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uhhhh jump in the caac

Aug 5th, 2018
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  1. --[[
  2. Jump in the CAAC
  3. by EthanHong0407
  4.  
  5. why the hell did i make this
  6. i dont even know anymore
  7. ]]
  8. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  9. local Player,game,owner = owner,game
  10. local RealPlayer = Player
  11. do
  12. print("FE Compatibility code by Mokiros")
  13. local rp = RealPlayer
  14. script.Parent = rp.Character
  15.  
  16. --RemoteEvent for communicating
  17. local Event = Instance.new("RemoteEvent")
  18. Event.Name = "UserInput_Event"
  19.  
  20. --Fake event to make stuff like Mouse.KeyDown work
  21. local function fakeEvent()
  22. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  23. t.connect = t.Connect
  24. return t
  25. end
  26.  
  27. --Creating fake input objects with fake variables
  28. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  29. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  30. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  31. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  32. end}
  33. --Merged 2 functions into one by checking amount of arguments
  34. CAS.UnbindAction = CAS.BindAction
  35.  
  36. --This function will trigger the events that have been :Connect()'ed
  37. local function te(self,ev,...)
  38. local t = m[ev]
  39. if t and t._fakeEvent then
  40. for _,f in pairs(t.Functions) do
  41. f(...)
  42. end
  43. end
  44. end
  45. m.TrigEvent = te
  46. UIS.TrigEvent = te
  47.  
  48. Event.OnServerEvent:Connect(function(plr,io)
  49. if plr~=rp then return end
  50. m.Target = io.Target
  51. m.Hit = io.Hit
  52. if not io.isMouse then
  53. local b = io.UserInputState == Enum.UserInputState.Begin
  54. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  55. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  56. end
  57. for _,t in pairs(CAS.Actions) do
  58. for _,k in pairs(t.Keys) do
  59. if k==io.KeyCode then
  60. t.Function(t.Name,io.UserInputState,io)
  61. end
  62. end
  63. end
  64. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  65. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  66. end
  67. end)
  68. Event.Parent = NLS([==[
  69. local Player = game:GetService("Players").LocalPlayer
  70. local Event = script:WaitForChild("UserInput_Event")
  71.  
  72. local Mouse = Player:GetMouse()
  73. local UIS = game:GetService("UserInputService")
  74. local input = function(io,a)
  75. if a then return end
  76. --Since InputObject is a client-side instance, we create and pass table instead
  77. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  78. end
  79. UIS.InputBegan:Connect(input)
  80. UIS.InputEnded:Connect(input)
  81.  
  82. local h,t
  83. --Give the server mouse data 30 times every second, but only if the values changed
  84. --If player is not moving their mouse, client won't fire events
  85. while wait(1/30) do
  86. if h~=Mouse.Hit or t~=Mouse.Target then
  87. h,t=Mouse.Hit,Mouse.Target
  88. Event:FireServer({isMouse=true,Target=t,Hit=h})
  89. end
  90. end]==],Player.Character)
  91.  
  92. ----Sandboxed game object that allows the usage of client-side methods and services
  93. --Real game object
  94. local _rg = game
  95.  
  96. --Metatable for fake service
  97. local fsmt = {
  98. __index = function(self,k)
  99. local s = rawget(self,"_RealService")
  100. if s then return s[k] end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end,
  106. __call = function(self,...)
  107. local s = rawget(self,"_RealService")
  108. if s then return s(...) end
  109. end
  110. }
  111. local function FakeService(t,RealService)
  112. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  113. return setmetatable(t,fsmt)
  114. end
  115.  
  116. --Fake game object
  117. local g = {
  118. GetService = function(self,s)
  119. return self[s]
  120. end,
  121. Players = FakeService({
  122. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  123. },"Players"),
  124. UserInputService = FakeService(UIS,"UserInputService"),
  125. ContextActionService = FakeService(CAS,"ContextActionService"),
  126. }
  127. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  128. g.service = g.GetService
  129.  
  130. g.RunService = FakeService({
  131. RenderStepped = _rg:GetService("RunService").Heartbeat,
  132. BindToRenderStep = function(self,name,_,fun)
  133. self._btrs[name] = self.Heartbeat:Connect(fun)
  134. end,
  135. UnbindFromRenderStep = function(self,name)
  136. self._btrs[name]:Disconnect()
  137. end,
  138. },"RunService")
  139.  
  140. setmetatable(g,{
  141. __index=function(self,s)
  142. return _rg:GetService(s) or typeof(_rg[s])=="function"
  143. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  144. end,
  145. __newindex = fsmt.__newindex,
  146. __call = fsmt.__call
  147. })
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = g,g.Players.LocalPlayer
  150. end
  151. local plr = owner
  152. local char = plr.Character
  153. local hum = char:FindFirstChildOfClass("Humanoid")
  154. local t = tick()
  155. local action = ""
  156. local torsorot = 0
  157. if hum:FindFirstChild("Animator") then
  158. hum.Animator:Destroy()
  159. end
  160.  
  161. hum.WalkSpeed = 0
  162.  
  163.  
  164. local song = Instance.new("Sound", char)
  165. song.SoundId = "rbxassetid://1883633498"
  166. song.Volume = 1
  167. song.TimePosition = 3
  168. song:Play()
  169. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  170. local joint = Instance.new("Motor6D", wp0)
  171. joint.Part0 = wp0
  172. joint.Part1 = wp1
  173. joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  174. joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  175. joint.Name = name
  176. return joint
  177. end
  178.  
  179. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  180. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  181. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  182. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  183. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  184. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  185.  
  186. local rsc0 = RS.C0
  187. local lsc0 = LS.C0
  188. local tsc0 = TS.C0
  189. local rhc0 = RH.C0
  190. local lhc0 = LH.C0
  191. local nkc0 = NK.C0
  192.  
  193. local gun = Instance.new("Part", char)
  194. gun.Size = Vector3.new(1, 1, 1)
  195. gun.Anchored = false
  196. gun.CFrame = CFrame.new(0, 10, 0)
  197. gun.BrickColor = BrickColor.new("Black")
  198. gun:BreakJoints()
  199. local gunMesh = Instance.new("SpecialMesh", gun)
  200. gunMesh.MeshId = "rbxassetid://430697201"
  201. gunMesh.Scale = Vector3.new(1, 1, 1)
  202.  
  203. local gunWeld = Instance.new("Weld", gun)
  204. gunWeld.Part0 = char["Right Arm"]
  205. gunWeld.Part1 = gun
  206. gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
  207. * CFrame.Angles(math.rad(-90), 0, 0)
  208. * CFrame.Angles(0, math.rad(180), 0)
  209.  
  210.  
  211. TS.C0 = CFrame.new(0, 10000, 0)
  212. game:GetService("RunService").RenderStepped:connect(function()
  213. t = t + 0.5
  214. if action == "IGotAGun" then
  215. local speed = 0.3
  216. torsorot = torsorot + 45
  217. NK.C0 = NK.C0:lerp(nkc0, speed)
  218. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
  219. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  220. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  221. * CFrame.Angles(math.rad(90), 0, 0), speed)
  222. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  223. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  224. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  225. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  226. elseif action == "IGotAGun2" then
  227. local speed = 0.3
  228.  
  229. NK.C0 = NK.C0:lerp(nkc0, speed)
  230. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  231. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  232. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  233. * CFrame.Angles(math.rad(90), 0, 0), speed)
  234. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  235. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  236. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  237. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  238. elseif action == "CoufCouf" then
  239. local speed = 1
  240. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  241. math.rad(math.random(-360, 360)),
  242. math.rad(math.random(-360, 360))), speed)
  243. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  244. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  245. math.rad(math.random(-360, 360)),
  246. math.rad(math.random(-360, 360))), speed)
  247. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  248. math.rad(math.random(-360, 360)),
  249. math.rad(math.random(-360, 360))), speed)
  250. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  251. math.rad(math.random(-360, 360)),
  252. math.rad(math.random(-360, 360))), speed)
  253. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  254. math.rad(math.random(-360, 360)),
  255. math.rad(math.random(-360, 360))), speed)
  256. elseif action == "Sleep" then
  257. local speed = 1
  258. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  259. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  260. * CFrame.Angles(math.rad(90), 0, 0), speed)
  261. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  262. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  263. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  264. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  265. elseif action == "WakeUp" then
  266. local speed = 0.3
  267. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  268. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  269. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  270. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  271. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  272. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  273. elseif action == "Whehw" then
  274. local speed = 1
  275. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  276. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  277. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  278. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  279. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  280. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  281. elseif action == "Julioliolio" then
  282. local speed = 1
  283. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  284. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  285. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  286. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  287. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  288. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  289. elseif action == "ICan" then
  290. local speed = 1
  291. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  292. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  293. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  294. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  295. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  296. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  297. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  298. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  299. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  300. elseif action == "ICan2" then
  301. local speed = 0.4
  302. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  303. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  304. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  305. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  306. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  307. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  308. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  309. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  310. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  311. elseif action == "ICant" then
  312. local speed = 0.4
  313. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  314. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  315. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  316. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  317. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  318. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  319. * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
  320. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  321. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  322. elseif action == "BabyJeans" then
  323. NK.C0 = nkc0
  324. TS.C0 = tsc0 * CFrame.new(0, 8, 0)
  325. LS.C0 = lsc0
  326. RS.C0 = rsc0
  327. LH.C0 = lhc0
  328. RH.C0 = rhc0
  329. elseif action == "YouAndYour" then
  330. local speed = 1
  331. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
  332. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
  333. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  334. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  335. * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  336. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
  337. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  338. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  339. elseif action == "Painis" then
  340. local speed = 0.4
  341. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
  342. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  343. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  344. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
  345. * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
  346. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
  347. * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
  348. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  349. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  350. elseif action == "Impoopments" then
  351. local speed = 1
  352. NK.C0 = NK.C0:lerp(nkc0, speed)
  353. TS.C0 = TS.C0:lerp(tsc0, speed)
  354. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  355. math.rad(math.random(-360, 360)),
  356. math.rad(math.random(-360, 360))), speed)
  357. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  358. math.rad(math.random(-360, 360)),
  359. math.rad(math.random(-360, 360))), speed)
  360. RH.C0 = RH.C0:lerp(rhc0, speed)
  361. LH.C0 = LH.C0:lerp(lhc0, speed)
  362. elseif action == "Normal" then
  363. local speed = 1
  364. NK.C0 = nkc0
  365. TS.C0 = tsc0
  366. LS.C0 = lsc0
  367. RS.C0 = rsc0
  368. LH.C0 = lhc0
  369. RH.C0 = rhc0
  370. elseif action == "Jooj" then
  371. NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  372. TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  373. LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  374. LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  375. RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  376. RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  377. elseif action == "Upsidedown" then
  378. local speed = 1
  379. NK.C0 = nkc0
  380. TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
  381. LS.C0 = lsc0
  382. RS.C0 = rsc0
  383. LH.C0 = lhc0
  384. RH.C0 = rhc0
  385. elseif action == "CAAC" then
  386. local speed = 0.1
  387. NK.C0 = nkc0
  388. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
  389. LS.C0 = lsc0
  390. RS.C0 = rsc0
  391. LH.C0 = lhc0
  392. RH.C0 = rhc0
  393. end
  394. end)
  395.  
  396.  
  397. action = "IGotAGun"
  398. wait(0.5)
  399. action = "IGotAGun2"
  400. wait(2.9)
  401. action = "CoufCouf"
  402. local part = Instance.new("Part", char)
  403. part.Anchored = true
  404. part.Material = "Neon"
  405. part.BrickColor = BrickColor.new("New Yeller")
  406. part.CanCollide = false
  407. part.Size = Vector3.new(0.1, 0.1, 10000)
  408. for i = 1, 16 do
  409.  
  410.  
  411. part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100)))
  412. wait(0.5/16)
  413.  
  414. end
  415. part:Destroy()
  416. gun:Destroy()
  417. local bed = Instance.new("Part", char)
  418. bed.Anchored = false
  419. bed.CanCollide = false
  420. bed.Size = Vector3.new(4, 8, 2)
  421. bed:BreakJoints()
  422. local bedmesh = Instance.new("SpecialMesh", bed)
  423. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  424. bedmesh.MeshId = "rbxassetid://473508427"
  425. bedmesh.TextureId = "rbxassetid://473508936"
  426. local bedweld = Instance.new("Weld", bed)
  427. bedweld.Part0 = char.HumanoidRootPart
  428. bedweld.Part1 = bed
  429. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  430. * CFrame.Angles(math.rad(-90), 0, 0)
  431. action = "Sleep"
  432. wait(0.25)
  433. action = "WakeUp"
  434. wait(0.5)
  435. action = "Whehw"
  436. wait(0.7)
  437. action = "Julioliolio"
  438. for i = 1, 16 do
  439. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  440. * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
  441. wait(1/16)
  442. end
  443. bed:Destroy()
  444. action = "ICan"
  445. wait(0.2)
  446. action = "ICant"
  447. wait(0.25)
  448. action = "ICan2"
  449. wait(0.2)
  450. action = "ICant"
  451. wait(0.35)
  452. action = "BabyJeans"
  453. local baby = Instance.new("Part", char)
  454. baby.Size = Vector3.new(2, 2, 1)
  455. baby.Anchored = false
  456. baby.CanCollide = false
  457. baby:BreakJoints()
  458.  
  459. local baby2 = Instance.new("SpecialMesh", baby)
  460. baby2.MeshId = "rbxassetid://430300723"
  461. baby2.Scale = Vector3.new(5, 5, 5)
  462. baby2.TextureId = "rbxassetid://430300725"
  463.  
  464. local babyweld = Instance.new("Weld", baby)
  465. babyweld.Part0 = char.Torso
  466. babyweld.Part1 = baby
  467. babyweld.C0 = CFrame.new(0, -1, 0)
  468. * CFrame.Angles(0, math.rad(180), 0)
  469. wait(0.5)
  470. baby2.TextureId = "rbxassetid://140688857"
  471. wait(1.1)
  472. baby:Destroy()
  473. action = "YouAndYour"
  474. wait(0.5)
  475. action = "Painis"
  476. wait(0.4)
  477. action = "Impoopments"
  478. wait(1)
  479.  
  480. local pp = Instance.new("Part", char)
  481. pp.Size = Vector3.new(1, 1, 1)
  482. pp.Anchored = true
  483. pp.CanCollide = false
  484. pp.BrickColor = char.Torso.BrickColor
  485. pp:BreakJoints()
  486. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  487.  
  488. for i = 1, 20 do
  489. pp.Size = pp.Size + Vector3.new(0, 0, 2)
  490. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
  491. wait(0.5/20)
  492. end
  493. pp:Destroy()
  494. action = "Jooj"
  495. wait(1.7)
  496. action = "Normal"
  497. wait(0.5)
  498. action = "Upsidedown"
  499. wait(0.5)
  500. action = "Normal"
  501. TS.C0 = tsc0 * CFrame.new(0, 10, 0)
  502. local caac = Instance.new("Part", char)
  503. caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  504. caac.Anchored = true
  505. caac.CanCollide = true
  506. caac.Size = Vector3.new(8, 4, 1)
  507. caac:BreakJoints()
  508. local caactext = Instance.new("SurfaceGui", caac)
  509. caactext.Adornee = caac
  510. local caactext2 = Instance.new("TextLabel", caactext)
  511. caactext2.Size = UDim2.new(1, 0, 1, 0)
  512. caactext2.TextScaled = true
  513. caactext2.Text = "CAAC"
  514. caactext2.Font = "Legacy"
  515. action = "CAAC"
  516. wait(1.7)
  517. coroutine.resume(coroutine.create(function()
  518. for i = 1, 100 do
  519. if char.Head ~= nil then
  520. char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
  521. end
  522. wait(0.5/100)
  523. end
  524. end))
  525. wait(1)
  526. caac.Anchored = false
  527. char.Head:Destroy()
  528. local sound = Instance.new("Sound", char.Torso)
  529. sound.SoundId = "rbxassetid://440431180"
  530. sound.Volume = 1
  531. sound:Play()
  532.  
  533. local explosion = Instance.new("Explosion", char)
  534. explosion.BlastRadius = 1
  535. explosion.BlastPressure = 9000
  536. explosion.Position = char.Torso.Position
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