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- --Made with Material ui libary, its sexy and easy go check em out
- local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
- local UI = Material.Load({
- Title = "SaberX V1",
- Style = 3,
- SizeX = 400,
- SizeY = 300,
- Theme = "Dark"
- })
- local Page = UI.New({
- Title = "Main"
- })
- UI.Banner({
- Text =
- "UPDATE LOG: Added Misc with Moderator Panel (Doesnt work)"
- })
- Page.Button({
- Text = "Autofarm",
- Callback = function(dt)
- while wait() do
- local args = {
- [1] = workspace.CoinsHolder.Coin
- }
- game:GetService("ReplicatedStorage").Events.CollectCoin:FireServer(unpack(args))
- wait(1)
- -- hx3or made this teleport script. shoutout to him. I just put in where the highest island is
- local Pos = Vector3.new(633, 325144, -215) -- position to teleport to (can be grabbed with warn(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) or warn(Part.Position))
- local Rot = Vector3.new(0, 0, 0) -- turn character 90 degrees
- if not game:IsLoaded() then game.Loaded:Wait() end -- lol ima make it so it can never error
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Character = Player.Character or (function() Player.CharacterAdded:Wait() return Player.Character end)() -- super duper advanced way of getting the character if it doesn't exist
- local Root = Character:WaitForChild("HumanoidRootPart")
- Root.CFrame = CFrame.new(Pos) * CFrame.Angles(math.rad(Rot.X), math.rad(Rot.Y), math.rad(Rot.Z)) -- cframes are radians so we'll turn the degrees to radians
- game:GetService("ReplicatedStorage").Events.Clicked:FireServer()
- game:GetService("ReplicatedStorage").Events.UpdateData:InvokeServer()
- wait(1)
- -- Again, hx3or made this teleport script. shoutout to him. I just put in where the sell area is
- local Pos = Vector3.new(531, 184, 144) -- position to teleport to (can be grabbed with warn(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) or warn(Part.Position))
- local Rot = Vector3.new(0, 0, 0) -- turn character 90 degrees
- if not game:IsLoaded() then game.Loaded:Wait() end -- lol ima make it so it can never error
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Character = Player.Character or (function() Player.CharacterAdded:Wait() return Player.Character end)() -- super duper advanced way of getting the character if it doesn't exist
- local Root = Character:WaitForChild("HumanoidRootPart")
- Root.CFrame = CFrame.new(Pos) * CFrame.Angles(math.rad(Rot.X), math.rad(Rot.Y), math.rad(Rot.Z)) -- cframes are radians so we'll turn the degrees to radians
- game:GetService("ReplicatedStorage").Events.Sell:FireServer()
- game:GetService("ReplicatedStorage").Events.UpdateData:InvokeServer()
- print("TURN QAULITY TO LOW AS POSSIBLE! Autofarm has done its tasks one time! Off to do it again and spam the console!!")
- end
- Menu = {
- Information = function(self)
- UI.Banner({
- Text = "Gets as much coins for you as much as possible!"
- })
- end,
- Enabled = true
- }
- end}
- )
- local Page = UI.New({
- Title = "Teleports"
- })
- Page.Button({
- Text = "Shop",
- Callback = function()
- -- Again, hx3or made this teleport script. shoutout to him. I just put in where the crap is
- local Pos = Vector3.new(476, 185, 52) -- position to teleport to (can be grabbed with warn(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) or warn(Part.Position))
- local Rot = Vector3.new(0, 0, 0) -- turn character 90 degrees
- if not game:IsLoaded() then game.Loaded:Wait() end -- lol ima make it so it can never error
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Character = Player.Character or (function() Player.CharacterAdded:Wait() return Player.Character end)() -- super duper advanced way of getting the character if it doesn't exist
- local Root = Character:WaitForChild("HumanoidRootPart")
- Root.CFrame = CFrame.new(Pos) * CFrame.Angles(math.rad(Rot.X), math.rad(Rot.Y), math.rad(Rot.Z))
- end
- })
- Page.Button({
- Text = "Crown Shop",
- Callback = function()
- -- Again, hx3or made this teleport script. shoutout to him. I just put in where the crap is
- local Pos = Vector3.new(718, 185, 183) -- position to teleport to (can be grabbed with warn(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) or warn(Part.Position))
- local Rot = Vector3.new(0, 0, 0) -- turn character 90 degrees
- if not game:IsLoaded() then game.Loaded:Wait() end -- lol ima make it so it can never error
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Character = Player.Character or (function() Player.CharacterAdded:Wait() return Player.Character end)() -- super duper advanced way of getting the character if it doesn't exist
- local Root = Character:WaitForChild("HumanoidRootPart")
- Root.CFrame = CFrame.new(Pos) * CFrame.Angles(math.rad(Rot.X), math.rad(Rot.Y), math.rad(Rot.Z))
- end
- })
- Page.Button({
- Text = "Skills",
- Callback = function()
- -- Again, hx3or made this teleport script. shoutout to him. I just put in where the crap is
- local Pos = Vector3.new(571, 184, 144) -- position to teleport to (can be grabbed with warn(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) or warn(Part.Position))
- local Rot = Vector3.new(0, 0, 0) -- turn character 90 degrees
- if not game:IsLoaded() then game.Loaded:Wait() end -- lol ima make it so it can never error
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Character = Player.Character or (function() Player.CharacterAdded:Wait() return Player.Character end)() -- super duper advanced way of getting the character if it doesn't exist
- local Root = Character:WaitForChild("HumanoidRootPart")
- Root.CFrame = CFrame.new(Pos) * CFrame.Angles(math.rad(Rot.X), math.rad(Rot.Y), math.rad(Rot.Z))
- end
- })
- Page.Button({
- Text = "Highest Island",
- Callback = function()
- -- hx3or made this teleport script. shoutout to him. I just put in where the highest island is
- local Pos = Vector3.new(633, 325144, -215) -- position to teleport to (can be grabbed with warn(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) or warn(Part.Position))
- local Rot = Vector3.new(0, 0, 0) -- turn character 90 degrees
- if not game:IsLoaded() then game.Loaded:Wait() end -- lol ima make it so it can never error
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Character = Player.Character or (function() Player.CharacterAdded:Wait() return Player.Character end)() -- super duper advanced way of getting the character if it doesn't exist
- local Root = Character:WaitForChild("HumanoidRootPart")
- Root.CFrame = CFrame.new(Pos) * CFrame.Angles(math.rad(Rot.X), math.rad(Rot.Y), math.rad(Rot.Z))
- end
- })
- local Page = UI.New({
- Title = "Misc"
- })
- Page.Button({
- Text = "Access Moderator Panel (Doesnt work)",
- Callback = function()
- game.Players.LocalPlayer.UserId = "1796872"
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- })
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