Advertisement
EpicZombie226_YT

Goku BIG AF kamehameha (W.I.P)

Apr 22nd, 2018
227
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 150.38 KB | None | 0 0
  1. wait(2)
  2. local darius = true
  3. local grab8 = false
  4. local throw1 = 5
  5. local throw2 = 5
  6. local grabon3 = false
  7. local grabon4 = false
  8. local jkl = 1
  9. local throw = 5
  10. local grab1 = false
  11. local goo1 = 0
  12. local punching = false
  13. local jk = false
  14.  
  15. local grabon3 = false
  16. local grabon2 = false
  17. local grabon1 = false
  18. local goo = 0
  19. local grabon = false
  20. local on = false
  21. local poon = false
  22. local clickon = false
  23. local beamknockback = 50
  24. local beamdamage = 1000000000
  25. local hited1 = false
  26. local hited = false
  27. local kamesize = 5000000
  28. local kamehameha = false
  29. local walksound = "rbxassetid://908473722"
  30. local aj1 = 1
  31. local can = 5
  32. local go = true
  33. local bomb = false
  34. local point = false
  35. local walkon = false
  36. local nohit = 0
  37. local moving = false
  38. local combodamage = 1
  39. local ssj22 = false
  40. local fly = false
  41. local ssbkaiox10 = false
  42. local ssbkaio = false
  43. local auracan3 = true
  44. local ssbon = false
  45. local base = true
  46. local new=Instance.new
  47. local rad=math.rad
  48. local cf=CFrame.new
  49. local v3=Vector3.new
  50. local hitmeter = 0
  51. ssj33 = false
  52. local ang=function(x,y,z)
  53. return CFrame.Angles(rad(x),rad(y),rad(z))
  54. end
  55. local player=game:service'Players'.LocalPlayer
  56. local char=player.Character
  57. local cam=workspace.Camera
  58. local mouse=player:GetMouse()
  59. local weld=function(a,b,c0,c1)
  60. m=Instance.new('Motor',a)
  61. m.Part0=a
  62. m.Part1=b
  63. m.C0=c0
  64. m.C1=c1
  65. return m
  66. end
  67.  
  68.  
  69. beamm=Instance.new('Model',workspace)
  70. beamm.Name='beam'
  71.  
  72. laser=false
  73.  
  74. rs=Instance.new('Part',char)
  75. rs.Transparency=1
  76. rs.CanCollide=false
  77. rs.TopSurface,rs.BottomSurface=0,0
  78. rs.FormFactor=3
  79. rs.Size=Vector3.new(.5,.5,.5)
  80.  
  81. ls=rs:Clone()
  82. ls.Parent=char
  83.  
  84.  
  85.  
  86. s1=Instance.new('Sound',char)
  87. s1.Volume=1
  88. s1.Pitch=1
  89. s1.Looped=true
  90.  
  91.  
  92. particles={}
  93.  
  94. local wep=new('Part',char)
  95.  
  96. wep.FormFactor=3
  97. wep.Transparency = 1
  98. wep.CanCollide=false
  99. wep.Size=v3(0.1,0.1,0.1)
  100. wep.TopSurface,wep.BottomSurface=0,0
  101. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  102.  
  103.  
  104. local beam1=wep:Clone()
  105. beam1:ClearAllChildren()
  106. beam1.Material='Neon'
  107. beam1.BrickColor=BrickColor.new('Bright blue')
  108. beam1.Size=Vector3.new(1,1,1)
  109. beam1.Transparency=0
  110. beam1.Anchored=true
  111. local ms=Instance.new('BlockMesh',beam1)
  112. local inner1=beam1:Clone()
  113. inner1.Transparency=1
  114. inner1.Material='SmoothPlastic'
  115. inner1.BrickColor=BrickColor.new('Bright blue')
  116. local ms2=inner1.Mesh
  117.  
  118. local expl1=inner1:Clone()
  119. expl1.Mesh:Destroy()
  120. expl1.Material='Neon'
  121. expl1.BrickColor=BrickColor.new('Bright blue')
  122. expl1.Size=Vector3.new(5,5,5)
  123. expl1.Transparency=0
  124. pl=Instance.new('PointLight',expl1)
  125. pl.Color=expl1.BrickColor.Color
  126. pl.Range=pl.Range*2
  127. pl.Name='light'
  128. local br=pl.Range
  129.  
  130. local exa1=expl1:Clone()
  131. exa1.Size=Vector3.new(10,10,10)
  132. pl2=exa1.light
  133.  
  134. local part=exa1:Clone()
  135. part.Size=Vector3.new(1.5,1.5,1.5)
  136. pl3=part.light
  137. pms=Instance.new('BlockMesh',part)
  138.  
  139. char.Humanoid.Died:connect(function()
  140. laser=false
  141. beam1.Parent=nil
  142. inner1.Parent=nil
  143. expl1.Parent=nil
  144. exa1.Parent=nil
  145. s1:stop()
  146. end)
  147.  
  148.  
  149.  
  150. parti=0
  151. game:service'RunService'.Stepped:connect(function()
  152. parti=parti+1
  153. for i,v in pairs(particles) do
  154. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  155. v.Transparency=v.Transparency+.08
  156. if v.Transparency >= 1 then
  157. v:Destroy()
  158. table.remove(particles,i)
  159. else
  160. v.Parent=beamm
  161. end
  162. end
  163.  
  164. a=cam.CoordinateFrame.p
  165. b=mouse.Hit.p
  166. mhitr=Ray.new(a,(b-a).unit*999)
  167. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  168.  
  169.  
  170. if laser then
  171. beamm.Parent=workspace
  172. beam1.Parent=beamm
  173. inner1.Parent=beamm
  174. expl1.Parent=beamm
  175. exa1.Parent=beamm
  176. s1.Volume=s1.Volume-0.0034
  177.  
  178. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  179. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  180.  
  181. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
  182. if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
  183. hit.Parent:BreakJoints()
  184. hit.Anchored = false
  185. wait()
  186.  
  187. hit.Position = hit.Position + Vector3.new(0,1,0)
  188. block = Instance.new("BodyForce",hit)
  189. block.Force = beam1.CFrame.lookVector
  190. s1.Volume=s1.Volume+0.0034
  191. end
  192. if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
  193.  
  194. hit.Anchored = false
  195. wait()
  196.  
  197. hit.Position = hit.Position + Vector3.new(0,1,0)
  198. block = Instance.new("BodyForce",hit)
  199. block.Force = beam1.CFrame.lookVector
  200. s1.Volume=s1.Volume+0.0034
  201. end
  202. end
  203. if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  204. if hited == true then
  205. hited = false
  206. hited1 = true
  207. on = true
  208. human = hit.Parent:FindFirstChild("Humanoid")
  209. ts = hit.Parent:FindFirstChild("Torso")
  210. s1.Volume=s1.Volume+0.0034
  211. welld = Instance.new("Weld",hit)
  212. welld.Part0 = beam1
  213. welld.Part1 = ts
  214. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
  215. part6 = Instance.new("Part",hit)
  216. part6.Size = Vector3.new(1,1,1)
  217. part6.Transparency = 0
  218. part6.Position = hit.Position
  219. part6.BrickColor = BrickColor.new("Toothpaste")
  220. partmesh = Instance.new("SpecialMesh",part6)
  221. partmesh.MeshType = "Sphere"
  222. partmesh.Scale = Vector3.new(1,1,1)
  223. partweld1 = Instance.new("Weld",hit)
  224. partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
  225. partweld1.Part1 = part6
  226. partweld1.C0 = CFrame.new(0,0,0)
  227. if human.Health > 100 then
  228. human.MaxHealth = 100
  229. human.Health = 100
  230.  
  231. end
  232.  
  233.  
  234.  
  235.  
  236. for i = 1,100 do
  237. wait()
  238. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  239. part6.Transparency = part6.Transparency + 0.05
  240. end
  241. end
  242. end
  243. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  244. e=Instance.new('Explosion',workspace)
  245. e.Position=pos
  246. e.BlastRadius=14
  247. e.BlastPressure=1e4
  248. end
  249. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  250. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  251. end
  252.  
  253. if parti==math.floor(parti) then
  254. par=part:Clone()
  255. table.insert(particles,par)
  256. par.Parent=beamm
  257. par.Transparency=1-s1.Volume
  258. par.light.Range=br*s1.Volume
  259. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  260. end
  261.  
  262. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  263. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  264. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  265. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  266. inner1.CFrame=beam1.CFrame
  267. pl.Range=br*s1.Volume
  268. pl2.Range=br*s1.Volume
  269. expl1.Size=v3(6,6,6)*s1.Volume
  270. expl1.Transparency=0
  271. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  272. exa1.Size=v3(5,5,5)*s1.Volume
  273. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  274.  
  275. end
  276. end)
  277. local p = game.Players.LocalPlayer
  278. local ssj = true
  279. local ssb = true
  280.  
  281. local auracan = false
  282. local auracan1 = false
  283. local ssj2 = false
  284. local ssj3 = false
  285. local ssjg = false
  286. local ssjb = false
  287. local kaio = true
  288. local idle = true
  289. local idle1 = true
  290. local char = p.Character
  291. local mouse = p:GetMouse()
  292. local larm = char["Left Arm"]
  293. local rarm = char["Right Arm"]
  294. local lleg = char["Left Leg"]
  295. local rleg = char["Right Leg"]
  296. local hed = char.Head
  297. local torso = char.Torso
  298. hed.face:Destroy()
  299. local hum = char.Humanoid
  300. hum.Name = "idk"
  301. hum.JumpPower = 100
  302.  
  303. wait()
  304. local cam = game.Workspace.CurrentCamera
  305. local root = char.HumanoidRootPart
  306. local deb = false
  307. local shot = 0
  308. local walk = true
  309. local debris=game:service"Debris"
  310. local l = game:GetService("Lighting")
  311. local rs = game:GetService("RunService").RenderStepped
  312. local canattack = true
  313. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  314. function lerp(a, b, t) -- Linear interpolation
  315. return a + (b - a)*t
  316. end
  317.  
  318. function slerp(a, b, t) --Spherical interpolation
  319. dot = a:Dot(b)
  320. if dot > 0.99999 or dot < -0.99999 then
  321. return t <= 0.5 and a or b
  322. else
  323. r = math.acos(dot)
  324. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  325. end
  326. end
  327. function matrixInterpolate(a, b, t)
  328. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  329. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  330. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  331. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  332. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  333. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  334. local t = v1:Dot(v2)
  335. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  336. return CFrame.new()
  337. end
  338. return CFrame.new(
  339. v0.x, v0.y, v0.z,
  340. v1.x, v1.y, v1.z,
  341. v2.x, v2.y, v2.z,
  342. v3.x, v3.y, v3.z)
  343. end
  344. ----------------------------------------------------
  345. function genWeld(a,b)
  346. local w = Instance.new("Weld",a)
  347. w.Part0 = a
  348. w.Part1 = b
  349. return w
  350. end
  351. function weld(a, b)
  352. local weld = Instance.new("Weld")
  353. weld.Name = "W"
  354. weld.Part0 = a
  355. weld.Part1 = b
  356. weld.C0 = a.CFrame:inverse() * b.CFrame
  357. weld.Parent = a
  358. return weld;
  359. end
  360. ----------------------------------------------------
  361. function Lerp(c1,c2,al)
  362. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  363. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  364. for i,v in pairs(com1) do
  365. com1[i] = v+(com2[i]-v)*al
  366. end
  367. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  368. end
  369. ----------------------------------------------------
  370. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  371. local wld = Instance.new("Weld", wp1)
  372. wld.Part0 = wp0
  373. wld.Part1 = wp1
  374. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  375. end
  376. hum.MaxHealth = math.huge
  377. wait()
  378. hum.Health = math.huge
  379. ----------------------------------------------------
  380. function weld5(part0, part1, c0, c1)
  381. weeld=Instance.new("Weld", part0)
  382. weeld.Part0=part0
  383. weeld.Part1=part1
  384. weeld.C0=c0
  385. weeld.C1=c1
  386. return weeld
  387. end
  388. ----------------------------------------------------
  389. function HasntTouched(plrname)
  390. local ret = true
  391. for _, v in pairs(Touche) do
  392. if v == plrname then
  393. ret = false
  394. end
  395. end
  396. return ret
  397. end
  398. newWeld(torso, larm, -1.5, 0.5, 0)
  399. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  400. newWeld(torso, rarm, 1.5, 0.5, 0)
  401. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  402. newWeld(torso, hed, 0, 1.5, 0)
  403. newWeld(torso, lleg, -0.5, -1, 0)
  404. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  405. newWeld(torso, rleg, 0.5, -1, 0)
  406. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  407. newWeld(root, torso, 0, -1, 0)
  408. torso.Weld.C1 = CFrame.new(0, -1, 0)
  409. local block = Instance.new("Part",torso)
  410. block.Size = Vector3.new(0.1,0.1,0.1)
  411. block.Position = block.Position + Vector3.new(2,2,2)
  412. block.Transparency = 1
  413. local weld = Instance.new("Weld",torso)
  414. weld.Part0 = torso
  415. weld.Part1 = block
  416. weld.C0 = CFrame.new(0,5,0)
  417. local block2 = Instance.new("Part",torso)
  418. block2.Size = Vector3.new(3,2,1)
  419. block2.CanCollide = false
  420. block2.Position = block.Position + Vector3.new(2,2,2)
  421. block2.Transparency = 1
  422. local weld2 = Instance.new("Weld",torso)
  423. weld2.Part0 = torso
  424. weld2.Part1 = block2
  425. weld2.C0 = CFrame.new(0,-1.5,0)
  426. local part2 = Instance.new("ParticleEmitter",block)
  427. part2.Lifetime = NumberRange.new(5)
  428. part2.Speed = NumberRange.new(0)
  429. part2.Size = NumberSequence.new(11)
  430. part2.Transparency = NumberSequence.new(1)
  431. part2.LockedToPart = true
  432. part2.Rate = 3
  433. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  434. part2.ZOffset = -3
  435. local model = Instance.new("Model",torso)
  436. local part3 = Instance.new("ParticleEmitter",block2)
  437. part3.Lifetime = NumberRange.new(1)
  438. part3.Speed = NumberRange.new(5)
  439. part3.Transparency = NumberSequence.new(1)
  440. part3.Size = NumberSequence.new(0.5)
  441. part3.LockedToPart = true
  442. part3.Rate = 40
  443. part3.Texture = "http://www.roblox.com/asset/?id=549349471"
  444. part3.ZOffset = 3
  445. part3.SpreadAngle = Vector2.new(50,50)
  446. ypcall(function()
  447. shirt = Instance.new("Shirt", char)
  448. shirt.Name = "Shirt"
  449. pants = Instance.new("Pants", char)
  450. pants.Name = "Pants"
  451. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  452. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  453. end)
  454. for i,v in pairs(char:children()) do
  455. if v:IsA("Accessory") then
  456. v:Destroy()
  457. end
  458. end
  459. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  460. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  461. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  462. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  463. Hair99 = Instance.new("Part")
  464.  
  465. Hair99.Parent = p.Character
  466. Hair99.Name = "Hair"
  467. Hair99.formFactor = "Symmetric"
  468. Hair99.Size = Vector3.new(1, 1, 1)
  469. Hair99.CFrame = p.Character.Head.CFrame
  470. Hair99:BreakJoints()
  471. Hair99.CanCollide = false
  472. Hair99.TopSurface = "Smooth"
  473. Hair99.BottomSurface = "Smooth"
  474. Hair99.BrickColor = BrickColor.new("New Yeller")
  475. Hair99.Transparency = 1
  476.  
  477. Weld = Instance.new("Weld")
  478. Weld.Part0 = p.Character.Head
  479. Weld.Part1 = Hair99
  480. Weld.Parent = p.Character.Head
  481. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  482.  
  483. Hair7 = Instance.new("Part")
  484. Hair7.Parent = p.Character
  485. Hair7.Name = "Hair"
  486. Hair7.CanCollide = false
  487. Hair7.Locked = true
  488. Hair7.TopSurface = "Smooth"
  489. Hair7.BottomSurface = "Smooth"
  490. Hair7.formFactor = "Symmetric"
  491. Hair7.Material = "Neon"
  492. Hair7.BrickColor = BrickColor.new("Black")
  493. Hair7.CFrame = p.Character.Torso.CFrame
  494. Hair7.Size = Vector3.new(1, 1, 1)
  495. Hair7.Transparency = 0
  496.  
  497. Mesh = Instance.new("SpecialMesh")
  498. Mesh.Parent = Hair99
  499. Mesh.MeshType = "Sphere"
  500. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  501. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  502.  
  503.  
  504. Weld1 = Instance.new("Weld")
  505. Weld1.Parent = p.Character.Head
  506. Weld1.Part0 = p.Character.Head
  507. Weld1.Part1 = Hair7
  508. Weld1.C0 = CFrame.new(0, 1, 0)
  509.  
  510. Mesh = Instance.new("SpecialMesh")
  511. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  512. Mesh.Parent = Hair7
  513. Mesh.Scale = Vector3.new(1, 1, 1)
  514. Mesh.MeshType = "FileMesh"
  515. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  516. Mesh.TextureId = ""
  517.  
  518. -----------------------------------------------------
  519.  
  520.  
  521. GroundWave1 = function()
  522. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  523.  
  524. local wave = Instance.new("Part", torso)
  525. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  526. wave.Anchored = true
  527. wave.CanCollide = false
  528. wave.Locked = true
  529. wave.Size = Vector3.new(1, 1, 1)
  530. wave.TopSurface = "Smooth"
  531. wave.BottomSurface = "Smooth"
  532. wave.Transparency = 0.35
  533. wave.CFrame = HandCF
  534. wm = Instance.new("SpecialMesh", wave)
  535. wm.MeshId = "rbxassetid://3270017"
  536. coroutine.wrap(function()
  537. for i = 1, 30, 1 do
  538. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  539. wave.Size = wm.Scale
  540. wave.CFrame = HandCF
  541. wave.Transparency = i/30
  542. wait()
  543. end
  544. wait()
  545. wave:Destroy()
  546. end)()
  547. end
  548. GroundWave2 = function()
  549. local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  550.  
  551. local wave = Instance.new("Part", spirit1)
  552. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  553. wave.Anchored = true
  554. wave.CanCollide = false
  555. wave.Locked = true
  556. wave.Size = Vector3.new(1, 1, 1)
  557. wave.TopSurface = "Smooth"
  558. wave.BottomSurface = "Smooth"
  559. wave.Transparency = 0.35
  560. wave.CFrame = HandCF
  561. wm = Instance.new("SpecialMesh", wave)
  562. wm.MeshId = "rbxassetid://3270017"
  563. coroutine.wrap(function()
  564. for i = 1, 30, 1 do
  565. wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
  566. wave.Size = wm.Scale
  567. wave.CFrame = HandCF
  568. wave.Transparency = i/30
  569. wait()
  570. end
  571. wait()
  572. wave:Destroy()
  573. end)()
  574. end
  575. --combat
  576. local grab = false
  577. function misssound()
  578. z = Instance.new("Sound",char)
  579. z.Volume = 4
  580. z.Looped = false
  581. z.SoundId = "rbxassetid://137579113"
  582. z:Play()
  583. end
  584. function strongsound()
  585. z = Instance.new("Sound",char)
  586. z.Volume = 4
  587. z.Looped = false
  588. z.SoundId = "rbxassetid://896242278"
  589. z:Play()
  590. end
  591. function punches()
  592. for i = 1, 10 do
  593. wait()
  594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
  595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
  596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
  598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
  599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  600. end
  601. for i = 1, 10 do
  602. wait()
  603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
  606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
  608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  609. end
  610. end
  611. function fastpunches()
  612.  
  613. wait(0.01)
  614. misssound()
  615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  621.  
  622. wait(0.01)
  623. misssound()
  624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  630. wait(0.01)
  631. misssound()
  632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  638.  
  639. wait(0.01)
  640. misssound()
  641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  647. wait(0.01)
  648. misssound()
  649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  655.  
  656. wait(0.01)
  657. misssound()
  658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  664. wait(0.01)
  665. misssound()
  666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  672.  
  673. wait(0.01)
  674. misssound()
  675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  681. wait(0.01)
  682. misssound()
  683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  689.  
  690. wait(0.01)
  691. misssound()
  692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  698. wait(0.01)
  699. misssound()
  700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  706.  
  707. wait(0.01)
  708. misssound()
  709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  715. wait(0.01)
  716. misssound()
  717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  723.  
  724. wait(0.01)
  725. misssound()
  726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  732. wait(0.01)
  733. misssound()
  734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  740.  
  741. wait(0.01)
  742. misssound()
  743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  749.  
  750. end
  751. function kick()
  752. for i = 1, 20 do
  753. wait()
  754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
  755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
  756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
  757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  760. end
  761.  
  762. end
  763. function strongpunchanim()
  764. strongsound()
  765. for i = 1, 15 do
  766. wait()
  767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
  769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
  773. end
  774.  
  775. for i = 1, 15 do
  776. wait()
  777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
  778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
  779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
  782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
  783. end
  784.  
  785. end
  786.  
  787.  
  788. function gramanim()
  789. for i = 1, 20 do
  790. wait()
  791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
  794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
  795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  797. end
  798. for i = 1, 20 do
  799. wait()
  800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
  803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
  804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  806. end
  807. end
  808.  
  809.  
  810.  
  811.  
  812.  
  813. mouse.KeyDown:connect(function(key)
  814. if key == "c" then
  815. if ssj == true then
  816. if canattack == true then
  817. combodamage = 3
  818. aura.Color = ColorSequence.new(Color3.new(255,255,0))
  819. idle = false
  820. base = false
  821. idle1 = false
  822. canattack = false
  823. ssj = false
  824. wait(0.1)
  825.  
  826.  
  827. for i = 1, 20 do
  828. wait()
  829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  835. end
  836.  
  837. z1 = Instance.new("Sound",char)
  838. z1.Volume = 10
  839. z1.Looped = false
  840. z1.SoundId = "rbxassetid://740811119"
  841. z1:Play()
  842.  
  843. Colors = {"New Yeller", "New Yeller"}
  844. GroundWave1()
  845. ball.BrickColor = BrickColor.new("New Yeller")
  846. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  847. ball.Transparency = 0
  848.  
  849. wait()
  850. zh = Instance.new("Sound",char)
  851. zh.Volume = 1
  852. zh.Looped = true
  853. zh.SoundId = "rbxassetid://891397456"
  854. zh:Play()
  855. aura.Transparency = NumberSequence.new(0)
  856. auracan = true
  857. Mesh.MeshId = "rbxassetid://430344159"
  858. Mesh.Scale = Vector3.new(6,6,6)
  859. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  860. Hair7.BrickColor = BrickColor.new("New Yeller")
  861. wait(2)
  862. idle = true
  863. idle1 = true
  864. canattack = true
  865. ssj2 = true
  866. end
  867. end
  868. end
  869. end)
  870. mouse.KeyDown:connect(function(key)
  871. if key == "c" then
  872. if ssj2 == true then
  873. if canattack == true then
  874. combodamage = 6
  875. idle = false
  876. idle1 = false
  877. canattack = false
  878. wait(0.1)
  879. for i = 1, 20 do
  880.  
  881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  887. end
  888. z1 = Instance.new("Sound",char)
  889. z1.Volume = 10
  890. z1.Looped = false
  891. z1.SoundId = "rbxassetid://740811119"
  892. z1:Play()
  893. for i = 1, 5 do
  894. wait()
  895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  901. end
  902.  
  903.  
  904.  
  905. aura.Transparency = NumberSequence.new(0)
  906. aura1.Transparency = NumberSequence.new(0)
  907. auracan1 = true
  908.  
  909. auracan = false
  910. zh:Destroy()
  911. Colors = {"New Yeller", "New Yeller"}
  912. GroundWave1()
  913. wait()
  914.  
  915. ball.BrickColor = BrickColor.new("New Yeller")
  916. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  917. ball.Transparency = 0
  918.  
  919. wait()
  920. zh = Instance.new("Sound",char)
  921. zh.Volume = 1
  922. zh.Looped =true
  923. zh.SoundId = "rbxassetid://850205092"
  924. zh:Play()
  925. Mesh.MeshId = "rbxassetid://560718478"
  926. Mesh.Scale = Vector3.new(6,6,6)
  927. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  928. Hair7.BrickColor = BrickColor.new("New Yeller")
  929. wait(2)
  930. idle = true
  931. idle1 = true
  932. canattack = true
  933. ssj3 = true
  934. ssj2 = false
  935. end
  936. end
  937. end
  938. end)
  939. mouse.KeyDown:connect(function(key)
  940. if key == "c" then
  941. if ssj3 == true then
  942. if canattack == true then
  943.  
  944. idle = false
  945. idle1 = false
  946. canattack = false
  947. combodamage = 10
  948. wait(0.1)
  949. Colors = {"New Yeller", "New Yeller"}
  950. GroundWave1()
  951. Colors = {"New Yeller", "New Yeller"}
  952. GroundWave1()
  953. for i = 1, 20 do
  954. wait()
  955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  961. end
  962. Colors = {"New Yeller", "New Yeller"}
  963. GroundWave1()
  964. Colors = {"New Yeller", "New Yeller"}
  965. GroundWave1()
  966. Colors = {"New Yeller", "New Yeller"}
  967. GroundWave1()
  968. wait(1)
  969. Colors = {"New Yeller", "New Yeller"}
  970. GroundWave1()
  971. z1 = Instance.new("Sound",char)
  972. z1.Volume = 10
  973. z1.Looped = false
  974. z1.SoundId = "rbxassetid://740811119"
  975. z1:Play()
  976. Colors = {"New Yeller", "New Yeller"}
  977. GroundWave1()
  978. for i = 1, 5 do
  979. wait()
  980. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  981. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  984. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  985. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  986. end
  987. Colors = {"New Yeller", "New Yeller"}
  988. GroundWave1()
  989.  
  990. Colors = {"New Yeller", "New Yeller"}
  991. GroundWave1()
  992. ball.BrickColor = BrickColor.new("New Yeller")
  993. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  994. ball.Transparency = 0
  995. Mesh.Scale = Vector3.new(6,6,6)
  996. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  997. Mesh.MeshId = "rbxassetid://430344159"
  998. wait()
  999.  
  1000.  
  1001.  
  1002. Hair71 = Instance.new("Part")
  1003. Hair71.Parent = p.Character
  1004. Hair71.Name = "Hair1"
  1005. Hair71.CanCollide = false
  1006. Hair71.Locked = true
  1007. Hair71.TopSurface = "Smooth"
  1008. Hair71.BottomSurface = "Smooth"
  1009. Hair71.formFactor = "Symmetric"
  1010. Hair71.Material = "Neon"
  1011. Hair71.BrickColor = BrickColor.new("New Yeller")
  1012. Hair71.CFrame = p.Character.Torso.CFrame
  1013. Hair71.Size = Vector3.new(1, 1, 1)
  1014. Hair71.Transparency = 0
  1015.  
  1016. Mesh1 = Instance.new("SpecialMesh")
  1017. Mesh1.Parent = Hair991
  1018. Mesh1.MeshType = "Sphere"
  1019. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1020. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1021.  
  1022.  
  1023. Hair71.BrickColor = BrickColor.new("New Yeller")
  1024.  
  1025. Weld11 = Instance.new("Weld",char.Hair1)
  1026. Weld11.Parent = p.Character.Head
  1027. Weld11.Part0 = p.Character.Head
  1028. Weld11.Part1 = Hair71
  1029. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  1030.  
  1031. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  1032. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  1033. Mesh1.Parent = Hair71
  1034.  
  1035. Mesh1.MeshType = "FileMesh"
  1036. Mesh1.MeshId = "rbxassetid://560193297"
  1037. Mesh1.Scale = Vector3.new(7,6,6)
  1038. Mesh1.TextureId = ""
  1039. wait(2)
  1040. ssj33 = true
  1041. idle = true
  1042. idle1 = true
  1043. canattack = true
  1044. ssj3 = false
  1045. end
  1046. end
  1047. end
  1048. end)
  1049. aurapart = Instance.new("Part",char)
  1050. aurapart.Size = Vector3.new(0.1,0.1,0.1)
  1051. aurapart.Transparency = 1
  1052. aurapart.CanCollide = false
  1053. aurapart.Position = Vector3.new(0,2,0)
  1054. auraweld = Instance.new("Weld",char)
  1055. auraweld.Part0 = aurapart
  1056. auraweld.Part1 = torso
  1057. auraweld.C0 = CFrame.new(0,-2,0)
  1058. aura = Instance.new("ParticleEmitter",aurapart)
  1059. aura.Transparency = NumberSequence.new(1)
  1060. aura.Size = NumberSequence.new(8)
  1061. aura.Speed = NumberRange.new(0)
  1062. aura.LockedToPart = true
  1063. aura.Rate = 2
  1064. aura.Lifetime = NumberRange.new(5)
  1065. aura.ZOffset = -2
  1066. aura1 = Instance.new("ParticleEmitter",torso)
  1067. aura1.Transparency = NumberSequence.new(1)
  1068. aura1.Size = NumberSequence.new(5)
  1069. aura1.Speed = NumberRange.new(0)
  1070. aura1.Lifetime = NumberRange.new(5)
  1071. aura1.LockedToPart = true
  1072. aura1.Rate = 1.5
  1073.  
  1074. aura1.ZOffset = 2
  1075. aura1.Lifetime = NumberRange.new(3)
  1076. aurapart3 = Instance.new("Part",char)
  1077. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1078. aurapart3.Position = Vector3.new(0,2,0)
  1079. aurapart3.Transparency = 1
  1080. aurapart3.CanCollide = false
  1081. auraweld3 = Instance.new("Weld",char)
  1082. auraweld3.Part0 = aurapart3
  1083. auraweld3.Part1 = torso
  1084. auraweld3.C0 = CFrame.new(0,-7,0)
  1085. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1086. aura3.Transparency = NumberSequence.new(1)
  1087. aura3.Color = ColorSequence.new(Color3.new(255,0,255))
  1088. aura3.Size = NumberSequence.new(14)
  1089. aura3.Speed = NumberRange.new(0)
  1090. aura3.LockedToPart = true
  1091. aura3.Rate = 5
  1092. aura3.Lifetime = NumberRange.new(5)
  1093. aura3.ZOffset = -5
  1094.  
  1095. mouse.KeyDown:connect(function(key)
  1096. if key == "b" then
  1097. if ssb == true then
  1098. if canattack == true then
  1099. idle = false
  1100. base = false
  1101.  
  1102. combodamage = 18
  1103. ssbon = true
  1104. ssb = false
  1105. ssj = false
  1106. ssj2 = false
  1107. ssj3 = false
  1108. ssj33 = false
  1109. idle1 = false
  1110. Colors = {"Toothpaste", "Toothpaste"}
  1111. canattack = false
  1112. wait(0.1)
  1113.  
  1114. for i = 1, 20 do
  1115.  
  1116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1117. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1122. end
  1123. z1 = Instance.new("Sound",char)
  1124. z1.Volume = 10
  1125. z1.Looped = false
  1126. z1.SoundId = "rbxassetid://740811119"
  1127. z1:Play()
  1128.  
  1129. Mesh.MeshId = "rbxassetid://430344159"
  1130. Mesh.Scale = Vector3.new(6,6,6)
  1131. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1132. Hair7.BrickColor = BrickColor.new("Toothpaste")
  1133. for i = 1, 5 do
  1134. wait()
  1135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1141. end
  1142.  
  1143.  
  1144.  
  1145. zh = Instance.new("Sound",char)
  1146. zh.Volume = 1
  1147. zh.Looped = true
  1148. zh.SoundId = "rbxassetid://600060450"
  1149. zh:Play()
  1150. ball.BrickColor = BrickColor.new("Toothpaste")
  1151. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1152. ball.Transparency = 0
  1153. GroundWave1()
  1154. wait(0.3)
  1155.  
  1156. ball.BrickColor = BrickColor.new("Toothpaste")
  1157. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1158. ball.Transparency = 0
  1159. GroundWave1()
  1160. wait(0.3)
  1161. ball.BrickColor = BrickColor.new("Toothpaste")
  1162. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1163. ball.Transparency = 0
  1164. GroundWave1()
  1165. wait(0.3)
  1166. ball.BrickColor = BrickColor.new("Toothpaste")
  1167. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1168. ball.Transparency = 0
  1169. GroundWave1()
  1170. wait(0.3)
  1171. GroundWave1()
  1172. part2.Transparency = NumberSequence.new(0)
  1173. part3.Transparency = NumberSequence.new(0)
  1174. wait(0.4)
  1175. idle = true
  1176. idle1 = true
  1177. canattack = true
  1178.  
  1179.  
  1180. end
  1181. end
  1182. end
  1183. end)
  1184.  
  1185.  
  1186. mouse.KeyDown:connect(function(Key)
  1187. if Key == "r" then
  1188. if canattack == true then
  1189.  
  1190.  
  1191. kamehamehaon = true
  1192.  
  1193. idle = false
  1194.  
  1195. idle1 = false
  1196. canattack = false
  1197. hum.WalkSpeed = 0
  1198. z2 = Instance.new("Sound",char)
  1199. z2.Volume = 3
  1200. z2.Looped = false
  1201. z2.SoundId = "rbxassetid://908489666"
  1202. z2:Play()
  1203.  
  1204.  
  1205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  1206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  1207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  1208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  1209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  1210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  1211.  
  1212. partaura.Size = NumberSequence.new(0.1)
  1213.  
  1214. partaura.Transparency = NumberSequence.new(0)
  1215. partaura1.Transparency = NumberSequence.new(0)
  1216. kamehameha = true
  1217. wait(5)
  1218. if kamehamehaon == true then
  1219. kamehamehaon = false
  1220. hited = true
  1221. wait(0.1)
  1222. point = true
  1223. kamehamehaon = false
  1224. kamehameha = false
  1225.  
  1226.  
  1227.  
  1228. partaura.Transparency = NumberSequence.new(1)
  1229. partaura1.Transparency = NumberSequence.new(1)
  1230. z2:Stop()
  1231. z4 = Instance.new("Sound",char)
  1232. z4.Volume = 5
  1233. z4.Looped = false
  1234. z4.SoundId = "rbxassetid://908474188"
  1235. z4:Play()
  1236.  
  1237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1239. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1240. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1242. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1243.  
  1244.  
  1245.  
  1246.  
  1247.  
  1248. laser = true
  1249. s1.Volume=1
  1250. s1:play()
  1251. wait(5.4)
  1252. point = false
  1253. laser = false
  1254. beam1.Size = Vector3.new(1,1,1)
  1255. beam1.Parent=nil
  1256. inner1.Parent=nil
  1257. expl1.Parent=nil
  1258.  
  1259. hited1 = false
  1260. exa1.Parent=nil
  1261. s1:stop()
  1262.  
  1263. idle = true
  1264. canattack = true
  1265. idle1 = true
  1266. hum.WalkSpeed = 16
  1267.  
  1268. end
  1269. end
  1270. end
  1271. end)
  1272. mouse.KeyUp:connect(function(Key)
  1273. if Key == "r" then
  1274. if kamehamehaon == true then
  1275. hited = true
  1276. wait(0.1)
  1277. point = true
  1278. kamehamehaon = false
  1279. kamehameha = false
  1280.  
  1281.  
  1282.  
  1283. partaura.Transparency = NumberSequence.new(1)
  1284. partaura1.Transparency = NumberSequence.new(1)
  1285. z2:Stop()
  1286. z4 = Instance.new("Sound",char)
  1287. z4.Volume = 5
  1288. z4.Looped = false
  1289. z4.SoundId = "rbxassetid://908474188"
  1290. z4:Play()
  1291.  
  1292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1298.  
  1299.  
  1300.  
  1301.  
  1302.  
  1303. laser = true
  1304. s1.Volume=1
  1305. s1:play()
  1306. wait(5.4)
  1307. point = false
  1308. laser = false
  1309. beam1.Size = Vector3.new(1,1,1)
  1310. beam1.Parent=nil
  1311. inner1.Parent=nil
  1312. expl1.Parent=nil
  1313.  
  1314. hited1 = false
  1315. exa1.Parent=nil
  1316. s1:stop()
  1317.  
  1318. idle = true
  1319. canattack = true
  1320. idle1 = true
  1321. hum.WalkSpeed = 16
  1322. end
  1323. end
  1324. end)
  1325.  
  1326.  
  1327. mouse.KeyDown:connect(function(key)
  1328. if key == "x" then
  1329. if ssj33 == true then
  1330. aura.Transparency = NumberSequence.new(1)
  1331.  
  1332. char.Hair1:Destroy()
  1333. zh:Destroy()
  1334. Mesh.Scale = Vector3.new(1, 1, 1)
  1335. Hair7.BrickColor = BrickColor.new("Black")
  1336. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1337. Weld1.C0 = CFrame.new(0,1, 0)
  1338.  
  1339.  
  1340. Weld1.C0 = CFrame.new(0,1, 0)
  1341. end
  1342. aura.Transparency = NumberSequence.new(1)
  1343. aura1.Transparency = NumberSequence.new(1)
  1344. base = true
  1345. part2.Transparency = NumberSequence.new(1)
  1346. part3.Transparency = NumberSequence.new(1)
  1347. ball.BrickColor = BrickColor.new("White")
  1348. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1349. ball.Transparency = 0
  1350.  
  1351. zh:Destroy()
  1352. walksound = "rbxassetid://908473722"
  1353. ssbkaio = false
  1354. ssbon = false
  1355. wait()
  1356. zh = Instance.new("Sound",char)
  1357. zh.Volume = 10
  1358. zh.Looped = false
  1359. zh.SoundId = "rbxassetid://700499285"
  1360. zh:Play()
  1361. aura3.Transparency = NumberSequence.new(1)
  1362. Colors = {"White", "White"}
  1363. can = 5
  1364. GroundWave1()
  1365. wait(0.5)
  1366. Mesh.Scale = Vector3.new(1, 1, 1)
  1367. Hair7.BrickColor = BrickColor.new("Black")
  1368. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1369. Weld1.C0 = CFrame.new(0,1, 0)
  1370.  
  1371. ssj = true
  1372. combodamage = 2
  1373. ssb = true
  1374.  
  1375. ssj2 = false
  1376. ssj3 = false
  1377. ssj33 = false
  1378.  
  1379. ssbkaio = false
  1380. if ssbkaiox10 == true then
  1381. rarm1:Destroy()
  1382. larm1:Destroy()
  1383. torso1:Destroy()
  1384. lleg1:Destroy()
  1385. rleg1:Destroy()
  1386. rhed1:Destroy()
  1387. ssbkaiox10 = false
  1388. end
  1389. end
  1390. end)
  1391. ball = Instance.new("Part",char)
  1392. ball.Size = Vector3.new(1,1,1)
  1393.  
  1394. ball.Position = Vector3.new(999,999,999)
  1395. ball.BrickColor = BrickColor.new("White")
  1396. ball.CanCollide = false
  1397. ballmesh = Instance.new("SpecialMesh",ball)
  1398. ballmesh.MeshType = "Sphere"
  1399. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1400. ballweld = Instance.new("Weld",ball)
  1401. ballweld.Part0 = torso
  1402. ballweld.Part1 = ball
  1403. partt = Instance.new("Part",char)
  1404. partt.Position = Vector3.new(999,999,999)
  1405. partt.Transparency = 1
  1406. partt.CanCollide = false
  1407. partt.Size = Vector3.new(0.1,0.1,0.1)
  1408. partweld = Instance.new("Weld",partt)
  1409. partweld.Part0 = torso
  1410. partweld.Part1 = partt
  1411. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  1412. partaura = Instance.new("ParticleEmitter",partt)
  1413. partaura.Size = NumberSequence.new(2)
  1414. partaura.LockedToPart = true
  1415.  
  1416. partaura.Transparency = NumberSequence.new(1)
  1417. partaura.Texture = "rbxassetid://547574922"
  1418. partaura.Speed = NumberRange.new(0)
  1419. partaura.Rate = 2
  1420. partaura.ZOffset = 0
  1421. partaura1 = Instance.new("ParticleEmitter",partt)
  1422. partaura1.Size = NumberSequence.new(5)
  1423. partaura1.LockedToPart = true
  1424.  
  1425. partaura1.Transparency = NumberSequence.new(1)
  1426. partaura1.Texture = "http://www.roblox.com/asset/?id=243660364"
  1427. partaura1.Speed = NumberRange.new(0)
  1428. partaura1.Rate = 3
  1429. partaura1.ZOffset = -1
  1430. partaura1.Color = ColorSequence.new(Color3.new(0,255,255))
  1431. partaura1.RotSpeed = NumberRange.new(-10,10)
  1432. partaura1.SpreadAngle = Vector2.new(360,360)
  1433. partaura1.Rotation = NumberRange.new(0,360)
  1434. aj = 0
  1435. spirit = Instance.new("Part",char)
  1436. spirit.CanCollide = false
  1437. spirit.Size = Vector3.new(1,1,1)
  1438. spirit.Transparency = 1
  1439. spirit.Position = Vector3.new(999,999,999)
  1440. spirit.BrickColor = BrickColor.new("Toothpaste")
  1441. spirit.Material = "Neon"
  1442.  
  1443.  
  1444. spirit1 = Instance.new("Part",char)
  1445. spirit1.CanCollide = false
  1446. spirit1.Size = Vector3.new(1,1,1)
  1447. spirit1.Transparency = 1
  1448. spirit1.Position = Vector3.new(999,999,999)
  1449. spirit1.BrickColor = BrickColor.new("Toothpaste")
  1450. spirit1.Material = "Neon"
  1451. spirit1mesh = Instance.new("SpecialMesh",spirit1)
  1452. spirit1mesh.MeshType = "Sphere"
  1453. spirit1mesh.Scale = Vector3.new(1,1,1)
  1454. partweld7 = Instance.new("Weld",spirit1)
  1455. partweld7.Part0 = torso
  1456. partweld7.Part1 = spirit1
  1457. partweld7.C0 = CFrame.new(0,40,0)
  1458. aj = 1
  1459. spirit12 = Instance.new("Part",char)
  1460. spirit12.Name = "XD"
  1461. spirit12.CanCollide = false
  1462. spirit12.Size = Vector3.new(50,50,50)
  1463. spirit12.Transparency = 1
  1464. spirit12.Position = spirit1.Position
  1465. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1466. spirit12.Material = "Neon"
  1467.  
  1468.  
  1469. function touch122(hit)
  1470. if not hit.Parent:findFirstChild("Humanoid") then return end
  1471. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1472. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1473. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1474. hit.Parent:findFirstChild("Humanoid").Health = 100
  1475. end
  1476. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1477.  
  1478.  
  1479. end
  1480. end
  1481. spirit12.Touched:connect(touch122)
  1482.  
  1483.  
  1484. mouse.KeyDown:connect(function(key)
  1485. if key == "t" then
  1486. if base == true then
  1487. if canattack == true then
  1488. if clickon == true then
  1489. jk = true
  1490. clickon=false
  1491. end
  1492. idle = false
  1493.  
  1494.  
  1495. idle1 = false
  1496. canattack = false
  1497. wait(0.5)
  1498. hum.WalkSpeed = 0
  1499.  
  1500. for i = 1, 20 do
  1501. wait()
  1502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
  1503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
  1504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
  1505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
  1506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
  1507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
  1508. end
  1509. z142 = Instance.new("Sound",char)
  1510. z142.Volume = 10
  1511. z142.Looped = false
  1512. z142.SoundId = "rbxassetid://919429799"
  1513. z142:Play()
  1514. spirit1.Transparency = 0
  1515.  
  1516. go = false
  1517.  
  1518.  
  1519. wait(9)
  1520.  
  1521. for i = 1, 20 do
  1522. wait()
  1523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  1524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
  1525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
  1526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
  1527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
  1528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
  1529. end
  1530.  
  1531. go = true
  1532.  
  1533. z142.Volume = z142.Volume - 0.5
  1534.  
  1535.  
  1536.  
  1537. for i = 1,10 do
  1538. wait()
  1539. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1540. end
  1541. z142.Volume = z142.Volume - 0.5
  1542. spirit12 = Instance.new("Part",char)
  1543. spirit12.Name = "XD"
  1544. spirit12.CanCollide = false
  1545. spirit12.Size = Vector3.new(60,60,60)
  1546. spirit12.Transparency = 1
  1547. spirit12.Position = spirit1.Position
  1548. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1549. spirit12.Material = "Neon"
  1550.  
  1551. function touch122(hit)
  1552. if not hit.Parent:findFirstChild("Humanoid") then return end
  1553. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1554. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1555. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1556. hit.Parent:findFirstChild("Humanoid").Health = 100
  1557. end
  1558. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1559.  
  1560.  
  1561. end
  1562. end
  1563. for i = 1,10 do
  1564. wait()
  1565. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1566. end
  1567. z142.Volume = z142.Volume - 0.5
  1568. spirit12 = Instance.new("Part",char)
  1569. spirit12.Name = "XD"
  1570. spirit12.CanCollide = false
  1571. spirit12.Size = Vector3.new(60,60,60)
  1572. spirit12.Transparency = 1
  1573. spirit12.Position = spirit1.Position
  1574. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1575. spirit12.Material = "Neon"
  1576.  
  1577. function touch122(hit)
  1578. if not hit.Parent:findFirstChild("Humanoid") then return end
  1579. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1580.  
  1581. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1582. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1583. hit.Parent:findFirstChild("Humanoid").Health = 100
  1584. end
  1585. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1586.  
  1587. end
  1588. end
  1589. for i = 1,10 do
  1590. wait()
  1591. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1592. end
  1593. z142.Volume = z142.Volume - 0.5
  1594. spirit12 = Instance.new("Part",char)
  1595. spirit12.Name = "XD"
  1596. spirit12.CanCollide = false
  1597. spirit12.Size = Vector3.new(60,60,60)
  1598. spirit12.Transparency = 1
  1599. spirit12.Position = spirit1.Position
  1600. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1601. spirit12.Material = "Neon"
  1602.  
  1603. function touch122(hit)
  1604. if not hit.Parent:findFirstChild("Humanoid") then return end
  1605. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1606. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1607. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1608. hit.Parent:findFirstChild("Humanoid").Health = 100
  1609. end
  1610. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1611.  
  1612.  
  1613. end
  1614. end
  1615. for i = 1,10 do
  1616. wait()
  1617. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1618. end
  1619. z142.Volume = z142.Volume - 0.5
  1620. z14 = Instance.new("Sound",char)
  1621. z14.Volume = 10
  1622. z14.Looped = false
  1623. z14.SoundId = "rbxassetid://638861091"
  1624. z14:Play()
  1625. Colors = {"Toothpaste", "Toothpaste"}
  1626. GroundWave2()
  1627. spirit12 = Instance.new("Part",char)
  1628. spirit12.Name = "XD"
  1629. spirit12.CanCollide = false
  1630. spirit12.Size = Vector3.new(60,60,60)
  1631. spirit12.Transparency = 1
  1632. spirit12.Position = spirit1.Position
  1633. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1634. spirit12.Material = "Neon"
  1635.  
  1636. function touch122(hit)
  1637. if not hit.Parent:findFirstChild("Humanoid") then return end
  1638. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1639. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1640. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1641. hit.Parent:findFirstChild("Humanoid").Health = 100
  1642. end
  1643. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1644.  
  1645.  
  1646. end
  1647. end
  1648. z142.Volume = z142.Volume - 0.5
  1649. spirit12 = Instance.new("Part",char)
  1650. spirit12.Name = "XD"
  1651. spirit12.CanCollide = false
  1652. spirit12.Size = Vector3.new(50,50,50)
  1653. spirit12.Transparency = 1
  1654. spirit12.Position = spirit1.Position
  1655. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1656. spirit12.Material = "Neon"
  1657.  
  1658. function touch122(hit)
  1659. if not hit.Parent:findFirstChild("Humanoid") then return end
  1660. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1661. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1662. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1663. hit.Parent:findFirstChild("Humanoid").Health = 100
  1664. end
  1665. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1666.  
  1667.  
  1668. end
  1669. end
  1670. spirit12.Touched:connect(touch122)
  1671. for i = 1,5 do
  1672. wait()
  1673. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1674.  
  1675. end
  1676. z142.Volume = z142.Volume - 0.5
  1677. Colors = {"Toothpaste", "Toothpaste"}
  1678. GroundWave2()
  1679. spirit12 = Instance.new("Part",char)
  1680. spirit12.Name = "XD"
  1681. spirit12.CanCollide = false
  1682. spirit12.Size = Vector3.new(50,50,50)
  1683. spirit12.Transparency = 1
  1684. spirit12.Position = spirit1.Position
  1685. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1686. spirit12.Material = "Neon"
  1687.  
  1688. function touch122(hit)
  1689. if not hit.Parent:findFirstChild("Humanoid") then return end
  1690. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1691. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1692. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1693. hit.Parent:findFirstChild("Humanoid").Health = 100
  1694. end
  1695. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1696.  
  1697.  
  1698. end
  1699. end
  1700. z142.Volume = z142.Volume - 0.5
  1701. z142.Volume = z142.Volume - 0.5
  1702. spirit12.Touched:connect(touch122)
  1703. for i = 1,5 do
  1704. wait()
  1705. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1706. end
  1707. z142.Volume = z142.Volume - 0.5
  1708. spirit12 = Instance.new("Part",char)
  1709. spirit12.Name = "XD"
  1710. spirit12.CanCollide = false
  1711. spirit12.Size = Vector3.new(50,50,50)
  1712. spirit12.Transparency = 1
  1713. spirit12.Position = spirit1.Position
  1714. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1715. spirit12.Material = "Neon"
  1716.  
  1717. function touch122(hit)
  1718. if not hit.Parent:findFirstChild("Humanoid") then return end
  1719. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1720. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1721. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1722. hit.Parent:findFirstChild("Humanoid").Health = 100
  1723. end
  1724. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1725.  
  1726.  
  1727. end
  1728. end
  1729. z142.Volume = z142.Volume - 0.5
  1730. spirit12.Touched:connect(touch122)
  1731. for i = 1,5 do
  1732. wait()
  1733. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1734.  
  1735. end
  1736. z142.Volume = z142.Volume - 0.5
  1737. Colors = {"Toothpaste", "Toothpaste"}
  1738. GroundWave2()
  1739. spirit12 = Instance.new("Part",char)
  1740. spirit12.Name = "XD"
  1741. spirit12.CanCollide = false
  1742. spirit12.Size = Vector3.new(50,50,50)
  1743. spirit12.Transparency = 1
  1744. spirit12.Position = spirit1.Position
  1745. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1746. spirit12.Material = "Neon"
  1747.  
  1748. function touch122(hit)
  1749. if not hit.Parent:findFirstChild("Humanoid") then return end
  1750. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1751. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1752. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1753. hit.Parent:findFirstChild("Humanoid").Health = 100
  1754. end
  1755. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1756.  
  1757.  
  1758. end
  1759. end
  1760. z142.Volume = z142.Volume - 0.5
  1761. spirit12.Touched:connect(touch122)
  1762. for i = 1,5 do
  1763. wait()
  1764. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1765. end
  1766. z142.Volume = z142.Volume - 0.5
  1767. Colors = {"Toothpaste", "Toothpaste"}
  1768. GroundWave2()
  1769. spirit12 = Instance.new("Part",char)
  1770. spirit12.Name = "XD"
  1771. spirit12.CanCollide = false
  1772. spirit12.Size = Vector3.new(50,50,50)
  1773. spirit12.Transparency = 1
  1774. spirit12.Position = spirit1.Position
  1775. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1776. spirit12.Material = "Neon"
  1777.  
  1778. function touch122(hit)
  1779. if not hit.Parent:findFirstChild("Humanoid") then return end
  1780. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1781. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1782. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1783. hit.Parent:findFirstChild("Humanoid").Health = 100
  1784. end
  1785. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1786.  
  1787.  
  1788. end
  1789. end
  1790. z142.Volume = z142.Volume - 0.5
  1791. spirit12.Touched:connect(touch122)
  1792. for i = 1,5 do
  1793. wait()
  1794. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1795.  
  1796. end
  1797. z142.Volume = z142.Volume - 0.5
  1798. z142.Volume = z142.Volume - 0.5
  1799. Colors = {"Toothpaste", "Toothpaste"}
  1800. GroundWave2()
  1801. spirit12 = Instance.new("Part",char)
  1802. spirit12.Name = "XD"
  1803. spirit12.CanCollide = false
  1804. spirit12.Size = Vector3.new(50,50,50)
  1805. spirit12.Transparency = 1
  1806. spirit12.Position = spirit1.Position
  1807. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1808. spirit12.Material = "Neon"
  1809.  
  1810. z142.Volume = z142.Volume - 0.5
  1811. function touch122(hit)
  1812. if not hit.Parent:findFirstChild("Humanoid") then return end
  1813. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1814. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1815. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1816. hit.Parent:findFirstChild("Humanoid").Health = 100
  1817. end
  1818. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1819.  
  1820.  
  1821. end
  1822. end
  1823. spirit12.Touched:connect(touch122)
  1824. for i = 1,5 do
  1825. wait()
  1826. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1827. end
  1828. z142.Volume = z142.Volume - 0.5
  1829. Colors = {"Toothpaste", "Toothpaste"}
  1830. GroundWave2()
  1831. spirit12 = Instance.new("Part",char)
  1832. spirit12.Name = "XD"
  1833. spirit12.CanCollide = false
  1834. spirit12.Size = Vector3.new(200,200,200)
  1835. spirit12.Transparency = 1
  1836. spirit12.Position = spirit1.Position
  1837. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1838. spirit12.Material = "Neon"
  1839.  
  1840. function touch122(hit)
  1841. if not hit.Parent:findFirstChild("Humanoid") then return end
  1842. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1843. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1844. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1845. hit.Parent:findFirstChild("Humanoid").Health = 100
  1846. end
  1847. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
  1848.  
  1849.  
  1850. end
  1851. end
  1852. spirit12.Touched:connect(touch122)
  1853. Colors = {"Toothpaste", "Toothpaste"}
  1854. GroundWave2()
  1855.  
  1856. spirit12.Touched:connect(touch122)
  1857. for i = 1,50 do
  1858. wait()
  1859. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1860.  
  1861.  
  1862. end
  1863. z142.Volume = z142.Volume - 0.5
  1864. z142:Destroy()
  1865.  
  1866.  
  1867. partweld7.C0 = CFrame.new(0,40,0)
  1868. spirit1.Transparency = 1
  1869. aj = 1
  1870.  
  1871. wait(0.5)
  1872. idle = true
  1873. canattack = true
  1874. idle1 = true
  1875. wait(0.5)
  1876. if jk == true then
  1877. jk = false
  1878. clickon = true
  1879. end
  1880. hum.WalkSpeed = 16
  1881.  
  1882. end
  1883. end
  1884. end
  1885. end)
  1886. mouse.KeyDown:connect(function(key)
  1887. if key == "k" then
  1888. if ssj2 == true or ssj3 == true or ssj33 == true then
  1889. if canattack == true then
  1890.  
  1891. idle = false
  1892.  
  1893. idle1 = false
  1894. canattack = false
  1895. combodamage = 12
  1896. z7 = Instance.new("Sound",char)
  1897. z7.Volume = 10
  1898. z7.Looped = false
  1899. z7.SoundId = "rbxassetid://738749992"
  1900. z7:Play()
  1901. wait(1)
  1902. for i = 1, 20 do
  1903. wait()
  1904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1910. end
  1911. wait(0.6)
  1912. for i = 1, 5 do
  1913. wait()
  1914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
  1917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm
  1918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  1919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  1920. end
  1921. Colors = {"Really red", "Really red"}
  1922. GroundWave1()
  1923. aura.Color = ColorSequence.new(Color3.new(0,255,0))
  1924. ball.BrickColor = BrickColor.new("Really red")
  1925. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1926. ball.Transparency = 0
  1927. ssbon = false
  1928. zh:Destroy()
  1929. wait()
  1930.  
  1931. aura.Color = ColorSequence.new(Color3.new(255,0,0))
  1932. ssj = false
  1933. ssj2 = false
  1934. ssj3 = false
  1935. aura1.Color = ColorSequence.new(Color3.new(255,0,0))
  1936. Hair7.BrickColor = BrickColor.new("Really red")
  1937. if ssj33 == true then
  1938. Hair71.BrickColor = BrickColor.new("Really red")
  1939.  
  1940. end
  1941.  
  1942. wait(2)
  1943. idle = true
  1944. canattack = true
  1945. idle1 = true
  1946. end
  1947. end
  1948. end
  1949. end)
  1950. mouse.KeyDown:connect(function(key)
  1951. if key == "k" then
  1952. if ssbon == true then
  1953. if canattack == true then
  1954. idle = false
  1955. ssbkaio = true
  1956. idle1 = false
  1957. can = 4
  1958. canattack = false
  1959. combodamage = 25
  1960.  
  1961. for i = 1, 20 do
  1962. wait()
  1963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1969. end
  1970.  
  1971.  
  1972.  
  1973.  
  1974. wait(0.6)
  1975. z7 = Instance.new("Sound",char)
  1976. z7.Volume = 10
  1977. z7.Looped = false
  1978. z7.SoundId = "rbxassetid://738749992"
  1979. z7:Play()
  1980. wait(2)
  1981. for i = 1, 10 do
  1982. wait()
  1983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  1984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
  1986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
  1987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  1989. end
  1990. Colors = {"Really red", "Really red"}
  1991. GroundWave1()
  1992. ball.BrickColor = BrickColor.new("Really red")
  1993. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1994. ball.Transparency = 0
  1995. ssbon = false
  1996. zh:Destroy()
  1997.  
  1998. wait()
  1999. zh = Instance.new("Sound",char)
  2000. zh.Volume = 4
  2001. zh.Looped = true
  2002. zh.SoundId = "rbxassetid://590580496"
  2003. zh:Play()
  2004. aura3.Transparency = NumberSequence.new(0)
  2005. aura3.Size = NumberSequence.new(14)
  2006. wait(2)
  2007. idle = true
  2008.  
  2009. canattack = true
  2010. idle1 = true
  2011. end
  2012. end
  2013. end
  2014. end)
  2015.  
  2016. mouse.KeyDown:connect(function(key)
  2017. if key == "k" then
  2018. if ssbkaio == true then
  2019. if canattack == true then
  2020. idle = false
  2021. combodamage = 40
  2022. ssbkaiox10 = true
  2023. ssbkaio = false
  2024. idle1 = false
  2025. can = 3
  2026. canattack = false
  2027. walksound = "rbxassetid://863810402"
  2028.  
  2029. for i = 1, 20 do
  2030. wait()
  2031. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2032. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2035. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2036. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2037. end
  2038. Colors = {"Really red", "Really red"}
  2039. GroundWave1()
  2040. wait(0.1)
  2041. Colors = {"Really red", "Really red"}
  2042. GroundWave1()
  2043. wait(0.1)
  2044. Colors = {"Really red", "Really red"}
  2045. GroundWave1()
  2046. wait(0.1)
  2047. Colors = {"Really red", "Really red"}
  2048. GroundWave1()
  2049. wait(0.1)
  2050. Colors = {"Really red", "Really red"}
  2051. GroundWave1()
  2052. wait(0.1)
  2053. Colors = {"Really red", "Really red"}
  2054. GroundWave1()
  2055. wait(0.1)
  2056.  
  2057. Colors = {"Really red", "Really red"}
  2058. GroundWave1()
  2059. wait(0.1)
  2060. Colors = {"Really red", "Really red"}
  2061. GroundWave1()
  2062. wait(0.1)
  2063. Colors = {"Really red", "Really red"}
  2064. GroundWave1()
  2065. wait(0.1)
  2066. Colors = {"Really red", "Really red"}
  2067. GroundWave1()
  2068.  
  2069. Colors = {"Really red", "Really red"}
  2070. GroundWave1()
  2071. wait(0.1)
  2072. Colors = {"Really red", "Really red"}
  2073. GroundWave1()
  2074. wait(0.1)
  2075. Colors = {"Really red", "Really red"}
  2076. GroundWave1()
  2077. wait(0.1)
  2078. Colors = {"Really red", "Really red"}
  2079. GroundWave1()
  2080. wait(0.1)
  2081. Colors = {"Really red", "Really red"}
  2082. GroundWave1()
  2083. wait(0.1)
  2084.  
  2085.  
  2086. Colors = {"Really red", "Really red"}
  2087. GroundWave1()
  2088. Colors = {"Really red", "Really red"}
  2089. GroundWave1()
  2090.  
  2091. for i = 1, 10 do
  2092. wait()
  2093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2095. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
  2096. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
  2097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2099. end
  2100.  
  2101. zh1 = Instance.new("Sound",char)
  2102. zh1.Volume = 4
  2103. zh1.Looped = false
  2104. zh1.SoundId = "rbxassetid://590580746"
  2105. zh1:Play()
  2106. aura3.Transparency = NumberSequence.new(0)
  2107. aura3.Size = NumberSequence.new(18)
  2108.  
  2109.  
  2110.  
  2111.  
  2112. Hair7.BrickColor = BrickColor.new("Quill grey")
  2113. larm1 = Instance.new("Part",char)
  2114. larm1.Transparency = 0.5
  2115. larm1.BrickColor = BrickColor.new("Bright red")
  2116. larm1.Size = Vector3.new(1.1,2.1,1.1)
  2117. larm1.Position = Vector3.new(999,999,999)
  2118. larmhold = Instance.new("Weld",char)
  2119. larmhold.Part0 = larm
  2120. larmhold.Part1 = larm1
  2121. larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2122. rarm1 = Instance.new("Part",char)
  2123. rarm1.Transparency = 0.5
  2124. rarm1.BrickColor = BrickColor.new("Bright red")
  2125. rarm1.Size = Vector3.new(1.1,2.1,1.1)
  2126. rarm1.Position = Vector3.new(999,999,999)
  2127. rarmhold = Instance.new("Weld",char)
  2128. rarmhold.Part0 = rarm
  2129. rarmhold.Part1 = rarm1
  2130. rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2131. torso1 = Instance.new("Part",char)
  2132. torso1.Transparency = 0.5
  2133. torso1.BrickColor = BrickColor.new("Bright red")
  2134. torso1.Size = Vector3.new(2.1,2.1,1.1)
  2135. torso1.Position = Vector3.new(999,999,999)
  2136. torsohold = Instance.new("Weld",char)
  2137. torsohold.Part0 = torso
  2138. torsohold.Part1 = torso1
  2139. torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2140. lleg1 = Instance.new("Part",char)
  2141. lleg1.Transparency = 0.5
  2142. lleg1.BrickColor = BrickColor.new("Bright red")
  2143. lleg1.Size = Vector3.new(1.1,2.1,1.1)
  2144. lleg1.Position = Vector3.new(999,999,999)
  2145. lleghold = Instance.new("Weld",char)
  2146. lleghold.Part0 = lleg
  2147. lleghold.Part1 = lleg1
  2148. lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2149. rleg1 = Instance.new("Part",char)
  2150. rleg1.Transparency = 0.5
  2151. rleg1.BrickColor = BrickColor.new("Bright red")
  2152. rleg1.Size = Vector3.new(1.1,2.1,1.1)
  2153. rleg1.Position = Vector3.new(999,999,999)
  2154. rleghold = Instance.new("Weld",char)
  2155. rleghold.Part0 = rleg
  2156. rleghold.Part1 = rleg1
  2157. rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2158. rhed1 = Instance.new("Part",char)
  2159. rhed1.Transparency = 0.5
  2160. rhed1.BrickColor = BrickColor.new("Bright red")
  2161. rhed1.Size = Vector3.new(2.3,1.3,1.3)
  2162. rhed1.Position = Vector3.new(999,999,999)
  2163. rhedhold = Instance.new("Weld",char)
  2164. rhedhold.Part0 = hed
  2165. rhedhold.Part1 = rhed1
  2166. rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2167. rhedmesh1 = Instance.new("SpecialMesh",rhed1)
  2168. rhedmesh1.MeshType = "Head"
  2169. rhedmesh1.Scale = Vector3.new(1,1,1)
  2170. Colors = {"Really red", "Really red"}
  2171. GroundWave1()
  2172. wait(0.1)
  2173. Colors = {"Really red", "Really red"}
  2174. GroundWave1()
  2175. wait(0.1)
  2176. Colors = {"Really red", "Really red"}
  2177. GroundWave1()
  2178. wait(0.1)
  2179. Colors = {"Really red", "Really red"}
  2180. GroundWave1()
  2181. wait(0.1)
  2182. Colors = {"Really red", "Really red"}
  2183. GroundWave1()
  2184. wait(0.1)
  2185. ball.BrickColor = BrickColor.new("Really red")
  2186. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2187. ball.Transparency = 0
  2188. ssbon = false
  2189. Colors = {"Really red", "Really red"}
  2190. GroundWave1()
  2191. wait(0.1)
  2192. Colors = {"Really red", "Really red"}
  2193. GroundWave1()
  2194. wait(0.1)
  2195. Colors = {"Really red", "Really red"}
  2196. GroundWave1()
  2197. wait(0.1)
  2198. Colors = {"Really red", "Really red"}
  2199. GroundWave1()
  2200. wait(0.1)
  2201. Colors = {"Really red", "Really red"}
  2202. GroundWave1()
  2203. wait(0.1)
  2204.  
  2205. wait()
  2206.  
  2207.  
  2208. wait(2)
  2209. idle = true
  2210. canattack = true
  2211. idle1 = true
  2212. end
  2213. end
  2214. end
  2215. end)
  2216. local player = game.Players.LocalPlayer
  2217. local pchar = player.Character
  2218. local mouse = player:GetMouse()
  2219. local cam = workspace.CurrentCamera
  2220.  
  2221. local rad = math.rad
  2222.  
  2223. local keysDown = {}
  2224. local flySpeed = 0
  2225. local MAX_FLY_SPEED = 150
  2226.  
  2227. local canFly = false
  2228. local flyToggled = false
  2229.  
  2230. local forward, side = 0, 0
  2231. local lastForward, lastSide = 0, 0
  2232.  
  2233. local floatBP = Instance.new("BodyPosition")
  2234. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2235. local flyBV = Instance.new("BodyVelocity")
  2236. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2237. local turnBG = Instance.new("BodyGyro")
  2238. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2239.  
  2240. mouse.KeyDown:connect(function(key)
  2241. keysDown[key] = true
  2242.  
  2243. if key == "f" then
  2244.  
  2245.  
  2246. idle = false
  2247.  
  2248. idle1 = false
  2249. canattack = false
  2250.  
  2251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head
  2252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  2253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm
  2254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm
  2255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2257. fly = true
  2258. flyToggled = not flyToggled
  2259.  
  2260. if not flyToggled then
  2261. fly = false
  2262. stanceToggle = "Normal"
  2263. floatBP.Parent = nil
  2264. flyBV.Parent = nil
  2265. turnBG.Parent = nil
  2266. root.Velocity = Vector3.new()
  2267. hum.PlatformStand = false
  2268. wait(0.5)
  2269. idle = true
  2270.  
  2271. idle1 = true
  2272. canattack = true
  2273. end
  2274. end
  2275.  
  2276. end)
  2277. mouse.KeyUp:connect(function(key)
  2278. keysDown[key] = nil
  2279. wait(0.1)
  2280. if fly == true and moving == false then
  2281.  
  2282. for i = 1, 15 do
  2283. wait()
  2284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head
  2285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  2286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm
  2287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm
  2288. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg
  2289. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg
  2290. end
  2291. end
  2292. end)
  2293.  
  2294. local function updateFly()
  2295.  
  2296. if not flyToggled then return end
  2297.  
  2298. lastForward = forward
  2299. lastSide = side
  2300.  
  2301. forward = 0
  2302. side = 0
  2303.  
  2304. if keysDown.w then
  2305. moving = true
  2306. forward = forward + 1.2
  2307.  
  2308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso
  2310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2314. else
  2315. moving = false
  2316. end
  2317. if keysDown.s then
  2318.  
  2319. forward = forward - 0.5
  2320.  
  2321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head
  2322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso
  2323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm
  2324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm
  2325. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg
  2326. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg
  2327.  
  2328. end
  2329. if keysDown.a then
  2330.  
  2331. side = side - 0.5
  2332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso
  2334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2338. else
  2339.  
  2340. end
  2341. if keysDown.d then
  2342.  
  2343. side = side + 0.5
  2344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso
  2346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2350.  
  2351.  
  2352. end
  2353.  
  2354. canFly = (forward ~= 0 or side ~= 0)
  2355.  
  2356. if canFly then
  2357.  
  2358. stanceToggle = "Floating"
  2359. turnBG.Parent = root
  2360. floatBP.Parent = nil
  2361. flyBV.Parent = root
  2362.  
  2363. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  2364. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  2365. else
  2366. floatBP.position = root.Position
  2367. floatBP.Parent = root
  2368.  
  2369. flySpeed = flySpeed - 1
  2370. if flySpeed < 0 then flySpeed = 0 end
  2371. end
  2372.  
  2373. local camCF = cam.CoordinateFrame
  2374. local in_forward = canFly and forward or lastForward
  2375. local in_side = canFly and side or lastSide
  2376.  
  2377. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  2378. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  2379.  
  2380. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  2381. 0)
  2382. end
  2383.  
  2384. game:service'RunService'.RenderStepped:connect(function()
  2385. if flyToggled then
  2386. hum.PlatformStand = true
  2387. end
  2388. updateFly()
  2389. end)
  2390.  
  2391. local hit1 = true
  2392. local hit2 = false
  2393. local hit3 = false
  2394. local hit4 = false
  2395. zw = Instance.new("Sound",char)
  2396. zw.Volume = 1
  2397. zw.Looped = false
  2398. zw.SoundId = "rbxassetid://896243541"
  2399.  
  2400. function leftkick()
  2401. for i = 1, 5 do
  2402. wait()
  2403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  2404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  2405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  2406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  2407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  2408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  2409. end
  2410. zw:Play()
  2411. end
  2412. function rightkick()
  2413. for i = 1, 5 do
  2414. wait()
  2415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  2416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  2417. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  2418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  2419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  2420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  2421. end
  2422.  
  2423. end
  2424. function leftpunch()
  2425. for i = 1, can do
  2426. wait()
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  2429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  2430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  2431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2433. end
  2434. zw:Play()
  2435. end
  2436. function rightpunch()
  2437. for i = 1, can do
  2438. wait()
  2439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  2440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  2442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  2443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2445. end
  2446. zw:Play()
  2447. end
  2448. ---------------------------------------------------------------------------------------------------------------------------------------------------
  2449. function kickup()
  2450. for i = 1, 20 do
  2451. wait()
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso
  2454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm
  2455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg
  2458. end
  2459. zw:Play()
  2460.  
  2461. end
  2462. function knockdown()
  2463. for i = 1, 10 do
  2464. wait()
  2465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso
  2467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm
  2468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm
  2469. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg
  2470. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg
  2471.  
  2472. end
  2473. zw1 = Instance.new("Sound",char)
  2474. zw1.Volume = 1
  2475. zw1.Looped = false
  2476. zw1.SoundId = "rbxassetid://896242278"
  2477. zw1:Play()
  2478. for i = 1, 20 do
  2479. wait()
  2480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm
  2484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg
  2485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg
  2486. end
  2487.  
  2488.  
  2489. end
  2490. mouse.KeyDown:connect(function(key)
  2491. if key == "e" and hit1 == true and canattack == true then
  2492. canattack = false
  2493. nohit = 0
  2494.  
  2495. hit1 = false
  2496. hit2 = true
  2497. hit3 = false
  2498. hit4 = false
  2499. hand1 = Instance.new("Part",rarm)
  2500. hand1.Size = Vector3.new(1.5,1.5,1.5)
  2501. hand1.CanCollide = false
  2502. hand1.Transparency = 1
  2503. hand1.Position = Vector3.new(999,999,999)
  2504. hand1weld = Instance.new("Weld",hand1)
  2505. hand1weld.Part0 = rarm
  2506. hand1weld.Part1 = hand1
  2507. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2508. ----------------------------------------------------------------
  2509.  
  2510. function touch1(hit)
  2511. if not hit.Parent:findFirstChild("Humanoid") then return end
  2512. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2513. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2514. zwt = Instance.new("Sound",char)
  2515. zwt.Volume = 1
  2516. zwt.Looped = false
  2517. zwt.SoundId = "rbxassetid://137579113"
  2518. zwt:Play()
  2519. end
  2520. end
  2521. hand1.Touched:connect(touch1)
  2522. rightpunch()
  2523.  
  2524. hand1:Destroy()
  2525. canattack = true
  2526. end
  2527. end)
  2528. mouse.KeyDown:connect(function(key)
  2529. if key == "e" and hit2 == true and canattack == true then
  2530. canattack = false
  2531. nohit = 0
  2532.  
  2533. hit1 = false
  2534. hit2 = false
  2535. hit3 = true
  2536. hit4 = false
  2537. hand2 = Instance.new("Part",rarm)
  2538. hand2.Size = Vector3.new(1.5,1.5,1.5)
  2539. hand1.CanCollide = false
  2540. hand2.Transparency = 1
  2541. hand2.Position = Vector3.new(999,999,999)
  2542. hand2weld = Instance.new("Weld",hand2)
  2543. hand2weld.Part0 = larm
  2544. hand2weld.Part1 = hand2
  2545. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2546. ----------------------------------------------------------------
  2547.  
  2548. function touch1(hit)
  2549. if not hit.Parent:findFirstChild("Humanoid") then return end
  2550. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2551. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2552. zwr = Instance.new("Sound",char)
  2553. zwr.Volume = 1
  2554. zwr.Looped = false
  2555. zwr.SoundId = "rbxassetid://137579113"
  2556. zwr:Play()
  2557. end
  2558. end
  2559. hand2.Touched:connect(touch1)
  2560. leftpunch()
  2561.  
  2562. canattack = true
  2563. hand2:Destroy()
  2564.  
  2565. end
  2566. end)
  2567. mouse.KeyDown:connect(function(key)
  2568. if key == "e" and hit3 == true and canattack == true then
  2569. canattack = false
  2570. nohit = 0
  2571.  
  2572. hit1 = false
  2573. hit2 = false
  2574. hit3 = false
  2575. hit4 = true
  2576. hand3 = Instance.new("Part",lleg)
  2577. hand3.Size = Vector3.new(1.5,1.5,1.5)
  2578. hand3.CanCollide = false
  2579. hand3.Transparency = 1
  2580. hand3.Position = Vector3.new(999,999,999)
  2581. hand3weld = Instance.new("Weld",hand3)
  2582. hand3weld.Part0 = lleg
  2583. hand3weld.Part1 = hand3
  2584. hand3weld.C0 = CFrame.new(0,-1.2,0)
  2585. ----------------------------------------------------------------
  2586.  
  2587. function touch1(hit)
  2588. if not hit.Parent:findFirstChild("Humanoid") then return end
  2589. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2590. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2591. zwc = Instance.new("Sound",char)
  2592. zwc.Volume = 1
  2593. zwc.Looped = false
  2594. zwc.SoundId = "rbxassetid://137579113"
  2595. zwc:Play()
  2596. end
  2597. end
  2598. hand3.Touched:connect(touch1)
  2599. rightkick()
  2600.  
  2601. canattack = true
  2602. hand3:Destroy()
  2603.  
  2604. end
  2605. end)
  2606. mouse.KeyDown:connect(function(key)
  2607. if key == "e" and hit4 == true and canattack == true then
  2608. canattack = false
  2609. nohit = 0
  2610. wait()hit4 = false
  2611. hit3 = false
  2612. hit2 = false
  2613. hit1 = true
  2614. hand4 = Instance.new("Part",rleg)
  2615. hand4.Size = Vector3.new(1.5,1.5,1.5)
  2616. hand4.CanCollide = false
  2617. hand4.Transparency = 1
  2618. hand4.Position = Vector3.new(999,999,999)
  2619. hand4weld = Instance.new("Weld",hand4)
  2620. hand4weld.Part0 = rleg
  2621. hand4weld.Part1 = hand4
  2622. hand4weld.C0 = CFrame.new(0,-1.2,0)
  2623. ----------------------------------------------------------------
  2624.  
  2625. function touch1(hit)
  2626. if not hit.Parent:findFirstChild("Humanoid") then return end
  2627. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2628. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2629. zwe = Instance.new("Sound",char)
  2630. zwe.Volume = 1
  2631. zwe.Looped = false
  2632. zwe.SoundId = "rbxassetid://137579113"
  2633. zwe:Play()
  2634. end
  2635. end
  2636. hand4.Touched:connect(touch1)
  2637. leftkick()
  2638.  
  2639. canattack = true
  2640. hand4:Destroy()
  2641.  
  2642. end
  2643. end)
  2644. local player = game.Players.LocalPlayer
  2645. repeat wait() until player:GetMouse() and player.Character
  2646. local mouse = player:GetMouse()
  2647. local character = player.Character
  2648.  
  2649.  
  2650. local clickon = false
  2651. p = game.Players.LocalPlayer
  2652. char = p.Character
  2653. mouse = p:GetMouse()
  2654. torso = char.Torso
  2655. mouse.Button1Down:connect(function()
  2656. t = mouse.Target.Parent:FindFirstChild("Torso")
  2657. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  2658. if mouse.Target == nil then
  2659. clickon = false
  2660. end
  2661. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2662. clickon = true
  2663. poon = true
  2664. zwc1s2 = Instance.new("Sound",mouse.Target)
  2665. zwc1s2.Volume = 5
  2666. zwc1s2.Looped = false
  2667. zwc1s2.SoundId = "rbxassetid://915341277"
  2668. zwc1s2:Play()
  2669.  
  2670.  
  2671.  
  2672. else
  2673. clickon = false
  2674.  
  2675. end
  2676.  
  2677. end)
  2678.  
  2679. you = game.Players.LocalPlayer.Character.Torso
  2680.  
  2681.  
  2682.  
  2683. mouse.KeyDown:connect(function(key)
  2684. if key == "z" then
  2685. if canattack == true then
  2686.  
  2687. canattack = false
  2688. idle = false
  2689. hum.WalkSpeed = 0
  2690. nohit = 0
  2691. idle1 = false
  2692. for i = 1, 10 do
  2693. wait()
  2694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  2698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2700. end
  2701. zwc1 = Instance.new("Sound",torso)
  2702. zwc1.Volume = 1
  2703. zwc1.Looped = false
  2704. zwc1.SoundId = "rbxassetid://744770874"
  2705. zwc1:Play()
  2706. if clickon == true then
  2707. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  2708. else
  2709. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20
  2710. end
  2711. canattack = true
  2712. idle = true
  2713. hum.WalkSpeed = 10
  2714. idle1 = true
  2715. end
  2716.  
  2717.  
  2718. end
  2719. end)
  2720.  
  2721. mouse.KeyDown:connect(function(key)
  2722. if key == "h" then
  2723. if canattack == true then
  2724. idle = false
  2725. idle1 = false
  2726. canattack = false
  2727. grab = false
  2728. grab5()
  2729. grabhit = Instance.new("Part",char)
  2730. grabhit.Size = Vector3.new(2,2,2)
  2731. grabhit.Position = Vector3.new(999,999,999)
  2732. grabhit.Transparency = 1
  2733. grabweld = Instance.new("Weld",grabhit)
  2734. grabweld.Part0 = torso
  2735. grabweld.Part1 = grabhit
  2736. grabweld.C0 = CFrame.new(0,0,-2)
  2737. ---------------------------------------------------------------
  2738. hand1 = Instance.new("Part",rarm)
  2739. hand1.Size = Vector3.new(1,1,1)
  2740. hand1.CanCollide = false
  2741. hand1.Transparency = 1
  2742. hand1.Position = Vector3.new(999,999,999)
  2743. hand1weld = Instance.new("Weld",hand1)
  2744. hand1weld.Part0 = rarm
  2745. hand1weld.Part1 = hand1
  2746. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2747. ----------------------------------------------------------------
  2748. hand2 = Instance.new("Part",rarm)
  2749. hand2.Size = Vector3.new(1,1,1)
  2750. hand1.CanCollide = false
  2751. hand2.Transparency = 1
  2752. hand2.Position = Vector3.new(999,999,999)
  2753. hand2weld = Instance.new("Weld",hand2)
  2754. hand2weld.Part0 = larm
  2755. hand2weld.Part1 = hand2
  2756. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2757. function touch1(hit)
  2758. if not hit.Parent:findFirstChild("Humanoid") then return end
  2759. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2760. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2761.  
  2762. end
  2763. end
  2764. hand1.Touched:connect(touch1)
  2765. function touch2(hit)
  2766. if not hit.Parent:findFirstChild("Humanoid") then return end
  2767. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2768. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2769.  
  2770. end
  2771. end
  2772. hand2.Touched:connect(touch2)
  2773. function touch(hit)
  2774. if not hit.Parent:findFirstChild("Humanoid") then return end
  2775. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2776. grabhit.TouchInterest:Destroy()
  2777. grab = true
  2778. hu = hit.Parent:findFirstChild("Humanoid")
  2779. to = hit.Parent:findFirstChild("Torso")
  2780. he = hit.Parent:findFirstChild("Head")
  2781. hu.WalkSpeed = 0
  2782. if hu.Health > 100 then
  2783. hu.MaxHealth = 100
  2784. hu.Health = 100
  2785. end
  2786. towe = Instance.new("Weld",to)
  2787. towe.Part0 = torso
  2788. towe.Part1 = to
  2789. towe.C0 = CFrame.new(0,0,-1.5)
  2790.  
  2791.  
  2792. wait(0.5)
  2793. end
  2794. if grab == true then
  2795. if clickon == true then
  2796. jk = true
  2797. clickon = false
  2798. end
  2799. towe.Part0 = nil
  2800. partv = Instance.new("Part",to)
  2801. partv.Transparency = 1
  2802.  
  2803. partv.CanCollide = false
  2804. partv.Anchored = true
  2805. towe1 = Instance.new("Weld",to)
  2806. towe1.Part0 = to
  2807. towe1.Part1 = partv
  2808. towe1.C0 = CFrame.new(0,0,0)
  2809.  
  2810.  
  2811.  
  2812. partv:Destroy()
  2813. towe.Part0 = torso
  2814.  
  2815.  
  2816. ----------------------------------------------------
  2817. grabon = true
  2818. towe:Destroy()
  2819.  
  2820. kickup()
  2821. wait(0.1)
  2822. for i = 1, 10 do
  2823. wait()
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  2827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm
  2828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg
  2829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg
  2830. end
  2831. grabon = false
  2832. to.Anchored = true
  2833.  
  2834.  
  2835. grabon1 = true
  2836. zwc12 = Instance.new("Sound",torso)
  2837. zwc12.Volume = 1
  2838. zwc12.Looped = false
  2839. zwc12.SoundId = "rbxassetid://436748675"
  2840. zwc12:Play()
  2841. knockdown()
  2842. hu.Health = hu.Health - 30
  2843. to.Anchored = false
  2844. grabon1 = false
  2845.  
  2846.  
  2847. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2848. Colors = {"White"}
  2849. local wave = Instance.new("Part", torso)
  2850. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2851. wave.Anchored = true
  2852. wave.CanCollide = false
  2853. wave.Locked = true
  2854. wave.Size = Vector3.new(1, 1, 1)
  2855. wave.TopSurface = "Smooth"
  2856. wave.BottomSurface = "Smooth"
  2857. wave.Transparency = 0.35
  2858. wave.CFrame = HandCF4
  2859. wm = Instance.new("SpecialMesh", wave)
  2860. wm.MeshId = "rbxassetid://3270017"
  2861. coroutine.wrap(function()
  2862. for i = 1, 30, 1 do
  2863. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  2864. wave.Size = wm.Scale
  2865. wave.CFrame = HandCF4
  2866. wave.Transparency = i/30
  2867. wait()
  2868. end
  2869. wait()
  2870. wave:Destroy()
  2871. end)()
  2872. wait(0.3)
  2873. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2874. Colors = {"White"}
  2875. zwd = Instance.new("Sound",char)
  2876. zwd.Volume = 5
  2877. zwd.Looped = false
  2878. zwd.SoundId = "rbxassetid://863810402"
  2879. zwd:Play()
  2880. local wave = Instance.new("Part", torso)
  2881. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2882. wave.Anchored = true
  2883. wave.CanCollide = false
  2884. wave.Locked = true
  2885. wave.Size = Vector3.new(1, 1, 1)
  2886. wave.TopSurface = "Smooth"
  2887. wave.BottomSurface = "Smooth"
  2888. wave.Transparency = 0.35
  2889. wave.CFrame = HandCF4
  2890. wm = Instance.new("SpecialMesh", wave)
  2891. wm.MeshId = "rbxassetid://3270017"
  2892. coroutine.wrap(function()
  2893. for i = 1, 30, 1 do
  2894. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  2895. wave.Size = wm.Scale
  2896. wave.CFrame = HandCF4
  2897. wave.Transparency = i/30
  2898. wait()
  2899. end
  2900.  
  2901. wait()
  2902. wave:Destroy()
  2903.  
  2904. end)()
  2905.  
  2906. wait(0.6)
  2907. zwd:Destroy()
  2908. wait(0.4)
  2909. hed.Anchored = false
  2910.  
  2911.  
  2912. canattack = true
  2913. idle = true
  2914. hand1:Destroy()
  2915. hand2:Destroy()
  2916.  
  2917. goo = 0
  2918. idle1 = true
  2919. grab = false
  2920. wait(1)
  2921. if jk == true then
  2922. jk = false
  2923. clickon = true
  2924. end
  2925.  
  2926. end
  2927.  
  2928.  
  2929. end
  2930.  
  2931.  
  2932. grabhit.Touched:connect(touch)
  2933. wait(0.1)
  2934. grabhit:Destroy()
  2935.  
  2936.  
  2937.  
  2938.  
  2939. if grab == false then
  2940. hand1:Destroy()
  2941. hand2:Destroy()
  2942.  
  2943. canattack = true
  2944. idle = true
  2945.  
  2946. idle1 = true
  2947.  
  2948. end
  2949. end
  2950. end
  2951. end)
  2952.  
  2953. mouse.KeyDown:connect(function(Key)
  2954. if Key == "g" then
  2955. if canattack == true then
  2956.  
  2957.  
  2958. kamehamehaon = true
  2959. beam1.Size = Vector3.new(6,6,1)
  2960.  
  2961. partaura.Size = NumberSequence.new(0.8)
  2962. idle = false
  2963.  
  2964. idle1 = false
  2965. canattack = false
  2966. hum.WalkSpeed = 0
  2967. z2 = Instance.new("Sound",char)
  2968. z2.Volume = 3
  2969. z2.Looped = false
  2970. z2.SoundId = "rbxassetid://908489666"
  2971. z2:Play()
  2972.  
  2973.  
  2974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  2975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  2976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  2977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  2978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2980.  
  2981.  
  2982.  
  2983. partaura.Transparency = NumberSequence.new(0)
  2984. partaura1.Transparency = NumberSequence.new(0)
  2985. kamehameha = true
  2986. wait(6)
  2987. zwc1 = Instance.new("Sound",char)
  2988. zwc1.Volume = 1
  2989. zwc1.Looped = false
  2990. zwc1.SoundId = "rbxassetid://744770874"
  2991. zwc1:Play()
  2992. torso.CFrame = t.CFrame - Vector3.new(0,0,-10)
  2993. hum.HipHeight = 10
  2994. wait(0.5)
  2995. if kamehamehaon == true then
  2996. kamehamehaon = false
  2997. hited = true
  2998. wait(0.1)
  2999. point = true
  3000. kamehamehaon = false
  3001. kamehameha = false
  3002.  
  3003.  
  3004.  
  3005. partaura.Transparency = NumberSequence.new(1)
  3006. partaura1.Transparency = NumberSequence.new(1)
  3007. z2:Stop()
  3008. z4 = Instance.new("Sound",char)
  3009. z4.Volume = 5
  3010. z4.Looped = false
  3011. z4.SoundId = "rbxassetid://908474188"
  3012. z4:Play()
  3013.  
  3014. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  3015. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  3016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  3017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  3018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  3019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  3020.  
  3021.  
  3022.  
  3023.  
  3024.  
  3025. laser = true
  3026. s1.Volume=1
  3027. s1:play()
  3028. wait(5.4)
  3029. point = false
  3030.  
  3031. laser = false
  3032. beam1.Size = Vector3.new(1,1,1)
  3033. beam1.Parent=nil
  3034. inner1.Parent=nil
  3035. expl1.Parent=nil
  3036.  
  3037. hited1 = false
  3038. exa1.Parent=nil
  3039. s1:stop()
  3040.  
  3041. idle = true
  3042. canattack = true
  3043. idle1 = true
  3044. hum.WalkSpeed = 16
  3045. hum.HipHeight = 0
  3046. end
  3047. end
  3048. end
  3049. end)
  3050.  
  3051. function spin()
  3052. for i = 1, 50 do
  3053. wait()
  3054.  
  3055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3057. torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0)
  3058. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm
  3059. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm
  3060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3062. end
  3063. end
  3064. function grab5()
  3065. for i = 1, 10 do
  3066. wait()
  3067.  
  3068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  3071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  3072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3074. end
  3075. for i = 1, 10 do
  3076. wait()
  3077.  
  3078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  3079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  3080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  3081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  3082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  3083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  3084. end
  3085. end
  3086. mouse.KeyDown:connect(function(key)
  3087. if key == "y" then
  3088. if canattack == true then
  3089. idle = false
  3090. idle1 = false
  3091. canattack = false
  3092. grab5()
  3093.  
  3094. grabhit = Instance.new("Part",char)
  3095. grabhit.Size = Vector3.new(2,2,2)
  3096. grabhit.Position = Vector3.new(999,999,999)
  3097. grabhit.Transparency = 1
  3098. grabweld = Instance.new("Weld",grabhit)
  3099. grabweld.Part0 = torso
  3100. grabweld.Part1 = grabhit
  3101. grabweld.C0 = CFrame.new(0,0,-2)
  3102. ---------------------------------------------------------------
  3103. hand1 = Instance.new("Part",rarm)
  3104. hand1.Size = Vector3.new(1,1,1)
  3105. hand1.CanCollide = false
  3106. hand1.Transparency = 1
  3107. hand1.Position = Vector3.new(999,999,999)
  3108. hand1weld = Instance.new("Weld",hand1)
  3109. hand1weld.Part0 = rarm
  3110. hand1weld.Part1 = hand1
  3111. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3112. ----------------------------------------------------------------
  3113. hand2 = Instance.new("Part",rarm)
  3114. hand2.Size = Vector3.new(1,1,1)
  3115. hand1.CanCollide = false
  3116. hand2.Transparency = 1
  3117. hand2.Position = Vector3.new(999,999,999)
  3118. hand2weld = Instance.new("Weld",hand2)
  3119. hand2weld.Part0 = larm
  3120. hand2weld.Part1 = hand2
  3121. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3122. function touch1(hit)
  3123. if not hit.Parent:findFirstChild("Humanoid") then return end
  3124. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3125. hu1 = hit.Parent:findFirstChild("Humanoid")
  3126. grab1 = true
  3127. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3128. if hu1.Health > 100 then
  3129. hu1.MaxHealth = 100
  3130. hu1.Health = 100
  3131. end
  3132. end
  3133. end
  3134. hand1.Touched:connect(touch1)
  3135. function touch2(hit)
  3136. if not hit.Parent:findFirstChild("Humanoid") then return end
  3137. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3138. hu1 = hit.Parent:findFirstChild("Humanoid")
  3139. grab1 = true
  3140. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3141. if hu1.Health > 100 then
  3142. hu1.MaxHealth = 100
  3143. hu1.Health = 100
  3144. end
  3145. end
  3146. end
  3147. hand2.Touched:connect(touch2)
  3148. function touch(hit)
  3149. if not hit.Parent:findFirstChild("Humanoid") then return end
  3150. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3151. grab1 = true
  3152. if clickon == true then
  3153. jk = true
  3154. clickon = false
  3155. end
  3156. grabhit.TouchInterest:Destroy()
  3157.  
  3158. hu1 = hit.Parent:findFirstChild("Humanoid")
  3159. to1 = hit.Parent:findFirstChild("Torso")
  3160. he1 = hit.Parent:findFirstChild("Head")
  3161. hu1.WalkSpeed = 0
  3162. if hu1.Health > 100 then
  3163. hu1.MaxHealth = 100
  3164. hu1.Health = 100
  3165. end
  3166.  
  3167.  
  3168.  
  3169.  
  3170. end
  3171.  
  3172. if grab1 == true then
  3173. throw = 5
  3174. to1.CFrame = to1.CFrame + Vector3.new(0,60,0)
  3175. kickup()
  3176. hum.HipHeight = 10
  3177. wait()
  3178. grabon1 = true
  3179.  
  3180. hed.Anchored = true
  3181. wait(0.3)
  3182.  
  3183. hed.Anchored = false
  3184. spin()
  3185. ds = Instance.new("Sound",torso)
  3186. ds.Volume = 4
  3187. ds.Looped = false
  3188. ds.SoundId = "rbxassetid://860448713"
  3189. ds:Play()
  3190.  
  3191. grabon1 = false
  3192. grabon2 = true
  3193. wait(0.5)
  3194. grabon2 = false
  3195. hand1:Destroy()
  3196.  
  3197. hand2:Destroy()
  3198.  
  3199. hum.HipHeight = 0
  3200. wait(0.5)
  3201. canattack = true
  3202. idle = true
  3203. grabhit:Destroy()
  3204. idle1 = true
  3205. grab1 = false
  3206.  
  3207. if jk == true then
  3208. jk = false
  3209. clickon = true
  3210. end
  3211. end
  3212.  
  3213.  
  3214. end
  3215.  
  3216.  
  3217. end
  3218.  
  3219.  
  3220.  
  3221.  
  3222.  
  3223. grabhit.Touched:connect(touch)
  3224.  
  3225.  
  3226.  
  3227.  
  3228. wait(0.2)
  3229.  
  3230. if grab1 == false then
  3231. hand1:Destroy()
  3232. hand2:Destroy()
  3233. grabhit:Destroy()
  3234.  
  3235. canattack = true
  3236. idle = true
  3237.  
  3238. idle1 = true
  3239.  
  3240.  
  3241.  
  3242. end
  3243. end
  3244. end)
  3245.  
  3246. function pushaway()
  3247. for i = 1, 10 do
  3248. wait()
  3249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3251. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3252. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3255. end
  3256. for i = 1, 10 do
  3257. wait()
  3258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  3261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3264. end
  3265. end
  3266.  
  3267. function dragoncharge()
  3268. for i = 1, 10 do
  3269. wait()
  3270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  3273. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  3274. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3275. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3276. end
  3277. end
  3278. function dragonfist()
  3279. for i = 1, 10 do
  3280. wait()
  3281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3283. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3284. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3287. end
  3288. for i = 1, 10 do
  3289. wait()
  3290. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3292. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  3293. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  3294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  3295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  3296. end
  3297. end
  3298. mouse.KeyDown:connect(function(key)
  3299. if key == "u" then
  3300. if canattack == true then
  3301. if ssj33 == true then
  3302. idle = false
  3303. idle1 = false
  3304. canattack = false
  3305. grab5()
  3306.  
  3307. grabhit = Instance.new("Part",char)
  3308. grabhit.Size = Vector3.new(2,2,2)
  3309. grabhit.Position = Vector3.new(999,999,999)
  3310. grabhit.Transparency = 1
  3311. grabweld = Instance.new("Weld",grabhit)
  3312. grabweld.Part0 = torso
  3313. grabweld.Part1 = grabhit
  3314. grabweld.C0 = CFrame.new(0,0,-2)
  3315. ---------------------------------------------------------------
  3316. hand1 = Instance.new("Part",rarm)
  3317. hand1.Size = Vector3.new(0.1,0.1,0.1)
  3318. hand1.CanCollide = false
  3319. hand1.Transparency = 1
  3320. hand1.Position = Vector3.new(999,999,999)
  3321. hand2mesh = Instance.new("SpecialMesh",hand1)
  3322. hand2mesh.MeshType = "FileMesh"
  3323.  
  3324. hand2mesh.Scale = Vector3.new(1,1,1)
  3325. hand2aura = Instance.new("ParticleEmitter",hand1)
  3326. hand2aura.Size = NumberSequence.new(1)
  3327. hand2aura.Texture = "rbxassetid://715401010"
  3328. hand2aura.Speed = NumberRange.new(0)
  3329. hand2aura.LockedToPart = true
  3330. hand2aura.Transparency = NumberSequence.new(1)
  3331. hand2aura.RotSpeed = NumberRange.new(999)
  3332. hand1weld = Instance.new("Weld",hand1)
  3333. hand1weld.Part0 = rarm
  3334. hand1weld.Part1 = hand1
  3335. hand1weld.C0 = CFrame.new(0,-1.8,0)
  3336. ----------------------------------------------------------------
  3337. hand2 = Instance.new("Part",rarm)
  3338. hand2.Size = Vector3.new(1,1,1)
  3339. hand1.CanCollide = false
  3340. hand2.Transparency = 1
  3341. hand2.Position = Vector3.new(999,999,999)
  3342.  
  3343. hand2weld = Instance.new("Weld",hand2)
  3344. hand2weld.Part0 = larm
  3345. hand2weld.Part1 = hand2
  3346. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3347. function touch1(hit)
  3348. if not hit.Parent:findFirstChild("Humanoid") then return end
  3349. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3350. hu1 = hit.Parent:findFirstChild("Humanoid")
  3351. grab2 = true
  3352.  
  3353. if clickon == true then
  3354. jk = true
  3355. clickon = false
  3356. end
  3357. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 100
  3358. if hu1.Health > 100 then
  3359. hu1.MaxHealth = 100
  3360. hu1.Health = 100
  3361. end
  3362. end
  3363. end
  3364. hand1.Touched:connect(touch1)
  3365. function touch2(hit)
  3366. if not hit.Parent:findFirstChild("Humanoid") then return end
  3367. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3368. hu1 = hit.Parent:findFirstChild("Humanoid")
  3369. grab2 = true
  3370. if clickon == true then
  3371. jk = true
  3372. clickon = false
  3373. end
  3374. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3375. if hu1.Health > 100 then
  3376. hu1.MaxHealth = 100
  3377. hu1.Health = 100
  3378. end
  3379. end
  3380. end
  3381. hand2.Touched:connect(touch2)
  3382. function touch(hit)
  3383. if not hit.Parent:findFirstChild("Humanoid") then return end
  3384. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3385. grab8 = true
  3386. if clickon == true then
  3387. jk = true
  3388. clickon = false
  3389. end
  3390. grabhit.TouchInterest:Destroy()
  3391.  
  3392. hu12 = hit.Parent:findFirstChild("Humanoid")
  3393. to12 = hit.Parent:findFirstChild("Torso")
  3394. he12 = hit.Parent:findFirstChild("Head")
  3395. hu1.WalkSpeed = 0
  3396. if hu12.Health > 100 then
  3397. hu12.MaxHealth = 100
  3398. hu12.Health = 100
  3399. end
  3400.  
  3401.  
  3402.  
  3403.  
  3404. end
  3405.  
  3406. if grab2 == true then
  3407. z4f = Instance.new("Sound",torso)
  3408. z4f.Volume = 5
  3409. z4f.Looped = false
  3410. z4f.SoundId = "rbxassetid://815202315"
  3411. z4f:Play()
  3412.  
  3413. pushaway()
  3414. grabon3 = true
  3415. wait(1)
  3416. grabon3 = false
  3417. he12.Anchored = true
  3418.  
  3419. dragoncharge()
  3420. hand2aura.Transparency = NumberSequence.new(0)
  3421. wait(1.5)
  3422. dragonfist()
  3423. z4f:Destroy()
  3424. z4x = Instance.new("Sound",torso)
  3425. z4x.Volume = 5
  3426. z4x.Looped = false
  3427. z4x.SoundId = "rbxassetid://908474188"
  3428. z4x:Play()
  3429. hand1.Transparency = 0
  3430. hand2mesh.MeshId = "rbxassetid://58430372"
  3431. hand1.BrickColor = BrickColor.new("New Yeller")
  3432. hand2mesh.Scale = Vector3.new(5,5,5)
  3433. hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  3434. grabon4 = true
  3435. wait(0.5)
  3436.  
  3437. hu12.Health = 0
  3438. grabon4 = false
  3439. wait(0.5)
  3440. he12.Anchored = false
  3441. z4x:Destroy()
  3442. throw1 = 5
  3443. throw2 = 5
  3444.  
  3445.  
  3446.  
  3447.  
  3448.  
  3449.  
  3450.  
  3451. ------------------------------------------------------------
  3452. hand1:Destroy()
  3453. hand2:Destroy()
  3454.  
  3455. canattack = true
  3456. idle = true
  3457. grabhit:Destroy()
  3458. idle1 = true
  3459.  
  3460. if jk == true then
  3461. jk = false
  3462. clickon = true
  3463. end
  3464.  
  3465. grab8 = false
  3466. end
  3467.  
  3468.  
  3469. end
  3470.  
  3471.  
  3472.  
  3473.  
  3474.  
  3475.  
  3476.  
  3477.  
  3478. grabhit.Touched:connect(touch)
  3479.  
  3480.  
  3481.  
  3482.  
  3483. wait(0.2)
  3484.  
  3485. if grab8 == false then
  3486. hand1:Destroy()
  3487. hand2:Destroy()
  3488. grabhit:Destroy()
  3489.  
  3490. canattack = true
  3491. idle = true
  3492.  
  3493. idle1 = true
  3494.  
  3495.  
  3496.  
  3497. end
  3498. end
  3499. end
  3500. end
  3501. end)
  3502. game:GetService("RunService").RenderStepped:connect(function()
  3503. if grabon3 == true then
  3504. throw1 = throw1 + 1
  3505. to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1
  3506.  
  3507. end
  3508. if grabon4 == true then
  3509. throw2 = throw2 + 0.2
  3510. torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2
  3511. end
  3512. if grabon1 == true then
  3513.  
  3514. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5
  3515.  
  3516. end
  3517. if grabon2 == true then
  3518. throw = throw + 6
  3519. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw
  3520. end
  3521. if grabon == true then
  3522. goo = goo + 0.5
  3523. to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0)
  3524. end
  3525. if hum.Jump == true then
  3526. if canattack == true then
  3527. if clickon == true then
  3528. jk = true
  3529. clickon=false
  3530. end
  3531. zwc12 = Instance.new("Sound",torso)
  3532. zwc12.Volume = 1
  3533. zwc12.Looped = false
  3534. zwc12.SoundId = "rbxassetid://436748675"
  3535. zwc12:Play()
  3536. canattack = false
  3537. idle = false
  3538. idle1 = false
  3539. nohit = 0
  3540.  
  3541. for i = 1, 20 do
  3542. wait()
  3543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head
  3544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm
  3546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm
  3547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg
  3548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg
  3549. end
  3550. wait(0.5)
  3551. canattack = true
  3552. idle = true
  3553. idle1 = true
  3554. if jk == true then
  3555. jk = false
  3556. clickon = true
  3557. end
  3558. end
  3559. end
  3560. if kamehameha == true then
  3561. aj1 = aj1 + 0.005
  3562. partaura.Size = NumberSequence.new(aj1)
  3563. beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0)
  3564. beamdamage = beamdamage + 0.001
  3565.  
  3566. else
  3567. aj1 = 0.1
  3568.  
  3569. end
  3570. if hited1 == true then
  3571. wait(0.3)
  3572. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback)
  3573. human.Health = human.Health - beamdamage
  3574.  
  3575.  
  3576. human.PlatformStand = true
  3577. human.Sit = true
  3578.  
  3579. if hited1 == false and on == true then
  3580. on = false
  3581. wait(0.5)
  3582. human.PlatformStand = false
  3583. human.Sit = false
  3584. beamknockback = 0
  3585. beamdamage = 0.001
  3586. human.Jump = true
  3587.  
  3588. end
  3589. end
  3590. if clickon == true then
  3591. if point == false then
  3592. you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p)
  3593. if hu.Health < 1 then
  3594. clickon = false
  3595. end
  3596. end
  3597.  
  3598. end
  3599. ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5)
  3600. ball.Transparency = ball.Transparency + 0.05
  3601. if go == false then
  3602. aj = aj + 0.13
  3603. spirit1mesh.Scale = Vector3.new(aj,aj,aj)
  3604.  
  3605. end
  3606. if auracan1 == true then
  3607. auracan1 = false
  3608. aura1.Texture = "rbxassetid://281983000"
  3609. wait(0.1)
  3610. aura1.Texture = "rbxassetid://281982895"
  3611. wait(0.1)
  3612. aura1.Texture = "rbxassetid://281983092"
  3613. wait(0.1)
  3614. aura1.Texture = "rbxassetid://281996097"
  3615. wait(0.1)
  3616. aura1.Texture = "rbxassetid://281983189"
  3617. wait(0.1)
  3618. aura1.Texture = "rbxassetid://281983242"
  3619. wait(0.1)
  3620. aura1.Texture = "rbxassetid://281983280"
  3621. wait(0.1)
  3622. aura1.Texture = "rbxassetid://281983337"
  3623. wait(0.1)
  3624.  
  3625. auracan1 = true
  3626. end
  3627. if auracan == true then
  3628. auracan = false
  3629. aura.Texture = "rbxassetid://901509906"
  3630. wait(0.07)
  3631. aura.Texture = "rbxassetid://901510046"
  3632. wait(0.07)
  3633. aura.Texture = "rbxassetid://901510125"
  3634. wait(0.07)
  3635.  
  3636. auracan = true
  3637. end
  3638. if auracan3 == true then
  3639. auracan3 = false
  3640. aura3.Texture = "rbxassetid://901509906"
  3641. wait(0.07)
  3642. aura3.Texture = "rbxassetid://901510046"
  3643. wait(0.07)
  3644. aura3.Texture = "rbxassetid://901510125"
  3645. wait(0.07)
  3646. auracan3 = true
  3647. end
  3648. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3649.  
  3650. if walk == true then
  3651.  
  3652. if canattack == true then
  3653. walk = false
  3654. walkon = true
  3655.  
  3656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  3657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  3658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  3659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  3660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  3661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  3662. wait(0.1)
  3663. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  3665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  3666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  3667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  3668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  3669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  3670. wait(0.1)
  3671. end
  3672. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  3676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  3677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  3678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  3679.  
  3680. z41 = Instance.new("Sound",char)
  3681. z41.Volume = 10
  3682. z41.Looped = false
  3683. z41.SoundId = walksound
  3684. z41:Play()
  3685. wait(.1)
  3686. end
  3687. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  3691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  3692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  3693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  3694.  
  3695.  
  3696. wait(.1)
  3697. end
  3698. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3699.  
  3700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3706. wait(0.1)
  3707.  
  3708. end
  3709. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3710.  
  3711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3717. wait(0.1)
  3718.  
  3719. end
  3720. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3721.  
  3722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  3725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  3726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  3727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  3728. wait(0.1)
  3729. end
  3730. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3731.  
  3732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  3735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  3736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  3737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  3738. wait(0.1)
  3739. end
  3740. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  3744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  3745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  3746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  3747. wait(0.1)
  3748. z41 = Instance.new("Sound",char)
  3749. z41.Volume = 10
  3750. z41.Looped = false
  3751. z41.SoundId = walksound
  3752. z41:Play()
  3753. end
  3754. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  3758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  3759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  3760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  3761. wait(0.1)
  3762.  
  3763. end
  3764. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3771.  
  3772. wait(0.1)
  3773. end
  3774. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3781.  
  3782. wait(0.1)
  3783. end
  3784.  
  3785. walk = true
  3786. end
  3787. end
  3788. end
  3789. if hum.MoveDirection.x == 0 then
  3790. if idle1 == true then
  3791. walkon = false
  3792. idle1 = false
  3793. idle = false
  3794.  
  3795.  
  3796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  3797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  3798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  3799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  3800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  3801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  3802. wait(0.1)
  3803.  
  3804. if canattack == true then
  3805. idle = true
  3806. idle1 = true
  3807. end
  3808. end
  3809.  
  3810. end
  3811. nohit = nohit + 0.2
  3812. if nohit > 10 and canattack == true and walkon == false then
  3813. idle = true
  3814. idle1 = true
  3815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  3816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  3817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  3818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  3819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  3820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  3821.  
  3822. end
  3823. if darius == true then
  3824. darius = false
  3825. wait(0.1)
  3826. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  3827. wait(0.1)
  3828. part2.Texture = "http://www.roblox.com/asset/?id=894173392"
  3829. wait(0.1)
  3830. part2.Texture = "http://www.roblox.com/asset/?id=890403068"
  3831. wait(0.1)
  3832. part2.Texture = "http://www.roblox.com/asset/?id=890403512"
  3833. darius = true
  3834. end
  3835. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement