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- fbi = Instance.new("Model",game.Workspace.Terrain)
- fbi.Name = "FBI"
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,12,1)
- part.CFrame = CFrame.new(-197.21000671387,7.2002611160278,96.610008239746) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(17,1.2000000476837,20)
- part.CFrame = CFrame.new(-182.21000671387,24.600011825562,105.60997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(17,1.2000000476837,20)
- part.CFrame = CFrame.new(-182.21000671387,12.60018825531,105.60997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(17,1.2000000476837,20)
- part.CFrame = CFrame.new(-182.21000671387,36.59693145752,105.60997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(20,48,1)
- part.CFrame = CFrame.new(-182.21000671387,25.200019836426,114.60997772217) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,1.2000000476837,1)
- part.CFrame = CFrame.new(-172.21000671387,24.600011825562,96.610008239746) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(58,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-172.21000671387,20.399995803833,96.610008239746) * CFrame.Angles(-0, 0, -0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.21000671387,15.000180244446,96.610008239746) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,1.2000000476837,1)
- part.CFrame = CFrame.new(-172.21000671387,36.59693145752,96.610008239746) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(58,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-172.21000671387,32.397842407227,96.610008239746) * CFrame.Angles(-0, 0, -0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.21000671387,26.999393463135,96.610008239746) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,3.6000001430511,58)
- part.CFrame = CFrame.new(-172.21000671387,38.996910095215,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,2)
- part.CFrame = CFrame.new(-173.21000671387,1.8000079393387,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,2.4000000953674,2)
- part.CFrame = CFrame.new(-175.21000671387,2.3999950885773,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,2)
- part.CFrame = CFrame.new(-177.21000671387,2.9999849796295,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,4.8000001907349,2)
- part.CFrame = CFrame.new(-179.21000671387,3.6002869606018,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,6,2)
- part.CFrame = CFrame.new(-181.21000671387,4.2003231048584,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,7.2000002861023,2)
- part.CFrame = CFrame.new(-183.21000671387,4.8003077507019,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,8.4000005722046,2)
- part.CFrame = CFrame.new(-185.21000671387,5.4002819061279,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,9.6000003814697,2)
- part.CFrame = CFrame.new(-187.21000671387,6.0002779960632,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,10.800000190735,2)
- part.CFrame = CFrame.new(-189.21000671387,6.6002721786499,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,12,2)
- part.CFrame = CFrame.new(-191.21000671387,7.2002611160278,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-191.71000671387,23.400003433228,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.71000671387,10.200497627258,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(49,1.2000000476837,1)
- part.CFrame = CFrame.new(-167.71002197266,12.60018825531,96.610008239746) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,18)
- part.CFrame = CFrame.new(-182.21000671387,24.600011825562,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",fbi)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(49,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-167.71002197266,8.4002923965454,96.610008239746) * CFrame.Angles(-0, 0, -0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(49,3.6000001430511,1)
- part.CFrame = CFrame.new(-167.71002197266,2.9999849796295,96.610008239746) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,13.200000762939,1)
- part.CFrame = CFrame.new(-172.71000671387,18.599996566772,119.10997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,2)
- part.CFrame = CFrame.new(-173.21000671387,25.80002784729,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,2.4000000953674,2)
- part.CFrame = CFrame.new(-175.21000671387,26.400077819824,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,2)
- part.CFrame = CFrame.new(-177.21000671387,26.999393463135,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,4.8000001907349,2)
- part.CFrame = CFrame.new(-179.21000671387,27.598497390747,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,6,2)
- part.CFrame = CFrame.new(-181.21000671387,28.198482513428,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,7.2000002861023,2)
- part.CFrame = CFrame.new(-183.21000671387,28.79842376709,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,8.4000005722046,2)
- part.CFrame = CFrame.new(-185.21000671387,29.398389816284,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,9.6000003814697,2)
- part.CFrame = CFrame.new(-187.21000671387,29.998365402222,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,10.800000190735,2)
- part.CFrame = CFrame.new(-189.21000671387,30.598373413086,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,12,2)
- part.CFrame = CFrame.new(-191.21000671387,31.198347091675,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,1.2000000476837,1)
- part.CFrame = CFrame.new(-172.21000671387,36.59693145752,195.61001586914) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(58,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-172.21000671387,32.397842407227,195.61001586914) * CFrame.Angles(-0, 0, -0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.21000671387,26.999393463135,195.61001586914) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,15.60000038147,1)
- part.CFrame = CFrame.new(-172.71000671387,41.396923065186,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-191.71000671387,47.396862030029,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,18)
- part.CFrame = CFrame.new(-182.21000671387,48.596878051758,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(20,48,1)
- part.CFrame = CFrame.new(-182.21000671387,25.200019836426,123.60997772217) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(4,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.71000671387,2.9999849796295,126.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(4,0.40000000596046,3)
- part.CFrame = CFrame.new(-173.71000671387,5.0002961158752,126.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,2)
- part.CFrame = CFrame.new(-191.21000671387,13.800180435181,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,2.4000000953674,2)
- part.CFrame = CFrame.new(-189.21000671387,14.400194168091,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,2)
- part.CFrame = CFrame.new(-187.21000671387,15.000180244446,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,4.8000001907349,2)
- part.CFrame = CFrame.new(-185.21000671387,15.600152015686,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,6,2)
- part.CFrame = CFrame.new(-183.21000671387,16.200134277344,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,7.2000002861023,2)
- part.CFrame = CFrame.new(-181.21000671387,16.800148010254,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,8.4000005722046,2)
- part.CFrame = CFrame.new(-179.21000671387,17.399988174438,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,9.6000003814697,2)
- part.CFrame = CFrame.new(-177.21000671387,17.999996185303,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,10.800000190735,2)
- part.CFrame = CFrame.new(-175.21000671387,18.599996566772,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,12,2)
- part.CFrame = CFrame.new(-173.21000671387,19.200004577637,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(70,12,1)
- part.CFrame = CFrame.new(-201.70997619629,7.2002611160278,131.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,15.60000038147,1)
- part.CFrame = CFrame.new(-191.71000671387,29.398389816284,128.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(46,3.6000001430511,1)
- part.CFrame = CFrame.new(-142.71000671387,2.9999849796295,119.10997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",fbi)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(44,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-142.71000671387,8.4002923965454,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,18)
- part.CFrame = CFrame.new(-182.21000671387,36.59693145752,128.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.71000671387,35.396942138672,128.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,8.4002923965454,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(20,24,1)
- part.CFrame = CFrame.new(-182.21000671387,25.200019836426,132.60998535156) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(82,12,1)
- part.CFrame = CFrame.new(-192.71000671387,7.2002611160278,137.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(80,1.2000000476837,8)
- part.CFrame = CFrame.new(-197.21000671387,12.60018825531,137.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",fbi)
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(100,1.2000000476837,60)
- base.Name = "Base"
- base.CFrame = CFrame.new(-172.21000671387,0.60000801086426,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,8.4002923965454,141.61000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(28,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.71000671387,2.9999849796295,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(28,0.40000000596046,3)
- part.CFrame = CFrame.new(-173.71000671387,5.0002961158752,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-142.71000671387,10.200497627258,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- decal = Instance.new("Decal",part)
- decal.Texture = "http://www.roblox.com/asset/?id=52214538"
- part = Instance.new("Part",fbi)
- part.CanCollide = false
- part.Transparency = 0.5
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,4.8003077507019,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.BrickColor = BrickColor.new("Bright blue")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(98,1.2000000476837,29)
- part.CFrame = CFrame.new(-157.71002197266,12.60018825531,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(44,1.2000000476837,20)
- part.CFrame = CFrame.new(-182.21000671387,12.60018825531,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,1.2000000476837,1)
- part.CFrame = CFrame.new(-142.71000671387,12.60018825531,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(26,1.2000000476837,20)
- part.CFrame = CFrame.new(-182.21000671387,24.600011825562,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-201.70997619629,20.399995803833,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",model)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,1.2000000476837,1)
- part.CFrame = CFrame.new(-201.70997619629,24.600011825562,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(98,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-201.70997619629,20.399995803833,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,3.6000001430511,1)
- part.CFrame = CFrame.new(-201.70997619629,15.000180244446,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-201.70997619629,20.399995803833,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(98,1.2000000476837,9)
- part.CFrame = CFrame.new(-196.71000671387,24.600011825562,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,8.4002923965454,150.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,20.399995803833,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",model)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,1.2000000476837,1)
- part.CFrame = CFrame.new(-142.71000671387,24.600011825562,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(98,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-142.71000671387,20.399995803833,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,3.6000001430511,1)
- part.CFrame = CFrame.new(-142.71000671387,15.000180244446,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,20.399995803833,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(98,1.2000000476837,29)
- part.CFrame = CFrame.new(-157.71002197266,24.600011825562,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(98,1.2000000476837,9)
- part.CFrame = CFrame.new(-196.71000671387,36.59693145752,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-201.70997619629,32.397842407227,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",model)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,1.2000000476837,1)
- part.CFrame = CFrame.new(-201.70997619629,36.59693145752,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(98,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-201.70997619629,32.397842407227,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,3.6000001430511,1)
- part.CFrame = CFrame.new(-201.70997619629,26.999393463135,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-201.70997619629,32.397842407227,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,32.397842407227,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",model)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,1.2000000476837,1)
- part.CFrame = CFrame.new(-142.71000671387,36.59693145752,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(98,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-142.71000671387,32.397842407227,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(100,3.6000001430511,1)
- part.CFrame = CFrame.new(-142.71000671387,26.999393463135,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,32.397842407227,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(26,1.2000000476837,20)
- part.CFrame = CFrame.new(-182.21000671387,36.59693145752,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(98,1.2000000476837,29)
- part.CFrame = CFrame.new(-157.71002197266,36.59693145752,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,3.6000001430511,100)
- part.CFrame = CFrame.new(-201.70997619629,38.996910095215,146.11000061035) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,3.6000001430511,100)
- part.CFrame = CFrame.new(-142.71000671387,38.996910095215,146.11000061035) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,2)
- part.CFrame = CFrame.new(-191.21000671387,13.800180435181,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,2.4000000953674,2)
- part.CFrame = CFrame.new(-189.21000671387,14.400194168091,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,2)
- part.CFrame = CFrame.new(-187.21000671387,15.000180244446,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,4.8000001907349,2)
- part.CFrame = CFrame.new(-185.21000671387,15.600152015686,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,6,2)
- part.CFrame = CFrame.new(-183.21000671387,16.200134277344,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,7.2000002861023,2)
- part.CFrame = CFrame.new(-181.21000671387,16.800148010254,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,8.4000005722046,2)
- part.CFrame = CFrame.new(-179.21000671387,17.399988174438,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,9.6000003814697,2)
- part.CFrame = CFrame.new(-177.21000671387,17.999996185303,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,10.800000190735,2)
- part.CFrame = CFrame.new(-175.21000671387,18.599996566772,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,12,2)
- part.CFrame = CFrame.new(-173.21000671387,19.200004577637,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(20,24,1)
- part.CFrame = CFrame.new(-182.21000671387,25.200019836426,159.61000061035) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(4,0.40000000596046,3)
- part.CFrame = CFrame.new(-173.71000671387,5.0002961158752,166.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(4,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.71000671387,2.9999849796295,166.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(17,1.2000000476837,20)
- part.CFrame = CFrame.new(-182.21000671387,36.59693145752,186.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,2)
- part.CFrame = CFrame.new(-173.21000671387,1.8000079393387,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,2.4000000953674,2)
- part.CFrame = CFrame.new(-175.21000671387,2.3999950885773,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,2)
- part.CFrame = CFrame.new(-177.21000671387,2.9999849796295,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,4.8000001907349,2)
- part.CFrame = CFrame.new(-179.21000671387,3.6002869606018,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,6,2)
- part.CFrame = CFrame.new(-181.21000671387,4.2003231048584,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,7.2000002861023,2)
- part.CFrame = CFrame.new(-183.21000671387,4.8003077507019,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,8.4000005722046,2)
- part.CFrame = CFrame.new(-185.21000671387,5.4002819061279,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,9.6000003814697,2)
- part.CFrame = CFrame.new(-187.21000671387,6.0002779960632,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,10.800000190735,2)
- part.CFrame = CFrame.new(-189.21000671387,6.6002721786499,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,12,2)
- part.CFrame = CFrame.new(-191.21000671387,7.2002611160278,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,15.60000038147,1)
- part.CFrame = CFrame.new(-191.71000671387,29.398389816284,164.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,12.190000534058,1)
- part.CFrame = CFrame.new(-201.70997619629,7.1054739952087,170.11001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(46,3.6000001430511,1)
- part.CFrame = CFrame.new(-142.71000671387,2.9999849796295,173.11001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(20,48,1)
- part.CFrame = CFrame.new(-182.21000671387,25.200019836426,168.61001586914) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",fbi)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(44,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-142.71000671387,8.4002923965454,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.71000671387,10.200497627258,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.71000671387,35.396942138672,164.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,18)
- part.CFrame = CFrame.new(-182.21000671387,36.59693145752,164.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,1.2000000476837,1)
- part.CFrame = CFrame.new(-172.21000671387,24.600011825562,195.61001586914) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(58,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-172.21000671387,20.399995803833,195.61001586914) * CFrame.Angles(-0, 0, -0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.21000671387,15.000180244446,195.61001586914) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,18)
- part.CFrame = CFrame.new(-182.21000671387,24.600011825562,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,4.8000001907349,1)
- part.CFrame = CFrame.new(-197.21000671387,10.800505638123,177.61001586914) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-191.71000671387,23.400003433228,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,13.200000762939,1)
- part.CFrame = CFrame.new(-172.71000671387,18.599996566772,173.11001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,2)
- part.CFrame = CFrame.new(-173.21000671387,25.80002784729,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,2.4000000953674,2)
- part.CFrame = CFrame.new(-175.21000671387,26.400077819824,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,2)
- part.CFrame = CFrame.new(-177.21000671387,26.999393463135,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,4.8000001907349,2)
- part.CFrame = CFrame.new(-179.21000671387,27.598497390747,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,6,2)
- part.CFrame = CFrame.new(-181.21000671387,28.198482513428,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,7.2000002861023,2)
- part.CFrame = CFrame.new(-183.21000671387,28.79842376709,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,8.4000005722046,2)
- part.CFrame = CFrame.new(-185.21000671387,29.398389816284,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,9.6000003814697,2)
- part.CFrame = CFrame.new(-187.21000671387,29.998365402222,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,10.800000190735,2)
- part.CFrame = CFrame.new(-189.21000671387,30.598373413086,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,12,2)
- part.CFrame = CFrame.new(-191.21000671387,31.198347091675,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(20,48,1)
- part.CFrame = CFrame.new(-182.21000671387,25.200019836426,177.61001586914) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(22,12,1)
- part.CFrame = CFrame.new(-201.70997619629,7.2002611160278,185.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,15.60000038147,1)
- part.CFrame = CFrame.new(-172.71000671387,41.396923065186,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,3.6000001430511,58)
- part.CFrame = CFrame.new(-172.21000671387,38.996910095215,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(17,1.2000000476837,29)
- part.CFrame = CFrame.new(-186.71000671387,12.60018825531,186.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,3.6000001430511,1)
- part.CFrame = CFrame.new(-191.71000671387,47.396862030029,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(8,1.2000000476837,18)
- part.CFrame = CFrame.new(-182.21000671387,48.596878051758,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(1,7.2000002861023,1)
- part.CFrame = CFrame.new(-142.71000671387,8.4002923965454,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- part = Instance.new("Part",fbi)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(17,1.2000000476837,20)
- part.CFrame = CFrame.new(-182.21000671387,24.600011825562,186.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- model = Instance.new("Model",fbi)
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,1.2000000476837,1)
- part.CFrame = CFrame.new(-172.21000671387,12.60018825531,195.61001586914) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- base = Instance.new("Part",model)
- base.Transparency = 0.5
- base.TopSurface = Enum.SurfaceType.Smooth
- base.Anchored = true
- base.Size = Vector3.new(58,7.2000002861023,1)
- base.Name = "Base"
- base.CFrame = CFrame.new(-172.21000671387,8.4002923965454,195.61001586914) * CFrame.Angles(-0, 0, -0)
- base.BrickColor = BrickColor.new("Bright blue")
- base.Friction = 0.30000001192093
- base.BottomSurface = Enum.SurfaceType.Smooth
- part = Instance.new("Part",model)
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Anchored = true
- part.Size = Vector3.new(58,3.6000001430511,1)
- part.CFrame = CFrame.new(-172.21000671387,2.9999849796295,195.61001586914) * CFrame.Angles(-0, 0, -0)
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
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