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billwa

FBI Building

Nov 14th, 2015
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  1. fbi = Instance.new("Model",game.Workspace.Terrain)
  2. fbi.Name = "FBI"
  3.  
  4. part = Instance.new("Part",fbi)
  5. part.TopSurface = Enum.SurfaceType.Smooth
  6. part.Anchored = true
  7. part.Size = Vector3.new(8,12,1)
  8. part.CFrame = CFrame.new(-197.21000671387,7.2002611160278,96.610008239746) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  9. part.Friction = 0.30000001192093
  10. part.BottomSurface = Enum.SurfaceType.Smooth
  11.  
  12. mesh = Instance.new("BlockMesh",part)
  13.  
  14. part = Instance.new("Part",fbi)
  15. part.TopSurface = Enum.SurfaceType.Smooth
  16. part.Anchored = true
  17. part.Size = Vector3.new(17,1.2000000476837,20)
  18. part.CFrame = CFrame.new(-182.21000671387,24.600011825562,105.60997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
  19. part.Friction = 0.30000001192093
  20. part.BottomSurface = Enum.SurfaceType.Smooth
  21.  
  22. mesh = Instance.new("BlockMesh",part)
  23.  
  24. part = Instance.new("Part",fbi)
  25. part.TopSurface = Enum.SurfaceType.Smooth
  26. part.Anchored = true
  27. part.Size = Vector3.new(17,1.2000000476837,20)
  28. part.CFrame = CFrame.new(-182.21000671387,12.60018825531,105.60997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
  29. part.Friction = 0.30000001192093
  30. part.BottomSurface = Enum.SurfaceType.Smooth
  31.  
  32. mesh = Instance.new("BlockMesh",part)
  33.  
  34. part = Instance.new("Part",fbi)
  35. part.TopSurface = Enum.SurfaceType.Smooth
  36. part.Anchored = true
  37. part.Size = Vector3.new(17,1.2000000476837,20)
  38. part.CFrame = CFrame.new(-182.21000671387,36.59693145752,105.60997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
  39. part.Friction = 0.30000001192093
  40. part.BottomSurface = Enum.SurfaceType.Smooth
  41.  
  42. mesh = Instance.new("BlockMesh",part)
  43.  
  44. part = Instance.new("Part",fbi)
  45. part.TopSurface = Enum.SurfaceType.Smooth
  46. part.Anchored = true
  47. part.Size = Vector3.new(20,48,1)
  48. part.CFrame = CFrame.new(-182.21000671387,25.200019836426,114.60997772217) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  49. part.Friction = 0.30000001192093
  50. part.BottomSurface = Enum.SurfaceType.Smooth
  51.  
  52. mesh = Instance.new("BlockMesh",part)
  53.  
  54. model = Instance.new("Model",fbi)
  55.  
  56. part = Instance.new("Part",model)
  57. part.TopSurface = Enum.SurfaceType.Smooth
  58. part.Anchored = true
  59. part.Size = Vector3.new(58,1.2000000476837,1)
  60. part.CFrame = CFrame.new(-172.21000671387,24.600011825562,96.610008239746) * CFrame.Angles(-0, 0, -0)
  61. part.Friction = 0.30000001192093
  62. part.BottomSurface = Enum.SurfaceType.Smooth
  63.  
  64. mesh = Instance.new("BlockMesh",part)
  65.  
  66. base = Instance.new("Part",model)
  67. base.Transparency = 0.5
  68. base.TopSurface = Enum.SurfaceType.Smooth
  69. base.Anchored = true
  70. base.Size = Vector3.new(58,7.2000002861023,1)
  71. base.Name = "Base"
  72. base.CFrame = CFrame.new(-172.21000671387,20.399995803833,96.610008239746) * CFrame.Angles(-0, 0, -0)
  73. base.BrickColor = BrickColor.new("Bright blue")
  74. base.Friction = 0.30000001192093
  75. base.BottomSurface = Enum.SurfaceType.Smooth
  76.  
  77. part = Instance.new("Part",model)
  78. part.TopSurface = Enum.SurfaceType.Smooth
  79. part.Anchored = true
  80. part.Size = Vector3.new(58,3.6000001430511,1)
  81. part.CFrame = CFrame.new(-172.21000671387,15.000180244446,96.610008239746) * CFrame.Angles(-0, 0, -0)
  82. part.Friction = 0.30000001192093
  83. part.BottomSurface = Enum.SurfaceType.Smooth
  84.  
  85. mesh = Instance.new("BlockMesh",part)
  86.  
  87. model = Instance.new("Model",fbi)
  88.  
  89. part = Instance.new("Part",model)
  90. part.TopSurface = Enum.SurfaceType.Smooth
  91. part.Anchored = true
  92. part.Size = Vector3.new(58,1.2000000476837,1)
  93. part.CFrame = CFrame.new(-172.21000671387,36.59693145752,96.610008239746) * CFrame.Angles(-0, 0, -0)
  94. part.Friction = 0.30000001192093
  95. part.BottomSurface = Enum.SurfaceType.Smooth
  96.  
  97. mesh = Instance.new("BlockMesh",part)
  98.  
  99. base = Instance.new("Part",model)
  100. base.Transparency = 0.5
  101. base.TopSurface = Enum.SurfaceType.Smooth
  102. base.Anchored = true
  103. base.Size = Vector3.new(58,7.2000002861023,1)
  104. base.Name = "Base"
  105. base.CFrame = CFrame.new(-172.21000671387,32.397842407227,96.610008239746) * CFrame.Angles(-0, 0, -0)
  106. base.BrickColor = BrickColor.new("Bright blue")
  107. base.Friction = 0.30000001192093
  108. base.BottomSurface = Enum.SurfaceType.Smooth
  109.  
  110. part = Instance.new("Part",model)
  111. part.TopSurface = Enum.SurfaceType.Smooth
  112. part.Anchored = true
  113. part.Size = Vector3.new(58,3.6000001430511,1)
  114. part.CFrame = CFrame.new(-172.21000671387,26.999393463135,96.610008239746) * CFrame.Angles(-0, 0, -0)
  115. part.Friction = 0.30000001192093
  116. part.BottomSurface = Enum.SurfaceType.Smooth
  117.  
  118. mesh = Instance.new("BlockMesh",part)
  119.  
  120. part = Instance.new("Part",fbi)
  121. part.TopSurface = Enum.SurfaceType.Smooth
  122. part.Anchored = true
  123. part.Size = Vector3.new(1,3.6000001430511,58)
  124. part.CFrame = CFrame.new(-172.21000671387,38.996910095215,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
  125. part.Friction = 0.30000001192093
  126. part.BottomSurface = Enum.SurfaceType.Smooth
  127.  
  128. mesh = Instance.new("BlockMesh",part)
  129.  
  130. model = Instance.new("Model",fbi)
  131.  
  132. part = Instance.new("Part",model)
  133. part.TopSurface = Enum.SurfaceType.Smooth
  134. part.Anchored = true
  135. part.Size = Vector3.new(8,1.2000000476837,2)
  136. part.CFrame = CFrame.new(-173.21000671387,1.8000079393387,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  137. part.Friction = 0.30000001192093
  138. part.BottomSurface = Enum.SurfaceType.Smooth
  139.  
  140. mesh = Instance.new("BlockMesh",part)
  141.  
  142. part = Instance.new("Part",model)
  143. part.TopSurface = Enum.SurfaceType.Smooth
  144. part.Anchored = true
  145. part.Size = Vector3.new(8,2.4000000953674,2)
  146. part.CFrame = CFrame.new(-175.21000671387,2.3999950885773,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  147. part.Friction = 0.30000001192093
  148. part.BottomSurface = Enum.SurfaceType.Smooth
  149.  
  150. mesh = Instance.new("BlockMesh",part)
  151.  
  152. part = Instance.new("Part",model)
  153. part.TopSurface = Enum.SurfaceType.Smooth
  154. part.Anchored = true
  155. part.Size = Vector3.new(8,3.6000001430511,2)
  156. part.CFrame = CFrame.new(-177.21000671387,2.9999849796295,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  157. part.Friction = 0.30000001192093
  158. part.BottomSurface = Enum.SurfaceType.Smooth
  159.  
  160. mesh = Instance.new("BlockMesh",part)
  161.  
  162. part = Instance.new("Part",model)
  163. part.TopSurface = Enum.SurfaceType.Smooth
  164. part.Anchored = true
  165. part.Size = Vector3.new(8,4.8000001907349,2)
  166. part.CFrame = CFrame.new(-179.21000671387,3.6002869606018,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  167. part.Friction = 0.30000001192093
  168. part.BottomSurface = Enum.SurfaceType.Smooth
  169.  
  170. mesh = Instance.new("BlockMesh",part)
  171.  
  172. part = Instance.new("Part",model)
  173. part.TopSurface = Enum.SurfaceType.Smooth
  174. part.Anchored = true
  175. part.Size = Vector3.new(8,6,2)
  176. part.CFrame = CFrame.new(-181.21000671387,4.2003231048584,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  177. part.Friction = 0.30000001192093
  178. part.BottomSurface = Enum.SurfaceType.Smooth
  179.  
  180. mesh = Instance.new("BlockMesh",part)
  181.  
  182. part = Instance.new("Part",model)
  183. part.TopSurface = Enum.SurfaceType.Smooth
  184. part.Anchored = true
  185. part.Size = Vector3.new(8,7.2000002861023,2)
  186. part.CFrame = CFrame.new(-183.21000671387,4.8003077507019,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  187. part.Friction = 0.30000001192093
  188. part.BottomSurface = Enum.SurfaceType.Smooth
  189.  
  190. mesh = Instance.new("BlockMesh",part)
  191.  
  192. part = Instance.new("Part",model)
  193. part.TopSurface = Enum.SurfaceType.Smooth
  194. part.Anchored = true
  195. part.Size = Vector3.new(8,8.4000005722046,2)
  196. part.CFrame = CFrame.new(-185.21000671387,5.4002819061279,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  197. part.Friction = 0.30000001192093
  198. part.BottomSurface = Enum.SurfaceType.Smooth
  199.  
  200. mesh = Instance.new("BlockMesh",part)
  201.  
  202. part = Instance.new("Part",model)
  203. part.TopSurface = Enum.SurfaceType.Smooth
  204. part.Anchored = true
  205. part.Size = Vector3.new(8,9.6000003814697,2)
  206. part.CFrame = CFrame.new(-187.21000671387,6.0002779960632,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  207. part.Friction = 0.30000001192093
  208. part.BottomSurface = Enum.SurfaceType.Smooth
  209.  
  210. mesh = Instance.new("BlockMesh",part)
  211.  
  212. part = Instance.new("Part",model)
  213. part.TopSurface = Enum.SurfaceType.Smooth
  214. part.Anchored = true
  215. part.Size = Vector3.new(8,10.800000190735,2)
  216. part.CFrame = CFrame.new(-189.21000671387,6.6002721786499,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  217. part.Friction = 0.30000001192093
  218. part.BottomSurface = Enum.SurfaceType.Smooth
  219.  
  220. mesh = Instance.new("BlockMesh",part)
  221.  
  222. part = Instance.new("Part",model)
  223. part.TopSurface = Enum.SurfaceType.Smooth
  224. part.Anchored = true
  225. part.Size = Vector3.new(8,12,2)
  226. part.CFrame = CFrame.new(-191.21000671387,7.2002611160278,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  227. part.Friction = 0.30000001192093
  228. part.BottomSurface = Enum.SurfaceType.Smooth
  229.  
  230. mesh = Instance.new("BlockMesh",part)
  231.  
  232. part = Instance.new("Part",fbi)
  233. part.TopSurface = Enum.SurfaceType.Smooth
  234. part.Anchored = true
  235. part.Size = Vector3.new(8,3.6000001430511,1)
  236. part.CFrame = CFrame.new(-191.71000671387,23.400003433228,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  237. part.Friction = 0.30000001192093
  238. part.BottomSurface = Enum.SurfaceType.Smooth
  239.  
  240. mesh = Instance.new("BlockMesh",part)
  241.  
  242. part = Instance.new("Part",fbi)
  243. part.TopSurface = Enum.SurfaceType.Smooth
  244. part.Anchored = true
  245. part.Size = Vector3.new(8,3.6000001430511,1)
  246. part.CFrame = CFrame.new(-172.71000671387,10.200497627258,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  247. part.Friction = 0.30000001192093
  248. part.BottomSurface = Enum.SurfaceType.Smooth
  249.  
  250. mesh = Instance.new("BlockMesh",part)
  251.  
  252. part = Instance.new("Part",fbi)
  253. part.TopSurface = Enum.SurfaceType.Smooth
  254. part.Anchored = true
  255. part.Size = Vector3.new(49,1.2000000476837,1)
  256. part.CFrame = CFrame.new(-167.71002197266,12.60018825531,96.610008239746) * CFrame.Angles(-0, 0, -0)
  257. part.Friction = 0.30000001192093
  258. part.BottomSurface = Enum.SurfaceType.Smooth
  259.  
  260. mesh = Instance.new("BlockMesh",part)
  261.  
  262. part = Instance.new("Part",fbi)
  263. part.TopSurface = Enum.SurfaceType.Smooth
  264. part.Anchored = true
  265. part.Size = Vector3.new(8,1.2000000476837,18)
  266. part.CFrame = CFrame.new(-182.21000671387,24.600011825562,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  267. part.Friction = 0.30000001192093
  268. part.BottomSurface = Enum.SurfaceType.Smooth
  269.  
  270. mesh = Instance.new("BlockMesh",part)
  271.  
  272. base = Instance.new("Part",fbi)
  273. base.Transparency = 0.5
  274. base.TopSurface = Enum.SurfaceType.Smooth
  275. base.Anchored = true
  276. base.Size = Vector3.new(49,7.2000002861023,1)
  277. base.Name = "Base"
  278. base.CFrame = CFrame.new(-167.71002197266,8.4002923965454,96.610008239746) * CFrame.Angles(-0, 0, -0)
  279. base.BrickColor = BrickColor.new("Bright blue")
  280. base.Friction = 0.30000001192093
  281. base.BottomSurface = Enum.SurfaceType.Smooth
  282.  
  283. part = Instance.new("Part",fbi)
  284. part.TopSurface = Enum.SurfaceType.Smooth
  285. part.Anchored = true
  286. part.Size = Vector3.new(49,3.6000001430511,1)
  287. part.CFrame = CFrame.new(-167.71002197266,2.9999849796295,96.610008239746) * CFrame.Angles(-0, 0, -0)
  288. part.Friction = 0.30000001192093
  289. part.BottomSurface = Enum.SurfaceType.Smooth
  290.  
  291. mesh = Instance.new("BlockMesh",part)
  292.  
  293. part = Instance.new("Part",fbi)
  294. part.TopSurface = Enum.SurfaceType.Smooth
  295. part.Anchored = true
  296. part.Size = Vector3.new(8,13.200000762939,1)
  297. part.CFrame = CFrame.new(-172.71000671387,18.599996566772,119.10997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
  298. part.Friction = 0.30000001192093
  299. part.BottomSurface = Enum.SurfaceType.Smooth
  300.  
  301. mesh = Instance.new("BlockMesh",part)
  302.  
  303. model = Instance.new("Model",fbi)
  304.  
  305. part = Instance.new("Part",model)
  306. part.TopSurface = Enum.SurfaceType.Smooth
  307. part.Anchored = true
  308. part.Size = Vector3.new(8,1.2000000476837,2)
  309. part.CFrame = CFrame.new(-173.21000671387,25.80002784729,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  310. part.Friction = 0.30000001192093
  311. part.BottomSurface = Enum.SurfaceType.Smooth
  312.  
  313. mesh = Instance.new("BlockMesh",part)
  314.  
  315. part = Instance.new("Part",model)
  316. part.TopSurface = Enum.SurfaceType.Smooth
  317. part.Anchored = true
  318. part.Size = Vector3.new(8,2.4000000953674,2)
  319. part.CFrame = CFrame.new(-175.21000671387,26.400077819824,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  320. part.Friction = 0.30000001192093
  321. part.BottomSurface = Enum.SurfaceType.Smooth
  322.  
  323. mesh = Instance.new("BlockMesh",part)
  324.  
  325. part = Instance.new("Part",model)
  326. part.TopSurface = Enum.SurfaceType.Smooth
  327. part.Anchored = true
  328. part.Size = Vector3.new(8,3.6000001430511,2)
  329. part.CFrame = CFrame.new(-177.21000671387,26.999393463135,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  330. part.Friction = 0.30000001192093
  331. part.BottomSurface = Enum.SurfaceType.Smooth
  332.  
  333. mesh = Instance.new("BlockMesh",part)
  334.  
  335. part = Instance.new("Part",model)
  336. part.TopSurface = Enum.SurfaceType.Smooth
  337. part.Anchored = true
  338. part.Size = Vector3.new(8,4.8000001907349,2)
  339. part.CFrame = CFrame.new(-179.21000671387,27.598497390747,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  340. part.Friction = 0.30000001192093
  341. part.BottomSurface = Enum.SurfaceType.Smooth
  342.  
  343. mesh = Instance.new("BlockMesh",part)
  344.  
  345. part = Instance.new("Part",model)
  346. part.TopSurface = Enum.SurfaceType.Smooth
  347. part.Anchored = true
  348. part.Size = Vector3.new(8,6,2)
  349. part.CFrame = CFrame.new(-181.21000671387,28.198482513428,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  350. part.Friction = 0.30000001192093
  351. part.BottomSurface = Enum.SurfaceType.Smooth
  352.  
  353. mesh = Instance.new("BlockMesh",part)
  354.  
  355. part = Instance.new("Part",model)
  356. part.TopSurface = Enum.SurfaceType.Smooth
  357. part.Anchored = true
  358. part.Size = Vector3.new(8,7.2000002861023,2)
  359. part.CFrame = CFrame.new(-183.21000671387,28.79842376709,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  360. part.Friction = 0.30000001192093
  361. part.BottomSurface = Enum.SurfaceType.Smooth
  362.  
  363. mesh = Instance.new("BlockMesh",part)
  364.  
  365. part = Instance.new("Part",model)
  366. part.TopSurface = Enum.SurfaceType.Smooth
  367. part.Anchored = true
  368. part.Size = Vector3.new(8,8.4000005722046,2)
  369. part.CFrame = CFrame.new(-185.21000671387,29.398389816284,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  370. part.Friction = 0.30000001192093
  371. part.BottomSurface = Enum.SurfaceType.Smooth
  372.  
  373. mesh = Instance.new("BlockMesh",part)
  374.  
  375. part = Instance.new("Part",model)
  376. part.TopSurface = Enum.SurfaceType.Smooth
  377. part.Anchored = true
  378. part.Size = Vector3.new(8,9.6000003814697,2)
  379. part.CFrame = CFrame.new(-187.21000671387,29.998365402222,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  380. part.Friction = 0.30000001192093
  381. part.BottomSurface = Enum.SurfaceType.Smooth
  382.  
  383. mesh = Instance.new("BlockMesh",part)
  384.  
  385. part = Instance.new("Part",model)
  386. part.TopSurface = Enum.SurfaceType.Smooth
  387. part.Anchored = true
  388. part.Size = Vector3.new(8,10.800000190735,2)
  389. part.CFrame = CFrame.new(-189.21000671387,30.598373413086,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  390. part.Friction = 0.30000001192093
  391. part.BottomSurface = Enum.SurfaceType.Smooth
  392.  
  393. mesh = Instance.new("BlockMesh",part)
  394.  
  395. part = Instance.new("Part",model)
  396. part.TopSurface = Enum.SurfaceType.Smooth
  397. part.Anchored = true
  398. part.Size = Vector3.new(8,12,2)
  399. part.CFrame = CFrame.new(-191.21000671387,31.198347091675,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  400. part.Friction = 0.30000001192093
  401. part.BottomSurface = Enum.SurfaceType.Smooth
  402.  
  403. mesh = Instance.new("BlockMesh",part)
  404.  
  405. model = Instance.new("Model",fbi)
  406.  
  407. part = Instance.new("Part",model)
  408. part.TopSurface = Enum.SurfaceType.Smooth
  409. part.Anchored = true
  410. part.Size = Vector3.new(58,1.2000000476837,1)
  411. part.CFrame = CFrame.new(-172.21000671387,36.59693145752,195.61001586914) * CFrame.Angles(-0, 0, -0)
  412. part.Friction = 0.30000001192093
  413. part.BottomSurface = Enum.SurfaceType.Smooth
  414.  
  415. mesh = Instance.new("BlockMesh",part)
  416.  
  417. base = Instance.new("Part",model)
  418. base.Transparency = 0.5
  419. base.TopSurface = Enum.SurfaceType.Smooth
  420. base.Anchored = true
  421. base.Size = Vector3.new(58,7.2000002861023,1)
  422. base.Name = "Base"
  423. base.CFrame = CFrame.new(-172.21000671387,32.397842407227,195.61001586914) * CFrame.Angles(-0, 0, -0)
  424. base.BrickColor = BrickColor.new("Bright blue")
  425. base.Friction = 0.30000001192093
  426. base.BottomSurface = Enum.SurfaceType.Smooth
  427.  
  428. part = Instance.new("Part",model)
  429. part.TopSurface = Enum.SurfaceType.Smooth
  430. part.Anchored = true
  431. part.Size = Vector3.new(58,3.6000001430511,1)
  432. part.CFrame = CFrame.new(-172.21000671387,26.999393463135,195.61001586914) * CFrame.Angles(-0, 0, -0)
  433. part.Friction = 0.30000001192093
  434. part.BottomSurface = Enum.SurfaceType.Smooth
  435.  
  436. mesh = Instance.new("BlockMesh",part)
  437.  
  438. part = Instance.new("Part",fbi)
  439. part.TopSurface = Enum.SurfaceType.Smooth
  440. part.Anchored = true
  441. part.Size = Vector3.new(8,15.60000038147,1)
  442. part.CFrame = CFrame.new(-172.71000671387,41.396923065186,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  443. part.Friction = 0.30000001192093
  444. part.BottomSurface = Enum.SurfaceType.Smooth
  445.  
  446. mesh = Instance.new("BlockMesh",part)
  447.  
  448. part = Instance.new("Part",fbi)
  449. part.TopSurface = Enum.SurfaceType.Smooth
  450. part.Anchored = true
  451. part.Size = Vector3.new(8,3.6000001430511,1)
  452. part.CFrame = CFrame.new(-191.71000671387,47.396862030029,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  453. part.Friction = 0.30000001192093
  454. part.BottomSurface = Enum.SurfaceType.Smooth
  455.  
  456. mesh = Instance.new("BlockMesh",part)
  457.  
  458. part = Instance.new("Part",fbi)
  459. part.TopSurface = Enum.SurfaceType.Smooth
  460. part.Anchored = true
  461. part.Size = Vector3.new(8,1.2000000476837,18)
  462. part.CFrame = CFrame.new(-182.21000671387,48.596878051758,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  463. part.Friction = 0.30000001192093
  464. part.BottomSurface = Enum.SurfaceType.Smooth
  465.  
  466. mesh = Instance.new("BlockMesh",part)
  467.  
  468. part = Instance.new("Part",fbi)
  469. part.TopSurface = Enum.SurfaceType.Smooth
  470. part.Anchored = true
  471. part.Size = Vector3.new(20,48,1)
  472. part.CFrame = CFrame.new(-182.21000671387,25.200019836426,123.60997772217) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  473. part.Friction = 0.30000001192093
  474. part.BottomSurface = Enum.SurfaceType.Smooth
  475.  
  476. mesh = Instance.new("BlockMesh",part)
  477.  
  478. part = Instance.new("Part",fbi)
  479. part.TopSurface = Enum.SurfaceType.Smooth
  480. part.Anchored = true
  481. part.Size = Vector3.new(4,3.6000001430511,1)
  482. part.CFrame = CFrame.new(-172.71000671387,2.9999849796295,126.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  483. part.Friction = 0.30000001192093
  484. part.BottomSurface = Enum.SurfaceType.Smooth
  485.  
  486. mesh = Instance.new("BlockMesh",part)
  487.  
  488. part = Instance.new("Part",fbi)
  489. part.FormFactor = Enum.FormFactor.Plate
  490. part.TopSurface = Enum.SurfaceType.Smooth
  491. part.Anchored = true
  492. part.Size = Vector3.new(4,0.40000000596046,3)
  493. part.CFrame = CFrame.new(-173.71000671387,5.0002961158752,126.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  494. part.Friction = 0.30000001192093
  495. part.BottomSurface = Enum.SurfaceType.Smooth
  496.  
  497. mesh = Instance.new("BlockMesh",part)
  498.  
  499. model = Instance.new("Model",fbi)
  500.  
  501. part = Instance.new("Part",model)
  502. part.TopSurface = Enum.SurfaceType.Smooth
  503. part.Anchored = true
  504. part.Size = Vector3.new(8,1.2000000476837,2)
  505. part.CFrame = CFrame.new(-191.21000671387,13.800180435181,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  506. part.Friction = 0.30000001192093
  507. part.BottomSurface = Enum.SurfaceType.Smooth
  508.  
  509. mesh = Instance.new("BlockMesh",part)
  510.  
  511. part = Instance.new("Part",model)
  512. part.TopSurface = Enum.SurfaceType.Smooth
  513. part.Anchored = true
  514. part.Size = Vector3.new(8,2.4000000953674,2)
  515. part.CFrame = CFrame.new(-189.21000671387,14.400194168091,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  516. part.Friction = 0.30000001192093
  517. part.BottomSurface = Enum.SurfaceType.Smooth
  518.  
  519. mesh = Instance.new("BlockMesh",part)
  520.  
  521. part = Instance.new("Part",model)
  522. part.TopSurface = Enum.SurfaceType.Smooth
  523. part.Anchored = true
  524. part.Size = Vector3.new(8,3.6000001430511,2)
  525. part.CFrame = CFrame.new(-187.21000671387,15.000180244446,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  526. part.Friction = 0.30000001192093
  527. part.BottomSurface = Enum.SurfaceType.Smooth
  528.  
  529. mesh = Instance.new("BlockMesh",part)
  530.  
  531. part = Instance.new("Part",model)
  532. part.TopSurface = Enum.SurfaceType.Smooth
  533. part.Anchored = true
  534. part.Size = Vector3.new(8,4.8000001907349,2)
  535. part.CFrame = CFrame.new(-185.21000671387,15.600152015686,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  536. part.Friction = 0.30000001192093
  537. part.BottomSurface = Enum.SurfaceType.Smooth
  538.  
  539. mesh = Instance.new("BlockMesh",part)
  540.  
  541. part = Instance.new("Part",model)
  542. part.TopSurface = Enum.SurfaceType.Smooth
  543. part.Anchored = true
  544. part.Size = Vector3.new(8,6,2)
  545. part.CFrame = CFrame.new(-183.21000671387,16.200134277344,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  546. part.Friction = 0.30000001192093
  547. part.BottomSurface = Enum.SurfaceType.Smooth
  548.  
  549. mesh = Instance.new("BlockMesh",part)
  550.  
  551. part = Instance.new("Part",model)
  552. part.TopSurface = Enum.SurfaceType.Smooth
  553. part.Anchored = true
  554. part.Size = Vector3.new(8,7.2000002861023,2)
  555. part.CFrame = CFrame.new(-181.21000671387,16.800148010254,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  556. part.Friction = 0.30000001192093
  557. part.BottomSurface = Enum.SurfaceType.Smooth
  558.  
  559. mesh = Instance.new("BlockMesh",part)
  560.  
  561. part = Instance.new("Part",model)
  562. part.TopSurface = Enum.SurfaceType.Smooth
  563. part.Anchored = true
  564. part.Size = Vector3.new(8,8.4000005722046,2)
  565. part.CFrame = CFrame.new(-179.21000671387,17.399988174438,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  566. part.Friction = 0.30000001192093
  567. part.BottomSurface = Enum.SurfaceType.Smooth
  568.  
  569. mesh = Instance.new("BlockMesh",part)
  570.  
  571. part = Instance.new("Part",model)
  572. part.TopSurface = Enum.SurfaceType.Smooth
  573. part.Anchored = true
  574. part.Size = Vector3.new(8,9.6000003814697,2)
  575. part.CFrame = CFrame.new(-177.21000671387,17.999996185303,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  576. part.Friction = 0.30000001192093
  577. part.BottomSurface = Enum.SurfaceType.Smooth
  578.  
  579. mesh = Instance.new("BlockMesh",part)
  580.  
  581. part = Instance.new("Part",model)
  582. part.TopSurface = Enum.SurfaceType.Smooth
  583. part.Anchored = true
  584. part.Size = Vector3.new(8,10.800000190735,2)
  585. part.CFrame = CFrame.new(-175.21000671387,18.599996566772,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  586. part.Friction = 0.30000001192093
  587. part.BottomSurface = Enum.SurfaceType.Smooth
  588.  
  589. mesh = Instance.new("BlockMesh",part)
  590.  
  591. part = Instance.new("Part",model)
  592. part.TopSurface = Enum.SurfaceType.Smooth
  593. part.Anchored = true
  594. part.Size = Vector3.new(8,12,2)
  595. part.CFrame = CFrame.new(-173.21000671387,19.200004577637,128.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  596. part.Friction = 0.30000001192093
  597. part.BottomSurface = Enum.SurfaceType.Smooth
  598.  
  599. mesh = Instance.new("BlockMesh",part)
  600.  
  601. part = Instance.new("Part",fbi)
  602. part.TopSurface = Enum.SurfaceType.Smooth
  603. part.Anchored = true
  604. part.Size = Vector3.new(70,12,1)
  605. part.CFrame = CFrame.new(-201.70997619629,7.2002611160278,131.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
  606. part.Friction = 0.30000001192093
  607. part.BottomSurface = Enum.SurfaceType.Smooth
  608.  
  609. mesh = Instance.new("BlockMesh",part)
  610.  
  611. part = Instance.new("Part",fbi)
  612. part.TopSurface = Enum.SurfaceType.Smooth
  613. part.Anchored = true
  614. part.Size = Vector3.new(8,15.60000038147,1)
  615. part.CFrame = CFrame.new(-191.71000671387,29.398389816284,128.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
  616. part.Friction = 0.30000001192093
  617. part.BottomSurface = Enum.SurfaceType.Smooth
  618.  
  619. mesh = Instance.new("BlockMesh",part)
  620.  
  621. part = Instance.new("Part",fbi)
  622. part.TopSurface = Enum.SurfaceType.Smooth
  623. part.Anchored = true
  624. part.Size = Vector3.new(46,3.6000001430511,1)
  625. part.CFrame = CFrame.new(-142.71000671387,2.9999849796295,119.10997772217) * CFrame.Angles(-0, -1.5707963705063, 0)
  626. part.Friction = 0.30000001192093
  627. part.BottomSurface = Enum.SurfaceType.Smooth
  628.  
  629. mesh = Instance.new("BlockMesh",part)
  630.  
  631. base = Instance.new("Part",fbi)
  632. base.Transparency = 0.5
  633. base.TopSurface = Enum.SurfaceType.Smooth
  634. base.Anchored = true
  635. base.Size = Vector3.new(44,7.2000002861023,1)
  636. base.Name = "Base"
  637. base.CFrame = CFrame.new(-142.71000671387,8.4002923965454,119.10997772217) * CFrame.Angles(0, 1.5707963705063, 0)
  638. base.BrickColor = BrickColor.new("Bright blue")
  639. base.Friction = 0.30000001192093
  640. base.BottomSurface = Enum.SurfaceType.Smooth
  641.  
  642. part = Instance.new("Part",fbi)
  643. part.TopSurface = Enum.SurfaceType.Smooth
  644. part.Anchored = true
  645. part.Size = Vector3.new(8,1.2000000476837,18)
  646. part.CFrame = CFrame.new(-182.21000671387,36.59693145752,128.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
  647. part.Friction = 0.30000001192093
  648. part.BottomSurface = Enum.SurfaceType.Smooth
  649.  
  650. mesh = Instance.new("BlockMesh",part)
  651.  
  652. part = Instance.new("Part",fbi)
  653. part.TopSurface = Enum.SurfaceType.Smooth
  654. part.Anchored = true
  655. part.Size = Vector3.new(8,3.6000001430511,1)
  656. part.CFrame = CFrame.new(-172.71000671387,35.396942138672,128.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
  657. part.Friction = 0.30000001192093
  658. part.BottomSurface = Enum.SurfaceType.Smooth
  659.  
  660. mesh = Instance.new("BlockMesh",part)
  661.  
  662. part = Instance.new("Part",fbi)
  663. part.TopSurface = Enum.SurfaceType.Smooth
  664. part.Anchored = true
  665. part.Size = Vector3.new(1,7.2000002861023,1)
  666. part.CFrame = CFrame.new(-142.71000671387,8.4002923965454,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
  667. part.Friction = 0.30000001192093
  668. part.BottomSurface = Enum.SurfaceType.Smooth
  669.  
  670. mesh = Instance.new("BlockMesh",part)
  671.  
  672. part = Instance.new("Part",fbi)
  673. part.TopSurface = Enum.SurfaceType.Smooth
  674. part.Anchored = true
  675. part.Size = Vector3.new(20,24,1)
  676. part.CFrame = CFrame.new(-182.21000671387,25.200019836426,132.60998535156) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  677. part.Friction = 0.30000001192093
  678. part.BottomSurface = Enum.SurfaceType.Smooth
  679.  
  680. mesh = Instance.new("BlockMesh",part)
  681.  
  682. part = Instance.new("Part",fbi)
  683. part.TopSurface = Enum.SurfaceType.Smooth
  684. part.Anchored = true
  685. part.Size = Vector3.new(82,12,1)
  686. part.CFrame = CFrame.new(-192.71000671387,7.2002611160278,137.10998535156) * CFrame.Angles(0, 1.5707963705063, 0)
  687. part.Friction = 0.30000001192093
  688. part.BottomSurface = Enum.SurfaceType.Smooth
  689.  
  690. mesh = Instance.new("BlockMesh",part)
  691.  
  692. part = Instance.new("Part",fbi)
  693. part.TopSurface = Enum.SurfaceType.Smooth
  694. part.Anchored = true
  695. part.Size = Vector3.new(80,1.2000000476837,8)
  696. part.CFrame = CFrame.new(-197.21000671387,12.60018825531,137.10998535156) * CFrame.Angles(-0, -1.5707963705063, 0)
  697. part.Friction = 0.30000001192093
  698. part.BottomSurface = Enum.SurfaceType.Smooth
  699.  
  700. mesh = Instance.new("BlockMesh",part)
  701.  
  702. base = Instance.new("Part",fbi)
  703. base.TopSurface = Enum.SurfaceType.Smooth
  704. base.Anchored = true
  705. base.Size = Vector3.new(100,1.2000000476837,60)
  706. base.Name = "Base"
  707. base.CFrame = CFrame.new(-172.21000671387,0.60000801086426,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  708. base.Friction = 0.30000001192093
  709. base.BottomSurface = Enum.SurfaceType.Smooth
  710.  
  711. part = Instance.new("Part",fbi)
  712. part.TopSurface = Enum.SurfaceType.Smooth
  713. part.Anchored = true
  714. part.Size = Vector3.new(1,7.2000002861023,1)
  715. part.CFrame = CFrame.new(-142.71000671387,8.4002923965454,141.61000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  716. part.Friction = 0.30000001192093
  717. part.BottomSurface = Enum.SurfaceType.Smooth
  718.  
  719. mesh = Instance.new("BlockMesh",part)
  720.  
  721. part = Instance.new("Part",fbi)
  722. part.TopSurface = Enum.SurfaceType.Smooth
  723. part.Anchored = true
  724. part.Size = Vector3.new(28,3.6000001430511,1)
  725. part.CFrame = CFrame.new(-172.71000671387,2.9999849796295,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  726. part.Friction = 0.30000001192093
  727. part.BottomSurface = Enum.SurfaceType.Smooth
  728.  
  729. mesh = Instance.new("BlockMesh",part)
  730.  
  731. part = Instance.new("Part",fbi)
  732. part.FormFactor = Enum.FormFactor.Plate
  733. part.TopSurface = Enum.SurfaceType.Smooth
  734. part.Anchored = true
  735. part.Size = Vector3.new(28,0.40000000596046,3)
  736. part.CFrame = CFrame.new(-173.71000671387,5.0002961158752,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  737. part.Friction = 0.30000001192093
  738. part.BottomSurface = Enum.SurfaceType.Smooth
  739.  
  740. mesh = Instance.new("BlockMesh",part)
  741.  
  742. part = Instance.new("Part",fbi)
  743. part.TopSurface = Enum.SurfaceType.Smooth
  744. part.Anchored = true
  745. part.Size = Vector3.new(8,3.6000001430511,1)
  746. part.CFrame = CFrame.new(-142.71000671387,10.200497627258,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  747. part.Friction = 0.30000001192093
  748. part.BottomSurface = Enum.SurfaceType.Smooth
  749.  
  750. mesh = Instance.new("BlockMesh",part)
  751.  
  752. decal = Instance.new("Decal",part)
  753. decal.Texture = "http://www.roblox.com/asset/?id=52214538"
  754.  
  755. part = Instance.new("Part",fbi)
  756. part.CanCollide = false
  757. part.Transparency = 0.5
  758. part.TopSurface = Enum.SurfaceType.Smooth
  759. part.Anchored = true
  760. part.Size = Vector3.new(8,7.2000002861023,1)
  761. part.CFrame = CFrame.new(-142.71000671387,4.8003077507019,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  762. part.BrickColor = BrickColor.new("Bright blue")
  763. part.Friction = 0.30000001192093
  764. part.BottomSurface = Enum.SurfaceType.Smooth
  765.  
  766. mesh = Instance.new("BlockMesh",part)
  767.  
  768. part = Instance.new("Part",fbi)
  769. part.TopSurface = Enum.SurfaceType.Smooth
  770. part.Anchored = true
  771. part.Size = Vector3.new(98,1.2000000476837,29)
  772. part.CFrame = CFrame.new(-157.71002197266,12.60018825531,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  773. part.Friction = 0.30000001192093
  774. part.BottomSurface = Enum.SurfaceType.Smooth
  775.  
  776. mesh = Instance.new("BlockMesh",part)
  777.  
  778. part = Instance.new("Part",fbi)
  779. part.TopSurface = Enum.SurfaceType.Smooth
  780. part.Anchored = true
  781. part.Size = Vector3.new(44,1.2000000476837,20)
  782. part.CFrame = CFrame.new(-182.21000671387,12.60018825531,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  783. part.Friction = 0.30000001192093
  784. part.BottomSurface = Enum.SurfaceType.Smooth
  785.  
  786. mesh = Instance.new("BlockMesh",part)
  787.  
  788. part = Instance.new("Part",fbi)
  789. part.TopSurface = Enum.SurfaceType.Smooth
  790. part.Anchored = true
  791. part.Size = Vector3.new(100,1.2000000476837,1)
  792. part.CFrame = CFrame.new(-142.71000671387,12.60018825531,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  793. part.Friction = 0.30000001192093
  794. part.BottomSurface = Enum.SurfaceType.Smooth
  795.  
  796. mesh = Instance.new("BlockMesh",part)
  797.  
  798. part = Instance.new("Part",fbi)
  799. part.TopSurface = Enum.SurfaceType.Smooth
  800. part.Anchored = true
  801. part.Size = Vector3.new(26,1.2000000476837,20)
  802. part.CFrame = CFrame.new(-182.21000671387,24.600011825562,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  803. part.Friction = 0.30000001192093
  804. part.BottomSurface = Enum.SurfaceType.Smooth
  805.  
  806. mesh = Instance.new("BlockMesh",part)
  807.  
  808. model = Instance.new("Model",fbi)
  809.  
  810. part = Instance.new("Part",model)
  811. part.TopSurface = Enum.SurfaceType.Smooth
  812. part.Anchored = true
  813. part.Size = Vector3.new(1,7.2000002861023,1)
  814. part.CFrame = CFrame.new(-201.70997619629,20.399995803833,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  815. part.Friction = 0.30000001192093
  816. part.BottomSurface = Enum.SurfaceType.Smooth
  817.  
  818. mesh = Instance.new("BlockMesh",part)
  819.  
  820. model = Instance.new("Model",model)
  821.  
  822. part = Instance.new("Part",model)
  823. part.TopSurface = Enum.SurfaceType.Smooth
  824. part.Anchored = true
  825. part.Size = Vector3.new(100,1.2000000476837,1)
  826. part.CFrame = CFrame.new(-201.70997619629,24.600011825562,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  827. part.Friction = 0.30000001192093
  828. part.BottomSurface = Enum.SurfaceType.Smooth
  829.  
  830. mesh = Instance.new("BlockMesh",part)
  831.  
  832. base = Instance.new("Part",model)
  833. base.Transparency = 0.5
  834. base.TopSurface = Enum.SurfaceType.Smooth
  835. base.Anchored = true
  836. base.Size = Vector3.new(98,7.2000002861023,1)
  837. base.Name = "Base"
  838. base.CFrame = CFrame.new(-201.70997619629,20.399995803833,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  839. base.BrickColor = BrickColor.new("Bright blue")
  840. base.Friction = 0.30000001192093
  841. base.BottomSurface = Enum.SurfaceType.Smooth
  842.  
  843. part = Instance.new("Part",model)
  844. part.TopSurface = Enum.SurfaceType.Smooth
  845. part.Anchored = true
  846. part.Size = Vector3.new(100,3.6000001430511,1)
  847. part.CFrame = CFrame.new(-201.70997619629,15.000180244446,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  848. part.Friction = 0.30000001192093
  849. part.BottomSurface = Enum.SurfaceType.Smooth
  850.  
  851. mesh = Instance.new("BlockMesh",part)
  852.  
  853. part = Instance.new("Part",model)
  854. part.TopSurface = Enum.SurfaceType.Smooth
  855. part.Anchored = true
  856. part.Size = Vector3.new(1,7.2000002861023,1)
  857. part.CFrame = CFrame.new(-201.70997619629,20.399995803833,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
  858. part.Friction = 0.30000001192093
  859. part.BottomSurface = Enum.SurfaceType.Smooth
  860.  
  861. mesh = Instance.new("BlockMesh",part)
  862.  
  863. part = Instance.new("Part",fbi)
  864. part.TopSurface = Enum.SurfaceType.Smooth
  865. part.Anchored = true
  866. part.Size = Vector3.new(98,1.2000000476837,9)
  867. part.CFrame = CFrame.new(-196.71000671387,24.600011825562,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  868. part.Friction = 0.30000001192093
  869. part.BottomSurface = Enum.SurfaceType.Smooth
  870.  
  871. mesh = Instance.new("BlockMesh",part)
  872.  
  873. part = Instance.new("Part",fbi)
  874. part.TopSurface = Enum.SurfaceType.Smooth
  875. part.Anchored = true
  876. part.Size = Vector3.new(1,7.2000002861023,1)
  877. part.CFrame = CFrame.new(-142.71000671387,8.4002923965454,150.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  878. part.Friction = 0.30000001192093
  879. part.BottomSurface = Enum.SurfaceType.Smooth
  880.  
  881. mesh = Instance.new("BlockMesh",part)
  882.  
  883. model = Instance.new("Model",fbi)
  884.  
  885. part = Instance.new("Part",model)
  886. part.TopSurface = Enum.SurfaceType.Smooth
  887. part.Anchored = true
  888. part.Size = Vector3.new(1,7.2000002861023,1)
  889. part.CFrame = CFrame.new(-142.71000671387,20.399995803833,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  890. part.Friction = 0.30000001192093
  891. part.BottomSurface = Enum.SurfaceType.Smooth
  892.  
  893. mesh = Instance.new("BlockMesh",part)
  894.  
  895. model = Instance.new("Model",model)
  896.  
  897. part = Instance.new("Part",model)
  898. part.TopSurface = Enum.SurfaceType.Smooth
  899. part.Anchored = true
  900. part.Size = Vector3.new(100,1.2000000476837,1)
  901. part.CFrame = CFrame.new(-142.71000671387,24.600011825562,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  902. part.Friction = 0.30000001192093
  903. part.BottomSurface = Enum.SurfaceType.Smooth
  904.  
  905. mesh = Instance.new("BlockMesh",part)
  906.  
  907. base = Instance.new("Part",model)
  908. base.Transparency = 0.5
  909. base.TopSurface = Enum.SurfaceType.Smooth
  910. base.Anchored = true
  911. base.Size = Vector3.new(98,7.2000002861023,1)
  912. base.Name = "Base"
  913. base.CFrame = CFrame.new(-142.71000671387,20.399995803833,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  914. base.BrickColor = BrickColor.new("Bright blue")
  915. base.Friction = 0.30000001192093
  916. base.BottomSurface = Enum.SurfaceType.Smooth
  917.  
  918. part = Instance.new("Part",model)
  919. part.TopSurface = Enum.SurfaceType.Smooth
  920. part.Anchored = true
  921. part.Size = Vector3.new(100,3.6000001430511,1)
  922. part.CFrame = CFrame.new(-142.71000671387,15.000180244446,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  923. part.Friction = 0.30000001192093
  924. part.BottomSurface = Enum.SurfaceType.Smooth
  925.  
  926. mesh = Instance.new("BlockMesh",part)
  927.  
  928. part = Instance.new("Part",model)
  929. part.TopSurface = Enum.SurfaceType.Smooth
  930. part.Anchored = true
  931. part.Size = Vector3.new(1,7.2000002861023,1)
  932. part.CFrame = CFrame.new(-142.71000671387,20.399995803833,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
  933. part.Friction = 0.30000001192093
  934. part.BottomSurface = Enum.SurfaceType.Smooth
  935.  
  936. mesh = Instance.new("BlockMesh",part)
  937.  
  938. part = Instance.new("Part",fbi)
  939. part.TopSurface = Enum.SurfaceType.Smooth
  940. part.Anchored = true
  941. part.Size = Vector3.new(98,1.2000000476837,29)
  942. part.CFrame = CFrame.new(-157.71002197266,24.600011825562,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  943. part.Friction = 0.30000001192093
  944. part.BottomSurface = Enum.SurfaceType.Smooth
  945.  
  946. mesh = Instance.new("BlockMesh",part)
  947.  
  948. part = Instance.new("Part",fbi)
  949. part.TopSurface = Enum.SurfaceType.Smooth
  950. part.Anchored = true
  951. part.Size = Vector3.new(98,1.2000000476837,9)
  952. part.CFrame = CFrame.new(-196.71000671387,36.59693145752,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  953. part.Friction = 0.30000001192093
  954. part.BottomSurface = Enum.SurfaceType.Smooth
  955.  
  956. mesh = Instance.new("BlockMesh",part)
  957.  
  958. model = Instance.new("Model",fbi)
  959.  
  960. part = Instance.new("Part",model)
  961. part.TopSurface = Enum.SurfaceType.Smooth
  962. part.Anchored = true
  963. part.Size = Vector3.new(1,7.2000002861023,1)
  964. part.CFrame = CFrame.new(-201.70997619629,32.397842407227,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  965. part.Friction = 0.30000001192093
  966. part.BottomSurface = Enum.SurfaceType.Smooth
  967.  
  968. mesh = Instance.new("BlockMesh",part)
  969.  
  970. model = Instance.new("Model",model)
  971.  
  972. part = Instance.new("Part",model)
  973. part.TopSurface = Enum.SurfaceType.Smooth
  974. part.Anchored = true
  975. part.Size = Vector3.new(100,1.2000000476837,1)
  976. part.CFrame = CFrame.new(-201.70997619629,36.59693145752,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  977. part.Friction = 0.30000001192093
  978. part.BottomSurface = Enum.SurfaceType.Smooth
  979.  
  980. mesh = Instance.new("BlockMesh",part)
  981.  
  982. base = Instance.new("Part",model)
  983. base.Transparency = 0.5
  984. base.TopSurface = Enum.SurfaceType.Smooth
  985. base.Anchored = true
  986. base.Size = Vector3.new(98,7.2000002861023,1)
  987. base.Name = "Base"
  988. base.CFrame = CFrame.new(-201.70997619629,32.397842407227,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  989. base.BrickColor = BrickColor.new("Bright blue")
  990. base.Friction = 0.30000001192093
  991. base.BottomSurface = Enum.SurfaceType.Smooth
  992.  
  993. part = Instance.new("Part",model)
  994. part.TopSurface = Enum.SurfaceType.Smooth
  995. part.Anchored = true
  996. part.Size = Vector3.new(100,3.6000001430511,1)
  997. part.CFrame = CFrame.new(-201.70997619629,26.999393463135,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  998. part.Friction = 0.30000001192093
  999. part.BottomSurface = Enum.SurfaceType.Smooth
  1000.  
  1001. mesh = Instance.new("BlockMesh",part)
  1002.  
  1003. part = Instance.new("Part",model)
  1004. part.TopSurface = Enum.SurfaceType.Smooth
  1005. part.Anchored = true
  1006. part.Size = Vector3.new(1,7.2000002861023,1)
  1007. part.CFrame = CFrame.new(-201.70997619629,32.397842407227,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
  1008. part.Friction = 0.30000001192093
  1009. part.BottomSurface = Enum.SurfaceType.Smooth
  1010.  
  1011. mesh = Instance.new("BlockMesh",part)
  1012.  
  1013. model = Instance.new("Model",fbi)
  1014.  
  1015. part = Instance.new("Part",model)
  1016. part.TopSurface = Enum.SurfaceType.Smooth
  1017. part.Anchored = true
  1018. part.Size = Vector3.new(1,7.2000002861023,1)
  1019. part.CFrame = CFrame.new(-142.71000671387,32.397842407227,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1020. part.Friction = 0.30000001192093
  1021. part.BottomSurface = Enum.SurfaceType.Smooth
  1022.  
  1023. mesh = Instance.new("BlockMesh",part)
  1024.  
  1025. model = Instance.new("Model",model)
  1026.  
  1027. part = Instance.new("Part",model)
  1028. part.TopSurface = Enum.SurfaceType.Smooth
  1029. part.Anchored = true
  1030. part.Size = Vector3.new(100,1.2000000476837,1)
  1031. part.CFrame = CFrame.new(-142.71000671387,36.59693145752,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  1032. part.Friction = 0.30000001192093
  1033. part.BottomSurface = Enum.SurfaceType.Smooth
  1034.  
  1035. mesh = Instance.new("BlockMesh",part)
  1036.  
  1037. base = Instance.new("Part",model)
  1038. base.Transparency = 0.5
  1039. base.TopSurface = Enum.SurfaceType.Smooth
  1040. base.Anchored = true
  1041. base.Size = Vector3.new(98,7.2000002861023,1)
  1042. base.Name = "Base"
  1043. base.CFrame = CFrame.new(-142.71000671387,32.397842407227,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  1044. base.BrickColor = BrickColor.new("Bright blue")
  1045. base.Friction = 0.30000001192093
  1046. base.BottomSurface = Enum.SurfaceType.Smooth
  1047.  
  1048. part = Instance.new("Part",model)
  1049. part.TopSurface = Enum.SurfaceType.Smooth
  1050. part.Anchored = true
  1051. part.Size = Vector3.new(100,3.6000001430511,1)
  1052. part.CFrame = CFrame.new(-142.71000671387,26.999393463135,146.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  1053. part.Friction = 0.30000001192093
  1054. part.BottomSurface = Enum.SurfaceType.Smooth
  1055.  
  1056. mesh = Instance.new("BlockMesh",part)
  1057.  
  1058. part = Instance.new("Part",model)
  1059. part.TopSurface = Enum.SurfaceType.Smooth
  1060. part.Anchored = true
  1061. part.Size = Vector3.new(1,7.2000002861023,1)
  1062. part.CFrame = CFrame.new(-142.71000671387,32.397842407227,96.610008239746) * CFrame.Angles(-0, -1.5707963705063, 0)
  1063. part.Friction = 0.30000001192093
  1064. part.BottomSurface = Enum.SurfaceType.Smooth
  1065.  
  1066. mesh = Instance.new("BlockMesh",part)
  1067.  
  1068. part = Instance.new("Part",fbi)
  1069. part.TopSurface = Enum.SurfaceType.Smooth
  1070. part.Anchored = true
  1071. part.Size = Vector3.new(26,1.2000000476837,20)
  1072. part.CFrame = CFrame.new(-182.21000671387,36.59693145752,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1073. part.Friction = 0.30000001192093
  1074. part.BottomSurface = Enum.SurfaceType.Smooth
  1075.  
  1076. mesh = Instance.new("BlockMesh",part)
  1077.  
  1078. part = Instance.new("Part",fbi)
  1079. part.TopSurface = Enum.SurfaceType.Smooth
  1080. part.Anchored = true
  1081. part.Size = Vector3.new(98,1.2000000476837,29)
  1082. part.CFrame = CFrame.new(-157.71002197266,36.59693145752,146.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1083. part.Friction = 0.30000001192093
  1084. part.BottomSurface = Enum.SurfaceType.Smooth
  1085.  
  1086. mesh = Instance.new("BlockMesh",part)
  1087.  
  1088. part = Instance.new("Part",fbi)
  1089. part.TopSurface = Enum.SurfaceType.Smooth
  1090. part.Anchored = true
  1091. part.Size = Vector3.new(1,3.6000001430511,100)
  1092. part.CFrame = CFrame.new(-201.70997619629,38.996910095215,146.11000061035) * CFrame.Angles(-0, 0, -0)
  1093. part.Friction = 0.30000001192093
  1094. part.BottomSurface = Enum.SurfaceType.Smooth
  1095.  
  1096. mesh = Instance.new("BlockMesh",part)
  1097.  
  1098. part = Instance.new("Part",fbi)
  1099. part.TopSurface = Enum.SurfaceType.Smooth
  1100. part.Anchored = true
  1101. part.Size = Vector3.new(1,3.6000001430511,100)
  1102. part.CFrame = CFrame.new(-142.71000671387,38.996910095215,146.11000061035) * CFrame.Angles(-0, 0, -0)
  1103. part.Friction = 0.30000001192093
  1104. part.BottomSurface = Enum.SurfaceType.Smooth
  1105.  
  1106. mesh = Instance.new("BlockMesh",part)
  1107.  
  1108. model = Instance.new("Model",fbi)
  1109.  
  1110. part = Instance.new("Part",model)
  1111. part.TopSurface = Enum.SurfaceType.Smooth
  1112. part.Anchored = true
  1113. part.Size = Vector3.new(8,1.2000000476837,2)
  1114. part.CFrame = CFrame.new(-191.21000671387,13.800180435181,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1115. part.Friction = 0.30000001192093
  1116. part.BottomSurface = Enum.SurfaceType.Smooth
  1117.  
  1118. mesh = Instance.new("BlockMesh",part)
  1119.  
  1120. part = Instance.new("Part",model)
  1121. part.TopSurface = Enum.SurfaceType.Smooth
  1122. part.Anchored = true
  1123. part.Size = Vector3.new(8,2.4000000953674,2)
  1124. part.CFrame = CFrame.new(-189.21000671387,14.400194168091,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1125. part.Friction = 0.30000001192093
  1126. part.BottomSurface = Enum.SurfaceType.Smooth
  1127.  
  1128. mesh = Instance.new("BlockMesh",part)
  1129.  
  1130. part = Instance.new("Part",model)
  1131. part.TopSurface = Enum.SurfaceType.Smooth
  1132. part.Anchored = true
  1133. part.Size = Vector3.new(8,3.6000001430511,2)
  1134. part.CFrame = CFrame.new(-187.21000671387,15.000180244446,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1135. part.Friction = 0.30000001192093
  1136. part.BottomSurface = Enum.SurfaceType.Smooth
  1137.  
  1138. mesh = Instance.new("BlockMesh",part)
  1139.  
  1140. part = Instance.new("Part",model)
  1141. part.TopSurface = Enum.SurfaceType.Smooth
  1142. part.Anchored = true
  1143. part.Size = Vector3.new(8,4.8000001907349,2)
  1144. part.CFrame = CFrame.new(-185.21000671387,15.600152015686,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1145. part.Friction = 0.30000001192093
  1146. part.BottomSurface = Enum.SurfaceType.Smooth
  1147.  
  1148. mesh = Instance.new("BlockMesh",part)
  1149.  
  1150. part = Instance.new("Part",model)
  1151. part.TopSurface = Enum.SurfaceType.Smooth
  1152. part.Anchored = true
  1153. part.Size = Vector3.new(8,6,2)
  1154. part.CFrame = CFrame.new(-183.21000671387,16.200134277344,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1155. part.Friction = 0.30000001192093
  1156. part.BottomSurface = Enum.SurfaceType.Smooth
  1157.  
  1158. mesh = Instance.new("BlockMesh",part)
  1159.  
  1160. part = Instance.new("Part",model)
  1161. part.TopSurface = Enum.SurfaceType.Smooth
  1162. part.Anchored = true
  1163. part.Size = Vector3.new(8,7.2000002861023,2)
  1164. part.CFrame = CFrame.new(-181.21000671387,16.800148010254,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1165. part.Friction = 0.30000001192093
  1166. part.BottomSurface = Enum.SurfaceType.Smooth
  1167.  
  1168. mesh = Instance.new("BlockMesh",part)
  1169.  
  1170. part = Instance.new("Part",model)
  1171. part.TopSurface = Enum.SurfaceType.Smooth
  1172. part.Anchored = true
  1173. part.Size = Vector3.new(8,8.4000005722046,2)
  1174. part.CFrame = CFrame.new(-179.21000671387,17.399988174438,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1175. part.Friction = 0.30000001192093
  1176. part.BottomSurface = Enum.SurfaceType.Smooth
  1177.  
  1178. mesh = Instance.new("BlockMesh",part)
  1179.  
  1180. part = Instance.new("Part",model)
  1181. part.TopSurface = Enum.SurfaceType.Smooth
  1182. part.Anchored = true
  1183. part.Size = Vector3.new(8,9.6000003814697,2)
  1184. part.CFrame = CFrame.new(-177.21000671387,17.999996185303,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1185. part.Friction = 0.30000001192093
  1186. part.BottomSurface = Enum.SurfaceType.Smooth
  1187.  
  1188. mesh = Instance.new("BlockMesh",part)
  1189.  
  1190. part = Instance.new("Part",model)
  1191. part.TopSurface = Enum.SurfaceType.Smooth
  1192. part.Anchored = true
  1193. part.Size = Vector3.new(8,10.800000190735,2)
  1194. part.CFrame = CFrame.new(-175.21000671387,18.599996566772,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1195. part.Friction = 0.30000001192093
  1196. part.BottomSurface = Enum.SurfaceType.Smooth
  1197.  
  1198. mesh = Instance.new("BlockMesh",part)
  1199.  
  1200. part = Instance.new("Part",model)
  1201. part.TopSurface = Enum.SurfaceType.Smooth
  1202. part.Anchored = true
  1203. part.Size = Vector3.new(8,12,2)
  1204. part.CFrame = CFrame.new(-173.21000671387,19.200004577637,164.11000061035) * CFrame.Angles(-0, -1.5707963705063, 0)
  1205. part.Friction = 0.30000001192093
  1206. part.BottomSurface = Enum.SurfaceType.Smooth
  1207.  
  1208. mesh = Instance.new("BlockMesh",part)
  1209.  
  1210. part = Instance.new("Part",fbi)
  1211. part.TopSurface = Enum.SurfaceType.Smooth
  1212. part.Anchored = true
  1213. part.Size = Vector3.new(20,24,1)
  1214. part.CFrame = CFrame.new(-182.21000671387,25.200019836426,159.61000061035) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1215. part.Friction = 0.30000001192093
  1216. part.BottomSurface = Enum.SurfaceType.Smooth
  1217.  
  1218. mesh = Instance.new("BlockMesh",part)
  1219.  
  1220. part = Instance.new("Part",fbi)
  1221. part.FormFactor = Enum.FormFactor.Plate
  1222. part.TopSurface = Enum.SurfaceType.Smooth
  1223. part.Anchored = true
  1224. part.Size = Vector3.new(4,0.40000000596046,3)
  1225. part.CFrame = CFrame.new(-173.71000671387,5.0002961158752,166.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1226. part.Friction = 0.30000001192093
  1227. part.BottomSurface = Enum.SurfaceType.Smooth
  1228.  
  1229. mesh = Instance.new("BlockMesh",part)
  1230.  
  1231. part = Instance.new("Part",fbi)
  1232. part.TopSurface = Enum.SurfaceType.Smooth
  1233. part.Anchored = true
  1234. part.Size = Vector3.new(4,3.6000001430511,1)
  1235. part.CFrame = CFrame.new(-172.71000671387,2.9999849796295,166.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1236. part.Friction = 0.30000001192093
  1237. part.BottomSurface = Enum.SurfaceType.Smooth
  1238.  
  1239. mesh = Instance.new("BlockMesh",part)
  1240.  
  1241. part = Instance.new("Part",fbi)
  1242. part.TopSurface = Enum.SurfaceType.Smooth
  1243. part.Anchored = true
  1244. part.Size = Vector3.new(17,1.2000000476837,20)
  1245. part.CFrame = CFrame.new(-182.21000671387,36.59693145752,186.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1246. part.Friction = 0.30000001192093
  1247. part.BottomSurface = Enum.SurfaceType.Smooth
  1248.  
  1249. mesh = Instance.new("BlockMesh",part)
  1250.  
  1251. model = Instance.new("Model",fbi)
  1252.  
  1253. part = Instance.new("Part",model)
  1254. part.TopSurface = Enum.SurfaceType.Smooth
  1255. part.Anchored = true
  1256. part.Size = Vector3.new(8,1.2000000476837,2)
  1257. part.CFrame = CFrame.new(-173.21000671387,1.8000079393387,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1258. part.Friction = 0.30000001192093
  1259. part.BottomSurface = Enum.SurfaceType.Smooth
  1260.  
  1261. mesh = Instance.new("BlockMesh",part)
  1262.  
  1263. part = Instance.new("Part",model)
  1264. part.TopSurface = Enum.SurfaceType.Smooth
  1265. part.Anchored = true
  1266. part.Size = Vector3.new(8,2.4000000953674,2)
  1267. part.CFrame = CFrame.new(-175.21000671387,2.3999950885773,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1268. part.Friction = 0.30000001192093
  1269. part.BottomSurface = Enum.SurfaceType.Smooth
  1270.  
  1271. mesh = Instance.new("BlockMesh",part)
  1272.  
  1273. part = Instance.new("Part",model)
  1274. part.TopSurface = Enum.SurfaceType.Smooth
  1275. part.Anchored = true
  1276. part.Size = Vector3.new(8,3.6000001430511,2)
  1277. part.CFrame = CFrame.new(-177.21000671387,2.9999849796295,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1278. part.Friction = 0.30000001192093
  1279. part.BottomSurface = Enum.SurfaceType.Smooth
  1280.  
  1281. mesh = Instance.new("BlockMesh",part)
  1282.  
  1283. part = Instance.new("Part",model)
  1284. part.TopSurface = Enum.SurfaceType.Smooth
  1285. part.Anchored = true
  1286. part.Size = Vector3.new(8,4.8000001907349,2)
  1287. part.CFrame = CFrame.new(-179.21000671387,3.6002869606018,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1288. part.Friction = 0.30000001192093
  1289. part.BottomSurface = Enum.SurfaceType.Smooth
  1290.  
  1291. mesh = Instance.new("BlockMesh",part)
  1292.  
  1293. part = Instance.new("Part",model)
  1294. part.TopSurface = Enum.SurfaceType.Smooth
  1295. part.Anchored = true
  1296. part.Size = Vector3.new(8,6,2)
  1297. part.CFrame = CFrame.new(-181.21000671387,4.2003231048584,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1298. part.Friction = 0.30000001192093
  1299. part.BottomSurface = Enum.SurfaceType.Smooth
  1300.  
  1301. mesh = Instance.new("BlockMesh",part)
  1302.  
  1303. part = Instance.new("Part",model)
  1304. part.TopSurface = Enum.SurfaceType.Smooth
  1305. part.Anchored = true
  1306. part.Size = Vector3.new(8,7.2000002861023,2)
  1307. part.CFrame = CFrame.new(-183.21000671387,4.8003077507019,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1308. part.Friction = 0.30000001192093
  1309. part.BottomSurface = Enum.SurfaceType.Smooth
  1310.  
  1311. mesh = Instance.new("BlockMesh",part)
  1312.  
  1313. part = Instance.new("Part",model)
  1314. part.TopSurface = Enum.SurfaceType.Smooth
  1315. part.Anchored = true
  1316. part.Size = Vector3.new(8,8.4000005722046,2)
  1317. part.CFrame = CFrame.new(-185.21000671387,5.4002819061279,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1318. part.Friction = 0.30000001192093
  1319. part.BottomSurface = Enum.SurfaceType.Smooth
  1320.  
  1321. mesh = Instance.new("BlockMesh",part)
  1322.  
  1323. part = Instance.new("Part",model)
  1324. part.TopSurface = Enum.SurfaceType.Smooth
  1325. part.Anchored = true
  1326. part.Size = Vector3.new(8,9.6000003814697,2)
  1327. part.CFrame = CFrame.new(-187.21000671387,6.0002779960632,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1328. part.Friction = 0.30000001192093
  1329. part.BottomSurface = Enum.SurfaceType.Smooth
  1330.  
  1331. mesh = Instance.new("BlockMesh",part)
  1332.  
  1333. part = Instance.new("Part",model)
  1334. part.TopSurface = Enum.SurfaceType.Smooth
  1335. part.Anchored = true
  1336. part.Size = Vector3.new(8,10.800000190735,2)
  1337. part.CFrame = CFrame.new(-189.21000671387,6.6002721786499,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1338. part.Friction = 0.30000001192093
  1339. part.BottomSurface = Enum.SurfaceType.Smooth
  1340.  
  1341. mesh = Instance.new("BlockMesh",part)
  1342.  
  1343. part = Instance.new("Part",model)
  1344. part.TopSurface = Enum.SurfaceType.Smooth
  1345. part.Anchored = true
  1346. part.Size = Vector3.new(8,12,2)
  1347. part.CFrame = CFrame.new(-191.21000671387,7.2002611160278,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1348. part.Friction = 0.30000001192093
  1349. part.BottomSurface = Enum.SurfaceType.Smooth
  1350.  
  1351. mesh = Instance.new("BlockMesh",part)
  1352.  
  1353. part = Instance.new("Part",fbi)
  1354. part.TopSurface = Enum.SurfaceType.Smooth
  1355. part.Anchored = true
  1356. part.Size = Vector3.new(8,15.60000038147,1)
  1357. part.CFrame = CFrame.new(-191.71000671387,29.398389816284,164.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  1358. part.Friction = 0.30000001192093
  1359. part.BottomSurface = Enum.SurfaceType.Smooth
  1360.  
  1361. mesh = Instance.new("BlockMesh",part)
  1362.  
  1363. part = Instance.new("Part",fbi)
  1364. part.TopSurface = Enum.SurfaceType.Smooth
  1365. part.Anchored = true
  1366. part.Size = Vector3.new(8,12.190000534058,1)
  1367. part.CFrame = CFrame.new(-201.70997619629,7.1054739952087,170.11001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1368. part.Friction = 0.30000001192093
  1369. part.BottomSurface = Enum.SurfaceType.Smooth
  1370.  
  1371. mesh = Instance.new("BlockMesh",part)
  1372.  
  1373. part = Instance.new("Part",fbi)
  1374. part.TopSurface = Enum.SurfaceType.Smooth
  1375. part.Anchored = true
  1376. part.Size = Vector3.new(46,3.6000001430511,1)
  1377. part.CFrame = CFrame.new(-142.71000671387,2.9999849796295,173.11001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1378. part.Friction = 0.30000001192093
  1379. part.BottomSurface = Enum.SurfaceType.Smooth
  1380.  
  1381. mesh = Instance.new("BlockMesh",part)
  1382.  
  1383. part = Instance.new("Part",fbi)
  1384. part.TopSurface = Enum.SurfaceType.Smooth
  1385. part.Anchored = true
  1386. part.Size = Vector3.new(20,48,1)
  1387. part.CFrame = CFrame.new(-182.21000671387,25.200019836426,168.61001586914) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1388. part.Friction = 0.30000001192093
  1389. part.BottomSurface = Enum.SurfaceType.Smooth
  1390.  
  1391. mesh = Instance.new("BlockMesh",part)
  1392.  
  1393. base = Instance.new("Part",fbi)
  1394. base.Transparency = 0.5
  1395. base.TopSurface = Enum.SurfaceType.Smooth
  1396. base.Anchored = true
  1397. base.Size = Vector3.new(44,7.2000002861023,1)
  1398. base.Name = "Base"
  1399. base.CFrame = CFrame.new(-142.71000671387,8.4002923965454,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1400. base.BrickColor = BrickColor.new("Bright blue")
  1401. base.Friction = 0.30000001192093
  1402. base.BottomSurface = Enum.SurfaceType.Smooth
  1403.  
  1404. part = Instance.new("Part",fbi)
  1405. part.TopSurface = Enum.SurfaceType.Smooth
  1406. part.Anchored = true
  1407. part.Size = Vector3.new(8,3.6000001430511,1)
  1408. part.CFrame = CFrame.new(-172.71000671387,10.200497627258,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1409. part.Friction = 0.30000001192093
  1410. part.BottomSurface = Enum.SurfaceType.Smooth
  1411.  
  1412. mesh = Instance.new("BlockMesh",part)
  1413.  
  1414. part = Instance.new("Part",fbi)
  1415. part.TopSurface = Enum.SurfaceType.Smooth
  1416. part.Anchored = true
  1417. part.Size = Vector3.new(8,3.6000001430511,1)
  1418. part.CFrame = CFrame.new(-172.71000671387,35.396942138672,164.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  1419. part.Friction = 0.30000001192093
  1420. part.BottomSurface = Enum.SurfaceType.Smooth
  1421.  
  1422. mesh = Instance.new("BlockMesh",part)
  1423.  
  1424. part = Instance.new("Part",fbi)
  1425. part.TopSurface = Enum.SurfaceType.Smooth
  1426. part.Anchored = true
  1427. part.Size = Vector3.new(8,1.2000000476837,18)
  1428. part.CFrame = CFrame.new(-182.21000671387,36.59693145752,164.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  1429. part.Friction = 0.30000001192093
  1430. part.BottomSurface = Enum.SurfaceType.Smooth
  1431.  
  1432. mesh = Instance.new("BlockMesh",part)
  1433.  
  1434. model = Instance.new("Model",fbi)
  1435.  
  1436. part = Instance.new("Part",model)
  1437. part.TopSurface = Enum.SurfaceType.Smooth
  1438. part.Anchored = true
  1439. part.Size = Vector3.new(58,1.2000000476837,1)
  1440. part.CFrame = CFrame.new(-172.21000671387,24.600011825562,195.61001586914) * CFrame.Angles(-0, 0, -0)
  1441. part.Friction = 0.30000001192093
  1442. part.BottomSurface = Enum.SurfaceType.Smooth
  1443.  
  1444. mesh = Instance.new("BlockMesh",part)
  1445.  
  1446. base = Instance.new("Part",model)
  1447. base.Transparency = 0.5
  1448. base.TopSurface = Enum.SurfaceType.Smooth
  1449. base.Anchored = true
  1450. base.Size = Vector3.new(58,7.2000002861023,1)
  1451. base.Name = "Base"
  1452. base.CFrame = CFrame.new(-172.21000671387,20.399995803833,195.61001586914) * CFrame.Angles(-0, 0, -0)
  1453. base.BrickColor = BrickColor.new("Bright blue")
  1454. base.Friction = 0.30000001192093
  1455. base.BottomSurface = Enum.SurfaceType.Smooth
  1456.  
  1457. part = Instance.new("Part",model)
  1458. part.TopSurface = Enum.SurfaceType.Smooth
  1459. part.Anchored = true
  1460. part.Size = Vector3.new(58,3.6000001430511,1)
  1461. part.CFrame = CFrame.new(-172.21000671387,15.000180244446,195.61001586914) * CFrame.Angles(-0, 0, -0)
  1462. part.Friction = 0.30000001192093
  1463. part.BottomSurface = Enum.SurfaceType.Smooth
  1464.  
  1465. mesh = Instance.new("BlockMesh",part)
  1466.  
  1467. part = Instance.new("Part",fbi)
  1468. part.TopSurface = Enum.SurfaceType.Smooth
  1469. part.Anchored = true
  1470. part.Size = Vector3.new(8,1.2000000476837,18)
  1471. part.CFrame = CFrame.new(-182.21000671387,24.600011825562,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1472. part.Friction = 0.30000001192093
  1473. part.BottomSurface = Enum.SurfaceType.Smooth
  1474.  
  1475. mesh = Instance.new("BlockMesh",part)
  1476.  
  1477. part = Instance.new("Part",fbi)
  1478. part.TopSurface = Enum.SurfaceType.Smooth
  1479. part.Anchored = true
  1480. part.Size = Vector3.new(8,4.8000001907349,1)
  1481. part.CFrame = CFrame.new(-197.21000671387,10.800505638123,177.61001586914) * CFrame.Angles(-0, 0, -0)
  1482. part.Friction = 0.30000001192093
  1483. part.BottomSurface = Enum.SurfaceType.Smooth
  1484.  
  1485. mesh = Instance.new("BlockMesh",part)
  1486.  
  1487. part = Instance.new("Part",fbi)
  1488. part.TopSurface = Enum.SurfaceType.Smooth
  1489. part.Anchored = true
  1490. part.Size = Vector3.new(8,3.6000001430511,1)
  1491. part.CFrame = CFrame.new(-191.71000671387,23.400003433228,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1492. part.Friction = 0.30000001192093
  1493. part.BottomSurface = Enum.SurfaceType.Smooth
  1494.  
  1495. mesh = Instance.new("BlockMesh",part)
  1496.  
  1497. part = Instance.new("Part",fbi)
  1498. part.TopSurface = Enum.SurfaceType.Smooth
  1499. part.Anchored = true
  1500. part.Size = Vector3.new(8,13.200000762939,1)
  1501. part.CFrame = CFrame.new(-172.71000671387,18.599996566772,173.11001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1502. part.Friction = 0.30000001192093
  1503. part.BottomSurface = Enum.SurfaceType.Smooth
  1504.  
  1505. mesh = Instance.new("BlockMesh",part)
  1506.  
  1507. model = Instance.new("Model",fbi)
  1508.  
  1509. part = Instance.new("Part",model)
  1510. part.TopSurface = Enum.SurfaceType.Smooth
  1511. part.Anchored = true
  1512. part.Size = Vector3.new(8,1.2000000476837,2)
  1513. part.CFrame = CFrame.new(-173.21000671387,25.80002784729,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1514. part.Friction = 0.30000001192093
  1515. part.BottomSurface = Enum.SurfaceType.Smooth
  1516.  
  1517. mesh = Instance.new("BlockMesh",part)
  1518.  
  1519. part = Instance.new("Part",model)
  1520. part.TopSurface = Enum.SurfaceType.Smooth
  1521. part.Anchored = true
  1522. part.Size = Vector3.new(8,2.4000000953674,2)
  1523. part.CFrame = CFrame.new(-175.21000671387,26.400077819824,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1524. part.Friction = 0.30000001192093
  1525. part.BottomSurface = Enum.SurfaceType.Smooth
  1526.  
  1527. mesh = Instance.new("BlockMesh",part)
  1528.  
  1529. part = Instance.new("Part",model)
  1530. part.TopSurface = Enum.SurfaceType.Smooth
  1531. part.Anchored = true
  1532. part.Size = Vector3.new(8,3.6000001430511,2)
  1533. part.CFrame = CFrame.new(-177.21000671387,26.999393463135,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1534. part.Friction = 0.30000001192093
  1535. part.BottomSurface = Enum.SurfaceType.Smooth
  1536.  
  1537. mesh = Instance.new("BlockMesh",part)
  1538.  
  1539. part = Instance.new("Part",model)
  1540. part.TopSurface = Enum.SurfaceType.Smooth
  1541. part.Anchored = true
  1542. part.Size = Vector3.new(8,4.8000001907349,2)
  1543. part.CFrame = CFrame.new(-179.21000671387,27.598497390747,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1544. part.Friction = 0.30000001192093
  1545. part.BottomSurface = Enum.SurfaceType.Smooth
  1546.  
  1547. mesh = Instance.new("BlockMesh",part)
  1548.  
  1549. part = Instance.new("Part",model)
  1550. part.TopSurface = Enum.SurfaceType.Smooth
  1551. part.Anchored = true
  1552. part.Size = Vector3.new(8,6,2)
  1553. part.CFrame = CFrame.new(-181.21000671387,28.198482513428,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1554. part.Friction = 0.30000001192093
  1555. part.BottomSurface = Enum.SurfaceType.Smooth
  1556.  
  1557. mesh = Instance.new("BlockMesh",part)
  1558.  
  1559. part = Instance.new("Part",model)
  1560. part.TopSurface = Enum.SurfaceType.Smooth
  1561. part.Anchored = true
  1562. part.Size = Vector3.new(8,7.2000002861023,2)
  1563. part.CFrame = CFrame.new(-183.21000671387,28.79842376709,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1564. part.Friction = 0.30000001192093
  1565. part.BottomSurface = Enum.SurfaceType.Smooth
  1566.  
  1567. mesh = Instance.new("BlockMesh",part)
  1568.  
  1569. part = Instance.new("Part",model)
  1570. part.TopSurface = Enum.SurfaceType.Smooth
  1571. part.Anchored = true
  1572. part.Size = Vector3.new(8,8.4000005722046,2)
  1573. part.CFrame = CFrame.new(-185.21000671387,29.398389816284,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1574. part.Friction = 0.30000001192093
  1575. part.BottomSurface = Enum.SurfaceType.Smooth
  1576.  
  1577. mesh = Instance.new("BlockMesh",part)
  1578.  
  1579. part = Instance.new("Part",model)
  1580. part.TopSurface = Enum.SurfaceType.Smooth
  1581. part.Anchored = true
  1582. part.Size = Vector3.new(8,9.6000003814697,2)
  1583. part.CFrame = CFrame.new(-187.21000671387,29.998365402222,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1584. part.Friction = 0.30000001192093
  1585. part.BottomSurface = Enum.SurfaceType.Smooth
  1586.  
  1587. mesh = Instance.new("BlockMesh",part)
  1588.  
  1589. part = Instance.new("Part",model)
  1590. part.TopSurface = Enum.SurfaceType.Smooth
  1591. part.Anchored = true
  1592. part.Size = Vector3.new(8,10.800000190735,2)
  1593. part.CFrame = CFrame.new(-189.21000671387,30.598373413086,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1594. part.Friction = 0.30000001192093
  1595. part.BottomSurface = Enum.SurfaceType.Smooth
  1596.  
  1597. mesh = Instance.new("BlockMesh",part)
  1598.  
  1599. part = Instance.new("Part",model)
  1600. part.TopSurface = Enum.SurfaceType.Smooth
  1601. part.Anchored = true
  1602. part.Size = Vector3.new(8,12,2)
  1603. part.CFrame = CFrame.new(-191.21000671387,31.198347091675,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1604. part.Friction = 0.30000001192093
  1605. part.BottomSurface = Enum.SurfaceType.Smooth
  1606.  
  1607. mesh = Instance.new("BlockMesh",part)
  1608.  
  1609. part = Instance.new("Part",fbi)
  1610. part.TopSurface = Enum.SurfaceType.Smooth
  1611. part.Anchored = true
  1612. part.Size = Vector3.new(20,48,1)
  1613. part.CFrame = CFrame.new(-182.21000671387,25.200019836426,177.61001586914) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1614. part.Friction = 0.30000001192093
  1615. part.BottomSurface = Enum.SurfaceType.Smooth
  1616.  
  1617. mesh = Instance.new("BlockMesh",part)
  1618.  
  1619. part = Instance.new("Part",fbi)
  1620. part.TopSurface = Enum.SurfaceType.Smooth
  1621. part.Anchored = true
  1622. part.Size = Vector3.new(22,12,1)
  1623. part.CFrame = CFrame.new(-201.70997619629,7.2002611160278,185.11000061035) * CFrame.Angles(0, 1.5707963705063, 0)
  1624. part.Friction = 0.30000001192093
  1625. part.BottomSurface = Enum.SurfaceType.Smooth
  1626.  
  1627. mesh = Instance.new("BlockMesh",part)
  1628.  
  1629. part = Instance.new("Part",fbi)
  1630. part.TopSurface = Enum.SurfaceType.Smooth
  1631. part.Anchored = true
  1632. part.Size = Vector3.new(8,15.60000038147,1)
  1633. part.CFrame = CFrame.new(-172.71000671387,41.396923065186,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1634. part.Friction = 0.30000001192093
  1635. part.BottomSurface = Enum.SurfaceType.Smooth
  1636.  
  1637. mesh = Instance.new("BlockMesh",part)
  1638.  
  1639. part = Instance.new("Part",fbi)
  1640. part.TopSurface = Enum.SurfaceType.Smooth
  1641. part.Anchored = true
  1642. part.Size = Vector3.new(1,3.6000001430511,58)
  1643. part.CFrame = CFrame.new(-172.21000671387,38.996910095215,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1644. part.Friction = 0.30000001192093
  1645. part.BottomSurface = Enum.SurfaceType.Smooth
  1646.  
  1647. mesh = Instance.new("BlockMesh",part)
  1648.  
  1649. part = Instance.new("Part",fbi)
  1650. part.TopSurface = Enum.SurfaceType.Smooth
  1651. part.Anchored = true
  1652. part.Size = Vector3.new(17,1.2000000476837,29)
  1653. part.CFrame = CFrame.new(-186.71000671387,12.60018825531,186.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1654. part.Friction = 0.30000001192093
  1655. part.BottomSurface = Enum.SurfaceType.Smooth
  1656.  
  1657. mesh = Instance.new("BlockMesh",part)
  1658.  
  1659. part = Instance.new("Part",fbi)
  1660. part.TopSurface = Enum.SurfaceType.Smooth
  1661. part.Anchored = true
  1662. part.Size = Vector3.new(8,3.6000001430511,1)
  1663. part.CFrame = CFrame.new(-191.71000671387,47.396862030029,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1664. part.Friction = 0.30000001192093
  1665. part.BottomSurface = Enum.SurfaceType.Smooth
  1666.  
  1667. mesh = Instance.new("BlockMesh",part)
  1668.  
  1669. part = Instance.new("Part",fbi)
  1670. part.TopSurface = Enum.SurfaceType.Smooth
  1671. part.Anchored = true
  1672. part.Size = Vector3.new(8,1.2000000476837,18)
  1673. part.CFrame = CFrame.new(-182.21000671387,48.596878051758,173.11001586914) * CFrame.Angles(0, 1.5707963705063, 0)
  1674. part.Friction = 0.30000001192093
  1675. part.BottomSurface = Enum.SurfaceType.Smooth
  1676.  
  1677. mesh = Instance.new("BlockMesh",part)
  1678.  
  1679. part = Instance.new("Part",fbi)
  1680. part.TopSurface = Enum.SurfaceType.Smooth
  1681. part.Anchored = true
  1682. part.Size = Vector3.new(1,7.2000002861023,1)
  1683. part.CFrame = CFrame.new(-142.71000671387,8.4002923965454,195.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1684. part.Friction = 0.30000001192093
  1685. part.BottomSurface = Enum.SurfaceType.Smooth
  1686.  
  1687. mesh = Instance.new("BlockMesh",part)
  1688.  
  1689. part = Instance.new("Part",fbi)
  1690. part.TopSurface = Enum.SurfaceType.Smooth
  1691. part.Anchored = true
  1692. part.Size = Vector3.new(17,1.2000000476837,20)
  1693. part.CFrame = CFrame.new(-182.21000671387,24.600011825562,186.61001586914) * CFrame.Angles(-0, -1.5707963705063, 0)
  1694. part.Friction = 0.30000001192093
  1695. part.BottomSurface = Enum.SurfaceType.Smooth
  1696.  
  1697. mesh = Instance.new("BlockMesh",part)
  1698.  
  1699. model = Instance.new("Model",fbi)
  1700.  
  1701. part = Instance.new("Part",model)
  1702. part.TopSurface = Enum.SurfaceType.Smooth
  1703. part.Anchored = true
  1704. part.Size = Vector3.new(58,1.2000000476837,1)
  1705. part.CFrame = CFrame.new(-172.21000671387,12.60018825531,195.61001586914) * CFrame.Angles(-0, 0, -0)
  1706. part.Friction = 0.30000001192093
  1707. part.BottomSurface = Enum.SurfaceType.Smooth
  1708.  
  1709. mesh = Instance.new("BlockMesh",part)
  1710.  
  1711. base = Instance.new("Part",model)
  1712. base.Transparency = 0.5
  1713. base.TopSurface = Enum.SurfaceType.Smooth
  1714. base.Anchored = true
  1715. base.Size = Vector3.new(58,7.2000002861023,1)
  1716. base.Name = "Base"
  1717. base.CFrame = CFrame.new(-172.21000671387,8.4002923965454,195.61001586914) * CFrame.Angles(-0, 0, -0)
  1718. base.BrickColor = BrickColor.new("Bright blue")
  1719. base.Friction = 0.30000001192093
  1720. base.BottomSurface = Enum.SurfaceType.Smooth
  1721.  
  1722. part = Instance.new("Part",model)
  1723. part.TopSurface = Enum.SurfaceType.Smooth
  1724. part.Anchored = true
  1725. part.Size = Vector3.new(58,3.6000001430511,1)
  1726. part.CFrame = CFrame.new(-172.21000671387,2.9999849796295,195.61001586914) * CFrame.Angles(-0, 0, -0)
  1727. part.Friction = 0.30000001192093
  1728. part.BottomSurface = Enum.SurfaceType.Smooth
  1729.  
  1730. mesh = Instance.new("BlockMesh",part)
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