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SkidScripts

Da Hood Aimlock / Aimbot / Silent Aim

Feb 24th, 2022
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  1. -- Toggle key is Q
  2. getgenv().Target = true
  3. -- Configuration
  4. getgenv().Key = Enum.KeyCode.Q
  5. getgenv().Prediction = 0.135
  6. getgenv().ChatMode = false
  7. getgenv().NotifMode = true
  8.     getgenv().PartMode = true
  9.     getgenv().AirshotFunccc = true
  10.     getgenv().Partz = "LowerTorso"
  11. getgenv().AutoPrediction = true
  12. --
  13.     _G.Types = {
  14.         Ball = Enum.PartType.Ball,
  15.         Block = Enum.PartType.Block,
  16.         Cylinder = Enum.PartType.Cylinder
  17.     }
  18.    
  19.     --variables                
  20.         local Tracer = Instance.new("Part", game.Workspace)
  21.     Tracer.Name = "gay"
  22.     Tracer.Anchored = true      
  23.     Tracer.CanCollide = false
  24.     Tracer.Transparency = 0.8
  25.     Tracer.Parent = game.Workspace  
  26.     Tracer.Shape = _G.Types.Block
  27.     Tracer.Size = Vector3.new(14,14,14)
  28.     Tracer.Color = Color3.fromRGB(128,128,128)
  29.    
  30.     --
  31.     local plr = game.Players.LocalPlayer
  32. local mouse = plr:GetMouse()
  33. local Runserv = game:GetService("RunService")
  34.  
  35. circle = Drawing.new("Circle")
  36. circle.Color = Color3.fromRGB(255,255,255)
  37. circle.Thickness = 0
  38. circle.NumSides = 732
  39. circle.Radius = 120
  40. circle.Thickness = 0
  41. circle.Transparency = 0.7
  42. circle.Visible = false
  43. circle.Filled = false
  44.  
  45. Runserv.RenderStepped:Connect(function()
  46.     circle.Position = Vector2.new(mouse.X,mouse.Y+35)
  47. end)
  48.    
  49.         local guimain = Instance.new("Folder", game.CoreGui)
  50.         local CC = game:GetService"Workspace".CurrentCamera
  51.     local LocalMouse = game.Players.LocalPlayer:GetMouse()
  52.         local Locking = false
  53.    
  54.        
  55.     --
  56.     if getgenv().valiansh == true then
  57.                         game.StarterGui:SetCore("SendNotification", {
  58.                         Title    = "kloy lock",
  59.                         Text     = "loaded",
  60.                         Duration = 1
  61.        
  62.                    })
  63.         return
  64.     end
  65.    
  66.     getgenv().valiansh = true
  67.    
  68.         local UserInputService = game:GetService("UserInputService")
  69.  
  70.     UserInputService.InputBegan:Connect(function(keygo,ok)
  71.            if (not ok) then
  72.            if (keygo.KeyCode == getgenv().Key) then
  73.                if getgenv().Target == true then
  74.                Locking = not Locking
  75.                
  76.                if Locking then
  77.                Plr =  getClosestPlayerToCursor()
  78.                 if getgenv().ChatMode then
  79.         local A_1 = "Target: "..tostring(Plr.Character.Humanoid.DisplayName) local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
  80.             end
  81.                if getgenv().NotifMode then
  82.                 game.StarterGui:SetCore("SendNotification", {
  83.         Title = "";
  84.         Text = "Target: "..tostring(Plr.Character.Humanoid.DisplayName);
  85.    
  86.     })
  87.     end
  88.     elseif not Locking then
  89.          if getgenv().ChatMode then
  90.         local A_1 = "Unlocked!" local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
  91.             end
  92.         if getgenv().NotifMode then
  93.                         game.StarterGui:SetCore("SendNotification", {
  94.                         Title    = "kloy lock",
  95.                         Text     = "unlocked",
  96.                         Duration = 1
  97.                })
  98.            elseif getgenv().Target == false then
  99.                         game.StarterGui:SetCore("SendNotification", {
  100.                         Title    = "kloy lock",
  101.                         Text     = "target isn't enabled",
  102.                         Duration = 1
  103.      
  104.                    })
  105.                
  106.                end
  107.                  
  108.  
  109.  end     end  
  110. end
  111. end
  112. end)
  113.    
  114.     function getClosestPlayerToCursor()
  115.         local closestPlayer
  116.         local shortestDistance = circle.Radius
  117.  
  118.         for i, v in pairs(game.Players:GetPlayers()) do
  119.             if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
  120.                 local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
  121.                 local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
  122.                 if magnitude < shortestDistance then
  123.                     closestPlayer = v
  124.                     shortestDistance = magnitude
  125.                 end
  126.             end
  127.         end
  128.         return closestPlayer
  129.     end
  130. --
  131. if getgenv().PartMode then
  132.     game:GetService"RunService".Stepped:connect(function()
  133.         if Locking and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
  134.             Tracer.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
  135.         else
  136.             Tracer.CFrame = CFrame.new(0, 9999, 0)
  137.  
  138.         end
  139.     end)
  140. end
  141.  
  142.    
  143.    
  144.     --
  145.     local rawmetatable = getrawmetatable(game)
  146.     local old = rawmetatable.__namecall
  147.     setreadonly(rawmetatable, false)
  148.     rawmetatable.__namecall = newcclosure(function(...)
  149.         local args = {...}
  150.         if Locking and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
  151.             args[3] = Plr.Character[getgenv().Partz].Position+(Plr.Character[getgenv().Partz].Velocity*Prediction)
  152.             return old(unpack(args))
  153.         end
  154.         return old(...)
  155.     end)
  156.  
  157.  
  158. if getgenv().AirshotFunccc == true then
  159.  
  160.             if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then
  161.                 getgenv().Partz = "RightFoot"
  162.             else
  163.                 Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
  164.                     if new == Enum.HumanoidStateType.Freefall then
  165.                     getgenv().Partz = "RightFoot"
  166.                     else
  167.                         getgenv().Partz = "LowerTorso"
  168.                     end
  169.                 end)
  170.             end
  171. end
  172. ---
  173.     while wait() do
  174.     if getgenv().AutoPrediction == true then
  175.         local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
  176.         local split = string.split(pingvalue,'(')
  177.         local ping = tonumber(split[1])
  178.         if ping < 130 then
  179.             getgenv().Prediction = 0.151
  180.         elseif ping < 125 then
  181.             getgenv().Prediction = 0.149
  182.         elseif ping < 110 then
  183.             getgenv().Prediction = 0.146
  184.         elseif ping < 105 then
  185.             getgenv().Prediction = 0.138
  186.         elseif ping < 90 then
  187.             getgenv().Prediction = 0.136
  188.         elseif ping < 80 then
  189.             getgenv().Prediction = 0.134
  190.         elseif ping < 70 then
  191.             getgenv().Prediction = 0.131
  192.         elseif ping < 60 then
  193.             getgenv().Prediction = 0.1229
  194.         elseif ping < 50 then
  195.             getgenv().Prediction = 0.1225
  196.         elseif ping < 40 then
  197.             getgenv().Prediction = 0.1256
  198.         end
  199.     end
  200.     end
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