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- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local ads = Instance.new("TextButton")
- local TextButton = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Frame.BorderSizePixel = 0
- Frame.Draggable = true
- Frame.Position = UDim2.new(0.670384169, 0, 0.275691688, 0)
- Frame.Size = UDim2.new(0, 219, 0, 259)
- Frame.Style = Enum.FrameStyle.RobloxRound
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Oshi Gui"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- ads.Name = "ads"
- ads.Parent = Frame
- ads.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ads.BorderSizePixel = 0
- ads.Position = UDim2.new(0.219178081, 0, 0.305019289, 0)
- ads.Size = UDim2.new(0, 121, 0, 50)
- ads.Font = Enum.Font.SourceSans
- ads.Text = "Titan"
- ads.TextColor3 = Color3.new(1, 1, 1)
- ads.TextScaled = true
- ads.TextSize = 14
- ads.TextWrapped = true
- ads.MouseButton1Down:connect(function()
- ---
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local ASD = BrickColor.new("Maroon")
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local DD = false
- local FA = false
- local deb = false
- local shot = 0
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- local stanceToggle = "Normal"
- math.randomseed(os.time())
- hum.WalkSpeed = 7
- char.Health:Destroy()
- hum.MaxHealth = 5000000
- wait(0.1)
- hum.Health = 5000000
- z = Instance.new("Sound", char.Torso)
- z.SoundId = "rbxassetid://174039148"
- z.Looped = true
- z.Pitch = 1
- z.Volume = 1
- ----------------------------------------------------
- local SM = Instance.new("Smoke",torso)
- SM.Size = 15
- local S = Instance.new("Part",char)
- S.Size = Vector3.new(1,1,1)
- S.Material = "Neon"
- S.BrickColor = BrickColor.new("Deep orange")
- S.Transparency = 0
- S.Anchored = true
- S.CFrame = torso.CFrame*CFrame.new(0,0,0)
- local Ring = Instance.new("Part",S)
- Ring.Size = Vector3.new(1,1,1)
- Ring.BrickColor = BrickColor.new("Deep orange")
- Ring.Anchored = true
- Ring.CanCollide = false
- Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
- local Ring2 = Instance.new("SpecialMesh",Ring)
- Ring2.MeshId = "rbxassetid://3270017"
- Ring2.Scale = Vector3.new(0.1,0.1,0.1)
- local S2 = Instance.new("SpecialMesh",S)
- S2.MeshType = "Sphere"
- S2.Scale = Vector3.new(1,1,1)
- v = Instance.new("Sound")
- v.SoundId = "rbxassetid://821439273"
- v.Parent = char.Torso
- v.Looped = false
- v.Pitch = 1
- v.Volume = 1
- wait(.01)
- v:Play()
- local partasdeff = Instance.new("ParticleEmitter",S)
- partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2))
- partasdeff.LightEmission = .1
- partasdeff.Size = NumberSequence.new(0.2)
- partasdeff.Texture = "http://www.roblox.com/asset/?ID=300899516"
- aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
- bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdeff.Transparency = bbb
- partasdeff.Size = aaa
- partasdeff.ZOffset = .9
- partasdeff.Acceleration = Vector3.new(0, -5, 0)
- partasdeff.LockedToPart = false
- partasdeff.EmissionDirection = "Top"
- partasdeff.Lifetime = NumberRange.new(1, 2)
- partasdeff.Rate = 1000
- partasdeff.Rotation = NumberRange.new(-100, 100)
- partasdeff.RotSpeed = NumberRange.new(-100, 100)
- partasdeff.Speed = NumberRange.new(10)
- partasdeff.VelocitySpread = 300
- partasdeff.Enabled = true
- for i = 1,100 do
- Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
- Ring.Transparency = Ring.Transparency + 0.01
- S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
- S.Transparency = S.Transparency + 0.01
- game:GetService("RunService").RenderStepped:wait()
- end
- S:remove()
- wait(1)
- SM:remove()
- hed.face:remove()
- char.Shirt:remove()
- char.Pants:remove()
- v = Instance.new("Sound")
- v.SoundId = "rbxassetid://181384451"
- v.Parent = torso
- v.Looped = false
- v.Pitch = 0.8
- v.Volume = 1
- wait(.01)
- v:Play()
- z:Play()
- ----------------------------------------------------
- Debounces = {
- on = false;
- ks = false;
- CanAttack = true;
- CanJoke = true;
- NoIdl = false;
- Slashing = false;
- Slashed = false;
- Grabbing = false;
- Grabbed = false;
- }
- local Touche = {char.Name, }
- ----------------------------------------------------
- function lerp(a, b, t) -- Linear interpolation
- return a + (b - a)*t
- end
- function slerp(a, b, t) --Spherical interpolation
- dot = a:Dot(b)
- if dot > 0.99999 or dot < -0.99999 then
- return t <= 0.5 and a or b
- else
- r = math.acos(dot)
- return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
- end
- end
- function matrixInterpolate(a, b, t)
- local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
- local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
- local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
- local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
- local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
- local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
- local t = v1:Dot(v2)
- if not (t < 0 or t == 0 or t > 0) then -- Failsafe
- return CFrame.new()
- end
- return CFrame.new(
- v0.x, v0.y, v0.z,
- v1.x, v1.y, v1.z,
- v2.x, v2.y, v2.z,
- v3.x, v3.y, v3.z)
- end
- ----------------------------------------------------
- function genWeld(a,b)
- local w = Instance.new("Weld",a)
- w.Part0 = a
- w.Part1 = b
- return w
- end
- function weld(a, b)
- local weld = Instance.new("Weld")
- weld.Name = "W"
- weld.Part0 = a
- weld.Part1 = b
- weld.C0 = a.CFrame:inverse() * b.CFrame
- weld.Parent = a
- return weld;
- end
- ----------------------------------------------------
- function Lerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v+(com2[i]-v)*al
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- ----------------------------------------------------
- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
- local wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- ----------------------------------------------------
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs(hed:children()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- ----------------------------------------------------
- function HasntTouched(plrname)
- local ret = true
- for _, v in pairs(Touche) do
- if v == plrname then
- ret = false
- end
- end
- return ret
- end
- ----------------------------------------------------
- larm.Size = larm.Size * 5
- rarm.Size = rarm.Size * 5
- lleg.Size = lleg.Size * 5
- rleg.Size = rleg.Size * 5
- torso.Size = torso.Size * 5
- hed.Size = hed.Size * 5
- root.Size = root.Size * 5
- ----------------------------------------------------
- newWeld(torso, larm, -1.5, 0.5, 0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, rarm, 1.5, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, hed, 0, 1.5, 0)
- newWeld(torso, lleg, -0.5, -1, 0)
- lleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(torso, rleg, 0.5, -1, 0)
- rleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(root, torso, 0, -1, 0)
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- ----------------------------------------------------
- local Part = Instance.new("Part",hed)
- Part.BrickColor = BrickColor.new("White")
- Part.Size = Vector3.new(1,1,1)
- Part.CanCollide = false
- Part.Material = "Neon"
- local M = Instance.new("SpecialMesh",Part)
- M.MeshId = "rbxassetid://62246019"
- M.Scale = Vector3.new(5,5,5)
- local Part2 = Instance.new("Weld",Part)
- Part2.Part0 = hed
- Part2.Part1 = Part
- Part2.C0 = CFrame.new(-0.2,1.5,0.8)
- ----------------------------------------------------
- -----Armored titan parts nibs
- local Arm = Instance.new("Part",char)
- Arm.Size = Vector3.new(1,1,1)
- Arm.BrickColor = BrickColor.new("Bronze")
- Arm.TopSurface = 0
- Arm.BottomSurface = 0
- Arm.CanCollide = false
- local Arm2 = Instance.new("SpecialMesh",Arm)
- Arm2.MeshType = "Brick"
- Arm2.Scale = Vector3.new(5,8.5,0.3)
- local Arm3 = Instance.new("Weld",Arm)
- Arm3.Part0 = rarm
- Arm3.Part1 = Arm
- Arm3.C0 = CFrame.new(0,0,2.5)
- local ArmR = Instance.new("Part",char)
- ArmR.Size = Vector3.new(1,1,1)
- ArmR.BrickColor = BrickColor.new("Bronze")
- ArmR.TopSurface = 0
- ArmR.BottomSurface = 0
- ArmR.CanCollide = false
- local Arm2R = Instance.new("SpecialMesh",ArmR)
- Arm2R.MeshType = "Brick"
- Arm2R.Scale = Vector3.new(5,8.5,0.3)
- local Arm3R = Instance.new("Weld",ArmR)
- Arm3R.Part0 = rarm
- Arm3R.Part1 = ArmR
- Arm3R.C0 = CFrame.new(0,0,-2.5)
- local ArmRS = Instance.new("Part",char)
- ArmRS.Size = Vector3.new(1,1,1)
- ArmRS.BrickColor = BrickColor.new("Bronze")
- ArmRS.TopSurface = 0
- ArmRS.BottomSurface = 0
- ArmRS.CanCollide = false
- local Arm2RS = Instance.new("SpecialMesh",ArmRS)
- Arm2RS.MeshType = "Brick"
- Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
- local Arm3RS = Instance.new("Weld",ArmRS)
- Arm3RS.Part0 = rarm
- Arm3RS.Part1 = ArmRS
- Arm3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
- local TopRS = Instance.new("Part",char)
- TopRS.Size = Vector3.new(1,1,1)
- TopRS.BrickColor = BrickColor.new("Bronze")
- TopRS.TopSurface = 0
- TopRS.BottomSurface = 0
- TopRS.CanCollide = false
- local Top2RS = Instance.new("SpecialMesh",TopRS)
- Top2RS.MeshType = "Brick"
- Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
- local Top3RS = Instance.new("Weld",TopRS)
- Top3RS.Part0 = rarm
- Top3RS.Part1 = TopRS
- Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
- local BotRS = Instance.new("Part",char)
- BotRS.Size = Vector3.new(1,1,1)
- BotRS.BrickColor = BrickColor.new("Bronze")
- BotRS.BottomSurface = 0
- BotRS.TopSurface = 0
- BotRS.CanCollide = false
- local Bot2RS = Instance.new("SpecialMesh",BotRS)
- Bot2RS.MeshType = "Brick"
- Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
- local Bot3RS = Instance.new("Weld",BotRS)
- Bot3RS.Part0 = rarm
- Bot3RS.Part1 = BotRS
- Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
- ----------------------------------------------------
- local Arm = Instance.new("Part",char)
- Arm.Size = Vector3.new(1,1,1)
- Arm.BrickColor = BrickColor.new("Bronze")
- Arm.TopSurface = 0
- Arm.BottomSurface = 0
- Arm.CanCollide = false
- local Arm2 = Instance.new("SpecialMesh",Arm)
- Arm2.MeshType = "Brick"
- Arm2.Scale = Vector3.new(5,8.5,0.3)
- local Arm3 = Instance.new("Weld",Arm)
- Arm3.Part0 = larm
- Arm3.Part1 = Arm
- Arm3.C0 = CFrame.new(0,0,2.5)
- local ArmR = Instance.new("Part",char)
- ArmR.Size = Vector3.new(1,1,1)
- ArmR.BrickColor = BrickColor.new("Bronze")
- ArmR.TopSurface = 0
- ArmR.BottomSurface = 0
- ArmR.CanCollide = false
- local Arm2R = Instance.new("SpecialMesh",ArmR)
- Arm2R.MeshType = "Brick"
- Arm2R.Scale = Vector3.new(5,8.5,0.3)
- local Arm3R = Instance.new("Weld",ArmR)
- Arm3R.Part0 = larm
- Arm3R.Part1 = ArmR
- Arm3R.C0 = CFrame.new(0,0,-2.5)
- local ArmRS = Instance.new("Part",char)
- ArmRS.Size = Vector3.new(1,1,1)
- ArmRS.BrickColor = BrickColor.new("Bronze")
- ArmRS.TopSurface = 0
- ArmRS.BottomSurface = 0
- ArmRS.CanCollide = false
- local Arm2RS = Instance.new("SpecialMesh",ArmRS)
- Arm2RS.MeshType = "Brick"
- Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
- local Arm3RS = Instance.new("Weld",ArmRS)
- Arm3RS.Part0 = larm
- Arm3RS.Part1 = ArmRS
- Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
- local TopRS = Instance.new("Part",char)
- TopRS.Size = Vector3.new(1,1,1)
- TopRS.BrickColor = BrickColor.new("Bronze")
- TopRS.TopSurface = 0
- TopRS.BottomSurface = 0
- TopRS.CanCollide = false
- local Top2RS = Instance.new("SpecialMesh",TopRS)
- Top2RS.MeshType = "Brick"
- Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
- local Top3RS = Instance.new("Weld",TopRS)
- Top3RS.Part0 = larm
- Top3RS.Part1 = TopRS
- Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
- local BotRS = Instance.new("Part",char)
- BotRS.Size = Vector3.new(1,1,1)
- BotRS.BrickColor = BrickColor.new("Bronze")
- BotRS.BottomSurface = 0
- BotRS.TopSurface = 0
- BotRS.CanCollide = false
- local Bot2RS = Instance.new("SpecialMesh",BotRS)
- Bot2RS.MeshType = "Brick"
- Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
- local Bot3RS = Instance.new("Weld",BotRS)
- Bot3RS.Part0 = larm
- Bot3RS.Part1 = BotRS
- Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
- ----------------------------------------------------
- local Long = Instance.new("Part",char)
- Long.Size = Vector3.new(1,1,1)
- Long.CanCollide = false
- Long.BrickColor = BrickColor.new("Bronze")
- Long.TopSurface = 0
- Long.BottomSurface = 0
- local Long2 = Instance.new("SpecialMesh",Long)
- Long2.MeshType = "Brick"
- Long2.Scale = Vector3.new(9.5,0.3,4.5)
- local Long3 = Instance.new("Weld",Long)
- Long3.Part0 = torso
- Long3.Part1 = Long
- Long3.C0 = CFrame.new(0,4.95,0)
- ----------------------------------------------------
- local Back = Instance.new("Part",char)
- Back.Size = Vector3.new(1,1,1)
- Back.CanCollide = false
- Back.BrickColor = BrickColor.new("Bronze")
- Back.TopSurface = 0
- Back.BottomSurface = 0
- local Back2 = Instance.new("SpecialMesh",Back)
- Back2.MeshType = "Brick"
- Back2.Scale = Vector3.new(9.5,9.3,0.3)
- local Back3 = Instance.new("Weld",Back)
- Back3.Part0 = torso
- Back3.Part1 = Back
- Back3.C0 = CFrame.new(0,0,2.5)
- ----------------------------------------------------
- ----------------------------------------------------
- local Leg = Instance.new("Part",char)
- Leg.Size = Vector3.new(1,1,1)
- Leg.BrickColor = BrickColor.new("Bronze")
- Leg.TopSurface = 0
- Leg.BottomSurface = 0
- Leg.CanCollide = false
- local Leg2 = Instance.new("SpecialMesh",Leg)
- Leg2.MeshType = "Brick"
- Leg2.Scale = Vector3.new(5,8.5,0.3)
- local Leg3 = Instance.new("Weld",Leg)
- Leg3.Part0 = rleg
- Leg3.Part1 = Leg
- Leg3.C0 = CFrame.new(0,0,2.5)
- local LegR = Instance.new("Part",char)
- LegR.Size = Vector3.new(1,1,1)
- LegR.BrickColor = BrickColor.new("Bronze")
- LegR.TopSurface = 0
- LegR.BottomSurface = 0
- LegR.CanCollide = false
- local Leg2R = Instance.new("SpecialMesh",LegR)
- Leg2R.MeshType = "Brick"
- Leg2R.Scale = Vector3.new(5,8.5,0.3)
- local Leg3R = Instance.new("Weld",LegR)
- Leg3R.Part0 = rleg
- Leg3R.Part1 = LegR
- Leg3R.C0 = CFrame.new(0,0,-2.5)
- local LegRS = Instance.new("Part",char)
- LegRS.Size = Vector3.new(1,1,1)
- LegRS.BrickColor = BrickColor.new("Bronze")
- LegRS.TopSurface = 0
- LegRS.BottomSurface = 0
- LegRS.CanCollide = false
- local Leg2RS = Instance.new("SpecialMesh",LegRS)
- Leg2RS.MeshType = "Brick"
- Leg2RS.Scale = Vector3.new(0.3,8.5,4.5)
- local Leg3RS = Instance.new("Weld",LegRS)
- Leg3RS.Part0 = rleg
- Leg3RS.Part1 = LegRS
- Leg3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
- local TopRS = Instance.new("Part",char)
- TopRS.Size = Vector3.new(1,1,1)
- TopRS.BrickColor = BrickColor.new("Bronze")
- TopRS.TopSurface = 0
- TopRS.BottomSurface = 0
- TopRS.CanCollide = false
- local BotRS = Instance.new("Part",char)
- BotRS.Size = Vector3.new(1,1,1)
- BotRS.BrickColor = BrickColor.new("Bronze")
- BotRS.BottomSurface = 0
- BotRS.TopSurface = 0
- BotRS.CanCollide = false
- local Bot2RS = Instance.new("SpecialMesh",BotRS)
- Bot2RS.MeshType = "Brick"
- Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
- local Bot3RS = Instance.new("Weld",BotRS)
- Bot3RS.Part0 = rleg
- Bot3RS.Part1 = BotRS
- Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
- -----------------------------------------------------------
- local Arm = Instance.new("Part",char)
- Arm.Size = Vector3.new(1,1,1)
- Arm.BrickColor = BrickColor.new("Bronze")
- Arm.TopSurface = 0
- Arm.BottomSurface = 0
- Arm.CanCollide = false
- local Arm2 = Instance.new("SpecialMesh",Arm)
- Arm2.MeshType = "Brick"
- Arm2.Scale = Vector3.new(5,8.5,0.3)
- local Arm3 = Instance.new("Weld",Arm)
- Arm3.Part0 = lleg
- Arm3.Part1 = Arm
- Arm3.C0 = CFrame.new(0,0,2.5)
- local ArmR = Instance.new("Part",char)
- ArmR.Size = Vector3.new(1,1,1)
- ArmR.BrickColor = BrickColor.new("Bronze")
- ArmR.TopSurface = 0
- ArmR.BottomSurface = 0
- ArmR.CanCollide = false
- local Arm2R = Instance.new("SpecialMesh",ArmR)
- Arm2R.MeshType = "Brick"
- Arm2R.Scale = Vector3.new(5,8.5,0.3)
- local Arm3R = Instance.new("Weld",ArmR)
- Arm3R.Part0 = lleg
- Arm3R.Part1 = ArmR
- Arm3R.C0 = CFrame.new(0,0,-2.5)
- local ArmRS = Instance.new("Part",char)
- ArmRS.Size = Vector3.new(1,1,1)
- ArmRS.BrickColor = BrickColor.new("Bronze")
- ArmRS.TopSurface = 0
- ArmRS.BottomSurface = 0
- ArmRS.CanCollide = false
- local Arm2RS = Instance.new("SpecialMesh",ArmRS)
- Arm2RS.MeshType = "Brick"
- Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
- local Arm3RS = Instance.new("Weld",ArmRS)
- Arm3RS.Part0 = lleg
- Arm3RS.Part1 = ArmRS
- Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
- local BotRS = Instance.new("Part",char)
- BotRS.Size = Vector3.new(1,1,1)
- BotRS.BrickColor = BrickColor.new("Bronze")
- BotRS.BottomSurface = 0
- BotRS.TopSurface = 0
- BotRS.CanCollide = false
- local Bot2RS = Instance.new("SpecialMesh",BotRS)
- Bot2RS.MeshType = "Brick"
- Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
- local Bot3RS = Instance.new("Weld",BotRS)
- Bot3RS.Part0 = lleg
- Bot3RS.Part1 = BotRS
- Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
- ----------------------------------------------------
- local Pec = Instance.new("Part",char)
- Pec.Size = Vector3.new(1,1,1)
- Pec.BrickColor = BrickColor.new("Bronze")
- Pec.CanCollide = false
- Pec.TopSurface = 0
- Pec.BottomSurface = 0
- local Pec2 = Instance.new("SpecialMesh",Pec)
- Pec2.MeshType = "Brick"
- Pec2.Scale = Vector3.new(5,3,0.3)
- local Pec3 = Instance.new("Weld",Pec)
- Pec3.Part0 = torso
- Pec3.Part1 = Pec
- Pec3.C0 = CFrame.new(2,2.8,-2.8)*CFrame.Angles(0,0,0.1)
- local PecA = Instance.new("Part",char)
- PecA.Size = Vector3.new(1,1,1)
- PecA.BrickColor = BrickColor.new("Bronze")
- PecA.CanCollide = false
- PecA.TopSurface = 0
- PecA.BottomSurface = 0
- local Pec2A = Instance.new("SpecialMesh",PecA)
- Pec2A.MeshType = "Brick"
- Pec2A.Scale = Vector3.new(5,3,0.3)
- local Pec3A = Instance.new("Weld",PecA)
- Pec3A.Part0 = torso
- Pec3A.Part1 = PecA
- Pec3A.C0 = CFrame.new(-2,2.8,-2.8)*CFrame.Angles(0,0,-0.1)
- ---------------------------------------------------
- local Abs = Instance.new("Part",char)
- Abs.Size = Vector3.new(1,1,1)
- Abs.BrickColor = BrickColor.new("Bronze")
- Abs.CanCollide = false
- Abs.TopSurface = 0
- Abs.BottomSurface = 0
- local Abs2 = Instance.new("SpecialMesh",Abs)
- Abs2.MeshType = "Brick"
- Abs2.Scale = Vector3.new(2,2,0.3)
- local Abs3 = Instance.new("Weld",Abs)
- Abs3.Part0 = torso
- Abs3.Part1 = Abs
- Abs3.C0 = CFrame.new(1.4,0,-2.8)*CFrame.Angles(0,0,0.1)
- local Abs = Instance.new("Part",char)
- Abs.Size = Vector3.new(1,1,1)
- Abs.BrickColor = BrickColor.new("Bronze")
- Abs.CanCollide = false
- Abs.TopSurface = 0
- Abs.BottomSurface = 0
- local Abs2 = Instance.new("SpecialMesh",Abs)
- Abs2.MeshType = "Brick"
- Abs2.Scale = Vector3.new(2,2,0.3)
- local Abs3 = Instance.new("Weld",Abs)
- Abs3.Part0 = torso
- Abs3.Part1 = Abs
- Abs3.C0 = CFrame.new(-1.4,0,-2.8)*CFrame.Angles(0,0,-0.1)
- local Abs = Instance.new("Part",char)
- Abs.Size = Vector3.new(1,1,1)
- Abs.BrickColor = BrickColor.new("Bronze")
- Abs.CanCollide = false
- Abs.TopSurface = 0
- Abs.BottomSurface = 0
- local Abs2 = Instance.new("SpecialMesh",Abs)
- Abs2.MeshType = "Brick"
- Abs2.Scale = Vector3.new(2,2,0.3)
- local Abs3 = Instance.new("Weld",Abs)
- Abs3.Part0 = torso
- Abs3.Part1 = Abs
- Abs3.C0 = CFrame.new(1.4,-2.1,-2.8)*CFrame.Angles(0,0,0.1)
- local Abs = Instance.new("Part",char)
- Abs.Size = Vector3.new(1,1,1)
- Abs.BrickColor = BrickColor.new("Bronze")
- Abs.CanCollide = false
- Abs.TopSurface = 0
- Abs.BottomSurface = 0
- local Abs2 = Instance.new("SpecialMesh",Abs)
- Abs2.MeshType = "Brick"
- Abs2.Scale = Vector3.new(2,2,0.3)
- local Abs3 = Instance.new("Weld",Abs)
- Abs3.Part0 = torso
- Abs3.Part1 = Abs
- Abs3.C0 = CFrame.new(-1.4,-2.1,-2.8)*CFrame.Angles(0,0,-0.1)
- local Abs = Instance.new("Part",char)
- Abs.Size = Vector3.new(1,1,1)
- Abs.BrickColor = BrickColor.new("Bronze")
- Abs.CanCollide = false
- Abs.TopSurface = 0
- Abs.BottomSurface = 0
- local Abs2 = Instance.new("SpecialMesh",Abs)
- Abs2.MeshType = "Brick"
- Abs2.Scale = Vector3.new(2,2,0.3)
- local Abs3 = Instance.new("Weld",Abs)
- Abs3.Part0 = torso
- Abs3.Part1 = Abs
- Abs3.C0 = CFrame.new(1.4,-4.1,-2.8)*CFrame.Angles(0,0,0.1)
- local Abs = Instance.new("Part",char)
- Abs.Size = Vector3.new(1,1,1)
- Abs.BrickColor = BrickColor.new("Bronze")
- Abs.CanCollide = false
- Abs.TopSurface = 0
- Abs.BottomSurface = 0
- local Abs2 = Instance.new("SpecialMesh",Abs)
- Abs2.MeshType = "Brick"
- Abs2.Scale = Vector3.new(2,2,0.3)
- local Abs3 = Instance.new("Weld",Abs)
- Abs3.Part0 = torso
- Abs3.Part1 = Abs
- Abs3.C0 = CFrame.new(-1.4,-4.1,-2.8)*CFrame.Angles(0,0,-0.1)
- -----------------------------------------------------
- local Head = Instance.new("Part",char)
- Head.Size = Vector3.new(1,1,1)
- Head.BrickColor = BrickColor.new("Bronze")
- Head.CanCollide = false
- Head.TopSurface = 0
- Head.BottomSurface = 0
- local Head2 = Instance.new("SpecialMesh",Head)
- Head2.MeshType = "Head"
- Head2.Scale = Vector3.new(11.5,6.5,6.5)
- local Head3 = Instance.new("Weld",Head)
- Head3.Part0 = hed
- Head3.Part1 = Head
- Head3.C0 = CFrame.new(0,0,0)
- -----------------------------------------------------
- local Eye2 = Instance.new("Part",char)
- Eye2.Size = Vector3.new(1,1,1)
- Eye2.BrickColor = BrickColor.new("Really black")
- Eye2.CanCollide = false
- Eye2.TopSurface = 0
- Eye2.BottomSurface = 0
- local Eye22 = Instance.new("SpecialMesh",Eye2)
- Eye22.MeshType = "Sphere"
- Eye22.Scale = Vector3.new(1.2,0.6,0.1)
- local Eye32 = Instance.new("Weld",Eye2)
- Eye32.Part0 = hed
- Eye32.Part1 = Eye2
- Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3)
- local Eye = Instance.new("Part",char)
- Eye.Size = Vector3.new(1,1,1)
- Eye.BrickColor = BrickColor.new("Really black")
- Eye.CanCollide = false
- Eye.TopSurface = 0
- Eye.BottomSurface = 0
- local Eye212 = Instance.new("SpecialMesh",Eye)
- Eye212.MeshType = "Sphere"
- Eye212.Scale = Vector3.new(1.2,0.6,0.1)
- local Eye3 = Instance.new("Weld",Eye)
- Eye3.Part0 = hed
- Eye3.Part1 = Eye
- Eye3.C0 = CFrame.new(-1.3,0.5,-3)*CFrame.Angles(0,0,-0.3)
- local Glow = Instance.new("Part",char)
- Glow.Size = Vector3.new(1,1,1)
- Glow.BrickColor = BrickColor.new("Bronze")
- Glow.CanCollide = false
- Glow.TopSurface = 0
- Glow.Material = "Neon"
- Glow.BottomSurface = 0
- local Glow2 = Instance.new("SpecialMesh",Glow)
- Glow2.MeshType = "Sphere"
- Glow2.Scale = Vector3.new(0.5,0.5,0.5)
- local Glow3 = Instance.new("Weld",Glow)
- Glow3.Part0 = Eye
- Glow3.Part1 = Glow
- Glow3.C0 = CFrame.new(0,0,-0.2)*CFrame.Angles(0,0,0)
- local Glow = Instance.new("Part",char)
- Glow.Size = Vector3.new(1,1,1)
- Glow.BrickColor = BrickColor.new("Bronze")
- Glow.CanCollide = false
- Glow.TopSurface = 0
- Glow.Material = "Neon"
- Glow.BottomSurface = 0
- local Glow2 = Instance.new("SpecialMesh",Glow)
- Glow2.MeshType = "Sphere"
- Glow2.Scale = Vector3.new(0.5,0.5,0.5)
- local Glow3 = Instance.new("Weld",Glow)
- Glow3.Part0 = Eye2
- Glow3.Part1 = Glow
- Glow3.C0 = CFrame.new(0,0,-0.2)*CFrame.Angles(0,0,0)
- -----------------------------------------------------
- function weld5(part0, part1, c0, c1)
- weeld=Instance.new("Weld", part0)
- weeld.Part0=part0
- weeld.Part1=part1
- weeld.C0=c0
- weeld.C1=c1
- return weeld
- end
- ----------------------------------------------------
- function newRay(start,face,range,wat)
- local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
- hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
- return rey,hit,pos
- end
- ----------------------------------------------------
- mod5 = Instance.new("Model",char)
- function FindNearestTorso(Position,Distance,SinglePlayer)
- if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
- local List = {}
- for i,v in pairs(workspace:GetChildren())do
- if v:IsA("Model")then
- if v:findFirstChild("Torso")then
- if v ~= char then
- if(v.Torso.Position -Position).magnitude <= Distance then
- table.insert(List,v)
- end
- end
- end
- end
- end
- return List
- end
- function Landing()
- part=Instance.new('Part',mod5)
- part.Anchored=true
- part.CanCollide=false
- part.FormFactor='Custom'
- part.Size=Vector3.new(.2,.2,.2)
- part.CFrame=root.CFrame*CFrame.new(0,-2,0)
- part.Transparency=.7
- part.BrickColor=BrickColor.new('Really black')
- mesh=Instance.new('SpecialMesh',part)
- mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
- mesh.Scale=Vector3.new(10,5,10)
- for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(20,30))
- v.Humanoid.PlatformStand = true
- v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
- end
- end
- coroutine.resume(coroutine.create(function()
- for i=0,3.8,0.05 do
- wait()
- part.CFrame=part.CFrame
- part.Transparency=i
- mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
- end
- part.Parent = nil
- end))
- end
- ----------------------------------------------------
- mod4 = Instance.new("Model",char)
- ptez = {0.7, 0.8, 0.9, 1}
- function FindNearestTorso(Position,Distance,SinglePlayer)
- if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
- local List = {}
- for i,v in pairs(workspace:GetChildren())do
- if v:IsA("Model")then
- if v:findFirstChild("Torso")then
- if v ~= char then
- if(v.Torso.Position -Position).magnitude <= Distance then
- table.insert(List,v)
- end
- end
- end
- end
- end
- return List
- end
- ----------------------------------------------------
- local acos = math.acos
- local sqrt = math.sqrt
- local Vec3 = Vector3.new
- local fromAxisAngle = CFrame.fromAxisAngle
- local function toAxisAngle(CFr)
- local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
- local Angle = math.acos((R00+R11+R22-1)/2)
- local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- A = A == 0 and 0.00001 or A
- local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- B = B == 0 and 0.00001 or B
- local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- C = C == 0 and 0.00001 or C
- local x = (R21-R12)/sqrt(A)
- local y = (R02-R20)/sqrt(B)
- local z = (R10-R01)/sqrt(C)
- return Vec3(x,y,z),Angle
- end
- function ApplyTrig(Num,Func)
- local Min,Max = Func(0),Func(1)
- local i = Func(Num)
- return (i-Min)/(Max-Min)
- --[[if Func == "sin" then
- return (math.sin((1-Num)*math.pi)+1)/2
- elseif Func == "cos" then
- return (math.cos((1-Num)*math.pi)+1)/2
- end]]
- end
- function LerpCFrame(CFrame1,CFrame2,Num)
- local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
- return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
- end
- mouse.KeyDown:connect(function(key)
- if key == "b" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(9,4,1) * CFrame.Angles(0.3,-0.5,1.55),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-9,4,1) * CFrame.Angles(0.3,0.5,-1.55),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0.4,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.3,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,1) *CFrame.Angles(-0.3,0,-0.1),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,1) * CFrame.Angles(-0.3,0,0.1),.3)
- if Debounces.on == false then break end
- wait()
- end
- v = Instance.new("Sound")
- v.SoundId = "rbxassetid://181384451"
- v.Parent = torso
- v.Looped = false
- v.Pitch = 0.8
- v.Volume = math.huge
- wait(.01)
- v:Play()
- coroutine.resume(coroutine.create(function()
- for i = 1,80 do
- local H = Instance.new("Part",torso)
- H.Size = Vector3.new(1,1,1)
- H.BrickColor = BrickColor.new("White")
- H.CanCollide = false
- H.Anchored = true
- H.CFrame = torso.CFrame*CFrame.new(0,-13,0)*CFrame.Angles(1.3,0,0)
- local H2 = Instance.new("SpecialMesh",H)
- H2.MeshId = "rbxassetid://3270017"
- coroutine.resume(coroutine.create(function()
- for i = 1,200 do
- H2.Scale = H2.Scale + Vector3.new(5,5,5)
- H.Transparency = H.Transparency + 0.05
- wait(0.05)
- end
- H:remove()
- end))
- wait(0.005)
- end
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.on = false
- Debounces.NoIdl = false
- end
- end))
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -6, 0) * CFrame.Angles(-1.5,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -7.6,-2) *CFrame.Angles(1.55,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,-2) * CFrame.Angles(1.55,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- local Rock = Instance.new("Part",char)
- Rock.Size = Vector3.new(1,1,1)
- local Rock22 = Instance.new("SpecialMesh",Rock)
- Rock22.MeshId = "rbxassetid://433651599"
- Rock22.Scale = Vector3.new(0.5,0.5,0.5)
- local Rock2 = Instance.new("Weld",Rock)
- Rock2.Part0 = hed
- Rock2.Part1 = Rock
- Rock2.C0 = CFrame.new(0,40,0)*CFrame.Angles(0,-1.55,0)
- local PPA = Instance.new("Part",Rock)
- PPA.Size = Vector3.new(30,30,30)
- PPA.CanCollide = false
- local PPA2 = Instance.new("Weld",PPA)
- PPA2.Part0 = Rock
- PPA2.Part1 = PPA
- PPA2.C0 = CFrame.new(0,0,0)
- PPA.Touched:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
- if not FA then FA = true
- hit.Parent.Humanoid.PlatformStand = true
- hit.Parent.Humanoid:TakeDamage(30)
- local Fly = Instance.new("BodyVelocity",hit.Parent.Torso)
- Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- Fly.velocity = mouse.hit.lookVector*560
- wait(0.1)
- Fly:remove()
- wait(3)
- FA = false
- end
- end
- end)
- wait(0.5)
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,0) * CFrame.Angles(0,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- Rock2:remove()
- local Fly = Instance.new("BodyVelocity",Rock)
- Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- Fly.velocity = mouse.hit.lookVector*200
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.3,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.3,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,-2) * CFrame.Angles(0.5,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.on = false
- Debounces.NoIdl = false
- end
- wait(2)
- Fly:remove()
- local SFXZ = Instance.new("Sound",Rock)
- SFXZ.SoundId = "rbxassetid://134854740"
- SFXZ.Volume = math.huge
- SFXZ.Pitch = 1
- SFXZ.Looped = false
- wait(0.01)
- SFXZ:Play()
- wait(3)
- Rock:remove()
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- local HitBox = Instance.new("Part",char)
- HitBox.Size = Vector3.new(5,5,5)
- HitBox.CanCollide = false
- HitBox.Transparency = math.huge
- local HitBox2 = Instance.new("Weld",HitBox)
- HitBox2.Part0 = rarm
- HitBox2.Part1 = HitBox
- HitBox2.C0 = CFrame.new(0,-4.5,0)
- HitBox.Touched:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
- if not DD then DD = true
- HitBox:remove()
- hit.Parent.Humanoid.PlatformStand = true
- local We = Instance.new("Weld",hit.Parent.Torso)
- We.Part0 = rarm
- We.Part1 = hit.Parent.Torso
- We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
- wait(1)
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- hit.Parent.Humanoid:TakeDamage(20)
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
- partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
- partasdeff.LightEmission = .1
- partasdeff.Size = NumberSequence.new(0.2)
- partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
- aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
- bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdeff.Transparency = bbb
- partasdeff.Size = aaa
- partasdeff.ZOffset = .9
- partasdeff.Acceleration = Vector3.new(0, -5, 0)
- partasdeff.LockedToPart = false
- partasdeff.EmissionDirection = "Top"
- partasdeff.Lifetime = NumberRange.new(1, 2)
- partasdeff.Rate = 1000
- partasdeff.Rotation = NumberRange.new(-100, 100)
- partasdeff.RotSpeed = NumberRange.new(-100, 100)
- partasdeff.Speed = NumberRange.new(10)
- partasdeff.VelocitySpread = 300
- partasdeff.Enabled = true
- wait(1.5)
- hit.Parent:BreakJoints()
- We:remove()
- partasdeff.Enabled = false
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.on = false
- Debounces.NoIdl = false
- end
- wait(3)
- DD = false
- end
- end
- end)
- wait(5)
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.on = false
- Debounces.NoIdl = false
- end
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "r" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- local HitBox = Instance.new("Part",char)
- HitBox.Size = Vector3.new(5,5,5)
- HitBox.CanCollide = false
- HitBox.Transparency = math.huge
- local HitBox2 = Instance.new("Weld",HitBox)
- HitBox2.Part0 = rleg
- HitBox2.Part1 = HitBox
- HitBox2.C0 = CFrame.new(0,-1.1,0)
- local SFXZ = Instance.new("Sound",torso)
- SFXZ.SoundId = "rbxassetid://169259383"
- SFXZ.Volume = math.huge
- SFXZ.Pitch = 0.5
- SFXZ.Looped = false
- wait(0.01)
- SFXZ:Play()
- HitBox.Touched:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
- local SFXZ = Instance.new("Sound",torso)
- SFXZ.SoundId = "rbxassetid://743886825"
- SFXZ.Volume = 1
- SFXZ.Pitch = 0.5
- SFXZ.Looped = false
- SFXZ:Play()
- HitBox:remove()
- hit.Parent.Humanoid:TakeDamage(44)
- hit.Parent.Humanoid.PlatformStand = true
- local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
- Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- Fl.velocity = rleg.CFrame.lookVector*350
- wait(0.1)
- Fl:remove()
- end
- end)
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
- if Debounces.on == false then break end
- wait()
- end
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.on = false
- Debounces.NoIdl = false
- HitBox:remove()
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if string.byte(key) == 48 then
- char.Humanoid.WalkSpeed = 34
- end
- end)
- mouse.KeyUp:connect(function(key)
- if string.byte(key) == 48 then
- char.Humanoid.WalkSpeed = 5
- end
- end)
- ----------------------------------------------------
- local animpose = "Idle"
- local lastanimpose = "Idle"
- local sine = 0
- local change = 1
- local val = 0
- local ffing = false
- ----------------------------------------------------
- local x = Instance.new("Sound", char.Torso)
- x.SoundId = "http://www.roblox.com/asset/?id=273962540"
- x.Looped = true
- x.Volume = 1
- x.Pitch = 1
- local footsteps = false
- -------------------------------
- game:GetService("RunService").RenderStepped:connect(function()
- rarm.BrickColor = ASD
- larm.BrickColor = ASD
- rleg.BrickColor = ASD
- lleg.BrickColor = ASD
- hed.BrickColor = ASD
- torso.BrickColor = ASD
- --[[if char.Humanoid.Jump == true then
- jump = true
- else
- jump = false
- end]]
- char.Humanoid.FreeFalling:connect(function(f)
- if f then
- ffing = true
- else
- ffing = false
- end
- end)
- sine = sine + change
- if jumpn == true then
- animpose = "Jumping"
- elseif ffing == true then
- animpose = "Freefalling"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
- animpose = "Idle"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
- animpose = "Walking"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
- animpose = "Running"
- end
- if animpose ~= lastanimpose then
- sine = 0
- if Debounces.NoIdl == false then
- if animpose == "Idle" then
- for i = 1, 2 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
- end
- elseif animpose == "Walking" then
- for i = 1, 2 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
- end
- elseif animpose == "Running" then
- for i = 1, 2 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
- end
- wait()
- end
- else
- end
- end
- lastanimpose = animpose
- if Debounces.NoIdl == false then
- if animpose == "Idle" then
- if stanceToggle == "Normal" then
- change = 0.5
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,0.3),.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,-0.3),.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(0-.1*math.sin(tick()*1),0,0)*CFrame.Angles(-0.3,0,0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- elseif stanceToggle == "Sitting" then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
- end
- elseif animpose == "Walking" then
- if stanceToggle == "Normal" then
- change = 1
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,0.8,0)*CFrame.Angles(0-.2*math.sin(tick()*2.5),0,0.2),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,0.8,0)*CFrame.Angles(0+.2*math.sin(tick()*2.5),0,-0.2),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-1.8,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
- end
- elseif animpose == "Running" then
- change = 1
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.7,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.7,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.80*math.cos(sine/6)/2.4, -.15 + math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + -math.sin(sine/6)/1.7, 0, 0), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.80*math.cos(sine/6)/2.4, -.15 + -math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + math.sin(sine/6)/1.7, 0, 0), .4)
- end
- end
- if animpose == "Walking" then
- if footsteps == false then
- x:Play()
- footsteps = true
- end
- x.Pitch = 1.1
- elseif animpose == "Idle" then
- x:Stop()
- footsteps = false
- elseif animpose == "Running" then
- x.Pitch = 1.2
- if footsteps == false then
- x:Play()
- footsteps = true
- end
- end
- end)
- end)
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.219178081, 0, 0.586872578, 0)
- TextButton.Size = UDim2.new(0, 121, 0, 50)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "False Pure Blade"
- TextButton.TextColor3 = Color3.new(0.968628, 0.968628, 0.968628)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton.MouseButton1Down:connect(function()
- --[[False pure by grgrgry21.
- A
- A A
- A C A
- A A
- A
- Since i cant git a gud names, so ill just
- ]]--
- wait(1 / 60)
- Effects = { }
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local Humanoid = Character.Humanoid
- local Mouse = Player:GetMouse()
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local Camera = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local Anim = 'Idle'
- local attacktype = 1
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local doe = 0
- local Create = LoadLibrary("RbxUtility").Create
- local m = Create("Model"){
- Parent = Character,
- Name = "WeaponModel",
- }
- Humanoid.Animator.Parent = nil
- Character.Animate.Parent = nil
- local newMotor = function(part0, part1, c0, c1)
- local w = Create('Motor'){
- Parent = part0,
- Part0 = part0,
- Part1 = part1,
- C0 = c0,
- C1 = c1,
- }
- return w
- end
- function clerp(a, b, t)
- return a:lerp(b, t)
- end
- RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
- local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
- local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
- local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
- RootJoint.C1 = CFrame.new(0, 0, 0)
- RootJoint.C0 = CFrame.new(0, 0, 0)
- Torso.Neck.C1 = CFrame.new(0, 0, 0)
- Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
- local rarmc1 = RW.C1
- local larmc1 = LW.C1
- local rlegc1 = RH.C1
- local llegc1 = LH.C1
- local resetc1 = false
- function PlayAnimationFromTable(table, speed, bool)
- RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
- RW.C0 = clerp(RW.C0, table[3], speed)
- LW.C0 = clerp(LW.C0, table[4], speed)
- RH.C0 = clerp(RH.C0, table[5], speed)
- LH.C0 = clerp(LH.C0, table[6], speed)
- if bool == true then
- if resetc1 == false then
- resetc1 = true
- RootJoint.C1 = RootJoint.C1
- Torso.Neck.C1 = Torso.Neck.C1
- RW.C1 = rarmc1
- LW.C1 = larmc1
- RH.C1 = rlegc1
- LH.C1 = llegc1
- end
- end
- end
- ArtificialHB = Create("BindableEvent", script){
- Parent = script,
- Name = "Heartbeat",
- }
- script:WaitForChild("Heartbeat")
- frame = 1 / 30
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- CFuncs = {
- ["Part"] = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Weld"] = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end;
- };
- ["ParticleEmitter"] = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return fp
- end;
- };
- CreateTemplate = {
- };
- }
- --
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- FalsePure = New("Model",Character,"FalsePure",{})
- Handle = New("Part",FalsePure,"Handle",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.299999982, 1.70000005, 0.299999982),CFrame = CFrame.new(-48.2500916, -1.57008398, -61.3999672, -9.0876497e-28, -0.999992251, -2.19723599e-41, 1, 1.11071278e-27, 4.5236298e-26, 4.56401948e-26, 2.19723599e-41, 0.999992251),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Handle,"Mesh",{})
- moter = New("Motor",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.5, 0.200000003),CFrame = CFrame.new(-47.2715149, -1.36338556, -61.3999634, 2.56239254e-32, 0.49999404, -0.86601758, -2.22388375e-11, 0.866026103, 0.499999374, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.562414e-32, -2.22388375e-11, 0.99999845, 0.499998689, 0.866026103, -1.49011612e-08, -0.866025686, 0.499999374, 1.49011612e-08),C1 = CFrame.new(0.206698418, -0.97858429, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 1, 0.200000003),CFrame = CFrame.new(-47.0317993, -1.31070983, -61.3999672, 2.56235346e-32, 0.819148004, -0.573563516, -2.22384975e-11, 0.573569715, 0.819156826, 0.999989152, -1.49010226e-08, 3.12455703e-21),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.905882, 0.905882, 0.92549),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.99000001, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56237491e-32, -2.22384975e-11, 0.99999845, 0.819155574, 0.573569715, -1.49011612e-08, -0.573568881, 0.819156826, 3.12454148e-21),C1 = CFrame.new(0.259374142, -1.21829987, 0, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 1.29999995, 0.300000012),CFrame = CFrame.new(-46.8144493, -1.42025173, -61.3999634, 2.56235434e-32, 0.965918303, -0.258805573, -2.22385062e-11, 0.258808374, 0.965928674, 0.999989152, 9.87187756e-22, 7.45051132e-09),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.980000019, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56237579e-32, -2.22385062e-11, 0.99999845, 0.965927303, 0.258808374, 9.87182809e-22, -0.258807957, 0.965928674, 7.4505806e-09),C1 = CFrame.new(0.149832249, -1.43565369, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Ghost grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 1.79999995, 0.400000006),CFrame = CFrame.new(-46.5558586, -1.79347599, -61.3999672, 2.56234846e-32, 0.984803557, 0.173662081, -2.22384541e-11, -0.173657477, 0.984803081, 0.999989152, -2.98020453e-08, -3.72525566e-09),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.792157, 0.796079, 0.819608),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.970000029, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56236992e-32, -2.22384541e-11, 0.99999845, 0.984812737, -0.173657477, -2.98023224e-08, 0.173663691, 0.984803081, -3.7252903e-09),C1 = CFrame.new(-0.22339201, -1.69424438, 0, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 1.39999998, 0.600000024),CFrame = CFrame.new(-46.9159698, -2.03096008, -61.3999634, 2.5622988e-32, 0.76603353, 0.642783761, -2.22380222e-11, -0.642790675, 0.766041875, 0.999989152, -2.45183341e-21, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.959999979, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56232025e-32, -2.22380222e-11, 0.99999845, 0.766040683, -0.642790675, -2.45182129e-21, 0.642789781, 0.766041875, -1.49011612e-08),C1 = CFrame.new(-0.460876107, -1.33413315, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.600000024, 0.400000006),CFrame = CFrame.new(-47.6331177, -1.78969467, -61.3999634, 2.56239989e-32, -0.500006378, 0.866009593, -2.22389e-11, -0.866019011, -0.500011802, 0.999989152, 1.49010226e-08, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56242134e-32, -2.22389e-11, 0.99999845, -0.500011027, -0.866019011, 1.49011612e-08, 0.866017699, -0.500011802, -1.49011612e-08),C1 = CFrame.new(-0.219610691, -0.616977692, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.899999976, 0.200000003),CFrame = CFrame.new(-47.3447189, -1.0901736, -61.3999634, -4.32129639e-07, 0.499998748, 0.866015792, 1.97440386e-07, 0.866032064, -0.500000596, -0.999988616, -1.49010226e-08, 2.38416362e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.32133675e-07, 1.97440386e-07, -0.999997914, 0.500003397, 0.866032064, -1.49011612e-08, 0.866023898, -0.500000596, 2.38418579e-07),C1 = CFrame.new(0.479910374, -0.905380249, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.799999952, 0.700000048),CFrame = CFrame.new(-47.1315651, -2.19225883, -61.3999634, 2.56218683e-32, 0.258823365, 0.965913594, -2.22370507e-11, -0.965924084, 0.258826047, 0.999989152, -7.45051132e-09, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.949999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56220829e-32, -2.22370507e-11, 0.99999845, 0.258825749, -0.965924084, -7.4505806e-09, 0.965922594, 0.258826047, -1.49011612e-08),C1 = CFrame.new(-0.622174859, -1.11853409, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.799999952, 0.50000006),CFrame = CFrame.new(-47.4304199, -2.16611481, -61.3999672, 2.56216891e-32, -0.0871449262, 0.996184826, -2.22368964e-11, -0.996195555, -0.0871458799, 0.999989152, 1.86262783e-09, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.939999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56219036e-32, -2.22368964e-11, 0.99999845, -0.0871457383, -0.996195555, 1.86264515e-09, 0.996194124, -0.0871458799, -1.49011612e-08),C1 = CFrame.new(-0.596030831, -0.81967926, 0, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-50.1660652, -1.31189001, -61.400013, -0.499992728, -3.07613039e-41, 0.866017044, 0.866026521, 6.34114992e-26, 0.499998152, 7.45051132e-09, 0.999989152, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Dot1,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.499997377, 0.866026521, 7.4505806e-09, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.86602515, 0.499998152, -1.49011612e-08),C1 = CFrame.new(0.25819397, 1.91598892, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.9985733, -1.21866977, -61.400013, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("CylinderMesh",Dot1,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.351414204, 1.74849701, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike1 = New("Part",FalsePure,"Spike1",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.29999995, 0.300000012),CFrame = CFrame.new(-46.7762184, -0.933160663, -61.3999634, 2.56235052e-32, 0.819151461, -0.573560953, -2.22384715e-11, 0.573570251, 0.819157362, 0.999989152, -1.49010226e-08, 3.12455905e-21),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
- Mesh = New("SpecialMesh",Spike1,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike1,"mot",{Part0 = Spike1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56237197e-32, -2.22384715e-11, 0.99999845, 0.819159031, 0.573570251, -1.49011612e-08, -0.573566318, 0.819157362, 3.1245435e-21),C1 = CFrame.new(0.636923313, -1.47388458, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike1 = New("Part",FalsePure,"Spike1",{BrickColor = BrickColor.new("Ghost grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.29999995, 0.300000012),CFrame = CFrame.new(-46.6636124, -1.2150687, -61.3999634, 2.56232055e-32, 0.939684093, -0.342011541, -2.2238213e-11, 0.342015177, 0.939694345, 0.999989152, -1.49010226e-08, 7.45051132e-09),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.792157, 0.796079, 0.819608),})
- Mesh = New("SpecialMesh",Spike1,"Mesh",{Scale = Vector3.new(0.589999974, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike1,"mot",{Part0 = Spike1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.562342e-32, -2.2238213e-11, 0.99999845, 0.939692795, 0.342015177, -1.49011612e-08, -0.34201473, 0.939694345, 7.4505806e-09),C1 = CFrame.new(0.355015278, -1.58649063, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike1 = New("Part",FalsePure,"Spike1",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.89999998, 0.400000006),CFrame = CFrame.new(-46.1350174, -1.52016199, -61.3999634, 2.56231849e-32, 0.996179581, -0.0871494189, -2.22381939e-11, 0.0871487409, 0.996193051, 0.999989152, -2.98020453e-08, 3.79983671e-21),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Spike1,"Mesh",{Scale = Vector3.new(0.579999983, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike1,"mot",{Part0 = Spike1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56233994e-32, -2.22381939e-11, 0.99999845, 0.996188879, 0.0871487409, -2.98023224e-08, -0.087150231, 0.996193051, 3.79981772e-21),C1 = CFrame.new(0.0499219894, -2.11508942, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike1 = New("Part",FalsePure,"Spike1",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.29999995, 0.5),CFrame = CFrame.new(-46.186203, -2.07315493, -61.3999672, 2.56230644e-32, 0.906295478, 0.422622353, -2.22380898e-11, -0.422626913, 0.906305313, 0.999989152, -1.49010226e-08, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Spike1,"Mesh",{Scale = Vector3.new(0.569999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike1,"mot",{Part0 = Spike1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56232789e-32, -2.22380898e-11, 0.99999845, 0.906303942, -0.422626913, -1.49011612e-08, 0.422626287, 0.906305313, -1.49011612e-08),C1 = CFrame.new(-0.503070951, -2.06390381, 0, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike1 = New("Part",FalsePure,"Spike1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.899999976, 0.400000006),CFrame = CFrame.new(-46.543129, -2.34609985, -61.3999634, 2.56227206e-32, 0.766030967, 0.642786801, -2.22377915e-11, -0.642793834, 0.766039252, 0.999989152, -2.98020453e-08, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike1,"Mesh",{Scale = Vector3.new(0.560000002, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike1,"mot",{Part0 = Spike1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.56229351e-32, -2.22377915e-11, 0.99999845, 0.76603812, -0.642793834, -2.98023224e-08, 0.642792821, 0.766039252, -1.49011612e-08),C1 = CFrame.new(-0.776015878, -1.70697403, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 0.200000003),CFrame = CFrame.new(-49.1000824, -2.3200841, -61.3999557, 2.10534122e-38, 0.258817434, 0.965918183, -1.82988151e-17, -0.965925455, 0.258820117, 0.999989152, -3.68438483e-21, -2.98020453e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.10799528e-38, -1.82988151e-17, 0.99999845, 0.258819818, -0.965925455, -3.68436665e-21, 0.965927184, 0.258820117, -2.98023224e-08),C1 = CFrame.new(-0.750000119, 0.849998474, 1.14440918e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 0.200000003),CFrame = CFrame.new(-48.8800812, -2.30008411, -61.3999596, -3.53375658e-37, 0.573572159, 0.819137514, 3.06665685e-16, -0.819146335, 0.573578417, 0.999989152, -1.49010226e-08, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -3.53352205e-37, 3.06665685e-16, 0.99999845, 0.573577523, -0.819146335, -1.49011612e-08, 0.819145083, 0.573578417, -1.49011612e-08),C1 = CFrame.new(-0.730000138, 0.629993439, 7.62939453e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 0.200000003),CFrame = CFrame.new(-48.7000809, -2.28008413, -61.3999557, 3.77781008e-37, 0.642786145, 0.766030967, -3.27900298e-16, -0.766039252, 0.642793119, 0.999989152, -1.49010226e-08, -2.98020453e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.77810469e-37, -3.27900298e-16, 0.99999845, 0.642792165, -0.766039252, -1.49011612e-08, 0.76603812, 0.642793119, -2.98023224e-08),C1 = CFrame.new(-0.710000157, 0.449993134, 1.14440918e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 0.200000003),CFrame = CFrame.new(-48.5000839, -2.28008413, -61.3999596, 3.94482692e-37, 0.707106113, 0.70709604, -3.42395599e-16, -0.70710361, 0.707113743, 0.999989152, -2.69714618e-21, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.94512332e-37, -3.42395599e-16, 0.99999845, 0.70711267, -0.70710361, -2.69713265e-21, 0.707102597, 0.707113743, -1.49011612e-08),C1 = CFrame.new(-0.710000157, 0.249996185, 7.62939453e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 0.200000003),CFrame = CFrame.new(-48.10009, -2.2700839, -61.3999557, 3.54706577e-37, 0.819147587, 0.573563874, -3.07874189e-16, -0.573570073, 0.819156349, 0.999989152, -1.49010226e-08, -2.98020453e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.54735904e-37, -3.07874189e-16, 0.99999845, 0.819155157, -0.573570073, -1.49011612e-08, 0.573569238, 0.819156349, -2.98023224e-08),C1 = CFrame.new(-0.699999928, -0.150001526, 1.14440918e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 0.200000003),CFrame = CFrame.new(-48.3000908, -2.28008413, -61.3999596, 3.85266184e-37, 0.766038358, 0.642772079, -3.34396643e-16, -0.642779052, 0.766046643, 0.999989152, -1.49010226e-08, -2.98020453e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.600000024, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.85295734e-37, -3.34396643e-16, 0.99999845, 0.766045511, -0.642779052, -1.49011612e-08, 0.642778099, 0.766046643, -2.98023224e-08),C1 = CFrame.new(-0.710000157, 0.0499992371, 7.62939453e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.600000024, 0.300000012),CFrame = CFrame.new(-49.3245049, -2.33649302, -61.3999557, 2.10534122e-38, 0.258817434, 0.965918183, -1.82988151e-17, -0.965925455, 0.258820117, 0.999989152, -3.68438483e-21, -2.98020453e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.10799528e-38, -1.82988151e-17, 0.99999845, 0.258819818, -0.965925455, -3.68436665e-21, 0.965927184, 0.258820117, -2.98023224e-08),C1 = CFrame.new(-0.766409039, 1.07442093, 1.14440918e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 1, 0.300000012),CFrame = CFrame.new(-49.5315628, -1.56375158, -61.3999596, 2.2914048e-32, -0.258820981, 0.965923369, -1.98869497e-11, 0.96592772, 0.258822888, -0.999992132, 3.68439371e-21, 9.8724309e-22),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 2.29142376e-32, -1.98869497e-11, -1.00000143, -0.258823365, 0.96592772, 3.68437554e-21, 0.965932369, 0.258822888, 9.87238143e-22),C1 = CFrame.new(0.00633239746, 1.2814827, 7.62939453e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.299999982, 0.200000003, 2),CFrame = CFrame.new(-48.3000908, -2.12008476, -61.3999672, -3.07613039e-41, -1.31265848e-27, -0.999989152, 6.34114992e-26, 1, 1.514606e-27, 0.999989152, 6.3815396e-26, 3.07613039e-41),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.939999998, 1, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42),C1 = CFrame.new(-0.550000787, 0.0499992371, 0, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.899999976),CFrame = CFrame.new(-49.5889854, -1.59543979, -61.3999672, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.905882, 0.905882, 0.92549),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.939999998, 1, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(-0.0253558159, 1.33890533, 0, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000006, 0.399999976),CFrame = CFrame.new(-49.3000793, -1.5600847, -61.3999672, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.949999988, 1, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(0.00999927521, 1.04999542, 0, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.5, 0.300000012),CFrame = CFrame.new(-48.891571, -1.57008398, -61.5652542, 0.258816898, 0.965915024, -1.15221493e-21, -3.38608423e-21, 2.1001722e-21, 1, 0.965915024, -0.258816898, 3.81435841e-21),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.258819282, -3.38613654e-21, 0.965924025, 0.965924025, 2.10018734e-21, -0.258819282, -1.15222443e-21, 1, 3.81433943e-21),C1 = CFrame.new(0, 0.641483307, -0.165287018, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.5, 0.300000012),CFrame = CFrame.new(-48.8915672, -1.57008398, -61.2346611, -0.258816838, 0.965915024, -1.15221524e-21, -3.98252084e-21, 1.2575469e-22, 1, 0.965915024, 0.258816838, 3.81435841e-21),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819222, -3.98257375e-21, 0.965924025, 0.965924025, 1.25741752e-22, 0.258819222, -1.15222473e-21, 1, 3.81433943e-21),C1 = CFrame.new(0, 0.641479492, 0.165306091, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.899999976, 0.300000012),CFrame = CFrame.new(-49.0692291, -1.4620899, -61.5276108, 0.249998212, 0.933002472, -0.258816272, 0.066987969, 0.249999866, 0.965925872, 0.965915084, -0.258817375, -4.32129639e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.250000536, 0.066987969, 0.965924084, 0.933011115, 0.249999866, -0.258819759, -0.258818656, 0.965925872, -4.32133675e-07),C1 = CFrame.new(0.10799408, 0.819145203, -0.127643585, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.899999976, 0.300000012),CFrame = CFrame.new(-49.0692291, -1.4620899, -61.2723122, -0.249998212, 0.933002472, -0.258816302, -0.066987969, 0.249999866, 0.965925872, 0.965915084, 0.258817315, 4.32129639e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.250000536, -0.066987969, 0.965924084, 0.933011115, 0.249999866, 0.258819699, -0.258818686, 0.965925872, 4.32133675e-07),C1 = CFrame.new(0.10799408, 0.819145203, 0.127655029, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.899999976, 0.300000012),CFrame = CFrame.new(-49.0692291, -1.74534357, -61.5276108, 0.249998212, 0.933002472, 0.258816272, -0.066987969, -0.249999866, 0.965925872, 0.965915084, -0.258817375, 4.32129639e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.250000536, -0.066987969, 0.965924084, 0.933011115, -0.249999866, -0.258819759, 0.258818656, 0.965925872, 4.32133675e-07),C1 = CFrame.new(-0.17525959, 0.819145203, -0.127643585, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.899999976, 0.300000012),CFrame = CFrame.new(-49.0692215, -1.74534357, -61.272316, -0.249998212, 0.933002472, 0.258816302, 0.066987969, -0.249999866, 0.965925872, 0.965915084, 0.258817315, -4.32129639e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.250000536, 0.066987969, 0.965924084, 0.933011115, -0.249999866, 0.258819699, 0.258818686, 0.965925872, -4.32133675e-07),C1 = CFrame.new(-0.17525959, 0.819137573, 0.127651215, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.4570084, -1.20501173, -61.3999519, 9.94172951e-33, 0.173643827, 0.984797597, -8.62836018e-12, 0.984808266, -0.173645705, -0.999989152, -7.45051132e-09, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(1, 1, 0.400000006),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 9.94181106e-33, -8.62836018e-12, -0.99999845, 0.173645437, 0.984808266, -7.4505806e-09, 0.984806776, -0.173645705, -1.49011612e-08),C1 = CFrame.new(0.36507225, 1.20692444, 1.52587891e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.4270134, -1.28501165, -61.3999596, 9.94170013e-33, 0.499994725, 0.86602062, -8.62833503e-12, 0.866030037, -0.50000155, -0.999989152, 3.3033484e-21, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(1, 1, 0.400000006),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 9.94178168e-33, -8.62833503e-12, -0.99999845, 0.499999374, 0.866030037, 3.30333184e-21, 0.866028726, -0.50000155, -1.49011612e-08),C1 = CFrame.new(0.285072327, 1.17692947, 7.62939453e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.5843773, -1.58256567, -61.3999519, 3.07613039e-41, -0.996183991, 0.0871540308, -6.34114992e-26, 0.087154977, 0.99619478, -0.999989152, 1.49010226e-08, -1.86262783e-09),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(1, 1, 0.400000006),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.39447198e-42, -8.88572924e-27, -0.99999845, -0.99619329, 0.087154977, 1.49011612e-08, 0.0871548429, 0.99619478, -1.86264515e-09),C1 = CFrame.new(-0.0124816895, 1.33429718, 1.52587891e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.5872993, -1.51570499, -61.3999519, 3.07613039e-41, -0.906298041, 0.422613382, -6.34114992e-26, 0.422617942, 0.906307876, -0.999989152, 2.98020453e-08, -7.45051132e-09),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(1, 1, 0.400000006),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.39447198e-42, -8.88572924e-27, -0.99999845, -0.906306505, 0.422617942, 2.98023224e-08, 0.422617316, 0.906307876, -7.4505806e-09),C1 = CFrame.new(0.0543789864, 1.33721924, 1.52587891e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.5385818, -1.63532388, -61.3999596, 3.07613039e-41, -0.996183753, -0.0871565193, -6.34114992e-26, -0.0871574655, 0.996194541, -0.999989152, 1.49010226e-08, 1.86262783e-09),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{Scale = Vector3.new(1, 1, 0.400000006),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.39447198e-42, -8.88572924e-27, -0.99999845, -0.996193051, -0.0871574655, 1.49011612e-08, -0.0871573314, 0.996194541, 1.86264515e-09),C1 = CFrame.new(-0.0652399063, 1.28850174, 7.62939453e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 1.39999986),CFrame = CFrame.new(-49.9999962, -2.07008791, -61.400013, -3.07613039e-41, -1.31265848e-27, -0.999989152, 6.34114992e-26, 1, 1.514606e-27, 0.999989152, 6.3815396e-26, 3.07613039e-41),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.95, 1, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42),C1 = CFrame.new(-0.500003934, 1.74991989, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 0.999999821),CFrame = CFrame.new(-50.9474716, -1.76260078, -61.400013, -3.07613039e-41, 0.707099676, -0.707098484, 6.34114992e-26, 0.707106173, 0.707107246, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.939999998, 1, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.707106233, 0.707106173, -1.49011612e-08, -0.707105041, 0.707107246, 1.49011612e-08),C1 = CFrame.new(-0.192516804, 2.69740295, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000036, 0.400000006),CFrame = CFrame.new(-49.5724182, -2.30962276, -61.400013, 3.95174463e-37, 0.258814007, 0.965916097, -3.42995986e-16, -0.965926588, 0.258816779, 0.999989152, -7.45051132e-09, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.95204103e-37, -3.42995986e-16, 0.99999845, 0.258816391, -0.965926588, -7.4505806e-09, 0.965925097, 0.258816779, -1.49011612e-08),C1 = CFrame.new(-0.739538789, 1.3223381, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.10000002, 0.400000006),CFrame = CFrame.new(-50.8254242, -1.19025886, -61.4000092, -1.01326953e-06, 0.906300783, -0.42260763, 4.99359487e-07, 0.42261219, 0.906310678, 0.999989212, 6.85447048e-07, -8.64259277e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.01327896e-06, 4.99359487e-07, 0.99999851, 0.906309247, 0.42261219, 6.85453415e-07, -0.422611564, 0.906310678, -8.64267349e-07),C1 = CFrame.new(0.379825115, 2.57535172, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.400000006),CFrame = CFrame.new(-51.3866425, -1.57306468, -61.400013, 6.4074402e-07, -0.573573709, 0.819140792, 1.25438112e-06, -0.819149613, -0.573579907, 0.999989212, 1.38579514e-06, 2.0861431e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 6.40749931e-07, 1.25438112e-06, 0.99999851, -0.573579073, -0.819149613, 1.38580799e-06, 0.819148362, -0.573579907, 2.08616257e-07),C1 = CFrame.new(-0.00298070908, 3.13657379, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.699999988, 0.300000012),CFrame = CFrame.new(-51.1934013, -1.82922494, -61.4000168, -1.01326953e-06, 0.173657596, 0.98479414, 4.99310829e-07, -0.98480022, 0.173667192, 0.999989212, 6.63095534e-07, 8.79160325e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.01327896e-06, 4.99310829e-07, 0.99999851, 0.173659205, -0.98480022, 6.63101673e-07, 0.984803319, 0.173667192, 8.7916851e-07),C1 = CFrame.new(-0.259140968, 2.94333267, -4.95910645e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.300000012),CFrame = CFrame.new(-51.2918892, -1.81186092, -61.400013, -1.01326953e-06, -0.173642471, 0.984796643, 4.9929821e-07, -0.984811664, -0.173644006, 0.999989212, 3.24097243e-07, 1.0728736e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.01327896e-06, 4.9929821e-07, 0.99999851, -0.173644081, -0.984811664, 3.24100256e-07, 0.984805822, -0.173644006, 1.07288361e-06),C1 = CFrame.new(-0.241776943, 3.04182053, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(-51.4126434, -1.52054298, -61.4000092, -1.01326953e-06, -0.422605842, 0.906299472, 4.9929622e-07, -0.906309307, -0.422610462, 0.999989212, 2.98020453e-08, 1.11757674e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.01327896e-06, 4.9929622e-07, 0.99999851, -0.422609776, -0.906309307, 2.98023224e-08, 0.906307936, -0.422610462, 1.11758709e-06),C1 = CFrame.new(0.0495409966, 3.16257477, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade1 = New("Part",FalsePure,"Blade1",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 3.5999999),CFrame = CFrame.new(-51.3999901, -1.37008798, -61.400013, -1.3183416e-41, -5.04870209e-28, -0.999995351, 2.70610414e-26, 1, 7.06818312e-28, 0.999995351, 2.74649381e-26, 1.3183416e-41),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Blade1,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),})
- mot = New("Motor",Blade1,"mot",{Part0 = Blade1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42),C1 = CFrame.new(0.199995995, 3.14992142, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade2 = New("Part",FalsePure,"Blade2",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.10000002, 0.5),CFrame = CFrame.new(-53.7499657, -1.37008798, -61.4000092, 3.07613039e-41, -0.999989152, -1.31265848e-27, -6.34114992e-26, 1.514606e-27, 1, -0.999989152, 3.07613039e-41, 6.3815396e-26),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",Blade2,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade2,"mot",{Part0 = Blade2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.39447198e-42, -8.88572924e-27, -0.99999845, -0.99999845, 3.02922588e-28, 4.39447198e-42, -1.00974196e-28, 1, 9.28962602e-27),C1 = CFrame.new(0.199995995, 5.49991608, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.300000012, 1.0999999),CFrame = CFrame.new(-51.3499947, -1.87008798, -61.400013, -3.07613039e-41, -1.31265848e-27, -0.999989152, 6.34114992e-26, 1, 1.514606e-27, 0.999989152, 6.3815396e-26, 3.07613039e-41),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.889999986, 1, 1),})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42),C1 = CFrame.new(-0.300004005, 3.09992599, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.10000002, 0.5),CFrame = CFrame.new(-52.4499817, -1.97008884, -61.400013, 3.07613039e-41, -0.999989152, -1.31265848e-27, -6.34114992e-26, 1.514606e-27, 1, -0.999989152, 3.07613039e-41, 6.3815396e-26),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.889999986, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.39447198e-42, -8.88572924e-27, -0.99999845, -0.99999845, 3.02922588e-28, 4.39447198e-42, -1.00974196e-28, 1, 9.28962602e-27),C1 = CFrame.new(-0.400004864, 4.19992065, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.900000036, 0.200000003),CFrame = CFrame.new(-51.570919, -2.21449804, -61.4000244, 4.8875354e-06, 0.906299114, 0.42261374, 1.66261557e-12, -0.42261833, 0.906308949, 0.999989152, -4.44050465e-06, -2.07124208e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.889999986, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.88758087e-06, 1.66261557e-12, 0.99999845, 0.906307578, -0.42261833, -4.44054604e-06, 0.422617674, 0.906308949, -2.07126141e-06),C1 = CFrame.new(-0.644414067, 3.32085419, -5.7220459e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-51.8184013, -2.23985386, -61.4000168, 4.8875354e-06, 0.707098842, 0.707099438, 5.93359389e-11, -0.707107067, 0.707106471, 0.999989152, -3.47193827e-06, -3.47193827e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.889999986, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.88758087e-06, 5.93359389e-11, 0.99999845, 0.707105398, -0.707107067, -3.47197056e-06, 0.707105994, 0.707106471, -3.47197056e-06),C1 = CFrame.new(-0.669769883, 3.56833649, -4.95910645e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-52.7913895, -1.22866762, -61.4000092, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.341416359, 4.54133224, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-53.5913811, -1.22866762, -61.4000168, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.341416359, 5.34133148, -4.95910645e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-53.2913857, -1.42866886, -61.4000092, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.141415119, 5.04133224, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-52.7913895, -1.52866876, -61.4000092, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.0414152145, 4.54133224, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-52.1913986, -1.52866876, -61.400013, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.0414152145, 3.94133759, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-51.7960358, -1.47402561, -61.4000168, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.0960583687, 3.54597092, -4.95910645e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-51.8914032, -1.37866962, -61.400013, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.191414356, 3.64133835, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-51.6999855, -1.57008779, -61.400013, -0.707099378, -3.07613039e-41, 0.707098901, 0.707106531, 6.34114992e-26, 0.707106948, 1.49010226e-08, 0.999989152, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105935, 0.707106531, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.707105458, 0.707106948, -1.49011612e-08),C1 = CFrame.new(-3.81469727e-06, 3.44992065, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-52.049984, -1.4500879, -61.4000168, 0.499995828, -3.07613039e-41, -0.866015196, -0.866024733, 6.34114992e-26, -0.500001252, -1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.500000477, -0.866024733, -1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.866023302, -0.500001252, 1.49011612e-08),C1 = CFrame.new(0.119996071, 3.79992294, -4.95910645e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(-52.4999771, -1.53008401, -61.4000092, -7.39089637e-06, -3.07613039e-41, -0.999989033, -0.999999881, 6.34114992e-26, 7.39097595e-06, 1.13685774e-13, 0.999989152, 2.81918242e-26),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -7.39096504e-06, -0.999999881, 1.13686831e-13, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.999998331, 7.39097595e-06, 2.81916855e-26),C1 = CFrame.new(0.0399999619, 4.24991989, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.5),CFrame = CFrame.new(-53.0499687, -1.48008764, -61.4000168, -0.191245601, -3.07613039e-41, -0.981536329, -0.981546998, 6.34114992e-26, 0.191247657, -3.74397172e-21, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.191247374, -0.981546998, -3.74395274e-21, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.981545508, 0.191247657, 1.49011612e-08),C1 = CFrame.new(0.0899963379, 4.79991531, -4.95910645e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-53.4322815, -1.33570373, -61.4000092, -0.588142335, -3.07613039e-41, -0.808747947, -0.808756709, 6.34114992e-26, 0.588148713, -3.0848875e-21, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.588147759, -0.808756709, -3.08487195e-21, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.808755457, 0.588148713, 1.49011612e-08),C1 = CFrame.new(0.234380245, 5.1822319, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.800000012),CFrame = CFrame.new(-53.1999702, -1.23008001, -61.4000092, -7.39089637e-06, -3.07613039e-41, -0.999989033, -0.999999881, 6.34114992e-26, 7.39097595e-06, 1.13685774e-13, 0.999989152, 2.81918242e-26),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -7.39096504e-06, -0.999999881, 1.13686831e-13, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.999998331, 7.39097595e-06, 2.81916855e-26),C1 = CFrame.new(0.340003967, 4.94991684, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.4999886, -1.57008779, -61.400013, -0.707099378, -3.07613039e-41, 0.707098901, 0.707106531, 6.34114992e-26, 0.707106948, 1.49010226e-08, 0.999989152, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("CylinderMesh",Dot1,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105935, 0.707106531, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.707105458, 0.707106948, -1.49011612e-08),C1 = CFrame.new(-3.81469727e-06, 2.24991608, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.4999886, -1.18724573, -61.400013, -0.707099378, -3.07613039e-41, 0.707098901, 0.707106531, 6.34114992e-26, 0.707106948, 1.49010226e-08, 0.999989152, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("CylinderMesh",Dot1,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105935, 0.707106531, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.707105458, 0.707106948, -1.49011612e-08),C1 = CFrame.new(0.382838249, 2.24991608, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.3085747, -1.37866962, -61.4000092, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("CylinderMesh",Dot1,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.191414356, 2.05849838, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.6914024, -1.37866962, -61.4000168, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("CylinderMesh",Dot1,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.191414356, 2.44132996, -4.95910645e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-50.5860558, -1.271891, -61.400013, -0.707098067, 2.98020453e-08, 0.707100093, 0.707107782, 6.34114992e-26, 0.707105696, 1.49010226e-08, 0.999989092, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Dot1,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707104623, 0.707107782, 1.49011612e-08, 2.98023224e-08, 8.88572924e-27, 0.999998391, 0.70710665, 0.707105696, -1.49011612e-08),C1 = CFrame.new(0.298192978, 2.33598328, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-50.3939362, -1.46402156, -61.400013, -0.707098067, 2.98020453e-08, 0.707100093, 0.707107782, 6.34114992e-26, 0.707105696, 1.49010226e-08, 0.999989092, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Dot1,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707104623, 0.707107782, 1.49011612e-08, 2.98023224e-08, 8.88572924e-27, 0.999998391, 0.70710665, 0.707105696, -1.49011612e-08),C1 = CFrame.new(0.106062412, 2.14385986, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-50.5960426, -1.47402561, -61.400013, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Dot1,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.0960583687, 2.34597015, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot1 = New("Part",FalsePure,"Dot1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-50.403923, -1.28189266, -61.400013, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("BlockMesh",Dot1,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot1,"mot",{Part0 = Dot1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.288191319, 2.15384674, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-51.6999855, -1.18724573, -61.400013, -0.707099378, -3.07613039e-41, 0.707098901, 0.707106531, 6.34114992e-26, 0.707106948, 1.49010226e-08, 0.999989152, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105935, 0.707106531, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.707105458, 0.707106948, -1.49011612e-08),C1 = CFrame.new(0.382838249, 3.44992065, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-51.7860565, -1.271891, -61.400013, -0.707098067, 2.98020453e-08, 0.707100093, 0.707107782, 6.34114992e-26, 0.707105696, 1.49010226e-08, 0.999989092, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707104623, 0.707107782, 1.49011612e-08, 2.98023224e-08, 8.88572924e-27, 0.999998391, 0.70710665, 0.707105696, -1.49011612e-08),C1 = CFrame.new(0.298192978, 3.53599167, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-51.6039085, -1.28189266, -61.400013, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.288191319, 3.35384369, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-51.5939178, -1.46402156, -61.400013, -0.707098067, 2.98020453e-08, 0.707100093, 0.707107782, 6.34114992e-26, 0.707105696, 1.49010226e-08, 0.999989092, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Dot,"Mesh",{Scale = Vector3.new(0.100000001, 0.910000026, 1),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707104623, 0.707107782, 1.49011612e-08, 2.98023224e-08, 8.88572924e-27, 0.999998391, 0.70710665, 0.707105696, -1.49011612e-08),C1 = CFrame.new(0.106062412, 3.343853, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Dot = New("Part",FalsePure,"Dot",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-51.5085602, -1.37866962, -61.4000092, -0.707098722, -3.07613039e-41, -0.707099795, -0.707107365, 6.34114992e-26, 0.707106352, 1.49010226e-08, 0.999989152, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("CylinderMesh",Dot,"Mesh",{Scale = Vector3.new(0.5, 0.910000026, 0.5),})
- mot = New("Motor",Dot,"mot",{Part0 = Dot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.707105279, -0.707107365, 1.49011612e-08, -4.39447198e-42, 8.88572924e-27, 0.99999845, -0.707106352, 0.707106352, 1.49011612e-08),C1 = CFrame.new(0.191414356, 3.25849533, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.900000036, 0.200000003),CFrame = CFrame.new(-53.2813721, -1.07319057, -61.400013, 8.86610815e-06, 0.965914011, -0.258821756, 1.79484487e-05, 0.258824676, 0.965924382, 0.999989271, -1.31725046e-05, -1.50649339e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 8.86619091e-06, 1.79484487e-05, 0.999998569, 0.965923011, 0.258824676, -1.31726265e-05, -0.25882414, 0.965924382, -1.5065074e-05),C1 = CFrame.new(0.496893406, 5.03131866, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.900000036, 0.200000003),CFrame = CFrame.new(-52.9313812, -1.07319057, -61.4000092, 8.86610815e-06, 0.965914011, -0.258821756, 1.79484487e-05, 0.258824676, 0.965924382, 0.999989271, -1.31725046e-05, -1.50649339e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 8.86619091e-06, 1.79484487e-05, 0.999998569, 0.965923011, 0.258824676, -1.31726265e-05, -0.25882414, 0.965924382, -1.5065074e-05),C1 = CFrame.new(0.496893406, 4.68132401, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.900000036, 0.200000003),CFrame = CFrame.new(-52.2313843, -1.07319057, -61.4000092, 8.86610815e-06, 0.965914011, -0.258821756, 1.79484487e-05, 0.258824676, 0.965924382, 0.999989271, -1.31725046e-05, -1.50649339e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 8.86619091e-06, 1.79484487e-05, 0.999998569, 0.965923011, 0.258824676, -1.31726265e-05, -0.25882414, 0.965924382, -1.5065074e-05),C1 = CFrame.new(0.496893406, 3.98132324, -4.19616699e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.900000036, 0.200000003),CFrame = CFrame.new(-52.5813789, -1.07319057, -61.400013, 8.86610815e-06, 0.965914011, -0.258821756, 1.79484487e-05, 0.258824676, 0.965924382, 0.999989271, -1.31725046e-05, -1.50649339e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 8.86619091e-06, 1.79484487e-05, 0.999998569, 0.965923011, 0.258824676, -1.31726265e-05, -0.25882414, 0.965924382, -1.5065074e-05),C1 = CFrame.new(0.496893406, 4.33132172, -4.57763672e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Blade = New("Part",FalsePure,"Blade",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.5,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.300000012),CFrame = CFrame.new(-53.787487, -1.0734657, -61.4000015, 9.58135752e-06, -0.93968153, -0.342019171, 1.72424334e-05, 0.342022896, -0.939691663, 0.999989212, 3.08451172e-06, 1.94830864e-05),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 9.58144665e-06, 1.72424334e-05, 0.99999851, -0.939690232, 0.342022896, 3.08454037e-06, -0.342022359, -0.939691663, 1.94832683e-05),C1 = CFrame.new(0.496618271, 5.53743744, -3.43322754e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.400000006, 0.200000003),CFrame = CFrame.new(-47.63311, -1.78969276, -61.3999748, 4.60441606e-06, -0.499994874, -0.866015732, 7.48332695e-06, -0.866025269, 0.500000179, -0.999989033, -8.76180093e-06, -2.682184e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.60445881e-06, 7.48332695e-06, -0.999998331, -0.499999523, -0.866025269, -8.76188278e-06, -0.866023839, 0.500000179, -2.68220901e-07),C1 = CFrame.new(-0.219608784, -0.616985321, -7.62939453e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.970787, -1.63079584, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.949999988, 1, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(-0.0607118607, 1.72070694, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.8086586, -1.468665, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.949999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(0.101418972, 1.55857849, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.8086586, -1.79292762, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.949999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(-0.222843647, 1.55857849, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-49.5765266, -1.236534, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.949999988, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(0.333549976, 1.32644653, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.6507874, -1.63079584, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.949999988, 1, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(-0.0607118607, 1.40070724, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.399999976, 0.200000003),CFrame = CFrame.new(-49.6243439, -1.84292591, -61.3999634, -2.98020453e-08, -0.819142222, 0.573570788, -6.34114745e-26, 0.573576987, 0.819150984, -0.999988675, 1.49010226e-08, -2.98020453e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.98023224e-08, -8.88572924e-27, -0.999997973, -0.819149792, 0.573576987, 1.49011612e-08, 0.573576152, 0.819150984, -2.98023224e-08),C1 = CFrame.new(-0.27284193, 1.37426376, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.399999976, 0.200000003),CFrame = CFrame.new(-49.7302246, -1.89951789, -61.3999634, 3.07613039e-41, -0.965915442, 0.258816421, -6.34114992e-26, 0.258819222, 0.965925932, -0.999989152, 1.49010226e-08, -7.45051132e-09),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.39447198e-42, -8.88572924e-27, -0.99999845, -0.965924442, 0.258819222, 1.49011612e-08, 0.258818805, 0.965925932, -7.4505806e-09),C1 = CFrame.new(-0.329433918, 1.4801445, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.970787, -1.63079584, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.959999979, 0.699999988, 0.699999988),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(-0.0607118607, 1.72070694, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.8286552, -1.468665, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.905882, 0.905882, 0.92549),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.959999979, 0.699999988, 0.699999988),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(0.101418972, 1.57857513, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.8286552, -1.79292762, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.905882, 0.905882, 0.92549),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.959999979, 0.699999988, 0.699999988),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(-0.222843647, 1.57857513, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-49.6065254, -1.26653373, -61.3999672, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.959999979, 0.699999988, 0.699999988),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(0.303550243, 1.35644531, 0, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Part = New("Part",FalsePure,"Part",{Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.6507874, -1.63079584, -61.3999634, -3.07613039e-41, 0.707100093, -0.707098186, 6.34114992e-26, 0.707105815, 0.707107782, 0.999989152, -1.49010226e-08, 1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.959999979, 0.699999988, 0.699999988),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.70710665, 0.707105815, -1.49011612e-08, -0.707104743, 0.707107782, 1.49011612e-08),C1 = CFrame.new(-0.0607118607, 1.40070724, 3.81469727e-06, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- Spike = New("Part",FalsePure,"Spike",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.300000012),CFrame = CFrame.new(-50.1495514, -2.49940681, -61.4000168, -3.07613039e-41, 0.766037047, 0.642784417, 6.34114992e-26, -0.64279139, 0.766045392, 0.999989152, -1.49010226e-08, -1.49010226e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Spike,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Spike,"mot",{Part0 = Spike,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.39447198e-42, 8.88572924e-27, 0.99999845, 0.766044199, -0.64279139, -1.49011612e-08, 0.642790437, 0.766045392, -1.49011612e-08),C1 = CFrame.new(-0.929322839, 1.8994751, -4.95910645e-05, -1.00974196e-28, 1, 9.28962602e-27, -0.99999845, 3.02922588e-28, 4.39447198e-42, -4.39447198e-42, 8.88572924e-27, 0.99999845),})
- for _,v in pairs(FalsePure:children()) do
- if v:IsA("Part") then
- v.CanCollide = false
- end
- end
- --
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- FindNearestTorso = function(pos)
- local list = (game.Workspace:children())
- local torso = nil
- local dist = 1000
- local temp, human, temp2 = nil, nil, nil
- for x = 1, #list do
- temp2 = list[x]
- if temp2.className == "Model" and temp2.Name ~= Character.Name then
- temp = temp2:findFirstChild("Torso")
- human = temp2:findFirstChild("Humanoid")
- if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
- local dohit = true
- if dohit == true then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso, dist
- end
- function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChild("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil then
- if hit.Parent.DebounceHit.Value == true then
- return
- end
- end
- local c = Create("ObjectValue"){
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- if block.className == "IntValue" then
- if block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- end
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("White").Color)
- else
- h.Health = h.Health - (Damage / 2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("White").Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity"){
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- local rl = Create("BodyAngularVelocity"){
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodvol, .5)
- game:GetService("Debris"):AddItem(rl, .5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity"){
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
- }
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, .5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, .5)
- elseif Type == "DarkUp" then
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
- end
- end))
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition"){
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition"){
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- local BodGy = Create("BodyGyro") {
- maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
- P = 20e+003,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame,
- }
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue"){
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true,
- }
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Create("ObjectValue"){
- Name = "creator",
- Value = Player,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 1))
- local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- Font = "SciFi",
- TextColor3 = Color,
- TextScaled = true,
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time))
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= Magnitude and c.Name ~= Player.Name then
- Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
- end
- end
- end
- end
- end
- EffectModel = Create("Model"){
- Parent = Character,
- Name = "Effects",
- }
- Effects = {
- Block = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end;
- };
- Cylinder = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Head = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Sphere = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Elect = {
- Create = function(cff, x, y, z)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
- prt.Anchored = true
- prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
- prt.CFrame = CFrame.new(prt.Position)
- game:GetService("Debris"):AddItem(prt, 2)
- local xval = math.random() / 2
- local yval = math.random() / 2
- local zval = math.random() / 2
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
- table.insert(Effects, {
- prt,
- "Elec",
- 0.1,
- x,
- y,
- z,
- xval,
- yval,
- zval
- })
- end;
- };
- Ring = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Wave = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Break = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end;
- };
- Fire = {
- Create = function(brickcolor, cframe, x1, y1, z1, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Fire",
- delay,
- 1,
- 1,
- 1,
- msh
- })
- end;
- };
- FireWave = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local d = Create("Decal"){
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Top",
- }
- local d = Create("Decal"){
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Bottom",
- }
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "FireWave",
- 1,
- 30,
- math.random(400, 600) / 100,
- msh
- })
- end;
- };
- Lightning = {
- Create = function(p0, p1, tym, ofs, col, th, tra, last)
- local magz = (p0 - p1).magnitude
- local curpos = p0
- local trz = {
- -ofs,
- ofs
- }
- for i = 1, tym do
- local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
- local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
- local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
- li.Material = "Neon"
- if tym == i then
- local magz2 = (curpos - p1).magnitude
- li.Size = Vector3.new(th, th, magz2)
- li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- else
- do
- do
- li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
- curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
- game.Debris:AddItem(li, 10)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- end
- end
- end
- end
- end
- };
- EffectTemplate = {
- };
- }
- function attackone()
- attack = true
- local con1 = Blade1.Touched:connect(function(hit) Damage(Blade1, hit, 8, 20, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
- local con2 = Blade2.Touched:connect(function(hit) Damage(Blade2, hit, 8, 20, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0182565525, -0.0509279184, 0.036379084, 0.953790128, -0.00587357208, -0.30041644, -0.0131030018, 0.998044789, -0.0611138344, 0.300188035, 0.0622261204, 0.951848269) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.0242161229, 1.49425817, -0.0546284467, 0.914200485, -0.0386615843, 0.403414488, -3.22703272e-07, 0.995439053, 0.0953995138, -0.405262917, -0.0872144029, 0.910030544) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.66850007, 0.15572004, 0.562042117, 0.576170802, -0.644499123, -0.502641201, 0.816828072, 0.432520688, 0.38172999, -0.0286218971, -0.630513132, 0.77565068) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.58933008, 0.108810946, 0.140973419, 0.990269959, 0.137416095, 0.0220511854, -0.139154211, 0.980328381, 0.139992028, -0.00238072872, -0.141698599, 0.989907205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.499605328, -1.99604106, -0.056147173, 0.995160282, -0.0980204046, 0.00694218278, 0.0982658863, 0.992672503, -0.0703309551, 3.09944153e-06, 0.0706728101, 0.997500181) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.562913001, -1.9866792, 0.152829662, 0.998071849, 0.0619624257, 0.00380143523, -0.0620789751, 0.996195078, 0.0611623861, 2.8014183e-06, -0.0612803809, 0.998120785) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.141186267, -1.13135171, -0.179337338, -0.217759028, 0.0206971169, 0.975783229, 0.777805567, -0.600256562, 0.186309367, 0.589575887, 0.799540401, 0.114612728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, 1, 1.2)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0.249830946, -0.32978934, 0.330704331, 0.907999218, -0.163171351, 0.385892063, 0.0776790157, 0.970639825, 0.22764948, -0.411708087, -0.176729828, 0.894015133) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.024216339, 1.49425507, -0.0546190739, 0.971954584, -0.0100988299, -0.234954163, 0.0577322431, 0.978751302, 0.196757123, 0.227974743, -0.20480302, 0.951884091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.960495949, 0.613150239, -0.950229049, -0.0514678359, 0.487055749, 0.871853173, 0.99431771, -0.0564670861, 0.0902422518, 0.0931839868, 0.871543765, -0.481381923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.64906204, 0.199252456, 0.130910859, 0.903767765, 0.427863896, 0.0116825998, -0.426137984, 0.896892726, 0.118279353, 0.0401293635, -0.111875355, 0.992911935) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.499602556, -1.9960376, -0.0561450198, 0.995160341, -0.0980209857, 0.00694280863, 0.0982665867, 0.992671549, -0.0703336, 2.2649765e-06, 0.0706754178, 0.997499406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.562918067, -1.98668122, 0.152829528, 0.998071313, 0.0619640425, 0.00380137563, -0.0620805621, 0.996195257, 0.0611622781, 2.95042992e-06, -0.0612802804, 0.998120666) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.157370895, -1.28737307, -0.0635769144, 0.0794713795, 0.203758523, 0.975790322, -0.790219069, -0.583830297, 0.186269701, 0.60765028, -0.785891712, 0.11461594) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- attack = false
- con1:Disconnect()
- con2:Disconnect()
- end
- function attacktwo()
- attack = true
- local con1 = Blade1.Touched:connect(function(hit) Damage(Blade1, hit, 8, 20, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
- local con2 = Blade2.Touched:connect(function(hit) Damage(Blade2, hit, 8, 20, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199146359", RootPart, 1, 1)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(doe * -23), 0),
- CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.89710748, 0.437648147, 0.0857415944, 0.0398090035, -0.994023204, -0.101652406, 0.999199092, 0.0400162078, 7.47858564e-07, 0.00406700047, -0.101571016, 0.994820058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.8570236, 0.328454405, -0.0501937941, 0.132916734, 0.98887521, -0.0667761713, -0.991127253, 0.132614732, -0.00895497669, 1.4894492e-07, 0.0673739538, 0.997727811) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.531844854, -1.99855554, 0, 0.998967409, -0.0455082022, 0, 0.0455082022, 0.998967409, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.553164065, -2.02981877, 0, 0.996746421, 0.0806022137, 0, -0.0806022212, 0.996746361, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00988070853, -0.682481349, -0.429647028, -6.95232302e-07, -7.31495675e-07, 1.00000489, 0.104560755, -0.994518936, -7.5463322e-07, 0.994519472, 0.104562707, 7.42264092e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199146359", RootPart, 1, 1)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(doe * -23), 0),
- CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.89710748, 0.437648147, 0.0857415944, 0.0398090035, -0.994023204, -0.101652406, 0.999199092, 0.0400162078, 7.47858564e-07, 0.00406700047, -0.101571016, 0.994820058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.8570236, 0.328454405, -0.0501937941, 0.132916734, 0.98887521, -0.0667761713, -0.991127253, 0.132614732, -0.00895497669, 1.4894492e-07, 0.0673739538, 0.997727811) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.531844854, -1.99855554, 0, 0.998967409, -0.0455082022, 0, 0.0455082022, 0.998967409, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.553164065, -2.02981877, 0, 0.996746421, 0.0806022137, 0, -0.0806022212, 0.996746361, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00988070853, -0.682481349, -0.429647028, -6.95232302e-07, -7.31495675e-07, 1.00000489, 0.104560755, -0.994518936, -7.5463322e-07, 0.994519472, 0.104562707, 7.42264092e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- for i = 0, .6, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0.204084679, 7.4505806e-09, 0.244609594, 0.982087374, -0.168880284, 0.0835691392, 0.137038529, 0.944562495, 0.298365742, -0.129324362, -0.281569034, 0.950786054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.122400239, 1.46180415, -0.076899156, 0.924434304, -0.0304325782, 0.380125105, 4.529953e-06, 0.99681139, 0.0797931105, -0.381341338, -0.073761791, 0.921486855) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.611699641, 0.319435656, -0.922920763, -0.0791137591, 0.854084373, -0.514082432, -0.969065785, 0.0550462678, 0.240585253, 0.233778521, 0.517213345, 0.823309243) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.75233293, 0.325848103, -0.421480238, 0.749795735, 0.492061377, -0.442359507, -0.571905851, 0.818175137, -0.0592734516, 0.332761437, 0.297430903, 0.894876957) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.524815142, -2.11279678, -0.238665804, 0.998963952, -0.0443437062, 0.0102137774, 0.0455047861, 0.97346729, -0.224255517, 1.56462193e-06, 0.22448802, 0.974476874) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.716060102, -2.13568735, 0.349384725, 0.986571908, 0.160677701, 0.0292985737, -0.160298616, 0.918187559, 0.36226505, 0.0313063003, -0.362097025, 0.931614518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.00876641273, -1.08679509, -0.50578475, 0.401184529, 0.0275894254, 0.915581763, 0.68546021, -0.672078133, -0.280099154, 0.607614756, 0.739966154, -0.288538784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199146359", RootPart, 1, 1.3)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.276124209, -0.0680144429, 0.216182947, 0.85968256, -0.0605122522, -0.507237852, 0.136974797, 0.983902752, 0.114769213, 0.492130756, -0.1681436, 0.85413301) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.223244101, 1.50403774, -0.120896861, 0.924408615, 0.122574322, 0.361183465, -0.0719862953, 0.986004412, -0.150378048, -0.374557853, 0.113009505, 0.920294523) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(2.04806757, 0.462650239, 0.323835641, -0.00981725752, -0.962832987, 0.269935519, -0.988896549, -0.0306805074, -0.145399749, 0.1482784, -0.268367499, -0.951839209) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.80594206, 0.334363043, -0.166589677, 0.574362338, 0.743065238, -0.34346953, -0.727166653, 0.655817688, 0.202807248, 0.375953704, 0.13327533, 0.917007387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.532366872, -2.04665041, -0.00164672732, 0.998968124, -0.0443501845, 0.010228008, 0.044694148, 0.998339236, -0.0363303721, -0.00859776139, 0.036748752, 0.999290347) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.697342694, -1.99070787, 0.536612153, 0.986575603, 0.160681427, 0.0293117762, -0.151512846, 0.833293974, 0.531661332, 0.0610049665, -0.528965235, 0.846451163) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00986818783, -1.06982791, 0.334686041, 4.81307507e-06, -1.82986259e-05, 1.00000155, -0.53759259, -0.843205333, -1.28000975e-05, 0.843206882, -0.537591636, -1.35749578e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- attack = false
- con1:Disconnect()
- con2:Disconnect()
- end
- function attackthree()
- attack = true
- local con1 = Blade1.Touched:connect(function(hit) Damage(Blade1, hit, 8, 20, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
- local con2 = Blade2.Touched:connect(function(hit) Damage(Blade2, hit, 8, 20, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149186", 1) end)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.13685593, -0.0219347067, -0.0188135467, 0.556900084, 0.087021932, -0.82600826, -0.12841101, 0.991559744, 0.0178876482, 0.820593119, 0.0961069167, 0.563374221) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-9.983778e-07, 1.49999022, 4.04566526e-06, 0.567645073, -0.0812248662, 0.819257259, -0.055430457, 0.989093423, 0.136469513, -0.821405947, -0.122878119, 0.556950927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.74530852, 0.605844796, -0.670992434, -0.0220620185, -0.896603644, 0.442284256, 0.992553771, -0.0726518482, -0.0977700353, 0.119793728, 0.436833858, 0.891530037) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.57622993, -0.0266638324, -0.298365206, 0.968349278, 0.0516385436, -0.244200975, -0.0904799774, 0.984443545, -0.150620773, 0.232623607, 0.167948797, 0.957957685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.91460979, -1.89220715, -3.83798033e-06, 0.029635042, -0.517153919, -0.855379343, 0.0179127492, 0.855892479, -0.516843617, 0.999400377, -5.51342964e-06, 0.0346280932) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.457521975, -1.98231733, -0.138436869, 0.955224037, 0.0525353253, -0.291182458, -0.0912996829, 0.988423347, -0.12117669, 0.281445473, 0.142335743, 0.948962152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00987285469, -1.01615155, 0.339951545, 2.83122063e-06, 9.39983875e-06, 1.00000012, -0.471862316, -0.881672442, 9.63360071e-06, 0.881672561, -0.471862227, 1.92970037e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, 1, .8)
- Torso.Velocity = RootPart.CFrame.lookVector * 100
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.00530162873, -0.021935204, -0.0146569451, 0.137970969, -8.22370883e-09, 0.990436316, -0.128410965, 0.991559744, 0.0178880654, -0.982076764, -0.129650906, 0.136806443) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(5.73694706e-06, 1.49998879, -4.42843884e-07, 0.0524085984, 0.0903850272, -0.994527102, 1.36438757e-06, 0.995895684, 0.0905094892, 0.998625815, -0.00474483334, 0.0521933734) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.87640154, 0.550785303, -0.173896909, -0.0639775693, -0.992300212, 0.106053993, 0.986576498, -0.0788898617, -0.142980397, 0.150246024, 0.0954828262, 0.984027147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.65203774, 0.291665047, -0.267631799, 0.849730492, 0.467253864, -0.244201034, -0.509230375, 0.847348988, -0.150620297, 0.136545599, 0.252340674, 0.957955599) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.914622426, -1.89221859, -9.02777538e-06, 0.0296405256, -0.517155349, -0.855383992, 0.0179130845, 0.855897069, -0.516838968, 0.999400377, -2.68220901e-06, 0.0346331969) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.457527936, -1.98231697, -0.138441056, 0.955225945, 0.0525356978, -0.291175961, -0.0912992805, 0.988423407, -0.121177599, 0.281439245, 0.142336115, 0.948964655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .4, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.0651481301, -1.66422045, -0.29617393, 0.196357772, 5.72949648e-06, 0.980532587, 0.00505764782, -0.999986947, -0.00100697577, 0.980520427, 0.0051568076, -0.196355045) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- attack = false
- con1:Disconnect()
- con2:Disconnect()
- end
- function silenceslashwave()
- attack = true
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.13685593, -0.0219347067, -0.0188135467, 0.556900084, 0.087021932, -0.82600826, -0.12841101, 0.991559744, 0.0178876482, 0.820593119, 0.0961069167, 0.563374221) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-9.983778e-07, 1.49999022, 4.04566526e-06, 0.567645073, -0.0812248662, 0.819257259, -0.055430457, 0.989093423, 0.136469513, -0.821405947, -0.122878119, 0.556950927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.74530852, 0.605844796, -0.670992434, -0.0220620185, -0.896603644, 0.442284256, 0.992553771, -0.0726518482, -0.0977700353, 0.119793728, 0.436833858, 0.891530037) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.57622993, -0.0266638324, -0.298365206, 0.968349278, 0.0516385436, -0.244200975, -0.0904799774, 0.984443545, -0.150620773, 0.232623607, 0.167948797, 0.957957685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.91460979, -1.89220715, -3.83798033e-06, 0.029635042, -0.517153919, -0.855379343, 0.0179127492, 0.855892479, -0.516843617, 0.999400377, -5.51342964e-06, 0.0346280932) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.457521975, -1.98231733, -0.138436869, 0.955224037, 0.0525353253, -0.291182458, -0.0912996829, 0.988423347, -0.12117669, 0.281445473, 0.142335743, 0.948962152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00987285469, -1.01615155, 0.339951545, 2.83122063e-06, 9.39983875e-06, 1.00000012, -0.471862316, -0.881672442, 9.63360071e-06, 0.881672561, -0.471862227, 1.92970037e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- for i = 0, 10 do
- for i = 0, .1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.00530162873, -0.021935204, -0.0146569451, 0.137970969, -8.22370883e-09, 0.990436316, -0.128410965, 0.991559744, 0.0178880654, -0.982076764, -0.129650906, 0.136806443) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(5.73694706e-06, 1.49998879, -4.42843884e-07, 0.0524085984, 0.0903850272, -0.994527102, 1.36438757e-06, 0.995895684, 0.0905094892, 0.998625815, -0.00474483334, 0.0521933734) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.87640154, 0.550785303, -0.173896909, -0.0639775693, -0.992300212, 0.106053993, 0.986576498, -0.0788898617, -0.142980397, 0.150246024, 0.0954828262, 0.984027147) * CFrame.new(math.random(-1.2,1.2), math.random(-1.2,1.2), math.random(-1.2,1.2)) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.65203774, 0.291665047, -0.267631799, 0.849730492, 0.467253864, -0.244201034, -0.509230375, 0.847348988, -0.150620297, 0.136545599, 0.252340674, 0.957955599) * CFrame.new(0,0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.914622426, -1.89221859, -9.02777538e-06, 0.0296405256, -0.517155349, -0.855383992, 0.0179130845, 0.855897069, -0.516838968, 0.999400377, -2.68220901e-06, 0.0346331969) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.457527936, -1.98231697, -0.138441056, 0.955225945, 0.0525356978, -0.291175961, -0.0912992805, 0.988423407, -0.121177599, 0.281439245, 0.142336115, 0.948964655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.0651481301, -1.66422045, -0.29617393, 0.196357772, 5.72949648e-06, 0.980532587, 0.00505764782, -0.999986947, -0.00100697577, 0.980520427, 0.0051568076, -0.196355045) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- swait(.2)
- Effects.Sphere.Create(BrickColor.new("White"), Blade1.CFrame, 1.5, 1.5, 15, 1, 1, 1.5, 0.1)
- MagnitudeDamage(Blade1, 3, 4, 8, math.random(1, 5), "Normal", "199149186", 1) --http://www.roblox.com/asset/?id=
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, .8, math.random(.8,1.2))
- end
- for i = 0, .25, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0.0215015616, -0.0219376255, -0.0506213121, 0.892460823, 0.123405606, -0.433918685, -0.12841095, 0.991559923, 0.0178888384, 0.432463884, 0.0397548005, 0.900774658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.106779374, 1.48791957, 0.00561950728, 0.052413702, -0.112091154, -0.992314637, 1.37835741e-07, 0.993682027, -0.112245195, 0.998627186, 0.0058830753, 0.0520823896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.8764025, 0.550787807, -0.173913807, -0.0639793798, -0.992299974, 0.106054008, 0.986576259, -0.0788917094, -0.142981052, 0.150246888, 0.0954825282, 0.98402679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.64552236, 0.0687195063, -0.173113346, 0.950140417, 0.253708631, -0.181288153, -0.269049466, 0.960908115, -0.0653329939, 0.157625407, 0.110850893, 0.981257677) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.914609671, -1.89220476, -1.188647e-05, 0.0296378732, -0.517152905, -0.855379939, 0.017911911, 0.855893135, -0.516842544, 0.999400258, -3.36766243e-06, 0.0346300602) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.457556218, -1.98231208, -0.138455093, 0.955226064, 0.0525363758, -0.291175902, -0.0912997425, 0.988423169, -0.121176556, 0.281438798, 0.142335266, 0.948964) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.0811068267, -1.64513206, -0.375957668, 0.194887191, 0.0239959247, 0.980531991, 0.12720263, -0.991876423, -0.00100876763, 0.972542644, 0.124922603, -0.196356177) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, 1, .9)
- for i = 0, .25, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0.0590082817, -0.0219368599, -0.144591719, -0.873816788, -0.104594097, -0.474873334, -0.12841098, 0.991559863, 0.0178917665, 0.468993872, 0.0766130462, -0.879872561) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.106755644, 1.4879185, 0.00557660684, 0.0524137616, -0.112089001, -0.992314935, -2.69711018e-06, 0.993680775, -0.112243399, 0.998625517, 0.00588576496, 0.0520822704) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.87641883, 0.550789893, -0.173913777, -0.0639760941, -0.992300153, 0.106054008, 0.98657608, -0.0788887143, -0.142983839, 0.150249347, 0.0954827964, 0.984026551) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.64550126, 0.0687222853, -0.17315045, 0.950140059, 0.253708541, -0.181289196, -0.269049615, 0.960907817, -0.0653340146, 0.15762642, 0.110852264, 0.9812572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.914622247, -1.89220142, -5.55654988e-05, 0.0296370685, -0.517152309, -0.855380177, 0.0179088414, 0.855893433, -0.516842127, 0.999400258, -1.17719173e-06, 0.0346277952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.457514405, -1.98230898, -0.138487726, 0.955225945, 0.0525365286, -0.291175961, -0.0913007036, 0.988422811, -0.121179238, 0.281438649, 0.142338097, 0.948963821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.0811059102, -1.64510548, -0.375980914, 0.194886461, 0.0239996649, 0.980532229, 0.127204716, -0.991876125, -0.00100535899, 0.972542286, 0.124924242, -0.196356058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- for i = 0, .4, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0345738605, -0.0854207352, 0.0850979686, -0.0048020049, -0.0186639875, 0.99981457, -0.12841107, 0.991559923, 0.0178931784, -0.991709709, -0.128301322, -0.00715814019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.106759697, 1.48791838, 0.00555624347, 0.0524108298, -0.112090915, -0.992314935, -4.4698827e-06, 0.993680656, -0.112245403, 0.998625696, 0.00588730862, 0.0520791188) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.87641191, 0.550789356, -0.173913136, -0.063974835, -0.992300332, 0.106054559, 0.986575902, -0.0788877457, -0.142985746, 0.150251195, 0.0954833776, 0.984026313) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.64552104, 0.0687186643, -0.173174798, 0.950139642, 0.25370872, -0.181292072, -0.269050032, 0.960907876, -0.0653332844, 0.157629356, 0.110852361, 0.981256723) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.914621711, -1.89220178, -5.38625754e-05, 0.0296363328, -0.517152011, -0.855380416, 0.0179073587, 0.855893672, -0.516841888, 0.999400437, -3.02679837e-07, 0.0346263722) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.457538307, -1.98231256, -0.13849853, 0.95522511, 0.0525351912, -0.291178912, -0.0913010836, 0.988422394, -0.121183768, 0.281441301, 0.142342716, 0.948962331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.0811029226, -1.64512837, -0.375977427, 0.194886893, 0.0240010694, 0.98053205, 0.127205342, -0.991876006, -0.00100411475, 0.972542107, 0.1249246, -0.196356669) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, 1, 1.15)
- coroutine.wrap(function()
- ref = Instance.new("Part", FalsePure)
- ref.Anchored = true
- ref.Transparency = 1
- ref.CanCollide = false
- ref.CFrame = RootPart.CFrame
- for i = 0, 60 do
- swait()
- ref.CFrame = ref.CFrame * CFrame.new(0,0,-2.5)
- Effects.Sphere.Create(BrickColor.new("White"), ref.CFrame * CFrame.new(math.random(-4,4),math.random(-4,4),math.random(-4,4)) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))), 1, 1, 2, 0, 0, 9, 0.07)
- MagnitudeDamage(ref, 6, 7, 12, 0, "Normal", "199149186", 1) --http://www.roblox.com/asset/?id=
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632992", ref, 1, 1)
- end
- ref:Remove()
- end)()
- for i = 0, .8, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.130087689, -0.0854207948, -0.104538761, 0.848553777, 0.119192973, -0.515509427, -0.12841095, 0.991559863, 0.0178916883, 0.513290882, 0.0510149673, 0.85669744) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.0676337183, 1.52672815, -0.0240787752, 0.822895706, -0.120273784, 0.555316925, 0.0961414278, 0.992720723, 0.0725422055, -0.559999585, -0.00630569737, 0.828469038) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.91607141, 0.636486173, 0.538587928, -0.164104298, -0.819614053, -0.548910379, 0.973439217, -0.0444979928, -0.224580169, 0.159643665, -0.57118535, 0.805146813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.65514445, 0.177976057, -0.413865387, 0.90877533, 0.315629989, -0.272958875, -0.392467111, 0.868733764, -0.302116513, 0.141771913, 0.381684005, 0.913356006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.83761853, -1.91776252, 0.0825821832, 0.924021006, -0.322229505, -0.205798984, 0.316214055, 0.946632504, -0.0624127649, 0.214927286, -0.00740583241, 0.976602435) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.45750761, -1.98230767, -0.138491035, 0.955224514, 0.0525344387, -0.291181058, -0.0913008377, 0.988422275, -0.121184379, 0.281443506, 0.142343387, 0.948961616) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.0583643354, -1.09439969, -0.265255094, 0.147985846, 0.129075974, 0.980530381, 0.661115885, -0.750283182, -0.00101198256, 0.735544741, 0.648393989, -0.196365476) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- attack = false
- end
- function sliceyslice()
- attack = true
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, 1, 1.2)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0509506799, -0.627362788, 0.252791256, 0.579286039, -3.45281421e-08, -0.815124393, 0.458849072, 0.826512098, 0.32609117, 0.673710048, -0.56291914, 0.478786886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.284498036, 1.50512135, 0.0691760853, 0.64777112, 0.216736928, 0.730355918, -5.62518835e-07, 0.958680511, -0.284488112, -0.761834562, 0.184286118, 0.621008396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.80473328, 0.332297206, 0.754164934, 0.401365966, -0.811118126, -0.425432414, 0.811118126, 0.0990228653, 0.576439261, -0.425432801, -0.576438963, 0.697656989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.58266723, 0.194353491, -0.558353603, 0.935109615, 0.158752754, -0.316808492, -0.308160633, 0.805702388, -0.505846798, 0.174948707, 0.570650101, 0.802341342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.149082392, -1.74518442, -0.92055583, 0.953501105, 0.247029692, 0.172660202, 0.0360025764, 0.475423455, -0.879020393, -0.299230397, 0.84436357, 0.44442302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.990869522, -1.64551854, 0.493989646, 0.915096641, 0.371197581, 0.1575142, -0.368945181, 0.613126993, 0.698538721, 0.162719339, -0.697344124, 0.698022485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .15, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00987126026, -0.995855451, -0.381457001, 1.28746033e-05, -6.08339906e-06, 1.00000012, 0.911587059, -0.411107272, -1.42455101e-05, 0.411107302, 0.911587059, 2.5331974e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(doe * 22), 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, 1, 1.2)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0509506799, -0.627362788, 0.252791256, 0.579286039, -3.45281421e-08, -0.815124393, 0.458849072, 0.826512098, 0.32609117, 0.673710048, -0.56291914, 0.478786886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.284498036, 1.50512135, 0.0691760853, 0.64777112, 0.216736928, 0.730355918, -5.62518835e-07, 0.958680511, -0.284488112, -0.761834562, 0.184286118, 0.621008396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.80473328, 0.332297206, 0.754164934, 0.401365966, -0.811118126, -0.425432414, 0.811118126, 0.0990228653, 0.576439261, -0.425432801, -0.576438963, 0.697656989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.58266723, 0.194353491, -0.558353603, 0.935109615, 0.158752754, -0.316808492, -0.308160633, 0.805702388, -0.505846798, 0.174948707, 0.570650101, 0.802341342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.149082392, -1.74518442, -0.92055583, 0.953501105, 0.247029692, 0.172660202, 0.0360025764, 0.475423455, -0.879020393, -0.299230397, 0.84436357, 0.44442302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.990869522, -1.64551854, 0.493989646, 0.915096641, 0.371197581, 0.1575142, -0.368945181, 0.613126993, 0.698538721, 0.162719339, -0.697344124, 0.698022485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .15, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00987126026, -0.995855451, -0.381457001, 1.28746033e-05, -6.08339906e-06, 1.00000012, 0.911587059, -0.411107272, -1.42455101e-05, 0.411107302, 0.911587059, 2.5331974e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(doe * 22), 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, 1, 1.2)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0509506799, -0.627362788, 0.252791256, 0.579286039, -3.45281421e-08, -0.815124393, 0.458849072, 0.826512098, 0.32609117, 0.673710048, -0.56291914, 0.478786886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.284498036, 1.50512135, 0.0691760853, 0.64777112, 0.216736928, 0.730355918, -5.62518835e-07, 0.958680511, -0.284488112, -0.761834562, 0.184286118, 0.621008396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.80473328, 0.332297206, 0.754164934, 0.401365966, -0.811118126, -0.425432414, 0.811118126, 0.0990228653, 0.576439261, -0.425432801, -0.576438963, 0.697656989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.58266723, 0.194353491, -0.558353603, 0.935109615, 0.158752754, -0.316808492, -0.308160633, 0.805702388, -0.505846798, 0.174948707, 0.570650101, 0.802341342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.149082392, -1.74518442, -0.92055583, 0.953501105, 0.247029692, 0.172660202, 0.0360025764, 0.475423455, -0.879020393, -0.299230397, 0.84436357, 0.44442302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.990869522, -1.64551854, 0.493989646, 0.915096641, 0.371197581, 0.1575142, -0.368945181, 0.613126993, 0.698538721, 0.162719339, -0.697344124, 0.698022485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .15, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00987126026, -0.995855451, -0.381457001, 1.28746033e-05, -6.08339906e-06, 1.00000012, 0.911587059, -0.411107272, -1.42455101e-05, 0.411107302, 0.911587059, 2.5331974e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(doe * 22), 0, 0), 0.3)
- end
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199150686", RootPart, 1, 1.2)
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0509506799, -0.627362788, 0.252791256, 0.579286039, -3.45281421e-08, -0.815124393, 0.458849072, 0.826512098, 0.32609117, 0.673710048, -0.56291914, 0.478786886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.284498036, 1.50512135, 0.0691760853, 0.64777112, 0.216736928, 0.730355918, -5.62518835e-07, 0.958680511, -0.284488112, -0.761834562, 0.184286118, 0.621008396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.80473328, 0.332297206, 0.754164934, 0.401365966, -0.811118126, -0.425432414, 0.811118126, 0.0990228653, 0.576439261, -0.425432801, -0.576438963, 0.697656989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.58266723, 0.194353491, -0.558353603, 0.935109615, 0.158752754, -0.316808492, -0.308160633, 0.805702388, -0.505846798, 0.174948707, 0.570650101, 0.802341342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.149082392, -1.74518442, -0.92055583, 0.953501105, 0.247029692, 0.172660202, 0.0360025764, 0.475423455, -0.879020393, -0.299230397, 0.84436357, 0.44442302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.990869522, -1.64551854, 0.493989646, 0.915096641, 0.371197581, 0.1575142, -0.368945181, 0.613126993, 0.698538721, 0.162719339, -0.697344124, 0.698022485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .15, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.00987126026, -0.995855451, -0.381457001, 1.28746033e-05, -6.08339906e-06, 1.00000012, 0.911587059, -0.411107272, -1.42455101e-05, 0.411107302, 0.911587059, 2.5331974e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(doe * 22), 0, 0), 0.3)
- end
- for _,v in pairs(Character:children()) do
- if v:IsA("Accessory") then
- v.Handle.Transparency = 1
- elseif v:IsA("Part") then
- v.Transparency = 1
- end
- end
- for _,v in pairs(FalsePure:children()) do
- if v:IsA("Part") then
- v.Transparency = 1
- end
- end
- if Head.face.Parent ~= nil then
- Head.face.Transparency = 1
- end
- for i = 0, 3, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0129806623, -0.0860432535, 0.161416173, 0.825107157, 0.10957884, 0.554247797, -0.0893510208, 0.99397397, -0.0634992868, -0.557866096, 0.00287110545, 0.829926074) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.298033714, 1.4832108, -0.168047965, 0.561100423, -0.172548532, -0.809565365, 0.128856912, 0.984315932, -0.120486088, 0.817660391, -0.0367132761, 0.57453239) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.783375919, 0.761771381, -0.863815308, -0.208566546, 0.56169647, 0.80062294, 0.934386969, -0.127315223, 0.33273387, 0.288826913, 0.817488909, -0.498288214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.83050621, 0.0614415631, -0.223507136, 0.365020454, 0.927704394, -0.0782625079, -0.909874856, 0.337669432, -0.241054893, -0.197201073, 0.15919897, 0.967350721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.977219462, -1.89633548, 0.100963935, -0.577007771, -0.376951754, 0.724554658, -0.285108209, 0.924288034, 0.253811061, -0.765367925, -0.0601257831, -0.640788794) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.610510588, -1.97580755, -0.0497805513, 0.997271776, 0.0592549369, 0.0440300703, -0.0566930212, 0.99674499, -0.0573190562, -0.0472831726, 0.054666467, 0.997384548) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.19801034, -0.722233295, 0.513238311, 0.129601017, -0.21509555, -0.967955291, 0.402400345, -0.880779862, 0.249601722, -0.906243682, -0.421854109, -0.0275954604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- Torso.Velocity = RootPart.CFrame.lookVector * 90
- Effects.Sphere.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.new(math.random(-6,6),math.random(-6,6),math.random(-6,6)) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))), 2, 2, 3, 0, 0, 9, 0.07)
- MagnitudeDamage(RootPart, 10, 7, 12, 0, "Normal", "199149186", 1) --http://www.roblox.com/asset/?id=
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632992", RootPart, 1, 1)
- end
- for _,v in pairs(Character:children()) do
- if v:IsA("Accessory") then
- v.Handle.Transparency = 0
- elseif v:IsA("Part") then
- v.Transparency = 0
- end
- end
- for _,v in pairs(FalsePure:children()) do
- if v:IsA("Part") then
- v.Transparency = 0
- end
- end
- if Head.face.Parent ~= nil then
- Head.face.Transparency = 0
- end
- RootPart.Transparency = 1
- for i = 0, .7, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0129806623, -0.0860432535, 0.161416173, 0.825107157, 0.10957884, 0.554247797, -0.0893510208, 0.99397397, -0.0634992868, -0.557866096, 0.00287110545, 0.829926074) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.298033714, 1.4832108, -0.168047965, 0.561100423, -0.172548532, -0.809565365, 0.128856912, 0.984315932, -0.120486088, 0.817660391, -0.0367132761, 0.57453239) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.783375919, 0.761771381, -0.863815308, -0.208566546, 0.56169647, 0.80062294, 0.934386969, -0.127315223, 0.33273387, 0.288826913, 0.817488909, -0.498288214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.83050621, 0.0614415631, -0.223507136, 0.365020454, 0.927704394, -0.0782625079, -0.909874856, 0.337669432, -0.241054893, -0.197201073, 0.15919897, 0.967350721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.977219462, -1.89633548, 0.100963935, -0.577007771, -0.376951754, 0.724554658, -0.285108209, 0.924288034, 0.253811061, -0.765367925, -0.0601257831, -0.640788794) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.610510588, -1.97580755, -0.0497805513, 0.997271776, 0.0592549369, 0.0440300703, -0.0566930212, 0.99674499, -0.0573190562, -0.0472831726, 0.054666467, 0.997384548) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.19801034, -0.722233295, 0.513238311, 0.129601017, -0.21509555, -0.967955291, 0.402400345, -0.880779862, 0.249601722, -0.906243682, -0.421854109, -0.0275954604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- local con1 = Blade1.Touched:connect(function(hit) Damage(Blade1, hit, 30, 45, math.random(1, 5), "Normal", RootPart, 1.2, "rbxassetid://154965973", .8)end)
- local con2 = Blade2.Touched:connect(function(hit) Damage(Blade2, hit, 30, 45, math.random(1, 5), "Normal", RootPart, 1.2, "rbxassetid://154965973", .8)end)
- -- lazy vv
- hc1 = Blade1.Touched:connect(function(hit)
- local hum = hit.Parent:FindFirstChild("Humanoid")
- if hum and not hum:IsDescendantOf(Character) then
- for i = 1,8 do
- Effects.Break.Create(BrickColor.new("White"), Blade2.CFrame, 1, 1, 6, .5, .5, 5, 0.05)
- end
- hc1:disconnect()
- end
- end)
- hc2 = Blade1.Touched:connect(function(hit)
- local hum = hit.Parent:FindFirstChild("Humanoid")
- if hum and not hum:IsDescendantOf(Character) then
- for i = 1,8 do
- Effects.Break.Create(BrickColor.new("White"), Blade2.CFrame, 1, 1, 6, .5, .5, 5, 0.05)
- end
- hc2:disconnect()
- end
- end)
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199146359", RootPart, 1, .6)
- for i = 0, 1.2, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0.0201181248, -0.0850511119, 0.0636792555, 0.903412402, 0.0540365763, -0.425354213, 0.0193670094, 0.985871851, 0.166377917, 0.42833522, -0.158545703, 0.889602304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.0199700966, 1.51141429, -0.0359886289, 0.927198768, -0.0149377659, 0.374293596, 0.02111209, 0.999699891, -0.0124007761, -0.37399888, 0.019399032, 0.927230835) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.80062234, 0.257900983, 0.154014677, 0.320686817, -0.93336308, -0.161224961, 0.926486671, 0.273711383, 0.258272409, -0.196932822, -0.232197374, 0.952523947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.60375869, -0.10490597, -0.316024631, 0.560420752, 0.713718832, -0.420159936, -0.813680053, 0.569082916, -0.118616238, 0.154447138, 0.408350587, 0.89966464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.942716241, -1.90855038, 0.128970742, -0.577004373, -0.376948595, 0.724552095, -0.285107702, 0.924280703, 0.253809005, -0.765362501, -0.0601264834, -0.64078486) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.610511541, -1.97580981, -0.0497804284, 0.997271657, 0.0592532977, 0.0440276563, -0.0566917062, 0.996745348, -0.057314381, -0.0472804606, 0.0546619967, 0.997384906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .2, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.198006451, -0.722233415, 0.513243735, 0.129601568, -0.215098128, -0.967954814, 0.402397364, -0.880780518, 0.249604195, -0.906244934, -0.421851456, -0.0275956765) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- attack = false
- con1:Disconnect()
- con2:Disconnect()
- hc1:Disconnect()
- hc2:Disconnect()
- end
- function a3()
- end
- function a4()
- end
- Mouse.Button1Down:connect(function()
- if attack == false and attacktype == 1 then
- attacktype = 2
- attackone()
- elseif attack == false and attacktype == 2 then
- attacktype = 3
- attacktwo()
- elseif attack == false and attacktype == 3 then
- attacktype = 1
- attackthree()
- end
- end)
- Mouse.KeyDown:connect(function(k)
- k = k:lower()
- if attack == false and k == 'z' then
- silenceslashwave()
- elseif attack == false and k == 'x' then
- sliceyslice()
- elseif attack == false and k == 'c' then
- a3()
- elseif attack == false and k == 'v' then
- a4()
- end
- end)
- while true do
- swait()
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- elseif v:IsA("Accessory") then
- v:WaitForChild("Handle").Material = "SmoothPlastic"
- end
- end
- while 1 do
- swait()
- if doe <= 360 then
- doe = doe + 2
- else
- doe = 0
- end
- Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = RootPart.Velocity.y
- sine = sine + change
- local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
- if RootPart.Velocity.y > 1 and hit == nil then
- Anim = "Jump"
- if attack == false then
- PlayAnimationFromTable({
- CFrame.new(-0.0693350062, -0.131704837, 0.0960286483, 0.999379337, 0.011712865, 0.0332239382, -0.0147620058, 0.995550334, 0.0930683315, -0.0319860093, -0.0935010239, 0.995105326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0623191148, 1.44661176, 0.123603255, 0.996760964, -0.0190245546, 0.0781402737, 0.0397163145, 0.961316347, -0.272577912, -0.0699313954, 0.274798095, 0.958959699) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.68163061, 0.158514738, 0.185581505, 0.127200559, -0.287317693, -0.949351728, 0.295212567, 0.924717247, -0.240307584, 0.946926475, -0.249693304, 0.20244433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.63637578, 0.182890564, 0.1496014, 0.960447371, 0.276352584, 0.0342125185, -0.277287543, 0.937887132, 0.208527595, 0.025539292, -0.209765792, 0.977420449) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.551568627, -1.93941748, 0.101388723, 0.998156846, -0.0500154123, -0.0343870632, 0.052694723, 0.995237291, 0.0820190609, 0.0301210713, -0.083679989, 0.996037126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.611604989, -1.96042776, 0.067161113, 0.990875542, 0.0812019408, -0.107574604, -0.0781617016, 0.99642092, 0.0321897715, 0.109803438, -0.0234878883, 0.993676007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.036988318, -0.998738408, -0.0814501941, 0.0603632331, 0.232857689, 0.970635712, 0.991610348, -0.125342011, -0.0315978378, 0.114303648, 0.964399695, -0.238470137) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- elseif RootPart.Velocity.y < -1 and hit == nil then
- Anim = "Fall"
- if attack == false then
- PlayAnimationFromTable({
- CFrame.new(-0.0693356395, -0.143336162, 0.0245046988, 0.999379337, 0.0117139909, 0.0332260244, -0.0194860082, 0.969503641, 0.244301155, -0.0293510109, -0.244796917, 0.969130039) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0518166609, 1.48133683, -0.0063527748, 0.99676156, -0.0440119132, 0.0673101842, 0.0397172309, 0.997168064, 0.063863948, -0.0699302852, -0.0609837025, 0.995686471) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.78636479, 0.0243292153, 0.276870281, 0.174162433, -0.320260584, -0.931182563, 0.478667259, 0.853929043, -0.204164028, 0.860549331, -0.410168767, 0.30202058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.70763886, 0.376769722, 0.11073941, 0.844991505, 0.533693135, 0.0342096724, -0.528285146, 0.82307303, 0.208520964, 0.0831293613, -0.194269568, 0.977424324) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.54821384, -1.92199492, 0.182222098, 0.998156548, -0.0451281369, -0.0405904353, 0.052695103, 0.976166964, 0.210526049, 0.0301223993, -0.212276742, 0.976745248) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.63079524, -1.89351392, 0.287987888, 0.990875542, 0.106277987, -0.082892552, -0.0781602114, 0.954132497, 0.289003104, 0.109805107, -0.279887199, 0.953732729) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.134623349, -0.992331505, -0.14096491, 0.106571108, 0.362519503, 0.925862908, 0.945223689, -0.32588166, 0.0187986791, 0.308536619, 0.873144269, -0.377391577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- elseif Torsovelocity < 1 and hit ~= nil then
- Anim = "Idle"
- if attack == false then
- change = 1
- PlayAnimationFromTable({
- CFrame.new(-0.285482347, -0.116132841, 0.0450745933, 0.831119895, 0.239662796, -0.501798272, -0.0239858311, 0.916973472, 0.39822647, 0.555575788, -0.318937898, 0.767863393) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0623145849, 1.44661605, 0.123601809, 0.907468677, -0.0715500936, 0.413982421, 0.175795794, 0.959645629, -0.219494104, -0.381571084, 0.271960467, 0.883426309) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.55532289, 0.193120033, -0.415511966, 0.531857967, -0.445645332, -0.720088542, 0.21219489, 0.893335938, -0.396136582, 0.819817364, 0.0578892827, 0.569691479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.62949646, 0.140622556, -0.0875500068, 0.976484299, 0.215573758, -0.00254911184, -0.215579316, 0.976261318, -0.0209639817, -0.00203067064, 0.0210205466, 0.999776959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.823712409, -1.8854568, -0.171732366, 0.927691162, -0.294686615, 0.229243919, 0.291436732, 0.955359221, 0.0487003028, -0.233360738, 0.0216341615, 0.972149968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.61071074, -1.92318702, -0.507190466, 0.980618894, 0.113510445, -0.159693539, -0.168938369, 0.90268141, -0.395760268, 0.099229455, 0.415068328, 0.904362679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.0797343776, -0.986672819, -0.208657712, 0.0603604913, 0.23285608, 0.970636368, 0.991610348, -0.125342816, -0.0315949917, 0.114305213, 0.964399993, -0.23846826) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- elseif Torsovelocity > 2 and hit ~= nil then
- Anim = "Walk"
- if attack == false then
- PlayAnimationFromTable({
- CFrame.new(-0.0693379641, -0.112550974, -0.000137325376, 0.999379456, 0.0117139304, 0.0332223102, -0.0212590098, 0.952548623, 0.303643078, -0.028089013, -0.304160893, 0.952206552) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0623142347, 1.44662333, 0.123599991, 0.996768415, -0.0249702502, 0.0764508992, 0.0397175141, 0.979414463, -0.197942808, -0.0699340329, 0.200338155, 0.977232814) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.68893826, 0.120773882, -0.0211201012, 0.127777547, -0.292282134, -0.947757602, 0.152093738, 0.950062215, -0.272487462, 0.980071664, -0.109330237, 0.165850908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.60251725, -0.0125008672, 0.35961023, 0.980368853, 0.18677406, 0.0632118806, -0.197174087, 0.931251287, 0.30641979, -0.00163486786, -0.312868387, 0.949795425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.50610894, -1.89611995, -0.0607373863, 0.998472273, -0.0449599139, -0.0321253054, 0.0459547713, 0.998464465, 0.0309315026, 0.0306852963, -0.0323606133, 0.999005258) * CFrame.new(0, 0, 0 + 1 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 70 * math.cos((sine) / 3)), 0, 0),
- CFrame.new(-0.590584993, -1.96671391, -0.126982987, 0.990875661, 0.0660340264, -0.117496125, -0.0781607553, 0.991730928, -0.10178715, 0.109803148, 0.110041961, 0.987843215) * CFrame.new(0, 0, 0 - 1 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 70 * math.cos((sine) / 3)), 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.0369881317, -0.998737991, -0.0814540163, 0.0603625476, 0.232858479, 0.970635474, 0.991610467, -0.125341937, -0.0315970182, 0.114303723, 0.964399576, -0.238470823) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- end
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if Thing[2] == "Shoot" then
- local Look = Thing[1]
- local move = 30
- if Thing[8] == 3 then
- move = 10
- end
- local hit, pos = rayCast(Thing[4], Thing[1], move, m)
- if Thing[10] ~= nil then
- da = pos
- cf2 = CFrame.new(Thing[4], Thing[10].Position)
- cfa = CFrame.new(Thing[4], pos)
- tehCF = cfa:lerp(cf2, 0.2)
- Thing[1] = tehCF.lookVector
- end
- local mag = (Thing[4] - pos).magnitude
- Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
- if Thing[8] == 2 then
- Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
- end
- Thing[4] = Thing[4] + Look * move
- Thing[3] = Thing[3] - 1
- if 2 < Thing[5] then
- Thing[5] = Thing[5] - 0.3
- Thing[6] = Thing[6] - 0.3
- end
- if hit ~= nil then
- Thing[3] = 0
- if Thing[8] == 1 or Thing[8] == 3 then
- Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
- else
- if Thing[8] == 2 then
- Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
- if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
- ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
- game:GetService("Debris"):AddItem(ref, 0.2)
- Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
- Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
- MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
- end
- end
- end
- ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
- game:GetService("Debris"):AddItem(ref, 1)
- end
- if Thing[3] <= 0 then
- table.remove(Effects, e)
- end
- end
- do
- do
- if Thing[2] == "FireWave" then
- if Thing[3] <= Thing[4] then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
- Thing[3] = Thing[3] + 1
- Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
- if Thing[1].Transparency <= 1 then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Fire" then
- Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Cylinder" then
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Blood" then
- Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Elec" then
- Mesh = Thing[10]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Shatter" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
- Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
- Thing[6] = Thing[6] + Thing[5]
- end
- end
- end
- end
- end
- end
- end
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end)
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