159.     r_GetScreenShot = 0 []
  2160.     r_GpuParticles = 1 []
  2161.     r_GpuParticlesGpuBoundingBox = 0 []
  2162.     r_GpuPhysicsFluidDynamicsDebug = 1 []
  2163.     r_GrainEnableExposureThreshold = 0 [DUMPTODISK]
  2164.     r_GraphicsPipelineMobile = 0 []
  2165.     r_GraphicsPipelinePassScheduler = 0 []
  2166.     r_HDRBloom = 0 []
  2167.     r_HDRBloomQuality = 2 []
  2168.     r_HDRDebug = 0 []
  2169.     r_HDRDithering = 1 []
  2170.     r_HDREyeAdaptationMode = 0 [DUMPTODISK]
  2171.     r_HDREyeAdaptationSpeed = 3 []
  2172.     r_HDRGrainAmount = 1 []
  2173.     r_HDRRangeAdapt = 0 [DUMPTODISK]
  2174.     r_HDRRangeAdaptationSpeed = 4 []
  2175.     r_HDRRangeAdaptLBufferMax = 0.125 [DUMPTODISK]
  2176.     r_HDRRangeAdaptLBufferMaxRange = 2 [DUMPTODISK]
  2177.     r_HDRRangeAdaptMax = 1 [DUMPTODISK]
  2178.     r_HDRRangeAdaptMaxRange = 4 [DUMPTODISK]
  2179.     r_HDRTexFormat = 1 [DUMPTODISK]
  2180.     r_HDRVignetting = 0 [DUMPTODISK]
  2181.     r_HeadlessStartup = 0 [DUMPTODISK, REQUIRE_APP_RESTART]
  2182.     r_Height = 2160 [DUMPTODISK]
  2183.     r_HeightMapAO = 1 []
  2184.     r_HeightMapAOAmount = 1 []
  2185.     r_HeightMapAORange = 1000 []
  2186.     r_HeightMapAOResolution = 2048 []
  2187.     r_HideFogVolumesInCubemaps = 1 []
  2188.     r_HideSSReflectionsInCubemaps = 1 []
  2189.     r_HideSunInCubemaps = 1 []
  2190.     r_HideVolumetricFogInCubemaps = 1 []
  2191.     r_InitialWindowSizeRatio = 0.666 [DUMPTODISK]
  2192.     r_Log = 0 []
  2193.     r_LogShaders = 0 []
  2194.     r_LogTexStreaming = 0 []
  2195.     r_LogVBuffers = 0 []
  2196.     r_LogVidMem = 0 []
  2197.     r_MaterialsBatching = 1 []
  2198.     r_MaxFrameGCLatency = 32 []
  2199.     r_MaxFrameGCReuseSize = 64 []
  2200.     r_MaxFrameLatency = 1 []
  2201.     r_MeasureOverdrawScale = 1.5 []
  2202.     r_MergeShadowDrawcalls = 1 []
  2203.     r_MeshInstancePoolSize = 0 []
  2204.     r_MeshPoolForceFreeAfterUpdate = 0 []
  2205.     r_MeshPoolSize = 0 []
  2206.     r_MeshPrecache = 1 []
  2207.     r_MobilePipelineHDRMode = 1 [DUMPTODISK]
  2208.     r_MobilePipelineLumMeasMode = 0 [DUMPTODISK]
  2209.     r_MobilePipelineLumMeasSampleCount = 64 [DUMPTODISK]
  2210.     r_MotionBlur = 0 [DUMPTODISK]
  2211.     r_MotionBlurCameraMotionScale = 0.2 []
  2212.     r_MotionBlurGBufferVelocity = 1 []
  2213.     r_MotionBlurInlineWithAutoExposure = 1 []
  2214.     r_MotionBlurMaxViewDist = 160 []
  2215.     r_MotionBlurQuality = 2 []
  2216.     r_MotionBlurShutterSpeed = 200 []
  2217.     r_MotionBlurThreshold = 0.0001 []
  2218.     r_MotionBlurTileFastGatherDebug = 0 []
  2219.     r_MotionBlurTileFastGatherThreshold = 0.15 []
  2220.     r_MotionBlurTileSize = 32 []
  2221.     r_MotionVectors = 1 []
  2222.     r_MouseControllerEmulation = 1 []
  2223.     r_MouseCursorOffsetX = 0 []
  2224.     r_MouseCursorOffsetY = 0 []
  2225.     r_MouseCursorTexture = %ENGINE%/EngineAssets/Textures/Cursor_Green.dds []
  2226.     r_MouseUseSystemCursor = 1 [REQUIRE_APP_RESTART]
  2227.     r_MultiGPU = 1 []
  2228.     r_MultiSampleCount = 1 [REQUIRE_APP_RESTART]
  2229.     r_MultiThreaded = 1 [REQUIRE_APP_RESTART]
  2230.     r_MultiThreadedDrawing = -2 []
  2231.     r_MultiThreadedDrawingMinJobSize = 100 []
  2232.     r_NightVision = 2 []
  2233.     r_NightVisionBrightLevel = 3 []
  2234.     r_NightVisionCamMovNoiseAmount = 0.4 []
  2235.     r_NightVisionCamMovNoiseBlendSpeed = 2 []
  2236.     r_NightVisionFinalMul = 6 []
  2237.     r_NightVisionSonarLifetime = 2 []
  2238.     r_NightVisionSonarMultiplier = 0.2 []
  2239.     r_NightVisionSonarRadius = 32 []
  2240.     r_NoDraw = 0 []
  2241.     r_NoDrawNear = 0 []
  2242.     r_NoHWGamma = 1 [DUMPTODISK]
  2243.     r_NormalsLength = 0.2 []
  2244.     r_OverdrawComplexity = 0 []
  2245.     r_OverdrawComplexityBluePoint = 4 []
  2246.     r_OverdrawComplexityCompression = 1 []
  2247.     r_OverdrawComplexitySmoothness = 1.25 []
  2248.     r_overrideDXGIAdapter = -1 [REQUIRE_APP_RESTART]
  2249.     r_overrideRefreshRate = 0 [DUMPTODISK, RESTRICTEDMODE]
  2250.     r_overrideScanlineOrder = 0 [DUMPTODISK, RESTRICTEDMODE]
  2251.     r_OverscanBorders (Command)
  2252.     r_OverscanBorderScaleX = 0 []
  2253.     r_OverscanBorderScaleY = 0 []
  2254.     r_OverscanBordersDrawDebugView = 0 [DUMPTODISK, RESTRICTEDMODE]
  2255.     r_ParticlesDebug = 0 []
  2256.     r_ParticlesHalfRes = 0 []
  2257.     r_ParticlesHalfResAmount = 0 []
  2258.     r_ParticlesHalfResBlendMode = 0 []
  2259.     r_ParticlesInstanceVertices = 1 []
  2260.     r_ParticlesMaxVertexPoolSize = 1048576 [REQUIRE_APP_RESTART]
  2261.     r_ParticlesRefraction = 1 []
  2262.     r_ParticlesSoftIsec = 1 []
  2263.     r_ParticlesTessellation = 1 []
  2264.     r_ParticlesTessellationTriSize = 16 []
  2265.     r_ParticlesVertexPoolSize = 131072 [REQUIRE_APP_RESTART]
  2266.     r_PipelineResourceDiscardAfterFrame = 0 []
  2267.     r_PipelineStateCollectionMode = 0 []
  2268.     r_PipelineStatePrecacheMode = 2 []
  2269.     r_PostProcessDebugMode = 0 []
  2270.     r_PostProcessEffects = 1 []
  2271.     r_PostProcessFilters = 1 []
  2272.     r_PostProcessGameFx = 1 []
  2273.     r_PostProcessHUD3D = 1 []
  2274.     r_PostProcessHUD3DCache = 0 []
  2275.     r_PostProcessHUD3DDebugView = 0 []
  2276.     r_PostProcessHUD3DGlowAmount = 1 []
  2277.     r_PostProcessHUD3DShadowAmount = 1.7 []
  2278.     r_PostProcessHUD3DStencilClear = 1 []
  2279.     r_PostProcessNanoGlassDebugView = 0 []
  2280.     r_PostProcessParamsBlending = 1 []
  2281.     r_PostprocessParamsBlendingTimeScale = 12 []
  2282.     r_PostProcessReset = 0 []
  2283.     r_PrecacheShaderList (Command)
  2284.     r_PrintMemoryLeaks = 0 []
  2285.     r_profiler = 0 []
  2286.     r_profilerSmoothingWeight = 0.9 []
  2287.     r_profilerTargetFPS = 30 []
  2288.     r_PSOCompilationStatStart (Command)
  2289.     r_PSOCompilationStatStop (Command)
  2290.     r_PSOCompilationWorkerThreads = 2 []
  2291.     r_Rain = 2 []
  2292.     r_RainAmount = 1 []
  2293.     r_RainDistMultiplier = 2 []
  2294.     r_RainDropsEffect = 1 []
  2295.     r_RainIgnoreNearest = 1 []
  2296.     r_RainMaxViewDist = 32 []
  2297.     r_RainMaxViewDist_Deferred = 150 []
  2298.     r_RainOccluderSizeTreshold = 10 []
  2299.     r_RainPuddleWindSpeedWH = 0.2 []
  2300.     r_RC_AutoInvoke = 1 []
  2301.     r_Reflections = 1 [DUMPTODISK]
  2302.     r_ReflectionsOffset = 0 []
  2303.     r_ReflectionsQuality = 3 [DUMPTODISK]
  2304.     r_ReflectTextureSlots = 1 []
  2305.     r_Refraction = 1 []
  2306.     r_RefractionPartialResolveMaxResolveCount = 16 []
  2307.     r_RefractionPartialResolveMinResolveAreaWH = 0.001 []
  2308.     r_RefractionPartialResolveMode = 2 []
  2309.     r_RefractionPartialResolvesDebug = 0 []
  2310.     r_ReleaseAllResourcesOnExit = 1 []
  2311.     r_ReloadBillboardAtlas (Command)
  2312.     r_ReloadDecalAtlas (Command)
  2313.     r_ReloadDetailAtlas (Command)
  2314.     r_ReloadMacroAtlas (Command)
  2315.     r_ReloadMaterialAtlas (Command)
  2316.     r_ReloadShaders = 0 []
  2317.     r_RemappedBoneIndicesDebug = 0 []
  2318.     r_RemappedBoneIndicesDebugFilter =  []
  2319.     r_RemoveCachedResourceDesc (Command)
  2320.     r_RenderMeshHashGridUnitSize = 0.5 []
  2321.     r_RenderTargetPoolSize = 0 []
  2322.     r_ReprojectOnlyStaticObjects = 1 []
  2323.     r_resizableWindow = 0 []
  2324.     r_ShaderCompilerDontCache = 0 []
  2325.     r_ShaderCompilerFolderName =  []
  2326.     r_ShaderCompilerFolderSuffix =  []
  2327.     r_ShaderCompilerPort = 31671 []
  2328.     r_ShaderCompilerServer = localhost []
  2329.     r_ShaderEmailCCs =  []
  2330.     r_ShaderEmailTags = Build Version: 1.0.0.0 []
  2331.     r_ShadersAllowCompilation = 1 []
  2332.     r_ShadersAsyncActivation = 0 []
  2333.     r_ShadersAsyncCompiling = 3 []
  2334.     r_ShadersAsyncMaxThreads = 1 [DUMPTODISK]
  2335.     r_shadersCacheClearOnVersionChange = 0 []
  2336.     r_ShadersCacheDeterministic = 1 []
  2337.     r_ShadersCompileAutoActivate = 0 []
  2338.     r_ShadersCompileCompatible = 1 []
  2339.     r_ShadersCompileStrict = 0 []
  2340.     r_ShadersDebug = 0 [DUMPTODISK]
  2341.     r_ShadersEditing = 0 []
  2342.     r_ShadersIgnoreIncludesChanging = 0 []
  2343.     r_ShadersLazyUnload = 0 []
  2344.     r_ShadersLogCacheMisses = 0 []
  2345.     r_ShadersRemoteCompiler = 0 [DUMPTODISK]
  2346.     r_ShadersSubmitRequestline = 1 []
  2347.     r_shadersWarningsAsErrorsWH = 1 []
  2348.     r_ShaderTarget =  [DUMPTODISK]
  2349.     r_ShadowCastingLightsMaxCount = 24 []
  2350.     r_ShadowGenDepthClip = 1 []
  2351.     r_ShadowJittering = 5 []
  2352.     r_ShadowJitteringMultiplierWH = 0.8 []
  2353.     r_ShadowMapsUpdate = 1 []
  2354.     r_ShadowMaskStencilPrepass = 0 []
  2355.     r_ShadowPoolBaseCostWH = 25 []
  2356.     r_ShadowPoolBudgetPerFrameWH = 5000 []
  2357.     r_ShadowPoolImportanceDistanceMultWH = 1 []
  2358.     r_ShadowPoolImportanceFrameDeltaMultWH = 5 []
  2359.     r_ShadowPoolImportanceFrameDeltaNeverRenderedValueWH = 10000 []
  2360.     r_ShadowPoolImportanceLightUpdateRateMultWH = 2 []
  2361.     r_ShadowPoolMapSizeCostCoeffWH = 26 []
  2362.     r_ShadowPoolMapSizeCostMultWH = 0.015 []
  2363.     r_ShadowPoolMaxFrames = 3 []
  2364.     r_ShadowPoolShadowCastersCostMultWH = 0.025 []
  2365.     r_ShadowsAdaptionMin = 0.35 [DUMPTODISK]
  2366.     r_ShadowsAdaptionRangeClamp = 0.02 [DUMPTODISK]
  2367.     r_ShadowsAdaptionSize = 0.3 [DUMPTODISK]
  2368.     r_ShadowsCache = 0 []
  2369.     r_ShadowsCacheFormat = 1 []
  2370.     r_ShadowsCacheResolutions =  []
  2371.     r_ShadowsGridAligned = 1 [DUMPTODISK]
  2372.     r_ShadowsLocalLightsFaceCullingWH = 2 []
  2373.     r_ShadowsLocalLightsLinearizeDepth = 1 []
  2374.     r_ShadowsMask = 1 []
  2375.     r_ShadowsMotionBiasConstWH = 0.0001 []
  2376.     r_ShadowsMotionBiasDirWH = 1e-07 []
  2377.     r_ShadowsMotionBiasDirZWH = 2 []
  2378.     r_ShadowsMotionBiasLocalCostWH = 0.01 []
  2379.     r_ShadowsMotionBiasWH = 1 []
  2380.     r_ShadowsNearestMapResolution = 4096 [REQUIRE_APP_RESTART]
  2381.     r_ShadowsParticleAnimJitterAmount = 1 [DUMPTODISK]
  2382.     r_ShadowsParticleJitterAmount = 0.5 [DUMPTODISK]
  2383.     r_ShadowsParticleKernelSize = 1 [DUMPTODISK]
  2384.     r_ShadowsParticleNormalEffect = 1 [DUMPTODISK]
  2385.     r_ShadowsPCFiltering = 1 []
  2386.     r_ShadowsScreenSpace = 1 []
  2387.     r_ShadowsScreenSpaceFadeoutBegin = 1000 []
  2388.     r_ShadowsScreenSpaceFadeoutEnd = 2000 []
  2389.     r_ShadowsScreenSpaceLength = 0.015 []
  2390.     r_ShadowsScreenSpaceStrength = 0.85 []
  2391.     r_ShadowTexFormat = 0 []
  2392.     r_Sharpening = 0 []
  2393.     r_ShowDynTextures = 0 []
  2394.     r_ShowDynTexturesFilter = * []
  2395.     r_ShowDynTexturesMaxCount = 36 []
  2396.     r_ShowLightBounds = 0 []
  2397.     r_ShowLines = 0 []
  2398.     r_ShowNormals = 0 []
  2399.     r_ShowRenderTarget (Command)
  2400.     r_ShowTangents = 0 []
  2401.     r_ShowTexture =  []
  2402.     r_ShowTimeGraph = 0 []
  2403.     r_ShowVideoMemoryStats = 0 []
  2404.     r_SilhouettePOM = 0 []
  2405.     r_SkipAlphaTested = 0 []
  2406.     r_Snow = 0 []
  2407.     r_SnowDisplacement = 0 []
  2408.     r_SnowFlakeClusters = 100 []
  2409.     r_SnowHalfRes = 0 []
  2410.     r_SonarVision = 1 []
  2411.     r_ssdo = 1 []
  2412.     r_ssdoAmountAmbient = 2 []
  2413.     r_ssdoAmountDirect = 0.7 []
  2414.     r_ssdoAmountReflection = 4 []
  2415.     r_ssdoColorBleeding = 0.8 []
  2416.     r_ssdoFadeoutBegin = 2000 []
  2417.     r_ssdoFadeoutEnd = 4000 []
  2418.     r_ssdoHalfRes = 2 []
  2419.     r_ssdoRadius = 0.1 []
  2420.     r_ssdoRadiusMax = 0.3 []
  2421.     r_ssdoRadiusMin = 0.015 []
  2422.     r_ssdoSecondaryBandRadius = 15 []
  2423.     r_SSReflDistance = 0.15 []
  2424.     r_SSReflections = 2 []
  2425.     r_SSReflEnvBRDFMultWH = 3 []
  2426.     r_SSReflEnvBRDFPowWH = 2 []
  2427.     r_SSReflHalfRes = 0 []
  2428.     r_SSReflSamples = 16 []
  2429.     r_Stats = 0 []
  2430.     r_statsMinDrawCalls = 0 []
  2431.     r_StencilBits = 8 [DUMPTODISK]
  2432.     r_StereoEnableMgpu = 0 [DUMPTODISK]
  2433.     r_StereoEyeDist = 0.02 [DUMPTODISK]
  2434.     r_StereoFlipEyes = 0 [DUMPTODISK]
  2435.     r_StereoGammaAdjustment = 0.12 [DUMPTODISK]
  2436.     r_StereoHudScreenDist = 0.5 [DUMPTODISK]
  2437.     r_StereoNearGeoScale = 0.65 [DUMPTODISK]
  2438.     r_stereoScaleCoefficient = 1 []
  2439.     r_StereoScreenDist = 0.25 [DUMPTODISK]
  2440.     r_StereoStrength = 1 [DUMPTODISK]
  2441.     r_sunshafts = 2 []
  2442.     r_SuperResolution_AMD_FSR_CustomReactiveMaskScaleWH = 0.5 []
  2443.     r_SuperResolution_AMD_FSR_CustomResolutionScaleWH = 0.5 []
  2444.     r_SuperResolution_AMD_FSR_QualityMode = 1 []
  2445.     r_SuperResolution_AMD_FSR_ReactiveMask_BinaryValue = 0.5 []
  2446.     r_SuperResolution_AMD_FSR_ReactiveMask_CutoffThreshold = 0.35 []
  2447.     r_SuperResolution_AMD_FSR_ReactiveMask_Scale = 1 []
  2448.     r_SuperResolution_AMD_FSR_TransparencyAndCompositionMask = 0 []
  2449.     r_SuperResolution_Mode = 0 []
  2450.     r_SuperResolution_NVIDIA_APP_ID = 0 []
  2451.     r_SuperResolution_NVIDIA_DLSS_ExposureCompensation = 0 []
  2452.     r_SuperResolution_NVIDIA_DLSS_Preset = 0 []
  2453.     r_SuperResolution_NVIDIA_DLSS_QualityMode = 2 []
  2454.     r_SuperResolution_ReactiveMask_Mode = 1 []
  2455.     r_SuperResolution_Sharpness = 0.684576 []
  2456.     r_SuperResolution_SONY_PSSR_ResolutionScale = 0.5 []
  2457.     r_SuperResolution_TextureMipBias = 0 []
  2458.     r_Supersampling = 1 []
  2459.     r_SupersamplingFilter = 0 []
  2460.     r_SyncToFrameFence = 1 []
  2461.     r_TessellationDebug = 0 []
  2462.     r_TessellationTriangleSize = 8 []
  2463.     r_TexBindMode = 0 []
  2464.     r_TexelsPerMeter = 0 []
  2465.     r_TexLog = 0 []
  2466.     r_TexMaxAnisotropy = 16 [REQUIRE_LEVEL_RELOAD]
  2467.     r_TexMinAnisotropy = 16 [REQUIRE_LEVEL_RELOAD]
  2468.     r_TexNoLoad = 0 []
  2469.     r_TexPostponeLoading = 1 []
  2470.     r_TexPreallocateAtlases = 0 []
  2471.     r_TextureCompiling = 1 []
  2472.     r_TextureCompilingIndicator = 0 []
  2473.     r_TextureLodDistanceRatio = -1 []
  2474.     r_TexturesAllowDynamicSampler = 1 []
  2475.     r_TexturesStreamDynamicPool = 1 []
  2476.     r_TexturesStreamDynamicPoolMaxSizeWH = 8192 []
  2477.     r_TexturesStreamDynamicPoolMinSize = 2048 []
  2478.     r_TexturesStreamDynamicPoolTargetVramUsage = 80 []
  2479.     r_TexturesStreaming = 2 [REQUIRE_APP_RESTART]
  2480.     r_TexturesStreamingDebug = 0 []
  2481.     r_TexturesStreamingDebugDumpIntoLog = 0 []
  2482.     r_TexturesStreamingDebugFilter =  []
  2483.     r_TexturesStreamingDebugMinMip = 100 []
  2484.     r_TexturesStreamingDebugMinSize = 100 []
  2485.     r_TexturesStreamingDisableNoStreamDuringLoad = 0 []
  2486.     r_texturesstreamingJobUpdate = 1 []
  2487.     r_TexturesStreamingLowestPrefetchBias = 0 []
  2488.     r_TexturesStreamingMaxRequestedJobs = 32 []
  2489.     r_TexturesStreamingMaxRequestedMB = 4 []
  2490.     r_TexturesStreamingMaxUpdateRate = 1 []
  2491.     r_TexturesStreamingMinReadSizeKB = 64 []
  2492.     r_texturesstreamingMinUsableMips = 8 []
  2493.     r_TexturesStreamingMipBias = 0 []
  2494.     r_TexturesStreamingMipClampDVD = 1 []
  2495.     r_TexturesStreamingMipFading = 8 []
  2496.     r_TexturesStreamingNoUpload = 0 []
  2497.     r_TexturesStreamingOnlyVideo = 0 []
  2498.     r_TexturesStreamingPostponeMips = 0 []
  2499.     r_TexturesStreamingPostponeThresholdKB = 1024 []
  2500.     r_texturesstreamingPostponeThresholdMip = 1 []
  2501.     r_TexturesStreamingPrecacheRounds = 1 []
  2502.     r_texturesstreamingSkipMips = 0 []
  2503.     r_TexturesStreamingSuppress = 0 []
  2504.     r_TexturesStreamingUpdateType = 1 []
  2505.     r_texturesstreampooldefragmentation = 0 []
  2506.     r_texturesstreampooldefragmentationmaxamount = 524288 []
  2507.     r_texturesstreampooldefragmentationmaxmoves = 8 []
  2508.     r_TexturesStreamPoolSize = 8192 []
  2509.     r_ThermalVision = 1 []
  2510.     r_ThermalVisionViewDistance = 150 []
  2511.     r_transient_pool_size = 4 []
  2512.     r_TransparentPasses = 1 []
  2513.     r_TranspDepthFixup = 1 []
  2514.     r_TrimResourceCache (Command)
  2515.     r_UpdateInstances = 0 []
  2516.     r_UseDisplacementFactor = 0.2 []
  2517.     r_UseHWSkinning = 1 []
  2518.     r_UseMaterialLayers = 2 []
  2519.     r_UseZPass = 2 [DUMPTODISK]
  2520.     r_ValidateDraw = 0 []
  2521.     r_VisAreaClipLightsPerPixel = 1 []
  2522.     r_VolumetricClouds = 2 []
  2523.     r_VolumetricCloudsPipeline = 0 []
  2524.     r_VolumetricCloudsRaymarchStepNum = 64 []
  2525.     r_VolumetricCloudsShadowResolution = 64 []
  2526.     r_VolumetricCloudsStereoReprojection = 1 []
  2527.     r_VolumetricCloudsTemporalReprojection = 1 []
  2528.     r_VolumetricFogDownscaledSunShadow = -1 []
  2529.     r_VolumetricFogDownscaledSunShadowRatio = 1 []
  2530.     r_VolumetricFogMinimumLightBulbSize = 0 []
  2531.     r_VolumetricFogReprojectionBlendFactor = 0.9 []
  2532.     r_VolumetricFogReprojectionMode = 1 []
  2533.     r_VolumetricFogSample = 2 []
  2534.     r_VolumetricFogShadow = 1 []
  2535.     r_VolumetricFogSunLightCorrection = 1 []
  2536.     r_VolumetricFogTexDepth = 64 []
  2537.     r_VolumetricFogTexScale = 10 []
  2538.     r_VrProjectionPreset = 0 []
  2539.     r_VrProjectionType = 0 [REQUIRE_APP_RESTART]
  2540.     r_VSync = 0 [DUMPTODISK, RESTRICTEDMODE]
  2541.     r_WaterCaustics = 1 []
  2542.     r_WaterCausticsDeferred = 2 []
  2543.     r_WaterCausticsDistance = 100 []
  2544.     r_WaterGodRays = 1 []
  2545.     r_WaterGodRaysDistortion = 1 []
  2546.     r_WaterReflections = 1 [DUMPTODISK]
  2547.     r_WaterReflectionsMGPU = 0 [DUMPTODISK]
  2548.     r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK]
  2549.     r_WaterReflectionsMinVisUpdateDistanceMul = 10 [DUMPTODISK]
  2550.     r_WaterReflectionsMinVisUpdateFactorMul = 20 [DUMPTODISK]
  2551.     r_WaterReflectionsQuality = 4 [DUMPTODISK]
  2552.     r_WaterReflectionsUseMinOffset = 1 [DUMPTODISK]
  2553.     r_WaterUpdateDistance = 2 []
  2554.     r_WaterUpdateFactor = 0.01 [DUMPTODISK]
  2555.     r_WaterUpdateThread = 5 []
  2556.     r_WaterVolumeCaustics = 0 []
  2557.     r_WaterVolumeCausticsDensity = 128 []
  2558.     r_WaterVolumeCausticsMaxDist = 35 []
  2559.     r_WaterVolumeCausticsSnapFactor = 1 []
  2560.     r_Width = 3840 [DUMPTODISK]
  2561.     r_WindowIconTexture = %ENGINE%/EngineAssets/Textures/default_icon.dds []
  2562.     r_WindowTopMost = 0 []
  2563.     r_WindowType = 2 [DUMPTODISK]
  2564.     r_window_fullscreen_to_desktop_mode = 1 [DUMPTODISK]
  2565.     r_WinPosX = -10000 [DUMPTODISK]
  2566.     r_WinPosY = -10000 [DUMPTODISK]
  2567.     r_wireframe = 0 []
  2568.     r_XboxEnableInstrumented = 0 []
  2569.     r_XboxGpuHangDetectionThreshold = 2000 []
  2570.     r_XboxImmediateThresholdPercent = 5 []
  2571.     r_ZFightingDepthScale = 0.995 []
  2572.     r_ZFightingExtrude = 0.001 []
  2573.     r_ZPassDepthSorting = 1 []
  2574.     r_ZPassOnly = 0 []
  2575.     r_ZPrepassMaxDist = 16 []
  2576.     r_ZPrepassVegetation = 0 []
  2577.     save_genstrings (Command)
  2578.     STAP_DEBUG = 0 []
  2579.     STAP_DISABLE = 0 []
  2580.     STAP_LOCK_EFFECTOR = 0 []
  2581.     STAP_OVERRIDE_TRACK_FACTOR = -1 []
  2582.     STAP_TRANSLATION_FEATHER = 1 []
  2583.     STAP_TRANSLATION_FUDGE = 1 []
  2584.     sv_AISystem = 0 [REQUIRE_APP_RESTART]
  2585.     sv_autoconfigurl =  []
  2586.     sv_bandwidth = 50000 []
  2587.     sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD]
  2588.     sv_DedicatedCPUPercent = 0 []
  2589.     sv_DedicatedCPUVariance = 10 []
  2590.     sv_DedicatedMaxRate = 30 []
  2591.     sv_dumpstats = 1 []
  2592.     sv_dumpstatsperiod = 1000 []
  2593.     sv_gamerules = SinglePlayer []
  2594.     sv_gamerulesdefault = SinglePlayer []
  2595.     sv_input_timeout = 0 []
  2596.     sv_lanonly = 0 [DUMPTODISK]
  2597.     sv_levelrotation = levelrotation []
  2598.     sv_LoadAllLayersForResList = 0 []
  2599.     sv_map = kutnohorsko []
  2600.     sv_maxplayers = 32 [DUMPTODISK]
  2601.     sv_maxspectators = 32 [DUMPTODISK]
  2602.     sv_pacifist = 0 []
  2603.     sv_packetRate = 30 []
  2604.     sv_password =  [DUMPTODISK]
  2605.     sv_port = 64087 [DUMPTODISK]
  2606.     sv_requireinputdevice = dontcare [DUMPTODISK, REQUIRE_LEVEL_RELOAD]
  2607.     sv_servername =  [DUMPTODISK]
  2608.     sv_timeofdayenable = 0 [DUMPTODISK]
  2609.     sv_timeofdaylength = 1 [DUMPTODISK]
  2610.     sv_timeofdaystart = 12 [DUMPTODISK]
  2611.     sv_timeout_disconnect = 0 []
  2612.     sv_votingCooldown = 180 []
  2613.     sv_votingRatio = 0.51 []
  2614.     sv_votingTeamRatio = 0.67 []
  2615.     sv_votingTimeout = 60 []
  2616.     sw_debugInfo = 1 []
  2617.     sw_draw_bbox = 1 []
  2618.     sw_gridSize = 6 []
  2619.     sys_affinity = 0 []
  2620.     sys_AI = 1 []
  2621.     sys_audio_disable = 0 [REQUIRE_APP_RESTART]
  2622.     sys_auto_detect_spec_override = 0 []
  2623.     sys_budget_frametime = 50 [DUMPTODISK]
  2624.     sys_budget_numdrawcalls = 2000 [DUMPTODISK]
  2625.     sys_budget_numpolys = 500000 [DUMPTODISK]
  2626.     sys_budget_soundchannels = 32 [DUMPTODISK]
  2627.     sys_budget_soundCPU = 15 [DUMPTODISK]
  2628.     sys_budget_soundmem = 32 [DUMPTODISK]
  2629.     sys_budget_streamingthroughput = 1024 [DUMPTODISK]
  2630.     sys_budget_sysmem = 512 [DUMPTODISK]
  2631.     sys_budget_videomem = 90 [DUMPTODISK]
  2632.     sys_build_folder =  []
  2633.     sys_crashtest (Command)
  2634.     sys_DeactivateConsole = 0 []
  2635.     sys_deferAudioUpdateOptim = 0 []
  2636.     sys_display_threads = 0 []
  2637.     sys_dll_ai = CryAISystem []
  2638.     sys_dll_game = WHGame []
  2639.     sys_dll_response_system =  []
  2640.     sys_driveinfo (Command)
  2641.     sys_dump_aux_threads = 1 []
  2642.     sys_dump_type = 2 []
  2643.     sys_enable_budgetmonitoring = 0 []
  2644.     sys_entities = 1 []
  2645.     sys_error_debugbreak = 0 []
  2646.     sys_filesystemCaseSensitivity = 0 []
  2647.     sys_firstlaunch = 0 []
  2648.     sys_flash = 1 []
  2649.     sys_flash_address_space = 65536 [REQUIRE_APP_RESTART]
  2650.     sys_flash_allow_reset_mesh_cache = 1 []
  2651.     sys_flash_check_filemodtime = 0 []
  2652.     sys_flash_curve_tess_error = 2 []
  2653.     sys_flash_debugdraw = 0 []
  2654.     sys_flash_edgeaa = 1 []
  2655.     sys_flash_frame_catchup_count = 2 []
  2656.     sys_flash_log_options = 0 []
  2657.     sys_flash_mipmaps = 1 []
  2658.     sys_flash_reset_mesh_cache = 0 []
  2659.     sys_flash_static_pool_size = 0 [REQUIRE_APP_RESTART]
  2660.     sys_flash_stereo_maxparallax = 0.02 []
  2661.     sys_flash_use_arenas = 1 []
  2662.     sys_flash_video_soundvolume = 1 []
  2663.     sys_flash_video_subaudiovolume = 1 []
  2664.     sys_flash_warning_level = 1 []
  2665.     sys_force_installtohdd_mode = 0 []
  2666.     sys_gamertag =  []
  2667.     sys_game_folder = Data []
  2668.     sys_game_name = Kingdom Come: Deliverance II [DUMPTODISK]
  2669.     sys_ime = 0 [REQUIRE_APP_RESTART]
  2670.     sys_initpreloadpacks =  []
  2671.     sys_intromoviesduringinit = 1 []
  2672.     sys_job_system_enable = 1 []
  2673.     sys_job_system_filter =  []
  2674.     sys_job_system_max_worker = 16 []
  2675.     sys_job_system_process_wait_on_jobs_wh = 1 []
  2676.     sys_job_system_profiler = 0 []
  2677.     sys_job_system_profiler_max_scale_wh = 2 []
  2678.     sys_job_system_worker_queue_ratio_wh = 1 []
  2679.     sys_keyboard = 1 []
  2680.     sys_keyboard_break = 0 []
  2681.     sys_languages =  []
  2682.     sys_languagesAvailable = japanese,english,french,spanish,german,italian,portuguese,russian,korean,chineset,chineses,polish,czech,turkish,ukrainian []
  2683.     sys_languagesAvailable_audio = english []
  2684.     sys_languages_audio = english,czech,german,french,spanish,japanese []
  2685.     sys_limit_phys_thread_count = 1 []
  2686.     sys_livecreate = 1 [REQUIRE_APP_RESTART]
  2687.     sys_LoadFrontendShaderCache = 0 []
  2688.     sys_localization_folder = Localization []
  2689.     sys_localization_reload (Command)
  2690.     sys_logallocations = 0 [DUMPTODISK]
  2691.     sys_LvlRes_finalstep (Command)
  2692.     sys_LvlRes_findunused (Command)
  2693.     sys_main_CPU = 0 []
  2694.     sys_MaxFPS = -1 []
  2695.     sys_MaxFPSThrotteled = 60 []
  2696.     sys_max_step = 0.05 []
  2697.     sys_MemoryDeadListSize = 0 [REQUIRE_APP_RESTART]
  2698.     sys_memory_debug = 0 []
  2699.     sys_menupreloadpacks =  []
  2700.     sys_min_step = 0.01 []
  2701.     sys_noupdate = 0 []
  2702.     sys_no_crash_dialog = 0 []
  2703.     sys_no_jobs_inlining = 1 []
  2704.     sys_PakDisableNonLevelRelatedPaks = 1 []
  2705.     sys_PakInMemorySizeLimit = 6 []
  2706.     sys_PakLoadCache = 1 []
  2707.     sys_PakLoadModePaks = 0 []
  2708.     sys_PakLogInvalidFileAccess = 0 []
  2709.     sys_PakLogMissingFiles = 0 []
  2710.     sys_PakMessageInvalidFileAccess = 0 []
  2711.     sys_PakPriority = 2 []
  2712.     sys_PakReadSlice = 0 []
  2713.     sys_PakSaveFastLoadResourceList = 0 []
  2714.     sys_PakSaveLevelResourceList = 0 []
  2715.     sys_PakSaveMenuCommonResourceList = 0 []
  2716.     sys_PakSaveTotalResourceList = 0 []
  2717.     sys_PakStreamCache = 0 []
  2718.     sys_PakTotalInMemorySizeLimit = 30 []
  2719.     sys_PakValidateFileHash = 0 []
  2720.     sys_parallel_processing = 1 []
  2721.     sys_physics = 1 []
  2722.     sys_physics_CPU = 1 []
  2723.     sys_preload = 0 []
  2724.     sys_ProfileLevelLoading = 0 []
  2725.     sys_ProfileLevelLoadingDump = 0 []
  2726.     sys_RestoreSpec (Command)
  2727.     sys_root =  [READONLY]
  2728.     sys_scale3DMouseTranslation = 0.2 []
  2729.     sys_Scale3DMouseYPR = 0.05 []
  2730.     sys_scaleform_shared_font_tex_size = 2048 [REQUIRE_APP_RESTART]
  2731.     sys_SimulateTask = 0 []
  2732.     sys_SleepIfInactiveWH = 1 []
  2733.     sys_spec = 0 []
  2734.     sys_spec_characters = 4 []
  2735.     sys_spec_full = 4 [] RealState=Custom
  2736.     sys_spec_globalillumination = 4 []
  2737.     sys_spec_light = 4 []
  2738.     sys_spec_objectdetail = 4 []
  2739.     sys_spec_particles = 4 []
  2740.     sys_spec_postprocessing = 4 []
  2741.     sys_spec_quality = 4 []
  2742.     sys_spec_shading = 4 [] RealState=Custom
  2743.     sys_spec_shadows = 4 []
  2744.     sys_spec_texture = 4 []
  2745.     sys_spec_textureresolution = 8 []
  2746.     sys_spec_vegetation = 4 []
  2747.     sys_spec_volumetriceffects = 4 []
  2748.     sys_ssd_warning = 1 []
  2749.     sys_SSInfo = 0 []
  2750.     sys_streaming_CPU = 1 []
  2751.     sys_streaming_CPU_worker = 5 []
  2752.     sys_streaming_debug = 0 []
  2753.     sys_streaming_debug_filter = 0 []
  2754.     sys_streaming_debug_filter_file_name =  []
  2755.     sys_streaming_debug_filter_min_time = 0 []
  2756.     sys_streaming_in_blocks = 1 []
  2757.     sys_streaming_max_bandwidth = 0 []
  2758.     sys_streaming_max_finalize_per_frame = 0 []
  2759.     sys_streaming_memory_budget = 20480 []
  2760.     sys_streaming_requests_grouping_time_period = 2 []
  2761.     sys_streaming_resetstats = 0 []
  2762.     sys_streaming_use_optical_drive_thread = 1 []
  2763.     sys_TaskThread0_CPU = 3 []
  2764.     sys_TaskThread1_CPU = 5 []
  2765.     sys_TaskThread2_CPU = 4 []
  2766.     sys_TaskThread3_CPU = 3 []
  2767.     sys_TaskThread4_CPU = 2 []
  2768.     sys_TaskThread5_CPU = 1 []
  2769.     sys_telemetry_keep_alive = 5 []
  2770.     sys_telemetry_stream_file =  []
  2771.     sys_telemetry_stream_ip =  []
  2772.     sys_trackview = 1 []
  2773.     sys_UncachedStreamReads = 1 []
  2774.     sys_update_profile_time = 1 []
  2775.     sys_user_folder = KingdomCome2 []
  2776.     sys_user_subfolder =  []
  2777.     sys_vtune = 0 []
  2778.     sys_warnings = 0 []
  2779.     s_ATLPoolSize = 8192 [REQUIRE_APP_RESTART]
  2780.     s_AudioEventPoolSize = 4096 [REQUIRE_APP_RESTART]
  2781.     s_AudioObjectPoolSize = 2048 [REQUIRE_APP_RESTART]
  2782.     s_AudioProxiesInitType = 0 []
  2783.     s_AudioStandaloneFilePoolSize = 512 [REQUIRE_APP_RESTART]
  2784.     s_AudioSystemImplementationName = CryAudioImplFmod []
  2785.     s_ExecuteTrigger (Command)
  2786.     s_FileCacheManagerSize = 16384 [REQUIRE_APP_RESTART]
  2787.     s_FmodPrimaryPoolSize = 143360 [REQUIRE_APP_RESTART]
  2788.     s_FullObstructionMaxDistance = 5 []
  2789.     s_LanguageToCheckForMissingFiles = english []
  2790.     s_MasterVolume = 1 [DUMPTODISK]
  2791.     s_MusicVolume = 0.596572 [DUMPTODISK]
  2792.     s_OcclusionMaxDistance = 500 []
  2793.     s_OcclusionMaxSyncDistance = 10 []
  2794.     s_PositionUpdateThreshold = 0.1 []
  2795.     s_SetRtpc (Command)
  2796.     s_SetSwitchState (Command)
  2797.     s_SoundVolume = 1 [DUMPTODISK]
  2798.     s_StopTrigger (Command)
  2799.     s_VelocityTrackingThreshold = 0.1 []
  2800.     test_delegate (Command)
  2801.     test_playersBounds (Command)
  2802.     test_profile (Command)
  2803.     test_reset (Command)
  2804.     TMP_init = 0 []
  2805.     TMP_update = 0 []
  2806.     tracer_max_count = 32 []
  2807.     tracer_max_distance = 50 []
  2808.     tracer_max_scale = 5 []
  2809.     tracer_min_distance = 4 []
  2810.     tracer_min_scale = 0.5 []
  2811.     tracer_player_radiusSqr = 400 []
  2812.     t_Debug = 0 []
  2813.     t_GameScale = 1 []
  2814.     t_MaxStep = 0.25 []
  2815.     t_Scale = 1 []
  2816.     t_Smoothing = 1 []
  2817.     voice_mute (Command)
  2818.     v_altitudeLimit = 600 []
  2819.     v_altitudeLimitLowerOffset = 0.1 []
  2820.     v_debugSounds = 0 []
  2821.     v_draw_slip = 0 [DUMPTODISK]
  2822.     v_draw_suspension = 0 [DUMPTODISK]
  2823.     v_dumpFriction = 0 []
  2824.     v_invertPitchControl = 0 [DUMPTODISK]
  2825.     v_pa_surface = 1 []
  2826.     v_profileMovement = 0 []
  2827.     v_rockBoats = 1 []
  2828.     v_sprintSpeed = 0 []
  2829.     v_stabilizeVTOL = 0.35 [DUMPTODISK]
  2830.     v_wind_minspeed = 0 []
  2831.     wait_frames (Command)
  2832.     wait_seconds (Command)
  2833.     watch_enabled = 1 []
  2834.     watch_text_render_fxscale = 13 []
  2835.     watch_text_render_lineSpacing = 9.3 []
  2836.     watch_text_render_size = 1.75 []
  2837.     watch_text_render_start_pos_x = 35 []
  2838.     watch_text_render_start_pos_y = 180 []
  2839.     wh_aa_DBQueryProfiling = 0 []
  2840.     wh_aa_DebugEvents = 0 []
  2841.     wh_aa_DebugEventsTarget =  []
  2842.     wh_aa_PreprocessVerbosity = 0 []
  2843.     wh_actor_ActorTargetDefaultPrepareRadius = 1 []
  2844.     wh_actor_DebugGhosting =  []
  2845.     wh_actor_DefaultPitchAngleLimit = 1.39626 []
  2846.     wh_actor_EnableActionNaturalLogicalEnd = 1 []
  2847.     wh_actor_FallSpeedHeavyLand = 10 []
  2848.     wh_actor_GhostingBumpDelay = 0.1 []
  2849.     wh_actor_GhostingEnabled = 1 []
  2850.     wh_actor_GhostingEnterTimer = 1 []
  2851.     wh_actor_GhostingExitTimer = 0.5 []
  2852.     wh_actor_GroundNormalBlendMultiplier = 10 []
  2853.     wh_actor_IdleStateUseStanceObjectTransform = 1 []
  2854.     wh_actor_info = 0 []
  2855.     wh_actor_info_filter =  []
  2856.     wh_actor_JumpCapsuleAdditionalRadius = 0 []
  2857.     wh_actor_JumpHeight = 1 []
  2858.     wh_actor_JumpHeightAnimBlendTime = 0.15 []
  2859.     wh_actor_JumpInPlaceMovementSmoothingTime = 0.25 []
  2860.     wh_actor_LandCheckDelay = 0.3 []
  2861.     wh_actor_LipSyncStartTransitionTime = 0.15 []
  2862.     wh_actor_LipSyncStopTransitionTime = 0.5 []
  2863.     wh_actor_model =  []
  2864.     wh_actor_MovementSpeedMultDefault = 0.9 []
  2865.     wh_actor_MovementSpeedMultEnabled = 1 []
  2866.     wh_actor_MovementSpeedMultSmoothingRate = 5 []
  2867.     wh_actor_MovementSpeedMultSmoothingRateForHorse = 0.05 []
  2868.     wh_actor_ParallelPrePhysicsUpdate = 1 []
  2869.     wh_actor_SimplifiedPhysicsBodySubPartId = 2 []
  2870.     wh_actor_SlidingPreventsJumping = 0 []
  2871.     wh_actor_UnderTerrainTestOffset = 2 []
  2872.     wh_actor_UnstuckJumpTimeout = 1 []
  2873.     wh_actor_UnstuckSpeed = 0.1 []
  2874.     wh_actor_UpdateStopLeg = 1 []
  2875.     wh_actor_WaterRippleInjectionDistance = 0.1 []
  2876.     wh_actor_WaterRippleScale = 0.5 []
  2877.     wh_actor_WaterRippleStrength = 0.1 []
  2878.     wh_ac_UpdateBBoxByHipsDebugDraw =  []
  2879.     wh_ai_ActivitySystemSleepOutsideMLOD = 1 []
  2880.     wh_ai_AdvancedNavMeshSpanMerge = 1 []
  2881.     wh_ai_AfterMoveTargetCosAngleTolerance = 0.98 []
  2882.     wh_ai_AfterMoveTargetLookAhead = 3 []
  2883.     wh_ai_AllowPathFollowShortcuting = 1 []
  2884.     wh_ai_AllowPathFollowShortcutingFlee = 1 []
  2885.     wh_ai_AnimalPoint_EatingCheckOffset = 1.15 []
  2886.     wh_ai_AnimalPoint_MaxEatingSlopeDeg = 20 []
  2887.     wh_ai_AnimalPoint_MaxSleepingNormalDeg = 15 []
  2888.     wh_ai_AnimalPoint_MaxSleepingNormalDifferenceDeg = 12 []
  2889.     wh_ai_AnimalPoint_MaxSleepingSlopeDeg = 15 []
  2890.     wh_ai_AnimalPoint_SleepingCheckOffset = 0.75 []
  2891.     wh_ai_AnimalSpawner_DebugDraw = 0 []
  2892.     wh_ai_AnimalSpawner_MinDespawnDistance = 250 []
  2893.     WH_AI_ANIM_Debug_DisplayAdditionalInfo = 0 []
  2894.     WH_AI_ANIM_Debug_DisplayTags = 1 []
  2895.     WH_AI_ANIM_Debug_ShowFlags = 0 []
  2896.     WH_AI_ANIM_Debug_TrashDepth = 5 []
  2897.     wh_ai_AreaProximity_FarThreshold = 275 []
  2898.     wh_ai_AreaProximity_NearThreshold = 200 []
  2899.     wh_ai_AreaToNavSOAllowedLinkNames = entrance []
  2900.     wh_ai_AttrEditWindowSizeX = 640 []
  2901.     wh_ai_AttrEditWindowSizeY = 480 []
  2902.     wh_ai_AutomaticMNMRebuild = 0 []
  2903.     wh_ai_BehaviorTreeCachePreload = 1 []
  2904.     wh_ai_BehaviorTreeImmediateChildReset = 1 []
  2905.     wh_ai_BehaviorTreeRuntimeCacheUnusedTimeout = 600 []
  2906.     wh_ai_BoidReachablePointHorExtent = 2 []
  2907.     wh_ai_BoidReachablePointMaxSearchDistanceMin = 2 []
  2908.     wh_ai_BoidReachablePointMaxSearchEuclidDistanceMult = 2 []
  2909.     wh_ai_BoidReachablePointVertExtent = 3 []
  2910.     wh_ai_BoidTimeoutLODMult = 8 []
  2911.     WH_AI_Boid_DisableThreats = 0 []
  2912.     WH_AI_Boid_MinPathLenght = 0.4 []
  2913.     wh_ai_BrainMultiSubbBudgetSplitMode = 1 []
  2914.     wh_ai_BrainMultiSubbSleep = 1 []
  2915.     WH_AI_BT_Node_Profile = 0 []
  2916.     WH_AI_BudgetedCombatSUBB = 0 []
  2917.     WH_AI_BudgetEnabled = 0 []
  2918.     wh_ai_budgetsClearLog (Command)
  2919.     wh_ai_budgetsFlushLog (Command)
  2920.     wh_ai_ChangeCrouchActionInstantDeferredSuccess = 1 []
  2921.     wh_ai_ChangeStanceActionNoReplanThreshold = 2 []
  2922.     wh_ai_ChangeStanceActionReplanCloseInterval = 1 []
  2923.     wh_ai_ChangeStanceActionReplanCloseThreshold = 7 []
  2924.     wh_ai_ChangeStanceActionReplanInterval = 5 []
  2925.     wh_ai_CheckPathGraphConnectivityFrom (Command)
  2926.     wh_ai_CollisionAvoidanceCandidatesMode = 2 []
  2927.     wh_ai_CollisionAvoidanceCircularQueryRadius = 50 []
  2928.     wh_ai_CollisionAvoidanceConsistentCandidate = 1 []
  2929.     wh_ai_CollisionAvoidanceConsistentCandidatePrevMaxDif = 0 []
  2930.     wh_ai_CollisionAvoidanceFallenActorRadiusExtra = 0.3 []
  2931.     wh_ai_CollisionAvoidanceObstacleTravel = 1 []
  2932.     wh_ai_CollisionAvoidanceObstacleTravelMultiplier = 0.9 []
  2933.     wh_ai_CollisionAvoidanceOutputHalfspace = 1 []
  2934.     wh_ai_CollisionAvoidanceSameFloorThreshold = 2 []
  2935.     wh_ai_CollisionAvoidanceSameFloorThresholdMin = 1 []
  2936.     wh_ai_CollisionAvoidanceShrinkOthersDecreaseRate = 0.15 []
  2937.     wh_ai_CollisionAvoidanceShrinkOthersIncreaseRate = 0.1 []
  2938.     wh_ai_CollisionAvoidanceSmoothingDotLimit = 0.1 []
  2939.     wh_ai_CollisionAvoidanceSmoothingTimeHi = 0.05 []
  2940.     wh_ai_CollisionAvoidanceSmoothingTimeLow = 0.2 []
  2941.     wh_ai_CollisionAvoidanceTimeScale = 1 []
  2942.     wh_ai_CollisionAvoidanceTimeScaleFallback = 0.25 []
  2943.     WH_AI_CombatIgnoreTargetAttraction = 0 []
  2944.     WH_AI_CombatIgnoreTargetOnSweetSpot = 0 []
  2945.     WH_AI_CombatMove_AccelerationLimit = 5 []
  2946.     WH_AI_CombatMove_AccelerationLimitHorse = 14 []
  2947.     WH_AI_CombatMove_ApproachOffset = 6 []
  2948.     WH_AI_CombatMove_BehindCut = 1 []
  2949.     WH_AI_CombatMove_CatchDistanceCap = 130 []
  2950.     WH_AI_CombatMove_CatchDistanceTolerance = 0.4 []
  2951.     WH_AI_CombatMove_CatchTimeAngleLimit = 0.3 []
  2952.     WH_AI_CombatMove_CirclingChangeSmoothTime = 0.3 []
  2953.     WH_AI_CombatMove_CirclingChooseMoveMaxProb = 0.6 []
  2954.     WH_AI_CombatMove_CirclingDirectionDurationMax = 1.5 []
  2955.     WH_AI_CombatMove_CirclingDirectionDurationMin = 0.6 []
  2956.     WH_AI_CombatMove_CirclingLowestMovementActivity = 0.25 []
  2957.     WH_AI_CombatMove_CirclingWaitingDurationMax = 5 []
  2958.     WH_AI_CombatMove_CirclingWaitingDurationMin = 1.2 []
  2959.     WH_AI_CombatMove_CuttingHisteresis = 1 []
  2960.     WH_AI_CombatMove_DampingSize = 1.5 []
  2961.     WH_AI_CombatMove_DestinationRepulsionAlliesOnly = 1 []
  2962.     WH_AI_CombatMove_DestinationRepulsionMinDist = 1.5 []
  2963.     WH_AI_CombatMove_DestinationRepulsionThreshold = 2 []
  2964.     WH_AI_CombatMove_DogBackwardLimitAngle = 0.7 []
  2965.     WH_AI_CombatMove_DogDistanceMax = 5 []
  2966.     WH_AI_CombatMove_DogDistanceMin = 2 []
  2967.     WH_AI_CombatMove_DogMaxLateralLogicalSpeed = 2 []
  2968.     WH_AI_CombatMove_DogMaxSpeed = 9 []
  2969.     WH_AI_CombatMove_DogMinLateralLogicalSpeed = 1 []
  2970.     WH_AI_CombatMove_DogMinTurnRadius = 0.5 []
  2971.     WH_AI_CombatMove_DogUseTurnAngle = 0 []
  2972.     WH_AI_CombatMove_EvasionManeuversSpeedRandPart = 0.5 []
  2973.     WH_AI_CombatMove_EvasionManeuversTimeIntervalRandomPart = 0.5 []
  2974.     WH_AI_CombatMove_EvasionManeuversTimeToChangeDirMax = 5 []
  2975.     WH_AI_CombatMove_EvasionManeuversTimeToChangeDirMin = 0.5 []
  2976.     WH_AI_CombatMove_ForceDisableMoveTransition = 1 []
  2977.     WH_AI_CombatMove_ForceFocusBack_Horse = 0.7 []
  2978.     WH_AI_CombatMove_ForceFocusFront_Horse = 1.2 []
  2979.     WH_AI_CombatMove_ForceKeepDistance = 0 []
  2980.     WH_AI_CombatMove_ForceOffsetMax = 0.9 []
  2981.     WH_AI_CombatMove_ForceOffsetMaxSpeed = 5 []
  2982.     WH_AI_CombatMove_ForceSpeedupBase = 1 []
  2983.     WH_AI_CombatMove_ForceSpeedupDistance_Horse = 1.2 []
  2984.     WH_AI_CombatMove_ForceSpeedupDistance_NPC = 2.1 []
  2985.     WH_AI_CombatMove_ForceSpeedupDistance_NPCIndoor = 0.9 []
  2986.     WH_AI_CombatMove_ForeignTargetRepulsion = 0.6 []
  2987.     WH_AI_CombatMove_FormationFacing = 1 []
  2988.     WH_AI_CombatMove_FormationLookAimTolerance = 2 []
  2989.     WH_AI_CombatMove_FormationRepulsionOverrideRelaxed = 1.3 []
  2990.     WH_AI_CombatMove_FormationRepulsionOverrideTight = 0.9 []
  2991.     WH_AI_CombatMove_FormationSpeedGapTolerance = 0.4 []
  2992.     WH_AI_CombatMove_GuardDisableTimeout = 1000 []
  2993.     WH_AI_CombatMove_GuardEnableTimeout = 300 []
  2994.     WH_AI_CombatMove_HorseModeRadiusMultiplier = 2 []
  2995.     WH_AI_CombatMove_InAreaHysteresisTolerance = 0.3 []
  2996.     WH_AI_CombatMove_InfrontCut = 1 []
  2997.     WH_AI_CombatMove_MaxAllowedSlope = 0.8 []
  2998.     WH_AI_CombatMove_MaxAllowedSlopePlayer = 0.7 []
  2999.     WH_AI_CombatMove_MaxArcRange = 50 []
  3000.     WH_AI_CombatMove_MaxCongetsion = 1.2 []
  3001.     WH_AI_CombatMove_MaxIgnoredSlope = 0.1 []
  3002.     WH_AI_CombatMove_MaxIgnoredSlopePlayer = 0.3 []
  3003.     WH_AI_CombatMove_MinArcRange = 35 []
  3004.     WH_AI_CombatMove_PlayerSecondaryAttackerHuntMultiplier = 0.1 []
  3005.     WH_AI_CombatMove_PlayerSecondaryAttackerOuterCircleTolerance = 2 []
  3006.     WH_AI_CombatMove_PlayerSecondaryAttackerSpeedMultiplier = 0.15 []
  3007.     WH_AI_CombatMove_ReactionMaxTime = 400 []
  3008.     WH_AI_CombatMove_ReactionMinTime = 100 []
  3009.     WH_AI_CombatMove_RefreshTime = 300 []
  3010.     WH_AI_CombatMove_RepulsionForceCapped = 1 []
  3011.     WH_AI_CombatMove_RepulsionForceMaxZDifference = 2 []
  3012.     WH_AI_CombatMove_RunawaySpeedForSyncGuardMinRange = 3 []
  3013.     WH_AI_CombatMove_SlopeEstimateDistance = 0.3 []
  3014.     WH_AI_CombatMove_SpeedHysteresisAdditiveBonus = 0.2 []
  3015.     WH_AI_CombatMove_SpeedHysteresisMultiplicativeBonus = 0.2 []
  3016.     WH_AI_CombatMove_StopTolerance = 0.5 []
  3017.     WH_AI_CombatMove_SweetSpotArea_AngleOffsetSmoothTime = 0 []
  3018.     WH_AI_CombatMove_SweetSpotArea_ArcPeriod = 0 []
  3019.     WH_AI_CombatMove_SweetSpotArea_BiasPeriod = 0 []
  3020.     WH_AI_CombatMove_SweetSpotArea_CenterSmoothTime = 0 []
  3021.     WH_AI_CombatMove_SweetSpotArea_DebugDrawZOffset = 0.5 []
  3022.     WH_AI_CombatMove_SweetSpotArea_DistanceOffsetSmoothTime = 0 []
  3023.     WH_AI_CombatMove_SweetSpotArea_DorsalSmoothTime = 0 []
  3024.     WH_AI_CombatMove_SweetSpotArea_LateralCutMinRaycastLength = 0.2 []
  3025.     WH_AI_CombatMove_SweetSpotArea_LateralSmoothTime = 0 []
  3026.     WH_AI_CombatMove_SweetSpotArea_MainAxisSmoothTime = 0 []
  3027.     WH_AI_CombatMove_SweetSpotArea_MaxSmoothTime = 0 []
  3028.     WH_AI_CombatMove_SweetSpotArea_MinSmoothTime = 0 []
  3029.     WH_AI_CombatMove_SweetSpotArea_RangePeriod = 0 []
  3030.     WH_AI_CombatMove_SweetSpotArea_SSInflow = 0 []
  3031.     WH_AI_CombatMove_SweetSpotArea_SweetSpotDistanceRatio = 1 []
  3032.     WH_AI_CombatMove_TacticalFollowersUpdate = 1000 []
  3033.     WH_AI_CombatMove_TacticalRangeGain = 1 []
  3034.     WH_AI_CombatMove_TacticalSurround = 5 []
  3035.     WH_AI_CombatMove_TargetRepulsionDampSpeedThreshold = 10 []
  3036.     WH_AI_CombatMove_ToGuardFactor = 1 []
  3037.     WH_AI_CombatMove_TooFarLowerClamp = 25.1 []
  3038.     WH_AI_CombatMove_TooFarToleranceFactor = 5 []
  3039.     WH_AI_CombatMove_TurnAngleBackwardsChangeCooldown = 0.4 []
  3040.     WH_AI_CombatMove_TurnAngleMinSpeedToDisable = 1.8 []
  3041.     WH_AI_CombatMove_TurnAngleRotationMax = 1.9 []
  3042.     WH_AI_CombatMove_TurnAngleSmoothIn = 0.25 []
  3043.     WH_AI_CombatMove_TurnAngleSmoothOut = 0.15 []
  3044.     WH_AI_CombatMove_UnreachableWeaponTolerance = 0.2 []
  3045.     WH_AI_CombatSimulator_AccuracyMaxAgeMSec = 2000 []
  3046.     WH_AI_CombatSimulator_AccuracyMinAgeMSec = 100 []
  3047.     WH_AI_CombatSimulator_Allow = 0 []
  3048.     WH_AI_CombatSimulator_DebugDraw = 0 []
  3049.     WH_AI_CombatSimulator_ExperimentDefinition =  []
  3050.     WH_AI_CombatSimulator_ExperimentRepeat = 0 []
  3051.     WH_AI_CombatSimulator_LogPredictions = 0 []
  3052.     WH_AI_CombatSimulator_MonitorAccuracy = 0 []
  3053.     WH_AI_CombatSimulator_SearchesToKeep = 30 []
  3054.     WH_AI_CombatUsePrediction = 0 []
  3055.     wh_ai_ConditionUpdateOnWrite = 1 []
  3056.     WH_AI_ConsoleDebug = 0 []
  3057.     WH_AI_CrimeFollower_ApproachDistance = 12 []
  3058.     WH_AI_CrimeFollower_AreaRadius = 2 []
  3059.     WH_AI_CrimeFollower_DistanceAssist = 4 []
  3060.     WH_AI_CrimeFollower_DistanceMain = 2 []
  3061.     WH_AI_CrimeFollower_DistanceObserver = 200 []
  3062.     WH_AI_CrimeFollower_DistanceObserverMin = 8 []
  3063.     WH_AI_CrimeFollower_DistanceVariance = 0.2 []
  3064.     WH_AI_CrimeFollower_RepulsionOverride = 1.12 []
  3065.     wh_ai_CrimeSearchingFilteringMode = 0 []
  3066.     wh_ai_CrimeSearchingPolyFilteringIdealPointBase = 2 []
  3067.     wh_ai_CrimeSearchingPolyFilteringIdealPointIncrement = 10 []
  3068.     wh_ai_CryAIObjectMovementNotifications = 0 []
  3069.     wh_ai_CryNavigationSystemEnabled = 0 []
  3070.     wh_ai_CryPipeUserUpdateCoverAndSpecial = 0 []
  3071.     wh_ai_CryPuppetCalculatePriority = 0 []
  3072.     wh_ai_CryPuppetUpdateAllParts = 0 []
  3073.     wh_ai_CrySmartObjectsEnabled = 0 [REQUIRE_APP_RESTART]
  3074.     wh_ai_CrySmartObjectsEntitySystemSinkEnabled = 0 [REQUIRE_APP_RESTART]
  3075.     WH_AI_DampDirectionChange = 1 []
  3076.     wh_ai_DataFolder = AI/ []
  3077.     wh_ai_DeltaMovementComputer = 2 []
  3078.     wh_ai_DeltaMovementComputerAlwaysReload = 0 []
  3079.     wh_ai_DeltaMovementComputerDebugDraw = 0 []
  3080.     wh_ai_DeltaMovementComputerDebugDrawName =  []
  3081.     wh_ai_DeltaMovementComputerSurroundingsRapidRecalculationDelta = 0.3 []
  3082.     wh_ai_DeltaMovementComputerSurroundingsRapidRecalculationMoveTargetDistanceThreshold = 2 []
  3083.     wh_ai_DeltaMovementComputerSurroundingsRecalculateMoveTargetDirectionThreshold = 0.99 []
  3084.     wh_ai_DeltaMovementComputerSurroundingsRecalculateMoveTargetDistanceThreshold = 1 []
  3085.     wh_ai_DeltaMovementComputerUseSurroundings = 1 []
  3086.     wh_ai_DetourPolyBoundsCacheSize = 256000 []
  3087.     wh_ai_DetourRayCastEndPointTolerance = 0.05 []
  3088.     wh_ai_DetourTileCacheContoursUseZ = 1 []
  3089.     wh_ai_DetourTileCacheKeepTileBoundaryVertices = 1 []
  3090.     wh_ai_DetourTileCacheRemoveVertexTolerance = 2 []
  3091.     wh_ai_DetourTileCacheTriangulationBetweenTestUseZ = 1 []
  3092.     WH_AI_DisableAnimErrorCvar = 0 []
  3093.     wh_ai_DisableMissingBehaviorErrors = 0 []
  3094.     wh_ai_DisableORCAInBattle = 1 []
  3095.     wh_ai_DisplayNPCHistory (Command)
  3096.     wh_ai_DistanceBasedMovementPlanFail = 0 []
  3097.     wh_ai_DistanceBasedMovementPlanFailDistance = 3 []
  3098.     wh_ai_DogPointManager_ClearTimeouts (Command)
  3099.     WH_AI_DogPointManager_DrawPoints = 0 []
  3100.     WH_AI_DogPointManager_ReloadPoints (Command)
  3101.     wh_ai_DogPointNpcCourtSniffTimeout = 480 []
  3102.     wh_ai_DogPointNpcDrinkTimeout = 240 []
  3103.     wh_ai_DogPointNpcMarkTimeout = 120 []
  3104.     wh_ai_DogPointNpcSniffTimeout = 15 []
  3105.     wh_ai_DogPointNpcWaterTupDringTimeout = 600 []
  3106.     wh_ai_DogPointRecentlyMarkedTimeout = 30 []
  3107.     wh_ai_DogPointRecentlyUsedTimeout = 60 []
  3108.     WH_AI_Dog_AlarmDirectionDotMinimum = 0.85 []
  3109.     WH_AI_Dog_AlarmMaxObjectiveDistance = 25 []
  3110.     WH_AI_Dog_AlarmObjectiveDisobedienceDuration = 15 []
  3111.     WH_AI_Dog_AlarmObjectiveDisobediencePauseDuration = 180 []
  3112.     WH_AI_Dog_AlarmObjectiveDuration = 30 []
  3113.     WH_AI_Dog_AlarmObjectiveDurationVariation = 10 []
  3114.     WH_AI_Dog_AlarmYieldingDelay = 2 []
  3115.     WH_AI_Dog_AmbushNPCTrackRadius = 2 []
  3116.     WH_AI_Dog_BarkInterval = 300 []
  3117.     WH_AI_Dog_BarkMaxDistance = 10 []
  3118.     WH_AI_Dog_BarkMinDistance = 4 []
  3119.     WH_AI_Dog_ChaseActionTimeout = 10 []
  3120.     WH_AI_Dog_ChaseBarkingTimeout = 3 []
  3121.     WH_AI_Dog_ChaseMasterDogDistance = 8 []
  3122.     WH_AI_Dog_ChaseMaxDistanceToTarget = 30 []
  3123.     WH_AI_Dog_ChaseMinDistanceToTarget = 5 []
  3124.     WH_AI_Dog_CourtSniffMinInterval = 1200 []
  3125.     WH_AI_Dog_DigMaxMasterVelocity = 1 []
  3126.     WH_AI_Dog_DigMaxRange = 5 []
  3127.     WH_AI_Dog_DigMinInterval = 60 []
  3128.     WH_AI_Dog_DogMinTeleportDistance = 15 []
  3129.     WH_AI_Dog_DogTeleportDistance = 40 []
  3130.     WH_AI_Dog_DrinkMinInterval = 90 []
  3131.     WH_AI_Dog_DrinkStopDistance = 0.75 []
  3132.     WH_AI_Dog_EatingApproachingPredictionWeight = 0.4 []
  3133.     WH_AI_Dog_EatingReplanDistance = 0.3 []
  3134.     WH_AI_Dog_EatingTime = 5 []
  3135.     WH_AI_Dog_EatingWalkingDistance = 2 []
  3136.     WH_AI_Dog_FetchGrabVictimDistance = 0.4 []
  3137.     WH_AI_Dog_FetchPutVictimDistance = 1.5 []
  3138.     WH_AI_Dog_FetchPutVictimMountedDistance = 2.5 []
  3139.     WH_AI_Dog_FetchValidVictimDistanceOffset = 0.5 []
  3140.     WH_AI_Dog_FetchVictimStopDistance = 0.9 []
  3141.     WH_AI_Dog_FollowActivationDogStealthDistance = 5 []
  3142.     WH_AI_Dog_FollowDogReactionTime = 2.5 []
  3143.     WH_AI_Dog_FollowDogTargetApproachDistance = 5 []
  3144.     WH_AI_Dog_FollowEmergencyFleeDistanceToFlee = 100 []
  3145.     WH_AI_Dog_FollowEmergencyFleeDistanceToTarget = 400 []
  3146.     WH_AI_Dog_FollowEmergencyRadius = 30 []
  3147.     WH_AI_Dog_FollowHeelDynamicOffset = 0.3 []
  3148.     WH_AI_Dog_FollowHeelRadius = 2 []
  3149.     WH_AI_Dog_FollowHeelRadiusWhenMounted = 3.5 []
  3150.     WH_AI_Dog_FollowHeelStaticOffset = -0.5 []
  3151.     WH_AI_Dog_FollowHeelTimeout = 20 []
  3152.     WH_AI_Dog_FollowMaxDistanceMasterToTarget = 10 []
  3153.     WH_AI_Dog_FollowMaxDogPanicDistance = 60 []
  3154.     WH_AI_Dog_FollowMinDogPanicDistance = 30 []
  3155.     WH_AI_Dog_FollowMinimalNewPointDistance = 2 []
  3156.     WH_AI_Dog_FollowMovementOffsetPrediction = 0.7 []
  3157.     WH_AI_Dog_FollowSpeedChangeCooldown = 0.4 []
  3158.     WH_AI_Dog_FollowSpeedDogAheadOffset = 1 []
  3159.     WH_AI_Dog_FollowSpeedIncreaseDistance = 1.8 []
  3160.     WH_AI_Dog_FollowTargetPointRange = 4 []
  3161.     WH_AI_Dog_FollowYiedingMasterSpeedTolerance = 0.5 []
  3162.     WH_AI_Dog_FollowYiedingMaxMasterDistance = 7 []
  3163.     WH_AI_Dog_FoundByMasterBarkTime = 6 []
  3164.     WH_AI_Dog_FoundByMasterDistance = 6 []
  3165.     WH_AI_Dog_FunMoveMaxRange = 6 []
  3166.     WH_AI_Dog_FunMoveMinDistance = 3.5 []
  3167.     WH_AI_Dog_FunMoveMinInterval = 20 []
  3168.     WH_AI_Dog_FunMoveYieldingMasterDistance = 6 []
  3169.     WH_AI_Dog_FunOnPointMaxDistance = 7 []
  3170.     WH_AI_Dog_FunOnTargetPointUpdateTimeout = 1 []
  3171.     WH_AI_Dog_GrowlDuration = 3 []
  3172.     WH_AI_Dog_HuntCapacityReplenishRate = 240 []
  3173.     WH_AI_Dog_HuntMaximumCapacity = 5 []
  3174.     WH_AI_Dog_HuntPeriod = 120 []
  3175.     WH_AI_Dog_HuntWaitForMasterTermDist = 4 []
  3176.     WH_AI_Dog_HuntWaitForMasterTimeout = 60 []
  3177.     WH_AI_Dog_MarkMinInterval = 60 []
  3178.     WH_AI_Dog_MaxCombatBorder = 15 []
  3179.     WH_AI_Dog_MaxHuntObjectiveDistance = 40 []
  3180.     WH_AI_Dog_MaxHuntSpeed = 9 []
  3181.     WH_AI_Dog_MaxMildAlarmDistance = 25 []
  3182.     WH_AI_Dog_MaxPointDistance = 10 []
  3183.     WH_AI_Dog_MaxRiderFollowDistance = 15 []
  3184.     WH_AI_Dog_OwnerTrackerSamplingCacheSize = 10 []
  3185.     WH_AI_Dog_OwnerTrackerSamplingInterval = 0.25 []
  3186.     WH_AI_Dog_OwnerTrackerSmoothFalloffDelay = 0 []
  3187.     WH_AI_Dog_OwnerTrackerSmoothTime = 1 []
  3188.     WH_AI_Dog_PathsEnabled = 0 []
  3189.     WH_AI_Dog_RequestObjective (Command)
  3190.     WH_AI_Dog_RunawayHideDistance = 100 []
  3191.     WH_AI_Dog_SearchFailedTimeout = 300 []
  3192.     WH_AI_Dog_SearchFoundBarkTime = 60 []
  3193.     WH_AI_Dog_SearchMaxAttempts = 20 []
  3194.     WH_AI_Dog_SearchMaxDistanceToStart = 10 []
  3195.     WH_AI_Dog_SearchMaxRange = 2 []
  3196.     WH_AI_Dog_SearchPOIAproxSize = 2.5 []
  3197.     WH_AI_Dog_SearchPOIRadiusOffset = 1.5 []
  3198.     WH_AI_Dog_SearchRecentTimeout = 600 []
  3199.     WH_AI_Dog_SearchStashAproxSizeOffset = 0.5 []
  3200.     WH_AI_Dog_SearchSuccessfulTimeout = 600 []
  3201.     WH_AI_Dog_SearchWaitDistance = 6 []
  3202.     WH_AI_Dog_SearchWaitingTime = 0 []
  3203.     WH_AI_Dog_SetMode (Command)
  3204.     WH_AI_Dog_ShakeoutInterval = 30 []
  3205.     WH_AI_Dog_ShakeoutMinimumWaterDepth = 0.2 []
  3206.     WH_AI_Dog_ShakeoutRainThreshold = 0.35 []
  3207.     WH_AI_Dog_ShakeoutTimeAfterRainStart = 15 []
  3208.     WH_AI_Dog_SniffMinInterval = 20 []
  3209.     WH_AI_Dog_SniffOffset = 0.15 []
  3210.     WH_AI_Dog_SniffStopDistance = 1 []
  3211.     WH_AI_Dog_StealthInertiaTime = 30 []
  3212.     WH_AI_Dog_WaitActivityVariation = 5 []
  3213.     WH_AI_Dog_WaitAvoidanceAngle = 0.97 []
  3214.     WH_AI_Dog_WaitAvoidanceDistance = 7 []
  3215.     WH_AI_Dog_WaitAvoidanceDogRotationAngle = 0.6 []
  3216.     WH_AI_Dog_WaitAvoidanceForbiddenAngle = 0.7 []
  3217.     WH_AI_Dog_WaitAvoidanceMaxDistanceFromOrigPos = 6 []
  3218.     WH_AI_Dog_WaitAvoidanceMaxFindPointAttemps = 50 []
  3219.     WH_AI_Dog_WaitAvoidanceMaxNPCVel = 6 []
  3220.     WH_AI_Dog_WaitAvoidanceMinMoveDistance = 1 []
  3221.     WH_AI_Dog_WaitAvoidanceMoveDistance = 3 []
  3222.     WH_AI_Dog_WaitForsakenDistance = 7 []
  3223.     WH_AI_Dog_WaitForsakenMinTime = 10 []
  3224.     WH_AI_Dog_WaitProrityMaxMasterSpeed = 3 []
  3225.     WH_AI_Dog_WaitYieldingOtherTimeout = 2.5 []
  3226.     WH_AI_Dog_WaterTubDrinkingMinInterval = 600 []
  3227.     wh_ai_DrawPathFollowerLimitSpeed = 0 []
  3228.     WH_AI_DrawPredefinedPath = 0 []
  3229.     wh_ai_DumpNPCHistory (Command)
  3230.     WH_AI_EmergencyThreshold = 10 []
  3231.     wh_ai_EntitySpawnerTimeBudget = 1 []
  3232.     wh_ai_ExactPositioningOnFailedMoveTransitionBuffer = 0.1 []
  3233.     WH_AI_FaderBarrier_TimeoutDuration = 25 []
  3234.     wh_ai_FillPathFindingGapWithHistory = 1 []
  3235.     wh_ai_findBestPath_offsetFraction = 0.1 []
  3236.     wh_ai_findBestPath_radius = 40 []
  3237.     wh_ai_findBestpath_useHeuristicInDetourTagpoints = 0 []
  3238.     wh_ai_FindPathFleeCostMultiplier = 5 []
  3239.     wh_ai_FindPathFleeUseFallbackRawPath = 0 []
  3240.     wh_ai_FindPathGeneratedNSOCostDistanceMax = 30 []
  3241.     wh_ai_FindPathGeneratedNSOCostDistanceMin = 5 []
  3242.     wh_ai_FindPathGeneratedNSOCostMultiplierMax = 5 []
  3243.     wh_ai_FindPathGeneratedNSOCostMultiplierMin = 1 []
  3244.     wh_ai_FindPathNavPathEndpointsMode = 1 []
  3245.     wh_ai_FindPathObstaclesMultiplier = 3 []
  3246.     wh_ai_FindPathShortcutCoef = 1000 []
  3247.     wh_ai_FindPathUseObstacles = 1 []
  3248.     WH_AI_FormationApproachDistance = 8 []
  3249.     WH_AI_FormationApproachDistanceHorse = 40 []
  3250.     wh_ai_FormationSpineShortcuttingEnabled = 1 []
  3251.     wh_ai_FormationSpineShortcuttingStraightLineThreshold = 0.95 []
  3252.     WH_AI_FormationTurnMaxDistance = 1.5 []
  3253.     WH_AI_FormationTurnSmoothingActive = 1 []
  3254.     WH_AI_Formation_StopPredictionMaxLogicalSpeed = 0 []
  3255.     WH_AI_Formation_StopPredictionTimeReserve = 0.6 []
  3256.     WH_AI_FWD_WarnIfMissing = 0 []
  3257.     WH_AI_GraphSearchSteps = 65535 []
  3258.     wh_ai_hearing_distance_attenuation_power = 2.1 []
  3259.     wh_ai_hearing_enabled = 1 []
  3260.     wh_ai_hearing_parallelUpdate = 0 []
  3261.     wh_ai_hearing_parallelUpdateSize = 150 []
  3262.     wh_ai_HelperAnimValidationMode = 0 []
  3263.     wh_ai_IgnorePathsWhenDistToPathIsMoreThan = 150 []
  3264.     wh_ai_IgnorePathsWhenEuclDistIsLessThan = 15 []
  3265.     wh_ai_IgnoreShortcutEuclidZMultiplier = 11 []
  3266.     wh_ai_IgnoreShortcutWhenEuclidDistIsAtLeast = 150 []
  3267.     wh_ai_informationBroadcastFactionLabel = settlement []
  3268.     wh_ai_ItemHandlingActionGenericStoppingDistance = 0.5 []
  3269.     wh_ai_LandSmartAreaTemplateName = sa_land []
  3270.     wh_ai_LedgeSOTemplateName = so_nav_ledge []
  3271.     wh_ai_LimitSpeedAboveWalkEnabled = 1 []
  3272.     wh_ai_LimitSpeedDashBoundary = 0.8 []
  3273.     wh_ai_LimitSpeedDirectionCriticalDistance = 0.5 []
  3274.     wh_ai_LimitSpeedDirectionCurveMaxDeadZone = 0.9 []
  3275.     wh_ai_LimitSpeedDirectionCurveMinDeadZone = 0.3 []
  3276.     wh_ai_LimitSpeedDistance = 2 []
  3277.     wh_ai_LimitSpeedLookAheadDistance = 5 []
  3278.     wh_ai_LimitSpeedPathCurveMaxDeadZone = 0.96 []
  3279.     wh_ai_LimitSpeedSprintBoundary = 0.5 []
  3280.     WH_AI_LinkArrowLength = 0.4 []
  3281.     WH_AI_LinkArrowWidth = 0.2 []
  3282.     WH_AI_LinkGizmoArrowHeadDistance = 3 []
  3283.     WH_AI_LinkSparkleVisibility = 0 []
  3284.     WH_AI_LinkSpeed = 5 []
  3285.     WH_AI_LinkVisibility = 8 []
  3286.     WH_AI_LOD_Areas = 2 []
  3287.     WH_AI_LOD_ForceFullPriorityUpdateObserverPosChangeThreshold = 50 []
  3288.     WH_AI_LOD_GroupInterval = 500 []
  3289.     wh_ai_LOD_HideBudgetFrameThresholdToDecrease = 3 []
  3290.     wh_ai_LOD_HideBudgetFrameThresholdToIncrease = 7 []
  3291.     wh_ai_LOD_HideBudgetMax = 6 []
  3292.     wh_ai_LOD_HideBudgetMin = 1 []
  3293.     WH_AI_LOD_HysteresisMultiplierDetail = 0.8 []
  3294.     WH_AI_LOD_HysteresisMultiplierMonsterLOD = 1.4 []
  3295.     WH_AI_LOD_MaxCountDetail = 80 []
  3296.     WH_AI_LOD_MaxCountDetailBuffer = 10 []
  3297.     WH_AI_LOD_MaxCountLOD = 400 []
  3298.     WH_AI_LOD_MaxCountLODBuffer = 50 []
  3299.     WH_AI_LOD_MaxCountLODUnstealableByMLWakeUp = 0 []
  3300.     WH_AI_LOD_MaxDetailDistance = 180 []
  3301.     WH_AI_LOD_MaxNonMLDistance = 600 []
  3302.     WH_AI_LOD_MaxNonMLDistanceHysteresisMultiplier = 1.2 []
  3303.     WH_AI_LOD_MaxNonMLDistanceSkipTime = 50 []
  3304.     WH_AI_LOD_MLBehaviorTimeout = 360000 []
  3305.     WH_AI_LOD_MLBehaviorTimeoutVariation = 240000 []
  3306.     WH_AI_LOD_MLPostponedTeleportPlayerDistance = 70 []
  3307.     WH_AI_LOD_MLUseFakeMovementMinimalDistance = 20 []
  3308.     WH_AI_LOD_MLUseFakeMovementMinimalDistanceSkipTime = 20 []
  3309.     WH_AI_LOD_MonsterLODPerception_MaxNPCsPerBatch = 3 []
  3310.     WH_AI_LOD_MonsterLODPerception_MessageInterval = 9 []
  3311.     WH_AI_LOD_MonsterLODPerception_MessageNPCCooldown = 300 []
  3312.     WH_AI_LOD_MonsterLODPerception_MessageRadius = 10 []
  3313.     wh_ai_Lod_MoveIntervalLOD = 1 []
  3314.     wh_ai_Lod_MoveIntervalMonsterLOD = 10 []
  3315.     WH_AI_LOD_SOWakeupDistanceMultiplier = 0.8 []
  3316.     wh_ai_LogBodiesFilter =  []
  3317.     WH_AI_LogLevel = 1 []
  3318.     wh_ai_LoopAnimWaitingTimeLimit = 2 []
  3319.     wh_ai_MailboxDiscardsOldestMessage = 1 []
  3320.     wh_ai_MessageStatisticsCollect (Command)
  3321.     wh_ai_MessageStatisticsCollectInUpdate = 0 []
  3322.     wh_ai_MessageStatisticsDebugDraw = 0 []
  3323.     wh_ai_MessageStatisticsDebugDrawOffset = 0 []
  3324.     wh_ai_MinPortEditZoomLevel = 0.8 []
  3325.     WH_AI_Module_Debug_Draw = 0 []
  3326.     wh_ai_MovementActorAdapterLimitUrgencyFrequency = 3 []
  3327.     wh_ai_MovementActorSleep = 1 []
  3328.     wh_ai_MovementBlockDoorLeaveOpenedPlayerDistanceHor = 5 []
  3329.     wh_ai_MovementBlockDoorLeaveOpenedPlayerDistanceVert = 2 []
  3330.     wh_ai_MovementBlockDoorOpenInMaxDistanceForLateralTest = 4 []
  3331.     wh_ai_MovementBlockDoorOpenInMaxLateralDistance = 0.4 []
  3332.     wh_ai_MovementBlockDoorOpenInMinDistanceForLateralTest = 1 []
  3333.     wh_ai_MovementBlockDoorOpenInMinLateralDistance = 0 []
  3334.     wh_ai_MovementBlockDoorOpenInMinRotationDif = 0.85 []
  3335.     wh_ai_MovementBlockDoorOutputDirectionDistance = 2 []
  3336.     wh_ai_MovementBlockLadderApproachDistance = 2 []
  3337.     wh_ai_MovementBlockLadderApproachDistanceVariation = 2 []
  3338.     wh_ai_MovementBlockLadderClimbSpeed = 3 []
  3339.     wh_ai_MovementBlockLedgeAlignBoneOffsetBuffer = 0.15 []
  3340.     wh_ai_MovementBlockLedgeUseAlignBoneOffset = 1 []
  3341.     wh_ai_MovementSpeedThrottleAlertedWalk = 1 []
  3342.     wh_ai_MovementSpeedThrottleDash = 1 []
  3343.     wh_ai_MovementSpeedThrottleFastRun = 1 []
  3344.     wh_ai_MovementSpeedThrottleModerateDash = 0.82 []
  3345.     wh_ai_MovementSpeedThrottleModerateSprint = 0.8 []
  3346.     wh_ai_MovementSpeedThrottleRelaxedWalk = 0.6 []
  3347.     wh_ai_MovementSpeedThrottleRun = 0.6 []
  3348.     wh_ai_MovementSpeedThrottleSlowDash = 0.55 []
  3349.     wh_ai_MovementSpeedThrottleSlowestDash = 0.27 []
  3350.     wh_ai_MovementSpeedThrottleSlowSprint = 0.5 []
  3351.     wh_ai_MovementSpeedThrottleSprint = 1 []
  3352.     wh_ai_MovementSpeedThrottleWalk = 0.8 []
  3353.     wh_ai_MovementTaskMovingFarArivalDistance = 20 []
  3354.     wh_ai_MovementTaskMovingFarMinimumDistance = 20 []
  3355.     wh_ai_MovementTaskRainSpeedUpDistance = 8 []
  3356.     wh_ai_MovementTaskSkipRequestExactDirectionTolerance = 0.995 []
  3357.     wh_ai_MovementTaskSkipRequestExactDistanceTolerance = 0.08 []
  3358.     wh_ai_MovementTeleportWhenStuck = 2 []
  3359.     WH_AI_MoveToAnimationThreshold = 0.5 []
  3360.     wh_ai_NavigationElementPathSideOffsetMult = -1 []
  3361.     wh_ai_NavigationRequestCutterDensity = 2 []
  3362.     wh_ai_NavigationRequestCutterEnabled = 1 []
  3363.     wh_ai_NavigationRequestCutterLookAhead = 40 []
  3364.     wh_ai_NavigationRequestCutterPointDistance = 10 []
  3365.     wh_ai_NavigationRequestCutterSegmentMinLenght = 1e-05 []
  3366.     wh_ai_NavMeshInUserData = 0 []
  3367.     wh_ai_NonCircleCollisionAvoidance = 1 []
  3368.     WH_AI_NotNearPlayerAheadTime = 5 []
  3369.     WH_AI_NotNearPlayerRadius = 50 []
  3370.     wh_ai_NPCBoundaryLayer2 = 5 []
  3371.     wh_ai_NPCBoundaryLayer3 = 50 []
  3372.     wh_ai_NPCBoundaryLayer4 = 10000 []
  3373.     wh_ai_NPCContextGameLoadExecuteStateChange = 1 []
  3374.     wh_ai_NPCContextGameLoadUpdatesBudget = 3 []
  3375.     wh_ai_NPCContextStateSearchPostProcess = 1 []
  3376.     wh_ai_NPCDryUpdateMode = 2 []
  3377.     wh_ai_NPCLookTarget = 1 []
  3378.     wh_ai_NPCLookTargetDirectionFilter = 0.3 []
  3379.     wh_ai_NPCLookTargetDisableAnimVariations = 0 []
  3380.     wh_ai_NPCLookTargetDistanceFilterXY = 10 []
  3381.     wh_ai_NPCLookTargetDistanceFilterZ = 2 []
  3382.     wh_ai_NPCLookTargetEyeOffsetMode = 1 []
  3383.     wh_ai_NPCLookTargetHistoryTimeOutMax = 20 []
  3384.     wh_ai_NPCLookTargetHistoryTimeOutMin = 10 []
  3385.     wh_ai_NPCLookTargetInYourFaceDistanceSQ = 6.25 []
  3386.     wh_ai_NPCLookTargetMinTime = 3 []
  3387.     wh_ai_NPCLookTargetMinTimeInYourFace = -1 []
  3388.     wh_ai_NPCLookTargetRandomPointDirectionFilter = 0.2 []
  3389.     wh_ai_NPCLookTargetRandomPointHistoryTimeOutMax = 10 []
  3390.     wh_ai_NPCLookTargetRandomPointHistoryTimeOutMin = 5 []
  3391.     wh_ai_NPCLookTargetRandomPointMinTime = 1 []
  3392.     wh_ai_NPCLookTargetRandomPointPhi = 0.392699 []
  3393.     wh_ai_NPCLookTargetRandomPointRadiusMax = 15 []
  3394.     wh_ai_NPCLookTargetRandomPointRadiusMin = 10 []
  3395.     wh_ai_NPCLookTargetRandomPointTheta = 0.785398 []
  3396.     wh_ai_NPCLookTargetUseRandomPoint = 2 []
  3397.     wh_ai_NPCLookTargetUseSpatialFilterForPerceptionTargets = 0 []
  3398.     wh_ai_NPCMovementRandomThrottle = 0.1 []
  3399.     wh_ai_NPCNavMeshPosCheckLastPoly = 1 []
  3400.     wh_ai_NPCNavMeshPosRefreshToleranceSQ = 0.0625 []
  3401.     wh_ai_NPCNavMeshPosUpdateBudget = 20 []
  3402.     wh_ai_NPCPriorityBoostSchedulerActivityHighThreshold = 24 [REQUIRE_APP_RESTART]
  3403.     wh_ai_NPCPriorityBoostSchedulerActivityLowThreshold = 10 [REQUIRE_APP_RESTART]
  3404.     wh_ai_NPCPriorityLayerBoostSchedulerActivityDistance = 0 []
  3405.     wh_ai_NPCPriorityLayerHysteresis = 5 []
  3406.     wh_ai_NPCStateActionSubsequentPathFindDistance = 20 []
  3407.     wh_ai_NPCStateActionSubsequentPathLength = 3 []
  3408.     wh_ai_NPCStateActionSubsequentPathReachableTest = 1 []
  3409.     wh_ai_NPCStateActionSubsequentPathReachableTestTolerance = 0.1 []
  3410.     wh_ai_NPCStateActionSubsequentPathShortTrendLength = 0.5 []
  3411.     wh_ai_NPCStateActionSubsequentPathTrendLength = 3 []
  3412.     wh_ai_NPCStateAnimActionNameAligned = AlignedAnimAction []
  3413.     wh_ai_NPCStateAnimActionNameNoMovement = NonAlignedAnimAction []
  3414.     wh_ai_NPCStateSearchActiveRequests = 5 []
  3415.     wh_ai_NPCStateSearchActiveRequestsPostLoad = 30 []
  3416.     wh_ai_NPCStateSearchCenterPosMode = 0 []
  3417.     wh_ai_NPCStateSearchCenterPosThresholdSQ = 25 []
  3418.     wh_ai_NPCStateSearchImmediateSuccessEnabled = 1 []
  3419.     wh_ai_NPCStateSearchSliceUpdateCount = 10 []
  3420.     wh_ai_NPCStateSearchSliceUpdateCountPostLoad = 30 []
  3421.     wh_ai_NPCStateSearchUpdatesLimit = 100 []
  3422.     wh_ai_NPCStateSearchUsePostLoadBudgets = 1 []
  3423.     wh_ai_NPCStateUnstanceDatabaseUseGenericFastOuts = 1 []
  3424.     wh_ai_NPCUpdateBudgetLowerBound = 3.5 []
  3425.     wh_ai_NPCUpdateBudgetRatioLayer0 = -1 []
  3426.     wh_ai_NPCUpdateBudgetRatioLayer1 = 0.5 []
  3427.     wh_ai_NPCUpdateBudgetRatioLayer2 = 0.27 []
  3428.     wh_ai_NPCUpdateBudgetRatioLayer3 = 0.12 []
  3429.     wh_ai_NPCUpdateBudgetRatioLayer4 = 0.11 []
  3430.     wh_ai_NPCUpdateCountAdditionLayer0 = 0 []
  3431.     wh_ai_NPCUpdateCountAdditionLayer1 = 5 []
  3432.     wh_ai_NPCUpdateCountAdditionLayer2 = 15 []
  3433.     wh_ai_NPCUpdateCountAdditionLayer3 = 25 []
  3434.     wh_ai_NPCUpdateCountAdditionLayer4 = 180 []
  3435.     wh_ai_NPCUpdateCountLayer0 = 1 []
  3436.     wh_ai_NPCUpdateCountLayer1 = 1 []
  3437.     wh_ai_NPCUpdateCountLayer2 = 1 []
  3438.     wh_ai_NPCUpdateCountLayer3 = 1 []
  3439.     wh_ai_NPCUpdateCountLayer4 = 1 []
  3440.     wh_ai_NPCUpdateFixedBudget = 0 []
  3441.     wh_ai_NPCUpdateJobBudgetLayer0 = 0.5 []
  3442.     wh_ai_NPCUpdateJobBudgetLayer1 = 0.5 []
  3443.     wh_ai_NPCUpdateJobBudgetLayer2 = 0.3 []
  3444.     wh_ai_NPCUpdateJobBudgetLayer3 = 0.2 []
  3445.     wh_ai_NPCUpdateJobBudgetLayer4 = 0.2 []
  3446.     wh_ai_NPCUpdateMinimalBudgetAdditionLayer0 = 0 []
  3447.     wh_ai_NPCUpdateMinimalBudgetAdditionLayer1 = 0.5 []
  3448.     wh_ai_NPCUpdateMinimalBudgetAdditionLayer2 = 0.5 []
  3449.     wh_ai_NPCUpdateMinimalBudgetAdditionLayer3 = 0.5 []
  3450.     wh_ai_NPCUpdateMinimalBudgetAdditionLayer4 = 0.5 []
  3451.     wh_ai_NPCUpdateMinimalBudgetLayer0 = 0 []
  3452.     wh_ai_NPCUpdateMinimalBudgetLayer1 = 0 []
  3453.     wh_ai_NPCUpdateMinimalBudgetLayer2 = 0 []
  3454.     wh_ai_NPCUpdateMinimalBudgetLayer3 = 0 []
  3455.     wh_ai_NPCUpdateMinimalBudgetLayer4 = 0 []
  3456.     wh_ai_NPCUpdateNonMasterBudgetLowerBoundMultiplier = 1.6 []
  3457.     wh_ai_NPCUpdatePostLoadBudget = 150 []
  3458.     wh_ai_NPCUpdatePostLoadJobBudget = 15 []
  3459.     wh_ai_ObjectUpdateSelectedObserverMode = 0 []
  3460.     wh_ai_ObjectUpdateSelectorCloseObjectRadius = 30 []
  3461.     wh_ai_ObjectUpdateSelectorLodAgentBudget = 50 []
  3462.     wh_ai_ObjectUpdateSelectorNPCBudget = 200 []
  3463.     wh_ai_ObserverAdapterMode = 0 []
  3464.     wh_ai_ObstaclesAddToCollisionAvoidance = 1 []
  3465.     wh_ai_OverrideMNM = 1 []
  3466.     wh_ai_OverrideMovementSpeed = 1 []
  3467.     WH_AI_ParallelUpdate = 1 []
  3468.     WH_AI_PassiveWaiting = 1 []
  3469.     wh_ai_PathDebugDraw = 0 []
  3470.     wh_ai_PathDebugDrawSegmentSize = -1 []
  3471.     wh_ai_PathFinderAdditionalUpdateThresholdDefault = -1 [REQUIRE_APP_RESTART]
  3472.     wh_ai_PathFinderAdditionalUpdateThresholdHigh = -1 [REQUIRE_APP_RESTART]
  3473.     wh_ai_PathFinderAdditionalUpdateThresholdPathsOnly = 60 [REQUIRE_APP_RESTART]
  3474.     wh_ai_PathFinderAdditionalUpdateThresholdReachablePoint = -1 [REQUIRE_APP_RESTART]
  3475.     wh_ai_PathFinderCenterPosChangeThresholdSQ = 25 []
  3476.     wh_ai_PathFinderCenterPosMode = 0 []
  3477.     wh_ai_PathFinderEnabled = 1 []
  3478.     wh_ai_PathFinderPostLoadBudgetPrioritySlotsDefault = 0 [REQUIRE_APP_RESTART]
  3479.     wh_ai_PathFinderPostLoadBudgetPrioritySlotsHigh = 0 [REQUIRE_APP_RESTART]
  3480.     wh_ai_PathFinderPostLoadBudgetPrioritySlotsPathsOnly = 2 [REQUIRE_APP_RESTART]
  3481.     wh_ai_PathFinderPostLoadBudgetPrioritySlotsReachablePoint = 0 [REQUIRE_APP_RESTART]
  3482.     wh_ai_PathFinderPostLoadBudgetUpdateCountMultiplier = 10 []
  3483.     wh_ai_PathFinderPriorityPromotionThresholdDefault = -1 [REQUIRE_APP_RESTART]
  3484.     wh_ai_PathFinderPriorityPromotionThresholdHigh = -1 [REQUIRE_APP_RESTART]
  3485.     wh_ai_PathFinderPriorityPromotionThresholdPathsOnly = 30 [REQUIRE_APP_RESTART]
  3486.     wh_ai_PathFinderPriorityPromotionThresholdReachablePoint = -1 [REQUIRE_APP_RESTART]
  3487.     wh_ai_PathFinderPrioritySlotsDefault = 8 [REQUIRE_APP_RESTART]
  3488.     wh_ai_PathFinderPrioritySlotsHigh = 2 [REQUIRE_APP_RESTART]
  3489.     wh_ai_PathFinderPrioritySlotsPathsOnly = 2 [REQUIRE_APP_RESTART]
  3490.     wh_ai_PathFinderPrioritySlotsReachablePoint = 4 [REQUIRE_APP_RESTART]
  3491.     wh_ai_PathFinderReuseFreeBudgetLimit = 3 []
  3492.     wh_ai_PathfindingAutoAllowedSmartObjects = 1 []
  3493.     wh_ai_PathFindingBlockPathSearchExpectedNodesCount = 25000 []
  3494.     wh_ai_PathfindingIgnoreIncludeFlags = 0 []
  3495.     wh_ai_PathFindingRequestSortingPenalty = 30 []
  3496.     wh_ai_PathFollowerEndBodyDirDist = 1 []
  3497.     wh_ai_PathFollowResultSmootherDebugDraw = 0 []
  3498.     wh_ai_PathFollowResultSmootherDistToEndThreshold = 3 []
  3499.     wh_ai_PathFollowResultSmootherEndDirThreshold = 0.6 []
  3500.     wh_ai_PathFollowResultSmootherMinSpeedThreshold = 1.5 []
  3501.     wh_ai_PathFollowResultSmootherOppositeSideThreshold = 0 []
  3502.     wh_ai_PathFollowResultSmootherStartDirThreshold = -0.1 []
  3503.     wh_ai_PathFollowResultSmootherStartSpeedLimitDirThreshold = -0.1 []
  3504.     wh_ai_PathGridDebugDrawMode = 1 []
  3505.     wh_ai_PathGridStatsDebugDraw = 0 []
  3506.     wh_ai_PathManager_ClearAll (Command)
  3507.     wh_ai_PathMaxConnectionLength = 3.4 []
  3508.     wh_ai_PathMaxConnectionLengthOffmesh = 2 []
  3509.     wh_ai_pathSlicedDebugCurrentIterationCount = 0 []
  3510.     wh_ai_pathSlicedDebugEnabled = 0 []
  3511.     wh_ai_pathSlicedDebugNextIterations = 1 []
  3512.     wh_ai_PathStraightForDashCheckDebugDraw = 0 []
  3513.     wh_ai_PathStraightForDashCheckDistance = 2 []
  3514.     wh_ai_PathStraightForDashFullDistanceRequired = 1 []
  3515.     wh_ai_PathUseOldHeuristic = 0 []
  3516.     WH_AI_Path_AllowPathConnectionsEnds = 9999999 []
  3517.     WH_AI_Path_AllowPathConnectionsMiddle = 9999999 []
  3518.     wh_ai_perception_bypass_rpg = 0 []
  3519.     wh_ai_perception_cone_bias_enable = 1 []
  3520.     wh_ai_perception_cone_bias_log_base = 3 []
  3521.     wh_ai_perception_cone_hysteresis = 0.05 []
  3522.     wh_ai_perception_enabled = 1 []
  3523.     wh_ai_perception_ignore_fov_cylinder_back_section_deg = 200 []
  3524.     wh_ai_perception_ignore_fov_cylinder_height = 1.8 []
  3525.     wh_ai_perception_ignore_fov_cylinder_weight_direction = 0.7 []
  3526.     wh_ai_perception_ignore_fov_radius = 1.5 []
  3527.     wh_ai_perception_jobs_per_frame = 7 []
  3528.     wh_ai_perception_lod_enabled = 1 []
  3529.     wh_ai_perception_perceived_states_parallel_update = 0 []
  3530.     wh_ai_perception_perceived_states_parallel_update_size = 15 []
  3531.     wh_ai_perception_recognizing_threshold = 0.001 [READONLY]
  3532.     wh_ai_perception_target_filtering_enable = 1 []
  3533.     wh_ai_PlayerHorseSchedulerProxy = playerHorseProxy []
  3534.     wh_ai_PlayerSchedulerProxy = playerProxy []
  3535.     wh_ai_PlayerStateHandlerCameraLimitHorizontalDeg = 75 []
  3536.     wh_ai_PlayerStateHandlerCameraLimitVerticalMaxDeg = 70 []
  3537.     wh_ai_PlayerStateHandlerCameraLimitVerticalMinDeg = -75 []
  3538.     wh_ai_PlayerStateHandlerFreeSpotForPlayerInterruptPriority = 100 []
  3539.     wh_ai_PlayerSurroundingsAttenuation = 0.5 []
  3540.     wh_ai_PlayerSurroundingsPosThreshold = 2 []
  3541.     wh_ai_PlayerSurroundingsSearchDistance = 20 []
  3542.     wh_ai_PositioningDurationWarningThreshold = 10 []
  3543.     wh_ai_PostLoadBudgetsInPrecacheMode = 1 []
  3544.     wh_ai_PostLoadBudgetsInSkipTime = 1 []
  3545.     wh_ai_PostLoadErrorForceCancel (Command)
  3546.     wh_ai_PreferClosesPathOverRaycastedIfXTimesCloser = 2 []
  3547.     wh_ai_PrintNodeContexts (Command)
  3548.     WH_AI_ReadinessWait_TimeoutDuration = 25 []
  3549.     wh_ai_RebuildNavmesh (Command)
  3550.     wh_ai_RebuildNavmeshFromCache (Command)
  3551.     WH_AI_RecentlySkirmishMaxTime = 600 []
  3552.     wh_ai_ReloadConfiguration (Command)
  3553.     wh_ai_RepeatedRayCastOffMeshTolerance = 0.02 []
  3554.     wh_ai_schedulerExplicitInterruptWarningPriorityThreshold = 200 []
  3555.     wh_ai_schedulerInvalidSearchTimeout = 300000 []
  3556.     wh_ai_scheduler_corpseDisablingRange = 10 []
  3557.     wh_ai_scheduler_SkipBehaviorNearCorpseMaxPriority = 9 []
  3558.     wh_ai_scheduler_SkipOnFailMaxPriority = 9 []
  3559.     wh_ai_SituationGameTimeMinInterval = 3000 []
  3560.     wh_ai_SituationInterruptPriority = 10 []
  3561.     wh_ai_SituationInterruptUrgency = Slow []
  3562.     wh_ai_SituationManagerSearchBudget = 1 []
  3563.     wh_ai_SituationSubsystemDebugDraw =  []
  3564.     wh_ai_SituationWorldTimeMinInterval = 120000 []
  3565.     wh_ai_SkipTimeJobBudgetMultiplier = 10 []
  3566.     wh_ai_SkipTimeLayerBudgetMultiplier = 1 []
  3567.     wh_ai_SkipTimePathFindingBudgetMultiplier = 5 []
  3568.     wh_ai_SkipTimeUpdateMinimalCountAdditionMultiplier = 1 []
  3569.     wh_ai_SkiptTimeLayerBudgetAdditionMultiplier = 1 []
  3570.     wh_ai_SmartAreaUpdateBudgetLowerBound = 0.7 []
  3571.     wh_ai_SmartAreaUpdateBudgetRatioLayer0 = -1 []
  3572.     wh_ai_SmartAreaUpdateBudgetRatioLayer1 = 0.3 []
  3573.     wh_ai_SmartAreaUpdateBudgetRatioLayer2 = 0.7 []
  3574.     wh_ai_SmartAreaUpdateCountAdditionLayer0 = 2 []
  3575.     wh_ai_SmartAreaUpdateCountAdditionLayer1 = 4 []
  3576.     wh_ai_SmartAreaUpdateCountAdditionLayer2 = 0 []
  3577.     wh_ai_SmartAreaUpdateCountLayer0 = 1 []
  3578.     wh_ai_SmartAreaUpdateCountLayer1 = 2 []
  3579.     wh_ai_SmartAreaUpdateCountLayer2 = 2 []
  3580.     wh_ai_SmartAreaUpdateFixedBudget = 0 []
  3581.     wh_ai_SmartAreaUpdateJobBudgetLayer0 = 0.15 []
  3582.     wh_ai_SmartAreaUpdateJobBudgetLayer1 = 0.1 []
  3583.     wh_ai_SmartAreaUpdateJobBudgetLayer2 = 0.1 []
  3584.     wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer0 = 0 []
  3585.     wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer1 = 0 []
  3586.     wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer2 = 0 []
  3587.     wh_ai_SmartAreaUpdateMinimalBudgetLayer0 = 0 []
  3588.     wh_ai_SmartAreaUpdateMinimalBudgetLayer1 = 0.21 []
  3589.     wh_ai_SmartAreaUpdateMinimalBudgetLayer2 = 0.49 []
  3590.     wh_ai_SmartAreaUpdateNonMasterBudgetLowerBoundMultiplier = 1 []
  3591.     wh_ai_SmartAreaUpdatePostLoadBudget = 150 []
  3592.     wh_ai_SmartAreaUpdatePostLoadJobBudget = 15 []
  3593.     wh_ai_SmartObjectBoundaryLayer1SQ = 625 []
  3594.     wh_ai_SmartObjectBrainLoadOptimization = 1 []
  3595.     wh_ai_SmartObjectDatabaseLoadValidAnimations = 0 [REQUIRE_APP_RESTART]
  3596.     wh_ai_SmartObjectDatabaseSaveValidAnimations = 0 [REQUIRE_APP_RESTART]
  3597.     wh_ai_SmartObjectHelpers_DrawHelperValidityPerActorClass = 0 []
  3598.     wh_ai_SmartObjectPriorityLayerHysteresisSQ = 25 []
  3599.     wh_ai_SmartObjectUpdateAll = 0 []
  3600.     wh_ai_SmartObjectUpdateBudgetLowerBound = 0.7 []
  3601.     wh_ai_SmartObjectUpdateBudgetRatioLayer0 = -1 []
  3602.     wh_ai_SmartObjectUpdateBudgetRatioLayer1 = 0.3 []
  3603.     wh_ai_SmartObjectUpdateBudgetRatioLayer2 = 0.7 []
  3604.     wh_ai_SmartObjectUpdateCountAdditionLayer0 = 2 []
  3605.     wh_ai_SmartObjectUpdateCountAdditionLayer1 = 4 []
  3606.     wh_ai_SmartObjectUpdateCountAdditionLayer2 = 0 []
  3607.     wh_ai_SmartObjectUpdateCountLayer0 = 1 []
  3608.     wh_ai_SmartObjectUpdateCountLayer1 = 2 []
  3609.     wh_ai_SmartObjectUpdateCountLayer2 = 2 []
  3610.     wh_ai_SmartObjectUpdateFixedBudget = 0 []
  3611.     wh_ai_SmartObjectUpdateJobBudgetLayer0 = 0.15 []
  3612.     wh_ai_SmartObjectUpdateJobBudgetLayer1 = 0.1 []
  3613.     wh_ai_SmartObjectUpdateJobBudgetLayer2 = 0.1 []
  3614.     wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer0 = 0 []
  3615.     wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer1 = 0 []
  3616.     wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer2 = 0 []
  3617.     wh_ai_SmartObjectUpdateMinimalBudgetLayer0 = 0 []
  3618.     wh_ai_SmartObjectUpdateMinimalBudgetLayer1 = 0.21 []
  3619.     wh_ai_SmartObjectUpdateMinimalBudgetLayer2 = 0.49 []
  3620.     wh_ai_SmartObjectUpdateNonMasterBudgetLowerBoundMultiplier = 1 []
  3621.     wh_ai_SmartObjectUpdatePostLoadBudget = 250 []
  3622.     wh_ai_SmartObjectUpdatePostLoadJobBudget = 15 []
  3623.     wh_ai_SmartPathFollowerShortcuttingLimitedDistance = 5 []
  3624.     WH_AI_StartingForceDelay = 0.3 []
  3625.     WH_AI_StartingForceDelayVariation = 0.3 []
  3626.     WH_AI_StartingForceLowestSpeedRatio = 0.83 []
  3627.     WH_AI_StoppingForceLowestSpeedRatio = 0.5 []
  3628.     wh_ai_StuckDetectionAllowAnyMovement = 1 []
  3629.     wh_ai_SubsystemBudgetsDurationSmoother = 0.2 []
  3630.     wh_ai_SubsystemBudgetsFixedRenderDurationMode = 1 []
  3631.     wh_ai_SubsystemBudgetsFixedRenderDurationMs = 8 []
  3632.     wh_ai_SubsystemBudgetsRenderRatio = 0.8 []
  3633.     wh_ai_suppressAddingActorsIntoCryAI = 1 []
  3634.     WH_AI_TargetFollower_OutOfMNMRaycastBudget = 3 []
  3635.     WH_AI_TargetTracker_EstimateCount = 10 []
  3636.     WH_AI_TargetTracker_EstimateInterval = 300 []
  3637.     WH_AI_TargetTracker_EstimateMinimalSpeed = 2 []
  3638.     wh_ai_TeleportBehaviorName = teleport []
  3639.     wh_ai_TeleportToPlayerInterruptPriority = 255 []
  3640.     wh_ai_TileCacheAsBuildBuffer = 200 []
  3641.     wh_ai_TooltipZoomThreshold = 0.75 []
  3642.     wh_ai_TorchDropBeforeMoveEndDistance = 3 []
  3643.     wh_ai_TrackDisabledAIActors = 0 [REQUIRE_APP_RESTART]
  3644.     wh_ai_TransformManagerForceUpdateCloseObjects = 1 []
  3645.     wh_ai_TransformManagerUpdateBudget = 200 []
  3646.     wh_ai_TreeUpdaterUpdatesPerFrame = 5 []
  3647.     wh_ai_triggerAreas_debugDraw = 0 []
  3648.     wh_ai_TurnNodeIgnoreThresholdRad = 0.3 []
  3649.     wh_ai_TurnNodeThresholdRad = 0.2 []
  3650.     wh_ai_TurnTowardsPositionMinimalCorrectTime = 0.2 []
  3651.     wh_ai_TurnTowardsPositionTimeout = 8 []
  3652.     wh_ai_TurnTowardsPositionTolerance = 17 []
  3653.     wh_ai_UnstanceInActionNoReplanThreshold = 3 []
  3654.     wh_ai_UnstanceInActionReplanCloseInterval = 1.5 []
  3655.     wh_ai_UnstanceInActionReplanCloseThreshold = 7 []
  3656.     wh_ai_UnstanceInActionReplanInterval = 5 []
  3657.     wh_ai_UpdateEnabled = 1 []
  3658.     wh_ai_UpdateSuspenderEnabled = 1 []
  3659.     wh_ai_UseBehaviorTreeCache = 1 []
  3660.     wh_ai_UseEdgeCrossingPrediction = 1 []
  3661.     wh_ai_validatePathsOnMnmOnProfileSwitch = 0 []
  3662.     WH_AI_ZeroForceOnMNMLimiter = 0 []
  3663.     wh_ai_ZoomOnBreakpointHits = 1 []
  3664.     wh_ai_z_axis_diff_lower = 1.5 [DUMPTODISK]
  3665.     wh_ai_z_axis_diff_upper = 2 [DUMPTODISK]
  3666.     wh_al_DebugDraw = 0 []
  3667.     wh_al_DisableAlignment = 0 []
  3668.     wh_al_DisableGroundAlignment = 0 []
  3669.     wh_al_GroundAlignmentFade = 0.5 []
  3670.     wh_al_GroundAlignmentMaxAngle = 0.872665 []
  3671.     wh_al_PosAlignment_AdaptiveInterruptionThreshold = 0.2 []
  3672.     wh_al_PosAlignment_EndStifness = 0.01 []
  3673.     wh_al_PosAlignment_Interruption = 1 []
  3674.     wh_al_PosAlignment_InterruptionDistance = 1.5 []
  3675.     wh_al_PosAlignment_InterruptionMinDistance = 0.45 []
  3676.     wh_al_PosAlignment_ModeBlendTime = 0.1 []
  3677.     wh_al_PosAlignment_RatioStifness = 0.02 []
  3678.     wh_al_PosAlignment_StartStifness = 0.5 []
  3679.     wh_al_PosCombinedAlignment_EndStifness = 0.01 []
  3680.     wh_al_PosCombinedAlignment_InterruptionFrames = 6 []
  3681.     wh_am_AnimationControllerManagerUpdateAll = 1 []
  3682.     wh_am_AnimationControllerManagerUpdateEndsBeforeStartAnimProc = 1 []
  3683.     wh_am_BoneCameraDebug = 0 []
  3684.     wh_am_CCDFPS = 800 []
  3685.     wh_am_CCDPredCoef = 12 []
  3686.     wh_am_CCDPredLength = 0 []
  3687.     wh_am_DebugAttachments = 0 []
  3688.     wh_am_DebugAttachmentsFilter =  []
  3689.     wh_am_DebugCollisions = 0 []
  3690.     wh_am_DebugHandIK = 0 []
  3691.     wh_am_DebugHandIKMode = 3 []
  3692.     wh_am_DebugPlayAnimation (Command)
  3693.     wh_am_DrawCollisions = 0 []
  3694.     wh_am_DrawIntersections = 0 []
  3695.     wh_am_ForceCCD = 0 []
  3696.     wh_am_JointPoseMorphDebug = 0 []
  3697.     wh_am_LOD_Debug =  []
  3698.     wh_am_LOD_ForceEmitAllAnimEvents = 0 []
  3699.     wh_am_LOD_LocatorPeriodicalUpdate = 10 []
  3700.     wh_am_LOD_Test = 0 []
  3701.     wh_am_ReloadDB (Command)
  3702.     wh_ansel_enable = 1 [REQUIRE_APP_RESTART]
  3703.     WH_AreaNotifier_DebugDraw = 0 []
  3704.     wh_ArrowTrailEffectStartDistance = 3 []
  3705.     wh_assignStashInventories (Command)
  3706.     WH_Audio_AudioModel = 2 []
  3707.     WH_Audio_DebugDraw = 0 []
  3708.     WH_Audio_OverrideCrySoundPerceptionMechanism = 0 []
  3709.     wh_autoDemo = 0 []
  3710.     wh_boid_DebugDraw = 0 []
  3711.     wh_boid_KillAngle = 0.89 []
  3712.     wh_boid_KillDistance = 0.9 []
  3713.     wh_boid_MaxDistFromPlayerForRaycasts = 30 []
  3714.     wh_boid_RatScareTime = 4 []
  3715.     wh_boid_RoosterCrowTimeEnd = 10 []
  3716.     wh_boid_RoosterCrowTimeStart = 4 []
  3717.     wh_bridle_DebugInfo = 0 []
  3718.     WH_BubbleLOD_DebugDraw = 0 []
  3719.     WH_BubbleLOD_Enable = 0 []
  3720.     WH_BubbleLOD_NumOfThreads = 0 []
  3721.     WH_BubbleLOD_Proximity = 0 []
  3722.     WH_BubbleLOD_UseThreads = 0 []
  3723.     wh_cam_DumpLocation = 0 []
  3724.     wh_cart_ActorDependentUpdate = 1 []
  3725.     wh_cart_CaravanBlendDist = 2 []
  3726.     wh_cart_CaravanMaxBackDist = 14 []
  3727.     wh_cart_CaravanMinFrontDist = 11 []
  3728.     wh_cart_Debug =  []
  3729.     wh_cart_DisableAuxPhysics = 0 []
  3730.     wh_cart_DisableTestNotSeenByPlayer = 0 []
  3731.     wh_cart_DozerObstacleOffset = 0.5 []
  3732.     wh_cart_DozerObstacleOffsetStep = 0.8 []
  3733.     wh_cart_DozerObstacleRadius = 2 []
  3734.     wh_cart_DozerObstacleRadiusDecrement = 0.3 []
  3735.     wh_cart_DozerObstaclesCount = 6 []
  3736.     wh_cart_ForceEnablePlayerSeat = 0 []
  3737.     wh_cart_MainObstacleOffset = -1 []
  3738.     wh_cart_MainObstacleRadius = 1.5 []
  3739.     wh_cart_MovementPitchFactor = 1.3 []
  3740.     wh_cart_MovementPitchMinLimit = 2 []
  3741.     wh_cart_MovementSmoothingStiffness = 0.5 []
  3742.     wh_cart_MovementSpeedNormal = 1.8 []
  3743.     wh_cart_NavigationPlatzPadding = 4 []
  3744.     wh_cart_ObstacleSpeedMultiplier = 1 []
  3745.     wh_cart_ReplanMoveAreaPadding = 3 []
  3746.     wh_cart_SlowdownPlayerInProximity = 1 [REQUIRE_LEVEL_RELOAD]
  3747.     wh_cat_AlwaysSpawn = 0 []
  3748.     wh_cat_AttackTriggerDist = 15 []
  3749.     wh_cat_debug = 0 []
  3750.     wh_cat_FreeAttackTriggerDist = 3 []
  3751.     wh_cat_MaxVisibilityDistance = 60 []
  3752.     wh_cat_MinRunAnimationSpeed = 0.65 []
  3753.     wh_cat_PathSmoothingPeriod = 1 []
  3754.     wh_cat_ProximityScareDist = 1 []
  3755.     wh_cat_RollBlendTime = 0.2 []
  3756.     wh_cat_RollLimit = 0.8 []
  3757.     wh_cat_RollPerRadianPerSecond = 0.25 []
  3758.     wh_cat_RunRotationInterpolationSpeed = 30 []
  3759.     wh_cat_TerrainFollowingBlendTime = 0.1 []
  3760.     wh_cat_TimeScaleChangeTime = 0.1 []
  3761.     wh_cat_TurnTimeSpeedupRatio = 0.7 []
  3762.     wh_ca_AnimationComputationJobBatchSize = 4 []
  3763.     wh_ca_BlendSimulationDebugDraw = 0 []
  3764.     wh_ca_CacheSkinValidation = 1 []
  3765.     wh_ca_CharStreamLodAll = 0 []
  3766.     wh_ca_CharStreamLodOverride = -1 []
  3767.     wh_ca_ClothBudgetAdaptivePriority = 1 []
  3768.     wh_ca_ClothBudgetAdjustmentPerFrame = 1 []
  3769.     wh_ca_ClothBudgetDebugDraw = 0 []
  3770.     wh_ca_ClothBudgetDefaultPriorityCutoff = 0 []
  3771.     wh_ca_ClothBudgetIncreaseBudgetWhenMainThreadIsIdling = 1 []
  3772.     wh_ca_ClothBudgetMaxCutoff = 100 []
  3773.     wh_ca_ClothBudgetMaxFramesToSkip = 1 []
  3774.     wh_ca_ClothBudgetMaxSSaxisSizePercToSkipFrames = 0.3 []
  3775.     wh_ca_ClothBudgetMinTimeToConsiderAsMainThreadIdling = 1.5 []
  3776.     wh_ca_ClothCollisionMaxExpectedSlideDist = 0.15 []
  3777.     wh_ca_ClothCollisionNormalSmoothing = 2 []
  3778.     wh_ca_ClothDisableSimulationAtDistance = 22 []
  3779.     wh_ca_ClothEnableSimulationSSaxisSizePerc = 0.04 []
  3780.     wh_ca_ClothLimitedModeMinFramesOn = 2 []
  3781.     wh_ca_ClothLimitedModeNumIterations = 3 []
  3782.     wh_ca_ClothLimitedModeThreshold = 0.03 []
  3783.     wh_ca_ClothMaxProxiesTranslateThreshold = 0.3 []
  3784.     wh_ca_ClothProxyCollisionMode = 0 []
  3785.     wh_ca_ClothProxyResolveFactor = 0.85 []
  3786.     wh_ca_ClothRagdollSkinningBlendFactor = 0.85 []
  3787.     wh_ca_ClothSimulationRestartDebug = 0 []
  3788.     wh_ca_DebugCloth = 0 []
  3789.     wh_ca_DebugDrawCloth = 0 []
  3790.     wh_ca_DebugDrawClothNNDC = 0 []
  3791.     wh_ca_DebugDrawClothProxies = 0 []
  3792.     wh_ca_DebugSkinLODs = 0 []
  3793.     wh_ca_DebugSkinLODsEntityFilter =  []
  3794.     wh_ca_DebugSkinLODsMaxDistance = 20 []
  3795.     wh_ca_DebugSkinLODsSkeletonFilterList = humans []
  3796.     wh_ca_DeleteDBAOnLevelUnload = 0 []
  3797.     wh_ca_ExtendSkeletonOnAttachmentAdd = 1 []
  3798.     wh_ca_GeometricMeanOverride = 0.0004 []
  3799.     wh_ca_PendulumDebugDraw = 0 []
  3800.     wh_ca_PendulumIgnoredMotionDebugDraw = 0 []
  3801.     wh_ca_PendulumJointCollisionMinSpeed = 0.07 []
  3802.     wh_ca_PendulumResolveJointCollisions = 1 []
  3803.     wh_ca_SkinLodBonesMismatchAction = 1 []
  3804.     wh_ca_SkinningTypeOverride = 0 []
  3805.     wh_ca_SocketsBypassSimulation = 0 []
  3806.     wh_ca_WarnOnUnmappedJoints = 0 []
  3807.     wh_cc_AnimCharBloodOverrideRandomness = 0 []
  3808.     wh_cc_AttachmentSlotPoseModifier = 1 []
  3809.     wh_cc_BleedingSpeed = 0.1 []
  3810.     wh_cc_ClothingAM = 1 []
  3811.     wh_cc_CutsceneManagerPriorityBoost = 100 []
  3812.     wh_cc_DirtSystem = 1 []
  3813.     wh_cc_HiddenInvisibleManagerPriorityDecrease = 100 []
  3814.     wh_cc_LodForUberlod = 4 []
  3815.     wh_cc_LRUCache = 0 []
  3816.     wh_cc_MaxSkinLoaderJobQueueSize = 20 []
  3817.     wh_cc_MaxSkinLoaderJobs = 1 []
  3818.     wh_cc_MaxSkinLoadingInProgress = 40 []
  3819.     wh_cc_OverrideBloodZoneMask (Command)
  3820.     wh_cc_PreloadMaterials = 1 []
  3821.     wh_cc_RequiredPostLoadReadyManagers = 35 []
  3822.     wh_cc_RequiredPostLoadReadyTime = 0.5 []
  3823.     wh_cc_SchedulerBudgetPerLayer = 2 []
  3824.     wh_cc_SchedulerDebug = 0 []
  3825.     wh_cc_SchedulerLayer0Count = 2 []
  3826.     wh_cc_SchedulerMaxSortIterations = 2 []
  3827.     wh_cc_SchedulerPostLoadBudgetPerLayer = 40 []
  3828.     wh_cc_SkinAttachmentFlags = 32 []
  3829.     wh_cc_TotalUpdateBudget = 10 []
  3830.     wh_cc_UberlodLoadDistRatio = 1.1 []
  3831.     wh_cc_UberlodMaterial = uberlod_mat_generic []
  3832.     wh_cc_UnloadHysteresisDist = 3 []
  3833.     wh_cc_visorAnimDuration = 0.3 []
  3834.     wh_cheat_addItem (Command)
  3835.     wh_cheat_money (Command)
  3836.     wh_cl_DofMinZ = 0.4 []
  3837.     wh_cl_DofMinZScale = 4 []
  3838.     wh_cl_invertControllerHorizontal = 0 [DUMPTODISK]
  3839.     wh_cl_invertControllerHorizontalCombat = 0 [DUMPTODISK]
  3840.     wh_cl_invertControllerVertical = 0 [DUMPTODISK]
  3841.     wh_cl_invertControllerVerticalCombat = 0 [DUMPTODISK]
  3842.     wh_cl_NearDof = 0 []
  3843.     wh_cl_sensitivityHorizontal = 45 [DUMPTODISK]
  3844.     wh_cl_sensitivityVertical = 45 [DUMPTODISK]
  3845.     wh_concept_Debug = 0 []
  3846.     wh_concept_DebugFilter =  []
  3847.     wh_concept_DebugShowOnlyChanged = 0 []
  3848.     wh_concept_DefinitionFile = Definitions.xml []
  3849.     wh_concept_ExportDefinitions (Command)
  3850.     wh_concept_FullReload (Command)
  3851.     wh_concept_MaxNestedDataFetchThreshold = 200 []
  3852.     wh_concept_MaxNestedTriggerThreshold = 200 []
  3853.     wh_concept_MemorySavingDoNotLoadOtherLevel = 1 []
  3854.     wh_concept_Path = Libs/Concept/ []
  3855.     wh_concept_RandomEventStreaming = 1 []
  3856.     wh_concept_RandomEventStreamingDebug = 0 []
  3857.     wh_concept_Reload (Command)
  3858.     wh_concept_ReloadOnGameModeStart = 0 []
  3859.     wh_concept_ReloadOnlyModified = 1 []
  3860.     wh_con_expr_prefix = ! []
  3861.     wh_con_unix = 1 [RESTRICTEDMODE]
  3862.     wh_cs_AddFilter (Command)
  3863.     wh_cs_AIAttackFiglProb = 0.5 []
  3864.     wh_cs_AIAttackInterval = 8 []
  3865.     wh_cs_AIDistanceTolerance = 0 []
  3866.     wh_cs_AIForceBlockMode = 0 []
  3867.     wh_cs_AIForceProfile = 1 []
  3868.     wh_cs_AIForceSymetric = 0 []
  3869.     wh_cs_AIMoveDistance = 2.6 []
  3870.     wh_cs_AIMoveMode = 1 []
  3871.     wh_cs_AIMoveSpeed = 0.6 []
  3872.     wh_cs_AIMoveTimer = 4 []
  3873.     wh_cs_AIReblockMode = 0 []
  3874.     wh_cs_AISkillProfile = 1 []
  3875.     wh_cs_AISlotDurationMod = 0.5 []
  3876.     wh_cs_ArmWeaponRadius = 0.13 []
  3877.     wh_cs_AttackTimeToHitEst = 0.4 []
  3878.     wh_cs_Automation1_ClinchActionDelayMax = -1 []
  3879.     wh_cs_Automation1_ClinchActionDelayMin = -1 []
  3880.     wh_cs_Automation1_ClinchAlternativeProb = -1 []
  3881.     wh_cs_Automation1_ComboHitCancelProb = -1 []
  3882.     wh_cs_Automation1_ComboProb = -1 []
  3883.     wh_cs_Automation1_ComboSteps = -1 []
  3884.     wh_cs_Automation1_Dodge = -1 []
  3885.     wh_cs_Automation1_GuardAbilityLevel = -1 []
  3886.     wh_cs_Automation1_GuardBorderHystDiameter = -1 []
  3887.     wh_cs_Automation1_GuardBorderLevel0 = -1 []
  3888.     wh_cs_Automation1_GuardBorderLevel1 = -1 []
  3889.     wh_cs_Automation1_Mode = 4 []
  3890.     wh_cs_Automation1_NB = -1 []
  3891.     wh_cs_Automation1_NoAction = -1 []
  3892.     wh_cs_Automation1_PB = -1 []
  3893.     wh_cs_Automation1_PeriodicalAttackTime = -1 []
  3894.     wh_cs_Automation1_RiposteProb = -1 []
  3895.     wh_cs_Automation1_SelectProfile (Command)
  3896.     wh_cs_Automation1_SPB = -1 []
  3897.     wh_cs_Automation1_StaticPreblock = -1 []
  3898.     wh_cs_Automation1_Target =  []
  3899.     wh_cs_Automation1_TrickActionDelayMax = -1 []
  3900.     wh_cs_Automation1_TrickActionDelayMin = -1 []
  3901.     wh_cs_Automation1_TrickAttackProb = -1 []
  3902.     wh_cs_Automation1_TrickChangeZoneProb = -1 []
  3903.     wh_cs_Automation1_TrickEndAttackProb = -1 []
  3904.     wh_cs_Automation1_TrickNewQueryTimeoutMax = -1 []
  3905.     wh_cs_Automation1_TrickNewQueryTimeoutMin = -1 []
  3906.     wh_cs_Automation1_TrickReactionDelayMax = -1 []
  3907.     wh_cs_Automation1_TrickReactionDelayMin = -1 []
  3908.     wh_cs_Automation1_WeaponMissileDistRangeMin = -1 []
  3909.     wh_cs_Automation1_ZoneAdaptationDelayMax = -1 []
  3910.     wh_cs_Automation1_ZoneAdaptationDelayMin = -1 []
  3911.     wh_cs_Automation1_ZoneChangeDefenseModeWeight = -1 []
  3912.     wh_cs_Automation1_ZoneChangeOffenseModeWeight = -1 []
  3913.     wh_cs_Automation1_ZoneChangeTimeoutMax = -1 []
  3914.     wh_cs_Automation1_ZoneChangeTimeoutMin = -1 []
  3915.     wh_cs_Automation2_ClinchActionDelayMax = -1 []
  3916.     wh_cs_Automation2_ClinchActionDelayMin = -1 []
  3917.     wh_cs_Automation2_ClinchAlternativeProb = -1 []
  3918.     wh_cs_Automation2_ComboHitCancelProb = -1 []
  3919.     wh_cs_Automation2_ComboProb = -1 []
  3920.     wh_cs_Automation2_ComboSteps = -1 []
  3921.     wh_cs_Automation2_Dodge = -1 []
  3922.     wh_cs_Automation2_GuardAbilityLevel = -1 []
  3923.     wh_cs_Automation2_GuardBorderHystDiameter = -1 []
  3924.     wh_cs_Automation2_GuardBorderLevel0 = -1 []
  3925.     wh_cs_Automation2_GuardBorderLevel1 = -1 []
  3926.     wh_cs_Automation2_Mode = 4 []
  3927.     wh_cs_Automation2_NB = -1 []
  3928.     wh_cs_Automation2_NoAction = -1 []
  3929.     wh_cs_Automation2_PB = -1 []
  3930.     wh_cs_Automation2_PeriodicalAttackTime = -1 []
  3931.     wh_cs_Automation2_RiposteProb = -1 []
  3932.     wh_cs_Automation2_SelectProfile (Command)
  3933.     wh_cs_Automation2_SPB = -1 []
  3934.     wh_cs_Automation2_StaticPreblock = -1 []
  3935.     wh_cs_Automation2_Target =  []
  3936.     wh_cs_Automation2_TrickActionDelayMax = -1 []
  3937.     wh_cs_Automation2_TrickActionDelayMin = -1 []
  3938.     wh_cs_Automation2_TrickAttackProb = -1 []
  3939.     wh_cs_Automation2_TrickChangeZoneProb = -1 []
  3940.     wh_cs_Automation2_TrickEndAttackProb = -1 []
  3941.     wh_cs_Automation2_TrickNewQueryTimeoutMax = -1 []
  3942.     wh_cs_Automation2_TrickNewQueryTimeoutMin = -1 []
  3943.     wh_cs_Automation2_TrickReactionDelayMax = -1 []
  3944.     wh_cs_Automation2_TrickReactionDelayMin = -1 []
  3945.     wh_cs_Automation2_WeaponMissileDistRangeMin = -1 []
  3946.     wh_cs_Automation2_ZoneAdaptationDelayMax = -1 []
  3947.     wh_cs_Automation2_ZoneAdaptationDelayMin = -1 []
  3948.     wh_cs_Automation2_ZoneChangeDefenseModeWeight = -1 []
  3949.     wh_cs_Automation2_ZoneChangeOffenseModeWeight = -1 []
  3950.     wh_cs_Automation2_ZoneChangeTimeoutMax = -1 []
  3951.     wh_cs_Automation2_ZoneChangeTimeoutMin = -1 []
  3952.     wh_cs_AutomationAction_AttackAfterComboTime = 1.4 []
  3953.     wh_cs_AutomationAction_AttackImmediateDistance = 0.8 []
  3954.     wh_cs_AutomationAction_AttackUpdateInterval = 0.2 []
  3955.     wh_cs_AutomationAction_BattlementQueryRadius = 15 []
  3956.     wh_cs_AutomationAction_BattlementShootingAngleHorizontal = 80 []
  3957.     wh_cs_AutomationAction_BattlementShootingAngleVertical = 150 []
  3958.     wh_cs_AutomationAction_BattlementShootingElevationTolerance = 10 []
  3959.     wh_cs_AutomationAction_BattlementShootingMaxRange = 50 []
  3960.     wh_cs_AutomationAction_BattlementShootingMinRange = 5 []
  3961.     wh_cs_AutomationAction_BattlementUpdateInterval = 1.5 []
  3962.     wh_cs_AutomationAction_DebugDraw = 0 []
  3963.     wh_cs_AutomationAction_DebugDrawTarget =  []
  3964.     wh_cs_AutomationAction_DefenseMoveReactionVelocityLim = 0.5 []
  3965.     wh_cs_AutomationAction_DelayedEnd = 2 []
  3966.     wh_cs_AutomationAction_DogAttackAngleLimit = 0.9 []
  3967.     wh_cs_AutomationAction_ForceUnarmedHealthThreshold = 40 []
  3968.     wh_cs_AutomationAction_GuardApproachHystTimer = 0.5 []
  3969.     wh_cs_AutomationAction_GuardDebugDraw = 0 []
  3970.     wh_cs_AutomationAction_GuardEscapeMinDuration = 1 []
  3971.     wh_cs_AutomationAction_GuardFOV = 360 []
  3972.     wh_cs_AutomationAction_GuardFOVHyst = 5 []
  3973.     wh_cs_AutomationAction_GuardFOVVertical = 50 []
  3974.     wh_cs_AutomationAction_GuardInjuredDistanceMod = 1.4 []
  3975.     wh_cs_AutomationAction_GuardMaxSpeed = 2.9 []
  3976.     wh_cs_AutomationAction_GuardMinAtkDist = 2 []
  3977.     wh_cs_AutomationAction_GuardRotDisableOnDodgeCooldown = 3 []
  3978.     wh_cs_AutomationAction_GuardUpdateInterval = 0.1 []
  3979.     wh_cs_AutomationAction_HigherComboStepBias = 0.2 []
  3980.     wh_cs_AutomationAction_HuntAttackDist = 10 []
  3981.     wh_cs_AutomationAction_HuntAttackDistRand = 2 []
  3982.     wh_cs_AutomationAction_HuntAttackTimeLimit = 5 []
  3983.     wh_cs_AutomationAction_MaxDistanceForTarget = 60 []
  3984.     wh_cs_AutomationAction_MissileAimingFailureCooldown = 6 []
  3985.     wh_cs_AutomationAction_MissileCylRaycastOffset = 0.3 []
  3986.     wh_cs_AutomationAction_MissileCylRaycastRadius = 0.5 []
  3987.     wh_cs_AutomationAction_MissileDebugDraw = 0 []
  3988.     wh_cs_AutomationAction_MissileHuntAttackCooldown = 5 []
  3989.     wh_cs_AutomationAction_MissileUpdateInterval = 0.5 []
  3990.     wh_cs_AutomationAction_MovementRestrictionOverlapTime = 0.8 []
  3991.     wh_cs_AutomationAction_MoveProblem_AfterHuntAttackDuration = 0 []
  3992.     wh_cs_AutomationAction_MoveProblem_BypassUncertainOnIsAimedDuration = 10 []
  3993.     wh_cs_AutomationAction_MoveProblem_DebugForceUncertain = 0 []
  3994.     wh_cs_AutomationAction_MoveProblem_DistanceFlee = 60 []
  3995.     wh_cs_AutomationAction_MoveProblem_DistanceThreat = 0 []
  3996.     wh_cs_AutomationAction_MoveProblem_DistanceThreatForcedUncertain = 7 []
  3997.     wh_cs_AutomationAction_MoveProblem_EstimatingMoveCooldown = 10 []
  3998.     wh_cs_AutomationAction_MoveProblem_EventFilteringTreshold = 1 []
  3999.     wh_cs_AutomationAction_MoveProblem_NoPathMissileAttemptCooldown = 4 []
  4000.     wh_cs_AutomationAction_MoveProblem_SlowPursuitDuration = 40 []
  4001.     wh_cs_AutomationAction_MoveProblem_TotalDuration = 60 []
  4002.     wh_cs_AutomationAction_MoveProblem_UncertainDuration = 10 []
  4003.     wh_cs_AutomationAction_MoveProblem_UnreachableFilterDuration = 2 []
  4004.     wh_cs_AutomationAction_MoveProblem_UnreachedFilterDuration = 10 []
  4005.     wh_cs_AutomationAction_MoveProblem_WeaponChangeDuration = 6 []
  4006.     wh_cs_AutomationAction_ShoutActionGuardCooldown = 0.5 []
  4007.     wh_cs_AutomationAction_ShoutActionGuardCooldownVariation = 0.5 []
  4008.     wh_cs_AutomationAction_ShoutClinchGuardCooldown = 0.25 []
  4009.     wh_cs_AutomationAction_ShoutDistanceLimitMax = 15 []
  4010.     wh_cs_AutomationAction_ShoutIdleGuardCooldown = 2 []
  4011.     wh_cs_AutomationAction_ShoutIdleGuardCooldownVariation = 2 []
  4012.     wh_cs_AutomationAction_ShoutIdleUpdateInterval = 1 []
  4013.     wh_cs_AutomationAction_StaticPreblockEnabled = 0 []
  4014.     wh_cs_AutomationAction_StaticPreblockRateHistoryDuration = 5 []
  4015.     wh_cs_AutomationAction_StaticPreblockUpdateInterval = 0.3 []
  4016.     wh_cs_AutomationAction_TemporaryGuardStarterPeriod = 5 []
  4017.     wh_cs_AutomationAction_WeaponAttackDistTimeTolerance = 3 []
  4018.     wh_cs_AutomationAction_WeaponChangeViaSignal = 0 []
  4019.     wh_cs_AutomationAction_WeaponMissileInitRandCoef = 0.3 []
  4020.     wh_cs_AutomationAction_WeaponMissileLoadingMinDistance = 10 []
  4021.     wh_cs_AutomationAction_WeaponOversizedAttackProblemDuration = 12 []
  4022.     wh_cs_AutomationAction_WeaponsUpdateInterval = 0.5 []
  4023.     wh_cs_AutomationAction_WeaponUnreachedTest = 0 []
  4024.     wh_cs_AutomationAction_ZoneChangeAdaptationHysteresis = 1.1 []
  4025.     wh_cs_AutomationAction_ZoneChangeAttackSequenceMaxCount = 6 []
  4026.     wh_cs_AutomationAction_ZoneChangeAttackSequenceMinCount = 2 []
  4027.     wh_cs_AutomationAction_ZoneChangeComboOppositeStanceWeight = 2 []
  4028.     wh_cs_AutomationAction_ZoneChangeComboSameStanceWeight = 1 []
  4029.     wh_cs_AutomationAction_ZoneChangeComboSameZoneWeight = 0.5 []
  4030.     wh_cs_AutomationAction_ZoneChangeDebugDraw = 0 []
  4031.     wh_cs_AutomationAction_ZoneChangePhysicalZoneTimer = 0.4 []
  4032.     wh_cs_AutomationAction_ZoneChangeQualityTimingCoef = 0.5 []
  4033.     wh_cs_AutomationAction_ZoneChangeRestrictionTimer = 1 []
  4034.     wh_cs_AutomationAction_ZoneChangeRestrictionWeight = 0.01 []
  4035.     wh_cs_AutomationAction_ZoneChangeSequenceChangeGap = 0.2 []
  4036.     wh_cs_AutomationAction_ZoneChangeSequenceMaxCount = 5 []
  4037.     wh_cs_AutomationAction_ZoneChangeSequenceMaxTimeMax = 8 []
  4038.     wh_cs_AutomationAction_ZoneChangeSequenceMaxTimeMin = 20 []
  4039.     wh_cs_AutomationAction_ZoneChangeSequenceMinCount = 2 []
  4040.     wh_cs_AutomationAction_ZoneChangeSequenceMinTimeMax = 4 []
  4041.     wh_cs_AutomationAction_ZoneChangeSequenceMinTimeMin = 15 []
  4042.     wh_cs_AutomationAction_ZoneChangeSequenceSkillBonus = 0.6 []
  4043.     wh_cs_AutomationAction_ZoneChangeSequenceTime = 0.6 []
  4044.     wh_cs_AutomationAction_ZoneChangeToAttackMinDelay = 0.5 []
  4045.     wh_cs_AutomationAction_ZoneChangeUpdateInterval = 0.2 []
  4046.     wh_cs_BattleDebugDraw = 0 []
  4047.     wh_cs_BattleDebugDrawFilter =  []
  4048.     wh_cs_BattleMaxIdleAnimationTimeOffset = 6 []
  4049.     wh_cs_BattleMaxIdleAnimationTimeScale = 0.2 []
  4050.     wh_cs_BattleMaximumDeadNPC = 15 []
  4051.     wh_cs_BattleMaximumNPC = 30 []
  4052.     wh_cs_BattleMaximumShooterAngle = 70 []
  4053.     wh_cs_BattleMaximumShooterDistance = 100 []
  4054.     wh_cs_BattleShooterAngleWeight = 0.1 []
  4055.     wh_cs_BattleShooterDistanceWeight = 1 []
  4056.     wh_cs_BattleShootingAimingMultiplier = 0.75 []
  4057.     wh_cs_BattleShootingAimingVariation = 0.5 []
  4058.     wh_cs_BehindCollisionIgnoreThreshold = 0.1 []
  4059.     wh_cs_BigTurnThreshold = 40 []
  4060.     wh_cs_BlockCooldown = 0.2 []
  4061.     wh_cs_BlockWithdrawalBlendWeightLoss = 0.3 []
  4062.     wh_cs_BrokenBlockInterruptWhenDestroyedWeapon = 0.2 []
  4063.     wh_cs_BrokenBlockOverride = 0 []
  4064.     wh_cs_camera_near = 0.01 []
  4065.     wh_cs_camera_offset = 0 []
  4066.     wh_cs_CanAlmostHitOffset = 2 []
  4067.     wh_cs_ChargedAttackOverride = 0 []
  4068.     wh_cs_ClenchedHandOverlapTime = 0.2 []
  4069.     wh_cs_Combat3PCameraFOV = 40 []
  4070.     wh_cs_CombatAnimCameraBlendOut = 0.4 []
  4071.     wh_cs_CombatAnimCameraSmooth = 0.1 []
  4072.     wh_cs_CombatCameraStyle = 1 []
  4073.     wh_cs_CombatCapsulePosZ = 1.2 []
  4074.     wh_cs_CombatCapsuleWidth = 0.4 []
  4075.     wh_cs_CombatCursorMode = 1 []
  4076.     wh_cs_CombatCursorSmoothing = 0.1 []
  4077.     wh_cs_CombosEnabled = 1 []
  4078.     wh_cs_ComboSlotDuration = 0.5 []
  4079.     wh_cs_CursorOffsetDog = 0.3 []
  4080.     wh_cs_CursorOffsetNPC = 1.2 []
  4081.     wh_cs_DBQueryCache = 0 []
  4082.     wh_cs_DBQueryProfiling = 0 []
  4083.     wh_cs_DeadBodyDebugDraw = 0 []
  4084.     wh_cs_DeadBodyDebugDrawFilter =  []
  4085.     wh_cs_DeathSyncHitHPTolerance = 5 []
  4086.     wh_cs_DebugAI = 0 []
  4087.     wh_cs_DebugAnimDebug =  []
  4088.     wh_cs_DebugAttackStart = 0 []
  4089.     wh_cs_DebugCameraOverride =  []
  4090.     wh_cs_DebugCombatActions = 0 []
  4091.     wh_cs_DebugCombatGroups = 1 []
  4092.     wh_cs_DebugDrawAttackActions = 0 []
  4093.     wh_cs_DebugDrawLods = 0 []
  4094.     wh_cs_DebugDrawPlayerInput = 0 []
  4095.     wh_cs_DebugDrawQuery =  []
  4096.     wh_cs_DebugFilter = BASIC|MODEL|TIME_COP|ACTOR_ACTION|ACTOR_ACTION_HELPER|PROCEDURAL_CLIP|ALIGNMENT|MODIFIER|COMBO_MANAGER|CAMERA_CONTROL|DEBUG_AI_BRAIN|WEAPON_SOLVER|OPPONENT_MANAGER|MANNEQUIN|GUARD_VARIATION_SYSTEM|CLENCHED_HAND []
  4097.     wh_cs_DebugHitStrength = 0 []
  4098.     wh_cs_DebugIdleTurns = 0 []
  4099.     wh_cs_DebugInfo =  []
  4100.     wh_cs_DebugInfoPosY = 50 []
  4101.     wh_cs_DebugIsAimedOff =  []
  4102.     wh_cs_DebugIsAimedOn =  []
  4103.     wh_cs_DebugObstacleMask = 0 []
  4104.     wh_cs_DebugObstacleTestTarget = 0 []
  4105.     wh_cs_DebugOpponent =  []
  4106.     wh_cs_DebugPhys = 0 []
  4107.     wh_cs_DebugPlayer = 0 []
  4108.     wh_cs_DebugShowCombatDebugInTests = 1 []
  4109.     wh_cs_DelayedBlock = 0 []
  4110.     wh_cs_DelayedMasterStrikeInSlot = 0 []
  4111.     wh_cs_DelayedPerfectBlockInSlot = 0 []
  4112.     wh_cs_DelayedRiposteInSlot = -1 []
  4113.     wh_cs_DisableCombatCamera = 0 []
  4114.     wh_cs_DisabledAttackDebug = 0 []
  4115.     wh_cs_DisabledAttackTimeout = 0 []
  4116.     wh_cs_DisablePlayerOpponentSelection = 0 []
  4117.     wh_cs_DisableScripts = 0 []
  4118.     wh_cs_DisableWeakBlock = 0 []
  4119.     wh_cs_Dodge_DistanceFactorOverride = -1 []
  4120.     wh_cs_Dodge_Duration = 1 []
  4121.     wh_cs_Dodge_IgnoreCollision = 1 []
  4122.     wh_cs_Dodge_MaxDistance = 4 []
  4123.     wh_cs_Dodge_SpatialTimeLimit = 0.9 []
  4124.     wh_cs_Dodge_WindowMod = 0.65 []
  4125.     wh_cs_DogClinchOpponentAlignmentOffset = -0.5 []
  4126.     wh_cs_DonotUseDatabaseIndices = 0 []
  4127.     wh_cs_DumpQuery (Command)
  4128.     wh_cs_EnableCollisionResizing = 0 []
  4129.     wh_cs_EnableCombatGroups = 1 []
  4130.     wh_cs_EnableNavmeshTest = 1 []
  4131.     wh_cs_EnableStealthActions = 1 []
  4132.     wh_cs_EnvSpatialGridRefreshRate = 0.1 []
  4133.     wh_cs_EventIdleCooldown = 0.6 []
  4134.     wh_cs_EventIdleCooldownVar = 0.3 []
  4135.     wh_cs_EventIdleFollowingCooldown = 3 []
  4136.     wh_cs_EventIdleFollowingCooldownVar = 1.5 []
  4137.     wh_cs_FixedCombatCursor = 0 []
  4138.     wh_cs_ForceAttack = 0 []
  4139.     wh_cs_ForceBlock = 0 []
  4140.     wh_cs_ForceDodge = 0 []
  4141.     wh_cs_ForceLod = -1 []
  4142.     wh_cs_ForceZone = -1 []
  4143.     wh_cs_FreeBlockPreparingDuration = 0.3 []
  4144.     wh_cs_GuardVariationActionTimer = 2.5 []
  4145.     wh_cs_GuardVariationNonPrimaryTargetMinDistance = 2.8 []
  4146.     wh_cs_GuardVariationOneShotPeriod = 3 []
  4147.     wh_cs_GuardVariationOneShotVar = 2 []
  4148.     wh_cs_GuardVariationOpponentActionTimer = 3 []
  4149.     wh_cs_GuardVariationPrimaryTargetMinDistance = 3.5 []
  4150.     wh_cs_GuardVariationStartCombatTimer = 1.5 []
  4151.     wh_cs_GuardVariationUpdatePeriod = 5 []
  4152.     wh_cs_HitReactions = 0 []
  4153.     wh_cs_HorsePullDownAngle = 55 []
  4154.     wh_cs_HorsePullDownForce = 0 []
  4155.     wh_cs_HorsePullDownZAngle = 15 []
  4156.     wh_cs_HorsePullDownZeroAngle = 20 []
  4157.     wh_cs_HuntAttackAttackerMinLogical = 0 []
  4158.     wh_cs_HuntAttackDebugMode = 0 []
  4159.     wh_cs_HuntAttackDisableVelocity = 0 []
  4160.     wh_cs_HuntAttackFwdAngleLimit = 30 []
  4161.     wh_cs_HuntAttackMoveWeight = 2 []
  4162.     wh_cs_HuntAttackOppFwdMovementAngleLimit = 90 []
  4163.     wh_cs_HuntAttackVictimMinLogical = 1 []
  4164.     wh_cs_IdleTurnDuration = 1.5 []
  4165.     wh_cs_IdleTurnInterruptionThreshold = 60 []
  4166.     wh_cs_IdleTurnPredictionTimeout = 0.4 []
  4167.     wh_cs_IgnoreHitDuringDeathTimer = 3 []
  4168.     wh_cs_IntentionalTargetAngleDefault = 50 []
  4169.     wh_cs_IntentionalTargetAngleLimitOpponentCount = 5 []
  4170.     wh_cs_IntentionalTargetAngleMax = 120 []
  4171.     wh_cs_IntentionalTargetAngleMin = 20 []
  4172.     wh_cs_IntentionalTargetAngleRadius = 1.4 []
  4173.     wh_cs_LegWeaponRadius = 0.14 []
  4174.     wh_cs_LockedAttackDistanceTolerance = 1 []
  4175.     wh_cs_LockedAttackMaxAngle = 1.0472 []
  4176.     wh_cs_LockedAttackMaxAngleDogVsNPC = 0.349066 []
  4177.     wh_cs_LockedAttackMaxAngleDogVsPlayer = 0.698132 []
  4178.     wh_cs_LockedAttackZAngle = 1.0472 []
  4179.     wh_cs_LockedAttackZTolerance = 0.3 []
  4180.     wh_cs_LodAmbientDistance = 20 []
  4181.     wh_cs_LodBattleDistanceModifier = 0.7 []
  4182.     wh_cs_LodFarDistance = 14 []
  4183.     wh_cs_LodNearDistance = 8 []
  4184.     wh_cs_LogicalBlockMaxAngle = 1.0472 []
  4185.     wh_cs_MasterStrikeOnRiposteTimeOffset = 0.2 []
  4186.     wh_cs_MaxAttackDistanceDebug = 0 []
  4187.     wh_cs_MaxAttackDistanceMoveOffset = 2 []
  4188.     wh_cs_MaxAttackDistanceMoveOffsetStiffness = 0.2 []
  4189.     wh_cs_MaxAttackRotationDeviation = 60 []
  4190.     wh_cs_MaxFakeCollisionDistance = 1.8 []
  4191.     wh_cs_MaxIdleTurnTimeout = 2 []
  4192.     wh_cs_MinIdleTurnTimeout = 1 []
  4193.     wh_cs_MinimalTurnThreshold = 30 []
  4194.     wh_cs_MinimalTurnThresholdByTime = 14 []
  4195.     wh_cs_MinimalTurnThresholdWhenTurning = 7 []
  4196.     wh_cs_MoveCooldown = 0.35 []
  4197.     wh_cs_NoCombatArmedAlignmentOffset = -0.2 []
  4198.     wh_cs_NoCombatUnarmedAlignmentOffset = -0.3 []
  4199.     wh_cs_OnlyBigTurns = 0 []
  4200.     wh_cs_OpenSlotFOVBiasNPC = 45 []
  4201.     wh_cs_OpenSlotFOVBiasPlayer = 35 []
  4202.     wh_cs_OpponentManagerBruteForce = 0 []
  4203.     wh_cs_PerfectBlock_RetargetAngleFOVBias = 0 []
  4204.     wh_cs_PerfectBlock_SpatialVolumeRadius = 0.1 []
  4205.     wh_cs_PhysHitReaction_ImpactCoef = 15 []
  4206.     wh_cs_PhysSim = 0 []
  4207.     wh_cs_PhysWeaponColSim_ImpactCoef = 1 []
  4208.     wh_cs_PhysWeaponHitReaction_ImpactCoef = 3 []
  4209.     wh_cs_PlayerAttackInactivityDuration = 2 []
  4210.     wh_cs_PlayerAttackInactivityDurationVsDog = 6 []
  4211.     wh_cs_PlayerDistanceTolerance = 0.35 []
  4212.     wh_cs_PlayerFreeAttackMinDistance = 0.7 []
  4213.     wh_cs_PlayerFreeAttackPrepareTime = 0.3 []
  4214.     wh_cs_PlayerFreeAttackStabMinDistance = 1.3 []
  4215.     wh_cs_PlayerFreeCameraModeGamepadDeadZone = 1 []
  4216.     wh_cs_PlayerFreeCameraModeMouseDeadZone = 5 []
  4217.     wh_cs_PlayerHorizontalUnlockDelay = 0.5 []
  4218.     wh_cs_PlayerInputBypass = 0 []
  4219.     wh_cs_PlayerInputCombatAngleAfterKill = -0.698132 []
  4220.     wh_cs_PlayerInputCombatDelayAfterKill = 0.6 []
  4221.     wh_cs_PlayerInputCombatDelayAfterKillWithOtherOpponent = 0.2 []
  4222.     wh_cs_PlayerInputCombatUnlockDelay = 0.1 []
  4223.     wh_cs_PlayerInputCursorUnlockDistance = 0.2 []
  4224.     wh_cs_PlayerInputGamepadSensitivity = 0.05 []
  4225.     wh_cs_PlayerInputGamepadUnlockMinDistanceToUnlock = 5 []
  4226.     wh_cs_PlayerInputGamepadUnlockMinTime = 0 []
  4227.     wh_cs_PlayerInputGamepadUnlockMinTimeSameZone = 0.3 []
  4228.     wh_cs_PlayerInputGamepadUnlockReturnTime = 0.15 []
  4229.     wh_cs_PlayerInputIndicator = 0 []
  4230.     wh_cs_PlayerInputLockAreaWidth = 0.4 []
  4231.     wh_cs_PlayerInputLockAreaWidthNoCombat = 1.9 []
  4232.     wh_cs_PlayerInputLockingTolerance = 60 []
  4233.     wh_cs_PlayerInputMouseSensitivity = 0.1 []
  4234.     wh_cs_PlayerInputMouseUnlocking = 1 []
  4235.     wh_cs_PlayerInputMouseUnlockMinDistanceToUnlock = 15 []
  4236.     wh_cs_PlayerInputMouseUnlockMinOppAngle = 35 []
  4237.     wh_cs_PlayerInputMouseUnlockMinTime = 0.15 []
  4238.     wh_cs_PlayerInputMouseUnlockReturnTime = 0.2 []
  4239.     wh_cs_PlayerInputMouseUnlockXThreshold = 45 []
  4240.     wh_cs_PlayerInputMouseUnlockZThreshold = 40 []
  4241.     wh_cs_PlayerInputMouseZoneChangeMinDistance = 50 []
  4242.     wh_cs_PlayerInputMouseZoneChangeMinTime = 0.1 []
  4243.     wh_cs_PlayerInputMouseZoneChangePreventionAfterAction = 0.05 []
  4244.     wh_cs_PlayerInputMouseZoneChangeSensitivity = 16 []
  4245.     wh_cs_PlayerInputUnlockAreaWidthHyst = 0.2 []
  4246.     wh_cs_PlayerLockDisabled = 0 []
  4247.     wh_cs_PlayerLockOpponentAngleBias = 45 []
  4248.     wh_cs_PlayerMaxOpponentAngleToLock = 0.785398 []
  4249.     wh_cs_PlayerMaxOpponentAngleToUnlock = 0.872665 []
  4250.     wh_cs_PlayerMaxOpponentDistanceToLock = 4 []
  4251.     wh_cs_PlayerMaxOpponentDistanceToUnlock = 7 []
  4252.     wh_cs_PlayerMaxThreatDistance = 15 []
  4253.     wh_cs_PlayerNormalAttackOffset = 0.5 []
  4254.     wh_cs_PlayerTutorialStep = 0 []
  4255.     wh_cs_PlayerUnlockTimeout = 3 []
  4256.     wh_cs_PlayerVerticalUnlockDelay = 1 []
  4257.     wh_cs_PlayerVIPTargetAttackDot = 0.8 []
  4258.     wh_cs_PLSkillProfile = 1 []
  4259.     wh_cs_PLSlotDurationMod = 0.5 []
  4260.     wh_cs_PosAlignmentInterruptionZAngleThreshold = 50 []
  4261.     wh_cs_PreBlockRestartCooldown = 0.5 []
  4262.     wh_cs_ProcessSyncHits = 0 []
  4263.     wh_cs_Profiling = 0 []
  4264.     wh_cs_ReloadDB (Command)
  4265.     wh_cs_RemoveFilter (Command)
  4266.     wh_cs_RepeatHitTimeout = 1.5 []
  4267.     wh_cs_RiderWeaponCollisionLen = 0.5 []
  4268.     wh_cs_RipostePerfectBlockZoneDistance = 1 []
  4269.     wh_cs_RiposteSlotDuration = 0.5 []
  4270.     wh_cs_ShowCombatUI = 1 []
  4271.     wh_cs_ShowComboZonesUI = 1 []
  4272.     wh_cs_ShowEnvSpatialGrid = 0 []
  4273.     wh_cs_ShowLiveSpatialGrid = 0 []
  4274.     wh_cs_ShowPreprocessedSpatialGrid = 0 []
  4275.     wh_cs_ShowRiposteUI = 1 []
  4276.     wh_cs_SignificantDeviationAngle = 30 []
  4277.     wh_cs_SlotEndHitOffset = 0.15 []
  4278.     wh_cs_SpatialGridBlendSpace = 0 []
  4279.     wh_cs_SpatialGridBlendSpaceDistance = 0.25 []
  4280.     wh_cs_SpatialGridDisection = 32 []
  4281.     wh_cs_SpatialGridDisectionPlayerAddition = 2 []
  4282.     wh_cs_SpatialGridPreprocess = 1 []
  4283.     wh_cs_SpatialGridRadius = 1 []
  4284.     wh_cs_SpatialGridWeaponLength = 0.5 []
  4285.     wh_cs_StandardSlotDuration = 1 []
  4286.     wh_cs_StaticAttackCooldown = 0.4 []
  4287.     wh_cs_StealthActionAngle = 135 []
  4288.     wh_cs_StealthActionDistance = 2 []
  4289.     wh_cs_StealthActionLyingAngle = 150 []
  4290.     wh_cs_StealthActionMaxAngle = 0.523599 []
  4291.     wh_cs_StealthAlwaysSuccess = 0 []
  4292.     wh_cs_StealthDisableAIBackoff = 0 []
  4293.     wh_cs_StealthDisableAIPerfectBlock = 0 []
  4294.     wh_cs_StealthTimewarpDurationOverride = -1 []
  4295.     wh_cs_StealthTimewarpSpeed = 0.5 []
  4296.     wh_cs_SyncGuardAutoTriggerMaxVelocity = 4 []
  4297.     wh_cs_SyncGuardAutoTriggerMinVelocity = 0 []
  4298.     wh_cs_SyncGuardAutoTriggerMoveWeight = 1.8 []
  4299.     wh_cs_SyncGuardBackoffTimer = 2 []
  4300.     wh_cs_SyncGuardkDistanceTolerance = 0.2 []
  4301.     wh_cs_SyncGuardMaxXYAngle = 0.698132 []
  4302.     wh_cs_SyncGuardMaxZAngle = 0.698132 []
  4303.     wh_cs_SyncSlotEndHitOffset = 0.1 []
  4304.     wh_cs_TargetUseSpineBone = 0 []
  4305.     wh_cs_ThreatenedTargetsSelectionDistanceBias = -0.1 []
  4306.     wh_cs_ThreatenedTargetsSelectionDistanceOverride = 0 []
  4307.     wh_cs_ThreatenedTargetsSelectionFOV = 80 []
  4308.     wh_cs_TimeAlignment_BlockSpeedMod = 0.8 []
  4309.     wh_cs_TimeAlignment_ImpulseMinSpeed = 0.8 []
  4310.     wh_cs_TimeAlignment_MaxAnimAddition = 0.5 []
  4311.     wh_cs_TimeAlignment_MaxAttackSpeedBias = 2 []
  4312.     wh_cs_TimeAlignment_MaxBlockSpeedBias = 10 []
  4313.     wh_cs_TimeAlignment_MinAttackSpeedBias = 0.5 []
  4314.     wh_cs_TimeAlignment_MinBlockSpeedBias = 0.5 []
  4315.     wh_cs_TimeAlignment_MinConstSpeedBias = 0.1 []
  4316.     wh_cs_TimeAlignment_SlotDelayDuration = 0.07 []
  4317.     wh_cs_TimeWarpDurationOpp = 0.05 []
  4318.     wh_cs_TimeWarpDurationPlayer = 0.3 []
  4319.     wh_cs_TimeWarpFadeIn = 0.01 []
  4320.     wh_cs_TimeWarpFadeOut = 0.1 []
  4321.     wh_cs_TimeWarpMSFadeSpeedForOpp = 1 []
  4322.     wh_cs_TimeWarpPBFadeSpeedForOpp = 0.4 []
  4323.     wh_cs_TimeWarpPBFadeSpeedForPlayer = 1 []
  4324.     wh_cs_TimewarpStealthPBSpeedForOpp = 1 []
  4325.     wh_cs_TimeWarpSyncPBFadeIn = 0.3 []
  4326.     wh_cs_TimewarpSyncPBSpeedForOpp = 0.4 []
  4327.     wh_cs_TraceMNDebug = 0 []
  4328.     wh_cs_TutorialSlotActionFadeIn = 0 []
  4329.     wh_cs_TutorialSlotActionFadeOut = 0 []
  4330.     wh_cs_UnarmedTargetToHeadBone = 1 []
  4331.     wh_cs_UnarmedVsArmedAlignmentOffsetOppositeStance = -0.14 []
  4332.     wh_cs_UnarmedVsArmedAlignmentOffsetSameStance = -0.12 []
  4333.     wh_cs_UseDudeInTests = 0 []
  4334.     wh_cs_WeaponCollisionCCDPosBias = 0.2 []
  4335.     wh_cs_WeaponDisableOffhand = 1 []
  4336.     wh_cs_WeaponProcDisableOffhand = 1 []
  4337.     wh_cs_WeaponProcSolver = 1 []
  4338.     wh_cs_WeaponProcSolverColBlendLimiter = 0.5 []
  4339.     wh_cs_WeaponProcSolverColExtraOffset = 0 []
  4340.     wh_cs_WeaponProcSolverColFilterFOVOBias = 0 []
  4341.     wh_cs_WeaponProcSolverDebug = 0 []
  4342.     wh_cs_WeaponProcSolverDebugCollisions = 0 []
  4343.     wh_cs_WeaponProcSolverForceLOD = 0 []
  4344.     wh_cs_WeaponProcSolverImpactArea = 0.1 []
  4345.     wh_cs_WeaponProcSolverLod1Duration = 0.3 []
  4346.     wh_cs_WeaponProcSolverMethod = 1 []
  4347.     wh_cs_WeaponProcSolverNearColDist = 0.12 []
  4348.     wh_cs_WeaponProcSolverNearColDistVisualFilter = 0.25 []
  4349.     wh_cs_WeaponProcSolverPosOffhandFade = 0.1 []
  4350.     wh_cs_WeaponProcSolverProfiling = 0 []
  4351.     wh_cs_WeaponProcSolverRecoilEffectDist = 0 []
  4352.     wh_cs_WeaponProcSolverRecoilEffectTime = 0.5 []
  4353.     wh_cs_WeaponProcSolverRecoveryIKBlendThreshold = 0.5 []
  4354.     wh_cs_WeaponProcSolverRecoveryTime = 0.3 []
  4355.     wh_cs_WeaponProcSolverRotAnimDelaySharpness = 0.3 []
  4356.     wh_cs_WeaponProcSolverRotInterpolatorSel = 0.1 []
  4357.     wh_cs_WeaponProcSolverRotMaxAnimDeviationAng = 120 []
  4358.     wh_cs_WeaponProcSolverRotRecoverySharpness = 0.8 []
  4359.     wh_cs_WeaponProcSolverRotRecoveryTimeMax = 0.3 []
  4360.     wh_cs_WeaponProcSolverRotRecoveryTimeMin = 0.1 []
  4361.     wh_cs_WeaponProcSolverRotSmoothTime = 20 []
  4362.     wh_cs_WeaponSolver = 1 []
  4363.     wh_cs_WeaponSolverColBlendLimiter = 0.5 []
  4364.     wh_cs_WeaponSolverColExtraOffset = 0 []
  4365.     wh_cs_WeaponSolverColFilterFOVOBias = 0 []
  4366.     wh_cs_WeaponSolverDebug = 0 []
  4367.     wh_cs_WeaponSolverDebugCollisions = 0 []
  4368.     wh_cs_WeaponSolverEnableMultipleCollisions = 1 []
  4369.     wh_cs_WeaponSolverForceEnableMultipleCollisionsOnWeapon = 0 []
  4370.     wh_cs_WeaponSolverForceLOD = 0 []
  4371.     wh_cs_WeaponSolverForceMode = -1 []
  4372.     wh_cs_WeaponSolverForcePenetration = -1 []
  4373.     wh_cs_WeaponSolverForceRecoilDuration = -1 []
  4374.     wh_cs_WeaponSolverForceRecoilIntensityPos = -1 []
  4375.     wh_cs_WeaponSolverForceRecoilIntensityRot = -1 []
  4376.     wh_cs_WeaponSolverForceStuckDelaySharpness = 2 []
  4377.     wh_cs_WeaponSolverImpactArea = 0.1 []
  4378.     wh_cs_WeaponSolverLod1Duration = 0.3 []
  4379.     wh_cs_WeaponSolverMethod = 1 []
  4380.     wh_cs_WeaponSolverNearColDist = 0.12 []
  4381.     wh_cs_WeaponSolverNearColDistVisualFilter = 0.25 []
  4382.     wh_cs_WeaponSolverPosOffhandFade = 0.1 []
  4383.     wh_cs_WeaponSolverProfiling = 0 []
  4384.     wh_cs_WeaponSolverRecoilEffectDist = 0 []
  4385.     wh_cs_WeaponSolverRecoveryDuration = 0.3 []
  4386.     wh_cs_WeaponSolverRecoveryIKBlendThreshold = 0.5 []
  4387.     wh_cs_WeaponSolverRecoveryTime = 0.5 []
  4388.     wh_cs_WeaponSolverRotAnimDelaySharpness = 0.3 []
  4389.     wh_cs_WeaponSolverRotInterpolatorSel = 0.1 []
  4390.     wh_cs_WeaponSolverRotMaxAnimDeviationAng = 120 []
  4391.     wh_cs_WeaponSolverRotRecoverySharpness = 0.8 []
  4392.     wh_cs_WeaponSolverRotRecoveryTimeMax = 0.3 []
  4393.     wh_cs_WeaponSolverRotRecoveryTimeMin = 0.1 []
  4394.     wh_cs_WeaponSolverRotSmoothTime = 20 []
  4395.     wh_cs_WeaponSolverSlidingDuration = 0.3 []
  4396.     wh_cs_WindowMinWeight = 0.5 []
  4397.     wh_dbg_EntityDistanceStats = 0 []
  4398.     wh_dbg_EntityDistanceStatsBracket = 10 []
  4399.     wh_dbg_EntityDistanceStatsFilter = NPC, NPC_Female, AnimChar []
  4400.     wh_dbg_LabelDistance = 15 []
  4401.     wh_dbg_LabelFilter =  []
  4402.     wh_dbg_ShowLabels = 0 []
  4403.     wh_db_AllowPatching = 0 []
  4404.     wh_db_ReloadObjectDatabase (Command)
  4405.     wh_demo_enabledInputEvents = 1 []
  4406.     wh_demo_profile_peak = 150 []
  4407.     wh_demo_skipLogInfo = 0 []
  4408.     wh_demo_variableTime = 1 []
  4409.     wh_de_Enabled = 0 []
  4410.     wh_de_Layer = 0 []
  4411.     wh_de_MoveDown (Command)
  4412.     wh_de_MoveLeft (Command)
  4413.     wh_de_MoveRight (Command)
  4414.     wh_de_MoveToLast (Command)
  4415.     wh_de_MoveUp (Command)
  4416.     wh_de_NextLayer (Command)
  4417.     wh_de_PreviousLayer (Command)
  4418.     wh_de_RulerLeft (Command)
  4419.     wh_de_RulerRight (Command)
  4420.     wh_de_Target = Dude []
  4421.     wh_de_TurnMultiline (Command)
  4422.     wh_de_ZoomIn (Command)
  4423.     wh_de_ZoomOut (Command)
  4424.     wh_dlc_FakeLicense =  []
  4425.     wh_dlg_ActorSoundDebug = 0 []
  4426.     wh_dlg_AutoSkip = 0 []
  4427.     wh_dlg_CamParam1 = 0 []
  4428.     wh_dlg_CamParam2 = 0 []
  4429.     wh_dlg_ChatBubbles = 2 []
  4430.     wh_dlg_ChatBubblesDistance = 12 []
  4431.     wh_dlg_ChatBubblesMaxOffset = 0.16 []
  4432.     wh_dlg_ChatBubblesMinOffset = 0.12 []
  4433.     wh_dlg_ChatBubblesMinScale = 0.4 []
  4434.     wh_dlg_ChatBubblesSmoothingSpeed = 0.68 []
  4435.     wh_dlg_ChatBubblesSmoothingThreshold = 0.8 []
  4436.     wh_dlg_ChatResponsesLeadTime = 3 []
  4437.     wh_dlg_CollisionRadius = 0.15 []
  4438.     wh_dlg_CreateObstacle = 1 []
  4439.     wh_dlg_CreateObstacleForIngameNpcDialogues = 0 []
  4440.     wh_dlg_DBARoot = Animations/humans/facials/dialog []
  4441.     wh_dlg_DebugDrawCamera = 0 []
  4442.     wh_dlg_DefaultChatTimeLimit = 10 []
  4443.     wh_dlg_DefaultMaxDistance = 0 []
  4444.     wh_dlg_DialogDebug = 0 []
  4445.     wh_dlg_DisplayDecisionIdleTimeout = 0 []
  4446.     wh_dlg_Enable = 1 []
  4447.     wh_dlg_EnableFallbackVoice = 1 []
  4448.     wh_dlg_FacialStreamTimeout = 10 []
  4449.     wh_dlg_ForceCamera = 0 []
  4450.     wh_dlg_ForcedDecision =  []
  4451.     wh_dlg_ForcePOV = 0 []
  4452.     wh_dlg_HeightCoef = 1.2 []
  4453.     wh_dlg_IngameDialogueObstacleDistanceThreshold = 1 []
  4454.     wh_dlg_IngameDialogueObstacleRadiusAddition = -0.5 []
  4455.     wh_dlg_LODRatio = 60 []
  4456.     wh_dlg_LookAtTransitionDurationMax = 0.375 []
  4457.     wh_dlg_LookAtTransitionDurationMin = 0.275 []
  4458.     wh_dlg_MaxAnimDurationScale = 1.3 []
  4459.     wh_dlg_MinAnimDurationScale = 0.7 []
  4460.     wh_dlg_MinCutTime = 60000 []
  4461.     wh_dlg_MinTimeToCut = 3.5 []
  4462.     wh_dlg_NoCameras = 0 []
  4463.     wh_dlg_RecordDialog = 0 []
  4464.     wh_dlg_ReloadDB (Command)
  4465.     wh_dlg_reloadFunctions (Command)
  4466.     wh_dlg_RequestMaxAxisAngle = 45 []
  4467.     wh_dlg_RequestMaxDistance = 6.25 []
  4468.     wh_dlg_RequestMaxTotalAngle = 90 []
  4469.     wh_dlg_RequestTimeout = 20 []
  4470.     wh_dlg_RestrictDialogHeightDifference = 0.5 []
  4471.     wh_dlg_RestrictDialogHeightHorseDifference = 2 []
  4472.     wh_dlg_SetAnimDurationScales (Command)
  4473.     wh_dlg_ShowOrigActor = 0 []
  4474.     wh_dlg_SkipCooldown = 0.2 []
  4475.     wh_dlg_SkipPhysPosAdjustment = 1 []
  4476.     wh_dlg_SmoothTime = 5 []
  4477.     wh_dlg_TestMode = 0 []
  4478.     wh_dlg_TestPreselectedSequences =  []
  4479.     wh_dlg_TwinDismountedHorseFrustumConeAngle = 320 []
  4480.     wh_dlg_TwinDismountedHorseFrustumMaxDistance = 30 []
  4481.     wh_dlg_TwinDismountedHorseFrustumMinDistance = 2 []
  4482.     wh_dlg_TwinKeepPoseFrontConeAngle = 180 []
  4483.     wh_dlg_TwinPlayerOverlapQueryCount = 20 []
  4484.     wh_dlg_Verbosity = 1 []
  4485.     wh_dlg_VisibleSequence = 0 []
  4486.     wh_dlg_VoiceCategoryPriorityCoef = 1.5 []
  4487.     wh_dlg_VoiceRoot = Localization/dialog []
  4488.     wh_dlg_WaitForCloth = 1 []
  4489.     wh_dlg_WordDelay = 0.45 []
  4490.     wh_dog_DebugAction = 0 []
  4491.     wh_dog_PetMaxAngle = 75 []
  4492.     wh_dog_PetMaxDistance = 1.85 []
  4493.     wh_dog_SmoothTerrainTraversal = 1 []
  4494.     wh_dumpBigInventories (Command)
  4495.     wh_ed_editorAreaDebug = 0 []
  4496.     wh_ed_reloadFlashOnGameModeStart = 0 []
  4497.     WH_Enable_FileProfiling = 0 []
  4498.     wh_ent_AnimSynchronizerForceUpdateAnimController = 1 [REQUIRE_APP_RESTART]
  4499.     wh_ent_AutoRuntimePrefabsDebug = 0 []
  4500.     wh_ent_AutoRuntimePrefabsMinDistanceSqr = 100 []
  4501.     wh_ent_CarryItemHeadAngleCap = 40 []
  4502.     wh_ent_CarryItemHintsVisibilityTimeout = 5 []
  4503.     wh_ent_CarryItemPileMaxDistance = 1.5 []
  4504.     wh_ent_DebugAreaSpawn = 0 []
  4505.     wh_ent_DebugLogActorActions = 0 []
  4506.     wh_ent_DisappearingObjectDespawnDistance = 40 []
  4507.     wh_ent_EquipmentSlotsDebug = 0 []
  4508.     wh_ent_EquipmentSlotsDebugSoul =  []
  4509.     wh_ent_GameProfileManagerDebugDraw = 0 []
  4510.     wh_ent_GameProfileManagerDebugDrawFilter =  []
  4511.     wh_ent_GameProfileManagerDump (Command)
  4512.     wh_ent_LedgeContinuousBlendWeight = 1 []
  4513.     wh_ent_PhysicsDebugDraw =  []
  4514.     wh_ent_RestockPerFrameBudget = 1 []
  4515.     wh_ent_RestockStartTimeMinutes = 180 []
  4516.     wh_ent_ShowHelperObjects = 1 []
  4517.     wh_env_CloudDensitySaturationValue = 10 []
  4518.     wh_env_debugTod = 0 []
  4519.     wh_env_DirtCreationSpeed = 0.05 []
  4520.     wh_env_DirtDryupSpeed = 0.05 []
  4521.     wh_env_DisableRainController = 0 []
  4522.     wh_env_GridInsertDistanceSquared = 400 []
  4523.     wh_env_LightningThreshold = 0.75 []
  4524.     wh_env_ParallelUpdate = 1 []
  4525.     wh_env_PuddleCreationDelay = 25 []
  4526.     wh_env_PuddleCreationSpeed = 0.017 []
  4527.     wh_env_PuddleDryupDelay = 400 []
  4528.     wh_env_PuddleDryupSpeed = 0.0008 []
  4529.     wh_env_PuddleMaskMax = 0.95 []
  4530.     wh_env_PuddleMaskMin = 0 []
  4531.     wh_env_PuddlesRippleAmountMul = 20 []
  4532.     wh_env_RainCurrentAmount = 1 []
  4533.     wh_env_RainDebug = 0 []
  4534.     wh_env_RainDiffuseDarkening = 0.4 []
  4535.     wh_env_RainDropsAmountMul = 8 []
  4536.     wh_env_RainDropsSpeedBase = 1.5 []
  4537.     wh_env_RainDropsSpeedMul = 8 []
  4538.     wh_env_RainDropsSpeedWindMul = 0.1 []
  4539.     wh_env_RainFilterFreq = 0.2 []
  4540.     wh_env_RainIntensityOverride = -1 []
  4541.     wh_env_RainLayers = 3 []
  4542.     wh_env_RainMoveBlend = 5 []
  4543.     wh_env_RainMoveStrength = 0.3 []
  4544.     wh_env_RainThreshold = 0.3 []
  4545.     wh_env_RainWindStrength = 30 []
  4546.     wh_env_RandomPresetDelay = 4 []
  4547.     wh_env_RespawnDebug = 0 []
  4548.     wh_env_RespawnDebugIntervalSec = 0 []
  4549.     wh_env_RespawnDistance = 10 []
  4550.     wh_env_RespawnHerbBboxScale = 2 []
  4551.     wh_env_RespawnPickDistance = 1.5 []
  4552.     wh_env_RespawnRaycastUpdateDelta = 0.05 []
  4553.     wh_env_RespawnTypicalHerbHeight = 0.35 []
  4554.     wh_env_SplashesAmountMul = 4 []
  4555.     wh_env_WeatherLayerProfileDebugDraw = 0 []
  4556.     wh_env_WeatherLayerProfileHidingDelay = 15 []
  4557.     wh_env_WeatherLayerProfileProcessingBudget = 16 []
  4558.     wh_env_WeatherUpdateEnabled = 1 []
  4559.     wh_env_WetDryThreshold = 0.01 []
  4560.     wh_es_SlicedLoading = 1 []
  4561.     wh_es_SlicedLoadingDebug = 0 []
  4562.     wh_es_SlicedLoadingTimeBudget = 3 []
  4563.     wh_eval (Command)
  4564.     wh_e_AllowPersistentRenderObjectsForEntities = 1 []
  4565.     wh_e_AreaLightShadowCameraOffsetBias = 0.1 []
  4566.     wh_e_AreaLightShadowClampSmoothing = 0.01 []
  4567.     wh_e_ClipVolumesGrid = 1 []
  4568.     wh_e_ClipVolumesPrepareJob = 1 []
  4569.     wh_e_CloudMapSpeed = 56 []
  4570.     wh_e_CoverageBufferReprojIgnoreDistance = 1 []
  4571.     wh_e_CoverageBufferReprojMethod = 1 []
  4572.     wh_e_DebugDrawBadFaceArea = 4 []
  4573.     wh_e_DebugDrawGoodFaceArea = 400 []
  4574.     wh_e_DebugDrawTextureMemoryLimit = 32768 []
  4575.     wh_e_FullGSMUpdateAfterCameraChange = 0 []
  4576.     wh_e_HDREyeAdaptationEVMin = 0 []
  4577.     wh_e_HLodClusterSwitchingDistanceExponent = 1 []
  4578.     wh_e_HLodClusterSwitchingDistanceMin = 150 []
  4579.     wh_e_HLodClusterSwitchingDistanceMultiplier = 0.5 []
  4580.     wh_e_HLodDebugColoring = 0 []
  4581.     wh_e_HLodDebugDraw = 0 []
  4582.     wh_e_HLodDebugLabel = 0 []
  4583.     wh_e_HLodDebugSelectedOnly = 0 []
  4584.     wh_e_HLodDebugSwitchingDistance = 0 []
  4585.     wh_e_HLodDebugTypeFilter = 14 []
  4586.     wh_e_HLodHysteresisDistance = 8 []
  4587.     wh_e_HLodInteriorSwitchingDistance = 12 []
  4588.     wh_e_HlodMaxStreamingTasks = 2 []
  4589.     wh_e_HLodSignificantObjectRatio = 0.05 []
  4590.     wh_e_HLodSimulateSlowStreamingFrameCount = 0 []
  4591.     wh_e_HLodStreamBrushInstances = 1 []
  4592.     wh_e_HLodStreamingFramesUntilObjectLoadingTimeout = 300 []
  4593.     wh_e_HLodStreamingFramesUntilUnload = 600 []
  4594.     wh_e_HLodStreamingMaxReleasedPerFrame = 2 []
  4595.     wh_e_HLodStreamingMaxUpdatedPerFrame = 200 []
  4596.     wh_e_HLodSwitchingDistanceIn2D = 1 []
  4597.     wh_e_HLodSystemEnabled = 1 [REQUIRE_LEVEL_RELOAD]
  4598.     wh_e_HLodUpdatePaused = 0 [REQUIRE_LEVEL_RELOAD]
  4599.     wh_e_HLodUseDissolve = 1 []
  4600.     wh_e_HLodVegetationSwitchingDistances = 8000 4000 2000 500 []
  4601.     wh_e_HLodViewDistRatioOverride = 254 []
  4602.     wh_e_HLodViewDistRatioOverrideRadiusThreshold = 0 []
  4603.     wh_e_IgnorePerInstanceLodRatio = 0 []
  4604.     wh_e_IgnorePerInstanceViewDistRatio = 0 []
  4605.     wh_e_MaterialBufferDebugDraw = 0 [REQUIRE_APP_RESTART]
  4606.     wh_e_MaterialBufferUnassignedFeatureDebug = 1 [REQUIRE_APP_RESTART]
  4607.     wh_e_MaterialFeatureBufferSize = 55296 [REQUIRE_APP_RESTART]
  4608.     wh_e_MaterialInstanceBufferSize = 2560 [REQUIRE_APP_RESTART]
  4609.     wh_e_MaxCompiledRoadsPerFrame = 5 []
  4610.     wh_e_ObjectsTreeRenderNodeListTypeDebug = 0 []
  4611.     wh_e_ObjectsTreeRenderNodeTypeDebug = 0 []
  4612.     wh_e_ObserverDebugDraw = 0 []
  4613.     wh_e_ObserverEnable (Command)
  4614.     wh_e_ObserverMinDistance = 2 []
  4615.     wh_e_ObserverMinFOVChange = 0.2 []
  4616.     wh_e_ObserverMinTeleportDistance = 16 []
  4617.     wh_e_ObserverMode = 0 []
  4618.     wh_e_ObserverTeleportWarning = 1 []
  4619.     wh_e_ParticlesAudioFarDistSq = 625 []
  4620.     wh_e_ParticlesAudioMaxDistance = 50 []
  4621.     wh_e_ParticlesAudioNearDistSq = 400 []
  4622.     wh_e_ParticlesLimitPerContainer = 600 []
  4623.     wh_e_ParticlesProfileToplist = -1 []
  4624.     wh_e_ParticlesUpdateThreshold = 3 []
  4625.     wh_e_ParticlesViewDistMul = 3 []
  4626.     wh_e_PernamentPhysicalization = 1 []
  4627.     wh_e_PernamentPhysicalizationSyncLoad = 0 []
  4628.     wh_e_RoadRenderNodeBBoxes = 0 []
  4629.     wh_e_ScreenShotFileName =  []
  4630.     wh_e_ShadowsSparseGSMUpdate = 1 []
  4631.     wh_e_StatObjDsStreaming = 0 []
  4632.     wh_e_StreamCgfHeaders = 1 []
  4633.     wh_e_StreamCgfSizePenality = 0.25 []
  4634.     wh_e_StreamPredictionUpdateNearTimeSlice = 0.35 []
  4635.     wh_e_surfaceTypeDebugColoring = 0 [REQUIRE_APP_RESTART]
  4636.     wh_e_svoTI_UseProbe = 0 []
  4637.     wh_e_TimeOfDayMode = 1 []
  4638.     wh_e_VerticalLightCulling = 2 []
  4639.     wh_e_ViewDistRatioRoad = 130 []
  4640.     wh_e_WindDebugDraw = 0 []
  4641.     wh_fmod_with_liveupdate = 0 [DUMPTODISK]
  4642.     wh_frameStatsClampValues = 1 []
  4643.     wh_game_pauseDebug = 0 []
  4644.     wh_game_unpause (Command)
  4645.     wh_gfx_useSWF = 0 []
  4646.     wh_g_showHelp = 0 []
  4647.     wh_HitReaction_CollisionCacheEvictionInterval = 1 []
  4648.     wh_HitReaction_CollisionsEnabled = 1 []
  4649.     wh_HitReaction_Debug = 0 []
  4650.     wh_HitReaction_DebugIgnorePlayer = 0 []
  4651.     wh_HitReaction_Enabled = 1 []
  4652.     wh_HitReaction_EnvironmentCollisionScale = 1 []
  4653.     wh_HitReaction_PhysicalHitCoef = 10 []
  4654.     wh_horse_AltControls = 0 []
  4655.     wh_horse_AutoResetBridleDist = 0.1 []
  4656.     wh_horse_CallMaxDistance = 50 []
  4657.     wh_horse_CallMinDistance = 20 []
  4658.     wh_horse_CameraCentering = 0.2 []
  4659.     wh_horse_CameraCenteringMagnetismDegreeLimit = 150 []
  4660.     wh_horse_CameraCenteringPitchOffset = -2.5 []
  4661.     wh_horse_CameraCenteringSwayCoeff = 0 []
  4662.     wh_horse_CameraCenteringTime = 3 []
  4663.     wh_horse_CameraCenteringTimeInCombat = 2 []
  4664.     wh_horse_CameraSmoothing = 0.1 []
  4665.     wh_horse_CameraTwitchAmount = 1 []
  4666.     wh_horse_CameraTwitchDebug = 0 []
  4667.     wh_horse_ClampDelta = 0.1 []
  4668.     wh_horse_CollisionAvoidance = 0 []
  4669.     wh_horse_CollisionAvoidanceDebug = 0 []
  4670.     wh_horse_CollisionAvoidanceMoraleHits = 1 []
  4671.     wh_horse_CollisionAvoidanceNoAvoiding = 1 []
  4672.     wh_horse_CollisionAvoider = 1 []
  4673.     wh_horse_CollisionAvoiderDebug = 0 []
  4674.     wh_horse_CollisionAvoiderRaycastDistMin = 4.5 []
  4675.     wh_horse_CollisionAvoiderRaycastDistMinRoad = 3 []
  4676.     wh_horse_CollisionAvoiderRaycastDistMult = 0.7 []
  4677.     wh_horse_CollisionAvoiderRaycastDistMultRoad = 0.5 []
  4678.     wh_horse_CollisionAvoiderRaycastFlags = 31 []
  4679.     wh_horse_CollisionAvoiderRaycastHeight[low] = 0.6 []
  4680.     wh_horse_CollisionAvoiderRaycastHeight[mid] = 1.3 []
  4681.     wh_horse_CollisionAvoiderRaycastHeight[top] = 2 []
  4682.     wh_horse_CollisionAvoiderRaycastMinDegreeUp = 45 []
  4683.     wh_horse_CollisionAvoiderRaycastMinElevation = 0.25 []
  4684.     wh_horse_CollisionAvoiderRaycastRotationAmount = 0 []
  4685.     wh_horse_CollisionAvoiderRaycastSmoothMaxTriangleCount = 352 []
  4686.     wh_horse_CollisionAvoiderRaycastWidth[center] = 0 []
  4687.     wh_horse_CollisionAvoiderRaycastWidth[left] = -0.25 []
  4688.     wh_horse_CollisionAvoiderRaycastWidth[right] = 0.25 []
  4689.     wh_horse_CollisionAvoiderSmoothNormalsTime = 1 []
  4690.     wh_horse_ControlMapPow = 2.5 []
  4691.     wh_horse_DashFovChangeSpeed = 0.33 []
  4692.     wh_horse_DashFovMultiplier = 1 []
  4693.     wh_horse_DashInterruptDuration = 0.5 []
  4694.     wh_horse_DashInterruptMask = 3 []
  4695.     wh_horse_DebugControls = 0 []
  4696.     wh_horse_DebugStaminaBuff = 0 []
  4697.     wh_horse_DismountLockDuration = 1.5 []
  4698.     wh_horse_DismountLockSaddleRotation = 60 []
  4699.     wh_horse_EnableRiderHeadCollision = 1 []
  4700.     wh_horse_FastStopHoldTime = 0.2 []
  4701.     wh_horse_FollowInnerCircleRadius = 3.2 []
  4702.     wh_horse_FollowInnerCircleRadiusBias = 0.8 []
  4703.     wh_horse_FollowInputMovementScaleX = 1 []
  4704.     wh_horse_FollowInputMovementScaleY = 0.33 []
  4705.     wh_horse_FollowMaxBackwardSpeed = 2 []
  4706.     wh_horse_FollowMaxForwardSpeed = 12.5 []
  4707.     wh_horse_FollowMaxStartDistance = 12 []
  4708.     wh_horse_FollowMinDistance = 2.5 []
  4709.     wh_horse_FollowNPCSpeedForMaximumOffset = 2 []
  4710.     wh_horse_FollowOffsetX = 1.7 []
  4711.     wh_horse_FollowOffsetY = 1.5 []
  4712.     wh_horse_FollowOffsetYWhenCenter = -1 []
  4713.     wh_horse_FollowOuterCircleMinSpeed = 3 []
  4714.     wh_horse_FollowOuterCircleRadius = 10 []
  4715.     wh_horse_FollowOuterCircleTargetSpeedScale = 3 []
  4716.     wh_horse_FollowPlayerTimer = 15 []
  4717.     wh_horse_FollowTurnAroundSpeed = 2 []
  4718.     wh_horse_GroundBodingEnabled = 0 []
  4719.     wh_horse_HideReinsWhenMounted = 1 []
  4720.     wh_horse_Idle2MoveWithPlayer = 1 []
  4721.     wh_horse_JumpGravityMult = 1 []
  4722.     wh_horse_JumpHeight = 1.6 []
  4723.     wh_horse_JumpOnSlopeNormalZLimit = 0.9 []
  4724.     wh_horse_LevelBarrierDistanceMult = 1.5 []
  4725.     wh_horse_MountLockDuration = 1.5 []
  4726.     wh_horse_MountLockSaddleRotation = 90 []
  4727.     wh_horse_MovementSpeedMultClamp = 0.5 []
  4728.     wh_horse_MovementSpeedMultMult = 2 []
  4729.     wh_horse_MovementSpeedMultPow = 2 []
  4730.     wh_horse_PushNPCsForce = 4 []
  4731.     wh_horse_RoadMagnetism = 1 []
  4732.     wh_horse_RoadMagnetismBacktrackPathLength = 12 []
  4733.     wh_horse_RoadMagnetismCartCenterOffsetY = 4 []
  4734.     wh_horse_RoadMagnetismCartHeight = 10 []
  4735.     wh_horse_RoadMagnetismCartWidth = 4 []
  4736.     wh_horse_RoadMagnetismCrossroadPredictionLen = 24 []
  4737.     wh_horse_RoadMagnetismDashMaxDegree = 25 []
  4738.     wh_horse_RoadMagnetismDeactivateTime = 2.5 []
  4739.     wh_horse_RoadMagnetismDebug = 0 []
  4740.     wh_horse_RoadMagnetismDisableHintsVisibleTime = 4 []
  4741.     wh_horse_RoadMagnetismEnterAngle = 22.5 []
  4742.     wh_horse_RoadMagnetismFlickDebug = 0 []
  4743.     wh_horse_RoadMagnetismFlickLimit = 0.3 []
  4744.     wh_horse_RoadMagnetismFlickMinAngle = 10 []
  4745.     wh_horse_RoadMagnetismForce = 0 []
  4746.     wh_horse_RoadMagnetismInterruptTime = 1 []
  4747.     wh_horse_RoadMagnetismMaxDelta = 1.9 []
  4748.     wh_horse_RoadMagnetismPathMaxWidth = 10 []
  4749.     wh_horse_RoadMagnetismPathMinWidth = 0 []
  4750.     wh_horse_RoadMagnetismPathWidthCoeff = 1 []
  4751.     wh_horse_RoadMagnetismReactivateTime = 2.5 []
  4752.     wh_horse_RoadMagnetismRemainAngle = 5 []
  4753.     wh_horse_RoadMagnetismRoadCosLimit = 0.5 []
  4754.     wh_horse_RoadMagnetismRunMaxDegree = 65 []
  4755.     wh_horse_RoadMagnetismSnapTime = 1 []
  4756.     wh_horse_RoadMagnetismSprintMaxDegree = 40 []
  4757.     wh_horse_RoadMagnetismTrendMaxSteer = 180 []
  4758.     wh_horse_RoadMagnetismTrendMaxWidth = 6 []
  4759.     wh_horse_RoadMagnetismTrendMinSteer = 0 []
  4760.     wh_horse_RoadMagnetismTrendMinWidth = 3 []
  4761.     wh_horse_RoadMagnetismTrendSteerWeight = 0.25 []
  4762.     wh_horse_RoadMagnetismTrendWidthWeight = 0.5 []
  4763.     wh_horse_RotationCoeff = 2 []
  4764.     wh_horse_RotationMax = 5 []
  4765.     wh_horse_RotationSmoothInSpeed = 0.3 []
  4766.     wh_horse_RotationSmoothOutSpeed = 0.05 []
  4767.     wh_horse_SmoothTerrainTraversal = 0 []
  4768.     wh_horse_SpawnOnCall = 0 []
  4769.     wh_horse_SpurDebuffGenerosity = 0.33 []
  4770.     wh_horse_StealCurrentHorse (Command)
  4771.     wh_horse_StopHintDelay = 1 []
  4772.     wh_horse_StopHintDuration = 3 []
  4773.     wh_horse_StraightenMovementMaxAngle = 2.5 []
  4774.     wh_horse_StuckLimit = 15 []
  4775.     wh_horse_ThrowDown (Command)
  4776.     wh_horse_TurnSlowdownCoeff[Dash] = 1 []
  4777.     wh_horse_TurnSlowdownCoeff[Run] = 1 []
  4778.     wh_horse_TurnSlowdownCoeff[Sprint] = 0.5 []
  4779.     wh_horse_TurnSlowdownCoeff[Walk] = 1 []
  4780.     wh_horse_TurnSlowdownMaxAngle[Dash] = 3.14159 []
  4781.     wh_horse_TurnSlowdownMaxAngle[Run] = 3.14159 []
  4782.     wh_horse_TurnSlowdownMaxAngle[Sprint] = 3.14159 []
  4783.     wh_horse_TurnSlowdownMaxAngle[Walk] = 3.14159 []
  4784.     wh_horse_TurnSlowdownPow[Dash] = 1.5 []
  4785.     wh_horse_TurnSlowdownPow[Run] = 1.5 []
  4786.     wh_horse_TurnSlowdownPow[Sprint] = 1.5 []
  4787.     wh_horse_TurnSlowdownPow[Walk] = 1.5 []
  4788.     wh_horse_UseBridleParamsFromLua = 0 []
  4789.     wh_horse_ViewLimitBottom = 59 []
  4790.     wh_horse_ViewLimitBottomDismounting = 22.5 []
  4791.     wh_horse_ViewLimitBottomMounting = 15 []
  4792.     wh_horse_ViewLimitBottomRear = 35 []
  4793.     wh_horse_ViewLimitNarrow = 90 []
  4794.     wh_horse_ViewLimitNarrowDismounting = 45.5 []
  4795.     wh_horse_ViewLimitNarrowMounting = 60 []
  4796.     wh_horse_ViewLimitNarrowRear = 80 []
  4797.     wh_horse_ViewLimitWide = 150 []
  4798.     wh_horse_ViewLimitWideDismounting = 45.5 []
  4799.     wh_horse_ViewLimitWideMounting = 80 []
  4800.     wh_horse_ViewLimitWideRear = 120 []
  4801.     wh_horse_WhistleTeleportBackDistance = 30 []
  4802.     wh_horse_WhistleTeleportInFrontDistance = 100 []
  4803.     wh_horse_YeetMultiplier = 3 []
  4804.     wh_human_DebugLadder =  []
  4805.     wh_iLogMaxTraceLevel = 2 [DUMPTODISK]
  4806.     wh_item_DropHeightOffset = 0.4 []
  4807.     wh_item_DroppedAmmoMaxCount = 10 []
  4808.     wh_item_DroppedAmmoRadius = 4 []
  4809.     wh_item_DroppedBrokenAmmoBonusTime = 5 []
  4810.     wh_item_DroppedItemsDebugDraw = 0 []
  4811.     wh_item_HomeSlotAutoReturnInitialTimeout = 10000 []
  4812.     wh_item_HomeSlotAutoReturnMode = 1 []
  4813.     wh_item_HomeSlotPhaseReset = 1 []
  4814.     wh_item_ItemSlotDynSpawning = 2 []
  4815.     wh_item_ItemSlotDynSpawning_DespawnBudgetMax = 3 []
  4816.     wh_item_ItemSlotDynSpawning_DespawnBudgetMin = 1 []
  4817.     wh_item_ItemSlotDynSpawning_Parallel = 1 []
  4818.     wh_item_ItemSlotDynSpawning_Radius = 80 []
  4819.     wh_item_ItemSlotDynSpawning_RadiusHysteresis = 30 []
  4820.     wh_item_ItemSlotDynSpawning_SearchSizePerFrame = 1000 []
  4821.     wh_item_ItemSlotDynSpawning_SpawnBudgetFrameThresholdToDecrease = 40 []
  4822.     wh_item_ItemSlotDynSpawning_SpawnBudgetFrameThresholdToIncrease = 100 []
  4823.     wh_item_ItemSlotDynSpawning_SpawnBudgetMax = 10 []
  4824.     wh_item_ItemSlotDynSpawning_SpawnBudgetMin = 1 []
  4825.     wh_item_PreloadItemModels = 1 []
  4826.     wh_item_PreloadItemPhaseModels = 1 []
  4827.     wh_item_TagPoached = poached []
  4828.     wh_item_ViewDistRatio = 100 []
  4829.     wh_i_adaptiveTriggerEffect = 1 []
  4830.     wh_i_controllerVibrations = 1 []
  4831.     wh_i_deadZone = 0.2 []
  4832.     wh_i_Debug = 0 []
  4833.     wh_i_defaultDeadZone = 0.2 [READONLY]
  4834.     wh_i_immersiveTriggerEffect = 1 []
  4835.     wh_i_lightBarEffect = 1 []
  4836.     wh_i_thumbstickButtonThreshold = 0.76 []
  4837.     wh_i_vibrationIgnoreFocus = 0 []
  4838.     wh_loco_DebugInfo = 0 []
  4839.     wh_lua_better_print = 0 []
  4840.     wh_map_CompassPOIDistanceRatio = 3 []
  4841.     wh_map_MoveCursorSens = 10 []
  4842.     wh_map_ShowFastTravelPoints = 1 []
  4843.     wh_map_StickDeadZone = 0.001 []
  4844.     WH_MNM_TileAdjecancyTolerance = 0.1 []
  4845.     WH_MNM_TileBorderSize = 0.5 []
  4846.     WH_MNM_TriangulateSurfaceAlignHeuristic = 1 []
  4847.     wh_mod_GenerateReport (Command)
  4848.     wh_mod_ShowUsedModsInSaveTooltip = 0 []
  4849.     WH_Move_AllowOffMeshNavigation = 0 []
  4850.     WH_Move_AllowTeleport = 0 []
  4851.     WH_Move_OffMeshStuckDetectionMultiplier = 2 []
  4852.     WH_Move_OffMesh_HorizontalSearchThreshold = 4 []
  4853.     WH_Move_OffMesh_VerticalSearchThreshold = 1 []
  4854.     wh_openInventory (Command)
  4855.     wh_osh_DebugDistance = 0 []
  4856.     wh_osh_DrawDebug = 0 []
  4857.     wh_osh_enabled = 1 [DUMPTODISK]
  4858.     wh_osh_load (Command)
  4859.     wh_osh_play (Command)
  4860.     wh_osh_rtpc (Command)
  4861.     wh_osh_stop (Command)
  4862.     wh_osh_xml_filename = libs/GameAudio/oldschool_haptics.xml [DUMPTODISK]
  4863.     wh_photomode_CameraSize = 0.15 []
  4864.     wh_photomode_debugCamCollisions = 0 []
  4865.     wh_photomode_MaxDistance = 5 []
  4866.     wh_playerHorse_FollowInnerCircleRadius = 2.5 []
  4867.     wh_playerHorse_FollowInnerCircleRadiusBias = 0.2 []
  4868.     wh_playerHorse_FollowInputMovementScaleX = 0.8 []
  4869.     wh_playerHorse_FollowInputMovementScaleY = 1.2 []
  4870.     wh_playerHorse_FollowMaxStartDistance = 10 []
  4871.     wh_playerHorse_FollowMinDistance = 2 []
  4872.     wh_playerHorse_FollowNPCSpeedForMaximumOffset = 2 []
  4873.     wh_playerHorse_FollowOffsetX = 2 []
  4874.     wh_playerHorse_FollowOffsetY = 0.8 []
  4875.     wh_playerHorse_FollowOffsetYWhenCenter = -2 []
  4876.     wh_playerHorse_FollowOuterCircleMinSpeed = 2 []
  4877.     wh_playerHorse_FollowOuterCircleRadius = 5 []
  4878.     wh_playerHorse_FollowOuterCircleTargetSpeedScale = 2 []
  4879.     wh_player_BowControlScheme = 2 []
  4880.     wh_player_DashMaxInterval = 1 []
  4881.     wh_player_DeepWaterLevel = 0.85 []
  4882.     wh_player_DefaultPitchAngleDownLimit = -1.18682 []
  4883.     wh_player_DefaultPitchAngleUpLimit = 1.39626 []
  4884.     wh_player_FollowAlwaysCanFollow = 0 []
  4885.     wh_player_FollowDebugDraw = 0 []
  4886.     wh_player_FollowInnerCircleRadius = 1.5 []
  4887.     wh_player_FollowInnerCircleRadiusBias = 0.2 []
  4888.     wh_player_FollowInputMovementScaleX = 0.8 []
  4889.     wh_player_FollowInputMovementScaleY = 1.2 []
  4890.     wh_player_FollowMaxStartDistance = 8 []
  4891.     wh_player_FollowMinDistance = 1 []
  4892.     wh_player_FollowNPCSpeedForMaximumOffset = 1 []
  4893.     wh_player_FollowOffsetX = 1 []
  4894.     wh_player_FollowOffsetY = 0.8 []
  4895.     wh_player_FollowOffsetYWhenCenter = -0.8 []
  4896.     wh_player_FollowOuterCircleMinSpeed = 2 []
  4897.     wh_player_FollowOuterCircleRadius = 5 []
  4898.     wh_player_FollowOuterCircleTargetSpeedScale = 2 []
  4899.     wh_player_FrontCollisionBlendIn = 4 []
  4900.     wh_player_FrontCollisionCrouchedVerticalOffset = 1.05 []
  4901.     wh_player_FrontCollisionForwardOffset = 0.35 []
  4902.     wh_player_FrontCollisionRadius = 0.3 []
  4903.     wh_player_FrontCollisionVerticalOffset = 1.05 []
  4904.     wh_player_HorseDashShoutTimeout = 3 []
  4905.     wh_player_HorseHintsVisibilityTimeout = 0 []
  4906.     wh_player_InPlaceJumpAirControl = 0.75 []
  4907.     wh_player_InteractorChatMagnetismHeight = 13 []
  4908.     wh_player_InteractorChatMagnetismWidth = 8 []
  4909.     wh_player_InteractorDistance = 2 []
  4910.     wh_player_InteractorDistanceOnHorse = 3 []
  4911.     wh_player_InteractorDistanceSitting = 2.3 []
  4912.     wh_player_InteractorDogMagnetismHeight = 20 []
  4913.     wh_player_InteractorDogMagnetismWidth = 10 []
  4914.     wh_player_InteractorMagnetismHeight = 10 []
  4915.     wh_player_InteractorMagnetismWidth = 10 []
  4916.     wh_player_PickPlaceAngleCap = 40 []
  4917.     wh_player_SlidingDistanceMultForDamage = 0.5 []
  4918.     wh_player_TenseCircumstanceDebugDraw = 0 []
  4919.     wh_player_Unlink (Command)
  4920.     wh_player_WeaponDrawHolsterHeadAngleCap = 50 []
  4921.     wh_pl_AlchemyDistileryFireLightColor = 115.0 63.0 23.0 []
  4922.     wh_pl_AlchemyDistileryFireLightIntensity = 0.05 []
  4923.     wh_pl_AlchemyFinishFaderLength = 1 []
  4924.     wh_pl_AlchemyPotFireLightColor = 115.0 63.0 23.0 []
  4925.     wh_pl_AlchemyPotFireLightIntensity = 0.22 []
  4926.     wh_pl_AnimatedCameraBone =  []
  4927.     wh_pl_AutoAcceptChat = 0 []
  4928.     wh_pl_BattleArcheryEntryPointOffset = -0.35 []
  4929.     wh_pl_BattleArcheryExitPointOffset = -0.5 []
  4930.     wh_pl_BattleArcheryKeyboardSensitivity = 3 []
  4931.     wh_pl_BattleArcheryLookingPointOffset = -0.2 []
  4932.     wh_pl_BattleArcheryMaxHAngle = 60 []
  4933.     wh_pl_BattleArcheryMinHAngle = -25 []
  4934.     wh_pl_BattleArcheryMouseSensitivity = 40 []
  4935.     wh_pl_BattleArcheryPalisadeCenterDistance = 0.2 []
  4936.     wh_pl_BattleArcheryPalisadeShootingPointOffset = -0.2 []
  4937.     wh_pl_BattleArcheryPlayerUseLeaningOut = 0 []
  4938.     wh_pl_BattleArcheryShootingMaxVAngle = 10 []
  4939.     wh_pl_BattleArcheryShootingMinVAngle = -50 []
  4940.     wh_pl_BattleArcheryUnlockDistanceOffset = 0.05 []
  4941.     wh_pl_BattleArcheryUseAngle = 0.95 []
  4942.     wh_pl_BattleArcheryUseDistance = 0.3 []
  4943.     wh_pl_BattleArcheryUseMaxZDistance = 1.2 []
  4944.     wh_pl_BattleArcheryUseMinZDistance = 0.8 []
  4945.     wh_pl_BattleArcheryUseRadius = 1 []
  4946.     wh_pl_BattleArcheryWallCenterDistance = 0.2 []
  4947.     wh_pl_BattleArcheryWallShootingPointOffset = 0.05 []
  4948.     wh_pl_BattlementDebugDraw = 0 []
  4949.     wh_pl_BellowsUseCountToDistill = 2 []
  4950.     wh_pl_BlacksmithAlmostFinishedWorkpieceCompletition = 0.9 []
  4951.     wh_pl_BlacksmithAnvilMovementGamepad = 1.5 []
  4952.     wh_pl_BlacksmithAnvilMovementMouse = 0.09 []
  4953.     wh_pl_BlacksmithAnvilParticlesEfficiencyMax = 0.9 []
  4954.     wh_pl_BlacksmithAnvilParticlesEfficiencyMin = 0.2 []
  4955.     wh_pl_BlacksmithAnvilParticlesMax = 3 []
  4956.     wh_pl_BlacksmithAnvilParticlesMin = 0 []
  4957.     wh_pl_BlacksmithAnvilRotation = 40 []
  4958.     wh_pl_BlacksmithBarkSupressCooldownAfterSinging = 0.5 []
  4959.     wh_pl_BlacksmithColdWorkpieceCount = 5 []
  4960.     wh_pl_BlacksmithColdWorkpieceTemperature = 650 []
  4961.     wh_pl_BlacksmithCompletionGainMultiplier = 1 []
  4962.     wh_pl_BlacksmithDebugDraw = 0 []
  4963.     wh_pl_BlacksmithDisableHeatLoss = 0 []
  4964.     wh_pl_BlacksmithForcedSongId =  []
  4965.     wh_pl_BlacksmithForgeBag = 1 []
  4966.     wh_pl_BlacksmithForgeCoalMaxIntensity = 60 []
  4967.     wh_pl_BlacksmithForgeCoalMinIntensity = 0 []
  4968.     wh_pl_BlacksmithForgeCoolingSpeed = -5 []
  4969.     wh_pl_BlacksmithForgeExtraCoalMaxIntensity = 500 []
  4970.     wh_pl_BlacksmithForgeExtraCoalMinIntensity = 0 []
  4971.     wh_pl_BlacksmithForgeHeatingSpeed = 50 []
  4972.     wh_pl_BlacksmithForgeLightMaxIntensity = 0.6 []
  4973.     wh_pl_BlacksmithForgeLightMinIntensity = 0.2 []
  4974.     wh_pl_BlacksmithForgeMovementGamepad = 0.8 []
  4975.     wh_pl_BlacksmithForgeMovementMouse = 5 []
  4976.     wh_pl_BlacksmithForgeOtherHeatFactor = 0.1 []
  4977.     wh_pl_BlacksmithForgeOtherTemperatureFactor = 0.65 []
  4978.     wh_pl_BlacksmithForgePowerFactor = 0.5 []
  4979.     wh_pl_BlacksmithForgeTemperatureLightFactor = 0.4 []
  4980.     wh_pl_BlacksmithHalfFinishedWorkpieceCompletition = 0.5 []
  4981.     wh_pl_BlacksmithHardeningCoolingPower = 500 []
  4982.     wh_pl_BlacksmithHardeningHeatingPower = 100 []
  4983.     wh_pl_BlacksmithHardeningWorkpieceTemperature = 850 []
  4984.     wh_pl_BlacksmithIneffectiveStrokingCount = 3 []
  4985.     wh_pl_BlacksmithIneffectiveStrokingTolerance = 0.01 []
  4986.     wh_pl_BlacksmithInitialForgeTemperature = 200 []
  4987.     wh_pl_BlacksmithMaxForgeTemperature = 1800 []
  4988.     wh_pl_BlacksmithMinForgeTemperature = 200 []
  4989.     wh_pl_BlacksmithNormalHeatLossFactor = -0.016 []
  4990.     wh_pl_BlacksmithNormalTemperature = 30 []
  4991.     wh_pl_BlacksmithPerfectStroke = 0 []
  4992.     wh_pl_BlacksmithPotentialFadeOutTime = 53 []
  4993.     wh_pl_BlacksmithQualityLossMultiplier = 1 []
  4994.     wh_pl_BlacksmithReturnIngredientCoef = 0.5 []
  4995.     wh_pl_BlacksmithSelectedRecipe =  []
  4996.     wh_pl_BlacksmithSingingPause = 4 []
  4997.     wh_pl_BlacksmithStroke = 1 []
  4998.     wh_pl_BlacksmithStrokeMoveCount = 0 []
  4999.     wh_pl_BlacksmithStrokeMoveIntensityCoef = 0 []
  5000.     wh_pl_BlacksmithTimingMaxDuration = 3 []
  5001.     wh_pl_BlacksmithTimingMinCount = 2 []
  5002.     wh_pl_BlacksmithTimingTolerance = 0.28 []
  5003.     wh_pl_BlacksmithUseDistance = 1.8 []
  5004.     wh_pl_BlacksmithVoxelSize = 0.02 []
  5005.     wh_pl_BlacksmithWorkpieceCannotBreak = 0 []
  5006.     wh_pl_BlacksmithWorkpieceIntensityCoef = 1 []
  5007.     wh_pl_BlacksmithZoneTemperatureCap = -1 []
  5008.     wh_pl_ButcheringFaderLength = 1.5 []
  5009.     wh_pl_CameraFollowEntity = 0 []
  5010.     wh_pl_cfm_AttackCostCapacity = 30 []
  5011.     wh_pl_cfm_AttackCostStrengthTreshold = 6 []
  5012.     wh_pl_cfm_CriticallyLowStaminaTreshold = 5 []
  5013.     wh_pl_cfm_LowStaminaTreshold = 30 []
  5014.     wh_pl_cfm_MaxTriggerStrength = 8 []
  5015.     wh_pl_cfm_MediumTriggerStrength = 4 []
  5016.     wh_pl_DebugAlchemy = 0 []
  5017.     wh_pl_DebugFPC = 0 []
  5018.     wh_pl_DebugHoleDigging = 0 []
  5019.     wh_pl_DebugHudMask = 0 []
  5020.     wh_pl_DebugIKLimbs = 0 []
  5021.     wh_pl_DebugInteractor = 0 []
  5022.     wh_pl_DebugLockPicking = 0 []
  5023.     wh_pl_DebugMovementDirs = 0 []
  5024.     wh_pl_DebugPicking = 0 []
  5025.     wh_pl_DebugPickpocketing = 0 []
  5026.     wh_pl_DebugPitchYaw = 0 []
  5027.     wh_pl_DebugView = 0 []
  5028.     wh_pl_DiceAIAllBadges = 0 []
  5029.     wh_pl_DiceAIHoldingDelay = 0.2 []
  5030.     wh_pl_DiceAIPlayerTurnDelay = 1 []
  5031.     wh_pl_DiceCameraHeight = 0.25 []
  5032.     wh_pl_DiceCameraHorizontal = 3 []
  5033.     wh_pl_DiceDebug = 0 []
  5034.     wh_pl_DiceGoldFormationsScore = 500 []
  5035.     wh_pl_DiceHighThrowCount = 3 []
  5036.     wh_pl_DiceIdleTimeout = 50 []
  5037.     wh_pl_DiceLookAngleLimitDown = 50 []
  5038.     wh_pl_DiceLookAngleLimitLeft = 30 []
  5039.     wh_pl_DiceLookAngleLimitRight = 30 []
  5040.     wh_pl_DiceLookAngleLimitUp = 10 []
  5041.     wh_pl_DicePlumbFormationsScore = 200 []
  5042.     wh_pl_DiceScoreForHighBark = 1200 []
  5043.     wh_pl_DiceScoreForLowBark = 200 []
  5044.     wh_pl_DiceSilverFormationsScore = 400 []
  5045.     wh_pl_DiceTargetScore = 2000 []
  5046.     wh_pl_DiggingFaderLength = 1 []
  5047.     wh_pl_DisableApseOnControllerAfterChatDelay = 0.3 []
  5048.     wh_pl_DistractHandOffset = 0.25 []
  5049.     wh_pl_DogInteractorDayLen = 20 []
  5050.     wh_pl_DogInteractorNightLen = 5 []
  5051.     wh_pl_DrawAnim = 1 []
  5052.     wh_pl_ExactPosDebug = 0 []
  5053.     wh_pl_FakeFastTravelTo (Command)
  5054.     wh_pl_FastTravelDebug = 0 []
  5055.     wh_pl_FastTravelDismountedHorseFrustumConeAngle = 320 []
  5056.     wh_pl_FastTravelDismountedHorseFrustumMaxDistance = 20 []
  5057.     wh_pl_FastTravelDismountedHorseFrustumMinDistance = 2 []
  5058.     wh_pl_FastTravelDistanceTolerance = 5 []
  5059.     wh_pl_FastTravelEnabled = 1 []
  5060.     wh_pl_FastTravelSkipTimeStepModif = 0 []
  5061.     wh_pl_FastTravelSlowDownPerceptionCount = 4 []
  5062.     wh_pl_FastTravelTo (Command)
  5063.     wh_pl_FocusAngleAboveTargetLimit = 5 []
  5064.     wh_pl_FocusCancelLimits_Down = 1 []
  5065.     wh_pl_FocusCancelLimits_Left = 0 []
  5066.     wh_pl_FocusCancelLimits_Right = 1 []
  5067.     wh_pl_FocusCancelLimits_Top = 0 []
  5068.     wh_pl_FocusDampingFactor = 6 []
  5069.     wh_pl_FocusDebugDraw = 0 []
  5070.     wh_pl_FocusFOVBlendTime = 0.55 []
  5071.     wh_pl_FocusFOVMaxAngleLength = 40 []
  5072.     wh_pl_FocusFOVMaxDecrease = 30 []
  5073.     wh_pl_FocusFOVMaxDistance = 15 []
  5074.     wh_pl_FocusFOVMinAngleLength = 3 []
  5075.     wh_pl_FocusFOVMinDistance = 4 []
  5076.     wh_pl_FocusInChatEnabled = 1 []
  5077.     wh_pl_FocusInitialLimits_Down = 0.55 []
  5078.     wh_pl_FocusInitialLimits_Left = 0.45 []
  5079.     wh_pl_FocusInitialLimits_Right = 0.55 []
  5080.     wh_pl_FocusInitialLimits_Top = 0.45 []
  5081.     wh_pl_FocusLimits_Down = 0.5 []
  5082.     wh_pl_FocusLimits_Left = 0.495 []
  5083.     wh_pl_FocusLimits_Right = 0.505 []
  5084.     wh_pl_FocusLimits_Top = 0.41 []
  5085.     wh_pl_FocusOnlyHeadTurnTime = 1.5 []
  5086.     wh_pl_FocusOutsideCancelBoxDeltaLimit = 10 []
  5087.     wh_pl_FocusRotationTime = 1.5 []
  5088.     wh_pl_FollowEntity (Command)
  5089.     wh_pl_ForcedSkipTime (Command)
  5090.     wh_pl_FOWEnabled = 1 []
  5091.     wh_pl_FOWVisibilityRadius = 100 []
  5092.     wh_pl_FOWVisibilityRadiusHC = 275 []
  5093.     wh_pl_FOWVisibilityRadiusQuestLimited = 5 []
  5094.     wh_pl_GameMode = 1 []
  5095.     wh_pl_GameOverTest (Command)
  5096.     wh_pl_HerbGatheringFadeInLength = 0.4 []
  5097.     wh_pl_HerbGatheringFadeLength = 0.3 []
  5098.     wh_pl_HerbGatheringFadeOutLength = 0.4 []
  5099.     wh_pl_HerbGatheringLength = 1.4 []
  5100.     wh_pl_HoleHeightIncrement = 1.25 []
  5101.     wh_pl_InventoryDebugMode = 0 []
  5102.     wh_pl_InventoryDummy = 1 []
  5103.     wh_pl_LockPickedDoorTimeout = 86400 []
  5104.     wh_pl_LockPickingDOF = 1 []
  5105.     wh_pl_LockPickingForceFeedback = 0.1 []
  5106.     wh_pl_LockPickingLayoutDifficulty = -1 []
  5107.     wh_pl_LockpickingMouseSensitivityCoefficient = 0.68 []
  5108.     wh_pl_LockPickingShakeOverride = -1 []
  5109.     wh_pl_LockPickingShakeStart = 0.2 []
  5110.     wh_pl_MagicBox (Command)
  5111.     wh_pl_MaxRaycastsPerChatInteractor = 3 []
  5112.     wh_pl_MaxRaycastsPerDogInteractor = 3 []
  5113.     wh_pl_MaxRaycastsPerInteractorTotal = 8 []
  5114.     wh_pl_MaxRaycastsPerPlayerInteractor = 4 []
  5115.     wh_pl_minigameDebug = 0 []
  5116.     wh_pl_NearZ = 0.05 []
  5117.     wh_pl_OrbitCameraPosition (Command)
  5118.     wh_pl_PickAlways = 0 []
  5119.     wh_pl_PickDistTolerance = 0.75 []
  5120.     wh_pl_PickFarMinBlend = 0.2 []
  5121.     wh_pl_PickFarThreshold = 0.65 []
  5122.     wh_pl_PickingTransformAtAttach = 1 []
  5123.     wh_pl_PickMaxDistance = 1 []
  5124.     wh_pl_PickpocketAssumeBagHasNoDefaultRotation = 0 []
  5125.     wh_pl_PickpocketDebugDraw = 0 []
  5126.     wh_pl_PickpocketInteractDepth = 0.14 []
  5127.     wh_pl_PickpocketInteractRadius = 0.17 []
  5128.     wh_pl_PickpocketInteractYOffset = 0.02 []
  5129.     wh_pl_PickpocketInteractZOffset = 0.08 []
  5130.     wh_pl_PickSlotCanInverseDirection = 0 []
  5131.     wh_pl_PlatformActivitiesDebug = 0 []
  5132.     wh_pl_PopupTutorialDefaultDuration = 60 []
  5133.     wh_pl_PopupTutorialHorseDebug = 0 []
  5134.     wh_pl_PopupTutorialHorseHoldForwardDuration = 12.5 []
  5135.     wh_pl_PopupTutorialHorseHoldSpurDuration = 5 []
  5136.     wh_pl_PopupTutorialHorseOverspurrCount = 3 []
  5137.     wh_pl_RandomEventsAutoSpawnEnabled = 1 []
  5138.     wh_pl_RandomEventsCooldownsEnabled = 1 []
  5139.     wh_pl_RandomEventsDebug = 0 []
  5140.     wh_pl_RandomEventsDefaultMapTimeout = 30 []
  5141.     wh_pl_RandomEventsDefaultNPCCountStandardDeviation = 0 []
  5142.     wh_pl_RandomEventsDespawnDistance = 200 []
  5143.     wh_pl_RandomEventsFastTravelCooldownMult = 10 []
  5144.     wh_pl_RandomEventsGenericEventsDebug = 0 []
  5145.     wh_pl_RandomEventsGenericEventsDebugEntityFilter =  []
  5146.     wh_pl_RandomEventsGenericEventsQueryRadius = 10 []
  5147.     wh_pl_RandomEventsGlobalCooldownCaravan = 900 []
  5148.     wh_pl_RandomEventsGlobalCooldownCity = 480 []
  5149.     wh_pl_RandomEventsGlobalCooldownDefault = 240 []
  5150.     wh_pl_RandomEventsGlobalCooldownFast = 0 []
  5151.     wh_pl_RandomEventsGlobalCooldownGenericEvents = 60 []
  5152.     wh_pl_RandomEventsInFastTravelConceptStreamingAdditionalDistance = 10 []
  5153.     wh_pl_RandomEventsSelectEventPlaceOverride =  []
  5154.     wh_pl_RandomEventsSelectVariantOverride =  []
  5155.     wh_pl_RandomEventsTagDebugDraw = 0 []
  5156.     wh_pl_RandomEventsVariantDefaultCooldown = 7200 []
  5157.     wh_pl_RefreshInteractorTime = 0.2 []
  5158.     wh_pl_SharpeningCameraRotation = 0 []
  5159.     wh_pl_SharpeningDebug = 0 []
  5160.     wh_pl_SharpeningDebugInfo = 0 []
  5161.     wh_pl_SharpeningEffDecMult = 0.5 []
  5162.     wh_pl_SharpeningEffIncMult = 0.5 []
  5163.     wh_pl_SharpeningMousePositionMult = 0.0004 []
  5164.     wh_pl_SharpeningMousePressureSteps = 5 []
  5165.     wh_pl_SharpeningMouseRotationMult = 0.001 []
  5166.     wh_pl_SharpeningParticleFailMult = 15 []
  5167.     wh_pl_SharpeningParticleNormalMult = 300 []
  5168.     wh_pl_SharpeningPedalSpeedInc = 0.3 []
  5169.     wh_pl_SharpeningPerSecSpeedMult = 0.2 []
  5170.     wh_pl_SharpeningPerSecSpeedPressMult = 0.3 []
  5171.     wh_pl_SharpeningPositionMult = 0.9 []
  5172.     wh_pl_SharpeningRotationMult = 0.5 []
  5173.     wh_pl_SharpeningUseBothSticks = 0 []
  5174.     wh_pl_ShowFireCursor = 1 []
  5175.     wh_pl_ShowHead = 0 []
  5176.     wh_pl_SkipTimeAllowInTrespass = 2 []
  5177.     wh_pl_SkipTimeEnableOptiCVars = 1 []
  5178.     wh_pl_SkipTimeMaxUpdatesPerFrame = 45 []
  5179.     wh_pl_SkipTimeMaxWorldTimeRatio = 360 []
  5180.     wh_pl_SkipTimeMaxWorldTimeRatioHours = 48 []
  5181.     wh_pl_SkipTimeRenderOnEachDialogUpdate = 0 []
  5182.     wh_pl_SkipTimeStep = 500 []
  5183.     wh_pl_StateDebug =  []
  5184.     wh_pl_StateEventDebug =  []
  5185.     wh_pl_StoneThrowingAngleTolerance = 0.65 []
  5186.     wh_pl_StoneThrowingDebugDraw = 0 []
  5187.     wh_pl_StoneThrowingLaunchStrength = 1600 []
  5188.     wh_pl_StoneThrowingLaunchXAngle = 85 []
  5189.     wh_pl_StoneThrowingMaxDistance = 1.8 []
  5190.     wh_pl_StoneThrowingMinDistance = 0.3 []
  5191.     wh_pl_StoneThrowingMovementSmoothing = 3 []
  5192.     wh_pl_StopSkipTimeDebug (Command)
  5193.     wh_pl_SwitchPlayerDebug = 0 []
  5194.     wh_pl_TurningAnimOff = 0 []
  5195.     wh_pl_TutorialActionDismissCooldown = 30000 []
  5196.     wh_pl_TutorialOldSaveAgeInSeconds = 2592000 []
  5197.     wh_pl_UseOldPlayerInteractor = 0 []
  5198.     wh_pl_VisualDebug =  []
  5199.     wh_pl_VisualDebugLayout =  []
  5200.     WH_Positioning_Allow = 1 []
  5201.     WH_Positioning_DebugDraw = 0 []
  5202.     wh_quest_DebugQuestLog =  []
  5203.     wh_quest_DebugQuestLogPage = 0 []
  5204.     wh_quest_DebugQuestMarkers =  []
  5205.     wh_quest_ListQuests = 0 [DUMPTODISK]
  5206.     wh_quest_ListQuestsPage = 0 [DUMPTODISK]
  5207.     wh_rd_Debug = 0 []
  5208.     wh_rd_DefaultStiffness = 500 []
  5209.     wh_rd_HitSpeedThreshold = 3 []
  5210.     wh_rd_PlayerHeadColliderRescale = 3.5 []
  5211.     wh_rd_StillDuration = 2 []
  5212.     wh_rd_StillSpeedThreshold = 0.3 []
  5213.     wh_RecordFrameTimesIncludeMemory = 1 []
  5214.     wh_RecordFrameTimesPause (Command)
  5215.     wh_RecordFrameTimesStart (Command)
  5216.     wh_RecordFrameTimesStop (Command)
  5217.     wh_RecordFrameTimesTestStop (Command)
  5218.     wh_RecordFrameTimesUnpause (Command)
  5219.     wh_rpg_AchievementsDebug = 0 []
  5220.     wh_rpg_ActorIlluminanceIntervalEndpoints = 0.001 0.01 0.02 0.04 0.5 2 []
  5221.     wh_rpg_AutoReloadRoles = 0 []
  5222.     wh_rpg_BarkExpirationPeriod = 2 []
  5223.     wh_rpg_BarkingGlobalCooldown = 0 []
  5224.     wh_rpg_BarkingGuardCooldown = 0 []
  5225.     wh_rpg_BarkingGuardCooldownVar = 0 []
  5226.     wh_rpg_BarkingInitialSoulCooldown = 5 []
  5227.     wh_rpg_BarkingMaxDistance = 8 []
  5228.     wh_rpg_BarkingSoulCooldown = 0 []
  5229.     wh_rpg_BarkingSpeakerEventAngleThreshold = 45 []
  5230.     wh_rpg_BattleShooterAngleWeight = 4 []
  5231.     wh_rpg_BattleShooterDistanceWeight = 1 []
  5232.     wh_rpg_BattleShooterMaxAngle = 80 []
  5233.     wh_rpg_BattleShooterMaxDistance = 40 []
  5234.     wh_rpg_CombatHistoryExpirationTime = 1200 []
  5235.     wh_rpg_ContextOverride_BodyPart = -1 []
  5236.     wh_rpg_ContextOverride_Health = -1 []
  5237.     wh_rpg_ContextOverride_SkillLevelRelative = -1 []
  5238.     wh_rpg_CorpseDisappearAddedDelay = 60000 []
  5239.     wh_rpg_countFastTravelPoints (Command)
  5240.     wh_rpg_CurrentTargetMaxPriorityBoost = 20 []
  5241.     wh_rpg_CurrentTargetMinPriorityBoost = 10 []
  5242.     wh_rpg_DebugAlcohol = 0 []
  5243.     wh_rpg_DebugFactionId = <INVALID> []
  5244.     wh_rpg_DebugFactions = 0 []
  5245.     wh_rpg_DebugSouls = 0 []
  5246.     wh_rpg_DebugSoulsDistance = 15 []
  5247.     wh_rpg_DebugSoulsFilter =  []
  5248.     wh_rpg_DebugSoulsStringFilter =  []
  5249.     wh_rpg_discover (Command)
  5250.     wh_rpg_discoverAll (Command)
  5251.     wh_rpg_discoverLocation (Command)
  5252.     wh_rpg_discoverPOI (Command)
  5253.     wh_rpg_DistancePriorityWeight = 30 []
  5254.     wh_rpg_DistancePriorityWeightWithSkirmishMove = 50 []
  5255.     wh_rpg_dumpLocations (Command)
  5256.     wh_rpg_EnableReputationOverride = 0 []
  5257.     wh_rpg_EventLogDebug = 0 []
  5258.     wh_rpg_ExcludePlayerFromSkirmishAsPassive = 0 []
  5259.     wh_rpg_ExcludePlayerFromTargeting = 0 []
  5260.     wh_rpg_FlushEventLog (Command)
  5261.     wh_rpg_FollowDrainHorseStamina = 0 []
  5262.     wh_rpg_FollowDrainRiderStamina = 0 []
  5263.     wh_rpg_ForbiddenTargetExpirationDuration = 18 []
  5264.     wh_rpg_ForbiddenTargetInvalidPriorityDuration = 10 []
  5265.     wh_rpg_ForbiddenTargetPriorityWeight = -5 []
  5266.     wh_rpg_GameTimeRatioOn = 1 []
  5267.     wh_rpg_getLocation (Command)
  5268.     wh_rpg_IgnoreStaticBedPOI = 1 []
  5269.     wh_rpg_IndulgencePriceCacheExpirationTime = 5 []
  5270.     wh_rpg_ItemFullHealthByDefault = 0 []
  5271.     wh_rpg_LastPlayerHitBoostFadeOut = 20 []
  5272.     wh_rpg_LastPlayerHitBoostWeight = 40 []
  5273.     wh_rpg_LiteSoulTargetPriorityBoost = 50 []
  5274.     wh_rpg_LocationReputationCacheExpirationTime = 5 []
  5275.     wh_rpg_LockOnAllTargets = 0 []
  5276.     wh_rpg_LogCompression = -1 []
  5277.     wh_rpg_LogFilepath = %USER%/Logs/ []
  5278.     wh_rpg_LogInterval = 60 []
  5279.     wh_rpg_LogLevel = 0 []
  5280.     wh_rpg_LogReasons = 0 []
  5281.     wh_rpg_LogSize = 32000 []
  5282.     wh_rpg_LogTarget = 0 []
  5283.     wh_rpg_LogType = 0 []
  5284.     wh_rpg_MaxPriorityDistance = 1.8 []
  5285.     wh_rpg_MaxPrioritySetTargetDuration = 8 []
  5286.     wh_rpg_MaxSoulUpdateDelta = 2 []
  5287.     wh_rpg_MinPriorityDistance = 15 []
  5288.     wh_rpg_MinPrioritySetTargetDuration = 0 []
  5289.     wh_rpg_MoraleSpreadDistance = 6 []
  5290.     wh_rpg_MoraleSpreadDivisionFactor = 1 []
  5291.     wh_rpg_MoveCutAngleFromPoint = 45 []
  5292.     wh_rpg_MoveDetailedDebugEntity =  []
  5293.     wh_rpg_MoveDorsalMaxDistanceFromAllies = 5 []
  5294.     wh_rpg_MoveDorsalMinDistanceFromAllies = 1 []
  5295.     wh_rpg_MoveDorsalMinimalDotAbsSize = 0.4 []
  5296.     wh_rpg_MoveEnabledMinAllies = 1000 []
  5297.     wh_rpg_MoveEnabledMinAlliesOrEnemies = 2 []
  5298.     wh_rpg_MoveIgnoreEnemies = 0 []
  5299.     wh_rpg_MoveMaxBiasAngleSatisfied = 25 []
  5300.     wh_rpg_MoveMidpointComputationMode = 1 []
  5301.     wh_rpg_OneShotKill = 0 []
  5302.     wh_rpg_ParallelUpdate = 1 []
  5303.     wh_rpg_PerceptionPriorRelationshipFuncType = 1 []
  5304.     wh_rpg_ProfilingLog = 1 []
  5305.     wh_rpg_ProfilingLogInterval = 30 []
  5306.     wh_rpg_ProfilingLogSmoothingFactor = 0.005 []
  5307.     wh_rpg_reload (Command)
  5308.     wh_rpg_removePOI (Command)
  5309.     wh_rpg_ReputationLogMaxSize = 30 []
  5310.     wh_rpg_ReputationOverride = 0 []
  5311.     wh_rpg_ReputationWeight = 1 []
  5312.     wh_rpg_resetLocations (Command)
  5313.     wh_rpg_ResetLogging (Command)
  5314.     wh_rpg_ResetStatistics (Command)
  5315.     wh_rpg_SchedulerBudgetPerLayer = 8 []
  5316.     wh_rpg_SchedulerDebug = 0 []
  5317.     wh_rpg_SchedulerSortIterations = 3 []
  5318.     wh_rpg_SchedulerSoulsInLayer0 = 8 []
  5319.     wh_rpg_SchedulerUpdate = 1 []
  5320.     wh_rpg_skill (Command)
  5321.     wh_rpg_SkipAll = 0 []
  5322.     wh_rpg_SkipEffectsOn =  []
  5323.     wh_rpg_SkipFoodTimers = 0 []
  5324.     wh_rpg_SkipTimersOn =  []
  5325.     wh_rpg_SkirmishDebugDraw = 0 []
  5326.     wh_rpg_SkirmishDebugDrawFilter =  []
  5327.     wh_rpg_SkirmishDebugLog = 0 []
  5328.     wh_rpg_SkirmishIndifferenceExpirationTime = 6 []
  5329.     wh_rpg_SkirmishMergeDistance = 20 []
  5330.     wh_rpg_SkirmishPassiveMaxDistance = 15 []
  5331.     wh_rpg_SkirmishPassiveMaxDistanceFromBattleManager = 110 []
  5332.     wh_rpg_SkirmishPassiveMinDistance = 10 []
  5333.     wh_rpg_SkirmishPassiveMinDistanceFromBattleManager = 100 []
  5334.     wh_rpg_SkirmishSoulUpdateBudget = 1 []
  5335.     wh_rpg_SkirmishTemporalJoinCooldown = 30 []
  5336.     wh_rpg_skirmishTriggerEvent (Command)
  5337.     wh_rpg_SoulCombatSimulatorDebugDraw = 0 []
  5338.     wh_rpg_SoulCombatSimulatorMeleeMaxDistance = 8 []
  5339.     wh_rpg_SoulCombatSimulatorMeleeTimeout = 10 []
  5340.     wh_rpg_SoulCombatSimulatorMissileTimeout = 16 []
  5341.     wh_rpg_StatisticsDebug = 0 []
  5342.     wh_rpg_TargetAttackersWeight = -5 []
  5343.     wh_rpg_TargetingFleePriority = -4 []
  5344.     wh_rpg_TargetingHumanPriority = 10 []
  5345.     wh_rpg_TargetingMeWeight = 10 []
  5346.     wh_rpg_TargetingOthersWeight = 2.5 []
  5347.     wh_rpg_TargetProblemPeriod = 15 []
  5348.     wh_rpg_TargetProblemPriorityDebuf = -50 []
  5349.     wh_rpg_TelemetryEnforced = 0 []
  5350.     wh_rpg_TelemetryLimitedToPlayer = 1 []
  5351.     wh_rpg_TelemetryLimitedToPlayline = 0 []
  5352.     wh_rpg_TelemetryMarketingConsent = 1 [READONLY]
  5353.     wh_rpg_TelemetryMaxRetryCount = 30 []
  5354.     wh_rpg_TelemetryPlaionEnable = 1 []
  5355.     wh_rpg_TelemetryPlaionSendStats (Command)
  5356.     wh_rpg_TelemetryRetryDelay = 5000 []
  5357.     wh_rpg_TelemetryServer =  []
  5358.     wh_rpg_TelemetrySpamFiltering = 1 []
  5359.     wh_rpg_undiscoverAll (Command)
  5360.     wh_rpg_UnlockAchievement (Command)
  5361.     wh_rpg_UnlockAll = 0 []
  5362.     wh_rpg_UnlockAllAchievements (Command)
  5363.     wh_rpg_VirtualSkirmishRadius = 15 []
  5364.     wh_rpg_WeaponChangePriorityBoost = 25 []
  5365.     wh_rpg_WeaponChangePriorityBoostPeriod = 8 []
  5366.     wh_r_BillboardAtlasDiffuseConfig = EngineAssets/Textures/BillboardAtlas/Diffuse 2048 2048 8 2DArray BC3 []
  5367.     wh_r_BillboardAtlasHeightConfig = EngineAssets/Textures/BillboardAtlas/Height 2048 2048 8 2DArray BC4 []
  5368.     wh_r_BillboardAtlasNormalConfig = EngineAssets/Textures/BillboardAtlas/Normal 2048 2048 8 2DArray BC5S []
  5369.     wh_r_BindlessSkinningMaxBoneCount = 131072 [REQUIRE_APP_RESTART]
  5370.     wh_r_BindlessSkinningMaxMorphCount = 4096 [REQUIRE_APP_RESTART]
  5371.     wh_r_DecalAtlasDiffuseConfig = EngineAssets/Textures/DecalAtlas/Diffuse 512 512 12 2DArray BC3 []
  5372.     wh_r_DecalAtlasNormalConfig = EngineAssets/Textures/DecalAtlas/Normal 512 512 12 2DArray BC5S []
  5373.     wh_r_DecalAtlasSmoothnessConfig = EngineAssets/Textures/DecalAtlas/Normal 512 512 12 2DArray BC4 []
  5374.     wh_r_DecalAtlasSpecularConfig = EngineAssets/Textures/DecalAtlas/Specular 512 512 12 2DArray BC1 []
  5375.     wh_r_DetailAtlasConfig = EngineAssets/Textures/DetailAtlas 512 512 32 2DArray BC7 []
  5376.     wh_r_DofLdr = 1 []
  5377.     wh_r_DynamicLightTimes = 3,4,4:45,5:45,7,13,19,20:15,21:15,22,23 []
  5378.     wh_r_MacroAtlasBGSConfig = EngineAssets/Textures/MacroAtlas/BGS 1024 1024 5 2DArray BC7 []
  5379.     wh_r_MacroAtlasDiffuseConfig = EngineAssets/Textures/MacroAtlas/Diffuse 1024 1024 5 2DArray BC1 []
  5380.     wh_r_MacroAtlasNormalConfig = EngineAssets/Textures/MacroAtlas/Normal 1024 1024 5 2DArray BC5S []
  5381.     wh_r_MacroAtlasSmoothnessConfig = EngineAssets/Textures/MacroAtlas/Normal 1024 1024 5 2DArray BC4 []
  5382.     wh_r_MaterialAtlasDiffuseConfig = EngineAssets/Textures/MaterialAtlas/Diffuse 256 256 128 2DArray BC3 []
  5383.     wh_r_MaterialAtlasMaskConfig = EngineAssets/Textures/MaterialAtlas/Mask 256 256 128 2DArray BC7 []
  5384.     wh_r_MaterialAtlasNormalConfig = EngineAssets/Textures/MaterialAtlas/Normal 256 256 128 2DArray BC5S []
  5385.     wh_r_MaterialAtlasSmoothnessConfig = EngineAssets/Textures/MaterialAtlas/Normal 256 256 128 2DArray BC4 []
  5386.     wh_r_MaterialAtlasSpecularConfig = EngineAssets/Textures/MaterialAtlas/Specular 256 256 128 2DArray BC1 []
  5387.     wh_r_MultiThreadedEditor = 1 [REQUIRE_APP_RESTART]
  5388.     wh_r_PerObjectShadowsDistanceSq = 20 []
  5389.     wh_r_ProbeCubemapTexSize = 128 [REQUIRE_APP_RESTART]
  5390.     wh_r_ProfilerScaleX = 1 []
  5391.     wh_r_ProfilerScaleY = 1 []
  5392.     wh_r_ProfilerX = 0 []
  5393.     wh_r_ProfilerY = 0 []
  5394.     wh_r_ReflexLightDebug = 0 []
  5395.     wh_r_ReflexLightRes = 64 []
  5396.     wh_r_ScreenShotFile =  []
  5397.     wh_r_ScreenShotFolder =  []
  5398.     wh_r_SemiPersistentCompiledObjectsDuration = 30 []
  5399.     wh_r_ShadersRemoteCompilerNetworkFailRetries = 3 [DUMPTODISK]
  5400.     wh_r_TexturesStreamingIdleTrimLimitKB = 1048576 []
  5401.     wh_r_texturesstreamingKickDuringTrimStage = 1 []
  5402.     wh_r_texturesstreamingScheduleTimeLimitUs = 3000 []
  5403.     wh_r_VolumetricCloudsMapOverride = 0 []
  5404.     wh_r_VolumetricFogGlobalDensityOverride = -1 []
  5405.     WH_Sensations_DebugDraw = 0 []
  5406.     wh_sequence_aux_widsh_file = aux_layer.widsh [DUMPTODISK]
  5407.     wh_sequence_fmod_event_name = event:/music/music [DUMPTODISK]
  5408.     wh_sequence_main_widsh_file = main_layer.widsh [DUMPTODISK]
  5409.     wh_sequence_music_path = Music/kcd/ [DUMPTODISK]
  5410.     wh_shop_MinDistToPlayerToUpdateDisplayed = 100 []
  5411.     wh_shotgun_numProjectiles = 5 []
  5412.     wh_shotgun_spreadAngle = 0.1 []
  5413.     wh_sh_DebugDraw = 0 []
  5414.     wh_sh_HearingWeightMaxHit = 1 []
  5415.     wh_sh_HearingWeightMinHit = 0.2 []
  5416.     wh_sh_HearingWeightScreams = 0.7 []
  5417.     wh_sh_HearingWeightShouts = 0.5 []
  5418.     WH_Situations_Allow = 1 []
  5419.     WH_Situations_CompareSearchAlgs = 0 []
  5420.     WH_Situations_DebugDraw = 0 []
  5421.     WH_Situations_LogSearchStats = 0 []
  5422.     wh_situations_PreventMultipleSearchRequest = 1 []
  5423.     wh_snd_audio_request_queue_dump_cooldown = 60 [DUMPTODISK]
  5424.     wh_snd_audio_request_queue_dump_enabled = 0 [DUMPTODISK]
  5425.     wh_snd_audio_request_queue_dump_threshold_size = 1024 [DUMPTODISK]
  5426.     wh_snd_audio_request_queue_max_size = 16384 [DUMPTODISK]
  5427.     wh_snd_audio_xmls_dir = /libs/gameaudio/ [DUMPTODISK]
  5428.     wh_snd_buffer_length = 0 [DUMPTODISK]
  5429.     wh_snd_enable_audio_backchannel = 1 [DUMPTODISK]
  5430.     wh_snd_filter (Command)
  5431.     wh_snd_fmcount (Command)
  5432.     wh_snd_fmfiles (Command)
  5433.     wh_snd_fmod_maxchannels_consoles = 512 [DUMPTODISK]
  5434.     wh_snd_fmod_maxchannels_windows = 512 [DUMPTODISK]
  5435.     wh_snd_fmstatus (Command)
  5436.     wh_snd_getatt (Command)
  5437.     wh_snd_getplayer (Command)
  5438.     wh_snd_ignore_focus = 0 [DUMPTODISK]
  5439.     wh_snd_listbanksbeingloaded (Command)
  5440.     wh_snd_loadbank (Command)
  5441.     wh_snd_loadbankmetadata (Command)
  5442.     wh_snd_memory (Command)
  5443.     wh_snd_muteall = 0 [DUMPTODISK]
  5444.     wh_snd_num_buffers = 0 [DUMPTODISK]
  5445.     wh_snd_pauseall (Command)
  5446.     wh_snd_playfile (Command)
  5447.     wh_snd_ProcessBlendSpaceAnimEvents (Command)
  5448.     wh_snd_sound_behavior_xml = libs/GameAudio/sound_behavior.xml [DUMPTODISK]
  5449.     wh_snd_sqcdebug (Command)
  5450.     wh_snd_sqcget (Command)
  5451.     wh_snd_sqcinfo (Command)
  5452.     wh_snd_sqclist (Command)
  5453.     wh_snd_sqcpause (Command)
  5454.     wh_snd_sqcplay (Command)
  5455.     wh_snd_sqcreload (Command)
  5456.     wh_snd_sqcset (Command)
  5457.     wh_snd_sqcuptime (Command)
  5458.     wh_snd_statobj (Command)
  5459.     wh_snd_stopallfiles (Command)
  5460.     wh_snd_underground_rtpc_name = player_underground [REQUIRE_APP_RESTART]
  5461.     wh_snd_underground_snapshot_name = player_underground_snapshot [REQUIRE_APP_RESTART]
  5462.     wh_snd_unloadbank (Command)
  5463.     wh_snd_unloadbankmetadata (Command)
  5464.     wh_snd_unpauseall (Command)
  5465.     wh_snd_volctrl_mastermax = 0 [DUMPTODISK]
  5466.     wh_snd_volctrl_mastermin = -24 [DUMPTODISK]
  5467.     wh_snd_volctrl_musicmax = -0 [DUMPTODISK]
  5468.     wh_snd_volctrl_musicmin = -24 [DUMPTODISK]
  5469.     wh_snd_volctrl_sfxmax = 0 [DUMPTODISK]
  5470.     wh_snd_volctrl_sfxmin = -24 [DUMPTODISK]
  5471.     wh_snd_volctrl_silence = 0.05 [DUMPTODISK]
  5472.     wh_snd_z_axis_diff_lower = 2 [DUMPTODISK]
  5473.     wh_snd_z_axis_diff_upper = 4 [DUMPTODISK]
  5474.     wh_spawnItems (Command)
  5475.     wh_sqc_log_enabled = 0 [DUMPTODISK]
  5476.     wh_storm_DebugOperationTypeFilter =  []
  5477.     wh_storm_DebugSoul =  []
  5478.     wh_storm_DebugSubstringFilter =  []
  5479.     wh_storm_ProgramLocation = Libs\Storm\storm.xml []
  5480.     wh_storm_RefreshAll (Command)
  5481.     wh_storm_RefreshSoul (Command)
  5482.     wh_storm_RunTask (Command)
  5483.     wh_sys_allow_screensaver = 0 []
  5484.     wh_sys_assembly_date = 2025-01-27 [REQUIRE_APP_RESTART]
  5485.     wh_sys_AutoLoadLastSave = 0 [REQUIRE_APP_RESTART]
  5486.     wh_sys_AutoPatchDB = 1 []
  5487.     wh_sys_BaseLevelId = 3 []
  5488.     wh_sys_BuildInfo = 1.1.1-11377-release_1_1 [REQUIRE_APP_RESTART]
  5489.     wh_sys_CheckResourcesInRuntime = 0 []
  5490.     wh_sys_CollectResources = 1 []
  5491.     wh_sys_CollectResourcesAtStartup = 0 []
  5492.     wh_sys_CompilerInfo = release_1_1_933032_526 [Jan 27 2025 20:09:59] MasterMasterSteamPGO RACK-BUILD36 [READONLY]
  5493.     wh_sys_ConsoleMode = 0 []
  5494.     wh_sys_ContentFilter =  [REQUIRE_APP_RESTART]
  5495.     wh_sys_DebugLevelInfo = 0 []
  5496.     wh_sys_DebugMouseEvents = 0 []
  5497.     wh_sys_DebugPlayline = -1 []
  5498.     wh_sys_DebugSaveLock = 0 []
  5499.     wh_sys_DoCrash = 0 []
  5500.     wh_sys_DoFatalError = 0 []
  5501.     wh_sys_ExcludedTableParts =  [REQUIRE_APP_RESTART]
  5502.     wh_sys_ExprReportMissingVariables = 0 []
  5503.     wh_sys_ExtraRewardsDebug = 0 []
  5504.     wh_sys_FakeExtraRewards =  []
  5505.     wh_sys_ForceMainMenu = 0 []
  5506.     wh_sys_ForceUserName =  [REQUIRE_APP_RESTART]
  5507.     wh_sys_FreezePlayline = 0 []
  5508.     wh_sys_FullDumpPath = \\buildresults.warhorse.local\gamefulldumps\Unsorted\ []
  5509.     wh_sys_GameReleaseVersion = ver_01_01_01 []
  5510.     wh_sys_GameSaveForceLoadingError = -1 []
  5511.     wh_sys_GameSaveId =  []
  5512.     wh_sys_GameSaveInstallCompleted = -1 []
  5513.     wh_sys_GameSaveName =  []
  5514.     wh_sys_game_polite_exit = 0 []
  5515.     wh_sys_HideIntroVideo = 0 []
  5516.     wh_sys_HideLoadingScreen = 0 []
  5517.     wh_sys_ipl_mode = 0 []
  5518.     wh_sys_keybind_profile =  []
  5519.     wh_sys_LastLoadedSave = %USER%/saves/playline0/save380.whs []
  5520.     wh_sys_listpaks (Command)
  5521.     wh_sys_LoadGameFilter = -1 []
  5522.     wh_sys_LogFlushInterval = 0.05 []
  5523.     wh_sys_lowMemoryLimitMB = 24576 []
  5524.     wh_sys_lowMemoryMessageBox = 1 []
  5525.     wh_sys_MainMenuVideoName =  [REQUIRE_APP_RESTART]
  5526.     wh_sys_NestedGameSaveId =  []
  5527.     wh_sys_noExitWithoutUser = 0 []
  5528.     wh_sys_NoPlaylineDeleting = 0 []
  5529.     wh_sys_NoSavePotion = 1 []
  5530.     wh_sys_noUserWithoutController = 0 [REQUIRE_APP_RESTART]
  5531.     wh_sys_outOfMemoryMessageBox = 1 []
  5532.     wh_sys_PakExportAlignmentUsingZlibHeader = 1 []
  5533.     wh_sys_PakExportEmbedZlibHeader = 1 []
  5534.     wh_sys_PlaylineSavegameCount = 100 []
  5535.     wh_sys_PrecacheModeDebugDraw = 0 []
  5536.     wh_sys_PrefabsDir = Prefabs []
  5537.     wh_sys_PreferredDB = XML []
  5538.     wh_sys_ProfilingMode = 0 []
  5539.     wh_sys_ProsDebug = 0 []
  5540.     wh_sys_ProsEnable = 1 [REQUIRE_APP_RESTART]
  5541.     wh_sys_ProsFakeEntitlements =  []
  5542.     wh_sys_ProsMode = 0 []
  5543.     wh_sys_ProsUseStagingServer = 0 [REQUIRE_APP_RESTART]
  5544.     wh_sys_publishing = steam []
  5545.     wh_sys_RandomSeed = -1 [REQUIRE_APP_RESTART]
  5546.     wh_sys_ReadinessObserverDebugDraw = 0 []
  5547.     wh_sys_ReadinessObserverEnabled = 1 []
  5548.     wh_sys_ReadinessObserverProfiler = 0 []
  5549.     wh_sys_ReadinessObserverTimeoutDuration = 50 []
  5550.     wh_sys_ReadinessTaskProfiler = 1 []
  5551.     wh_sys_ResetSaveLocks (Command)
  5552.     wh_sys_ShowDlcInSaveTooltip = 0 []
  5553.     wh_sys_ShowInfoInSaveTooltip = 0 []
  5554.     wh_sys_SkipStartupVideoWhenPossible = 0 [REQUIRE_APP_RESTART]
  5555.     wh_sys_specVersion = master_master []
  5556.     wh_sys_StartupVideoFileName = Videos/startup/startup_01/startup_01.bk2 [REQUIRE_APP_RESTART]
  5557.     wh_sys_streaming_directstorage_enabled = 0 []
  5558.     wh_sys_version = 1.1.1 [REQUIRE_APP_RESTART]
  5559.     wh_s_ObstructionSmoothFloatDefaultAlpha = 0.8 []
  5560.     wh_s_OcclusionBubbleThreshold = 0.5 []
  5561.     wh_s_OcclusionBubbleThresholdEnable = 1 []
  5562.     wh_s_OcclusionRayEnabled = 1 []
  5563.     wh_s_OcclusionRayNPCVerticalOffset = 1.4 []
  5564.     wh_s_OcclusionSmoothFloatDefaultAlpha = 0.8 []
  5565.     wh_tvr_OptimizeRawAnimKeys = 0 []
  5566.     wh_tvr_PosVelocityThreshold = 0.05 []
  5567.     wh_tvr_RecBonesFromAnims = 0 []
  5568.     wh_tvr_RecBufferSize = 1800 []
  5569.     wh_tvr_RecRawAnim = 1 []
  5570.     wh_tvr_RotVelocityThreshold = 10 []
  5571.     wh_tvr_SessionName =  []
  5572.     wh_tvr_SessionNameOutputSuffix =  []
  5573.     wh_tvr_SessionRootDir = recorded []
  5574.     wh_tw_CameraShakeCharacter = objects/characters/assets/cs_shake/cs_shake.cdf []
  5575.     wh_tw_editmode = 0 []
  5576.     wh_ui_ActivateDof = 0 []
  5577.     wh_ui_ApseCameraChangeTime = 0.5 []
  5578.     wh_ui_ApseCameraPosOffset = 0 []
  5579.     wh_ui_ApseLightsDebugDraw = 0 []
  5580.     wh_ui_ApseLightsMoving = 1 []
  5581.     wh_ui_ApseLightsProlong = 0.15 []
  5582.     wh_ui_ApseLightsShieldDebug =  [READONLY]
  5583.     wh_ui_ApsePauseRatio = 1000 []
  5584.     wh_ui_ApseShieldActivateAnimationDuration = 0.05 []
  5585.     wh_ui_ApseShieldDeactivateAnimationDuration = 0.2 []
  5586.     wh_ui_ApseShieldLightModalIntensity = 0.2 []
  5587.     wh_ui_ApseUnloadMode = 2 []
  5588.     wh_ui_BubbleDebug = 0 []
  5589.     wh_ui_BubblesEnabled = 1 [DUMPTODISK]
  5590.     wh_ui_CompassFarThreshold = 150 []
  5591.     wh_ui_CompassFarThresholdHC = 20 []
  5592.     wh_ui_CompassLayerThreshold = 50 []
  5593.     wh_ui_CompassNearThreshold = 25 []
  5594.     wh_ui_CompassPitchAngleThreshold = 10 []
  5595.     wh_ui_CompassPitchMinZThreshold = 2.5 []
  5596.     wh_ui_consoleModeChosen = 0 []
  5597.     wh_ui_ControllerLightBarHealthEffectFrequency = 10 []
  5598.     wh_ui_CopyrightMsgLeft =  []
  5599.     wh_ui_CopyrightMsgRight =  []
  5600.     wh_ui_creditsSecondPartStart = 5000 []
  5601.     wh_ui_DebugApse = 0 []
  5602.     wh_ui_DebugItemSelection = 0 []
  5603.     wh_ui_DebugItemTransfer = 0 []
  5604.     wh_ui_DebugShop = 0 []
  5605.     wh_ui_DebugShowHiddenActionHints = 0 []
  5606.     wh_ui_DisableNewGameDebugFader = 0 []
  5607.     wh_ui_DisablePros = 0 []
  5608.     wh_ui_EnableSubtitleBg = 1 []
  5609.     wh_ui_EnableSubtitleSpeakerName = 1 []
  5610.     wh_ui_eulaConfirmedVersion = 1 []
  5611.     wh_ui_eulaCurrentVersion = 1 []
  5612.     wh_ui_ExitToMainMenu = 0 []
  5613.     wh_ui_FaderAutoDebug = 1 []
  5614.     wh_ui_FaderDebug = 0 []
  5615.     wh_ui_FaderDebugAlpha = 1 []
  5616.     wh_ui_FaderDebugStuckDetectorTimerDuration = 55 []
  5617.     wh_ui_FaderFadeInDefaultDuration = 0.3 []
  5618.     wh_ui_FaderFadeOutDefaultDuration = 0.3 []
  5619.     wh_ui_FaderProfiler = 1 []
  5620.     wh_ui_FaderProfilerSaveDuration = 2 []
  5621.     wh_ui_FaderProfilerSavePath = %USER%/FaderProfiler/ []
  5622.     wh_ui_FaderProgressIndicatorTimerDuration = 5 []
  5623.     wh_ui_FaderSuspend = 0 []
  5624.     wh_ui_FPS = 1 []
  5625.     wh_ui_GameEventLogLevel = 2 []
  5626.     wh_ui_HoldCursorDuration = 0.3 []
  5627.     wh_ui_InputDevice = 1 [DUMPTODISK]
  5628.     wh_ui_KillFader (Command)
  5629.     wh_ui_ListCutscenes (Command)
  5630.     wh_ui_ListShieldMemoryTimeLimit = 30 []
  5631.     wh_ui_NewGameDebugInMenu = 0 []
  5632.     wh_ui_notLocalize = 0 []
  5633.     wh_ui_PauseGameOnFocusLoss = 0 []
  5634.     wh_ui_PlayCutscene (Command)
  5635.     wh_ui_PlayMovie (Command)
  5636.     wh_ui_PreferredInputDevice = 0 [DUMPTODISK]
  5637.     wh_ui_PublicTimer = 1200 []
  5638.     wh_ui_ReadinessObserverProfilerSavePath = %USER%/ReadinessProfiler/ []
  5639.     wh_ui_ScreenFaderDebug = 0 []
  5640.     wh_ui_ShowBubbles = 1 []
  5641.     wh_ui_ShowBuffs = 1 []
  5642.     wh_ui_ShowCommonEvent = 1 []
  5643.     wh_ui_ShowCompass = 1 []
  5644.     wh_ui_ShowCrime = 1 []
  5645.     wh_ui_ShowCursor = 1 []
  5646.     wh_ui_ShowDialogLeft = 1 []
  5647.     wh_ui_ShowDialogRight = 1 []
  5648.     wh_ui_ShowDiceContainer = 1 []
  5649.     wh_ui_ShowDiceCursor = 1 []
  5650.     wh_ui_ShowFancyEvent = 1 []
  5651.     wh_ui_showFirstTimeOverlays = 1 []
  5652.     wh_ui_ShowGameLog = 1 []
  5653.     wh_ui_ShowHints = 1 []
  5654.     wh_ui_ShowHud = 1 []
  5655.     wh_ui_ShowInfoText = 1 []
  5656.     wh_ui_ShowItemTransfer = 1 []
  5657.     wh_ui_ShowNormalCursor = 1 []
  5658.     wh_ui_ShowPopUpBackground = 1 []
  5659.     wh_ui_ShowQAMFood = 1 []
  5660.     wh_ui_ShowQAMWeapon = 1 []
  5661.     wh_ui_ShowRatioStrips = 1 []
  5662.     wh_ui_ShowSequenceNotice = 0 []
  5663.     wh_ui_ShowShootingContest = 1 []
  5664.     wh_ui_ShowSkillCheck = 1 []
  5665.     wh_ui_ShowStats = 1 []
  5666.     wh_ui_ShowSubtitles = 1 []
  5667.     wh_ui_ShowTrespassing = 1 []
  5668.     wh_ui_ShowTutorialInDialog = 1 []
  5669.     wh_ui_ShowTutorialMessage = 1 []
  5670.     wh_ui_ShowVignette = 1 []
  5671.     wh_ui_ShowWanted = 1 []
  5672.     wh_ui_StopCutscene (Command)
  5673.     wh_ui_StopMovie (Command)
  5674.     wh_ui_SubtitlesEnabled = 1 [DUMPTODISK]
  5675.     wh_ui_SubtitleSize = 0 []
  5676.     wh_ui_telemetryConfirmed = 1 []
  5677.     wh_ui_TutorialOverlayEnabled = 1 []
  5678.     wh_ui_TutorialsEnabled = 1 [DUMPTODISK]
  5679.     WH_VisualMap_DebugDraw = 0 []
  5680.     WH_VisualMap_Enabled = 1 []
  5681.     WH_VisualMap_ProcessingLimit = -1 []
  5682.     WH_VisualMap_TrackFrameCount = 60 []
  5683.     WH_VisualMap_UpdatePeriod = 1000 []
  5684.     wh_weaponSystemReload (Command)
  5685.     wh_w_AimByProjectile = 0 []
  5686.     wh_w_AlertCosinus = -0.25 []
  5687.     wh_w_AlertRadius = 2 []
  5688.     wh_w_DebugTrajectory = 0 []
  5689.     wh_w_fire (Command)
  5690.     wh_w_SensitivityMod = 0.6 []
  5691.     wh_w_ShotTest = 0 []
  5692.     wh_w_TrajectoryDashes = 0.5 []
  5693.     wh_w_TrajectoryGaps = 0.3 []
  5694.     wh_w_TrajectoryResolution = 0.03 []
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