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- user = game.Players.LocalPlayer;
- if user.Backpack:FindFirstChild("Foil") then
- user.Character.Humanoid:EquipTool(user.Backpack.Foil);
- end
- wait(1);
- user.Character.Foil.Handle.Size=Vector3.new(1,1,30)
- user.Character.Foil.Handle.Mesh.Scale=Vector3.new(1,1,6)
- user.Character.Foil.Handle.Mesh.Offset=Vector3.new(0,0,6)
- -- looks better with certain packages:
- --user.Character.Foil.Handle.Mesh.Offset=Vector3.new(0.5,-0.5,6)
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