DarkScriptZEditors

DA POLICE

Dec 23rd, 2018
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")-----------//Elio Blasio\\-----------
  141. --[[Movelist
  142. E = Equip/Unequip, click to shoot, hold to spray
  143. T = Taunt
  144. ---------]]
  145. --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.--
  146. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  147. --Keeping this script small since big ones will cause major lag & exceed script limits--
  148. --Using a FE converter because i'm way too lazy to create remotes for it--
  149.  
  150.  
  151. Player=game.Players.LocalPlayer
  152. Character=Player.Character
  153. Character.Humanoid.Name = "noneofurbusiness"
  154. hum = Character.noneofurbusiness
  155. LeftArm=Character["Left Arm"]
  156. LeftLeg=Character["Left Leg"]
  157. RightArm=Character["Right Arm"]
  158. RightLeg=Character["Right Leg"]
  159. Root=Character["HumanoidRootPart"]
  160. Head=Character["Head"]
  161. Torso=Character["Torso"]
  162. Neck=Torso["Neck"]
  163. mouse = Player:GetMouse()
  164. walking = false
  165. jumping = false
  166. attacking = false
  167. firsttime = false
  168. tauntdebounce = false
  169. position = nil
  170. MseGuide = true
  171. running = false
  172. settime = 0
  173. sine = 0
  174. t = 0
  175. ws = 18
  176. change = 1
  177. combo1 = true
  178. equip = false
  179. dgs = 75
  180. combo2 = false
  181. switch1 = true
  182. switch2 = false
  183. firsttime2 = false
  184. combo3 = false
  185. gunallowance = false
  186. shooting = false
  187. RunSrv = game:GetService("RunService")
  188. RenderStepped = game:GetService("RunService").RenderStepped
  189. removeuseless = game:GetService("Debris")
  190.  
  191. screenGui = Instance.new("ScreenGui")
  192. screenGui.Parent = script.Parent
  193.  
  194. local HEADLERP = Instance.new("ManualWeld")
  195. HEADLERP.Parent = Head
  196. HEADLERP.Part0 = Head
  197. HEADLERP.Part1 = Head
  198. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  199.  
  200. local TORSOLERP = Instance.new("ManualWeld")
  201. TORSOLERP.Parent = Root
  202. TORSOLERP.Part0 = Torso
  203. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  204.  
  205. local ROOTLERP = Instance.new("ManualWeld")
  206. ROOTLERP.Parent = Root
  207. ROOTLERP.Part0 = Root
  208. ROOTLERP.Part1 = Torso
  209. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  210.  
  211. local RIGHTARMLERP = Instance.new("ManualWeld")
  212. RIGHTARMLERP.Parent = RightArm
  213. RIGHTARMLERP.Part0 = RightArm
  214. RIGHTARMLERP.Part1 = Torso
  215. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  216.  
  217. local LEFTARMLERP = Instance.new("ManualWeld")
  218. LEFTARMLERP.Parent = LeftArm
  219. LEFTARMLERP.Part0 = LeftArm
  220. LEFTARMLERP.Part1 = Torso
  221. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  222.  
  223. local RIGHTLEGLERP = Instance.new("ManualWeld")
  224. RIGHTLEGLERP.Parent = RightLeg
  225. RIGHTLEGLERP.Part0 = RightLeg
  226. RIGHTLEGLERP.Part1 = Torso
  227. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  228.  
  229. local LEFTLEGLERP = Instance.new("ManualWeld")
  230. LEFTLEGLERP.Parent = LeftLeg
  231. LEFTLEGLERP.Part0 = LeftLeg
  232. LEFTLEGLERP.Part1 = Torso
  233. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  234.  
  235. local function weldBetween(a, b)
  236. local weld = Instance.new("ManualWeld", a)
  237. weld.Part0 = a
  238. weld.Part1 = b
  239. weld.C0 = a.CFrame:inverse() * b.CFrame
  240. return weld
  241. end
  242.  
  243. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  244. A = Instance.new("Attachment", PARENT)
  245. A.Position = POSITION1
  246. A.Name = "A"
  247. B = Instance.new("Attachment", PARENT)
  248. B.Position = POSITION2
  249. B.Name = "B"
  250. tr1 = Instance.new("Trail", PARENT)
  251. tr1.Attachment0 = A
  252. tr1.Attachment1 = B
  253. tr1.Enabled = true
  254. tr1.Lifetime = LIFETIME
  255. tr1.TextureMode = "Static"
  256. tr1.LightInfluence = 0
  257. tr1.Color = COLOR
  258. tr1.Transparency = NumberSequence.new(0, 1)
  259. end
  260.  
  261.  
  262. tommygun = Instance.new("Part",Character)
  263. tommygun.Size = Vector3.new(2,2,2)
  264. tommygun.CFrame = RightArm.CFrame
  265. tommygun.CanCollide = false
  266. tommygunweld = Instance.new("Weld",tommygun)
  267. tommygunweld.Part0 = tommygun
  268. tommygunweld.Part1 = RightArm
  269. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  270. mtommygun = Instance.new("SpecialMesh", tommygun)
  271. mtommygun.MeshType = "FileMesh"
  272. mtommygun.Scale = Vector3.new(1, 1, 1)
  273. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  274. shootbox = Instance.new("Part",Character)
  275. shootbox.Size = Vector3.new(.2,.2,.2)
  276. shootbox.CanCollide = false
  277. shootbox.Transparency = 1
  278. shootbox.CFrame = tommygun.CFrame
  279. shootboxweld = weldBetween(shootbox,tommygun)
  280. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  281. light = Instance.new("PointLight", shootbox)
  282. light.Color = BrickColor.new("Bright yellow").Color
  283. light.Range = 5
  284. light.Brightness = 11
  285. light.Enabled = false
  286. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  287. particlemiter1.Enabled = false
  288. particlemiter1.Texture = "rbxassetid://461242617"
  289. particlemiter1.Lifetime = NumberRange.new(.1)
  290. particlemiter1.Size = NumberSequence.new(1,0)
  291. particlemiter1.Rate = 20
  292. particlemiter1.RotSpeed = NumberRange.new(0)
  293. particlemiter1.Speed = NumberRange.new(0)
  294. tommygunammo = Instance.new("Part",Character)
  295. tommygunammo.Size = Vector3.new(2,2,2)
  296. tommygunammo.CFrame = tommygun.CFrame
  297. tommygunammo.CanCollide = false
  298. tommygunammoweld = Instance.new("Weld",tommygunammo)
  299. tommygunammoweld.Part0 = tommygunammo
  300. tommygunammoweld.Part1 = tommygun
  301. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  302. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  303. mtommygunammo.MeshType = "FileMesh"
  304. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  305. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  306.  
  307. coroutine.wrap(function()
  308. while wait() do
  309. hum.WalkSpeed = ws
  310. LeftArm.BrickColor = BrickColor.new("Light orange")
  311. RightArm.BrickColor = BrickColor.new("Light orange")
  312. Head.BrickColor = BrickColor.new("Light orange")
  313. end
  314. end)()
  315. godmode = coroutine.wrap(function()
  316. for i,v in pairs(Character:GetChildren()) do
  317. if v:IsA("BasePart") and v ~= Root then
  318. v.Anchored = false
  319. end
  320. end
  321. while true do
  322. hum.MaxHealth = math.huge
  323. wait(0.0000001)
  324. hum.Health = math.huge
  325. wait()
  326. end
  327. end)
  328. godmode()
  329. ff = Instance.new("ForceField", Character)
  330. ff.Visible = false
  331.  
  332. coroutine.wrap(function()
  333. for i,v in pairs(Character:GetChildren()) do
  334. if v.Name == "Animate" then v:Remove()
  335. end
  336. end
  337. end)()
  338.  
  339. function damagealll(Radius,Position)
  340. local Returning = {}
  341. for _,v in pairs(workspace:GetChildren()) do
  342. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  343. if v:FindFirstChild("Torso") then
  344. local Mag = (v.Torso.Position - Position).magnitude
  345. if Mag < Radius then
  346. table.insert(Returning,v)
  347. end
  348. elseif v:FindFirstChild("UpperTorso") then
  349. local Mag = (v.UpperTorso.Position - Position).magnitude
  350. if Mag < Radius then
  351. table.insert(Returning,v)
  352. end
  353. end
  354. end
  355. end
  356. return Returning
  357. end
  358.  
  359. ArtificialHB = Instance.new("BindableEvent", script)
  360. ArtificialHB.Name = "Heartbeat"
  361. script:WaitForChild("Heartbeat")
  362.  
  363. frame = 1 / 60
  364. tf = 0
  365. allowframeloss = false
  366. tossremainder = false
  367.  
  368.  
  369. lastframe = tick()
  370. script.Heartbeat:Fire()
  371.  
  372.  
  373. game:GetService("RunService").Heartbeat:connect(function(s, p)
  374. tf = tf + s
  375. if tf >= frame then
  376. if allowframeloss then
  377. script.Heartbeat:Fire()
  378. lastframe = tick()
  379. else
  380. for i = 1, math.floor(tf / frame) do
  381. script.Heartbeat:Fire()
  382. end
  383. lastframe = tick()
  384. end
  385. if tossremainder then
  386. tf = 0
  387. else
  388. tf = tf - frame * math.floor(tf / frame)
  389. end
  390. end
  391. end)
  392.  
  393. function swait(num)
  394. if num == 0 or num == nil then
  395. game:service("RunService").Stepped:wait(0)
  396. else
  397. for i = 0, num do
  398. game:service("RunService").Stepped:wait(0)
  399. end
  400. end
  401. end
  402.  
  403. doomtheme = Instance.new("Sound", Torso)
  404. doomtheme.Volume = 5
  405. doomtheme.Name = "doomtheme"
  406. doomtheme.Looped = true
  407. doomtheme.SoundId = "rbxassetid://332149004"
  408. doomtheme:Play()
  409.  
  410. Torso.ChildRemoved:connect(function(removed)
  411. if removed.Name == "doomtheme" then
  412.  
  413. doomtheme = Instance.new("Sound", Torso)
  414. doomtheme.Volume = 10
  415. doomtheme.Name = "doomtheme"
  416. doomtheme.Looped = true
  417. doomtheme.SoundId = "rbxassetid://2054013600"
  418. doomtheme:Play()
  419. end
  420. end)
  421.  
  422. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  423. so = Instance.new("Sound")
  424. so.Parent = PARENT
  425. so.SoundId = "rbxassetid://"..ID
  426. so.Volume = VOL
  427. so.Looped = LOOP
  428. so:Play()
  429. removeuseless:AddItem(so,REMOVE)
  430. end
  431. mouse.KeyDown:connect(function(Press)
  432. Press=Press:lower()
  433. if Press=='y' then
  434. if tauntdebounce then return end
  435. tauntdebounce = true
  436. local b1 = Instance.new("BillboardGui",Head)
  437. b1.Size = UDim2.new(0,4,0,1.6)
  438. b1.StudsOffset = Vector3.new(0,0,0)
  439. b1.Name = "laff"
  440. b1.AlwaysOnTop = true
  441. b1.StudsOffset = Vector3.new(0,2,0)
  442. b1.Adornee = Head
  443. removeuseless:AddItem(b1,3)
  444. local b2 = Instance.new("TextLabel",b1)
  445. b2.BackgroundTransparency = 1
  446. b2.Text = "this is bad"
  447. b2.Font = "Garamond"
  448. b2.TextSize = 30
  449. b2.Name = "lafftext"
  450. b2.TextStrokeTransparency = 0
  451. b2.TextColor3 = BrickColor.new("Grey").Color
  452. b2.TextStrokeColor3 = Color3.new(0,0,0)
  453. b2.Size = UDim2.new(1,0,.5,0)
  454. local aaaaaa = Instance.new("Sound",Head)
  455. aaaaaa.SoundId = "rbxassetid://130774824"
  456. aaaaaa.Volume = 10
  457. aaaaaa:Play()
  458. tauntdebounce = false
  459. end
  460. end)
  461. mouse.KeyDown:connect(function(Press)
  462. Press=Press:lower()
  463. if Press=='p' then
  464. if tauntdebounce then return end
  465. tauntdebounce = true
  466. local b1 = Instance.new("BillboardGui",Head)
  467. b1.Size = UDim2.new(0,4,0,1.6)
  468. b1.StudsOffset = Vector3.new(0,0,0)
  469. b1.Name = "laff"
  470. b1.AlwaysOnTop = true
  471. b1.StudsOffset = Vector3.new(0,2,0)
  472. b1.Adornee = Head
  473. removeuseless:AddItem(b1,3)
  474. local b2 = Instance.new("TextLabel",b1)
  475. b2.BackgroundTransparency = 1
  476. b2.Text = "Okay"
  477. b2.Font = "Garamond"
  478. b2.TextSize = 30
  479. b2.Name = "lafftext"
  480. b2.TextStrokeTransparency = 0
  481. b2.TextColor3 = BrickColor.new("Grey").Color
  482. b2.TextStrokeColor3 = Color3.new(0,0,0)
  483. b2.Size = UDim2.new(1,0,.5,0)
  484. local aaaaaa = Instance.new("Sound",Head)
  485. aaaaaa.SoundId = "rbxassetid://852754701"
  486. aaaaaa.Volume = 10
  487. aaaaaa:Play()
  488. tauntdebounce = false
  489. end
  490. end)
  491. mouse.KeyDown:connect(function(Press)
  492. Press=Press:lower()
  493. if Press=='u' then
  494. if tauntdebounce then return end
  495. tauntdebounce = true
  496. local b1 = Instance.new("BillboardGui",Head)
  497. b1.Size = UDim2.new(0,4,0,1.6)
  498. b1.StudsOffset = Vector3.new(0,0,0)
  499. b1.Name = "laff"
  500. b1.AlwaysOnTop = true
  501. b1.StudsOffset = Vector3.new(0,2,0)
  502. b1.Adornee = Head
  503. removeuseless:AddItem(b1,3)
  504. local b2 = Instance.new("TextLabel",b1)
  505. b2.BackgroundTransparency = 1
  506. b2.Text = "Bombs away"
  507. b2.Font = "Garamond"
  508. b2.TextSize = 30
  509. b2.Name = "lafftext"
  510. b2.TextStrokeTransparency = 0
  511. b2.TextColor3 = BrickColor.new("Grey").Color
  512. b2.TextStrokeColor3 = Color3.new(0,0,0)
  513. b2.Size = UDim2.new(1,0,.5,0)
  514. local aaaaaa = Instance.new("Sound",Head)
  515. aaaaaa.SoundId = "rbxassetid://1854511454"
  516. aaaaaa.Volume = 10
  517. aaaaaa:Play()
  518. tauntdebounce = false
  519. wait(1)
  520. local explosion = Instance.new("Explosion",workspace)
  521. explosion.BlastRadius = 30
  522. explosion.BlastPressure = 1
  523. local oof = Instance.new("Sound",Head)
  524. oof.SoundId = "rbxassetid://262562442"
  525. oof.Volume = 10
  526. oof:Play()
  527. tauntdebounce = false
  528. end
  529. end)
  530. mouse.KeyDown:connect(function(Press)
  531. Press=Press:lower()
  532. if Press=='f' then
  533. if tauntdebounce then return end
  534. tauntdebounce = true
  535. local b1 = Instance.new("BillboardGui",Head)
  536. b1.Size = UDim2.new(0,4,0,1.6)
  537. b1.StudsOffset = Vector3.new(0,0,0)
  538. b1.Name = "laff"
  539. b1.AlwaysOnTop = true
  540. b1.StudsOffset = Vector3.new(0,2,0)
  541. b1.Adornee = Head
  542. removeuseless:AddItem(b1,3)
  543. local b2 = Instance.new("TextLabel",b1)
  544. b2.BackgroundTransparency = 1
  545. b2.Text = "FBI OPEN UP"
  546. b2.Font = "Garamond"
  547. b2.TextSize = 30
  548. b2.Name = "lafftext"
  549. b2.TextStrokeTransparency = 0
  550. b2.TextColor3 = BrickColor.new("Grey").Color
  551. b2.TextStrokeColor3 = Color3.new(0,0,0)
  552. b2.Size = UDim2.new(1,0,.5,0)
  553. local aaaaaa = Instance.new("Sound",Head)
  554. aaaaaa.SoundId = "rbxassetid://2074873686"
  555. aaaaaa.Volume = 10
  556. aaaaaa:Play()
  557. tauntdebounce = false
  558. wait(2)
  559. local ex = Instance.new("Explosion")
  560. ex.Parent = workspace
  561. ex.BlastRadius = 0
  562. ex.BlastPressure = 0
  563. end
  564. end)
  565. mouse.KeyDown:connect(function(Press)
  566. Press=Press:lower()
  567. if Press=='t' then
  568. if tauntdebounce then return end
  569. tauntdebounce = true
  570. local b1 = Instance.new("BillboardGui",Head)
  571. b1.Size = UDim2.new(0,4,0,1.6)
  572. b1.StudsOffset = Vector3.new(0,0,0)
  573. b1.Name = "laff"
  574. b1.AlwaysOnTop = true
  575. b1.StudsOffset = Vector3.new(0,2,0)
  576. b1.Adornee = Head
  577. removeuseless:AddItem(b1,3)
  578. local b2 = Instance.new("TextLabel",b1)
  579. b2.BackgroundTransparency = 1
  580. b2.Text = "-Insert Spy insult here-"
  581. b2.Font = "Garamond"
  582. b2.TextSize = 30
  583. b2.Name = "lafftext"
  584. b2.TextStrokeTransparency = 0
  585. b2.TextColor3 = BrickColor.new("Grey").Color
  586. b2.TextStrokeColor3 = Color3.new(0,0,0)
  587. b2.Size = UDim2.new(1,0,.5,0)
  588. laff = Instance.new("Sound",Head)
  589. laff.SoundId = "rbxassetid://1058417264"
  590. laff.Volume = 10
  591. laff:Play()
  592. tauntdebounce = false
  593. end
  594. end)
  595. mouse.KeyDown:connect(function(Press)
  596. Press=Press:lower()
  597. if Press=='n' then
  598. if tauntdebounce then return end
  599. tauntdebounce = true
  600. local b1 = Instance.new("BillboardGui",Head)
  601. b1.Size = UDim2.new(0,4,0,1.6)
  602. b1.StudsOffset = Vector3.new(0,0,0)
  603. b1.Name = "laff"
  604. b1.AlwaysOnTop = true
  605. b1.StudsOffset = Vector3.new(0,2,0)
  606. b1.Adornee = Head
  607. removeuseless:AddItem(b1,3)
  608. local b2 = Instance.new("TextLabel",b1)
  609. b2.BackgroundTransparency = 1
  610. b2.Text = "no u"
  611. b2.Font = "Garamond"
  612. b2.TextSize = 30
  613. b2.Name = "lafftext"
  614. b2.TextStrokeTransparency = 0
  615. b2.TextColor3 = BrickColor.new("Grey").Color
  616. b2.TextStrokeColor3 = Color3.new(0,0,0)
  617. b2.Size = UDim2.new(1,0,.5,0)
  618. laff = Instance.new("Sound",Head)
  619. laff.SoundId = "rbxassetid://1543318456"
  620. laff.Volume = 10
  621. laff:Play()
  622. tauntdebounce = false
  623. end
  624. end)
  625. mouse.KeyDown:connect(function(Press)
  626. Press=Press:lower()
  627. if Press=='r' then
  628. if tauntdebounce then return end
  629. tauntdebounce = true
  630. laff = Instance.new("Sound",Head)
  631. laff.SoundId = "rbxassetid://130776150"
  632. laff.Volume = 10
  633. laff:Play()
  634. wait(5)
  635. local ex = Instance.new("Explosion",workspace)
  636. ex.Visible = false
  637. ex.BlastPressure = 1
  638. ex.BlastRadius = 100000000000000000000000000000
  639. tauntdebounce = false
  640. end
  641. end)
  642. mouse.KeyDown:connect(function(Press)
  643. Press=Press:lower()
  644. if Press=='e' then
  645. if tauntdebounce then return end
  646. if equip then
  647. g1:Remove()
  648. light.Enabled = false
  649. pcall(function()
  650. temmy:Remove()
  651. end)
  652. for i,v in pairs(tommygun:GetDescendants()) do
  653. if v.Name == "temmy" then v:Remove()
  654. end
  655. end
  656. light.Enabled = false
  657. particlemiter1.Enabled = false
  658. hum.CameraOffset = Vector3.new(0,0,0)
  659. attacking = false
  660. equip = false
  661. shooting = false
  662. gunallowance = false
  663. ws = 18
  664. else
  665. g1 = Instance.new("BodyGyro", Root)
  666. g1.D = 175
  667. g1.P = 20000
  668. g1.MaxTorque = Vector3.new(0,9000,0)
  669. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  670. attacking = true
  671. debounce = true
  672. equip = true
  673. coroutine.wrap(function()
  674. while equip do
  675. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  676. ws = 10
  677. swait()
  678. if Root.Velocity.y > 1 then
  679. position = "Jump3"
  680. elseif Root.Velocity.y < -1 then
  681. position = "Falling3"
  682. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  683. position = "Walk3"
  684. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  685. position = "Idle4"
  686. end
  687. end
  688. end)()
  689. coroutine.wrap(function()
  690. while equip do
  691. swait()
  692. settime = 0.05
  693. sine = sine + change
  694. if position == "Jump3" and attacking and not running then
  695. change = .65
  696. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  697. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  698. elseif position == "Falling3" and attacking and not running then
  699. change = .65
  700. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  701. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  702. elseif position == "Walk3" and attacking == true and running == false then
  703. change = .65
  704. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  705. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  706. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  707. elseif position == "Idle4" and attacking == true and running == false then
  708. change = .65
  709. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  710. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  711. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  712. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  713. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  714. end
  715. end
  716. end)()
  717. SOUND(RightArm,898163129,6,false,2)
  718. for i = 1, 30 do
  719. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  720. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  721. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  722. swait()
  723. end
  724. gunallowance = true
  725. mouse.Button1Down:connect(function()
  726. if gunallowance then
  727. particlemiter1.Enabled = true
  728. temmy = Instance.new("Sound",tommygun)
  729. temmy.SoundId = "rbxassetid://2204318084"
  730. temmy.Volume = 10
  731. temmy.Name = "temmy"
  732. temmy.Looped = true
  733. temmy:Play()
  734. shooting = true
  735. end
  736. end)
  737. mouse.Button1Up:connect(function()
  738. if gunallowance then
  739. hum.CameraOffset = Vector3.new(0,0,0)
  740. light.Enabled = false
  741. particlemiter1.Enabled = false
  742. pcall(function()
  743. temmy:Remove()
  744. end)
  745. for i,v in pairs(tommygun:GetDescendants()) do
  746. if v.Name == "temmy" then v:Remove()
  747. end
  748. end
  749. shooting = false
  750. end
  751. end)
  752. coroutine.wrap(function()
  753. if firsttime2 then return end
  754. firsttime2 = true
  755. while true do
  756. swait(3)
  757. if shooting then
  758. if switch1 then
  759. switch1 = false
  760. switch2 = true
  761. light.Enabled = true
  762. elseif switch2 then
  763. switch1 = true
  764. switch2 = false
  765. light.Enabled = false
  766. end
  767. pcall(function()
  768. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  769. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  770. end
  771. end)
  772. end
  773. end
  774. end)()
  775. coroutine.wrap(function()
  776. if firsttime then return end
  777. firsttime = true
  778. while true do
  779. if shooting then
  780. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  781. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  782. pcall(function()
  783. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  784. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(5)
  785. end
  786. end)
  787. elseif not shooting then
  788. end
  789. swait()
  790. end
  791. end)()
  792. debounce = false
  793. end
  794. end
  795. end)
  796.  
  797. mouse.KeyDown:connect(function(Press)
  798. Press=Press:lower()
  799. if Press=='z' then
  800. print("school shoo0ter")
  801. id = 1502128095
  802. doomtheme.SoundId = "rbxassetid://"..id
  803. doomtheme:Play()
  804. end
  805. end)
  806.  
  807. mouse.KeyDown:connect(function(Press)
  808. Press=Press:lower()
  809. if Press=='v' then
  810. print("Kitchen gun")
  811. id = 2319152835
  812. doomtheme.SoundId = "rbxassetid://"..id
  813. doomtheme:Play()
  814. end
  815. end)
  816.  
  817. mouse.KeyDown:connect(function(Press)
  818. Press=Press:lower()
  819. if Press=='x' then
  820. print("Hardbass")
  821. id = 891244223
  822. doomtheme.SoundId = "rbxassetid://"..id
  823. doomtheme:Play()
  824. end
  825. end)
  826.  
  827. mouse.KeyDown:connect(function(Press)
  828. Press=Press:lower()
  829. if Press=='c' then
  830. print("Pizza time")
  831. id = 1994323248
  832. doomtheme.SoundId = "rbxassetid://"..id
  833. doomtheme:Play()
  834. end
  835. end)
  836.  
  837. mouse.KeyDown:connect(function(Press)
  838. Press=Press:lower()
  839. if Press=='b' then
  840. print("Lets break the rules")
  841. id = 581361386
  842. doomtheme.SoundId = "rbxassetid://"..id
  843. doomtheme:Play()
  844. end
  845. end)
  846.  
  847.  
  848. checks1 = coroutine.wrap(function() -------Checks
  849. while true do
  850. if Root.Velocity.y > 1 then
  851. position = "Jump"
  852. elseif Root.Velocity.y < -1 then
  853. position = "Falling"
  854. elseif Root.Velocity.Magnitude < 2 then
  855. position = "Idle"
  856. elseif Root.Velocity.Magnitude < 20 then
  857. position = "Walking"
  858. elseif Root.Velocity.Magnitude > 20 then
  859. position = "Running"
  860. else
  861. end
  862. wait()
  863. end
  864. end)
  865. checks1()
  866.  
  867. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  868. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  869. end
  870.  
  871. function ray2(StartPos, EndPos, Distance, Ignore)
  872. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  873. return ray(StartPos, DIRECTION, Distance, Ignore)
  874. end
  875.  
  876. OrgnC0 = Neck.C0
  877. local movelimbs = coroutine.wrap(function()
  878. while RunSrv.RenderStepped:wait() do
  879. TrsoLV = Torso.CFrame.lookVector
  880. Dist = nil
  881. Diff = nil
  882. if not MseGuide then
  883. print("Failed to recognize")
  884. else
  885. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  886. Dist = (Head.CFrame.p-Point).magnitude
  887. Diff = Head.CFrame.Y-Point.Y
  888. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  889. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  890. Diff2 = LeftArm.CFrame.Y-Point.Y
  891. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  892. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  893. end
  894. end
  895. end)
  896. movelimbs()
  897. immortal = {}
  898. for i,v in pairs(Character:GetDescendants()) do
  899. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  900. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  901. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  902. end
  903. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  904. elseif v:IsA("JointInstance") then
  905. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  906. end
  907. end
  908. for e = 1, #immortal do
  909. if immortal[e] ~= nil then
  910. local STUFF = immortal[e]
  911. local PART = STUFF[1]
  912. local PARENT = STUFF[2]
  913. local MATERIAL = STUFF[3]
  914. local COLOR = STUFF[4]
  915. local TRANSPARENCY = STUFF[5]
  916. if levitate then
  917. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  918. PART.Material = MATERIAL
  919. PART.Color = COLOR
  920. PART.Transparency = TRANSPARENCY
  921. end
  922. PART.AncestryChanged:connect(function()
  923. PART.Parent = PARENT
  924. end)
  925. else
  926. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  927. PART.Material = MATERIAL
  928. PART.Color = COLOR
  929. PART.Transparency = TRANSPARENCY
  930. end
  931. PART.AncestryChanged:connect(function()
  932. PART.Parent = PARENT
  933. end)
  934. end
  935. end
  936. end
  937. function immortality()
  938. for e = 1, #immortal do
  939. if immortal[e] ~= nil then
  940. local STUFF = immortal[e]
  941. local PART = STUFF[1]
  942. local PARENT = STUFF[2]
  943. local MATERIAL = STUFF[3]
  944. local COLOR = STUFF[4]
  945. local TRANSPARENCY = STUFF[5]
  946. if PART.ClassName == "Part" and PART == Root then
  947. PART.Material = MATERIAL
  948. PART.Color = COLOR
  949. PART.Transparency = TRANSPARENCY
  950. end
  951. if PART.Parent ~= PARENT then
  952. hum:Remove()
  953. PART.Parent = PARENT
  954. hum = Instance.new("Humanoid",Character)
  955. hum.Name = "noneofurbusiness"
  956. end
  957. end
  958. end
  959. end
  960. coroutine.wrap(function()
  961. while true do
  962. if hum.Health < .1 then
  963. local deadsound = Instance.new("Sound", Torso)
  964. deadsound.Volume = 10
  965. deadsound.SoundId = "rbxassetid://1778829098"
  966. deadsound:Play()
  967. immortality()
  968. end
  969. wait()
  970. end
  971. end)()
  972.  
  973. local anims = coroutine.wrap(function()
  974. while true do
  975. settime = 0.05
  976. sine = sine + change
  977. if position == "Jump" and attacking == false then
  978. change = 1
  979. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  980. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  981. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  982. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  983. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  984. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  985. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  986. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  987. elseif position == "Jump2" and attacking == false then
  988. change = 1
  989. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  990. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  991. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  992. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  993. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  994. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  995. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  996. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  997. elseif position == "Falling" and attacking == false then
  998. change = 1
  999. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  1000. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1001. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1002. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  1003. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  1004. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  1005. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  1006. elseif position == "Falling2" and attacking == false then
  1007. change = 1
  1008. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  1009. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  1010. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  1011. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  1012. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  1013. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  1014. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  1015. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  1016. elseif position == "Walking" and attacking == false and running == false then
  1017. change = 1.2
  1018. walking = true
  1019. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  1020. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  1021. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1022. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1023. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  1024. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  1025. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  1026. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  1027. elseif position == "Idle" and attacking == false and running == false then
  1028. change = .5
  1029. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  1030. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  1031. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  1032. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  1033. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1034. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  1035. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1036. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  1037. elseif position == "Idle2" and attacking == false and running == false then
  1038. change = .75
  1039. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  1040. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1041. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  1042. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  1043. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  1044. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  1045. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  1046. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  1047. elseif position == "Walking2" and attacking == false and running == false then
  1048. ws = 50
  1049. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  1050. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  1051. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  1052. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  1053. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  1054. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  1055. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  1056. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  1057. elseif position == "Running" and attacking == false then
  1058. change = 1
  1059. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1060. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  1061. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1062. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  1063. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  1064. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  1065. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  1066. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  1067. end
  1068. swait()
  1069. end
  1070. end)
  1071. anims()
  1072. warn("Risen from hell, ready to prove his reputation. Made by Supr14 Edited by noellr")
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