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- Fuse = script.Parent
- function onTouched(hit)
- Fuse.Smoke.Enabled = true
- wait(5)
- explosion = Instance.new("Explosion")
- explosion.BlastRadius = 20
- explosion.BlastPressure = 100
- explosion.Position = script.Parent.Position
- explosion.Parent = game.Workspace
- script.Parent.Parent:remove()
- connection:disconnect()
- end
- connection = Fuse.Touched:connect(onTouched)
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