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- player = game.Players.LocalPlayer
- char = player.Character
- local model = Instance.new("Model")
- model.Parent = char
- model.Name = "Suittest"
- char.Humanoid.MaxHealth = math.huge
- wait(0)
- char.Humanoid.Health = char.Humanoid.MaxHealth
- ------------------------------------------------------------------------------------------------------------------
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,2,1)
- suitpart.BrickColor = BrickColor.new(194)
- suitpart.Parent = model
- suitpart.Name = "R-Claw1"
- suitpart.Locked = true
- suitpart.CanCollide = false
- suitpart.BrickColor = BrickColor.Black()
- suitpart.Material = "Ice"
- suitpart.Transparency = 0
- kmesh = Instance.new("SpecialMesh")
- kmesh.Parent = suitpart
- kmesh.Scale = Vector3.new(.1,.7,.1)
- w = Instance.new("Weld")
- w.Parent = char["Right Arm"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(.3,-.3,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0)
- wait(0.3)
- hd = Instance.new("Part")
- hd.Parent = model
- hd.Anchored = false
- hd.Size = Vector3.new(1,1,1)
- hd.formFactor = "Symmetric"
- hd.CFrame = CFrame.new(3,3,0)
- hd.BrickColor = BrickColor.new("Navy blue")
- hd.Reflectance = 0.2
- m = Instance.new("SpecialMesh")
- m.Parent = hd
- m.MeshType = "FileMesh"
- m.MeshId = "http://www.roblox.com/asset/?id=19367744"
- m.Scale = Vector3.new(1.05, 1.05, 1.05)
- local Weld = Instance.new("Weld")
- Weld.Parent = hd
- Weld.Part0 = hd
- Weld.Part1 = player.Character.Head
- Weld.C0 = CFrame.new(0,1,-1.1)*CFrame.Angles(0,0,0)
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,2,1)
- suitpart.BrickColor = BrickColor.new(194)
- suitpart.Parent = model
- suitpart.Name = "R-Claw2"
- suitpart.Locked = true
- suitpart.CanCollide = false
- suitpart.BrickColor = BrickColor.Black()
- suitpart.Transparency = 0
- suitpart.Material = "Ice"
- kmesh = Instance.new("SpecialMesh")
- kmesh.Parent = suitpart
- kmesh.Scale = Vector3.new(.1,.7,.1)
- w = Instance.new("Weld")
- w.Parent = char["Right Arm"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(.3,-.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0)
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,2,1)
- suitpart.BrickColor = BrickColor.new(194)
- suitpart.Parent = model
- suitpart.Name = "R-Claw3"
- suitpart.Locked = true
- suitpart.CanCollide = false
- suitpart.BrickColor = BrickColor.Black()
- suitpart.Transparency = 0
- suitpart.Material = "Ice"
- kmesh = Instance.new("SpecialMesh")
- kmesh.Parent = suitpart
- kmesh.Scale = Vector3.new(.1,.7,.1)
- w = Instance.new("Weld")
- w.Parent = char["Right Arm"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(.3,.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0)
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,2,1)
- suitpart.BrickColor = BrickColor.new(194)
- suitpart.Parent = model
- suitpart.Name = "L-Claw1"
- suitpart.Locked = true
- suitpart.Material = "Ice"
- suitpart.CanCollide = false
- suitpart.BrickColor = BrickColor.Black()
- suitpart.Transparency = 0
- kmesh = Instance.new("SpecialMesh")
- kmesh.Parent = suitpart
- kmesh.Scale = Vector3.new(.1,.7,.1)
- w = Instance.new("Weld")
- w.Parent = char["Left Arm"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(-.3,.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0)
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,2,1)
- suitpart.BrickColor = BrickColor.new(194)
- suitpart.Parent = model
- suitpart.Name = "L-Claw2"
- suitpart.Locked = true
- suitpart.Material = "Ice"
- suitpart.CanCollide = false
- suitpart.BrickColor = BrickColor.Black()
- suitpart.Transparency = 0
- kmesh = Instance.new("SpecialMesh")
- kmesh.Parent = suitpart
- kmesh.Scale = Vector3.new(.1,.7,.1)
- w = Instance.new("Weld")
- w.Parent = char["Left Arm"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(-.3,-.3,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0)
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,2,1)
- suitpart.BrickColor = BrickColor.new(194)
- suitpart.Parent = model
- suitpart.Name = "L-Claw3"
- suitpart.Locked = true
- suitpart.Material = "Ice"
- suitpart.CanCollide = false
- suitpart.BrickColor = BrickColor.Black()
- suitpart.Transparency = 0
- kmesh = Instance.new("SpecialMesh")
- kmesh.Parent = suitpart
- kmesh.Scale = Vector3.new(.1,.7,.1)
- w = Instance.new("Weld")
- w.Parent = char["Left Arm"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(-.3,-.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0)
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,1,1)
- suitpart.BrickColor = BrickColor.Blue()
- suitpart.Parent = model
- suitpart.Name = "Torso"
- suitpart.Locked = true
- suitpart.CanCollide = false
- suitpart.Transparency = 0.2
- suitpart.Material = "Ice"
- Mesh1=Instance.new("SpecialMesh")
- Mesh1.MeshType="FileMesh"
- Mesh1.MeshId = "http://www.roblox.com/asset/?id=9756362"
- Mesh1.Parent = suitpart
- Mesh1.Scale = Vector3.new(1,1,1)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(0,4,0) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0)
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,1,1)
- suitpart.BrickColor = BrickColor.Black()
- suitpart.Parent = model
- suitpart.Name = "Torso"
- suitpart.Locked = true
- suitpart.CanCollide = false
- suitpart.Transparency = 1
- suitpart.Material = "Ice"
- m = Instance.new("BlockMesh")
- m.Parent = suitpart
- m.Scale = Vector3.new(1.9,1.9,1.2)
- w = Instance.new("Weld")
- w.Parent = char["Torso"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,1,1)
- suitpart.BrickColor = BrickColor.Blue()
- suitpart.Parent = model
- suitpart.Name = "Shoulder1"
- suitpart.Locked = true
- suitpart.Material = "Ice"
- suitpart.CanCollide = false
- suitpart.Transparency = .4
- suitpart.Reflectance=0.3
- Me=Instance.new("SpecialMesh")
- Me.MeshType="Wedge"
- Me.Parent=suitpart
- Me.Scale=Vector3.new(1.1,1,1,1)
- w = Instance.new("Weld")
- w.Parent = char["Right Arm"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(-0.13,0.51,0) * CFrame.fromEulerAnglesXYZ(math.pi/-2, 0, math.pi/2)
- wait(0.3)
- suitpart = Instance.new("Part")
- suitpart.Size = Vector3.new(1,1,1)
- suitpart.BrickColor = BrickColor.Blue()
- suitpart.Parent = model
- suitpart.Material = "Ice"
- suitpart.Name = "Shoulder2"
- suitpart.Locked = true
- suitpart.CanCollide = false
- suitpart.Transparency = .4
- suitpart.Reflectance=0.3
- Me=Instance.new("SpecialMesh")
- Me.MeshType="Wedge"
- Me.Parent=suitpart
- Me.Scale=Vector3.new(1.1,1,1,1)
- w = Instance.new("Weld")
- w.Parent = char["Left Arm"]
- w.Part0 = w.Parent
- w.Part1 = suitpart
- w.C0 = CFrame.new(0.13,0.51,0) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0, math.pi/-2)
- p = Instance.new("Part")
- p.Name = "energy"
- p.Size = Vector3.new(1,1,1)
- p.BrickColor = BrickColor.Blue()
- p.Transparency = .3
- p.Anchored = false
- p.CanCollide = false
- p.Parent = model
- m = Instance.new("SpecialMesh")
- m.Parent = p
- m.Scale = Vector3.new(1,1,1)
- m.MeshType = "Sphere"
- w = Instance.new("Weld")
- w.Parent = char.Torso
- w.Part0 = w.Parent
- w.Part1 = p
- function Grow()
- for i = 1,50 do
- Mesh1.Scale = Mesh1.Scale - Vector3.new(0.05,0.05,0.05)
- wait()
- end
- for i = 1,50 do
- Mesh1.Scale = Mesh1.Scale + Vector3.new(0.05,0.05,0.05)
- wait()
- end
- end
- print("Suit Functioning Properly.")
- while true do
- Grow()
- wait()
- end
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