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- _G.toggle = true -- turn to false and re-execute if u wanna turn the farm off
- while _G.toggle == true do
- for i,v in pairs(game.Workspace.Treasures:GetChildren()) do
- if v:IsA("MeshPart") then
- if _G.toggle ~= true then return end
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- end
- end
- end
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