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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
- -- made by TheFlamingBlaster
- print("Script stealer by TheFlamingBlaster successfully started up.")
- print("December 30th, 2016.")
- print("Click on a player to freeze them, hit c to run their currently running scripts under yourself.")
- print("This only works with localscripts")
- print("This won't allow you to get the code of the scripts.")
- local plr = game.Players.LocalPlayer
- function exe(cmd)
- game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd
- end
- local mouse = plr:GetMouse()
- local adornees
- local destroyit = false
- local lasttarget
- local currenttarget
- local changed = {}
- mouse.Button1Down:connect(function()
- if mouse.Target then
- if mouse.Target.Parent.ClassName == "Model" then
- currenttarget = mouse.Target.Parent
- lasttarget = mouse.Target.Parent
- adornees = Instance.new("Model",plr.Character)
- for i,v in pairs(mouse.Target.Parent:GetChildren()) do
- local s = Instance.new("SelectionBox",adornees)
- if v:IsA("Part") then
- if v.Name == "Torso" then
- local lasso = Instance.new("SelectionPartLasso",adornees)
- lasso.Humanoid = plr.Character.Humanoid
- lasso.Part = v
- end
- s.Adornee = v
- if v.Anchored == false then
- table.insert(changed,v)
- v.Anchored = true
- end
- end
- end
- destroyit = true
- end
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(input,processed)
- if mouse.Target and destroyit == true then
- if input.KeyCode == Enum.KeyCode.C then
- --currenttarget:Destroy()
- for i,v in pairs(currenttarget:GetChildren()) do
- if v:IsA("LocalScript") then
- local c = v
- c.Parent = plr.Character
- c.Name = "Stolen"
- exe('local a = '..v:GetFullName()..':Clone() a.Parent = getfenv().owner.Character print(a.Parent)')
- print(c.Parent)
- end
- end
- adornees:Destroy()
- end
- end
- end)
- mouse.Button1Up:connect(function()
- if destroyit == true then
- currenttarget = nil
- for i,v in pairs(changed) do
- v.Anchored = false
- end
- changed = {}
- adornees:Destroy()
- destroyit = false
- end
- end)
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