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- autotrinket = true
- while autotrinket do wait()
- pcall(function()
- for i,v in pairs(game:GetService("Workspace").Trinkets:GetChildren()) do
- if v:IsA("MeshPart") and v:FindFirstChild("ClickDetector") then
- fireclickdetector(v.ClickDetector)
- end
- end
- end)
- end
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