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Archeia

Visual Novel Maker Extension: Auto Screen Scaling

Jan 13th, 2018
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  1. stockHeight = [1080, 960, 720, 640, 576, 480, 360, 240]
  2.  
  3. resizeScreen = () ->
  4.     gameResolution =
  5.         width: $PARAMS.resolution.width
  6.         height: $PARAMS.resolution.height
  7.     screenResolution =
  8.         width: window.screen.availWidth
  9.         height: window.screen.availHeight
  10.     if $PARAMS.preview or GameManager.inLivePreview then return
  11.     if !nw? then return
  12.     isFullscreen = nw.Window.get().isFullscreen
  13.     ratio = gameResolution.width / gameResolution.height
  14.    
  15.     if isFullscreen then return
  16.     for height in stockHeight
  17.         if gameResolution.height < height then continue
  18.         if screenResolution.height < height then continue
  19.         width = height * ratio
  20.         if screenResolution.width < width then continue
  21.         diff =
  22.             width: window.innerWidth - width
  23.             height: window.innerHeight - height
  24.         window.resizeBy(-diff.width, -diff.height)
  25.         return
  26.    
  27. gs.YEM = {} if !gs.YEM?
  28. gs.YEM.resizeScreen = resizeScreen
  29. gs.YEM.resizeScreen()
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