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- local ScreenGui = Instance.new("ScreenGui")
- local OpenF = Instance.new("Frame")
- local OpenB = Instance.new("TextButton")
- local MainF = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local AutoFarm = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local WalkSpeed = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ScreenGui.Parent = game.CoreGui
- OpenF.Name = "OpenF"
- OpenF.Parent = ScreenGui
- OpenF.Active = true
- OpenF.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenF.BackgroundTransparency = 0.40000000596046
- OpenF.Position = UDim2.new(0.92768085, 0, 0.626178563, 0)
- OpenF.Size = UDim2.new(0, 98, 0, 28)
- OpenB.Name = "OpenB"
- OpenB.Parent = OpenF
- OpenB.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenB.BackgroundTransparency = 1
- OpenB.Position = UDim2.new(0.0102040814, 0, 0.0357142873, 0)
- OpenB.Size = UDim2.new(0, 103, 0, 25)
- OpenB.Font = Enum.Font.Gotham
- OpenB.Text = "Open"
- OpenB.TextColor3 = Color3.new(1, 1, 1)
- OpenB.TextSize = 14
- OpenB.MouseButton1Click:connect(function()
- OpenF.Visible = false
- MainF.Visible = true
- end)
- MainF.Name = "MainF"
- MainF.Parent = ScreenGui
- MainF.Active = true
- MainF.BackgroundColor3 = Color3.new(0, 0, 0)
- MainF.BackgroundTransparency = 0.40000000596046
- MainF.Position = UDim2.new(0.369627506, 0, 0.30831641, 0)
- MainF.Size = UDim2.new(0, 170, 0, 224)
- MainF.Draggable = True
- Title.Name = "Title"
- Title.Parent = MainF
- Title.Active = true
- Title.BackgroundColor3 = Color3.new(0, 0, 0)
- Title.BackgroundTransparency = 0.40000000596046
- Title.Size = UDim2.new(0, 170, 0, 30)
- Title.Font = Enum.Font.GothamBold
- Title.Text = "Attack On Zombies"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 14
- AutoFarm.Name = "AutoFarm"
- AutoFarm.Parent = MainF
- AutoFarm.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoFarm.BackgroundTransparency = 0.40000000596046
- AutoFarm.Position = UDim2.new(0.0588235334, 0, 0.214285731, 0)
- AutoFarm.Size = UDim2.new(0, 150, 0, 26)
- AutoFarm.Font = Enum.Font.Gotham
- AutoFarm.Text = "Auto Farm"
- AutoFarm.TextColor3 = Color3.new(1, 1, 1)
- AutoFarm.TextSize = 14
- AutoFarm.MouseButton1Click:connect(function()
- local groundDistance = 8
- local Player = game:GetService("Players").LocalPlayer
- local function getNearest()
- local nearest, dist = nil, 99999
- for _,v in pairs(game.Workspace.BossFolder:GetChildren()) do
- if(v:FindFirstChild("Head")~=nil)then
- local m =(Player.Character.Head.Position-v.Head.Position).magnitude
- if(m<dist)then
- dist = m
- nearest = v
- end
- end
- end
- for _,v in pairs(game.Workspace.enemies:GetChildren()) do
- if(v:FindFirstChild("Head")~=nil)then
- local m =(Player.Character.Head.Position-v.Head.Position).magnitude
- if(m<dist)then
- dist = m
- nearest = v
- end
- end
- end
- return nearest
- end
- _G.farm2 = true
- Player.Chatted:Connect(function(m)
- if(m==";autofarm false")then
- _G.farm2 = false
- elseif(m==";autofarm true")then
- _G.farm2 = true
- end
- end)
- _G.globalTarget = nil
- game:GetService("RunService").RenderStepped:Connect(function()
- if(_G.farm2==true)then
- local target = getNearest()
- if(target~=nil)then
- game:GetService("Workspace").CurrentCamera.CFrame = CFrame.new(game:GetService("Workspace").CurrentCamera.CFrame.p, target.Head.Position)
- Player.Character.HumanoidRootPart.CFrame = (target.HumanoidRootPart.CFrame * CFrame.new(0, groundDistance, 9))
- _G.globalTarget = target
- end
- end
- end)
- spawn(function()
- while wait() do
- game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
- game.Players.LocalPlayer.Character.Torso.Velocity = Vector3.new(0,0,0)
- end
- end)
- while wait() do
- if(_G.farm2==true and _G.globalTarget~=nil and _G.globalTarget:FindFirstChild("Head") and Player.Character:FindFirstChildOfClass("Tool"))then
- local target = _G.globalTarget
- game.ReplicatedStorage.Gun:FireServer({["Normal"] = Vector3.new(0, 0, 0), ["Direction"] = target.Head.Position, ["Name"] = Player.Character:FindFirstChildOfClass("Tool").Name, ["Hit"] = target.Head, ["Origin"] = target.Head.Position, ["Pos"] = target.Head.Position,})
- wait()
- end
- end
- end)
- Noclip.Name = "Noclip"
- Noclip.Parent = MainF
- Noclip.BackgroundColor3 = Color3.new(0, 0, 0)
- Noclip.BackgroundTransparency = 0.40000000596046
- Noclip.Position = UDim2.new(0.0588235334, 0, 0.504464269, 0)
- Noclip.Size = UDim2.new(0, 150, 0, 26)
- Noclip.Font = Enum.Font.Gotham
- Noclip.Text = "Noclip [\"n\"]"
- Noclip.TextColor3 = Color3.new(1, 1, 1)
- Noclip.TextSize = 14
- Noclip.MouseButton1Click:connect(function()
- local plr = game:service'Players'.LocalPlayer
- local char = plr.Character
- local hum = char:FindFirstChildOfClass'Humanoid'
- local mouse = plr:GetMouse()
- on = false
- mouse.KeyDown:connect(function(key)
- if key == "n" then
- if not on then
- on = true
- elseif on then
- on = false
- end
- end
- end)
- while wait() do
- if char then
- hum = char:FindFirstChildOfClass'Humanoid'
- end
- if on then
- hum:ChangeState(11)
- end
- end
- end)
- WalkSpeed.Name = "WalkSpeed"
- WalkSpeed.Parent = MainF
- WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0)
- WalkSpeed.BackgroundTransparency = 0.40000000596046
- WalkSpeed.Position = UDim2.new(0.0588235334, 0, 0.8125, 0)
- WalkSpeed.Size = UDim2.new(0, 150, 0, 26)
- WalkSpeed.Font = Enum.Font.Gotham
- WalkSpeed.Text = "Walkspeed"
- WalkSpeed.TextColor3 = Color3.new(1, 1, 1)
- WalkSpeed.TextSize = 14
- WalkSpeed.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end)
- Close.Name = "Close"
- Close.Parent = MainF
- Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.841176391, 0, -0.0223214328, 0)
- Close.Size = UDim2.new(0, 27, 0, 39)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0.0156863)
- Close.TextSize = 48
- Close.MouseButton1Click:connect(function()
- MainF.Visible = false
- OpenF.Visible = true
- end)
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